892 lines
15 KiB
Plaintext
892 lines
15 KiB
Plaintext
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$94-06-88-01-1-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 1098124510 1 "Da Vinci"]
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[charaSet B 99502600 1 Mash]
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[charaSet C 6027000 1 "Wu Zetian"]
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[charaSet D 3032000 1 Ereshkigal]
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[charaSet E 3040000 1 Lambda]
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[charaSet F 3032000 1 Ereshkigal1]
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[charaSet G 6027000 1 "Wu Zetian 1"]
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[charaSet H 3040000 1 Lambda1]
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[charaSet I 98115200 1 Torturer]
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[charaSet J 98115200 1 Torturer]
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[charaSet K 98115000 1 "Effect Dummy"]
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[charaSet L 98115000 1 "Effect Dummy"]
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[sceneSet M 147100 1]
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[charaScale M 1.3]
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[imageSet T back10000 1 1]
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[charaScale T 1.02]
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[charaDepth D 7]
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[charaDepth C 6]
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[charaDepth I 5]
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[charaDepth J 4]
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[charaDepth T 2]
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[scene 10000]
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[fadein black 1.5]
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[wait fade]
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[se ad12]
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[effect bit_talk_07_fs]
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[wt 4.5]
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[fadeout white 1.0]
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[wait fade]
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[effectDestroy bit_talk_07_fs]
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[wt 1.3]
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[scene 147100]
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[se ad37 1.0]
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[seVolume ad37 0 0.2]
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[wt 1.5]
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[fadein white 1.5]
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[seVolume ad37 1.5 1.0]
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[charaFadein M 0.4 -100,-300]
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[charaMove M 100,-300 6.0]
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[wait fade]
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[wt 3.0]
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[charaFadeout M 1.5]
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[wt 1.5]
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[seStop ad37 1.0]
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[seVolume ad37 1.0 0.2]
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[wt 1.0]
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[se ad13]
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[charaPut K 0,0]
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[charaEffect K bit_talk_10_LowLevel]
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[wt 0.2]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.4 1]
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[wt 0.4]
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[bgm BGM_MAP_2 0.1]
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@Da Vinci
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Good, the Rayshift went smoothly!
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[k]
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@Da Vinci
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This one was a little risky, so I wanted to get confirmation from you first and foremost.
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[k]
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@Da Vinci
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Everything okay, [%1]?
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[k]
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?1:All good here!
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?2:The Rayshift went perfectly, just like always!
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?!
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[charaFace A 0]
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@Da Vinci
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Phew.
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 1]
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[charaFadein B 0.4 1]
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[wt 0.4]
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@Mash
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Your vitals look good too, Master.
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[k]
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@Mash
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My equipment is under maintenance, so I can't join you, but I'll handle data processing from the Command Room to make up for that.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Da Vinci
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Yup, you'll be a big help.
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[k]
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@Da Vinci
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And given the situation, the more eyes we have in the Command Room right now, the better.
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[k]
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[charaFace A 14]
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@Da Vinci
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'Cause once again, this Rayshift is an unusual case.
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[k]
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[charaFace A 7]
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@Da Vinci
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We still don't know exactly where you are.
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[k]
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@Da Vinci
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Obviously, we had the exact coordinates necessary to Rayshift you there. It is, at least, definitely on Earth.
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[k]
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@Da Vinci
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...but in the same way, say, a video game might glitch and send you out of bounds, we haven't been able to pinpoint your location.
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[k]
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[charaFace A 14]
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@Da Vinci
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That said, we can't just ignore a Singularity, so we had to Rayshift you to those unidentified coordinates.
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[k]
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@Da Vinci
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Only after tripling our safety measures, of course.
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[k]
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[charaFace A 0]
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@Da Vinci
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So, how's it look? Can you see anything that might help you figure out where you are?
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[charaPut K 2500,2500]
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[wt 0.1]
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[cameraMove 1.0 50,0 1.1]
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[wt 1.5]
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[cameraMove 2.0 -50,0 1.1]
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[wt 2.5]
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[cameraMove 1.0 0,0 1.0]
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[wt 1.5]
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?1:All I can say is it looks like a tropical coast.
