Version: 1.44.1 DataVer: 228
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							| @@ -0,0 +1,664 @@ | ||||
| $01-00-06-11-1-0 | ||||
|  | ||||
| [soundStopAll] | ||||
| [bgm BGM_EVENT_3 0.1] | ||||
| [charaSet A 8001001 1 Mash] | ||||
| [charaSet B 98003000 1 "Dr. Roman"] | ||||
| [charaSet D 1012001 1 Bedivere] | ||||
| [charaSet E 6002001 1 "Cursed Arm"] | ||||
| [charaSet F 2013000 1 Arash] | ||||
| [charaSet G 98006000 1 ???] | ||||
|  | ||||
| [scene 29100] | ||||
| [fadein black 2.0] | ||||
| [wait fade] | ||||
|  | ||||
|  | ||||
| [charaTalk E] | ||||
| [charaFace E 5] | ||||
| [charaFadein E 0.1 1] | ||||
| @Cursed Arm | ||||
| To think the Raider Knight would find the village in the west! Lord Arash, how far are the enemy forces from the village!? | ||||
| [k] | ||||
|  | ||||
| [charaFadeout E 0.1] | ||||
|  | ||||
| [charaTalk F] | ||||
| [charaFace E 5] | ||||
| [charaFadein E 0.1 0] | ||||
| [charaFace F 5] | ||||
| [charaFadein F 0.1 2] | ||||
| @Arash | ||||
| One mountain pass! Their signal fire is black, meaning they're about to engage! | ||||
| [k] | ||||
|  | ||||
| [charaFadeout E 0.1] | ||||
| [charaFadeout F 0.1] | ||||
|  | ||||
| [charaTalk A] | ||||
| [charaFace A 14] | ||||
| [charaFadein A 0.1 1] | ||||
| @Mash | ||||
| The village in the west... So another village is under attack!? Then, we must go help them right away! | ||||
| [k] | ||||
|  | ||||
| ?1:Mash, calm down... | ||||
|  | ||||
| [bgmStop BGM_EVENT_3 0.7] | ||||
| [charaFadeout A 0.1] | ||||
|  | ||||
| [charaTalk F] | ||||
| [charaFace F 5] | ||||
| [charaFadein F 0.1 1] | ||||
| @Arash | ||||
| [%1] is right. We can only do so much right now. Calm down, Mash. | ||||
| [k] | ||||
|  | ||||
| [charaFadeout F 0.1] | ||||
|  | ||||
| [bgm BGM_EVENT_5 0.1] | ||||
|  | ||||
| [charaTalk A] | ||||
| [charaFace A 15] | ||||
| [charaFadein A 0.1 1] | ||||
| @Mash | ||||
| Sorry. But I heard “Knight of the Round Table” and I... | ||||
| [k] | ||||
|  | ||||
| [charaFadeout A 0.1] | ||||
|  | ||||
| ?2:What's a Raider Knight? | ||||
|  | ||||
| [bgmStop BGM_EVENT_3 0.3] | ||||
| [wt 0.2] | ||||
| [charaFadeout A 0.1] | ||||
| [wt 0.2] | ||||
| [bgm BGM_EVENT_5 0.1] | ||||
|  | ||||
| [charaTalk F] | ||||
| [charaFace F 0] | ||||
| [charaFadein F 0.1 1] | ||||
| @Arash | ||||
| Ah. They're Knights of the Round Table who are given territory in forts outside the Holy City. | ||||
| [k] | ||||
|  | ||||
| @Arash | ||||
| To a Knight of the Round Table, being kicked out of the Holy City is nothing short of punishment. | ||||
| [k] | ||||
|  | ||||
| @Arash | ||||
| Guess they must've done something to displease the Lion King. | ||||
| [k] | ||||
|  | ||||
| @Arash | ||||
| They remain mobile to crush their enemies, like hounds of war. The polar opposite of Gawain, the immovable gatekeeper. | ||||
| [k] | ||||
|  | ||||
| [charaFadeout F 0.1] | ||||
|  | ||||
| ?! | ||||
|  | ||||
| [charaTalk B] | ||||
| [communicationCharaLoop 98003003 1 5 0 5] | ||||
| @Dr. Roman | ||||
