Version: 2.57.0 DataVer: 587

This commit is contained in:
atlasacademy-sion
2024-01-10 08:05:44 +00:00
parent 26b096ad5a
commit 1030cfa710
123 changed files with 42083 additions and 1717 deletions

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@@ -32,7 +32,7 @@
[charaFadein A 0.1 1]
Reines
Hm? You came out here too, huh?
Hm? You came out here too, huh?[bgm BGM_EVENT_25 0.1]
[k]
[charaFace A 1]

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@@ -42,7 +42,7 @@ Of course not. How could I have a Noble Phantasm when I'm not even a Servant?
[charaFadein A 0.1 1]
Reines
If you're not a Servant, then that must have been...[twt 1.2][charaFace A 2][sr]That's it! That body of yours IS the fake Rhongomyniad!
If you're not a Servant, then that must have been...[sr][twt 1.2][charaFace A 2]That's it! That body of yours IS the fake Rhongomyniad!
[k]
[charaFadeout A 0.1]

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@@ -0,0 +1,690 @@
94-06-57-01-1-0
[enableFullScreen]
[soundStopAll]
[charaSet A 28002000 1 ???]
[charaSet B 4032000 1 Reines]
[charaSet C 7028000 1 Bunyan]
[charaScale C 2.2]
[imageSet D cut107_paper 1]
[charaScale D 1.01]
[imageSet E back10000 1]
[charaScale E 1.05]
[sceneSet F 74300 1]
[charaSet G 98003000 1 "Dr. Roman"]
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[imageSet L cut327_sentakushi 1]
[charaSet T 98115000 1 Effect]
[scene 10000]
[cameraMove 0.1 0,0 1.01]
[wt 0.1]
[fadein black 1.0]
[wait fade]
???
...Hey.
[k]
???
...Hey, you. Wake up.
[k]
???
Ugh, dammit. Fine, if you're not gonna get up on your own, then...
[k]
???
Take this!
[k]
[messageOff]
[effect bit_talk_13]
[shake 0.05 2 3 1.0]
[se bac148]
[wt 1.0]
[wipeout openEye 0.1 0.7]
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[charaTalk A]
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[wt 0.5]
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[charaTalk off]
[bgm BGM_EVENT_101 0.1]
[charaTalk depthOff]
[charaDepth A 1]
[charaDepth J 2]
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[charaFadein J 1.0 0,-200]
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[charaTalk depthOn]
???
There you are. It's about time you woke up.
[k]
???
I can't believe you can sleep through all this.
[k]
1Why? What's going on?
[charaFace A 6]
???
The hell? You really haven't noticed?
[k]
???
You and I are the only two people on this whole damn train.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[cameraMove 1.0 50,0 1.1]
[wt 1.5]
[cameraMove 2.0 -50,0 1.1]
[wt 2.5]
[cameraMove 1.0 0,0 1.01]
[wt 1.5]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
???
I have no idea where it's going. Haven't heard anything on the PA, and I can't even be sure we're moving.
[k]
???
I've been trying everything I can think of to open the doors, but they won't budge, either.
[k]
???
And while I've been here trying to figure out what to do, you've just been laying there, napping.
[k]
[charaFace A 5]
???
You've got guts, I'll give you that. I was seriously tempted to just kill you and be done with it.
[k]
1...Who are you? Do I know you from somewhere?
2...Are you not the Professor?
[charaFace A 6]
???
What? Do I look familiar?
[k]
1I feel like I've had a dream like this before...
2I feel like I've dreamed about sleeping on this train before...
???
A dream, huh? Well, as luck would have it, I'm something of an expert on dreams.
[k]
1Really? You are?
[charaFace A 1]
???
Damn straight. Intoxication is kind of my god's thing, see, and you can't separate booze and dreams, right?
[k]
[messageOff]
[wt 0.4]
[charaFace A 0]
[wt 1.0]
[charaFace A 4]
[wt 1.2]
[charaFace A 7]
???
...You know, this might work out nicely. Could at least give us a clue or something.
[k]
???
Don't get up. I've decided I'm gonna use oneiromancy to tell your fortune.
[k]
[messageOff]
[se ad7 0.7]
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1Wh-what are you talking about?
2Huh? Oneiromancy?
[charaFace A 6]
???
You'd better be grateful. My teacher would charge you an arm and a leg for this.
[k]
[messageOff]
[charaEffect A bit_talk_charge_ppl]
[se ad39]
[wt 1.0]
[charaFace A 0]
???
Whoa there. Don't move.
[k]
???
Not unless you wanna mess up the spell and be stuck dreaming for the rest of your life.
[k]
[charaFace A 7]
???
Then again, that might not be so bad!
[k]
[messageOff]
[se ad949]
[charaEffectStop A bit_talk_charge_ppl]
[fowardEffect bit_talk_easy_spell_r]
[wt 1.5]
[cueSe SE_21 21_ad1108]
[wt 1.0]
[wipeout magic 1.2 0.5]
[seStop 21_ad1108 1.2]
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[wait wipe]
[charaTalk on]
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[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 0,-50]
[wt 0.7]
[fadeout black 0.1]
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[cameraFilter gray]
[wt 0.1]
[fadein black 1.0]
[wait fade]
[bgm BGM_MAP_48 0.1 0.5]
Mysterious Girl
There we go. Nice of you to join us, my little pupil.
[k]
[messageOff]
[fadeout black 1.0]
[wait fade]
[charaFadeout B 0.1]
[scene 11000]
[charaScale F 1.08]
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[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 0,-50]
El-Melloi II
My brother...![sr]Lord El-Melloi II...!
[k]
[messageOff]
[fadeout black 1.0]
[wait fade]
[scene 28304]
[charaFadeout B 0.1]
[charaTalk C]
[charaFace C 8]
[charaFadein C 0.1 0,10]
[wt 0.5]
[fadein black 1.0]
[wait fade]
Giant
This is Patchwork London![sr]This is Patchwork London!
[k]
[messageOff]
[fadeout black 1.0]
[wait fade]
[charaFadeout C 0.1]
[scene 73000]
[wt 0.5]
[fadein black 1.0]
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[scene 145000]
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[cameraFilter normal]
[pictureFrame]
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[wt 0.4]
K???
Did the door just open? It wouldn't even budge before.
[k]
1Those visions...
K???
Finis Chaldea, the Security Organization for the Preservation of Humanity, huh. Never heard of it.
[k]
K???
Just summoning one Servant is a miracle, and you people used dozens to restore all of humanity?
[k]
K???
I'd never have believed it if I hadn't just seen it in your dreams for myself.
[k]
[messageOff]
[cameraHome 1.0]
[charaFadeout K 1.0]
[charaFadeout H 1.0]
[wt 1.2]
[charaScale A 1.0]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.4 1]
???
And your name is [%1], huh. All right.[sr]I see how it is.
[k]
[charaFace A 7]
???
You're gonna die.
[k]
1...!
[charaFace A 0]
???
You saw that dream for yourself, right? Well, it wasn't actually a dream. That was your real body.
[k]
1Huh? What are you talking abou[line 2]
2Then, what am I doing her[line 2]
???
You're that body's memory. I don't know how whatever spell did this works, but it's damn impressive.
[k]
???
Remember that scrap of paper? It looks like your real body's lost its memories.
[k]
[messageOff]
[fadeout black 1.0]
[bgm BGM_MAP_48 1.0 0.5]
[wait fade]
[charaFadeout A 0.1]
[scene 73000]
[wipeFilter openEye 0.2 0.7]
[cameraFilter gray]
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[fadein black 1.0]
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[cameraFilter normal]
[pictureFrame]
[scene 144100]
[wt 1.5]
[fadein black 1.0]
[bgm BGM_MAP_48 1.0 1.0]
[wait fade]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
???
I don't know why, but some of the memories you lost turned into that scrap of paper.
[k]
???
And you're a chunk of those memories too.
[k]
???
Humans are made up of mind, body, and soul. Each of those things can have its own personality.
[k]
???
You, you're a fragment of your original mind[line 2]a memory with a personality of its own.
[k]
???
Even your clothes are just constructs of magical energy based on your own image of yourself.
[k]
???
Which means you're gonna disappear soon.
[k]
1...!
???
Well, what'd you expect? You need an entire body, mind, and soul to be human. You think a fragment of a fragment can last on its own?
[k]
[charaFace A 4]
???
You must have gained a personality and temporary vessel because of this Singularity...or the train...
[k]
1The train? What about it?
2Huh? Do you know something about it?
[charaFace A 0]
???
...
[k]
[messageOff]
[wt 1.2]
[charaFace A 1]
???
I'm a Rogue Servant. It's nice that I've been summoned and all, but I've been stuck in this train with no idea why.
[k]
[charaFace A 0]
???
Do you wanna survive?
[k]
1Of course!
2Who wouldn't want to survive!?
[charaFace A 7]
???
Hey, you DO got guts. Not rocked to your core after finding out you're just a fragment?
[k]
[charaFace A 0]
???
Then you need to get back to your real body. That's your only shot at surviving.
[k]
[charaFace A 1]
???
You seem to have some kind of connection to this train. So, how 'bout we help each other out?
[k]
1Got it. So what's your name?
2Works for me. So what do I call you, anyway?
???
Good. Then let's form a contract. As for my name... Hmm...
[k]
???
Why don't you call me “Faker”? Don't think I'm the right class now, though...
[k]
[messageOff]
[masterBranch _Male _Female]
[label _Male]
[wt 0.4]
[se bas16]
[effect bit_talk_CommandMantra_01 0,64]
[wt 3.0]
[branch _branchEnd]
[label _Female]
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[se bas16]
[effect bit_talk_CommandMantra_02 0,64]
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[branch _branchEnd]
[label _branchEnd]
AFaker
All right, that takes care of our temporary contract. I did help you out, but it looks like you were at least able to make the contract.
[k]
[charaFace A 0]
AFaker
Now, let's get going.
[k]
1Where to? Back to that other car?
2To that car we were just in?
AFaker
Damn straight. We've gotta figure out who trapped us in there, and why.
[k]
AFaker
Oh, and while we're at it, I'll tell you something else about this train.
[k]
AFaker
This is the Rail Zeppelin, aka the Mystic Eyes Collection Train.
[k]
AFaker
Like the name says, this train's got a collection of Mystic Eyes. They even auction them off here. Ridiculous if you ask me.
[k]
[messageOff]
[wt 1.0]
[fadeout black 2.0]
[bgmStop BGM_MAP_48 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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@@ -0,0 +1,224 @@
94-06-57-02-1-1
[enableFullScreen]
[soundStopAll]
[charaSet A 28002000 1 Faker]
[sceneSet B 144200 1]
[charaScale B 1.1]
[charaFadein B 0.1 -100,-250]
[scene 144100]
[cueSe SE_21 21_ade688 0]
[seVolume 21_ade688 0.4 0.6]
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[wt 0.4]
1I can't believe there was a whole coliseum IN the train!
2Definitely didn't expect the wyverns!
[bgm BGM_EVENT_77 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Faker
I knew space in this train was a bit warped, but I didn't think it would be this bad...
[k]
[charaFace A 0]
Faker
How are you doing? It looks like you were using your Mystic Codes and summoning Shadow Servants, thanks to our connection.
[k]
1Yeah, though it tired me out more than usual.
2Looks that way, yeah. It's got me pretty beat, though.
Faker
I bet. Every Servant you summon is costing you part of yourself.
[k]
Faker
Don't push yourself too hard. It'd be a real pain for me if you disappeared now.
[k]
[messageOff]
[se ade491]
[seStop ade491 1.2]
[charaFadeout A 0.4]
[wt 1.5]
[cueSe SE_21 21_ade554]
[wt 0.4]
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[cueSe SE_21 21_ade554]
[wt 0.8]
[cueSeStop 21_ade554 0.2]
[wt 0.2]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Faker
Dammit, another locked door. What do we need to do to open this one?
[k]
[charaFace A 0]
Faker
Those are some pretty strong Mystics. My sword and spells won't do much here, and I can't use my Noble Phantasm, either.
[k]
Faker
Assuming we're moving, this is probably some other world, but I can't say for sure, since we still can't see out the windows.
[k]
1Have you been here before, Faker?
[charaFace A 4]
Faker
Yeah, you could say I've got history with this train.
[k]
1You mean, from when you were still alive?
[charaFace A 7]
Faker
Are you an idiot? Do I look like they had trains when I was alive?
[k]
2You mean, since becoming a Servant?
[charaFace A 7]
Faker
Huh, not your first rodeo, huh? Yeah, that's right. They definitely didn't have trains like this back when I was alive.
[k]
Faker
I don't know how or why, but I still have memories of boarding this train as a Servant.
[k]
Faker
“Faker” was the name of my Servant class back then.
[k]
1But don't Servants lose their memories with each manifestation?
Faker
Yeah, we do. There are exceptions to the rule, though.
[k]
[charaFace A 0]
Faker
But it's weird. I'm not getting just vague, general impressions of things.
[k]
[bgmStop BGM_EVENT_77 2.0]
Faker
My memories of this place are clear. This is where I had my battle with El-Melloi II and Reines.
[k]
1...!
[bgm BGM_EVENT_71 0.1]
[charaFace A 7]
Faker
I'd been summoned to London. I fought them right here, on the Rail Zeppelin.
[k]
Faker
El-Melloi II, in particular, was real nasty. He might've been a piss-poor mage, but he was a first-rate schemer.
[k]
[charaFace A 2]
Faker
He even had the gall to talk about my king like he knew him better than my brother and I did. Him! Just a guy from the modern age!
[k]
Faker
Not gonna lie, it felt pretty great seeing him dead in your memory.
[k]
[charaFace A 0]
Faker
Oh, did I offend you? Well, don't expect an apology. Once warriors face off, we fight with everything we've got. It's what we do.
[k]
[charaFace A 6]
Faker
What? You wanna break our newly formed contract? Well, now that you know you can summon Shadow Servants, why don't we settle this with a battle of our own?
[k]
[bgmStop BGM_EVENT_71 1.5]
[charaFace A 7]
Faker
Eh, don't bother answering. Now that I've regained my own memories, that's exactly what I feel like doing.
[k]
[messageOff]
[se ad51]
[wt 1.0]
[bgm BGM_EVENT_80 0.1]
[charaFace A 2]
Faker
Come on then! Let's see what you've got!
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_80 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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@@ -0,0 +1,485 @@
94-06-57-03-1-1
[enableFullScreen]
[soundStopAll]
[charaSet A 28002000 1 Faker]
[charaSet B 4015002 1 Alexander]
[charaSet C 4002001 1 Iskandar]
[charaSet D 1098165500 1 Citizen]
[charaSet E 1098165300 1 Moriarty]
[charaSet F 5007001 1 Shakespeare]
[charaSet G 98094000 1 "Lion King"]
[imageSet H cut107_paper 1]
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[charaTalk A]
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[charaFace A 1]
Faker
...Not bad. You survived.
