Version: 1.44.1 DataVer: 228
This commit is contained in:
899
ScriptActionEncrypt/01/0100070730.txt
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899
ScriptActionEncrypt/01/0100070730.txt
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$01-00-07-07-3-0
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[soundStopAll]
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[charaSet A 8001002 1 Mash]
|
||||
[charaSet B 98106200 1 Merlin]
|
||||
[charaSet C 98002000 1 Fou]
|
||||
[charaSet D 3027000 1 Ana]
|
||||
[charaSet E 98003000 1 "Dr. Roman"]
|
||||
[charaSet F 98006200 1 ???]
|
||||
|
||||
[charaSet G 98107700 1 Ziusu-dra]
|
||||
[charaSet H 2020001 1 Ishtar]
|
||||
|
||||
|
||||
|
||||
[bgm BGM_EVENT_11 0.1]
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||||
[scene 32940]
|
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[fadein black 1.5]
|
||||
[wait fade]
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||||
|
||||
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 0]
|
||||
[charaFadein A 0.4 1]
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||||
|
||||
@Mash
|
||||
So this is Kutha... A city that went completely silent overnight...
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
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||||
[wt 0.1]
|
||||
[charaTalk D]
|
||||
[charaFace D 0]
|
||||
[charaFadein D 0.1 1]
|
||||
|
||||
|
||||
@Ana
|
||||
What devastation... Did the Demonic Beasts invade the city after the residents died?
|
||||
[k]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
[se ad13]
|
||||
[charaTalk E]
|
||||
[communicationChara 98003003 1 5 0 5]
|
||||
[wt 0.3]
|
||||
|
||||
@Dr. Roman
|
||||
...No, that doesn't seem to be the case.
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||||
[k]
|
||||
|
||||
@Dr. Roman
|
||||
You are the only life I'm detecting in that city.[sr]The Demonic Beasts aren't trying to get in.
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||||
[k]
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||||
|
||||
@Dr. Roman
|
||||
I don't know why, but the Demonic Beasts seem to be afraid to enter the city.
|
||||
[k]
|
||||
|
||||
[communicationCharaClear]
|
||||
[wait communicationChara]
|
||||
[charaTalk B]
|
||||
[charaFace B 4]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Merlin
|
||||
Humph... My special “I'll survive no matter what” instincts are also telling me there are no threats here.
|
||||
[k]
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||||
|
||||
@Merlin
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||||
Instead, there's merely this eerie silence. It's as if death itself has cleansed the city.
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||||
[k]
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||||
|
||||
@Merlin
|
||||
...Both King Gilgamesh and I missed this. The incident here in Kutha is fundamentally different from other cities.
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[k]
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||||
|
||||
@Merlin
|
||||
It even almost feels like the king left the Tablet of Destinies here for a reason, but...
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||||
[k]
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[charaFace B 0]
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||||
@Merlin
|
||||
No, before we get too deep into theorizing, let's go on a treasure hunt.
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[k]
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@Merlin
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||||
Mash, go east. I'll go north. Ana, go west. And [%1] can look south.
|
||||
[k]
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|
||||
[charaFadeout B 0.1]
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||||
[wt 0.1]
|
||||
[charaTalk A]
|
||||
[charaFace A 12]
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||||
[charaFadein A 0.1 1]
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||||
|
||||
@Mash
|
||||
Well, no, I... I am Senpai's Servant, so I can't exactly leave [%1]'s side.
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||||
[k]
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||||
|
||||
[charaFadeout A 0.1]
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||||
[wt 0.1]
|
||||
[charaTalk B]
|
||||
[charaFace B 1]
|
||||
[charaFadein B 0.1 1]
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||||
|
||||
@Merlin
|
||||
It's fine. Fortunately, the Demonic Beasts won't come in. [%1] has Roman's navigation as well.
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||||
[k]
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|
||||
[charaFace B 0]
|
||||
@Merlin
|
||||
Oh, and Cath Palug is around. He may not look it, but he gets things done in a pinch.
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
[charaTalk C]
|
||||
[charaFadein C 0.1 1]
|
||||
[charaShake C 0.1 0 5 0.7]
|
||||
|
||||
@Fou
|
||||
Fou, fooou!
|
||||
[k]
|
||||
|
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[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
[charaTalk A]
|
||||
[charaFace A 4]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Mash
|
||||
But...
