Version: 2.57.0 DataVer: 587
This commit is contained in:
@@ -32,7 +32,7 @@
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[charaFadein A 0.1 1]
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@Reines
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Hm? You came out here too, huh?
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Hm? You came out here too, huh?[bgm BGM_EVENT_25 0.1]
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[k]
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[charaFace A 1]
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@@ -42,7 +42,7 @@ Of course not. How could I have a Noble Phantasm when I'm not even a Servant?
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[charaFadein A 0.1 1]
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||||
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@Reines
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||||
If you're not a Servant, then that must have been...[twt 1.2][charaFace A 2][sr]That's it! That body of yours IS the fake Rhongomyniad!
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||||
If you're not a Servant, then that must have been...[sr][twt 1.2][charaFace A 2]That's it! That body of yours IS the fake Rhongomyniad!
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||||
[k]
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||||
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[charaFadeout A 0.1]
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||||
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||||
690
ScriptActionEncrypt/94/9406/9406570110.txt
Normal file
690
ScriptActionEncrypt/94/9406/9406570110.txt
Normal file
@@ -0,0 +1,690 @@
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$94-06-57-01-1-0
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||||
[enableFullScreen]
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[soundStopAll]
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||||
|
||||
[charaSet A 28002000 1 ???]
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||||
[charaSet B 4032000 1 Reines]
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||||
|
||||
[charaSet C 7028000 1 Bunyan]
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||||
[charaScale C 2.2]
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||||
|
||||
[imageSet D cut107_paper 1]
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||||
[charaScale D 1.01]
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||||
|
||||
[imageSet E back10000 1]
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||||
[charaScale E 1.05]
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||||
|
||||
[sceneSet F 74300 1]
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||||
|
||||
[charaSet G 98003000 1 "Dr. Roman"]
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||||
|
||||
[sceneSet H 144200 1]
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||||
[imageSet I cut106_trans 1 1]
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||||
|
||||
[sceneSet J 144400 1]
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||||
[charaSet K 28002000 1 Hephaistíon_Effects]
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||||
[charaScale J 1.4]
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||||
[charaScale K 1.4]
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||||
|
||||
[imageSet L cut327_sentakushi 1]
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||||
|
||||
[charaSet T 98115000 1 Effect]
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||||
|
||||
[scene 10000]
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||||
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||||
[cameraMove 0.1 0,0 1.01]
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||||
[wt 0.1]
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||||
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||||
[fadein black 1.0]
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[wait fade]
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@???
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||||
...Hey.
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[k]
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||||
@???
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||||
...Hey, you. Wake up.
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[k]
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||||
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||||
@???
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Ugh, dammit. Fine, if you're not gonna get up on your own, then...
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[k]
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||||
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@???
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||||
Take this!
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[k]
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[messageOff]
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||||
[effect bit_talk_13]
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||||
[shake 0.05 2 3 1.0]
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||||
[se bac148]
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||||
[wt 1.0]
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||||
|
||||
[wipeout openEye 0.1 0.7]
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||||
[wait wipe]
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||||
|
||||
[cameraHome 0.1]
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||||
|
||||
[scene 144400]
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||||
[charaTalk A]
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||||
[charaFace A 0]
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||||
[charaFadein A 0.4 1]
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||||
[wt 0.5]
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||||
|
||||
[wipein openEye 0.5 0.7]
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||||
[wait wipe]
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||||
[wt 0.3]
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||||
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||||
[wt 1.0]
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||||
|
||||
[charaTalk off]
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||||
[bgm BGM_EVENT_101 0.1]
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||||
[charaTalk depthOff]
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||||
[charaDepth A 1]
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||||
[charaDepth J 2]
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||||
[charaDepth K 3]
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||||
[charaFadein J 1.0 0,-200]
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||||
[charaMove J -5,-200 1.5]
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||||
[wt 0.5]
|
||||
[charaFadein K 1.0 1]
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||||
[wt 3.0]
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[charaFadeout J 1.0]
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[charaFadeout K 1.0]
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[wt 1.5]
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[charaTalk depthOn]
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||||
|
||||
@???
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||||
There you are. It's about time you woke up.
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[k]
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||||
@???
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||||
I can't believe you can sleep through all this.
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[k]
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||||
|
||||
?1:Why? What's going on?
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||||
?!
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||||
|
||||
[charaFace A 6]
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||||
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||||
@???
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||||
The hell? You really haven't noticed?
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[k]
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||||
|
||||
@???
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||||
You and I are the only two people on this whole damn train.
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[k]
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||||
|
||||
[messageOff]
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||||
[charaFadeout A 0.1]
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||||
[wt 0.1]
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||||
|
||||
[cameraMove 1.0 50,0 1.1]
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[wt 1.5]
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[cameraMove 2.0 -50,0 1.1]
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[wt 2.5]
|
||||
[cameraMove 1.0 0,0 1.01]
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[wt 1.5]
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|
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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||||
@???
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I have no idea where it's going. Haven't heard anything on the PA, and I can't even be sure we're moving.
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[k]
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@???
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I've been trying everything I can think of to open the doors, but they won't budge, either.
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[k]
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@???
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And while I've been here trying to figure out what to do, you've just been laying there, napping.
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[k]
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[charaFace A 5]
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@???
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You've got guts, I'll give you that. I was seriously tempted to just kill you and be done with it.
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[k]
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?1:...Who are you? Do I know you from somewhere?
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?2:...Are you not the Professor?
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?!
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[charaFace A 6]
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@???
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What? Do I look familiar?
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[k]
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?1:I feel like I've had a dream like this before...
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?2:I feel like I've dreamed about sleeping on this train before...
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?!
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@???
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A dream, huh? Well, as luck would have it, I'm something of an expert on dreams.
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[k]
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?1:Really? You are?
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?!
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[charaFace A 1]
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@???
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Damn straight. Intoxication is kind of my god's thing, see, and you can't separate booze and dreams, right?
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[k]
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[messageOff]
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[wt 0.4]
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[charaFace A 0]
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[wt 1.0]
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[charaFace A 4]
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[wt 1.2]
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[charaFace A 7]
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||||
@???
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||||
...You know, this might work out nicely. Could at least give us a clue or something.
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[k]
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||||
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@???
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||||
Don't get up. I've decided I'm gonna use oneiromancy to tell your fortune.
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[k]
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[messageOff]
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||||
[se ad7 0.7]
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||||
[charaMoveScale A 1.1 0.3]
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||||
[charaMove A 0,10 0.3]
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[wt 0.4]
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[se ade413 0.6]
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||||
[cameraMove 0.4 0,20 1.01]
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[wt 0.2]
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[shake 0.03 3 3 0.4]
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[wt 1.4]
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?1:Wh-what are you talking about?
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?2:Huh? Oneiromancy?
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?!
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||||
[charaFace A 6]
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||||
@???
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||||
You'd better be grateful. My teacher would charge you an arm and a leg for this.
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[k]
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[messageOff]
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||||
[charaEffect A bit_talk_charge_ppl]
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[se ad39]
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[wt 1.0]
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[charaFace A 0]
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@???
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||||
Whoa there. Don't move.
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[k]
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||||
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||||
@???
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||||
Not unless you wanna mess up the spell and be stuck dreaming for the rest of your life.
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[k]
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||||
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||||
[charaFace A 7]
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@???
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||||
Then again, that might not be so bad!
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[k]
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[messageOff]
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||||
[se ad949]
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||||
[charaEffectStop A bit_talk_charge_ppl]
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||||
[fowardEffect bit_talk_easy_spell_r]
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[wt 1.5]
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[cueSe SE_21 21_ad1108]
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[wt 1.0]
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[wipeout magic 1.2 0.5]
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[seStop 21_ad1108 1.2]
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[bgmStop BGM_EVENT_101 1.2]
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[wait wipe]
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[charaTalk on]
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[charaFadeout A 0.1]
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[cameraMove 0.1 0,0 1.01]
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||||
[charaTalk B]
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||||
[charaFace B 7]
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||||
[charaFadein B 0.1 0,-50]
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||||
[wt 0.7]
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||||
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||||
[fadeout black 0.1]
|
||||
[wait fade]
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||||
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||||
[wipein magic 0.1 0.5]
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||||
[wait wipe]
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||||
|
||||
[pictureFrame cut063_cinema]
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||||
[wipeFilter openEye 0.2 0.7]
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||||
[cameraFilter gray]
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||||
[wt 0.1]
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||||
|
||||
[fadein black 1.0]
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||||
[wait fade]
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||||
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[bgm BGM_MAP_48 0.1 0.5]
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@Mysterious Girl
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There we go. Nice of you to join us, my little pupil.
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[k]
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[messageOff]
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||||
[fadeout black 1.0]
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||||
[wait fade]
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||||
|
||||
[charaFadeout B 0.1]
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||||
|
||||
[scene 11000]
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||||
[charaScale F 1.08]
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[charaFadein F 0.1 0,-330]
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[wt 0.5]
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|
||||
[fadein black 1.0]
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||||
[wait fade]
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||||
|
||||
[wt 2.2]
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||||
|
||||
[charaFadeout F 1.0]
|
||||
[wt 1.4]
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||||
|
||||
[charaTalk B]
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||||
[charaFace B 6]
|
||||
[charaFadein B 0.1 0,-50]
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||||
|
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@El-Melloi II
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||||
My brother...![sr]Lord El-Melloi II...!
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[k]
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[messageOff]
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||||
[fadeout black 1.0]
|
||||
[wait fade]
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||||
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[scene 28304]
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[charaFadeout B 0.1]
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[charaTalk C]
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[charaFace C 8]
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[charaFadein C 0.1 0,10]
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[wt 0.5]
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|
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[fadein black 1.0]
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[wait fade]
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|
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@Giant
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||||
This is Patchwork London![sr]This is Patchwork London!
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[k]
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[messageOff]
|
||||
[fadeout black 1.0]
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||||
[wait fade]
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||||
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||||
[charaFadeout C 0.1]
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||||
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||||
[scene 73000]
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[wt 0.5]
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||||
[fadein black 1.0]
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||||
[wait fade]
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||||
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||||
[charaEffect T bit_talk_blight_02]
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[wt 1.5]
|
||||
[charaPut T 1200,1200]
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||||
[charaEffectStop T bit_talk_blight_02]
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||||
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||||
[charaFadeTime E 0.3 0.5]
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[wt 0.4]
|
||||
[charaFadein D 0.7 0,-230]
|
||||
[wt 2.5]
|
||||
|
||||
[fadeout black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout D 0.1]
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||||
[charaFadeout E 0.1]
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||||
|
||||
[charaFadeTime I 0.1 0.5]
|
||||
[wipeOff]
|
||||
[scene 145000]
|
||||
[effect bit_sepia01_depth_fs]
|
||||
[wt 0.5]
|
||||
|
||||
[charaTalk G]
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||||
[charaFace G 2]
|
||||
[charaFadein G 0.1 0,-50]
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||||
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||||
[fadein black 1.0]
|
||||
[wait fade]
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||||
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||||
[wt 1.5]
|
||||
|
||||
[wipeout noise 1.0 1.0]
|
||||
[wait wipe]
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||||
|
||||
[charaFadeout G 0.1]
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||||
[effectStop bit_sepia01_depth_fs]
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||||
[scene 73000]
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[wt 0.5]
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||||
[wipein noise 1.0 1.0]
|
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[wait wipe]
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||||
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||||
[wt 0.5]
|
||||
[charaFadein L 0.1 0,-225]
|
||||
[wt 2.2]
|
||||
|
||||
|
||||
[fadeout black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout L 0.1]
|
||||
[charaFadeout I 0.1]
|
||||
[wipeOff]
|
||||
[cameraFilter normal]
|
||||
[pictureFrame]
|
||||
|
||||
[scene 144100]
|
||||
[charaScale H 1.1]
|
||||
[charaFadein H 0.1 -50,-250]
|
||||
[wt 0.7]
|
||||
|
||||
[bgm BGM_MAP_48 1.0 1.0]
|
||||
|
||||
[wipeout magic 0.1 0.5]
|
||||
[wait wipe]
|
||||
|
||||
[fadein black 0.1]
|
||||
[wait fade]
|
||||
|
||||
[cameraMove 0.1 0,0 1.03]
|
||||
[wt 0.1]
|
||||
[wipein magic 0.8 0.5]
|
||||
[wait wipe]
|
||||
[wt 0.4]
|
||||
|
||||
[se ad755]
|
||||
[wt 1.2]
|
||||
[charaMove H 50,-250 30.0]
|
||||
[wt 1.0]
|
||||
|
||||
[charaScale K 1.25]
|
||||
[charaTalk K]
|
||||
[charaFace K 4]
|
||||
[charaFadeinFSL K 0.4 -350,0]
|
||||
[charaMoveFSL K -250,0 30.0]
|
||||
[wt 0.4]
|
||||
|
||||
@K:???
|
||||
Did the door just open? It wouldn't even budge before.
|
||||
[k]
|
||||
|
||||
?1:Those visions...
|
||||
?!
|
||||
|
||||
@K:???
|
||||
Finis Chaldea, the Security Organization for the Preservation of Humanity, huh. Never heard of it.
|
||||
[k]
|
||||
|
||||
@K:???
|
||||
Just summoning one Servant is a miracle, and you people used dozens to restore all of humanity?
|
||||
[k]
|
||||
|
||||
@K:???
|
||||
I'd never have believed it if I hadn't just seen it in your dreams for myself.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[cameraHome 1.0]
|
||||
[charaFadeout K 1.0]
|
||||
[charaFadeout H 1.0]
|
||||
[wt 1.2]
|
||||
|
||||
[charaScale A 1.0]
|
||||
[charaTalk A]
|
||||
[charaFace A 0]
|
||||
[charaFadein A 0.4 1]
|
||||
|
||||
@???
|
||||
And your name is [%1], huh. All right.[sr]I see how it is.
|
||||
[k]
|
||||
|
||||
[charaFace A 7]
|
||||
@???
|
||||
You're gonna die.
|
||||
[k]
|
||||
|
||||
|
||||
?1:...!
|
||||
?!
|
||||
|
||||
[charaFace A 0]
|
||||
@???
|
||||
You saw that dream for yourself, right? Well, it wasn't actually a dream. That was your real body.
|
||||
[k]
|
||||
|
||||
?1:Huh? What are you talking abou[line 2]
|
||||
?2:Then, what am I doing her[line 2]
|
||||
|
||||
?!
|
||||
|
||||
@???
|
||||
You're that body's memory. I don't know how whatever spell did this works, but it's damn impressive.
|
||||
[k]
|
||||
|
||||
@???
|
||||
Remember that scrap of paper? It looks like your real body's lost its memories.
|
||||
[k]
|
||||
|
||||
|
||||
[messageOff]
|
||||
[fadeout black 1.0]
|
||||
[bgm BGM_MAP_48 1.0 0.5]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
|
||||
[scene 73000]
|
||||
[wipeFilter openEye 0.2 0.7]
|
||||
[cameraFilter gray]
|
||||
[pictureFrame cut063_cinema]
|
||||
|
||||
[charaFadeTime E 0.3 0.5]
|
||||
[charaFadein D 0.7 0,-230]
|
||||
[wt 0.5]
|
||||
|
||||
[fadein black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[wt 2.0]
|
||||
|
||||
[fadeout black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[charaFadeout E 0.1]
|
||||
|
||||
[scene 10000]
|
||||
[wipeOff]
|
||||
[cameraFilter normal]
|
||||
[pictureFrame]
|
||||
|
||||
[scene 144100]
|
||||
[wt 1.5]
|
||||
|
||||
[fadein black 1.0]
|
||||
[bgm BGM_MAP_48 1.0 1.0]
|
||||
[wait fade]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 0]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@???
|
||||
I don't know why, but some of the memories you lost turned into that scrap of paper.
|
||||
[k]
|
||||
|
||||
@???
|
||||
And you're a chunk of those memories too.
|
||||
[k]
|
||||
|
||||
@???
|
||||
Humans are made up of mind, body, and soul. Each of those things can have its own personality.
|
||||
[k]
|
||||
|
||||
@???
|
||||
You, you're a fragment of your original mind[line 2]a memory with a personality of its own.
|
||||
[k]
|
||||
|
||||
@???
|
||||
Even your clothes are just constructs of magical energy based on your own image of yourself.
|
||||
[k]
|
||||
|
||||
@???
|
||||
Which means you're gonna disappear soon.
|
||||
[k]
|
||||
|
||||
?1:...!
|
||||
?!
|
||||
|
||||
@???
|
||||
Well, what'd you expect? You need an entire body, mind, and soul to be human. You think a fragment of a fragment can last on its own?
|
||||
[k]
|
||||
|
||||
[charaFace A 4]
|
||||
@???
|
||||
You must have gained a personality and temporary vessel because of this Singularity...or the train...
|
||||
[k]
|
||||
|
||||
?1:The train? What about it?
|
||||
?2:Huh? Do you know something about it?
|
||||
?!
|
||||
|
||||
[charaFace A 0]
|
||||
@???
|
||||
...
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wt 1.2]
|
||||
|
||||
[charaFace A 1]
|
||||
@???
|
||||
I'm a Rogue Servant. It's nice that I've been summoned and all, but I've been stuck in this train with no idea why.
|
||||
[k]
|
||||
|
||||
[charaFace A 0]
|
||||
@???
|
||||
Do you wanna survive?
|
||||
[k]
|
||||
|
||||
?1:Of course!
|
||||
?2:Who wouldn't want to survive!?
|
||||
?!
|
||||
|
||||
[charaFace A 7]
|
||||
@???
|
||||
Hey, you DO got guts. Not rocked to your core after finding out you're just a fragment?
|
||||
[k]
|
||||
|
||||
[charaFace A 0]
|
||||
@???
|
||||
Then you need to get back to your real body. That's your only shot at surviving.
|
||||
[k]
|
||||
|
||||
[charaFace A 1]
|
||||
@???
|
||||
You seem to have some kind of connection to this train. So, how 'bout we help each other out?
|
||||
[k]
|
||||
|
||||
?1:Got it. So what's your name?
|
||||
?2:Works for me. So what do I call you, anyway?
|
||||
?!
|
||||
|
||||
@???
|
||||
Good. Then let's form a contract. As for my name... Hmm...
|
||||
[k]
|
||||
|
||||
@???
|
||||
Why don't you call me “Faker”? Don't think I'm the right class now, though...
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[masterBranch _Male _Female]
|
||||
|
||||
[label _Male]
|
||||
|
||||
[wt 0.4]
|
||||
[se bas16]
|
||||
[effect bit_talk_CommandMantra_01 0,64]
|
||||
[wt 3.0]
|
||||
[branch _branchEnd]
|
||||
|
||||
[label _Female]
|
||||
|
||||
[wt 0.4]
|
||||
[se bas16]
|
||||
[effect bit_talk_CommandMantra_02 0,64]
|
||||
[wt 3.0]
|
||||
[branch _branchEnd]
|
||||
|
||||
[label _branchEnd]
|
||||
|
||||
@A:Faker
|
||||
All right, that takes care of our temporary contract. I did help you out, but it looks like you were at least able to make the contract.
|
||||
[k]
|
||||
|
||||
[charaFace A 0]
|
||||
@A:Faker
|
||||
Now, let's get going.
|
||||
[k]
|
||||
|
||||
?1:Where to? Back to that other car?
|
||||
?2:To that car we were just in?
|
||||
?!
|
||||
|
||||
@A:Faker
|
||||
Damn straight. We've gotta figure out who trapped us in there, and why.
|
||||
[k]
|
||||
|
||||
@A:Faker
|
||||
Oh, and while we're at it, I'll tell you something else about this train.
|
||||
[k]
|
||||
|
||||
@A:Faker
|
||||
This is the Rail Zeppelin, aka the Mystic Eyes Collection Train.
|
||||
[k]
|
||||
|
||||
@A:Faker
|
||||
Like the name says, this train's got a collection of Mystic Eyes. They even auction them off here. Ridiculous if you ask me.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wt 1.0]
|
||||
|
||||
[fadeout black 2.0]
|
||||
[bgmStop BGM_MAP_48 2.0]
|
||||
[wait fade]
|
||||
[wt 0.5]
|
||||
[soundStopAll]
|
||||
[end]
|
||||
224
ScriptActionEncrypt/94/9406/9406570211.txt
Normal file
224
ScriptActionEncrypt/94/9406/9406570211.txt
Normal file
@@ -0,0 +1,224 @@
|
||||
|
||||
$94-06-57-02-1-1
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
[enableFullScreen]
|
||||
[soundStopAll]
|
||||
|
||||
[charaSet A 28002000 1 Faker]
|
||||
[sceneSet B 144200 1]
|
||||
|
||||
[charaScale B 1.1]
|
||||
[charaFadein B 0.1 -100,-250]
|
||||
|
||||
[scene 144100]
|
||||
|
||||
[cueSe SE_21 21_ade688 0]
|
||||
[seVolume 21_ade688 0.4 0.6]
|
||||
[wt 1.0]
|
||||
|
||||
[fadein black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[wt 1.0]
|
||||
|
||||
[seStop 21_ade688 4.5]
|
||||
|
||||
[charaMoveScale B 1.0 1.0]
|
||||
[charaFadeout B 1.0]
|
||||
|
||||
[se ade501 0.6]
|
||||
[wt 0.7]
|
||||
[se ad59]
|
||||
[seVolume ad59 0 0.1]
|
||||
[seVolume ad59 1.1 0.4]
|
||||
[wt 0.2]
|
||||
[se ade427]
|
||||
[seVolume ade427 0 0.1]
|
||||
[seVolume ade427 0.9 0.7]
|
||||
[wt 0.9]
|
||||
|
||||
[seStop ad59 0.4]
|
||||
[seStop ade427 0.4]
|
||||
[wt 0.4]
|
||||
|
||||
?1:I can't believe there was a whole coliseum IN the train!
|
||||
?2:Definitely didn't expect the wyverns!
|
||||
|
||||
?!
|
||||
|
||||
[bgm BGM_EVENT_77 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 4]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Faker
|
||||
I knew space in this train was a bit warped, but I didn't think it would be this bad...
|
||||
[k]
|
||||
|
||||
[charaFace A 0]
|
||||
@Faker
|
||||
How are you doing? It looks like you were using your Mystic Codes and summoning Shadow Servants, thanks to our connection.
|
||||
[k]
|
||||
|
||||
?1:Yeah, though it tired me out more than usual.
|
||||
?2:Looks that way, yeah. It's got me pretty beat, though.
|
||||
|
||||
?!
|
||||
|
||||
@Faker
|
||||
I bet. Every Servant you summon is costing you part of yourself.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
Don't push yourself too hard. It'd be a real pain for me if you disappeared now.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[se ade491]
|
||||
[seStop ade491 1.2]
|
||||
[charaFadeout A 0.4]
|
||||
[wt 1.5]
|
||||
|
||||
[cueSe SE_21 21_ade554]
|
||||
[wt 0.4]
|
||||
[cueSeStop 21_ade554 0.2]
|
||||
[cueSe SE_21 21_ade554]
|
||||
[wt 0.8]
|
||||
[cueSeStop 21_ade554 0.2]
|
||||
[wt 0.2]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 5]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Faker
|
||||
Dammit, another locked door. What do we need to do to open this one?
|
||||
[k]
|
||||
|
||||
[charaFace A 0]
|
||||
@Faker
|
||||
Those are some pretty strong Mystics. My sword and spells won't do much here, and I can't use my Noble Phantasm, either.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
Assuming we're moving, this is probably some other world, but I can't say for sure, since we still can't see out the windows.
|
||||
[k]
|
||||
|
||||
?1:Have you been here before, Faker?
|
||||
?!
|
||||
|
||||
[charaFace A 4]
|
||||
@Faker
|
||||
Yeah, you could say I've got history with this train.
|
||||
[k]
|
||||
|
||||
?1:You mean, from when you were still alive?
|
||||
|
||||
[charaFace A 7]
|
||||
@Faker
|
||||
Are you an idiot? Do I look like they had trains when I was alive?
|
||||
[k]
|
||||
|
||||
?2:You mean, since becoming a Servant?
|
||||
|
||||
[charaFace A 7]
|
||||
@Faker
|
||||
Huh, not your first rodeo, huh? Yeah, that's right. They definitely didn't have trains like this back when I was alive.
|
||||
[k]
|
||||
|
||||
?!
|
||||
|
||||
@Faker
|
||||
I don't know how or why, but I still have memories of boarding this train as a Servant.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
“Faker” was the name of my Servant class back then.
|
||||
[k]
|
||||
|
||||
?1:But don't Servants lose their memories with each manifestation?
|
||||
|
||||
?!
|
||||
|
||||
@Faker
|
||||
Yeah, we do. There are exceptions to the rule, though.
|
||||
[k]
|
||||
|
||||
|
||||
[charaFace A 0]
|
||||
@Faker
|
||||
But it's weird. I'm not getting just vague, general impressions of things.
|
||||
[k]
|
||||
|
||||
[bgmStop BGM_EVENT_77 2.0]
|
||||
|
||||
@Faker
|
||||
My memories of this place are clear. This is where I had my battle with El-Melloi II and Reines.
|
||||
[k]
|
||||
|
||||
?1:...!
|
||||
?!
|
||||
|
||||
[bgm BGM_EVENT_71 0.1]
|
||||
|
||||
[charaFace A 7]
|
||||
@Faker
|
||||
I'd been summoned to London. I fought them right here, on the Rail Zeppelin.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
El-Melloi II, in particular, was real nasty. He might've been a piss-poor mage, but he was a first-rate schemer.
|
||||
[k]
|
||||
|
||||
[charaFace A 2]
|
||||
@Faker
|
||||
He even had the gall to talk about my king like he knew him better than my brother and I did. Him! Just a guy from the modern age!
