Version: 1.44.1 DataVer: 228
This commit is contained in:
376
ScriptActionEncrypt/94/9400643011.txt
Normal file
376
ScriptActionEncrypt/94/9400643011.txt
Normal file
@@ -0,0 +1,376 @@
|
||||
$94-00-64-30-1-1
|
||||
|
||||
|
||||
[soundStopAll]
|
||||
[bgm BGM_EVENT_24 0.1]
|
||||
[charaSet A 8001001 1 Mash]
|
||||
[charaSet B 5028001 1 Illya]
|
||||
[charaSet C 98103600 1 Ruby]
|
||||
[charaSet D 98103600 1 ???]
|
||||
[charaSet E 98103600 1 ???]
|
||||
[charaSet F 98103600 1 ???]
|
||||
[charaSet G 98103600 1 ???]
|
||||
[charaSet H 98103600 1 ???]
|
||||
|
||||
|
||||
[charaFilter D silhouette 00000080]
|
||||
[charaFilter E silhouette 00000080]
|
||||
[charaFilter F silhouette 00000080]
|
||||
[charaFilter G silhouette 00000080]
|
||||
[charaFilter H silhouette 00000080]
|
||||
|
||||
[scene 31600]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 2]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
[charaBackEffect B bit_talk_41_black_out]
|
||||
|
||||
[fadein black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[effect bit_talk_magic]
|
||||
|
||||
[se bac25]
|
||||
@Illya
|
||||
[fontSize x-large]Schneiden!
|
||||
[k]
|
||||
|
||||
[wait effect bit_talk_magic]
|
||||
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout B 0.1]
|
||||
[charaPut B 1200,1200]
|
||||
[charaBackEffectStop B]
|
||||
|
||||
[charaTalk off]
|
||||
[charaFadein D 0.1 2]
|
||||
[charaFadein E 0.1 0]
|
||||
[charaFadein F 0.1 1]
|
||||
[charaFadein G 0.1 3]
|
||||
[charaFadein H 0.1 5]
|
||||
|
||||
[se bac17]
|
||||
[charaEffect D bit_talk_12_green_R]
|
||||
[charaShake D 0.05 3 3 0.5]
|
||||
[charaEffect E bit_talk_12_green_R]
|
||||
[charaShake E 0.05 3 3 0.5]
|
||||
[charaEffect F bit_talk_12_green_R]
|
||||
[charaShake F 0.05 3 3 0.5]
|
||||
[charaEffect G bit_talk_12_green_R]
|
||||
[charaShake G 0.05 3 3 0.5]
|
||||
[charaEffect H bit_talk_12_green_R]
|
||||
[charaShake H 0.05 3 3 0.5]
|
||||
[wt 1.0]
|
||||
|
||||
[se ad42]
|
||||
[charaFadeout D 1.0]
|
||||
[charaFadeout E 1.0]
|
||||
[charaFadeout F 1.0]
|
||||
[charaFadeout G 1.0]
|
||||
[charaFadeout H 1.0]
|
||||
[wt 1.5]
|
||||
|
||||
|
||||
[charaFadein D 0.1 200,-900]
|
||||
[charaFadein E 0.1 -200,-900]
|
||||
[charaFadein F 0.1 0,-900]
|
||||
[charaFadein G 0.1 -400,-900]
|
||||
[charaFadein H 0.1 400,-900]
|
||||
|
||||
[se bac1]
|
||||
[charaMove D 200,0 0.2]
|
||||
[wt 0.2]
|
||||
[seStop bac1]
|
||||
|
||||
[se bac1]
|
||||
[charaMove E -200,0 0.2]
|
||||
[wt 0.2]
|
||||
[seStop bac1]
|
||||
|
||||
[se bac1]
|
||||
[charaMove F 0,0 0.2]
|
||||
[wt 0.2]
|
||||
[seStop bac1]
|
||||
|
||||
[se bac1]
|
||||
[charaMove G -400,0 0.2]
|
||||
[wt 0.2]
|
||||
[seStop bac1]
|
||||
|
||||
[se bac1]
|
||||
[charaMove H 400,0 0.2]
|
||||
[wt 0.5]
|
||||
|
||||
[wait charaMove]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[charaFadeout E 0.1]
|
||||
[charaFadeout F 0.1]
|
||||
[charaFadeout G 0.1]
|
||||
[charaFadeout H 0.1]
|
||||
|
||||
[charaTalk on]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 15]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Mash
|
||||
While we're busy battling them, more keep coming...