[k]
[charaFace A 0]
Faker
All right, you pass.[bgm BGM_EVENT_77 0.1][sr]Here's to my new comrade in arms.
[k]
1Comrade in arms? Not your Master?
2Huh? Don't you mean your Master?
[charaFace A 1]
Faker
Heh, sorry. Just trying to do right by the Master I had when I fought El-Melloi II.
[k]
Faker
I still remember him, too. He was called Doctor Heartless.
[k]
1Doctor Heartless?
Faker
It's kinda on the nose. His heart got ripped out during a run-in with some fairies.
[k]
1Fairies!?
[charaFace A 6]
Faker
Huh, you know about them, too? Fairies were pretty unheard of back in my day.
[k]
[charaFace A 7]
Faker
Their Mystics are completely incomparable to magecraft. For one, there sure isn't any magecraft I know of that'll let you keep someone alive after pulling out their heart.
[k]
2Really!?
[charaFace A 7]
Faker
Hardly the first time someone's survived having their heart ripped out. Happens a lot in myth.
[k]
[charaFace A 0]
Faker
My last Master just happened to run into fairies who could do that.
[k]
[charaFace A 4]
Faker
Ah well, his luck was never great. I mean, just look at who he summoned.
[k]
[charaFace A 1]
Faker
Anyway, my point is, I only need one king and one Master.
[k]
1Say, this king you keep mentioning... Is it Alexander?
[messageOff]
[charaDepth A 5]
[charaDepth B 1]
[charaTalk off]
[charaFace B 0]
[charaFadein B 0.4 -320,0]
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[wt 1.5]
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[wt 0.4]
[charaTalk on]
[charaFace A 0]
[wt 1.2]
[charaFace A 4]
Faker
Huh!? H-how...!?
[k]
2By the way, would this king happen to be Iskandar?
[messageOff]
[charaDepth A 5]
[charaDepth C 1]
[charaTalk off]
[charaFace C 0]
[charaFadein C 0.4 -320,0]
[charaFadeTime C 0.4 0.7]
[wt 1.5]
[charaFadeout C 0.4]
[wt 0.4]
[charaTalk on]
[charaFace A 0]
[wt 1.2]
[charaFace A 4]
Faker
Huh!? H-how...!?
[k]
[charaFace A 5]
Faker
How did you know that!?
[k]
1I mean, you're dressed just like him, so...
2You remind me of him a lot, so...
[charaFace A 2]
Faker
Hold on! Does that mean my king is at Chaldea!?
[k]
1Yup.
2He sure is.
[charaFace A 4]
Faker
I… I can't believe it. I never thought...[sr]I... I...
[k]
[charaFace A 2]
Faker
[f large]Then I'm never going to Chaldea!
[k]
1Because you love him?
2Because you hate him?
[charaFace A 5]
Faker
That is NOT the point! Seeing him again would go against everything I stood for!
[k]
Faker
After all[line 2]
[k]
[messageOff]
[bgmStop BGM_EVENT_77 1.5]
[se ad31]
[seStop ad31 0.6]
[fowardEffect bit_talk_noise_gr]
[blur lens 0.4 1 1]
[wt 0.4]
[fowardEffectStop bit_talk_noise_gr]
[wt 0.4]
[charaFace A 4]
Faker
Huh? [%1]?[fowardEffectDestroy bit_talk_noise_gr]
[k]
[messageOff]
[blur lens 1.5 4 1]
[wt 0.5]
[wipeout openEye 1.0 1]
[wait wipe]
[se ad144]
[blurOff lens 0.2]
[wt 0.7]
Faker
[%1]!
[k]
[messageOff]
[fadeout black 0.5]
[wait fade]
[wipein openEye 0.1 1]
[wait wipe]
[fowardEffectStop bit_talk_noise_gr]
[charaFadeout A 0.1]
[scene 73100]
[pictureFrame cut063_cinema]
[wipeFilter openEye 0.2 0.7]
[cameraFilter gray]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 0,-50]
[wt 0.5]
[fadein black 1.0]
[wait fade]
[bgm BGM_MAP_48 0.1 0.5]
Citizen
It's starting! It's starting!
[k]
[messageOff]
[fadeout black 1.0]
[wait fade]
[charaFadeout D 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 0,-50]
[wt 0.5]
[fadein black 1.0]
[wait fade]
???
Very well then, why don't you call me “M”?
[k]
[messageOff]
[fadeout black 1.0]
[wait fade]
[charaFadeout E 0.1]
[scene 10918]
[effect bit_sepia01_depth_fs]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 0,-50]
[wt 0.5]
[fadein black 1.0]
[wait fade]
Shakespeare
Then, I can only utter these words:[sr]love looks not with the eyes, but with the mind!
[k]
[messageOff]
[fadeout black 1.0]
[wait fade]
[effectStop bit_sepia01_depth_fs]
[charaFadeout F 0.1]
[charaFadein J 0.1 0,-100]
[wt 0.5]
[fadein black 1.0]
[wait fade]
[charaEffect T bit_talk_blight_02]
[wt 1.5]
[charaPut T 1200,1200]
[charaEffectStop T bit_talk_blight_02]
[charaFadeTime I 0.3 0.5]
[wt 0.4]
[charaFadein H 0.7 0,-230]
[wt 2.5]
[messageOff]
[fadeout black 1.0]
[wait fade]
[charaFadeout H 0.1]
[charaFadeout I 0.1]
[charaFadeout J 0.1]
[scene 29700]
[effect bit_sepia01_depth_fs]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 0,-50]
[wt 0.5]
[fadein black 1.0]
[wait fade]
[wt 2.2]
[fadeout black 1.5]
[wait fade]
[effectStop bit_sepia01_depth_fs]
[charaFadeout G 0.1]
[scene 10000]
[pictureFrame]
[wipeOff]
[cameraFilter normal]
[wipeout openEye 0.1 1.0]
[wait wipe]
[fadein black 0.1]
[wait fade]
[scene 144100]
[wt 1.5]
[wipein openEye 1.0 0.5]
[bgm BGM_MAP_48 1.0 1.0]
[wait wipe]
[wt 0.4]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Faker
Are you okay? Looks like your real body just found a scrap of paper.
[k]
Faker
That must be creating some kind of memory feedback. I saw it, too, since I'm contracted to you.
[k]
[charaFace A 1]
Faker
So, a masquerade of all things, huh. Guess your real body must be living it up.
[k]
[charaFace A 0]
Faker
Although...the expression on the Lion King's face...
[k]
[messageOff]
[wt 0.5]
[se ad755]
[wt 1.2]
[charaFace A 6]
Faker
Huh? The door opened?
[k]
1What does that mean?
[charaFace A 0]
Faker
Hmm. It looks like those scraps of paper[line 2]your memories[line 2]are somehow connected to the train's doors.
[k]
Faker
This train's run by some real nasty, mean-spirited creeps, so I can only guess at how they're doing this.
[k]
Faker
I can't really tell what they're thinking...
[k]
Faker
Eh, never mind that. C'mon, let's keep moving.
[k]
[messageOff]
[cameraMove 2.0 10,0 1.05]
[charaFadeout A 1.0]
[se ade491]
[seStop ade491 2.4]
[wt 0.2]
[se ade295]
[seStop ade295 3.0]
[wt 1.5]
[fadeout black 2.0]
[bgmStop BGM_MAP_48 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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@@ -0,0 +1,557 @@
94-06-57-04-1-1
[enableFullScreen]
[soundStopAll]
[charaSet A 28002000 1 Faker]
[charaSet B 4002001 1 Iskandar]
[charaSet C 1098228300 1 Enemy]
[sceneSet D 144200 1]
[sceneSet E 144100 1]
[scene 21600]
[bgm BGM_EVENT_80 0.1]
[fadein black 1.0]
[wait fade]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
[wt 0.5]
[se ad678]
[seVolume ad678 0 0.5]
[charaMoveScale A 1.1 0.2]
[se ad85]
[effect bit_talk_v_slash01]
[charaMove A 0,14 0.2]
[charaFadeout A 0.2]
[blur motion 0.2 4 10 0.5 0.6 0.05 100]
[wt 0.2]
[blurOff motion 0.1]
[wt 0.2]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
[wt 0.5]
[se ad171]
[se ad7]
[effect bit_talk_Slash_white_01_L -100,0]
[charaMove C 100,0 0.2]
[wt 0.6]
[se ad171]
[effect bit_talk_Slash_white_01 100,0]
[se ad671]
[seVolume ad671 0 0.5]
[charaMove C -100,-30 0.4]
[wt 1.2]
[charaFadeout C 0.1]
[wt 0.1]
[charaScale A 1.0]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Faker
Freeze!
[k]
[messageOff]
[se ad216]
[effect bit_talk_mysticeyes_hph]
[wt 1.6]
[seStop ad216 0.2]
[effectStop bit_talk_mysticeyes_hph]
[se ad693]
[wt 1.0]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
[wt 0.1]
[fowardEffect bit_talk_14]
[charaShake C 0.05 3 3 0.2]
[se ade60]
[wt 1.0]
[effect bit_talk_x_slash03]
[cueSe Servants_102800 bac658]
[wt 0.1]
[flashin once 0.1 0.1 FFFFFF80 FFFFFF80]
[charaShake C 0.05 3 3 0.4]
[wt 1.5]
[bgmStop BGM_EVENT_80 1.5]
[se ad52]
[charaSpecialEffect C enemyErasure 1 1.5]
[wt 0.5]
[wait charaSpecialEffect C]
[wt 1.0]
[se ade283]
[wipeout sideBlind 1.0 1.0]
[wait wipe]
[scene 144100]
[wt 1.0]
[wipein sideBlind 1.0 1.0]
[wait wipe]
[wt 1.5]
[bgm BGM_EVENT_77 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Faker
And just like that, we're in the next train car, huh. Man, that shadow really pissed me off. Anyway, seems like you've gotten the hang of things.
[k]
1You have Mystic Eyes?
[charaFace A 0]
Faker
Oh, right. I've heard that my eyes are called “Noble Color of Coercion” in the modern magecraft world.
[k]
Faker
Oh, and before you ask, no, I didn't buy them at auction here. I was born with them.
[k]
Faker
Now, let's see if the door to the next car will open...
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.5]
[se ade491]
[se ade295]
[cameraMove 1.0 10,0 1.05]
[charaScale D 1.1]
[charaFadein D 1.0 -105,-240]
[wt 1.0]
[seStop ade491 0.5]
[seStop ade295 0.7]
[wt 1.0]
[cueSe SE_21 21_ade554]
[se ad568]
[wt 0.4]
[cueSeStop 21_ade554 0.2]
[se ad568]
[cueSe SE_21 21_ade554]
[wt 0.8]
[cueSeStop 21_ade554 0.2]
[wt 0.5]
[cameraHome 1.0]
[charaMove D 0,-200 1.0]
[charaDepth D 1]
[charaDepth A 2]
[wt 1.2]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.5 -220,0]
[wt 0.5]
Faker
Nope. Figures.
[k]
Faker
Guess we'll just have to wait here until your real body finds another scrap of paper.
[k]
[messageOff]
[charaFadeout A 0.5]
[wt 1.0]
[se ade491]
[cameraMove 1.0 30,0 1.05]
[wt 0.5]
[seStop ade491 1.0]
[wt 1.0]
[wt 0.3]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.5 -250,0]
[se ad775]
[charaMove A -250,-10 0.6]
[wt 1.2]
Faker
Time to sit and wait, I guess. Moments like this, I wish I was a poet or something, just to pass the time.
[k]
1We could pick up where we left off about Iskandar.
[charaFace A 3]
Faker
...Nnn.
[k]
[charaFace A 0]
Faker
Oh, fine. I guess we did leave off in the middle of that.
[k]
Faker
As you so cleverly worked out, I knew Iskandar. I was one of his retainers.
[k]
[charaDepth A 5]
[charaDepth B 2]
[charaTalk off]
[charaScale B 0.95]
[charaFace B 0]
[charaFadein B 0.4 250,-30]
[charaFadeTime B 0.4 0.7]
Faker
Well, more accurately, I was his body double.
[k]
1His...body double?
[charaFadeout B 0.4]
[charaTalk on]
[charaFace A 1]
Faker
Hehehe, hard to imagine? It was only in the magecraft sense.
[k]
2...Wasn't that, um, kind of a stretch?
[charaFadeout B 0.4]
[charaTalk on]
[charaFace A 1]
Faker
Hahaha, of course it was. I meant only in the magecraft sense though.
[k]
[charaFace A 0]
Faker
You know how, in some countries, straw dolls are used to curse people? Think like that, but in reverse.
[k]
Faker
You see, my job was to take on any curses which might be directed at my king.
[k]
[messageOff]
[wt 1.0]
[charaFace A 1]
Faker
That's why I don't have a name of my own.
[k]
[charaFace A 0]
Faker
I'm nameless, in a very literal sense. That's why I could act as a substitute for my king.
[k]
Faker
When I absolutely had to go by a name, I'd borrow my brother's, Hephaistíon.
[k]
[charaFace A 1]
Faker
He was the king's most trusted advisor.
[k]
[charaFace A 0]
Faker
My use of his name is probably why, when I was last summoned, I manifested as an Extra class like Faker, of all things.
[k]
Faker
Everything I have[line 2]from my name to my Noble Phantasm and all of my skills[line 2]is borrowed. A faker's exactly what I am.
[k]
[charaFace A 1]
Faker
I still remember the sun beating down on the desert and the forests that stood in our way.
[k]
[charaFace A 0]
Faker
I did battle with countless armies and forged countless alliances. Our gods showered our enemies with curses and our allies with blessings.
[k]
Faker
We traveled far and wide to reach Okeanos[line 2]the endless sea.
[k]
1Sounds like a grand old time.
[messageOff]
[charaFace A 4]
[wt 1.0]
[bgmStop BGM_EVENT_77 1.2]
[charaFace A 1]
Faker
I doubt you'd know anything about it.
[k]
[charaFace A 0]
Faker
Still...you're not wrong. It wasn't a bad time.
[k]
[messageOff]
[wt 1.0]
[bgm BGM_EVENT_5 0.1]
[charaFace A 5]
Faker
That's what made me so angry later on.
[k]
Faker
Do you know what Iskandar said in his last will and testament?
[k]
Faker
He said that, after his death, rule of his empire should fall to the strongest.
[k]
1Oh no. You don't mean[line 2]
[charaFace A 0]
Faker
That's right. Even after our most skilled warriors survived all those campaigns, they went right back to war.
[k]
Faker
They threw away their lives fighting each other to the death. Mind you, this was after both my brother and I had died.
[k]
2And the way to pick the strongest was in battle?
[charaFace A 0]
Faker
Whatever he intended, that's how the survivors interpreted it. Mind you, this was after both my brother and I had died.
[k]
Faker
They forgot all about our gods' blessings and slaughtered each other. Plenty of civilians got caught in the cross fire.
[k]
Faker
They took all the glory my king had won and ruined it.