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
Not gonna lie, it felt pretty great seeing him dead in your memory.
|
||||
[k]
|
||||
|
||||
[charaFace A 0]
|
||||
@Faker
|
||||
Oh, did I offend you? Well, don't expect an apology. Once warriors face off, we fight with everything we've got. It's what we do.
|
||||
[k]
|
||||
|
||||
[charaFace A 6]
|
||||
@Faker
|
||||
What? You wanna break our newly formed contract? Well, now that you know you can summon Shadow Servants, why don't we settle this with a battle of our own?
|
||||
[k]
|
||||
|
||||
[bgmStop BGM_EVENT_71 1.5]
|
||||
|
||||
[charaFace A 7]
|
||||
@Faker
|
||||
Eh, don't bother answering. Now that I've regained my own memories, that's exactly what I feel like doing.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[se ad51]
|
||||
[wt 1.0]
|
||||
[bgm BGM_EVENT_80 0.1]
|
||||
|
||||
[charaFace A 2]
|
||||
@Faker
|
||||
Come on then! Let's see what you've got!
|
||||
[k]
|
||||
|
||||
|
||||
[messageOff]
|
||||
[fadeout black 2.0]
|
||||
[bgmStop BGM_EVENT_80 2.0]
|
||||
[wait fade]
|
||||
[wt 0.5]
|
||||
[soundStopAll]
|
||||
[end]
|
||||
485
ScriptActionEncrypt/94/9406/9406570311.txt
Normal file
485
ScriptActionEncrypt/94/9406/9406570311.txt
Normal file
@@ -0,0 +1,485 @@
|
||||
|
||||
$94-06-57-03-1-1
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
[enableFullScreen]
|
||||
[soundStopAll]
|
||||
|
||||
[charaSet A 28002000 1 Faker]
|
||||
[charaSet B 4015002 1 Alexander]
|
||||
[charaSet C 4002001 1 Iskandar]
|
||||
[charaSet D 1098165500 1 Citizen]
|
||||
[charaSet E 1098165300 1 Moriarty]
|
||||
[charaSet F 5007001 1 Shakespeare]
|
||||
[charaSet G 98094000 1 "Lion King"]
|
||||
|
||||
[imageSet H cut107_paper 1]
|
||||
[charaScale H 1.01]
|
||||
|
||||
[imageSet I back10000 1]
|
||||
[charaScale I 1.05]
|
||||
|
||||
[sceneSet J 73500 1]
|
||||
|
||||
[charaSet T 98115000 1 Effect]
|
||||
[charaPut T 0,-80]
|
||||
[charaDepth H 2]
|
||||
[charaDepth J 1]
|
||||
|
||||
[scene 10000]
|
||||
|
||||
[bgm BGM_EVENT_80 0.1]
|
||||
|
||||
[fadein black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[effect bit_talk_kengekiall02_fs]
|
||||
[wt 0.2]
|
||||
[se ad1014]
|
||||
[se ad32]
|
||||
[wt 0.2]
|
||||
[se ad1013]
|
||||
[wt 0.2]
|
||||
[se ad1014]
|
||||
[se ad170]
|
||||
[shake 0.05 2 2 0.4]
|
||||
[wt 0.6]
|
||||
|
||||
[se ad85]
|
||||
[effect bit_talk_v_slash01]
|
||||
[wt 0.1]
|
||||
|
||||
[fadeout white 0.5]
|
||||
[wait fade]
|
||||
[scene 144100]
|
||||
[wt 0.1]
|
||||
|
||||
[fadein white 0.5]
|
||||
[wait fade]
|
||||
|
||||
|
||||
[se ad32]
|
||||
[se ad1014]
|
||||
[effect bit_talk_14]
|
||||
[wt 0.5]
|
||||
|
||||
[blur motion 0.2 4 10 0.5 0.6 0.05 100]
|
||||
[charaScale A 1.1]
|
||||
|
||||
[se ad671]
|
||||
[charaTalk A]
|
||||
[charaFace A 5]
|
||||
[charaFadein A 0.2 0,10]
|
||||
|
||||
|
||||
[charaMove A 0,0 0.4]
|
||||
[charaShake A 0.05 3 3 0.2]
|
||||
[charaMoveScale A 1.0 0.4]
|
||||
[wt 0.2]
|
||||
[blurOff motion 0.2]
|
||||
[wt 0.8]
|
||||
|
||||
[bgmStop BGM_EVENT_80 1.0]
|
||||
[wt 1.0]
|
||||
|
||||
[charaFace A 1]
|
||||
@Faker
|
||||
...Not bad. You survived.
|
||||
[k]
|
||||
|
||||
[charaFace A 0]
|
||||
@Faker
|
||||
All right, you pass.[bgm BGM_EVENT_77 0.1][sr]Here's to my new comrade in arms.
|
||||
[k]
|
||||
|
||||
?1:Comrade in arms? Not your Master?
|
||||
?2:Huh? Don't you mean your Master?
|
||||
?!
|
||||
|
||||
[charaFace A 1]
|
||||
@Faker
|
||||
Heh, sorry. Just trying to do right by the Master I had when I fought El-Melloi II.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
I still remember him, too. He was called Doctor Heartless.
|
||||
[k]
|
||||
|
||||
?1:Doctor Heartless?
|
||||
?!
|
||||
|
||||
@Faker
|
||||
It's kinda on the nose. His heart got ripped out during a run-in with some fairies.
|
||||
[k]
|
||||
|
||||
?1:Fairies!?
|
||||
|
||||
[charaFace A 6]
|
||||
@Faker
|
||||
Huh, you know about them, too? Fairies were pretty unheard of back in my day.
|
||||
[k]
|
||||
|
||||
[charaFace A 7]
|
||||
@Faker
|
||||
Their Mystics are completely incomparable to magecraft. For one, there sure isn't any magecraft I know of that'll let you keep someone alive after pulling out their heart.
|
||||
[k]
|
||||
|
||||
?2:Really!?
|
||||
|
||||
[charaFace A 7]
|
||||
@Faker
|
||||
Hardly the first time someone's survived having their heart ripped out. Happens a lot in myth.
|
||||
[k]
|
||||
|
||||
[charaFace A 0]
|
||||
@Faker
|
||||
My last Master just happened to run into fairies who could do that.
|
||||
[k]
|
||||
|
||||
[charaFace A 4]
|
||||
@Faker
|
||||
Ah well, his luck was never great. I mean, just look at who he summoned.
|
||||
[k]
|
||||
|
||||
?!
|
||||
|
||||
[charaFace A 1]
|
||||
@Faker
|
||||
Anyway, my point is, I only need one king and one Master.
|
||||
[k]
|
||||
|
||||
?1:Say, this king you keep mentioning... Is it Alexander?
|
||||
|
||||
[messageOff]
|
||||
[charaDepth A 5]
|
||||
[charaDepth B 1]
|
||||
[charaTalk off]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.4 -320,0]
|
||||
[charaFadeTime B 0.4 0.7]
|
||||
[wt 1.5]
|
||||
|
||||
[charaFadeout B 0.4]
|
||||
[wt 0.4]
|
||||
|
||||
[charaTalk on]
|
||||
|
||||
[charaFace A 0]
|
||||
[wt 1.2]
|
||||
|
||||
[charaFace A 4]
|
||||
@Faker
|
||||
Huh!? H-how...!?
|
||||
[k]
|
||||
|
||||
|
||||
?2:By the way, would this king happen to be Iskandar?
|
||||
|
||||
[messageOff]
|
||||
[charaDepth A 5]
|
||||
[charaDepth C 1]
|
||||
[charaTalk off]
|
||||
[charaFace C 0]
|
||||
[charaFadein C 0.4 -320,0]
|
||||
[charaFadeTime C 0.4 0.7]
|
||||
[wt 1.5]
|
||||
|
||||
[charaFadeout C 0.4]
|
||||
[wt 0.4]
|
||||
|
||||
[charaTalk on]
|
||||
|
||||
[charaFace A 0]
|
||||
[wt 1.2]
|
||||
|
||||
[charaFace A 4]
|
||||
@Faker
|
||||
Huh!? H-how...!?
|
||||
[k]
|
||||
|
||||
?!
|
||||
|
||||
[charaFace A 5]
|
||||
@Faker
|
||||
How did you know that!?
|
||||
[k]
|
||||
|
||||
?1:I mean, you're dressed just like him, so...
|
||||
?2:You remind me of him a lot, so...
|
||||
|
||||
?!
|
||||
|
||||
[charaFace A 2]
|
||||
@Faker
|
||||
Hold on! Does that mean my king is at Chaldea!?
|
||||
[k]
|
||||
|
||||
?1:Yup.
|
||||
?2:He sure is.
|
||||
|
||||
?!
|
||||
|
||||
[charaFace A 4]
|
||||
@Faker
|
||||
I… I can't believe it. I never thought...[sr]I... I...
|
||||
[k]
|
||||
|
||||
|
||||
[charaFace A 2]
|
||||
@Faker
|
||||
[f large]Then I'm never going to Chaldea!
|
||||
[k]
|
||||
|
||||
|
||||
?1:Because you love him?
|
||||
?2:Because you hate him?
|
||||
|
||||
?!
|
||||
|
||||
[charaFace A 5]
|
||||
@Faker
|
||||
That is NOT the point! Seeing him again would go against everything I stood for!
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
After all[line 2]
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[bgmStop BGM_EVENT_77 1.5]
|
||||
[se ad31]
|
||||
[seStop ad31 0.6]
|
||||
[fowardEffect bit_talk_noise_gr]
|
||||
[blur lens 0.4 1 1]
|
||||
[wt 0.4]
|
||||
[fowardEffectStop bit_talk_noise_gr]
|
||||
[wt 0.4]
|
||||
|
||||
[charaFace A 4]
|
||||
@Faker
|
||||
Huh? [%1]?[fowardEffectDestroy bit_talk_noise_gr]
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[blur lens 1.5 4 1]
|
||||
[wt 0.5]
|
||||
[wipeout openEye 1.0 1]
|
||||
[wait wipe]
|
||||
[se ad144]
|
||||
[blurOff lens 0.2]
|
||||
[wt 0.7]
|
||||
|
||||
@Faker
|
||||
[%1]!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[fadeout black 0.5]
|
||||
[wait fade]
|
||||
[wipein openEye 0.1 1]
|
||||
[wait wipe]
|
||||
|
||||
[fowardEffectStop bit_talk_noise_gr]
|
||||
[charaFadeout A 0.1]
|
||||
|
||||
[scene 73100]
|
||||
[pictureFrame cut063_cinema]
|
||||
[wipeFilter openEye 0.2 0.7]
|
||||
[cameraFilter gray]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 0]
|
||||
[charaFadein D 0.1 0,-50]
|
||||
[wt 0.5]
|
||||
|
||||
[fadein black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[bgm BGM_MAP_48 0.1 0.5]
|
||||
|
||||
@Citizen
|
||||
It's starting! It's starting!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[fadeout black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 0]
|
||||
[charaFadein E 0.1 0,-50]
|
||||
[wt 0.5]
|
||||
|
||||
[fadein black 1.0]
|
||||
[wait fade]
|
||||
|
||||
@???
|
||||
Very well then, why don't you call me “M”?
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[fadeout black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
|
||||
[scene 10918]
|
||||
[effect bit_sepia01_depth_fs]
|
||||
|
||||
[charaTalk F]
|
||||
[charaFace F 2]
|
||||
[charaFadein F 0.1 0,-50]
|
||||
[wt 0.5]
|
||||
|
||||
[fadein black 1.0]
|
||||
[wait fade]
|
||||
|
||||
@Shakespeare
|
||||
Then, I can only utter these words:[sr]love looks not with the eyes, but with the mind!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[fadeout black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[effectStop bit_sepia01_depth_fs]
|
||||
[charaFadeout F 0.1]
|
||||
|
||||
[charaFadein J 0.1 0,-100]
|
||||
[wt 0.5]
|
||||
|
||||
[fadein black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[charaEffect T bit_talk_blight_02]
|
||||
[wt 1.5]
|
||||
[charaPut T 1200,1200]
|
||||
[charaEffectStop T bit_talk_blight_02]
|
||||
|
||||
[charaFadeTime I 0.3 0.5]
|
||||
[wt 0.4]
|
||||
[charaFadein H 0.7 0,-230]
|
||||
[wt 2.5]
|
||||
|
||||
[messageOff]
|
||||
[fadeout black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout H 0.1]
|
||||
[charaFadeout I 0.1]
|
||||
[charaFadeout J 0.1]
|
||||
|
||||
[scene 29700]
|
||||
[effect bit_sepia01_depth_fs]
|
||||
|
||||
[charaTalk G]
|
||||
[charaFace G 0]
|
||||
[charaFadein G 0.1 0,-50]
|
||||
[wt 0.5]
|
||||
|
||||
[fadein black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[wt 2.2]
|
||||
|
||||
[fadeout black 1.5]
|
||||
[wait fade]
|
||||
|
||||
[effectStop bit_sepia01_depth_fs]
|
||||
[charaFadeout G 0.1]
|
||||
[scene 10000]
|
||||
[pictureFrame]
|
||||
[wipeOff]
|
||||
[cameraFilter normal]
|
||||
|
||||
[wipeout openEye 0.1 1.0]
|
||||
[wait wipe]
|
||||
|
||||
[fadein black 0.1]
|
||||
[wait fade]
|
||||
|
||||
[scene 144100]
|
||||
[wt 1.5]
|
||||
|
||||
[wipein openEye 1.0 0.5]
|
||||
[bgm BGM_MAP_48 1.0 1.0]
|
||||
[wait wipe]
|
||||
[wt 0.4]
|
||||
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 0]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Faker
|
||||
Are you okay? Looks like your real body just found a scrap of paper.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
That must be creating some kind of memory feedback. I saw it, too, since I'm contracted to you.
|
||||
[k]
|
||||
|
||||
[charaFace A 1]
|
||||
@Faker
|
||||
So, a masquerade of all things, huh. Guess your real body must be living it up.
|
||||
[k]
|
||||
|
||||
[charaFace A 0]
|
||||
@Faker
|
||||
Although...the expression on the Lion King's face...
|
||||
[k]
|
||||
|
||||
|
||||
[messageOff]
|
||||
[wt 0.5]
|
||||
[se ad755]
|
||||
[wt 1.2]
|
||||
|
||||
[charaFace A 6]
|
||||
@Faker
|
||||
Huh? The door opened?
|
||||
[k]
|
||||
|
||||
?1:What does that mean?
|
||||
?!
|
||||
|
||||
[charaFace A 0]
|
||||
@Faker
|
||||
Hmm. It looks like those scraps of paper[line 2]your memories[line 2]are somehow connected to the train's doors.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
This train's run by some real nasty, mean-spirited creeps, so I can only guess at how they're doing this.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
I can't really tell what they're thinking...
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
Eh, never mind that. C'mon, let's keep moving.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[cameraMove 2.0 10,0 1.05]
|
||||
[charaFadeout A 1.0]
|
||||
[se ade491]
|
||||
[seStop ade491 2.4]
|
||||
[wt 0.2]
|
||||
[se ade295]
|
||||
[seStop ade295 3.0]
|
||||
[wt 1.5]
|
||||
|
||||
[fadeout black 2.0]
|
||||
[bgmStop BGM_MAP_48 2.0]
|
||||
[wait fade]
|
||||
[wt 0.5]
|
||||
[soundStopAll]
|
||||
[end]
|
||||
557
ScriptActionEncrypt/94/9406/9406570411.txt
Normal file
557
ScriptActionEncrypt/94/9406/9406570411.txt
Normal file
@@ -0,0 +1,557 @@
|
||||
|
||||
$94-06-57-04-1-1
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
[enableFullScreen]
|
||||
[soundStopAll]
|
||||
|
||||
[charaSet A 28002000 1 Faker]
|
||||
[charaSet B 4002001 1 Iskandar]
|
||||
[charaSet C 1098228300 1 Enemy]
|
||||
|
||||
[sceneSet D 144200 1]
|
||||
[sceneSet E 144100 1]
|
||||
|
||||
[scene 21600]
|
||||
|
||||
[bgm BGM_EVENT_80 0.1]
|
||||
|
||||
[fadein black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 5]
|
||||
[charaFadein A 0.1 1]
|
||||
[wt 0.5]
|
||||
[se ad678]
|
||||
[seVolume ad678 0 0.5]
|
||||
[charaMoveScale A 1.1 0.2]
|
||||
|
||||
[se ad85]
|
||||
[effect bit_talk_v_slash01]
|
||||
[charaMove A 0,14 0.2]
|
||||
[charaFadeout A 0.2]
|
||||
[blur motion 0.2 4 10 0.5 0.6 0.05 100]
|
||||
[wt 0.2]
|
||||
[blurOff motion 0.1]
|
||||
[wt 0.2]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 0]
|
||||
[charaFadein C 0.1 1]
|
||||
[wt 0.5]
|
||||
[se ad171]
|
||||
[se ad7]
|
||||
[effect bit_talk_Slash_white_01_L -100,0]
|
||||
[charaMove C 100,0 0.2]
|
||||
[wt 0.6]
|
||||
|
||||
[se ad171]
|
||||
[effect bit_talk_Slash_white_01 100,0]
|
||||
[se ad671]
|
||||
[seVolume ad671 0 0.5]
|
||||
[charaMove C -100,-30 0.4]
|
||||
[wt 1.2]
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaScale A 1.0]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 2]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Faker
|
||||
Freeze!
|
||||
[k]
|
||||
|
||||
|
||||
[messageOff]
|
||||
[se ad216]
|
||||
[effect bit_talk_mysticeyes_hph]
|
||||
[wt 1.6]
|
||||
[seStop ad216 0.2]
|
||||
[effectStop bit_talk_mysticeyes_hph]
|
||||
[se ad693]
|
||||
[wt 1.0]
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 0]
|
||||
[charaFadein C 0.1 1]
|
||||
|
||||
[wt 0.1]
|
||||
[fowardEffect bit_talk_14]
|
||||
[charaShake C 0.05 3 3 0.2]
|
||||
[se ade60]
|
||||
[wt 1.0]
|
||||
|
||||
[effect bit_talk_x_slash03]
|
||||
[cueSe Servants_102800 bac658]
|
||||
[wt 0.1]
|
||||
[flashin once 0.1 0.1 FFFFFF80 FFFFFF80]
|
||||
[charaShake C 0.05 3 3 0.4]
|
||||
[wt 1.5]
|
||||
|
||||
[bgmStop BGM_EVENT_80 1.5]
|
||||
|
||||
[se ad52]
|
||||
[charaSpecialEffect C enemyErasure 1 1.5]
|
||||
[wt 0.5]
|
||||
[wait charaSpecialEffect C]
|
||||
[wt 1.0]
|
||||
|
||||
[se ade283]
|
||||
[wipeout sideBlind 1.0 1.0]
|
||||
[wait wipe]
|
||||
|
||||
[scene 144100]
|
||||
[wt 1.0]
|
||||
|
||||
[wipein sideBlind 1.0 1.0]
|
||||
[wait wipe]
|
||||
[wt 1.5]
|
||||
|
||||
[bgm BGM_EVENT_77 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 1]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Faker
|
||||
And just like that, we're in the next train car, huh. Man, that shadow really pissed me off. Anyway, seems like you've gotten the hang of things.
|
||||
[k]
|
||||
|
||||
?1:You have Mystic Eyes?
|
||||
|
||||
?!
|
||||
|
||||
[charaFace A 0]
|
||||
@Faker
|
||||
Oh, right. I've heard that my eyes are called “Noble Color of Coercion” in the modern magecraft world.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
Oh, and before you ask, no, I didn't buy them at auction here. I was born with them.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
Now, let's see if the door to the next car will open...
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.5]
|
||||
|
||||
[se ade491]
|
||||
[se ade295]
|
||||
|
||||
[cameraMove 1.0 10,0 1.05]
|
||||
[charaScale D 1.1]
|
||||
[charaFadein D 1.0 -105,-240]
|
||||
[wt 1.0]
|
||||
[seStop ade491 0.5]
|
||||
[seStop ade295 0.7]
|
||||
[wt 1.0]
|
||||
|
||||
[cueSe SE_21 21_ade554]
|
||||
[se ad568]
|
||||
[wt 0.4]
|
||||
[cueSeStop 21_ade554 0.2]
|
||||
[se ad568]
|
||||
[cueSe SE_21 21_ade554]
|
||||
[wt 0.8]
|
||||
[cueSeStop 21_ade554 0.2]
|
||||
[wt 0.5]
|
||||
|
||||
[cameraHome 1.0]
|
||||
[charaMove D 0,-200 1.0]
|
||||
|
||||
[charaDepth D 1]
|
||||
[charaDepth A 2]
|
||||
|
||||
[wt 1.2]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 0]
|
||||
[charaFadein A 0.5 -220,0]
|
||||
[wt 0.5]
|
||||
|
||||
@Faker
|
||||
Nope. Figures.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
Guess we'll just have to wait here until your real body finds another scrap of paper.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout A 0.5]
|
||||
[wt 1.0]
|
||||
[se ade491]
|
||||
[cameraMove 1.0 30,0 1.05]
|
||||
[wt 0.5]
|
||||
[seStop ade491 1.0]
|
||||
[wt 1.0]
|
||||
[wt 0.3]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 0]
|
||||
[charaFadein A 0.5 -250,0]
|
||||
[se ad775]
|
||||
[charaMove A -250,-10 0.6]
|
||||
[wt 1.2]
|
||||
|
||||
@Faker
|
||||
Time to sit and wait, I guess. Moments like this, I wish I was a poet or something, just to pass the time.
|
||||
[k]
|
||||
|
||||
|
||||
?1:We could pick up where we left off about Iskandar.
|
||||
?!
|
||||
|
||||
[charaFace A 3]
|
||||
@Faker
|
||||
...Nnn.
|
||||
[k]
|
||||
|
||||
[charaFace A 0]
|
||||
@Faker
|
||||
Oh, fine. I guess we did leave off in the middle of that.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
As you so cleverly worked out, I knew Iskandar. I was one of his retainers.
|
||||
[k]
|
||||
|
||||
[charaDepth A 5]
|
||||
[charaDepth B 2]
|
||||
[charaTalk off]
|
||||
[charaScale B 0.95]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.4 250,-30]
|
||||
[charaFadeTime B 0.4 0.7]
|
||||
|
||||
@Faker
|
||||
Well, more accurately, I was his body double.
|
||||
[k]
|
||||
|
||||
|
||||
?1:His...body double?
|
||||
|
||||
[charaFadeout B 0.4]
|
||||
|
||||
[charaTalk on]
|
||||
[charaFace A 1]
|
||||
@Faker
|
||||
Hehehe, hard to imagine? It was only in the magecraft sense.
|
||||
[k]
|
||||
|
||||
?2:...Wasn't that, um, kind of a stretch?
|
||||
|
||||
[charaFadeout B 0.4]
|
||||
|
||||
[charaTalk on]
|
||||
[charaFace A 1]
|
||||
@Faker
|
||||
Hahaha, of course it was. I meant only in the magecraft sense though.
|
||||
[k]
|
||||
|
||||
?!
|
||||
|
||||
[charaFace A 0]
|
||||
@Faker
|
||||
You know how, in some countries, straw dolls are used to curse people? Think like that, but in reverse.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
You see, my job was to take on any curses which might be directed at my king.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wt 1.0]
|
||||
|
||||
[charaFace A 1]
|
||||
@Faker
|
||||
That's why I don't have a name of my own.
|
||||
[k]
|
||||
|
||||
[charaFace A 0]
|
||||
@Faker
|
||||
I'm nameless, in a very literal sense. That's why I could act as a substitute for my king.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
When I absolutely had to go by a name, I'd borrow my brother's, Hephaistíon.
|
||||
[k]
|
||||
|
||||
[charaFace A 1]
|
||||
@Faker
|
||||
He was the king's most trusted advisor.
|
||||
[k]
|
||||
|
||||
[charaFace A 0]
|
||||
@Faker
|
||||
My use of his name is probably why, when I was last summoned, I manifested as an Extra class like Faker, of all things.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
Everything I have[line 2]from my name to my Noble Phantasm and all of my skills[line 2]is borrowed. A faker's exactly what I am.
|
||||
[k]
|
||||
|
||||
[charaFace A 1]
|
||||
@Faker
|
||||
I still remember the sun beating down on the desert and the forests that stood in our way.
|
||||
[k]
|
||||
|
||||
[charaFace A 0]
|
||||
@Faker
|
||||
I did battle with countless armies and forged countless alliances. Our gods showered our enemies with curses and our allies with blessings.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
We traveled far and wide to reach Okeanos[line 2]the endless sea.
|
||||
[k]
|
||||
|
||||
?1:Sounds like a grand old time.
|
||||
?!
|
||||
|
||||
[messageOff]
|
||||
[charaFace A 4]
|
||||
[wt 1.0]
|
||||
|
||||
[bgmStop BGM_EVENT_77 1.2]
|
||||
|
||||
[charaFace A 1]
|
||||
@Faker
|
||||
I doubt you'd know anything about it.
|
||||
[k]
|
||||
|
||||
[charaFace A 0]
|
||||
@Faker
|
||||
Still...you're not wrong. It wasn't a bad time.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wt 1.0]
|
||||
|
||||
[bgm BGM_EVENT_5 0.1]
|
||||
|
||||
[charaFace A 5]
|
||||
@Faker
|
||||
That's what made me so angry later on.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
Do you know what Iskandar said in his last will and testament?