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
|
||||
[charaBackEffect B bit_talk_41_black_out]
|
||||
[charaTalk B]
|
||||
[charaFace B 2]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
[effect bit_talk_magic]
|
||||
|
||||
@Illya
|
||||
Shot, shot, shot
|
||||
[k]
|
||||
|
||||
[wait effect bit_talk_magic]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout B 0.1]
|
||||
[charaPut B 1200,1200]
|
||||
[charaBackEffectStop B]
|
||||
|
||||
[charaTalk off]
|
||||
[charaFadein D 0.1 2]
|
||||
[charaFadein E 0.1 0]
|
||||
[charaFadein F 0.1 1]
|
||||
[charaFadein G 0.1 3]
|
||||
[charaFadein H 0.1 5]
|
||||
|
||||
[se bac10]
|
||||
[charaEffect D bit_talk_13]
|
||||
[charaShake D 0.05 3 3 0.5]
|
||||
[charaEffect E bit_talk_13]
|
||||
[charaShake E 0.05 3 3 0.5]
|
||||
[charaEffect F bit_talk_13]
|
||||
[charaShake F 0.05 3 3 0.5]
|
||||
[charaEffect G bit_talk_13]
|
||||
[charaShake G 0.05 3 3 0.5]
|
||||
[charaEffect H bit_talk_13]
|
||||
[charaShake H 0.05 3 3 0.5]
|
||||
[wt 1.0]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[charaFadeout E 0.1]
|
||||
[charaFadeout F 0.1]
|
||||
[charaFadeout G 0.1]
|
||||
[charaFadeout H 0.1]
|
||||
|
||||
[charaTalk on]
|
||||
|
||||
[charaBackEffect B bit_talk_41_black_out]
|
||||
[charaTalk B]
|
||||
[charaFace B 2]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Illya
|
||||
Feuer
|
||||
[k]
|
||||
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout B 0.1]
|
||||
[charaPut B 1200,1200]
|
||||
[charaBackEffectStop B]
|
||||
|
||||
[charaTalk off]
|
||||
[charaFadein D 0.1 2]
|
||||
[charaFadein E 0.1 0]
|
||||
[charaFadein F 0.1 1]
|
||||
[charaFadein G 0.1 3]
|
||||
[charaFadein H 0.1 5]
|
||||
|
||||
[se bac33]
|
||||
[charaShake D 0.05 3 3 0.5]
|
||||
[charaShake E 0.05 3 3 0.5]
|
||||
[charaEffect F bit_talk_29]
|
||||
[charaShake F 0.05 3 3 0.5]
|
||||
[charaEffect G bit_talk_29]
|
||||
[charaShake G 0.05 3 3 0.5]
|
||||
[charaEffect H bit_talk_29]
|
||||
[charaShake H 0.05 3 3 0.5]
|
||||
[wt 1.0]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[charaFadeout E 0.1]
|
||||
[charaFadeout F 0.1]
|
||||
[charaFadeout G 0.1]
|
||||
[charaFadeout H 0.1]
|
||||
|
||||
[charaTalk on]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 2]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Illya
|
||||
I can't stop here!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout B 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 6]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
[wt 1.2]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
|
||||
[charaPut B 1200,1200]
|
||||
[charaChange B 98102500 5 fade 0]
|
||||
[wt 0.1]
|
||||
[charaFadeout B 0]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 5]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Illya
|
||||
I'll open a path in front of us! Ruby!
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 0]
|
||||
[charaFadein C 0.1 1]
|
||||
[charaShake C 0.07 0 16 1.0]
|
||||
@Ruby
|
||||
Okay, Illya!☆ Transferring all physical defense to firepower!