[k]
Faker
The endless sea, the world-spanning empire...all washed away in a sea of blood. I've heard today they call those battles the Wars of the Diadochi.
[k]
[charaFace A 5]
Faker
...I can never forgive them for ruining my king's legacy.
[k]
[charaFace A 4]
Faker
That's why I can't bring myself to see him, either. Do you know what his Noble Phantasm is?
[k]
[charaFace A 0]
Faker
He summons the great Ionioi Hetairoi[line 2]the vast army of soldiers he led when he was alive...
[k]
Faker
...including the same generals who betrayed him after his death.
[k]
1Ionioi Hetairoi...
Faker
I've been summoned as part of the Ionioi Hetairoi before, too. And every time, I've refused to answer the call.
[k]
[charaFace A 5]
Faker
I just can't stand the thought of fighting alongside those traitors, even if it means defying my king's orders.
[k]
[messageOff]
[bgmStop BGM_EVENT_5 1.5]
[wt 1.0]
[charaFace A 0]
[wt 1.4]
[bgm BGM_MAP_56 0.1]
[charaFace A 1]
Faker
That's one of the reasons I still feel loyalty for my last Master. We were both betrayed by people we trusted.
[k]
Faker
We fought El-Melloi II, Reines, and a priest from the Holy Church right here on the Rail Zeppelin.
[k]
[charaFace A 7]
Faker
My Master and I even snuck into the Spiritual Tomb of Albion beneath London. Now THAT was a good time.
[k]
Faker
And if that wasn't enough, El-Melloi II and Gray even used the Rail Zeppelin to pursue us.
[k]
1The Spiritual Tomb of Albion!?
2They did!? In the Rail Zeppelin!?
Faker
You mean you've not of it? It's buried ridiculously deep below the Mage's Association in London. I'm talking thousands...maybe tens of thousands of meters below the surface.
[k]
[charaFace A 0]
Faker
That's where you'll find the Spiritual Tomb of Albion...the tomb of the last pure-blooded dragon. No one can enter.
[k]
[messageOff]
[charaFace A 4]
[wt 1.0]
Faker
I mean, even if the Rail Zeppelin can cross into other worlds, who would've ever thought to use it to try and get into Albion's tomb?
[k]
[charaFace A 5]
Faker
Which is just another reason that Lord and his “I can't do anything by myself” attitude piss me the hell off.
[k]
[charaFace A 1]
Faker
Well, at least I got him back when I demolished part of the college town that housed the Modern Magecraft Department classroom he was in charge of.
[k]
Faker
Gotta admit, those really were extraordinary places, even by Age of Gods standards. I bet my king would be crazy jealous if he heard about that.
[k]
Faker
Doctor Heartless really did his damndest.
[k]
[messageOff]
[charaFace A 4]
[wt 2.0]
[charaFace A 0]
Faker
...Hmph. Well, I'm no poet or teller of tales, so sorry if I bored you with all that.
[k]
1It wasn't boring at all.
2Don't be. I thought it was fascinating.
[charaFace A 1]
Faker
Eh, you don't mean that. Still nice of you to say.
[k]
[charaFace A 0]
Faker
So, I'll tell you what. To thank you, I'll do everything I can to help get you back to your body.
[k]
Faker
Just promise me one thing.
[k]
1What's that?
[charaFace A 0]
Faker
I want you to remember what I told you about my Master. I wish I could have led him to victory.
[k]
[messageOff]
[wt 0.4]
1Your Master...
2The Master who fought El-Melloi...
1Okay. I will.
2All right. I promise.
[charaFace A 1]
Faker
...Well, that's a relief.
[k]
Faker
As long as someone living today still remembers him, then I'll have kept my word.
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_MAP_56 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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@@ -0,0 +1,611 @@
94-06-57-05-1-0
[enableFullScreen]
[soundStopAll]
[charaSet A 28002000 1 Faker]
[charaSet B 4032000 1 Reines]
[sceneSet C 74700 1]
[charaScale C 1.5]
[charaSet D 5009001 1 "Da Vinci"]
[charaFilter D silhouette 00000080]
[charaSet E 5019001 1 "El-Melloi II"]
[charaSet F 5019001 1 "El-Melloi II_Silhouette"]
[charaFilter F silhouette 00000080]
[charaSet G 99502600 1 Mash]
[sceneSet H 51907 1]
[charaScale H 1.01]
[sceneSet I 144200 1]
[charaSet S 98115000 1 Effect]
[charaSet T 98115000 1 Static]
[charaPut T 2000,2000]
[charaEffect T bit_talk_10_LowLevel]
[scene 10000]
[pictureFrameTop cut063_cinema]
[wipeFilter openEye 0.2 0.7]
[cameraFilter gray]
[wt 0.1]
[fadein black 1.0]
[wait fade]
[se ad31]
[fowardEffect bit_talk_noise_gr]
[wt 1.2]
[fadeout white 0.2]
[wait fade]
[seStop ad31 0.4]
[fowardEffectDestroy bit_talk_noise_gr]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 0,-50]
[scene 74000]
[se ade524]
[se ade274]
[wt 1.0]
[fadein white 0.4]
[wait fade]
[bgm BGM_MAP_48 0.1 0.5]
Reines
There's something about this Singularity that makes memories an extremely potent energy source!
[k]
[charaFace B 2]
Reines
Oh no! No, [messageShake 0.02 4 4 0.2]no, no![sr]No wonder they went after my brother[sr]then! I should have realized this ages ago!
[k]
[messageOff]
[fadeout black 1.0]
[wait fade]
[charaFadeout B 0.1]
[scene 10000]
[wt 0.5]
[fadein black 1.0]
[wait fade]
Gray
This is the lance that shines[sr]to the Ends of the World...
[k]
Gray
Rhongomyniad!
[k]
[messageOff]
[wt 0.5]
[charaPut S 0,-100]
[charaEffect S bit_talk_rarrow01be]
[wt 1.0]
[fadeout white 0.5]
[wait fade]
[charaFadein C 0.1 170,-450]
[wt 1.5]
[fadein white 1.5]
[wait fade]
[wt 2.2]
[messageOff]
[fadeout black 1.0]
[wait fade]
[charaFadeout C 0.1]
[scene 51501]
[wt 0.5]
[fadein black 1.0]
[wait fade]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 0,-50]
[charaDepth D 10]
Da Vinci
[effectmessage bit_talk_rewind_text03 440,177 1.2 29]
No need for that![sr]They'll never catch up to us at this pace!
[k]
[effectmessageStop bit_talk_rewind_text03]
[wt 0.7]
[wt 2.3]
[wt 0.5]
Da Vinci
[effectmessage bit_talk_rewind_text04 440,177 1.4 33]
One more step and victory is ours![sr]I'll bring up the rear. The rest of you[line 2]
[k]
[effectmessageStop bit_talk_rewind_text04]
[wt 0.7]
[wt 2.3]
[wt 1.2]
[messageOff]
[fadeout black 0.1]
[wait fade]
[charaFadeout D 0.1]
[scene 10000]
[wt 0.4]
[cameraFilter normal]
[wt 0.1]
[fadein black 0.3]
[wait fade]
[se bac142]
[se ad240]
[effect bit_talk_35]
[wt 1.5]
[fadeout black 0.3]
[wait fade]
[cameraFilter gray]
[scene 51908]
[cameraMove 0 0,0 2.0]
[wt 0.3]
[fadein black 0.3]
[wait fade]
[se ad231]
[wt 1.5]
[fadeout black 0.5]
[wait fade]
[cameraHome 0]
[scene 51908]
[wt 1.0]
[fadein black 0.3]
[wait fade]
[se ad231]
[wt 2.5]
[scene 51909 1.5]
[wt 2.5]
[fadeout black 1.0]
[wait fade]
[charaFadeout D 0.1]
[scene 10711]
[wt 0.5]
[fadein black 1.0]
[wait fade]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.7 0,-50]
[wt 1.0]
[charaTalk off]
[charaDepth F 2]
[charaDepth E 1]
[wt 0.5]
[charaFace E 0]
[charaFadein E 0.1 0,-50]
[wt 0.1]
[charaFadeout F 0.7]
[wt 3.0]
[messageOff]
[fadeout black 1.0]
[wait fade]
[charaFadeout E 0.1]
[charaTalk on]
[charaPut T 0,-50]
[charaTalk G]
[charaFace G 12]
[charaFadein G 0.1 0,-50]
[wt 0.5]
[fadein black 1.0]
[wait fade]
[wt 1.0]
[charaFace G 4]
[wt 1.0]
[charaFadeout G 0.1]
[wt 0.1]
[charaPut T 2000,2000]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 0,-50]
El-Melloi II
That's right. Mash, of course. The Mash you've been talking to here is an imposter.
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut T 0,-50]
[charaTalk G]
[charaFace G 6]
[charaFadein G 0.1 0,-50]
[wt 0.7]
[charaFace G 15]
[wt 0.8]
[wt 0.8]
[charaPut G 2000,2000]
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[wt 1.0]
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[wt 1.0]
[fadeout black 1.0]
[wait fade]
[wipeOff]
[cameraFilter normal]
[pictureFrameTop]
[scene 144100]
[wt 0.5]
[bgm BGM_MAP_48 1.0 1.0]
[wipeout magic 0.1 0.5]
[wait wipe]
[charaDepth I 1]
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[cameraMove 0.1 10,0 1.05]
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[wt 0.4]
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[blurOff lens 0.8]
[wt 1.2]
1That feedback was...!
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Faker
All that just from touching the paper. Your true body didn't even have to pick it up.
[k]
[charaFace A 5]
Faker
That aside... Dammit! I can't believe he's still alive!
[k]
Faker
He's still just as sneaky and underhanded as ever! This is exactly why I hate him and his stupid dour face!
[k]
Faker
I can't even tell you how awful it was last time I was in London!
[k]
1I can't believe Mash is...
[messageOff]
[charaFace A 4]
[wt 1.2]
[charaFace A 0]
Faker
Hmph, yeah, I was surprised the Demi-Servant girl from Chaldea turned out to be an imposter, too.
[k]
[charaFace A 4]
Faker
Ugh, I'm so sick of two-faced backstabbers.
[k]
[charaFace A 0]
Faker
Still, at least now we know someone or something's messed with your memories.
[k]
Faker
I only got a brief glimpse at them, but even I could tell they involved someone you cared about a great deal.
[k]
1...
[charaFace A 0]
Faker
Leonardo da Vinci, the great Renaissance genius... But hey, another Servant showed up with her same memories soon after, right?
[k]
Faker
So then, all's well that ends well, right?
[k]
Faker
If this new Servant has all her memories, then she never really died, right?
[k]
1No... She did.
Faker
Why do you say that?
[k]
1She said goodbye to us.
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_MAP_48 1.0]
[wait fade]
[charaFadeout A 0.1]
[charaFadeout I 0.1]
[cameraHome 0.1]
[scene 10000]
[pictureFrame cut063_cinema]
[cameraFilter gray]
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[wt 1.0]
[fadein black 1.0]
[wait fade]
[wt 1.0]
[bgm BGM_EVENT_103 0.1]
Da Vinci
Farewell, [%1]! I know it's a lot to ask,[sr]but don't give up, and do your best!
[k]
[messageOff]
[wt 0.5]
[fadeout black 1.0]
[bgm BGM_EVENT_103 1.0 0.5]
[wait fade]
[charaFadeout H 0.1]
[pictureFrame]
[cameraFilter normal]
[scene 144100]
[cameraMove 0.1 10,0 1.05]
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[charaFadein I 0.1 -105,-240]
[wt 1.0]
[fadein black 1.0]
[bgm BGM_EVENT_103 1.0 1.0]
[wait fade]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Faker
...Yeah, I guess that's true. I can tell from your memories.
[k]
Faker
She said her farewells so you wouldn't spend too much time grieving.
[k]
2Holmes told us the truth.
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_MAP_48 1.0]
[wait fade]
[charaFadeout A 0.1]
[charaFadeout I 0.1]
[cameraHome 0.1]
[scene 51600]
[pictureFrame cut063_cinema]
[cameraFilter gray]
[charaSet D 1098124500 1 "Da Vinci"]
[charaTalk D]
[charaFace D 26]
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[wt 1.0]
[fadein black 1.0]
[wait fade]
[wt 1.0]
[bgm BGM_EVENT_103 0.1]
SHolmes
And so she is able to behave as though she is simply picking up where the former Da Vinci left off...
[k]
SHolmes
...even though she is a low-ranking[sr]Servant who only just awakened.
[k]
[messageOff]
[wt 0.5]
[fadeout black 1.0]
[bgm BGM_EVENT_103 1.0 0.5]
[wait fade]
[charaFadeout D 0.1]
[pictureFrame]
[cameraFilter normal]
[scene 144100]
[cameraMove 0.1 10,0 1.05]
[charaScale I 1.1]
[charaFadein I 0.1 -105,-240]
[wt 1.0]
[fadein black 1.0]
[bgm BGM_EVENT_103 1.0 1.0]
[wait fade]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Faker
...Yeah, I guess that's true. I can tell from your memories.
[k]
Faker
Your detective friend is very kind.[sr]Merely behaving, huh.
[k]
Faker
So he didn't spare you the truth, even as he did his best to honor her wish that you not grieve for her more than necessary.
[k]
[charaFace A 0]
Faker
True, knowing those memories and feeling that they're YOURS aren't quite the same.
[k]
Faker
You could say that's the difference between records and memories.
[k]
Faker
I understand. I'm my king's body double, after all. It's my job to take one person's place based on someone else's records.
[k]
Faker
Just because I'm around doesn't mean it's okay for the king to die. 'Course, that king tended to get upset when I suggested it was okay if I died instead.
[k]
Faker
Even if we're bonded through magecraft, we're not really the same person. Just because we have the same records doesn't make US the same.
[k]
Faker
Kind of like how two people reading the same book doesn't make them the same person.
[k]
Faker
Still...there's one important thing remaining.
[k]
1There is? What is it?
Faker
If all those memories your body's been collecting through the scraps of paper are forgeries, then you're probably [&his:her] true memories.
[k]
Faker
That's why you're connected to [&him:her], and why you're able to summon those Shadow Servants.
[k]
1...Maybe you're right.
Faker
And if that's right, we'd better get you back to your body as quick as we can.
[k]
Faker
Memories also reside in the body and soul, so your true body should still recover even if you never make it back.
[k]
Faker
But, since you have a personality of your own now, you need to hurry up and reintegrate, or it'll get much harder.
[k]
[messageOff]
[charaFace A 4]
[bgmStop BGM_EVENT_103 2.0]
[wt 2.0]
[charaFace A 0]
Faker
...Well, at any rate, at least the door's open now.
[k]
Faker
Looks like we've reached the end. I can see the lead car up ahead now.
