Version: 1.44.1 DataVer: 228
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210
ScriptActionEncrypt/94/9400560110.txt
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210
ScriptActionEncrypt/94/9400560110.txt
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$94-00-56-01-1-0
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[soundStopAll]
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[se ad37]
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[charaSet A 8001001 1 Mash]
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[charaSet B 98002000 1 Fou]
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[charaSet C 1001001 1 Altria]
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[charaSet D 98006000 1 ???]
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[charaSet E 3013001 1 Scáthach]
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[scene 10000]
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[fadein black 1.0]
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[wait fade]
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[wipeout circleIn 1.0 1]
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[wait wipe]
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[charaTalk A]
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[charaFace A 12]
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[charaFadein A 0.1 1]
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@Mash
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...pai...[sr]Senpai...
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[k]
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[messageOff]
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[scene 21100]
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[fadeMove black 0.1 0.7]
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[wipein circleIn 0.7 1]
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[wait wipe]
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[wipeout circleIn 0.7 1]
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[wait wipe]
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[fadeMove black 0.1 0.4]
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[wt 0.1]
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[wipein circleIn 0.7 1]
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[wait wipe]
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[wipeout circleIn 0.7 1]
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[wait wipe]
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[fadeMove black 0.1 0.0]
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[wt 0.2]
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[wipein circleIn 2.0 1]
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[wait wipe]
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[bgm BGM_EVENT_5 0.1]
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[seStop ad37 5.0]
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[charaFace A 13]
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@Mash
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Oh, Senpai, you're awake![sr]Thank goodness!
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[k]
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[charaFadeout A 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Fou
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Fou fou!
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[k]
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?1:Where are we?
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?!
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[charaFadeout B 0.1]
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[charaTalk A]
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[charaFace A 7]
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[charaFadein A 0.1 1]
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@Mash
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...I don't know.[sr]Looks like the Rayshift didn't execute correctly.
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[k]
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@Mash
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At the very least, I don't think this is our intended destination.
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[k]
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[charaFadeout A 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 0]
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[charaFace A 7]
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[charaFadein A 0.1 2]
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@Fou
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Fou.
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[k]
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[charaFace A 0]
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@Mash
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No one seems to be injured[line 2]including Fou, who has tagged along once again...
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[k]
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[charaFadeout B 0.1]
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[charaFadeout A 0.1]
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[wt 0.2]
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[se ad15]
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[charaTalk A]
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[charaFace A 12]
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[charaFadein A 0.1 1]
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@Mash
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Doctor... Doctor?
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[k]
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[se ad31]
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[wt 1.5]
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[seStop ad31 3.5]
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[charaFace A 0]
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@Mash
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...As you can see, we've lost all communications with Chaldea.
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[k]
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@Mash
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That's why... we don't even know where we are...
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[k]
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[charaFadeout A 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Altria
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...Well, it's not Britain.[sr]Just look at these tropical-looking plants.
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[k]
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[charaFadeout C 0.1]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.1 1]
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@Scáthach
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Hmm. Right now, our problem is... not where this is, but what lives here.
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[k]
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[bgmStop BGM_EVENT_5 3.0]
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@Scáthach
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Master, behind you.
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[k]
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?1:...What?
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[charaFadeout E 0.1]
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[bgm BGM_EVENT_3 0.1]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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@Mash
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Master, watch out!
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[k]
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?2:Oh no... I left myself wide open!
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[charaFadeout E 0.1]
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[bgm BGM_EVENT_3 0.1]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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@Mash
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Now is not the time for sarcasm![sr]Watch out!
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[k]
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?!
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[messageOff]
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[wipeout rectangleStripRightToLeft 0.3 0.5]
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[wait wipe]
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[charaFadeout A 0.1]
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[wt 0.2]
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[wipein rectangleStripLeftToRight 0.3 0.5]
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[wait wipe]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.4 1]
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@???
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...!
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[k]
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[charaFadeout D 0.1]
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[charaTalk A]
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[charaFace A 7]
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[charaFadein A 0.1 1]
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@Mash
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Ugh... This is an unknown enemy type![sr]It's quite violent, but we have to fight back, Master!
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[k]
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[charaFadeout A 0.1]
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[charaTalk E]
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[charaFace E 1]
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[charaFadein E 0.1 1]
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@Scáthach
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Heh heh. Unknown enemies on an unknown land...[sr]Now this is getting very convenient for me!
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[k]
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[messageOff]
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[fadeout black 0.5]
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[bgmStop BGM_EVENT_3 0.4]
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[wait fade]
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[soundStopAll]
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[end]
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