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
|
||||
[charaPut B 1200,1200]
|
||||
[charaChange B 5028001 2 fade 0]
|
||||
[wt 0.1]
|
||||
[charaFadeout B 0]
|
||||
|
||||
[charaBackEffect B bit_talk_41_black_out]
|
||||
[charaTalk B]
|
||||
[charaFace B 2]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
[effect bit_talk_magic]
|
||||
|
||||
@Illya
|
||||
[fontSize x-large]FEUER!
|
||||
[k]
|
||||
|
||||
[wait effect bit_talk_magic]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout B 0.1]
|
||||
[charaPut B 1200,1200]
|
||||
[charaBackEffectStop B]
|
||||
|
||||
[charaTalk off]
|
||||
[charaFadein D 0.1 2]
|
||||
[charaFadein E 0.1 0]
|
||||
[charaFadein F 0.1 1]
|
||||
[charaFadein G 0.1 3]
|
||||
[charaFadein H 0.1 5]
|
||||
|
||||
[se bac159]
|
||||
[charaEffect F bit_talk_29]
|
||||
[charaEffect G bit_talk_29]
|
||||
[charaEffect H bit_talk_29]
|
||||
[charaEffect D bit_talk_13]
|
||||
[charaShake D 0.05 3 3 0.5]
|
||||
[charaEffect E bit_talk_13]
|
||||
[charaShake E 0.05 3 3 0.5]
|
||||
[charaEffect F bit_talk_13]
|
||||
[charaShake F 0.05 3 3 0.5]
|
||||
[charaEffect G bit_talk_13]
|
||||
[charaShake G 0.05 3 3 0.5]
|
||||
[charaEffect H bit_talk_13]
|
||||
[charaShake H 0.05 3 3 0.5]
|
||||
[wt 1.0]
|
||||
|
||||
[se ad42]
|
||||
[charaFadeout D 1.0]
|
||||
[charaFadeout E 1.0]
|
||||
[charaFadeout F 1.0]
|
||||
[charaFadeout G 1.0]
|
||||
[charaFadeout H 1.0]
|
||||
[wt 1.5]
|
||||
|
||||
[charaTalk on]
|
||||
|
||||
[charaSet D 98103200 1 Sapphire]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 0]
|
||||
[charaFadein D 0.1 1]
|
||||
[charaShake D 0.07 0 16 1.0]
|
||||
@Sapphire
|
||||
Follow me! I'll guide you.
|
||||
[k]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 5]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Mash
|
||||
Let us handle the rear! We can't rely on the Doctor's scans beyond this point!
|
||||
[k]
|
||||
|
||||
?1:Oh, right. We can't talk to him anymore, can we?
|
||||
?!
|
||||
|
||||
[charaFace A 7]
|
||||
@Mash
|
||||
Yes. That's what the Doctor and Da Vinci said.
|
||||
[k]
|
||||
|
||||
[charaFace A 8]
|
||||
@Mash
|
||||
Each time they communicate or do a Rayshift to this world, it establishes a Leyline.
|
||||
[k]
|
||||
|
||||
[charaFace A 0]
|
||||
@Mash
|
||||
So they cut off all normal communications and are on standby for our request to return home.
|
||||
[k]
|
||||
|
||||
[charaFace A 12]
|
||||
@Mash
|
||||
But the risk of hacking remains.
|
||||
[k]
|
||||
|
||||
[charaFace A 7]
|
||||
@Mash
|
||||
The other Servants should be defending Chaldea.
|
||||
[k]
|
||||
|
||||
[charaFace A 5]
|
||||
@Mash
|
||||
But Chaldea is a delicate facility.[sr]We need to avoid any more attacks!
|
||||
[k]
|
||||
|
||||
?1:Right!
|
||||
?!
|
||||
|
||||
|
||||
[messageOff]
|
||||
[fadeout black 2.0]
|
||||
[bgmStop BGM_EVENT_24 2.0]
|
||||
[wait fade]
|
||||
[soundStopAll]
|
||||
[end]
|
||||
Reference in New Issue
Block a user