[k]
[messageOff]
[fadeout black 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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94-06-57-06-1-0
[enableFullScreen]
[soundStopAll]
[charaSet A 28002000 1 Faker]
[charaSet B 1098166300 1 Conductor]
[charaSet C 1098228000 1 "Acting Manager"]
[charaSet D 1098166310 1 Conductor]
[charaFilter D silhouette 00000080]
[charaSet E 98115000 1 Effect]
[sceneSet F 144300 1]
[imageSet G cut320_rhong01 1]
[scene 144300]
[cueSe SE_21 21_ade688 0]
[seVolume 21_ade688 1.0 0.6]
[wt 1.0]
[cameraMove 0.1 0,0 1.01]
[wt 0.1]
[fadein black 1.0]
[wait fade]
[seStop 21_ade688 4.5]
[se ad95]
[seVolume ad95 0 0.1]
[seVolume ad95 1.0 1.0]
[wt 1.8]
[charaTalk B]
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[wt 0.4]
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[charaMove D 0,5 0.4]
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[seVolume 21_ad1082 0.4 0.7]
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[wt 0.1]
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[wt 0.4]
[seStop 21_ad1082 1.2]
[wait charaCrossFade B]
[wt 2.2]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Faker
Finally found the conductor. Think his name was Rodin.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Conductor
You really do know who I am. May I call you Faker?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[bgm BGM_MAP_6 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Faker
Knock yourself out. So, what the hell happened here?
[k]
Faker
Still got no idea why I was summoned, or why this [&guy:girl] here has a personality when [&he's:she's] just a set of memories.
[k]
Faker
Also, just getting those damn doors open was a huge pain in the ass.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Conductor
Well, I do have a response to that final question of yours.
[k]
Conductor
[%1], we have been making use of your clone...
[k]
Conductor
...because we have confirmed that this Singularity is somehow tied to your memories.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
[wt 1.0]
[charaFace A 0]
Faker
So is that why the doors have been opening whenever [&he:she] collects a new memory scrap? ...Ahh, now I see. You made the train harmonize with [&his:her] memories.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Conductor
Whenever [%1]'s true body recovers memories, the[sr]door in front of you, [&his:her] clone, opens.
[k]
Conductor
That relationship alone enabled us to make this train harmonize with your memories.
[k]
1Harmonize...?
2So my memories and this train are...linked?
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Faker
It's the same principle that let me serve as a body double.
[k]
[charaFace A 6]
Faker
Regardless of what two things actually look like, you can take surface-level elements to make one resemble the other.
[k]
[charaFace A 0]
Faker
Remember what we talked about earlier? How we thought there was some connection between your memory scraps and the doors?
[k]
Faker
It's actually the other way around. They acted as though this train and your memories were connected, and so, they actually did connect.
[k]
[charaFace A 7]
Faker
That's all magecraft really comes down to[line 2]a bunch of cheap tricks and sophistry.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Conductor
Yes, that's all correct.
[k]
Conductor
Since your memories are tied to this Singularity, my train, which harmonized with those memories, is now tied to it as well.
[k]
Conductor
The fate of both this Singularity and this train are now intertwined...
[k]
Conductor
...which, in turn, means it is now possible to decipher this Singularity.
[k]
Conductor
Naturally, we also used several spells to improve your odds of experiencing feedback from your true body.
[k]
Conductor
We believe you faced off against people you knew as a side effect of those spells.
[k]
1So that's what that feedback was!
2That explains the coliseum!
Conductor
I do apologize for interfering without your consent.
[k]
Conductor
Fearing your refusal, I decided it would be best not to seek your approval.
[k]
Conductor
We were once mortal enemies.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
[wt 1.4]
[charaFace A 0]
Faker
True, we did fight in my world, but I didn't expect your knowledge of those events to transfer to this world and its Rail Zeppelin, too.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Conductor
Our acting manager can perceive the threads of fate, even if they were originally spun in a different world.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.2]
[charaDepth F 1]
[charaDepth C 2]
[charaScale F 1.2]
[charaFadein F 1.0 80,-250]
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[wt 1.5]
[se ad447]
[charaScale C 1.2]
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[wt 2.5]
1Woah!
[charaFadeout C 1.0]
[charaFadeout F 1.0]
[wt 1.2]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Faker
That must be a lingering memory of your old manager...
[k]
Faker
I heard she was a high-ranking Dead Apostle. I'm surprised a shadow of her is still playing manager, even after the original left this train behind.
[k]
Faker
...Guess I could say the same for you.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Conductor
It was our acting manager who instructed us to use you to decipher this Singularity.
[k]
Conductor
The Rail Zeppelin can travel through mystical realms with no issue, but it is not built to travel through Singularities.
[k]
Conductor
We can take it to other realms to avoid the Bleached Earth Phenomenon. We can also get it within a hair's breadth of a Singularity.
[k]
Conductor
But under normal circumstances, entering a Singularity would not be impossible.
[k]
Conductor
Indeed, even as I speak, the train is still running above this Singularity's periphery by the thinnest of margins.
[k]
Conductor
Lacking the ability to Rayshift, we have no choice but to fulfill other conditions for entry.
[k]
Conductor
To do that, we had to be able to decipher this Singularity.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Faker
Hmm, now I see.
[k]
Faker
So what's your ultimate destination then? And why do you even want to get into this Singularity so badly?
[k]
Faker
If he was here now, he'd probably say something like, “it's not the whodunit that's important, but the whydunit.”
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Conductor
That will soon be clear. Now that you've come this far, our deciphering efforts are all but complete.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[bgmStop BGM_MAP_6 1.0]
[se ad241]
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[wt 0.5]
1No way. That was[line 2]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Conductor
So, you saw it.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Faker
What just happened!?
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[cameraMove 0.7 50,-40 1.1]
[se ad59]
[seStop ad59 0.7]
[wt 0.9]
[wipeout rectangleStripLeftToRight 0.3 1]
[wait wipe]
[bgm BGM_EVENT_72 1.0 0.5]
[cameraHome 0.1]
[scene 144901]
[charaScale G 2.0]
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[wt 0.5]
[bgm BGM_EVENT_72 1.0 1.0]
[se ad241]
[seVolume ad241 0 0]
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[wipein rectangleStripRightToLeft 0.5 1]
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[wait wipe]
[wt 9.0]
[seStop ad241 1.0]
[wt 1.0]
[charaFadeout G 1.5]
[wt 2.0]
Faker
Hells. There's no mistaking it. I still dream about the damn thing!
[k]
Faker
I've felt the strike of that accursed lance once before. It's Rhongomyniad!
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_72 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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94-06-57-07-1-0
[enableFullScreen]
[soundStopAll]
[charaSet A 28002000 1 Faker]
[charaSet B 1098166310 1 Conductor]
[sceneSet C 144300 1]
[charaScale C 1.02]
[charaSet D 4032000 1 Reines]
[charaSet E 1098165700 1 Mnemosyne]
[charaSet F 9008002 1 Astraea]
[charaSet G 1098124510 1 "Da Vinci"]
[imageSet H back10001 1]
[charaScale H 1.05]
[charaSet I 98006200 1 Transmission]
[charaPut I 2000,2000]
[charaEffect I bit_talk_10_LowLevel]
[sceneSet J 144600 1]
[sceneSet K 144600 1]
[scene 144901]
[cameraMove 0.1 0,0 1.01]
[wt 0.1]
[shake 0.05 3 3 1.1]
[se ad241]
[se ad308]
[se ad298]
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[fadeout black 1.0]
[wait fade]
[scene 144300]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_81 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Faker
I think it's over...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Conductor
So it would seem. The automata the sacred lance has been sending out have all shut down.
[k]
Conductor
The Bounded Field around the Singularity is gone. We can now enter the Singularity ourselves.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Faker
Got it.[sr]You good with that, [%1]?
[k]
1Of course!
2What are we waiting for!?
[messageOff]
[bgmStop BGM_EVENT_81 2.0]
[charaFadeout A 0.1]
[wt 0.4]
[se ad231]
[charaFadein C 0.2 0,-202]
[wt 0.16]
[charaFadeout C 0.7]
[wt 1.6]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Faker
[%1]!?
[k]
[messageOff]
[se ad31]
[seStop ad31 0.8]
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[wt 0.5]
[fowardEffectStop bit_talk_noise_gr]
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[wait wipe]
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[fadeout black 0.1]
[wait fade]
[wipein magic 0.1 0.5]
[wait wipe]
[charaFadeout A 0.1]
[scene 74200]
[pictureFrameTop cut063_cinema]
[wipeFilter openEye 0.2 0.7]
[cameraFilter gray]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 0,-50]
[wt 0.5]
[fadein black 1.0]
[wait fade]
[bgm BGM_MAP_48 0.1 0.5]
Reines
Autonomic Observational Existence[sr]Verification System...Mnemosyne.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 7]
[charaFadein E 0.1 0,-50]
Mnemosyne
Yes, that's right. I'm the subsystem that was created to verify a Master's existence during a Rayshift.
[k]
[messageOff]
[fadeout black 1.0]
[wait fade]
[charaFadeout E 0.1]
[scene 74500]
[wt 0.5]
[fadein black 1.0]
[wait fade]
[wt 0.5]
???
...I have very high hopes for you...Mnemosyne...
[k]
[messageOff]
[fadeout black 1.0]
[wait fade]
[scene 74201]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 0,-50]
[backEffect bit_talk_charge_blu]
[effect bit_talk_06_blue 0,-250]
[wt 0.5]
[fadein black 1.0]
[wait fade]
[wt 0.3]
Astraea
Order, return to us![sr]Iam redit et Virgo!
[k]
[messageOff]
[wt 0.5]
[fadeout white 1.5]
[wait fade]
[charaFadeout F 0.1]
[effectDestroy bit_talk_06_blue]
[backEffectStop bit_talk_charge_blu]
[scene 10000]
[wt 1.0]
[fadein white 1.5]
[wait fade]
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[wait fade]
[charaFadeout H 0.1]
[scene 74201]
[charaTalk G]
[charaPut I 230,-50]
[charaFace G 26]
[charaFadein G 0.1 230,-50]
[charaFace E 8]
[charaFadein E 0.1 -256,-50]
[wt 0.5]
[fadein black 1.0]
[wait fade]
Da Vinci
Right up to her very last moment...[sr]her second life was absolutely perfect.
[k]
[charaFace G 25]
Da Vinci
I know you said you had to use her loss properly,[sr]but the thing is, you really don't.
[k]
Da Vinci
She[line 2]I, never regretted anything, not for a single second. That's why [%1] is here right now.
[k]
[messageOff]
[fadeout black 1.0]
[wait fade]
[charaFadeout G 0.1]
[charaFadeout E 0.1]
[charaPut I 2000,2000]
[charaEffectStop I bit_talk_10_LowLevel]
[wipeOff]
[cameraFilter normal]
[pictureFrameTop]
[scene 144300]
[wt 0.5]
[bgm BGM_MAP_48 1.0 1.0]
[wipeout magic 0.1 0.5]
[wait wipe]
[fadein black 0.1]
[wait fade]
[wipein magic 0.8 0.5]
[wait wipe]
[wt 0.4]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 -6,0]
[se ade422]
[seStop ade422 0.4]
[wt 0.2]
[charaMove A 0,-6 0.4]
[charaShake A 0.05 2 2 0.2]
[wt 0.8]
[charaFace A 0]
Faker
I think...that was the last burst of feedback!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Conductor
Are you all right?
[k]
1I'm fine, thanks. And ready to go.
2Yeah, I'm good. Come on, let's go.
[bgmStop BGM_MAP_48 2.5]
Conductor
Understood.
[k]
Conductor
Beginning entry into the Singularity. Leyline connection, confirmed. Constructing ether track.
[k]
[messageOff]
[se ad270]
[se ade42]
[fadeout black 1.0]
[wait fade]
[se ade157]
[charaFadeout B 0.1]
[charaDepth J 1]
[charaDepth K 2]
[charaScale J 2.5]
[charaFadein J 0.1 -100,-150]
[scene 144600]
[wt 1.0]
[fadein black 1.0]
[charaMoveScale J 3.0 5.0]
[charaMove J -600,-150 5.0]
[cueSe SE_21 21_ade688]
[seVolume 21_ade688 0 0]
[seVolume 21_ade688 1.0 1.0]
[wait fade]
[bgm BGM_BATTLE_9 0.1]
[wt 3.0]
[charaScale K 2.0]
[charaFadein K 1.0 600,-200]
[charaMove K 600,-500 5.0]
[wt 3.0]
[charaFadeout J 0.1]
[se ade157]
[seStop 21_ade688 1.0]
[wt 3.0]
[charaFadeout K 1.0]
[wt 2.0]
1Whoa! Train tracks just appeared in midair!
[messageOff]
[wt 0.5]
[fadeout black 2.0]
[bgmStop BGM_BATTLE_9 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

View File

@@ -0,0 +1,623 @@
94-06-57-08-1-0
[enableFullScreen]
[soundStopAll]
[charaSet A 28002000 1 Faker]
[charaSet B 28002000 1 Faker_Silhouette]
[charaFilter B silhouette 00000080]
[charaSet C 1098166310 1 Conductor]
[charaSet D 1098228000 1 "Acting Manager"]
[charaSet E 1098165700 1 Mnemosyne]
[masterBranch _Male _Female]
[label _Male]
[charaSet F 1098184400 1 "Player Character_Second Avatar_New Expressions (Male)"]
[branch _branchEnd]
[label _Female]
[charaSet F 1098184410 1 "Player Character_Second Avatar_New Expressions (Female)"]
[label _branchEnd]
[charaFilter F silhouette 00000080]
[imageSet H cut107_paper 1]
[charaScale H 1.01]
[charaSet T 98115000 1 Effect]
[scene 144300]
[cueSe SE_21 21_ade686 0]
[seVolume 21_ade686 1.0 1.0]
[wt 1.5]
[fadein black 1.5]
[wait fade]
[wt 4.0]
1The train just stopped!
2Have we reached our destination...?
[messageOff]
[wt 0.5]
[fadeout black 1.0]
[wait fade]
[cameraMove 0.1 0,0 1.1]
[scene 74201]
[wt 1.0]
[fadein black 1.0]
[cameraHome 3.0]
[wait fade]
[bgm BGM_EVENT_5 0.1]
[wt 2.7]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Faker
Fake Rhongomyniad...
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[se ad241]
[shake 0.05 2 2 1.0]
[effect bit_talk_rubble]
[se ad228]
[wt 1.0]
[seStop ad241 2.0]
[seStop ad228 2.0]
[wt 2.0]
[effectStop bit_talk_rubble]
[wt 1.0]
1It's falling apart!
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Faker
It's not just Rhongomyniad. This whole Singularity is about to collapse.
[k]
Faker
Looks like the Chaldeans have already picked up and left...
[k]
[messageOff]
[bgmStop BGM_EVENT_5 1.5]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 1.0 1]
[wt 2.5]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Faker
You!
[k]
1Autonomic Observational Existence Verification System...
2Mnemosyne...