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
[charaTalk E]
|
||||
[communicationCharaLoop 98003003 1 5 0 3]
|
||||
|
||||
@Dr. Roman
|
||||
Hmm... I'm against that idea as well, but it certainly is more efficient to split up.
|
||||
[k]
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||||
|
||||
@Dr. Roman
|
||||
I'm not picking up any enemies on my end, and Mash and Ana won't be that far away.
|
||||
[k]
|
||||
|
||||
[communicationCharaFace 0]
|
||||
@Dr. Roman
|
||||
Besides, there will be a time when [%1] needs to investigate alone.
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||||
[k]
|
||||
|
||||
@Dr. Roman
|
||||
...And for that[line 2]as with all things[line 2]firsthand experience is needed. I don't see the harm in splitting up.
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||||
[k]
|
||||
|
||||
?1:It's fine, I'll holler if there's something.
|
||||
?2:This place is huge anyway. It's for the best.
|
||||
|
||||
?!
|
||||
|
||||
[communicationCharaClear]
|
||||
[wait communicationChara]
|
||||
[charaTalk A]
|
||||
[charaFace A 4]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Mash
|
||||
...All right. If Master says so, then it's okay.
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||||
[k]
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|
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[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
[charaTalk B]
|
||||
[charaFace B 1]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Merlin
|
||||
It's decided, then. Let's start the investigation.
|
||||
[k]
|
||||
|
||||
[charaFace B 0]
|
||||
@Merlin
|
||||
The Tablet of Destinies is the same type of clay tablet as King Gilgamesh's Dingir.
|
||||
[k]
|
||||
|
||||
@Merlin
|
||||
It emits a minute amount of magical energy, so you should feel it if it's nearby.
|
||||
[k]
|
||||
|
||||
[charaFace B 1]
|
||||
@Merlin
|
||||
Let's split up and look around for about an hour. We'll all meet back here after, no matter what we find!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[bgmStop BGM_EVENT_11 1.5]
|
||||
[fadeout black 1.5]
|
||||
[wait fade]
|
||||
[charaFadeout B 0.1]
|
||||
[wt 2.0]
|
||||
[fadein black 1.5]
|
||||
[wait fade]
|
||||
[bgm BGM_EVENT_11 0.1]
|
||||
|
||||
|
||||
?1:(...Well, it's been about 10 minutes...)
|
||||
|
||||
?!
|
||||
|
||||
[charaTalk E]
|
||||
[communicationCharaLoop 98003003 1 5 0 5]
|
||||
[wt 0.3]
|
||||
|
||||
@Dr. Roman
|
||||
Hmm, desolation as far as the eye can see... Merlin said a minute amount of magical energy,
|
||||
[k]
|
||||
|
||||
@Dr. Roman
|
||||
but with the mana density around us so high to begin with, it'll be practically impossible to find...
|
||||
[k]
|
||||
|
||||
[communicationCharaClear]
|
||||
[wait communicationChara]
|
||||
[charaTalk C]
|
||||
[charaFadein C 0.1 1]
|
||||
|
||||
@Fou
|
||||
Fooou...
|
||||
[k]
|
||||
|
||||
?1:I'll have a look around.
|
||||
|
||||
?!
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
[charaTalk E]
|
||||
[communicationCharaLoop 98003003 1 5 0 0]
|
||||
|
||||
@Dr. Roman
|
||||
Yeah, they say investigation is all legwork.
|
||||
[k]
|
||||
|
||||
@Dr. Roman
|
||||
Chaldea's observation waves are centered around you,[sr][%1].
