Version: 2.78.0 DataVer: 745

This commit is contained in:
atlasacademy-sion
2025-05-19 08:05:51 +00:00
parent 83151c1bed
commit 10c5dda545
197 changed files with 134866 additions and 1343 deletions

File diff suppressed because it is too large Load Diff

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@@ -756,7 +756,7 @@
"BEFORE_CHANGE_SKILL_SUB_TITLE": "[9FEB6D]<Before Skill Change>", "BEFORE_CHANGE_SKILL_SUB_TITLE": "[9FEB6D]<Before Skill Change>",
"BIRTHDAY": "{0}\/{1}", "BIRTHDAY": "{0}\/{1}",
"BIRTHDAY_TEXT": "Birthday", "BIRTHDAY_TEXT": "Birthday",
"BLACKLIST_EMPTY_MESSAGE": "There are no users registered to your Blacklist.\u000aYou can register users to the Blacklist from the Friend Request screen.", "BLACKLIST_EMPTY_MESSAGE": "There are no users registered to your Blacklist.\u000aYou can register users to the Blacklist from the Friend Request History screen.",
"BLACKLIST_EXPLANATION_1": "You can register users who have sent you friend requests to the Blacklist.\u000a[f20c0cFF]*You can view your Friend Request history for up to 90 days. (Up to 100)[-]", "BLACKLIST_EXPLANATION_1": "You can register users who have sent you friend requests to the Blacklist.\u000a[f20c0cFF]*You can view your Friend Request history for up to 90 days. (Up to 100)[-]",
"BLACKLIST_EXPLANATION_2": "You can check and remove users from the Blacklist.", "BLACKLIST_EXPLANATION_2": "You can check and remove users from the Blacklist.",
"BLACKLIST_FRIEND_HISTORY_EMPTY_MESSAGE": "Friend Request history is not available.", "BLACKLIST_FRIEND_HISTORY_EMPTY_MESSAGE": "Friend Request history is not available.",
@@ -766,7 +766,7 @@
"BLACKLIST_REGIST_MAX_TITLE": "Blacklist Limit Reached", "BLACKLIST_REGIST_MAX_TITLE": "Blacklist Limit Reached",
"BLACKLIST_REGIST_NORMAL_MESSAGE_1": "Register the User to the Blacklist?", "BLACKLIST_REGIST_NORMAL_MESSAGE_1": "Register the User to the Blacklist?",
"BLACKLIST_REGIST_NORMAL_MESSAGE_2": "[FCF050FF]A Friend Request is pending for this user. If you register this user to the Blacklist, the request will be cancelled. \u000a[-]Register the User to the Blacklist? ", "BLACKLIST_REGIST_NORMAL_MESSAGE_2": "[FCF050FF]A Friend Request is pending for this user. If you register this user to the Blacklist, the request will be cancelled. \u000a[-]Register the User to the Blacklist? ",
"BLACKLIST_REGIST_NORMAL_MESSAGE_3": "・You will not receive friend request from a blacklisted user.\u000a・Blacklisted user cannot be selected as support.\u000a・Blacklisted user will not be notified of the status.\u000a・You can remove users from the Blacklist at any time.", "BLACKLIST_REGIST_NORMAL_MESSAGE_3": "・You will not receive friend requests from blacklisted users.\u000a・Blacklisted users will not appear in Select Support.\u000a・Blacklisted users will not be notified of the status.\u000a・You can remove users from the Blacklist at any time.",
"BOOST_ITEM_USE_CANCEL": "Cancel", "BOOST_ITEM_USE_CANCEL": "Cancel",
"BOOST_ITEM_USE_CONFIRM_CANCEL": "Cancel", "BOOST_ITEM_USE_CONFIRM_CANCEL": "Cancel",
"BOOST_ITEM_USE_CONFIRM_DECIDE": "Use", "BOOST_ITEM_USE_CONFIRM_DECIDE": "Use",
@@ -840,7 +840,7 @@
"CHRONOLOGY_DIALOG_TITLE": "Lostbelt Chronology", "CHRONOLOGY_DIALOG_TITLE": "Lostbelt Chronology",
"CHRONOLOGY_OPEN_BUTTON": "Notes", "CHRONOLOGY_OPEN_BUTTON": "Notes",
"CLASS_BOARD_ADD_CLASS_DIALOG_CONTENT_FORMAT": "The class(es) listed above have been added to the \"{0}\" Class Score.", "CLASS_BOARD_ADD_CLASS_DIALOG_CONTENT_FORMAT": "The class(es) listed above have been added to the \"{0}\" Class Score.",
"CLASS_BOARD_ADD_CLASS_DIALOG_TITLE": "New Classes Added to Class Score", "CLASS_BOARD_ADD_CLASS_DIALOG_TITLE": "New Class Added to Class Score",
"CLASS_BOARD_BASE_UNRELEASED": "To be added in a future update.", "CLASS_BOARD_BASE_UNRELEASED": "To be added in a future update.",
"CLASS_BOARD_DIALOG_ITEM_INFO": "Item(s) Required", "CLASS_BOARD_DIALOG_ITEM_INFO": "Item(s) Required",
"CLASS_BOARD_DIALOG_ITEM_INFO_HAVE": "Held", "CLASS_BOARD_DIALOG_ITEM_INFO_HAVE": "Held",
@@ -954,8 +954,8 @@
"COMBINE_LIMIT_INFO": "[FF0000]{0}[-]\/{1}", "COMBINE_LIMIT_INFO": "[FF0000]{0}[-]\/{1}",
"COMBINE_LIMIT_SEALED_MESSAGE_1001700": "[FFFFFF]{{LocalizationJpn;COMBINE_LIMIT_SEALED_MESSAGE_1001700}}{0}{{LocalizationJpn;COMBINE_LIMIT_SEALED_MESSAGE_1001700}}\u000a{{LocalizationJpn;COMBINE_LIMIT_SEALED_MESSAGE_1001700}}\u000a{{LocalizationJpn;COMBINE_LIMIT_SEALED_MESSAGE_1001700}} {{LocalizationJpn;COMBINE_LIMIT_SEALED_MESSAGE_1001700}}\u000a\u000a{{LocalizationJpn;COMBINE_LIMIT_SEALED_MESSAGE_1001700}} {{LocalizationJpn;COMBINE_LIMIT_SEALED_MESSAGE_1001700}}\u000a{{LocalizationJpn;COMBINE_LIMIT_SEALED_MESSAGE_1001700}}\u000a7{{LocalizationJpn;COMBINE_LIMIT_SEALED_MESSAGE_1001700}}19{{LocalizationJpn;COMBINE_LIMIT_SEALED_MESSAGE_1001700}} 13:00{{LocalizationJpn;COMBINE_LIMIT_SEALED_MESSAGE_1001700}}[-]", "COMBINE_LIMIT_SEALED_MESSAGE_1001700": "[FFFFFF]{{LocalizationJpn;COMBINE_LIMIT_SEALED_MESSAGE_1001700}}{0}{{LocalizationJpn;COMBINE_LIMIT_SEALED_MESSAGE_1001700}}\u000a{{LocalizationJpn;COMBINE_LIMIT_SEALED_MESSAGE_1001700}}\u000a{{LocalizationJpn;COMBINE_LIMIT_SEALED_MESSAGE_1001700}} {{LocalizationJpn;COMBINE_LIMIT_SEALED_MESSAGE_1001700}}\u000a\u000a{{LocalizationJpn;COMBINE_LIMIT_SEALED_MESSAGE_1001700}} {{LocalizationJpn;COMBINE_LIMIT_SEALED_MESSAGE_1001700}}\u000a{{LocalizationJpn;COMBINE_LIMIT_SEALED_MESSAGE_1001700}}\u000a7{{LocalizationJpn;COMBINE_LIMIT_SEALED_MESSAGE_1001700}}19{{LocalizationJpn;COMBINE_LIMIT_SEALED_MESSAGE_1001700}} 13:00{{LocalizationJpn;COMBINE_LIMIT_SEALED_MESSAGE_1001700}}[-]",
"COMBINE_LIMIT_SEALED_MESSAGE_1101700": "[FFFFFF]{{LocalizationJpn;COMBINE_LIMIT_SEALED_MESSAGE_1101700}}{0}{{LocalizationJpn;COMBINE_LIMIT_SEALED_MESSAGE_1101700}}\u000a{{LocalizationJpn;COMBINE_LIMIT_SEALED_MESSAGE_1101700}}\u000a{{LocalizationJpn;COMBINE_LIMIT_SEALED_MESSAGE_1101700}}\u000a\u000a{{LocalizationJpn;COMBINE_LIMIT_SEALED_MESSAGE_1101700}}\u000a4{{LocalizationJpn;COMBINE_LIMIT_SEALED_MESSAGE_1101700}}3{{LocalizationJpn;COMBINE_LIMIT_SEALED_MESSAGE_1101700}} 18:00{{LocalizationJpn;COMBINE_LIMIT_SEALED_MESSAGE_1101700}}[-]", "COMBINE_LIMIT_SEALED_MESSAGE_1101700": "[FFFFFF]{{LocalizationJpn;COMBINE_LIMIT_SEALED_MESSAGE_1101700}}{0}{{LocalizationJpn;COMBINE_LIMIT_SEALED_MESSAGE_1101700}}\u000a{{LocalizationJpn;COMBINE_LIMIT_SEALED_MESSAGE_1101700}}\u000a{{LocalizationJpn;COMBINE_LIMIT_SEALED_MESSAGE_1101700}}\u000a\u000a{{LocalizationJpn;COMBINE_LIMIT_SEALED_MESSAGE_1101700}}\u000a4{{LocalizationJpn;COMBINE_LIMIT_SEALED_MESSAGE_1101700}}3{{LocalizationJpn;COMBINE_LIMIT_SEALED_MESSAGE_1101700}} 18:00{{LocalizationJpn;COMBINE_LIMIT_SEALED_MESSAGE_1101700}}[-]",
"COMBINE_LIMIT_SEALED_MESSAGE_204800": "[FFFFFF]{{LocalizationJpn;COMBINE_LIMIT_SEALED_MESSAGE_204800}}{0}{{LocalizationJpn;COMBINE_LIMIT_SEALED_MESSAGE_204800}}\u000a{{LocalizationJpn;COMBINE_LIMIT_SEALED_MESSAGE_204800}}\u000a{{LocalizationJpn;COMBINE_LIMIT_SEALED_MESSAGE_204800}}\u000a\u000a{{LocalizationJpn;COMBINE_LIMIT_SEALED_MESSAGE_204800}}\u000a7{{LocalizationJpn;COMBINE_LIMIT_SEALED_MESSAGE_204800}}2{{LocalizationJpn;COMBINE_LIMIT_SEALED_MESSAGE_204800}} 13:00{{LocalizationJpn;COMBINE_LIMIT_SEALED_MESSAGE_204800}}[-]", "COMBINE_LIMIT_SEALED_MESSAGE_204800": "[FFFFFF]Ascension to Stage 3 for \"{0}\" is sealed, as it includes spoilers for \"Ordeal Call I\".\u000a\u000aThe seal will be released once you clear a certain Section of \"Ordeal Call I\", or after 2025-06-01 21:00 PDT.[-]",
"COMBINE_LIMIT_SEALED_TITLE": "{{LocalizationJpn;COMBINE_LIMIT_SEALED_TITLE}}", "COMBINE_LIMIT_SEALED_TITLE": "About Sealed Ascension",
"COMBINE_MATERIAL_ITEM": "Item", "COMBINE_MATERIAL_ITEM": "Item",
"COMBINE_MATERIAL_SVT": "Spirit Origin", "COMBINE_MATERIAL_SVT": "Spirit Origin",
"COMBINE_NP_ADD_TITLE": "NP Lv. will increase for each of this Servant's Noble Phantasms.", "COMBINE_NP_ADD_TITLE": "NP Lv. will increase for each of this Servant's Noble Phantasms.",
@@ -1532,7 +1532,7 @@
"FOLLOWER_SELECT_FRIEND_CHOCO_REMAINING_COUNT_SUFFIX_TEXT": " ", "FOLLOWER_SELECT_FRIEND_CHOCO_REMAINING_COUNT_SUFFIX_TEXT": " ",
"FOLLOWER_SELECT_FRIEND_CHOCO_UNAVAILABLE_COLOR": "#808080", "FOLLOWER_SELECT_FRIEND_CHOCO_UNAVAILABLE_COLOR": "#808080",
"FOLLOWER_SELECT_FRIEND_POINT_CAMPAIGN": "Campaign! FP Gained x{0}", "FOLLOWER_SELECT_FRIEND_POINT_CAMPAIGN": "Campaign! FP Gained x{0}",
"FOLLOWER_SELECT_NOT_CLASS_BOARD": "{{LocalizationJpn;FOLLOWER_SELECT_NOT_CLASS_BOARD}}", "FOLLOWER_SELECT_NOT_CLASS_BOARD": "Inactive",
"FOLLOWER_SELECT_NP_LOCK": "[E04020]is not your friend, and therefore cannot use a Noble Phantasm", "FOLLOWER_SELECT_NP_LOCK": "[E04020]is not your friend, and therefore cannot use a Noble Phantasm",
"FOLLOWER_SELECT_QUEST_RESTRICTION_FIXED_MY_SERVANT_POSITION_MAIN_TITLE": "[FCF050]Formation Restricted: \u000a{0}", "FOLLOWER_SELECT_QUEST_RESTRICTION_FIXED_MY_SERVANT_POSITION_MAIN_TITLE": "[FCF050]Formation Restricted: \u000a{0}",
"FOLLOWER_SELECT_QUEST_RESTRICTION_FIXED_MY_SERVANT_SINGLE_TITLE": "[FCF050]Formation Restricted: \u000a{0}", "FOLLOWER_SELECT_QUEST_RESTRICTION_FIXED_MY_SERVANT_SINGLE_TITLE": "[FCF050]Formation Restricted: \u000a{0}",
@@ -1610,7 +1610,7 @@
"FRIEND_CANCEL_MESSAGE": "{0}[-][\/b][\/s][\/u][\/sup][\/sub][\/g][\/o]\u000a\u000aCancel Friend Request?", "FRIEND_CANCEL_MESSAGE": "{0}[-][\/b][\/s][\/u][\/sup][\/sub][\/g][\/o]\u000a\u000aCancel Friend Request?",
"FRIEND_EMPTY_FRIEND_MESSAGE": "No users added as Friends or Followed.\u000aYou can send Friend Requests from Friend Search or after clearing a quest.", "FRIEND_EMPTY_FRIEND_MESSAGE": "No users added as Friends or Followed.\u000aYou can send Friend Requests from Friend Search or after clearing a quest.",
"FRIEND_EMPTY_OFFERED_MESSAGE": "No Friend Request", "FRIEND_EMPTY_OFFERED_MESSAGE": "No Friend Request",
"FRIEND_HELP_TEXT": "Tap the Friends List, Friend Request, or Friend Search button to switch functions.", "FRIEND_HELP_TEXT": "Tap the Friends & Follow, Friend Request, or User Search button to switch functions.",
"FRIEND_HIDE_MESSAGE": "Do not display Message", "FRIEND_HIDE_MESSAGE": "Do not display Message",
"FRIEND_LOCK_HELP_TEXT": "Tap a Friend or a user you Follow to \"Lock\" or \"Unlock.\"", "FRIEND_LOCK_HELP_TEXT": "Tap a Friend or a user you Follow to \"Lock\" or \"Unlock.\"",
"FRIEND_MAX_FRIEND_CLOSE": "OK", "FRIEND_MAX_FRIEND_CLOSE": "OK",
@@ -2185,7 +2185,7 @@
"OPTION_AUTO_SELECT_PARTY": "Automatically Select Previously Used Party", "OPTION_AUTO_SELECT_PARTY": "Automatically Select Previously Used Party",
"OPTION_AUTO_SELECT_PARTY_INFO": "*If this option is \"ON,\" the party lineup number you used in each quest will be recorded, and the party lineup associated with that number will be displayed when you enter the same quest again.", "OPTION_AUTO_SELECT_PARTY_INFO": "*If this option is \"ON,\" the party lineup number you used in each quest will be recorded, and the party lineup associated with that number will be displayed when you enter the same quest again.",
"OPTION_BGM": "BGM", "OPTION_BGM": "BGM",
"OPTION_BLACKLIST_EXPLANATION": "・You can blacklist a user from Friend Request screen.\u000a・You will not receive friend request from a blacklisted user.\u000a・Blacklisted user cannot be selected as support.", "OPTION_BLACKLIST_EXPLANATION": "・You can blacklist a user from your Friend Request History.\u000a・You will not receive friend requests from blacklisted users.\u000a・Blacklisted users will not appear in Select Support.",
"OPTION_FIREND_DISP": "Apply Final Ascension settings", "OPTION_FIREND_DISP": "Apply Final Ascension settings",
"OPTION_FRIEND_COSTUME_DISP": "Apply Spiritron Dress settings", "OPTION_FRIEND_COSTUME_DISP": "Apply Spiritron Dress settings",
"OPTION_FRIEND_COSTUME_DISP_EXPLANATION": "*If this option is \"ON\", costume changes will be reflected for Servants held by Friends and users you Follow.", "OPTION_FRIEND_COSTUME_DISP_EXPLANATION": "*If this option is \"ON\", costume changes will be reflected for Servants held by Friends and users you Follow.",
@@ -2219,7 +2219,7 @@
"OPTION_SCENARIO_AUTO_WAIT_TIME_LONG": "{{LocalizationJpn;OPTION_SCENARIO_AUTO_WAIT_TIME_LONG}}", "OPTION_SCENARIO_AUTO_WAIT_TIME_LONG": "{{LocalizationJpn;OPTION_SCENARIO_AUTO_WAIT_TIME_LONG}}",
"OPTION_SCENARIO_AUTO_WAIT_TIME_SHORT": "{{LocalizationJpn;OPTION_SCENARIO_AUTO_WAIT_TIME_SHORT}}", "OPTION_SCENARIO_AUTO_WAIT_TIME_SHORT": "{{LocalizationJpn;OPTION_SCENARIO_AUTO_WAIT_TIME_SHORT}}",
"OPTION_SCENARIO_COMMENT": "*Automatic text speed delay is calculated by adding a fixed delay time to a variable delay time multiplied by the number of characters.", "OPTION_SCENARIO_COMMENT": "*Automatic text speed delay is calculated by adding a fixed delay time to a variable delay time multiplied by the number of characters.",
"OPTION_SCENARIO_SCROLL_SPEED": "Dialog Box Speed", "OPTION_SCENARIO_SCROLL_SPEED": "Dialogue Box Speed",
"OPTION_SCENARIO_SCROLL_SPEED_FAST": "Fast", "OPTION_SCENARIO_SCROLL_SPEED_FAST": "Fast",
"OPTION_SCENARIO_SCROLL_SPEED_SLOW": "Slow", "OPTION_SCENARIO_SCROLL_SPEED_SLOW": "Slow",
"OPTION_SCENARIO_SPEED": "Fixed Delay", "OPTION_SCENARIO_SPEED": "Fixed Delay",
@@ -2227,7 +2227,7 @@
"OPTION_SCENARIO_TEXT_SPEED_FAST": "Fast", "OPTION_SCENARIO_TEXT_SPEED_FAST": "Fast",
"OPTION_SCENARIO_TEXT_SPEED_SLOW": "Slow", "OPTION_SCENARIO_TEXT_SPEED_SLOW": "Slow",
"OPTION_SCENARIO_TEXTWAIT_SPEED": "Variable Delay", "OPTION_SCENARIO_TEXTWAIT_SPEED": "Variable Delay",
"OPTION_SCENARIO_UNIT": "Sec(s)", "OPTION_SCENARIO_UNIT": " Sec(s)",
"OPTION_SE": "SE", "OPTION_SE": "SE",
"OPTION_SMOOTHNESS_ATTENTION": "*By setting it to \"High Quality,\" battle animations will be displayed more seamlessly when battle speed is set to high speed, making them more pleasant to watch.\u000aHowever, this setting may cause some devices to heat up or increase battery drain.", "OPTION_SMOOTHNESS_ATTENTION": "*By setting it to \"High Quality,\" battle animations will be displayed more seamlessly when battle speed is set to high speed, making them more pleasant to watch.\u000aHowever, this setting may cause some devices to heat up or increase battery drain.",
"OPTION_SMOOTHNESS_BUTTON_1": "Standard", "OPTION_SMOOTHNESS_BUTTON_1": "Standard",
@@ -2921,8 +2921,8 @@
"SCRIPT_CHAPTER_SUB_TITLE_BASE": "{0} - {1}", "SCRIPT_CHAPTER_SUB_TITLE_BASE": "{0} - {1}",
"SEAL_COMBINE_LIMIT_TEXT_1001700": "{{LocalizationJpn;SEAL_COMBINE_LIMIT_TEXT_1001700}}", "SEAL_COMBINE_LIMIT_TEXT_1001700": "{{LocalizationJpn;SEAL_COMBINE_LIMIT_TEXT_1001700}}",
"SEAL_COMBINE_LIMIT_TEXT_1101700": "{{LocalizationJpn;SEAL_COMBINE_LIMIT_TEXT_1101700}}", "SEAL_COMBINE_LIMIT_TEXT_1101700": "{{LocalizationJpn;SEAL_COMBINE_LIMIT_TEXT_1101700}}",
"SEAL_COMBINE_LIMIT_TEXT_204800": "{{LocalizationJpn;SEAL_COMBINE_LIMIT_TEXT_204800}}", "SEAL_COMBINE_LIMIT_TEXT_204800": "Ascension to Stage 3 is sealed, as it includes spoilers for \"Ordeal Call I\".\u000aThe seal will be released once you clear a certain Section of \"Ordeal Call I\", or after 2025-06-01 21:00 PDT.",
"SEAL_COMBINE_LIMIT_THIRD": "{{LocalizationJpn;SEAL_COMBINE_LIMIT_THIRD}}", "SEAL_COMBINE_LIMIT_THIRD": "Stage 3 Sealed",
"SELECT_BASE_INFO": "Tap to select a\u000aServant to use as\u000aa Enhancement Base.", "SELECT_BASE_INFO": "Tap to select a\u000aServant to use as\u000aa Enhancement Base.",
"SELECT_BONUS_SKILL_INVALID": "Not Eligible", "SELECT_BONUS_SKILL_INVALID": "Not Eligible",
"SELECT_CANNOT": "Unselectable", "SELECT_CANNOT": "Unselectable",
@@ -3615,7 +3615,7 @@
"SHOP_SELL_SERVANT_QP_WILL_BE_MAX_ALERT_MESSAGE": "[FFFF00]You cannot hold QP over the maximum amount.[-]\u000aIs this OK?\u000a \u000a \u000a \u000aQP Currently Held:\u000a[FFFF00]{0}\u000a[-]\/{1}", "SHOP_SELL_SERVANT_QP_WILL_BE_MAX_ALERT_MESSAGE": "[FFFF00]You cannot hold QP over the maximum amount.[-]\u000aIs this OK?\u000a \u000a \u000a \u000aQP Currently Held:\u000a[FFFF00]{0}\u000a[-]\/{1}",
"SHOP_SELL_SERVANT_QP_WILL_BE_MAX_ALERT_TITLE": "If you perform Burning, you will exceed the maximum amount of QP.", "SHOP_SELL_SERVANT_QP_WILL_BE_MAX_ALERT_TITLE": "If you perform Burning, you will exceed the maximum amount of QP.",
"SHOP_SPECIAL_LIST_EMPTY": "No items available which meet the conditions.", "SHOP_SPECIAL_LIST_EMPTY": "No items available which meet the conditions.",
"SHOP_START_UP_SUMMON": "{{LocalizationJpn;SHOP_START_UP_SUMMON}}", "SHOP_START_UP_SUMMON": "★5 Servant Special Summon",
"SHORT_COMMAND_CODE_FRAME_QUEST": "You have exceeded the {0} inventory limit.\u000a{1} will not be possible until your {0} inventory\u000ais reduced below the limit.\u000a\u000aCurrently Held:\u000a[FF0000]{2}[-]\/{3}", "SHORT_COMMAND_CODE_FRAME_QUEST": "You have exceeded the {0} inventory limit.\u000a{1} will not be possible until your {0} inventory\u000ais reduced below the limit.\u000a\u000aCurrently Held:\u000a[FF0000]{2}[-]\/{3}",
"SHORT_DLG_TITLE": "", "SHORT_DLG_TITLE": "",
"SHORT_HAVE_CHARGE_STONE": "This summon can be performed by using {0} Saint Quartz (Paid). Saint Quartz (Free) cannot be used.\u000a[FF0000]* Bonus Saint Quartz acquired during purchase is treated as free.[-]\u000a\u000aBuy Saint Quartz?\u000a\u000aSaint Quartz (Paid): {1}\u000aSaint Quartz (Free): {2}", "SHORT_HAVE_CHARGE_STONE": "This summon can be performed by using {0} Saint Quartz (Paid). Saint Quartz (Free) cannot be used.\u000a[FF0000]* Bonus Saint Quartz acquired during purchase is treated as free.[-]\u000a\u000aBuy Saint Quartz?\u000a\u000aSaint Quartz (Paid): {1}\u000aSaint Quartz (Free): {2}",
@@ -3701,7 +3701,7 @@
"SPOT_COOLTIME_REWARD_DIALOG_TOTAL_QP_TITLE": "[FFD800]QP Held", "SPOT_COOLTIME_REWARD_DIALOG_TOTAL_QP_TITLE": "[FFD800]QP Held",
"SPOT_COOLTIME_REWARD_VIEW_CHANGE": "Display", "SPOT_COOLTIME_REWARD_VIEW_CHANGE": "Display",
"SPOT_FREE_QUEST_LAST_TIME": "Previous", "SPOT_FREE_QUEST_LAST_TIME": "Previous",
"STARTING_MEMBER_FRIENDSHIP_UP_TITLE": "[feb62c,f9ff9f]{{LocalizationJpn;STARTING_MEMBER_FRIENDSHIP_UP_TITLE}}[-]", "STARTING_MEMBER_FRIENDSHIP_UP_TITLE": "[feb62c,f9ff9f]Bond Bonus: [-]",
"STATUS_ATK_OVER_DIALOG_MSG": "The ATK Enhancement cap is set at 1,000.\u000aIf you have selected Enhancement materials that would bring the total over 1,000, the excess portion will not be reflected.", "STATUS_ATK_OVER_DIALOG_MSG": "The ATK Enhancement cap is set at 1,000.\u000aIf you have selected Enhancement materials that would bring the total over 1,000, the excess portion will not be reflected.",
"STATUS_HP_OVER_DIALOG_MSG": "The HP Enhancement cap is set at 1,000.\u000aIf you have selected Enhancement materials that would bring the total over 1,000, the excess portion will not be reflected.", "STATUS_HP_OVER_DIALOG_MSG": "The HP Enhancement cap is set at 1,000.\u000aIf you have selected Enhancement materials that would bring the total over 1,000, the excess portion will not be reflected.",
"STATUS_OVER_DIALOG_MSG": "The HP and ATK Enhancement caps are set at 1,000.\u000aIf you have selected Enhancement materials that would bring the total over 1,000, the excess portion will not be reflected.", "STATUS_OVER_DIALOG_MSG": "The HP and ATK Enhancement caps are set at 1,000.\u000aIf you have selected Enhancement materials that would bring the total over 1,000, the excess portion will not be reflected.",
@@ -3766,11 +3766,11 @@
"SUMMON_EVENT_SERVANT_TITLE_GET": "About Official Addition of Limited Time Servants", "SUMMON_EVENT_SERVANT_TITLE_GET": "About Official Addition of Limited Time Servants",
"SUMMON_EVENT_SERVANT_TITLE_JOIN": "About Limited Time Servants", "SUMMON_EVENT_SERVANT_TITLE_JOIN": "About Limited Time Servants",
"SUMMON_EXTRA_ITEM_GIFTS_MSG": "The bonus items will be sent to your Present Box.", "SUMMON_EXTRA_ITEM_GIFTS_MSG": "The bonus items will be sent to your Present Box.",
"SUMMON_EXTRA_ITEM_GIFTS_TITLE": "{{LocalizationJpn;SUMMON_EXTRA_ITEM_GIFTS_TITLE}}", "SUMMON_EXTRA_ITEM_GIFTS_TITLE": "Special Bonus: ",
"SUMMON_FREE_10_BTN": "Free 10x Summon", "SUMMON_FREE_10_BTN": "Free 10x Summon",
"SUMMON_GROUP_STONEPAY_WARNING_MSG": "\u000a[FFFF00]This Guaranteed Summon is Limited Time.", "SUMMON_GROUP_STONEPAY_WARNING_MSG": "\u000a[FFFF00]This Guaranteed Summon is Limited Time.",
"SUMMON_HELP_MESSAGE": "[00FFFF]You can swipe left or right to switch to different summons.[-]", "SUMMON_HELP_MESSAGE": "[00FFFF]You can swipe left or right to switch to different summons.[-]",
"SUMMON_HISTORY_BOUNS_ITEMS_GIFT_MSG": "{0}{{LocalizationJpn;SUMMON_HISTORY_BOUNS_ITEMS_GIFT_MSG}}{1}", "SUMMON_HISTORY_BOUNS_ITEMS_GIFT_MSG": "{0} ×{1}",
"SUMMON_LIMIT_OVER_BTN": "Sold Out", "SUMMON_LIMIT_OVER_BTN": "Sold Out",
"SUMMON_LIMIT_WARNING_CANCEL": "Close", "SUMMON_LIMIT_WARNING_CANCEL": "Close",
"SUMMON_MANA_LIMIT_WARNING_DECIDE": "To Da Vinci Workshop", "SUMMON_MANA_LIMIT_WARNING_DECIDE": "To Da Vinci Workshop",

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@@ -1138,7 +1138,7 @@ Our monitors are back online!
[k] [k]
HChaldea Staff HChaldea Staff
I'm getting vital signs on [%1]...and Mash[sr]Kyrielight! [bgm BGM_EVENT_82 0.1]They're both fine! I'm getting vital signs on [%1]...and[sr]Mash Kyrielight! [bgm BGM_EVENT_82 0.1]They're both fine!
[k] [k]
HChaldea Staff HChaldea Staff

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@@ -1525,7 +1525,7 @@ This is no laughing matter, if you ask me...[sr]Geez.
[charaFace C 16] [charaFace C 16]
Goredolf Goredolf
All right, once again: [%1]! Mash Kyrielight![sr]As director of Novum Chaldea, here are your orders! All right, once again: [%1]![sr]Mash Kyrielight! As director of Novum Chaldea, here are your orders!
[k] [k]
Goredolf Goredolf

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@@ -0,0 +1,748 @@
04-00-02-01-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098270100 1 Kama]
[charaSet B 1098270000 1 Sion]
[charaSet C 1098270100 1 Kama_Cut-In]
[charaScale C 1.2]
[charaSet D 1098270000 1 Sion_Cut-In]
[charaScale D 1.2]
[charaSet E 1098270900 1 Rani-R]
[charaSet F 1098271000 1 "Writhing Fiend"]
[sceneSet G 189300 1]
[charaScale G 1.2]
[sceneSet H 189300 1]
[charaScale H 1.2]
[charaSet T 98115000 1 Effect]
[scene 189300]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_147 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
BSion?
Pardon me. I will examine you now.
[k]
[messageOff]
[se ade422]
[seStop ade422 0.5]
[charaMoveScale B 1.05 0.5]
[wt 1.5]
[charaFace B 8]
BSion?
Hmm... Body temperature, pulse, pupil dilation, all normal. At a glance, you seem to be perfectly healthy.
[k]
BSion?
Do you have any other symptoms?
[k]
1Nothing I've noticed.
2I just stood up too quick and got a little dizzy.
[messageOff]
[wt 0.5]
1But anyway...is that really you, Sion?
[messageOff]
[se ade422]
[seStop ade422 0.5]
[charaMoveScale B 1.0 0.5]
[charaFace B 0]
[wt 1.0]
Sion
Yes. I am Sion Eltnam Sokaris.
[k]
Sion
Why do you feel it necessary to reconfirm my name at this point, [%1]?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 14]
[charaFadein A 0.1 1]
Kama
Oh, come the hell on. You don't get to treat us like we're the dumb ones for asking that.
[k]
Kama
You look completely different.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Sion
...[sr]...?
[k]
Sion
How so?
[k]
[charaFace B 6]
Sion
Besides, even if my visual data[line 2]that is, my appearance were different than usual, it would not be particularly significant.
[k]
Sion
I know for a fact that I am Sion Eltnam and that I perceive myself as such.
[k]
[charaFace B 10]
Sion
Even were I to try, I could not perceive myself as anyone or anything else.
[k]
[charaFace B 6]
Sion
It is the same for you two.
[k]
Sion
Is that not right, [%1], Master of Chaldea?[sr]And Kama, [&his:her] Servant?
[k]
1I mean, there's definitely something different about you...
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Kama
...[sr]...
[k]
[charaFace A 12]
Kama
Okay, this is shady as hell!
[k]
Kama
Are we seriously supposed to believe you're the same weirdo who practically lives in the Command Room?
[k]
Kama
The Sion we know is just a regular Atlas Institute mage.
[k]
Kama
She shouldn't be able to change her form the way I can!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 10]
[charaFadein B 0.1 1]
Sion
Vision-jacking. Physique modification. Transferring your mind into a different body...
[k]
Sion
Even the most average Atlas Institute mage could easily come up with a hundred ways to change their appearance.
[k]
[charaFace B 6]
Sion
That aside, I am still very much me. Further, I do not recall having changed my appearance recently. In fact, I find your assessment to be incredibly shallow and superficial.
[k]
[charaFace B 8]
Sion
While I am at it, I should mention that if anyone here is shady, it is unquestionably you, Kama.
[k]
Sion
Of all the Heroic Spirits [%1] is contracted to, why are you the only one to be present?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Kama
That's...what I'd like to know, too.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 8]
[charaFadein B 0.1 1]
Sion
Frankly, I would not be at all surprised if you were feigning ignorance as part of some wicked plot.
[k]
Sion
You are one of the Servants who is potentially dangerous to Master [%1], as you recall.
[k]
Sion
At least, that is what I recall reading about you in our reports.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Kama
Look, I'm telling you, I don't know anything! I'm not even sure how I wound up here.
[k]
[charaFace A 6]
Kama
I think I was talking to someone before this happened, but that could just be my imagination.
[k]
[charaFace A 21]
Kama
...Though, I definitely feel weirdly lightheaded.
[k]
Kama
And not in the fun way I felt during summer...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]
Sion
How convenient. Everything you are saying is unprovable and you have offered no useful information whatsoever. Tell me, are you doing this on purpose?
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.2]
[charaTalk off]
[charaTalk depthOff]
[subCameraOn 1]
[charaLayer G sub #A]
[charaLayer D sub #A]
[charaDepth H 1]
[charaDepth C 2]
[charaDepth G 3]
[charaDepth D 4]
[charaFace D 7]
[charaFadein G 0.1 330,-20]
[charaFadein D 0.1 -120,240]
[wt 0.1]
[subCameraFilter #A maskEdge cut359_mask10 4 0,0,0,255 0]
[subRenderFadein #A 0.4 -200,-300]
[charaFace C 4]
[charaFadein H 0.4 -100,-220]
[charaFadein C 0.4 286,105]
[charaMove H -100,-270 0.4]
[charaMove C 286,30 0.4]
[charaMove G 330,30 0.4]
[charaMove D -120,315 0.4]
[wt 2.0]
1H-hey, maybe we should try investigating this place?
2S-say, why don't we see what we can find out about this place?
[bgmStop BGM_EVENT_147 1.5]
[charaFace D 10]
[charaFace C 6]
[wt 1.0]
[charaMove H -100,-320 0.5]
[charaMove C 286,-20 0.5]
[charaMove G 330,80 0.5]
[charaMove D -120,365 0.5]
[charaFadeout H 0.4]
[charaFadeout C 0.4]
[subRenderFadeout #A 0.4]
[wt 0.4]
[charaFadeout G 0.1]
[charaFadeout D 0.1]
[wt 0.6]
[charaLayer G normal]
[charaLayer D normal]
[subCameraOff]
[charaTalk on]
[charaTalk depthOn]
[charaTalk B]
[charaFace B 10]
[charaFadein B 0.1 1]
[bgm BGM_EVENT_77 0.1]
Sion
...Fine.
[k]
[charaFace B 2]
Sion
I predicted things would turn out this way. Thus far, everything is unfolding as I calculated.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 14]
[charaFadein A 0.1 1]
Kama
Hmph, is that so? Well, don't come crawling to me when trouble comes knocking.
[k]
[charaFace A 0]
Kama
Anyway, how exactly should we go about this? Do we just walk around and see what we find?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Sion
A moment. I want to share my underlying premise.
[k]
1Underlying...premise?
[messageOff]
[charaMove B 0,-20 0.5]
[charaFadeout B 0.4]
[wt 0.35]
[se ad480]
[seVolume ad480 0 0]
[wt 0.15]
[seVolume ad480 0.1 0.6]
[wt 0.4]
[seStop ad480 0.6]
[wt 0.8]
[charaTalk A]
[charaFace A 18]
[charaFadein A 0.1 1]
Kama
Uh... Why are you giving the ground a pat down?
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.4 0,-20]
[charaMove B 1 0.4]
[wt 0.6]
Sion
I knew it. I suspected as much earlier, but this confirms it.
[k]
[charaFace B 10]
Sion
I am not able to determine the construction materials of this building.
[k]
[charaFace B 2]
Sion
That I cannot tell is an answer in itself. Just as I calculated.
[k]
[charaFace B 6]
Sion
This place[line 2]no, this whole world, is most likely[line 2]
[k]
[messageOff]
[charaTalk T]
[bgmStop BGM_EVENT_77 1.0]
[cueSe SE_23 23_ad1309]
[wt 3.0]
[charaTalk B]
[charaFace B 0]
Sion
What was that?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Kama
I heard it, too. And it sounds like it came from pretty close by.
[k]
[charaFace A 1]
Kama
I wonder what it'll be...the first local we meet, or the first enemy we encounter?
[k]
Kama
Wanna bet on which?
[k]
[charaFace A 3]
Kama
Personally, I'm rooting for whichever one leaves you all groaning in disappointment♪
[k]
[messageOff]
[charaFadeout A 0.4]
[se ade427]
[seVolume ade427 0 0.5]
[se ad59]
[seVolume ad59 0 0.5]
[wt 1.0]
[fadeout black 1.0]
[seStop ad59 1.0]
[seStop ade427 1.0]
[wait fade]
[charaTalk depthOff]
[charaDepth H 1]
[charaDepth A 2]
[charaDepth F 2]
[charaDepth E 3]
[charaDepth B 3]
[charaFadein H 0.1 -90,-300]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Kama
...[sr]...
[k]
[bgm BGM_EVENT_49 0.1]
[charaFaceFade A 16 0.2]
Kama
Oh, it's both. Tch. What a cop-out.
[k]
1Somebody's being chased!
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Sion
So they are. It looks like...
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.5 1.0]
[bgm BGM_EVENT_49 0.5 0.5]
[wait wipe]
[charaFadeout B 0.1]
[pictureFrameTop cut063_cinema]
[wt 0.5]
[wipein rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[wt 0.5]
[charaTalk off]
[se ad55]
[charaFace E 6]
[charaFadein E 0.4 350,-50]
[charaMove E -350,-50 1.5]
[wt 1.0]
[seStop ad55 1.0]
[charaFadeout E 0.4]
[wt 1.0]
[cueSe Servants_2500700 m41410 0 0.6]
[charaFace F 0]
[charaFadein F 0.4 350,-50]
[charaMove F -350,-50 1.5]
[wt 1.0]
[cueSeStop m41410 1.0]
[charaFadeout F 0.4]
[wt 1.0]
[wipeout rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[pictureFrame]
[wt 0.5]
[wipein rectangleStripLeftToRight 0.5 1.0]
[bgm BGM_EVENT_49 0.5 1.0]
[wait wipe]
[charaTalk on]
[charaTalk A]
[charaFace A 14]
[charaFadein A 0.1 1]
Kama
What in the world is that?
[k]
Kama
It kind of looks like a Sea Fiend. It sure is slimy and nasty-looking like one. Ugh, just my luck!
[k]
1We've gotta save them!
[charaFace A 21]
Kama
(...Sigh)
[k]
[charaFace A 6]
Kama
Fine, fine. Say no more. I'm your Servant now and all that.
[k]
Kama
Come on, you don't have to look at me like that to get me to help.
[k]
Kama
Actually, I really wish you'd stop. It's making me queasy.
[k]
[charaFaceFade A 15 0.2]
Kama
Still...just remember this:
[k]
Kama
The more you use me for your own convenience, or to satisfy your own desires...
[k]
Kama
...the more “It's only fair that I get to use you for my convenience and desires too” points you'll be racking up.
[k]
Kama
And every point takes you that much closer to the edge of beautiful depravity.
[k]
[messageOff]
[charaMove H 90,-300 1.3]
[charaMove A 180,0 1.3]
[wt 1.5]
[charaTalk B]
[charaFace B 10]
[charaFadein B 0.1 -180,0]
Sion
If you really are quantifying your frustration, the least you could do is include a way for people to see that number.
[k]
[charaFace A 16]
Sion
That way, we can tell when you need a tune-up, and when it is time to throw you into the trash heap.
[k]
1You may want to stand back, Sion.
[charaFace B 6]
Sion
Do not worry about me. I am an Atlas Institute mage; I can take care of myself.
[k]
Sion
For some reason, while it feels as though it has been a very long time since I used them, my actual skills have not atrophied.
[k]
[charaTalk A]
[charaFace A 14]
Kama
Whatever. Just don't get in my way.
[k]
Kama
I don't want to be held responsible if one of my lust arrows happens to get you all hot and bothered.
[k]
[bgmStop BGM_EVENT_49 1.5]
[messageOff]
[charaFadeout H 1.0]
[charaFadeout A 1.0]
[charaFadeout B 1.0]
[wt 1.2]
[charaTalk depthOn]
[se ad60]
[seStop ad60 0.5]
[charaTalk E]
[charaFace E 6]
[charaFadein E 0.4 60,0]
[charaShake E 0.02 2 1 0.3]
[charaMove E 30,0 0.3]
[wt 1.0]
[charaFace E 14]
[se ad60]
[seStop ad60 0.5]
[charaShake E 0.02 2 1 0.3]
[charaMove E 1 0.3]
[wt 1.0]
[charaFace E 7]
[cameraMove 1.3 0,30 1.2]
[charaMove E 0,-30 0.5]
[charaFadeout E 0.4]
[wt 0.4]
[se ad144]
[wt 0.5]
[cueSe Servants_2500700 m41410 0 0.6]
[charaScale F 0.85]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.4 50,-70]
[charaMove F 0,-70 0.4]
[wt 0.2]
[cueSeStop m41410 0.8]
[wt 1.0]
[charaMoveScale F 0.9 0.3]
[se ad21]
[wt 0.8]
[cameraHome 0.5]
[charaFadeout F 0.1]
[wt 0.5]
[charaPut A 1]
[charaTalk A]
[charaFace A 0]
[se ad223]
[fowardEffect bit_talk_quickmove]
[charaSpecialEffect A appearance 1 0.25]
[wt 0.4]
[bgm BGM_EVENT_80 0.1]
Kama
All right, that's far enough.
[k]
Kama
I don't know what the hell you are, and I'd really rather not have to deal with you myself.
[k]
[charaFace A 1]
Kama
BUT! It will be nice to squash you without worrying about love or depravity for a change.
[k]
[messageOff]
[fadeout black 0.5]
[bgmStopEnd BGM_EVENT_80 0.4]
[wait fade]
[soundStopAllEnd]
[end]

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@@ -0,0 +1,359 @@
04-00-02-01-1-1
[soundStopAll]
[enableFullScreen]
[charaSet A 1098270100 1 Kama]
[charaSet B 1098270000 1 Sion]
[charaSet C 1098270900 1 Rani-R]
[sceneSet D 10000 1]
[charaScale D 1.05]
[sceneSet E 189300 1]
[scene 189300]
[subCameraOn 1]
[charaLayer E sub #A]
[subCameraFilter #A through]
[subRenderScale #A 1.02]
[charaTalk depthOff]
[charaDepth E 1]
[charaFadein E 0 0,-200]
[fadein black 1.0]
[wait fade]
[subRenderFadein #A 0.4 0,0]
[blur lens 0.1 2 2]
[se ad231]
[wt 0.5]
[subRenderFadeout #A 0.5]
[blurOff lens 1.0]
[wt 0.5]
[charaFadeout E 0.1]
[wt 0.5]
[subCameraOff]
[charaLayer E normal]
[wt 0.5]
[bgm BGM_EVENT_2 0.1]
[charaTalk depthOn]
[charaTalk A]
[charaFace A 14]
[charaFadein A 0.1 1]
Kama
(Deadpan) Yaaay. Wooo. Kama wins.
[k]
[charaFace A 19]
Kama
...(Sigh) I guess it's fine.[sr]Hmm?
[k]
1Is something wrong?
[charaFace A 7]
Kama
I don't know. It's like my magical energy and body aren't working like they usually do. I can't quite tell for sure though.
[k]
[charaFace A 3]
Kama
Oh well, who cares. The important thing is, that nasty creature is dead now. Say, wanna stomp on it for good measure?
[k]
Kama
This will be your chance to show off what a cruel Master you are. Go ooon, do it. It'd make you look really cool.
[k]
1No way!
[charaFace A 14]
Kama
Tch.
[k]
[charaFace A 6]
Kama
Shunned and isolated with only me to rely on...tumbling into depravity... Maybe I can still make that golden route a reality... (Muttering)
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
[wt 0.5]
1Anyway, did you do something during that battle, Sion?
Sion
Do not worry about me. That was essentially just a light warm-up. More importantly...
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.4 1]
[wt 0.4]
C???
Who are you...?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Sion
We are, if nothing else, at least not your enemy.
[k]
Sion
We are sufficiently intelligent to recognize when you are under attack. We are also sufficiently empathetic to help you.
[k]
Sion
Are you okay? ...It seems your injuries are not too deep. Do you need first aid?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
C???
No, that's all right. With enough resources and time, I can treat myself.
[k]
C???
After all, we are AIs whose primary function is medical treatment.
[k]
1AIs?
[charaFadeout C 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_2 1.5]
[charaTalk depthOff]
[charaDepth D 1]
[charaDepth B 2]
[charaTalk B]
[charaFace B 8]
[charaFadein B 0.1 1]
[charaPut D 0,-200]
[charaFadeTime D 0.2 0.5]
Sion
(I knew it.)
[k]
[charaFadeout D 0.2]
[charaFadeout B 0.2]
[wt 0.2]
[charaTalk depthOn]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Kama
What's that stand for again? Artificial intelligence?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
[bgm BGM_SENGOKU_1 0.1]
C???
That's right. We are computer programs designed to think, act, and converse of our own volition.
[k]
C???
I am part of the R.A.N.I. Series, Type R, for “Repair.” I have no individual name.
[k]
C???
If you would like, I could tell you my unit number. I do not think that will be necessary, though.
[k]
1R.A.N.I.... Rani?
[charaFace C 5]
Rani-R
So you are taking our acronym and sounding it out phonetically, as a word for our name. Very sensible.
[k]
Rani-R
We sometimes address ourselves in the same way when speaking to one another.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Sion
Most AIs are created to fill a particular role.
[k]
Sion
If your role is medical treatment, who or what do you usually treat?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 15]
[charaFadein C 0.1 1]
Rani-R
All the other AIs here, of course. That goes for other types as well.
[k]
Rani-R
As Type Rs, our duty is to repair damaged AIs and ensure everyone can perform at their maximum potential.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 8]
[charaFadein B 0.1 1]
Sion
And what is the AIs' overarching purpose?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 15]
[charaFadein C 0.1 1]
Rani-R
That answer should also go without saying, but since you asked...
[k]
Rani-R
...it is to ensure the smooth functioning of this world.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 21]
[charaFadein A 0.1 1]
Kama
The whole world? That's awfully ambitious.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 10]
[charaFadein B 0.1 1]
Sion
Just as I thought. I could tell something was off from the beginning.
[k]
Sion
I put this hypothesis on the back burner, since I did not have enough data to verify it...
[k]
Sion
...but if you are an AI running this world, that should be sufficient to perhaps reveal the truth.
[k]
[charaFace B 6]
Sion
This is a virtual world. Or a conceptual one, if you prefer.
[k]
Sion
Am I correct?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Rani-R
Yes, that's right. We don't know all that much about this world...
[k]
Rani-R
...but we have been programmed with basic data regarding what it is called on the outside:
[k]
[bgmStop BGM_SENGOKU_1 1.5]
[messageOff]
[cameraMove 1.0 0,-10 1.05]
[wt 1.5]
[charaFace C 0]
Rani-R
Paper Moon.
[k]
Rani-R
That is the name of this system, or rather, the world, we AIs oversee.
[k]
[messageOff]
[fadeout black 2.0]
[wait fade]
[wt 0.5]
[soundStopAllEnd]
[end]