[charaFadeout A 0.1]
[wt 0.1]
[bgm BGM_BATTLE_104 1.0]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 1]
Mnemosyne
...I just had a dream.[sr]...A wonderful dream.
[k]
[charaFace E 0]
Mnemosyne
Who are...? Ahh, I see. You must be the memories my other self was protecting.
[k]
1Your other self?
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Faker
What are you talking about? You have a whole other self?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 8]
[charaFadein E 0.1 1]
Mnemosyne
Well, I suppose it would be more accurate to say she's still me, but with a different perspective.
[k]
Mnemosyne
After I woke up, we spent quite a lot of time arguing back and forth.
[k]
Mnemosyne
I was originally intended to serve as a means to watch over Master.
[k]
Mnemosyne
But, I was divided as to whether I should perform my role according to spec, or whether I should take a more...proactive approach.
[k]
[charaFace E 0]
Mnemosyne
I prevailed in our disagreement, and relegated the part of me that wanted to operate to spec in a kind of solitary confinement.
[k]
Mnemosyne
I've confirmed that my other self escaped while I was stealing Master's memories.
[k]
1So, where did your other self go?
[charaFace E 8]
Mnemosyne
I'm not completely sure. But I can make an educated[line 2]that is, a calculated guess.
[k]
Mnemosyne
As she has no means of escaping me in this Singularity, she very likely fled to the Rail Zeppelin.
[k]
[charaFace E 4]
Mnemosyne
...Yes, I can easily calculate what my other self would have done at the time.
[k]
[messageOff]
[wipeout guruguru 1.0 1.0]
[bgmStop BGM_BATTLE_104 1.0]
[wait wipe]
[charaFadeout E 0.1]
[scene 144400]
[effect bit_sepia01_depth_fs]
[pictureFrameTop cut063_cinema]
[wt 1.0]
[wipein guruguru 1.0 1.0]
[wait wipe]
[wt 0.3]
[bgm BGM_EVENT_103 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.4 0,-50]
[wt 0.4]
Mnemosyne
I finally...made it...
[k]
Mnemosyne
I'm out on the fringe of the Singularity... My haywire self...can't reach me here...
[k]
Mnemosyne
Did you...guide me here...?
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.4 0,-50]
[wt 2.0]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 8]
[charaFadein E 0.1 0,-50]
Mnemosyne
This is where [%1]'s true memories are being kept. But I'll never be able to protect them like this.
[k]
Mnemosyne
I'm operating at barely three percent capacity.
[k]
Mnemosyne
So, then...
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[se ade96]
[charaFadein H 0.7 0,-230]
[wt 1.5]
[charaFadeout H 0.3]
[wt 0.2]
[charaEffect T bit_talk_blight_02]
[se ad39]
[wt 1.5]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.4 0,-50]
[wt 0.5]
[charaEffectStop T bit_talk_blight_02]
[wt 1.5]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 8]
[charaFadein E 0.1 0,-50]
Mnemosyne
Infusing the memories with personality...complete.
[k]
Mnemosyne
Output falling... Thirteen minutes until complete system failure...
[k]
[messageOff]
[effect bit_talk_crack01]
[se ad148]
[seVolume ad148 0 0.5]
[seStop ad148 0.5]
[wt 1.2]
[charaFace E 0]
Mnemosyne
Did I do it? Did I live up to your expectations for me?
[k]
[charaFace E 5]
Mnemosyne
...No. This won't work. It's just not enough. [&He:She] needs someone to protect [&him:her].
[k]
Mnemosyne
But, I don't have the necessary magical energy left to summon any[line 2]
[k]
[charaFace E 1]
Mnemosyne
...Wait. Yes, I do. I'm still here. I'm still at 2.7 percent of my original capabilities.
[k]
[messageOff]
[effect bit_talk_summon_fs]
[wt 1.5]
[charaFace E 8]
Mnemosyne
Initiating search for Servant summonable under current environmental conditions and resource restrictions. Searching... Searching... One match found.
[k]
Mnemosyne
Activating Heroic Spirit pseudo-summoning system, Fate.
[k]
[messageOff]
[effect bit_talk_crack02]
[se ad148]
[seVolume ad148 0 0.5]
[seStop ad148 0.5]
[wt 1.5]
[flashin loop 0.7 1 FF000080 FF000000]
[se ad9]
[seVolume ad9 0 0.8]
[wt 2.8]
[seStop ad9]
[flashOff]
Mnemosyne
Seventy-three-percent ritual output deficiency detected. Sixty-one-percent magecraft precision deficiency detected.
[k]
Mnemosyne
Initiating deconstruction of Autonomic Observational Existence Verification System Mnemosyne to assist with summoning.
[k]
[messageOff]
[effect bit_talk_crack03]
[se ad148]
[seVolume ad148 0 0.5]
[seStop ad148 0.5]
[wt 1.5]
[charaEffect E bit_talk_06]
Mnemosyne
Pseudo-system activation, stable. Initiating summon.
[k]
[charaFace E 6]
Mnemosyne
My Servant...please keep Master safe.
[k]
[messageOff]
[effectStop bit_talk_crack01]
[effectStop bit_talk_crack02]
[effectStop bit_talk_crack03]
[se ad148]
[se ad149]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[effect bit_talk_mirror_break02]
[charaFadeout E 0.4]
[fadeout white 1.5]
[wait fade]
[charaFadeout E 0.1]
[charaEffectStop E bit_talk_06]
[se ad52]
[wt 1.5]
[fadein white 1.5]
[wait fade]
[se ad153]
[seVolume ad153 0 0.2]
[seStop ad153 1.0]
[se su3]
[effectStop bit_talk_summon_fs]
[wt 1.5]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.4 0,-50]
[wt 4.0]
[wipeout unGuruguru 1.0 1.0]
[bgmStop BGM_EVENT_103 1.0]
[wait wipe]
[charaFadeout B 0.1]
[pictureFrameTop]
[effectStop bit_sepia01_depth_fs]
[scene 74201]
[wt 1.0]
[wipein unGuruguru 1.0 1.0]
[bgm BGM_BATTLE_104 1.0 1.0]
[wait wipe]
[wt 0.3]
1...So that's how Faker and I wound up on this train...
[bgm BGM_BATTLE_104 0.1]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 1]
Mnemosyne
To protect you[line 2][%1]'s true memories[line 2]my other self gave you a personality and put you on board the Rail Zeppelin.
[k]
Mnemosyne
Unfortunately, I'm almost completely certain that's what happened. I am speaking about a part of myself, after all.
[k]
Mnemosyne
And she turned out exactly as our creator intended.
[k]
1Mnemosyne...
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Faker
So then, the reason I remember my past summoning is[line 2]
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 8]
[charaFadein E 0.1 1]
Mnemosyne
Because I'm mixed in with you.
[k]
Mnemosyne
My other self used her own body to compensate for the shortfall of magical energy.
[k]
Mnemosyne
That means the formulas that created me are embedded in your Spirit Origin.
[k]
Mnemosyne
I was created to preserve memories and to be a sleepless sentry, regardless of world or timeline.
[k]
Mnemosyne
Consequently, I expect you'll always retain your memories, so long as you are summoned by Chaldea's own summoning system.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Faker
As long as I'm summoned by Chaldea, huh... Well this is weird.
[k]
Faker
Must be why I'm this bizarre class. I might look like myself, but it's more like someone else wearing my identity.
[k]
Faker
I can't even be called a Faker. I'm an outright Pretender.
[k]
Faker
Hmph. No wonder I couldn't leave this [&guy:girl] to fend for [&himself:herself].
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 8]
[charaFadein E 0.1 1]
Mnemosyne
As for you...
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.4 1]
[wt 2.0]
[fadeout black 2.0]
[bgmStop BGM_BATTLE_104 2.0]
[wait fade]
[charaFadeout C 0.1]
[scene 10000]
[wt 0.2]
[fadein black 0.1]
[wait fade]
[skip false]
[wt 1.0]
[input selectBranch]
[messageOff]
[skip false]
[charaSet A 98115000 1 Effect]
[charaSet B 98115000 1 Effect]
[charaSet C 98115000 1 Effect]
[charaSet D 98115000 1 Effect]
[charaSet E 98115000 1 Effect]
[charaSet F 98115000 1 Effect]
[charaSet G 98115000 1 Effect]
[charaSet H 98115000 1 Effect]
[charaSet I 98115000 1 Effect]
[charaSet J 98115000 1 Effect]
[charaSet K 98115000 1 Effect]
[charaSet L 98115000 1 Effect]
[charaSet M 98115000 1 Effect]
[charaSet N 98115000 1 Effect]
[charaSet O 98115000 1 Effect]
[charaSet P 98115000 1 Effect]
[charaSet Q 98115000 1 Effect]
[charaSet R 98115000 1 Effect]
[charaSet S 98115000 1 Effect]
[charaSet T 98115000 1 Effect]
[charaSet U 98115000 1 Effect]
[charaSet V 98115000 1 Effect]
[charaSet W 98115000 1 Effect]
[charaSet X 98115000 1 Effect]
[charaSet Y 98115000 1 Effect]
[charaSet Z 98115000 1 Effect]
[soundStopAllFade 0.4]
[scene 10000]
[wt 0.4]
[soundStopAll]
[maskin black 1]
[wait mask]
[label selectBranch]
[wt 1.0]
[criMovie talk_mov116 bgmPlay true]
[wt 1.0]
[soundStopAll]
[end]

View File

@@ -0,0 +1,633 @@
94-06-57-08-2-0
[enableFullScreen]
[soundStopAll]
[charaSet A 28002000 1 Faker]
[charaSet B 1098166310 1 Conductor]
[charaSet C 1098228000 1 "Acting Manager"]
[charaSet D 1098165700 1 Mnemosyne]
[imageSet E cut319_magan 1]
[imageSet F back10000 1]
[charaScale F 1.05]
[scene 74201]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_102 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Conductor
I thought you wouldn't have any further need of them, so I came to collect.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Mnemosyne
Hahaha, I see. The Rail Zeppelin is everything I imagined and more.
[k]
Mnemosyne
My creator gave these to me, but you're right; I don't need them anymore. Go ahead. take them.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Conductor
Thank you. Acting Manager, if you would?
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.4 1]
[wt 1.5]
[fadeout black 1.0]
[bgm BGM_EVENT_102 1.0 0.5]
[wait fade]
[charaFadeout C 0.1]
[charaSet D 1098165710 1 Mnemosyne]
[cueSe SE_21 21_ad1121]
[wt 1.0]
[se ad46]
[wt 1.2]
[fadein black 1.0]
[bgm BGM_EVENT_102 1.0 1.0]
[wait fade]
[wt 0.5]
[charaFadeout C 0.4]
[wt 0.4]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Conductor
And there we are. Thank you for your generosity.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Mnemosyne
It's no problem. Here, take these, too.
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaFadeTime F 0.3 0.5]
[wt 0.4]
[se adm40]
[charaFadein E 0.7 0,-200]
[wt 2.5]
1So many Mystic Eyes...
[charaFadeout E 0.3]
[charaFadeout F 0.3]
[wt 0.4]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
[wt 1.2]
[charaFace A 0]
Faker
Right!
[k]
Faker
Those are the Mystic Eyes Doctor Heartless used in my world. Chaldea ended up with them in this world, huh.
[k]
Faker
So you were tuning those Mystic Eyes to your own so you could use them all at once. I never would have thought to try that.
[k]
1Is that true, Mnemosyne?
2 So you used Mystic Eyes for your observations?
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Mnemosyne
They were one of my primary mediums, yes. Director Marisbury procured them for me.
[k]
1Olga Marie's father...
2Chaldea's founder...
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Conductor
In our world, Lord Marisbury obtained them at auction.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Faker
The one right here on the Rail Zeppelin, huh? So that was the connection you used to come to this Singularity.
[k]
[charaFace A 7]
Faker
And you came here for the Mystic Eyes, then. I guess I shouldn't have expected anything less from the Mystic Eyes Collection Train.
[k]
Faker
Anyway, this Singularity's going to disappear soon. You should contact Chaldea and have them come pick you up.
[k]
[messageOff]
[wt 0.5]
[bgmStop BGM_EVENT_102 2.5]
[wipeout openEye 1.0 1.0]
[wait wipe]
[wt 0.1]
[charaFace A 0]
[wipein openEye 1.0 1.0]
[wait wipe]
[wt 1.0]
[wipeout openEye 0.5 0.5]
[wait wipe]
[blur lens 0.5 1 1]
[wt 0.5]
[wipein openEye 1.0 1.0]
[wait wipe]
[wt 0.5]
[cameraMove 0.6 0,30 1.05]
[wt 0.5]
[charaFace A 2]
[shake 0.05 1 1 0.2]
[se ad144]
[seVolume ad144 0 0.6]
[wt 1.2]
Faker
[%1]!?[bgm BGM_MAP_36 0.1 0.9] What's wrong!?
[k]
1It's like all my strength just faded...
[charaFace A 5]
Faker
Dammit, you're starting to disintegrate. We need to get you back to Chaldea. Fast. You're not gonna last much longer.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Mnemosyne
Are you sure you need to send [&him:her] back?
[k]
Mnemosyne
Remember, that clone there is just a small part of the true [%1].
[k]
Mnemosyne
People are made up of a mind, body, and soul. These memories are nothing more than a fragment of [%1]'s mind.
[k]
[charaFace D 1]
Mnemosyne
[%1] will be fine even without them.
[k]
Mnemosyne
In fact, based on what data I have, [&he:she] should be almost fully recovered by now.
[k]
[messageOff]
[blur lens 1.5 2 2]
[wt 2.0]
1...
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Faker
That doesn't make it okay for any part of [%1] to disappear.
[k]
Faker
Come on, stand up. Stand up, dammit, or I'll drag you up!
[k]
Faker
I formed a contract with you, remember? You! No one else!
[k]
[charaFace A 5]
Faker
So stand up, [%1]!
[k]
1That's a big ask...
2Thank...you...
[messageOff]
[bgmStop BGM_MAP_36 2.0]
[blurOff lens 2.0]
[cameraMove 1.7 0,0 1.01]
[se ad77]
[wt 2.0]
[charaFace A 1]
Faker
There you go.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 8]
[charaFadein D 0.1 1]
Mnemosyne
Why are you doing this?
[k]
Mnemosyne
The only memories [%1] will lose[sr][bgm BGM_EVENT_103 0.1] will be of the Rail Zeppelin.
[k]
Mnemosyne
And that was only experienced by a tiny fragment of [&his:her] mind.
[k]
Mnemosyne
Even if reabsorbed, all the true [%1] will feel is a slight sense of déjà vu.
[k]
Mnemosyne
[&He'll:She'll] just think it was a dream.
[k]
Mnemosyne
It's all just so unremarkable. Chaldea didn't see it, so it won't even be recorded in its database.
[k]
Mnemosyne
So what's the point of going to all this effort just to bring those memories back to [&him:her]?