| We can't just sit around and do nothing. If they're your comrades, they must be valuable soldiers, no? | ||||
| [k] | ||||
|  | ||||
| [communicationCharaClear] | ||||
| [wait communicationChara] | ||||
|  | ||||
| [charaTalk E] | ||||
| [charaFace E 5] | ||||
| [charaFadein E 0.1 1] | ||||
| @Cursed Arm | ||||
| Of course. However, it'll take two days to get from here to the village, no matter how much we hurry... | ||||
| [k] | ||||
|  | ||||
| @Cursed Arm | ||||
| Even if we take off now... | ||||
| [k] | ||||
|  | ||||
| [charaFadeout E 0.1] | ||||
|  | ||||
| [charaTalk F] | ||||
| [charaFace F 4] | ||||
| [charaFadein F 0.1 1] | ||||
| @Arash | ||||
| Hundred Personas would be good at delaying them...[sr]But even then, they'd last half a day at most. | ||||
| [k] | ||||
|  | ||||
| ?1:We could tell the villagers to flee and come here... | ||||
|  | ||||
| [charaFadeout F 0.1] | ||||
|  | ||||
| [charaTalk E] | ||||
| [charaFace E 0] | ||||
| [charaFadein E 0.1 1] | ||||
| @Cursed Arm | ||||
| Right. That's about all we can do now. | ||||
| [k] | ||||
|  | ||||
| @Cursed Arm | ||||
| We can only hope that several of them make it out alive... | ||||
| [k] | ||||
|  | ||||
| [charaFadeout E 0.1] | ||||
|  | ||||
| [charaTalk D] | ||||
| [charaFace E 0] | ||||
| [charaFadein E 0.1 0] | ||||
| [charaFace D 11] | ||||
| [charaFadein D 0.1 2] | ||||
| @Bedivere | ||||
| No, that would be a dead end. This village has no emergency rations... | ||||
| [k] | ||||
|  | ||||
| [charaFace D 8] | ||||
| @Bedivere | ||||
| If we increase the population any more, it would mean mutual ruin. We must try to protect the western village. | ||||
| [k] | ||||
|  | ||||
| [charaFace E 4] | ||||
| @Cursed Arm | ||||
| That is true. It's just as you've inferred, Sir Bedivere. | ||||
| [k] | ||||
|  | ||||
| [charaFadeout E 0.1] | ||||
| [charaFadeout D 0.1] | ||||
|  | ||||
| ?2:If we only had Da Vinci... | ||||
|  | ||||
| [charaFadeout F 0.1] | ||||
|  | ||||
| ?! | ||||
|  | ||||
| [charaTalk A] | ||||
| [charaFace A 4] | ||||
| [charaFadein A 0.1 1] | ||||
| @Mash | ||||
| If Da Vinci were here, I suppose she would've brushed this all off like it was no big deal. | ||||
| [k] | ||||
|  | ||||
| @Mash | ||||
| “Let's fly, then!” she'd say... | ||||
| [k] | ||||
|  | ||||
| [charaFadeout A 0.1] | ||||
|  | ||||
| [bgmStop BGM_EVENT_5 1.0] | ||||
|  | ||||
| [charaTalk F] | ||||
| [charaFace F 0] | ||||
| [charaFadein F 0.1 1] | ||||
| @Arash | ||||
| Oh! That's right, we had that option.[sr]That might do it. | ||||
| [k] | ||||
|  | ||||
| [charaFadeout F 0.1] | ||||
|  | ||||
| [charaTalk D] | ||||
| [charaFace E 2] | ||||
| [charaFadein E 0.1 0] | ||||
| [charaFace D 3] | ||||
| [charaFadein D 0.1 2] | ||||
| @Bedivere | ||||
| Huh? | ||||
| [k] | ||||
|  | ||||
| @Cursed Arm | ||||
| What? | ||||
| [k] | ||||
|  | ||||
| ?1:Arash? | ||||
|  | ||||
| ?! | ||||
|  | ||||
| [charaFadeout E 0.1] | ||||
| [charaFadeout D 0.1] | ||||
|  | ||||
| [bgm BGM_EVENT_4 0.1] | ||||
|  | ||||
