Version: 1.44.1 DataVer: 228
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							| @@ -0,0 +1,464 @@ | ||||
|  | ||||
|  | ||||
|  | ||||
| $91-20-10-01-6-1 | ||||
| [soundStopAll] | ||||
| [bgm BGM_EVENT_3 0.1] | ||||
| [charaSet A 98025000 1 Mage] | ||||
| [charaSet B 2010002 1 Billy] | ||||
| [charaSet C 3016001 1 Hektor] | ||||
| [charaSet D 6003001 1 "Hundred Personas"] | ||||
| [charaSet E 99502600 1 Mash] | ||||
| [charaSet F 99360000 1 "Celtic Soldier"] | ||||
| [charaSet G 99360000 1 "Celtic Soldier"] | ||||
| [charaSet H 99360000 1 "Celtic Soldier"] | ||||
|  | ||||
| [scene 20720] | ||||
| [fadein black 1.5] | ||||
| [wait fade] | ||||
|  | ||||
| [charaTalk A] | ||||
| [charaFace A 0] | ||||
| [charaFadein A 0.4 1] | ||||
|  | ||||
| [messageOff] | ||||
|  | ||||
| [wt 0.3] | ||||
|  | ||||
| [charaEffect A bit_talk_13] | ||||
| [se bac21] | ||||
| [charaShake A 0.05 3 3 0.4] | ||||
|  | ||||
| [wt 0.3] | ||||
|  | ||||
| @Mage | ||||
| Ungh! | ||||
| [k] | ||||
|  | ||||
| [charaFadeout A 0.1] | ||||
|  | ||||
| [charaTalk B] | ||||
| [charaFace B 2] | ||||
| [charaFadein B 0.1 1] | ||||
|  | ||||
| @Billy | ||||
| This is the final shot, mage.[sr]I only have one bullet left. | ||||
| [k] | ||||
|  | ||||
| [charaFace B 5] | ||||
|  | ||||
| @Billy | ||||
| And I take it that you only have one more magecraft use left before you need to rest up. | ||||
| [k] | ||||
|  | ||||
| [charaFace B 0] | ||||
|  | ||||
| @Billy | ||||
| It'll be a duel. Ready? | ||||
| [k] | ||||
|  | ||||
| [charaFadeout B 0.1] | ||||
|  | ||||
| [charaTalk A] | ||||
| [charaFace A 0] | ||||
| [charaFadein A 0.1 1] | ||||
|  | ||||
| @Mage | ||||
| ...Fine. | ||||
| [k] | ||||
|  | ||||
| [charaFadeout A 0.1] | ||||
|  | ||||
| [charaTalk B] | ||||
| [charaFace B 5] | ||||
| [charaFadein B 0.1 1] | ||||
|  | ||||
| @Billy | ||||
| There'll be no signal.[sr]As soon as both of us are ready, we go. | ||||
| [k] | ||||
|  | ||||
| [charaFadeout B 0.1] | ||||
|  | ||||
| [charaTalk A] | ||||
| [charaFace A 0] | ||||
| [charaFadein A 0.1 1] | ||||
|  | ||||
| @Mage | ||||
| Okay. Fine. | ||||
| [k] | ||||
|  | ||||
| [bgm BGM_EVENT_3 1.0 0.4] | ||||
|  | ||||
| @Mage | ||||
| (Stupid.) | ||||
| [k] | ||||
|  | ||||
| @Mage | ||||
| (I've already set up protective spells... That guy's bullets are low in Divinity. There's no chance they will[line 2]) | ||||
| [k] | ||||
|  | ||||
| [bgmStop BGM_EVENT_3 1.0] | ||||
|  | ||||
| [messageOff] | ||||
|  | ||||
| [wt 0.1] | ||||
|  | ||||
| [charaShake A 0.05 3 3 0.5] | ||||
| [se bac22] | ||||
| [fowardEffect bit_talk_14] | ||||
| [wt 0.1] | ||||
| [se bac22] | ||||
| [fowardEffect bit_talk_14] | ||||
| [wt 0.1] | ||||
| [se bac22] | ||||