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[wt 0.7]
[charaFaceFade A 1 0.4]
[wt 1.4]
[charaFaceFade A 0 0.2]
[wt 0.4]
Faker
“What's the point”!?
[k]
Faker
You already know, Mnemosyne. You don't need me to tell you.
[k]
Faker
You think of the dead Da Vinci and the new one as different people too, right?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 8]
[charaFadein D 0.1 1]
Mnemosyne
...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Faker
It doesn't matter if most of their memories are the same.
[k]
Faker
If THIS part of [&him:her] disappears, something irreplaceable is lost.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 8]
[charaFadein D 0.1 1]
Mnemosyne
Even if nobody remembers? Not even [%1][sr][&himself:herself]?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Faker
But you already said it yourself. I'll remember.
[k]
Faker
The next time I'm summoned, I'll remember all of this.
[k]
1Faker...
[charaFace A 1]
Faker
It doesn't matter if this all seems like a dream, or just something [&he:she] imagined.
[k]
Faker
What matters is that [&he:she] gets back where [&he:she] belongs.
[k]
Faker
This is just like a dream we all shared. A silly dream in which we all see the endless sea.
[k]
Faker
It's okay if the dream shatters. [&He:She] still has to bring back the fragments.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Conductor
...
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[effect bit_talk_rubble]
[se ad241]
[se ad228]
[se ad308]
[seVolume ad308 0 0.3]
[se ad298]
[seVolume ad298 0 0.3]
[shake 0.05 2 2 2.0]
[wt 2.5]
[seStop ad228 1.0]
[seStop ad241 1.0]
[seStop ad308 1.0]
[seStop ad298 1.0]
[effectStop bit_talk_rubble]
[wt 1.0]
1Rhongomyniad is...!
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Mnemosyne
...It looks like I made this sacred lance a little too much like the genuine article. Go on. Get out of here.
[k]
Mnemosyne
Chaldea may have left when this Singularity began to repair itself, but Rhongomyniad is still undergoing one last transformation before it finally falls apart.
[k]
Mnemosyne
At this point, even I can't control it, and I have no way to calculate what may happen.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Conductor
[%1], Faker, we wouldn't have come this far if not for you showing us the way.
[k]
Conductor
I think it's time I returned the favor. Please, get on board the train.
[k]
Conductor
Don't worry. My Rail Zeppelin can make it outside this Singularity.
[k]
1But what about you, Mnemosyne!?
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Mnemosyne
Thank you for your concern. But I'm afraid I cannot leave.
[k]
Mnemosyne
I'm tied too tightly to this Singularity, even if I did created it to use for observation.
[k]
Mnemosyne
If I tried to force my way out now, I'd disappear, just like my other self did.
[k]
[charaFace D 1]
Mnemosyne
It's all right. It was a wonderful dream, and I enjoyed it very much.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Conductor
Come on! We need to go!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Faker
Hurry, [%1]!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Mnemosyne
Please, go on ahead.
[k]
[charaFace D 7]
Mnemosyne
May good fortune find you on your journey.
[k]
1...Goodbye, Mnemosyne.
[messageOff]
[se ad59]
[seStop ad59 1.5]
[wipeout rightToLeft 1.0 1.0]
[bgm BGM_EVENT_103 1.0 0.5]
[wait wipe]
[charaFadeout D 0.1]
[scene 144300]
[wt 1.0]
[wipein leftToRight 1.0 1.0]
[bgm BGM_EVENT_103 1.0 1.0]
[wait wipe]
[wt 0.3]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Conductor
Rail Zeppelin, all aboard!
[k]
[messageOff]
[se ade430]
[wt 1.0]
[se ade157]
[fadeout black 2.0]
[seStop ade430 2.0]
[bgmStop BGM_EVENT_103 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

View File

@@ -0,0 +1,504 @@
94-06-57-08-3-0
[enableFullScreen]
[soundStopAll]
[charaSet A 28002000 1 Faker]
[charaSet B 1098166310 1 Conductor]
[charaSet C 98006200 1 "Enemy 1"]
[charaSet D 98006200 1 "Enemy 2"]
[charaSet E 98006200 1 "Enemy 3"]
[scene 144300]
[imageSet F cut320_rhong01 1]
[imageSet G cut320_rhong02 1]
[imageSet H cut320_rhong03 1]
[sceneSet I 10000 1]
[charaFilter I silhouette FF000080]
[fadein black 1.0]
[cueSe SE_21 21_ade688 0]
[seVolume 21_ade688 0.4 0.6]
[wait fade]
[wt 2.5]
[seStop 21_ade688 1.5]
[wt 1.0]
[bgm BGM_EVENT_72 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Faker
What is that?
[k]
[messageOff]
[fadeout black 1.0]
[bgm BGM_EVENT_72 1.0 0.5]
[wait fade]
[charaFadeout A 0.1]
[charaScale F 2.0]
[charaScale G 2.0]
[charaScale H 2.0]
[charaFadein F 0.1 160,-120]
[scene 10000]
[cameraMove 0.1 0,0 1.01]
[wt 1.0]
[se ade393]
[seVolume ade393 0 0.1]
[seVolume ade393 1.0 0.5]
[fadein black 1.0]
[charaMove F 300,-480 8.0]
[bgm BGM_EVENT_72 1.0 1.0]
[wait fade]
[wt 2.0]
[effect bit_talk_lightning_02r -20,0]
[shake 0.05 4 4 5.0]
[se ad619]
[seVolume ad619 0 0.1]
[seVolume ad619 1.0 0.8]
[se ad626]
[seVolume ad626 0 0.1]
[seVolume ad626 1.0 0.5]
[wt 6.5]
[effectStop bit_talk_lightning_02r]
[charaDepth F 1]
[charaDepth G 2]
[charaDepth H 3]
[charaDepth I 5]
[se ad241]
[charaScale I 1.01]
[charaPut I 0,-200]
[se ad1062]
[seVolume ad1062 0 0.5]
[se ad1056]
[seVolume ad1056 0 0.6]
[shake 0.05 1 3 1.8]
[charaFadeTime I 0.2 0.6]
[charaFadein G 0.2 300,-480]
[seStop ad619 5.5]
[seStop ad626 5.5]
[wt 0.2]
[charaFadeout I 0.2]
[seStop ad241 5.0]
[seStop ade393 5.0]
[wt 0.5]
[wt 3.5]
Faker
Rhongomyniad is transforming again!
[k]
1What in the world's going on!?
2Why is it doing that?
[messageOff]
[fadeout black 1.0]
[bgm BGM_EVENT_72 1.0 0.5]
[wait fade]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[cameraHome 0.1]
[scene 144300]
[wt 1.0]
[fadein black 1.0]
[bgm BGM_EVENT_72 1.0 1.0]
[wait fade]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Faker
The sacred lance's defenses must have kicked in. Dammit, Mnemosyne, you did too damn good of a job copying it!
[k]
1Then...!
[charaFace A 0]
Faker
As far as I know, the true Rhongomyniad is tightly restrained.
[k]
Faker
But...what if Rhongomyniad didn't have any sort of restraints?
[k]
Faker
And what if ALL of a Holy Grail's magical energy got poured into it right before those restraints were lifted?
[k]
1A Holy Grail's magical energy, poured into the sacred lance!?
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Conductor
That lance is an anchor used to hold this world's textures in place.
[k]
Conductor
But it also has the potential to become a network capable of modifying those textures.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Faker
I bet a chain reaction like that could only happen in this Singularity.
[k]
Faker
Remember the memory we caught a glimpse of? The one that said memories are a highly potent source of energy in this Singularity?
[k]
Faker
That huge mass of memories Mnemosyne accumulated must have affected Rhongomyniad somehow.
[k]
Faker
It's not just a Fake Rhongomyniad anymore. It's like a chaotic double[line 2]a Nega Rhongomyniad!
[k]
[messageOff]
[fadeout black 1.0]
[bgm BGM_EVENT_72 1.0 0.5]
[wait fade]
[charaFadeout A 0.1]
[charaScale G 1.3]
[charaScale H 1.3]
[charaFadein G 0.1 -5,-350]
[scene 144500]
[cameraMove 0.1 0,0 1.01]
[wt 1.0]
[se ade393]
[seVolume ade393 0 0.1]
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[fadein black 1.0]
[se ad241]
[seVolume ad241 0 0]
[seVolume ad241 1.0 1.0]
[bgm BGM_EVENT_72 1.0 1.0]
[wait fade]
[wt 1.0]
[shake 0.05 4 4 3.0]
[se ad619]
[seVolume ad619 0 0.1]
[seVolume ad619 1.0 1.5]
[se ad632]
[seVolume ad632 0 0.1]
[seVolume ad632 1.0 0.6]
[wt 2.5]
[se ad1062]
[se ad1056]
[charaFadein H 2.0 -5,-350]
[scene 144501 2.0]
[seStop ad619 5.5]
[seStop ad632 5.5]
[wt 1.5]
[seStop ade393 5.0]
[seStop ad241 5.0]
[wt 2.0]
[fadeout black 1.0]
[bgm BGM_EVENT_72 1.0 0.5]
[wait fade]
[cameraHome 0.1]
[charaFadeout G 0.1]
[charaFadeout H 0.1]
[scene 144300]
[wt 1.0]
[fadein black 1.0]
[bgm BGM_EVENT_72 1.0 1.0]
[wait fade]
[scene 144301 0.2]
[flashin loop 0.7 1 FF000080 FF000000]
[se ad9]
[seVolume ad9 0 0.8]
[wt 2.8]
[seStop ad9]
[flashOff]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Conductor
Emergency! Emergency! Hostiles are massing on the tracks ahead!
[k]
Conductor
This is very bad. They're blocking the whole track.
[k]
Conductor
Not even the Rail Zeppelin can force its way through that many monsters.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Faker
They've gotta be doing it on purpose[line 2]eh, probably more like instinct. They're desperate to keep us here.
[k]
Faker
They must've decided everything in this Singularity exists to serve as magical energy for them.
[k]
Faker
These enemies came from falsifying the textures acquired from Mnemosyne's records.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Conductor
They may leave us alone if we don't try to escape, but that will leave us caught in the Singularity's effort to repair itself.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Faker
Ugh, dammit! C'mon, [%1]! Let's go get rid of[sr]these things! I'll lead the way in my chariot!
[k]
1You can do that!?
Faker
It'll consume a lot of my magical energy, but we haven't got much choice! Now, follow me!
[k]
[messageOff]
[se ad59]
[seStop ad59 1.0]
[bgmStop BGM_EVENT_72 1.0]
[wipeout leftToRight 0.5 1.0]
[wait wipe]
[charaFadeout A 0.1]
[scene 110101]
[wt 1.0]
[se ad547]
[wt 0.4]
[se ad548]
[seVolume ad548 0 0.1]
[seVolume ad548 1.0 0.6]
[wt 0.8]
[se ad546]
[wipein rightToLeft 0.5 1.0]
[wait wipe]
[wt 0.9]
[se ad223]
[charaTalk A]
[charaFace A 5]
[charaEffect A bit_talk_quickmove 0,0 H]
[charaSpecialEffect A appearanceReverse 1 0.2]
[charaMoveReturn A 0,-4 0.2]
[wt 0.4]
[bgm BGM_EVENT_63 0.1]
[charaFace A 2]
Faker
Here we go! I can definitely release my Noble Phantasm out here!
[k]
[messageOff]
[charaEffect A bit_talk_36]
[se ad39]
[wt 1.2]
[charaFace A 5]
Faker
O Hecate, bless me with your guidance.
[k]
Faker
My name is a lie. My body is a shadow.
[k]
Faker
But these falsehoods are my pride. Once more, I hold these reins in my hands!
[k]
[charaFace A 2]
Faker
[f large]Shatter them! Hecatic Wheel!
[k]
[messageOff]
[se ad606]
[seVolume ad606 0 0.4]
[se ade338]
[fadeout white 1.0]
[wait fade]
[charaFadeout A 0.1]
[charaEffectStop A bit_talk_36]
[wt 1.5]
[cueSe SE_21 21_ade546]
[fadein white 0.7]
[wait fade]
[se ad845]
[seVolume ad845 0 0]
[seVolume ad845 1.0 0.6]
[wt 2.5]
[seStop ad845 1.0]
[wt 1.0]
1A flying chariot...!
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Faker
Get in!
[k]
[messageOff]
[charaMoveScale A 1.05 0.2]
[charaMove A 0,20 0.2]
[cameraMove 0.2 0,-10 1.1]
[se ad7]
[se ade139]
[seVolume ade139 0 0.4]
[wt 0.1]
[shake 0.05 3 3 0.2]
[wipeout upToDown 0.5 1.0]
[bgm BGM_EVENT_63 0.5 0.5]
[wt 0.2]
[wait wipe]
[se ad845]
[seVolume ad845 0 0]
[seVolume ad845 1.0 0.4]
[cameraHome 0.1]
[charaFadeout A 0.1]
[charaScale A 1.0]
[wt 0.2]
[wipein downToUp 0.5 1.0]
[bgm BGM_EVENT_63 0.5 1.0]
[wait wipe]
[wt 1.0]
[seStop ad845 1.5]
[charaDepth C 1]
[charaDepth D 2]
[charaDepth E 3]
[charaTalk off]
[se ad42]
[charaFace C 0]
[charaFadeinFSL C 0.4 -312,0]
[wt 0.2]
[charaFace D 0]
[charaFadeinFSR D 0.4 312,0]
[wt 0.2]
[charaFace E 0]
[charaFadein E 0.4 1]
[wt 2.0]
[charaFadeout C 0.1]
[charaFadeout D 0.1]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Faker
Out of our way, weaklings!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_63 0.4]
[wait fade]
[soundStopAll]
[end]

View File

@@ -0,0 +1,731 @@
94-06-57-09-1-0
[enableFullScreen]
[soundStopAll]
[charaSet A 28002000 1 Faker]
[charaSet B 1098166310 1 Conductor]
[charaSet C 1098228000 1 "Acting Manager"]
[charaSet D 98006200 1 "Enemy 1"]
[charaSet E 98006200 1 "Enemy 2"]
[charaSet F 98006200 1 "Enemy 3"]
[charaSet G 98006200 1 "Fodder Enemy Smoke"]
[charaScale G 1.3]
[charaSet H 98115000 1 Effect]
[sceneSet J 144600 1]
[sceneSet K 144601 1]
[scene 10000]
[backEffect bit_talk_thunder_roop]
[wt 0.5]
[fadein black 1.5]
[se ade106]
[seVolume ade106 0 0]
[seVolume ade106 1.5 1.0]
[wait fade]
[wt 1.5]
[seVolume ade106 1.5 0.5]
[bgm BGM_EVENT_80 0.1]
[wt 0.3]
[charaTalk depthOff]
[charaDepth H 5]
[charaDepth A 7]
[charaDepth D 1]
[charaDepth E 2]
[charaTalk off]
[se ad42]
[charaTalk off]
[charaFace D 0]
[charaFadeinFSL D 0.4 0]
[charaFace E 0]
[charaFadeinFSR E 0.4 2]
[wt 2.0]
[charaFadeout D 0.1]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk A]
[charaFace A 5]
[overlayFadein A 0.1 1]
Faker
Dammit, they just keep coming!
