fgo-game-data/ScriptActionEncrypt/91/9130360111.txt

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2022-01-27 04:05:39 +00:00
91-30-36-01-1-1
[soundStopAll]
[charaSet A 3036001 1 Bradamante]
[charaSet B 3016001 1 Hektor]
[charaSet C 3039001 1 Gareth]
[charaSet D 4039002 1 Mandricardo]
[charaScale A 1.2]
[charaTalk depthOff]
[charaDepth D 1]
[charaDepth C 2]
[scene 20300]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_80 0.1]
[charaTalk off]
[charaFace D 2]
[charaFadein D 0.1 0]
[charaFace C 2]
[charaFadein C 0.1 2]
[wt 0.2]
[charaMoveReturn C 240,0 0.2]
[se bac6]
[fowardEffect bit_talk_ichimon01wh]
[wt 0.3]
[charaMoveReturn D -256,10 0.3]
[se bac7]
[fowardEffect bit_talk_v_slash01]
[wt 0.3]
[effectStop bit_talk_ichimon01wh]
[effectStop bit_talk_v_slash01]
[charaFadeout C 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
[wt 0.2]
[se ad170]
[fowardEffect bit_talk_14]
[charaShake A 0.05 4 4 0.5]
[charaMoveScale A 1.0 0.3]
[wt 1.0]
[fowardEffectStop bit_talk_14]
[charaFace A 2]
[se ad39]
[charaEffect A bit_talk_36]
Bradamante
Here goes![sr]Noble Phantasm, True Name release...
[k]
Bradamante
[f large]Bouclier d'Atlante!!!!
[k]
[charaEffectStop A bit_talk_36]
[fowardEffect bit_talk_41]
[messageOff]
[seStop ad39]
[wt 0.2]
[charaMoveScale A 1.2 0.3]
[charaMove A 0,10 0.3]
[se ad306]
[se ad211]
[fadeout white 1.0]
[bgmStop BGM_EVENT_80 1.0]
[wait fade]
[fowardEffectStop bit_talk_41]
[seStop ad306 1.0]
[seStop ad211 1.0]
[charaFadeout A 0.1]
[scene 10001]
[wt 2.0]
[fadein white 1.0]
[wait fade]
[bgm BGM_EVENT_77 0.1]
[lr]...And, that was how it went.
[k]
[wt 0.5]
After they finished working up a good sweat in the simulated training battle...
[k]
...the youngsters all went on to take a tea break together, or so I'm told.
[k]
[messageOff]
[wt 0.8]
As for this old man, just listening in on their conversation is enough for me.
[k]
Turns out, there's something kind of nice about your descendants laughing and having fun with new friends.
[k]
Even a twisted, scruffy old man like[sr]me can't help but crack a smile.
[k]
[messageOff]
[wt 0.5]
[fadeout white 1.0]
[bgmStop BGM_EVENT_77 1.0]
[wait fade]
[wt 0.1]
[charaMoveScale A 1.0 0.1]
[scene 66700]
[wt 1.0]
[fadein white 1.0]
[wait fade]
[wt 0.4]
[bgm BGM_EVENT_94 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Bradamante
Lord Hektor!
[k]
Bradamante
What are you doing over there in the corner?[sr]Come join us! Everyone's dying to talk to you!
[k]
[messageOff]
[charaFace A 1]
[wt 1.2]
Bradamante
Come on, over here!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
[wt 1.0]
1Go on, Hektor. It'll make their day.
2It's too soon for you to think about retiring just yet, Hektor!
[charaFace B 1]
[wt 1.3]
[charaFace B 0]
Hektor
...Well, all right. If you insist, Master.
[k]
Hektor
I guess I can tell you all one of my Aias stories.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 1]
[charaShake A 0.05 2 2 0.3]
Bradamante
!!!
[k]
Bradamante
J-j-j-just a moment! Y-y-y-you mean you were friends with Aias the Great, Lord Hektor!?
[k]
[charaFace A 2]
Bradamante
Oh my gosh! Then we need to get King Iskandar and Alexander down here, too!
[k]
[charaFace A 3]
Bradamante
Oh gosh, oh gosh, oh gosh![charaMoveReturn A 10,0 0.5][wt 0.5][charaMoveReturn A -20,0 0.5]
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_94 2.0]
[wait fade]
[soundStopAll]
[end]