| [fowardEffect bit_talk_14] | ||||
|  | ||||
| [wt 1.5] | ||||
|  | ||||
| @Mage | ||||
| Eh? | ||||
| [k] | ||||
|  | ||||
| [messageOff] | ||||
|  | ||||
| [se ad240] | ||||
| [fowardEffect bit_talk_35] | ||||
| [charaShake A 0.05 3 3 0.5] | ||||
| [wt 1.0] | ||||
| [wt 1.5] | ||||
|  | ||||
| [seStop ad240] | ||||
|  | ||||
| [charaFadeout A 0.1] | ||||
| [charaPut A 1200,1200] | ||||
|  | ||||
| [wt 0.1] | ||||
|  | ||||
| [charaTalk B] | ||||
| [charaFace B 1] | ||||
| [charaFadein B 0.1 1] | ||||
|  | ||||
| [bgm BGM_EVENT_11 0.1] | ||||
|  | ||||
| @Billy | ||||
| Okay. I win. | ||||
| [k] | ||||
|  | ||||
| [charaFadeout B 0.1] | ||||
|  | ||||
| [charaTalk A] | ||||
| [charaFace A 0] | ||||
| [charaFadein A 0.1 1] | ||||
|  | ||||
| @Mage | ||||
| Eh...wait...I haven't...[sr]No...what...I...wait...wait...wait...! | ||||
| [k] | ||||
|  | ||||
| @Mage | ||||
| What? I'm...dead!?[sr]He penetrated my defense. How? | ||||
| [k] | ||||
|  | ||||
| @Mage | ||||
| How? How? How? | ||||
| [k] | ||||
|  | ||||
| [bgmStop BGM_EVENT_11 1.0] | ||||
|  | ||||
| [messageOff] | ||||
|  | ||||
| [se ad42] | ||||
| [charaSpecialEffect A darkEnemyErasure 0 2.0] | ||||
| [wait charaSpecialEffect A] | ||||
|  | ||||
| [charaTalk off] | ||||
|  | ||||
| [charaFadein F 0.1 1] | ||||
| [charaFadein G 0.1 0] | ||||
| [charaFadein H 0.1 2] | ||||
|  | ||||
| [wt 0.2] | ||||
|  | ||||
| [charaSpecialEffect F enemyErasure 0 2.0] | ||||
| [charaSpecialEffect G enemyErasure 0 2.0] | ||||
| [charaSpecialEffect H enemyErasure 0 2.0] | ||||
| [se ad266] | ||||
| [wait charaSpecialEffect H] | ||||
|  | ||||
| [wt 1.0] | ||||
|  | ||||
| [seStop ad341] | ||||
| [seStop ad266] | ||||
|  | ||||
| [charaTalk on] | ||||
|  | ||||
| [bgm BGM_EVENT_2 0.1] | ||||
|  | ||||
| [charaTalk B] | ||||
| [charaFace B 4] | ||||
| [charaFadein B 0.1 1] | ||||
|  | ||||
| @Billy | ||||
| Sorry 'bout that. I'm an outlaw. I'm a villainous kid who plays dirty and always has a trick up his sleeve. | ||||
| [k] | ||||
|  | ||||
| @Billy | ||||
| Yep, yeah... | ||||
| [k] | ||||
|  | ||||
| [charaFace B 0] | ||||
|  | ||||
| @Billy | ||||
| Well, I fired three shots almost simultaneously at the same target, so we can call that a single shot, right? | ||||
| [k] | ||||
|  | ||||
| ?1:You had me worried! | ||||
|  | ||||
| [charaFace B 1] | ||||
|  | ||||
| @Billy | ||||
| Oh, I didn't intend to scare you.[sr]Sorry 'bout that. | ||||
| [k] | ||||
|  | ||||
| ?2:I believed in you. | ||||
|  | ||||
| [charaFace B 3] | ||||
|  | ||||
| @Billy | ||||
| Uh...um... | ||||
| [k] | ||||
|  | ||||
| ?! | ||||
|  | ||||
| [charaFace B 3] | ||||
|  | ||||
| @Billy | ||||
| Thanks, Master. What?[sr]Don't look over here. | ||||
| [k] | ||||