|
||||
[k]
|
||||
|
||||
@Dr. Roman
|
||||
So basically the signals near you are[sr]the most detailed[se ad31][wipeout sideBlind 0.02 1][wait wipe][wipein sideBlind 0.02 1][wait wipe][line 3]
|
||||
[k]
|
||||
[wt 1.2]
|
||||
[messageOff]
|
||||
[bgmStop BGM_EVENT_11 0.5]
|
||||
[wipeout sideBlind 0.05 1]
|
||||
[wait wipe]
|
||||
[wipein sideBlind 0.05 1]
|
||||
[wait wipe]
|
||||
[charaEffect E bit_talk_10]
|
||||
[communicationCharaClear]
|
||||
[wait communicationChara]
|
||||
|
||||
[se ad227]
|
||||
[wt 0.7]
|
||||
[wipeout sideBlind 0.05 1]
|
||||
[wait wipe]
|
||||
[wipein sideBlind 0.05 1]
|
||||
[wait wipe]
|
||||
[communicationCharaLoop 98003003 1 5 10 0]
|
||||
[wt 0.7]
|
||||
[wipeout sideBlind 0.05 1]
|
||||
[wait wipe]
|
||||
[wipein sideBlind 0.05 1]
|
||||
[wait wipe]
|
||||
[communicationCharaClear]
|
||||
[wait communicationChara]
|
||||
|
||||
[charaPut E 1,-10000]
|
||||
[charaEffectStop E bit_talk_10]
|
||||
[charaFadeout E 0.1]
|
||||
[seStop ad31 0.1]
|
||||
|
||||
|
||||
?1:Wait, I just[line 3]
|
||||
|
||||
?!
|
||||
|
||||
|
||||
[se ad228]
|
||||
|
||||
[shake 0.05 3 5 0]
|
||||
|
||||
[charaShake C 0.05 0 5 0.7]
|
||||
[seStop ad228 1.5]
|
||||
|
||||
@Fou
|
||||
Fou... Foooou!?
|
||||
[k]
|
||||
[messageOff]
|
||||
[wipeout clash 1.5 1]
|
||||
[wait wipe]
|
||||
|
||||
|
||||
[shakeStop]
|
||||
[charaFadeout C 0.1]
|
||||
[wt 5.0]
|
||||
[se ad229]
|
||||
[seVolume ad229 0 0.4]
|
||||
[scene 33400]
|
||||
|
||||
[wipein openEye 3.0 1]
|
||||
[wait wipe]
|
||||
[bgm BGM_EVENT_5 0.1]
|
||||
|
||||
|
||||
?1:Where am I!?
|
||||
[charaTalk C]
|
||||
[charaFadein C 0.1 1]
|
||||
|
||||
|
||||
[charaShake C 0.1 0 5 0.7]
|
||||
@Fou
|
||||
Fou, fooou!
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
|
||||
?2:Doctor, Doctor!
|
||||
|
||||
[se ad13]
|
||||
[se ad31]
|
||||
[charaTalk E]
|
||||
[communicationChara 98003003 1 5 1 0]
|
||||
[wt 0.3]
|
||||
[communicationCharaClear]
|
||||
[wait communicationChara]
|
||||
[charaPut E 0,0]
|
||||
[charaEffect E bit_talk_10]
|
||||
[wt 0.1]
|
||||
[communicationChara 98003003 1 5 1 0]
|
||||
[wt 0.3]
|
||||
|
||||
@Dr. Roman
|
||||
...
|
||||
[k]
|
||||
[messageOff]
|
||||
[communicationCharaClear]
|
||||
[wait communicationChara]
|
||||
[wt 1.0]
|
||||
[seStop ad31 0.7]
|
||||
[charaPut E 0,-1000]
|
||||
[charaEffectStop E bit_talk_10]
|
||||
[wt 1.0]
|
||||
|
||||
?!
|
||||
|
||||
[charaTalk F]
|
||||
[charaFace F 0]
|
||||
[charaPut F -256,0]
|
||||
[charaFadeTime F 0.4 0.4]
|
||||
[wt 0.4]
|
||||
|
||||
@F:???
|
||||
The living... It's the living. What are the living doing in the underworld... Why...
|
||||
[k]
|
||||
|
||||
[charaSet E 98006200 1 ???]
|
||||
[charaTalk E]
|
||||
[charaFace E 0]
|
||||
[charaPut E 256,0]
|
||||
[charaFadeTime E 0.4 0.4]
|
||||
[wt 0.4]
|
||||
|
||||
@E:???
|
||||
Have you come to laugh... to seize... Have you come to flee... or to discard...