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?!
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[charaPut K 0,0]
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[charaTalk A]
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[charaFace A 24]
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[charaFadein A 0.1 1]
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@Da Vinci
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Hmm, our scanners aren't much help right now. We're only getting vague numbers that can be interpreted any number of ways...
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Mash
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Is there anything physical that might help? Things like cloud formations, ambient temperature, scent... Would any of those provide hints?
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Da Vinci
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Of course. So, our next step is to hear what they have to say about that stuff.
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[k]
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@Da Vinci
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For such an opaque Singularity, it's surprisingly forgiving when it comes to Rayshift compatibility.
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[k]
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@Da Vinci
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But, when choosing Servants to deploy, we erred on the side of caution and chose those who seemed most compatible.
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[k]
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?1:So, um...
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?!
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[messageOff]
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[charaFadeout A 0.1]
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[charaPut K 2500,2500]
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[wt 0.1]
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[charaTalk depthOff]
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[charaDepth M 4]
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[charaDepth F 5]
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[charaDepth D 2]
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[charaScale M 2.0]
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[charaScale F 1.4]
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[charaTalk off]
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[charaFadein M 1.0 0,-350]
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[charaFace F 0]
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[charaFadein F 1.0 -100,0]
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[charaMove M 20,-350 5.0]
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[charaMove F -120,0 5.0]
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[wt 1.5]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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[wt 1.0]
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[charaFadeout M 0.5]
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[charaFadeout F 0.5]
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[wt 1.0]
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[charaTalk on]
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@Ereshkigal
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Sorry, but I have no idea where this place could be, either.
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[k]
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@Ereshkigal
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I am the ruler of the underworld. I have no business in a vacation destination.
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[k]
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[charaFace D 22]
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@Ereshkigal
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If it helps, I can tell you this place has no connection whatsoever to the underworld.
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[k]
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@Ereshkigal
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The underground here feels...empty, and not in a hollow-cave kind of way.
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[k]
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[charaFace D 1]
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@Ereshkigal
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Still, the fact that I've been chosen must mean I have a part to play.
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[k]
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[charaFace D 15]
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@Ereshkigal
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Plus, it feels like it's been a long time since I had anything important to do...
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[k]
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@Ereshkigal
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So if there's anything you'd like my help with, just say the word!
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[k]
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?1:Will do!
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?!
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[messageOff]
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[charaFace D 25]
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[wt 1.0]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaDepth G 5]
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[charaDepth C 2]
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[charaScale M 2.0]
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[charaScale G 1.4]
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[charaTalk off]
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[charaFadein M 1.0 0,-350]
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[charaFace G 0]
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[charaFadein G 1.0 100,25]
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[charaMove M -20,-350 5.0]
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[charaMove G 120,25 5.0]
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[wt 1.5]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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[wt 1.0]
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[charaFadeout M 0.5]
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[charaFadeout G 0.5]
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[wt 1.0]
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[charaTalk on]
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@Wu Zetian
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I do not know this place, either. All I can say is that it's clearly far from civilization.
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[k]
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@Wu Zetian
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Though I suppose one could say the same of anywhere that isn't my dazzling city of Luoyang.
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[k]
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[charaFace C 5]
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@Wu Zetian
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By the way, Queen of Kur, you had better keep your spirits away from me! I mean it!
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[k]
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@Wu Zetian
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Not, um, to say that I'm at all frightened of them! Just that I don't want one standing behind me, waiting to surprise me!
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[k]
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[messageOff]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaDepth M 4]
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[charaDepth E 2]
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[charaDepth H 5]
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[charaScale M 2.0]
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[charaScale H 1.4]
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[charaTalk off]
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[charaFadein M 1.0 0,-350]
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[charaFace H 14]
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[charaFadein H 1.0 -100,0]
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[charaMove M 20,-350 5.0]
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[charaMove H -120,0 5.0]
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[wt 1.5]
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[charaFace E 14]
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[charaFadein E 0.1 1]
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[wt 1.0]
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[charaFadeout M 0.5]
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[charaFadeout H 0.5]
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[wt 1.0]
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[charaTalk on]
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@Lambda
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As a bona fide star, I can't say I'm excited about performing on such a drab stage.
