Version: 1.44.1 DataVer: 228
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ScriptActionEncrypt/03/0300011710.txt
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117
ScriptActionEncrypt/03/0300011710.txt
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$03-00-01-17-1-0
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[soundStopAll]
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[charaSet A 7030001 1 "Atalante Alter"]
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[charaSet B 11006001 1 Salieri]
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[charaSet C 5036001 1 Avicebron]
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[scene 54107]
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[fadein black 1.5]
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[wait fade]
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[bgm BGM_EVENT_7 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Atalante Alter
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I asked Billy to hold down the fort while we were gone.[sr]It should be safe with him there.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 4]
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[charaFadein B 0.1 1]
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@Salieri
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I would have enjoyed that particular[sr]assignment as well... But, oh well.
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[k]
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[charaFace B 6]
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@Salieri
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...Hm? I hear something growling.
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[k]
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@Salieri
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There is a pack of Demonic Beasts nearby.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 1]
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[charaFadein A 0.1 1]
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@Atalante Alter
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Impressive, musician. I guess that refined hearing[sr]of yours comes in handy for more than just composing symphonies. [wt 0.5][charaFace A 6]...Judging from their scent, the beasts must be in the marsh just ahead.
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[k]
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[charaFace A 0]
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@Atalante Alter
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If at all possible, I prefer not to allow them to escape. We could very much use their meat to bolster our reserves.
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.1]
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[wt 0.5]
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?1:That's your cue, Avicebron.
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Avicebron
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Understood.[sr]I'll have some golems surround them.
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[k]
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?2:You're up, golem master!
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Avicebron
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Hmm, very well.[sr]Just leave everything to me.
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[k]
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?!
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[messageOff]
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[charaFadeout C 0.1]
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[wt 0.1]
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[bgmStop BGM_EVENT_7 0.3]
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[wt 0.5]
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[bgm BGM_EVENT_80 0.1]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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@Atalante Alter
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Good. Then let the hunt begin!
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[k]
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[messageOff]
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[seStop ad555 0.4]
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[bgmStop BGM_EVENT_80 0.4]
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[fadeout black 0.5]
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[wait fade]
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[soundStopAll]
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[end]
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