|
||||
[k]
|
||||
|
||||
[charaSet D 98006200 1 ???]
|
||||
[charaTalk D]
|
||||
[charaFace D 0]
|
||||
[charaPut D 0,0]
|
||||
[charaFadeTime D 0.4 0.4]
|
||||
[wt 0.4]
|
||||
|
||||
[bgmStop BGM_EVENT_5 1.5]
|
||||
@D:???
|
||||
Unforgivable...all are unforgivable... Warm breath, warm flesh... They're unnecessary...
|
||||
[k]
|
||||
|
||||
[charaTalk off]
|
||||
[charaFadeTime F 0.4 1]
|
||||
[charaFadeTime E 0.4 1]
|
||||
[charaFadeTime D 0.4 1]
|
||||
[se ad21]
|
||||
@???
|
||||
Die...die, die, die, die, die die die die[sr][bgm BGM_EVENT_3 0.1]diediediediediediediediediediediediediediedie!
|
||||
[k]
|
||||
|
||||
|
||||
?1:Waaaaaaaaah!
|
||||
?2:Aughhhhhhh!
|
||||
|
||||
?!
|
||||
|
||||
[charaFadeout F 0.1]
|
||||
[charaFadeout E 0.1]
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
[charaTalk on]
|
||||
[charaTalk C]
|
||||
[charaFadein C 0.1 1]
|
||||
[charaShake C 0.05 0 5 0.7]
|
||||
|
||||
@Fou
|
||||
Foooou!
|
||||
[k]
|
||||
|
||||
[bgmStop BGM_EVENT_3 0.4]
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
@G:???
|
||||
...Wait. O gallû spirits, this one yet lives.
|
||||
[k]
|
||||
|
||||
@G:???
|
||||
Taking this soul will incur your master's wrath. Seal up the seven gates, and resume your guard of the soul cages.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaTalk G]
|
||||
[se ad7]
|
||||
[charaFadein G 0.4 1]
|
||||
[wt 1.5]
|
||||
|
||||
[charaFadeout G 0.1]
|
||||
[wt 0.2]
|
||||
[charaTalk off]
|
||||
[charaDepth E 1]
|
||||
[charaFadein F 0.1 0]
|
||||
[charaFadein D 0.1 2]
|
||||
[charaFadein E 0.1 1]
|
||||
|
||||
[se ad42]
|
||||
[seVolume ad42 1.0 0.5]
|
||||
[charaFadeout F 0.7]
|
||||
[wt 1.0]
|
||||
[se ad42]
|
||||
[seVolume ad42 1.0 0.5]
|
||||
[charaFadeout D 0.7]
|
||||
[wt 1.0]
|
||||
[se ad42]
|
||||
[seVolume ad42 1.0 0.5]
|
||||
[charaFadeout E 0.7]
|
||||
[wt 1.0]
|
||||
|
||||
[seStop ad229 0.3]
|
||||
[bgmStop BGM_EVENT_5 0.3]
|
||||
?1:...I'm saved...?
|
||||
?2:You are...
|
||||
|
||||
?!
|
||||
[wt 0.4]
|
||||
|
||||
[bgm BGM_EVENT_11 0.1]
|
||||
|
||||
[charaTalk G]
|
||||
[charaFace G 0]
|
||||
[charaFadein G 0.1 1]
|
||||
|
||||
@Ziusu-dra
|
||||
Blame not the spirits. Your intrusion was most brazen, young one.
|
||||
[k]
|
||||
|
||||
@Ziusu-dra
|
||||
The land of the dead is shut to those who yet draw breath. Each step you take invites the gallû spirits' ire.
|
||||
[k]
|
||||
|
||||
@Ziusu-dra
|
||||
...But fortune favors fools, and I owed you this debt.
|
||||
[k]
|
||||
|
||||
@Ziusu-dra
|
||||
A callow neophyte you may be, but steadfast, too. Devotion, mayhaps, demonstrates worth. So have you shown yours.
|
||||
[k]
|
||||
|
||||
?1:...Well, um...?
|
||||
?2:This makes no sense...
|
||||
|
||||
?!
|
||||
|
||||
@Ziusu-dra
|
||||
Beneath Kutha spreads the underworld itself. You chanced to fall into the land of the dead while you still draw breath.
|
||||
[k]
|
||||
|
||||
@Ziusu-dra
|
||||
But now your sojourn must end. I shall seal the gate.
|
||||
[k]
|
||||
|
||||
@Ziusu-dra
|
||||
Return, young one, to the living world, and speak these words to the mage: “All is well in the underworld.”