| [charaTalk F] | ||||
| [charaFace F 1] | ||||
| [charaFadein F 0.1 1] | ||||
| @Arash | ||||
| Well, if you wouldn't mind it being only once, and one way, we could fly and get there in one go! | ||||
| [k] | ||||
|  | ||||
| [charaFace F 0] | ||||
| @Arash | ||||
| Mind you, it's risky. We won't be able to land right at the village. Is that still okay with you? | ||||
| [k] | ||||
|  | ||||
| ?1:It doesn't matter. Let's go right now! | ||||
| ?2:Let's help the western village! | ||||
|  | ||||
| ?! | ||||
|  | ||||
| [charaFadeout F 0.1] | ||||
|  | ||||
| [charaTalk E] | ||||
| [charaFace E 4] | ||||
| [charaFadein E 0.1 1] | ||||
| @Cursed Arm | ||||
| [%1]... | ||||
| [k] | ||||
|  | ||||
| [charaFadeout E 0.1] | ||||
|  | ||||
| [charaTalk F] | ||||
| [charaFace F 5] | ||||
| [charaFadein F 0.1 1] | ||||
| @Arash | ||||
| All right. Choose the members of the assault team, then. I'm in, obviously. [%1] and Mash will go too. | ||||
| [k] | ||||
|  | ||||
| @Arash | ||||
| What about you, Mr. Knight? We're up against the Round Table. Can you handle it? | ||||
| [k] | ||||
|  | ||||
| [charaFadeout F 0.1] | ||||
|  | ||||
| [charaTalk D] | ||||
| [charaFace D 8] | ||||
| [charaFadein D 0.1 1] | ||||
| @Bedivere | ||||
| Thanks for your concern, but there's no need.[sr]I'm not a knight under the Lion King. | ||||
| [k] | ||||
|  | ||||
| [charaFadeout D 0.1] | ||||
|  | ||||
| [charaTalk F] | ||||
| [charaFace F 0] | ||||
| [charaFadein F 0.1 1] | ||||
| @Arash | ||||
| Well said. Get ready to move! Follow me! | ||||
| [k] | ||||
|  | ||||
| [wt 0.2] | ||||
| [messageOff] | ||||
| [wipeout rightToLeft 0.3 1] | ||||
| [wait wipe] | ||||
| [charaFadeout F 0.1] | ||||
| [scene 28600] | ||||
| [wt 0.4] | ||||
| [wipein leftToRight 0.3 1] | ||||
| [wait wipe] | ||||
|  | ||||
| [wt 0.2] | ||||
| [charaTalk F] | ||||
| [charaFace F 5] | ||||
| [charaFadein F 0.4 1] | ||||
| @Arash | ||||
| There's an old roof slab fortified with clay near that collapsed house. Look closely. It's got handles, right? | ||||
| [k] | ||||
|  | ||||
| [charaFadeout F 0.1] | ||||
|  | ||||
| [charaTalk A] | ||||
| [charaFace A 6] | ||||
| [charaFadein A 0.1 1] | ||||
| @Mash | ||||
| Oh yeah, it does. I can see holes as deep as my heels, too. | ||||
| [k] | ||||
|  | ||||
| [charaFadeout A 0.1] | ||||
|  | ||||
| [charaTalk D] | ||||
| [charaFace D 0] | ||||
| [charaFadein D 0.1 1] | ||||
| @Bedivere | ||||
| So we grasp these handles and put our feet in these holes... It's almost like we're on all fours... | ||||
| [k] | ||||
|  | ||||
| [charaFadeout D 0.1] | ||||
|  | ||||
| [charaTalk F] | ||||
| [charaFace F 5] | ||||
| [charaFadein F 0.1 1] | ||||
| @Arash | ||||
| Save your comments for later, just hold on tight![sr][%1], you're next to Mash. | ||||
| [k] | ||||
|  | ||||
| @Arash | ||||
| Mash, hang tight onto your Master.[sr]We'll be going over 300 kilometers an hour. | ||||
| [k] | ||||
|  | ||||
| [charaFadeout F 0.1] | ||||
| [se bac3] | ||||
|  | ||||
| [charaTalk A] | ||||
