Version: 1.44.1 DataVer: 228
This commit is contained in:
175
ScriptActionEncrypt/01/0100030621.txt
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175
ScriptActionEncrypt/01/0100030621.txt
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$01-00-03-06-2-1
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[soundStopAll]
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[bgm BGM_EVENT_2 0.1]
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[scene 20300 0]
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[charaSet A 8001001 1 Mash]
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[charaSet B 98003003 1 "Dr. Roman"]
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[charaSet C 98002000 1 Fou]
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[charaSet D 4003001 1 Drake]
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[charaSet E 98018100 1 Pirates]
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[charaSet F 2012001 1 Euryale]
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[charaSet G 7009001 1 Asterios]
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[charaSet H 5009001 1 "Da Vinci"]
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[charaTalk D]
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[charaFace A 0]
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[charaFadein A 0 2]
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[charaFace D 0]
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[charaFadein D 0 0]
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[fadein black 1]
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[wait fade]
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@Drake
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Oh, so this is a dragon?[sr]It really looks like a lizard!
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[k]
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@Mash
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More precisely, a wyvern.[sr]We fought many during our battles in France.
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[k]
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[charaFace A 6]
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@Mash
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...Hmm?
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[k]
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[charaFadeout D 0.1]
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[charaFace F 0]
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[charaFadein F 0.1 0]
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@Euryale
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Something the matter?
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[k]
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[charaFace A 11]
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@Mash
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Oh no, I just thought of[sr]something...
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[k]
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?1:Use the dragons as materials.
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?2:Fix the ship with the dragons.
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?!
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[charaFace A 7]
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@Mash
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...That's it, Master!
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[k]
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[charaFadeout F 0.1]
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[charaFace D 0]
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[charaFadein D 0.1 0]
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@Drake
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Huh? You're going to fix my ship with dragons?
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[k]
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[charaFadeout D 0.1]
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[charaFace F 1]
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[charaFadein F 0.1 0]
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@Euryale
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...Oh, that's brilliant. If you process it,[sr]dragon scales are even harder than steel.
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[k]
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[charaFace F 4]
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@Euryale
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We need someone really strong to process it,[sr]but...
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[k]
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[charaFadeout A 0.1]
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[charaFace G 0]
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[charaFadein G 0.1 2]
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@Asterios
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Uuugh...
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[k]
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[charaFace F 1]
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@Euryale
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Oh, you're here.[sr]Can you handle it?
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[k]
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[charaFace G 1]
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@Asterios
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Yes.
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[k]
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[charaFadeout G 0.1]
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[charaFace A 1]
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[charaFadein A 0.1 2]
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@Mash
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Looks like it won't be a problem for Asterios.[sr]I'll try to strip their scales immediately!
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[k]
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[charaFadeout F 0.1]
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[charaFadein E 0.1 0]
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@Pirates
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Yeah, I feel reassured with this guy![sr]But don't overdo it like before!
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[k]
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@Pirates
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Hey, let's eat first![sr]After that I'll let you meet our blacksmith!
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[k]
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[charaFadeout A 0.1]
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[charaFace G 3]
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[charaFadein G 0.1 2]
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@Asterios
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Y[line 3]Ye-ah...[sr]We...eat food...together.
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[k]
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[charaFadeout G 0.4]
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[charaFadeout E 0.4]
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[messageOff]
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[wipeout rightToLeft 0.4 1]
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[wait wipe]
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[wt 0.3]
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[scene 20300 0]
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[charaFace D 0]
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[charaFadein D 0.4 1]
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[wipein rightToLeft 0.4 1]
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[wait wipe]
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[se ad32]
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[wt 1]
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[charaFace D 4]
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@Drake
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Hmm... These scales are tough, but we still need more.
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[k]
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[charaFadeout D 0]
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[charaTalk A]
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[charaFadein D 0.1 0]
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[charaFace A 0]
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[charaFadein A 0.1 2]
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[seStop ad32]
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@Mash
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Technical Director Leonardo. How many more[sr]wyverns do we need to slay to fix the ship?
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[k]
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@Da Vinci
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Considering the size of the scale and how it shrinks while[sr]processing... I think 30 more wyverns should be enough.
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[k]
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[charaFace A 1]
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@Mash
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In that case, we should be able to do it[sr]in a day once we found a nest.
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[k]
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?1:Let's go hunting.
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?2:Then it is a quest.
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?!
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[charaFace A 13]
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@Mash
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We make pretty good adventurers, right, Master?
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[k]
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[charaFace D 0]
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@Drake
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Hmmm, maybe I should change the ship's name[sr]to the "Golden Dragon"...
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[k]
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[messageOff]
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[fadeout black 0.5]
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[bgmStop BGM_EVENT_2 0.4]
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[wait fade]
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[soundStopAll]
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[end]
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