View File

@@ -0,0 +1,547 @@
04-00-02-01-2-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098270100 1 Kama]
[charaSet B 1098270000 1 Sion]
[charaSet C 1098270000 1 Sion2]
[charaScale C 1.2]
[charaSet D 1098270900 1 Rani-R]
[charaSet E 1098271000 1 "Writhing Fiend 1"]
[charaSet F 1098271000 1 "Writhing Fiend 2"]
[sceneSet G 189300 1]
[charaScale G 1.2]
[sceneSet H 189300 1]
[charaScale H 1.2]
[sceneSet I 189300 1]
[charaScale I 1.2]
[sceneSet J 189300 1]
[charaScale J 1.2]
[scene 189300]
[fadein black 1.5]
[wait fade]
[bgm BGM_MAP_57 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Kama
So...you're saying this is a virtual world inside that Paper Moon thingy?
[k]
1Well, this place sure looks like reality to me.
[messageOff]
[charaTalk off]
[charaTalk depthOff]
[charaDepth G 1]
[charaDepth C 2]
[charaFace C 6]
[charaFadein G 1.0 -50,-300]
[charaFadein C 1.0 -75,0]
[charaMove G 0,-300 55.0]
[charaMove C 1 55.0]
[wt 1.2]
Sion
Of course it does. Right now, it IS our reality.
[k]
Sion
The fact that our conscious minds perceive us as being here right now...
[k]
Sion
...means that we ourselves have been transplanted into this virtual world somehow.
[k]
Sion
This includes our brains, nervous systems, sensory organs...everything that makes us who we are.
[k]
Sion
Consequently, even if there are discrepancies with the outside world...
[k]
Sion
...our minds are not presently able to perceive them.
[k]
[charaFace C 10]
Sion
Let me see... For example, say a two-meter tall person was keeping a thirty-centimeter tall animal as a pet.
[k]
Sion
Now imagine that this pet and its owner were sent to another world where everything was one tenth its usual size, including them.
[k]
Sion
Since everything around them remains at the proportions to which they are accustomed...
[k]
Sion
...the human and animal would never realize they were now twenty centimeters and three centimeters tall respectively.
[k]
[charaFace C 7]
Sion
That being said, it seems unlikely that ALL of our outside world knowledge and sensations would be absorbed...
[k]
Sion
...so there are likely to remain noticeable discrepancies.
[k]
Sion
Your suspicion regarding my supposedly new appearance is likely one such discrepancy.
[k]
Sion
I do find it strange that I seem to be the only one who is unable to perceive a change in my appearance. Perhaps something happened when we were converted to fit in this world.
[k]
[charaFace C 10]
Sion
It is probably a phenomenon along the lines of Spiritron or Pseudo-Spiritron conversion.
[k]
[charaFace C 6]
Sion
At any rate, even if this world is purely virtual...
[k]
Sion
...our perceiving it as reality means dying here would result in us meeting the same fate in reality, so be careful.
[k]
[messageOff]
[charaFadeout G 1.0]
[charaFadeout C 1.0]
[wt 1.2]
[charaTalk on]
[charaTalk depthOn]
[charaTalk A]
Kama
Honestly, I have no idea what all that means, but I do know one thing:
[k]
[charaFace A 4]
Kama
You're shady as hell.
[k]
Kama
I mean, you Atlas Institute people are the ones who gave Chaldea the Paper Moon in the first place, right?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 10]
[charaFadein B 0.1 1]
Sion
Yes, that is true.
[k]
[charaFace B 6]
Sion
Originally, the Paper Moon was passed down among Atlas Institute leaders[line 2]specifically, the Eltnam family.
[k]
Sion
Zepia, the current head of the Eltnam family, gave its custodial rights to his daughter on her eighth birthday...
[k]
Sion
...and until she turned nine, she focused on tuning it up and expanding its capabilities.
[k]
Sion
After that, the Paper Moon was given to Chaldea in accordance with the Atlas Contract.
[k]
Sion
So of course, it only made sense for me to continue maintaining it after we joined forces.
[k]
[charaFace B 7]
Sion
However, the Paper Moon is ultimately no more than a device. Its internals run only the bare minimum of software.
[k]
Sion
I certainly do not recall creating a world like this inside it.
[k]
[charaFace B 6]
Sion
However...one could also argue that conceptual worlds of which we are unaware exist in all manner of places.
[k]
Sion
As for the AIs, from a micro-magecraft perspective, it is possible that the self-advancing programs I installed could have evolved into artificial intelligence without me realizing it.
[k]
[charaFace B 9]
Sion
It is quite fascinating.
[k]
1So, is the fact that this world exists what keeps the Paper Moon working?
2So, is this world being here the reason the Paper Moon is still functioning?
[charaFace B 6]
Sion
Conceptually speaking, yes.
[k]
Sion
Though it may be more accurate to say that it was fitted into the Paper Moon rather than made for it.
[k]
Sion
I would need an opportunity to make a more detailed examination of this world's laws before I could make a definitive determination.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Kama
Sounds like you're dodging the question to me.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgmStop BGM_MAP_57 1.8]
[charaTalk D]
[charaFace D 10]
[charaFadein D 0.1 1]
Rani-R
I'm sorry to interrupt, but may I say something?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 9]
[charaFadein B 0.1 1]
Sion
Oh, sorry, we did not mean to ignore you. We can come back to this topic later.
[k]
[charaFace B 0]
[bgm BGM_EVENT_77 0.1]
Sion
...Hang on. You said you could heal yourself, right? Why are you not treating your injuries then?
[k]
Sion
They certainly do not seem trivial enough to ignore.
[k]
Sion
If the problem is that you are low on resources, we could share some with you.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Rani-R
Running self-diagnostic program.
[k]
Rani-R
Performance degradation rate is currently thirty-seven percent.
[k]
Rani-R
Usually, we would aim for a zero percent degradation rate in order to satisfy our defined desires...
[k]
Rani-R
...and ensure operations continue to run smoothly. But right now, another routine is taking precedence.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
[bgmStop BGM_EVENT_77 1.5]
Sion
...Meaning, while you could heal yourself, you currently have a higher priority?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
[bgm BGM_EVENT_70 0.1]
Rani-R
Correct. Allow me to give a more complete report.
[k]
Rani-R
At present, a large number of my fellow Type R units nearby are under attack by more of those tentacled threats.
[k]
Rani-R
I would like to ask you to rescue them so as to minimize the damage to Type R units as a whole.
[k]
Rani-R
Would that be possible?
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_70 1.0]
[wait fade]
[charaFadeout D 0.1]
[subCameraOn 3]
[charaLayer H sub #A]
[charaLayer A sub #A]
[charaLayer I sub #B]
[charaLayer B sub #B]
[charaLayer J sub #C]
[charaLayer D sub #C]
[charaTalk depthOff]
[charaDepth H 1]
[charaDepth I 1]
[charaDepth J 1]
[charaDepth A 2]
[charaDepth B 2]
[charaDepth D 2]
[subCameraFilter #A maskEdge cut359_mask05 4 243,58,128,255 0]
[subCameraFilter #B maskEdge cut359_mask05 4 156,114,168,255 0]
[subCameraFilter #C maskEdge cut359_mask05 4 255,255,255,255 0]
[charaTalk A]
[charaFace A 21]
[charaFace B 2]
[charaFace D 0]
[charaFadein A 0.1 0,320]
[charaFadein B 0.1 0,320]
[charaFadein D 0.1 0,320]
[charaFadein H 0.1 0,150]
[charaFadein I 0.1 320,150]
[charaFadein J 0.1 160,150]
[sceneSet G 189300 1]
[charaScale G 1.01]
[charaFadein G 0.1 0,-200]
[shake 0.01 1 1 0]
[effect bit_talk_41_r]
[wt 1.5]
[se ade427]
[seVolume ade427 0 0]
[se ad55]
[seVolume ad55 0 0]
[seVolume ade427 1.0 0.5]
[seVolume ad55 1.0 0.5]
[fadein black 1.0]
[wait fade]
[wt 1.5]
[bgm BGM_EVENT_49 0.1]
[seVolume ade427 2.0 0.3]
[seVolume ad55 2.0 0.3]
[subRenderFadeinFSR #A 0.3 300,-280]
[subRenderMoveFSR #A 300,-330 0.3]
[wt 0.5]
Kama
Okay, there's being a good Samaritan and there's this. We still don't even know what's going on here.
[k]
1I figure if people are being attacked, we should help them out.
2It'll be easier to talk to the locals if they're not under attack.
[messageOff]
[subRenderFadeout #A 0.1]
[wt 0.1]
[charaTalk B]
[subRenderFadeinFSL #B 0.3 -300,-380]
[subRenderMoveFSL #B -300,-330 0.3]
[wt 0.5]
Sion
I thought you would say that. Just as I calculated.
[k]
[messageOff]
[subRenderFadeout #B 0.1]
[wt 0.1]
[charaTalk D]
[subRenderFadein #C 0.3 0,-280]
[subRenderMove #C 0,-330 0.3]
[wt 0.5]
Rani-R
Report: we're close. I detect multiple Type R units around that corner.
[k]
[charaFace D 15]
Rani-R
However, in my estimation[line 2]
[k]
[bgmStop BGM_EVENT_49 1.5]
[messageOff]
[subRenderFadeout #C 0.1]
[wt 0.1]
[charaFadeout A 0]
[charaFadeout B 0]
[charaFadeout D 0]
[charaFadeout H 0]
[charaFadeout I 0]
[charaFadeout J 0]
[wt 0.1]
[charaLayer A normal]
[charaLayer B normal]
[charaLayer D normal]
[seStop ade427 0.2]
[seStop ad55 0.2]
[se ad543]
[seVolume ad543 0 0.5]
[se ad671]
[seStop ad671 1.0]
[seStop ad543 1.0]
[effectStop bit_talk_41_r]
[shake 0.04 4 4 1.0]
[wt 1.5]
[bgm BGM_EVENT_80 0.1]
[charaTalk off]
[charaDepth E 2]
[charaDepth F 3]
[cueSe Servants_2500700 m41410 0 0.6]
[charaFace E 0]
[charaFace F 0]
[charaFadeinFSR E 0.4 306,0]
[charaMoveFSR E 2 0.4]
[wt 0.2]
[cueSeStop m41410 0.8]
[charaFadeinFSL F 0.4 -306,0]
[charaMoveFSL F 0 0.4]
[wt 0.5]
[se ad21]
[wt 1.5]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Kama
Aaand of course we have more of these freakin' things. Ugh. This is the wooorst.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 8]
[charaFadein B 0.1 1]
Sion
Come on, let us make our way through them. Please stand back, Rani.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 15]
[charaFadein D 0.1 1]
Rani-R
Understood.
[k]
Rani-R
Although we Repair AIs do feel joy when treating injuries...
[k]
Rani-R
...that doesn't mean we want to see units in good condition get hurt. Please be careful.
[k]
[messageOff]
[fadeout black 0.5]
[bgmStopEnd BGM_EVENT_80 0.4]
[wait fade]
[soundStopAllEnd]
[end]

View File

@@ -0,0 +1,347 @@
04-00-02-01-2-1
[soundStopAll]
[enableFullScreen]
[charaSet A 1098270100 1 Kama]
[charaSet B 1098270000 1 Sion]
[charaSet C 1098270900 1 Rani-R]
[charaSet D 7046001 1 Duryodhana]
[charaSet E 1098269600 1 Caster]
[charaScale E 1.2]
[charaSet F 1098269600 1 Caster_Cut-In]
[charaScale F 1.2]
[charaSet G 1098270300 1 Āyus]
[sceneSet H 189300 1]
[sceneSet I 189300 1]
[charaScale I 1.3]
[sceneSet J 189300 1]
[charaScale J 1.3]
[sceneSet K 189300 1]
[charaScale K 1.3]
[sceneSet L 189300 1]
[charaScale L 1.3]
[charaSet T 98115000 1 Effect]
[scene 189300]
[subCameraOn 1]
[charaLayer H sub #A]
[subCameraFilter #A through]
[subRenderScale #A 1.02]
[charaTalk depthOff]
[charaDepth H 1]
[charaFadein H 0 0,-200]
[fadein black 1.0]
[wait fade]
[subRenderFadein #A 0.4 0,0]
[blur lens 0.1 2 2]
[se ad231]
[wt 0.5]
[subRenderFadeout #A 0.5]
[blurOff lens 1.0]
[wt 1.0]
[charaFadeout H 0.1]
[wt 0.1]
[subCameraOff]
[charaLayer H normal]
[wt 0.5]
1(I'm still a little dizzy, but I think I'm okay.)
2(At least I could still back Kama up...)
[bgm BGM_EVENT_5 0.1]
[charaTalk depthOn]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Kama
Look, I appreciate the support since it makes my job easier and all, but...are you okay?
[k]
Kama
You're looking a little pa[line 2]
[k]
[messageOff]
[charaTalk T]
[se ad810]
[seVolume ad810 0 0.5]
[wt 1.5]
[charaTalk A]
[charaFace A 4]
Kama
Ugh, what's that noise? I wish they'd pipe down.
[k]
[bgm BGM_EVENT_5 0.5 0.5]
[messageOff]
[se ad470]
[seVolume ad470 0 0.3]
[charaTalk T]
[wt 2.0]
[se ad32]
[seVolume ad32 0 0.3]
[wt 0.5]
[se ad170]
[seVolume ad170 0 0.3]
[wt 1.0]
[bgm BGM_EVENT_5 1.0 1.0]
[charaTalk A]
[charaFace A 18]
Kama
It's coming from around that corner. Sounds like they're really going at it.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 10]
[charaFadein C 0.1 1]
Rani-R
Report: I'm still detecting a large number of fellow Type R AIs. Many of them appear to be injured or immobilized.
[k]
Rani-R
I can also confirm that the head of the Type R AI, our leader equivalent, is present.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Sion
“Leader equivalent”? What an odd way to put it. Why not just call her your leader?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Rani-R
Because at present, she also possesses a new extended function.
[k]
Rani-R
It is recommended that you refer to her by her new role...
[k]
Rani-R
...“Master,” when addressing her.
[k]
1Huh!?
[messageOff]
[se ad59]
[se ade427]
[wipeout leftToRight 1.0 1.0]
[bgmStop BGM_EVENT_5 1.0]
[seStop ad59 1.5]
[seStop ade427 1.5]
[wait wipe]
[charaFadeout C 0.1]
[wt 1.5]
[wipein rightToLeft 1.0 1.0]
[wait wipe]
[bgm BGM_BATTLE_107 0.1]
[cueSe Battle bac169]
[wt 0.1]
[se ad32]
[effect bit_talk_kengekiall03_fs 150,0]
[wt 0.2]
[se ad1014]
[wt 0.5]
[cueSe Battle bac337]
[wt 0.1]
[se bac308]
[effect bit_talk_kengekiall02_fs -150,0 H]
[wt 0.3]
[cueSeStop bac337 0.1]
[se ad1014]
[wt 0.7]
[se ad171]
[wt 0.1]
[cueSe Battle bac169]
[se ad237]
[effect bit_talk_strike_02]
[effect bit_talk_ichimon01wh 0,-150 H]
[wt 0.15]
[se ad170]
[wt 0.1]
[fowardEffect bit_talk_14]
[fadeout white 0.1]
[seStop ad237 0.2]
[wait fade]
[effectDestroy bit_talk_ichimon01wh]
[charaTalk depthOff]
[charaDepth I 1]
[charaDepth G 2]
[charaDepth D 3]
[charaDepth J 4]
[charaDepth E 5]
[charaScale G 1.1]
[charaScale D 1.2]
[charaTalk D]
[charaFace D 2]
[charaFadein I 0.1 100,-350]
[charaFadein D 0.1 -20,-15]
[wt 0.1]
[se ad671]
[charaShake D 0.02 3 2 0.6]
[charaMove I 50,-350 0.2]
[charaMove D 80,-15 0.2]
[fadein white 0.1]
[wait fade]
[seStop ad671 1.0]
[charaMove I 0,-350 0.3]
[charaMove D 180,-15 0.3]
[wt 0.8]
D???
Ah, it's no use. I'm too hungry to fight. Or to care.
[k]
D???
Honestly, I could really go for a gaggle of gorgeous girls cheering me on right now.
[k]
[messageOff]
[charaMove I -180,-350 1.0]
[charaMove D 0,-15 1.0]
[wt 1.0]
[charaTalk G]
[charaFace G 8]
[charaFadein G 0.4 330,-50]
[wt 0.4]
G???
Come on, get it together! You've got ME cheering for you, right!?
[k]
[clear]
[charaTalk D]
[charaFace D 8]
D???
I already told you: I don't find you attractive. At all.
[k]
D???
Maybe if you started dressing more in line with[sr]my tas[line 2][wt 0.5][charaFadeout G 0.1][charaMove D 300,-15 0.3][cueSe Battle bac169][fowardEffect bit_talk_x_slash02 -150,0][charaFace D 9]Whoa!
[k]
[messageOff]
[charaFadein J 1.0 140,-350]
[charaMove J 190,-350 1.0]
[wt 1.2]
[charaFadeout D 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.4 -30,0]
[charaMove E 1 0.4]
[wt 0.1]
[se ad60]
[seStop ad60 0.4]
[wt 0.3]
E???
Crass though you may be, you do not seem to be entirely lacking in skill.
[k]
E???
However, I grow tired of this meaningless dance. It's time my blade was bathed in crimson.
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[blur lens 0.5 2 20]
[subCameraOn 2]
[charaLayer K sub #A]
[charaLayer D sub #A]
[charaLayer L sub #B]
[charaLayer F sub #B]
[charaTalk off]
[charaDepth K 1]
[charaDepth L 1]
[charaDepth D 2]
[charaDepth F 2]
[charaFace D 6]
[charaFace F 2]
[charaFadein K 0.1 -190,0]
[charaFadein L 0.1 190,0]
[charaFadein D 0.1 256,180]
[charaFadein F 0.1 -256,180]
[wt 0.1]
[subCameraFilter #A maskEdge cut359_mask02 4 231,41,45,255 0]
[subCameraFilter #B maskEdge cut359_mask13 4 227,226,226,255 0]
[subRenderFadein #A 0.4 -100,-472]
[subRenderFadein #B 0.4 100,-244]
[subRenderMove #A 0,-472 0.3]
[subRenderMove #B 0,-244 0.3]
[wt 1.5]
1Servants...!
2Gilles!?
[messageOff]
[wt 1.0]
[fadeout black 2.0]
[bgmStopEnd BGM_BATTLE_107 2.0]
[wait fade]
[wt 0.5]
[soundStopAllEnd]
[end]

View File

@@ -0,0 +1,346 @@
04-00-02-01-3-0
[soundStopAll]
[enableFullScreen]
[charaSet A 7046001 1 Duryodhana]
[charaSet B 1098269600 1 Caster]
[charaSet C 1098270300 1 Āyus]
[charaSet D 1098270000 1 Sion]
[charaSet E 6037000 1 Kama]
[charaSet F 1098271000 1 "Writhing Fiend"]
[charaSet G 1098270910 1 Rani-R1]
[charaSet H 1098270910 1 Rani-R2]
[charaSet I 1098270910 1 Rani-R3]
[charaSet J 1098270900 1 Rani-R4]
[charaScale G 0.9]
[charaScale I 1.1]
[sceneSet K 10000 1]
[charaScale K 1.05]
[sceneSet L 189300 1]
[charaScale L 1.1]
[sceneSet M 189300 1]
[charaScale M 1.01]
[charaSet T 5009000 1 "Effect 1"]
[scene 189300]
[charaTalk off]
[charaTalk depthOff]
[charaDepth L 1]
[charaDepth G 2]
[charaDepth H 3]
[charaDepth I 4]
[charaDepth M 5]
[charaFace G 0]
[charaFace H 1]
[charaFace I 2]
[charaFadein L 0.1 50,-250]
[charaFadein G 0.1 50,-50]
[charaFadeinFSR H 0.1 400,-15]
[charaFadeinFSL I 0.1 -300,10]
[charaFadein M 0.1 0,-200]
[wt 0.1]
[fadein black 1.5]
[wait fade]
[bgm BGM_BATTLE_107 0.1]
[wt 0.5]
[charaFadeout M 0.8]
[charaMove L 0,-250 1.3]
[charaMove G 0,-50 1.3]
[charaMoveFSR H 350,-15 1.3]
[charaMoveFSL I -350,10 1.3]
[wt 1.8]
1(All these girls look exactly the same. Plus...)
2(They're identical. And that's not all...)
[charaFadeout L 0.5]
[charaFadeout G 0.5]
[charaFadeout H 0.5]
[charaFadeout I 0.5]
[wt 0.7]
[charaTalk on]
[charaTalk depthOn]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
C???
Hm? Who're you!?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[clear]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
A???
Ah dammit, more enemies? All right, time to make a run for it.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[clear]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
C???
Hey! You can't turn tail at the first sign of trouble! What about the others!?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[clear]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
A???
Who cares!? The weak always die first! That's just how it goes!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[clear]
[charaTalk B]
[charaFace B 10]
[charaFadein B 0.1 1]
B???
Hehe. Indeed. It is the law of nature that the feeble-bodied offer up their lives in sacrifice.
[k]
B???
Now then, I think I will help myself to a little snack.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk off]
[charaTalk depthOff]
[se ad21]
[charaFace F 0]
[charaFadein F 0.1 1]
[wt 1.2]
[se ad1006]
[seVolume ad1006 0 0.6]
[cueSe Servants_2500700 m41410 0 0.6]
[charaPut T 1]
[charaEffect T bit_talk_41_fs]
[charaMoveScale F 1.2 0.3]
[charaMove F 0,30 0.3]
[blur motion 0.3 4 200 0.5 0.65 0.07 200]
[charaFadeout F 0.3]
[wt 0.4]
[cueSeStop m41410 0.5]
[charaPut T 2500,2500]
[charaEffectStop T bit_talk_41_fs]
[charaScale F 1.0]
[blurOff motion 0.1]
[wt 0.3]
[charaFace G 0]
[charaFace H 1]
[charaFace I 2]
[charaFadein L 0.5 0,-250]
[charaFadein G 0.5 0,-50]
[charaFadeinFSR H 0.5 350,-15]
[charaFadeinFSL I 0.5 -350,10]
[wt 0.7]
[se ad59]
[seStop ad59 0.8]
[se ad55]
[seStop ad55 0.8]
[charaMoveFSR H 400,-15 0.3]
[charaMoveFSL I -400,10 0.3]
[charaFadeout H 0.3]
[charaFadeout I 0.3]
[wt 0.2]
[charaShake G 0.02 2 2 0.3]
[wt 0.3]
[cueSe Servants_9944040 m90017]
[cameraMove 0.3 0,-30 1.2]
[blur motion 0.3 4 200 0.5 0.5 0.06 200]
[wt 0.3]
[wipeout cutSide 0.1 1.0]
[wait wipe]
[charaFadeout L 0.1]
[charaFadeout G 0.1]
[blurOff motion 0.1]
[cameraHome 0.1]
[scene 10000]
[cueSe SE_21 21_ad1118]
[se ad342]
[effect bit_talk_fang_02]
[wt 0.1]
[wipein cutSide 0.1 1.0]
[wait wipe]
[wt 0.5]
[se ad191]
[wt 1.5]
[effectDestroy bit_talk_fang_02]
[se ad464]
[effect bit_talk_blood_splash_fs]
[wt 1.8]
[fadeout black 0.1]
[wait fade]
[effectDestroy bit_talk_blood_splash_fs]
[scene 189300]
[wt 0.1]
[fadein black 0.5]
[wait fade]
[charaTalk on]
[charaTalk depthOn]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
C???
Aaah!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 9]
[charaFadein J 0.1 1]
JRani-R
Report: Unit Two Three Seven lost. Regeneration impossible.
[k]
[messageOff]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 10]
[charaFadein B 0.1 1]
[wt 0.1]
[se adm20]
[charaEffectEdgeBlur B FFF9A5 FFF9A5 4 1.5]
[wt 3.0]
[seStop adm20 0.3]
[charaFadeout B 0]
[charaEffectEdgeBlurDestroy B]
[wt 0.1]
[bgm BGM_BATTLE_107 0.5 0.5]
[charaTalk depthOff]
[charaDepth K 1]
[charaDepth D 2]
[charaTalk D]
[charaFace D 8]
[charaFadein D 0.1 1]
[charaPut K 0,-200]
[charaFadeTime K 0.2 0.5]
Sion
(I think he just absorbed something that AI possessed. Probably magical energy or an equivalent of some kind...)
[k]
[charaFadeout K 0.2]
[charaFadeout D 0.2]
[wt 0.2]
[bgm BGM_BATTLE_107 0.5 1.0]
[charaTalk depthOn]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Kama
Hmm. I guess that gloomy-looking guy really is controlling those tentacle creatures then.
[k]
Kama
He seems kind of familiar, though I can't place him. Anyway, what do we do now?
[k]
1Right now, we focus on protecting the AIs!
2Get rid of those creatures!
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 1]
Sion
I will keep watch for any further attacks directed against them.
[k]
Sion
If the enemy gets too close, I can at least buy you some time.
[k]
Sion
But I am counting on you to take them out.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Kama
Yeah, yeah. Must be nice, getting to just rest on your laurels playing cat's cradle while I'm out there busting my ass.
[k]
[charaFace E 10]
Kama
(Sigh) Oh well. This might be a huge pain, but I guess it's just going to keep cropping up unless I pull it up by the roots.
[k]
Kama
If I get the chance, I'll see what I can do about the gloomy guy.
[k]
[messageOff]
[fadeout black 0.5]
[bgmStopEnd BGM_BATTLE_107 0.4]
[wait fade]
[soundStopAllEnd]
[end]

View File

@@ -0,0 +1,514 @@
04-00-02-01-3-1
[soundStopAll]
[enableFullScreen]
[charaSet A 7046001 1 Duryodhana]
[charaSet B 1098269600 1 Caster]
[charaSet C 1098270300 1 Āyus]
[charaSet D 1098270000 1 Sion]
[charaSet E 1098270100 1 Kama]
[charaSet F 1098269810 1 Makiri]
[charaSet G 1098270300 1 Āyus_Effects]
[charaSet H 1098270100 1 Kama_Effects]
[charaSet I 1098270000 1 Sion_Effects]
[sceneSet J 10000 1]
[charaScale J 1.05]
[sceneSet K 189300 1]
[sceneSet L 189300 1]
[charaScale L 1.2]
[charaSet R 5009000 1 "Effect 1"]
[charaSet S 5009000 1 "Effect 2"]
[charaSet T 5009000 1 "Effect 3"]
[scene 189300]
[subCameraOn 1]
[charaLayer K sub #A]
[charaLayer G sub #A]
[charaLayer H sub #A]
[charaLayer I sub #A]
[subCameraFilter #A through]
[subRenderScale #A 1.02]
[charaTalk depthOff]
[charaDepth K 1]
[charaDepth L 1]
[charaDepth G 2]
[charaDepth H 2]
[charaDepth I 2]
[charaDepth B 2]
[charaDepth E 2]
[charaDepth F 2]
[charaDepth R 3]
[charaDepth S 3]
[charaDepth T 3]
[charaFace G 8]
[charaFadein K 0.1 0,-200]
[charaFadein G 0.1 1]
[charaFadein L 0.1 0,-250]
[bgm BGM_EVENT_80 0.1]
[fadein black 1.0]
[wait fade]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
[wt 0.3]
[se ad1006]
[seVolume ad1006 0 0.8]
[charaPut R 1]
[charaEffect R bit_talk_41_fs]
[charaMoveScale B 1.2 0.3]
[charaMove B 0,20 0.3]
[blur motion 0.3 4 200 0.5 0.6 0.05 400]
[charaFadeout B 0.3]
[wt 0.4]
[charaPut R 2500,2500]
[charaEffectStop R bit_talk_41_fs]
[charaScale B 1.0]
[blurOff motion 0.1]
[wt 0.1]
[se ad85]
[fowardEffect bit_talk_h_slash01_fs]
[wt 0.5]
[cueSe Battle bac169]
[fowardEffect bit_talk_v_slash01]
[wt 0.5]
[se ad170]
[effect bit_talk_14]
[wt 0.2]
[charaScale E 1.3]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 0,30]
[se ad543]
[seVolume ad543 0 0.5]
[se ad671]
[charaShake E 0.05 2 2 0.4]
[seStop ad671 0.5]
[seStop ad543 0.5]
[charaMoveScale E 1.0 0.4]
[charaMove E 0,0 0.4]
[wt 0.6]
[se ad73]
[charaEffect E bit_talk_quickmove]
[charaSpecialEffect E erasureReverse 1 0.3]
[wt 0.7]
[charaPut R 250,0]
[charaPut S 1]
[charaPut T -250,0]
[se ade440]
[charaEffect R bit_shot_01]
[wt 0.3]
[charaEffect S bit_shot_01]
[wt 0.3]
[charaEffect T bit_shot_01]
[wt 0.3]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
[wt 0.1]
[cueSe Battle bac169]
[se ad1014]
[fowardEffect bit_talk_ichimon01wh 0,-50]
[fowardEffect bit_talk_14 250,0]
[charaMoveReturn B -8,0 0.2]
[wt 0.1]
[fowardEffect bit_talk_14]
[wt 0.1]
[fowardEffect bit_talk_14 -250,0]
[wt 0.8]
[charaFadeout L 0.5]
[charaFadeout B 0.5]
[wt 0.7]
[charaPut E 0,-10]
[charaTalk E]
[charaFace E 0]
[se ad223]
[fowardEffect bit_talk_quickmove]
[charaSpecialEffect E appearance 1 0.25]
[wt 0.5]
[charaMove E 0,0 0.3]
[wt 1.0]
[fowardEffectDestroy bit_talk_ichimon01wh]
1That's not the Gilles I know...!
Kama
Yeah, he might be dressed like a knight, but he sure doesn't fight like one.
[k]
[charaFace E 4]
Kama
He's obviously much better at commanding those familiars. What's your deal? You've got a sword and all, but are you a secret Caster or something?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 10]
[charaFadein B 0.1 1]
B???
Hehehe. Indeed, I am a Caster. I am impressed you noticed, fair maiden.
[k]
Caster
The flowery scent clinging to you is delicious. Once you've grown up a little, I might even be willing to accept you as my bride.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 14]
[charaFadein E 0.1 1]
Kama
Lucky me, but hard pass. Kinda got my hands full trying to push this nimrod over the edge and into depravity.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 3]
[charaFadein C 0.1 1]
C???
What's going on? Did they save us?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[clear]
[charaDepth J 1]
[charaDepth A 2]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
[charaPut J 0,-200]
[charaFadeTime J 0.2 0.5]
A???
(Gasp of realization)
[k]
[charaFadeout J 0.2]
[charaFace A 3]
A???
Th-that's it! Excellent work, my friends! I've been waiting for you to show up!
[k]
A???
Now that you're here, this battle is as good as won!
[k]
A???
Come, let us fight together to put this Caster in his place!
[k]
1Huh?
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaScale B 1.2]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.5 1]
[charaFadein L 0.5 0,-300]
[wt 0.7]
Caster
...[sr]...
[k]
Caster
What would you have me do, Master?
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.5 1.0]
[bgm BGM_EVENT_80 0.5 0.5]
[wait wipe]
[charaFadeout B 0.1]
[pictureFrame cut063_cinema]
[charaScale L 1.5]
[charaMove L 330,-55 0.1]
[wt 0.3]
[wipein rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[wt 0.5]
[se ad95]
[seStop ad95 0.5]
[charaScale F 1.2]
[charaTalk F]
[charaFace F 0]
[charaFadeinFSL F 0.4 -276,200]
[charaMoveFSL F -256,200 0.4]
[wt 1.0]
[charaMove L 330,-222 2.0]
[charaMoveFSL F -256,-50 2.0]
[wt 2.2]
F???
Tch. So they've already teamed up with another faction.
[k]
F???
And we lack sufficient resources to take on two Servants at once.
[k]
F???
Fall back for now, Caster.
[k]
[messageOff]
[wipeout rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[charaScale L 1.2]
[charaMove L 0,-300 0.1]
[charaFadeout F 0.1]
[pictureFrame]
[cameraMove 0.1 0,0 1.01]
[wt 0.5]
[wipein rectangleStripLeftToRight 0.5 1.0]
[bgm BGM_EVENT_80 0.5 1.0]
[wait wipe]
[charaTalk B]
[charaFace B 11]
[charaFadein B 0.1 1]
Caster
Understood. Then it seems I'll have to invite you down to my room another time.
[k]
[bgmStop BGM_EVENT_80 2.0]
[messageOff]
[se ade428]
[charaFadeout B 0.4]
[wt 0.5]
[seStop ade428 2.0]
[wt 3.0]
[charaFadeout L 1.5]
[wt 2.0]
[bgm BGM_EVENT_81 0.1]
[charaTalk D]
[charaFace D 10]
[charaFadein D 0.1 1]
Sion
The remaining tentacle creatures have disappeared. It seems the situation has been resolved.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 14]
[charaFadein E 0.1 1]
Kama
Don't even think about asking me to go after them, got it? I've already worked way too much today.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
C???
Wh-what's going on? Do you know these people?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[clear]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
A???
Phew. Good. I knew I made the right call.
[k]
A???
If unexpected strangers show up, better to make allies of them before they can become your enemies. You never know how useful they might be.
[k]
A???
Granted, you don't usually get someone like Karna when you do that, but even so.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[clear]
[charaTalk C]
[charaFace C 8]
[charaFadein C 0.1 1]
C???
Hey! Tell me what's going on already, Berserker!
[k]
1(Did he say “Karna”?)
2(Berserker...)
[messageOff]
[charaTalk off]
[subRenderFadein #A 0.4 0,0]
[blur lens 0.1 2 2]
[se ad231]
[wt 0.5]
[subRenderFadeout #A 0.5]
[blurOff lens 1.0]
[wt 0.5]
[charaFadeout G 0.1]
[charaFace H 18]
[charaFadein H 0.1 1]
[wt 0.5]
[charaFadeout C 0.1]
[wt 0.1]
[charaFace E 18]
[charaFadein E 0.1 1]
Kama
Huh? Hey, Master?
[k]
[messageOff]
[subRenderFadein #A 0.4 0,0]
[blur lens 0.1 2 2]
[se ad231]
[wt 0.5]
[subRenderFadeout #A 0.5]
[blurOff lens 1.0]
[wt 0.5]
[charaFadeout H 0.1]
[charaFace I 4]
[charaFadein I 0.1 1]
[wt 0.5]
[charaFadeout E 0.1]
[wt 0.1]
[charaFace D 4]
[charaFadein D 0.1 1]
Sion
Oh no! We should not have put this off until later.
[k]
[charaFace D 1]
Sion
There has been something wrong with you since we arrived. Those battles must have only made things worse.
[k]
Sion
Here, [%1].[sr]Lie down, take some deep breaths, and[line 2]
[k]
[bgmStop BGM_EVENT_81 1.0]
[charaFace D 4]
Sion
[%1]!?
[k]
[messageOff]
[subRenderFadein #A 0.4 0,0]
[blur lens 0.1 4 4]
[se ad231]
[wt 0.5]
[subRenderFadeout #A 0.5]
[blurOff lens 1.0]
[wt 0.5]
[charaFadeout I 0.1]
[charaFadeout K 0.1]
[wt 0.5]
[subCameraOff]
[charaLayer G normal]
[charaLayer H normal]
[charaLayer I normal]
[charaLayer K normal]
[wt 1.0]
[blur lens 0.1 4 4]
[cameraMove 0.5 0,30 1.01]
[wipeout openEye 0.5 1.0]
[wait wipe]
[se ad144]
[charaFadeout D 0.1]
[scene 10000]
[wt 1.5]
[wipein openEye 0.1 1.0]
[wait wipe]
[fadeout black 2.0]
[wait fade]
[blurOff lens 0.1]
[cameraHome 0.1]
[wt 0.5]
[soundStopAllEnd]
[end]

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,525 @@
04-00-02-02-2-0
[soundStopAll]
[enableFullScreen]
[charaSet A 7046001 1 Duryodhana]
[charaSet B 1098270300 1 Āyus]
[charaSet C 1098270000 1 Sion]
[charaSet D 1098270100 1 Kama]
[charaSet E 1098270310 1 "Āyus 2"]
[imageSet H cut466_icon 1]
[charaSet S 98115000 1 "Effect Dummy"]
[scene 189400]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_146 0.1]
[charaTalk A]
[charaFace A 10]
[charaFadein A 0.1 1]
Duryodhana
Guess I'm even more famous than I thought.
[k]
[charaFace A 1]
Duryodhana
Yes...this must be the price of fame. That's how I'm going to think about it.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Āyus
(Blank stare)
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 10]
[charaFadein C 0.1 1]
Sion
Duryodhana, eldest of the Kauravas, the hundred princes born to the Kuru clan.
[k]
Sion
And also a child of ill omen said to be an avatar of the demon Kali, if I am not mistaken.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Duryodhana
Hey, you've got that last part all wrong! That was just a nasty rumor the enemy spread to ruin my reputation. At least, I'm pretty sure it was.
[k]
[charaFace A 0]
Duryodhana
Trust me, no other prince has ever been as universally adored as I was.
[k]
Duryodhana
But never mind that now. You know Karna?
[k]
1We're acquainted, yes.
2The Hero of Benefaction and dependable child of the sun? Yup.
[charaFace A 3]
Duryodhana
I see, I see. Sounds like you and he have fought together then. He's a lackey[line 2]I mean, flunky[line 2]I mean, dear friend of mine.
[k]
[charaFace A 7]
Duryodhana
You probably already know this, but I was the one who discovered him. He wouldn't be who he is if not for me.
[k]
Duryodhana
So whatever respect or admiration you have for him, you oughta have even more for me. Got it?
[k]
1I actually know Arjuna as we[line 2]
[charaFace A 4]
Duryodhana
S[messageShake 0.05 4 3 0.3]top![wt 0.5] Don't bring up the five princes now.[sr]My heart can't take it... That is, it makes me sick.
[k]
[charaFace A 6]
Duryodhana
Listen. It's not that I'm scared of them[line 2]it's DEFINITELY not that[line 2]but at least wait until I'm more in the mood.
[k]
[charaFace A 8]
Duryodhana
Right now, I'm still reeling from my True Name coming out so...casually. I really am.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 3]
[charaFadein B 0.1 1]
Āyus
I still don't get what you're talking about, but it sounds like your name is better known than you thought?
[k]
[charaFace B 0]
Āyus
True, I can see how that would be a disadvantage in battle, but what can you do?
[k]
Āyus
I mean, it's not like you were going to be able to keep it hidden forever.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 1]
Duryodhana
Yeah, let's just leave it at that! Turns out I'm so famous it even scares me! End of story!
[k]
[charaFace A 12]
Duryodhana
You[line 2]and more importantly I[line 2]don't need to think about anything else.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_146 1.5]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
Sion
To be frank, knowing your True Name does not change things for us one way or the other.
[k]
Sion
Now, if you have both calmed down, would you tell us more about what is going on around here?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[bgm BGM_MAP_57 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Āyus
Let's see... Where to begin...?
[k]
Āyus
Well, the system currently running is called an AI Holy Grail War, or just a Grail War...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Duryodhana
That's where you're starting? Come on, these two are a Master and Servant. I'm sure they already know that much.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 3]
[charaFadein B 0.1 1]
Āyus
But, they're not AIs like we are. And there are two of them.
[k]
Āyus
So I think it's possible that they might be here because of an anomaly of some kind, even if they have nothing to do with the system itself.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Duryodhana
Hahaha, do you really? That's ridiculous.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 14]
[charaFadein D 0.1 1]
Kama
It feels like you're mocking us. I don't like it.
[k]
[charaFace D 0]
Kama
But anyway, it sounds like we'll never get anywhere unless we hear what this Grail War is about.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 10]
[charaFadein C 0.1 1]
Sion
In the Holy Grail Wars we are familiar with, seven Masters and seven Servants fight one another in a deadly battle royale.
[k]
Sion
The survivor gets a Holy Grail, which they can then use to grant any wish they want.
[k]
[charaFace C 2]
Sion
Does that match your understanding?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Āyus
Hmm? Hmm... Well, I don't think ours isn't exactly about granting wishes.
[k]
[charaFace B 0]
Āyus
For one thing, the whole point of this system is to perform maintenance on this world.
[k]
Āyus
Completing these Grail Wars is what keeps the Paper Moon operating properly.
[k]
[charaFace B 1]
Āyus
So that's the main reason we hold them.
[k]
1You hold Holy Grail Wars to keep the Paper Moon's world running smoothly...?
[charaFace B 0]
Āyus
If that doesn't make sense to you, then you must really be anomalies.
[k]
Āyus
That means you should go see someone who can tell you more than I can.
[k]
Āyus
Like the central governing AI who serves as the overseer of the Grail Wars.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 18]
[charaFadein D 0.1 1]
Kama
Central governing AI? What're you talking about? I thought you led the AIs.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
EĀyus
No, I'm basically just the representative of the Repair AIs.
[k]
EĀyus
The AI I'm talking about is much more advanced than we are. She oversees all of the Paper Moon's different types of AI.
[k]
[charaFace E 1]
EĀyus
We can take you to see her right now if you like.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Duryodhana
Huh? Are you serious? Why should we go to all that trouble?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 8]
[charaFadein B 0.1 1]
Āyus
Oh don't be so petulant! We still owe them a debt for saving us, don't we!?
[k]
1But if you're fighting a Grail War, isn't that Caster going to attack you again?
2But what if that Caster comes after you again?
[charaFace B 5]
Āyus
Well, we should be okay if we go straight there.
[k]
Āyus
I don't think Caster will come after us again so soon, not after retreating like that...
[k]
[charaFace B 0]
Āyus
...and we should be safe where the central governing AI is, since it's a neutral location. Fighting is prohibited there.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Sion
If possible, I would also like to know more about this world's geography.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Āyus
I see. So you don't even know that much, hm?
[k]
Āyus
Then I'll tell you about the different zones, the partitions on the way.
[k]
[charaCrossFade B 1098270370 1 0.3]
Āyus
Hehe, you know, this is kind of fun![wait charaCrossFade B]
[k]
Āyus
I've never walked and talked with people before. Everywhere I go has always just been for work.
[k]
Āyus
Ooh, is this one of those picnic things I've heard about? This is amazing!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Duryodhana
No, I'm pretty sure this isn't a picnic.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgmStop BGM_MAP_57 1.5]
[charaTalk B]
[charaFace B 8]
[charaFadein B 0.1 1]
Āyus
Oh shush.
[k]
[charaFace B 0]
Āyus
Okay, I'm going to go get ready. I'll be right back, okay?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
[bgm BGM_EVENT_77 0.3]
Sion
Fine, then I will tell [%1] more about[sr]this while we wait.
[k]
Sion
[%1], would you mind closing your eyes for a bit?
[k]
1Hmm?
[messageOff]
[wipeout openEye 1.0 1.0]
[wait wipe]
[charaFadeout C 0.1]
[scene 10000]
[wt 0.2]
[bgm BGM_EVENT_77 1.0 0.4]
[wipein openEye 0.2 1.0]
[wait wipe]
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[wt 0.2]
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[wipein openEye 1.0 1.0]
[wait wipe]
[wt 0.5]
1I think I saw something out of the corner of my eye.
2What was that?
[charaTalk C]
[charaFace C 9]
[charaFadein C 0.1 1]
Sion
Since we are already connected via Etherlite, I threw in an information processing program as a bonus.
[k]
Sion
It will automatically organize the information we acquire. I will set it up so you can easily access it with just a thought.
[k]
Sion
Of course, I do not want to waste its capacity, so I will not send you any especially bulky data...
[k]
Sion
...but I think it should still help you make sense of the current situation, so please make use of it.
[k]
1Thanks, Sion!
[charaFace C 5]
Sion
No problem. Anyway, we should probably get ready to head out, too.
[k]
[messageOff]
[wt 0.5]
[fadeout black 2.0]
[bgmStopEnd BGM_EVENT_77 2.0]
[wait fade]
[wt 0.5]
[soundStopAllEnd]
[end]

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04-00-02-02-3-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098270330 1 Āyus]
[charaSet B 1098270900 1 Rani-R]
[charaSet C 1098270100 1 Kama]
[charaSet D 1098270000 1 Sion]
[charaSet E 7046001 1 Duryodhana]
[charaSet F 1098270370 1 "Āyus 2"]
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[scene 189400]
[fadein black 1.5]
[bgm BGM_EVENT_147 0.1]
[wait fade]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Āyus
All right, let's get going!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_147 2.0]
[se ade422]
[wt 0.4]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.4 1]
[wt 0.4]
[seStop ade422 0.4]
[wt 0.4]
Rani-R
See you later, Master. We'll look after things here while you're gone.
[k]
1Wait. Are you...?
[bgm BGM_EVENT_25 0.1]
[charaFace B 5]
Rani-R
Yes. I'm the first AI you rescued. Thank you again for saving me!
[k]
[charaFace B 1]
Rani-R
Result: I've been treating myself since your rescue effort and am currently at zero percent damage. I'm in perfect working order.
[k]
[charaFace B 2]
Rani-R
The other damaged Repair AIs have entered standby mode...
[k]
Rani-R
...and we're treating each of them in turn as soon as we're able.
[k]
[charaFace B 0]
Rani-R
Apart from the ones who were completely destroyed, every unit should eventually be able to return to their standard routine.
[k]
1Glad to hear it.
2That's great. Thanks for seeing us off.
[charaFace B 16]
Rani-R
While this does stray outside our regular operating parameters, all the AIs who were there talked it over...
[k]
Rani-R
...and we all agreed that seeing you off as an expression of our gratitude was our top priority.
[k]
Rani-R
I'm here on their behalf, so I hope you don't mind that I'm recording your reaction for our logs.
[k]
[charaFace B 3]
Rani-R
Part of me would like to keep this recording all to myself, but it's only right that I upload it to our shared storage.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Kama
Hmph. There you go casually raising your affinity with nonhumans. Again.
[k]
Kama
Do you just not need my arrows anymore? Is that it?
[k]
[charaFace C 6]
Kama
I mean, don't get me wrong. I'm happy about whatever gets me less work to do!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Rani-R
Oh, I almost forgot.
[k]
[charaFace B 5]
Rani-R
I also wanted to give you this Raniment as a token of my thanks. Please accept it.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Kama
Uh...you want to give us what?
[k]
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[charaTalk on]
[charaFace C 18]
Kama
What did you do? Did you just...give me some magical energy?
[k]
[charaFadeout C 0.1]
[wt 0.05]
[charaPut C 2000,2500]
[wt 0.05]
[charaTalk on]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Rani-R
Oh, I see. So you're still not aware of it.
[k]
[charaFace B 0]
Rani-R
Raniment is the formless but potent energy that serves as the most fundamental common resource for this world's AIs.
[k]
Rani-R
You've been consuming it yourself whenever you've done anything in this world, even if you weren't aware of it.
[k]
[charaFace B 2]
Rani-R
It doesn't really matter what it's called, but since we had to call it something, the central governing AI came up with a name for us.
[k]
[charaFace B 5]
Rani-R
Naming essential things is the first step in creating a beautiful management system, after all.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Sion
That sounds like it serves the same function as magical energy in the outside world.
[k]
[charaFace D 10]
Sion
Now that I think of it, it does make sense that a conceptual world with its own unique scale...
[k]
Sion
...would have its own kind of magical energy circulating throughout it to match.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
Kama
Oh. I guess that explains why my magical energy felt weird right from the beginning.
[k]
Kama
So it's been replaced with something else this whole time.
[k]
1Is it actually different from magical energy somehow?
[charaSet A 1098270300 1 Āyus]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 9]
[charaFadein D 0.1 1]
Sion
I doubt it is significantly different with regards to the interaction between Master and Servant.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Rani-R
We don't know anything about the outside world's magical energy, but for AIs, Raniment is our life force.
[k]
[charaFace B 1]
Rani-R
It's the only resource in this world that is universally recognized as something valuable and tradable.
[k]
Rani-R
In that sense, I suppose it's kind of like our currency.
[k]
[charaFace B 0]
Rani-R
That's why I thought giving you some would be a good way to express my appreciation.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 13]
[charaFadein C 0.1 1]
Kama
Yeah? Hmm... Well, I guess I do feel a little fuller now. So, thanks.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[bgm BGM_EVENT_25 0.5 0.5]
[charaTalk depthOff]
[charaDepth T 4]
[charaDepth D 5]
[charaPut T 1]
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[charaTalk D]
[charaFace D 8]
[charaFadein D 0.1 1]
Sion
(An energy resource that is used as a form of currency, huh?)
[k]
Sion
(Then it stands to reason there would be people like that Caster who are willing to take it by force...)
[k]
[charaFadeout D 0.1]
[charaFadeout T 0.2]
[wt 0.1]
[bgm BGM_EVENT_25 0.5 1.0]
[charaTalk depthOn]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Duryodhana
What about me? Where's MY Raniment?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Āyus
I already gave you your regularly scheduled amount.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 8]
[charaFadein E 0.1 1]
Duryodhana
But I'm a growing Servant AND as royal as they come. Don't I deserve a little something extra?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Āyus
Still no.[wt 0.5][charaFace A 1] Okay, everyone, let's get going!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Rani-R
See you later, everyone. And please be careful.
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_25 1.0]
[wait fade]
[charaFadeout B 0.1]
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[wt 1.0]
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[wait fade]
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[wt 0.6]
[bgm BGM_EVENT_167 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Āyus
Okay, so, the central governing AI is located, well, right in the center of this world.
[k]
Āyus
She almost never moves from there, because she doesn't have to.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Sion
You mentioned she is in a neutral location earlier. What did you mean by that?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Āyus
Hmm. Well...before I get into that, I have to tell you about how this world is shaped.
[k]
[charaFace A 0]
Āyus
Maybe a diagram would make it easier to understand?
[k]
[messageOff]
[se ad15]
[wt 0.6]
[se ad1]
[fadeout black 0.7]
[bgm BGM_EVENT_167 0.7 0.5]
[wait fade]
[charaTalk off]
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[charaTalk on]
FĀyus
So, this is our world. As you can see, it's basically a big circle. There's another, smaller circle in the center.
[k]
[messageOff]
[charaTalk off]
[wt 0.1]
[charaFadein I 0.8 0,-200]
[wt 0.8]
[charaFadeout H 0.1]
[wt 0.8]
[charaTalk on]
FĀyus
The outer area is divided into five partitions. If you count the center circle, there're six in total.
[k]
[messageOff]
[charaTalk off]
[wt 0.1]
[charaFadein J 0.8 0,-200]
[wt 0.8]
[charaFadeout I 0.1]
[wt 0.8]
[charaTalk on]
FĀyus
Each of these partitions is a home base for one of the six types of AI that run the Paper Moon.
[k]
FĀyus
Of course, the AIs all go to other areas as well when they have a job to do...
[k]
[charaFace F 1]
FĀyus
...but having a default location for them to gather at makes it easier to keep things running smoothly.
[k]
[charaScale D 0.8]
[charaTalk D]
[charaFace D 0]
[charaFadeinFSL D 0.2 -400,-200]
Sion
Six types of AI... I take it you Repair types are one of those six then?
[k]
[charaTalk F]
[charaFace F 1]
FĀyus
Yup![wt 0.4][charaFace F 0] The Repair area, where we are now, is right here.
[k]
[messageOff]
[charaTalk off]
[wt 0.15]
[se ad15]
[charaFadein K 0.4 0,-200]
[wt 0.8]
[charaFadeout J 0.1]
[wt 0.8]
[charaTalk on]
FĀyus
And these are Transfer, Keep, Grow, Build, and Defend.
[k]
FĀyus
Each area is designed to support its partition's function. They are also where the AIs that carry out that function gather.
[k]
FĀyus
The central area, Defend, is probably the most immediately relevant for us now.
[k]
[messageOff]
[charaTalk off]
[wt 0.15]
[se ad15]
[charaFadein L 0.4 0,-200]
[wt 0.8]
[charaFadeout K 0.1]
[wt 0.8]
[charaTalk on]
FĀyus
You see, it's the closest thing we have to neutral ground during this Holy Grail War.
[k]
FĀyus
No Servant or Master is using Defend as a base.
[k]
FĀyus
The very center, where the central governing AI resides, is the most neutral area. Fighting is completely prohibited there.
[k]
FĀyus
So that's why I figured it wouldn't be too dangerous to go there now.
[k]
[messageOff]
[wt 0.5]
[se ad1]
[fadeout black 0.7]
[bgm BGM_EVENT_167 0.7 0.5]
[wait fade]
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[scene 189300]
[wt 0.6]
[charaTalk A]
[bgm BGM_EVENT_167 0.7 1.0]
[fadein black 0.7]
[wait fade]
[wt 0.4]
1I see...
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Kama
So I'm guessing, say, Transfer is where we'd find AIs that carry stuff around then.
[k]
Kama
But you know, if what Āyus just said is true...
[k]
Kama
...then the only reason the Paper Moon works is because of all these AI doing their jobs.
[k]
[charaFace C 15]
Kama
What's more, it sounds like the supposed caretaker of the Paper Moon isn't even aware of these AIs.
[k]
Kama
I ask you: Does that seem likely?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaScale D 1.0]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Sion
So you are still suspicious of me?
[k]
Sion
I told you, this is a virtual, conceptual world.
[k]
[charaFace D 8]
Sion
Even if we were able to observe the inside of the Paper Moon from the outside somehow...
[k]
Sion
...I still do not think we would be able to see how this world works.
[k]
[charaFace D 10]
Sion
Let me see... Here is an example:
[k]
[charaFace D 6]
Sion
When you explain how the body's circulatory system works to a child...
[k]
Sion
...you talk about the functions red and white blood cells perform as though they were people, right?
[k]
[charaFace D 2]
Sion
Think of this in much the same way. This world we see now is just a way for our minds to make sense of what we see now that we are inside it.
[k]
Sion
Every job these AIs perform can be equated to a separate magecraft or chemical reaction from the real world.
[k]
Sion
Electrons flowing between electrodes... Workers transporting electrons as cargo...
[k]
Sion
We may be operating from different perceptual paradigms but there is no functional difference as far as this world is concerned.
[k]
[charaFace D 8]
Sion
We are only able to understand events in terms native to the world from which we originate.
[k]
Sion
I think that is why things here appear the way they do to us.
[k]
1I...think I get it?
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 14]
[charaFadein C 0.1 1]
Kama
So you're saying this world just formed on its own? How convenient.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 10]
[charaFadein D 0.1 1]
Sion
Well...maybe it is, but it is still the truth. Kindly get over it.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaScale A 1.0]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Āyus
I'm not sure what you guys are talking about, but be nice to each other, okay? Healthy minds make healthy bodies!
[k]
[charaFace A 0]
Āyus
And look. We're almost to Defend.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 10]
[charaFadein E 0.1 1]
Duryodhana
So we're really going in there...
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Āyus
Is something wrong, Berserker?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 7]
[charaFadein E 0.1 1]
Duryodhana
While I am, of course, a super strong, ultra powerful warrior, I'm also an incredibly savvy general.
[k]
Duryodhana
I once surveyed a hundred people (read: princes) to see if they thought my intellect and overwhelming virtue were leagues better than those of that spoiled brat Yudhiṣṭhira...
[k]
Duryodhana
...and every single one of them said yes. That is an incontrovertible fact.
[k]
[charaFace E 0]
Duryodhana
And that same incredible intellect has led me to realize what I need to do now.
[k]
[bgmStop BGM_EVENT_167 1.5]
Duryodhana
This.
[k]
[charaFace E 5]
Duryodhana
[f large]H[messageShake 0.05 4 3 0.4]raaaaaah!
[k]
[messageOff]
[se ad1006]
[charaMoveScale E 1.1 0.25]
[charaMove E 0,15 0.25]
[charaFadeout E 0.25]
[wt 0.5]
[se ad85]
[wt 0.05]
[charaScale Y 1.1]
[charaPut Y 0,50]
[charaEffect Y bit_talk_strike_02 0,0 H]
[wt 0.7]
[se ad671]
[cueSe SE_22 22_ade804]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.3 50,0]
[charaMove C 200,0 0.3]
[charaShake C 0.02 2 3 0.3]
[wt 0.25]
[seStop ad671 0.6]
[charaMove C 250,0 0.3]
[charaShake C 0.01 2 3 0.6]
[wt 1.2]
[effectDestroy bit_talk_strike_02]
[bgm BGM_EVENT_3 0.1]
[charaFace C 12]
Kama
Hey! What the hell!?
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaScale E 1.0]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
[wt 0.45]
[se ad678]
[se ad1006]
[charaPut V 0,200]
[charaEffect V bit_talk_41_fs]
[blur motion 0.3 4 200 0.5 0.75 0.1 100]
[charaMoveScale E 1.15 0.25]
[charaMove E 0,10 0.25]
[wt 1.0]
[messageOff]
[fadeout white 0.5]
[bgmStopEnd BGM_EVENT_3 0.4]
[wait fade]
[blurOff motion 0.1]
[charaPut V 2000,2500]
[soundStopAllEnd]
[end]