|  | ||||
| @Billy | ||||
| I said don't look at me! | ||||
| [k] | ||||
|  | ||||
| [messageOff] | ||||
| [fadeout black 1.5] | ||||
| [wait fade] | ||||
|  | ||||
| [charaFadeout B 0.1] | ||||
|  | ||||
| [wt 1.0] | ||||
|  | ||||
| [fadein black 1.5] | ||||
| [wait fade] | ||||
|  | ||||
| [charaTalk C] | ||||
| [charaFace C 0] | ||||
| [charaFadein C 0.1 1] | ||||
|  | ||||
| @Hektor | ||||
| Hey, is it over? | ||||
| [k] | ||||
|  | ||||
| [charaFadeout C 0.1] | ||||
|  | ||||
| [charaTalk B] | ||||
| [charaFace B 0] | ||||
| [charaFadein B 0.1 1] | ||||
|  | ||||
| @Billy | ||||
| Thanks, Hektor. | ||||
| [k] | ||||
|  | ||||
| [charaFadeout B 0.1] | ||||
|  | ||||
| [charaTalk C] | ||||
| [charaFace C 1] | ||||
| [charaFadein C 0.1 1] | ||||
| [effect bit_talk_06] | ||||
|  | ||||
| @Hektor | ||||
| Don't sweat it. I was able to protect you this time.[sr]I'll always accept a role like this. | ||||
| [k] | ||||
|  | ||||
| [charaFace C 4] | ||||
|  | ||||
| @Hektor | ||||
| ...Uh, well I take that back.[sr]Next time, summon me for easier battles. | ||||
| [k] | ||||
|  | ||||
| [effectStop bit_talk_06] | ||||
| [messageOff] | ||||
| [charaSpecialEffect C flashErasure 1 1.7] | ||||
| [se ad52] | ||||
| [wait charaSpecialEffect C] | ||||
|  | ||||
| [wt 1.0] | ||||
|  | ||||
| [charaTalk D] | ||||
| [charaFace D 4] | ||||
| [charaFadein D 0.1 1] | ||||
|  | ||||
| @Hundred Personas | ||||
| Hmph. I never expected I would give an after-action report, even if I'm the only one left. | ||||
| [k] | ||||
|  | ||||
| [charaFace D 1] | ||||
|  | ||||
| @Hundred Personas | ||||
| But it was a great contract, Master. You were true to your word, and it didn't end up being a losing battle. | ||||
| [k] | ||||
|  | ||||
| [effect bit_talk_06] | ||||
| [charaFace D 1] | ||||
|  | ||||
| @Hundred Personas | ||||
| Ah, and I have this:[sr]a parting gift from Mephistopheles. | ||||
| [k] | ||||
|  | ||||
| [se ad7] | ||||
|  | ||||
| @Hundred Personas | ||||
| That laughing man seemed to enjoy it till the very end. | ||||
| [k] | ||||
|  | ||||
| [effectStop bit_talk_06] | ||||
| [messageOff] | ||||
| [charaSpecialEffect D flashErasure 1 1.7] | ||||
| [se ad52] | ||||
| [wait charaSpecialEffect D] | ||||
|  | ||||
| [wt 1.0] | ||||
|  | ||||
| [charaTalk B] | ||||
| [charaFace B 4] | ||||
| [charaFadein B 0.1 1] | ||||
|  | ||||
| @Billy | ||||
| A gift from Mephistopheles?[sr]Is that... | ||||
| [k] | ||||
|  | ||||
| [messageOff] | ||||
|  | ||||
| [bgmStop BGM_EVENT_2 0.7] | ||||
|  | ||||
| [se ade28] | ||||
|  | ||||
| [wt 2.0] | ||||
|  | ||||
| [seStop ade28] | ||||
|  | ||||
| [bgm BGM_EVENT_3 0.1] | ||||
|  | ||||
| [charaShake B 0.05 3 3 0.4] | ||||
|  | ||||
| [charaFace B 2] | ||||
