Version: 1.44.1 DataVer: 228
This commit is contained in:
187
ScriptActionEncrypt/91/9111030120.txt
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187
ScriptActionEncrypt/91/9111030120.txt
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$91-11-03-01-2-0
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[soundStopAll]
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[bgm BGM_EVENT_5 0.1]
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[charaSet A 99502600 1 Mash]
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[charaSet B 5016001 1 Geronimo]
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[charaSet C 11003001 1 "Jeanne Alter"]
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[charaSet D 98006200 1 Ghost]
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[charaSet E 99502600 1 "For Effect"]
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[scene 20502]
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[fadein black 2.0]
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[wait fade]
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[charaTalk A]
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[charaPut E 1]
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[charaEffect E bit_talk_10_LowLevel]
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[wt 0.1]
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[charaFace A 4]
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[charaFadein A 0.1 1]
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@Mash
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...Just like Cú Chulainn said...there's no one here.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaPut E 1200,1200]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Geronimo
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Wrong, something is definitely here.[sr]I'm sure you've picked up the readings as well.
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[k]
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[charaFadeout B 0.1]
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[charaPut E 1]
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[charaTalk A]
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[charaFace A 12]
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[charaFadein A 0.1 1]
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@Mash
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...Yes, the only living creature there is the Master.[sr]All the other entities I'm picking up are spirits.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaPut E 1200,1200]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Jeanne Alter
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No surprise there. This town was destroyed a long time ago. Even if the world has repaired itself, even if its citizens are revived...
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[k]
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@Jeanne Alter
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The only thing Humanity repairs is history. The hatred and despair engraved on this timeline will never fade away.
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[k]
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@Jeanne Alter
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It's simple. Hatred and despair die hard.[sr]Anything could cause those remnants to resurface.
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[k]
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[charaFace C 1]
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@Jeanne Alter
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That's why we must crush them first.[sr]Do you follow?
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[k]
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[charaFace C 0]
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@Jeanne Alter
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...Now, the next wave of enemies is coming.[sr]Are you ready?
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[k]
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?1:Ready.
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[charaFadeout C 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Geronimo
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...Master, just in case.
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[k]
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@Geronimo
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She's not asking if you're ready to put your life on the line for this upcoming battle.
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[k]
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[charaFace B 5]
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@Geronimo
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She's asking if you're capable of exterminating those spirits. They might become evil in the future, but right now, they're still innocent.
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[k]
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[charaFace B 2]
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?2:Of course I am.
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[charaFace C 1]
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@Jeanne Alter
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...Hmph, I wonder if you really are.
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[k]
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@Jeanne Alter
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What if I told you those spirits are still innocent?[sr]Would you still say you're ready to put them down?
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[k]
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[charaFadeout C 0.1]
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[charaTalk B]
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[charaFace B 2]
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[charaFadein B 0.1 1]
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?!
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@Geronimo
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Anyway, more enemies are coming![sr]Get ready!
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[k]
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[charaFadeout B 0.1]
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[bgmStop BGM_EVENT_5 0.7]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.4 1]
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[wt 0.7]
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@Ghost
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It hurts... It hurts... Hot... Suffocating...
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[k]
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[charaFadeout D 0.2]
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[wt 0.2]
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[charaScale D 1.15]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.4 -256,40]
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@Ghost
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Help... Help...[sr]I don't... I don't want to die...
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[k]
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[charaFadeout D 0.2]
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[wt 0.2]
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[charaScale D 1.3]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.4 256,80]
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@Ghost
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Die... Won't die... Death... I am dead...[sr]Kill me... I will kill you...
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[k]
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[charaFadeout D 0.2]
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[wt 0.2]
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[flashin once 0.1 0.1 FF0000AF FF000000]
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[charaScale D 1.5]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 0,120]
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[shake 0.03 5 5 0.7]
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[wt 0.7]
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[bgm BGM_EVENT_3 0.1]
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@Ghost
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EVERY[wt 0.15] SINGLE[wt 0.15] ONE[wt 0.15] OF[wt 0.15] YOU[wt 0.15].
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[k]
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@Ghost
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I[wt 0.15] WILL[wt 0.15] KILL[wt 0.15] ALL[wt 0.15] OF[wt 0.15] YOU[wt 0.15].
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[k]
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[messageOff]
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[se ad21]
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[seStop ad21 0.8]
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[wt 0.8]
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[fadeout black 0.5]
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[bgmStop BGM_EVENT_3 0.4]
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[wait fade]
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[soundStopAll]
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[end]
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