Version: 1.44.1 DataVer: 228
This commit is contained in:
664
ScriptActionEncrypt/91/9120100150.txt
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664
ScriptActionEncrypt/91/9120100150.txt
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$91-20-10-01-5-0
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[soundStopAll]
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[bgm BGM_EVENT_3 0.1]
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[charaSet A 99502600 1 Mash]
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||||
[charaSet B 3009001 1 Leonidas]
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[charaSet C 3016001 1 Hektor]
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[charaSet D 6003001 1 "Hundred Personas"]
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||||
[charaSet E 5014001 1 Mephistopheles]
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||||
[charaSet F 99360000 1 "Celtic Soldier"]
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[charaSet G 99360000 1 "Celtic Soldier"]
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[charaSet H 99360000 1 "Celtic Soldier"]
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[scene 11110]
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[fadein black 1.5]
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[wait fade]
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?1:Mash, how are Hektor and the others doing!?
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?!
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[charaEffect A bit_talk_10]
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[charaTalk A]
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||||
[charaFace A 2]
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||||
[charaFadein A 0.1 1]
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||||
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@Mash
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The Celts have broken through the barricade!
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[k]
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[charaFace A 15]
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@Mash
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||||
Leonidas is still holding them off,[sr]but he won't last much longer...!
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[k]
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[messageOff]
|
||||
[wipeout rectangleStripRightToLeft 0.4 0.5]
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||||
[wait wipe]
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||||
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||||
[charaFadeout A 0.1]
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||||
[wt 0.1]
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||||
[charaPut A 1200,1200]
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||||
|
||||
[wt 0.4]
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||||
|
||||
[wipein rectangleStripLeftToRight 0.4 0.5]
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||||
[wait wipe]
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||||
|
||||
[charaTalk B]
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||||
[charaFace B 5]
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[charaFadein B 0.4 1]
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@Leonidas
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All right![sr]It seems this is the end for me!
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[k]
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||||
[charaFadeout B 0.1]
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||||
|
||||
[charaTalk B]
|
||||
[charaFace B 2]
|
||||
[charaFace C 5]
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||||
[charaFadein B 0.1 0]
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||||
[charaFadein C 0.1 2]
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||||
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@Leonidas
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Sir Hektor, this will be my final effort, so let us activate our Noble Phantasms together!
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[k]
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[charaFace C 4]
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@Hektor
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Tch. I got the short end of the stick here.[sr]I'd rather trade places with you, Leonidas.
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[k]
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[charaFace B 1]
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@Leonidas
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Hahahaha. Unfortunately, the rear guard in battle is what truly makes a fight shine. I cannot trade places with you now!
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[k]
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[charaFadeout B 0.1]
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[charaFadeout C 0.1]
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||||
|
||||
[messageOff]
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||||
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[wt 0.5]
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||||
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||||
[charaTalk off]
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[se ad173]
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[seVolume ad173 0 0.1]
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[seVolume ad173 1.0 0.6]
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[se ad166]
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[seVolume ad166 0 0.1]
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[seVolume ad166 1.0 0.2]
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||||
[charaFadein F 0.4 1]
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||||
[charaFadein G 0.4 0]
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||||
[charaFadein H 0.4 2]
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||||
|
||||
[charaShake F 0.2 3 3 5.0]
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||||
[charaShake G 0.2 3 3 5.0]
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||||
[charaShake H 0.2 3 3 5.0]
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[wt 2.0]
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[seStop ad173 0.5]
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||||
[seStop ad166 0.5]
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|
||||
[charaFadeout F 0.1]
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||||
[charaFadeout G 0.1]
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||||
[charaFadeout H 0.1]
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||||
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[wt 0.5]
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||||
[charaTalk on]
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||||
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||||
[charaTalk C]
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||||
[charaFace B 5]
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[charaFace C 0]
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[charaFadein B 0.1 0]
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[charaFadein C 0.1 2]
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@Hektor
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...It was an honor to have fought alongside you, Guardian of the Hot Gate.