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
|
||||
[bgmStop BGM_EVENT_11 0.7]
|
||||
[wt 0.4]
|
||||
[se ad51]
|
||||
[wt 0.4]
|
||||
[charaFadeout G 0.1]
|
||||
[wt 0.1]
|
||||
[se ad161]
|
||||
[effect bit_bolg_02]
|
||||
[wt 0.2]
|
||||
[shake 0.05 5 5 0.7]
|
||||
[fadeout white 1.5]
|
||||
[wait fade]
|
||||
[wt 2.0]
|
||||
[scene 10001]
|
||||
[fadein white 0.1]
|
||||
[wait fade]
|
||||
[fadeout black 1.5]
|
||||
[wait fade]
|
||||
[scene 32940]
|
||||
[wt 2.75]
|
||||
[bgm BGM_EVENT_2 0.1]
|
||||
[fadein black 1.5]
|
||||
[wait fade]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFadein C 0.1 1]
|
||||
|
||||
|
||||
@Fou
|
||||
Fooou... fooou...
|
||||
[k]
|
||||
|
||||
|
||||
?1:Huh!?
|
||||
?2:A dream...?
|
||||
|
||||
?!
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
[charaTalk A]
|
||||
[charaFace A 12]
|
||||
[charaFadein A 0.4 1]
|
||||
|
||||
|
||||
@Mash
|
||||
I have returned. I couldn't find anything useful on my end...
|
||||
[k]
|
||||
|
||||
[charaFace A 6]
|
||||
@Mash
|
||||
...? Senpai, that thing you're sitting on, could it be[line 3]
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.4 1]
|
||||
|
||||
@Merlin
|
||||
Oh, both of you are back already. Oh boy, that went nowhere. What a waste of... Huh?
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[charaSet D 3027000 1 Ana]
|
||||
[wt 0.1]
|
||||
[charaTalk D]
|
||||
[charaFace D 0]
|
||||
[charaFadein D 0.4 1]
|
||||
|
||||
|
||||
@Ana
|
||||
...I scoured the western area, but I didn't see anything like a clay tablet... Hmm?
|
||||
[k]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
[charaTalk C]
|
||||
[charaFadein C 0.1 1]
|
||||
|
||||
@Fou
|
||||
Fou?
|
||||
[k]
|
||||
|
||||
|
||||
?1:What is it?
|
||||
|
||||
?!
|
||||
[charaFadeout C 0.1]
|
||||
[messageOff]
|
||||
[wt 0.1]
|
||||
[charaFace A 6]
|
||||
[charaFace B 2]
|
||||
[charaFace D 2]
|
||||
[charaDepth B 1]
|
||||
[charaFadein A 0.1 264,0]
|
||||
[charaFadein B 0.1 -36,0]
|
||||
[charaFadein D 0.1 -336,0]
|
||||
[wt 1.5]
|
||||
[charaFadeout A 0.1]
|
||||
[charaFadeout B 0.1]
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
[charaTalk A]
|
||||
[charaFace A 2]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Mash
|
||||
Master, that thing you're using as a seat is, by all appearances, the Tablet of Destinies!
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
[charaTalk C]
|
||||
[charaFadein C 0.1 1]
|
||||
[charaShake C 0.1 0 5 0.7]
|
||||
|
||||
@Fou
|
||||
Fo...foooooou!?
|
||||
[k]
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 1]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Merlin
|
||||
No doubt about it. That's the Tablet of Destinies. Great! Well, that was easy!
|
||||
[k]
|
||||
|
||||
@Merlin
|
||||
But where was it? I didn't think it would be in the southern area.
|
||||
[k]
|
||||
|
||||
?1:Well, I fell underground...
|
||||
?2:Ziusu-dra rescued me...
|
||||
|
||||
?!
|
||||
|
||||
[charaFace B 0]
|
||||
@Merlin
|
||||
Underground, hmm? I don't see a hole... And an old man named Ziusu-dra, you say?
|
||||
[k]
|
||||
|
||||
@Merlin
|
||||
Romani, what about your records? Weren't you monitoring [%1]?