| [charaFace A 15] | ||||
| [charaFadein A 0.1 1] | ||||
| @Mash | ||||
| Huh? Er, Arash Kamangir?[sr]What are you doing? | ||||
| [k] | ||||
|  | ||||
| [charaFadeout A 0.1] | ||||
|  | ||||
| [charaTalk F] | ||||
| [charaFace F 0] | ||||
| [charaFadein F 0.1 1] | ||||
| @Arash | ||||
| ...All we do is wrap these ropes around the slab like so... then fasten them to this huge arrow here... | ||||
| [k] | ||||
|  | ||||
| @Arash | ||||
| Now, all set. This should be about the right angle. Good tailwind today... We'll end up right in front of that village! | ||||
| [k] | ||||
|  | ||||
| [charaFadeout F 0.1] | ||||
|  | ||||
| [charaTalk D] | ||||
| [charaFace D 3] | ||||
| [charaFadein D 0.1 1] | ||||
| @Bedivere | ||||
| You're not serious, surely... | ||||
| [k] | ||||
|  | ||||
| [charaFadeout D 0.1] | ||||
|  | ||||
| [charaTalk A] | ||||
| [charaFace A 1] | ||||
| [charaFadein A 0.1 1] | ||||
| @Mash | ||||
| Right. This is no laughing matter.[sr]There's no way, you can't possibly... | ||||
| [k] | ||||
|  | ||||
| [charaFadeout A 0.1] | ||||
|  | ||||
| [charaTalk F] | ||||
| [charaFace F 5] | ||||
| [charaFadein F 0.1 1] | ||||
| @Arash | ||||
| You're being dumb. Who's laughing?[sr]It's a life-or-death situation. A story for the ages! | ||||
| [k] | ||||
|  | ||||
| @Arash | ||||
| Slab and arrow secure! I'll shoot with everything I've got. The arrow will travel 20 kilometers and take the slab along with it! | ||||
| [k] | ||||
|  | ||||
| @Arash | ||||
| See? Easy, right? | ||||
| [k] | ||||
|  | ||||
| ?1:This guy's an idiot[line 4]! | ||||
|  | ||||
| ?! | ||||
|  | ||||
| [bgmStop BGM_EVENT_4 1.0] | ||||
|  | ||||
| [charaFace F 5] | ||||
| @Arash | ||||
| You're the idiot! Be serious or you'll end up biting your tongue! | ||||
| [k] | ||||
|  | ||||
| [charaFadeout F 0.1] | ||||
|  | ||||
| [bgm BGM_EVENT_3 0.1] | ||||
|  | ||||
| [charaTalk A] | ||||
| [charaFace A 14] | ||||
| [charaFadein A 0.1 1] | ||||
| @Mash | ||||
| What[line 3] Arash is in shooting position![sr]This guy's serious! | ||||
| [k] | ||||
|  | ||||
| @Mash | ||||
| There's no way we can travel like this.[sr]It's just not possible! | ||||
| [k] | ||||
|  | ||||
| [charaFadeout A 0.1] | ||||
|  | ||||
| [charaTalk B] | ||||
| [charaFace A 14] | ||||
| [charaFadein A 0.1 2] | ||||
| [communicationCharaLoop 98003003 0 5 0 3] | ||||
| @Dr. Roman | ||||
| You'd think so, but it is. The laws of physics don't apply to things like a Servant's Noble Phantasm. | ||||
| [k] | ||||
|  | ||||
| [communicationCharaFace 0] | ||||
| @Dr. Roman | ||||
| Besides, a distance of merely 10 or 20 kilometers is like a warm-up session for him. | ||||
| [k] | ||||
|  | ||||
| [charaFadeout A 0.1] | ||||
| [communicationCharaClear] | ||||
| [wait communicationChara] | ||||
|  | ||||
| [charaTalk F] | ||||
| [charaFace F 1] | ||||
| [charaFadein F 0.1 1] | ||||
| @Arash | ||||
| Yo, thanks for the comment, brother![sr]Leave it to me. I found a good landing spot, too! | ||||
| [k] | ||||
|  | ||||