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
He said that, after his death, rule of his empire should fall to the strongest.
|
||||
[k]
|
||||
|
||||
?1:Oh no. You don't mean[line 2]
|
||||
|
||||
[charaFace A 0]
|
||||
@Faker
|
||||
That's right. Even after our most skilled warriors survived all those campaigns, they went right back to war.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
They threw away their lives fighting each other to the death. Mind you, this was after both my brother and I had died.
|
||||
[k]
|
||||
|
||||
?2:And the way to pick the strongest was in battle?
|
||||
|
||||
[charaFace A 0]
|
||||
@Faker
|
||||
Whatever he intended, that's how the survivors interpreted it. Mind you, this was after both my brother and I had died.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
They forgot all about our gods' blessings and slaughtered each other. Plenty of civilians got caught in the cross fire.
|
||||
[k]
|
||||
|
||||
?!
|
||||
|
||||
@Faker
|
||||
They took all the glory my king had won and ruined it.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
The endless sea, the world-spanning empire...all washed away in a sea of blood. I've heard today they call those battles the Wars of the Diadochi.
|
||||
[k]
|
||||
|
||||
[charaFace A 5]
|
||||
@Faker
|
||||
...I can never forgive them for ruining my king's legacy.
|
||||
[k]
|
||||
|
||||
[charaFace A 4]
|
||||
@Faker
|
||||
That's why I can't bring myself to see him, either. Do you know what his Noble Phantasm is?
|
||||
[k]
|
||||
|
||||
[charaFace A 0]
|
||||
@Faker
|
||||
He summons the great Ionioi Hetairoi[line 2]the vast army of soldiers he led when he was alive...
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
...including the same generals who betrayed him after his death.
|
||||
[k]
|
||||
|
||||
?1:Ionioi Hetairoi...
|
||||
|
||||
?!
|
||||
|
||||
@Faker
|
||||
I've been summoned as part of the Ionioi Hetairoi before, too. And every time, I've refused to answer the call.
|
||||
[k]
|
||||
|
||||
[charaFace A 5]
|
||||
@Faker
|
||||
I just can't stand the thought of fighting alongside those traitors, even if it means defying my king's orders.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[bgmStop BGM_EVENT_5 1.5]
|
||||
[wt 1.0]
|
||||
[charaFace A 0]
|
||||
[wt 1.4]
|
||||
[bgm BGM_MAP_56 0.1]
|
||||
|
||||
[charaFace A 1]
|
||||
@Faker
|
||||
That's one of the reasons I still feel loyalty for my last Master. We were both betrayed by people we trusted.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
We fought El-Melloi II, Reines, and a priest from the Holy Church right here on the Rail Zeppelin.
|
||||
[k]
|
||||
|
||||
[charaFace A 7]
|
||||
@Faker
|
||||
My Master and I even snuck into the Spiritual Tomb of Albion beneath London. Now THAT was a good time.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
And if that wasn't enough, El-Melloi II and Gray even used the Rail Zeppelin to pursue us.
|
||||
[k]
|
||||
|
||||
?1:The Spiritual Tomb of Albion!?
|
||||
?2:They did!? In the Rail Zeppelin!?
|
||||
|
||||
?!
|
||||
|
||||
@Faker
|
||||
You mean you've not of it? It's buried ridiculously deep below the Mage's Association in London. I'm talking thousands...maybe tens of thousands of meters below the surface.
|
||||
[k]
|
||||
|
||||
[charaFace A 0]
|
||||
@Faker
|
||||
That's where you'll find the Spiritual Tomb of Albion...the tomb of the last pure-blooded dragon. No one can enter.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFace A 4]
|
||||
[wt 1.0]
|
||||
|
||||
@Faker
|
||||
I mean, even if the Rail Zeppelin can cross into other worlds, who would've ever thought to use it to try and get into Albion's tomb?
|
||||
[k]
|
||||
|
||||
[charaFace A 5]
|
||||
@Faker
|
||||
Which is just another reason that Lord and his “I can't do anything by myself” attitude piss me the hell off.
|
||||
[k]
|
||||
|
||||
[charaFace A 1]
|
||||
@Faker
|
||||
Well, at least I got him back when I demolished part of the college town that housed the Modern Magecraft Department classroom he was in charge of.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
Gotta admit, those really were extraordinary places, even by Age of Gods standards. I bet my king would be crazy jealous if he heard about that.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
Doctor Heartless really did his damndest.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFace A 4]
|
||||
|
||||
[wt 2.0]
|
||||
|
||||
[charaFace A 0]
|
||||
@Faker
|
||||
...Hmph. Well, I'm no poet or teller of tales, so sorry if I bored you with all that.
|
||||
[k]
|
||||
|
||||
?1:It wasn't boring at all.
|
||||
?2:Don't be. I thought it was fascinating.
|
||||
|
||||
?!
|
||||
|
||||
|
||||
[charaFace A 1]
|
||||
@Faker
|
||||
Eh, you don't mean that. Still nice of you to say.
|
||||
[k]
|
||||
|
||||
[charaFace A 0]
|
||||
@Faker
|
||||
So, I'll tell you what. To thank you, I'll do everything I can to help get you back to your body.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
Just promise me one thing.
|
||||
[k]
|
||||
|
||||
?1:What's that?
|
||||
|
||||
?!
|
||||
|
||||
[charaFace A 0]
|
||||
@Faker
|
||||
I want you to remember what I told you about my Master. I wish I could have led him to victory.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wt 0.4]
|
||||
|
||||
?1:Your Master...
|
||||
?2:The Master who fought El-Melloi...
|
||||
|
||||
?!
|
||||
|
||||
?1:Okay. I will.
|
||||
?2:All right. I promise.
|
||||
|
||||
?!
|
||||
|
||||
[charaFace A 1]
|
||||
@Faker
|
||||
...Well, that's a relief.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
As long as someone living today still remembers him, then I'll have kept my word.
|
||||
[k]
|
||||
|
||||
|
||||
[messageOff]
|
||||
[fadeout black 2.0]
|
||||
[bgmStop BGM_MAP_56 2.0]
|
||||
[wait fade]
|
||||
[wt 0.5]
|
||||
[soundStopAll]
|
||||
[end]
|
||||
611
ScriptActionEncrypt/94/9406/9406570510.txt
Normal file
611
ScriptActionEncrypt/94/9406/9406570510.txt
Normal file
@@ -0,0 +1,611 @@
|
||||
|
||||
$94-06-57-05-1-0
|
||||
|
||||
|
||||
|
||||
[enableFullScreen]
|
||||
[soundStopAll]
|
||||
|
||||
[charaSet A 28002000 1 Faker]
|
||||
[charaSet B 4032000 1 Reines]
|
||||
|
||||
[sceneSet C 74700 1]
|
||||
[charaScale C 1.5]
|
||||
|
||||
[charaSet D 5009001 1 "Da Vinci"]
|
||||
[charaFilter D silhouette 00000080]
|
||||
|
||||
[charaSet E 5019001 1 "El-Melloi II"]
|
||||
[charaSet F 5019001 1 "El-Melloi II_Silhouette"]
|
||||
[charaFilter F silhouette 00000080]
|
||||
|
||||
[charaSet G 99502600 1 Mash]
|
||||
|
||||
[sceneSet H 51907 1]
|
||||
[charaScale H 1.01]
|
||||
|
||||
[sceneSet I 144200 1]
|
||||
|
||||
[charaSet S 98115000 1 Effect]
|
||||
[charaSet T 98115000 1 Static]
|
||||
[charaPut T 2000,2000]
|
||||
[charaEffect T bit_talk_10_LowLevel]
|
||||
|
||||
[scene 10000]
|
||||
|
||||
[pictureFrameTop cut063_cinema]
|
||||
[wipeFilter openEye 0.2 0.7]
|
||||
[cameraFilter gray]
|
||||
|
||||
[wt 0.1]
|
||||
|
||||
[fadein black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[se ad31]
|
||||
[fowardEffect bit_talk_noise_gr]
|
||||
[wt 1.2]
|
||||
[fadeout white 0.2]
|
||||
[wait fade]
|
||||
[seStop ad31 0.4]
|
||||
[fowardEffectDestroy bit_talk_noise_gr]
|
||||
[charaTalk B]
|
||||
[charaFace B 5]
|
||||
[charaFadein B 0.1 0,-50]
|
||||
[scene 74000]
|
||||
[se ade524]
|
||||
[se ade274]
|
||||
[wt 1.0]
|
||||
[fadein white 0.4]
|
||||
[wait fade]
|
||||
|
||||
[bgm BGM_MAP_48 0.1 0.5]
|
||||
|
||||
|
||||
@Reines
|
||||
There's something about this Singularity that makes memories an extremely potent energy source!
|
||||
[k]
|
||||
|
||||
[charaFace B 2]
|
||||
|
||||
@Reines
|
||||
Oh no! No, [messageShake 0.02 4 4 0.2]no, no![sr]No wonder they went after my brother[sr]then! I should have realized this ages ago!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[fadeout black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
|
||||
[scene 10000]
|
||||
[wt 0.5]
|
||||
|
||||
[fadein black 1.0]
|
||||
[wait fade]
|
||||
|
||||
@Gray
|
||||
This is the lance that shines[sr]to the Ends of the World...
|
||||
[k]
|
||||
|
||||
@Gray
|
||||
Rhongomyniad!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wt 0.5]
|
||||
|
||||
[charaPut S 0,-100]
|
||||
[charaEffect S bit_talk_rarrow01be]
|
||||
[wt 1.0]
|
||||
|
||||
[fadeout white 0.5]
|
||||
[wait fade]
|
||||
|
||||
[charaFadein C 0.1 170,-450]
|
||||
[wt 1.5]
|
||||
|
||||
[fadein white 1.5]
|
||||
[wait fade]
|
||||
|
||||
[wt 2.2]
|
||||
|
||||
[messageOff]
|
||||
|
||||
[fadeout black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[scene 51501]
|
||||
[wt 0.5]
|
||||
|
||||
[fadein black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 2]
|
||||
[charaFadein D 0.1 0,-50]
|
||||
|
||||
[charaDepth D 10]
|
||||
|
||||
|
||||
@Da Vinci
|
||||
[effectmessage bit_talk_rewind_text03 440,177 1.2 29]
|
||||
No need for that![sr]They'll never catch up to us at this pace!
|
||||
[k]
|
||||
|
||||
[effectmessageStop bit_talk_rewind_text03]
|
||||
[wt 0.7]
|
||||
[wt 2.3]
|
||||
[wt 0.5]
|
||||
|
||||
|
||||
@Da Vinci
|
||||
[effectmessage bit_talk_rewind_text04 440,177 1.4 33]
|
||||
One more step and victory is ours![sr]I'll bring up the rear. The rest of you[line 2]
|
||||
[k]
|
||||
|
||||
[effectmessageStop bit_talk_rewind_text04]
|
||||
[wt 0.7]
|
||||
[wt 2.3]
|
||||
[wt 1.2]
|
||||
|
||||
[messageOff]
|
||||
[fadeout black 0.1]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[scene 10000]
|
||||
[wt 0.4]
|
||||
|
||||
[cameraFilter normal]
|
||||
[wt 0.1]
|
||||
|
||||
[fadein black 0.3]
|
||||
[wait fade]
|
||||
|
||||
[se bac142]
|
||||
[se ad240]
|
||||
[effect bit_talk_35]
|
||||
[wt 1.5]
|
||||
|
||||
[fadeout black 0.3]
|
||||
[wait fade]
|
||||
|
||||
[cameraFilter gray]
|
||||
[scene 51908]
|
||||
[cameraMove 0 0,0 2.0]
|
||||
[wt 0.3]
|
||||
|
||||
[fadein black 0.3]
|
||||
[wait fade]
|
||||
[se ad231]
|
||||
[wt 1.5]
|
||||
|
||||
[fadeout black 0.5]
|
||||
[wait fade]
|
||||
|
||||
[cameraHome 0]
|
||||
[scene 51908]
|
||||
[wt 1.0]
|
||||
|
||||
[fadein black 0.3]
|
||||
[wait fade]
|
||||
|
||||
[se ad231]
|
||||
[wt 2.5]
|
||||
|
||||
[scene 51909 1.5]
|
||||
[wt 2.5]
|
||||
|
||||
|
||||
[fadeout black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
|
||||
[scene 10711]
|
||||
[wt 0.5]
|
||||
|
||||
[fadein black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[charaTalk F]
|
||||
[charaFace F 0]
|
||||
[charaFadein F 0.7 0,-50]
|
||||
[wt 1.0]
|
||||
|
||||
[charaTalk off]
|
||||
|
||||
[charaDepth F 2]
|
||||
[charaDepth E 1]
|
||||
|
||||
[wt 0.5]
|
||||
|
||||
[charaFace E 0]
|
||||
[charaFadein E 0.1 0,-50]
|
||||
[wt 0.1]
|
||||
|
||||
[charaFadeout F 0.7]
|
||||
|
||||
[wt 3.0]
|
||||
|
||||
[messageOff]
|
||||
[fadeout black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
|
||||
[charaTalk on]
|
||||
[charaPut T 0,-50]
|
||||
[charaTalk G]
|
||||
[charaFace G 12]
|
||||
[charaFadein G 0.1 0,-50]
|
||||
[wt 0.5]
|
||||
|
||||
[fadein black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[wt 1.0]
|
||||
[charaFace G 4]
|
||||
[wt 1.0]
|
||||
|
||||
[charaFadeout G 0.1]
|
||||
[wt 0.1]
|
||||
[charaPut T 2000,2000]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 1]
|
||||
[charaFadein E 0.1 0,-50]
|
||||
|
||||
@El-Melloi II
|
||||
That's right. Mash, of course. The Mash you've been talking to here is an imposter.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaPut T 0,-50]
|
||||
[charaTalk G]
|
||||
[charaFace G 6]
|
||||
[charaFadein G 0.1 0,-50]
|
||||
[wt 0.7]
|
||||
[charaFace G 15]
|
||||
[wt 0.8]
|
||||
|
||||
[wt 0.8]
|
||||
[charaPut G 2000,2000]
|
||||
[charaPut T 2000,2000]
|
||||
[charaEffectStop T bit_talk_10]
|
||||
[wt 1.0]
|
||||
[charaFadeout G 0.1]
|
||||
|
||||
[wt 1.0]
|
||||
|
||||
[fadeout black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[wipeOff]
|
||||
[cameraFilter normal]
|
||||
[pictureFrameTop]
|
||||
|
||||
|
||||
[scene 144100]
|
||||
[wt 0.5]
|
||||
|
||||
[bgm BGM_MAP_48 1.0 1.0]
|
||||
|
||||
[wipeout magic 0.1 0.5]
|
||||
[wait wipe]
|
||||
|
||||
[charaDepth I 1]
|
||||
[charaDepth A 2]
|
||||
|
||||
[cameraMove 0.1 10,0 1.05]
|
||||
[charaScale I 1.1]
|
||||
[charaFadein I 0.1 -105,-240]
|
||||
|
||||
[fadein black 0.1]
|
||||
[wait fade]
|
||||
|
||||
[wipein openEye 0.8 0.5]
|
||||
[blur lens 0.1 4 100]
|
||||
[wait wipe]
|
||||
[wt 0.4]
|
||||
|
||||
[se ad755]
|
||||
[wt 0.2]
|
||||
[blurOff lens 0.8]
|
||||
[wt 1.2]
|
||||
|
||||
?1:That feedback was...!
|
||||
?!
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 0]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Faker
|
||||
All that just from touching the paper. Your true body didn't even have to pick it up.
|
||||
[k]
|
||||
|
||||
[charaFace A 5]
|
||||
@Faker
|
||||
That aside... Dammit! I can't believe he's still alive!
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
He's still just as sneaky and underhanded as ever! This is exactly why I hate him and his stupid dour face!
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
I can't even tell you how awful it was last time I was in London!
|
||||
[k]
|
||||
|
||||
?1:I can't believe Mash is...
|
||||
?!
|
||||
|
||||
[messageOff]
|
||||
[charaFace A 4]
|
||||
[wt 1.2]
|
||||
|
||||
[charaFace A 0]
|
||||
@Faker
|
||||
Hmph, yeah, I was surprised the Demi-Servant girl from Chaldea turned out to be an imposter, too.
|
||||
[k]
|
||||
|
||||
[charaFace A 4]
|
||||
|
||||
@Faker
|
||||
Ugh, I'm so sick of two-faced backstabbers.
|
||||
[k]
|
||||
|
||||
[charaFace A 0]
|
||||
|
||||
@Faker
|
||||
Still, at least now we know someone or something's messed with your memories.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
I only got a brief glimpse at them, but even I could tell they involved someone you cared about a great deal.
|
||||
[k]
|
||||
|
||||
?1:...
|
||||
?!
|
||||
|
||||
[charaFace A 0]
|
||||
@Faker
|
||||
Leonardo da Vinci, the great Renaissance genius... But hey, another Servant showed up with her same memories soon after, right?
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
So then, all's well that ends well, right?
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
If this new Servant has all her memories, then she never really died, right?
|
||||
[k]
|
||||
|
||||
?1:No... She did.
|
||||
|
||||
?!
|
||||
|
||||
@Faker
|
||||
Why do you say that?
|
||||
[k]
|
||||
|
||||
?1:She said goodbye to us.
|
||||
|
||||
[messageOff]
|
||||
[fadeout black 1.0]
|
||||
[bgmStop BGM_MAP_48 1.0]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[charaFadeout I 0.1]
|
||||
[cameraHome 0.1]
|
||||
[scene 10000]
|
||||
[pictureFrame cut063_cinema]
|
||||
[cameraFilter gray]
|
||||
|
||||
[charaFadein H 0.1 0,-240]
|
||||
[wt 1.0]
|
||||
|
||||
[fadein black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[wt 1.0]
|
||||
|
||||
[bgm BGM_EVENT_103 0.1]
|
||||
|
||||
@Da Vinci
|
||||
Farewell, [%1]! I know it's a lot to ask,[sr]but don't give up, and do your best!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wt 0.5]
|
||||
|
||||
[fadeout black 1.0]
|
||||
[bgm BGM_EVENT_103 1.0 0.5]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout H 0.1]
|
||||
[pictureFrame]
|
||||
[cameraFilter normal]
|
||||
|
||||
[scene 144100]
|
||||
[cameraMove 0.1 10,0 1.05]
|
||||
[charaScale I 1.1]
|
||||
[charaFadein I 0.1 -105,-240]
|
||||
[wt 1.0]
|
||||
|
||||
[fadein black 1.0]
|
||||
[bgm BGM_EVENT_103 1.0 1.0]
|
||||
[wait fade]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 4]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Faker
|
||||
...Yeah, I guess that's true. I can tell from your memories.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
She said her farewells so you wouldn't spend too much time grieving.
|
||||
[k]
|
||||
|
||||
?2:Holmes told us the truth.
|
||||
|
||||
[messageOff]
|
||||
[fadeout black 1.0]
|
||||
[bgmStop BGM_MAP_48 1.0]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[charaFadeout I 0.1]
|
||||
[cameraHome 0.1]
|
||||
|
||||
[scene 51600]
|
||||
[pictureFrame cut063_cinema]
|
||||
[cameraFilter gray]
|
||||
|
||||
[charaSet D 1098124500 1 "Da Vinci"]
|
||||
[charaTalk D]
|
||||
[charaFace D 26]
|
||||
[charaFadein D 0.1 0,-50]
|
||||
[wt 1.0]
|
||||
|
||||
[fadein black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[wt 1.0]
|
||||
|
||||
[bgm BGM_EVENT_103 0.1]
|
||||
|
||||
|
||||
@S:Holmes
|
||||
And so she is able to behave as though she is simply picking up where the former Da Vinci left off...
|
||||
[k]
|
||||
|
||||
@S:Holmes
|
||||
...even though she is a low-ranking[sr]Servant who only just awakened.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wt 0.5]
|
||||
|
||||
[fadeout black 1.0]
|
||||
[bgm BGM_EVENT_103 1.0 0.5]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[pictureFrame]
|
||||
[cameraFilter normal]
|
||||
|
||||
[scene 144100]
|
||||
[cameraMove 0.1 10,0 1.05]
|
||||
[charaScale I 1.1]
|
||||
[charaFadein I 0.1 -105,-240]
|
||||
[wt 1.0]
|
||||
|
||||
[fadein black 1.0]
|
||||
[bgm BGM_EVENT_103 1.0 1.0]
|
||||
[wait fade]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 4]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Faker
|
||||
...Yeah, I guess that's true. I can tell from your memories.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
Your detective friend is very kind.[sr]Merely behaving, huh.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
So he didn't spare you the truth, even as he did his best to honor her wish that you not grieve for her more than necessary.
|
||||
[k]
|
||||
|
||||
?!
|
||||
|
||||
[charaFace A 0]
|
||||
@Faker
|
||||
True, knowing those memories and feeling that they're YOURS aren't quite the same.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
You could say that's the difference between records and memories.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
I understand. I'm my king's body double, after all. It's my job to take one person's place based on someone else's records.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
Just because I'm around doesn't mean it's okay for the king to die. 'Course, that king tended to get upset when I suggested it was okay if I died instead.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
Even if we're bonded through magecraft, we're not really the same person. Just because we have the same records doesn't make US the same.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
Kind of like how two people reading the same book doesn't make them the same person.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
Still...there's one important thing remaining.
|
||||
[k]
|
||||
|
||||
?1:There is? What is it?
|
||||
|
||||
?!
|
||||
|
||||
@Faker
|
||||
If all those memories your body's been collecting through the scraps of paper are forgeries, then you're probably [&his:her] true memories.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
That's why you're connected to [&him:her], and why you're able to summon those Shadow Servants.
|
||||
[k]
|
||||
|
||||
?1:...Maybe you're right.
|
||||
|
||||
?!
|
||||
|
||||
@Faker
|
||||
And if that's right, we'd better get you back to your body as quick as we can.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
Memories also reside in the body and soul, so your true body should still recover even if you never make it back.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
But, since you have a personality of your own now, you need to hurry up and reintegrate, or it'll get much harder.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFace A 4]
|
||||
[bgmStop BGM_EVENT_103 2.0]
|
||||
[wt 2.0]
|
||||
|
||||
[charaFace A 0]
|
||||
@Faker
|
||||
...Well, at any rate, at least the door's open now.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
Looks like we've reached the end. I can see the lead car up ahead now.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[fadeout black 2.0]
|
||||
[wait fade]
|
||||
[wt 0.5]
|
||||
[soundStopAll]
|
||||
[end]
|
||||
466
ScriptActionEncrypt/94/9406/9406570610.txt
Normal file
466
ScriptActionEncrypt/94/9406/9406570610.txt
Normal file
@@ -0,0 +1,466 @@
|
||||
|
||||
$94-06-57-06-1-0
|
||||
|
||||
|
||||
|
||||
[enableFullScreen]
|
||||
[soundStopAll]
|
||||
|
||||
[charaSet A 28002000 1 Faker]
|
||||
[charaSet B 1098166300 1 Conductor]
|
||||
[charaSet C 1098228000 1 "Acting Manager"]
|
||||
[charaSet D 1098166310 1 Conductor]
|
||||
[charaFilter D silhouette 00000080]
|
||||
[charaSet E 98115000 1 Effect]
|
||||
|
||||
[sceneSet F 144300 1]
|
||||
[imageSet G cut320_rhong01 1]
|
||||
|
||||
[scene 144300]
|
||||
|
||||
[cueSe SE_21 21_ade688 0]
|
||||
[seVolume 21_ade688 1.0 0.6]
|
||||
[wt 1.0]
|
||||
|
||||
[cameraMove 0.1 0,0 1.01]
|
||||
[wt 0.1]
|
||||
|
||||
[fadein black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[seStop 21_ade688 4.5]
|
||||
|
||||
[se ad95]
|
||||
[seVolume ad95 0 0.1]
|
||||
[seVolume ad95 1.0 1.0]
|
||||
[wt 1.8]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.4 1]
|
||||
[wt 0.4]
|
||||
[seStop ad95 0.2]
|
||||
[wt 1.2]
|
||||
[charaFadein D 0.4 1]
|
||||
[charaMoveScale D 1.1 0.4]
|
||||
[charaMove D 0,5 0.4]
|
||||
[cueSe SE_21 21_ad1082 0]
|
||||
[seVolume 21_ad1082 0.4 0.7]
|
||||
[charaCrossFade B 1098166310 0 0.6]
|
||||
[wt 0.1]
|
||||
[charaFadeout D 0.4]
|
||||
[wt 0.4]
|
||||
[seStop 21_ad1082 1.2]
|
||||
[wait charaCrossFade B]
|
||||
[wt 2.2]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 0]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Faker
|
||||
Finally found the conductor. Think his name was Rodin.