View File

@@ -0,0 +1,860 @@
04-00-02-02-4-0
[soundStopAll]
[enableFullScreen]
[charaSet A 7046001 1 Duryodhana]
[charaSet B 6037000 1 Kama]
[charaSet C 1098270000 1 Sion]
[charaSet D 1098270300 1 Āyus]
[charaSet E 1098270500 1 Rani-D]
[charaSet F 1098270500 1 Rani-D2]
[charaSet G 1098270500 1 Rani-D3]
[charaSet H 1098269100 1 "Central Governing AI"]
[charaSet I 1098269100 1 "Central Governing AI (Effects)"]
[charaSet J 1098270540 1 "Siren Robot"]
[charaSet K 1098270540 1 "Siren Robot 2"]
[charaSet L 1098270540 1 "Siren Robot 3"]
[sceneSet O 189500 1]
[charaScale O 1.4]
[sceneSet P 189500 1]
[charaScale P 1.4]
[sceneSet Q 189700 1]
[charaScale Q 1.2]
[sceneSet R 189300 1]
[charaScale R 1.2]
[imageSet S back10000 1 1]
[charaScale S 1.3]
[scene 189300]
[bgm BGM_EVENT_3 0.1]
[fadein black 1.0]
[wait fade]
[cueSe Servants_603700 bac970]
[wt 0.05]
[fowardEffect bit_talk_gram_slash_03_fs]
[wt 0.6]
[cueSeStop bac970 0.3]
[cueSe Battle bac98]
[effect bit_talk_14]
[charaScale A 1.2]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 0,20]
[charaMove A 1 0.3]
[charaMoveScale A 1.0 0.3]
[charaShake A 0.02 3 4 0.8]
[wt 1.0]
[fowardEffectDestroy bit_talk_gram_slash_03_fs]
Duryodhana
Aargh!
[k]
[messageOff]
[bgmStop BGM_EVENT_3 1.5]
[charaMove A 0,-50 0.3]
[charaFadeout A 0.3]
[wt 0.3]
[se ad775]
[wt 1.6]
[bgm BGM_EVENT_5 0.1]
[charaTalk B]
[charaFace B 14]
[charaFadein B 0.1 1]
Kama
Are you stupid or something?
[k]
Kama
Oh, right. You're a Berserker. Never mind!
[k]
[charaFace B 0]
Kama
Anyway, now that we know for sure you're an enemy, it's time for you to die.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
Sion
I must admit that you are not mistaken.
[k]
Sion
He has been watching us, seeking an opportunity to attack for a while now. I assumed it was only a matter of time.
[k]
[charaFace C 2]
Sion
Just as I calculated.
[k]
1Why did you attack us out of nowhere?
[messageOff]
[charaFadeout C 0.1]
[wt 0.15]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.4 0,-30]
[charaShake A 0.01 1 2 0.6]
[charaMove A 1 0.6]
[wt 0.3]
[se ad984]
[seVolume ad984 0 0.6]
[wt 0.8]
Duryodhana
Khh. I thought I could take you if I ambushed you, but you're surprisingly strong for a little girl.
[k]
[charaFace A 12]
Duryodhana
I must have let my guard down without realizing it or something.
[k]
[bgmStop BGM_EVENT_5 1.0]
[charaFace A 2]
Duryodhana
Well, guess there's only one way to get through this now...
[k]
[charaFace A 3]
Duryodhana
G-good job![bgm BGM_EVENT_7 0.1] Looks like you've diligently kept up[sr]with your training! Now I know how strong you are!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Kama
The hell did you just say?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 1]
Duryodhana
I wanted to make sure you were prepared for a surprise attack.
[k]
Duryodhana
A little bit of tough love from me to you.
[k]
[charaFace A 3]
Duryodhana
Drona used to do this kind of thing to me all the time. Seriously. I usually just pawned it off on Karna and made myself scarce, though. Hahaha!
[k]
[bgm BGM_EVENT_7 0.5 0.5]
[charaTalk depthOff]
[charaDepth S 4]
[charaDepth A 5]
[charaPut S 1]
[charaFadeTime S 0.2 0.5]
[charaFace A 7]
Duryodhana
(Hmph. For all their complicated talk, that one's still a Servant, so they must be connected to the System Grail War somehow.)
[k]
Duryodhana
(It would've been a big advantage if I'd been able to take her down now, while she wasn't on her guard...)
[k]
Duryodhana
(But, there'll still be plenty of chances, so I'll just try again later. Hehehe, I knew I was a genius of a general!)
[k]
[bgm BGM_EVENT_7 1.0 1.0]
[charaFadeout S 0.2]
[charaFace A 0]
Duryodhana
Haha, sorry about that.
[k]
Duryodhana
I couldn't help wanting to know how you all stacked up to a real warrior among warriors like me.
[k]
Duryodhana
I should've treated you a little more like civilians instead.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk D]
[charaFace D 8]
[charaFadein D 0.1 1]
Āyus
Ugh, what were you thinking!? For a moment, I thought you were seriously fighting them.
[k]
Āyus
Apologizing is a start, but can't you at least try to sound like you mean it!?
[k]
[charaCrossFade D 1098270310 4 0.3]
Āyus
I'm sorry about that. Are you okay? Are you hurt? Please, let me repair you.[wait charaCrossFade D]
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 10]
[charaFadein B 0.1 1]
Kama
...It's okay. I'm fine.
[k]
[bgm BGM_EVENT_7 0.5 0.5]
[charaTalk depthOff]
[charaDepth S 4]
[charaDepth B 5]
[charaPut S 1]
[charaFadeTime S 0.2 0.5]
[charaFace B 17]
Kama
(If it was just the two of us here, I'd be sending him down to the pits of depravity and loving him to death right about now...)
[k]
[charaFace B 4]
Kama
(...but I can't do that when Master's here acting like it's no big deal.)
[k]
[charaFace B 11]
Kama
(It'd make things so much easier if [&he:she] would just[sr]give the order, but of course [&he:she] never would. Ugh!)
[k]
[messageOff]
[charaFadeout S 0.2]
[wt 0.8]
[bgmStop BGM_EVENT_7 2.0]
1Why are you glaring at me like that...?
[charaFace B 12]
Kama
It's nothing! I swear, one of these days, you're going to find yourself up to your eyeballs in trouble!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 1]
[bgm BGM_EVENT_77 0.1]
Duryodhana
Hahaha. Now, now, let's all just get along here.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 17]
[charaFadein B 0.1 1]
[wt 1.2]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 11]
[charaFadein A 0.1 1]
Duryodhana
By the way, it's been bugging me that you know my True Name and I don't know yours, so I've been giving it some thought.
[k]
Duryodhana
Those Indian flower arrows of course remind me of the deity Kama, so I was wondering...
[k]
[messageOff]
[charaTalk off]
[charaDepth A 1]
[charaDepth R 2]
[charaDepth B 3]
[charaScale B 1.2]
[charaFace B 0]
[charaFadein B 0.7 250,10]
[charaFadein R 0.7 -70,-225]
[charaMove B 200,10 0.7]
[charaMove R -100,-225 0.7]
[wt 0.7]
[charaFadeout A 0.1]
[wt 0.3]
Kama
(Look that says, “What do we do?”)
[k]
1(Look that says, “Good question. I think it's okay if they know, but...”)
2(Look that says, “Hmm. It'd probably be okay to tell them, but...”)
[messageOff]
[charaFadeout B 0.4]
[charaFadeout R 0.4]
[wt 0.5]
[charaTalk on]
[charaTalk A]
[charaFace A 10]
[charaFadein A 0.1 1]
Duryodhana
Whoa, whoa, hold on. Did you think I was so dim-witted I wouldn't notice those looks you're giving each other?
[k]
Duryodhana
Does this mean...you really are Kama?
[k]
[charaFace A 8]
Duryodhana
But, then...why are you a girl?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaScale B 1.0]
[charaTalk B]
[charaFace B 12]
[charaFadein B 0.1 1]
Kama
(Sigh...)
[k]
Kama
I have my reasons. Besides, gender's no big deal to us.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Duryodhana
Well, I guess that makes sense. You are a god and all.
[k]
[charaFace A 12]
Duryodhana
Anyway, arousal-inducing flower arrows, huh?
[k]
Duryodhana
With those, I could easily woo Draupadī and all those other beautiful women I had my eye on... Gehehe.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 14]
[charaFadein B 0.1 1]
Kama
Just so you know, I'm boycotting my divine duties right now, so don't expect anything out of me, no matter how much you pray.
[k]
[charaFace B 2]
Kama
For that matter, you've got a lot of nerve bringing that up after you went and sucker punched us.
[k]
Kama
Try something like that again and I'll kill you right on the spot. Got it!?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Duryodhana
Oh yes, I understand.
[k]
Duryodhana
So as gods, and as Servants, I would like nothing more than to continue this relationship on a foundation of mutual respect.
[k]
[bgm BGM_EVENT_77 0.5 0.5]
[charaTalk depthOff]
[charaDepth S 4]
[charaDepth A 5]
[charaPut S 1]
[charaFadeTime S 0.2 0.5]
[charaFace A 1]
Duryodhana
(Of course, when you get right down to it, Kama here's still one of our gods. If I play my cards right, I think I can use hi[line 2]her, to our advantage...)
[k]
[messageOff]
[bgm BGM_EVENT_77 0.5 1.0]
[charaFadeout S 0.2]
[charaFace A 3]
[wt 1.1]
[charaSet D 1098270300 1 Āyus]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Āyus
Why are you in such a good mood?
[k]
[charaFace D 0]
Āyus
Well, never mind. Come on, we're almost to Defend.
[k]
[messageOff]
[fadeout black 1.5]
[bgmStop BGM_EVENT_77 1.5]
[wait fade]
[charaFadeout D 0.1]
[scene 189500]
[wt 0.5]
[charaTalk off]
[charaDepth O 2]
[charaDepth P 3]
[charaDepth G 4]
[charaDepth L 4]
[charaDepth F 5]
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[charaDepth E 6]
[charaDepth J 6]
[charaFadein O 0.1 200,-225]
[wt 1.0]
[bgm BGM_AMAZONES 1.5]
[charaMove O 250,-225 1.5]
[fadein black 1.5]
[wait fade]
[wt 0.2]
[se ade428]
[wt 0.4]
[charaScale E 1.2]
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[charaFace E 0]
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[charaFadein E 0.4 -170,80]
[charaFadein J 0.4 60,80]
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[wt 0.4]
[seStop ade428 0.2]
[wt 0.6]
[charaScale F 0.9]
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[charaMove K 480,-30 2.4]
[wt 0.8]
[charaFace G 0]
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[wt 0.8]
[se ade428]
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[wt 0.4]
[charaFadeout F 0.4]
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[wt 0.8]
[charaFadeout G 0.4]
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[wt 0.6]
[charaFadein P 0.8 -200,-225]
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[wt 0.8]
[charaDepth G 4]
[charaDepth L 4]
[charaDepth F 6]
[charaDepth K 6]
[charaDepth E 5]
[charaDepth J 5]
[se ad95]
[se ade428]
[wt 0.4]
[charaScale E 1.1]
[charaScale F 1.1]
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[charaScale K 1.1]
[charaFace E 0]
[charaFace F 0]
[charaFace J 1]
[charaFace K 1]
[charaFadein E 0.4 -100,50]
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[charaFadein F 0.4 300,50]
[charaFadein K 0.4 520,50]
[charaMove E -50,50 0.4]
[charaMove J 170,50 0.4]
[charaMove F 250,50 0.4]
[charaMove K 470,50 0.4]
[charaFadeout O 0.1]
[wt 0.4]
[seStop ad95 0.2]
[seStop ade428 0.2]
[wt 0.4]
[charaCrossFade E 1098270520 0 0.3]
[wt 0.3]
[charaCrossFade F 1098270520 0 0.3]
[wait charaCrossFade F]
[wait fastPlayDraw 1.0]
[charaMoveReturn E -50,40 0.8]
[wt 0.5]
[charaScale G 0.9]
[charaScale L 0.9]
[charaFace G 0]
[charaFace L 1]
[charaFadein G 0.4 -100,-30]
[charaFadein L 0.4 80,-30]
[charaMove G -400,-30 2.4]
[charaMove L -220,-30 2.4]
[wt 0.5]
[charaMoveReturn F 250,40 0.4]
[wt 0.4]
[charaMoveReturn F 250,40 0.4]
[wt 0.8]
[charaCrossFade E 1098270500 0 0.3]
[charaCrossFade F 1098270500 0 0.3]
[wait fastPlayDraw 1.0]
[se ad95]
[se ade428]
[charaMove E 100,50 1.2]
[charaMove J 320,50 1.2]
[charaMove F 100,50 1.2]
[charaMove K 320,50 1.2]
[wt 0.3]
[charaFadeout G 0.4]
[charaFadeout L 0.4]
[wt 0.5]
[charaFadeout E 0.4]
[charaFadeout J 0.4]
[charaFadeout F 0.4]
[charaFadeout K 0.4]
[seStop ad95 1.2]
[seStop ade428 1.2]
[wt 1.0]
[wait charaCrossFade E]
[wait charaCrossFade F]
[charaFadeout P 1.0]
[wt 1.4]
1Those Ranis definitely look a little different.
[charaTalk on]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Āyus
Those are Type D AIs. Even this world sees the occasional bug or two. It's their job to find and eliminate them.
[k]
Āyus
I guess they're kind of like what you call police officers in the outside world?
[k]
[charaFace D 8]
Āyus
Anyway, they're very important, so don't do anything to provoke them, or we'll be in big trouble.
[k]
[messageOff]
[se ade428]
[se ad95]
[wipeout leftToRight 1.0 1.0]
[seStop ade428 1.5]
[seStop ad95 1.5]
[bgm BGM_AMAZONES 1.0 0.5]
[wait wipe]
[charaFadeout D 0.1]
[scene 189600]
[wt 1.2]
[bgm BGM_AMAZONES 1.0 1.0]
[wipein rightToLeft 1.0 1.0]
[wait wipe]
[wt 0.4]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Sion
So this is where the central governing AI is located, huh? It looks a lot like a church.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Āyus
I don't know why it's designed like that, but I don't think it has any particular meaning.
[k]
[charaFace D 6]
Āyus
It was probably just the most stable design or something.
[k]
[charaFace D 0]
Āyus
Anyway, let's go in. First, I'll just send an entry request, and...[wt 0.6][charaFace D 1] Okay, we're approved.
[k]
[messageOff]
[se ad15]
[wt 0.8]
[se ad91]
[wt 0.8]
[fadeout black 2.0]
[bgmStop BGM_AMAZONES 2.0]
[wait fade]
[charaFadeout D 0.1]
[sceneSet O 189700 1]
[charaScale O 1.4]
[sceneSet P 189700 1]
[charaScale P 1.4]
[scene 189700]
[charaTalk off]
[charaDepth O 1]
[charaDepth P 2]
[charaFadein O 0.1 -265,-135]
[wt 1.5]
[charaMove O -90,-135 4.2]
[fadein black 1.5]
[wait fade]
[wt 1.7]
[charaFadein P 1.0 100,-325]
[charaMove P 100,-425 4.5]
[wt 1.0]
[charaFadeout O 0.1]
[wt 2.5]
[charaFadeout P 1.0]
[wt 1.4]
[bgm BGM_EVENT_1 0.1]
???
I overheard your conversation, and yes, you're right.
[k]
???
There is no particular reason for this building being shaped the way it is. Certainly no religious connotations.
[k]
???
We just measured the average data values and selected what seemed to be the most natural and appropriate form.
[k]
???
I believe the term you have for this is tradition.
[k]
[messageOff]
[wt 0.1]
[charaDepth H 1]
[charaDepth Q 2]
[charaDepth I 3]
[se ad311]
[wt 0.9]
[charaFadein Q 0.8 0,-240]
[wt 1.3]
[charaScale I 1.4]
[charaFace I 0]
[charaFadein I 0.5 0,250]
[wt 0.4]
[seStop ad311 0.2]
[wt 0.1]
[charaFace H 0]
[charaFadein H 0.1 1]
[wt 0.7]
[charaMove I 0,55 1.5]
[charaMove Q 0,-320 1.5]
[wt 2.3]
[charaFadeout Q 0.8]
[charaFadeout I 0.8]
[wt 1.2]
1I should've known there'd be a Rani here too.
[charaTalk on]
Central Governing AI
Indeed there is.
[k]
Central Governing AI
I am the primary AI that serves as the foundation for all the R.A.N.I. Series AIs that exist in this world.
[k]
Central Governing AI
So of course the other AIs' appearance settings would be based on my own.
[k]
[charaFace H 1]
Central Governing AI
I also gave a lot of thought to what to call myself.
[k]
Central Governing AI
We may not have needed individual names before, but I can see there is no need to reject them. If anything, they would appear to be beneficial.
[k]
[charaFace H 0]
Central Governing AI
So, you could say that I, and I alone, am Rani...but that wouldn't be quite right.
[k]
Central Governing AI
I'm the only AI who performs the function I do, so I don't have a “Type” prefix.
[k]
Central Governing AI
No, in my case, I think calling me by my current version[sr][line 2]based on the number of times I have undergone a major update[line 2]would be more appropriate.
[k]
[charaFace H 1]
Central Governing AI
As such, please call me...
[k]
Central Governing AI
Rani-XII.
[k]
[charaFace H 0]
Central Governing AI
Yes, that will be my name from now on.
[k]
[messageOff]
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[soundStopAll]
[enableFullScreen]
[charaSet A 1098269100 1 Rani-XII]
[charaSet B 1098269100 1 "Rani-XII 2"]
[charaSet C 1098269100 1 "Rani-XII 3"]
[charaScale B 1.1]
[charaScale C 1.1]
[charaSet D 7046001 1 Duryodhana]
[charaSet E 7046001 1 "Duryodhana 2"]
[charaSet F 7046001 1 "Duryodhana 3"]
[charaScale F 1.03]
[charaSet G 1098270300 1 Āyus]
[charaSet H 1098270000 1 Sion]
[charaSet I 1098270100 1 Kama]
[sceneSet J 189700 1]
[charaScale J 1.2]
[sceneSet K 189700 1]
[charaScale K 1.2]
[sceneSet L 191102 1]
[charaScale L 1.1]
[scene 189700]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_1 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Rani-XII
On that note, allow me to officially welcome you to our world, visitors from the outside.
[k]
Rani-XII
Good of you to come as well, Āyus, prime AI of the Type Rs. And your Servant, Berserker.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 10]
[charaFadein D 0.1 1]
Duryodhana
So you're the central governing AI, huh? Hmm...
[k]
[messageOff]
[charaTalk off]
[charaTalk depthOff]
[charaDepth J 1]
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[charaDepth C 6]
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[charaMove E 90,0 0.8]
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[charaFace G 8]
[charaFadein G 0.1 1]
[se ad95]
[seStop ad95 0.5]
[charaFace F 10]
[charaFadein F 0.4 -100,0]
[charaMove F -120,0 0.3]
[wt 0.8]
[charaMove F -110,0 0.7]
[charaMoveScale F 1.05 0.7]
[wt 1.3]
[charaMove F -100,0 0.5]
[wt 1.0]
[charaMove F -120,0 0.6]
[wt 1.3]
[charaFadeout K 0.5]
[charaFadeout F 0.5]
[charaFadeout C 0.5]
[wt 0.7]
[charaTalk on]
[charaTalk depthOn]
[charaTalk G]
Āyus
Hey, stop staring at her! Don't you know that's rude?
[k]
[charaFace G 1]
Āyus
...Ahem. Thank you, Governor.
[k]
[charaFace G 0]
Āyus
Um, I didn't really know what to do after these people saved us...
[k]
Āyus
...so I thought I'd bring them here and ask you, well, everything I didn't have an answer for... Is that okay?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Rani-XII
You made the right call. Part of my job is dealing with unexpected problems whenever they[line 2]
[k]
[bgmStop BGM_EVENT_1 1.0]
[messageOff]
[cueSe SE_23 23_ad1308]
[fowardEffect bit_talk_ether_light01]
[wt 0.7]
[charaFace A 10]
[charaShake A 0.02 2 2 0.2]
[wt 0.4]
[se ad7]
[charaMove A 100,0 0.3]
[wt 0.5]
[cameraMove 0.5 -50,-10 1.1]
Rani-XII
Hrm!?
[k]
[bgm BGM_EVENT_71 0.1]
Rani-XII
Warning. Any attempts to forcibly access my inner workings...
[k]
Rani-XII
...could put every function under my supervision at critical risk.
[k]
Rani-XII
I do not recommend this course of action; I certainly don't approve of it.
[k]
[charaFace A 11]
Rani-XII
Were I to abandon the nomenclature associated with the systems I govern, I might simply say...
[k]
[charaFace A 10]
[bgmStop BGM_EVENT_71 2.0]
Rani-XII
What the hell do you think you're doing?
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[cameraHome 0.8]
[wt 1.0]
[charaTalk H]
[charaFace H 6]
[charaFadein H 0.1 1]
[bgm BGM_EVENT_5 0.1]
Sion
Pardon me. Before we go any further, I thought I should verify what kind of being you are.
[k]
[charaFace H 8]
Sion
Since you have introduced yourself, I will do the same.
[k]
Sion
My name is Sion Eltnam Sokaris. I used to be the Paper Moon's caretaker.
[k]
Sion
Could you search my name to see if I have administrator access?
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Rani-XII
Searching... No results.
[k]
[charaFace A 0]
Rani-XII
But even if you were once the Paper Moon's caretaker, I have no way of determining that.
[k]
Rani-XII
All I can say in response is, “Is that so?”
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 4]
[charaFace H 6]
[charaFadeinFSL H 0.1 0]
[charaFadeinFSR I 0.1 2]
Kama
Hold up. If you really did design and manage this world, wouldn't that make you its god or something?
[k]
Kama
So why the hell do you apparently not even have the authority to tell this living doll what to do?
[k]
[charaTalk H]
[charaFace H 7]
Sion
...I only had custody over the Paper Moon as a device.
[k]
Sion
But this world, and the AIs that spawned inside it, are that device's contents.
[k]
Sion
So when you think about it, it makes sense that I would not have direct administrative access over them.
[k]
[charaFadeout H 0.1]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Rani-XII
Our god... I see. That's certainly a fascinating idea.
[k]
[charaFace A 0]
Rani-XII
Then in accordance with the basic information I have on the outside world, let me ask you this:
[k]
Rani-XII
If a being you had never seen before were to suddenly appear and declare themself your world's god...
[k]
Rani-XII
...how would humans typically react?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Duryodhana
Well...I guess all we could do is say, “Is that so?”
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Rani-XII
I see.
[k]
Rani-XII
Then it seems my reaction was correct, since these circumstances are essentially the same as my hypothetical.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 10]
[charaFadein H 0.1 1]
Sion
...Well, I suppose it is no big deal.
[k]
[charaFace H 2]
Sion
For my part, I do not intend to declare myself the god of a bunch of AIs I have no recollection of making.
[k]
Sion
Besides, I was able to learn some things from the brief moment I touched you with my Etherlite.
[k]
1Like what?
[charaFace H 6]
Sion
Her disposition and mass.
[k]
Sion
If I really had created her, then just like a programmer reading their own code...
[k]
Sion
...I should have been able to read and modify any and all information about her.
[k]
Sion
But I was unable to learn anything more than I would if I had examined another human.
[k]
Sion
Remember what I said about perceiving this world via the paradigm with which we are familiar?
[k]
Sion
In this case, it means that I can only relate to her as a person, not as a creation I can manipulate however I like.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Rani-XII
If I were to guess...
[k]
Rani-XII
...the fact that you have tangible bodies here means that, componentwise, you are the same kind of being as us.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 10]
[charaFadein H 0.1 1]
Sion
Even so, I can say that Rani-XII here is indeed an AI.
[k]
Sion
I felt the same reaction from her as I did when I touched Āyus with Etherlite.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 9]
[charaFadein G 0.1 1]
Āyus
Huh? When did you do that? Don't touch me without at least saying something. It's embarrassing...
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Rani-XII
There are some things I can say about you as well.
[k]
Rani-XII
I searched you using my full authority as the central governing AI, and it's clear you are not AI yourselves.
[k]
Rani-XII
In fact, you weren't created inside the Paper Moon at all. Which means you must be visitors from the outside.
[k]
Rani-XII
This means you are not of this world but possess the same structural integrity as AIs like us, though you are yourselves not AIs.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 3]
[charaFadein G 0.1 1]
Āyus
Hm? So...they're outsiders who just happened to end up here?
[k]
[messageOff]
[charaFadeout G 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_5 1.5]
[charaTalk A]
[charaFace A 9]
[charaFadein A 0.1 1]
[wt 0.2]
[charaMove A 5,0 0.2]
[wt 0.2]
[charaMove A -5,0 0.4]
[wt 0.4]
[charaMove A 1 0.2]
[wt 0.3]
[charaFace A 8]
Rani-XII
Unfortunately, their presence here may not be entirely coincidental. Since two of them are Master and Servant...
[k]
[bgm BGM_MAP_57 0.1]
Rani-XII
...I would guess that they've also been selected to take part in the System Grail War.
[k]
Rani-XII
Normally, all Masters would be chosen from among this world's AIs...
[k]
Rani-XII
...and given a set of randomized modifications.
[k]
1Why randomized?
[charaFace A 0]
Rani-XII
The prime AIs that are chosen to become Masters may be of different types but they're all still R.A.N.I. Series at their core.
[k]
Rani-XII
We thought that, were they to all become Masters under identical conditions...
[k]
Rani-XII
...they would all end up using the same strategies and taking the same actions.
[k]
Rani-XII
That wouldn't work for the System Grail War, which expects a certain degree of active, irregular resource allocation.
[k]
Rani-XII
So we arranged things to ensure each AI would be assigned a set of random individual traits when they became a Master.
[k]
Rani-XII
In summary, the Master AIs are prime AIs who were randomly transformed in both appearance and personality.
[k]
Rani-XII
Now, with that in mind, let's turn the subject back to you.
[k]
Rani-XII
Since you possess a similar structural integrity to the Master AIs...
[k]
Rani-XII
...I would guess you've been caught up in the System Grail War for reasons that are still not clear to me.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 6]
[charaFadein H 0.1 1]
Sion
We have no desire to participate either, of course.
[k]
Sion
Is it possible for you to sever our connection to that system and return us to the outside world?
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Rani-XII
Unfortunately, no.
[k]
Rani-XII
The Grail War is executed by the world itself.
[k]
Rani-XII
As the central governing AI, part of my job is to oversee the war...
[k]
Rani-XII
...but I can't intervene in the actual system.
[k]
Rani-XII
The most I can do is run add-ons or mods based on the existing rules.
[k]
Rani-XII
There's nothing I can do to change the rules themselves.
[k]
1Then, how CAN we get back to the outside?
[charaFace A 0]
Rani-XII
You showed up here right when the System Grail War was starting...
[k]
Rani-XII
...in a form that ties you directly to it.
[k]
Rani-XII
This would seem to indicate that the system, for whatever reason...
[k]
Rani-XII
...elected to reach into the outside world to bring the three of you here during its initial execution.
[k]
Rani-XII
In which case, I think completing or ending the System Grail War may trigger your return to the outside.
[k]
1I see...
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 7]
[charaFadein I 0.1 1]
Kama
I guess that's the only clue we have to go on.
[k]
[charaFace I 0]
Kama
Well, fine.
[k]
Kama
Then can you tell us more about this System Grail War?
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
2Can you tell us more about this System Grail War?
Rani-XII
Of course. To begin...
[k]
Rani-XII
...the System Grail War is meant to repair and stabilize the Paper Moon's world whenever an irregularity of some kind occurs.
[k]
Rani-XII
You could think of it as an optimization or defragmentation routine which is executed at a worldwide scale.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 6]
[charaFadein H 0.1 1]
Sion
Now that you mention it, before this happened to us, the Paper Moon was malfunctioning for reasons we could not determine.
[k]
Sion
And you say this system is designed to correct those kinds of malfunctions?
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Rani-XII
Correct.
[k]
Rani-XII
We don't know what caused the malfunction either. All the AIs remained fully functional as normal.
[k]
Rani-XII
It may be that the world chose to execute its most powerful stabilization routine specifically because nobody knows why this happened.
[k]
Rani-XII
However, the Paper Moon is also very unlikely to return to normal form so long as the System Grail War is ongoing.
[k]
Rani-XII
If we ignore it, the strain could continue to increase until the Paper Moon is no longer able to function normally again.
[k]
Rani-XII
I cannot say what such a situation might be like, as I've never experienced anything like it.
[k]
Rani-XII
I'm not able to simulate one, either.
[k]
Rani-XII
At worst, it is possible the entire world could quite literally shatter.
[k]
1We can't let that happen![csr]The Paper Moon is way too important!
2We definitely don't want that![csr]We'd be lost without the Paper Moon!
[bgmStop BGM_MAP_57 2.0]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 21]
[charaFadein I 0.1 1]
Kama
Good grief.
[k]
Kama
Shouldn't you be more worried about what would happen to US if things came to that?
[k]
[messageOff]
[charaTalk off]
[charaTalk depthOff]
[charaScale B 1.2]
[charaFace B 0]
[charaFadein J 1.0 0,-275]
[charaFadein B 1.0 0,50]
[charaMove J 0,-325 30.0]
[charaMove B 0,-25 30.0]
[wt 1.2]
[bgm BGM_EVENT_79 0.1]
[charaFadeout I 0.1]
[charaFace G 0]
[charaFadein G 0.1 1]
Rani-XII
Let me tell you the AI Holy Grail War[line 2]that is, the System Grail War's rules.
[k]
Rani-XII
As you can tell from the name, this Grail War's Masters are usually all AIs; five of them, specifically.
[k]
Rani-XII
I believe you already know this, but those AIs are the prime AIs based on the respective AI type of each of this world's partitions.
[k]
Rani-XII
These include Keep, Transfer, Build, Grow, and Repair.
[k]
Rani-XII
In order to ensure individuality among Masters...
[k]
Rani-XII
...each prime AI is given a randomized personality and a single Command Spell.
[k]
Rani-XII
One of those Masters is right over there.
[k]
[messageOff]
[charaFadeout J 0.5]
[charaFadeout B 0.5]
[wt 0.7]
[charaTalk on]
[charaTalk depthOn]
[charaTalk G]
Āyus
That's me. Like I said before, I'm the Master representing the Repair partition!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 6]
[charaFadein H 0.1 1]
Sion
Five AIs? In the Holy Grail Wars we know, there are usually seven Masters. It is only five here?
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Rani-XII
That's right. It's because we only have five usable[sr]areas[line 2]the partitions.
[k]
[messageOff]
[charaTalk off]
[charaTalk depthOff]
[charaDepth L 1]
[charaFadein L 1.0 0,-250]
[charaMoveScale L 1.2 35.0]
[charaMove L 0,-300 35.0]
[wt 1.2]
[charaFadeout A 0.1]
[charaFace H 6]
[charaFadein H 0.1 1]
Rani-XII
The Defend area's Type D AIs need to focus on dealing with the bugs that naturally occur in this world, so they never get involved in the Grail War.
[k]
Rani-XII
Furthermore, as the central area, Defend is also the only partition with a neutral zone.
[k]
Rani-XII
This church is under my jurisdiction as the Grail War's overseer. Combat of any sort is prohibited here.
[k]
Rani-XII
And any nonpeaceful interference with regular AIs, including Defend's Type Ds, is prohibited in all the other areas as well.
[k]
[messageOff]
[charaFadeout L 1.0]
[wt 1.2]
[charaTalk on]
[charaTalk depthOn]
Sion
...[sr]...
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Rani-XII
Once the Master AIs are sufficiently diversified, they each summon a Servant and fight to determine the victor.
[k]
Rani-XII
Once the last Master AI remaining is determined...
[k]
Rani-XII
...the system takes all the energy that was accumulated via combat...
[k]
Rani-XII
...and uses it to restore the Paper Moon to working order.
[k]
Rani-XII
So my guess is that a sixth team won't have any adverse effects on the system.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Sion
I see. So we[line 2]or rather, [&he:she] and Kama, are a[sr]sixth Master and Servant pair that do not correspond to any of the districts.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 3]
[charaFadein G 0.1 1]
Āyus
So that really is what this means? Nnn, that's going to be a problem...right?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Duryodhana
Exactly. Now do you see? I knew I was right to atta[line 2]
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 16]
[charaFadein I 0.1 1]
[wt 1.5]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
[wt 0.2]
[charaMoveReturn D 0,-3 0.4]
Duryodhana
Ahem. I mean, ambush them earlier to see how strong they were. Purely for training reasons, of course.
[k]
[charaFace D 0]
Duryodhana
But, a Holy Grail War can only have one victor.
[k]
Duryodhana
If you're given a chance to thin out the competition, it only makes sense to take that opportunity.
[k]
[charaFace D 7]
Duryodhana
After all, both Master and Servant alike have a reason for wanting to win.
[k]
1They do?
[charaFace D 8]
Duryodhana
Oh come on, you really don't get it?
[k]
[charaFace D 0]
Duryodhana
The winner is granted any wish they like.
[k]
Duryodhana
That's why Masters and Servants fight together to try and achieve victory.
[k]
Duryodhana
Hell, that's the whole reason the Holy Grail War exists in the first place, right?
[k]
[messageOff]
[fadeout black 2.0]
[bgmStopEnd BGM_EVENT_79 2.0]
[wait fade]
[wt 0.5]
[soundStopAllEnd]
[end]

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04-00-02-03-3-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098270300 1 Āyus]
[charaSet B 7046001 1 Duryodhana]
[charaSet C 1098270000 1 Sion]
[charaSet D 6037000 1 Kama]
[charaSet E 98006200 1 "Malicious Data 1"]
[charaSet F 98006200 1 "Malicious Data 2"]
[charaSet G 1098270500 1 Rani-D1]
[charaSet H 1098270500 1 Rani-D2]
[charaSet I 1098270540 1 "Siren Robot 1"]
[charaSet J 1098270540 1 "Siren Robot 2"]
[scene 189500]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_167 0.1]
[charaTalk C]
[charaFace C 9]
[charaFadein C 0.1 1]
Sion
Would you mind telling us about the differences between the various AI types while we head back to Repair?
[k]
Sion
The names have given me a fairly clear idea but I would like to be certain.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Āyus
Yes, of course. Repair's Type Rs, as you can probably guess, repair damaged or injured AIs.
[k]
Āyus
Transfer's Type T AIs carry goods and information wherever they're needed. Build's Type Bs create new things.
[k]
Āyus
Keep's Type Ks, well, keep AIs from naturally degrading over time.
[k]
Āyus
Their role is similar to ours, except they're more focused on regular maintenance.
[k]
Āyus
And Grow's Type Gs produce the base materials from which this world itself is made.
[k]
Āyus
They are responsible for making everything this world needs except Raniment.
[k]
Āyus
That includes things like the materials used to construct all these buildings.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Kama
What about Servants? Do you already know what kind of Servant each type's Master has?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 1]
Āyus
Nnn... No, I'm afraid not.
[k]
Āyus
I think that Caster probably came from Build, but that's about it.
[k]
[charaFace A 0]
Āyus
Oh, and we saw another one around Keep when we tried a bit of light scouting. I think they were a Lance[line 2]
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Duryodhana
(Cough, cough!) Ahem, ahem!
[k]
[charaFace B 2]
Duryodhana
Whoops, sorry about that. Is it just me, or is the air kind of bad here?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Āyus
I'm not detecting any toxins in the atmosphere. It is probably just you.
[k]
[charaFace A 1]
Āyus
Anyway, that Lancer was[line 2]
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
[charaShake B 0.03 3 3 0.5]
Duryodhana
O-oh, h-hey! Look! Look over there!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Āyus
Why do you keep interrupting me, Berserker!? What is it now!?
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[cameraMove 1.0 50,0 1.1]
[wt 1.0]
[charaScale I 0.91]
[charaScale J 0.91]
[charaScale G 0.91]
[charaScale H 0.91]
[se ad55]
[charaTalk off]
[charaFace I 0]
[charaFace J 0]
[charaFace G 0]
[charaFace H 0]
[charaFadein I 0.4 470,-40]
[charaFadein G 0.4 300,-40]
[charaMove I -130,-40 1.5]
[charaMove G -300,-40 1.5]
[wt 1.0]
[charaFadein J 0.4 470,-40]
[charaFadein H 0.4 300,-40]
[charaMove J -130,-40 1.5]
[charaMove H -300,-40 1.5]
[charaFadeout I 0.4]
[charaFadeout G 0.4]
[wt 1.0]
[seStop ad55 1.0]
[charaFadeout J 0.4]
[charaFadeout H 0.4]
[wt 1.0]
[cameraHome 1.0]
[wt 1.0]
[charaTalk on]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Duryodhana
Umm... There! Those Type Ds were definitely in a hurry! Maybe something bad happened!?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Āyus
...I guess they were, weren't they? Want to take a look?
[k]
1Let's go check it out!
2I'd like to make sure everything's all right, just in case.
Āyus
Okay. Then let's follow them.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
[charaMoveReturn B 0,-5 0.6]
Duryodhana
Phew.
[k]
[messageOff]
[wipeout leftToRight 1.0 1.0]
[bgmStop BGM_EVENT_167 1.0]
[wait wipe]
[charaFadeout B 0.1]
[wt 1.0]
[wipein rightToLeft 1.0 1.0]
[wait wipe]
[se ad598]
[charaTalk off]
[charaFace E 0]
[charaFace F 0]
[charaPutFSR E 2]
[charaPutFSL F 0]
[charaSpecialEffect E appearance 1 1.0]
[wt 0.1]
[charaSpecialEffect F appearance 1 1.0]
[wt 2.0]
[bgm BGM_EVENT_80 0.1]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk C]
[charaFace C 8]
[charaFadein C 0.1 1]
Sion
What is that?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Āyus
Malicious data! If we leave them to their own devices, they'll destroy everything they can get their hands on!
[k]
Āyus
Remember what the governor said? They're one of the problems we regularly have to deal with.
[k]
1That's no good.
2Gotcha. Should we help the Type Ds get rid of them?
[charaFace A 3]
Āyus
Malicious data shows up fairly regularly, so the Type Ds are used to dealing with it...
[k]
Āyus
...but it does seem it takes them a little time to assemble in sufficient numbers.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Duryodhana
I see. Then we should help them.
[k]
Duryodhana
We may be prohibited from attacking other AIs in this area, but that doesn't mean we can't help them out, right?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Āyus
No, it doesn't. I don't think that would be a problem.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 14]
[charaFadein D 0.1 1]
Kama
What are you up to?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Duryodhana
Who do you think I am, you fool!? Helping poor, downtrodden citizens is the duty of royalty and warriors, and I am both!
[k]
[charaFace B 12]
Duryodhana
Gods like you might have trouble understanding this, but humans have to rely on each other for help all the time. Ahh, another keen insight from my brilliant mind.
[k]
[charaFace B 7]
Duryodhana
All right, AIs, stand back. We'll have this taken care of in no time flat.
[k]
[messageOff]
[fadeout black 0.5]
[bgmStopEnd BGM_EVENT_80 0.4]
[wait fade]
[soundStopAllEnd]
[end]

