Version: 1.44.1 DataVer: 228
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106
ScriptActionEncrypt/02/0200011610.txt
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106
ScriptActionEncrypt/02/0200011610.txt
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$02-00-01-16-1-0
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[charaSet A 99502600 1 Mash]
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[charaSet B 98111500 1 "Da Vinci"]
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[charaSet C 98111500 1 Static]
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[charaSet D 1002001 1 "Altria Alter"]
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[charaSet E 2023000 1 Moriarty]
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[charaSet F 98086000 1 Holmes]
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[soundStopAll]
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[bgm BGM_EVENT_3 0.1]
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[scene 38800]
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[fadein black 1.0]
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[wait fade]
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[charaPut C 1]
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[charaEffect C bit_talk_10_LowLevel]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0 1]
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[wt 0.3]
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@Mash
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I'm picking up lots of enemies throughout the tower! Hornets, Coloraturas, and even Super Chimeras!
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[k]
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[charaFadeout A 0.1]
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[charaPut C 1200,1200]
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[wt 0.3]
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[charaTalk E]
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[charaFace E 1]
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[charaFadein E 0.1 1]
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@Moriarty
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Heh, that sort of thing isn't even going to slow us down anymore!
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 2]
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[charaFadein D 0.1 1]
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@Altria Alter
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On the contrary, if we let our guard down we could die very easily. Remember the difference in numbers!
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.1 1]
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@Moriarty
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I know that!
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 2]
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[charaFadein D 0.1 1]
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@Altria Alter
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Here we go, Master. We're about to climb the tower.[sr]I trust you're ready!
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[k]
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?1:All set!
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@Altria Alter
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Good.[sr]...Then let's be on our way!
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[k]
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?2:I've got this!
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.1 1]
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@Moriarty
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Hahaha, how reassuring!
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[k]
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[charaFace E 2]
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@Moriarty
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By the way Altria, I should remind you that [%1] is MY chum, so I'd appreciate you letting go of [&him:her]!
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[k]
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?!
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[messageOff]
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[fadeout black 0.5]
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[bgmStop BGM_EVENT_3 0.4]
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[wait fade]
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[soundStopAll]
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[end]
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