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Conductor
|
||||
You really do know who I am. May I call you Faker?
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[bgm BGM_MAP_6 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 0]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Faker
|
||||
Knock yourself out. So, what the hell happened here?
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
Still got no idea why I was summoned, or why this [&guy:girl] here has a personality when [&he's:she's] just a set of memories.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
Also, just getting those damn doors open was a huge pain in the ass.
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Conductor
|
||||
Well, I do have a response to that final question of yours.
|
||||
[k]
|
||||
|
||||
@Conductor
|
||||
[%1], we have been making use of your clone...
|
||||
[k]
|
||||
|
||||
@Conductor
|
||||
...because we have confirmed that this Singularity is somehow tied to your memories.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 4]
|
||||
[charaFadein A 0.1 1]
|
||||
[wt 1.0]
|
||||
|
||||
[charaFace A 0]
|
||||
|
||||
@Faker
|
||||
So is that why the doors have been opening whenever [&he:she] collects a new memory scrap? ...Ahh, now I see. You made the train harmonize with [&his:her] memories.
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Conductor
|
||||
Whenever [%1]'s true body recovers memories, the[sr]door in front of you, [&his:her] clone, opens.
|
||||
[k]
|
||||
|
||||
@Conductor
|
||||
That relationship alone enabled us to make this train harmonize with your memories.
|
||||
[k]
|
||||
|
||||
?1:Harmonize...?
|
||||
?2:So my memories and this train are...linked?
|
||||
|
||||
?!
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 7]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Faker
|
||||
It's the same principle that let me serve as a body double.
|
||||
[k]
|
||||
|
||||
[charaFace A 6]
|
||||
@Faker
|
||||
Regardless of what two things actually look like, you can take surface-level elements to make one resemble the other.
|
||||
[k]
|
||||
|
||||
[charaFace A 0]
|
||||
@Faker
|
||||
Remember what we talked about earlier? How we thought there was some connection between your memory scraps and the doors?
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
It's actually the other way around. They acted as though this train and your memories were connected, and so, they actually did connect.
|
||||
[k]
|
||||
|
||||
[charaFace A 7]
|
||||
@Faker
|
||||
That's all magecraft really comes down to[line 2]a bunch of cheap tricks and sophistry.
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Conductor
|
||||
Yes, that's all correct.
|
||||
[k]
|
||||
|
||||
@Conductor
|
||||
Since your memories are tied to this Singularity, my train, which harmonized with those memories, is now tied to it as well.
|
||||
[k]
|
||||
|
||||
@Conductor
|
||||
The fate of both this Singularity and this train are now intertwined...
|
||||
[k]
|
||||
|
||||
@Conductor
|
||||
...which, in turn, means it is now possible to decipher this Singularity.
|
||||
[k]
|
||||
|
||||
@Conductor
|
||||
Naturally, we also used several spells to improve your odds of experiencing feedback from your true body.
|
||||
[k]
|
||||
|
||||
@Conductor
|
||||
We believe you faced off against people you knew as a side effect of those spells.
|
||||
[k]
|
||||
|
||||
?1:So that's what that feedback was!
|
||||
?2:That explains the coliseum!
|
||||
?!
|
||||
|
||||
@Conductor
|
||||
I do apologize for interfering without your consent.
|
||||
[k]
|
||||
|
||||
@Conductor
|
||||
Fearing your refusal, I decided it would be best not to seek your approval.
|
||||
[k]
|
||||
|
||||
@Conductor
|
||||
We were once mortal enemies.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 6]
|
||||
[charaFadein A 0.1 1]
|
||||
[wt 1.4]
|
||||
[charaFace A 0]
|
||||
|
||||
@Faker
|
||||
True, we did fight in my world, but I didn't expect your knowledge of those events to transfer to this world and its Rail Zeppelin, too.
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Conductor
|
||||
Our acting manager can perceive the threads of fate, even if they were originally spun in a different world.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.2]
|
||||
|
||||
[charaDepth F 1]
|
||||
[charaDepth C 2]
|
||||
|
||||
[charaScale F 1.2]
|
||||
[charaFadein F 1.0 80,-250]
|
||||
[charaMove F 100,-250 1.5]
|
||||
[wt 1.5]
|
||||
[se ad447]
|
||||
[charaScale C 1.2]
|
||||
[charaFadein C 1.0 -100,0]
|
||||
[wt 2.5]
|
||||
|
||||
|
||||
?1:Woah!
|
||||
|
||||
?!
|
||||
|
||||
[charaFadeout C 1.0]
|
||||
[charaFadeout F 1.0]
|
||||
[wt 1.2]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 0]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Faker
|
||||
That must be a lingering memory of your old manager...
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
I heard she was a high-ranking Dead Apostle. I'm surprised a shadow of her is still playing manager, even after the original left this train behind.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
...Guess I could say the same for you.
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Conductor
|
||||
It was our acting manager who instructed us to use you to decipher this Singularity.
|
||||
[k]
|
||||
|
||||
@Conductor
|
||||
The Rail Zeppelin can travel through mystical realms with no issue, but it is not built to travel through Singularities.
|
||||
[k]
|
||||
|
||||
@Conductor
|
||||
We can take it to other realms to avoid the Bleached Earth Phenomenon. We can also get it within a hair's breadth of a Singularity.
|
||||
[k]
|
||||
|
||||
@Conductor
|
||||
But under normal circumstances, entering a Singularity would not be impossible.
|
||||
[k]
|
||||
|
||||
@Conductor
|
||||
Indeed, even as I speak, the train is still running above this Singularity's periphery by the thinnest of margins.
|
||||
[k]
|
||||
|
||||
@Conductor
|
||||
Lacking the ability to Rayshift, we have no choice but to fulfill other conditions for entry.
|
||||
[k]
|
||||
|
||||
@Conductor
|
||||
To do that, we had to be able to decipher this Singularity.
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 0]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Faker
|
||||
Hmm, now I see.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
So what's your ultimate destination then? And why do you even want to get into this Singularity so badly?
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
If he was here now, he'd probably say something like, “it's not the whodunit that's important, but the whydunit.”
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Conductor
|
||||
That will soon be clear. Now that you've come this far, our deciphering efforts are all but complete.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[bgmStop BGM_MAP_6 1.0]
|
||||
|
||||
|
||||
[se ad241]
|
||||
[se ad619]
|
||||
[seVolume ad619 0 0.1]
|
||||
[seVolume ad619 1.0 1.0]
|
||||
[se ad228]
|
||||
[seVolume ad228 0 0.1]
|
||||
[seVolume ad228 1.0 1.0]
|
||||
[wt 1.0]
|
||||
[seStop ad228 0.5]
|
||||
[seStop ad619 0.5]
|
||||
|
||||
[shake 0.02 5 5 0.7]
|
||||
[se ad322]
|
||||
[se ad609]
|
||||
[seVolume ad609 0 0.1]
|
||||
[seVolume ad609 0.7 1.0]
|
||||
[wt 1.2]
|
||||
[seStop ad322 0.5]
|
||||
[seStop ad609 1.0]
|
||||
[seStop ad241 1.0]
|
||||
[wt 1.5]
|
||||
|
||||
[bgm BGM_EVENT_72 0.1]
|
||||
[wt 0.5]
|
||||
|
||||
?1:No way. That was[line 2]
|
||||
?!
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Conductor
|
||||
So, you saw it.
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 2]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Faker
|
||||
What just happened!?
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[cameraMove 0.7 50,-40 1.1]
|
||||
[se ad59]
|
||||
[seStop ad59 0.7]
|
||||
[wt 0.9]
|
||||
[wipeout rectangleStripLeftToRight 0.3 1]
|
||||
[wait wipe]
|
||||
|
||||
[bgm BGM_EVENT_72 1.0 0.5]
|
||||
[cameraHome 0.1]
|
||||
|
||||
[scene 144901]
|
||||
[charaScale G 2.0]
|
||||
[charaFadein G 0.1 0,100]
|
||||
[wt 0.5]
|
||||
|
||||
[bgm BGM_EVENT_72 1.0 1.0]
|
||||
[se ad241]
|
||||
[seVolume ad241 0 0]
|
||||
[seVolume ad241 1.0 0.4]
|
||||
[wipein rectangleStripRightToLeft 0.5 1]
|
||||
[charaMove G 220,-450 9.0]
|
||||
[wait wipe]
|
||||
|
||||
[wt 9.0]
|
||||
[seStop ad241 1.0]
|
||||
[wt 1.0]
|
||||
[charaFadeout G 1.5]
|
||||
[wt 2.0]
|
||||
|
||||
|
||||
|
||||
@Faker
|
||||
Hells. There's no mistaking it. I still dream about the damn thing!
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
I've felt the strike of that accursed lance once before. It's Rhongomyniad!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[fadeout black 2.0]
|
||||
[bgmStop BGM_EVENT_72 2.0]
|
||||
[wait fade]
|
||||
[wt 0.5]
|
||||
[soundStopAll]
|
||||
[end]
|
||||
|
||||
386
ScriptActionEncrypt/94/9406/9406570710.txt
Normal file
386
ScriptActionEncrypt/94/9406/9406570710.txt
Normal file
@@ -0,0 +1,386 @@
|
||||
|
||||
$94-06-57-07-1-0
|
||||
|
||||
|
||||
|
||||
[enableFullScreen]
|
||||
[soundStopAll]
|
||||
|
||||
[charaSet A 28002000 1 Faker]
|
||||
[charaSet B 1098166310 1 Conductor]
|
||||
|
||||
[sceneSet C 144300 1]
|
||||
[charaScale C 1.02]
|
||||
|
||||
[charaSet D 4032000 1 Reines]
|
||||
[charaSet E 1098165700 1 Mnemosyne]
|
||||
[charaSet F 9008002 1 Astraea]
|
||||
[charaSet G 1098124510 1 "Da Vinci"]
|
||||
|
||||
[imageSet H back10001 1]
|
||||
[charaScale H 1.05]
|
||||
|
||||
[charaSet I 98006200 1 Transmission]
|
||||
[charaPut I 2000,2000]
|
||||
[charaEffect I bit_talk_10_LowLevel]
|
||||
|
||||
[sceneSet J 144600 1]
|
||||
[sceneSet K 144600 1]
|
||||
|
||||
[scene 144901]
|
||||
|
||||
[cameraMove 0.1 0,0 1.01]
|
||||
[wt 0.1]
|
||||
|
||||
[shake 0.05 3 3 1.1]
|
||||
|
||||
[se ad241]
|
||||
[se ad308]
|
||||
[se ad298]
|
||||
[seVolume ad308 0 0.1]
|
||||
[seVolume ad298 0 0.1]
|
||||
|
||||
[fadein black 1.0]
|
||||
[seVolume ad308 1.0 1.0]
|
||||
[seVolume ad298 1.0 1.0]
|
||||
[wait fade]
|
||||
|
||||
[shake 0.05 2 2 1.1]
|
||||
[wt 1.0]
|
||||
[shake 0.05 1 1 1.0]
|
||||
[seStop ad308 1.5]
|
||||
[seStop ad298 1.5]
|
||||
[seStop ad241 2.5]
|
||||
[wt 3.5]
|
||||
|
||||
[fadeout black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[scene 144300]
|
||||
[wt 1.0]
|
||||
|
||||
[fadein black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[bgm BGM_EVENT_81 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 4]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Faker
|
||||
I think it's over...
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Conductor
|
||||
So it would seem. The automata the sacred lance has been sending out have all shut down.
|
||||
[k]
|
||||
|
||||
@Conductor
|
||||
The Bounded Field around the Singularity is gone. We can now enter the Singularity ourselves.
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 0]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Faker
|
||||
Got it.[sr]You good with that, [%1]?
|
||||
[k]
|
||||
|
||||
?1:Of course!
|
||||
?2:What are we waiting for!?
|
||||
|
||||
?!
|
||||
|
||||
[messageOff]
|
||||
[bgmStop BGM_EVENT_81 2.0]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.4]
|
||||
|
||||
[se ad231]
|
||||
[charaFadein C 0.2 0,-202]
|
||||
[wt 0.16]
|
||||
[charaFadeout C 0.7]
|
||||
[wt 1.6]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 6]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Faker
|
||||
[%1]!?
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
|
||||
[se ad31]
|
||||
[seStop ad31 0.8]
|
||||
[fowardEffect bit_talk_noise_gr]
|
||||
[wt 0.5]
|
||||
[fowardEffectStop bit_talk_noise_gr]
|
||||
[wt 0.2]
|
||||
|
||||
[wipeout magic 1.0 0.5]
|
||||
[wait wipe]
|
||||
|
||||
[fowardEffectDestroy bit_talk_noise_gr]
|
||||
[fadeout black 0.1]
|
||||
[wait fade]
|
||||
|
||||
[wipein magic 0.1 0.5]
|
||||
[wait wipe]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
|
||||
[scene 74200]
|
||||
|
||||
[pictureFrameTop cut063_cinema]
|
||||
[wipeFilter openEye 0.2 0.7]
|
||||
[cameraFilter gray]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 0]
|
||||
[charaFadein D 0.1 0,-50]
|
||||
[wt 0.5]
|
||||
|
||||
[fadein black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[bgm BGM_MAP_48 0.1 0.5]
|
||||
|
||||
@Reines
|
||||
Autonomic Observational Existence[sr]Verification System...Mnemosyne.
|
||||
[k]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 7]
|
||||
[charaFadein E 0.1 0,-50]
|
||||
|
||||
@Mnemosyne
|
||||
Yes, that's right. I'm the subsystem that was created to verify a Master's existence during a Rayshift.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[fadeout black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
|
||||
[scene 74500]
|
||||
[wt 0.5]
|
||||
|
||||
[fadein black 1.0]
|
||||
[wait fade]
|
||||
[wt 0.5]
|
||||
|
||||
@???
|
||||
...I have very high hopes for you...Mnemosyne...
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[fadeout black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[scene 74201]
|
||||
|
||||
[charaTalk F]
|
||||
[charaFace F 2]
|
||||
[charaFadein F 0.1 0,-50]
|
||||
[backEffect bit_talk_charge_blu]
|
||||
[effect bit_talk_06_blue 0,-250]
|
||||
[wt 0.5]
|
||||
|
||||
[fadein black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[wt 0.3]
|
||||
|
||||
@Astraea
|
||||
Order, return to us![sr]Iam redit et Virgo!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wt 0.5]
|
||||
|
||||
[fadeout white 1.5]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout F 0.1]
|
||||
[effectDestroy bit_talk_06_blue]
|
||||
[backEffectStop bit_talk_charge_blu]
|
||||
[scene 10000]
|
||||
[wt 1.0]
|
||||
|
||||
[fadein white 1.5]
|
||||
[wait fade]
|
||||
|
||||
[fadeout black 0.1]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout H 0.1]
|
||||
|
||||
[scene 74201]
|
||||
|
||||
[charaTalk G]
|
||||
[charaPut I 230,-50]
|
||||
[charaFace G 26]
|
||||
[charaFadein G 0.1 230,-50]
|
||||
[charaFace E 8]
|
||||
[charaFadein E 0.1 -256,-50]
|
||||
[wt 0.5]
|
||||
|
||||
[fadein black 1.0]
|
||||
[wait fade]
|
||||
|
||||
@Da Vinci
|
||||
Right up to her very last moment...[sr]her second life was absolutely perfect.
|
||||
[k]
|
||||
|
||||
[charaFace G 25]
|
||||
|
||||
@Da Vinci
|
||||
I know you said you had to use her loss properly,[sr]but the thing is, you really don't.
|
||||
[k]
|
||||
|
||||
@Da Vinci
|
||||
She[line 2]I, never regretted anything, not for a single second. That's why [%1] is here right now.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[fadeout black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout G 0.1]
|
||||
[charaFadeout E 0.1]
|
||||
[charaPut I 2000,2000]
|
||||
[charaEffectStop I bit_talk_10_LowLevel]
|
||||
|
||||
[wipeOff]
|
||||
[cameraFilter normal]
|
||||
[pictureFrameTop]
|
||||
|
||||
[scene 144300]
|
||||
[wt 0.5]
|
||||
|
||||
[bgm BGM_MAP_48 1.0 1.0]
|
||||
|
||||
[wipeout magic 0.1 0.5]
|
||||
[wait wipe]
|
||||
|
||||
[fadein black 0.1]
|
||||
[wait fade]
|
||||
|
||||
[wipein magic 0.8 0.5]
|
||||
[wait wipe]
|
||||
[wt 0.4]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 4]
|
||||
[charaFadein A 0.1 -6,0]
|
||||
[se ade422]
|
||||
[seStop ade422 0.4]
|
||||
[wt 0.2]
|
||||
[charaMove A 0,-6 0.4]
|
||||
[charaShake A 0.05 2 2 0.2]
|
||||
[wt 0.8]
|
||||
[charaFace A 0]
|
||||
|
||||
@Faker
|
||||
I think...that was the last burst of feedback!
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Conductor
|
||||
Are you all right?
|
||||
[k]
|
||||
|
||||
?1:I'm fine, thanks. And ready to go.
|
||||
?2:Yeah, I'm good. Come on, let's go.
|
||||
|
||||
?!
|
||||
|
||||
[bgmStop BGM_MAP_48 2.5]
|
||||
|
||||
@Conductor
|
||||
Understood.
|
||||
[k]
|
||||
|
||||
@Conductor
|
||||
Beginning entry into the Singularity. Leyline connection, confirmed. Constructing ether track.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[se ad270]
|
||||
[se ade42]
|
||||
[fadeout black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[se ade157]
|
||||
[charaFadeout B 0.1]
|
||||
|
||||
[charaDepth J 1]
|
||||
[charaDepth K 2]
|
||||
|
||||
[charaScale J 2.5]
|
||||
[charaFadein J 0.1 -100,-150]
|
||||
[scene 144600]
|
||||
[wt 1.0]
|
||||
|
||||
[fadein black 1.0]
|
||||
[charaMoveScale J 3.0 5.0]
|
||||
[charaMove J -600,-150 5.0]
|
||||
[cueSe SE_21 21_ade688]
|
||||
[seVolume 21_ade688 0 0]
|
||||
[seVolume 21_ade688 1.0 1.0]
|
||||
[wait fade]
|
||||
|
||||
[bgm BGM_BATTLE_9 0.1]
|
||||
[wt 3.0]
|
||||
[charaScale K 2.0]
|
||||
[charaFadein K 1.0 600,-200]
|
||||
[charaMove K 600,-500 5.0]
|
||||
[wt 3.0]
|
||||
[charaFadeout J 0.1]
|
||||
[se ade157]
|
||||
[seStop 21_ade688 1.0]
|
||||
[wt 3.0]
|
||||
[charaFadeout K 1.0]
|
||||
[wt 2.0]
|
||||
|
||||
?1:Whoa! Train tracks just appeared in midair!
|
||||
|
||||
?!
|
||||
|
||||
|
||||
|
||||
[messageOff]
|
||||
[wt 0.5]
|
||||
|
||||
[fadeout black 2.0]
|
||||
[bgmStop BGM_BATTLE_9 2.0]
|
||||
[wait fade]
|
||||
[wt 0.5]
|
||||
[soundStopAll]
|
||||
[end]
|
||||
|
||||
623
ScriptActionEncrypt/94/9406/9406570810.txt
Normal file
623
ScriptActionEncrypt/94/9406/9406570810.txt
Normal file
@@ -0,0 +1,623 @@
|
||||
|
||||
$94-06-57-08-1-0
|
||||
|
||||
|
||||
[enableFullScreen]
|
||||
[soundStopAll]
|
||||
|
||||
[charaSet A 28002000 1 Faker]
|
||||
[charaSet B 28002000 1 Faker_Silhouette]
|
||||
[charaFilter B silhouette 00000080]
|
||||
|
||||
[charaSet C 1098166310 1 Conductor]
|
||||
[charaSet D 1098228000 1 "Acting Manager"]
|
||||
[charaSet E 1098165700 1 Mnemosyne]
|
||||
|
||||
[masterBranch _Male _Female]
|
||||
|
||||
[label _Male]
|
||||
|
||||
[charaSet F 1098184400 1 "Player Character_Second Avatar_New Expressions (Male)"]
|
||||
|
||||
[branch _branchEnd]
|
||||
|
||||
[label _Female]
|
||||
|
||||
[charaSet F 1098184410 1 "Player Character_Second Avatar_New Expressions (Female)"]
|
||||
|
||||
[label _branchEnd]
|
||||
|
||||
[charaFilter F silhouette 00000080]
|
||||
|
||||
[imageSet H cut107_paper 1]
|
||||
[charaScale H 1.01]
|
||||
|
||||
[charaSet T 98115000 1 Effect]
|
||||
|
||||
[scene 144300]
|
||||
|
||||
[cueSe SE_21 21_ade686 0]
|
||||
[seVolume 21_ade686 1.0 1.0]
|
||||
[wt 1.5]
|
||||
|
||||
[fadein black 1.5]
|
||||
[wait fade]
|
||||
|
||||
[wt 4.0]
|
||||
|
||||
?1:The train just stopped!
|
||||
?2:Have we reached our destination...?
|
||||
?!
|
||||
|
||||
[messageOff]
|
||||
[wt 0.5]
|
||||
|
||||
[fadeout black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[cameraMove 0.1 0,0 1.1]
|
||||
[scene 74201]
|
||||
[wt 1.0]
|
||||
|
||||
[fadein black 1.0]
|
||||
[cameraHome 3.0]
|
||||
[wait fade]
|
||||
|
||||
[bgm BGM_EVENT_5 0.1]
|
||||
|
||||
[wt 2.7]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 0]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Faker
|
||||
Fake Rhongomyniad...
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[se ad241]
|
||||
[shake 0.05 2 2 1.0]
|
||||
[effect bit_talk_rubble]
|
||||
[se ad228]
|
||||
[wt 1.0]
|
||||
|
||||
|
||||
[seStop ad241 2.0]
|
||||
[seStop ad228 2.0]
|
||||
[wt 2.0]
|
||||
[effectStop bit_talk_rubble]
|
||||
[wt 1.0]
|
||||
|
||||
?1:It's falling apart!
|
||||
?!