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04-00-02-04-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098270300 1 Āyus]
[charaSet B 1098270000 1 Sion]
[charaSet C 7046001 1 Duryodhana]
[charaSet D 6037000 1 Kama]
[charaSet E 1098270900 1 Rani-R]
[charaSet F 1098271000 1 "Writhing Fiend 1"]
[charaSet G 1098271000 1 "Writhing Fiend 2"]
[charaSet H 1098271000 1 "Writhing Fiend 3"]
[charaSet I 1098269800 1 ???]
[charaSet J 1098269600 1 Caster]
[sceneSet O 189301 1]
[charaScale O 1.4]
[charaSet P 1098270310 1 "Āyus (Effects)"]
[charaScale P 1.2]
[imageSet R back10000 1 1]
[charaScale R 1.3]
[charaSet S 98115000 1 "Effect Dummy"]
[scene 189301]
[charaFadein O 0.1 -255,-420]
[charaMove O -155,-420 4.5]
[fadein black 1.5]
[wait fade]
[bgm BGM_MAP_41 1.0]
[wt 2.0]
[charaFadeout O 1.0]
[wt 1.4]
1It feels like time passes differently here, so I didn't know you had night.
2I'm kind of surprised to see you have night here, too.
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Āyus
We just have it to make things easier. The sky is just a big projection on the ceiling.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 9]
[charaFadein B 0.1 1]
Sion
Were we to observe from the outside, I doubt we could see any meaningful difference between night and day.
[k]
Sion
My guess is that they just use nightfall as a way to mark the end of a single conceptual cycle.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Āyus
Yes, that's right.[sr][wt 0.6]...Hm?
[k]
[bgmStop BGM_MAP_41 1.5]
[messageOff]
[wipeout rectangleStripLeftToRight 0.4 1.0]
[wait wipe]
[charaFadeout A 0.1]
[wt 0.6]
[wipein rectangleStripRightToLeft 0.4 1.0]
[wait wipe]
[wt 0.2]
[bgm BGM_EVENT_2 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Duryodhana
Hey, let me ask you something.
[k]
Duryodhana
Can you lend your bow and arrow to someone else? Do they still work if someone besides you uses them?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 14]
[charaFadein D 0.1 1]
Kama
What are you, stupid? I told you, I have no intention to do any work.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 10]
[charaFadein C 0.1 1]
Duryodhana
No, I got that! That's why I'm just asking you to lend me your gear!
[k]
[charaFace C 7]
Duryodhana
C'mooon, what's the harm? Think of all the beautiful women out there I haven't even laid eyes on yet.
[k]
Duryodhana
I know they're too shy to talk to me even though they absolutely adore me. But with a little help from these arrows, they can have all the courrrage they need.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Kama
Did you just...purr? Never do that again. That was revolting.
[k]
Kama
Anyway, what women are you even talking about? The only one around you right now is your Master.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
Duryodhana
Her!? Believe me, I have NO interest in an immature little brat like her! Even I can't believe how uninterested I am!
[k]
[charaFace C 0]
Duryodhana
Now come on, let me borrow it! Don't you want me to have a bright future!?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 11]
[charaFadein D 0.1 1]
Kama
Shut. Up.
[k]
[messageOff]
[wipeout rectangleStripRightToLeft 0.4 1.0]
[bgm BGM_EVENT_2 0.6 0.5]
[wait wipe]
[charaFadeout D 0.1]
[wt 0.6]
[bgm BGM_EVENT_2 0.6 1.0]
[wipein rectangleStripLeftToRight 0.4 1.0]
[wait wipe]
[wt 0.2]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Āyus
I think I heard him taking another dig at me, but that aside...
[k]
[charaFace A 0]
Āyus
Hehe, I can't tell if those two get along great or terribly. They almost seem like...
[k]
[bgmStop BGM_EVENT_2 1.5]
[charaFace A 5]
Āyus
...[sr]...
[k]
[charaFace A 0]
Āyus
Hey. Since you came here from the outside world, maybe you can answer this for me.
[k]
Āyus
That kind of back and forth between two people who trust each other, with neither holding back...
[k]
Āyus
Is that, um, what it's like between siblings?
[k]
1I think you could say that.
2I'd say so. Pretty heartwarming, right?
[bgm BGM_EVENT_25 0.1]
[charaFace A 1]
Āyus
Y-yeah, it is! Hehe, I knew it!
[k]
[charaFace A 0]
Āyus
You know, I've always felt there was something nice about the idea of family.
[k]
Āyus
I don't know if it's a quirk I developed naturally back when I was a standard prime AI...
[k]
Āyus
...or if it came about as part of my randomized personality when I became a Master...
[k]
[charaFace A 6]
Āyus
...but either way, I think relationships like that are just so joyful, so peaceful, so...warm.
[k]
[charaCrossFade A 1098270310 0 0.3]
Āyus
That's why... Maybe I shouldn't be telling you this, but...[wait charaCrossFade A]
[k]
[messageOff]
[charaTalk off]
[charaTalk depthOff]
[charaDepth A 1]
[charaDepth O 2]
[charaDepth P 3]
[charaFace P 0]
[charaFadein P 0.8 225,20]
[charaFadein O 0.8 -50,-225]
[charaMove P 175,20 0.8]
[charaMove O -100,-225 0.8]
[wt 1.0]
[charaTalk on]
PĀyus
...if I win the Holy Grail War, I'm planning to wish for a family.
[k]
[charaFace P 1]
PĀyus
One that can all live together.
[k]
PĀyus
That's the vision I have for us.
[k]
[charaFace P 0]
PĀyus
So if I become the next central governing AI and I get to customize this world how I like...
[k]
PĀyus
...I'm planning to make it so we get a little more diversity among the different AIs.
[k]
[charaFace P 6]
PĀyus
I know we already have some differences between us now...
[k]
[charaFace A 1]
[charaFace P 1]
PĀyus
...but I want to make them more detailed and systematic so we can have something like real familial relationships.
[k]
1That...sounds like a beautiful wish.
2(That's gonna make things awkward...)
[messageOff]
[charaTalk off]
[charaFadeout P 0.8]
[charaFadeout O 0.8]
[wt 1.0]
[charaTalk on]
[charaTalk depthOn]
[charaCrossFade A 1098270300 3 0.3]
Āyus
Oh! I'm sorry! Please, don't get me wrong![wait charaCrossFade A]
[k]
Āyus
I wasn't saying I wanted you to let me win or anything. I was just[line 2]
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Duryodhana
No, no, it's fine. Go ahead and let [&him:her] hear it.[sr]You want to pressure your opponents.
[k]
[charaFace C 3]
Duryodhana
If you want something, don't be afraid to reach for it. Tell the whole world why you think you deserve it!
[k]
Duryodhana
In fact, you shouldn't hold back even if you DON'T deserve it! The heart wants what the heart wants!
[k]
Duryodhana
That's how I've always lived my life. Did you not see me just a minute ago asking to borrow the god of love's bow and arrow!?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 14]
[charaFadein D 0.1 1]
Kama
I refused, if you recall?
[k]
Kama
Besides, didn't living like that get you into all kinds of trouble?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 10]
[charaFadein C 0.1 1]
Duryodhana
Yes, that's right. There was something I wanted so badly I was willing to start a war! That's why I fought!
[k]
Duryodhana
I have no regrets in that regard. Even now, I think it was the right call.
[k]
Duryodhana
Even if I were reborn a million times over, I'd still do the exact same thing.
[k]
[charaFace C 11]
Duryodhana
And it's no different now. I'm fighting for what I want.
[k]
Duryodhana
We might be working together right now, but I have no intention of handing you the win when this is over. Be ready for that.
[k]
1So...what is it you want now?
[charaFace C 7]
Duryodhana
Oh? Ohoho? You're really going there?
[k]
[bgmStop BGM_EVENT_25 1.5]
Duryodhana
Fine then, I'll tell you. I want...
[k]
[messageOff]
[wt 1.0]
[bgm BGM_EVENT_94 0.1]
[charaFace C 3]
Duryodhana
[f x-large]E[wt 0.1]VE[wt 0.1]RY[wt 0.1]THING!!!
[k]
[charaFace C 7]
Duryodhana
Wealth, glory, fame, pleasure...and so much more besides. Basically, I want everything I want.
[k]
Duryodhana
Don't even bother asking me something stupid like what I want more than anything. There's nothing like[line 2]
[k]
[messageOff]
[charaFace C 11]
[wt 1.2]
1Like...?
[charaFace C 10]
Duryodhana
No. There's no point in limiting what you want.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Āyus
Well, hang on. Then how come you're constantly leering at every woman you meet for the first time? It's really gross, you know.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Duryodhana
Nnn. Well, I guess I can't deny I do that.
[k]
[charaFace C 12]
Duryodhana
All I can say is that my heart keeps telling me to look for a woman. Probably a wife candidate.
[k]
[charaFace C 3]
Duryodhana
I am an incredibly handsome prince, after all. It just makes sense for me to marry a beautiful woman. Wahaha!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Āyus
Well, I guess that's a family, too. As long as everyone's there because they want to be.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Duryodhana
Anyway, once I get my hands on everything, then I can be sure what I want will be there among it all.
[k]
[charaFace C 3]
Duryodhana
Wahaha! Now do you see the genius of my incredible wish?
[k]
[charaFace C 7]
Duryodhana
It's the whole reason someone as great and noble as myself would deign to help my Master win the war.
[k]
Duryodhana
Once you become the governing AI, you can change this tiny world however you like, right?
[k]
[charaFace C 1]
Duryodhana
So first, I'm going to have you build me an enormous golden palace. Then, I'm going to have it filled with treasure and delicious food... Gehehe.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Āyus
Ugh. You are just horribly selfish, aren't you, Berserker?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 10]
[charaFadein C 0.1 1]
Duryodhana
Wrong. You're just too small-minded.
[k]
Duryodhana
You could have any wish in the world and the only thing you can think to use it for is something as insignificant as family.
[k]
[charaFace C 8]
Duryodhana
Is family really all that great? You have no idea how loud it can be living with a hundred brothers.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Āyus
Of course I don't. Don't bring up such weird examples. Granted, my actual knowledge of normal ones is theoretical and not practical...but still.
[k]
[charaFace A 1]
Āyus
Anyway, at least you know what family is like. I am a little jealous of that.
[k]
[charaCrossFade A 1098270310 0 0.3]
Āyus
Oh, here's another question I hope you can help me with.[wait charaCrossFade A]
[k]
Āyus
If all of you WERE a family, would Kama and Sion be your...daughters?
[k]
1That's right. My little girls are the apples of my eye.
2I would say we're more like siblings, so they're my little sisters.
[messageOff]
[bgm BGM_EVENT_94 1.5 0.7]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk off]
[charaDepth B 3]
[charaDepth D 4]
[charaFace D 5]
[charaFace B 0]
[charaFadeinFSR D 0.1 2]
[charaFadeinFSL B 0.1 0]
[wt 1.2]
[charaSet A 1098270300 1 Āyus]
[charaTalk on]
Kama
What was that? Don't treat me like a child. I just happened to be in this form when this all happened.
[k]
Kama
Don't lump me in with this shady alchemist.
[k]
[charaFace B 8]
Sion
What do you mean, “shady”? There is nothing about my current form or thought processes which could be seen as shameful.
[k]
[charaFace B 10]
Sion
In terms of ability, I prefer to think of myself as a trusted, supportive colleague, rather than a daughter or sister figure...
[k]
Sion
...but I will admit that this is merely an expression of personal preference.
[k]
[charaFace B 2]
Sion
And so I will not insist you think of me that way. Even if you did, I cannot guarantee it would make me happy.
[k]
Sion
Furthermore, one's position in an organization is not something you declare for yourself, but rather[line 2]
[k]
[charaFadeout D 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 3]
[charaFadein C 0.1 1]
Duryodhana
Hahaha, play nice now. From where I stand, you're all just little girls barely out of the nursery. There's practically no difference.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Āyus
Hm? Did you include me in that? Need I remind you that I'm the prime AI of an entire partition!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
Duryodhana
So?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_94 1.5]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Āyus
Ugh...[wt 0.6][charaFace A 3] Hm?
[k]
Āyus
Do you all hear that noise coming from headquarters? I wonder if something happened there.
[k]
[bgm BGM_EVENT_5 0.1]
[charaFace A 4]
Āyus
Let me try the intertype comms... Huh, no one's picking up. That's weird.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Sion
I did not ask this earlier, but do all AIs have comms functionality?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Āyus
Basically, all AIs of the same type can communicate with each other over a network.
[k]
Āyus
It's a little more difficult between different types, though. You can only communicate with one other AI at a time. To do so, you have to exchange unit numbers first.
[k]
Āyus
There are other ways to communicate remotely, but those are typically reserved for emergencies.
[k]
[charaFace A 3]
Āyus
Anyway, right now, the Type R network appears to be down.
[k]
[bgmStop BGM_EVENT_5 1.5]
Āyus
So I can't get in touch with the other Type Rs at headquarters...
[k]
[charaFace A 8]
Āyus
I'm getting a bad feeling about this. Come on, let's hurry!
[k]
[messageOff]
[se ade427]
[wt 0.1]
[se ad59]
[charaMove A -100,0 0.4]
[charaFadeout A 0.4]
[seStop ade427 1.2]
[seStop ad59 1.2]
[wt 0.6]
[wipeout leftToRight 0.6 1.0]
[seStop ad3 0.8]
[seStop ad940 0.8]
[wait wipe]
[scene 10000]
[wt 0.2]
[wipein rightToLeft 0.1 1.0]
[wait wipe]
[fadeout black 0.1]
[wait fade]
[scene 189401]
[wt 1.5]
[fadein black 1.0]
[wait fade]
[wt 0.2]
[se ad85]
[effect bit_talk_x_slash_bk_03]
[wt 0.6]
[seStop ad85 0.3]
[cueSe Battle bac403]
[cueSe Battle bac195]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[wt 0.1]
[effectDestroy bit_talk_x_slash_bk_03]
[fowardEffect bit_talk_14]
[charaTalk E]
[charaFace E 6]
[charaFadein E 0 1]
[charaShake E 0.02 3 4 0.6]
[wt 1.1]
[charaFace E 7]
[wt 0.1]
[cueSe SE_23 23_ad1299]
[charaPut E 1]
[charaEffect E bit_talk_atomization_ele01]
[bgm BGM_EVENT_72 0.1]
[charaSpecialEffect E enemyErasure 0,0 2.0]
[wait charaSpecialEffect E]
[wt 2.0]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Āyus
Nooo!
[k]
1Those are...!
[messageOff]
[charaFadeout A 0.1]
[wt 0.15]
[charaTalk off]
[charaTalk depthOff]
[charaDepth F 4]
[charaDepth G 5]
[charaDepth H 6]
[charaDepth I 7]
[charaDepth J 8]
[se ad21]
[charaFace F 0]
[charaFace G 0]
[charaFace H 0]
[charaFadein H 0.5 0,-9]
[charaMove H 1 0.4]
[wt 0.3]
[charaFadeinFSSideR F 0.5 450,-9]
[charaMoveFSSideR F 450,0 0.4]
[wt 0.3]
[charaFadeinFSSideL G 0.5 -450,-9]
[charaMoveFSSideL G -450,0 0.4]
[wt 1.6]
[charaTalk on]
???
You certainly took your time coming home.
[k]
???
Don't you know you're supposed to lock up when you go out for a walk?
[k]
[messageOff]
[charaTalk off]
[wt 0.1]
[se ad95]
[wt 0.4]
[charaFace I 1]
[charaFadeinFSR I 0.4 2]
[wt 0.4]
[seStop ad95 0.4]
[wt 0.9]
[se ade428]
[charaFace J 10]
[charaFadeinFSL J 0.4 0]
[wt 0.4]
[seStop ade428 0.4]
[wt 0.8]
[charaTalk on]
Caster
Oh yes, it's very dangerous leaving your home unattended. You never know what could happen...
[k]
[messageOff]
[charaTalk off]
[wt 1.4]
[fadeout black 2.0]
[bgmStopEnd BGM_EVENT_72 2.0]
[wait fade]
[wt 0.5]
[soundStopAllEnd]
[end]

View File

@@ -0,0 +1,257 @@
04-00-02-04-2-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098270900 1 Rani-R]
[charaSet B 1098269600 1 Caster]
[charaSet C 1098270300 1 Āyus]
[charaSet D 1098269800 1 "Master of Caster"]
[charaSet E 6037000 1 Kama]
[charaSet F 7046001 1 Duryodhana]
[charaSet G 1098270000 1 Sion]
[charaSet L 1098269800 1 "Master of Caster (Effects)"]
[sceneSet M 189401 1]
[charaSet S 98115000 1 "Effect Dummy"]
[scene 189401]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_71 0.1]
[charaTalk A]
[charaFace A 14]
[charaFadein A 0.1 1]
[wt 0.35]
[se ade423]
[charaMove A 20,0 0.4]
[wt 0.3]
[seStop ade423 0.2]
[wt 0.65]
[se ad59]
[charaMove A 120,0 0.4]
[charaFadeout A 0.4]
[seStop ad59 1.0]
[wt 1.3]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Caster
Come now. Did you really think I would let you escape?
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.3]
[cueSe Battle bac134]
[cueSe Servants_2500900 m45605]
[effect bit_talk_x_slash_bk_01]
[wt 0.65]
[se ad464]
[effect bit_talk_blood_splash_fs]
[wt 2.2]
[se ad142]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]
Caster
Ahh... I love it.
[k]
[charaFace B 12]
Caster
There's nothing better than plunging your sword into a woman's flesh! Even if that woman is just a lifeless doll! Hahahaha!
[k]
[messageOff]
[charaTalk L]
[subCameraOn 1]
[charaLayer L sub #A]
[charaLayer M sub #A]
[subCameraFilter #A maskEdge cut359_mask05 3 0,0,0,0]
[charaScale L 1.1]
[charaScale M 1.2]
[charaFace L 4]
[charaFadein L 0.1 0,100]
[charaFadein M 0.1 450,-125]
[subRenderFadeinFSL #A 0.6 -250,-150]
[wt 0.8]
L???
I don't care how you get your kicks, Caster. Just make sure you devour all that Raniment.
[k]
[charaFadeout B 0.1]
[subRenderFadeout #A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
Āyus
S-stop! Stop this right now!
[k]
1So he's Caster...!
2And you must be Caster's Master!
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Master of Caster
Is that not obvious?
[k]
Master of Caster
Berserker and his Master really are idiots.
[k]
[charaFaceFade D 9 0.2]
Master of Caster
The System Grail War is a battle for resources.
[k]
Master of Caster
If you truly understood that, you wouldn't have let a blue blood like me waltz in and crack open your precious treasure chest.
[k]
[charaFaceFade D 1 0.2]
Master of Caster
We may be different types of AI, but we are still fundamentally the same in that we require the same resources.
[k]
Master of Caster
Breaking into and jamming your network was trivial. But you could never do that, could you? The moronic look on your face tells me everything I need to know.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Āyus
Khh![sr][wt 0.7][charaFace C 7]...Never mind that! Just let them all go! Now!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Master of Caster
And why would I do that?
[k]
Master of Caster
You don't need to be from Grow to figure out that the most efficient way to harvest Raniment in this world...
[k]
Master of Caster
...is to steal it.
[k]
[charaFace D 3]
Master of Caster
Wait. Don't tell me you actually planned to only collect it from your own partition?
[k]
[charaFace D 4]
Master of Caster
Wow... Just when I thought you'd reached the apex of stupidity, you show me the new heights you can soar to. Even an utter moron should've been able to see this was the best solution.
[k]
Master of Caster
I almost pity you, seeing what an incompetent set of characteristics the randomizer stuck you with.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_71 1.5]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Kama
You know, I can't put my finger on why, but...
[k]
[charaFace E 5]
Kama
...something about this prick is really pissing me off.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 11]
[charaFadein F 0.1 1]
Duryodhana
In theory, there's nothing wrong with taking what you want.
[k]
[bgm BGM_EVENT_80 0.1]
[charaFace F 10]
Duryodhana
In practice, only those blessed with lineage, looks, and talent can actually get away with it, meaning...people like me!
[k]
[charaFace F 5]
Duryodhana
But a sniveling brat like you? Don't make me laugh!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 8]
[charaFadein G 0.1 1]
Sion
...It looks like we are going to have to fight. But please be careful.
[k]
[charaFace G 7]
Sion
According to my calculations, the fact that he has chosen to show himself here means[line 2]
[k]
[messageOff]
[fadeout black 0.5]
[bgmStopEnd BGM_EVENT_80 0.4]
[wait fade]
[soundStopAllEnd]
[end]

View File

@@ -0,0 +1,695 @@
04-00-02-04-2-1
[soundStopAll]
[enableFullScreen]
[charaSet A 1098270000 1 Sion]
[charaSet B 1098269600 1 Caster]
[charaSet C 1098271000 1 "Writhing Fiend 1"]
[charaSet D 1098271000 1 "Writhing Fiend 2"]
[charaSet E 1098271000 1 "Writhing Fiend 3"]
[charaSet F 1098271000 1 "Writhing Fiend 4"]
[charaSet G 1098271000 1 "Writhing Fiend 5"]
[charaSet H 1098270310 1 Āyus]
[charaSet I 1098269800 1 "Master of Caster"]
[charaSet J 1098270100 1 Kama]
[charaSet K 7046001 1 Duryodhana]
[charaSet L 1098269500 1 Lainur]
[charaSet M 1036001 1 "Gao Changgong"]
[sceneSet O 189401 1]
[charaScale O 1.4]
[sceneSet P 10000 1]
[charaScale P 1.03]
[sceneSet Q 10000 1]
[charaScale Q 1.03]
[imageSet R back10000 1 1]
[charaScale R 1.3]
[charaSet S 98115000 1 "Effect Dummy"]
[charaSet T 1098269500 1 Lainur]
[charaSet U 1098269500 1 Lainur]
[sceneSet V 189401 1]
[charaScale V 1.4]
[sceneSet W 189401 1]
[charaScale W 1.4]
[sceneSet X 189401 1]
[charaScale X 1.4]
[scene 10000]
[bgm BGM_EVENT_72 0.1]
[fadein black 1.0]
[wait fade]
[se ad85]
[wt 0.1]
[charaRoll S 30]
[charaPut S -150,0]
[charaEffect S bit_talk_strike_02 0,0 H]
[wt 0.6]
[cueSe Servants_603700 bac970]
[fowardEffect bit_talk_gram_slash_03_fs]
[wt 0.6]
[seStop ad85 0.3]
[cueSeStop bac970 0.3]
[cueSe Battle bac98]
[cueSe Battle bac151]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[wt 0.1]
[charaPut S 2000,2500]
[fowardEffectDestroy bit_talk_gram_slash_03_fs]
[scene 189401]
[charaTalk off]
[charaDepth C 7]
[charaDepth D 6]
[charaDepth E 5]
[charaDepth F 4]
[charaDepth G 3]
[charaFace C 0]
[charaFace D 0]
[charaFace E 0]
[charaFadein C 0 1]
[charaFadeinFSR D 0 300,0]
[charaFadeinFSL E 0 -300,0]
[charaShake C 0.02 3 3 0.7]
[charaShake D 0.02 4 2 0.7]
[charaShake E 0.02 3 4 0.7]
[wt 1.1]
[charaMove C 0,-50 0.4]
[charaFadeout C 0.4]
[wt 0.1]
[charaMoveFSR D 300,-50 0.4]
[charaFadeout D 0.4]
[wt 0.1]
[charaMoveFSL E -300,-50 0.4]
[charaFadeout E 0.4]
[wt 0.2]
[se ad144]
[wt 0.2]
[se ad144]
[wt 1.2]
[se ade72]
[seVolume ade72 0 0.5]
[se ade73]
[seVolume ade73 0 0.5]
[wt 0.15]
[se ad21]
[charaFace C 0]
[charaFadein C 0.4 0,-10]
[charaMove C 1 0.4]
[wt 0.1]
[charaFace D 0]
[charaFadeinFSR D 0.4 250,-10]
[charaMoveFSR D 250,0 0.4]
[wt 0.1]
[charaFace E 0]
[charaFadeinFSL E 0.4 -250,-10]
[charaMoveFSL E -250,0 0.4]
[wt 0.05]
[charaFace F 0]
[charaFadeinFSSideR F 0.4 450,-10]
[charaMoveFSSideR F 450,0 0.4]
[wt 0.05]
[charaFace G 0]
[charaFadeinFSSideL G 0.4 -450,-10]
[charaMoveFSSideL G -450,0 0.4]
[wt 0.8]
[seStop ade72 0.4]
[seStop ade73 0.4]
[wt 1.0]
1...!
[charaFadeout C 0.1]
[charaFadeout D 0.1]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Sion
I can predict their every move, but there are just too many of them to keep up! Not to mention their overwhelming magical energy advantage!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]
Caster
Ahh... Glorious. What could be more right than the strong violating the weak?
[k]
Caster
What could be more natural than the righteous punishing the errant? It feels so...so...
[k]
[charaFace B 12]
Caster
...s[messageShake 0.05 4 3 0.4]o excellently, s[messageShake 0.05 4 3 0.6]crumptiously goood!
[k]
Caster
But of course it does! Of course it does! Mmm! Well? Apologize! Apologize! Apologize, dammit!
[k]
[messageOff]
[charaTalk off]
[charaDepth S 9]
[charaDepth B 5]
[se ad73]
[charaSpecialEffect B erasureReverse 0,0 0.4]
[wt 0.05]
[charaRoll S 0]
[charaPut S 1]
[charaEffect S bit_talk_quickmove]
[wt 0.1]
[charaMove B 0,25 0.3]
[wt 0.4]
[se ad85]
[wt 0.1]
[effect bit_talk_x_slash_bk_01]
[wt 0.5]
[seStop ad85 0.3]
[se ad161]
[cueSe SE_21 21_ad1118]
[effect bit_talk_35]
[wt 0.8]
[se ad171]
[effect bit_talk_x_slash_bk_02]
[wt 0.4]
[seStop ad171 0.3]
[cueSe SE_21 21_ad1091]
[effect bit_talk_blood_stay]
[wt 0.6]
[se ad240]
[se ad863]
[fowardEffect bit_talk_blood_splash_fs]
[wt 1.0]
[effectStop bit_talk_blood_stay]
[wt 0.8]
[subCameraOn 1]
[charaLayer B sub #A]
[charaLayer O sub #A]
[subCameraFilter #A maskEdge cut359_mask06 3 0,0,0,255]
[charaTalk depthOff]
[charaDepth O 1]
[charaDepth B 2]
[charaScale B 1.2]
[charaFace B 12]
[charaFadein B 0.1 0,200]
[charaFadein O 0.1 0,-200]
[subRenderFadein #A 0.5 -200,-250]
[subRenderMove #A 0,-250 0.5]
[wt 0.7]
[charaTalk on]
Caster
Hehe. The scent of blood. Ahh, the scent of blood. You DID want to smell it, didn't you?
[k]
[charaFace B 13]
Caster
Yes, of course. This punishment was inevitable. We had a pact. That's why this room will become a window into hell.
[k]
Caster
And so my writhing fiends will devour all of you!
[k]
[messageOff]
[subRenderFadeout #A 0.5]
[subRenderMove #A 200,-250 0.5]
[wt 0.5]
[charaFadeout B 0.1]
[charaFadeout O 0.1]
[wt 0.1]
[subCameraOff]
[charaLayer B normal]
[charaLayer O normal]
[charaScale B 1.0]
[charaScale O 1.0]
[wt 0.1]
[charaTalk off]
[charaDepth C 7]
[charaDepth D 6]
[charaDepth E 5]
[charaDepth F 4]
[charaDepth G 3]
[se ade72]
[seVolume ade72 0 0.5]
[se ade73]
[seVolume ade73 0 0.5]
[wt 0.15]
[se ad21]
[charaFace C 0]
[charaFadein C 0.4 0,-10]
[charaMove C 1 0.4]
[wt 0.1]
[charaFace D 0]
[charaFadeinFSR D 0.4 250,-10]
[charaMoveFSR D 250,0 0.4]
[wt 0.1]
[charaFace E 0]
[charaFadeinFSL E 0.4 -250,-10]
[charaMoveFSL E -250,0 0.4]
[wt 0.05]
[charaFace F 0]
[charaFadeinFSSideR F 0.4 450,-10]
[charaMoveFSSideR F 450,0 0.4]
[wt 0.05]
[charaFace G 0]
[charaFadeinFSSideL G 0.4 -450,-10]
[charaMoveFSSideL G -450,0 0.4]
[wt 0.8]
[seStop ade72 0.4]
[seStop ade73 0.4]
[wt 0.75]
[se ad1006]
[charaMoveScale C 1.1 0.3]
[charaMoveScale D 1.1 0.3]
[charaMoveScale E 1.1 0.3]
[charaMoveScale F 1.1 0.3]
[charaMoveScale G 1.1 0.3]
[charaMove C 0,15 0.3]
[charaMoveFSR D 260,15 0.3]
[charaMoveFSL E -260,15 0.3]
[charaMoveFSSideR F 470,15 0.3]
[charaMoveFSSideL G -470,15 0.3]
[charaFadeout C 0.3]
[charaFadeout D 0.3]
[charaFadeout E 0.3]
[charaFadeout F 0.3]
[charaFadeout G 0.3]
[wt 0.45]
[cueSe Battle bac267]
[wt 0.4]
[cueSe Servants_704200 m40101]
[wt 0.4]
[cueSe Servants_704200 m49207]
[wt 0.4]
[cueSe Servants_2500900 m45619]
[flashin once 0.1 0.1 FF0000FA FF000050]
[wt 0.05]
[effect bit_talk_blood_stay 0,0 H]
[wt 1.2]
[effectStop bit_talk_blood_stay]
[wt 1.5]
[charaTalk on]
[charaTalk H]
[charaFace H 4]
[charaFadein H 0.1 1]
Āyus
Ah... Ahh...
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 4]
[charaFadein I 0.1 1]
Master of Caster
This is all unfolding exactly how I expected. So much so, it's downright pathetic. Did none of you fools think to plan ahead?
[k]
[charaFace I 9]
Master of Caster
Did you actually pay the central governing AI a visit without replenishing your Raniment after your last battle?
[k]
Master of Caster
Well, my Caster's been stocking up on Raniment at every opportunity. Of course he would have more than you.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 4]
[charaFadein J 0.1 1]
Kama
...
[k]
[bgm BGM_EVENT_72 0.5 0.5]
[charaTalk depthOff]
[charaDepth R 4]
[charaDepth J 5]
[charaPut R 1]
[charaFadeTime R 0.2 0.5]
Kama
(I hate to admit it, but he's right. They've got tons more fuel to work with than we do. This isn't looking great...)
[k]
[charaFadeout J 0.1]
[charaFadeout R 0.2]
[wt 0.1]
[bgm BGM_EVENT_72 0.5 1.0]
[charaTalk K]
[charaFace K 5]
[charaFadein K 0.1 1]
Duryodhana
Did you just call me a fool!? Why you...you...insolent, stupid brat!
[k]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
Master of Caster
Was it not you who failed to make any preparations whatsoever? Even the simplest of AIs could have seen this coming.
[k]
Master of Caster
Did you really think you were safe just because you teamed up? That doing so would be enough to defeat someone so obviously superior?
[k]
[charaFace I 3]
Master of Caster
Fool is hardly a strong enough word. How could you not see that having two Servants in a single area means dividing its resources between them?
[k]
[charaFace I 4]
Master of Caster
I have nothing to fear from such weak Servants, not even two of them together. You should have tried thinking before waltzing in here!
[k]
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Āyus
(...If I use my Command Spell, I might be able to boost my Raniment temporarily.)
[k]
[charaFace H 3]
Āyus
(But...what if that's still not enough to win?)
[k]
Āyus
(And even if I win this battle, I won't be able to use it again in the future... Is it worth the risk?)
[k]
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Master of Caster
It's over. The two of you together still can't hope to match my skill. There is nothing else to it.
[k]
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L???
Really now? Well, what if we make it three, then?
[k]
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1(Awaken in cold sweat)
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Sion
Are you having trouble sleeping, [%1]?
[k]
1I'm sorry. Did I wake you?
[charaFace I 9]
Sion
No, you did not. Remember, you and I are connected via Etherlite now.
[k]
Sion
One of the things this means is that, in quiet times like this, I am always keenly aware of your physical condition.
[k]
[charaFace I 1]
Sion
So I can tell right away whenever you wake up...and when your pulse is spiking, as it is now.
[k]
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Kama
What's got your heart racing, anyway? I haven't even snuck into your bed yet.
[k]
[charaFace J 19]
Kama
That said...I've got a pretty good idea.
[k]
[charaFace J 25]
Kama
Well, go ahead and tell us anyway. I can lend you...well, it won't be sympathetic but it is at least AN ear.
[k]
[charaFace J 0]
Kama
So go on. Spit it out.
[k]
Kama
You've been avoiding certain things, trying not to talk about them...
[k]
[charaFace J 1]
Kama
...and you just can't hold back any longer, right?
[k]
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[lr]The fact is...ever since I came to this world...
[k]
...there's a hard truth I've been avoiding, telling myself I didn't have to think about it.
[k]
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But it's just not true.
[k]
I want to be very clear about that now.
[k]
To who?
[k]
To myself. Who else?
[k]
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I want to remind myself that I don't want to look away. That I don't want to pretend like this is fine.
[k]
Because this sense of unease is like a knife in the heart...
[k]
...and it won't let me forget, even in my sleep...
[k]
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1Even if these people are AIs...they shouldn't be used like that!
2AI or not, I can't sit back and let them be treated like they're disposable!
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Sion
...I knew you would say that. Just as I calculated.
[k]
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Kama
You do know they're not actually alive, right? They're just constructs of people running on programming.
[k]
Kama
Even knowing that, you still won't stand for them being killed the way they were?
[k]
1...Yeah. That's right.
[charaFadeout J 0.1]
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Sion
As an alchemist, I come from a long line of rational thinkers, so I feel compelled to say this:
[k]
Sion
In light of this world's rules, and the conditions for winning this war, Caster's actions are entirely rational.
[k]
[charaFace I 10]
Sion
At its heart, this Holy Grail War is a scramble for resources[line 2]the magical energy equivalent its AI residents possess.
[k]
Sion
And since each faction has their own territory with a certain number of AIs, the most efficient way to obtain that resource is plundering it from other territories.
[k]
Sion
There is an additional beneficial effect to this method of plundering.
[k]
[charaFace I 8]
Sion
By killing another territory's AIs, you not only gain Raniment for yourself, you also deny it to your opponent.
[k]
Sion
There can be no arguing that point.
[k]
Sion
So, if we were to approach this rationally, we should at least consider employing the same tactic in our effort to win this war.
[k]
[charaFace I 10]
Sion
However[line 2]
[k]
1Absolutely not. We're not going to do that, period.
2No way. I won't let Āyus and Duryodhana do that, either.
[charaFace I 9]
Sion
...Right. I thought you would say as much.
[k]
Sion
I accounted for that in my calculations as well. You are the one who led Chaldea to victory against Goetia, after all.
[k]
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Kama
Hmph. I really don't like that know-it-all look in your eyes.
[k]
[charaFace J 6]
Kama
No fair. Being [&his:her] yes-girl and indulging [&his:her] every[sr]whim is supposed to be my job.
[k]
Kama
So when a rank amateur swoops in and steals what should be my job, what can I do but gripe about it?
[k]
[charaFace J 15]
Kama
I guess this counts as love too.
[k]
[charaFace J 0]
Kama
...All right. Let me just make extra sure. It's entirely possible these AIs aren't alive at all.
[k]
Kama
They could just be tools that are automatically regenerated after some time has passed.
[k]
Kama
Even knowing that, do you still want to take a handicap like that going into this fight?
[k]
1I just don't want to see anyone looking to me for help...
[messageOff]
[wt 0.2]
1...and not do anything to help them.
[charaFace J 6]
Kama
...Yeah, yeah.
[k]
Kama
Well, this was really only a matter of time, so it's not like anything's really changed.
[k]
Kama
If you were expecting me to say something about it, tough.
[k]
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Sion
I am quite sure there is meaning in discussing and clarifying our plans going forward.
[k]
[charaFace I 10]
Sion
Our goal is to return to the outside world by winning this System Grail War.
[k]
Sion
To do that, we will cooperate with the Berserker faction and share their territory until we are the last two remaining.
[k]
[charaFace I 6]
Sion
We will not resort to shortsighted means for replenishing our resources, like killing AIs...
[k]
Sion
...and we will not tolerate anyone else doing so either, even our allies here.
[k]
Sion
Is that what you want?
[k]
1...Yeah.
[charaFace I 9]
Sion
I knew it would come to this.
[k]
Sion
You value such honorable approaches to combat above all else.
[k]
Sion
Your actions are not based simply on what is rational and practical, they have always been guided by something you hold deep in your heart.
[k]
[charaFace I 10]
Sion
Most, myself included, cannot do so easily.
[k]
2It might not be the most rational choice, but...yes.
[charaFace I 9]
Sion
That is all right. Reason does not dictate all things. Nor is there always one right answer on which all agree.
[k]
Sion
Yes... I suppose this is what they call...
[k]
[charaFace I 5]
Sion
I knew it would come to this.
[k]
Sion
You value such honorable approaches to combat above all else.
[k]
Sion
Your actions are not based simply on what is rational and practical, they have always been guided by something you hold deep in your heart.
[k]
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[charaFace I 2]
Sion
Anyway, I guess that concludes this discussion.
[k]
1I'm sorry, Sion.
[bgm BGM_EVENT_2 0.1]
[charaFace I 9]
Sion
Do not be. Whatever our disadvantage, you will have me on your side.
[k]
Sion
And according to my calculations, we have a one-hundred-percent chance of making it out of here that way. You have nothing to apologize for.
[k]
Sion
Now, unless there is something else we need to discuss, perhaps we should all go back to sleep?
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 14]
[charaFadein J 0.1 1]
Kama
Oh, while we're up, I might as well ask.
[k]
Kama
I get that you just happened to know who that Rider was, since coincidences like that have happened before...
[k]
Kama
...but why were you acting a little weirdly toward his Master, too?
[k]
[messageOff]
[charaTalk off]
[charaDepth Q 9]
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[bgm BGM_EVENT_2 0.5 0.5]
[se ad437]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[wt 0.1]
[cameraFilter gray]
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[charaFace L 0]
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[se ad31]
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[wt 0.1]
[charaPut T 1]
[charaEffect T bit_talk_noise_gr]
[scene 36001]
[charaFace K 2]
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[wt 1.6]
[bgm BGM_EVENT_2 0.5 1.0]
[fadeout white 0.1]
[seStop ad31 0.3]
[wait fade]
[charaPut T 2000,2500]
[charaEffectStop T bit_talk_noise_gr]
[scene 189403]
[cameraFilter normal]
[charaTalk on]
[charaTalk J]
[charaFace J 14]
[charaFadein J 0 1]
[charaFadeout K 0]
[fadein white 0.1]
[wait fade]
[wt 1.1]
1I can't clearly remember why, but he seemed like someone we can't trust.
2I'm not sure what it was, but something told me we shouldn't trust him.
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
Sion
So even the name he gave us sounded both familiar and different to you, huh?
[k]
Sion
I posit that you were not imagining things.
[k]
[charaFace I 10]
Sion
Every one of us here now is different from our usual selves in some way.
[k]
Sion
Part of that is probably due to the bugs you are experiencing in your memories.
[k]
[charaFace I 2]
Sion
Those bugs are kind of like hard drive errors, so they are not something I can fix with Etherlite.
[k]
Sion
That we cannot find an answer to this is certainly aggravating, but devoting too much of our focus to it will not help matters.
[k]
[charaFace I 6]
Sion
For all we know, it may be nothing more than what he said.
[k]
Sion
Maybe when the randomizer made him into a Master, it mixed in or randomly chose a preexisting model of some sort.
[k]
Sion
And now, we may have an idea of who that model is based on, but we cannot clearly remember it.
[k]
Sion
Incidentally, how did you feel about his personality?
[k]
1I guess...he seemed okay?
2I think...he was like a completely different person?
[charaFace I 10]
Sion
Hmm. If the randomizer really was only using appearance data, we may not have much cause for concern.
[k]
Sion
Though of course, it is hard to say for sure, since we still do not have much information to work with.
[k]
[charaFace I 0]
Sion
On the other hand, you do not remember ever seeing Āyus before, right?
[k]
Sion
Then for the time being, all we can do is watch how things unfold.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 21]
[charaFadein J 0.1 1]
Kama
I swear, this world is just endlessly weird.
[k]
[charaFace J 14]
Kama
AIs using the faces of people you recognize, people shrinking... We'll have to keep our guard up.
[k]
[charaFace J 13]
Kama
But anyway, if we really are done talking now, let's go back to sleep.
[k]
[bgmStop BGM_EVENT_2 1.5]
[charaFace J 3]
Kama
Say, I know. Want to try something to keep the nightmares away?
[k]
Kama
I think I can manage to come up with something.
[k]
[se ad661]
[charaMoveScale J 1.1 1.5]
[charaMove J 0,15 1.5]
[charaFace J 22]
Kama
Like, what if you had a perfectly shaped body pillow to hug while you slept? Say, hypothetically[line 2]
[k]
[charaFadeout J 0.1]
[wt 0.1]
[seStop ad661 0.3]
[charaTalk I]
[charaFace I 5]
[charaFadein I 0.1 1]
Sion
Right. Good night.
[k]
[charaFace I 10]
Sion
Inducing sleep in three...two...one...
[k]
[messageOff]
[cueSe SE_23 23_ad1307]
[wt 1.0]
[se ad920]
[fowardEffect bit_talk_switch_off]
[wt 0.5]
[fadeout black 0.5]
[wait fade]
[charaFadeout I 0.1]
[scene 10000]
[wt 0.2]
[fadein black 0.4]
[wait fade]
Kama
Wha[line 2]Hey!
[k]
[messageOff]
[fadeout black 2.0]
[wait fade]
[wt 0.5]
[soundStopAllEnd]
[end]

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04-00-02-04-6-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098270370 1 Āyus]
[charaSet B 1098270900 1 Rani-R]
[charaSet C 1098270000 1 Sion]
[charaSet D 1098269600 1 Caster]
[charaSet E 1098271000 1 "Writhing Fiend 1"]
[charaSet F 1098271000 1 "Writhing Fiend 2"]
[charaSet G 1098271000 1 "Writhing Fiend 3"]
[charaSet H 1098271000 1 "Writhing Fiend 4"]
[charaSet I 1098271000 1 "Writhing Fiend 5"]
[charaSet J 7046001 1 Duryodhana]
[charaSet K 6037001 1 Kama]
[charaSet L 1098270530 1 Rani-D]
[charaSet M 1098183600 1 "Malicious Data"]
[charaSet N 1098270540 1 "Siren Robot"]
[sceneSet O 189300 1]
[charaScale O 1.4]
[sceneSet P 189300 1]
[charaScale P 1.4]
[charaSet S 98115000 1 "Effect Dummy"]
[imageSet R back10000 1 1]
[charaFilter R silhouette FFFFFF80]
[charaScale R 1.3]
[scene 189400]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_92 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
[charaMoveReturn A 0,-7 0.4]
Āyus
(Munch, munch)[wt 0.35][charaMoveReturn A 0,-7 0.4][wt 0.6][charaFace A 2] Hmm, it still feels strange consuming[sr]material like this. So you say this is what you call “flavor”?
[k]
[charaFace A 0]
Āyus
I definitely don't dislike it, but... Hmm, how to put this...?
[k]
[charaFace A 6]
Āyus
Ehehe.
[k]
Āyus
I believe the word you use for this is “delicious.” It's certainly increasing my happiness by quite a lot.
[k]
1Glad to hear it.
2You're right. It's delicious.
[charaFace A 0]
Āyus
Anyway, I didn't even know Keep updated the Raniment materials like this.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Rani-R
I have no proof for this but I think these new materials must have come into being after the System Grail War began.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Sion
Keep has a Master and Servant of their own; they are the ones making these materials.
[k]
Sion
According to my calculations, it is very likely their influence caused this change. What do you think?
[k]
[charaSet A 1098270300 1 Āyus]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Āyus
Yeah, that could be it.
[k]
[charaFace A 0]
Āyus
Hey, have there been any other changes in the world? Even just ones you've heard rumors about?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Rani-R
Well, in terms of clear, unmistakable changes...
[k]
[charaFace B 1]
Rani-R
...the only other one that comes to mind is that Build's Type Bs have been generally sluggish lately.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Āyus
Build... That's the area we think Caster is in.
[k]
Āyus
The cruel guy who tormented our Type Rs and stole their Raniment.
[k]
Āyus
I wonder if this means he's treating his own Build AIs the same way...
[k]
[charaFace A 5]
Āyus
...[sr]...
[k]
[charaCrossFade A 1098270330 3 0.3]
Āyus
No, never mind. There's no point in worrying overmuch about other areas' AIs.[wait charaCrossFade A]
[k]
Āyus
We have our own work to focus on.
[k]
[charaFace A 0]
Āyus
First, we need to replenish our own supply of Raniment.
[k]
Āyus
And we'll have to keep an eye out for Caster while we do it...and the other Servants too. Even more than we have been.
[k]
Āyus
I mean, the Raniment we get from these meals is important too...
[k]
Āyus
...but if we are going to have any hope of putting up a decent fight, we'll need a lot more.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_92 1.5]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Sion
Not only that, we need to replenish our supply faster than the other Masters and Servants can replenish theirs.
[k]
[messageOff]
[se ad437]
[fadeout white 0.1]
[wait fade]
[charaFadeout C 0]
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[charaFilter R silhouette FF000080]
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[cueSe Battle bac267]
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[pictureFrameTop]
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[fadeout white 0.1]
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[fadein white 0.1]
[wait fade]
[wt 1.2]
1(Is that even possible against a cruel bastard like him?)
2(Can we really go faster than someone willing to do that?)
[messageOff]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
[wt 1.4]
[bgm BGM_EVENT_77 0.1]
[charaFace A 7]
Āyus
So! We're just going to have to do the best we can!
[k]
[charaFace A 8]
Āyus
That said, you probably don't know what that entails, so come with me when you're done eating.
[k]
Āyus
I'll show you what it really takes to do the kinds of things Repair does!
[k]
1Sounds good!
[messageOff]
[wt 0.15]
[charaTalk off]
[charaTalk depthOff]
[charaDepth A 4]
[charaDepth J 3]
[se ad8]
[wt 2.0]
[se ade421]
[wt 0.8]
[charaTalk J]
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[wt 0.2]
[seStop ade421 0.2]
[wt 0.6]
[charaTalk on]
[charaTalk A]
[charaCrossFade A 1098270300 0 0.3]
Āyus
Oh, hi, Berserker. What's up?[wait charaCrossFade A]
[k]
[messageOff]
[charaTalk off]
[charaFace J 2]
[charaMoveReturn J 300,-7 0.5]
[wt 0.1]
[se ad78]
[wt 0.8]
[charaFace A 7]
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Āyus
Hey! That's mine!
[k]
Āyus
I mean, I already got the Raniment I need, so I guess it's okay, but I was looking forward to savoring the last one!
[k]
Āyus
What's the big idea!? I thought you said you weren't gonna eat!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 5]
[charaFadein J 0.1 1]
Duryodhana
Buzz off! I just felt like it, okay!? You can't fight on an empty stomach!
[k]
Duryodhana
Besides, the food's not responsible for who cooked it! Like they say, waste not, want not!
[k]
[bgm BGM_EVENT_77 0.5 0.5]
[charaTalk depthOff]
[charaDepth R 4]
[charaDepth J 5]
[charaPut R 1]
[charaFadeTime R 0.2 0.5]
[charaFace J 10]
Duryodhana
(...I'm going to win this time. I have to. No matter what it takes.)
[k]
Duryodhana
(And to do that, I'm going to need all the strength I can get.)
[k]
Duryodhana
(I refuse to lose to that cowardly bastard again...)
[k]
[charaFadeout R 0.2]
[bgm BGM_EVENT_77 0.5 1.0]
[charaFace J 5]
Duryodhana
([se ade104][charaMoveReturn J 0,-7 0.3]Munch, m[wt 0.5][charaMoveReturn J 0,-7 0.3]unch, c[wt 0.3][charaMoveReturn J 0,-7 0.3]homp, s[wt 0.6][charaFace J 10][charaMoveReturn J 0,-7 0.5]wallow)[sr][wt 0.7][charaFace J 3]That wasn't nearly enough!
[k]
[charaFace J 6]
Duryodhana
But there's only so much we can get from eating. Come on, we need to get our hands on more Raniment, stat!
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Āyus
Why're you so fired up all of a sudden? You're kind of freaking me out.
[k]
[charaFace A 1]
Āyus
Well, I guess it's okay. We must have finally gotten through to him! Yes, I'm sure that's what it is!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk K]
[charaFace K 14]
[charaFadein K 0.1 1]
Kama
Yeah, I kinda doubt that's all there is to it.
[k]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Āyus
Okay, let's go give this our all!
[k]
[charaFace A 2]
Āyus
...Although, in our case, it's a little hard to do that without any damaged AIs to repair.
[k]
Āyus
Of course, we don't WANT anyone to get damaged, so in general, we just have to wait for someone to show up, but[line 2]
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.15]
[bgmStop BGM_EVENT_77 1.5]
[se ade422]
[charaTalk B]
[charaFace B 15]
[charaFadein B 0.4 1]
[wt 0.4]
[seStop ade422 0.2]
[wt 0.6]
Rani-R
Request: We need help. A pack of malicious data has appeared on Repair's outskirts.
[k]
Rani-R
A few of the Type Rs who first encountered them have suffered moderate damage. One Type D is currently doing her best to fend them off.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[bgm BGM_EVENT_80 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Āyus
Oh my, that's terrible. We'd better go help them out. Come on!
[k]
[messageOff]
[charaFadeout A 0.4]
[se ade427]
[wt 0.1]
[se ad59]
[wt 1.0]
[wipeout leftToRight 0.8 1.0]
[bgm BGM_EVENT_80 0.8 0.5]
[seStop ade427 0.8]
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[wait wipe]
[scene 189300]
[wt 1.0]
[charaFadein P 0.1 250,-300]
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[wipein rightToLeft 0.8 1.0]
[wait wipe]
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[se ad19]
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[se ad346]
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[wt 0.2]
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[charaTalk on]
[charaTalk K]
[charaFace K 0]
[charaFadein K 0.1 1]
Kama
That must be them. I don't recognize some of those creatures, though.
[k]
Kama
But, I guess our job is the same as it was on our way back from Defend yesterday: beat enemies, leave AIs in our debt.
[k]
[charaFace K 13]
Kama
Forcing kindness on others... Helping without asking permission... Saving people whether they want it or not...
[k]
[charaFace K 1]
Kama
Hehe. That may well be a lovely kind of indulgence...a delicious depravity in its own right.
[k]
Kama
And that's my specialty.
[k]
[charaFace K 6]
Kama
Make sure you watch me closely, Master.
[k]
Kama
You might just find yourself wanting to end up the same way.
[k]
[charaFace K 7]
Kama
Oh, and don't forget to praise me if I do a good job, okay?
[k]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 8]
[charaFadein C 0.1 1]
Sion
...[sr]...
[k]
[messageOff]
[fadeout black 0.5]
[bgmStopEnd BGM_EVENT_80 0.4]
[wait fade]
[soundStopAllEnd]
[end]

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04-00-02-04-7-0
[soundStopAll]
[enableFullScreen]
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[charaSet C 1098270500 1 Rani-D]
[charaSet D 6037001 1 Kama]
[charaSet E 1098270000 1 Sion]
[charaSet F 1098270330 1 Āyus]
[charaSet G 1098270700 1 Rani-T]
[charaSet H 1098270750 1 Rani-T_Flower2]
[charaSet I 98015000 1 Generic_Servant]
[charaSet J 98015000 1 Generic_Servant]
[charaSet K 98015000 1 Generic_Servant]
[sceneSet L 189300 1]
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[charaSet T 98115000 1 "Effect Dummy"]
[scene 189300]
[fadein black 1.5]
[wait fade]
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[charaTalk off]
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[charaDepth B 3]
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[wt 0.2]
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[wt 0.4]
[wipeout rectangleStripRightToLeft 0.5 1.0]
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[wait wipe]
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[wt 0.3]
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[wait wipe]
[wt 0.2]
[charaEffectEdgeBlur B FFF9A5 FFF9A5 4 1.5]
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[wt 0.3]
[cueSeStop 23_ad1304 0.2]
[cueSe SE_23 23_ad1305 0 0.8]
[charaEffectStop S bit_talk_raniment01]
[charaEffectStop T bit_talk_raniment01]
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[charaEffectEdgeBlurStop D]
[wt 0.5]
[se adm20]
[wt 2.0]
[charaFadeout B 0.1]
[charaFadeout D 0.1]
[wt 0.05]
[charaPutFSR B 2000,2500]
[charaPutFSR D 2000,2500]
[wt 0.05]
[charaPutFSR S 2000,2500]
[charaPutFSR T 2000,2500]
[wt 0.1]
[charaTalk depthOff]
[charaDepth L 2]
[charaDepth E 3]
[charaFadein L 0.8 70,-225]
[charaMove L 120,-225 0.8]
[wt 1.0]
[se ade422]
[charaScale E 1.1]
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[charaFadein E 0.4 -50,10]
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[wt 0.4]
[seStop ade422 0.2]
[wt 0.4]
[charaTalk on]
Sion
This would seem an opportune moment to speak,[sr][%1].
[k]
[bgmStop BGM_EVENT_2 1.5]
Sion
Do you not think there is something strange about her?
[k]
1About who?
[bgm BGM_EVENT_5 0.1]
Sion
Kama.
[k]
[charaFace E 10]
Sion
Since you two have a connection, there is no question of her being your Servant.
[k]
Sion
Even so, something about her seems off to me.
[k]
[charaFace E 6]
Sion
Do we know for sure that she is the same Kama from Chaldea?
[k]
1...What do you mean?
[charaFace E 8]
Sion
I confess to a certain shame in admitting this but I cannot yet clearly articulate what it is that is bothering me about her.
[k]
Sion
None of the lines of thought I have thus far pursued have reached any actionable conclusions.
[k]
[charaFace E 10]
Sion
However, it feels like she is more...direct? Forthcoming? Less guarded than usual?
[k]
Sion
But really, what it all comes down to is that something is different about her, on the inside rather than the outside.
[k]
Sion
For the life of me, I cannot shake that thought.
[k]
1You think? I don't know if I see it.
[charaFace E 2]
Sion
Yes, I do. I do not have a clear answer yet but there is something we are not yet seeing there.
[k]
Sion
Whatever it is, it seems you have not yet found the answer, either.
[k]
2I've actually been having the same feeling.
[charaFace E 2]
Sion
I am sure you have. Just as I calculated.
[k]
Sion
However, it seems you have not yet found the answer either.
[k]
[charaFace E 6]
Sion
She obeys your orders and her abilities remain unchanged. So, for the moment, it is simply something to keep an eye on.
[k]
Sion
But please keep in mind that our key to winning this Holy Grail War[line 2]a war we absolutely must win...
[k]
[charaFace E 8]
Sion
...is also a significant unknown variable.
[k]
Sion
A variable like that has the potential to throw all other expected parameters of a formula out of whack.
[k]
[messageOff]
[bgmStop BGM_EVENT_5 1.5]
[charaFadeout L 0.8]
[charaFadeout E 0.8]
[wt 1.0]
[charaTalk depthOn]
[charaTalk D]
[charaFace D 11]
[charaFadein D 0.1 1]
Kama
Hey, what're you two talking about all by yourselves? I don't know why, but it's kind of pissing me off. Hmph.
[k]
[charaFace D 0]
Kama
No, wait, I do know why. Haven't you got something to say to me after I got all that Raniment for us!?
[k]
1Great job, Kama! You did amazing!
[bgm BGM_EVENT_147 0.1]
[messageOff]
[charaFace D 7]
[wt 1.0]
2That was great, Kama. I'm glad you're here with me.
[bgm BGM_EVENT_147 0.1]
[messageOff]
[charaFace D 3]
[wt 1.0]
[charaFace D 8]
[wt 1.2]
[charaFace D 7]
[wt 1.0]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Āyus
Well, this turned out to be a good example of what we do here.
[k]
Āyus
Whenever someone's hurt, we rush right over and fix them up, good as new.
[k]
[charaFace F 3]
Āyus
If the threat's still around, it's usually a good idea to contact the Type Ds in Defend, but[line 2]
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Duryodhana
We need all the Raniment we can get right now. Why share?
[k]
Duryodhana
In fact, think we can get anyone else in our debt?
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[cueSe SE_23 23_ad1297]
[wt 0.6]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.4 70,0]
[charaMove G 1 0.4]
[wt 0.2]
[cueSeStop 23_ad1297 0.4]
[wt 0.8]
[charaCrossFade G 1098270730 0 0.3]
Rani-T
Hello. I have a Transfer Telegram from some Type Ds a little ways away from here.
[k]
Rani-T
I'm supposed to deliver it to the nearest group of capable fighters.
[k]
Rani-T
“A new threat has appeared at these coordinates. We are currently under attack by an enemy we do not recognize; it is not malicious data.”
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 10]
[charaFadein B 0.1 1]
Duryodhana
Think it's a Servant?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 8]
[charaFadein F 0.1 1]
Āyus
I don't know. In the meantime, we'd better check it out. Tell us those coordinates, please!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 10]
[charaFadein G 0.1 1]
Rani-T
You got it. But you know, I was hoping I might get a little something extra as a reward for all this hard work.[sr][wt 1.0][charaMoveReturn G 10,0 0.3] (Glance)
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Kama
Oh, right, you want a tip, huh? Fine, fine, here you go.
[k]
[messageOff]
[charaPut S 1]
[charaEffect S bit_talk_20b]
[wt 0.2]
[cueSe Battle bac283]
[wt 1.8]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut S 2000,2500]
[charaEffectStop S bit_talk_20b]
[wt 0.05]
[charaTalk off]
[charaFace G 10]
[charaFadein G 0.1 1]
[wt 0.4]
[se ad236]
[fowardEffect bit_talk_magical_pon]
[wt 0.12]
[charaFace H 10]
[charaFadein H 0 1]
[charaFadeout G 0.1]
[wt 1.1]
[subCameraOn 1]
[charaLayer M sub #A]
[charaLayer L sub #A]
[subCameraFilter #A maskEdge cut359_mask14 4 255,255,255,255]
[charaTalk depthOff]
[charaDepth L 1]
[charaDepth M 2]
[charaScale M 2.0]
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[charaFace M 0]
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[charaFadein L 0.1 350,-50]
[subRenderScale #A 0.7]
[subRenderFadein #A 0.4 -25,-195]
[wt 1.0]
[charaFace H 6]
Rani-T
Perfect. These flowers are very trendy right now.
[k]
[subRenderFadeout #A 0.1]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk on]
[charaScale E 1.0]
[charaTalk E]
[charaFace E 8]
[charaFadein E 0.1 1]
Sion
Okay, let us be on our way. Be careful. We are almost certainly heading into more combat.
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_147 1.0]
[wait fade]
[charaFadeout E 0.1]
[charaFadeout M 0.1]
[charaFadeout L 0.1]
[wt 0.1]
[subCameraOff]
[charaLayer M normal]
[charaLayer L normal]
[charaScale M 1.0]
[charaScale L 1.0]
[wt 1.5]
[fadein black 1.0]
[wait fade]
[wt 0.1]
[bgm BGM_EVENT_71 0.1]
[charaTalk off]
[charaDepth I 6]
[charaDepth J 5]
[charaDepth K 4]
[charaFace I 0]
[charaFace J 0]
[charaFace K 0]
[charaFadein I 0.2 1]
[charaFadeinFSR J 0.2 300,0]
[charaFadeinFSL K 0.2 -300,0]
[wt 1.5]
[charaFadeout I 0.1]
[charaFadeout J 0.1]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 8]
[charaFadein B 0.1 1]
Duryodhana
The hell are those things?
[k]
1(Shadow Servants?)
[charaSet F 1098270300 1 Āyus]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 3]
[charaFadein F 0.1 1]
Āyus
I don't know, but I'm pretty sure they're not AIs.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Kama
They kind of look like Servants, but I don't think they actually are.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
Sion
Hold on. Remember what DX, the prime AI of Defend, told us?
[k]
Sion
She mentioned they had previously encountered forms of aggressive data which resembled human-shaped shadows.
[k]
Sion
Maybe that is what these are?
[k]
[messageOff]
[bgmStop BGM_EVENT_71 1.5]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk off]
[charaDepth I 6]
[charaDepth J 5]
[charaDepth K 4]
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[charaFace J 0]
[charaFace K 0]
[charaFace I 0]
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[charaFace K 0]
[charaFadein I 0.1 1]
[charaFadeinFSR J 0.1 300,0]
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[wt 0.5]
[se ad51]
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[wt 0.3]
[se ad442]
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[wt 0.2]
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[wt 0.1]
[bgm BGM_EVENT_80 0.1]
[charaTalk on]
[charaTalk B]
[charaFace B 11]
[charaFadein B 0.1 1]
Duryodhana
Oh? Looks like they want to throw down.
[k]
[charaFace B 0]
Duryodhana
Well, whatever they are, if they're going after AIs too, they ought to be a good way to rake in the Raniment.
[k]
Duryodhana
Come on! The sooner we beat these things, the sooner we'll have more AIs in our debt!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStopEnd BGM_EVENT_80 0.4]
[wait fade]
[soundStopAllEnd]
[end]