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[k]
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[charaFace B 0]
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@Leonidas
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And you, Sir Hektor of the Shining Helmet.[sr]It was a great honor...!
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[k]
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[charaFadeout B 0.1]
|
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[charaFadeout C 0.1]
|
||||
|
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[wt 0.1]
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||||
|
||||
[charaTalk C]
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[charaFace C 2]
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[charaFadein C 0.1 1]
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|
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@Hektor
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Let's go...Durindana![sr]Blow 'em away!
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[k]
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[messageOff]
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||||
|
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[effect bit_talk_36]
|
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[se ad39]
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[wt 1.3]
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|
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[messageOff]
|
||||
[fadeout black 1.5]
|
||||
[wait fade]
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||||
|
||||
[charaFadeout C 0.1]
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[charaFadeout B 0.1]
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||||
|
||||
[effectStop bit_talk_36]
|
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[charaSet F 2010002 1 Billy]
|
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[charaSet B 99360000 1 "Celtic Soldier"]
|
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[scene 10000]
|
||||
[wt 0.5]
|
||||
[effect bit_talk_rarrow01red]
|
||||
[se ad147]
|
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[fadein black 0.5]
|
||||
[wait fade]
|
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|
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[wt 0.7]
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[se ad211]
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[wt 0.5]
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|
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[fadeout black 1.5]
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[wait fade]
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|
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[scene 11110]
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[wt 2.0]
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||||
|
||||
[fadein black 1.0]
|
||||
[wait fade]
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||||
|
||||
[charaTalk A]
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[charaFace A 15]
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[charaFadein A 0.1 1]
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@Mash
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I've...lost Leonidas's signal...[sr]Hektor is still okay.
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[k]
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[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
[charaPut A 1200,1200]
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||||
|
||||
[wt 0.1]
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||||
|
||||
[charaTalk D]
|
||||
[charaFace D 2]
|
||||
[charaFace E 5]
|
||||
[charaFadein D 0.1 0]
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||||
[charaFadein E 0.1 2]
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||||
|
||||
@Hundred Personas
|
||||
Everyone has been evacuated! We'll hold the enemy back so they don't chase after the civilians!
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||||
[k]
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||||
[charaFace E 1]
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||||
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||||
@Mephistopheles
|
||||
I shall string them along and toy with them![sr]Ahhh, blowing them up will give me such a thrill!
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||||
[k]
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||||
?1:...I'm counting on you, Hassan.
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||||
|
||||
[charaFadeout D 0.1]
|
||||
[charaFadeout E 0.1]
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||||
|
||||
[charaTalk D]
|
||||
[charaFace D 4]
|
||||
[charaFadein D 0.1 1]
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||||
|
||||
@Hundred Personas
|
||||
Why the sudden formality? It was always going to go like this. I was ready for this.
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||||
[k]
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||||
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||||
[charaFace D 2]
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||||
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||||
@Hundred Personas
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||||
Now, there are only ten of us.[sr]Just don't make this a losing battle for us, Master!
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||||
[k]
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||||
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||||
[charaFadeout D 0.1]
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||||
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?2:Thank you, Mephisto.
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||||
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||||
[charaFadeout D 0.1]
|
||||
[charaFadeout E 0.1]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 2]
|
||||
[charaFadein E 0.1 1]
|
||||
|
||||
@Mephistopheles
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||||
What are you talking about, my little Rabbit!? I simply wanted to explode my bombs. And you simply wanted to protect the town.
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||||
[k]
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||||
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||||
[charaFace E 0]
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||||
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||||
@Mephistopheles
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||||
Isn't this a win-win situation?
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||||
[k]
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||||
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||||
[charaFadeout E 0.1]
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||||
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||||
?!