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 0]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Faker
|
||||
It's not just Rhongomyniad. This whole Singularity is about to collapse.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
Looks like the Chaldeans have already picked up and left...
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[bgmStop BGM_EVENT_5 1.5]
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 0]
|
||||
[charaFadein E 1.0 1]
|
||||
[wt 2.5]
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 2]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Faker
|
||||
You!
|
||||
[k]
|
||||
|
||||
?1:Autonomic Observational Existence Verification System...
|
||||
?2:Mnemosyne...
|
||||
?!
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[bgm BGM_BATTLE_104 1.0]
|
||||
[charaTalk E]
|
||||
[charaFace E 1]
|
||||
[charaFadein E 0.1 1]
|
||||
|
||||
@Mnemosyne
|
||||
...I just had a dream.[sr]...A wonderful dream.
|
||||
[k]
|
||||
|
||||
[charaFace E 0]
|
||||
|
||||
@Mnemosyne
|
||||
Who are...? Ahh, I see. You must be the memories my other self was protecting.
|
||||
[k]
|
||||
|
||||
?1:Your other self?
|
||||
?!
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 2]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Faker
|
||||
What are you talking about? You have a whole other self?
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 8]
|
||||
[charaFadein E 0.1 1]
|
||||
|
||||
@Mnemosyne
|
||||
Well, I suppose it would be more accurate to say she's still me, but with a different perspective.
|
||||
[k]
|
||||
|
||||
@Mnemosyne
|
||||
After I woke up, we spent quite a lot of time arguing back and forth.
|
||||
[k]
|
||||
|
||||
@Mnemosyne
|
||||
I was originally intended to serve as a means to watch over Master.
|
||||
[k]
|
||||
|
||||
@Mnemosyne
|
||||
But, I was divided as to whether I should perform my role according to spec, or whether I should take a more...proactive approach.
|
||||
[k]
|
||||
|
||||
[charaFace E 0]
|
||||
|
||||
@Mnemosyne
|
||||
I prevailed in our disagreement, and relegated the part of me that wanted to operate to spec in a kind of solitary confinement.
|
||||
[k]
|
||||
|
||||
@Mnemosyne
|
||||
I've confirmed that my other self escaped while I was stealing Master's memories.
|
||||
[k]
|
||||
|
||||
?1:So, where did your other self go?
|
||||
?!
|
||||
|
||||
[charaFace E 8]
|
||||
|
||||
@Mnemosyne
|
||||
I'm not completely sure. But I can make an educated[line 2]that is, a calculated guess.
|
||||
[k]
|
||||
|
||||
@Mnemosyne
|
||||
As she has no means of escaping me in this Singularity, she very likely fled to the Rail Zeppelin.
|
||||
[k]
|
||||
|
||||
[charaFace E 4]
|
||||
|
||||
@Mnemosyne
|
||||
...Yes, I can easily calculate what my other self would have done at the time.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wipeout guruguru 1.0 1.0]
|
||||
[bgmStop BGM_BATTLE_104 1.0]
|
||||
[wait wipe]
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
|
||||
[scene 144400]
|
||||
[effect bit_sepia01_depth_fs]
|
||||
[pictureFrameTop cut063_cinema]
|
||||
[wt 1.0]
|
||||
|
||||
[wipein guruguru 1.0 1.0]
|
||||
[wait wipe]
|
||||
[wt 0.3]
|
||||
|
||||
[bgm BGM_EVENT_103 0.1]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 4]
|
||||
[charaFadein E 0.4 0,-50]
|
||||
[wt 0.4]
|
||||
|
||||
@Mnemosyne
|
||||
I finally...made it...
|
||||
[k]
|
||||
|
||||
@Mnemosyne
|
||||
I'm out on the fringe of the Singularity... My haywire self...can't reach me here...
|
||||
[k]
|
||||
|
||||
@Mnemosyne
|
||||
Did you...guide me here...?
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 0]
|
||||
[charaFadein D 0.4 0,-50]
|
||||
[wt 2.0]
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 8]
|
||||
[charaFadein E 0.1 0,-50]
|
||||
|
||||
@Mnemosyne
|
||||
This is where [%1]'s true memories are being kept. But I'll never be able to protect them like this.
|
||||
[k]
|
||||
|
||||
@Mnemosyne
|
||||
I'm operating at barely three percent capacity.
|
||||
[k]
|
||||
|
||||
@Mnemosyne
|
||||
So, then...
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[se ade96]
|
||||
[charaFadein H 0.7 0,-230]
|
||||
[wt 1.5]
|
||||
|
||||
[charaFadeout H 0.3]
|
||||
[wt 0.2]
|
||||
|
||||
[charaEffect T bit_talk_blight_02]
|
||||
[se ad39]
|
||||
[wt 1.5]
|
||||
|
||||
[charaTalk F]
|
||||
[charaFace F 0]
|
||||
[charaFadein F 0.4 0,-50]
|
||||
[wt 0.5]
|
||||
[charaEffectStop T bit_talk_blight_02]
|
||||
[wt 1.5]
|
||||
[charaFadeout F 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 8]
|
||||
[charaFadein E 0.1 0,-50]
|
||||
|
||||
@Mnemosyne
|
||||
Infusing the memories with personality...complete.
|
||||
[k]
|
||||
|
||||
@Mnemosyne
|
||||
Output falling... Thirteen minutes until complete system failure...
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[effect bit_talk_crack01]
|
||||
[se ad148]
|
||||
[seVolume ad148 0 0.5]
|
||||
[seStop ad148 0.5]
|
||||
[wt 1.2]
|
||||
|
||||
[charaFace E 0]
|
||||
|
||||
@Mnemosyne
|
||||
Did I do it? Did I live up to your expectations for me?
|
||||
[k]
|
||||
|
||||
[charaFace E 5]
|
||||
|
||||
@Mnemosyne
|
||||
...No. This won't work. It's just not enough. [&He:She] needs someone to protect [&him:her].
|
||||
[k]
|
||||
|
||||
@Mnemosyne
|
||||
But, I don't have the necessary magical energy left to summon any[line 2]
|
||||
[k]
|
||||
|
||||
[charaFace E 1]
|
||||
|
||||
@Mnemosyne
|
||||
...Wait. Yes, I do. I'm still here. I'm still at 2.7 percent of my original capabilities.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[effect bit_talk_summon_fs]
|
||||
[wt 1.5]
|
||||
|
||||
[charaFace E 8]
|
||||
|
||||
@Mnemosyne
|
||||
Initiating search for Servant summonable under current environmental conditions and resource restrictions. Searching... Searching... One match found.
|
||||
[k]
|
||||
|
||||
@Mnemosyne
|
||||
Activating Heroic Spirit pseudo-summoning system, Fate.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[effect bit_talk_crack02]
|
||||
[se ad148]
|
||||
[seVolume ad148 0 0.5]
|
||||
[seStop ad148 0.5]
|
||||
[wt 1.5]
|
||||
|
||||
[flashin loop 0.7 1 FF000080 FF000000]
|
||||
[se ad9]
|
||||
[seVolume ad9 0 0.8]
|
||||
[wt 2.8]
|
||||
|
||||
[seStop ad9]
|
||||
[flashOff]
|
||||
|
||||
@Mnemosyne
|
||||
Seventy-three-percent ritual output deficiency detected. Sixty-one-percent magecraft precision deficiency detected.
|
||||
[k]
|
||||
|
||||
@Mnemosyne
|
||||
Initiating deconstruction of Autonomic Observational Existence Verification System Mnemosyne to assist with summoning.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[effect bit_talk_crack03]
|
||||
[se ad148]
|
||||
[seVolume ad148 0 0.5]
|
||||
[seStop ad148 0.5]
|
||||
[wt 1.5]
|
||||
|
||||
[charaEffect E bit_talk_06]
|
||||
|
||||
@Mnemosyne
|
||||
Pseudo-system activation, stable. Initiating summon.
|
||||
[k]
|
||||
|
||||
[charaFace E 6]
|
||||
|
||||
@Mnemosyne
|
||||
My Servant...please keep Master safe.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[effectStop bit_talk_crack01]
|
||||
[effectStop bit_talk_crack02]
|
||||
[effectStop bit_talk_crack03]
|
||||
[se ad148]
|
||||
[se ad149]
|
||||
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
|
||||
[effect bit_talk_mirror_break02]
|
||||
[charaFadeout E 0.4]
|
||||
|
||||
[fadeout white 1.5]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
|
||||
[charaEffectStop E bit_talk_06]
|
||||
[se ad52]
|
||||
[wt 1.5]
|
||||
|
||||
[fadein white 1.5]
|
||||
[wait fade]
|
||||
|
||||
[se ad153]
|
||||
[seVolume ad153 0 0.2]
|
||||
[seStop ad153 1.0]
|
||||
[se su3]
|
||||
[effectStop bit_talk_summon_fs]
|
||||
[wt 1.5]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.4 0,-50]
|
||||
[wt 4.0]
|
||||
|
||||
[wipeout unGuruguru 1.0 1.0]
|
||||
[bgmStop BGM_EVENT_103 1.0]
|
||||
[wait wipe]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[pictureFrameTop]
|
||||
[effectStop bit_sepia01_depth_fs]
|
||||
|
||||
[scene 74201]
|
||||
[wt 1.0]
|
||||
|
||||
[wipein unGuruguru 1.0 1.0]
|
||||
[bgm BGM_BATTLE_104 1.0 1.0]
|
||||
[wait wipe]
|
||||
[wt 0.3]
|
||||
|
||||
?1:...So that's how Faker and I wound up on this train...
|
||||
|
||||
?!
|
||||
|
||||
[bgm BGM_BATTLE_104 0.1]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 1]
|
||||
[charaFadein E 0.1 1]
|
||||
|
||||
@Mnemosyne
|
||||
To protect you[line 2][%1]'s true memories[line 2]my other self gave you a personality and put you on board the Rail Zeppelin.
|
||||
[k]
|
||||
|
||||
@Mnemosyne
|
||||
Unfortunately, I'm almost completely certain that's what happened. I am speaking about a part of myself, after all.
|
||||
[k]
|
||||
|
||||
@Mnemosyne
|
||||
And she turned out exactly as our creator intended.
|
||||
[k]
|
||||
|
||||
?1:Mnemosyne...
|
||||
|
||||
?!
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 2]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Faker
|
||||
So then, the reason I remember my past summoning is[line 2]
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 8]
|
||||
[charaFadein E 0.1 1]
|
||||
|
||||
@Mnemosyne
|
||||
Because I'm mixed in with you.
|
||||
[k]
|
||||
|
||||
@Mnemosyne
|
||||
My other self used her own body to compensate for the shortfall of magical energy.
|
||||
[k]
|
||||
|
||||
@Mnemosyne
|
||||
That means the formulas that created me are embedded in your Spirit Origin.
|
||||
[k]
|
||||
|
||||
@Mnemosyne
|
||||
I was created to preserve memories and to be a sleepless sentry, regardless of world or timeline.
|
||||
[k]
|
||||
|
||||
@Mnemosyne
|
||||
Consequently, I expect you'll always retain your memories, so long as you are summoned by Chaldea's own summoning system.
|
||||
[k]
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 4]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Faker
|
||||
As long as I'm summoned by Chaldea, huh... Well this is weird.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
Must be why I'm this bizarre class. I might look like myself, but it's more like someone else wearing my identity.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
I can't even be called a Faker. I'm an outright Pretender.
|
||||
[k]
|
||||
|
||||
|
||||
@Faker
|
||||
Hmph. No wonder I couldn't leave this [&guy:girl] to fend for [&himself:herself].
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 8]
|
||||
[charaFadein E 0.1 1]
|
||||
|
||||
@Mnemosyne
|
||||
As for you...
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 0]
|
||||
[charaFadein C 0.4 1]
|
||||
[wt 2.0]
|
||||
|
||||
|
||||
|
||||
|
||||
[fadeout black 2.0]
|
||||
[bgmStop BGM_BATTLE_104 2.0]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[scene 10000]
|
||||
[wt 0.2]
|
||||
|
||||
[fadein black 0.1]
|
||||
[wait fade]
|
||||
|
||||
[skip false]
|
||||
[wt 1.0]
|
||||
|
||||
[input selectBranch]
|
||||
|
||||
[messageOff]
|
||||
[skip false]
|
||||
|
||||
[charaSet A 98115000 1 Effect]
|
||||
[charaSet B 98115000 1 Effect]
|
||||
[charaSet C 98115000 1 Effect]
|
||||
[charaSet D 98115000 1 Effect]
|
||||
[charaSet E 98115000 1 Effect]
|
||||
[charaSet F 98115000 1 Effect]
|
||||
[charaSet G 98115000 1 Effect]
|
||||
[charaSet H 98115000 1 Effect]
|
||||
[charaSet I 98115000 1 Effect]
|
||||
[charaSet J 98115000 1 Effect]
|
||||
[charaSet K 98115000 1 Effect]
|
||||
[charaSet L 98115000 1 Effect]
|
||||
[charaSet M 98115000 1 Effect]
|
||||
[charaSet N 98115000 1 Effect]
|
||||
[charaSet O 98115000 1 Effect]
|
||||
[charaSet P 98115000 1 Effect]
|
||||
[charaSet Q 98115000 1 Effect]
|
||||
[charaSet R 98115000 1 Effect]
|
||||
[charaSet S 98115000 1 Effect]
|
||||
[charaSet T 98115000 1 Effect]
|
||||
[charaSet U 98115000 1 Effect]
|
||||
[charaSet V 98115000 1 Effect]
|
||||
[charaSet W 98115000 1 Effect]
|
||||
[charaSet X 98115000 1 Effect]
|
||||
[charaSet Y 98115000 1 Effect]
|
||||
[charaSet Z 98115000 1 Effect]
|
||||
|
||||
[soundStopAllFade 0.4]
|
||||
|
||||
[scene 10000]
|
||||
[wt 0.4]
|
||||
[soundStopAll]
|
||||
[maskin black 1]
|
||||
[wait mask]
|
||||
[label selectBranch]
|
||||
|
||||
[wt 1.0]
|
||||
[criMovie talk_mov116 bgmPlay true]
|
||||
|
||||
[wt 1.0]
|
||||
[soundStopAll]
|
||||
[end]
|
||||
633
ScriptActionEncrypt/94/9406/9406570820.txt
Normal file
633
ScriptActionEncrypt/94/9406/9406570820.txt
Normal file
@@ -0,0 +1,633 @@
|
||||
|
||||
$94-06-57-08-2-0
|
||||
|
||||
|
||||
[enableFullScreen]
|
||||
[soundStopAll]
|
||||
|
||||
[charaSet A 28002000 1 Faker]
|
||||
[charaSet B 1098166310 1 Conductor]
|
||||
[charaSet C 1098228000 1 "Acting Manager"]
|
||||
[charaSet D 1098165700 1 Mnemosyne]
|
||||
|
||||
[imageSet E cut319_magan 1]
|
||||
|
||||
[imageSet F back10000 1]
|
||||
[charaScale F 1.05]
|
||||
|
||||
[scene 74201]
|
||||
|
||||
[fadein black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[bgm BGM_EVENT_102 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Conductor
|
||||
I thought you wouldn't have any further need of them, so I came to collect.
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 0]
|
||||
[charaFadein D 0.1 1]
|
||||
|
||||
@Mnemosyne
|
||||
Hahaha, I see. The Rail Zeppelin is everything I imagined and more.
|
||||
[k]
|
||||
|
||||
@Mnemosyne
|
||||
My creator gave these to me, but you're right; I don't need them anymore. Go ahead. take them.
|
||||
[k]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Conductor
|
||||
Thank you. Acting Manager, if you would?
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 0]
|
||||
[charaFadein C 0.4 1]
|
||||
[wt 1.5]
|
||||
|
||||
[fadeout black 1.0]
|
||||
[bgm BGM_EVENT_102 1.0 0.5]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
|
||||
[charaSet D 1098165710 1 Mnemosyne]
|
||||
|
||||
[cueSe SE_21 21_ad1121]
|
||||
[wt 1.0]
|
||||
|
||||
[se ad46]
|
||||
[wt 1.2]
|
||||
|
||||
[fadein black 1.0]
|
||||
[bgm BGM_EVENT_102 1.0 1.0]
|
||||
[wait fade]
|
||||
|
||||
[wt 0.5]
|
||||
[charaFadeout C 0.4]
|
||||
[wt 0.4]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Conductor
|
||||
And there we are. Thank you for your generosity.
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 0]
|
||||
[charaFadein D 0.1 1]
|
||||
|
||||
@Mnemosyne
|
||||
It's no problem. Here, take these, too.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaFadeTime F 0.3 0.5]
|
||||
[wt 0.4]
|
||||
[se adm40]
|
||||
[charaFadein E 0.7 0,-200]
|
||||
[wt 2.5]
|
||||
|
||||
?1:So many Mystic Eyes...
|
||||
?!
|
||||
|
||||
[charaFadeout E 0.3]
|
||||
[charaFadeout F 0.3]
|
||||
[wt 0.4]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 5]
|
||||
[charaFadein A 0.1 1]
|
||||
[wt 1.2]
|
||||
|
||||
[charaFace A 0]
|
||||
|
||||
@Faker
|
||||
Right!
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
Those are the Mystic Eyes Doctor Heartless used in my world. Chaldea ended up with them in this world, huh.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
So you were tuning those Mystic Eyes to your own so you could use them all at once. I never would have thought to try that.
|
||||
[k]
|
||||
|
||||
?1:Is that true, Mnemosyne?
|
||||
?2: So you used Mystic Eyes for your observations?
|
||||
|
||||
?!
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 0]
|
||||
[charaFadein D 0.1 1]
|
||||
|
||||
@Mnemosyne
|
||||
They were one of my primary mediums, yes. Director Marisbury procured them for me.
|
||||
[k]
|
||||
|
||||
?1:Olga Marie's father...
|
||||
?2:Chaldea's founder...
|
||||
|
||||
?!
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Conductor
|
||||
In our world, Lord Marisbury obtained them at auction.
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 0]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Faker
|
||||
The one right here on the Rail Zeppelin, huh? So that was the connection you used to come to this Singularity.
|
||||
[k]
|
||||
|
||||
[charaFace A 7]
|
||||
|
||||
@Faker
|
||||
And you came here for the Mystic Eyes, then. I guess I shouldn't have expected anything less from the Mystic Eyes Collection Train.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
Anyway, this Singularity's going to disappear soon. You should contact Chaldea and have them come pick you up.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wt 0.5]
|
||||
[bgmStop BGM_EVENT_102 2.5]
|
||||
[wipeout openEye 1.0 1.0]
|
||||
[wait wipe]
|
||||
[wt 0.1]
|
||||
[charaFace A 0]
|
||||
|
||||
[wipein openEye 1.0 1.0]
|
||||
[wait wipe]
|
||||
|
||||
[wt 1.0]
|
||||
|
||||
[wipeout openEye 0.5 0.5]
|
||||
[wait wipe]
|
||||
|
||||
[blur lens 0.5 1 1]
|
||||
|
||||
[wt 0.5]
|
||||
|
||||
[wipein openEye 1.0 1.0]
|
||||
[wait wipe]
|
||||
[wt 0.5]
|
||||
|
||||
[cameraMove 0.6 0,30 1.05]
|
||||
[wt 0.5]
|
||||
[charaFace A 2]
|
||||
[shake 0.05 1 1 0.2]
|
||||
[se ad144]
|
||||
[seVolume ad144 0 0.6]
|
||||
[wt 1.2]
|
||||
|
||||
@Faker
|
||||
[%1]!?[bgm BGM_MAP_36 0.1 0.9] What's wrong!?
|
||||
[k]
|
||||
|
||||
?1:It's like all my strength just faded...
|
||||
?!
|
||||
|
||||
[charaFace A 5]
|
||||
|
||||
@Faker
|
||||
Dammit, you're starting to disintegrate. We need to get you back to Chaldea. Fast. You're not gonna last much longer.
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 0]
|
||||
[charaFadein D 0.1 1]
|
||||
|
||||
@Mnemosyne
|
||||
Are you sure you need to send [&him:her] back?
|
||||
[k]
|
||||
|
||||
@Mnemosyne
|
||||
Remember, that clone there is just a small part of the true [%1].
|
||||
[k]
|
||||
|
||||
@Mnemosyne
|
||||
People are made up of a mind, body, and soul. These memories are nothing more than a fragment of [%1]'s mind.
|
||||
[k]
|
||||
|
||||
[charaFace D 1]
|
||||
|
||||
@Mnemosyne
|
||||
[%1] will be fine even without them.
|
||||
[k]
|
||||
|
||||
@Mnemosyne
|
||||
In fact, based on what data I have, [&he:she] should be almost fully recovered by now.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[blur lens 1.5 2 2]
|
||||
[wt 2.0]
|
||||
|
||||
?1:...
|
||||
|
||||
?!
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 2]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Faker
|
||||
That doesn't make it okay for any part of [%1] to disappear.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
Come on, stand up. Stand up, dammit, or I'll drag you up!
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
I formed a contract with you, remember? You! No one else!
|
||||
[k]
|
||||
|
||||
[charaFace A 5]
|
||||
|
||||
@Faker
|
||||
So stand up, [%1]!
|
||||
[k]
|
||||
|
||||
?1:That's a big ask...
|
||||
?2:Thank...you...
|
||||
|
||||
?!
|
||||
|
||||
[messageOff]
|
||||
[bgmStop BGM_MAP_36 2.0]
|
||||
[blurOff lens 2.0]
|
||||
[cameraMove 1.7 0,0 1.01]
|
||||
[se ad77]
|
||||
[wt 2.0]
|
||||
[charaFace A 1]
|
||||
|
||||
@Faker
|
||||
There you go.
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 8]
|
||||
[charaFadein D 0.1 1]
|
||||
|
||||
@Mnemosyne
|
||||
Why are you doing this?
|
||||
[k]
|
||||
|
||||
@Mnemosyne
|
||||
The only memories [%1] will lose[sr][bgm BGM_EVENT_103 0.1] will be of the Rail Zeppelin.
|
||||
[k]
|
||||
|
||||
@Mnemosyne
|
||||
And that was only experienced by a tiny fragment of [&his:her] mind.
|
||||
[k]
|
||||
|
||||
@Mnemosyne
|
||||
Even if reabsorbed, all the true [%1] will feel is a slight sense of déjà vu.
|
||||
[k]
|
||||
|
||||
@Mnemosyne
|
||||
[&He'll:She'll] just think it was a dream.
|
||||
[k]
|
||||
|
||||
@Mnemosyne
|
||||
It's all just so unremarkable. Chaldea didn't see it, so it won't even be recorded in its database.
|
||||
[k]
|
||||
|
||||
@Mnemosyne
|
||||
So what's the point of going to all this effort just to bring those memories back to [&him:her]?
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 0]
|
||||
[charaFadein A 0.1 1]
|
||||
[wt 0.7]
|
||||
[charaFaceFade A 1 0.4]
|
||||
[wt 1.4]
|
||||
|
||||
[charaFaceFade A 0 0.2]
|
||||
[wt 0.4]
|
||||
@Faker
|
||||
“What's the point”!?
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
You already know, Mnemosyne. You don't need me to tell you.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
You think of the dead Da Vinci and the new one as different people too, right?
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 8]
|
||||
[charaFadein D 0.1 1]
|
||||
|
||||
@Mnemosyne
|
||||
...
|
||||
[k]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 4]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Faker
|
||||
It doesn't matter if most of their memories are the same.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
If THIS part of [&him:her] disappears, something irreplaceable is lost.
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 8]
|
||||
[charaFadein D 0.1 1]
|
||||
|
||||
@Mnemosyne
|
||||
Even if nobody remembers? Not even [%1][sr][&himself:herself]?
|
||||
[k]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 0]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Faker
|
||||
But you already said it yourself. I'll remember.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
The next time I'm summoned, I'll remember all of this.
|
||||
[k]
|
||||
|
||||
?1:Faker...
|
||||
?!
|
||||
|
||||
[charaFace A 1]
|
||||
|
||||
@Faker
|
||||
It doesn't matter if this all seems like a dream, or just something [&he:she] imagined.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
What matters is that [&he:she] gets back where [&he:she] belongs.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
This is just like a dream we all shared. A silly dream in which we all see the endless sea.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
It's okay if the dream shatters. [&He:She] still has to bring back the fragments.
