Version: 1.44.1 DataVer: 228
This commit is contained in:
172
ScriptActionEncrypt/02/0200040560.txt
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172
ScriptActionEncrypt/02/0200040560.txt
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$02-00-04-05-6-0
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[soundStopAll]
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[charaSet A 1098121200 1 Captain]
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[charaSet B 1098121200 1 Soldier]
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[charaSet C 98006200 1 Ghost]
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[charaSet D 6014001 1 "Mata Hari"]
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[charaSet E 2003001 1 "Robin Hood"]
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[charaSet F 98115000 1 Effect]
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[charaSet G 1098120400 1 Carter]
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[bgm BGM_EVENT_3 0.1]
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[scene 49502]
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[fadein black 1.0]
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[wait fade]
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[se ad84]
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[wt 1.0]
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[se ad83]
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[wt 1.0]
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@
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Massachusetts Army – Cavalry
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[k]
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@Captain
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Move aside! Citizens, make way!
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[k]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.1 1]
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@Robin Hood
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...What's this? We're getting reinforcements now?
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Mata Hari
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Mr. Carter's on one of the horses.[sr]He must have brought them here.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.1 1]
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@Robin Hood
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Yeah, but against things like these, he's just leading more people to their dea[line 2]Hm?
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[k]
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[messageOff]
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[charaFadeout E 0.1]
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[wt 0.1]
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[seLoop ad84]
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[seVolume ad84 0 0.1]
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[seVolume ad84 1.6 1.0]
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[wt 1.6]
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[seStop ad84 0.1]
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[se ad83]
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[wt 1.0]
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[seStop ad83 0.5]
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[wt 0.7]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.2 1]
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[charaMove A 0,-30 0.2]
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[wt 0.1]
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[se ad223]
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[charaMove A 1 0.3]
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[wt 0.3]
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@Captain
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Take aim! ...Fire a volley!
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[k]
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[messageOff]
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[se ad346]
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[wt 1.0]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk G]
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[charaFace G 0]
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[charaFadein G 0.1 1]
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@Carter
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Here! Use these silver bullets![sr]Don't worry, I've got plenty to go around!
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[k]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Soldier
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What difference is that going to...
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[k]
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[messageOff]
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[charaFadeout B 0.1]
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[wt 0.5]
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[se ade64]
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[wt 0.5]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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[wt 0.5]
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[fowardEffect bit_shot_01]
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[charaShake C 0.05 3 3 0.5]
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[se bac16]
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[wt 0.5]
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[se ad22]
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[charaSpecialEffect C enemyErasure 1 1.0]
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[wt 2.0]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Captain
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Hey... It worked! All right, Professor!
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Soldier
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So now we just shoot 'em like any other enemy, huh? They're not that fast either. We can do this!
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[k]
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[messageOff]
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[fadeout black 0.5]
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[bgmStop BGM_EVENT_3 0.4]
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[wait fade]
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[soundStopAll]
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[end]
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