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[k]
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[charaFace E 16]
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@Lambda
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Can't say I love this heat, either. I'm not a dumpling; I really don't need to be steamed.
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[k]
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@Lambda
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Are you sure I'm a good fit for this mission? Do you really think my power is going to be necessary here, of all places!?
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaPut K 0,0]
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[charaTalk B]
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[charaFace B 12]
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[charaFadein B 0.1 1]
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@Mash
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I guess none of you have any idea what this place is either...
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[k]
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[charaFace B 13]
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@Mash
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That aside, this is quite an odd lineup, isn't it?
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[k]
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@Mash
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As far as I can tell, none of you have anything in common, so I wonder why you were chosen for this mission.
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[k]
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[charaFace B 12]
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@Mash
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Of course, there are a variety of factors that go into determining a given Servant's Rayshift compatibility...
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[k]
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[bgmStop BGM_MAP_2 1.5]
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@Mash
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...so the fact that none of you seem to have any direct connection isn't necessarily strange in itself.
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[k]
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[charaFadeout B 0.1]
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[charaPut K 2500,2500]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Wu Zetian
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I don't know for sure, but...
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[k]
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[charaFace C 1]
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[bgm BGM_EVENT_147 0.1]
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@Wu Zetian
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...perhaps it is simply that we are all terrifyingly beautiful? Especially me? Keh heh heh!
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[k]
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[messageOff]
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[charaTalk off]
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|||
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[charaTalk depthOff]
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[charaFace I 0]
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[charaFadein I 0.4 206,0]
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[charaFace J 0]
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[charaFadein J 0.4 -206,0]
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[charaMove I 256,0 0.5]
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[charaMove J -256,0 0.5]
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[wt 1.5]
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|||
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[charaTalk on]
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[charaFace C 5]
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@Wu Zetian
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...Huh. Hey! Torturers! Quit lazing about!
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[k]
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@Wu Zetian
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|||
|
Make yourselves useful and build me an easy chair with a leaf parasol or something.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace C 2]
|
|||
|
|
|||
|
@Wu Zetian
|
|||
|
And hurry up before my beautiful skin starts to tan! You there! Your job can be to fan me with a palm frond!
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[charaTalk off]
|
|||
|
[se adm38 0.2]
|
|||
|
[se ad661 0.2]
|
|||
|
[seStop ad661 1.5]
|
|||
|
[charaShake I 0.03 3 3 0.2]
|
|||
|
[charaShake J 0.03 3 3 0.2]
|
|||
|
[wt 0.3]
|
|||
|
[charaMoveReturn I 256,-7 0.3]
|
|||
|
[charaMoveReturn J -256,-7 0.3]
|
|||
|
[wt 0.8]
|
|||
|
|
|||
|
[charaMove I 206,0 0.5]
|
|||
|
[charaMove J -306,0 0.5]
|
|||
|
[charaFadeout I 0.4]
|
|||
|
[charaFadeout J 0.4]
|
|||
|
[wt 0.8]
|
|||
|
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk on]
|
|||
|
|
|||
|
[charaTalk E]
|
|||
|
[charaFace E 15]
|
|||
|
[charaFadein E 0.1 1]
|
|||
|
|
|||
|
@Lambda
|
|||
|
We are, all of us, gorgeous crowd-pleases. You are the star of a nation. I am the star of the sea. She is the star of the underworld.
|
|||
|
[k]
|
|||
|
|
|||
|
@Lambda
|
|||
|
Maybe our stardom is what we have in common. We are each the rulers of our respective domains.
|
|||
|
[k]
|
|||
|
|
|||
|
[se ade158]
|
|||
|
[charaFaceFade E 0 0.2]
|
|||
|
|
|||
|
@Lambda
|
|||
|
Wha? Hey! Get back here, Leviathans!
|
|||
|
[k]
|
|||
|
|
|||
|
@Lambda
|
|||
|
Don't you go in the water without my permission! We still don't know if it's safe! Now stop! Stay!
