Version: 1.44.1 DataVer: 228
This commit is contained in:
464
ScriptActionEncrypt/91/9120100161.txt
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464
ScriptActionEncrypt/91/9120100161.txt
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$91-20-10-01-6-1
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[soundStopAll]
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[bgm BGM_EVENT_3 0.1]
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[charaSet A 98025000 1 Mage]
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[charaSet B 2010002 1 Billy]
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[charaSet C 3016001 1 Hektor]
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[charaSet D 6003001 1 "Hundred Personas"]
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[charaSet E 99502600 1 Mash]
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[charaSet F 99360000 1 "Celtic Soldier"]
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[charaSet G 99360000 1 "Celtic Soldier"]
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[charaSet H 99360000 1 "Celtic Soldier"]
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[scene 20720]
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[fadein black 1.5]
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[wait fade]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.4 1]
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[messageOff]
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[wt 0.3]
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[charaEffect A bit_talk_13]
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[se bac21]
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[charaShake A 0.05 3 3 0.4]
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[wt 0.3]
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@Mage
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Ungh!
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[k]
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[charaFadeout A 0.1]
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[charaTalk B]
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[charaFace B 2]
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[charaFadein B 0.1 1]
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@Billy
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This is the final shot, mage.[sr]I only have one bullet left.
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[k]
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[charaFace B 5]
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@Billy
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And I take it that you only have one more magecraft use left before you need to rest up.
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[k]
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[charaFace B 0]
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@Billy
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It'll be a duel. Ready?
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[k]
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[charaFadeout B 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Mage
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...Fine.
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[k]
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[charaFadeout A 0.1]
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[charaTalk B]
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[charaFace B 5]
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[charaFadein B 0.1 1]
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@Billy
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There'll be no signal.[sr]As soon as both of us are ready, we go.
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[k]
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[charaFadeout B 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Mage
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Okay. Fine.
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[k]
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[bgm BGM_EVENT_3 1.0 0.4]
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@Mage
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(Stupid.)
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[k]
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@Mage
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(I've already set up protective spells... That guy's bullets are low in Divinity. There's no chance they will[line 2])
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[k]
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[bgmStop BGM_EVENT_3 1.0]
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[messageOff]
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[wt 0.1]
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[charaShake A 0.05 3 3 0.5]
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[se bac22]
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[fowardEffect bit_talk_14]
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[wt 0.1]
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[se bac22]
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[fowardEffect bit_talk_14]
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[wt 0.1]
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[se bac22]
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[fowardEffect bit_talk_14]
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[wt 1.5]
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@Mage
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Eh?
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[k]
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[messageOff]
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[se ad240]
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[fowardEffect bit_talk_35]
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[charaShake A 0.05 3 3 0.5]
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[wt 1.0]
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[wt 1.5]
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[seStop ad240]
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[charaFadeout A 0.1]
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[charaPut A 1200,1200]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 1]
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[charaFadein B 0.1 1]
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[bgm BGM_EVENT_11 0.1]
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@Billy
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Okay. I win.
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[k]
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[charaFadeout B 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Mage
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Eh...wait...I haven't...[sr]No...what...I...wait...wait...wait...!
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[k]
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@Mage
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What? I'm...dead!?[sr]He penetrated my defense. How?
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[k]
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@Mage
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How? How? How?
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[k]
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[bgmStop BGM_EVENT_11 1.0]
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[messageOff]
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[se ad42]
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[charaSpecialEffect A darkEnemyErasure 0 2.0]
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[wait charaSpecialEffect A]
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[charaTalk off]
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[charaFadein F 0.1 1]
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[charaFadein G 0.1 0]
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[charaFadein H 0.1 2]
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[wt 0.2]
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[charaSpecialEffect F enemyErasure 0 2.0]
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[charaSpecialEffect G enemyErasure 0 2.0]
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[charaSpecialEffect H enemyErasure 0 2.0]
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[se ad266]
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[wait charaSpecialEffect H]
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[wt 1.0]
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[seStop ad341]
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[seStop ad266]
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[charaTalk on]
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[bgm BGM_EVENT_2 0.1]
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[charaTalk B]
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[charaFace B 4]
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[charaFadein B 0.1 1]
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@Billy
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Sorry 'bout that. I'm an outlaw. I'm a villainous kid who plays dirty and always has a trick up his sleeve.
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[k]
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@Billy
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Yep, yeah...
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[k]
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[charaFace B 0]
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@Billy
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Well, I fired three shots almost simultaneously at the same target, so we can call that a single shot, right?
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[k]
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?1:You had me worried!
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[charaFace B 1]
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@Billy
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Oh, I didn't intend to scare you.[sr]Sorry 'bout that.
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[k]
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?2:I believed in you.
