Version: 1.44.1 DataVer: 228
This commit is contained in:
223
ScriptActionEncrypt/01/0100071730.txt
Normal file
223
ScriptActionEncrypt/01/0100071730.txt
Normal file
@@ -0,0 +1,223 @@
|
||||
|
||||
|
||||
|
||||
$01-00-07-17-3-0
|
||||
|
||||
[soundStopAll]
|
||||
[bgm BGM_EVENT_3 0.1]
|
||||
[charaSet A 98107800 1 Laḫmu]
|
||||
[charaSet B 98107800 1 Laḫmu]
|
||||
[charaSet C 98107800 1 Laḫmu]
|
||||
[charaSet D 98024000 1 "Uruk Civilian"]
|
||||
[charaSet E 98024000 1 "Uruk Civilian"]
|
||||
[charaSet F 98107500 1 "Uruk Soldier"]
|
||||
[charaSet G 98107500 1 "Uruk Soldier"]
|
||||
|
||||
[scene 34310]
|
||||
[fadein black 2.0]
|
||||
[wait fade]
|
||||
|
||||
[wt 0.2]
|
||||
[charaTalk D]
|
||||
[charaFace D 1]
|
||||
[charaFadein D 0.1 0]
|
||||
[charaFace E 1]
|
||||
[charaFadein E 0.1 2]
|
||||
[wt 0.7]
|
||||
|
||||
[charaMoveReturn D -192,0 0.3]
|
||||
[wt 0.1]
|
||||
[charaEffect E bit_talk_12_blue_L]
|
||||
[wt 0.1]
|
||||
[se bac4]
|
||||
[charaShake E 0.05 3 3 0.4]
|
||||
[charaEffect E bit_talk_35]
|
||||
[wt 0.3]
|
||||
[charaFadeout E 0.4]
|
||||
[wt 0.3]
|
||||
[se ad144]
|
||||
[shake 0.05 0 2 0.2]
|
||||
@D:Uruk Civilian
|
||||
(Panting)
|
||||
[k]
|
||||
|
||||
@D:Uruk Civilian
|
||||
I did it... I did it... I'm sorry... I'm sorry...! Ugh... I did it... I did it!
|
||||
[k]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 1]
|
||||
[charaFadein D 0.1 1]
|
||||
@D:Uruk Civilian
|
||||
This is what you wanted, right? Once I'm the only one left, you'll let me go, right?
|
||||
[k]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 0]
|
||||
[charaFadein A 0.1 1]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 0]
|
||||
[charaFace C 0]
|
||||
[charaFadein C 0.1 2]
|
||||
@Laḫmu
|
||||
...!
|
||||
[k]
|
||||
|
||||
[se ad202]
|
||||
[wt 0.2]
|
||||
[charaMoveReturn A 0,10 0.4]
|
||||
[wt 0.3]
|
||||
[charaMoveReturn B -256,5 0.2]
|
||||
[wt 0.2]
|
||||
[charaMoveReturn C 256,7 0.3]
|
||||
[wait se ad202]
|
||||
[wt 0.4]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout A 0.1]
|
||||
[charaFadeout B 0.1]
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 1]
|
||||
[charaFadein D 0.1 1]
|
||||
[wt 0.7]
|
||||
[charaEffect D bit_talk_12_red_R]
|
||||
[wt 0.1]
|
||||
[se bac137]
|
||||
[charaShake D 0.05 4 4 0.4]
|
||||
[charaEffect D bit_talk_35]
|
||||
[wt 0.3]
|
||||
[charaFadeout D 0.4]
|
||||
[wt 0.3]
|
||||
[se ad144]
|
||||
[shake 0.05 0 2 0.2]
|
||||
[wt 2.0]
|
||||
|
||||
[se bac9]
|
||||
|
||||
[charaFace F 0]
|
||||
[charaFadein F 0.4 0]
|
||||
[charaShake F 0.05 3 3 0.5]
|
||||
[charaFace G 0]
|
||||
[charaFadein G 0.4 2]
|
||||
[charaShake G 0.05 3 3 0.5]
|
||||
[wt 1.0]
|
||||
[charaTalk F]
|
||||
@F:Uruk Soldier
|
||||
So they kill you even if you kill the others!? What do they want from us? How do we survive?