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[charaFadeout E 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk D]
|
|||
|
[charaFace D 1]
|
|||
|
[charaFadein D 0.1 1]
|
|||
|
[effect bit_talk_ghost2]
|
|||
|
[wt 0.5]
|
|||
|
[cueSe SE_22 22_ade706 0]
|
|||
|
[seVolume 22_ade706 1.0 0.25]
|
|||
|
[wt 0.5]
|
|||
|
[seStop 22_ade706 2.5]
|
|||
|
|
|||
|
[effectForceStop bit_talk_ghost2]
|
|||
|
[wt 0.7]
|
|||
|
[charaEffect D bit_talk_ghost -20,0]
|
|||
|
[wt 2.0]
|
|||
|
|
|||
|
@Ereshkigal
|
|||
|
I can't speak to the sea, but I've already started sending out spirits to keep an eye on our surroundings.
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[charaTalk off]
|
|||
|
[charaFace C 2]
|
|||
|
[charaFadeinFSSideR C 0.2 506,0]
|
|||
|
[charaMoveFSSideR C 456,0 0.4]
|
|||
|
[wt 0.5]
|
|||
|
|
|||
|
[charaMoveReturnFSSideR C 456,7 0.2]
|
|||
|
[wt 0.4]
|
|||
|
[se ade97]
|
|||
|
[seStop ade97 1.2]
|
|||
|
[wt 0.2]
|
|||
|
[charaMoveFSSideR C 506,0 0.3]
|
|||
|
[charaFadeout C 0.5]
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
[charaTalk on]
|
|||
|
|
|||
|
[charaFace D 20]
|
|||
|
[charaFadeTime T 0.2 0.5]
|
|||
|
|
|||
|
@Ereshkigal
|
|||
|
(It really has been forever since my last mission... I'm excited to be back in action, but I'll need to be careful not to get too carried away.)
|
|||
|
[k]
|
|||
|
|
|||
|
@Ereshkigal
|
|||
|
(As the representative of all Sumerian Divine Spirits, I need to demonstrate that I'm a strong, capable goddess!)
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[charaFadeout T 0.2]
|
|||
|
[wt 0.6]
|
|||
|
|
|||
|
?1:Hmm... What is it you three have in common...?
|
|||
|
?2:Maybe one thing you all have in common is having lots of followers...?
|
|||
|
?!
|
|||
|
|
|||
|
[charaFace D 6]
|
|||
|
|
|||
|
@Ereshkigal
|
|||
|
Huh? Hang on. I think I just found something.
|
|||
|
[k]
|
|||
|
|
|||
|
?1:All right! I knew we could count on you, Eree!
|
|||
|
|
|||
|
[charaFace D 12]
|
|||
|
|
|||
|
@Ereshkigal
|
|||
|
Y-yeah? Thanks. I appreciate both your earnest praise and your, um, casual choice of nicknames.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace D 0]
|
|||
|
|
|||
|
@Ereshkigal
|
|||
|
Ahem.
|
|||
|
[k]
|
|||
|
|
|||
|
@Ereshkigal
|
|||
|
Anyway, I need to not get carried away. I'll ask my Gallû Spirits for more information... Uh-huh, uh-huh. So there's something over that way?
|
|||
|
[k]
|
|||
|
|
|||
|
?2:Where? What is it?
|
|||
|
|
|||
|
[charaFace D 2]
|
|||
|
|
|||
|
@Ereshkigal
|
|||
|
According to my Gallû Spirits...it's that way!
|
|||
|
[k]
|
|||
|
|
|||
|
?!
