fgo-game-data/ScriptActionEncrypt/94/9409/9409150220.txt

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2024-01-17 09:01:30 +00:00
94-09-15-02-2-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1060000 1 宮本伊織]
[charaSet B 5054001 1 由井正雪]
[charaSet C 11018001 1 源頼光]
[charaSet D 1059000 1 セイバー]
[charaSet H 98006000 1 怪異]
[charaSet J 1098285100 1 ホムンクルス]
[charaSet K 1098183600 1 怪異]
[sceneSet L 10000 1]
[charaScale L 1.05]
[sceneSet Q 102101 1]
[sceneSet R 102101 1]
[charaDepth H 5]
[charaDepth J 4]
[charaDepth K 3]
[subCameraOn 2]
[charaLayer A sub #A]
[charaLayer L sub #A]
[charaLayer Q sub #A]
[charaLayer D sub #B]
[charaLayer R sub #B]
[subCameraFilter #A maskEdge cut359_mask20 3 255,255,255,255 1]
[subCameraFilter #B maskEdge cut359_mask20 3 255,255,255,255 1]
[charaTalk depthOff]
[charaDepth A 3]
[charaDepth L 2]
[charaDepth Q 1]
[charaDepth D 4]
[charaDepth R 3]
[subRenderDepth #A 1]
[subRenderDepth #B 2]
[charaScale A 1.25]
[charaScale D 1.25]
[charaFace A 0]
[charaFadein A 0.1 -10,180]
[charaFadein Q 0.1 180,125]
[charaFace D 0]
[charaFadein D 0.1 10,180]
[charaFadein R 0.1 -180,75]
[scene 10000]
[fadein black 1.0]
[wait fade]
[subRenderFadeinFSSideL #A 0.5 -300,-350]
[subRenderMoveEaseFSSideL #A -300,-240 16.0 easeOutCubic]
[subRenderFadeinFSSideR #B 0.5 300,-130]
[subRenderMoveEaseFSSideR #B 300,-240 16.0 easeOutCubic]
[wt 3.0]
@宮本伊織
……セイバー?
[k]
[charaPut L 0,150]
[charaFadeTime L 0.1 0.5]
[charaFace A 9]
@宮本伊織
(何故だろう、俺はこの剣を……)
[k]
[charaFace D 4]
@セイバー
[line 12]。
[k]
[charaFadeout L 0.2]
[wt 0.2]
[charaFace A 0]
@宮本伊織
…………?
[k]
@セイバー
……………………[wt 2.0][charaFace D 14](ぷいっ)
[k]
[charaFadeTime L 0.1 0.5]
[charaFace A 6]
@宮本伊織
(……何なのだ、今のは?)
[k]
[messageOff]
[subRenderFadeout #A 0.6]
[subRenderFadeout #B 0.6]
[scene 102101 0.6]
[bgm BGM_BATTLE_246 0.1]
[wt 0.6]
[charaFadeout D 0.1]
[charaFadeout A 0.1]
[charaFadeout L 0.1]
[charaFadeout Q 0.1]
[charaFadeout R 0.1]
[wt 0.1]
[charaLayer D normal]
[charaLayer L normal]
[charaLayer A normal]
[charaLayer Q normal]
[charaLayer R normal]
[subCameraOff]
[charaScale D 1.0]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.4 1]
[wt 0.4]
@セイバー
[line 3]察するに。[r]きみが、カルデアとやらのマスターか。
[k]
@セイバー
……ふむ。今さっき述べたが、[r]私は今回もセイバーのようだ。
[k]
1よ、よろしく……
2……[#今回も]
[charaFace D 3]
@セイバー
[#暇:いとま]がない。[r]敵陣を突っ切るぞ!
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.5 1.0]
[bgm BGM_BATTLE_246 0.5 0.5]
[wait wipe]
[subCameraOn 2]
[charaLayer B sub #A]
[charaLayer Q sub #A]
[charaLayer D sub #B]
[charaLayer R sub #B]
[subCameraFilter #A maskEdge cut359_mask13 4 0,0,0,255 0]
[subCameraFilter #B maskEdge cut359_mask02 4 0,0,0,255 0]
[charaDepth B 3]
[charaDepth Q 1]
[charaDepth D 5]
[charaDepth R 2]
[charaScale B 1.4]
[charaScale D 1.4]
[charaScale Q 1.4]
[charaScale R 1.4]
[charaFadein B 0.1 -300,240]
[charaFace B 3]
[charaFadein Q 0.1 -200,0]
[charaFace D 3]
[charaFadein D 0.1 300,265]
[charaFadein R 0.1 200,0]
[charaTalk off]
[wipein rectangleStripRightToLeft 0.5 1.0]
[bgm BGM_BATTLE_246 0.5 1.0]
[wait wipe]
[subRenderFadein #A 0.3 -100,-143]
[subRenderMoveEase #A 0,-143 0.3 easeOutQuint]
[wt 0.3]
@由井正雪
逃さぬ!
[k]
[messageOff]
[subRenderFadeout #A 0.3]
[wt 0.3]
[cueSe SE_21 21_ad1072]
[charaScale J 0.85]
[charaFadein H 0.4 1]
[charaFadein J 0.4 320,-50]
[charaFadein K 0.4 -300,0]
[wt 2.0]
[charaTalk on]
[charaTalk D]
[subRenderFadein #B 0.3 100,-300]
[subRenderMoveEase #B 0,-300 0.3 easeOutQuint]
[wt 0.4]
@セイバー
ならば押し通る![r]ふたりとも、遅れるなよ!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStopEnd BGM_BATTLE_246 0.4]
[wait fade]
[soundStopAllEnd]
[end]