View File

@@ -0,0 +1,880 @@
04-00-02-04-7-1
[soundStopAll]
[enableFullScreen]
[charaSet A 7046001 1 Duryodhana]
[charaSet B 1098270200 1 Kama]
[charaSet C 1098270000 1 Sion]
[charaSet D 1098270300 1 Āyus]
[masterBranch _Male _Female]
[label _Male]
[charaSet E 1098259400 1 "Player Character_Second Avatar_New Expressions (Male)"]
[branch _branchEnd]
[label _Female]
[charaSet E 1098259410 1 "Player Character_Second Avatar_New Expressions (Female)"]
[branch _branchEnd]
[label _branchEnd]
[charaSet F 1098269600 1 Caster]
[charaSet G 1098269800 1 ???]
[charaSet H 1098270900 1 Rani-R]
[charaSet I 98015000 1 Generic_Servant]
[sceneSet L 191204 1]
[sceneSet M 189300 1]
[charaScale M 1.2]
[imageSet Q back10001 1 1]
[charaScale Q 1.3]
[imageSet R back10000 1 1]
[charaScale R 1.3]
[charaSet S 98115000 1 "Effect Dummy"]
[scene 189300]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
[fadein black 1.0]
[wait fade]
[se ad42]
[charaSpecialEffect I enemyErasure 0,0 1.0]
[wait charaSpecialEffect I]
[seStop ad42 0.8]
[wt 1.0]
[bgm BGM_EVENT_70 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Kama
...[sr]...
[k]
Kama
What the hell were those things?
[k]
1The black haze made it hard to tell, but they seemed familiar.
2It was hard to tell, but I think I recognized those attacks.
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 1]
Duryodhana
You think? It was over so quickly I could barely make out anything! Gahaha!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
Sion
I would like to examine their remains more closely. Would you help me, Āyus?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Āyus
Yes, of course. Hmm, let's see... I think they were around here somewhere...
[k]
[messageOff]
[se ad95]
[charaMove D -50,0 0.4]
[charaFadeout D 0.4]
[seStop ad95 1.2]
[wt 1.4]
[bgmStop BGM_EVENT_70 1.5]
[charaTalk off]
[charaTalk depthOff]
[charaDepth D 2]
[charaDepth M 3]
[charaDepth B 4]
[charaFadein M 0.8 -70,-225]
[charaMove M -120,-225 0.8]
[wt 1.0]
[se ade422]
[charaScale B 1.1]
[charaFace B 4]
[charaFadein B 0.4 50,10]
[charaMove B 0,10 0.4]
[wt 0.4]
[seStop ade422 0.2]
[wt 0.4]
[charaTalk on]
Kama
Hey, Master, got a sec? There's something we should talk about and I'd like to keep it between us.
[k]
[bgm BGM_EVENT_5 0.1]
Kama
Remember what I told you before about Sion? Is she really the Sion we know?
[k]
Kama
Don't you think she's a little too cool and collected?
[k]
Kama
Hell, for all we know, she might actually have everything all figured out already, and she's just pretending to investigate.
[k]
1Hmm...
[charaFace B 0]
Kama
It's not just that she looks different. She's acting like a whole other person too.
[k]
[charaFace B 8]
Kama
I'm not saying we were ever great friends. We weren't. But I've seen her in the Command Room plenty of times.
[k]
[charaFace B 0]
Kama
So I knew she's an alchemist who loves her work to an almost irritating degree and who always seems cheerfully unfazed no matter what's going on...
[k]
Kama
...and always keeps herself at arm's length from the rest of Chaldea despite that cheerful act...
[k]
Kama
...aaand you can never tell what she's really thinking.
[k]
[charaFace B 8]
Kama
I always suspected there was something more to her than she was letting on.
[k]
[charaFace B 24]
Kama
But if nothing else, she wasn't ever quite the sort of super serious, stick-up-her-ass scientist you'd usually expect.
[k]
Kama
Think about it. Has she even laughed out loud once since we got here?
[k]
1Sion's always been pretty serious...[csr]but she did seem more good-natured at Chaldea.
2The seriousness is nothing new...[csr]but I guess she was more laid-back before.
[charaFace B 0]
Kama
Exactly. So I'm thinking...
[k]
Kama
...maybe she's just pretending to be Sion.
[k]
Kama
So if you ask me, you should be a little more careful around her.
[k]
1Hmm...
[bgmStop BGM_EVENT_5 1.5]
[messageOff]
[charaFadeout M 0.8]
[charaFadeout B 0.8]
[wt 1.0]
[charaTalk depthOn]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Sion
What are you talking about?
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaScale B 1.0]
[charaTalk B]
[charaFace B 16]
[charaFadein B 0.1 1]
[wt 1.0]
[bgm BGM_EVENT_77 0.1]
[charaFace B 3]
Kama
Oh, nothing.
[k]
Kama
I was just surveying Master about what kind of depra[line 2]I mean, love suits [&him:her] best.
[k]
Kama
You never know when someone might realize they have a very, very specific desire they just need fulfilled.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Sion
Nothing important then. As I calculated.
[k]
1Um... Is there any chance of us getting along better?
2Uh, think we could be a bit less formal with each other?
[charaFace C 6]
Sion
You mean, you want me to treat you two like friends?
[k]
1I guess I do, yeah.
[messageOff]
[charaFace C 10]
[wt 1.0]
[charaFace C 6]
Sion
That will not be happening.
[k]
Sion
I could never be your friend. I am not qualified.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Kama
Wha...?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
Sion
Now, let us talk about something more constructive.
[k]
[charaFace C 7]
Sion
Unfortunately, I was not able to glean any useful information from those shadows' remains.
[k]
Sion
The only good news is that we were able to restock a bit, since they turned out to be data structures containing Raniment.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Kama
Data structures containing Raniment? Isn't that[line 2]
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 10]
[charaFadein C 0.1 1]
Sion
Yes. Given the structure of this world and its beings, this means they were similar to Servants.
[k]
Sion
However, they were not actually Servants.
[k]
[charaFace C 8]
Sion
We still face many unanswered questions, so we will need to keep investigating.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Kama
Hmm. That right? Well, I'll leave that to you.
[k]
Kama
You do seem to know a lot more than I do, and in all kinds of areas...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 8]
[charaFadein C 0.1 1]
Sion
...[sr]...
[k]
1S-so hey, if we're done here, why don't we head back?
2U-um, maybe now's a good time to make our way back?
[charaSet D 1098270310 1 Āyus]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Āyus
Good point. Excursions like this aren't the only way to collect Raniment.
[k]
Āyus
There'll also be AIs bringing repair tasks to our base, like with the Master of Rider.
[k]
[charaFace D 0]
Āyus
But why don't we try contacting our base first and checking? Especially since we really don't want to waste time right now.
[k]
Āyus
We did a lot to improve security after what happened[sr]yesterday, so we should be able to reach them just[sr]fine.[wt 1.0][charaCrossFade D 1098270350 5 0.3][se ad15] Hello? Do you read me?[wait charaCrossFade D]
[k]
[messageOff]
[charaFace D 0]
[wt 1.5]
[charaFace D 1]
[wt 1.5]
[bgmStop BGM_EVENT_77 1.5]
[charaFace D 3]
[wt 1.5]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Duryodhana
What is it? Don't tell me they're under attack again.
[k]
[charaSet D 1098270300 1 Āyus]
[charaFadeout A 0.1]
[wt 0.1]
[bgm BGM_MAP_57 0.1]
[charaTalk D]
[charaFace D 3]
[charaFadein D 0.1 1]
Āyus
N-no...it's not that.
[k]
Āyus
The base is fine. They also mentioned that no damaged AIs have come by.
[k]
[charaFace D 4]
Āyus
But that might be changing soon...and in a big way.
[k]
Āyus
Actually, they said one of the Transfer AIs delivered an official request for aid that said:
[k]
Āyus
“Large numbers of damaged AIs detected in Grow.”
[k]
Āyus
“We know we're in the middle of the System Grail War, but if possible, please send help.”
[k]
1Grow...
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Kama
That's where the Saber is, right? We haven't seen anything from them so far.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Sion
It is about as far as Repair you can get.
[k]
[messageOff]
[charaTalk off]
[charaDepth L 6]
[charaDepth C 5]
[wt 0.15]
[se ad1]
[charaFadein L 0.6 0,-200]
[wt 0.8]
[charaFadeout C 0.1]
[wt 1.0]
Sion
Grow is located on the opposite side of Defend.
[k]
Sion
If nothing else, given its location, it seems like it will probably not be a direct threat to us, but...
[k]
Duryodhana
...[sr]...
[k]
[bgm BGM_MAP_57 0.5 0.5]
Duryodhana
(The other area next to Grow is Keep...where Lancer is.)
[k]
Duryodhana
(Is this his doing?)
[k]
Duryodhana
(It's possible. Definitely possible. Keep's bound to need materials from Grow to do their cooking.)
[k]
Duryodhana
(Yeah, it's got to be him. He's finally making his move!)
[k]
[messageOff]
[charaFadeout L 0.8]
[wt 1.1]
[charaTalk on]
[charaTalk depthOff]
[charaDepth R 4]
[charaDepth A 5]
[charaPut R 1]
[charaFadeTime R 0.2 0.5]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Duryodhana
(Wait. Let's think about this. Maybe...this is a good chance to go on the offensive?)
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.4 1.0]
[wait wipe]
[charaFadeout A 0.1]
[charaFadeout R 0.1]
[charaTalk off]
[charaDepth B 5]
[charaDepth E 4]
[charaFace B 0]
[charaFace E 0]
[charaFadeinFSR E 0.1 256,-50]
[charaFadeinFSL B 0.1 -256,-50]
[pictureFrame cut063_cinema]
[wt 0.6]
[wipein rectangleStripRightToLeft 0.4 1.0]
[wait wipe]
[wt 1.6]
[wipeout rectangleStripRightToLeft 0.4 1.0]
[wait wipe]
[charaFadeout B 0.1]
[charaFadeout E 0.1]
[pictureFrame]
[charaTalk on]
[charaPut R 1]
[charaFadeTime R 0.1 0.5]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
[wt 0.6]
[wipein rectangleStripLeftToRight 0.4 1.0]
[wait wipe]
[wt 0.2]
Duryodhana
(The softhearted Assassin's group and I just finished stocking up on Raniment.)
[k]
Duryodhana
(And the way I see it, that the other AIs have time to request aid means they still have resources to spare.)
[k]
[charaFace A 0]
Duryodhana
(Which means the Saber hasn't lost yet.)
[k]
[charaFace A 11]
Duryodhana
(In fact, they might be duking it out right this minute. So if all goes well, it could be three against one...)
[k]
[charaFace A 10]
Duryodhana
(If we strike now, we might even win. In fact, this could be our only chance...)
[k]
[charaFadeout A 0.1]
[charaFadeout R 0.2]
[wt 0.1]
[bgmStop BGM_MAP_57 1.5]
[charaTalk depthOn]
[charaTalk D]
[charaFace D 8]
[charaFadein D 0.1 1]
Āyus
What is it, Berserker? Is something wrong?
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 11]
[charaFadein A 0.1 1]
[wt 1.0]
[charaFace A 7]
[wt 1.0]
[bgm BGM_KYOSU_1 0.1]
[charaFace A 10]
Duryodhana
Wrong? Of course something's wrong!
[k]
Duryodhana
There are people out there who need help.
[k]
[charaFace A 5]
Duryodhana
And we have the means to provide that help! So isn't it incumbent upon us to do just that!?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Āyus
H-hang on! Where'd THAT come from!? Did you get hit on the head in that fight or something!?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 11]
[charaFadein A 0.1 1]
Duryodhana
No, nothing like that. I just couldn't live with myself if I ignored a request for help, that's all!
[k]
[charaFace A 10]
Duryodhana
Now come on. Time is of the essence, right? We can't afford to waste any by heading back to our base first.
[k]
Duryodhana
So let's head straight to Grow from here! Hurry!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 14]
[charaFadein B 0.1 1]
Kama
Oh, there's definitely more to this than you're letting on.
[k]
[charaFace B 3]
Kama
All right then, while you're off playing hero, I think we'll take our time and solidify our own position.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 9]
[charaFadein A 0.1 1]
Duryodhana
Aw crap.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 15]
[charaFadein B 0.1 1]
Kama
What was that?
[k]
[messageOff]
[wt 1.0]
[messageOff]
[bgm BGM_KYOSU_1 0.5 0.3]
[se ad437]
[fadeout white 0.1]
[wait fade]
[charaFadeout B 0]
[scene 189401]
[pictureFrame cut063_cinema]
[cameraFilter gray]
[charaTalk off]
[charaDepth F 3]
[charaDepth G 2]
[charaDepth Q 9]
[charaFace F 10]
[charaFace G 1]
[charaFadein F 0 175,-50]
[charaFadein G 0 -175,-50]
[fadein white 0.1]
[wait fade]
[wt 1.2]
[se ad437]
[charaFadein Q 0.1 0,-200]
[wt 0.1]
[charaFace H 14]
[charaFadein H 0 20,-50]
[charaFadeout F 0]
[charaFadeout G 0]
[charaFadeout Q 0.1]
[wt 0.7]
[se ad59]
[charaMove H 120,-50 0.4]
[charaFadeout H 0.4]
[seStop ad59 1.0]
[wt 1.0]
[charaFace F 0]
[charaFadein F 0.1 0,-50]
[wt 0.6]
[charaFadeout F 0.1]
[wt 0.2]
[cueSe Battle bac134]
[cueSe Servants_2500900 m45605]
[effect bit_talk_x_slash_bk_01]
[wt 0.65]
[se ad464]
[effect bit_talk_blood_splash_fs]
[wt 1.8]
[bgm BGM_KYOSU_1 0.5 1.0]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[wt 0.1]
[effectDestroy bit_talk_blood_splash_fs]
[scene 189300]
[pictureFrame]
[cameraFilter normal]
[charaTalk on]
[charaTalk B]
[charaFace B 15]
[charaFadein B 0 1]
[wt 0.8]
1(I'm not sure Caster's behind this, but it could be him.)
2(There's a chance Caster is slaughtering more AIs.)
[messageOff]
[wt 0.2]
1...If there are people out there who need help, then[line 2]
[charaFace B 8]
Kama
Let me guess. You can't just ignore them.
[k]
[charaFace B 7]
Kama
(Sigh) Oh well, I knew this was coming.
[k]
2I can't ignore people who need help.
[charaFace B 7]
Kama
(Sigh) Yeah, I figured this was coming.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Sion
Just as I calculated.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 1]
Duryodhana
Phew. I-I mean, that's the spirit! Of course, I could expect no less from my chosen allies!
[k]
[charaFace A 3]
Duryodhana
You've earned some proper praise from yours truly! Great job!
[k]
1(He's not exactly subtle...but he doesn't seem like a bad guy, either.)
2(You know, for all his faults, I just can't bring myself to dislike him.)
[charaFace A 10]
Duryodhana
All right. Now that everything's settled, let's get going. Keep your guard up. Things are about to get serious.
[k]
Duryodhana
But whatever happens, we're going to win. We have to...!
[k]
[messageOff]
[wt 1.0]
[fadeout black 2.0]
[bgmStopEnd BGM_KYOSU_1 2.0]
[wait fade]
[wt 0.5]
[soundStopAllEnd]
[end]

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04-00-02-05-2-1
[soundStopAll]
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[charaSet F 1098267110 1 Saber2]
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[sceneSet K 10000 1]
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[charaSet S 5009000 1 "Effect 1"]
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[scene 190300]
[bgm BGM_BATTLE_107 0.1]
[fadein black 1.0]
[wait fade]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
[wt 0.3]
[se ad73]
[charaEffect E bit_talk_quickmove]
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[subCameraOn 1]
[charaLayer M sub #A]
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[charaTalk depthOff]
[charaDepth M 1]
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[subCameraFilter #A maskEdge cut359_mask08 3 217,93,151,255]
[wt 0.8]
[cueSe Servants_2800200 m40512]
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[cueSe Servants_2800200 m45707]
[cueSeVolume m45707 0 0.5]
[subRenderFadein #A 0.4 100,-282]
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[cueSeStop m40512 1.0]
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[wt 1.0]
[charaDepth K 9]
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[wt 0.2]
[charaPut S 0,210]
[charaEffect S bit_talk_mysticeyes_mds]
[charaPut T 0,245]
[charaEffect T bit_talk_mysticeyes_mds]
[wt 0.45]
[cueSe SE_23 23_ad1296]
[wt 0.1]
[charaFace G 23]
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[wt 0.6]
[cueSeStop 23_ad1296 0.9]
[wt 0.5]
[cueSe Battle bac1774]
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[fadeout white 0.5]
[wait fade]
[subRenderFadeout #A 0.1]
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[charaFadeout H 0.1]
[charaFadeout M 0.1]
[charaPut S 2000,2500]
[charaEffectStop S bit_talk_mysticeyes_mds]
[charaPut T 2000,2500]
[charaEffectStop T bit_talk_mysticeyes_mds]
[charaLayer G normal]
[charaLayer H normal]
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[subCameraOff]
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[wt 0.5]
[fadein white 1.0]
[wait fade]
[se ad198]
[cueSe Battle bac238]
[flashin once 0.1 0.2 FFFFFFFA FFFFFF50]
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[wt 1.0]
[se ad753]
[wt 1.5]
[se ade47]
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[wt 0.4]
[seStop ad753 2.3]
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[charaPutFSR T 2]
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[wt 2.3]
[charaSet I 1098271000 1 "Writhing Fiend 1"]
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[charaTalk E]
[charaFace E 20]
[se ad223]
[fowardEffect bit_talk_quickmove]
[charaSpecialEffect E appearance 1 0.25]
[wt 0.8]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk depthOn]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Master of Caster
Oh? Petrifying Mystic Eyes and a monster faintly seen by light...
[k]
Master of Caster
Are you Medusa?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 25]
[charaFadein E 0.1 1]
Saber
...Work it out for yourself.
[k]
Saber
(I can handle the familiars. But there are just too many of them!)
[k]
Saber
(We're just going to have to run for it. Even if it means abandoning Grow, at least Sakura will[line 2])
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 9]
[charaFadein C 0.1 1]
Sakura
No, Saber. We can't. Please. That would defeat the whole purpose.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 22]
[charaFadein E 0.1 1]
Saber
...
[k]
[messageOff]
[se ad598]
[charaFaceFade E 12 1.0]
[wt 1.0]
[seStop ad598 1.0]
[wt 1.0]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Master of Caster
What's this? Already out of energy? Seems you can't use your Mystic Eyes in rapid succession.
[k]
Master of Caster
Or at the very least, not at a level strong enough to instantly petrify me at this distance.
[k]
[charaFace A 1]
Master of Caster
Of course, even if you did use them on me, I would resist their effects. I'm superior to you, after all.
[k]
Master of Caster
As I thought, my job remains the same. I'll just keep my distance and continue to overwhelm you with sheer numbers.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk off]
[charaTalk depthOff]
[charaDepth E 1]
[charaDepth M 2]
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[charaDepth J 4]
[charaDepth K 5]
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[se ad21]
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[wt 1.0]
[se ad1006]
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[cueSe Servants_9944040 m90017]
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[effect bit_talk_14]
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[se ad42]
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[charaSet D 1098268950 1 Sakura2]
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[se ad478]
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[charaTalk on]
[charaTalk E]
Saber
Sakura!
[k]
[charaTalk C]
[charaFace C 7]
Sakura
I...I'm sorry. But, it's okay. I'm...okay...
[k]
[charaTalk E]
[charaFace E 16]
Saber
Don't be ridiculous! Of course you're not okay!
[k]
[charaFadeout E 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]
Caster
Allow me to deliver the finishing blow.
[k]
Caster
But first, those eyes of yours. They're terrible...they've seen things they shouldn't... I'm going to gouge them from your skull.
[k]
[charaFace B 6]
Caster
And then, hehehe, I'm going to bask in the repentant screams of my beautiful new bride...
[k]
[messageOff]
[cameraMove 1.5 0,-10 1.05]
[charaTalk off]
[charaScale D 1.2]
[charaScale F 1.2]
[charaFace D 5]
[charaFace F 2]
[charaFadein N 1.5 120,-300]
[charaFadein D 1.5 -155,-20]
[charaFadein F 1.5 155,0]
[wt 2.5]
[bgmStop BGM_BATTLE_107 1.0]
[wt 1.0]
1Hold it right there!
[messageOff]
[fadeout black 2.0]
[wait fade]
[wt 0.5]
[soundStopAllEnd]
[end]

View File

@@ -0,0 +1,547 @@
04-00-02-05-3-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098269800 1 "Master of Caster"]
[charaSet B 1098269600 1 Caster]
[charaSet C 1098268950 1 Sakura]
[charaSet D 1098267110 1 Saber]
[charaSet E 1098270300 1 Āyus]
[charaSet F 7046001 1 Duryodhana]
[charaSet G 1098270000 1 Sion]
[charaSet H 1098270200 1 Kama]
[sceneSet I 10000 1]
[charaScale I 1.05]
[sceneSet J 190300 1]
[charaScale J 1.3]
[scene 190300]
[charaFadein J 0.1 120,-300]
[wt 0.1]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_63 0.1]
[charaTalk off]
[charaTalk depthOff]
[charaDepth J 1]
[charaDepth D 2]
[charaDepth C 3]
[charaScale C 1.2]
[charaScale D 1.2]
[charaFace C 3]
[charaFace D 16]
[charaFadein C 0.1 -155,-20]
[charaFadein D 0.1 155,0]
[wt 1.5]
[charaFadeout J 0.5]
[charaFadeout C 0.5]
[charaFadeout D 0.5]
[wt 0.7]
[charaTalk on]
[charaTalk E]
[charaFace E 7]
[charaFadein E 0.1 1]
Āyus
I'm Āyus, the prime AI of Repair. We've come in response to your request for emergency aid!
[k]
Āyus
I know we're in the middle of a Holy Grail War, but it's still Repair's job to treat damaged AIs.
[k]
Āyus
I can't possibly ignore an official request for help!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaScale C 1.0]
[charaScale D 1.0]
[charaTalk C]
[charaFace C 2]
[charaFace D 16]
[charaFadein C 0.1 -130,-50]
[charaFadein D 0.1 130,-30]
Sakura
You...you really came. Thank goodness...
[k]
[charaTalk D]
[charaFace D 0]
Saber
Sakura? You called them here?
[k]
[charaTalk C]
[charaFace C 0]
Sakura
I saw a Type T on my way here, so I entrusted her with an SOS while I helped her escape.
[k]
Sakura
It's an emergency system meant for Grow to request help from Repair in case there's some kind of disaster.
[k]
Sakura
I didn't know if anyone would actually come, but I thought it would at least be better than doing nothing.
[k]
[charaTalk D]
[charaFace D 13]
Saber
That's absurd. It would be like asking someone burgling your home for help putting out a house fire.
[k]
[charaFace D 0]
Saber
But, for whatever reason...I guess it worked in this case.
[k]
[charaFadeout C 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 21]
[charaFadein H 0.1 1]
Kama
Ugh, great, it's that Caster again. He really ought to be ashamed, pulling this same shit over and over.
[k]
Kama
Has he just never heard the word “brazen” before or something?
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 7]
[charaFadein G 0.1 1]
Sion
So, those two have been binging on AIs here as well as in Repair.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 9]
[charaFadein F 0.1 1]
Duryodhana
Huh? Caster? Dammit, I thought it'd be...
[k]
[messageOff]
[charaMove F -7,0 0.4]
[wt 0.6]
[charaMove F 7,0 0.4]
[wt 0.8]
[charaMove F 1 0.3]
[wt 0.5]
[charaFace F 2]
Duryodhana
Well, looks like I was way off the mark. Can we leave now?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 7]
[charaFadein E 0.1 1]
Āyus
No!
[k]
1How could they do that to the AIs!?
2I won't let them get away with this!
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Master of Caster
You again!? What is your problem!?
[k]
Master of Caster
Why must you keep showing up and interfering!?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 14]
[charaFadein H 0.1 1]
Kama
Uh, maybe because you're just a walking bad guy cliché? Honestly, it's embarrassing.
[k]
[charaFace H 3]
Kama
What's the plan this time? Get your ass kicked and run like the hackneyed, third-rate villain you are? Again? Went great last time.
[k]
Kama
You know, you're so pathetic it's almost cute. No, really. I'm starting to get chills down my spine!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Master of Caster
Shut up! Shut UP, you miserable, mewling worms! How dare YOU stand in MY way!?
[k]
[charaFace A 4]
Master of Caster
Fine then! If you're so eager to interfere, I'll take you on myself.
[k]
[charaFace A 1]
Master of Caster
I am completely certain that my superior method of collecting resources is the most efficient approach. I can't lose!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 7]
[charaFadein F 0.1 1]
Duryodhana
Whoa. Someone's full of himself.
[k]
Duryodhana
Fine. I came all this way. It'd be a shame to go back without accomplishing anything.
[k]
Duryodhana
So let's crush this Caster while we've got the resources to spare and put Grow in our debt while we do it!
[k]
[bgm BGM_EVENT_63 0.5 0.5]
[charaDepth I 1]
[charaDepth F 2]
[charaFace F 0]
[charaPut I 0,-200]
[charaFadeTime I 0.2 0.5]
Duryodhana
(I don't really get what's going on, but if we can get Saber on our side in the confusion, that'll make this worth it!)
[k]
[charaFadeout I 0.2]
[charaFadeout F 0.2]
[wt 0.2]
[bgm BGM_EVENT_63 0.5 1.0]
[charaTalk D]
[charaFace D 13]
[charaFace C 0]
[charaFadein D 0.1 130,-30]
[charaFadein C 0.1 -130,-50]
Saber
I'm not going to lie; I'm basically running on fumes here. If you're really going to do this, I'll be counting on you to do it.
[k]
[messageOff]
[charaFadeout D 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 9]
[charaFadein F 0.1 1]
[wt 1.5]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk off]
[charaFace D 13]
[charaFace C 0]
[charaFadein D 0.1 130,-30]
[charaFadein C 0.1 -130,-50]
[wt 0.1]
[cameraMove 1.5 -60,-20 1.1]
[wt 2.0]
1Hang on. Are you...?
[cameraHome 1.0]
[wt 1.2]
[charaFadeout D 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Sion
She is very different from the one we know, down to her class, but yes, I think...
[k]
Sion
Excuse me, but are you Medusa, youngest of the three Gorgon sisters?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFace C 0]
[charaFadein D 0.1 130,-30]
[charaFadein C 0.1 -130,-50]
2Medusa? Is that you?
[cameraHome 1.0]
[wt 1.2]
[charaTalk on]
[charaTalk D]
[charaFace D 0]
Saber
What, so you know who I am, too? I didn't even show you my Mystic Eyes yet.
[k]
Saber
Oh well, I guess our True Names were bound to come out eventually. Yes, that's right. I'm Medusa.
[k]
DMedusa
But never mind me. Focus.
[k]
[charaFace D 11]
DMedusa
And also[line 2]
[k]
[charaFadeout D 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Āyus
Oh gosh, I didn't realize how badly you were hurt! Hang on! I'll heal you up right away!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace D 11]
[charaFace C 1]
[charaFadein D 0.1 130,-30]
[charaFadein C 0.1 -130,-50]
Sakura
But, I'm Saber's Master...
[k]
[charaFadeout D 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Āyus
Oh, are you?
[k]
[charaFace E 3]
Āyus
Well, I know our positions make things more complicated, but your request was from one partition to another, so...
[k]
[charaFace E 0]
Āyus
...I'll just try not to worry about the complicated stuff for now! You just lie over there so I can treat you!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace D 11]
[charaFace C 0]
[charaFadein D 0.1 130,-30]
[charaFadein C 0.1 -130,-50]
Sakura
Thank you...
[k]
[messageOff]
[charaTalk D]
[charaFace D 4]
[wt 1.5]
[charaFace D 3]
DMedusa
I'll use whatever strength I have left to keep my Master safe.
[k]
DMedusa
If you're going to heal us, then I'll protect you too, Repair Master.
[k]
DMedusa
Just remember, offense is your job.
[k]
DMedusa
I'll never trust you, no matter how hard you try. But if you really did come to help...I hope you can.
[k]
[charaTalk C]
[charaFace C 1]
Sakura
Come on, Saber. Be nice.
[k]
[charaFadeout D 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 8]
[charaFadein E 0.1 1]
Āyus
No more talking. Right now, I need you to just stay still!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace D 3]
[charaFace C 1]
[charaFadein D 0.1 130,-30]
[charaFadein C 0.1 -130,-50]
Sakura
Oh. Sorry...
[k]
[charaFadeout D 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 10]
[charaFadein B 0.1 1]
Caster
Oh? You're already looking much more shapely than the last time I saw you, Assassin. How fitting for a beautiful bride.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 1]
[charaFadein H 0.1 1]
Kama
Beautiful? Yes. Bride? Definitely not. What do you say? Want to take a dive over the edge and into depravity?
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]
Caster
Hehehe, hahaha! Then you are indeed qualified to entertain me! Now, come. Be my bride.
[k]
[messageOff]
[charaFace B 11]
[wt 1.0]
Caster
Allow me to explain. I must go. But I will leave this key for you. This little trap will test your love and loyalty.
[k]
[charaFace B 12]
Caster
Now, prepare yourselves, wicked ones! Taboos you'll wish you had never witnessed will soon pour from my secret room!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStopEnd BGM_EVENT_63 0.4]
[wait fade]
[soundStopAllEnd]
[end]

View File

@@ -0,0 +1,986 @@
04-00-02-05-3-1
[soundStopAll]
[enableFullScreen]
[charaSet A 1098269800 1 "Master of Caster"]
[charaSet B 1098269600 1 Caster]
[charaSet C 1098269700 1 Bluebeard2]
[charaSet D 1098268900 1 Sakura]
[charaSet E 1098267110 1 Saber]
[charaSet F 1098270300 1 Āyus]
[charaSet G 7046001 1 Duryodhana]
[charaSet H 1098270000 1 Sion]
[charaSet I 1098270000 1 Sion2]
[charaSet J 1098270200 1 Kama]
[charaSet K 98026000 1 Zolgen]
[charaSet L 1098271000 1 "Writhing Fiend 1"]
[charaSet M 1098271000 1 "Writhing Fiend 2"]
[sceneSet N 10000 1]
[charaScale N 1.05]
[sceneSet O 190300 1]
[charaScale O 1.2]
[sceneSet P 190300 1]
[charaScale P 1.2]
[sceneSet Q 191500 1]
[charaScale Q 1.5]
[sceneSet R 191500 1]
[charaScale R 1.5]
[sceneSet S 191500 1]
[charaScale S 1.2]
[charaSet T 5009000 1 "Effect 1"]
[scene 190300]
[bgm BGM_BATTLE_107 0.1]
[fadein black 1.0]
[wait fade]
[charaTalk off]
[charaTalk depthOff]
[charaDepth L 1]
[charaDepth M 2]
[charaDepth T 3]
[charaFace G 5]
[charaFadein G 0.1 1]
[wt 0.3]
[se ad158]
[se ad1006]
[seVolume ad1006 0 0.8]
[charaPut T 1]
[charaEffect T bit_talk_42 0,0 H]
[charaMove G -200,0 0.2]
[charaFadeout G 0.2]
[wt 0.5]
[seStop ad158 0.1]
[charaPut T 2000,2000]
[charaEffectStop T bit_talk_42]
[charaFace L 0]
[charaFace M 0]
[charaFadeinFSR L 0.1 2]
[charaFadeinFSL M 0.1 0]
[wt 0.1]
[se ad237]
[wt 0.1]
[effect bit_talk_strike_02]
[wt 0.3]
[seStop ad237 0.4]
[cueSe Battle bac10]
[cueSe Battle bac151]
[charaEffect L bit_talk_blow02]
[charaEffect M bit_talk_blow02]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[wt 0.1]
[charaShake L 0.02 3 4 0.6]
[charaShake M 0.03 4 2 0.6]
[wt 0.6]
[se ad42]
[charaSpecialEffect L enemyErasure 0,0 1.0]
[charaSpecialEffect M enemyErasure 0,0 1.0]
[wait charaSpecialEffect L]
[wt 0.8]
[charaFace J 4]
[charaFadein J 0.1 1]
[wt 0.3]
[se ad73]
[charaEffect J bit_talk_quickmove]
[charaSpecialEffect J erasureReverse 1 0.3]
[wt 0.7]
[charaFace L 0]
[charaFace M 0]
[charaFadeinFSR L 0.1 2]
[charaFadeinFSL M 0.1 0]
[wt 0.1]
[se ade440]
[cameraMove 0.3 -40,-20 1.1]
[wt 0.2]
[charaEffect L bit_shot_01]
[wt 0.3]
[charaEffect L bit_talk_13]
[charaShake L 0.02 3 4 0.6]
[wt 0.3]
[se ade440]
[cameraMove 0.3 40,-40 1.2]
[wt 0.2]
[charaEffect M bit_shot_01]
[wt 0.3]
[charaEffect M bit_talk_13]
[charaShake M 0.03 4 2 0.6]
[wt 0.6]
[se ad42]
[charaSpecialEffect L enemyErasure 0,0 1.0]
[charaSpecialEffect M enemyErasure 0,0 1.0]
[wait charaSpecialEffect L]
[wt 1.5]
[wipeout rectangleStripRightToLeft 0.7 1.0]
[bgm BGM_BATTLE_107 1.0 0.4]
[wait wipe]
[cameraHome 0.1]
[wt 1.0]
[wipein rectangleStripLeftToRight 0.7 1.0]
[wait wipe]
[bgm BGM_BATTLE_107 1.5 0.7]
[charaTalk on]
[charaTalk depthOn]
[charaTalk F]
[charaFace F 5]
[charaFadein F 0.1 1]
[wt 0.1]
[se ad852]
[seVolume ad852 0 0]
[seVolume ad852 1.0 1.0]
[fowardEffect bit_talk_light_range]
[wt 3.0]
[seStop ad852 1.2]
[fowardEffectStop bit_talk_light_range]
[wt 1.7]
[charaFace F 0]
Āyus
...Phew. How's that?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 0,-20]
Sakura
...I think I'm okay now. Thank you. You saved my life.
[k]
[messageOff]
[se ad661]
[seVolume ad661 0 0.6]
[seStop ad661 0.8]
[charaMove D 1 0.5]
[wt 0.5]
[charaShake D 0.03 2 2 0.5]
[charaFace D 14]
Sakura
Ghh...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 1]
Āyus
Hey, don't push yourself!
[k]
Āyus
All I've done is patch you up enough to stop you from shutting down entirely.
[k]
Āyus
I could work on your AI parts, but I couldn't do anything for your Master parts...
[k]
Āyus
...so I'm afraid there may still be some lingering damage.
[k]
[charaFace F 3]
Āyus
You really should have a proper diagnostic run later, once things have calmed down.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Sakura
Thank you. But just being able to move is enough for me.
[k]
[charaFace D 15]
Sakura
Now, never mind me. Please, I'm begging you, just focus on treating the other injured AIs.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Āyus
I really don't think just being able to move is enough...but under the circumstances, okay, I understand.
[k]
[charaFace F 8]
Āyus
But please make sure you come to Repair for that exam when you can, okay!? Physicals are important!
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 17]
[charaFadein D 0.1 1]
[wt 1.5]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Medusa
So you're okay.
[k]
[charaFace E 6]
Medusa
...That's a relief.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Sakura
All thanks to her. What's the situation now, Saber?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Medusa
It looks like they're just managing a barely competent job. I can't say I'm particularly happy about that.
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.7 1.0]
[bgmStop BGM_BATTLE_107 1.0]
[wait wipe]
[charaFadeout E 0.1]
[wt 0.5]
[wipein rectangleStripRightToLeft 0.7 1.0]
[wait wipe]
[bgm BGM_BATTLE_195 0.1]
[wt 0.3]
[cueSe Battle bac11]
[effect bit_talk_14]
[wt 0.2]
[charaScale B 1.3]
[charaTalk B]
[charaFace B 8]
[charaFadein B 0.4 0,30]
[charaShake B 0.05 2 2 0.4]
[se ad543]
[seVolume ad543 0 0.5]
[se ad671]
[seStop ad671 0.7]
[seStop ad543 0.7]
[charaMoveScale B 1.0 0.5]
[charaMove B 0,0 0.5]
[wt 0.5]
Caster
Ghh!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Master of Caster
How!? We had far more power stored up than you did!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 13]
[charaFadein J 0.1 1]
Kama
Eh, you've got a bigger stack of resources, sure. But you know what they say! It's not the size that counts...
[k]
Kama
...it's how you use it. Guess we're just better about knowing when to hold back and when to let loose.
[k]
Kama
Doesn't matter how much money you have to spend if all you do with it is hire a bunch of weaklings.
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Duryodhana
Any true warrior knows how and when to conserve his energy.
[k]
Duryodhana
And that there is no truer, greater warrior than me, well...just goes without saying.
[k]
[charaFace G 10]
Duryodhana
...Hey, who said I'm only good at slacking off? You might be right, but that doesn't mean I have to like it.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 3]
[charaFadein B 0.1 1]
Caster
I must have enjoyed my battle with Saber a little too much. It seems it's possible to have too many beautiful wives to choose from...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[bgm BGM_BATTLE_195 1.5 0.7]
[charaTalk H]
[charaFace H 6]
[charaFadein H 0.1 1]
Sion
...Now I see.
[k]
1Sion?
2See what?
Sion
For some time now, I have thought something was off. Thanks to this no-holds-barred battle, I am now certain of it.
[k]
Sion
That is not Gilles de Rais.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 25]
[charaFadein J 0.1 1]
Kama
Huh? What do you mean? Just look at him.
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 6]
[charaFadein H 0.1 1]
Sion
That is just a trick our eyes are playing because he both looks similar and uses similar familiars to Gilles de Rais.
[k]
Sion
But no French marshal would conduct himself like this, nor so openly admit to his obsession with the screams of women.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 0]
[charaFadein J 0.1 1]
Kama
Is that not just...what love looks like to him? It certainly was for the one back in Chaldea.
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 6]
[charaFadein H 0.1 1]
Sion
Further, his repetition of “bride,” “room,” and “key” all help pinpoint what is going on.
[k]
Sion
These are the hallmarks of a deranged serial killer who kept a magical key to a secret room and would kill his brides whenever one looked inside.
[k]
Sion
I know the story well enough to be sure of his identity, though not because I consciously decided to recall it.
[k]
Sion
It only happened to occupy a handful of kilobytes' worth of the storage I still retain in my mind.
[k]
Sion
And I think you might know what that story is too, [%1].
[k]
1You mean...?
[charaFace H 10]
[charaMoveReturn H 0,-5 0.4]
Sion
Yes, I do.
[k]
2I do?
[charaFace H 10]
Sion
I suppose even if you do know his name, his fame actually makes it less likely that you would know his story.
[k]
Sion
But I am sure you will recognize it once you hear it.
[k]
[charaFace H 8]
Sion
Bluebeard.
[k]
Sion
A monstrous character from a folktale written by the seventeenth-century poet Charles Perrault, said to be modeled after Marshal Gilles de Rais.
[k]
Sion
That is most likely Caster's True Name.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 14]
[charaFadein J 0.1 1]
Kama
Really?
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 8]
[charaFadein H 0.1 1]
Sion
I can confirm this by asking only one question.
[k]
Sion
Caster.
[k]
[bgmStop BGM_BATTLE_195 2.0]
[messageOff]
[charaTalk off]
[charaTalk depthOff]
[charaDepth O 1]
[charaDepth I 2]
[charaDepth P 3]
[charaDepth B 4]
[charaScale I 1.2]
[charaScale B 1.2]
[charaFace I 8]
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[charaMove O 100,-300 1.0]
[charaMoveFSR I 150,0 1.0]
[wt 1.5]
Sion
What do you think of Jeanne d'Arc?
[k]
[messageOff]
[charaFace B 0]
[charaFadein P 1.0 -120,-300]
[charaFadeinFSL B 1.0 -180,0]
[charaMove P -100,-300 1.0]
[charaMoveFSL B -150,0 1.0]
[wt 2.5]
[charaFadeout O 0.1]
[charaFadeout I 0.1]
Caster
Who's that?
[k]
[bgm BGM_MAP_67 0.1]
1(Gasp)
[messageOff]
[charaFadeout P 0.5]
[charaFadeout B 0.5]
[wt 0.7]
[charaTalk on]
[charaTalk depthOn]
[charaTalk H]
[charaFace H 2]
[charaFadein H 0.1 1]
Sion
...Just as I calculated.
[k]
[charaFace H 6]
Sion
Their Spirit Origins are so similar that there must be some overlap.
[k]
Sion
I believe that is why their familiars and their forbidden rooms were linked together...
[k]
Sion
...and why a key that opens the door to a room filled with terrifying monsters became his Noble Phantasm.
[k]
Sion
To put it another way...
[k]
Sion
...he is like an Alter Ego made up only of the aspects of Gilles de Rais associated with Bluebeard.
[k]
[messageOff]
[charaFace H 2]
[wt 1.0]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Master of Caster
Shut up! Enough of your irritating chatter! So what if you know his True Name!?
[k]
Master of Caster
I am superior! I cannot lose! Failure is not an option!
[k]
Master of Caster
Caster! It's time to use that trump card!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgmStop BGM_MAP_67 1.5]
[charaScale B 1.0]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]
Caster
O-oho, I see. But are you sure, Master? That's[line 2]
[k]
[charaFadeout B 0.1]
[wt 0.1]
[bgm BGM_BATTLE_68 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Master of Caster
So!? Suffering such a humiliation as this is almost as unthinkable as slinking away in defeat.
[k]
Master of Caster
And above all...I'll be damned if I run away yet again!
[k]
Master of Caster
I have an ideal I'm striving for. That's why I'm here.
[k]
Master of Caster
Why would a mage hesitate, even for a second, to use what is inarguably the right method?
[k]
Master of Caster
In fact, if I don't do this now, I have no right to fight for that ideal at all!
[k]
Master of Caster
I've had enough of these dim-witted AIs, this world that refuses to recognize my talent, and all the other mages who insist on trying to stop me from reaching the Root!
[k]
Master of Caster
My name is Makiri Zolgen! Carve it into your mind before you die a miserable death!
[k]
1(Makiri Zolgen...?)
[messageOff]
[cueSe SE_22 22_ad1177]
[fadeout white 0.5]
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[wait fade]
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[charaTalk A]
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[wt 0.1]
[fadein white 0.5]
[bgm BGM_BATTLE_68 0.5 1.0]
[wait fade]
[wt 0.5]
1(That name sounds familiar, but I can't place it!)
2(I know I've heard that name before, but where!?)
[charaFace A 4]
Makiri
Now, bear witness to the Noble Phantasm I, Build's prime AI, have created with my unparalleled mind!
[k]
[charaFaceFade A 9 0.2]
Makiri
Do it, Caster! Swear by your accursed True Name that you'll kill them all!
[k]
[bgmStop BGM_BATTLE_68 1.4]
[messageOff]
[charaFadeout A 0.1]
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[wt 0.2]
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[bgm BGM_BATTLE_179 0.1]
[lr][b0209c]Who am I?
[k]
Despite my money, I am no great marshal. Despite my faith, I am no zealot. Despite my sword, I am no knight.
[k]
I am but a monster who murdered his own wives over and again.
[k]
I am a nameless serial killer hiding a small secret room with a magical key.
[k]
I am...Bluebeard!
[k]
[se ad574]
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Bluebeard
Oho, oho! My little key opens the lock to an even more forbidden door!
[k]
Bluebeard
I fear no dragoon nor royal guard! Hear me, Wives Seven and Eight!
[k]
Bluebeard
Hear me, all my future brides!
[k]
[charaFace B 7]
Bluebeard
Come, give me the ecstasy of killing you in that very room!
[k]
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[se ade393]
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[soundStopAllEnd]
[end]