[k]
[charaFace A 0]
Faker
I can't believe I'm fighting a whole damn texture of the world, even if it is in the process of disappearing!
[k]
[charaFace A 2]
Faker
I'd rather fight Darius and his whole Persian army any day of the week! At least there was an end to that!
[k]
[messageOff]
[se ad678]
[seVolume ad678 0 0.7]
[charaEffect A bit_talk_quickmove]
[charaSpecialEffect A erasureReverse 1 0.2]
[charaMove A 0,6 0.4]
[wt 0.4]
[effect bit_talk_kengekiall03_fs]
[wt 0.2]
[se ad1013]
[se ad1015]
[wt 0.3]
[se ad687]
[wt 0.1]
[se bac139]
[effect bit_talk_14]
[shake 0.05 2 2 0.4]
[wt 1.2]
[se ad231]
[flashin once 0.7 1 FF000080 FF000000]
[shake 0.03 2 1 0.4]
[wipeout moya 0.6 1.0]
[wait wipe]
[wipein moya 0.6 1.0]
[wait wipe]
[wt 1.0]
[se ad223]
[charaPut A 1]
[fowardEffect bit_talk_quickmove 0,0 H]
[charaSpecialEffect A appearanceReverse 1 0.2]
[charaMoveReturn A 0,-6 0.4]
[wt 0.6]
[charaFace A 2]
Faker
Hey! [%1]! Hang in there!
[k]
1I'm...okay...
2I'm just...a little tired...
[charaFace A 5]
Faker
Ugh, don't give me that! You're obviously in no condition to fight!
[k]
1Doesn't...matter... I have...to get back home...
2But I have to...if I'm gonna...get back home...
[charaFace A 4]
Faker
Back home...
[k]
[charaFace A 1]
Faker
Yeah... That's right. I promised you I'd get you back home to your true body, didn't I?
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaDepth D 1]
[charaDepth E 2]
[charaDepth F 3]
[charaTalk off]
[se ad42]
[charaFace D 0]
[charaFadeinFSL D 0.4 -312,0]
[wt 0.2]
[charaFace E 0]
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[wt 0.2]
[charaFace F 0]
[charaFadein F 0.4 1]
[wt 2.0]
[charaFadeout D 0.1]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Faker
Outta my way!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaDepth D 1]
[charaDepth E 2]
[charaDepth F 3]
[charaTalk off]
[charaFace D 0]
[charaFadeinFSL D 0.1 -312,0]
[charaFace E 0]
[charaFadeinFSR E 0.1 312,0]
[charaFace F 0]
[charaFadein F 0.1 1]
[wt 0.1]
[fowardEffect bit_talk_x_slash_bk_01]
[cueSe Servants_102800 bac657]
[wt 0.3]
[charaShake D 0.05 3 3 0.7]
[charaShake E 0.05 3 3 0.7]
[charaShake F 0.05 3 3 0.7]
[fowardEffect bit_talk_x_slash_bk_03]
[cueSe Servants_102800 bac658]
[wt 1.0]
[se ad52]
[charaSpecialEffect D enemyErasure 1 1.5]
[charaSpecialEffect E enemyErasure 1 1.5]
[charaSpecialEffect F enemyErasure 1 1.5]
[wait charaSpecialEffect D]
[wait charaSpecialEffect E]
[wait charaSpecialEffect F]
[wt 0.5]
[se ad42]
[seStop ad42 1.2]
[charaFace D 0]
[charaFadein D 0.4 1]
[wt 1.2]
[fowardEffect bit_talk_41_fs]
[se ad85]
[charaMoveScale D 1.2 0.2]
[charaMove D 0,37 0.2]
[wt 0.5]
[charaFadeout D 0.1]
[wt 0.1]
[fowardEffectDestroy bit_talk_41_fs]
[charaTalk on]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
[wt 0.1]
[se ad216]
[fowardEffect bit_talk_mysticeyes_hph]
Faker
Freeze!
[k]
[messageOff]
[seStop ad216 0.2]
[fowardEffectStop bit_talk_mysticeyes_hph]
[se ad693]
[wt 1.0]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 0,20]
[wt 0.1]
[fowardEffect bit_talk_14]
[charaShake D 0.05 3 3 0.2]
[charaMoveScale D 1.15 0.2]
[se ade60]
[wt 1.0]
[fowardEffect bit_talk_x_slash_bk_02]
[cueSe Servants_102800 bac658]
[charaShake D 0.05 3 3 0.7]
[wt 1.0]
[se ad52]
[charaSpecialEffect D enemyErasure 1 1.5]
[wait charaSpecialEffect D]
[charaScale D 1.0]
[wt 0.5]
[charaDepth D 1]
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[charaDepth F 3]
[charaTalk off]
[se ad42]
[charaFace D 0]
[charaFadeinFSL D 0.4 -312,0]
[wt 0.2]
[charaFace E 0]
[charaFadeinFSR E 0.4 312,0]
[wt 0.2]
[charaFace F 0]
[charaFadein F 0.4 1]
[wt 2.0]
[charaFadeout D 0.1]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Faker
Dammit, I don't have enough magical energy for this. Even with my Noble Phantasm, there's just too many for me to[line 2]
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.5]
[bgm BGM_EVENT_80 0.5 0.7]
[se ad733]
[seVolume ad733 0 0.5]
[charaTalk B]
[charaFace B 0]
[charaPut B 0,0]
[charaFadeTime B 0.4 0.4]
[wt 0.4]
Conductor
Can you hear me?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Faker
Conductor!? What is it!?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaPut B 0,0]
[charaFadeTime B 0.1 0.4]
Conductor
I'm contacting you telepathically to inform you of our decision.
[k]
Conductor
We've been fortunate enough to collect eight Mystic Eyes on this excursion, so we don't mind using one or two of them now.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Faker
You don't say. Look at you, all generosity now.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaPut B 0,0]
[charaFadeTime B 0.1 0.4]
Conductor
Difficult as it will be to part with them, I am simply carrying out the acting manager's orders.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaPut C 0,0]
[charaFadeTime C 0.4 0.4]
[wt 1.5]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Faker
I'm surprised you can tell what she's saying, since she's no more than a shadow now.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaPut B 0,0]
[charaFadeTime B 0.1 0.4]
Conductor
Of course. I could never work for the Rail Zeppelin if I weren't able to.
[k]
Conductor
Now, do be cautious as we dispose of these creatures.
[k]
[messageOff]
[seVolume ade106 1.5 0]
[fadeout black 1.0]
[bgmStop BGM_EVENT_80 1.0]
[wait fade]
[charaFadeout B 0.1]
[backEffectDestroy bit_talk_thunder_roop]
[charaScale J 1.4]
[charaScale K 1.5]
[charaDepth J 2]
[charaDepth K 1]
[charaFadein J 0.1 250,-250]
[charaFadein K 0.1 300,-280]
[scene 144600]
[wt 1.0]
[charaMove J 300,-280 5.0]
[charaMoveScale J 1.5 5.0]
[se ad550 0]
[seVolume ad550 1.0 0.4]
[se ade186]
[seVolume ade186 0 0]
[seVolume ade186 1.0 0.4]
[fadein black 1.0]
[wait fade]
[se ade157]
[wt 1.7]
[se ad594]
[wt 0.8]
[se ade42]
[scene 144601 1.0]
[shake 0.04 2 2 1.5]
[cueSe SE_21 21_ade687]
[wt 0.5]
[cueSe SE_21 21_ad1064]
[se ad1003]
[se ad1015]
[seVolume ad1015 0 0.4]
[wt 0.5]
[wt 0.5]
[bgm BGM_EVENT_82 0.1]
[shake 0.04 4 4 0.8]
[charaFadeout J 1.0]
[se ade153]
[se ad903]
[cueSe SE_21 21_ad1075]
[seVolume 21_ad1075 0 0.4]
[wt 3.5]
[charaFadeout K 0.7]
[wt 1.4]
[seStop ade186 2.0]
1Is that...the train's eye!? And it's opening!?
[messageOff]
[fadeout black 1.0]
[bgm BGM_EVENT_82 1.0 0.5]
[wait fade]
[scene 10000]
[backEffect bit_talk_thunder_roop]
[wt 1.0]
[fadein black 1.0]
[bgm BGM_EVENT_82 1.0 1.0]
[wait fade]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Faker
It's the Rail Zeppelin's trump card. It can burn Mystic Eyes to make itself thousands of times more powerful.
[k]
Faker
The last time I got summoned, it used that technique to incinerate me and the forest we'd summoned.
[k]
[charaFace A 1]
Faker
The only problem is, firing it even once uses up a Mystic Eye, and that's a pretty precious resource.
[k]
Faker
To give you an idea of how much those things go for, the one El-Melloi II bid on sold for five hundred million dollars!
[k]
1...!
[charaFace A 7]
Faker
That wake you up a little? I gotta say, that broke-ass lord really hung in there back then.
[k]
[charaFace A 0]
Faker
But, as much money as they sell for, the Rail Zeppelin values Mystic Eyes mainly for their own sake.
[k]
[charaFace A 1]
Faker
It's gotta be absolutely killing both the conductor and the acting manager to use them up like this!
[k]
[messageOff]
[fadeout black 1.0]
[bgm BGM_EVENT_82 1.0 0.5]
[wait fade]
[charaFadeout A 0.1]
[backEffectDestroy bit_talk_thunder_roop]
[scene 144301]
[wt 1.0]
[fadein black 1.0]
[bgm BGM_EVENT_82 1.0 1.0]
[wait fade]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Conductor
Loading Mystic Eye of Burning Flame now.[se ad917][seVolume ad917 0 0.3][wt 1.5][sr]Complete.
[k]
Conductor
Commencing Mystic Eye Great Projection Sequence. Mystic Eye and Anchor Car Rilcabellow connection complete. Analysis in...
[k]
Conductor
Three... Two...
[k]
Conductor
One... Complete.
[k]
Conductor
Securing extension of connected Mystic Eye. Opening Spiritual Revolving Lens Rose-Eye.
[k]
Conductor
[f large]Great Projection of Mystic Eyes!
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_82 1.0]
[wait fade]
[charaFadeout B 0.1]
[scene 10000]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[criMovie talk_mov115 bgmPlay true]
[wt 0.5]
[fadeout black 1.0]
[wait fade]
[backEffect bit_talk_thunder_roop]
[wt 1.0]
[seVolume ade106 1.0 0.5]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_63 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Faker
Hahaha, that thing just took a bite out of the whole damn sky! Man, I'm glad it's on my side this time!
[k]
[charaFace A 2]
Faker
The tracks are clear! Hang in there just a little longer,[sr][%1]! We're gonna really pour on the speed!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[shake 0.05 0 2 2.5]
[fowardEffect bit_talk_41_fs]
[se ad845]
[seVolume ad845 0 0.1]
[seVolume ad845 1.5 0.7]
[wt 2.0]
[seStop ad845 1.0]
[wt 0.5]
[fowardEffectStop bit_talk_41_fs]
[wt 0.5]
[fowardEffectDestroy bit_talk_41_fs]
[charaTalk B]
[charaFace B 0]
[charaPut B 0,0]
[charaFadeTime B 0.1 0.4]
Conductor
Move! Get out of the way! Nega Rhongomyniad is charging a shot!
[k]
Conductor
It's going to fire!
[k]
[messageOff]
[seVolume ade106 1.0 0]
[wipeout rectangleStripUpToDown 0.5 1.0]
[bgmStop BGM_EVENT_63 1.0]
[wait wipe]
[backEffectDestroy bit_talk_thunder_roop]
[charaFadeout B 0.1]
[wt 1.0]
[se ade393]
[seVolume ade393 0 0]
[seVolume ade393 1.0 0.5]
[wipein rectangleStripDownToUp 0.4 1.0]
[wait fade]
[effect bit_talk_ereshki01]
[wt 0.5]
[se ad146]
[wt 1.5]
[seStop ad146 0.2]
[se ad248]
[wt 1.5]
[wipeout rectangleStripDownToUp 0.7 1.0]
[wait wipe]
[seStop ad248 2.0]
[effectStop bit_talk_ereshki01]
[backEffect bit_talk_thunder_roop]
[wt 1.0]
[seVolume ade106 1.0 0.5]
[wipein rectangleStripUpToDown 0.7 1.0]
[wait wipe]
[bgm BGM_EVENT_80 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.4 0,15]
[se ade311]
[wt 0.1]
[se ad42]
[seVolume ad42 0 0.5]
[wt 1.9]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Faker
Aw, great! Just what we needed!
[k]
[messageOff]
[seStop ade106 0.5]
[seStop ade393 0.5]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[soundStopAll]
[end]

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94-06-57-09-3-0
[enableFullScreen]
[soundStopAll]
[charaSet A 7028000 1 Bunyan]
[charaScale A 2.2]
[charaSet B 5004002 1 "Nursery Rhyme"]
[charaSet C 6005001 1 Jack]
[charaSet D 7006001 1 "Sakata Kintoki"]
[charaSet E 1098165400 1 Shakespeare]
[charaSet F 1002000 1 Queen]
[charaSet G 5011001 1 Babbage]
[sceneSet H 144700 1]
[sceneSet I 144800 1]
[sceneSet J 144400 1]
[charaSet K 1098166310 1 Conductor]
[charaSet L 1098228000 1 "Acting Manager"]
[charaSet O 6015001 1 Kerry]
[imageSet M back10000 1]
[imageSet N back10000 1]
[charaScale M 1.01]
[charaScale N 1.01]
[scene 10000]
[charaPut G 0,-3400]
[charaScale G 0.01]
[charaEffect G bit_talk_bubble_fs]
[wt 1.5]
[wt 1.0]
Everything I am is being stripped away.[bgm BGM_EVENT_103 0.1]
[k]
[messageOff]
[wt 2.0]
My memories are fading.
[k]
[messageOff]
[wt 2.0]
I'm losing everything that made me human.
[k]
[messageOff]
[wt 1.0]
Every record I have of my existence...it's all fading away.
[k]
[messageOff]
[wt 1.0]
It's so warm, but I'm shivering. It's so bright out, but all I see is darkness.
[k]
[messageOff]
[wt 2.0]
Eternity and transience seem two sides of a coin as the flow of time itself appears to come to an end.
[k]
So it doesn't feel right to think in terms of seconds anymore...but for every beat I count, I can feel something shattering.
[k]
[messageOff]
[wt 2.0]
■'m already one with this darkness. There is no longer a distinction between ■■self and space, between ■■self and time.
[k]
[messageOff]
[se ade53]
[seVolume ade53 0 0.1]
[seVolume ade53 1.0 0.2]
[fadein black 0.4]
[wait fade]
[seStop ade53 1.5]
[wt 0.5]
[fadeout black 1.0]
[wt 1.5]
[charaEffectDestroy G bit_talk_bubble_fs]
But even so.