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
[charaSet E 98003000 1 "Dr. Roman"]
|
||||
[charaTalk E]
|
||||
[communicationCharaLoop 98003003 1 5 0 8]
|
||||
[wt 0.3]
|
||||
|
||||
|
||||
@Dr. Roman
|
||||
No, I have no record of the past few minutes...
|
||||
[k]
|
||||
|
||||
@Dr. Roman
|
||||
It's as if... [%1]'s life had ceased...
|
||||
[k]
|
||||
|
||||
@Dr. Roman
|
||||
I can't possibly have heard you right; you said that old man called himself Ziusu-dra?
|
||||
[k]
|
||||
|
||||
?1:Yes.
|
||||
?2:I met him in Uruk, too.
|
||||
|
||||
?!
|
||||
|
||||
[communicationCharaFace 5]
|
||||
@Dr. Roman
|
||||
...[%1].
|
||||
[k]
|
||||
|
||||
@Dr. Roman
|
||||
Ziusu-dra is, in Sumerian legend, the one man who survived the flood that killed mankind.
|
||||
[k]
|
||||
|
||||
@Dr. Roman
|
||||
He is akin to Noah in the Old Testament, and Utnapishtim in the Epic of Gilgamesh.
|
||||
[k]
|
||||
|
||||
@Dr. Roman
|
||||
The one who saw the end of the world and became the Guardian of the Abyss.
|
||||
[k]
|
||||
|
||||
@Dr. Roman
|
||||
You could say he's the one who warns of the end of the world, or the one present at the death of all things.
|
||||
[k]
|
||||
|
||||
@Dr. Roman
|
||||
I don't think it was actually Ziusu-dra, but since Ishtar and Enkidu are around, there is a possibility.
|
||||
[k]
|
||||
|
||||
@Dr. Roman
|
||||
The fact that Ziusu-dra has appeared...
|
||||
[k]
|
||||
|
||||
[communicationCharaClear]
|
||||
[wait communicationChara]
|
||||
[charaTalk B]
|
||||
[charaFace B 4]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
|
||||
@Merlin
|
||||
Hmm... Unless it was merely someone taking on a role similar to Ziusu-dra's. That's not a name you claim for show or on a whim, though...
|
||||
[k]
|
||||
|
||||
@Merlin
|
||||
But still, “All is well in the underworld,” huh?
|
||||
[k]
|
||||
|
||||
@Merlin
|
||||
...That means the Queen of Kur has also materialized... Which means the three goddesses I saw through clairvoyance are...
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[bgmStop BGM_EVENT_2 1.0]
|
||||
[wt 0.1]
|
||||
[charaTalk E]
|
||||
[communicationCharaLoop 98003003 1 5 0 5]
|
||||
|
||||
@Dr. Roman
|
||||
...! Everyone, be careful! An incredibly powerful Spirit Origin is headed your way!
|
||||
[k]
|
||||
|
||||
@Dr. Roman
|
||||
This is the third time I've seen this pattern... No doubt about it! It's Ishtar!
|
||||
[k]
|
||||
|
||||
[communicationCharaClear]
|
||||
[wait communicationChara]
|
||||
[messageOff]
|
||||
|
||||
|
||||
[charaFace A 7]
|
||||
[charaFace B 5]
|
||||
[charaFace D 5]
|
||||
[charaFadein A 0.1 264,0]
|
||||
[charaFadein B 0.1 -36,0]
|
||||
[charaFadein D 0.1 -336,0]
|
||||
[wt 1.0]
|
||||
[fadeout black 1.5]
|
||||
[wait fade]
|
||||
[charaFadeout A 0.1]
|
||||
[charaFadeout B 0.1]
|
||||
[charaFadeout D 0.1]
|
||||
[wt 1.0]
|
||||
[fadein black 1.5]
|
||||
[wait fade]
|
||||
[bgm BGM_EVENT_3 0.1]
|
||||
|
||||
[se ad2]
|
||||
[wt 2.0]
|
||||
[seStop ad2 1.0]
|
||||
[charaTalk H]
|
||||
[charaFace H 2]
|
||||
[charaFadein H 0.1 0,100]
|
||||
[charaMove H 0,0 0.2]
|
||||
[wait charaMove H]
|
||||
[charaMove H 0,50 0.2]
|
||||
[wait charaMove H]
|
||||
[charaShake H 0.2 0 3 0]
|
||||
|
||||
@Ishtar
|
||||
I found you, wretched humans! Apparently you grilled the ranchers all about me!