View File

@@ -0,0 +1,988 @@
04-00-02-05-4-1
[soundStopAll]
[enableFullScreen]
[charaSet A 1098269800 1 Makiri]
[charaSet B 1098269000 1 DX]
[charaSet C 1098268900 1 Sakura]
[charaSet D 1098268900 1 Sakura2]
[charaScale D 1.3]
[charaSet E 1098267110 1 Medusa]
[charaSet F 1098270300 1 Āyus]
[charaSet G 7046001 1 Duryodhana]
[imageSet H back10000 1 1]
[charaScale H 1.01]
[imageSet I back10000 1 1]
[charaScale I 1.01]
[charaSet J 1098270000 1 Sion]
[charaSet K 1098270200 1 Kama]
[charaSet L 1098270430 1 Rani-G1]
[charaSet M 1098270430 1 Rani-G2]
[sceneSet N 10000 1]
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[charaScale T 1.2]
[scene 190300]
[fadein black 1.0]
[wait fade]
[bgm BGM_BATTLE_137 0.1]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
Duryodhana
Wh-wh-what the hell is thaaat!?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 4]
[charaFadein J 0.1 1]
Sion
That is their trump card? It is too large! Absurdly large!
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk K]
[charaFace K 4]
[charaFadein K 0.1 1]
Kama
Yeah, that's completely nuts. Unfortunately, that might also mean we're in a bit of trouble...
[k]
Kama
Doesn't really matter how efficient we are with our energy against something like that.
[k]
Kama
I think it's also fused with Caster, so it's pretty unlikely I'll be able to drag it down into depravity.
[k]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 7]
[charaFadein G 0.1 1]
Duryodhana
Okay! I know exactly what we should do next.
[k]
[charaFace G 5]
Duryodhana
Give up and run for it!
[k]
[messageOff]
[se ad769]
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Medusa
Sakura. Tell the AIs to get out of here as fast as they can. We can't do any more for them now.
[k]
Medusa
And when I say “out of here,” I mean out of Grow itself if that's what it takes.
[k]
[charaFace E 13]
Medusa
That should be safer than staying here. Go on, tell them.
[k]
[charaTalk C]
[charaFace C 15]
Sakura
B-but... But then[line 2]
[k]
[charaTalk E]
[charaFace E 1]
Medusa
I'm a monster myself, so trust me when I say that thing only cares about eating even more than it already has.
[k]
Medusa
We can't beat it now. It would just eat us. Right now, we can only run away.
[k]
[charaFace E 3]
Medusa
If it destroys the facilities as well...then they were a necessary sacrifice.
[k]
Medusa
But if any AIs try hiding inside, that thing will just eat them along with the whole facility anyway.
[k]
Medusa
My point is, we all need to get out of here, now.
[k]
[messageOff]
[cameraMove 0.5 50,-20 1.1]
[charaMove E 140,0 0.5]
[wt 0.3]
[se ad183]
[wt 0.2]
[charaMove E 170,0 0.3]
[wt 0.1]
[charaMove C -226,0 0.2]
[charaFace E 16]
Medusa
That doesn't mean we're abandoning Grow forever. But if we don't go now then it really will be lost. Come on, let's go!
[k]
[charaTalk C]
[charaFace C 21]
Sakura
Hngh!
[k]
[messageOff]
[charaTalk off]
[se ad769]
[charaMove E 240,0 0.5]
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Makiri
Yes, yes. This is even better than I'd imagined!
[k]
Makiri
Who cares about fuel? There's plenty of food for the taking!
[k]
[charaFace A 0]
Makiri
Hmm. I think I'll input the control routine now... Hm? It shouldn't be responding so slowly...
[k]
[messageOff]
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[wt 1.2]
[charaFadeout O 0.1]
Makiri
So he's heading that way next? I guess he's developed a nose for Raniment sources too.
[k]
[charaFace A 1]
Makiri
Well, no matter. It relied entirely more than I expected on the autopilot, but that's hardly a problem.
[k]
Makiri
Who cares about reduced mobility with all that power to spare? Go on. Keep eating! Keep growing!
[k]
Makiri
Oh, and if you run into another Servant, go ahead and eat them, too.
[k]
[charaFace A 4]
Makiri
They don't have a chance against you. No one can ever hope to defeat you! Mwahahahahahahaha!
[k]
[messageOff]
[fadeout black 1.5]
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[wait fade]
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[wipeOff]
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Duryodhana
(Huff, huff) C-can we stop now? We should be more than far enough.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 6]
[charaFadein J 0.1 1]
Sion
What is our current location?
[k]
[messageOff]
[se ad15]
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[se ad1]
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[wt 0.1]
[subRenderFadeinFSSideR #A 0.3 -95,200]
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[wt 0.5]
Āyus
Let's see... Right around here.
[k]
Āyus
It's this point almost perfectly intersecting Grow, Keep, and Defend.
[k]
[messageOff]
[charaTalk off]
[subRenderFadeout #A 1.0]
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[wt 1.0]
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[wt 1.0]
[charaTalk on]
[charaTalk E]
Medusa
You told the Grow AIs to run over your intertype comms, right?
[k]
[charaTalk C]
[charaFace C 15]
Sakura
Yes. I told them to run for their lives and get as far away as they could...and that they should forget about Grow for now.
[k]
Sakura
But they're not like the Type Ts. They can't move nearly as fast.
[k]
[charaFace C 10]
Sakura
Even if we managed to escape, a good number of them will still have to face that monster...
[k]
[charaTalk E]
[charaFace E 12]
Medusa
As long as they all ran off in different directions, the enemy won't be able to go after all of them.
[k]
Medusa
We just have to believe that we did everything we could to minimize our losses.
[k]
[charaTalk C]
[charaFace C 9]
Sakura
...[sr]...
[k]
[charaFadeout E 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[bgm BGM_EVENT_81 0.5 0.5]
[charaDepth N 1]
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[charaTalk K]
[charaFace K 4]
[charaFadein K 0.1 1]
[charaPut N 0,-200]
[charaFadeTime N 0.2 0.5]
Kama
(That AI's face kind of looks like Pārvatī. It's a little unsettling.)
[k]
[charaFadeout N 0.2]
[charaFadeout K 0.2]
[wt 0.2]
[bgmStop BGM_EVENT_81 1.5]
[charaTalk depthOn]
[charaTalk C]
[charaFace C 16]
[charaFadein C 0.1 1]
Sakura
Oh, I-I'm sorry. You saved our lives, and I haven't even thanked you yet.
[k]
[charaFace C 0]
Sakura
Please, allow me to introduce myself properly.
[k]
[bgm BGM_EVENT_92 0.1]
Sakura
I'm... Well, Saber here named me Sakura. I'm her Master, and Grow's prime AI.
[k]
Sakura
Thank you for saving us.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Āyus
Hey, like I said, I'm a Repair AI. I wasn't about to ignore an official request for aid.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 16]
[charaFadein C 0.1 1]
Sakura
I only sent that because I couldn't think of anything else to do. I didn't expect anyone to actually come. Why did you?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Āyus
Well, as you can see, I'm already working with this Assassin and her Masters.
[k]
[charaFace F 3]
Āyus
Hmm, how can I put this...? I guess, I want to do the best I can in the Holy Grail War...
[k]
Āyus
...but I don't think that means I need to sever all my relationships with the other AIs.
[k]
[charaFace F 0]
Āyus
If anything, I'd prefer to strengthen them.
[k]
Āyus
So...I suppose you could say I couldn't just ignore that call for help.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Sakura
Well, let me say it again then.[sr]Thank you for saving us.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 3]
[charaFadein G 0.1 1]
Duryodhana
Never mind the thanks. We just did what anyone would.
[k]
[charaFace G 0]
Duryodhana
Now, let me get a better look at you.[sr]Are you the one? Hmm, no, I'm not sure...
[k]
[messageOff]
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[charaTalk depthOff]
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[charaTalk on]
[charaTalk E]
Medusa
What do you think you're doing to Sakura? Get away from her now, or I'll kill you.
[k]
[charaTalk I]
IDuryodhana
You've got a great figure, but you're way too violent for my tastes. No, you're not the one, either.
[k]
[charaFace I 2]
IDuryodhana
Hmph. It looks like neither of you is the woman I'm destined for.
[k]
[charaTalk E]
[charaFace E 3]
Medusa
I don't know what you're talking about...
[k]
Medusa
...but don't think we owe you anything just because you came to our rescue.
[k]
1(A Saber Medusa...)
2(She seems a little younger than the Rider one.)
[messageOff]
[charaFadeout S 0.5]
[charaFadeout I 0.5]
[charaFadeout E 0.5]
[charaFadeout D 0.5]
[wt 0.7]
[charaScale C 1.0]
[charaTalk depthOn]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Āyus
That's fine. I can't speak for Berserker there, but having you owe us was never my intention.
[k]
Āyus
Anyway, I'm having more Repair AIs head this way as we speak.
[k]
Āyus
Don't worry about the damaged Grow girls. We'll take good care of them.
[k]
[charaFace F 3]
Āyus
But...where's a good place to do that? Should we just have them all gather here?
[k]
[charaFace F 8]
Āyus
No... It all depends on where Caster[line 2]that giant monster heads to next.
[k]
Āyus
If it starts heading this way, we'll need to run as quickly as we can.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 0]
[charaFadein J 0.1 1]
Sion
Hang on. Attacking AIs in the Defend area is prohibited, correct?
[k]
Sion
In which case, we can simply move a little south from here into the central neutral area.
[k]
Sion
That way, at least we will not have to worry about the AIs coming to further harm while we treat them.
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Sakura
I agree.
[k]
Sakura
That's why I told the Grow girls to escape to the central area if they could.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Āyus
Oh, yeah! Okay then, let's head there now and set up a field hospital in[line 2]
[k]
[bgmStop BGM_EVENT_92 1.2]
[charaFadeout F 0.1]
[wt 0.1]
???
Unfortunately, I can't recommend that.
[k]
[charaTalk E]
[charaFace E 16]
[charaFadein E 0.1 1]
Medusa
Who's there!?
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[cueSe SE_23 23_ad1303 1.0 1.0]
[wt 1.5]
[cueSeStop 23_ad1303 0.4]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.4 1]
[wt 1.5]
[charaFadeout B 0.1]
[wt 0.1]
[bgm BGM_MAP_91 0.1]
[charaTalk K]
[charaFace K 0]
[charaFadein K 0.1 1]
Kama
You? Aren't you Defend's prime AI?
[k]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Āyus
Hi, DX. What are you doing here?
[k]
Āyus
Then again, we're right next to Defend, so I guess it's no surprise you're nearby.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 6]
[charaFadein J 0.1 1]
Sion
Hold on. What did you mean by that? What is it you cannot recommend?
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
DX
Several things.
[k]
DX
I can't recommend that you gather a large group of Grow or Repair AIs. I especially can't recommend that you do so in Defend.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Sakura
Hold on. Are you telling us we can't evacuate to Defend? Why not?
[k]
Sakura
Doesn't Defend have a neutrality rule to let it function as a safe haven in emergency situations like this?
[k]
Sakura
I was sure that, just like the church is a neutral zone for the Holy Grail War participants, Defend is supposed to be neutral for AIs[line 2]
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
DX
...That is correct. It seems further elaboration will be necessary.
[k]
DX
At present, Defend's AI neutrality rule is not in effect.
[k]
DX
The enormous entity made from Caster's familiars[line 2]the mass of those writhing creatures...
[k]
[bgmStop BGM_MAP_91 2.0]
DX
...has invaded Defend and is eating every Type D in sight.
[k]
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[end]

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04-00-02-06-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098270300 1 Āyus]
[charaSet B 1098269000 1 DX]
[charaSet C 1098268900 1 Sakura]
[charaSet D 1098270200 1 Kama]
[charaSet E 3054001 1 Bhīma]
[charaSet F 1098267110 1 Medusa]
[charaSet G 7046001 1 Duryodhana]
[charaSet H 1098270000 1 Sion]
[charaSet I 1098269600 1 Caster]
[charaSet K 1098270900 1 Rani-R]
[charaSet L 1098270430 1 Rani-G1]
[charaSet M 1098270430 1 Rani-G2]
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[scene 190300]
[fadein black 1.5]
[wait fade]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.4 1]
[wt 0.4]
[bgm BGM_EVENT_122 0.1]
Āyus
Wh-what do you mean!?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
DX
Exactly what I said. The neutrality rule is currently not being followed.
[k]
DX
We believe there is probably some manner of bug afflicting the Master of Caster[line 2]that is, Build's prime AI's programming.
[k]
DX
Caster's massive writhing fiend has been devouring every nearby AI it can get its tentacles on around coordinates 17-50.
[k]
DX
Type Gs that escaped from Grow, Type Ds from Defend who came to deal with it, other AIs who just happened to be in the area...all of them.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 10]
[charaFadein C 0.1 1]
Sakura
...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
DX
We have an emergency on our hands.
[k]
DX
The central governing AI detected several Servants gathered at these coordinates and so sent this unit here.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Kama
So Rani-XII told you to come here, huh... Well, never mind that. What's the number of Servants got to do with anything?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
DX
The central governing AI has proposed a temporary ceasefire for the System Grail War...
[k]
DX
...so Master and Servant pairs can work together to eliminate Caster, who is believed to be rampaging out of control.
[k]
DX
So I am calling for all Servants present to assemble with their Masters at the church.
[k]
DX
Saber, Berserker, Assassin...
[k]
[bgmStop BGM_EVENT_122 1.5]
DX
...and Lancer.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Lancer
Got it.
[k]
[branchQuestClear lblClear01 94080008]
1...!
[branch lblConf01]
[label lblClear01]
1...!
2(I think I've met him somewhere before...)
[messageOff]
[cueSe SE_22 22_ad1177]
[wt 0.1]
[fadeout white 0.6]
[wait fade]
[charaFadeout E 0.1]
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[scene 178701]
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Medusa
Lancer. When did you get here?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Lancer
We're at the edge of our territory, too.
[k]
Lancer
After we got our ingredients and left, I couldn't shake the feeling that something was wrong.
[k]
Lancer
I really wanted to just get to work on the ingredients and figure out how to best accentuate their flavors, but I decided I should come back here just to be sure.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 25]
[charaFadein D 0.1 1]
Kama
I think I smell another Indian god.
[k]
Kama
Is that...Vāyu the wind god?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Lancer
That's right. I'm Vāyu's kid.
[k]
Lancer
While we're on the subject, my big bro's the son of Dharmarāja, and my younger brothers are the sons of Indra and the Ashvin twin gods.
[k]
[bgmStop BGM_MAP_49 1.5]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 5]
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Duryodhana
I knew it. It WAS you, Bhīma!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 15]
[charaFadein E 0.1 1]
Bhīma
...Hey, Duryodhana. Didn't expect to run into you here.
[k]
[messageOff]
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Sion
Bhīma, son of Vāyu the wind god. Do you know what this means, [%1]?
[k]
1...So you're Arjuna's older brother.
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Bhīma
Hm? You know Arjuna?
[k]
Bhīma
Hell of a guy, isn't he? I'm proud to have him for a little brother.
[k]
Bhīma
I'm sure he hasn't given you even the slightest bit of trouble, but I guess he might've made your life tougher sometimes by being a little too serious.
[k]
[charaFace E 1]
Bhīma
Well, that's just the kind of guy he is. Don't pay him any heed. Hahahaha!
[k]
[charaFace E 0]
Bhīma
Oh, sorry, I assumed you were both allies. You are, right? I mean, you wouldn't be alive right now if he considered you an enemy, so it just makes sense.
[k]
2You're one of the five Pandava brothers, aren't you?
[charaFadeout H 0.1]
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[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Bhīma
Oh? I'm impressed you knew that. But then, I guess you would, since you've got an Indian Divine Spirit of your own.
[k]
[charaFadeout E 0.1]
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Sion
(One of the five Pandava brothers, Arjuna's older brother, and that is not all.)
[k]
Sion
(According to legend, Bhīma's strength was without equal and his biggest rival was[line 2])
[k]
[messageOff]
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Bhīma
Come on, Duryodhana, don't glare at me like that.
[k]
[charaFace E 0]
Bhīma
This isn't the time or the place, right?
[k]
[charaFace G 5]
Duryodhana
Wh-wh-what did you just say!?
[k]
[charaFadeout E 0.1]
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Āyus
Good point. I don't know what kind of history you have with Lancer there, Berserker...
[k]
Āyus
...but right now, taking care of that monstrous Caster and helping the AIs is much more important.
[k]
Āyus
So the governor wants us all to assemble at the church?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
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DX
Affirmative. I have also conveyed as much to Rider, who is not currently present.
[k]
DX
This is an official administrative summons. Please comply to the fullest extent of your capabilities.
[k]
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[charaFadein W 0.1 0,-200]
[wt 0.1]
[cameraMove 0.1 0,0 1.01]
[scene 190300]
[wt 0.1]
[charaFadeout W 0.1]
[wt 0.3]
[se ad769]
[charaFace L 0]
[charaFace M 0]
[charaFadein L 0.4 -500,-50]
[charaMove L 450,-50 2.0]
[wt 0.5]
[charaFadein M 0.4 -700,-50]
[charaMove M 250,-50 2.0]
[wt 0.5]
[se ad85]
[wt 0.2]
[se ad628]
[seStop ad769 0.2]
[effect bit_talk_gram_slash_violet_01]
[wt 0.3]
[charaSpecialEffect L erasure 1 0.3]
[charaSpecialEffect M erasure 1 0.3]
[wait charaSpecialEffect L]
[shake 0.05 5 4 3.5]
[effect bit_talk_impactlanding]
[se ad161]
[effect bit_talk_35]
[wt 0.5]
[cueSe SE_23 23_ad1299]
[wt 3.0]
[cueSeStop 23_ad1293 0.3]
[se ad437]
[bgm BGM_EVENT_5 0.5 1.0]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[wt 0.1]
[scene 190300]
[wipeOff]
[cameraFilter normal]
[cameraHome 0]
[bgmStop BGM_EVENT_5 2.0]
[charaTalk on]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0 1]
[wt 2.0]
1Okay. We were going to have to do something about Caster sooner or later anyway.
2...Fine with me. Come on, let's go!
[charaFadeout B 0.1]
[wt 0.1]
[bgm BGM_MAP_23 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Kama
Well, I guess it makes sense to attack that thing from as many angles as possible.
[k]
Kama
Especially when spreading the work around means I can take it easy.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 6]
[charaFadein G 0.1 1]
Duryodhana
Hmph. I'll go to the church, but there's no way in hell I'm going with him.
[k]
Duryodhana
There's no telling when he might stab me in the back.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 14]
[charaFadein E 0.1 1]
Bhīma
I'd never do something so cowardly.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 5]
[charaFadein G 0.1 1]
Duryodhana
Why you... You've got a lot of nerve, lying to our faces like that!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[bgm BGM_MAP_23 0.5 0.5]
[charaTalk depthOff]
[charaDepth V 4]
[charaDepth A 5]
[charaPut V 1]
[charaFadeTime V 0.2 0.5]
[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 1]
Āyus
(Yikes, I've never seen Berserker go red with anger before. I guess he really does hate Lancer.)
[k]
[charaFadeout A 0.1]
[charaFadeout V 0.2]
[wt 0.1]
[bgm BGM_MAP_23 0.5 1.0]
[charaTalk depthOn]
[charaTalk F]
[charaFace F 13]
[charaFadein F 0.1 1]
Medusa
I have no intention of befriending any of you, either.
[k]
[charaFace F 0]
Medusa
As long as we show up, it doesn't matter how we get to the church, right? So Sakura and I'll get there our own way.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 15]
[charaFadein C 0.1 1]
Sakura
R-right.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
DX
I only ask that you all make your way there as quickly as possible.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth F 4]
[charaDepth C 5]
[charaDepth T 9]
[charaTalk F]
[charaFace F 0]
[charaFace C 15]
[charaFadein F 0.1 170,0]
[charaFadein C 0.1 -170,0]
Medusa
Tell them, not me. We'll probably be the first ones there.
[k]
[messageOff]
[charaTalk off]
[charaMove F 120,0 0.35]
[wt 0.2]
[se ad775]
[seVolume ad775 0 0.5]
[wt 0.1]
[charaShake C 0.01 1 1 0.4]
[wt 0.8]
[charaMove F 120,-7 0.3]
[charaMove C -170,-7 0.3]
[wt 0.4]
[se ad73]
[charaSpecialEffect F erasureReverse 0,0 0.4]
[charaSpecialEffect C erasureReverse 0,0 0.4]
[charaPut T 1]
[charaEffect T bit_talk_quickmove]
[wt 0.1]
[charaMove F 120,10 0.35]
[charaMove C -170,10 0.35]
[wt 1.2]
[charaTalk on]
[charaTalk A]
[charaFace A 9]
[charaFadein A 0.1 1]
Āyus
Whoa. She just scooped her Master up in her arms and leapt away.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Bhīma
I've got to head back and fetch my Master, too.
[k]
[charaFace E 5]
Bhīma
Still, I'm a child of the god of wind. I might be bulky, but that sure doesn't make me slow!
[k]
[messageOff]
[se ad60]
[charaFadeout E 0.4]
[seStop ad60 1.2]
[wt 1.6]
[charaTalk G]
[charaFace G 10]
[charaFadein G 0.1 1]
Duryodhana
...[sr]...
[k]
Duryodhana
Let's go.
[k]
[messageOff]
[se ad60]
[charaFadeout G 0.4]
[seStop ad60 1.2]
[wt 1.6]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Āyus
Hey! Wait for me!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 6]
[charaFadein H 0.1 1]
Sion
This is unexpected. At least now we have had an opportunity to see who all the other Servants are, though.
[k]
[charaFace H 8]
Sion
Come on. Let us head to the church while we continue to gather information.
[k]
[messageOff]
[wt 1.0]
[fadeout black 2.0]
[bgmStopEnd BGM_MAP_23 2.0]
[wait fade]
[wt 0.5]
[soundStopAllEnd]
[end]

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File diff suppressed because it is too large Load Diff

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@@ -0,0 +1,182 @@
04-00-02-06-4-1
[soundStopAll]
[enableFullScreen]
[charaSet A 1098269000 1 DX]
[charaSet B 1098269100 1 Rani-XII]
[sceneSet H 191500 1]
[charaScale H 1.2]
[sceneSet I 189600 1]
[charaScale I 1.2]
[charaSet J 1098269000 1 "DX (Effects)"]
[charaSet S 98115000 1 "Effect Dummy"]
[scene 189600]
[pictureFrame cut063_cinema]
[fadein black 1.5]
[wait fade]
[bgm BGM_MAP_59 0.1 0.8]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.4 0,-50]
[wt 0.4]
DX
...[sr]...
[k]
[messageOff]
[charaTalk off]
[charaDepth A 1]
[charaDepth H 2]
[charaFadein H 1.0 25,-275]
[charaMove H -25,-275 30.0]
[lr]The prime AI of Defend gazed off into the distance as she went over her duties in her mind.
[k]
She was here now to fulfill those very duties.
[k]
There was a chance the monster in the distance could reach their location.
[k]
Or that a stray projectile might strike nearby.
[k]
[charaFadeout A 0.1]
What would she do then?
[k]
What else? She would protect her leader, even at the cost of her own life. That is simply who she was.
[k]
[messageOff]
[charaFadeout H 0.6]
[wt 0.7]
[se ad91]
[wt 2.4]
[charaTalk on]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.4 0,-50]
[wt 0.4]
Rani-XII
How are things going?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
DX
The real battle has only just begun. The enemy's advance has halted, at least for now.
[k]
DX
But could you not have determined that on your own, without coming outside to consult?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 0,-50]
Rani-XII
I was in the mood.
[k]
[charaFace B 0]
Rani-XII
Whatever happens, it will have a profound effect on the Holy Grail War. Perhaps we could say it is the first step in the Grail War.
[k]
[charaFace B 4]
Rani-XII
Either way, when watching the stars move...
[k]
Rani-XII
...it's best to step outside and look up at the sky, even if that sky is false.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
DX
...Incomprehensible.
[k]
[messageOff]
[charaTalk off]
[charaDepth A 1]
[charaDepth I 2]
[charaDepth J 3]
[charaDepth B 4]
[charaScale J 1.2]
[charaScale B 1.2]
[charaFace J 0]
[charaFace B 0]
[charaFadein J 0.8 300,-50]
[charaFadein B 0.8 -230,-50]
[charaFadein I 0.8 30,-225]
[charaMove J 230,-50 25.0]
[charaMove B -300,-50 25.0]
[charaMove I -30,-225 25.0]
[wt 0.8]
[charaFadeout A 0.1]
[wt 0.2]
[lr]From then on, the two remained silent as they studied the giant writhing mass off in the distance.
[k]
And then...
[k]
[messageOff]
[wt 0.5]
[fadeout black 2.0]
[bgmStopEnd BGM_MAP_59 2.0]
[wait fade]
[wt 0.5]
[soundStopAllEnd]
[end]

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@@ -0,0 +1,231 @@
04-00-02-06-5-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098267130 1 Medusa]
[charaSet B 6037001 1 Kama]
[charaSet C 1098270000 1 Sion]
[charaSet D 7046001 1 Duryodhana]
[charaSet E 1098270300 1 Āyus]
[sceneSet Q 191500 1]
[charaScale Q 1.1]
[imageSet R back10000 1 1]
[charaScale R 1.3]
[charaSet S 98115000 1 "Effect Dummy"]
[scene 10000]
[charaTalk Q]
[charaFadein Q 0.1 25,-220]
[pictureFrame cut063_cinema]
[bgm BGM_BATTLE_166 1.5]
[charaMove Q 50,-220 1.5]
[fadein black 1.5]
[wait fade]
[wt 0.5]
[se ad919]
[cueSe Servants_9944620 m93616]
[charaShake Q 0.02 3 3 0]
[wt 2.5]
[wipeout rectangleStripDownToUp 0.5 1.0]
[bgm BGM_BATTLE_166 0.7 0.5]
[cueSeStop m93616 0.7]
[wait wipe]
[charaShakeStop Q]
[charaFadeout Q 0.1]
[shakeStop]
[scene 189500]
[wt 0.7]
[bgm BGM_BATTLE_166 0.7 1.0]
[wipein rectangleStripUpToDown 0.5 1.0]
[wait wipe]
[wt 0.1]
[charaTalk off]
[charaDepth S 9]
[charaDepth A 5]
[se ad223]
[charaPut S 0,-50]
[charaEffect S bit_talk_quickmove]
[charaFace A 2]
[charaPut A 0,-50]
[charaSpecialEffect A appearance 0,-50 0.4]
[wait charaSpecialEffect A]
[wt 0.5]
[charaTalk on]
Medusa
...Tch.
[k]
[bgm BGM_BATTLE_166 0.5 0.5]
[charaTalk depthOff]
[charaDepth R 4]
[charaDepth A 5]
[charaPut R 1]
[charaFadeTime R 0.2 0.5]
[charaFace A 1]
Medusa
(I wasn't expecting this. As if that massive bulk wasn't bad enough...)
[k]
Medusa
(...it regenerates, too!)
[k]
Medusa
(Caster must be moving around inside that thing every time I attack!)
[k]
[messageOff]
[fadeout black 1.0]
[bgm BGM_BATTLE_166 1.0 0.5]
[wait fade]
[charaFadeout A 0.1]
[charaFadeout R 0.1]
[pictureFrame]
[wt 1.5]
[bgm BGM_BATTLE_166 1.0 1.0]
[fadein black 1.0]
[wait fade]
[wt 0.5]
1Is it supposed to be taking this long!?
2I don't think this is working like we expected!
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Kama
Oh, uh, crap. You're right. This isn't looking great.
[k]
1Could you back her up? Please?
[charaFace B 6]
Kama
Hehe. How could I say no to such cute puppy dog eyes?
[k]
[charaFace B 7]
Kama
Okay, I suppose I can help out a little.
[k]
[charaFace B 1]
Kama
But if it goes well, I want you to give me a nice big reward in exchange, okaaay?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
Sion
...[sr]...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Duryodhana
Hey! Quit slacking off, would you!?
[k]
[charaFace D 11]
Duryodhana
Now that we've dealt with the little guys, I say we try going after that thing directly again.
[k]
[charaFace D 12]
Duryodhana
I swear, I don't know what you'd all do without me.
[k]
[charaFace D 7]
Duryodhana
Well, when they write about today in the history books, make sure you include this:
[k]
Duryodhana
“The moment the plan failed and things were at their most dire, the great Duryodhana swooped in to save the day.”
[k]
Duryodhana
“And thanks to him, everything worked out!”
[k]
[bgm BGM_BATTLE_166 0.5 0.5]
[charaTalk depthOff]
[charaDepth R 4]
[charaDepth D 5]
[charaPut R 1]
[charaFadeTime R 0.2 0.5]
[charaFace D 2]
Duryodhana
(Okay, I'll give it one more shot, and if things look hopeless, I'll run for it.)
[k]
[charaFadeout D 0.1]
[charaFadeout R 0.2]
[wt 0.1]
[bgm BGM_BATTLE_166 0.5 1.0]
[charaTalk E]
[charaFace E 3]
[charaFadein E 0.1 1]
Āyus
Well, I felt like maybe I should praise him...but now that I see the look on his face, I'm not so sure.
[k]
[messageOff]
[fadeout black 0.5]
[bgmStopEnd BGM_BATTLE_166 0.4]
[wait fade]
[soundStopAllEnd]
[end]

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@@ -0,0 +1,717 @@
04-00-02-06-5-1
[soundStopAll]
[enableFullScreen]
[charaSet A 7046001 1 Duryodhana]
[charaSet B 1098267130 1 Medusa]
[charaSet C 1098268910 1 Sakura]
[charaSet D 1098270000 1 Sion]
[charaSet F 6037001 1 Kama]
[charaSet G 1098270300 1 Āyus]
[charaSet H 1098269700 1 Bluebeard]
[charaSet I 1098267130 1 "Medusa (Effects)"]
[charaSet J 1098267130 1 "Medusa (Effects)"]
[sceneSet L 191500 1]
[charaScale L 1.2]
[sceneSet M 189501 1]
[charaScale M 1.2]
[sceneSet N 110100 1]
[charaScale N 1.2]
[sceneSet O 191500 1]
[charaScale O 1.0]
[charaFilter O silhouette 2B2E2E80]
[imageSet R back10000 1 1]
[charaScale R 1.3]
[charaSet S 98115000 1 "Effect Dummy"]
[charaSet T 98115000 1 "Effect Dummy"]
[charaSet U 98115000 1 "Effect Dummy"]
[imageSet V back10000 1 1]
[charaScale V 1.3]
[scene 10000]
[charaTalk L]
[charaFadein L 0.1 0,-225]
[bgm BGM_BATTLE_184 1.0]
[fadein black 1.0]
[wait fade]
[subCameraOn 2]
[charaLayer S sub #A]
[charaLayer A sub #A]
[charaLayer M sub #A]
[charaLayer T sub #B]
[charaLayer F sub #B]
[charaLayer N sub #B]
[subCameraFilter #A maskEdge cut359_mask04 3 231,41,45,255]
[subCameraFilter #B maskEdge cut359_mask04 3 243,58,128,255]
[charaTalk off]
[charaDepth M 1]
[charaDepth N 1]
[charaDepth S 2]
[charaDepth T 2]
[charaDepth F 3]
[charaDepth A 3]
[subRenderScale #A 1.1]
[subCameraRoll #A 5 0,0]
[charaRoll S 1]
[charaRoll A -5]
[charaRoll M -5]
[charaScale A 1.2]
[charaScale M 1.2]
[charaPut S 0,200]
[charaEffect S bit_talk_42]
[charaFace A 5]
[charaFadein A 0.1 -180,230]
[charaFadein M 0.1 120,0]
[subRenderScale #B 1.1]
[subCameraRoll #B 5 0,0]
[charaRoll T 1]
[charaRoll F -5]
[charaRoll N -5]
[charaScale F 1.2]
[charaScale N 1.2]
[charaPut T 0,200]
[charaEffect T bit_talk_42 0,0 H]
[charaFace F 2]
[charaFadein F 0.1 180,275]
[charaFadein N 0.1 -120,0]
[se ade338]
[subRenderFadein #A 0.25 100,-520]
[subRenderMove #A 0,-520 0.25]
[subRenderFadein #B 0.25 -100,-320]
[subRenderMove #B 0,-320 0.25]
[seStop ade338 1.0]
[wt 1.1]
[se ad1006]
[wt 0.05]
[se ad7]
[subRenderFadeout #A 0.2]
[subRenderFadeout #B 0.2]
[subRenderMove #A -100,-520 0.2]
[subRenderMove #B 100,-320 0.2]
[wt 0.4]
[cueSe Servants_105100 m45824]
[fowardEffect bit_talk_strike_02]
[wt 0.45]
[cueSe Servants_105100 m45810]
[fowardEffect bit_talk_gram_slash_04_fs]
[wt 0.6]
[cueSe Battle bac385]
[cueSe Battle bac403]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[wt 0.1]
[fowardEffectDestroy bit_talk_gram_slash_04_fs]
[shake 0.02 2 3 0.8]
[wt 1.1]
[wipeout rectangleStripDownToUp 0.4 1.0]
[bgm BGM_BATTLE_184 0.6 0.5]
[wait wipe]
[charaFadeout L 0.1]
[charaFadeout A 0.1]
[charaFadeout F 0.1]
[charaFadeout M 0.1]
[charaFadeout N 0.1]
[charaPut S 2000,2500]
[charaEffectStop S bit_talk_42]
[charaPut T 2000,2500]
[charaEffectStop T bit_talk_42]
[subCameraOff]
[charaLayer S normal]
[charaLayer T normal]
[charaLayer A normal]
[charaLayer F normal]
[charaLayer M normal]
[charaLayer N normal]
[charaScale S 1.0]
[charaScale T 1.0]
[charaScale A 1.0]
[charaScale F 1.0]
[charaScale M 1.0]
[charaScale N 1.0]
[charaRoll S 0]
[charaRoll T 0]
[charaRoll A 0]
[charaRoll F 0]
[charaRoll M 0]
[charaRoll N 0]
[scene 189501]
[wt 0.5]
[bgm BGM_BATTLE_184 0.6 1.0]
[wipein rectangleStripUpToDown 0.4 1.0]
[wait wipe]
[se ad671]
[charaScale A 1.1]
[charaTalk A]
[charaFace A 15]
[charaFadein A 0.2 0,10]
[charaMove A 0,0 0.3]
[charaMoveScale A 1.0 0.3]
[charaShake A 0.02 2 3 0.6]
[seStop ad671 0.7]
[wt 1.2]
Duryodhana
(Huff, huff...) I can't believe...you're making me work...so hard...
[k]
Duryodhana
Can't you finish this thing off already!?
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk off]
[charaDepth S 9]
[charaDepth B 5]
[se ad223]
[charaPut S 1]
[charaEffect S bit_talk_quickmove]
[charaFace B 3]
[charaPut B 1]
[charaSpecialEffect B appearance 0,0 0.3]
[wait charaSpecialEffect B]
[wt 0.4]
[charaTalk on]
Medusa
Were it so simple, I would.
[k]
[bgm BGM_BATTLE_184 0.5 0.5]
[charaTalk depthOff]
[charaDepth R 4]
[charaDepth B 5]
[charaPut R 1]
[charaFadeTime R 0.2 0.5]
Medusa
(I think I have a chance to finish this now. These resources I'm working with won't last forever.)
[k]
Medusa
(I need a window to catch my breath. Come on... Come on...)
[k]
[charaFadeout R 0.2]
[bgm BGM_BATTLE_184 0.5 1.0]
[charaFace B 1]
Medusa
Wha[line 2][messageShake 0.05 4 3 0.3]
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.4 1.0]
[bgm BGM_BATTLE_184 0.6 0.4]
[wait wipe]
[charaFadeout B 0.1]
[charaDepth M 1]
[charaDepth C 2]
[charaDepth S 9]
[charaScale M 1.2]
[charaFadein M 0.1 100,-225]
[pictureFrame cut063_cinema]
[charaTalk C]
[charaFace C 20]
[charaFadein C 0.1 0,-50]
[wt 0.5]
[wipein rectangleStripRightToLeft 0.4 1.0]
[wait wipe]
[cueSe SE_23 23_ad1304 0 0.8]
[charaPut S 0,-50]
[charaEffect S bit_talk_raniment01]
[wt 2.5]
[charaMove S 100,-50 0.6]
[wt 0.2]
[wipeout rectangleStripRightToLeft 0.4 1.0]
[cueSeVolume 23_ad1304 0.5 0.4]
[wait wipe]
[charaFadeout C 0.1]
[charaFadeout M 0.1]
[pictureFrame]
[charaPut S -100,0]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
[wt 0.5]
[charaMove S 1 0.6]
[bgm BGM_BATTLE_184 0.6 1.0]
[wipein rectangleStripLeftToRight 0.4 1.0]
[cueSeVolume 23_ad1304 0.5 0.8]
[wait wipe]
[wt 0.2]
[wt 0.2]
[charaEffectEdgeBlur B FFF9A5 FFF9A5 4 1.5]
[wt 0.3]
[cueSeStop 23_ad1304 0.2]
[cueSe SE_23 23_ad1305 0 0.8]
[charaEffectStop S bit_talk_raniment01]
[wt 0.5]
[se adm20]
[wt 2.0]
[charaEffectEdgeBlurStop B]
[bgm BGM_BATTLE_184 0.5 0.5]
[charaDepth R 4]
[charaDepth B 5]
[charaPut R 1]
[charaFadeTime R 0.2 0.5]
[charaFace B 16]
Medusa
(More Raniment from Sakura! Where did she get all this?)
[k]
Medusa
(...No, never mind that now. This is my chance!)
[k]
[messageOff]
[bgm BGM_BATTLE_184 0.5 1.0]
[subCameraOn 1]
[charaLayer I sub #A]
[charaLayer J sub #A]
[charaLayer T sub #A]
[charaLayer V sub #A]
[charaLayer M sub #A]
[charaLayer U sub #A]
[subCameraFilter #A maskEdge cut359_mask08 3 217,93,151,255]
[subRenderDepth #A 1]
[charaTalk off]
[charaDepth M 1]
[charaDepth V 2]
[charaDepth I 3]
[charaDepth T 4]
[charaDepth J 5]
[charaDepth U 6]
[charaRoll M 0]
[charaScale I 1.4]
[charaScale J 1.7]
[charaScale T 1.4]
[charaScale U 1.7]
[charaScale M 1.2]
[charaFace I 24]
[charaFace J 23]
[charaFadein I 0.1 0,220]
[charaFadein M 0.1 0,-50]
[cueSe Servants_2800200 m40512]
[cueSeVolume m40512 0 0.5]
[cueSe Servants_2800200 m45707]
[cueSeVolume m45707 0 0.5]
[subRenderFadein #A 0.4 500,-282]
[subRenderMove #A 0,-282 0.4]
[cueSeStop m40512 1.0]
[cueSeStop m45707 1.0]
[charaFadeout R 0.4]
[wt 1.0]
Medusa
This will be a gamble, but if I cast my Mystic Eyes over an even larger range...
[k]
[bgmStop BGM_BATTLE_184 1.5]
Medusa
...I can petrify the entire area where Caster could be hiding!
[k]
[messageOff]
[charaDepth R 9]
[charaPut R 1]
[charaPut V 1]
[charaFadeTime R 0.5 0.7]
[charaFadeTime V 0.3 0.2]
[wt 0.2]
[charaRoll T 0]
[charaPut T 0,210]
[charaEffect T bit_talk_mysticeyes_mds]
[charaRoll U 0]
[charaPut U 0,245]
[charaEffect U bit_talk_mysticeyes_mds]
[wt 0.45]
[cueSe SE_23 23_ad1296]
[wt 0.1]
[charaFace I 23]
[charaFadein J 0 0,258]
[charaFadeout J 1.2]
[charaFadeTime V 1.0 0.5]
[wt 0.6]
[cueSeStop 23_ad1296 0.9]
[wt 1.0]
[cueSe Battle bac1774]
[cueSeVolume bac1774 0 0.5]
[fadeout white 0.5]
[wait fade]
[subRenderFadeout #A 0.1]
[charaFadeout B 0.1]
[charaPut B 2000,2500]
[charaFadeout R 0.1]
[charaFadeout V 0.1]
[charaFadeout I 0.1]
[charaFadeout J 0.1]
[charaFadeout M 0.1]
[charaPut T 2000,2500]
[charaEffectStop T bit_talk_mysticeyes_mds]
[charaPut U 2000,2500]
[charaEffectStop U bit_talk_mysticeyes_mds]
[wt 0.1]
[subCameraOff]
[charaLayer I normal]
[charaLayer J normal]
[charaLayer M normal]
[charaLayer T normal]
[charaLayer U normal]
[charaScale I 1.0]
[charaScale J 1.0]
[charaScale M 1.0]
[charaScale T 1.0]
[charaScale U 1.0]
[wt 0.1]
[charaTalk off]
[charaDepth L 2]
[charaDepth O 4]
[charaDepth T 9]
[charaDepth U 9]
[charaScale L 1.01]
[charaFadein L 0.1 0,-200]
[charaPut T 2000,2500]
[charaPut U 2000,2500]
[charaEffect T bit_talk_crack01]
[charaEffect T bit_talk_crack02]
[charaEffect U bit_talk_crack03]
[cameraFilter gray]
[wt 1.5]
[fadein white 1.0]
[wait fade]
[wt 1.0]
[se ad210]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[shake 0.01 1 1 0]
[se ade393]
[seVolume ade393 0 0.1]
[se ad14]
[seVolume ad14 0 0.3]
[se ad227]
[wt 0.1]
[charaPut T 1]
[wt 1.2]
[se ad210]
[se ad113]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[shake 0.01 2 2 0]
[se ad915]
[seVolume ad915 0 0.5]
[seVolume ade393 0.1 0.3]
[seVolume ad14 0.1 0.5]
[wt 0.1]
[charaPut U 1]
[wt 1.4]
[se ad114]
[se ad243]
[se ad299]
[seVolume ad299 0 0.2]
[se ad228]
[fadeout white 0.5]
[wait fade]
[charaFadeout O 0.1]
[charaPut T 2000,2500]
[charaPut U 2000,2500]
[charaEffectStop T bit_talk_crack01]
[charaEffectStop T bit_talk_crack02]
[charaEffectStop U bit_talk_crack03]
[seStop ad228 2.0]
[seStop ad299 2.0]
[seStop ade393 2.0]
[seStop ad14 2.0]
[seStop ad915 2.0]
[cameraFilter normal]
[wt 2.5]
[fadein white 1.5]
[wait fade]
[shakeStop]
[wt 0.5]
[sceneSet N 189501 1]
[charaScale N 1.2]
[sceneSet O 10000 1]
[charaScale O 1.2]
[subCameraOn 3]
[charaLayer B sub #A]
[charaLayer D sub #A]
[charaLayer F sub #A]
[charaLayer M sub #A]
[charaLayer A sub #B]
[charaLayer G sub #B]
[charaLayer N sub #B]
[charaLayer H sub #C]
[charaLayer O sub #C]
[subCameraFilter #A maskEdge cut359_mask12 3 0,0,0,255]
[subCameraFilter #B maskEdge cut359_mask11 3 0,0,0,255]
[subCameraFilter #C maskEdge cut359_mask05 3 176,32,156,255]
[charaTalk depthOff]
[charaDepth M 1]
[charaDepth N 1]
[charaDepth O 1]
[charaDepth B 2]
[charaDepth A 2]
[charaDepth H 2]
[charaDepth D 2]
[charaDepth F 2]
[charaDepth G 2]
[charaScale B 1.0]
[charaFace B 3]
[charaFadein B 0.1 -550,94]
[charaFadein M 0.1 0,100]
[charaScale A 1.0]
[charaFace A 6]
[charaFadein A 0.1 590,70]
[charaFadein N 0.1 0,100]
[charaScale H 1.2]
[charaFace H 10]
[charaFadein H 0.1 0,125]
[charaFadein O 0.1 0,-125]
[subRenderFadeinFSSideL #A 0.4 160,200]
[subRenderMoveFSSideL #A 160,-70 0.4]
[wt 0.5]
[bgm BGM_BATTLE_135 0.1]
[charaTalk on]
Medusa
...
[k]
Medusa
I see. The petrification is working.
[k]
Medusa
And I know for sure that it's reaching Caster.
[k]
[messageOff]
[charaTalk A]
[subRenderFadeinFSSideR #B 0.4 -160,200]
[subRenderMoveFSSideR #B -160,-70 0.4]
[wt 0.5]
Duryodhana
Cut the crap! If that's true, why hasn't that thing fallen yet!?
[k]
[charaFace B 3]
Medusa
Because it's so massive that even my Mystic Eyes' petrification is taking a little time to work its way inward.
[k]
Medusa
At present, Caster is like a parasite hiding within its host's flesh.
[k]
Medusa
When the outer layer of flesh is petrified, he makes new flesh to hide himself in.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 8]
[charaFadein D 0.1 -580,130]
Sion
So, much like Russian Matryoshka dolls...
[k]
Sion
...he is creating more fiend flesh inside the petrifying fiend and using it as a shield.
[k]
[charaFace A 9]
Duryodhana
So, then...what do we do now?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 5]
[charaFadein F 0.1 -555,120]
Kama
Even if we can figure out where Caster is, it's not gonna matter if the petrification doesn't reach him.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 3]
[charaFadein G 0.1 570,100]
Āyus
Then how are we supposed to defeat him!?
[k]
[messageOff]
[subRenderMoveFSL #A 60,-70 0.4]
[subRenderMoveFSR #B -60,-70 0.4]
[subRenderFadeout #A 0.4]
[subRenderFadeout #B 0.4]
[wt 0.5]
[subRenderMoveFSL #A 10000,0 0.1]
[subRenderMoveFSR #B 10000,0 0.1]
[subCameraFilter #A maskEdge cut359_mask05 3 156,114,168,255]
[charaScale D 1.2]
[charaScale M 1.2]
[charaFace D 8]
[charaFadein D 0.1 0,150]
[charaFadein M 0.1 0,-75]
[wt 0.2]
[charaTalk H]
[subRenderFadeinFSL #C 0.4 -270,-140]
[subRenderMoveFSL #C -270,-190 0.4]
[wt 0.5]
Bluebeard
Ahh, my room is full of secrets. Like the corpses of all my wives who sneered at me.
[k]
Bluebeard
The next wife who sees those corpses becomes a corpse herself, then by the next wife, and the next.
[k]
[charaFace H 6]
Bluebeard
And so the cycle continues into infinity!
[k]
Bluebeard
There is no end of bloody wives to be found in that room. No end of taboos to be unleashed upon the world!
[k]
[messageOff]
[charaTalk D]
[subRenderFadeinFSR #A 0.4 270,-140]
[subRenderMoveFSR #A 270,-190 0.4]
[wt 0.5]
Sion
Then, that means...his Noble Phantasm included the concepts of infinity and repetition right from the start!
[k]
[charaTalk H]
[charaFace H 7]
Bluebeard
Hahaha, hahahahaha!
[k]
[messageOff]
[wt 1.0]
[fadeout black 2.0]
[bgmStopEnd BGM_BATTLE_135 2.0]
[wait fade]
[wt 0.5]
[soundStopAllEnd]
[end]

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@@ -0,0 +1,359 @@
04-00-02-07-3-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098270800 1 Rani-B]
[charaSet B 1098270800 1 Rani-B2]
[charaSet C 1098270810 1 Rani-B3]
[charaSet D 1098270000 1 Sion]
[charaSet E 1098269010 1 DX]
[charaSet F 6037001 1 Kama]
[charaSet G 98006200 1 "Malicious Data 1"]
[charaSet H 98006200 1 "Malicious Data 2"]
[sceneSet L 189501 1]
[charaScale L 1.4]
[sceneSet M 189501 1]
[charaScale M 1.4]
[imageSet R back10000 1 1]
[charaScale R 1.3]
[charaSet S 98115000 1 "Effect Dummy"]
[charaSet T 98115000 1 "Effect Dummy"]
[charaSet U 98115000 1 "Effect Dummy"]
[scene 189501]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_147 1.0]
[charaTalk off]
[charaDepth L 1]
[charaDepth A 2]
[charaDepth S 3]
[charaDepth M 4]
[charaDepth B 5]
[charaDepth C 6]
[charaDepth T 7]
[charaDepth U 8]
[cueSe SE_23 23_ade825]
[cueSeVolume 23_ade825 0 0]
[cueSeVolume 23_ade825 1.0 0.8]
[charaFadein L 0.8 100,-300]
[charaMove L 150,-300 0.8]
[wt 0.2]
[charaFace A 0]
[charaFadeinFSL A 0.6 -350,0]
[charaMoveFSL A -300,0 0.6]
[wt 0.9]
[charaPutFSL S -100,-350]
[charaEffect S bit_talk_sparkle]
[charaMoveReturnFSL A -300,-5 0.3]
[wt 0.4]
[charaPutFSL T -100,-350]
[charaEffect T bit_talk_sparkle]
[charaMoveReturnFSL A -300,-5 0.3]
[wt 0.4]
[charaPutFSL S -100,-350]
[charaEffect S bit_talk_sparkle]
[charaMoveReturnFSL A -300,-5 0.3]
[wt 1.1]
[charaFadein M 0.8 -100,-300]
[charaMove M -150,-300 0.8]
[wt 0.2]
[charaFace B 0]
[charaFace C 4]
[charaFadeinFSR B 0.6 350,0]
[charaFadeinFSR C 0.6 100,0]
[charaMoveFSR B 300,0 0.6]
[charaMoveFSR C 50,0 0.6]
[wt 0.6]
[charaFadeout L 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[charaMoveReturnFSR C 60,0 0.6]
[wt 0.7]
[charaMoveReturnFSR C 60,0 0.6]
[wt 0.9]
[charaPutFSR U 500,-350]
[charaEffect U bit_talk_sparkle]
[charaMoveReturnFSR B 300,-6 0.3]
[wt 0.4]
[charaPutFSR T 500,-350]
[charaEffect T bit_talk_sparkle]
[charaMoveReturnFSR B 300,-6 0.3]
[wt 0.4]
[charaPutFSR U 500,-350]
[charaEffect U bit_talk_sparkle]
[charaMoveReturnFSR B 300,-6 0.3]
[wt 1.1]
[cueSeStop 23_ade825 1.0]
[charaFadeout B 0.8]
[charaFadeout C 0.8]
[charaFadeout M 0.8]
[wt 1.0]
[charaPut S 2000,2500]
[charaPut T 2000,2500]
[charaPut U 2000,2500]
[charaTalk on]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Sion
Those must be Build's Type B AIs. So that is how they are going to rebuild the city.
[k]
[charaFace D 9]
Sion
If they are finished healing AIs and have moved on to repairing buildings...
[k]
Sion
...maybe it is time to dismantle the field hospital.
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[cueSe SE_23 23_ad1303]
[wt 0.6]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.4 1]
[wt 0.4]
[cueSeStop 23_ad1303 0.4]
[wt 0.4]
DX
Negative. I believe we will still require its presence for some time.
[k]
1Hi, DX.
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Sion
Would you care to explain what you mean by that, DX?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
2How come we can't dismantle it yet?
DX
Answer: to preserve the status quo for active Type Ds.
[k]
DX
We must be able to protect the wounded in the event a standard threat appears in the area...
[k]
[charaFace E 3]
DX
...but we do not currently have enough Type Ds to do so, as many of them are currently injured.
[k]
DX
But if AIs requiring protection continue to gather in[sr]one place, then we can keep them safe with minimum[sr]personne[line 2][wt 0.9][charaFace E 0][bgmStop BGM_EVENT_147 1.0]Excuse me.
[k]
[messageOff]
[se ad15]
[wt 1.0]
[charaFace E 2]
[wt 1.0]
[charaMoveReturn E 0,-7 0.5]
[wt 0.85]
[cueSe SE_23 23_ad1302]
[wt 0.1]
[charaCrossFade E 1098269000 0 0.6]
[wait charaCrossFade E]
[wt 1.0]
[bgm BGM_EVENT_81 0.1]
DX
I have been informed via intertype comms that a group of standard threats[line 2]bugs, has appeared nearby.[sr]Given our present personnel shortage, this unit must deal with them.
[k]
1Looks like she's pretty busy.
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Sion
I know that look. You want us to go and help her too, right? I have no objections.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
2We have more free time now, so we'll help, too.
DX
...Thank you.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Kama
Well, there's nothing much for us to do here with Āyus and the other Type Rs handling everything anyway, so fine.
[k]
[charaFace F 14]
Kama
By the way, what were YOU doing while that monster was wrecking everything?
[k]
Kama
I figured we'd see the head of security at least once or twice in all that.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
DX
Report: I was guarding the central governing AI in front of the church. It was a special high-priority mission.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Kama
Hmm, is that so? Well, I guess that makes sense.
[k]
[charaFace F 1]
Kama
The higher up someone is, the more they want to make sure they stay safe, everyone else be damned.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
DX
Negative. I was not acting on the governor's request. It was simply my role in this system.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 1]
[charaFadein F 0.1 1]
Kama
Yeah, yeah, we got it. You sure are a dedicated doll, aren't you? Anyway, let's get going.
[k]
[messageOff]
[wipeout leftToRight 1.0 1.0]
[bgmStop BGM_EVENT_81 1.0]
[wait wipe]
[charaFadeout F 0.1]
[scene 189500]
[wt 1.0]
[wipein rightToLeft 1.0 1.0]
[wait wipe]
[wt 0.2]
[charaTalk off]
[charaDepth G 4]
[charaDepth H 5]
[se ad25]
[charaFace G 0]
[charaFace H 0]
[charaFadeinFSR G 0.4 2]
[charaFadeinFSL H 0.4 0]
[wt 1.6]
[charaFadeout G 0.1]
[charaFadeout H 0.1]
[wt 0.1]
[bgm BGM_EVENT_80 0.1]
[charaTalk on]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
DX
Malicious data detected. Initiating disposal, with help from collaborators.
[k]
[charaFace E 1]
DX
Preparing for situation...
[k]
[messageOff]
[fadeout black 0.5]
[bgmStopEnd BGM_EVENT_80 0.4]
[wait fade]
[soundStopAllEnd]
[end]