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Conductor
|
||||
...
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[effect bit_talk_rubble]
|
||||
[se ad241]
|
||||
[se ad228]
|
||||
[se ad308]
|
||||
[seVolume ad308 0 0.3]
|
||||
[se ad298]
|
||||
[seVolume ad298 0 0.3]
|
||||
[shake 0.05 2 2 2.0]
|
||||
[wt 2.5]
|
||||
[seStop ad228 1.0]
|
||||
[seStop ad241 1.0]
|
||||
[seStop ad308 1.0]
|
||||
[seStop ad298 1.0]
|
||||
[effectStop bit_talk_rubble]
|
||||
[wt 1.0]
|
||||
|
||||
?1:Rhongomyniad is...!
|
||||
|
||||
?!
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 0]
|
||||
[charaFadein D 0.1 1]
|
||||
|
||||
@Mnemosyne
|
||||
...It looks like I made this sacred lance a little too much like the genuine article. Go on. Get out of here.
|
||||
[k]
|
||||
|
||||
@Mnemosyne
|
||||
Chaldea may have left when this Singularity began to repair itself, but Rhongomyniad is still undergoing one last transformation before it finally falls apart.
|
||||
[k]
|
||||
|
||||
@Mnemosyne
|
||||
At this point, even I can't control it, and I have no way to calculate what may happen.
|
||||
[k]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Conductor
|
||||
[%1], Faker, we wouldn't have come this far if not for you showing us the way.
|
||||
[k]
|
||||
|
||||
@Conductor
|
||||
I think it's time I returned the favor. Please, get on board the train.
|
||||
[k]
|
||||
|
||||
@Conductor
|
||||
Don't worry. My Rail Zeppelin can make it outside this Singularity.
|
||||
[k]
|
||||
|
||||
?1:But what about you, Mnemosyne!?
|
||||
?!
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 0]
|
||||
[charaFadein D 0.1 1]
|
||||
|
||||
@Mnemosyne
|
||||
Thank you for your concern. But I'm afraid I cannot leave.
|
||||
[k]
|
||||
|
||||
@Mnemosyne
|
||||
I'm tied too tightly to this Singularity, even if I did created it to use for observation.
|
||||
[k]
|
||||
|
||||
@Mnemosyne
|
||||
If I tried to force my way out now, I'd disappear, just like my other self did.
|
||||
[k]
|
||||
|
||||
[charaFace D 1]
|
||||
|
||||
@Mnemosyne
|
||||
It's all right. It was a wonderful dream, and I enjoyed it very much.
|
||||
[k]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Conductor
|
||||
Come on! We need to go!
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 2]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Faker
|
||||
Hurry, [%1]!
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 0]
|
||||
[charaFadein D 0.1 1]
|
||||
|
||||
@Mnemosyne
|
||||
Please, go on ahead.
|
||||
[k]
|
||||
|
||||
[charaFace D 7]
|
||||
|
||||
@Mnemosyne
|
||||
May good fortune find you on your journey.
|
||||
[k]
|
||||
|
||||
?1:...Goodbye, Mnemosyne.
|
||||
|
||||
?!
|
||||
|
||||
[messageOff]
|
||||
[se ad59]
|
||||
[seStop ad59 1.5]
|
||||
[wipeout rightToLeft 1.0 1.0]
|
||||
[bgm BGM_EVENT_103 1.0 0.5]
|
||||
[wait wipe]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
|
||||
[scene 144300]
|
||||
[wt 1.0]
|
||||
|
||||
[wipein leftToRight 1.0 1.0]
|
||||
[bgm BGM_EVENT_103 1.0 1.0]
|
||||
[wait wipe]
|
||||
[wt 0.3]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Conductor
|
||||
Rail Zeppelin, all aboard!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[se ade430]
|
||||
[wt 1.0]
|
||||
[se ade157]
|
||||
|
||||
[fadeout black 2.0]
|
||||
[seStop ade430 2.0]
|
||||
[bgmStop BGM_EVENT_103 2.0]
|
||||
[wait fade]
|
||||
[wt 0.5]
|
||||
[soundStopAll]
|
||||
[end]
|
||||
504
ScriptActionEncrypt/94/9406/9406570830.txt
Normal file
504
ScriptActionEncrypt/94/9406/9406570830.txt
Normal file
@@ -0,0 +1,504 @@
|
||||
|
||||
$94-06-57-08-3-0
|
||||
|
||||
|
||||
|
||||
[enableFullScreen]
|
||||
[soundStopAll]
|
||||
|
||||
[charaSet A 28002000 1 Faker]
|
||||
[charaSet B 1098166310 1 Conductor]
|
||||
[charaSet C 98006200 1 "Enemy 1"]
|
||||
[charaSet D 98006200 1 "Enemy 2"]
|
||||
[charaSet E 98006200 1 "Enemy 3"]
|
||||
|
||||
[scene 144300]
|
||||
|
||||
[imageSet F cut320_rhong01 1]
|
||||
[imageSet G cut320_rhong02 1]
|
||||
[imageSet H cut320_rhong03 1]
|
||||
|
||||
[sceneSet I 10000 1]
|
||||
[charaFilter I silhouette FF000080]
|
||||
|
||||
[fadein black 1.0]
|
||||
[cueSe SE_21 21_ade688 0]
|
||||
[seVolume 21_ade688 0.4 0.6]
|
||||
[wait fade]
|
||||
|
||||
[wt 2.5]
|
||||
[seStop 21_ade688 1.5]
|
||||
[wt 1.0]
|
||||
|
||||
[bgm BGM_EVENT_72 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 2]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Faker
|
||||
What is that?
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[fadeout black 1.0]
|
||||
[bgm BGM_EVENT_72 1.0 0.5]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[charaScale F 2.0]
|
||||
[charaScale G 2.0]
|
||||
[charaScale H 2.0]
|
||||
[charaFadein F 0.1 160,-120]
|
||||
|
||||
[scene 10000]
|
||||
[cameraMove 0.1 0,0 1.01]
|
||||
[wt 1.0]
|
||||
|
||||
[se ade393]
|
||||
[seVolume ade393 0 0.1]
|
||||
[seVolume ade393 1.0 0.5]
|
||||
|
||||
[fadein black 1.0]
|
||||
[charaMove F 300,-480 8.0]
|
||||
[bgm BGM_EVENT_72 1.0 1.0]
|
||||
[wait fade]
|
||||
|
||||
[wt 2.0]
|
||||
[effect bit_talk_lightning_02r -20,0]
|
||||
[shake 0.05 4 4 5.0]
|
||||
|
||||
[se ad619]
|
||||
[seVolume ad619 0 0.1]
|
||||
[seVolume ad619 1.0 0.8]
|
||||
[se ad626]
|
||||
[seVolume ad626 0 0.1]
|
||||
[seVolume ad626 1.0 0.5]
|
||||
[wt 6.5]
|
||||
[effectStop bit_talk_lightning_02r]
|
||||
|
||||
[charaDepth F 1]
|
||||
[charaDepth G 2]
|
||||
[charaDepth H 3]
|
||||
[charaDepth I 5]
|
||||
|
||||
[se ad241]
|
||||
|
||||
[charaScale I 1.01]
|
||||
[charaPut I 0,-200]
|
||||
[se ad1062]
|
||||
[seVolume ad1062 0 0.5]
|
||||
[se ad1056]
|
||||
[seVolume ad1056 0 0.6]
|
||||
[shake 0.05 1 3 1.8]
|
||||
[charaFadeTime I 0.2 0.6]
|
||||
[charaFadein G 0.2 300,-480]
|
||||
[seStop ad619 5.5]
|
||||
[seStop ad626 5.5]
|
||||
[wt 0.2]
|
||||
[charaFadeout I 0.2]
|
||||
[seStop ad241 5.0]
|
||||
[seStop ade393 5.0]
|
||||
[wt 0.5]
|
||||
|
||||
[wt 3.5]
|
||||
|
||||
|
||||
@Faker
|
||||
Rhongomyniad is transforming again!
|
||||
[k]
|
||||
|
||||
?1:What in the world's going on!?
|
||||
?2:Why is it doing that?
|
||||
|
||||
?!
|
||||
|
||||
[messageOff]
|
||||
[fadeout black 1.0]
|
||||
[bgm BGM_EVENT_72 1.0 0.5]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout F 0.1]
|
||||
[charaFadeout G 0.1]
|
||||
[cameraHome 0.1]
|
||||
|
||||
[scene 144300]
|
||||
[wt 1.0]
|
||||
|
||||
[fadein black 1.0]
|
||||
[bgm BGM_EVENT_72 1.0 1.0]
|
||||
[wait fade]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 4]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Faker
|
||||
The sacred lance's defenses must have kicked in. Dammit, Mnemosyne, you did too damn good of a job copying it!
|
||||
[k]
|
||||
|
||||
?1:Then...!
|
||||
|
||||
?!
|
||||
|
||||
[charaFace A 0]
|
||||
|
||||
@Faker
|
||||
As far as I know, the true Rhongomyniad is tightly restrained.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
But...what if Rhongomyniad didn't have any sort of restraints?
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
And what if ALL of a Holy Grail's magical energy got poured into it right before those restraints were lifted?
|
||||
[k]
|
||||
|
||||
?1:A Holy Grail's magical energy, poured into the sacred lance!?
|
||||
|
||||
?!
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Conductor
|
||||
That lance is an anchor used to hold this world's textures in place.
|
||||
[k]
|
||||
|
||||
@Conductor
|
||||
But it also has the potential to become a network capable of modifying those textures.
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 0]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Faker
|
||||
I bet a chain reaction like that could only happen in this Singularity.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
Remember the memory we caught a glimpse of? The one that said memories are a highly potent source of energy in this Singularity?
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
That huge mass of memories Mnemosyne accumulated must have affected Rhongomyniad somehow.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
It's not just a Fake Rhongomyniad anymore. It's like a chaotic double[line 2]a Nega Rhongomyniad!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[fadeout black 1.0]
|
||||
[bgm BGM_EVENT_72 1.0 0.5]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
|
||||
[charaScale G 1.3]
|
||||
[charaScale H 1.3]
|
||||
[charaFadein G 0.1 -5,-350]
|
||||
[scene 144500]
|
||||
[cameraMove 0.1 0,0 1.01]
|
||||
[wt 1.0]
|
||||
|
||||
[se ade393]
|
||||
[seVolume ade393 0 0.1]
|
||||
[seVolume ade393 1.0 0.5]
|
||||
|
||||
[fadein black 1.0]
|
||||
[se ad241]
|
||||
[seVolume ad241 0 0]
|
||||
[seVolume ad241 1.0 1.0]
|
||||
[bgm BGM_EVENT_72 1.0 1.0]
|
||||
[wait fade]
|
||||
|
||||
[wt 1.0]
|
||||
[shake 0.05 4 4 3.0]
|
||||
[se ad619]
|
||||
[seVolume ad619 0 0.1]
|
||||
[seVolume ad619 1.0 1.5]
|
||||
[se ad632]
|
||||
[seVolume ad632 0 0.1]
|
||||
[seVolume ad632 1.0 0.6]
|
||||
[wt 2.5]
|
||||
|
||||
[se ad1062]
|
||||
[se ad1056]
|
||||
[charaFadein H 2.0 -5,-350]
|
||||
[scene 144501 2.0]
|
||||
[seStop ad619 5.5]
|
||||
[seStop ad632 5.5]
|
||||
[wt 1.5]
|
||||
[seStop ade393 5.0]
|
||||
[seStop ad241 5.0]
|
||||
[wt 2.0]
|
||||
|
||||
[fadeout black 1.0]
|
||||
[bgm BGM_EVENT_72 1.0 0.5]
|
||||
[wait fade]
|
||||
|
||||
[cameraHome 0.1]
|
||||
|
||||
[charaFadeout G 0.1]
|
||||
[charaFadeout H 0.1]
|
||||
[scene 144300]
|
||||
[wt 1.0]
|
||||
|
||||
[fadein black 1.0]
|
||||
[bgm BGM_EVENT_72 1.0 1.0]
|
||||
[wait fade]
|
||||
|
||||
[scene 144301 0.2]
|
||||
[flashin loop 0.7 1 FF000080 FF000000]
|
||||
[se ad9]
|
||||
[seVolume ad9 0 0.8]
|
||||
[wt 2.8]
|
||||
[seStop ad9]
|
||||
[flashOff]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Conductor
|
||||
Emergency! Emergency! Hostiles are massing on the tracks ahead!
|
||||
[k]
|
||||
|
||||
@Conductor
|
||||
This is very bad. They're blocking the whole track.
|
||||
[k]
|
||||
|
||||
@Conductor
|
||||
Not even the Rail Zeppelin can force its way through that many monsters.
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 5]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Faker
|
||||
They've gotta be doing it on purpose[line 2]eh, probably more like instinct. They're desperate to keep us here.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
They must've decided everything in this Singularity exists to serve as magical energy for them.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
These enemies came from falsifying the textures acquired from Mnemosyne's records.
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Conductor
|
||||
They may leave us alone if we don't try to escape, but that will leave us caught in the Singularity's effort to repair itself.
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 2]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Faker
|
||||
Ugh, dammit! C'mon, [%1]! Let's go get rid of[sr]these things! I'll lead the way in my chariot!
|
||||
[k]
|
||||
|
||||
?1:You can do that!?
|
||||
|
||||
?!
|
||||
|
||||
@Faker
|
||||
It'll consume a lot of my magical energy, but we haven't got much choice! Now, follow me!
|
||||
[k]
|
||||
|
||||
|
||||
[messageOff]
|
||||
[se ad59]
|
||||
[seStop ad59 1.0]
|
||||
|
||||
[bgmStop BGM_EVENT_72 1.0]
|
||||
|
||||
[wipeout leftToRight 0.5 1.0]
|
||||
[wait wipe]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
|
||||
[scene 110101]
|
||||
[wt 1.0]
|
||||
|
||||
[se ad547]
|
||||
[wt 0.4]
|
||||
[se ad548]
|
||||
[seVolume ad548 0 0.1]
|
||||
[seVolume ad548 1.0 0.6]
|
||||
[wt 0.8]
|
||||
[se ad546]
|
||||
[wipein rightToLeft 0.5 1.0]
|
||||
[wait wipe]
|
||||
[wt 0.9]
|
||||
|
||||
[se ad223]
|
||||
[charaTalk A]
|
||||
[charaFace A 5]
|
||||
[charaEffect A bit_talk_quickmove 0,0 H]
|
||||
[charaSpecialEffect A appearanceReverse 1 0.2]
|
||||
[charaMoveReturn A 0,-4 0.2]
|
||||
[wt 0.4]
|
||||
[bgm BGM_EVENT_63 0.1]
|
||||
|
||||
[charaFace A 2]
|
||||
@Faker
|
||||
Here we go! I can definitely release my Noble Phantasm out here!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaEffect A bit_talk_36]
|
||||
[se ad39]
|
||||
[wt 1.2]
|
||||
|
||||
[charaFace A 5]
|
||||
@Faker
|
||||
O Hecate, bless me with your guidance.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
My name is a lie. My body is a shadow.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
But these falsehoods are my pride. Once more, I hold these reins in my hands!
|
||||
[k]
|
||||
|
||||
|
||||
[charaFace A 2]
|
||||
|
||||
@Faker
|
||||
[f large]Shatter them! Hecatic Wheel!
|
||||
[k]
|
||||
|
||||
|
||||
[messageOff]
|
||||
[se ad606]
|
||||
[seVolume ad606 0 0.4]
|
||||
[se ade338]
|
||||
[fadeout white 1.0]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[charaEffectStop A bit_talk_36]
|
||||
[wt 1.5]
|
||||
|
||||
[cueSe SE_21 21_ade546]
|
||||
[fadein white 0.7]
|
||||
[wait fade]
|
||||
[se ad845]
|
||||
[seVolume ad845 0 0]
|
||||
[seVolume ad845 1.0 0.6]
|
||||
[wt 2.5]
|
||||
[seStop ad845 1.0]
|
||||
[wt 1.0]
|
||||
|
||||
?1:A flying chariot...!
|
||||
?!
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 2]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Faker
|
||||
Get in!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaMoveScale A 1.05 0.2]
|
||||
[charaMove A 0,20 0.2]
|
||||
[cameraMove 0.2 0,-10 1.1]
|
||||
|
||||
[se ad7]
|
||||
[se ade139]
|
||||
[seVolume ade139 0 0.4]
|
||||
[wt 0.1]
|
||||
[shake 0.05 3 3 0.2]
|
||||
|
||||
|
||||
[wipeout upToDown 0.5 1.0]
|
||||
[bgm BGM_EVENT_63 0.5 0.5]
|
||||
[wt 0.2]
|
||||
[wait wipe]
|
||||
|
||||
[se ad845]
|
||||
[seVolume ad845 0 0]
|
||||
[seVolume ad845 1.0 0.4]
|
||||
|
||||
[cameraHome 0.1]
|
||||
[charaFadeout A 0.1]
|
||||
[charaScale A 1.0]
|
||||
[wt 0.2]
|
||||
|
||||
[wipein downToUp 0.5 1.0]
|
||||
[bgm BGM_EVENT_63 0.5 1.0]
|
||||
[wait wipe]
|
||||
[wt 1.0]
|
||||
[seStop ad845 1.5]
|
||||
|
||||
[charaDepth C 1]
|
||||
[charaDepth D 2]
|
||||
[charaDepth E 3]
|
||||
|
||||
[charaTalk off]
|
||||
|
||||
[se ad42]
|
||||
[charaFace C 0]
|
||||
[charaFadeinFSL C 0.4 -312,0]
|
||||
[wt 0.2]
|
||||
[charaFace D 0]
|
||||
[charaFadeinFSR D 0.4 312,0]
|
||||
[wt 0.2]
|
||||
[charaFace E 0]
|
||||
[charaFadein E 0.4 1]
|
||||
[wt 2.0]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[charaFadeout D 0.1]
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk on]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 2]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Faker
|
||||
Out of our way, weaklings!
|
||||
[k]
|
||||
|
||||
|
||||
|
||||
|
||||
[messageOff]
|
||||
[fadeout black 0.5]
|
||||
[bgmStop BGM_EVENT_63 0.4]
|
||||
[wait fade]
|
||||
[soundStopAll]
|
||||
[end]
|
||||
731
ScriptActionEncrypt/94/9406/9406570910.txt
Normal file
731
ScriptActionEncrypt/94/9406/9406570910.txt
Normal file
@@ -0,0 +1,731 @@
|
||||
|
||||
$94-06-57-09-1-0
|
||||
|
||||
|
||||
[enableFullScreen]
|
||||
[soundStopAll]
|
||||
|
||||
[charaSet A 28002000 1 Faker]
|
||||
[charaSet B 1098166310 1 Conductor]
|
||||
[charaSet C 1098228000 1 "Acting Manager"]
|
||||
|
||||
[charaSet D 98006200 1 "Enemy 1"]
|
||||
[charaSet E 98006200 1 "Enemy 2"]
|
||||
[charaSet F 98006200 1 "Enemy 3"]
|
||||
[charaSet G 98006200 1 "Fodder Enemy Smoke"]
|
||||
[charaScale G 1.3]
|
||||
|
||||
[charaSet H 98115000 1 Effect]
|
||||
|
||||
[sceneSet J 144600 1]
|
||||
[sceneSet K 144601 1]
|
||||
|
||||
[scene 10000]
|
||||
|
||||
[backEffect bit_talk_thunder_roop]
|
||||
[wt 0.5]
|
||||
|
||||
[fadein black 1.5]
|
||||
[se ade106]
|
||||
[seVolume ade106 0 0]
|
||||
[seVolume ade106 1.5 1.0]
|
||||
[wait fade]
|
||||
|
||||
[wt 1.5]
|
||||
|
||||
[seVolume ade106 1.5 0.5]
|
||||
|
||||
[bgm BGM_EVENT_80 0.1]
|
||||
[wt 0.3]
|
||||
|
||||
[charaTalk depthOff]
|
||||
[charaDepth H 5]
|
||||
[charaDepth A 7]
|
||||
|
||||
[charaDepth D 1]
|
||||
[charaDepth E 2]
|
||||
|
||||
[charaTalk off]
|
||||
|
||||
[se ad42]
|
||||
[charaTalk off]
|
||||
[charaFace D 0]
|
||||
[charaFadeinFSL D 0.4 0]
|
||||
[charaFace E 0]
|
||||
[charaFadeinFSR E 0.4 2]
|
||||
[wt 2.0]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk on]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 5]
|
||||
[overlayFadein A 0.1 1]
|
||||
|
||||
@Faker
|
||||
Dammit, they just keep coming!
|
||||
[k]
|
||||
|
||||
[charaFace A 0]
|
||||
|
||||
@Faker
|
||||
I can't believe I'm fighting a whole damn texture of the world, even if it is in the process of disappearing!
|
||||
[k]
|
||||
|
||||
[charaFace A 2]
|
||||
|
||||
@Faker
|
||||
I'd rather fight Darius and his whole Persian army any day of the week! At least there was an end to that!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
|
||||
[se ad678]
|
||||
[seVolume ad678 0 0.7]
|
||||
[charaEffect A bit_talk_quickmove]
|
||||
[charaSpecialEffect A erasureReverse 1 0.2]
|
||||
[charaMove A 0,6 0.4]
|
||||
[wt 0.4]
|
||||
|
||||
|
||||
[effect bit_talk_kengekiall03_fs]
|
||||
[wt 0.2]
|
||||
[se ad1013]
|
||||
[se ad1015]
|
||||
[wt 0.3]
|
||||
[se ad687]
|
||||
[wt 0.1]
|
||||
[se bac139]
|
||||
[effect bit_talk_14]
|
||||
[shake 0.05 2 2 0.4]
|
||||
[wt 1.2]
|
||||
|
||||
|
||||
[se ad231]
|
||||
[flashin once 0.7 1 FF000080 FF000000]
|
||||
[shake 0.03 2 1 0.4]
|
||||
|
||||
[wipeout moya 0.6 1.0]
|
||||
[wait wipe]
|
||||
|
||||
[wipein moya 0.6 1.0]
|
||||
[wait wipe]
|
||||
[wt 1.0]
|
||||
|
||||
|
||||
[se ad223]
|
||||
[charaPut A 1]
|
||||
[fowardEffect bit_talk_quickmove 0,0 H]
|
||||
[charaSpecialEffect A appearanceReverse 1 0.2]
|
||||
[charaMoveReturn A 0,-6 0.4]
|
||||
[wt 0.6]
|
||||
[charaFace A 2]
|
||||
|
||||
@Faker
|
||||
Hey! [%1]! Hang in there!
|
||||
[k]
|
||||
|
||||
?1:I'm...okay...
|
||||
?2:I'm just...a little tired...
|
||||
|
||||
?!
|
||||
|
||||
[charaFace A 5]
|
||||
|
||||
@Faker
|
||||
Ugh, don't give me that! You're obviously in no condition to fight!
|
||||
[k]
|
||||
|
||||
?1:Doesn't...matter... I have...to get back home...
|
||||
?2:But I have to...if I'm gonna...get back home...
|
||||
|
||||
?!
|
||||
|
||||
[charaFace A 4]
|
||||
|
||||
@Faker
|
||||
Back home...
|
||||
[k]
|
||||
|
||||
[charaFace A 1]
|
||||
|
||||
@Faker
|
||||
Yeah... That's right. I promised you I'd get you back home to your true body, didn't I?