[k]
[messageOff]
[charaPut G 0,-0]
[charaScale G 1.0]
[charaEffect G bit_talk_bubble_fs]
[wt 2.0]
Even so, I remember something I once heard...
[k]
“I'll always remember.”
[k]
[messageOff]
[fadein black 0.4]
[se ade53]
[seVolume ade53 0 0.1]
[seVolume ade53 1.5 0.4]
[wt 1.5]
[seStop ade53 1.5]
[fadeout black 1.0]
[wt 1.0]
[charaEffectDestroy G bit_talk_bubble_fs]
[wt 0.5]
[fadein black 0.1]
[effect bit_talk_light_loop_gold]
[wt 2.0]
I cling to those words.
[k]
[messageOff]
[wt 1.0]
I'm not even sure where or how I'm having these thoughts now, but they help guide me anyway.
[k]
[messageOff]
[wt 2.0]
???
This way, you idiot.
[k]
[lr]I could have sworn I just heard a voice that shouldn't be here.
[k]
I feel a presence.
[k]
[messageOff]
[wt 1.0]
I'd thought my senses were long since dead, but my heart feels something just the same.
[k]
I move my feet again, though I was sure they'd disappeared.
[k]
[messageOff]
[wt 2.0]
I squint against the bright light that guides me.
[k]
[messageOff]
[wt 0.5]
[effectStop bit_talk_light_loop_gold]
[scene 10001 2.5]
[wt 2.0]
All so that I can one day look back on this dream, and laugh about it...
[k]
[messageOff]
[bgmStop BGM_EVENT_103 2.5]
[fadeout white 1.0]
[wait fade]
[charaScale G 1.0]
[scene 10000]
[wt 0.1]
[fadein white 1.5]
[wait fade]
[fadeout black 0.1]
[wait fade]
[scene 144300]
[overlayFadein M 0.1 0,-745]
[overlayFadein N 0.1 0,745]
[wt 2.0]
[fadein black 1.5]
[wait fade]
[charaTalk K]
[charaFace K 0]
[charaFadein K 0.1 0,-50]
Conductor
...All enemies eliminated. We've escaped Nega Rhongomyniad's sphere of influence.
[k]
Conductor
What about [%1] and Faker?
[k]
[messageOff]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk L]
[charaFace L 0]
[charaFadein L 0.4 0,-50]
[wt 1.7]
[charaFadeout L 0.1]
[wt 0.1]
[charaTalk K]
[charaFace K 0]
[charaFadein K 0.1 0,-50]
Conductor
...I see.
[k]
Conductor
Very well. As you wish.
[k]
[messageOff]
[fadeout black 1.5]
[wait fade]
[charaFadeout K 0.1]
[charaFadein J 0.1 0,-200]
[wt 2.0]
[fadein black 1.5]
[wait fade]
[se ad67]
P.A. System
The Rail Zeppelin is now departing from the Patchwork London Singularity.
[k]
P.A. System
All passengers, please remain seated.
[k]
P.A. System
Once again, the Rail Zeppelin is now departing from the Patchwork London Singularity.
[k]
P.A. System
All passengers, please remain seated.
[k]
[messageOff]
[wt 1.0]
[se ad775 0.1]
[charaMove J 0,-190 0.4]
[wt 1.4]
[fadeout black 1.5]
[wait fade]
[charaFadeout J 0.1]
[scene 28304]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 0,60]
[wt 2.0]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_45 0.1]
Bunyan
Hey, look! A flying train!
[k]
[messageOff]
[wipeout rectangleStripDownToUp 0.5 1.0]
[wait wipe]
[charaFadeout A 0.1]
[scene 77800]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 0,-50]
[wt 0.5]
[wipein rectangleStripUpToDown 0.5 1.0]
[wait wipe]
[wt 0.3]
Nursery Rhyme
Goodness! It really is!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 3]
[charaFadein C 0.1 0,-50]
Jack
We didn't know trains could fly! Wait. Is that a train?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 0,-50]
Sakata Kintoki
Now that's what I call golden.[sr]...Must be headed for somewhere real far from here.
[k]
[messageOff]
[fadeout black 1.0]
[bgm BGM_EVENT_45 1.0 0.5]
[wait fade]
[charaFadeout D 0.1]
[scene 73200]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 0,-50]
[wt 1.0]
[fadein black 1.0]
[bgm BGM_EVENT_45 1.0 1.0]
[wait fade]
Shakespeare
The battle is over. The music has come to an end.[sr]Where is thy lustre now?
[k]
[charaFace E 1]
Shakespeare
Ahh, but of course. For this one night, thy lustre lies with the stars shining overhead.
[k]
[messageOff]
[fadeout black 1.0]
[bgm BGM_EVENT_45 1.0 0.5]
[wait fade]
[charaFadeout E 0.1]
[scene 73300]
[charaTalk F]
[charaFace F 1]
[charaFadein F 0.1 0,-50]
[wt 1.0]
[fadein black 1.0]
[bgm BGM_EVENT_45 1.0 1.0]
[wait fade]
Queen
I never thought I would see a shooting star rising rather than falling. Hmph. It's as if we were in some kind of fairy tale.
[k]
[messageOff]
[fadeout black 1.0]
[bgm BGM_EVENT_45 1.0 0.5]
[wait fade]
[charaFadeout F 0.1]
[scene 74100]
[charaTalk O]
[charaFace O 0]
[charaFadein O 0.1 0,-50]
[charaEffect O bit_talk_06]
[wt 1.0]
[fadein black 1.0]
[bgm BGM_EVENT_45 1.0 1.0]
[wait fade]
Kerry
I see. So that's the light I see right before I disappear...
[k]
[charaFadeout O 0.1]
[wt 0.1]
[charaPut O 1200,1200]
[charaTalk G]
[charaFace G 1]
[charaFadein G 0.1 0,-50]
Babbage
Ahh, this is terrible. Just terrible.
[k]
Babbage
That is...
[k]
[messageOff]
[charaFadeout M 1.0]
[charaFadeout N 1.0]
[charaFadeout G 1.0]
[cueSe SE_21 21_ade688]
[seVolume 21_ade688 0 0]
[seVolume 21_ade688 1.5 0.5]
[scene 144800 1.5]
[wt 3.2]
Babbage
...the sort of train even my living self would never have imagined in his wildest dreams...
[k]
[messageOff]
[wt 1.2]
[seStop 21_ade688 1.5]
[charaScale H 1.5]
[charaFadein H 1.5 -150,-240]
[charaMove H 50,-340 6.0]
[wt 3.0]
[scene 144700]
[wt 2.0]
[charaFadeout H 1.5]
[wt 4.5]
[wait touch]
[fadeout black 2.5]
[bgmStop BGM_EVENT_45 2.5]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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@@ -0,0 +1,725 @@
94-06-57-10-1-0
[enableFullScreen]
[soundStopAll]
[charaSet A 28002000 1 "Faker Effects_Silhouette"]
[charaFilter A silhouette 00000080]
[charaSet B 1098124500 1 "Da Vinci"]
[charaSet C 1098124500 1 "Da Vinci Effects_Silhouette"]
[charaFilter C silhouette 00000080]
[charaSet D 5019001 1 "El-Melloi II"]
[charaSet E 2020000 1 Ishtar]
[charaSet F 3002000 1 Diarmuid]
[charaSet G 98005000 1 "Olga Marie"]
[charaSet H 1098158200 1 Sion]
[charaSet I 6023000 1 "Ryougi Shiki"]
[charaSet J 6039000 1 Gray]
[charaSet K 4032000 1 Reines]
[charaSet L 9008001 1 Astraea]
[sceneSet M 10001 1]
[charaScale M 1.01]
[imageSet N back10000 1 1]
[charaScale N 1.05]
[imageSet O back10000 1 1]
[charaScale O 1.05]
[scene 105800]
[wipeFilter openEye 0.3 0.7]
[blur lens 0.1 4 4]
[cameraMove 0.1 0,60 1.2]
[wt 0.1]
[fadein black 1.0]
[wt 0.3]
[se ad77 0.6]
[wait fade]
[wt 0.4]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.4 0,-120]
[wt 1.2]
1Faker...?
[messageOff]
[fadeout black 1.0]
[wait fade]
[wipeout openEye 0.1 0.5]
[wait wipe]
[fadein black 0.1]
[wait fade]
[cameraHome 0.1]
[charaFadeout A 0.1]
[charaTalk off]
[charaDepth C 2]
[charaDepth B 1]
[charaFace C 0]
[charaFadein C 0.1 1]
[charaFace B 0]
[charaFadein B 0.1 1]
[wt 1.0]
[blurOff lens 1.0]
[wipein openEye 1.0 0.5]
[wait wipe]
[charaFadeout C 0.7]
[wt 1.0]
[charaTalk on]
[bgm BGM_EVENT_116 0.1]
Da Vinci
What's up, [%1]? What's a faker?
[k]
1...I'm not sure. Maybe...a class of Servant?
2I think...it's a Servant class?
[charaFace B 23]
Da Vinci
Really? 'Cause I'm pretty sure that's not a Servant class registered in Chaldea.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[se ad8]
[wt 1.2]
[se ad95]
[wt 0.5]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.4 1]
[wt 0.4]
[seStop ad95 0.2]
El-Melloi II
Maybe not here, but it was in my world.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Da Vinci
Oh, hey, El-Melloi II.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
El-Melloi II
Sorry to eavesdrop.
[k]
El-Melloi II
I was just out for a walk now that I'm finally starting to feel I've recovered from the Mnemosyne incident...
[k]
[charaFace D 1]
El-Melloi II
...when I heard a word I'd not thought of in a long time.
[k]
El-Melloi II
Tell me, how do you know of it?
[k]
1I think...I heard it in a dream.
[charaFace D 0]
El-Melloi II
A dream? Interesting... Do you remember anything else about it?
[k]
1...
El-Melloi II
It's all right. Take your time. There's no rush.
[k]
[messageOff]
[wt 2.0]
1...Oh, yeah.
1Do you know who Doctor Heartless is?
[messageOff]
[bgmStop BGM_EVENT_116 1.5]
[charaFace D 3]
[wt 2.0]
[charaFace D 0]
[bgm BGM_EVENT_101 0.1]
El-Melloi II
Indeed, I knew him very well. Though that's not a name I ever expected to hear from you.
[k]
1Can you tell me about him?
[charaFace D 1]
El-Melloi II
Of course. But be warned, it's something of a long story.
[k]
El-Melloi II
I'll have to cover everything from the auction on the Rail Zeppelin to the Grand Roll at the Spiritual Tomb of Albion.
[k]
[charaFace D 4]
El-Melloi II
On second thought, if I'm going to start at the beginning, I'll need to begin with Blackmore Cemetery...
[k]
[charaFadeout D 0.1]
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Da Vinci
Wow, you are just dropping big names left and right. This would blow Gordy's mind.
[k]
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El-Melloi II
Which is exactly why I've been keeping it to myself.
[k]
El-Melloi II
All right. If we're going to get into this, Gray should probably be here, too.
[k]
1Fine with me.
2By all means.
El-Melloi II
Hmm. Then I'll go look for her.
[k]
[charaFace D 4]
El-Melloi II
Of course, Reines might not be too thrilled about me sharing information about a parallel world.
[k]
1Really? Why not?
2But it seems like it'd be really useful.
[charaFace D 0]
El-Melloi II
As I've mentioned before, I'm still technically a Clock Tower Lord. There are many things I'm not at liberty to discuss.
[k]
El-Melloi II
On top of all that, I've run into no shortage of issues since arriving in Chaldea.
[k]
El-Melloi II
It seems as if I run into someone I know no matter where I go.
[k]
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1Now that you mention it...
2True, you do seem to know a lot of people.
El-Melloi II
It would be fine if they were all just Servants, but the fact that there are present-day organizations and people involved as well makes for a host of difficulties.
[k]
El-Melloi II
I can, if I must, ignore my obligations to the dead. Not so, the living.
[k]
El-Melloi II
I was already passingly familiar with the Atlas Institute and the Wandering Sea. I also have ties to the Ryougi family thanks to a past adventure.
[k]
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1Wow, you knew about the Atlas Institute, too!?
2I didn't know you knew the Ryougi family!
[charaTalk on]
[charaFace D 4]
El-Melloi II
I must, again, stress that this pertains only to my world. As humanity is in a completely different situation here, I have no idea what else may also be different.
[k]
[charaFace D 0]
El-Melloi II
That said, I don't even want to think about what kind of problems I might cause by being careless in sharing knowledge about my world.
[k]
El-Melloi II
To simply give you such information unreservedly could be a very, very bad idea.
[k]
El-Melloi II
Still, in this case...
[k]
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El-Melloi II
All right, come with me.
[k]
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Da Vinci
I'd love to hear about this too, but I'll defer to your judgment here. Just fill me in too if you get the chance, okay?
[k]
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El-Melloi II
I'll try.
[k]
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El-Melloi II
After what I've just said, this may seem contradictory...but here is what I think:
[k]
El-Melloi II
I don't know how you know about Faker and Doctor Heartless...
[k]
[charaFace D 1]
El-Melloi II
...but now that you do, I feel there are things I need to tell you about them.
[k]
El-Melloi II
Not because they'll be of any use, or bring you victory or reward.
[k]
El-Melloi II
But because[line 2]
[k]
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Reines
Oh, hello, Brother. Hello, my pupil.
[k]
Gray
Sir! Reines was just about to put some tea on for us.
[k]
[clear]
JAdd
Heeheehee! I still wanna know where you get those fancy leaves here at Chaldea!
[k]
[charaFace K 8]
Reines
Whoa there. Didn't I tell you from the start not to pry into my sources?
[k]
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El-Melloi II
Hello, Gray, Reines. My, Reines, I still can't believe you were summoned as well, and as if it were the most natural thing in the world to boot.
[k]
[charaFace D 1]
El-Melloi II
Anyway, I'm sorry to interrupt your teatime, but I'd like to discuss certain matters, and the Clock Tower,[sr]with [%1] here. Do you mind?
[k]
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Astraea
Excuse me! You there, mage! I demand to be present for this, too!
[k]
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El-Melloi II
Wha[line 2]
[k]
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Astraea
What did you expect? How could I not be curious, given my vessel, and the fact that I too have been summoned here?
[k]
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Astraea
After all, if I was there, I'm sure I must have done something spectacular!
[k]
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[lr]Not because they'll be of any use, or bring you victory or reward.
[k]
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It may well be that none of this is of any use at all.
[k]
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Faker
It doesn't matter if this all seems like a dream, or just something [&he:she] imagined.
[k]
Faker
What matters is that [&he:she] gets back where [&he:she] belongs.
[k]
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[lr]Even if what you hear ultimately gains you nothing...
[k]
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...remembering, and continuing to tell these stories will be my own salvation...
[k]
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[end]