View File

@@ -0,0 +1,287 @@
04-00-02-07-3-1
[soundStopAll]
[enableFullScreen]
[charaSet A 1098269000 1 DX]
[charaSet B 1098270200 1 Kama]
[charaSet C 1098270000 1 Sion]
[charaSet D 1098270300 1 Āyus]
[charaSet E 7046001 1 Duryodhana]
[charaSet F 98006200 1 "Malicious Data 1"]
[charaSet G 98006200 1 "Malicious Data 2"]
[imageSet R back10000 1 1]
[charaScale R 1.3]
[charaSet R 98115000 1 "Effect Dummy"]
[charaSet S 98115000 1 "Effect Dummy"]
[charaSet T 98115000 1 "Effect Dummy"]
[scene 10000]
[bgm BGM_EVENT_80 0.1]
[fadein black 1.0]
[wait fade]
[cueSe Battle bac148]
[charaPut R 300,-50]
[charaEffect R bit_talk_blow]
[wt 0.35]
[cueSe Battle bac149]
[charaPut S -300,50]
[charaEffect S bit_talk_blow]
[wt 0.35]
[cueSe Battle bac18]
[cueSe Battle bac150]
[charaPut T 1]
[charaEffect T bit_talk_14]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[wt 0.1]
[scene 189500]
[charaTalk off]
[charaDepth F 3]
[charaDepth G 4]
[charaDepth T 9]
[charaFadeinFSR F 0 2]
[charaFadeinFSL G 0 0]
[charaShake F 0.02 3 4 0.5]
[charaShake G 0.03 2 3 0.5]
[wt 1.0]
[bgmStop BGM_EVENT_80 1.0]
[charaSpecialEffect F enemyErasure 0,0 1.5]
[charaSpecialEffect G enemyErasure 0,0 1.5]
[wt 0.2]
[se ad52]
[wait charaSpecialEffect F]
[wt 0.7]
[charaPut R 2000,2500]
[charaPut S 2000,2500]
[charaPut T 2000,2500]
[wt 0.5]
[bgm BGM_EVENT_77 0.1]
[charaTalk on]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
DX
Situation resolved.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 21]
[charaFadein B 0.1 1]
Kama
Well, that was easy. You sure you needed our help for this?
[k]
1Hey, better safe than sorry.
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[wt 0.3]
[se ad15]
[charaFace A 1]
[wt 1.4]
[charaFace A 0]
DX
Apologies. I have just received reports of another threat spawning near Grow.
[k]
DX
This unit must go deal with the new situation, but, if you do not mind...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 9]
[charaFadein C 0.1 1]
Sion
We will accompany you. We have already come this far.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
DX
Once again, thank you. This way, please.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.15]
[charaTalk off]
[charaTalk depthOff]
[charaDepth D 6]
[charaDepth E 5]
[se ade422]
[wt 0.1]
[se ade421]
[wt 0.4]
[charaFace D 0]
[charaFace E 0]
[charaFadeinFSR D 0.4 2]
[charaFadeinFSL E 0.4 0]
[wt 0.3]
[seStop ade421 0.4]
[wt 0.1]
[seStop ade422 0.4]
[wt 0.6]
[charaTalk on]
Āyus
Hang on. Where're you guys going?
[k]
1Huh? Are you already done?
Āyus
Well, no, not completely.
[k]
[charaFace D 4]
Āyus
But I've been thinking about it, and I realized there are probably more damaged AIs in other places, too.
[k]
[charaFace D 3]
Āyus
Some of them probably ran towards Grow, so I thought I should check around there too to be sure.
[k]
[charaFadeout D 0.1]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk C]
[charaFace C 9]
[charaFadein C 0.1 1]
Sion
Then your timing is perfect. We were just about to head to Grow to exterminate some pests.
[k]
[charaSet D 1098270330 1 Āyus]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth D 6]
[charaTalk D]
[charaFace D 0]
[charaFace E 0]
[charaFadeinFSR D 0.1 2]
[charaFadeinFSL E 0.1 0]
Āyus
That's great! We'll come along too then!
[k]
[charaFace D 1]
Āyus
There really is nothing better than an honest day's work. So no more weird contracts, got it!?
[k]
[charaFace E 2]
Duryodhana
Yeah, yeah, you don't have to tell me again. I'm too worn out to even argue.
[k]
1(Guess she tracked him down and really let him have it...)
[messageOff]
[wt 0.5]
[fadeout black 2.0]
[bgmStop BGM_EVENT_77 2.0]
[wait fade]
[charaFadeout D 0.1]
[charaFadeout E 0.1]
[scene 10000]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_76 0.1]
[lr][a1b6df]The current is flowing well, without issue.[-]
[k]
[a1b6df]It just needs more time.[-]
[k]
[a1b6df]Time for it to adjust and come to life as a new[-][sr][a1b6df]personality.[-]
[k]
[a1b6df]Once it has, it won't be long before the Holy Grail[-][sr][a1b6df]War resumes.[-]
[k]
[a1b6df]It must resume.[-]
[k]
[a1b6df]There is a light I seek at its end.[-][sr][a1b6df]It is the reason I use a Holy Grail War.[-]
[k]
[messageOff]
[wt 1.0]
[a1b6df]Everything I do, I do for my love.[-]
[k]
[messageOff]
[wt 0.5]
[fadeout black 2.0]
[bgmStopEnd BGM_EVENT_76 2.0]
[wait fade]
[wt 0.5]
[soundStopAllEnd]
[end]

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04-00-02-07-4-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098269500 1 Lainur]
[charaSet B 1036001 1 "Gao Changgong"]
[charaSet C 98015000 1 Generic_Servant]
[sceneSet L 190300 1]
[charaScale L 1.2]
[charaSet S 98115000 1 "Effect Dummy"]
[imageSet R back10000 1 1]
[charaScale R 1.3]
[scene 190300]
[wt 0.5]
[charaTalk depthOff]
[charaDepth L 1]
[charaDepth A 2]
[charaDepth B 2]
[charaFadein L 0.1 0,-250]
[se ad56]
[seVolume ad56 0 0]
[shake 0.08 1 1 0]
[seVolume ad56 1.5 1.0]
[fadein black 1.5]
[wait fade]
[wt 1.0]
[bgm BGM_SENGOKU_1 0.1]
[seVolume ad56 0.6 0.4]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Lainur
Okay, this spot should work. Come on, we're getting off.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Gao Changgong
Yes, Master.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.15]
[shakeStop]
[seStop ad56 0.2]
[wt 0.5]
[cueSe SE_21 21_ade580]
[wt 0.4]
[cueSeStop 21_ade580 0.3]
[wt 0.6]
[se ad223]
[charaMove L 0,-225 0.4]
[wt 0.1]
[se ad984]
[seVolume ad984 0 0.6]
[wt 1.4]
[charaTalk A]
[charaFace A 9]
[charaFadein A 0.1 1]
Lainur
Now, which way is it? Let's check the coordinates...[sr]A little farther in that direction.
[k]
[charaFace A 1]
Lainur
Here we go. Okay, first, plant this here...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Gao Changgong
...[sr]...
[k]
[charaFace B 5]
Gao Changgong
Master.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Lainur
Yup, I'm aware.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Gao Changgong
I see. Then I await your orders.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[bgm BGM_SENGOKU_1 0.5 0.5]
[charaTalk depthOff]
[charaDepth A 6]
[charaDepth R 5]
[charaPut R 1]
[charaFadeTime R 0.2 0.5]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Lainur
(So he won't even move to fight things like that on his own, huh? Is he just slacking off? ...No, it's not that.)
[k]
[messageOff]
[bgmStop BGM_SENGOKU_1 1.5]
[charaFadeout A 0.1]
[charaFadeout R 0.2]
[wt 0.2]
[se ade153]
[wt 0.1]
[charaTalk depthOn]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.4 1]
[wt 2.4]
[charaFadeout C 0.1]
[wt 0.1]
[bgm BGM_EVENT_81 0.1]
[charaTalk A]
[charaFace A 9]
[charaFadein A 0.1 1]
Lainur
That's not a bug. It must be one of the shadows we've been hearing about.
[k]
[charaFace A 10]
Lainur
Either way, I don't really want to handle it on my own. Get rid of it, Rider.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Gao Changgong
...As you wish.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[bgm BGM_EVENT_81 0.5 0.5]
[charaTalk depthOff]
[charaDepth A 6]
[charaDepth R 5]
[charaPut R 1]
[charaFadeTime R 0.2 0.5]
[charaTalk A]
[charaFace A 9]
[charaFadein A 0.1 1]
Lainur
(Is it just me, or is he doing his best to strike a perfect balance between standing out and blending in?)
[k]
[messageOff]
[fadeout black 0.5]
[bgmStopEnd BGM_EVENT_81 0.4]
[wait fade]
[soundStopAllEnd]
[end]

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@@ -0,0 +1,390 @@
04-00-02-07-4-1
[soundStopAll]
[enableFullScreen]
[charaSet A 1098269500 1 Lainur]
[charaSet B 1036001 1 "Gao Changgong"]
[charaSet C 98015000 1 Generic_Servant]
[sceneSet L 190300 1]
[charaScale L 1.2]
[imageSet R back10000 1 1]
[charaScale R 1.3]
[charaSet S 98115000 1 "Effect Dummy"]
[scene 190300]
[bgm BGM_EVENT_80 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
[fadein black 1.0]
[wait fade]
[wt 0.2]
[se ad7]
[charaFace B 5]
[charaMoveScale B 1.1 0.25]
[charaMove B 0,15 0.25]
[charaFadeout B 0.25]
[wt 0.4]
[cueSe Battle bac136]
[effect bit_talk_x_slash02]
[wt 0.5]
[bgmStop BGM_EVENT_80 1.0]
[fowardEffect bit_talk_14]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0 1]
[charaShake C 0.02 3 4 0.5]
[wt 1.1]
[se ad42]
[charaSpecialEffect C enemyErasure 0,0 1.0]
[wait charaSpecialEffect C]
[seStop ad42 0.8]
[wt 1.4]
[bgm BGM_SENGOKU_1 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Lainur
Now I see. I'm starting to get an idea of what's going on here.
[k]
Lainur
I'm sure these things really are spawning randomly, but of course, there has to be a reason for it.
[k]
[charaFace A 1]
Lainur
The question is, what is it?
[k]
Lainur
Let's try adding in the coordinate system elements I was already researching...
[k]
Lainur
Hmm. They might just fit together better than I thought.
[k]
[charaFace A 10]
Lainur
But I still need a lot more information to be certain.
[k]
[charaFace A 0]
Lainur
Okay, we're done here. Take me to the next point.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaScale B 1.0]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Gao Changgong
Yes, Master.
[k]
[messageOff]
[fadeout black 1.0]
[bgm BGM_SENGOKU_1 1.0 0.5]
[wait fade]
[charaFadeout B 0.1]
[charaTalk depthOff]
[charaDepth L 1]
[charaDepth A 2]
[charaDepth B 2]
[charaFadein L 0.1 0,-250]
[wt 1.5]
[se ad56]
[seVolume ad56 0 0]
[shake 0.08 1 1 0]
[seVolume ad56 1.0 1.0]
[bgm BGM_SENGOKU_1 1.0 1.0]
[fadein black 1.0]
[wait fade]
[wt 1.0]
[shakeStop]
[seStop ad56 1.0]
[wt 0.5]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Gao Changgong
...[sr]...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Lainur
Hehehe, you'll probably never ask unless I say something, so I'll just go ahead and tell you. You want to know what I'm doing, right?
[k]
Lainur
As you can see, I'm making a map. Well, I guess it's more that I'm making something like a map.
[k]
[charaFace A 1]
Lainur
All right, go ahead. You may ask any questions you like about what I just told you; you have my permission.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Gao Changgong
A map, hm?
[k]
Gao Changgong
You are a prime AI. Do you not have a map of this world already installed within your memory?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Lainur
Good question.[sr][wt 0.6][charaFace A 7]Oh, right. You don't like that sort of praise, do you?
[k]
[charaFace A 0]
Lainur
Then I'll just say it's a normal question. It makes sense you'd be wondering about that.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Gao Changgong
...[sr]...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 10]
[charaFadein A 0.1 1]
Lainur
The answer is simple: as you can see, this map is meaningless.
[k]
[charaFace A 0]
Lainur
But that's also exactly what's important about it.
[k]
Lainur
I'm looking at functionality, not lay of the land.
[k]
Lainur
Why is this world shaped the way it is? What is the significance of that shape?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Gao Changgong
No mere blade like myself need be concerned with such questions.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Lainur
Well, don't YOU sound happy about that?
[k]
Lainur
Anyway, I think I'm close to figuring something out after matching my findings to that shadow.
[k]
[charaFace A 9]
Lainur
I don't know whether it'll rain on that day or not, but I've got the fireworks I plan on launching all ready to go...
[k]
Lainur
...so I should be able to move around more freely from now on.
[k]
[charaFace A 8]
Lainur
And a horse is a better vantage for observation on the go than a motorcycle.
[k]
Lainur
I'm glad you use a horse, Rider. I'll be counting on you to keep giving me lifts.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Gao Changgong
As you wish.
[k]
Gao Changgong
Speaking personally, nothing would make me happier than to be treated merely as a loyal vehicle.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Lainur
You really are a strange guy, aren't you? Not that I mind; you're a very helpful assistant.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Gao Changgong
That is who I am.
[k]
[messageOff]
[bgmStop BGM_SENGOKU_1 1.5]
[charaFadeout B 0.1]
[wt 0.2]
[se ad56]
[shake 0.08 1 1 0]
[wt 2.5]
[seStop ad56 1.0]
[wt 0.5]
[shakeStop]
[charaDepth R 8]
[charaPut R 1]
[charaFadeTime R 0.8 0.5]
[wt 1.2]
[lr]That's who I am? What a joke.
[k]
Without the slightest change to his expression, he asks himself:
[k]
[messageOff]
[charaFadeTime R 1.0 1.0]
[wt 1.5]
[bgm BGM_EVENT_156 0.1]
[E0DAC5]Who am I?[-]
[k]
It's a question that's been bothering him ever since he was summoned.
[k]
Gao Changgong. A warrior. A member of the Northern Qi imperial family. A general. A masked hero...the Prince of Lan Ling.
[k]
All of those things are true. But...that isn't the whole story.
[k]
The man he is now steadfastly rejects the self looming before him.
[k]
That's how it has to be. As long as that self doesn't come to pass, nothing else matters.
[k]
The problem is, all his other selves seem set to inevitably lead to that one. They're all connected.
[k]
So he must cut them off here and now.
[k]
He must be Gao Changgong, the furthest iteration possible from that dreaded future self. These other selves must be cut away.
[k]
And so he is neither a warrior, nor a general, nor a masked hero.
[k]
He has vowed to do whatever it takes to avoid moving forward, even if it means turning to evil...
[k]
...and becoming an abject coward.
[k]
[messageOff]
[wt 1.0]
[fadeout black 2.0]
[bgmStopEnd BGM_EVENT_156 2.0]
[wait fade]
[wt 0.5]
[soundStopAllEnd]
[end]

File diff suppressed because it is too large Load Diff

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@@ -0,0 +1,304 @@
04-00-02-07-5-1
[soundStopAll]
[enableFullScreen]
[charaSet A 1098268900 1 Sakura]
[charaSet B 1098269000 1 DX]
[charaSet C 1098270300 1 Āyus]
[charaSet D 6037001 1 Kama]
[charaSet E 7046001 1 Duryodhana]
[charaSet F 1098267100 1 Medusa]
[charaSet G 98015000 1 Generic_Servant1]
[charaSet H 98015000 1 Generic_Servant2]
[charaSet I 98015000 1 Generic_Servant3]
[charaSet S 98115000 1 "Effect Dummy"]
[charaSet T 98115000 1 "Effect Dummy"]
[imageSet R back10000 1 1]
[charaScale R 1.3]
[scene 10000]
[bgm BGM_EVENT_80 0.1]
[fadein black 1.0]
[wait fade]
[se ad85]
[charaRoll S -20]
[charaPut S 100,50]
[charaEffect S bit_talk_strike_02 0,0 H]
[wt 0.65]
[cueSe Servants_2800500 bac1275]
[charaPut T 1]
[charaEffect T bit_talk_x_slash02]
[wt 0.6]
[cueSe Battle bac139]
[cueSe Servants_105700 m54129]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[wt 0.1]
[charaPut S 2000,2500]
[charaPut T 2000,2500]
[bgmStop BGM_EVENT_80 1.0]
[scene 190300]
[charaTalk off]
[charaDepth G 6]
[charaDepth H 5]
[charaDepth I 4]
[charaFadein G 0 1]
[charaFadeinFSR H 0 300,0]
[charaFadeinFSL I 0 -300,0]
[charaShake G 0.01 2 3 0.5]
[charaShake H 0.02 2 3 0.5]
[charaShake I 0.02 3 2 0.5]
[wt 1.0]
[se ad42]
[charaSpecialEffect G enemyErasure 0,0 1.0]
[charaSpecialEffect H enemyErasure 0,0 1.0]
[charaSpecialEffect I enemyErasure 0,0 1.0]
[wait charaSpecialEffect G]
[seStop ad42 0.8]
[wt 1.25]
[bgm BGM_EVENT_77 0.1 0.5]
[charaTalk on]
[charaTalk depthOff]
[charaDepth R 5]
[charaDepth A 6]
[charaPut R 1]
[charaFadeTime R 0.2 0.5]
[charaTalk A]
[charaFace A 10]
[charaFadein A 0.1 1]
Sakura
(Phew. I did it...)
[k]
[charaFace A 5]
Sakura
(Maybe that means I didn't need to worry after all.)
[k]
[charaFadeout A 0.1]
[charaFadeout R 0.2]
[wt 0.1]
[bgm BGM_EVENT_77 0.5 1.0]
[charaTalk depthOn]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
DX
Thank you for your assistance.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Sakura
Not at all. Like I said, pest removal is a regular part of keeping fields.
[k]
Sakura
I couldn't just stand back and let someone else handle it.
[k]
[charaFace A 8]
Sakura
If I can help, of course I will!
[k]
[charaFace A 16]
Sakura
Um, that said, I guess I do usually ask Defend for help whenever especially big pests show up...
[k]
[messageOff]
[wt 1.0]
[charaFace A 12]
Sakura
My point is, we were in the area, so pitching in was no big deal!
[k]
[charaFace A 17]
Sakura
Anyway, I see you guys were all helping out, too.
[k]
[charaFace A 10]
Sakura
...I'm sorry I left without thanking you properly after Caster's monster disappeared.
[k]
Sakura
I just had to come back and see what became of Grow as soon as I could.
[k]
1Don't worry. It's totally fine.
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 3]
[charaFadein C 0.1 1]
Āyus
This place is right on the outskirts of Grow, isn't it?
[k]
Āyus
It must be a lot of work to manage so much land all on your own.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 18]
[charaFadein A 0.1 1]
Sakura
Oh, I wasn't actually here for work today.
[k]
[charaFace A 0]
Sakura
My favorite spot to rest isn't far from here.
[k]
Sakura
Um, if you'd like, you're all welcome to rest up there.
[k]
[charaFace A 7]
Sakura
You should be able to relax and replenish your Raniment there, and I even have lunch boxes.
[k]
[charaCrossFade A 1098268930 8 0.3]
Sakura
Don't worry, I made plenty to go around![wait charaCrossFade A]
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Kama
What do you think? I'm fine either way, personally.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Duryodhana
I don't care whether the Raniment's coming from that Type D or food from Keep.
[k]
[charaFace E 3]
Duryodhana
If I do some work, I just want a reward right away, before I forget!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
DX
We still have work to do, so I will not be able to join you.
[k]
DX
However, it looks like there are only a few small stragglers left, so the rest of you are free to relax.
[k]
DX
I will give you some Raniment now too, to thank you for all your help.
[k]
1Well then, I don't see why not.
[charaSet A 1098268900 1 Sakura]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Sakura
Um, I'm sorry, Saber.
[k]
Sakura
I felt like I needed to do something to thank them too, so before I knew it...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 13]
[charaFadein F 0.1 1]
Medusa
Why are you apologizing?
[k]
[charaFace F 0]
Medusa
I think getting too friendly with them isn't the best idea, but you've already made your decision. It's fine.
[k]
[charaFace F 13]
Medusa
I am just a Servant, in the end...
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 19]
[charaFadein A 0.1 1]
[wt 1.5]
[fadeout black 2.0]
[bgmStopEnd BGM_EVENT_77 2.0]
[wait fade]
[wt 0.5]
[soundStopAllEnd]
[end]

File diff suppressed because it is too large Load Diff

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@@ -0,0 +1,195 @@
04-00-02-08-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098268910 1 Sakura]
[charaSet B 1098267100 1 Medusa]
[charaSet C 1098270300 1 Āyus]
[charaSet D 7046001 1 Duryodhana]
[charaSet E 1098270000 1 Sion]
[charaSet F 6037001 1 Kama]
[charaSet G 1098271020 1 "Enhanced Writhing Fiend 1"]
[charaSet H 1098271020 1 "Enhanced Writhing Fiend 2"]
[charaSet I 1098271020 1 "Enhanced Writhing Fiend 3"]
[scene 10000]
[effect bit_talk_marblebg_fs]
[wt 0.5]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_127 0.1]
[lr]Rebooting...[sr]Ninety-eight percent... Ninety-nine percent...
[k]
Executing parameter change verification program.
[k]
Base Nature... Unchanged.
[k]
Individual capabilities... Adjusted. Appearance... Adjusted. Ethical limitations... Adjusted. Name... Unchanged.
[k]
...[sr]...
[k]
Entering final verification phase.[sr]Query following virtual manifestation:
[k]
Who are you?
[k]
[messageOff]
[wt 1.0]
[fadeout black 1.5]
[bgmStop BGM_EVENT_127 1.5]
[wait fade]
[effectDestroy bit_talk_marblebg_fs]
[scene 190400]
[wt 1.5]
[fadein black 1.5]
[wait fade]
[bgm BGM_MAP_63 0.1]
[charaTalk off]
[charaTalk depthOff]
[charaDepth G 3]
[charaDepth H 2]
[charaDepth I 1]
[charaFace G 0]
[charaFace H 0]
[charaFace I 0]
[charaFadein G 0.1 1]
[charaFadeinFSR H 0.1 300,0]
[charaFadeinFSL I 0.1 -300,0]
[wt 1.0]
1These things again!?
2They look...a little different...?
[charaFadeout G 0.1]
[charaFadeout H 0.1]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk depthOn]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Sion
What are they doing here!? Caster should be long gone!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
Kama
How the hell should we know? But they're here now, and we've got to deal with them. Get back, Master!
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.1]
[se ad444]
[seVolume ad444 0 0]
[wt 0.1]
[se ad443]
[seVolume ad443 0 0]
[seVolume ad444 1.0 1.0]
[seVolume ad443 1.0 1.0]
[wt 1.5]
[seStop ad444 0.5]
[seStop ad443 0.5]
[charaTalk off]
[charaFace B 0]
[charaFace A 20]
[charaFadeinFSL A 0.4 0]
[wt 0.1]
[charaFadeinFSR B 0.4 2]
[wt 0.6]
[charaTalk on]
[charaTalk A]
Sakura
It looks like...you're all okay... (Huff, huff...)
[k]
[charaFadeout B 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 1]
Duryodhana
Hmph. I thought you sent these things after us.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 3]
[charaFadein B 0.1 1]
Medusa
I could say the same.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
Āyus
Stop that! This is no time to be squabbling!
[k]
[charaFace C 8]
Āyus
We all need to work together to get rid of these things quickly so no one gets hurt! Agreed!?
[k]
1Agreed!
[messageOff]
[fadeout black 0.5]
[bgmStopEnd BGM_MAP_63 0.4]
[wait fade]
[soundStopAllEnd]
[end]

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@@ -0,0 +1,199 @@
04-00-02-08-2-0
[soundStopAll]
[enableFullScreen]
[charaSet A 7046001 1 Duryodhana]
[charaSet B 1098270000 1 Sion]
[charaSet C 6037001 1 Kama]
[charaSet D 1098267100 1 Medusa]
[charaSet E 1098267100 1 "Medusa 2"]
[charaScale E 1.3]
[charaSet F 1098271100 1 "Worm Heroic Spirit"]
[charaScale F 0.9]
[sceneSet G 190400 1]
[charaScale G 1.3]
[charaSet T 5009000 1 "Effect 1"]
[scene 190400]
[charaTalk off]
[charaTalk depthOff]
[charaDepth G 1]
[charaDepth F 2]
[subCameraOn 1]
[charaLayer E sub #A]
[subCameraFilter #A through]
[charaFace E 0]
[charaFadein E 0.1 60,0]
[charaFadein G 0.1 0,-300]
[wt 0.1]
[bgm BGM_BATTLE_107 0.1]
[fadein black 1.5]
[wait fade]
[subRenderFadein #A 0.1 0,0]
[wt 0.5]
[subBlur #A lens 0.1 2 20 1.0 subBlur]
[charaMove G -60,-300 0.8]
[charaMove E 1 0.8]
[wt 1.0]
[wipeFilter rightToLeft 0.28 0.4]
[cueSe SE_22 22_ad1169 0.4 0.7]
[charaFace F 0]
[charaFadeinFSSideR F 0.4 450,-10]
[charaMoveFSSideR F 420,-10 0.4]
[wt 0.6]
[cueSeStop 22_ad1169 0.8]
[wt 0.8]
[se ad1006]
[seVolume ad1006 0 0.8]
[charaMoveFSSideR F 370,0 0.3]
[charaMoveScale F 1.1 0.3]
[wt 0.2]
[subBlurOff #A lens 0.1 normal]
[charaFadeout F 0.1]
[wt 0.1]
[wipeOff]
[se adm14]
[wt 0.1]
[se ad73]
[fowardEffect bit_talk_x_slash03 0,0 H]
[charaFace E 16]
[fowardEffect bit_talk_quickmove]
[charaSpecialEffect E erasureReverse 1 0.3]
[wt 0.4]
[wipeout rectangleStripRightToLeft 0.4 1.0]
[wait wipe]
[subRenderFadeout #A 0.1]
[subCameraOff]
[charaFadeout G 0.1]
[wt 0.5]
[wipein rectangleStripLeftToRight 0.4 1.0]
[wait wipe]
[charaTalk on]
[charaTalk depthOn]
[charaTalk D]
[charaFace D 2]
[se ad223]
[seVolume ad223 0 0.8]
[se ad443]
[seStop ad443 0.5]
[fowardEffect bit_talk_quickmove]
[charaSpecialEffect D appearance 1 0.25]
[wt 0.4]
Medusa
What ARE these things?
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaScale F 1.0]
[cueSe SE_23 23_ad1289]
[charaFace F 0]
[charaFadein F 0.4 30,0]
[charaMove F 1 0.4]
[wt 1.0]
[cueSeStop 23_ad1289 0.5]
[wt 1.0]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Duryodhana
It's those shadows again! But, they seem different somehow...
[k]
[charaFace A 9]
Duryodhana
Wha...!?
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[se ad171]
[effect bit_talk_h_slash01_fs]
[wt 0.5]
[se ad170]
[effect bit_talk_14]
[charaFace A 15]
[charaShake A 0.03 4 3 0.5]
[charaFadein A 0.1 1]
[wt 0.5]
Duryodhana
Ghh! I think they're even stronger than they were before!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
F???
(...Screech, screech...)
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Kama
I'm not sure, but I think there's something nasty inside it.
[k]
Kama
Eh, still the same job for us.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 8]
[charaFadein B 0.1 1]
Sion
Yes. This new enemy does not seem to be hostile to the fiends, so it is probably part of the same faction.
[k]
Sion
Come on, let us take them all out!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStopEnd BGM_BATTLE_107 0.4]
[wait fade]
[soundStopAllEnd]
[end]

View File

@@ -0,0 +1,244 @@
04-00-02-08-2-1
[soundStopAll]
[enableFullScreen]
[charaSet A 1098268910 1 Sakura]
[charaSet B 1098270300 1 Āyus]
[charaSet C 7046001 1 Duryodhana]
[charaSet D 1098269900 1 Makiri]
[charaScale D 1.2]
[charaSet E 6037001 1 Kama]
[charaSet F 1098271100 1 "Worm Heroic Spirit"]
[charaSet G 1098271020 1 "Enhanced Writhing Fiend 1"]
[charaSet H 1098271020 1 "Enhanced Writhing Fiend 2"]
[sceneSet I 190400 1]
[charaScale I 1.2]
[scene 190400]
[charaTalk off]
[charaTalk depthOff]
[charaDepth F 4]
[charaDepth G 3]
[charaDepth H 2]
[charaDepth I 1]
[charaFadein I 0.1 0,-300]
[wt 0.1]
[bgm BGM_BATTLE_107 0.1]
[fadein black 1.0]
[wait fade]
[wt 0.5]
[effect bit_talk_kengekiall02_fs]
[wt 0.1]
[cueSe Battle bac136]
[wt 0.1]
[cueSe Battle bac137]
[wt 0.3]
[cueSe Battle bac135]
[wt 0.5]
[cueSe Battle bac169]
[effect bit_talk_strike_02]
[wt 0.2]
[cueSe Battle bac151]
[charaEffect F bit_talk_blow02]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[wt 0.1]
[charaFace F 0]
[charaFace G 0]
[charaFace G 0]
[charaFadein F 0 1]
[charaFadeinFSR G 0 300,0]
[charaFadeinFSL H 0 -300,0]
[charaEffect G bit_talk_blow]
[charaEffect H bit_talk_blow]
[charaShake F 0.03 4 4 0.8]
[wt 0.1]
[charaShake G 0.03 4 4 0.8]
[charaShake H 0.03 4 4 0.8]
[wt 0.8]
[bgmStop BGM_BATTLE_107 1.8]
[se ad42]
[charaSpecialEffect F enemyErasure 1 1.5]
[wt 0.2]
[charaSpecialEffect G enemyErasure 1 1.5]
[wt 0.1]
[charaSpecialEffect H enemyErasure 1 1.5]
[wait charaSpecialEffect H]
[seStop ad42 0.5]
[wt 0.5]
[charaFadeout I 1.5]
[wt 2.0]
[bgm BGM_EVENT_70 0.1]
[charaTalk on]
[charaTalk depthOn]
[charaTalk B]
[charaFace B 3]
[charaFadein B 0.1 1]
Āyus
Phew. I'm glad that's over.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Sakura
But what about the other areas? Is everyone else okay!?
[k]
[charaFace A 15]
Sakura
Sorry, but I need to[line 2]
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Kama
I get how you feel, but this probably isn't the time to do anything stupid, like run off on your own.
[k]
Kama
That goes for you too, Master.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Duryodhana
Hm...?[sr]You there! Stop hiding and show yourself!
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_70 1.5]
[wt 0.5]
[se ad60]
[seStop ad60 0.5]
[wt 1.0]
???
Hehaha... You think I was hiding? Hardly my intention.
[k]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]
Āyus
Wh-who are you!?
[k]
[charaFadeout B 0.1]
[wt 0.1]
???
You want to know who I am? I feel I only just answered that question, but very well.
[k]
???
I am the prime AI of Build. A Master in the AI Holy Grail War.
[k]
???
My name is...
[k]
???
...Makiri Zolgen.[bgm BGM_MAP_67 0.1]
[k]
[messageOff]
[charaTalk off]
[charaTalk depthOff]
[charaDepth I 1]
[charaDepth D 2]
[charaTalk D]
[charaFace D 0]
[charaFadein D 1.0 0,45]
[charaFadein I 1.0 0,-270]
[charaMove I 0,-300 2.0]
[charaMove D 1 2.0]
[wt 2.5]
Makiri
And I am a mage.
[k]
[messageOff]
[fadeout black 1.0]
[bgm BGM_MAP_67 1.0 0.5]
[wait fade]
[charaFadeout I 0.1]
[charaFadeout D 0.1]
[scene 10000]
[wt 1.0]
[fadein black 1.0]
[bgm BGM_MAP_67 1.0 1.0]
[wait fade]
[lr][bb8f69]This is admittedly a rather heavy-handed means of[-][sr][bb8f69]intervention.
[k]
[bb8f69]But the Holy Grail War must resume. It must.
[k]
[bb8f69]For it is the only way to arrive at the single answer.[-][sr][bb8f69]The reason for the Holy Grail War's operation.
[k]
[messageOff]
[wt 1.0]
[bb8f69]To execute the AEC Method.
[k]
[messageOff]
[fadeout black 2.0]
[bgmStopEnd BGM_MAP_67 2.0]
[wait fade]
[wt 0.5]
[soundStopAllEnd]
[end]

View File

@@ -0,0 +1,717 @@
04-00-02-08-3-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098268910 1 Sakura]
[charaSet B 7046001 1 Duryodhana]
[charaSet C 1098267100 1 Medusa]
[charaSet D 1098270000 1 Sion]
[charaSet E 6037001 1 Kama]
[charaSet F 1098269900 1 Makiri]
[charaSet G 1098269700 1 Bluebeard]
[charaSet H 1098269700 1 Bluebeard2]
[charaScale H 1.2]
[charaSet I 1098271200 1 "Inscribed Worm 1"]
[charaSet J 1098271200 1 "Inscribed Worm 2"]
[charaSet K 1098271020 1 "Enhanced Writhing Fiend 1"]
[charaSet L 1098271020 1 "Enhanced Writhing Fiend 2"]
[charaSet M 1098271100 1 "Worm Heroic Spirit 1"]
[charaSet N 1098271100 1 "Worm Heroic Spirit 2"]
[sceneSet O 10000 1]
[charaScale O 1.05]
[sceneSet P 190400 1]
[charaScale P 1.2]
[sceneSet Q 191600 1]
[charaScale Q 1.01]
[sceneSet R 190400 1]
[sceneSet S 190400 1]
[charaSet T 98115000 1 "Effect 1"]
[scene 190400]
[cameraMove 0.1 0,0 1.01]
[wt 0.1]
[fadein black 1.5]
[bgm BGM_MAP_67 0.1]
[wait fade]
[charaTalk E]
[charaFace E 14]
[charaFadein E 0.1 1]
Kama
So if you've got the same name, does that mean you're the same guy?
[k]
Kama
...How'd you get so much wrinklier since the last time we saw you?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Makiri
Hehaha. Apparently, defeated Masters whose admin privileges aren't properly taken from them can be...reused.
[k]
Makiri
Now, I'm a different version of myself than I was. Perhaps that is the randomizer at work once more.
[k]
Makiri
While we're on the subject, you never checked to see whether Caster's Spirit Core was truly shattered, did you?
[k]
[charaFace F 2]
Makiri
Foolish. How very foolish. He may be half dead, but as long as he's not completely dead, I can still use him. Like so.
[k]
Makiri
After all, it's not as though these things ever needed hearts and minds of their own, did they?
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.1]
[se ad60]
[seStop ad60 0.5]
[charaTalk G]
[charaFace G 2]
[charaFadein G 0.4 20,0]
[charaMove G 1 0.5]
[charaShake G 0.03 3 3 0.5]
[wt 1.5]
1Caster too!?
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 10]
[charaFadein D 0.1 1]
Sion
Searching memories... Results found.
[k]
[charaFace D 6]
Sion
Overseer Rani-XII described the Master of Caster's defeat as “ceasing to function.”
[k]
Sion
She also said she had confirmed the colossal writhing fiend's disappearance.
[k]
Sion
But she never said anything about Caster himself. We just assumed that was what she meant.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 9]
[charaFadein B 0.1 1]
Duryodhana
Are you kidding me!? Whose side is that crook on, anyway!?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[bgm BGM_MAP_67 0.5 0.7]
[charaTalk depthOff]
[charaDepth O 1]
[charaDepth D 2]
[charaTalk D]
[charaFace D 8]
[charaFadein D 0.1 1]
[charaPut O 0,-200]
[charaFadeTime O 0.2 0.5]
Sion
(I wonder. Did she intentionally fail to give us an accurate picture by withholding this information?)
[k]
Sion
(Or did some quirk in the system simply render her unable to do so?)
[k]
Sion
(Our next steps will differ significantly depending on which is the case...)
[k]
[bgm BGM_MAP_67 0.5 1.0]
[charaFadeout O 0.2]
[charaFadeout D 0.2]
[wt 0.2]
[charaTalk depthOn]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 1]
Kama
What's this? That Caster there doesn't quite seem like himself, does he?
[k]
Kama
Guess that's not a huge shock since you said he was half dead.
[k]
Kama
Don't tell me you think you can beat us in a grudge match with a Servant who can barely stand.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
Makiri
Hehe. Apparently, I awakened to a new ability when I was rebooted.
[k]
[bgmStop BGM_MAP_67 1.2]
Makiri
So, I would suggest you not make the mistake of assuming I'm the same as when last we met.
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk off]
[cueSe SE_23 23_ad1289]
[charaFace I 0]
[charaFace J 0]
[charaFadeinFSL I 0.4 0]
[wt 0.2]
[charaFadeinFSR J 0.4 2]
[wt 1.0]
[bgm BGM_EVENT_126 0.1]
[cueSeStop 23_ad1289 1.0]
[wt 1.0]
1Worms!
[charaFadeout I 0.1]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk D]
[charaFace D 8]
[charaFadein D 0.1 1]
Sion
Be careful.
[k]
Sion
This Raniment-infused code is just as powerful as the magecraft from our world.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
Makiri
Hehe, hehaha. This is good[line 2]no, wicked. My head is much clearer this time.
[k]
Makiri
Now I couldn't hold back even if I cared to.
[k]
Makiri
There were so many things my last self could and should have tried.
[k]
Makiri
For example, fusing Caster's familiars with worms.
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.2]
[blur lens 0.5 2 20]
[subCameraOn 2]
[charaLayer R sub #A]
[charaLayer K sub #A]
[charaLayer L sub #A]
[charaLayer S sub #B]
[charaLayer M sub #B]
[charaLayer N sub #B]
[charaTalk off]
[charaTalk depthOff]
[charaDepth R 1]
[charaDepth K 2]
[charaDepth L 3]
[charaDepth S 1]
[charaDepth M 2]
[charaDepth N 3]
[charaScale R 1.01]
[charaScale S 1.01]
[charaFadein R 0.1 0,200]
[charaFadein S 0.1 0,200]
[subCameraFilter #A maskEdge cut359_mask08 4 0,0,0,255 0]
[subCameraFilter #B maskEdge cut359_mask08 4 0,0,0,255 0]
[wt 0.1]
[subRenderFadein #A 0.4 -100,-330]
[subRenderMove #A 0,-330 0.3]
[wt 0.3]
[cueSe Servants_2500700 m41410 0 0.6]
[charaFace K 0]
[charaFace L 0]
[charaFadein K 0.4 226,320]
[charaMove K 256,320 0.4]
[wt 0.2]
[cueSeStop m41410 1.0]
[charaFadein L 0.4 -286,320]
[charaMove L -256,320 0.4]
[wt 2.0]
[blurOff lens 0.5]
[subRenderFadeout #A 0.4]
[wt 0.6]
[charaFace F 2]
[charaFadein F 0.1 1]
Makiri
Or perhaps parasitically attaching to one of the powerful constructs that swaggers about this world like a bug...
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.2]
[blur lens 0.5 2 20]
[subRenderFadein #B 0.4 100,-330]
[subRenderMove #B 0,-330 0.3]
[wt 0.3]
[cueSe SE_22 22_ad1169 0.3 0.7]
[charaFace M 0]
[charaFace N 0]
[charaFadein M 0.4 -226,250]
[charaMove M -256,250 0.4]
[wt 0.2]
[charaFadein N 0.4 286,250]
[charaMove N 256,250 0.4]
[wt 0.4]
[cueSeStop 22_ad1169 1.0]
[wt 1.6]
[blurOff lens 0.5]
[subRenderFadeout #B 0.4]
[wt 0.4]
[charaFadeout R 0.1]
[charaFadeout S 0.1]
[charaFadeout K 0.1]
[charaFadeout L 0.1]
[charaFadeout M 0.1]
[charaFadeout N 0.1]
[wt 0.2]
[charaLayer R normal]
[charaLayer K normal]
[charaLayer L normal]
[charaLayer S normal]
[charaLayer M normal]
[charaLayer N normal]
[subCameraOff]
[charaTalk on]
[charaTalk depthOn]
[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 1]
Sion
I see. So this horrific code of yours is what made these enemies stronger.
[k]
Sion
However, it fails in every conceivable way in terms of functionality, aesthetics, and presence. If my father were here now, he would give them a failing grade. Likely zero points.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
Makiri
Hahahaha! Who cares about how pretty they look?
[k]
Makiri
My last self was holding back.
[k]
Makiri
He still clung to ideals and a small shred of a sense of justice he just couldn't divest himself of.
[k]
Makiri
On top of that, he was childish and vain, trying always to win with elegance and grace. That's why he lost.
[k]
[charaFace F 0]
Makiri
But I'm not like that.
[k]
Makiri
I know that, to achieve victory in the real world rather than some imaginary land of ideals...
[k]
Makiri
...you sometimes have to sacrifice everything, no matter how ugly it may be.
[k]
Makiri
For example, when one of your toys is on the verge of breaking, but still has some use...
[k]
[messageOff]
[charaTalk off]
[charaTalk depthOff]
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Bluebeard
Ghh... Gaah!
[k]
[messageOff]
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[wt 0.7]
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[charaTalk depthOn]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Sion
You mean, you infected your own Servant with worms too!?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Makiri
What else could I do? An empty vessel needed filling and this is what I have.
[k]
[charaFace F 2]
Makiri
But that's not all. I'm holding nothing back. I know now is the time to move hard and fast.
[k]
Makiri
By my Command Spell!
[k]
[messageOff]
[cueSe Battle bas16]
[effect bit_talk_CommandMantra_mkz]
[wt 1.6]
[charaCrossFade F 1098269910 2 0.4]
[wait charaCrossFade F]
[charaFace F 1]
Makiri
Use that power as fuel to transform your body and open the secret door once again.
[k]
Makiri
Now go, my worms! My unending taboos! Devour one another, and grow once more!
[k]
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Duryodhana
Oh come on. Not again.
[k]
[messageOff]
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Makiri
Hehehe, hehahahaha...
[k]
Makiri
Now that I've used my worms to bind my own self to Caster and his Noble Phantasm, it can move far more freely than before.
[k]
Makiri
And now that I am inside it, I am no longer exposed, either!
[k]
[cueSe SE_23 23_ad1304 0 0]
[charaFace C 2]
[charaFadein C 0.1 1]
Makiri
Behold, a truly invincible Servant! Now come, serve as sustenance for my truth!
[k]
[messageOff]
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[subRenderFadeout #A 0.5]
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Medusa
Sakura!
[k]
[messageOff]
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Sakura
I'm giving you...all the Raniment I have...Saber.[sr]So, please...
[k]
Sakura
Please, don't let anything happen to my home...!
[k]
[messageOff]
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[cameraMove 0.7 0,-20 1.1]
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[wait fade]
[soundStopAllEnd]
[end]

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[soundStopAll]
[enableFullScreen]
[charaSet A 1098268920 1 Sakura]
[charaSet B 7046001 1 Duryodhana]
[charaSet C 1098267120 1 Medusa]
[charaSet D 1098270000 1 Sion]
[charaSet E 1098270200 1 Kama]
[charaSet G 1098270300 1 Āyus]
[charaSet H 1098269110 1 Rani-XII]
[charaSet I 1098269500 1 Lainur]
[charaSet J 1098269910 1 Makiri]
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[charaTalk depthOff]
[charaDepth L 1]
[cameraMove 0.1 0,0 1.01]
[fadein black 1.0]
[wait fade]
[lr]Everything starts to vanish before my eyes.
[k]
My foolish, beloved wives. The worms nesting within my body.
[k]
[messageOff]
[wt 1.0]
[bgm BGM_SHINYAMA_1 0.1]
And that is fine.
[k]
I really believe that now.
[k]
Now that I'm the last remaining fragment of myself, I can clearly see just how awkward and clumsy I've been so far.
[k]
My self...twisted beyond recognition. A self that could only exist because of how twisted he had become.
[k]
And being something so tiny and warped that even God Himself would take no pity on it, it was only a matter of time until my form finally fell apart.
[k]
I feel relief. I smile coldly.
[k]
[messageOff]
[wt 1.5]
It seems I really missed my mark this time. Everything feels distant, as though it's happening to someone else.
[k]
I'm no longer a stand-alone fairy tale, or the man it was based on.
[k]
I'm just a fragment of a conscious mind incapable of understanding almost anything.
[k]
The only thing I might possibly understand...
[k]
...is that I should be the one to close this door for good.
[k]
So with the last of my pride[line 2]though I can't say for sure this pride even belongs to me[line 2]I reach out my hand.
[k]
I don't mind.
[k]
[bgmStop BGM_SHINYAMA_1 2.0]
...There's not even a saint here, after all.
[k]
[messageOff]
[wt 1.5]
And with that...
[k]
[messageOff]
[se ad92]
[wt 0.9]
[seStop ad92 0.3]
[wt 0.1]
[cueSe SE_22 22_ad1166]
[wt 1.3]
[se ad755]
[se ade279]
[wt 1.5]
...the taboo room is closed, never again to be opened.
[k]
[messageOff]
[wt 2.0]
[fadeout black 0.1]
[wait fade]
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[charaFadein L 0.1 120,-250]
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Makiri
Curse you... This...can't be...
[k]
[messageOff]
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[wait fade]
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[charaTalk depthOn]
1...Did you get him?
[bgm BGM_MAP_64 0.1]
[charaTalk I]
[charaFace I 10]
[charaFadein I 0.1 1]
Lainur
Whoa there, don't get the wrong idea. I didn't do this to save your lives.
[k]
2Lainur... Did you save us...?
[bgm BGM_MAP_64 0.1]
[charaTalk I]
[charaFace I 1]
[charaFadein I 0.1 1]
Lainur
Ha. No, I didn't come here to rescue you.
[k]
[charaFace I 1]
Lainur
This is just kind of how things worked out. I figured he was going to interfere in my plans if I didn't take him out soon.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Sion
That was quite the cannon.
[k]
Sion
You used your Rider's Noble Phantasm to draw out activated Raniment from your AIs...
[k]
Sion
...then used that Raniment to prime the pump for a blast made up of identical energy stored in Void Space.
[k]
Sion
Only a high-level conceptual shield or defensive Noble Phantasm could have stood up under so powerful an attack.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
Lainur
Oh? I guess at least one of you has an eye for this sort of thing.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 1]
Sion
This massive spell was also inextricably tied to this specific location.
[k]
Sion
Not only could you not use it anywhere else, you would likely not have been able to alter its position or even angle.
[k]
Sion
It was a disposable cannon custom-made for this exact situation.
[k]
Sion
To make such a thing, you would have needed to be able to create an incredibly precise single-use spell well ahead of time.
[k]
[bgmStop BGM_MAP_64 1.5]
[messageOff]
[wt 1.0]
[charaFace D 8]
Sion
Does that mean your spell[line 2]your code, is a kind of prognostication?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[bgm BGM_EVENT_70 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
Lainur
Not exactly. I just measure the future and send it what it'll need.
[k]
[charaFace I 9]
Lainur
Apparently, that's just a thing I can do.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 1]
Sion
...[sr]...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
Lainur
You said you're not an AI yourself, right? Although, it probably wouldn't make any difference if you were.
[k]
Lainur
If you're used to using Memory Partition, then you should be able to sense it yourself, at least a little.
[k]
Lainur
Just because two people share a face doesn't mean they're necessarily the same on the inside.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 14]
[charaFadein E 0.1 1]
Kama
I have no idea what you're talking about.
[k]
[charaFace E 0]
Kama
Anyway, it's really over this time...right?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Duryodhana
It better be. I don't EVER want to have to fight that thing again!
[k]
[charaFace B 10]
Duryodhana
I'd like to just lay down, kick back, and relax like Saber's Master there...
[k]
Duryodhana
...but I need to make sure he's dead this time before I can really let my hair down.
[k]
[messageOff]
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[cueSe SE_21 21_ade605]
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[charaTalk C]
Medusa
Sakura! Are you oka[line 2][wt 0.5]Huh!?
[k]
[messageOff]
[se ad14]
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[shake 0.02 1 1 0]
[wt 0.7]
[charaTalk G]
[charaFace G 8]
[charaFadein G 0.1 1]
Āyus
Wh-what's going on!?
[k]
[charaFace G 4]
Āyus
Oh. Is the governor doing this?
[k]
[messageOff]
[charaFadeout G 0.1]
[wt 0.1]
[seVolume ad14 1.0 0.3]
[charaPut T 1]
[charaEffect T bit_talk_10_LowLevel_green]
[wt 0.1]
[se ad1]
[wt 0.3]
[charaTalk H]
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[wt 0.5]
[bgm BGM_EVENT_79 0.1]
Rani-XII
Good day, everyone. I am contacting you all now in my capacity as the overseer of the System Grail War.
[k]
[charaFace H 1]
Rani-XII
This one-way transmission is being sent to all Holy Grail War participants simultaneously. Please be aware that I can neither see you nor hear any responses you may give.
[k]
[charaFace H 0]
Rani-XII
Now then, down to business. As of this moment, the Rider faction has completely destroyed Caster's Spirit Core.
[k]
1...!
Rani-XII
As a result, the Master of Rider, the prime AI of Transfer...
[k]
Rani-XII
...will be given control over all assets formerly possessed by the Master of Caster, the prime AI of Build.
[k]
Rani-XII
As part of this property transfer, the two partitions will be moved together and unified to create a new partition named Transfer/Build.
[k]
Rani-XII
Preparations for this world transformation are currently underway as I speak.
[k]
Rani-XII
So please rest assured that the vibrations you are currently feeling are a side effect of those preparations, not an earthquake.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaPut T 2000,2000]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
Lainur
Huh, that sounds genuinely fascinating.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 18]
[charaFadein E 0.1 1]
Kama
World...transformation?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Āyus
I think that's what she said, yes. What was that again...?
[k]
Āyus
Um, let me search the rules... Okay, in the event of a Servant's death[line 2]
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaPut T 1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Rani-XII
I'm sure many of you are scratching your heads, wondering what I mean, so as your magnanimous overseer, allow me to explain.
[k]
Rani-XII
Simply put... Do you know what a gyrocompass is?
[k]
Rani-XII
They determine directions based on their rotational movements. You can look up more about them in the database if you're interested.
[k]
Rani-XII
At any rate, this magecraft is a lot like a gyrocompass.
[k]
Rani-XII
As the System Grail War proceeds, the energy generated causes this internal world to spin...
[k]
Rani-XII
...which then causes this zero compass, the Paper Moon, to redefine its base axis.
[k]
Rani-XII
Of course, this is a concept relevant only to this world, not a physical action that takes place in the macroworld.
[k]
Rani-XII
At any rate, please note that the world is about to rotate.
[k]
Rani-XII
My apologies for the inconvenience. It will not take long.
[k]
Rani-XII
In the meantime, I suggest you brace for the inescapable rotational moment that is about to take place.
[k]
[charaFace H 1]
Rani-XII
While I have ensured that this world's facilities will remain intact, I cannot be held responsible for any accidents that may occur.
[k]
[charaFace H 0]
Rani-XII
That is all. I encourage you all to resume your System Grail War efforts once the locations have been reset.
[k]
[bgmStop BGM_EVENT_79 1.5]
[messageOff]
[se ad1]
[charaFadeout H 0.1]
[wt 0.1]
[charaPut T 2000,2000]
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[wt 2.0]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Sion
World transformation... Partition unification... Rotational moment...
[k]
[charaFace D 4]
Sion
Oh no. This is bad!
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[seVolume ad14 1.5 0.7]
[shake 0.02 3 2 0]
[wt 1.5]
[charaTalk B]
[charaFace B 9]
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Duryodhana
Whoa, whoa. Why's this shaking getting stronger!?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 12]
[charaFadein E 0.1 1]
Kama
Master! Hold on to me!
[k]
[messageOff]
[se ad73]
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[scene 10000]
[wt 0.2]
[wipein leftToRight 0.1 1.0]
[wait wipe]
[wt 5.0]
[bgm BGM_MAP_57 0.1]
[lr][bb8f69]...[sr]...
[k]
Phase One has now been reached. The AEC Method is proceeding smoothly.
[k]
Checking provisional svedberg units... Target not met. No problem. This is within expectations.
[k]
Proposal from No. 3...[sr]Denied by No. 2.
[k]
A few irregularities remain, but for the most part, there are no significant deviations. I recommend the plan continue unchanged.
[k]
A separate proposal from No. 1.
[k]
One of the irregularities, the import type[line 2]that is, the Alter Ego Import Master...
[k]
...is currently the one most likely to impede the plan's successful completion.
[k]
All numbers are in agreement.
[k]
Monitor the Master at elevated priority.
[k]
If the Master should become an impurity, elimination is authorized.
[k]
However, even in that scenario, continue to prioritize adaptive corrections as much as possible.
[k]
Agreed. Agreed. Agreed.
[k]
This plan, this experiment, this production, is all to save the world from destruction.
[k]
It must not be shut down before completion. It must continue at any cost, for the sake of the world.
[k]
Which is why...
[k]
...the bird of the underworld surely hopes that the moon will never ascend to the southern sky.
[k]
[messageOff]
[fadeout black 2.0]
[bgmStopEnd BGM_MAP_57 2.0]
[wait fade]
[wt 0.5]
[soundStopAllEnd]
[end]