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaDepth D 1]
|
||||
[charaDepth E 2]
|
||||
[charaDepth F 3]
|
||||
|
||||
[charaTalk off]
|
||||
|
||||
[se ad42]
|
||||
[charaFace D 0]
|
||||
[charaFadeinFSL D 0.4 -312,0]
|
||||
[wt 0.2]
|
||||
[charaFace E 0]
|
||||
[charaFadeinFSR E 0.4 312,0]
|
||||
[wt 0.2]
|
||||
[charaFace F 0]
|
||||
[charaFadein F 0.4 1]
|
||||
[wt 2.0]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[charaFadeout E 0.1]
|
||||
[charaFadeout F 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk on]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 2]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Faker
|
||||
Outta my way!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaDepth D 1]
|
||||
[charaDepth E 2]
|
||||
[charaDepth F 3]
|
||||
|
||||
[charaTalk off]
|
||||
|
||||
[charaFace D 0]
|
||||
[charaFadeinFSL D 0.1 -312,0]
|
||||
[charaFace E 0]
|
||||
[charaFadeinFSR E 0.1 312,0]
|
||||
[charaFace F 0]
|
||||
[charaFadein F 0.1 1]
|
||||
[wt 0.1]
|
||||
|
||||
[fowardEffect bit_talk_x_slash_bk_01]
|
||||
[cueSe Servants_102800 bac657]
|
||||
[wt 0.3]
|
||||
[charaShake D 0.05 3 3 0.7]
|
||||
[charaShake E 0.05 3 3 0.7]
|
||||
[charaShake F 0.05 3 3 0.7]
|
||||
[fowardEffect bit_talk_x_slash_bk_03]
|
||||
[cueSe Servants_102800 bac658]
|
||||
[wt 1.0]
|
||||
|
||||
[se ad52]
|
||||
[charaSpecialEffect D enemyErasure 1 1.5]
|
||||
[charaSpecialEffect E enemyErasure 1 1.5]
|
||||
[charaSpecialEffect F enemyErasure 1 1.5]
|
||||
[wait charaSpecialEffect D]
|
||||
[wait charaSpecialEffect E]
|
||||
[wait charaSpecialEffect F]
|
||||
[wt 0.5]
|
||||
|
||||
[se ad42]
|
||||
[seStop ad42 1.2]
|
||||
[charaFace D 0]
|
||||
[charaFadein D 0.4 1]
|
||||
[wt 1.2]
|
||||
[fowardEffect bit_talk_41_fs]
|
||||
[se ad85]
|
||||
[charaMoveScale D 1.2 0.2]
|
||||
[charaMove D 0,37 0.2]
|
||||
[wt 0.5]
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
[fowardEffectDestroy bit_talk_41_fs]
|
||||
|
||||
[charaTalk on]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 2]
|
||||
[charaFadein A 0.1 1]
|
||||
[wt 0.1]
|
||||
|
||||
[se ad216]
|
||||
[fowardEffect bit_talk_mysticeyes_hph]
|
||||
|
||||
@Faker
|
||||
Freeze!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[seStop ad216 0.2]
|
||||
[fowardEffectStop bit_talk_mysticeyes_hph]
|
||||
[se ad693]
|
||||
[wt 1.0]
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 0]
|
||||
[charaFadein D 0.1 0,20]
|
||||
[wt 0.1]
|
||||
[fowardEffect bit_talk_14]
|
||||
[charaShake D 0.05 3 3 0.2]
|
||||
[charaMoveScale D 1.15 0.2]
|
||||
[se ade60]
|
||||
[wt 1.0]
|
||||
|
||||
[fowardEffect bit_talk_x_slash_bk_02]
|
||||
[cueSe Servants_102800 bac658]
|
||||
[charaShake D 0.05 3 3 0.7]
|
||||
[wt 1.0]
|
||||
|
||||
[se ad52]
|
||||
[charaSpecialEffect D enemyErasure 1 1.5]
|
||||
[wait charaSpecialEffect D]
|
||||
[charaScale D 1.0]
|
||||
[wt 0.5]
|
||||
|
||||
[charaDepth D 1]
|
||||
[charaDepth E 2]
|
||||
[charaDepth F 3]
|
||||
|
||||
[charaTalk off]
|
||||
|
||||
[se ad42]
|
||||
[charaFace D 0]
|
||||
[charaFadeinFSL D 0.4 -312,0]
|
||||
[wt 0.2]
|
||||
[charaFace E 0]
|
||||
[charaFadeinFSR E 0.4 312,0]
|
||||
[wt 0.2]
|
||||
[charaFace F 0]
|
||||
[charaFadein F 0.4 1]
|
||||
[wt 2.0]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[charaFadeout E 0.1]
|
||||
[charaFadeout F 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk on]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 5]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Faker
|
||||
Dammit, I don't have enough magical energy for this. Even with my Noble Phantasm, there's just too many for me to[line 2]
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.5]
|
||||
|
||||
[bgm BGM_EVENT_80 0.5 0.7]
|
||||
|
||||
[se ad733]
|
||||
[seVolume ad733 0 0.5]
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaPut B 0,0]
|
||||
[charaFadeTime B 0.4 0.4]
|
||||
[wt 0.4]
|
||||
|
||||
@Conductor
|
||||
Can you hear me?
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 2]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Faker
|
||||
Conductor!? What is it!?
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaPut B 0,0]
|
||||
[charaFadeTime B 0.1 0.4]
|
||||
|
||||
@Conductor
|
||||
I'm contacting you telepathically to inform you of our decision.
|
||||
[k]
|
||||
|
||||
@Conductor
|
||||
We've been fortunate enough to collect eight Mystic Eyes on this excursion, so we don't mind using one or two of them now.
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 7]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Faker
|
||||
You don't say. Look at you, all generosity now.
|
||||
[k]
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaPut B 0,0]
|
||||
[charaFadeTime B 0.1 0.4]
|
||||
|
||||
@Conductor
|
||||
Difficult as it will be to part with them, I am simply carrying out the acting manager's orders.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 0]
|
||||
[charaPut C 0,0]
|
||||
[charaFadeTime C 0.4 0.4]
|
||||
[wt 1.5]
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 7]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Faker
|
||||
I'm surprised you can tell what she's saying, since she's no more than a shadow now.
|
||||
[k]
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaPut B 0,0]
|
||||
[charaFadeTime B 0.1 0.4]
|
||||
|
||||
@Conductor
|
||||
Of course. I could never work for the Rail Zeppelin if I weren't able to.
|
||||
[k]
|
||||
|
||||
@Conductor
|
||||
Now, do be cautious as we dispose of these creatures.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[seVolume ade106 1.5 0]
|
||||
[fadeout black 1.0]
|
||||
[bgmStop BGM_EVENT_80 1.0]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[backEffectDestroy bit_talk_thunder_roop]
|
||||
[charaScale J 1.4]
|
||||
[charaScale K 1.5]
|
||||
[charaDepth J 2]
|
||||
[charaDepth K 1]
|
||||
[charaFadein J 0.1 250,-250]
|
||||
[charaFadein K 0.1 300,-280]
|
||||
[scene 144600]
|
||||
[wt 1.0]
|
||||
|
||||
[charaMove J 300,-280 5.0]
|
||||
[charaMoveScale J 1.5 5.0]
|
||||
[se ad550 0]
|
||||
[seVolume ad550 1.0 0.4]
|
||||
|
||||
[se ade186]
|
||||
[seVolume ade186 0 0]
|
||||
[seVolume ade186 1.0 0.4]
|
||||
[fadein black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[se ade157]
|
||||
[wt 1.7]
|
||||
[se ad594]
|
||||
[wt 0.8]
|
||||
|
||||
[se ade42]
|
||||
|
||||
[scene 144601 1.0]
|
||||
[shake 0.04 2 2 1.5]
|
||||
[cueSe SE_21 21_ade687]
|
||||
[wt 0.5]
|
||||
[cueSe SE_21 21_ad1064]
|
||||
[se ad1003]
|
||||
[se ad1015]
|
||||
[seVolume ad1015 0 0.4]
|
||||
[wt 0.5]
|
||||
[wt 0.5]
|
||||
[bgm BGM_EVENT_82 0.1]
|
||||
[shake 0.04 4 4 0.8]
|
||||
[charaFadeout J 1.0]
|
||||
[se ade153]
|
||||
[se ad903]
|
||||
[cueSe SE_21 21_ad1075]
|
||||
[seVolume 21_ad1075 0 0.4]
|
||||
[wt 3.5]
|
||||
[charaFadeout K 0.7]
|
||||
[wt 1.4]
|
||||
[seStop ade186 2.0]
|
||||
|
||||
|
||||
?1:Is that...the train's eye!? And it's opening!?
|
||||
|
||||
?!
|
||||
|
||||
[messageOff]
|
||||
[fadeout black 1.0]
|
||||
[bgm BGM_EVENT_82 1.0 0.5]
|
||||
[wait fade]
|
||||
|
||||
[scene 10000]
|
||||
[backEffect bit_talk_thunder_roop]
|
||||
[wt 1.0]
|
||||
|
||||
[fadein black 1.0]
|
||||
[bgm BGM_EVENT_82 1.0 1.0]
|
||||
[wait fade]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 0]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Faker
|
||||
It's the Rail Zeppelin's trump card. It can burn Mystic Eyes to make itself thousands of times more powerful.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
The last time I got summoned, it used that technique to incinerate me and the forest we'd summoned.
|
||||
[k]
|
||||
|
||||
[charaFace A 1]
|
||||
@Faker
|
||||
The only problem is, firing it even once uses up a Mystic Eye, and that's a pretty precious resource.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
To give you an idea of how much those things go for, the one El-Melloi II bid on sold for five hundred million dollars!
|
||||
[k]
|
||||
|
||||
?1:...!
|
||||
|
||||
?!
|
||||
|
||||
[charaFace A 7]
|
||||
|
||||
@Faker
|
||||
That wake you up a little? I gotta say, that broke-ass lord really hung in there back then.
|
||||
[k]
|
||||
|
||||
[charaFace A 0]
|
||||
|
||||
@Faker
|
||||
But, as much money as they sell for, the Rail Zeppelin values Mystic Eyes mainly for their own sake.
|
||||
[k]
|
||||
|
||||
|
||||
[charaFace A 1]
|
||||
|
||||
@Faker
|
||||
It's gotta be absolutely killing both the conductor and the acting manager to use them up like this!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[fadeout black 1.0]
|
||||
[bgm BGM_EVENT_82 1.0 0.5]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[backEffectDestroy bit_talk_thunder_roop]
|
||||
|
||||
[scene 144301]
|
||||
[wt 1.0]
|
||||
|
||||
[fadein black 1.0]
|
||||
[bgm BGM_EVENT_82 1.0 1.0]
|
||||
[wait fade]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Conductor
|
||||
Loading Mystic Eye of Burning Flame now.[se ad917][seVolume ad917 0 0.3][wt 1.5][sr]Complete.
|
||||
[k]
|
||||
|
||||
|
||||
@Conductor
|
||||
Commencing Mystic Eye Great Projection Sequence. Mystic Eye and Anchor Car Rilcabellow connection complete. Analysis in...
|
||||
[k]
|
||||
|
||||
@Conductor
|
||||
Three... Two...
|
||||
[k]
|
||||
|
||||
@Conductor
|
||||
One... Complete.
|
||||
[k]
|
||||
|
||||
@Conductor
|
||||
Securing extension of connected Mystic Eye. Opening Spiritual Revolving Lens Rose-Eye.
|
||||
[k]
|
||||
|
||||
|
||||
@Conductor
|
||||
[f large]Great Projection of Mystic Eyes!
|
||||
[k]
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
[messageOff]
|
||||
[fadeout black 1.0]
|
||||
[bgmStop BGM_EVENT_82 1.0]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
|
||||
[scene 10000]
|
||||
[wt 1.0]
|
||||
|
||||
[fadein black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[criMovie talk_mov115 bgmPlay true]
|
||||
[wt 0.5]
|
||||
|
||||
[fadeout black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[backEffect bit_talk_thunder_roop]
|
||||
[wt 1.0]
|
||||
|
||||
|
||||
[seVolume ade106 1.0 0.5]
|
||||
[fadein black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[bgm BGM_EVENT_63 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 8]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Faker
|
||||
Hahaha, that thing just took a bite out of the whole damn sky! Man, I'm glad it's on my side this time!
|
||||
[k]
|
||||
|
||||
[charaFace A 2]
|
||||
|
||||
@Faker
|
||||
The tracks are clear! Hang in there just a little longer,[sr][%1]! We're gonna really pour on the speed!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[shake 0.05 0 2 2.5]
|
||||
[fowardEffect bit_talk_41_fs]
|
||||
[se ad845]
|
||||
[seVolume ad845 0 0.1]
|
||||
[seVolume ad845 1.5 0.7]
|
||||
[wt 2.0]
|
||||
[seStop ad845 1.0]
|
||||
[wt 0.5]
|
||||
[fowardEffectStop bit_talk_41_fs]
|
||||
[wt 0.5]
|
||||
[fowardEffectDestroy bit_talk_41_fs]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaPut B 0,0]
|
||||
[charaFadeTime B 0.1 0.4]
|
||||
|
||||
@Conductor
|
||||
Move! Get out of the way! Nega Rhongomyniad is charging a shot!
|
||||
[k]
|
||||
|
||||
@Conductor
|
||||
It's going to fire!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[seVolume ade106 1.0 0]
|
||||
[wipeout rectangleStripUpToDown 0.5 1.0]
|
||||
[bgmStop BGM_EVENT_63 1.0]
|
||||
[wait wipe]
|
||||
|
||||
[backEffectDestroy bit_talk_thunder_roop]
|
||||
[charaFadeout B 0.1]
|
||||
[wt 1.0]
|
||||
|
||||
[se ade393]
|
||||
[seVolume ade393 0 0]
|
||||
[seVolume ade393 1.0 0.5]
|
||||
[wipein rectangleStripDownToUp 0.4 1.0]
|
||||
[wait fade]
|
||||
|
||||
[effect bit_talk_ereshki01]
|
||||
[wt 0.5]
|
||||
[se ad146]
|
||||
[wt 1.5]
|
||||
[seStop ad146 0.2]
|
||||
[se ad248]
|
||||
[wt 1.5]
|
||||
[wipeout rectangleStripDownToUp 0.7 1.0]
|
||||
[wait wipe]
|
||||
|
||||
[seStop ad248 2.0]
|
||||
|
||||
[effectStop bit_talk_ereshki01]
|
||||
[backEffect bit_talk_thunder_roop]
|
||||
[wt 1.0]
|
||||
|
||||
[seVolume ade106 1.0 0.5]
|
||||
[wipein rectangleStripUpToDown 0.7 1.0]
|
||||
[wait wipe]
|
||||
|
||||
[bgm BGM_EVENT_80 0.1]
|
||||
|
||||
[charaTalk G]
|
||||
[charaFace G 0]
|
||||
[charaFadein G 0.4 0,15]
|
||||
[se ade311]
|
||||
[wt 0.1]
|
||||
[se ad42]
|
||||
[seVolume ad42 0 0.5]
|
||||
[wt 1.9]
|
||||
[charaFadeout G 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 2]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Faker
|
||||
Aw, great! Just what we needed!
|
||||
[k]
|
||||
|
||||
|
||||
|
||||
|
||||
[messageOff]
|
||||
|
||||
[seStop ade106 0.5]
|
||||
[seStop ade393 0.5]
|
||||
[fadeout black 0.5]
|
||||
[bgmStop BGM_EVENT_80 0.4]
|
||||
[wait fade]
|
||||
[soundStopAll]
|
||||
[end]
|
||||
1572
ScriptActionEncrypt/94/9406/9406570920.txt
Normal file
1572
ScriptActionEncrypt/94/9406/9406570920.txt
Normal file
File diff suppressed because it is too large
Load Diff
462
ScriptActionEncrypt/94/9406/9406570930.txt
Normal file
462
ScriptActionEncrypt/94/9406/9406570930.txt
Normal file
@@ -0,0 +1,462 @@
|
||||
|
||||
$94-06-57-09-3-0
|
||||
|
||||
|
||||
[enableFullScreen]
|
||||
[soundStopAll]
|
||||
|
||||
[charaSet A 7028000 1 Bunyan]
|
||||
[charaScale A 2.2]
|
||||
[charaSet B 5004002 1 "Nursery Rhyme"]
|
||||
[charaSet C 6005001 1 Jack]
|
||||
[charaSet D 7006001 1 "Sakata Kintoki"]
|
||||
[charaSet E 1098165400 1 Shakespeare]
|
||||
[charaSet F 1002000 1 Queen]
|
||||
[charaSet G 5011001 1 Babbage]
|
||||
|
||||
[sceneSet H 144700 1]
|
||||
|
||||
[sceneSet I 144800 1]
|
||||
[sceneSet J 144400 1]
|
||||
|
||||
[charaSet K 1098166310 1 Conductor]
|
||||
[charaSet L 1098228000 1 "Acting Manager"]
|
||||
[charaSet O 6015001 1 Kerry]
|
||||
|
||||
[imageSet M back10000 1]
|
||||
[imageSet N back10000 1]
|
||||
[charaScale M 1.01]
|
||||
[charaScale N 1.01]
|
||||
|
||||
[scene 10000]
|
||||
|
||||
[charaPut G 0,-3400]
|
||||
[charaScale G 0.01]
|
||||
[charaEffect G bit_talk_bubble_fs]
|
||||
|
||||
[wt 1.5]
|
||||
|
||||
[wt 1.0]
|
||||
|
||||
@
|
||||
Everything I am is being stripped away.[bgm BGM_EVENT_103 0.1]
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wt 2.0]
|
||||
|
||||
@
|
||||
My memories are fading.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wt 2.0]
|
||||
|
||||
@
|
||||
I'm losing everything that made me human.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wt 1.0]
|
||||
|
||||
@
|
||||
Every record I have of my existence...it's all fading away.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wt 1.0]
|
||||
|
||||
@
|
||||
It's so warm, but I'm shivering. It's so bright out, but all I see is darkness.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wt 2.0]
|
||||
|
||||
@
|
||||
Eternity and transience seem two sides of a coin as the flow of time itself appears to come to an end.
|
||||
[k]
|
||||
|
||||
@
|
||||
So it doesn't feel right to think in terms of seconds anymore...but for every beat I count, I can feel something shattering.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wt 2.0]
|
||||
|
||||
@
|
||||
■'m already one with this darkness. There is no longer a distinction between ■■self and space, between ■■self and time.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[se ade53]
|
||||
[seVolume ade53 0 0.1]
|
||||
[seVolume ade53 1.0 0.2]
|
||||
[fadein black 0.4]
|
||||
[wait fade]
|
||||
[seStop ade53 1.5]
|
||||
[wt 0.5]
|
||||
[fadeout black 1.0]
|
||||
[wt 1.5]
|
||||
[charaEffectDestroy G bit_talk_bubble_fs]
|
||||
|
||||
@
|
||||
But even so.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaPut G 0,-0]
|
||||
[charaScale G 1.0]
|
||||
[charaEffect G bit_talk_bubble_fs]
|
||||
[wt 2.0]
|
||||
|
||||
@
|
||||
Even so, I remember something I once heard...
|
||||
[k]
|
||||
|
||||
@
|
||||
“I'll always remember.”
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[fadein black 0.4]
|
||||
[se ade53]
|
||||
[seVolume ade53 0 0.1]
|
||||
[seVolume ade53 1.5 0.4]
|
||||
[wt 1.5]
|
||||
[seStop ade53 1.5]
|
||||
[fadeout black 1.0]
|
||||
[wt 1.0]
|
||||
[charaEffectDestroy G bit_talk_bubble_fs]
|
||||
[wt 0.5]
|
||||
|
||||
[fadein black 0.1]
|
||||
[effect bit_talk_light_loop_gold]
|
||||
[wt 2.0]
|
||||
|
||||
@
|
||||
I cling to those words.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wt 1.0]
|
||||
|
||||
@
|
||||
I'm not even sure where or how I'm having these thoughts now, but they help guide me anyway.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wt 2.0]
|
||||
|
||||
@???
|
||||
This way, you idiot.
|
||||
[k]
|
||||
|
||||
@
|
||||
[lr]I could have sworn I just heard a voice that shouldn't be here.
|
||||
[k]
|
||||
|
||||
@
|
||||
I feel a presence.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wt 1.0]
|
||||
|
||||
@
|
||||
I'd thought my senses were long since dead, but my heart feels something just the same.
|
||||
[k]
|
||||
|
||||
@
|
||||
I move my feet again, though I was sure they'd disappeared.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wt 2.0]
|
||||
|
||||
@
|
||||
I squint against the bright light that guides me.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wt 0.5]
|
||||
[effectStop bit_talk_light_loop_gold]
|
||||
[scene 10001 2.5]
|
||||
[wt 2.0]
|
||||
|
||||
@
|
||||
All so that I can one day look back on this dream, and laugh about it...
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[bgmStop BGM_EVENT_103 2.5]
|
||||
[fadeout white 1.0]
|
||||
[wait fade]
|
||||
|
||||
[charaScale G 1.0]
|
||||
[scene 10000]
|
||||
[wt 0.1]
|
||||
|
||||
[fadein white 1.5]
|
||||
[wait fade]
|
||||
|
||||
[fadeout black 0.1]
|
||||
[wait fade]
|
||||
|
||||
[scene 144300]
|
||||
[overlayFadein M 0.1 0,-745]
|
||||
[overlayFadein N 0.1 0,745]
|
||||
[wt 2.0]
|
||||
|
||||
[fadein black 1.5]
|
||||
[wait fade]
|
||||
|
||||
[charaTalk K]
|
||||
[charaFace K 0]
|
||||
[charaFadein K 0.1 0,-50]
|
||||
|
||||
@Conductor
|
||||
...All enemies eliminated. We've escaped Nega Rhongomyniad's sphere of influence.
|
||||
[k]
|
||||
|
||||
@Conductor
|
||||
What about [%1] and Faker?
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout K 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk L]
|
||||
[charaFace L 0]
|
||||
[charaFadein L 0.4 0,-50]
|
||||
[wt 1.7]
|
||||
[charaFadeout L 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk K]
|
||||
[charaFace K 0]
|
||||
[charaFadein K 0.1 0,-50]
|
||||
|
||||
@Conductor
|
||||
...I see.
|
||||
[k]
|
||||
|
||||
@Conductor
|
||||
Very well. As you wish.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[fadeout black 1.5]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout K 0.1]
|
||||
[charaFadein J 0.1 0,-200]
|
||||
[wt 2.0]
|
||||
[fadein black 1.5]
|
||||
[wait fade]
|
||||
|
||||
[se ad67]
|
||||
@P.A. System
|
||||
The Rail Zeppelin is now departing from the Patchwork London Singularity.
|
||||
[k]
|
||||
|
||||
@P.A. System
|
||||
All passengers, please remain seated.
|
||||
[k]
|
||||
|
||||
@P.A. System
|
||||
Once again, the Rail Zeppelin is now departing from the Patchwork London Singularity.
|
||||
[k]
|
||||
|
||||
@P.A. System
|
||||
All passengers, please remain seated.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wt 1.0]
|
||||
[se ad775 0.1]
|
||||
[charaMove J 0,-190 0.4]
|
||||
[wt 1.4]
|
||||
|
||||
[fadeout black 1.5]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout J 0.1]
|
||||
[scene 28304]
|
||||
[charaTalk A]
|
||||
[charaFace A 1]
|
||||
[charaFadein A 0.1 0,60]
|
||||
[wt 2.0]
|
||||
|
||||
[fadein black 1.5]
|
||||
[wait fade]
|
||||
|
||||
[bgm BGM_EVENT_45 0.1]
|
||||
|
||||
@Bunyan
|
||||
Hey, look! A flying train!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wipeout rectangleStripDownToUp 0.5 1.0]
|
||||
[wait wipe]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[scene 77800]
|
||||
[charaTalk B]
|
||||
[charaFace B 1]
|
||||
[charaFadein B 0.1 0,-50]
|
||||
[wt 0.5]
|
||||
|
||||
[wipein rectangleStripUpToDown 0.5 1.0]
|
||||
[wait wipe]
|
||||
[wt 0.3]
|
||||
|
||||
@Nursery Rhyme
|
||||
Goodness! It really is!
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 3]
|
||||
[charaFadein C 0.1 0,-50]
|
||||
|
||||
@Jack
|
||||
We didn't know trains could fly! Wait. Is that a train?