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[wipeout rectangleStripLeftToRight 0.5 1]
|
|||
|
[bgmStop BGM_EVENT_147 0.5]
|
|||
|
[wait wipe]
|
|||
|
|
|||
|
[charaFadeout D 0.1]
|
|||
|
[charaEffectStop D bit_talk_ghost]
|
|||
|
[charaEffectDestroy D bit_talk_ghost]
|
|||
|
|
|||
|
[pictureFrame cut063_cinema]
|
|||
|
|
|||
|
[charaSet F 1098231700 1 Con]
|
|||
|
[charaSet G 1098229200 1 Merfolk]
|
|||
|
|
|||
|
[wt 0.3]
|
|||
|
|
|||
|
[wipein rectangleStripRightToLeft 0.5 1]
|
|||
|
[wait wipe]
|
|||
|
|
|||
|
[wt 0.4]
|
|||
|
|
|||
|
[charaTalk F]
|
|||
|
[charaFace F 0]
|
|||
|
[charaFadein F 0.4 550,-50]
|
|||
|
[charaMove F -550,-50 0.7]
|
|||
|
[se adm59]
|
|||
|
[seVolume adm59 1.0 0.3]
|
|||
|
[wt 0.6]
|
|||
|
|
|||
|
[charaFadeout F 0.2]
|
|||
|
[seStop adm59 0.5]
|
|||
|
[wt 0.7]
|
|||
|
|
|||
|
[wipeout rectangleStripRightToLeft 0.5 1]
|
|||
|
[wait wipe]
|
|||
|
|
|||
|
[pictureFrame]
|
|||
|
|
|||
|
|
|||
|
[wt 0.3]
|
|||
|
|
|||
|
[wipein rectangleStripLeftToRight 0.5 1]
|
|||
|
[wait wipe]
|
|||
|
|
|||
|
[charaPut K 0,0]
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 23]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
|
|||
|
[bgm BGM_MAP_31 0.1]
|
|||
|
|
|||
|
@Da Vinci
|
|||
|
...
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 6]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
|
|||
|
@Mash
|
|||
|
What was that...?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[charaPut K 2500,2500]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 0]
|
|||
|
[charaFadein C 0.1 1]
|
|||
|
|
|||
|
@Wu Zetian
|
|||
|
Was that one of your qì'é (read: penguins)? I didn't know you had any that weren't black and white.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk E]
|
|||
|
[charaFace E 5]
|
|||
|
[charaFadein E 0.1 1]
|
|||
|
|
|||
|
@Lambda
|
|||
|
Don't be ridiculous. That...thing was nothing like my Leviathans.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace E 3]
|
|||
|
|
|||
|
@Lambda
|
|||
|
...I suppose it was at least kind of cute, though.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout E 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk D]
|
|||
|
[charaFace D 0]
|
|||
|
[charaFadein D 0.1 1]
|
|||
|
|
|||
|
@Ereshkigal
|
|||
|
I only got a quick glimpse of it. Do you think it's some sort of...indigenous creature?
|
|||
|
[k]
|
|||
|
|
|||
|
@Ereshkigal
|
|||
|
Let's go after it. Whatever it is, we might be able to learn more about this Singularity from it.
|
|||
|
[k]
|
|||
|
|
|||
|
?1:Seconded!
|
|||
|
?!
|
|||
|
|
|||
|
[charaFadeout D 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 0]
|
|||
|
[charaFadein C 0.1 1]
|
|||
|
|
|||
|
@Wu Zetian
|
|||
|
A good empress always listens to wise counsel. All right, Torturers, does everyone have a good handle on my palanquin? Then go! Go! Gooo!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk E]
|
|||
|
[charaFace E 0]
|
|||
|
[charaFadein E 0.1 1]
|
|||
|
|
|||
|
@Lambda
|
|||
|
A chair made out of fronds? I didn't even see them make it. That was quick...