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[charaFace B 3]
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@Billy
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Uh...um...
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[k]
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?!
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[charaFace B 3]
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@Billy
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Thanks, Master. What?[sr]Don't look over here.
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[k]
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@Billy
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I said don't look at me!
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[k]
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[messageOff]
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[fadeout black 1.5]
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[wait fade]
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[charaFadeout B 0.1]
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[wt 1.0]
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[fadein black 1.5]
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[wait fade]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Hektor
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Hey, is it over?
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[k]
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[charaFadeout C 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Billy
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Thanks, Hektor.
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[k]
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[charaFadeout B 0.1]
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[charaTalk C]
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[charaFace C 1]
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[charaFadein C 0.1 1]
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[effect bit_talk_06]
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@Hektor
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Don't sweat it. I was able to protect you this time.[sr]I'll always accept a role like this.
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[k]
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[charaFace C 4]
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@Hektor
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...Uh, well I take that back.[sr]Next time, summon me for easier battles.
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[k]
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[effectStop bit_talk_06]
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[messageOff]
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[charaSpecialEffect C flashErasure 1 1.7]
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[se ad52]
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[wait charaSpecialEffect C]
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[wt 1.0]
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[charaTalk D]
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[charaFace D 4]
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[charaFadein D 0.1 1]
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@Hundred Personas
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Hmph. I never expected I would give an after-action report, even if I'm the only one left.
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[k]
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[charaFace D 1]
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@Hundred Personas
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But it was a great contract, Master. You were true to your word, and it didn't end up being a losing battle.
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[k]
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[effect bit_talk_06]
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[charaFace D 1]
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@Hundred Personas
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Ah, and I have this:[sr]a parting gift from Mephistopheles.
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[k]
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[se ad7]
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@Hundred Personas
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That laughing man seemed to enjoy it till the very end.
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[k]
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[effectStop bit_talk_06]
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[messageOff]
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[charaSpecialEffect D flashErasure 1 1.7]
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[se ad52]
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[wait charaSpecialEffect D]
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[wt 1.0]
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[charaTalk B]
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[charaFace B 4]
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[charaFadein B 0.1 1]
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@Billy
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A gift from Mephistopheles?[sr]Is that...
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[k]
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[messageOff]
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[bgmStop BGM_EVENT_2 0.7]
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[se ade28]
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[wt 2.0]
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[seStop ade28]
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[bgm BGM_EVENT_3 0.1]
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[charaShake B 0.05 3 3 0.4]
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[charaFace B 2]
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@Billy
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A bomb!?
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[k]
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[messageOff]
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[bgmStop BGM_EVENT_3 0.4]
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[wt 0.1]
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[se ad272]
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[seStop ad272 0.7]
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[flashin once 0.1 0.1 FFFFFFAF FFFFFF00]
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[wt 0.5]
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[seStop ade272]
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[charaMoveReturn B 0,15 0.2]
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@Billy
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Hyaaah!
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[k]
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[charaFace B 4]
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@Billy
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...Hm?
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[k]
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?1:It says “congratulations.”
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?!
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[charaEffect E bit_talk_10]
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[bgm BGM_EVENT_2 0.1]
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[charaTalk E]
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[charaFace B 4]
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[charaFadein B 0.1 0]
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[charaFace E 8]
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[charaFadein E 0.1 2]
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@Mash
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It looks like they're just noisemakers.
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[k]
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[charaFace B 3]
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@Billy
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That guy messed around until the very end.[sr]Man...
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[k]
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[charaFace E 13]
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@Mash
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But if it wasn't for Mephistopheles,[sr]matters would have been much worse.
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[k]
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[charaFace B 1]
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@Billy
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Right.[sr]He's definitely better to have as an ally than enemy.
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[k]
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[charaFadeout B 0.1]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaPut E 1200,1200]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Billy
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Now then.[sr]Even after the heroes return, we have so much to do.
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[k]
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[charaFace B 4]
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@Billy
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We need to bring all the civilians back, and I need to collect my reward from the sheriff. Otherwise this was all for nothing.
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[k]
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[charaFace B 3]
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@Billy
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If someone asks us what happened to the house that got destroyed, we're gonna play dumb.
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[k]
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[charaFace B 0]
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@Billy
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But first, let's go eat. I may not be hungry,[sr]but I still want to enjoy something delicious.
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[k]
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@Billy
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How about we have a few drinks at that saloon? Oh, but bear in mind that if you drink booze made in this time, it'll probably taste like horse piss.
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[k]
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[messageOff]
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[charaFace B 1]
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[wt 1.0]
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[bgmStop BGM_EVENT_2 1.9]
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[fadeout black 2.0]
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[wait fade]
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[wt 0.4]
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[soundStopAll]
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[end]
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Reference in New Issue
Block a user