Version: 1.44.1 DataVer: 228
This commit is contained in:
113
ScriptActionEncrypt/01/0100070820.txt
Normal file
113
ScriptActionEncrypt/01/0100070820.txt
Normal file
@@ -0,0 +1,113 @@
|
||||
|
||||
|
||||
|
||||
$01-00-07-08-2-0
|
||||
[soundStopAll]
|
||||
[charaSet A 8001002 1 Mash]
|
||||
|
||||
[charaSet B 98106200 1 Merlin]
|
||||
[charaSet C 98107500 1 "Uruk Soldier"]
|
||||
[charaSet D 98006000 1 "Demonic Beast"]
|
||||
|
||||
|
||||
|
||||
|
||||
[bgm BGM_EVENT_4 0.1]
|
||||
[scene 32930]
|
||||
[se ad5]
|
||||
[seVolume ad5 0 0.05]
|
||||
[seVolume ad5 1.5 0.4]
|
||||
[fadein black 1.5]
|
||||
[wait fade]
|
||||
[charaTalk A]
|
||||
[charaFace A 1]
|
||||
[charaFadein A 0.4 1]
|
||||
|
||||
|
||||
@Mash
|
||||
Wow! Look at this, Senpai!
|
||||
[k]
|
||||
|
||||
@Mash
|
||||
It's every bit as bustling as Uruk! It's a fortress, but there are lots of people besides soldiers working!
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
[charaTalk B]
|
||||
[charaFace B 1]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
|
||||
@Merlin
|
||||
Of course there are. They've kept up defenses of this scale for six months. You'd need a city to maintain something like this.
|
||||
[k]
|
||||
|
||||
[charaFace B 0]
|
||||
@Merlin
|
||||
Oh, but be careful. The walls repel the Demonic Beasts, but...
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[seStop ad5 0.7]
|
||||
[bgmStop BGM_EVENT_4 0.4]
|
||||
[wipeout rectangleStripRightToLeft 0.3 1]
|
||||
[wait wipe]
|
||||
[charaFadeout B 0.1]
|
||||
[charaTalk C]
|
||||
[charaFace C 0]
|
||||
[charaFadein C 0.1 1]
|
||||
[wt 0.1]
|
||||
[wipein rectangleStripLeftToRight 0.3 1]
|
||||
[wait wipe]
|
||||
|
||||
[bgm BGM_EVENT_3 0.1]
|
||||
[se ad16]
|
||||
[seVolume ad16 0 0.4]
|
||||
|
||||
@Uruk Soldier
|
||||
Alert! Alert! Breach at G-17! All nearby citizens, evacuate! Lion squad, roll out!
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
[charaTalk D]
|
||||
[charaFadein D 0.1 1]
|
||||
[se ad23]
|
||||
|
||||
@Demonic Beast
|
||||
Guuuuruuaaaaaaaaaaaa!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wipeout rectangleStripLeftToRight 0.3 1]
|
||||
[wait wipe]
|
||||
[charaFadeout D 0.1]
|
||||
[charaTalk B]
|
||||
[charaFace B 1]
|
||||
[charaFadein B 0.1 1]
|
||||
[wt 0.1]
|
||||
[wipein rectangleStripRightToLeft 0.3 1]
|
||||
[wait wipe]
|
||||
|
||||
@Merlin
|
||||
As you can see, Demonic Beasts with strong legs will run up the walls on their own!
|
||||
[k]
|
||||
|
||||
@Merlin
|
||||
Don't worry, there's no need to hold back, [%1]. Weren't you bored on the way here?
|
||||
[k]
|
||||
|
||||
@Merlin
|
||||
Let's start off strong by showing these guys what we can do!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[bgmStop BGM_EVENT_3 0.5]
|
||||
[seStop ad16 0.5]
|
||||
[fadeout black 0.5]
|
||||
[wait fade]
|
||||
[soundStopAll]
|
||||
[end]
|
||||
|
||||
|
||||
Reference in New Issue
Block a user