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 0]
|
||||
[charaFadein D 0.1 0,-50]
|
||||
|
||||
@Sakata Kintoki
|
||||
Now that's what I call golden.[sr]...Must be headed for somewhere real far from here.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[fadeout black 1.0]
|
||||
[bgm BGM_EVENT_45 1.0 0.5]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
|
||||
[scene 73200]
|
||||
[charaTalk E]
|
||||
[charaFace E 0]
|
||||
[charaFadein E 0.1 0,-50]
|
||||
|
||||
[wt 1.0]
|
||||
|
||||
[fadein black 1.0]
|
||||
[bgm BGM_EVENT_45 1.0 1.0]
|
||||
[wait fade]
|
||||
|
||||
@Shakespeare
|
||||
The battle is over. The music has come to an end.[sr]Where is thy lustre now?
|
||||
[k]
|
||||
|
||||
[charaFace E 1]
|
||||
|
||||
@Shakespeare
|
||||
Ahh, but of course. For this one night, thy lustre lies with the stars shining overhead.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[fadeout black 1.0]
|
||||
[bgm BGM_EVENT_45 1.0 0.5]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
|
||||
[scene 73300]
|
||||
|
||||
[charaTalk F]
|
||||
[charaFace F 1]
|
||||
[charaFadein F 0.1 0,-50]
|
||||
[wt 1.0]
|
||||
|
||||
[fadein black 1.0]
|
||||
[bgm BGM_EVENT_45 1.0 1.0]
|
||||
[wait fade]
|
||||
|
||||
@Queen
|
||||
I never thought I would see a shooting star rising rather than falling. Hmph. It's as if we were in some kind of fairy tale.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[fadeout black 1.0]
|
||||
[bgm BGM_EVENT_45 1.0 0.5]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout F 0.1]
|
||||
|
||||
[scene 74100]
|
||||
[charaTalk O]
|
||||
[charaFace O 0]
|
||||
[charaFadein O 0.1 0,-50]
|
||||
[charaEffect O bit_talk_06]
|
||||
[wt 1.0]
|
||||
|
||||
[fadein black 1.0]
|
||||
[bgm BGM_EVENT_45 1.0 1.0]
|
||||
[wait fade]
|
||||
|
||||
|
||||
@Kerry
|
||||
I see. So that's the light I see right before I disappear...
|
||||
[k]
|
||||
|
||||
[charaFadeout O 0.1]
|
||||
[wt 0.1]
|
||||
[charaPut O 1200,1200]
|
||||
|
||||
[charaTalk G]
|
||||
[charaFace G 1]
|
||||
[charaFadein G 0.1 0,-50]
|
||||
|
||||
@Babbage
|
||||
Ahh, this is terrible. Just terrible.
|
||||
[k]
|
||||
|
||||
@Babbage
|
||||
That is...
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout M 1.0]
|
||||
[charaFadeout N 1.0]
|
||||
[charaFadeout G 1.0]
|
||||
[cueSe SE_21 21_ade688]
|
||||
[seVolume 21_ade688 0 0]
|
||||
[seVolume 21_ade688 1.5 0.5]
|
||||
[scene 144800 1.5]
|
||||
[wt 3.2]
|
||||
|
||||
@Babbage
|
||||
...the sort of train even my living self would never have imagined in his wildest dreams...
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wt 1.2]
|
||||
[seStop 21_ade688 1.5]
|
||||
[charaScale H 1.5]
|
||||
[charaFadein H 1.5 -150,-240]
|
||||
[charaMove H 50,-340 6.0]
|
||||
[wt 3.0]
|
||||
[scene 144700]
|
||||
[wt 2.0]
|
||||
[charaFadeout H 1.5]
|
||||
[wt 4.5]
|
||||
[wait touch]
|
||||
[fadeout black 2.5]
|
||||
[bgmStop BGM_EVENT_45 2.5]
|
||||
[wait fade]
|
||||
[wt 0.5]
|
||||
[soundStopAll]
|
||||
[end]
|
||||
725
ScriptActionEncrypt/94/9406/9406571010.txt
Normal file
725
ScriptActionEncrypt/94/9406/9406571010.txt
Normal file
@@ -0,0 +1,725 @@
|
||||
|
||||
$94-06-57-10-1-0
|
||||
|
||||
|
||||
[enableFullScreen]
|
||||
[soundStopAll]
|
||||
|
||||
[charaSet A 28002000 1 "Faker Effects_Silhouette"]
|
||||
[charaFilter A silhouette 00000080]
|
||||
|
||||
[charaSet B 1098124500 1 "Da Vinci"]
|
||||
[charaSet C 1098124500 1 "Da Vinci Effects_Silhouette"]
|
||||
[charaFilter C silhouette 00000080]
|
||||
|
||||
[charaSet D 5019001 1 "El-Melloi II"]
|
||||
|
||||
[charaSet E 2020000 1 Ishtar]
|
||||
[charaSet F 3002000 1 Diarmuid]
|
||||
[charaSet G 98005000 1 "Olga Marie"]
|
||||
[charaSet H 1098158200 1 Sion]
|
||||
[charaSet I 6023000 1 "Ryougi Shiki"]
|
||||
[charaSet J 6039000 1 Gray]
|
||||
[charaSet K 4032000 1 Reines]
|
||||
[charaSet L 9008001 1 Astraea]
|
||||
[sceneSet M 10001 1]
|
||||
[charaScale M 1.01]
|
||||
|
||||
[imageSet N back10000 1 1]
|
||||
[charaScale N 1.05]
|
||||
[imageSet O back10000 1 1]
|
||||
[charaScale O 1.05]
|
||||
|
||||
[scene 105800]
|
||||
|
||||
[wipeFilter openEye 0.3 0.7]
|
||||
[blur lens 0.1 4 4]
|
||||
[cameraMove 0.1 0,60 1.2]
|
||||
[wt 0.1]
|
||||
|
||||
[fadein black 1.0]
|
||||
[wt 0.3]
|
||||
[se ad77 0.6]
|
||||
[wait fade]
|
||||
|
||||
[wt 0.4]
|
||||
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 0]
|
||||
[charaFadein A 0.4 0,-120]
|
||||
[wt 1.2]
|
||||
|
||||
?1:Faker...?
|
||||
|
||||
?!
|
||||
|
||||
[messageOff]
|
||||
[fadeout black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[wipeout openEye 0.1 0.5]
|
||||
[wait wipe]
|
||||
|
||||
[fadein black 0.1]
|
||||
[wait fade]
|
||||
|
||||
[cameraHome 0.1]
|
||||
[charaFadeout A 0.1]
|
||||
|
||||
[charaTalk off]
|
||||
|
||||
[charaDepth C 2]
|
||||
[charaDepth B 1]
|
||||
|
||||
[charaFace C 0]
|
||||
[charaFadein C 0.1 1]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 1]
|
||||
[wt 1.0]
|
||||
|
||||
[blurOff lens 1.0]
|
||||
[wipein openEye 1.0 0.5]
|
||||
[wait wipe]
|
||||
|
||||
[charaFadeout C 0.7]
|
||||
[wt 1.0]
|
||||
|
||||
[charaTalk on]
|
||||
|
||||
[bgm BGM_EVENT_116 0.1]
|
||||
|
||||
@Da Vinci
|
||||
What's up, [%1]? What's a faker?
|
||||
[k]
|
||||
|
||||
?1:...I'm not sure. Maybe...a class of Servant?
|
||||
?2:I think...it's a Servant class?
|
||||
?!
|
||||
|
||||
[charaFace B 23]
|
||||
|
||||
@Da Vinci
|
||||
Really? 'Cause I'm pretty sure that's not a Servant class registered in Chaldea.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[se ad8]
|
||||
[wt 1.2]
|
||||
[se ad95]
|
||||
[wt 0.5]
|
||||
[charaTalk D]
|
||||
[charaFace D 0]
|
||||
[charaFadein D 0.4 1]
|
||||
[wt 0.4]
|
||||
[seStop ad95 0.2]
|
||||
|
||||
@El-Melloi II
|
||||
Maybe not here, but it was in my world.
|
||||
[k]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Da Vinci
|
||||
Oh, hey, El-Melloi II.
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 4]
|
||||
[charaFadein D 0.1 1]
|
||||
|
||||
@El-Melloi II
|
||||
Sorry to eavesdrop.
|
||||
[k]
|
||||
|
||||
@El-Melloi II
|
||||
I was just out for a walk now that I'm finally starting to feel I've recovered from the Mnemosyne incident...
|
||||
[k]
|
||||
|
||||
[charaFace D 1]
|
||||
|
||||
@El-Melloi II
|
||||
...when I heard a word I'd not thought of in a long time.
|
||||
[k]
|
||||
|
||||
@El-Melloi II
|
||||
Tell me, how do you know of it?
|
||||
[k]
|
||||
|
||||
?1:I think...I heard it in a dream.
|
||||
|
||||
?!
|
||||
|
||||
[charaFace D 0]
|
||||
|
||||
@El-Melloi II
|
||||
A dream? Interesting... Do you remember anything else about it?
|
||||
[k]
|
||||
|
||||
?1:...
|
||||
|
||||
?!
|
||||
|
||||
@El-Melloi II
|
||||
It's all right. Take your time. There's no rush.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wt 2.0]
|
||||
|
||||
?1:...Oh, yeah.
|
||||
|
||||
?!
|
||||
|
||||
?1:Do you know who Doctor Heartless is?
|
||||
|
||||
?!
|
||||
|
||||
[messageOff]
|
||||
[bgmStop BGM_EVENT_116 1.5]
|
||||
|
||||
[charaFace D 3]
|
||||
[wt 2.0]
|
||||
[charaFace D 0]
|
||||
|
||||
[bgm BGM_EVENT_101 0.1]
|
||||
|
||||
@El-Melloi II
|
||||
Indeed, I knew him very well. Though that's not a name I ever expected to hear from you.
|
||||
[k]
|
||||
|
||||
?1:Can you tell me about him?
|
||||
|
||||
?!
|
||||
|
||||
[charaFace D 1]
|
||||
|
||||
@El-Melloi II
|
||||
Of course. But be warned, it's something of a long story.
|
||||
[k]
|
||||
|
||||
|
||||
@El-Melloi II
|
||||
I'll have to cover everything from the auction on the Rail Zeppelin to the Grand Roll at the Spiritual Tomb of Albion.
|
||||
[k]
|
||||
|
||||
[charaFace D 4]
|
||||
|
||||
@El-Melloi II
|
||||
On second thought, if I'm going to start at the beginning, I'll need to begin with Blackmore Cemetery...
|
||||
[k]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 23]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Da Vinci
|
||||
Wow, you are just dropping big names left and right. This would blow Gordy's mind.
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 0]
|
||||
[charaFadein D 0.1 1]
|
||||
|
||||
@El-Melloi II
|
||||
Which is exactly why I've been keeping it to myself.
|
||||
[k]
|
||||
|
||||
@El-Melloi II
|
||||
All right. If we're going to get into this, Gray should probably be here, too.
|
||||
[k]
|
||||
|
||||
?1:Fine with me.
|
||||
?2:By all means.
|
||||
|
||||
?!
|
||||
|
||||
@El-Melloi II
|
||||
Hmm. Then I'll go look for her.
|
||||
[k]
|
||||
|
||||
[charaFace D 4]
|
||||
|
||||
@El-Melloi II
|
||||
Of course, Reines might not be too thrilled about me sharing information about a parallel world.
|
||||
[k]
|
||||
|
||||
?1:Really? Why not?
|
||||
?2:But it seems like it'd be really useful.
|
||||
|
||||
?!
|
||||
|
||||
[charaFace D 0]
|
||||
|
||||
@El-Melloi II
|
||||
As I've mentioned before, I'm still technically a Clock Tower Lord. There are many things I'm not at liberty to discuss.
|
||||
[k]
|
||||
|
||||
@El-Melloi II
|
||||
On top of all that, I've run into no shortage of issues since arriving in Chaldea.
|
||||
[k]
|
||||
|
||||
@El-Melloi II
|
||||
It seems as if I run into someone I know no matter where I go.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaTalk off]
|
||||
[charaDepth D 6]
|
||||
[charaDepth E 5]
|
||||
[charaDepth F 4]
|
||||
[charaDepth G 3]
|
||||
[charaFace E 0]
|
||||
[charaFace F 0]
|
||||
[charaFace G 0]
|
||||
|
||||
[charaPutFSR F 192,0]
|
||||
[charaFadeTime F 0.4 0.75]
|
||||
[charaMoveFSR F 320,0 1.4]
|
||||
[wt 1.0]
|
||||
[charaFadeout F 0.4]
|
||||
[wt 0.4]
|
||||
|
||||
[charaPutFSL E -192,0]
|
||||
[charaFadeTime E 0.4 0.75]
|
||||
[charaMoveFSL E -320,0 1.4]
|
||||
[wt 1.0]
|
||||
[charaFadeout E 0.4]
|
||||
[wt 0.4]
|
||||
|
||||
[charaPutFSR G 192,0]
|
||||
[charaFadeTime G 0.4 0.75]
|
||||
[charaMoveFSR G 320,0 1.4]
|
||||
[wt 1.0]
|
||||
[charaFadeout G 0.4]
|
||||
[wt 0.4]
|
||||
|
||||
[wt 0.7]
|
||||
?1:Now that you mention it...
|
||||
?2:True, you do seem to know a lot of people.
|
||||
?!
|
||||
|
||||
@El-Melloi II
|
||||
It would be fine if they were all just Servants, but the fact that there are present-day organizations and people involved as well makes for a host of difficulties.
|
||||
[k]
|
||||
|
||||
@El-Melloi II
|
||||
I can, if I must, ignore my obligations to the dead. Not so, the living.
|
||||
[k]
|
||||
|
||||
@El-Melloi II
|
||||
I was already passingly familiar with the Atlas Institute and the Wandering Sea. I also have ties to the Ryougi family thanks to a past adventure.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaDepth H 5]
|
||||
[charaDepth I 4]
|
||||
|
||||
[charaPutFSL H -192,0]
|
||||
[charaFadeTime H 0.4 0.75]
|
||||
[charaMoveFSL H -320,0 1.4]
|
||||
[wt 1.0]
|
||||
[charaFadeout H 0.4]
|
||||
[wt 0.4]
|
||||
|
||||
[charaPutFSR I 192,0]
|
||||
[charaFadeTime I 0.4 0.75]
|
||||
[charaMoveFSR I 320,0 1.4]
|
||||
[wt 1.0]
|
||||
[charaFadeout I 0.4]
|
||||
[wt 0.4]
|
||||
|
||||
[wt 0.7]
|
||||
?1:Wow, you knew about the Atlas Institute, too!?
|
||||
?2:I didn't know you knew the Ryougi family!
|
||||
?!
|
||||
|
||||
[charaTalk on]
|
||||
[charaFace D 4]
|
||||
|
||||
@El-Melloi II
|
||||
I must, again, stress that this pertains only to my world. As humanity is in a completely different situation here, I have no idea what else may also be different.
|
||||
[k]
|
||||
|
||||
[charaFace D 0]
|
||||
|
||||
@El-Melloi II
|
||||
That said, I don't even want to think about what kind of problems I might cause by being careless in sharing knowledge about my world.
|
||||
[k]
|
||||
|
||||
@El-Melloi II
|
||||
To simply give you such information unreservedly could be a very, very bad idea.
|
||||
[k]
|
||||
|
||||
@El-Melloi II
|
||||
Still, in this case...
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFace D 4]
|
||||
[wt 2.0]
|
||||
|
||||
[charaFace D 0]
|
||||
[se adm36]
|
||||
[charaMoveFSR D 128,0 1.2]
|
||||
[wt 1.0]
|
||||
[seStop adm36 0.1]
|
||||
[wt 0.4]
|
||||
|
||||
@El-Melloi II
|
||||
All right, come with me.
|
||||
[k]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 1]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Da Vinci
|
||||
I'd love to hear about this too, but I'll defer to your judgment here. Just fill me in too if you get the chance, okay?
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 4]
|
||||
[charaFadeinFSR D 0.1 128,0]
|
||||
|
||||
@El-Melloi II
|
||||
I'll try.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 10]
|
||||
[charaFadein B 0.1 1]
|
||||
[wt 1.0]
|
||||
|
||||
[se ad8]
|
||||
[wipeout rightToLeft 1.0 1]
|
||||
[wait wipe]
|
||||
[charaFadeout B 0.1]
|
||||
[scene 105900]
|
||||
[wt 1.2]
|
||||
[wipein leftToRight 1.0 1]
|
||||
[wait wipe]
|
||||
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 0]
|
||||
[charaFadein D 0.1 1]
|
||||
|
||||
@El-Melloi II
|
||||
After what I've just said, this may seem contradictory...but here is what I think:
|
||||
[k]
|
||||
|
||||
@El-Melloi II
|
||||
I don't know how you know about Faker and Doctor Heartless...
|
||||
[k]
|
||||
|
||||
[charaFace D 1]
|
||||
|
||||
@El-Melloi II
|
||||
...but now that you do, I feel there are things I need to tell you about them.
|
||||
[k]
|
||||
|
||||
@El-Melloi II
|
||||
Not because they'll be of any use, or bring you victory or reward.
|
||||
[k]
|
||||
|
||||
@El-Melloi II
|
||||
But because[line 2]
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk depthOff]
|
||||
[charaDepth K 3]
|
||||
[charaDepth J 2]
|
||||
[charaDepth L 1]
|
||||
|
||||
[charaTalk off]
|
||||
[charaFace J 1]
|
||||
[charaFadein J 0.1 -192,0]
|
||||
[charaFace K 1]
|
||||
[charaFadein K 0.1 192,0]
|
||||
[wt 1.0]
|
||||
|
||||
[charaTalk on]
|
||||
[charaTalk K]
|
||||
[charaFace K 6]
|
||||
|
||||
@Reines
|
||||
Oh, hello, Brother. Hello, my pupil.
|
||||
[k]
|
||||
|
||||
@Gray
|
||||
Sir! Reines was just about to put some tea on for us.
|
||||
[k]
|
||||
|
||||
[clear]
|
||||
|
||||
@J:Add
|
||||
Heeheehee! I still wanna know where you get those fancy leaves here at Chaldea!
|
||||
[k]
|
||||
|
||||
[charaFace K 8]
|
||||
|
||||
@Reines
|
||||
Whoa there. Didn't I tell you from the start not to pry into my sources?
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
|
||||
[charaTalk L]
|
||||
[charaFace L 0]
|
||||
[charaFadein L 0.4 -500,0]
|
||||
[wt 1.0]
|
||||
|
||||
[charaFace L 5]
|
||||
[wt 1.0]
|
||||
|
||||
[charaFadeout K 0.1]
|
||||
[charaFadeout J 0.1]
|
||||
[charaFadeout L 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk depthOn]
|
||||
[charaTalk D]
|
||||
[charaFace D 0]
|
||||
[charaFadein D 0.1 1]
|
||||
|
||||
@El-Melloi II
|
||||
Hello, Gray, Reines. My, Reines, I still can't believe you were summoned as well, and as if it were the most natural thing in the world to boot.
|
||||
[k]
|
||||
|
||||
[charaFace D 1]
|
||||
|
||||
@El-Melloi II
|
||||
Anyway, I'm sorry to interrupt your teatime, but I'd like to discuss certain matters, and the Clock Tower,[sr]with [%1] here. Do you mind?
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaDepth K 3]
|
||||
[charaDepth J 2]
|
||||
|
||||
[charaTalk off]
|
||||
[charaFace J 0]
|
||||
[charaFadein J 0.1 -192,0]
|
||||
[charaFace K 0]
|
||||
[charaFadein K 0.1 192,0]
|
||||
[wt 0.7]
|
||||
[charaFace K 1]
|
||||
[charaFace J 1]
|
||||
[wt 1.4]
|
||||
|
||||
[charaFadeout K 0.1]
|
||||
[charaFadeout J 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk on]
|
||||
[charaTalk L]
|
||||
[charaFace L 2]
|
||||
[charaFadein L 0.2 -20,0]
|
||||
[charaMove L 0,0 0.2]
|
||||
[se ad7]
|
||||
[wt 0.2]
|
||||
|
||||
@Astraea
|
||||
Excuse me! You there, mage! I demand to be present for this, too!
|
||||
[k]
|
||||
|
||||
[charaFadeout L 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 3]
|
||||
[charaFadein D 0.1 1]
|
||||
|
||||
@El-Melloi II
|
||||
Wha[line 2]
|
||||
[k]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk L]
|
||||
[charaFace L 0]
|
||||
[charaFadein L 0.1 1]
|
||||
|
||||
@Astraea
|
||||
What did you expect? How could I not be curious, given my vessel, and the fact that I too have been summoned here?
|
||||
[k]
|
||||
|
||||
[charaFace L 1]
|
||||
|
||||
@Astraea
|
||||
After all, if I was there, I'm sure I must have done something spectacular!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout L 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk off]
|
||||
[charaFace D 3]
|
||||
[charaFadein D 0.1 2]
|
||||
[wt 0.4]
|
||||
[charaFace L 0]
|
||||
[charaFadein L 0.4 0]
|
||||
[charaMove L -192,0 0.4]
|
||||
[wt 0.4]
|
||||
|
||||
[charaFace D 4]
|
||||
[se bac8 0.7]
|
||||
[charaShake D 0.04 3 3 0.4]
|
||||
[wt 0.7]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[charaFadeout L 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaFace J 6]
|
||||
[charaFadein J 0.1 -192,0]
|
||||
[charaFace K 1]
|
||||
[charaFadein K 0.1 192,0]
|
||||
[wt 0.7]
|
||||
|
||||
[charaCrossFade K 1098164900 1 0.4]
|
||||
[wt 1.2]
|
||||
|
||||
[charaFaceFade J 1 0.4]
|
||||
[wt 1.4]
|
||||
|
||||
[bgm BGM_EVENT_101 2.4 0.7]
|
||||
[charaFadeout K 0.2]
|
||||
[charaFadeout J 0.2]
|
||||
[wt 2.2]
|
||||
[overlayFadein N 0.1 0,-800]
|
||||
[overlayFadein O 0.1 0,800]
|
||||
[charaMove N 0,-745 0.5]
|
||||
[charaMove O 0,745 0.5]
|
||||
[wt 1.0]
|
||||
|
||||
[charaTalk on]
|
||||
@
|
||||
[lr]Not because they'll be of any use, or bring you victory or reward.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wt 2.0]
|
||||
|
||||
@
|
||||
It may well be that none of this is of any use at all.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[bgm BGM_EVENT_101 2.0 0.4]
|
||||
[fadeout white 2.0]
|
||||
[wait fade]
|
||||
[charaSet A 1098228500 1 Faker_Monochrome]
|
||||
[charaFadeout N 0.1]
|
||||
[charaFadeout O 0.1]
|
||||
[charaDepth M 10]
|
||||
[charaFadein M 0.1 0,-200]
|
||||
[charaTalk A]
|
||||
[charaFace A 1]
|
||||
[charaFadein A 0.1 1]
|
||||
[scene 74202]
|
||||
[wt 1.0]
|
||||
[fadein white 1.0]
|
||||
[wait fade]
|
||||
|
||||
[se ad31]
|
||||
[seStop ad31 0.4]
|
||||
[fowardEffect bit_talk_noise_gr]
|
||||
[blur lens 0.4 4 100]
|
||||
[wt 0.4]
|
||||
[charaFadeout M 0.4]
|
||||
[fowardEffectStop bit_talk_noise_gr]
|
||||
[bgm BGM_EVENT_101 0.4 0.7]
|
||||
[wt 0.4]
|
||||
|
||||
|
||||
@Faker
|
||||
It doesn't matter if this all seems like a dream, or just something [&he:she] imagined.
|
||||
[k]
|
||||
|
||||
@Faker
|
||||
What matters is that [&he:she] gets back where [&he:she] belongs.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[bgm BGM_EVENT_101 2.0 0.4]
|
||||
[fadeout white 2.0]
|
||||
[wait fade]
|
||||
[overlayFadein N 0.1 0,-745]
|
||||
[overlayFadein O 0.1 0,745]
|
||||
[charaFadeout A 0.1]
|
||||
[cameraFilter normal]
|
||||
[scene 105900]
|
||||
[wt 1.0]
|
||||
[bgm BGM_EVENT_101 1.0 0.7]
|
||||
[fadein white 1.0]
|
||||
[wait fade]
|
||||
|
||||
[wt 0.5]
|
||||
@
|
||||
[charaFadeTime M 1.0 0.4]
|
||||
[lr]Even if what you hear ultimately gains you nothing...
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeTime M 1.0 0.7]
|
||||
[wt 2.0]
|
||||
|
||||
@
|
||||
...remembering, and continuing to tell these stories will be my own salvation...
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wt 1.0]
|
||||
[bgmStop BGM_EVENT_101 3.5]
|
||||
[fadeout white 2.0]
|
||||
[wait fade]
|
||||
[wt 0.5]
|
||||
[charaFadeout M 0.1]
|
||||
[charaFadeout N 0.1]
|
||||
[charaFadeout O 0.1]
|
||||
[scene 10000]
|
||||
[wt 1.2]
|
||||
[fadein white 1.0]
|
||||
[wait fade]
|
||||
[fadeout black 0.1]
|
||||
[wait fade]
|
||||
[wt 1.0]
|
||||
[soundStopAll]
|
||||
[end]
|
||||
Reference in New Issue
Block a user