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[se ad132]
|
|||
|
[seStop ad132 1.0]
|
|||
|
[se ad443 0.4]
|
|||
|
[seStop ad443 1.0]
|
|||
|
[wipeout leftToRight 0.7 1]
|
|||
|
[bgm BGM_MAP_31 0.7 0.5]
|
|||
|
[wait wipe]
|
|||
|
|
|||
|
[charaFadeout E 0.1]
|
|||
|
|
|||
|
[wt 0.5]
|
|||
|
|
|||
|
[wipein rightToLeft 0.7 1]
|
|||
|
[bgm BGM_MAP_31 0.7 1.0]
|
|||
|
[wait wipe]
|
|||
|
|
|||
|
[wt 0.4]
|
|||
|
|
|||
|
[charaTalk F]
|
|||
|
[charaFace F 4]
|
|||
|
[charaFadein F 0.4 550,0]
|
|||
|
[charaMove F -550,0 0.7]
|
|||
|
[se adm59]
|
|||
|
[seVolume adm59 0.7 0.3]
|
|||
|
[wt 0.6]
|
|||
|
|
|||
|
[charaFadeout F 0.2]
|
|||
|
[seStop adm59 0.5]
|
|||
|
[wt 0.7]
|
|||
|
|
|||
|
|
|||
|
[charaTalk E]
|
|||
|
[charaFace E 2]
|
|||
|
[charaFadein E 0.1 1]
|
|||
|
|
|||
|
@Lambda
|
|||
|
There it is!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout E 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 0]
|
|||
|
[charaFadein C 0.1 1]
|
|||
|
|
|||
|
[bgmStop BGM_MAP_31 1.0]
|
|||
|
|
|||
|
@Wu Zetian
|
|||
|
Hmm? Hold on. Isn't that[line 2]
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk G]
|
|||
|
[charaFace G 0]
|
|||
|
[charaFadein G 0.4 550,0]
|
|||
|
[charaMove G -550,0 0.7]
|
|||
|
[se ad132]
|
|||
|
[seVolume ad132 1.0 0.3]
|
|||
|
[wt 0.6]
|
|||
|
|
|||
|
[charaFadeout G 0.2]
|
|||
|
[seStop ad132 0.5]
|
|||
|
[wt 0.7]
|
|||
|
|
|||
|
[charaTalk D]
|
|||
|
[charaFace D 9]
|
|||
|
[charaFadein D 0.1 1]
|
|||
|
|
|||
|
[bgm BGM_EVENT_3 0.1]
|
|||
|
|
|||
|
@Ereshkigal
|
|||
|
Something's chasing it!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout D 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 0]
|
|||
|
[charaFadein C 0.1 1]
|
|||
|
|
|||
|
@Wu Zetian
|
|||
|
Hmm. What should we do, Master?
|
|||
|
[k]
|
|||
|
|
|||
|
?1:Let's save it!
|
|||
|
?!
|
|||
|
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk E]
|
|||
|
[charaFace E 1]
|
|||
|
[charaFadein E 0.1 1]
|
|||
|
|
|||
|
@Lambda
|
|||
|
Clear, if lacking in artistry as declarations go.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace E 0]
|
|||
|
|
|||
|
@Lambda
|
|||
|
Very well then. A true star gives every performance her all, so long as she has an audience. Even if she's slumming it with other acts.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaDepth L 7]
|
|||
|
[charaDepth E 4]
|
|||
|
[charaPut L 0,0]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[charaEffect L bit_talk_radiallight01]
|
|||
|
[se ad39]
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
[fadeout white 1.0]
|
|||
|
[seStop ad39 1.0]
|
|||
|
[wait fade]
|
|||
|
|
|||
|
[charaEffectStop L bit_talk_radiallight01]
|
|||
|
|
|||
|
[charaCrossFade E 3040001 0 0.3]
|
|||
|
[se ade126]
|
|||
|
[seStop ade126 1.2]
|
|||
|
[wait charaCrossFade E]
|
|||
|
[wt 0.5]
|
|||
|
|
|||
|
[fadein white 0.5]
|
|||
|
[wait fade]
|
|||
|
|
|||
|
[wt 0.5]
|
|||
|
|
|||
|
[charaFace E 11]
|
|||
|
|
|||
|
@Lambda
|
|||
|
Go warm up the crowd, Leviathans. This will be our opening performance!
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[fadeout black 0.5]
|
|||
|
[bgmStop BGM_EVENT_3 0.5]
|
|||
|
[wait fade]
|
|||
|
[soundStopAll]
|
|||
|
[end]
|