| [charaFadeout F 0.1] | ||||
|  | ||||
| [charaTalk A] | ||||
| [charaFace A 2] | ||||
| [charaFadein A 0.1 1] | ||||
| @Mash | ||||
| Landing spot!? Crash site, more like it[line 3][sr]Master, please hang on tight! | ||||
| [k] | ||||
|  | ||||
| [wt 0.4] | ||||
| [messageOff] | ||||
| [se ad34] | ||||
| [wt 0.05] | ||||
| [bgm BGM_EVENT_3 0.3 0.4] | ||||
| [shake 0.05 4 6 0.3] | ||||
| [wipeout circleOut 0.3 1] | ||||
| [wait wipe] | ||||
| [charaFadeout A 0.1] | ||||
| [effect bit_talk_41] | ||||
| [scene 20320] | ||||
| [shake 0.05 0 4 0] | ||||
| [wt 0.3] | ||||
| [wipein circleIn 0.3 1] | ||||
| [wait wipe] | ||||
| [se ad2] | ||||
|  | ||||
| @Mash | ||||
| AHHHHHHHHH![sr]AAAAAHHHHHHHHHHHHHHHHH! | ||||
| [k] | ||||
|  | ||||
| ?1:We're really flying!? | ||||
| ?2:This is the Noble Phantasm[line 2] Human Cannon! | ||||
|  | ||||
| ?! | ||||
|  | ||||
| @Mash | ||||
| AAAAAAAAAAHHHHHHHH![sr]WAAAHHHHHHHHHHHHHHH! | ||||
| [k] | ||||
|  | ||||
| @Bedivere | ||||
| Aaaaaaaaare you all right, milaaaaaaaaady!? Everyooooone!? | ||||
| [k] | ||||
|  | ||||
| @Dr. Roman | ||||
| Ahaha. Look there, [%1].[sr]Bedivere's cheeks are flapping in the air current! | ||||
| [k] | ||||
|  | ||||
| @Mash | ||||
| Dooooctoooorrrrr! Quiiiiiit insulting Sir Bediverrrrrrrrrre! | ||||
| [k] | ||||
|  | ||||
| @Arash | ||||
| We're close. Everyone, brace yourselves for the landing! | ||||
| [k] | ||||
|  | ||||
| @Arash | ||||
| The foundation will shatter to pieces the instant we crash! Everyone, prepare for impact! | ||||
| [k] | ||||
|  | ||||
| @Arash | ||||
| Mash, I'll look after [%1]![sr]You focus on taking care of yourself! | ||||
| [k] | ||||
|  | ||||
| @Mash | ||||
| Y-Yes! Please take good care of Master, Mr. Arash! | ||||
| [k] | ||||
|  | ||||
| @Bedivere | ||||
| Cooommmiiiinnnng dooooooowwwwnnnn iiiinnnn threeee, twoooooo, oooooonnne...! | ||||
| [k] | ||||
|  | ||||
| [messageOff] | ||||
| [seStop ad2 0.5] | ||||
| [wipeout rightToLeft 0.2 1] | ||||
| [bgmStop BGM_EVENT_3 0.2] | ||||
| [effectStop bit_talk_41] | ||||
| [wait wipe] | ||||
| [shakeStop] | ||||
| [scene 28600] | ||||
| [wt 0.2] | ||||
| [wipein leftToRight 0.2 1] | ||||
| [wait wipe] | ||||
| [wt 0.4] | ||||
| [se ad38] | ||||
| [se ad10] | ||||
| [shake 0.05 0 10 1.0] | ||||
| [wt 2.5] | ||||
|  | ||||
|  | ||||
| [bgm BGM_EVENT_2 0.1] | ||||
| [charaTalk F] | ||||
| [charaFace F 0] | ||||
| [charaFadein F 0.4 1] | ||||
| @Arash | ||||
| All right, this time it was a success.[sr]I'm letting you down, [%1]. | ||||
| [k] | ||||
|  | ||||
| ?1:I can't feel my face... | ||||
|  | ||||
| ?! | ||||
|  | ||||
| [charaFace F 4] | ||||
| @Arash | ||||
| Intercontinental ballistic transport, only possible from a high-altitude location... Good aim, if I say so myself. | ||||
| [k] | ||||
|  | ||||
| @Arash | ||||
| By the way, in case you're wondering why this is a one-time-only deal... | ||||
| [k] | ||||
|  | ||||
| @Arash | ||||
| It's because most people who go through it once say, “Never again.” | ||||