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||||
|
||||
[charaTalk D]
|
||||
[charaFace D 5]
|
||||
[charaFace E 0]
|
||||
[charaFadein D 0.1 0]
|
||||
[charaFadein E 0.1 2]
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||||
|
||||
@Hundred Personas
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||||
Don't just stand there, Mephistopheles![sr]To battle!
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||||
[k]
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||||
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||||
[charaFace E 2]
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||||
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||||
@Mephistopheles
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||||
Okay! It's time for our final stand![sr]Take care, you guys!
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||||
[k]
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||||
|
||||
[charaFadeout E 0.1]
|
||||
[charaFadeout D 0.1]
|
||||
|
||||
[charaTalk F]
|
||||
[charaFace F 2]
|
||||
[charaFadein F 0.1 1]
|
||||
|
||||
@Billy
|
||||
Okay, Master![sr]Let's go. Let's leave this place to them!
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||||
[k]
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||||
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||||
[seLoop ad84]
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||||
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||||
[messageOff]
|
||||
[charaFadeout F 0.1]
|
||||
|
||||
[wipeout rightToLeft 0.4 1]
|
||||
[wait wipe]
|
||||
|
||||
[fadeout black 0.1]
|
||||
[wait fade]
|
||||
[wipein leftToRight 0.1 1]
|
||||
[wait wipe]
|
||||
[wt 0.5]
|
||||
|
||||
[seStop ad84 2.0]
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||||
[wt 2.0]
|
||||
|
||||
[fadein black 1.5]
|
||||
[wait fade]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 0]
|
||||
[charaFace E 0]
|
||||
[charaFadein D 0.1 0]
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||||
[charaFadein E 0.1 2]
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||||
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||||
@Hundred Personas
|
||||
So?
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||||
[k]
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||||
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||||
@Mephistopheles
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||||
Oh? Whatever do you mean by “so”?
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||||
[k]
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||||
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||||
@Hundred Personas
|
||||
How many bombs do you have left?[sr]Aren't you running low?
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||||
[k]
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||||
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||||
[charaFace E 3]
|
||||
|
||||
@Mephistopheles
|
||||
Ah. Well, this may be a surprise,[sr]but I have a great many hidden pockets!
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||||
[k]
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||||
|
||||
[charaFace E 0]
|
||||
|
||||
@Mephistopheles
|
||||
One...two...three... I have a total of five more.
|
||||
[k]
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||||
|
||||
[charaFace D 4]
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||||
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||||
@Hundred Personas
|
||||
And when you run out of those, our only option will be a suicide attack. An Assassin relying on a suicide attack... Ugh, how mortifying.
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||||
[k]
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||||
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||||
[charaFace D 1]
|
||||
|
||||
@Hundred Personas
|
||||
If this reached the ears of the First One, I'm sure to get a lecture more terrifying than death itself!
|
||||
[k]
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||||
|
||||
[charaFace E 2]
|
||||
|
||||
@Mephistopheles
|
||||
Ah, but our destiny is to gloriously bloom and scatter like flower petals. And that means we just need to go out with a BANG!
|
||||
[k]
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||||
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||||
[charaFace E 1]
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||||
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||||
@Mephistopheles
|
||||
Let's go out in the flashiest way.
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||||
[k]
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||||
|
||||
[charaFace D 0]
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||||
|
||||
@Hundred Personas
|
||||
Unbelievable. I envy the jester his carelessness.[sr]Well, I suppose neither of us ever look back!
|
||||
[k]
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||||
|
||||
[messageOff]
|
||||
[fadeout black 1.5]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[charaFadeout E 0.1]
|
||||
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||||
|
||||
[wt 1.0]
|
||||
|
||||
[fadein black 1.5]
|
||||
[wait fade]
|
||||
|
||||
[charaTalk F]
|
||||
[charaFace F 2]
|
||||
[charaFadein F 0.1 1]
|
||||
|
||||
@Billy
|
||||
Hektor!