|
||||
[k]
|
||||
|
||||
[charaTalk G]
|
||||
@G:Uruk Soldier
|
||||
Ugh... Uggh... Dammit! Dammit! Uwaahh! Die! Please!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaMoveReturn G 192,0 0.3]
|
||||
[wt 0.1]
|
||||
[charaEffect F bit_talk_12_blue_R]
|
||||
[wt 0.1]
|
||||
[se bac7]
|
||||
[charaShake F 0.05 3 3 0.4]
|
||||
[wt 0.1]
|
||||
[fadeout white 0.2]
|
||||
[wait fade]
|
||||
[charaFadeout F 0.1]
|
||||
[charaFadeout G 0.1]
|
||||
[wt 0.2]
|
||||
[fadein white 1.0]
|
||||
[wait fade]
|
||||
|
||||
[wt 0.4]
|
||||
[charaTalk A]
|
||||
[charaFace A 0]
|
||||
[charaFadein A 0.1 1]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 0]
|
||||
[charaFace C 0]
|
||||
[charaFadein C 0.1 2]
|
||||
[wt 0.2]
|
||||
[se ad202]
|
||||
@Laḫmu
|
||||
...!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wipeout leftToRight 0.4 1]
|
||||
[wait wipe]
|
||||
[charaFadeout A 0.1]
|
||||
[charaFadeout B 0.1]
|
||||
[charaFadeout C 0.1]
|
||||
[charaSet A 8001002 1 Mash]
|
||||
[charaSet B 4018001 1 Quetzalcoatl]
|
||||
[charaSet C 2020001 1 Ishtar]
|
||||
[charaSet D 98003000 1 "Dr. Roman"]
|
||||
[wt 0.2]
|
||||
[wipein rightToLeft 0.4 1]
|
||||
[wait wipe]
|
||||
|
||||
[wt 0.2]
|
||||
[charaTalk D]
|
||||
[communicationCharaLoop 98003003 1 5 0 5]
|
||||
@Dr. Roman
|
||||
...This is bad. They're making humans kill each other.
|
||||
[k]
|
||||
|
||||
@Dr. Roman
|
||||
They make them kill each other in groups of ten, and then laugh as they kill the last survivor[line 3]
|
||||
[k]
|
||||
|
||||
[communicationCharaClear]
|
||||
[wait communicationChara]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 18]
|
||||
[charaFadein A 0.1 1]
|
||||
@Mash
|
||||
Master, your orders!
|
||||
[k]
|
||||
|
||||
?1:We're going in, Mash!
|
||||
?2:We're going to save them!
|
||||
|
||||
?!
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 2]
|
||||
[charaFadein C 0.1 1]
|
||||
@Ishtar
|
||||
I agree! I was naïve to say we should wait and see! Quetzalcoatl, I'll annihilate the ones outside the plaza!
|
||||
[k]
|
||||
|
||||
@Ishtar
|
||||
I was saving my Divinity, but now I'll blow those things away at full power!
|
||||
[k]
|
||||
|
||||
@Ishtar
|
||||
You back up [%1]!
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 2]
|
||||
[charaFadein B 0.1 1]
|
||||
@Quetzalcoatl
|
||||
Claro. I've reached my boiling point, too! This time, I'm really going to rip out their hearts!
|
||||
[k]
|
||||
|
||||
|
||||
[messageOff]
|
||||
[fadeout black 0.5]
|
||||
[bgmStop BGM_EVENT_3 0.4]
|
||||
[wait fade]
|
||||
[soundStopAll]
|
||||
[end]
|
||||
Reference in New Issue
Block a user