| [k] | ||||
|  | ||||
| ?1:Please, never again! | ||||
|  | ||||
| ?! | ||||
|  | ||||
| [charaFadeout F 0.1] | ||||
| [wt 0.1] | ||||
|  | ||||
| [charaTalk A] | ||||
| [charaFace A 15] | ||||
| [charaFadein A 0.4 1] | ||||
| @Mash | ||||
| Ouch, ouch, ouch, ouch... Senpai, are you okay!?[sr]Where did you land!? | ||||
| [k] | ||||
|  | ||||
| [charaFadeout A 0.1] | ||||
|  | ||||
| [charaTalk F] | ||||
| [charaFace F 0] | ||||
| [charaFadein F 0.1 1] | ||||
| @Arash | ||||
| Yo! [&He's:She's] over here, Mash![sr]Sir Bedivere, are you there!? | ||||
| [k] | ||||
|  | ||||
| [charaFadeout F 0.1] | ||||
| [wt 0.1] | ||||
|  | ||||
| [charaTalk D] | ||||
| [charaFace D 2] | ||||
| [charaFadein D 0.4 1] | ||||
| @Bedivere | ||||
| I'm fine! My cheeks are still numb, though! | ||||
| [k] | ||||
|  | ||||
| [charaFadeout D 0.1] | ||||
|  | ||||
| [charaTalk F] | ||||
| [charaFace F 4] | ||||
| [charaFadein F 0.1 1] | ||||
| @Arash | ||||
| Hmph. Both of you still look irritated...[sr]We're about to go into battle now. Suck it up. | ||||
| [k] | ||||
|  | ||||
| [charaFadeout F 0.1] | ||||
|  | ||||
| [charaTalk E] | ||||
| [charaFace E 0] | ||||
| [charaFadein E 0.4 0] | ||||
| [charaFace F 4] | ||||
| [charaFadein F 0.1 2] | ||||
| @Cursed Arm | ||||
| I am sure those two cannot help themselves.[sr]Even I'm shivering after that. | ||||
| [k] | ||||
|  | ||||
| ?1:Hassan!? | ||||
| ?2:When did you...!? | ||||
|  | ||||
| ?! | ||||
|  | ||||
| [charaFace E 0] | ||||
| @Cursed Arm | ||||
| You won't be able to find the animal trail leading to the village on your own, so... But first... | ||||
| [k] | ||||
|  | ||||
| [charaFadeout E 0.1] | ||||
| [charaFadeout F 0.1] | ||||
| [bgmStop BGM_EVENT_2 0.1] | ||||
|  | ||||
| [charaTalk G] | ||||
| [charaFace G 0] | ||||
| [charaFadein G 0.4 1] | ||||
| @??? | ||||
| Fuuuuu[se ad19][line 3][sr]GuRu[bgm BGM_EVENT_3 0.1]AAAAAAAAAAAAAAAAAA[line 3]! | ||||
| [k] | ||||
|  | ||||
| [charaFadeout G 0.1] | ||||
|  | ||||
| [charaTalk A] | ||||
| [charaFace A 7] | ||||
| [charaFadein A 0.1 1] | ||||
| @Mash | ||||
| Master, we're surrounded![sr]Combat is inevitable! | ||||
| [k] | ||||
|  | ||||
| [charaFadeout A 0.1] | ||||
|  | ||||
| [charaTalk F] | ||||
| [charaFace F 5] | ||||
| [charaFadein F 0.1 1] | ||||
| @Arash | ||||
| Tch. It seemed like a good landing spot, but it was a beast's nest. | ||||
| [k] | ||||
|  | ||||
| @Arash | ||||
| Must have been quite the disaster for you guys, but we're in a hurry, too... If you interfere, I'll shoot you dead! | ||||
| [k] | ||||
|  | ||||
| [charaFadeout F 0.1] | ||||
|  | ||||
| [charaTalk D] | ||||
| [charaFace D 1] | ||||
| [charaFadein D 0.1 1] | ||||
| @Bedivere | ||||
| (Hahaha. It was quite the disaster for us too, Lord Kamangir.) | ||||
| [k] | ||||
|  | ||||
|  | ||||
|  | ||||
| [wt 0.2] | ||||
| [messageOff] | ||||
| [fadeout black 0.5] | ||||
| [bgmStop BGM_EVENT_3 0.4] | ||||
| [wait fade] | ||||
| [soundStopAll] | ||||
| [end] | ||||
		Reference in New Issue
	
	Block a user