|
||||
[k]
|
||||
|
||||
[charaFadeout F 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 0]
|
||||
[charaFadein C 0.1 1]
|
||||
|
||||
@Hektor
|
||||
Hey, Billy.[sr]I just set off the final trap.
|
||||
[k]
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||||
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||||
@Hektor
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||||
It's a simple oil barrel, but I bought enough time to chat. Are all the civilians evacuated?
|
||||
[k]
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||||
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||||
[charaFadeout C 0.1]
|
||||
|
||||
[charaTalk F]
|
||||
[charaFace F 5]
|
||||
[charaFadein F 0.1 1]
|
||||
|
||||
@Billy
|
||||
A chase is inevitable,[sr]but don't worry about that for now.
|
||||
[k]
|
||||
|
||||
[charaFadeout F 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 5]
|
||||
[charaFadein C 0.1 1]
|
||||
|
||||
@Hektor
|
||||
All right... This town is isolated and it stretches narrowly from north to south. Setting up a front line here to defend it wasn't an option.
|
||||
[k]
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||||
|
||||
@Hektor
|
||||
But now that the townspeople are gone, it's a different story. This old man is ready to go wild.
|
||||
[k]
|
||||
|
||||
[charaFace C 0]
|
||||
|
||||
@Hektor
|
||||
You just need to hurry over and deal with the enemy's boss with Master.
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
|
||||
[charaTalk F]
|
||||
[charaFace F 0]
|
||||
[charaFadein F 0.1 1]
|
||||
|
||||
@Billy
|
||||
Whoa, that's a big responsibility.
|
||||
[k]
|
||||
|
||||
[charaFadeout F 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 4]
|
||||
[charaFadein C 0.1 1]
|
||||
|
||||
@Hektor
|
||||
No role is insignificant in this situation.[sr]So which is it? Are you going to do it, or not?[charaFace C 0]
|
||||
[k]
|
||||
|
||||
?1:Let's do it.
|
||||
|
||||
[charaFace C 1]
|
||||
|
||||
@Hektor
|
||||
Excellent, Master!
|
||||
[k]
|
||||
|
||||
?2:What do you think, Billy?
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
|
||||
[charaTalk F]
|
||||
[charaFace F 1]
|
||||
[charaFadein F 0.1 1]
|
||||
|
||||
@Billy
|
||||
Of course we'll do it![sr]And Master seems to be on the same page!
|
||||
[k]
|
||||
|
||||
?!
|
||||
|
||||
[charaFadeout F 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 0]
|
||||
[charaFadein C 0.1 1]
|
||||
|
||||
@Hektor
|
||||
Yeah.[sr]That's the spirit.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wipeout rollRight 1.5 0.5]
|
||||
[wait wipe]
|
||||
|
||||
[charaFadeout F 0.1]
|
||||
[charaFadeout C 0.1]
|
||||
|
||||
[wt 0.7]
|
||||
|
||||
[wipein rollLeft 1.5 0.5]
|
||||
[wait wipe]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 2]
|
||||
[charaFadein C 0.4 1]
|
||||
|
||||
@Hektor
|
||||
Got it. Now, go![sr]I'll cover you!
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
|
||||
[charaTalk F]
|
||||
[charaFace F 2]
|
||||
[charaFadein F 0.1 1]
|
||||
|
||||
@Billy
|
||||
Master, sit behind me![sr]We're going to break through the enemy line!
|
||||
[k]
|
||||
|
||||
[seLoop ad84]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout F 0.1]
|
||||
|
||||
[wipeout rightToLeft 0.4 1]
|
||||
[wait wipe]
|
||||
|
||||
[fadeout black 0.1]
|
||||
[wait fade]
|
||||
[wipein leftToRight 0.1 1]
|
||||
[wait wipe]
|
||||
[wt 0.5]
|
||||
|
||||
[seStop ad84 2.0]
|
||||
[wt 2.0]
|
||||
|
||||
[fadein black 1.5]
|
||||
[wait fade]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 0]
|
||||
[charaFadein C 0.1 1]
|
||||
|
||||
@Hektor
|
||||
Now then...I don't have enough magical energy to shoot off Durindana...