|  | ||||
| @Billy | ||||
| A bomb!? | ||||
| [k] | ||||
|  | ||||
| [messageOff] | ||||
|  | ||||
| [bgmStop BGM_EVENT_3 0.4] | ||||
|  | ||||
| [wt 0.1] | ||||
|  | ||||
| [se ad272] | ||||
| [seStop ad272 0.7] | ||||
| [flashin once 0.1 0.1 FFFFFFAF FFFFFF00] | ||||
|  | ||||
| [wt 0.5] | ||||
|  | ||||
| [seStop ade272] | ||||
|  | ||||
| [charaMoveReturn B 0,15 0.2] | ||||
|  | ||||
| @Billy | ||||
| Hyaaah! | ||||
| [k] | ||||
|  | ||||
| [charaFace B 4] | ||||
|  | ||||
| @Billy | ||||
| ...Hm? | ||||
| [k] | ||||
|  | ||||
| ?1:It says “congratulations.” | ||||
| ?! | ||||
|  | ||||
| [charaEffect E bit_talk_10] | ||||
|  | ||||
| [bgm BGM_EVENT_2 0.1] | ||||
|  | ||||
| [charaTalk E] | ||||
| [charaFace B 4] | ||||
| [charaFadein B 0.1 0] | ||||
| [charaFace E 8] | ||||
| [charaFadein E 0.1 2] | ||||
|  | ||||
| @Mash | ||||
| It looks like they're just noisemakers. | ||||
| [k] | ||||
|  | ||||
| [charaFace B 3] | ||||
|  | ||||
| @Billy | ||||
| That guy messed around until the very end.[sr]Man... | ||||
| [k] | ||||
|  | ||||
| [charaFace E 13] | ||||
|  | ||||
| @Mash | ||||
| But if it wasn't for Mephistopheles,[sr]matters would have been much worse. | ||||
| [k] | ||||
|  | ||||
| [charaFace B 1] | ||||
|  | ||||
| @Billy | ||||
| Right.[sr]He's definitely better to have as an ally than enemy. | ||||
| [k] | ||||
|  | ||||
| [charaFadeout B 0.1] | ||||
| [charaFadeout E 0.1] | ||||
| [wt 0.1] | ||||
| [charaPut E 1200,1200] | ||||
|  | ||||
| [charaTalk B] | ||||
| [charaFace B 0] | ||||
| [charaFadein B 0.1 1] | ||||
|  | ||||
| @Billy | ||||
| Now then.[sr]Even after the heroes return, we have so much to do. | ||||
| [k] | ||||
|  | ||||
| [charaFace B 4] | ||||
|  | ||||
| @Billy | ||||
| We need to bring all the civilians back, and I need to collect my reward from the sheriff. Otherwise this was all for nothing. | ||||
| [k] | ||||
|  | ||||
| [charaFace B 3] | ||||
|  | ||||
| @Billy | ||||
| If someone asks us what happened to the house that got destroyed, we're gonna play dumb. | ||||
| [k] | ||||
|  | ||||
| [charaFace B 0] | ||||
|  | ||||
| @Billy | ||||
| But first, let's go eat. I may not be hungry,[sr]but I still want to enjoy something delicious. | ||||
| [k] | ||||
|  | ||||
| @Billy | ||||
| How about we have a few drinks at that saloon? Oh, but bear in mind that if you drink booze made in this time, it'll probably taste like horse piss. | ||||
| [k] | ||||
|  | ||||
| [messageOff] | ||||
| [charaFace B 1] | ||||
| [wt 1.0] | ||||
|  | ||||
| [bgmStop BGM_EVENT_2 1.9] | ||||
| [fadeout black 2.0] | ||||
| [wait fade] | ||||
| [wt 0.4] | ||||
| [soundStopAll] | ||||
| [end] | ||||
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