Version: 1.44.1 DataVer: 228
This commit is contained in:
277
ScriptActionEncrypt/03/0300010711.txt
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277
ScriptActionEncrypt/03/0300010711.txt
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$03-00-01-07-1-1
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[soundStopAll]
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[charaSet A 5036001 1 Avicebron]
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[charaSet B 1098126400 1 Patxi]
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[charaSet C 1098126900 1 "Yaga Chief"]
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[charaSet D 1098128400 1 "Yaga Rebel Soldier 1"]
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[charaSet E 1098128500 1 "Yaga Rebel Soldier 2"]
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[charaSet G 1098127000 1 Golem]
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[charaSet H 98115000 1 Effect]
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[bgm BGM_EVENT_80 0.1]
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[scene 54800]
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[charaTalk off]
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[charaFace A 0]
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[charaFace G 0]
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[charaFadein A 0.1 300,0]
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[charaFadein G 0.1 -150,0]
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[fadein black 1.0]
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[wait fade]
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[wt 0.5]
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[se ade25]
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[charaMoveReturn A 298,0 0.25]
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[wt 0.5]
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[charaFadeout A 0.4]
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[se ad57]
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[charaMoveScale G 1.2 1.0]
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[charaMove G -150,-50 0.3]
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[wt 0.3]
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[charaMove G -150,0 0.4]
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[wt 0.4]
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[seStop ad57]
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[charaMove G -150,-50 0.3]
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[se ad57]
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[wt 0.3]
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[charaFadeout G 0.1]
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[wt 0.1]
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[seStop ad57 1.0]
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[wt 0.1]
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[se ad85]
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[charaPut H 1]
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[charaEffect H bit_talk_42]
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[wt 1.0]
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[charaPut H 1200,1200]
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[charaEffectStop H bit_talk_42]
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[charaFace D 2]
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[charaFace E 0]
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[charaFadein D 0.1 2]
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[charaFadein E 0.1 0]
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[wt 0.2]
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[se bac150]
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[charaFace D 3]
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[charaEffect D bit_talk_13]
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[charaShake D 0.05 3 3 0.3]
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[wt 0.2]
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[se bac150]
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[charaFace E 3]
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[charaEffect E bit_talk_13]
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[charaShake E 0.05 3 3 0.3]
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[wt 0.2]
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[charaMove D 256,-50 0.3]
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[wt 0.1]
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[charaMove E -256,-50 0.3]
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[charaFadeout D 0.3]
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[wt 0.1]
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[charaFadeout E 0.3]
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[wt 0.1]
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[se ad144]
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[wt 0.1]
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[se ad144]
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[wt 0.5]
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[se ad85]
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[effect bit_talk_42 0,0 H]
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[wt 1.0]
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[effectStop bit_talk_42]
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[charaFace D 0]
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[charaFace E 2]
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[charaFadein D 0.1 2]
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[charaFadein E 0.1 0]
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[wt 0.2]
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[se bac150]
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[charaFace E 3]
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[charaEffect E bit_talk_13]
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[charaShake E 0.05 3 3 0.3]
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[wt 0.2]
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[se bac150]
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[charaFace D 3]
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[charaEffect D bit_talk_13]
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[charaShake D 0.05 3 3 0.3]
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[wt 0.2]
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[charaMove E -256,-50 0.3]
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[wt 0.1]
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[charaMove D 256,-50 0.3]
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[charaFadeout E 0.3]
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[wt 0.1]
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[charaFadeout D 0.3]
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[wt 0.1]
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[se ad144]
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[wt 0.1]
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[se ad144]
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[wt 0.5]
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[charaScale G 1.0]
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[charaTalk G]
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[charaFace G 0]
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[charaFadein G 0.1 1]
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[wt 0.3]
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[se ade25]
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[wt 0.5]
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[se ad575]
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[shake 0.05 3 3 1.5]
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[charaSpecialEffect G erasure 1 1.5]
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[wt 1.5]
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[seStop ad575 1.0]
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[wt 0.5]
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[bgmStop BGM_EVENT_80 0.3]
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[wt 0.5]
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[bgm BGM_EVENT_77 0.1]
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[charaTalk on]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Avicebron
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That should do it.[sr]As you can see, they are still very much alive.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace A 0]
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[charaFace C 3]
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[charaFadein A 0.1 2]
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[charaFadein C 0.1 0]
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@Yaga Chief
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You mean, you really didn't kill a single one...?[sr]Are you...a Servant...?
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[k]
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@Avicebron
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Why, yes, I am.
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[k]
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[charaFace C 0]
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@Yaga Chief
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I see...
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[k]
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@Yaga Chief
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We have heard of Servants before.
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[k]
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@Yaga Chief
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They say you are monsters from another world, and that you are terribly powerful, despite looking like humans.
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[k]
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@Yaga Chief
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I've even heard that some Servants possess[sr]power great enough to rival the Tsar...
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[k]
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@Yaga Chief
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...Are you one of them?
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[k]
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@Avicebron
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No, there is nothing particularly special about me.
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[k]
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@Avicebron
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I am just a simple scholar and golem keeper. A perfectly ordinary human, as you might find anywhere in the world.
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[charaFadeout C 0.1]
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[wt 0.5]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Yaga Chief
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...On behalf of our village, I promise to[sr]offer our full support to the rebel army.
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[k]
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@Yaga Chief
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Though I'm afraid we can only spare a little[sr]in the way of food and medical supplies...
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 1]
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[charaFadein B 0.1 1]
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@Patxi
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That's okay. Even a little bit goes a long way.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 1]
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[charaFadein C 0.1 1]
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@Yaga Chief
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By the way, I trust you'll be delivering your manifesto to the two neighboring villages as well?
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[k]
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@Yaga Chief
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Let me write you a letter of recommendation. It should help things go more smoothly when you visit them.
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[k]
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?1:Thank you so much!
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?!
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[charaFace C 2]
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@Yaga Chief
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...Although, I'm afraid we've lost contact with the other two villages recently. They may have been overrun by bandits, or Demonic Beasts.
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[k]
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@Yaga Chief
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If they have, could I ask you[sr]to give them a proper burial?
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[k]
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?1:Okay. We will.
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?!
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Avicebron
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Please store any food or medicine you can spare[sr]in this carrier golem, if you don't mind.
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[k]
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@Avicebron
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Now then, let us head to the next village.
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[k]
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[messageOff]
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[fadeout black 2.0]
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[bgmStop BGM_EVENT_77 2.0]
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[wait fade]
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[wt 0.5]
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[soundStopAll]
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[end]
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