|
||||
[k]
|
||||
|
||||
@Ishtar
|
||||
I don't know what you're up to, but cut it out!
|
||||
[k]
|
||||
|
||||
@Ishtar
|
||||
Snooping around about what a goddess does on a day off? That's so insensitive!
|
||||
[k]
|
||||
|
||||
|
||||
[charaFadeout H 0.1]
|
||||
[wt 0.1]
|
||||
[messageOff]
|
||||
[se bac19]
|
||||
[effect bit_shot_01]
|
||||
[wt 0.7]
|
||||
[se bac19]
|
||||
[effect bit_shot_01]
|
||||
[wt 0.7]
|
||||
[charaTalk A]
|
||||
[charaFace A 14]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
|
||||
@Mash
|
||||
Queen Ishtar is firing warning shots... minus the “warning” part! Master, please take cover behind those buildings!
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
[charaTalk B]
|
||||
[charaFace B 1]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
|
||||
@Merlin
|
||||
Oh, look here, it's the goddess who saves up all the gems she filches off people!
|
||||
[k]
|
||||
|
||||
@Merlin
|
||||
This isn't good. It looks like we're her target this time!
|
||||
[k]
|
||||
|
||||
@Merlin
|
||||
After all, we received plenty of riches from King Gilgamesh! Our purses are full to bursting with royal swag!
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
[charaTalk H]
|
||||
[charaFadein H 0.1 0,50]
|
||||
|
||||
@Ishtar
|
||||
No! I'm saying THAT crap is ruining my reputation! I've never assaulted humans for money or anything!
|
||||
[k]
|
||||
|
||||
@Ishtar
|
||||
What I ask for is due compensation! First of all, saving humans for free would just doom them all over again!
|
||||
[k]
|
||||
|
||||
[charaFadeout H 0.1]
|
||||
[wt 0.1]
|
||||
[charaTalk A]
|
||||
[charaFace A 6]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
|
||||
@Mash
|
||||
Save...for free? The whimsical Ishtar, saving humans...?
|
||||
[k]
|
||||
|
||||
?1:Oh... Just as I thought...
|
||||
?2:I'm starting to see the picture here...
|
||||
|
||||
?!
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
[charaTalk H]
|
||||
[charaFace H 14]
|
||||
[charaFadein H 0.1 0,50]
|
||||
|
||||
@Ishtar
|
||||
That won't do... I've messed up and said too much.
|
||||
[k]
|
||||
|
||||
[charaFace H 5]
|
||||
@Ishtar
|
||||
ANYWAY! You all need divine punishment. Atone for the sins of making me look silly not once, but TWICE.
|
||||
[k]
|
||||
|
||||
@Ishtar
|
||||
Specifically, that thing you have that looks like a treasure... It looks interesting, so I'll be taking it. Gimme.
|
||||
[k]
|
||||
|
||||
[charaFace H 6]
|
||||
@Ishtar
|
||||
After that, let's see... Yes, if your purses are so fat, I'll help you slim them down!
|
||||
[k]
|
||||
|
||||
[charaFace H 2]
|
||||
@Ishtar
|
||||
Brace yourselves. Your luck ends right now. What's yours is going to be mine!
|
||||
[k]
|
||||
|
||||
|
||||
[messageOff]
|
||||
[bgmStop BGM_EVENT_3 0.5]
|
||||
[fadeout black 0.5]
|
||||
[wait fade]
|
||||
[soundStopAll]
|
||||
[end]
|
||||
|
||||
|
||||
Reference in New Issue
Block a user