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
|
||||
[messageOff]
|
||||
|
||||
[wt 0.5]
|
||||
|
||||
[charaTalk off]
|
||||
|
||||
[charaFadein G 0.4 1]
|
||||
[charaFadein H 0.4 0]
|
||||
[charaFadein B 0.4 2]
|
||||
|
||||
[wt 1.0]
|
||||
|
||||
[se ad28]
|
||||
[wt 0.4]
|
||||
[wt 0.1]
|
||||
|
||||
[charaEffect G bit_talk_13]
|
||||
[wt 0.2]
|
||||
[se bac9]
|
||||
[charaShake G 0.05 3 3 0.4]
|
||||
|
||||
[charaEffect B bit_talk_13]
|
||||
[wt 0.2]
|
||||
[se bac10]
|
||||
[charaShake B 0.05 3 3 0.4]
|
||||
|
||||
[charaEffect H bit_talk_13]
|
||||
[wt 0.2]
|
||||
[se bac11]
|
||||
[charaShake H 0.05 3 3 0.4]
|
||||
|
||||
[wt 1.0]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[charaFadeout G 0.1]
|
||||
[charaFadeout H 0.1]
|
||||
|
||||
[wt 0.5]
|
||||
|
||||
[charaTalk on]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 5]
|
||||
[charaFadein C 0.1 1]
|
||||
|
||||
@Hektor
|
||||
But as luck would have it, I'm skilled at throwing things! As long as I have a rock or two, you lot aren't long for this world!
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
|
||||
[messageOff]
|
||||
|
||||
[wt 0.5]
|
||||
|
||||
[charaTalk off]
|
||||
|
||||
[se ad173]
|
||||
[seVolume ad173 0 0.1]
|
||||
[seVolume ad173 1.0 0.6]
|
||||
[se ad166]
|
||||
[seVolume ad166 0 0.1]
|
||||
[seVolume ad166 1.0 0.2]
|
||||
[charaFadein G 0.4 1]
|
||||
[charaFadein H 0.4 0]
|
||||
[charaFadein B 0.4 2]
|
||||
|
||||
[charaShake B 0.2 3 3 5.0]
|
||||
[charaShake G 0.2 3 3 5.0]
|
||||
[charaShake H 0.2 3 3 5.0]
|
||||
|
||||
[wt 2.0]
|
||||
[seStop ad173 1.5]
|
||||
[seStop ad166 1.5]
|
||||
|
||||
[messageOff]
|
||||
[fadeout black 1.5]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[charaFadeout G 0.1]
|
||||
[charaFadeout H 0.1]
|
||||
|
||||
[wt 1.0]
|
||||
|
||||
[charaTalk on]
|
||||
|
||||
[scene 20720]
|
||||
|
||||
[fadein black 1.5]
|
||||
[wait fade]
|
||||
|
||||
[seLoop ad84]
|
||||
[seStop ad84 2.0]
|
||||
|
||||
[charaTalk F]
|
||||
[charaFace F 2]
|
||||
[charaFadein F 0.4 1]
|
||||
|
||||
@Billy
|
||||
Hang in there, Silver!
|
||||
[k]
|
||||
|
||||
?1:Silver?
|
||||
?!
|
||||
|
||||
[charaFace F 0]
|
||||
|
||||
@Billy
|
||||
My horse's name![sr]We're going to intercept the enemy here!
|
||||
[k]
|
||||
|
||||
[seStop ad84]
|
||||
|
||||
|
||||
[messageOff]
|
||||
[bgmStop BGM_EVENT_3 0.4]
|
||||
[fadeout black 0.5]
|
||||
[wait fade]
|
||||
[soundStopAll]
|
||||
[end]
|
||||
Reference in New Issue
Block a user