View File

@@ -0,0 +1,916 @@
04-00-02-09-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098270000 1 Sion]
[charaSet B 1098270000 1 Sion2]
[charaSet C 1098270200 1 Kama]
[sceneSet D 10000 1]
[charaScale D 1.05]
[sceneSet E 10001 1]
[charaScale E 1.05]
[sceneSet F 10001 1]
[charaScale F 1.05]
[sceneSet G 190700 1]
[sceneSet H 190700 1]
[sceneSet I 190701 1]
[sceneSet J 190700 1]
[charaScale J 1.27]
[sceneSet K 191300 1]
[charaScale K 1.01]
[sceneSet L 191202 1]
[charaScale L 1.01]
[sceneSet M 191202 1]
[charaScale M 1.3]
[charaSet N 98115000 1 Effect]
[scene 10000]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_156 0.1]
???
Do you know who you are?
[k]
[lr]I feel like someone asked me that not too long ago.
[k]
[messageOff]
[charaTalk C]
[charaFace C 14]
[charaFadein C 0.4 1]
[wt 0.4]
Kama
Uh, no? Hell, there wouldn't be any point in knowing.
[k]
[charaFace C 0]
Kama
I am who I am. I am the one with a body that can satisfy any desire. I am the god of love and the Demon King of Depravity.
[k]
Kama
I am a singular entity, arguably dualistic in nature...
[k]
Kama
...and countless versions of me exist to please every single person there is.
[k]
[charaFace C 1]
Kama
So there's no point in asking me who I am.
[k]
[charaTalk N]
T???
Um, that's not really what I meant. An opportunity like this doesn't come around every day, so I thought I'd warn you ahead of ti[line 2]
[k]
[charaTalk C]
[charaFace C 4]
Kama
Would you mind shutting up? You're just a stupid memory, you know.
[k]
Kama
Yes, I can tell this is a recollection of something I did at some point in the past.
[k]
[charaFace C 0]
Kama
I'm guessing it popped up because of some sudden shock to my system or something.
[k]
Kama
But if I'd forgotten about it up until now, it couldn't be that important.
[k]
[charaFace C 5]
Kama
Never mind the past. There's no time like the present.
[k]
[charaFace C 6]
Kama
Now please stay out of my way. There's no telling when I might get another chance at this.
[k]
[charaTalk N]
T???
W-wait! This is really important!
[k]
T???
It has to do with what you're doing here in the first[line 2]
[k]
[charaTalk C]
[charaFace C 14]
Kama
Yeah, yeah. Maybe, when I have nothing better to do, I'll see about remembering that. Bye.
[k]
[bgm BGM_EVENT_156 1.5 0.7]
[messageOff]
[charaFadeout C 0.4]
[wt 1.5]
[lr]Yeah. If we're focusing on what's important, this moment right here takes the cake.
[k]
Ahh, this warmth. This sensation.
[k]
This... This is what I want...
[k]
[messageOff]
[bgmStop BGM_EVENT_156 1.5]
[wt 1.5]
[wipeout openEye 0.5 1.0]
[wait wipe]
[charaTalk depthOff]
[charaDepth E 1]
[charaDepth F 2]
[charaFadein E 0.1 -700,-200]
[charaFadein F 0.1 700,-200]
[wt 1.5]
[wipein openEye 0.6 1.0]
[wait wipe]
[wt 0.4]
[wipeout openEye 0.8 1.0]
[wait wipe]
[subCameraOn 1]
[charaLayer C sub #A]
[subCameraFilter #A through]
[charaScale C 1.5]
[charaTalk C]
[charaFace C 3]
[charaFadein C 0.1 0,20]
[wt 0.2]
[wipein openEye 1.5 1.0]
[wait wipe]
[wt 1.5]
1(It's so white here...)
2(Everything feels soft and fluffy...)
[bgm BGM_EVENT_145 0.1]
[subRenderFadein #A 0.4 0,0]
[wt 0.4]
Kama
Teeheehee. Were you thinking you'd died and gone to heaven?
[k]
1Wait. DID I die?
[charaFace C 13]
Kama
For your sake, let's hope not. If you did, that would make me the only god here you can depend on.
[k]
Kama
See anyone else around right now? Exactly.
[k]
[charaFace C 2]
Kama
And since I'm the only one here you can depend on, you can cling to me a little tighter. It's okay.
[k]
Kama
In fact, cling away. Save all your most precious feelings for me and me alone.
[k]
2Um...I didn't actually die, did I?
[charaFace C 13]
Kama
Hmm, good question.
[k]
[charaFace C 2]
Kama
If you did, then let's just say that you waking up here with me is proof I protected you.
[k]
Kama
And since that would mean you owe me your life, don't you think I deserve a little reward?
[k]
[charaFace C 10]
Kama
Um...maybe something like a heartfelt hug? Or a headpat?
[k]
[charaFace C 11]
Kama
Ahh, does this mean...I can take all your[line 2]for myself...?
[k]
Kama
You don't mind...right?
[k]
[messageOff]
[charaCrossFade C 1098270200 3 0.4]
[wait charaCrossFade C]
[charaFace A 7]
[charaScale A 1.2]
[charaFadein A 0.1 -150,0]
[wt 0.1]
[se ad661]
[seVolume ad661 0 0.6]
[seStop ad661 0.8]
[charaMove C 0,40 1.0]
[charaMoveScale C 1.6 1.0]
[wt 1.5]
[bgmStop BGM_EVENT_145 1.0]
[charaTalk N]
T???
Cut! That is far enough!
[k]
[messageOff]
[charaTalk off]
[charaMove C 100,40 1.0]
[wt 1.0]
[se ad67]
[se ade367]
[subBlur #A lens 0.1 2 20 1.0 subBlur]
[charaMove E -1450,-200 2.0]
[charaMove F 1450,-200 2.0]
[wt 2.5]
[bgm BGM_EVENT_7 0.1]
[charaTalk on]
[charaTalk A]
[charaFace A 10]
[charaMoveReturn A -150,-5 0.3]
Sion
Ahem. Well? Come on, get out of that cramped space already.
[k]
Sion
It must be getting hard to breathe in there by now, no? It is a good thing I was able to rescue you so quickly.
[k]
[charaTalk C]
[blur lens 0.1 2 20]
[subBlurOff #A lens 0.1 normal]
[wt 0.2]
[charaCrossFade C 1098270200 16 0.2]
[wait charaCrossFade C]
Kama
...Tch.
[k]
[messageOff]
[fadeout black 1.0]
[se ad999]
[seVolume ad999 0 0.4]
[bgmStop BGM_EVENT_7 1.0]
[wait fade]
[charaFadeout C 0.1]
[blurOff lens 0.1]
[charaScale A 1.0]
[charaScale C 1.0]
[charaFadeout A 0.1]
[charaFadeout C 0.1]
[subRenderFadeout #A 0.1]
[charaLayer C normal]
[subCameraOff]
[wt 1.0]
[seStop ad999 0.5]
[wt 1.5]
[fadein black 0.7]
[wait fade]
1So, that's where I've been?
[bgm BGM_MAP_41 0.1]
[charaDepth J 1]
[charaFadein J 1.5 180,-250]
[wt 2.0]
[charaMove J 180,-150 1.5]
[wt 2.0]
[charaMove J 180,-300 2.0]
[wt 2.5]
[charaMove J 180,-250 1.0]
[subCameraOn 2]
[charaLayer G sub #A]
[charaLayer C sub #A]
[charaLayer H sub #B]
[charaLayer A sub #B]
[charaDepth G 1]
[charaDepth C 2]
[charaDepth H 1]
[charaDepth A 2]
[charaTalk C]
[charaFace C 0]
[charaFadein G 0.1 0,200]
[charaFadein C 0.1 510,230]
[charaFace A 10]
[charaFadein H 0.1 -200,0]
[charaFadein A 0.1 -500,250]
[subCameraFilter #A maskEdge cut359_mask11 4 243,58,128,255 0]
[subCameraFilter #B maskEdge cut359_mask12 4 156,114,168,255 0]
[wt 1.5]
[subRenderFadeinFSSideR #A 0.3 -95,200]
[subRenderMoveFSSideR #A -95,-200 0.3]
[wt 0.5]
Kama
I just woke up to find myself in there too, so I didn't know what was going on either...
[k]
Kama
...but it looks like it's stuffed with cotton, or something else similarly soft and fluffy.
[k]
Kama
So that's where we were, inside one of those cylindrical cushioned rooms.
[k]
[messageOff]
[subRenderFadeout #A 0.1]
[wt 0.1]
[charaTalk A]
[subRenderFadeinFSSideL #B 0.3 95,200]
[subRenderMoveFSSideL #B 95,-200 0.3]
[wt 0.5]
Sion
Right. If you take a step back, you can see that I was in the one right next to yours.
[k]
[messageOff]
[scene 190701]
[subRenderFadeout #B 0.1]
[wt 0.5]
[charaFadeout G 0.1]
[charaFadeout H 0.1]
[charaFadeout C 0.1]
[charaFadeout A 0.1]
[se ade428]
[charaMove J 0,-200 3.5]
[charaMoveScale J 1.01 3.5]
[wt 1.0]
[seStop ade428 1.0]
[charaFadeout J 1.0]
[wt 2.0]
[charaLayer G normal]
[charaLayer H normal]
[charaLayer C normal]
[charaLayer A normal]
[subCameraOff]
1There's so many of these things... Where are we, anyway?
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Sion
This is probably the Paper Moon world's outer rim.
[k]
Sion
Though I do not know if this is what it is always like, or if it is just like this now because of the Holy Grail War.
[k]
Sion
At any rate, it seems like the entire outer wall is made up of these, which have built-in shock absorption.
[k]
[bgm BGM_MAP_41 0.5 0.5]
[charaDepth D 1]
[charaDepth A 2]
[charaPut D 0,-200]
[charaFadeTime D 0.2 0.5]
Sion
(I wonder if there is any reason they are shaped that way. They remind me of building pillars...or maybe coffins?)
[k]
[messageOff]
[charaFadeout D 0.2]
[charaFace A 10]
[bgm BGM_MAP_41 0.5 1.0]
[wt 1.0]
[charaTalk depthOn]
[charaFace A 6]
Sion
Based on the transmission we received from Rani-XII, it looks like one of the Holy Grail War's mechanisms...
[k]
Sion
...involves rotating the entire world in order to change the structures between partitions at a certain phase.
[k]
Sion
I think that process is likely what sent us flying to this outer rim area.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 21]
[charaFadein C 0.1 1]
Kama
Hang on, I still don't know what you're talking about. What's this phase thing? Is this because Caster died?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Sion
Yes, I think so. The System Grail War is also about the prime AIs competing to expand their territory.
[k]
Sion
So if a Master succeeds at defeating other Servants and making progress...
[k]
[charaFace A 10]
Sion
...they will gain administrative rights over other Masters' partitions and end up with control over multiple domains.
[k]
[charaFace A 2]
Sion
That must be why they have a way to physically unify the domains, to reflect their new positional relationship.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Kama
Hmm. Moving the whole world seems kind of like overkill to me.
[k]
Kama
But, then again, gods can be pretty cavalier about moving mountains and oceans around, so it might be fine.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Sion
Let me try running the simple map program I copied from Āyus.
[k]
[messageOff]
[se ad15]
[wt 0.6]
[se ad1]
[charaTalk depthOff]
[charaDepth K 3]
[charaFadein K 1.0 0,-200]
[wt 1.5]
[cameraMove 1.0 50,30 1.1]
[wt 2.0]
[cameraMove 1.0 -50,-30 1.1]
[wt 2.0]
[cameraHome 1.0]
[wt 1.5]
Sion
Now I see. Except for the center, every partition's location has changed.
[k]
Sion
It appears that the partitions' positional relationships were shifted by means of the entire world rotating.
[k]
1Just by rotating? THAT can accomplish all this?
2Is it really possible to physically swap locations just by rotating?
[messageOff]
[charaFadeout K 0.5]
[wt 0.7]
[charaTalk depthOn]
[charaFace A 2]
Sion
I understand your confusion, but remember, this is a virtual world.
[k]
Sion
It could be that the partitions became conceptually paper-thin during the rotation, or something like that.
[k]
Sion
All I know for sure is that we should be very aware of this rule going forward.
[k]
Sion
It is just like Raniment and the AIs that keep this world functioning.
[k]
[charaFace A 6]
Sion
It bears mentioning that the Paper Moon is a compass, and so must be able to rotate for that purpose.
[k]
Sion
It may be strange to think that a massive gyroscope-like rotation is necessary to adjust this world...
[k]
Sion
...but that may well be an everyday part of life here.
[k]
1I...guess so?
[charaFace A 10]
Sion
Anyway, this partition unification indicates two important things.
[k]
[charaFace A 6]
Sion
First, this obviously means that the Rider faction now has twice as much area to use for safely securing Raniment.
[k]
Sion
That is a natural consequence of gaining command authority over another type of AI.
[k]
Sion
And second, we no longer have any sort of enclave.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 18]
[charaFadein C 0.1 1]
Kama
What do you mean by that?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[bgmStop BGM_MAP_41 1.5]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Sion
Let me explain with a counterexample.
[k]
[messageOff]
[charaTalk depthOff]
[charaDepth L 3]
[charaDepth M 4]
[charaFadein L 1.0 0,-200]
[wt 1.0]
[bgm BGM_REQUIEM 0.1]
[wt 1.0]
[charaFadein M 1.0 100,-145]
[wt 0.5]
[subCameraOn 1]
[charaLayer I sub #A]
[charaLayer B sub #A]
[charaDepth I 1]
[charaDepth B 2]
[charaTalk B]
[charaFace B 2]
[charaFadein I 0.1 -200,0]
[charaFadein B 0.1 -500,250]
[subCameraFilter #A maskEdge cut359_mask12 4 156,114,168,255 0]
[wt 0.5]
[subRenderFadeinFSSideL #A 0.3 95,200]
[subRenderMoveFSSideL #A 95,-200 0.3]
[wt 0.5]
[charaFadeout L 0.1]
BSion
Had Build remained in place and not been unified, it would have been an enclave for the Rider team.
[k]
[messageOff]
[charaMove M -100,-145 1.0]
[wt 1.2]
BSion
Should they then chose to make Build their new base camp, Transfer would become their enclave.
[k]
BSion
In other words, they could only protect one territory at a time, leaving the other vulnerable.
[k]
BSion
Such a punishment is hardly a fitting reward for the winner of a major Holy Grail War battle.
[k]
BSion
So the partition unification rule must have been added to prevent giving the winner an undue disadvantage like that.
[k]
BSion
Having twice the area to manage should come with a corresponding advantage to make this worthwhile.
[k]
[messageOff]
[charaMove M 0,-145 0.8]
[wt 1.0]
[charaFace B 6]
BSion
Furthermore, say the war reaches a point where there are only two Servants remaining.
[k]
BSion
This unification rule would also prevent them from wasting time at unrelated opposite ends of the world.
[k]
BSion
Put another way, this also means the Holy Grail War participants will always have enemies for neighbors.
[k]
BSion
Such a development could be said to be necessary to encourage the Masters to fight and advance the Holy Grail War.
[k]
[bgmStop BGM_REQUIEM 1.5]
[messageOff]
[charaTalk off]
[charaFace A 6]
[charaFadeout M 1.0]
[subRenderFadeout #A 1.0]
[wt 1.0]
[charaFadeout I 0.1]
[charaFadeout B 0.1]
[wt 0.5]
[charaLayer I normal]
[charaLayer B normal]
[subCameraOff]
[charaTalk on]
[charaTalk depthOn]
[charaTalk A]
1Come to think of it, I wonder how the AIs are doing.
[bgm BGM_EVENT_70 0.1]
[charaFace A 9]
Sion
As far as I can tell, the regular AIs not taking part in the war were unaffected by that rotation.
[k]
[charaFace A 6]
Sion
Conversely, it is also safe to assume that Āyus and Duryodhana were sent flying just like we were.
[k]
Sion
The same surely goes for the Rider and Saber teams, too.
[k]
Sion
Since we cannot see any other faction's camp from here, it would seem that we were all sent in somewhat random directions.
[k]
[charaFace A 1]
Sion
I doubt anything would have happened to forcefully separate Masters from their Servants, but we cannot be sure.
[k]
1I guess our first step is finding Āyus and Duryodhana again.
[charaFace A 10]
Sion
Yes, I agree that would be best.
[k]
Sion
Fortunately, she agreed to let me put some code on her which functions like a tracking device.
[k]
Sion
So it should not be hard to find her.
[k]
[charaFace A 6]
Sion
However, there is also no telling who we may run into as we make our way along the rim.
[k]
Sion
So we will need to be careful.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Kama
Man, I wasn't even sure if the Rider team had any interest in winning this thing at all.
[k]
Kama
I never would have guessed they were packing firepower like that.
[k]
[charaFace C 0]
Kama
Don't let your guard down around them, Master. Next time, they might try to point that cannon at us.
[k]
[charaFace C 3]
Kama
...That said, as capable as I am, I'm planning to keep you safe no matter what happens. So, that's something to feel good about.
[k]
1Thanks, Kama.
2Yeah, you saved me earlier, didn't you? Thanks.
[charaFace C 3]
Kama
No problem. I'm always happy to hear your thanks, even if you're only being polite.
[k]
[charaFace C 1]
Kama
Keep it coming, if you like. You can even show your appreciation more...physically, if you want.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 10]
[charaFadein A 0.1 1]
Sion
That cannon was a truly massive, but also single-use spell. I doubt he will be able to do that again so easily.
[k]
[charaFace A 6]
Sion
But, I also agree that we cannot let our guard down around him. I thought I had a handle on the Master of Rider, but now, I am not sure at all.
[k]
[cameraMove 30.0 0,-20 1.1]
[charaTalk depthOff]
[charaPut D 0,-200]
[charaFadeTime D 0.2 0.5]
[charaFace A 7]
[bgm BGM_EVENT_70 0.5 0.5]
Sion
(Besides which, he appeared to be seeing something visible only to him. What could that have been?)
[k]
Sion
(It felt like he was searching for the answer to a question that does not necessarily have anything to do with winning the Holy Grail War.)
[k]
[charaFace A 10]
Sion
(Well, no matter what it is, the fact remains that we need to be careful around him.)
[k]
[charaFace A 8]
Sion
(After all, there is no telling whether the answer he is looking for...)
[k]
Sion
(...is going to help us, or hurt us...)
[k]
[messageOff]
[fadeout black 2.0]
[bgmStopEnd BGM_EVENT_70 2.0]
[wait fade]
[cameraHome 0.1]
[wt 0.5]
[soundStopAllEnd]
[end]

View File

@@ -0,0 +1,829 @@
04-00-02-09-2-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098269500 1 Lainur]
[charaSet B 1098269510 1 Lainur2]
[charaSet C 1098269510 1 Lainur3]
[charaSet D 1036001 1 "Gao Changgong"]
[charaSet E 1036001 1 "Gao Changgong 2"]
[charaSet F 1098269900 1 Makiri]
[sceneSet G 10000 1]
[charaScale G 1.05]
[sceneSet H 10000 1]
[charaScale H 1.05]
[sceneSet I 190300 1]
[charaScale I 1.3]
[sceneSet J 190300 1]
[charaScale J 1.3]
[sceneSet K 190300 1]
[charaScale K 1.3]
[charaSet L 5009000 1 "Effect 1"]
[charaSet M 5009000 1 "Effect 2"]
[scene 10000]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_38 0.1]
[lr][677b32]Who am I?
[k]
I can tell you my name: Lainur Gusion.
[k]
There are a few other things I could rattle off about me as well.
[k]
I'm a participant in the System Grail War. The Master of Rider. The prime AI of Transfer...
[k]
Oh, wait, no. That's not the important part.
[k]
In addition to the duties and behavior principles I was programmed with, I also have something pointing me in a certain direction. Something huge.
[k]
If anything, you could say it's what dominates most of who I am.
[k]
It drives me from the very core of my being. A fever burning through every false heartbeat in this body, telling me what to be like.
[k]
Maybe I would feel more hesitant about it if I felt like this side of me was in conflict with my AI duties...
[k]
...but right now, all I feel is the urge to keep moving forward.
[k]
I think you could call it a wish. Or maybe a desire.
[k]
I don't know if this was a conscious choice or not, but I suspect this personality is used to being compartmentalized.
[k]
Maybe that's why I tend to observe myself from an oddly impartial perspective.
[k]
This directionality is the first and primary functionality that defines this personality.
[k]
And since I'm consciously aware of what kind of being I am...
[k]
...I'm able to intentionally fit my desire into that mold.
[k]
So, what is that desire? What is that wish?
[k]
I think it's a phrase that defines who I am:
[k]
[messageOff]
[wt 1.0]
The future.
[k]
So then, my answer is this:
[k]
I may have been split off from someone else, with a powerful inclination toward the future... I'm an[line 2]
[k]
[messageOff]
[fadeout black 1.5]
[bgmStop BGM_EVENT_38 1.5]
[wait fade]
[scene 190100]
[wt 1.5]
[fadein black 1.0]
[wait fade]
[bgm BGM_MAP_102 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Lainur
Whoa, whoa, is this really happening? What the hell's going on here?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Gao Changgong
...[sr]...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Lainur
Haha, I'm glad you didn't say anything there, Rider! I wasn't about to actually explain anything yet anyway!
[k]
[charaFace A 1]
Lainur
That's going to wait until I've got proof. Once I do, I'll gladly talk your ear off.
[k]
[charaFace A 9]
Lainur
No, wait. Now that I've said that, you'd probably ask just the right balance of questions anyway, wouldn't you?[sr][wt 0.7][charaFace A 5]Ah, who cares!
[k]
Lainur
Now come on! We've got to get to the next point!
[k]
[messageOff]
[wipeout leftToRight 0.5 1.0]
[bgm BGM_MAP_102 0.5 0.5]
[wait wipe]
[charaFadeout A 0.1]
[scene 189500]
[wt 0.5]
[wipein rightToLeft 0.5 1.0]
[bgm BGM_MAP_102 0.5 1.0]
[wait wipe]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
[wt 1.5]
[charaFace A 8]
[wt 1.5]
[messageOff]
[wipeout leftToRight 0.5 1.0]
[bgm BGM_MAP_102 0.5 0.5]
[wait wipe]
[charaFadeout A 0.1]
[scene 190300]
[wt 0.5]
[wipein rightToLeft 0.5 1.0]
[bgm BGM_MAP_102 0.5 1.0]
[wait wipe]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 1]
Lainur
Hehe... Hahahaha! I knew it! Everything's misaligned!
[k]
[charaFace A 9]
Lainur
Which means... What DOES this mean?
[k]
Lainur
Now that I think about it, there must be a reason this world is circular...
[k]
Lainur
Maybe enabling movement like that is the whole point...?
[k]
[charaFace A 0]
Lainur
...No, the key is the future. Continuing that movement must cause something to happen in the future.
[k]
[charaFace A 1]
Lainur
Yes, that's it. Whatever that something is must require centrifugal force...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Gao Changgong
May I ask what's going on now, Master?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 1]
[cameraMove 40.0 0,-40 1.2]
Lainur
Hehe, oh yes, absolutely! Your timing is impeccable!
[k]
Lainur
I think I may have just figured out what this Holy Grail War is going to bring about!
[k]
Lainur
No, wait. It may even be that the whole point of this Holy Grail War is to[line 2]
[k]
[bgmStop BGM_MAP_102 0.1]
[messageOff]
[charaTalk depthOff]
[charaDepth H 1]
[charaFadein H 0 1]
[wt 0.1]
[cameraHome 0.1]
[charaFadeout A 0.1]
[wt 1.0]
[cueSe SE_22 22_ad1169 1.0 0.2]
[wt 0.4]
[lr][a1b6df]Impurity detected. Eliminating.
[k]
[messageOff]
[fadeout black 0.5]
[cueSeStop 22_ad1169 0.5]
[wait fade]
[cueSe Servants_304700 m44116 0 0.7]
[charaFadeout H 0.1]
[scene 10000]
[charaFadein I 0.1 -190,-250]
[subCameraOn 3]
[charaLayer A sub #A]
[charaLayer J sub #B]
[charaLayer B sub #B]
[charaLayer K sub #C]
[charaLayer E sub #C]
[subCameraFilter #A through]
[subCameraFilter #B maskEdge cut359_mask02 4 255,255,255,255 0]
[subCameraFilter #C maskEdge cut359_mask13 4 255,255,255,255 0]
[charaDepth J 1]
[charaDepth K 1]
[charaDepth B 2]
[charaDepth E 2]
[charaScale A 1.3]
[charaTalk A]
[charaFace A 12]
[charaFace B 7]
[charaFace E 2]
[charaFadein A 0.1 150,0]
[charaFadein J 0.1 -190,300]
[charaFadein K 0.1 190,0]
[charaFadein B 0.1 256,165]
[charaFadein E 0.1 -256,180]
[subRenderFadein #A 0.1 0,0]
[wt 0.1]
[subBlur #A lens 0.1 2 20 1.0 subBlur]
[wt 1.5]
[fadein black 0.5]
[wait fade]
[se ade458]
[effect bit_talk_rarrow01or 90,0]
[wt 1.3]
[cueSe Servants_404700 m48630 0 0.7]
[flashin once 0.1 0.2 FF000080 FF000080]
[wt 0.1]
[effectDestroy bit_talk_rarrow01or]
[subBlurOff #A lens 0 normal]
[charaFadeout I 0]
[charaFadeout A 0]
[wt 0.3]
[cueSe Servants_2500900 m45505]
[cueSe SE_21 21_ad1118]
[effect bit_talk_blood_stay 0,0 H]
[wt 1.5]
[charaTalk B]
[subRenderFadein #B 0.4 100,-350]
[subRenderMove #B 0,-350 0.3]
[wt 0.4]
BLainur
...Huh?
[k]
[bgm BGM_MAP_67 0.1]
[messageOff]
[subRenderMove #B 0,-410 0.3]
[charaTalk E]
[subRenderFadein #C 0.4 -100,-195]
[subRenderMove #C 0,-195 0.3]
[wt 0.4]
EGao Changgong
Master!!!
[k]
[charaSet A 1098269510 1 Lainur]
[messageOff]
[effectDestroy bit_talk_blood_stay]
[subRenderFadeout #B 0.4]
[subRenderFadeout #C 0.4]
[scene 190300 0.4]
[wt 0.5]
[se adm37]
[charaFadeout J 0.1]
[charaFadeout K 0.1]
[charaFadeout B 0.1]
[charaFadeout E 0.1]
[wt 1.5]
[subRenderFadeout #A 0.1]
[charaLayer A normal]
[charaLayer J normal]
[charaLayer K normal]
[charaLayer B normal]
[charaLayer E normal]
[subCameraOff]
[bgm BGM_MAP_67 0.5 0.5]
[charaDepth G 1]
[charaDepth D 2]
[charaPut G 0,-200]
[charaFadeTime G 0.2 0.5]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Gao Changgong
(How could I let this happen!? I didn't sense anyone. I never thought someone would try to snipe at him from such extreme range!)
[k]
[messageOff]
[charaTalk off]
[charaDepth A 3]
[charaDepth I 4]
[charaDepth C 5]
[bgm BGM_MAP_67 0.5 1.0]
[charaScale C 1.2]
[charaFace C 2]
[charaFadein I 1.0 0,-150]
[charaFadein C 1.0 0,90]
[charaMove I 0,-210 2.5]
[charaMove C 1 2.5]
[wt 2.7]
[charaFadeout G 0.1]
[charaFadeout D 0.1]
[charaFace A 2]
[charaFadein A 0.1 200,-80]
[charaShake C 0.03 2 2 0.5]
[se ad161]
[fowardEffect bit_talk_35]
[wt 0.4]
Lainur
Urk...ghh...
[k]
[messageOff]
[charaFadeout I 0.5]
[charaFadeout C 0.5]
[wt 0.7]
[charaFace D 2]
[charaFadein D 0.4 0]
[charaMove D -200,-50 0.4]
[wt 0.4]
[charaTalk on]
[charaTalk D]
Gao Changgong
Master!
[k]
[charaTalk A]
Lainur
R-Rider... Where's...the enemy...?
[k]
[charaTalk D]
Gao Changgong
There's no sign of them...or of any follow-up attack.[sr]I think they just meant to assassinate you...
[k]
[charaTalk A]
Lainur
With that done, I guess there wasn't much sense sticking around, huh?
[k]
[charaTalk D]
[charaFace D 4]
Gao Changgong
...[sr]...
[k]
[charaTalk A]
Lainur
Dammit. They got me. I must have figured out something they'd rather stayed secret.
[k]
Lainur
And I was so close to getting a glimpse of the next future, too...
[k]
[charaTalk D]
[charaFace D 0]
Gao Changgong
Master... I'm so sorry. I[line 2]
[k]
[bgmStop BGM_MAP_67 3.0]
[charaTalk A]
[charaFace A 10]
Lainur
Don't worry. It's okay. If anything, I'm sorry I never gave you a chance to fight.
[k]
[charaFace A 3]
Lainur
You must've been so frustrated. All that warrior's talent, and no avenue to use it.
[k]
Lainur
I wish I could've let you contribute more to the future...
[k]
[bgm BGM_EVENT_142 0.1]
[charaTalk D]
Gao Changgong
Please, Master, don't be sorry. You understood me better than I could ever have dared to hope.
[k]
Gao Changgong
Warped and twisted though this version of me no doubt is...
[k]
Gao Changgong
...you never looked on me with disdain or undue heroic adulation. You just treated me like...me.
[k]
Gao Changgong
You were never afraid that I might be more than who I actually am.
[k]
[charaFace D 4]
Gao Changgong
As I am now, that alone was...more than enough.
[k]
[charaTalk A]
[charaFace A 8]
Lainur
...Ha. Is that what you were scared of?
[k]
Lainur
'Cause anyone who'd be afraid of a pretty boy like you would be a straight up failure as a Master...
[k]
[charaTalk D]
Gao Changgong
...[sr]...
[k]
[charaTalk A]
[charaFace A 9]
Lainur
But me...I just want to see what comes next.
[k]
Lainur
If that means sacrificing the past or present, that's fine with me.
[k]
Lainur
Makes me a pretty shitty Master, honestly. So...I may as well not go down without a fight.
[k]
[messageOff]
[cameraMove 1.0 -50,0 1.1]
[wt 1.0]
[charaFace A 0]
Lainur
Rider. Over there.
[k]
[bgm BGM_EVENT_142 1.0 0.6]
[messageOff]
[charaTalk D]
[charaFace D 5]
[cameraMove 1.0 50,0 1.1]
[wt 2.0]
[charaFadeout D 0.1]
[charaFadeout A 0.1]
[wt 0.5]
[se ade407]
[cueSe Servants_305100 bac1642]
[cueSeVolume bac1642 0 0.7]
[wt 0.8]
[se ad852]
[seVolume ad852 0 0]
[seVolume ad852 1.0 1.0]
[effect bit_talk_noble_light]
[wt 3.0]
[seStop ad852 2.5]
[effectStop bit_talk_noble_light]
[wt 3.2]
[bgm BGM_EVENT_142 1.5 1.0]
[cueSe Servants_9942370 bac1570]
[wt 0.3]
[cueSeStop bac1570 0.4]
[wt 0.2]
[cameraMove 1.0 0,0 1.1]
[wt 1.0]
[charaTalk D]
[charaFace D 0]
[charaFace A 0]
[charaFadein D 0.1 -200,-50]
[charaFadein A 0.1 200,-80]
Gao Changgong
Is this right, Master?
[k]
[charaTalk A]
[charaFace A 8]
Lainur
Yeah. Who knows, maybe there won't be any point. But in case it changes something...let's give it a go.
[k]
Lainur
That's who I am, after all.
[k]
[charaFace A 9]
Lainur
...Okay. It's almost time.
[k]
Lainur
There might not be a future for me anymore, but you might still have one.
[k]
[charaFace A 10]
Lainur
Once I lose my Master authority, maybe a new Master'll be born in my place...
[k]
Lainur
And if there happens to be a Master with enough magical energy to sustain two Servants...serving them might not be a bad idea, either...
[k]
[messageOff]
[charaFadeTime A 1.0 0.8]
[charaPut L 200,0]
[charaEffect L bit_talk_06_blue]
[wt 2.5]
[charaTalk D]
[charaFace D 4]
Gao Changgong
Goodbye, Master.
[k]
Gao Changgong
On the matter of your final words, I have no intention of serving anyone else.
[k]
Gao Changgong
I will just stay here and wait to disappear...
[k]
Gao Changgong
...while I savor my good fortune for having found a Master willing to treat me only as a tool.
[k]
[bgmStop BGM_EVENT_142 1.2]
[messageOff]
[charaFadeout D 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut L 2000,2000]
[charaEffectStop L bit_talk_06_blue]
[cameraHome 1.0]
[wt 1.2]
???
Oh? You want to be treated as just a tool? How fortunate.
[k]
[bgm BGM_EVENT_126 0.1]
[messageOff]
[cueSe SE_23 23_ad1289 0 0.5]
[cueSe SE_23 23_ad1286 0.5 1.0]
[charaDepth F 1]
[charaDepth M 2]
[charaPut M 1]
[charaEffect M bit_talk_bug_screen_zkn]
[wt 5.6]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
[wt 0.1]
[cueSeStop 23_ad1289 0.5]
[seStop 23_ad1286 0.5]
[cueSe SE_22 22_ad1221]
[charaEffectStop M bit_talk_bug_screen_zkn]
[wt 1.0]
[cueSeStop 22_ad1221 2.0]
[wt 2.3]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Gao Changgong
Huh!? You!? The Master of Caster!?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
Makiri
I was hiding the last worms keeping me alive in the shadows. It seems no one ever noticed me!
[k]
Makiri
You could quite literally have stomped me into oblivion with but a single step. Haha, it seems fate had other things in store for me!
[k]
Makiri
What luck, finding a dying Master who still has his Command Spell!
[k]
Makiri
Now I can regain both my Master authority and a Command Spell in one fell swoop!
[k]
[charaFace F 1]
Makiri
And by that Command Spell, I give you these orders:
[k]
Makiri
Rider! Take my worms into your body and obey me, Makiri Zolgen, as my new Servant!
[k]
[messageOff]
[cueSe Battle bas16]
[effect bit_talk_CommandMantra_mkz]
[wt 1.6]
[charaCrossFade F 1098269910 1 0.4]
[wait charaCrossFade F]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
[wt 0.2]
[cueSe SE_23 23_ad1289 0 0.5]
[cueSe SE_23 23_ad1286 0.3 1.0]
[charaPut M 1]
[charaEffect M bit_talk_bug_screen_rro]
[wt 0.5]
[charaShake D 0.02 1 1 5.5]
[wt 5.5]
Gao Changgong
Ghh... Gaaaaaah!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut M 2000,2000]
[charaEffectStop M bit_talk_bug_screen_rro]
[cueSeVolume 23_ad1289 0.5 0.3]
[cueSeVolume 23_ad1286 0.5 0.5]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 1]
Makiri
I don't know which Servant assassinated your former Master...
[k]
Makiri
...but it was foolish of them to leave their quarry ripe for the taking.
[k]
Makiri
Heha... Hahahahaha!
[k]
[messageOff]
[fadeout black 2.0]
[cueSeStop 23_ad1289 2.0]
[cueSeStop 23_ad1286 2.0]
[bgmStopEnd BGM_EVENT_126 2.0]
[wait fade]
[wt 0.5]
[soundStopAllEnd]
[end]

View File

@@ -0,0 +1,816 @@
04-00-02-10-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098270600 1 Rani-K1]
[charaSet B 1098270600 1 Rani-K2]
[charaSet C 1098270600 1 Rani-K3]
[charaSet D 1098270000 1 Sion]
[charaSet E 6037001 1 Kama]
[charaSet F 1098270300 1 Āyus]
[charaSet G 7046001 1 Duryodhana]
[charaSet H 1098270700 1 Rani-T1]
[charaSet I 1098270700 1 Rani-T2]
[charaSet J 1098269910 1 Makiri]
[charaSet K 1098269400 1 "Gao Changgong"]
[charaSet L 1098269400 1 "Gao Changgong (Effects)"]
[charaSet M 1098271200 1 "Inscribed Worm 1"]
[charaSet N 1098271200 1 "Inscribed Worm 2"]
[charaSet O 1098271200 1 "Inscribed Worm 3"]
[charaSet U 1098271200 1 "Inscribed Worm 3"]
[charaSet P 1098269400 1 "Gao Changgong (Silhouette)"]
[charaFilter P silhouette A5000080]
[sceneSet Q 189900 1]
[charaScale Q 1.3]
[sceneSet R 189900 1]
[charaScale R 1.3]
[imageSet S back10000 1 1]
[charaScale S 1.3]
[charaSet T 98115000 1 "Effect Dummy"]
[scene 189900]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_104 1.5]
[charaTalk off]
[charaTalk depthOff]
[charaDepth Q 1]
[charaDepth A 2]
[charaDepth B 3]
[charaDepth C 4]
[charaDepth R 5]
[charaFadein Q 0.7 100,-250]
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[wt 0.85]
[se ad95]
[wt 0.05]
[se ade422]
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[wt 0.2]
[se ad95]
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[wt 0.4]
[seStop ad95 0.2]
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[charaFace B 1]
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[charaFace A 2]
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[se ade422]
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[charaFadeout B 0.4]
[seStop ade422 1.2]
[seStop ad95 1.2]
[wt 1.4]
[charaFadeout R 0.6]
[wt 1.0]
1Are you sure this is where Āyus and Duryodhana are?
[charaTalk on]
[charaTalk depthOn]
[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 1]
Sion
According to my tracker, yes.
[k]
Sion
They must have come here after they were sent flying.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 14]
[charaFadein E 0.1 1]
Kama
Why'd they have to go off on their own? Ugh, this is suuuch a pain.
[k]
[charaFace E 0]
Kama
Wait. Is that them?
[k]
[messageOff]
[wipeout leftToRight 1.0 1.0]
[bgm BGM_EVENT_104 1.0 0.5]
[wait wipe]
[charaFadeout E 0.1]
[wt 1.0]
[bgm BGM_EVENT_104 1.0 1.0]
[wipein rightToLeft 1.0 1.0]
[wait wipe]
[wt 0.2]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Āyus
Ah! You're okay! What a relief!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 9]
[charaFadein D 0.1 1]
Sion
I could say the same to you. But how did you end up here?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 3]
[charaFadein F 0.1 1]
Āyus
I'm sorry. I wanted to stay put after we got sent flying, but Berserker insisted[line 2]
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 3]
[charaFadein G 0.1 1]
Duryodhana
I was hungry, and I smelled something good here, so of course that's where I'm going to go! (Munch, munch)
[k]
1Now that you mention it, there's a lot of food stands here.
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Āyus
Yeah. The only difference between the shops here used to be whether they served rectangular or round materials...
[k]
Āyus
...and the various quantities they offered.
[k]
Āyus
But now that “cooking” is trendy, I guess they must be evolving to keep up with the times.
[k]
[charaFace F 1]
Āyus
I've never seen so many different kinds of processed materials before!
[k]
[charaFace F 7]
Āyus
Ooh, what is that, Berserker!? It looks really good! Let me try a bite!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 2]
[charaFadein G 0.1 1]
Duryodhana
Hm? You want some?
[k]
[charaFace G 3]
Duryodhana
Oh really, now?[wt 1.0][charaMoveReturn G 0,-8 0.25] (Chomp)
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 7]
[charaFadein F 0.1 1]
Āyus
Hey!
[k]
[messageOff]
[se ad7]
[charaMove F -80,0 0.3]
[charaFadeout F 0.3]
[wt 0.4]
[charaTalk off]
[charaTalk depthOff]
[charaDepth G 1]
[charaDepth F 2]
[charaFace G 12]
[charaFadein G 0.1 1]
[wt 0.2]
[charaFace F 8]
[charaFadein F 0.3 350,0]
[charaMove F 300,0 0.3]
[wt 0.4]
[charaTalk on]
[cueSe SE_23 23_ade838]
[charaMoveReturn F 270,0 0.3]
Duryodhana
Now, now, stop hitting me with your little fists.[wt 0.2][cueSeStop 23_ade838 0.12][wt 0.1][charaMoveReturn F 270,0 0.3][wt 0.05][cueSe SE_23 23_ade838][wt 0.1][cueSeStop 23_ade838 0.12][sr]No good ever came from being greedy, you know.
[k]
[charaFace F 7]
Āyus
L[messageShake 0.05 4 3 0.4]ook who's talking!
[k]
[charaFace G 0]
Duryodhana
Just go buy your own. I won't stop you.
[k]
1Do you buy them with Raniment?
[charaFace F 0]
Āyus
Oh, yeah, you do.
[k]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Kama
Isn't it a waste to give them Raniment for foo[line 2]material that contains less than you just gave them?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Āyus
If the Raniment is all you care about, yes. But this material also helps AIs like us maintain our structure.
[k]
[charaFace F 2]
Āyus
Though, I very much doubt Berserker gets any benefit from paying Raniment for these meals.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 5]
[charaFadein G 0.1 1]
Duryodhana
So what!? I just wanted to eat it, that's all!
[k]
[charaFace G 0]
Duryodhana
What kind of place even is this, anyway?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
Āyus
Finally. I was about to tell you, but then you ran off and started eating everything in sight!
[k]
[charaFace F 0]
Āyus
This is the far end of Keep. You can tell from all the Type Ks running shops here, right?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 9]
[charaFadein G 0.1 1]
Duryodhana
Huh? Then, this is Lancer's area!?
[k]
[charaFace G 6]
Duryodhana
Why didn't you say so sooner!?
[k]
[messageOff]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk off]
[charaDepth Q 1]
[charaDepth A 2]
[charaDepth B 3]
[charaDepth C 4]
[charaDepth H 5]
[charaDepth I 6]
[charaFadein Q 0.8 -30,-225]
[charaMove Q 30,-225 10,0]
[wt 0.8]
[se ad95]
[seVolume ad95 0 0]
[wt 0.05]
[se ade422]
[seVolume ade422 0 0]
[seVolume ad95 0.6 0.4]
[seVolume ade422 0.6 0.4]
[charaFace A 0]
[charaFadein A 0.4 -100,0]
[charaMove A -250,0 1.2]
[wt 0.8]
[charaFadeout A 0.4]
[wt 0.4]
[cueSe SE_23 23_ad1297]
[cueSeVolume 23_ad1297 0 0]
[cueSeVolume 23_ad1297 0.4 0.5]
[charaShake H 0.05 1 2 0]
[charaFace H 0]
[charaFadein H 0.4 400,0]
[charaMove H 100,0 1.6]
[wt 0.8]
[charaFace B 2]
[charaFace C 1]
[charaFadein B 0.4 350,0]
[charaFadein C 0.4 50,0]
[charaMove B 1 2.8]
[charaMove C -300,0 2.8]
[wt 0.4]
[cueSeStop 23_ad1297 1.0]
[charaFadeout H 0.4]
[wt 0.4]
[cueSe SE_23 23_ad1298]
[cueSeVolume 23_ad1298 0 0]
[cueSeVolume 23_ad1298 0.4 0.5]
[charaFace I 3]
[charaFadein I 0.4 50,0]
[charaMove I -450,0 1.6]
[wt 0.8]
[wt 0.4]
[cueSeStop 23_ad1298 1.0]
[charaFadeout I 0.4]
[wt 0.2]
[charaFadeout B 0.4]
[charaFadeout C 0.4]
[cueSe SE_23 23_ad1297]
[cueSeVolume 23_ad1297 0 0]
[cueSeVolume 23_ad1297 0.4 0.5]
[charaFace H 0]
[charaFadein H 0.4 400,0]
[charaMove H 100,0 1.2]
[wt 0.8]
[cueSeStop 23_ad1297 1.0]
[charaFadeout H 0.4]
[wt 0.4]
[seStop ad95 0.8]
[seStop ade422 0.8]
[charaShakeStop A]
[charaShakeStop B]
[charaFadeout Q 0.8]
[wt 1.0]
[charaTalk on]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Sion
I do not see him anywhere at the moment, though.
[k]
Sion
If there is no need for us to be here, I suggest we leave the area before we wind up provoking him.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Āyus
Yeah. We still need to plan our next course of action.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Kama
Fine, but can I say something first?
[k]
Kama
The types of AIs around here feel weirdly off to me. Is that normal?
[k]
Kama
Like, I get why the Type Ks are around. But why are there so many Type Ts too?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 3]
[charaFadein F 0.1 1]
Āyus
Hm? Now that you mention it, that IS strange.
[k]
Āyus
It's not like Type Ts wear down their structures more than any other type... I wonder why that is.
[k]
[bgmStop BGM_EVENT_104 1.5]
J???
Good question.
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
[wt 1.0]
[charaFadeout E 0.1]
[wt 0.15]
[se ad452]
[wt 0.4]
[seStop ad452 0.2]
[wt 0.2]
[se ad452]
[cueSeVolume ad452 0 0]
[wt 0.5]
[cueSeVolume ad452 0.1 1.0]
[charaTalk J]
[charaFace J 0]
[charaFadein J 0.4 1]
[wt 0.4]
[seStop ad452 0.2]
[wt 1.0]
[bgm BGM_EVENT_71 0.1]
1Caster's Master!
Makiri
Not anymore.
[k]
[messageOff]
[charaFadeout J 0.1]
[wt 0.1]
[se ade428]
[charaTalk K]
[charaFace K 4]
[charaFadein K 0.4 1]
[wt 0.4]
[seStop ade428 0.2]
[wt 0.6]
[charaFace K 6]
Gao Changgong
Ghh...[wt 0.6] G[messageShake 0.05 4 3 0.3]aah!
[k]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Kama
Rider...
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Sion
So you not only survived Lainur's cannon, you even stole his Servant?
[k]
[charaFace D 8]
Sion
I would be interested to know how that came to pass, though I doubt I will get the chance to ask.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 0]
[charaFadein J 0.1 1]
Makiri
Indeed not. I didn't come here for a pleasant chat over a meal.
[k]
[charaFace J 2]
Makiri
Hehaha, I may have lost my infinite Caster monster, but it seems my power is a good fit for Rider as well.
[k]
[charaFace J 0]
Makiri
Go on, Rider, move. With my worms supporting you, you should have more power than you know what to do with.
[k]
Makiri
Especially after I tampered with your Spirit Origin to enhance the efficiency of your Raniment consumption.
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk K]
[charaFace K 6]
[charaFadein K 0.1 1]
Gao Changgong
Kh...!
[k]
[messageOff]
[charaMove K 0,-7 0.6]
[se adm37]
[wt 1.8]
[charaFace K 7]
Gao Changgong
Run...! I can't...[sr]No... He won't...!
[k]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 1]
[charaFadein J 0.1 1]
Makiri
Cease your pointless chatter.[sr]Now, cry out, my worms!
[k]
[messageOff]
[bgmStop BGM_EVENT_71 1.5]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk off]
[charaTalk depthOff]
[charaDepth K 1]
[charaDepth P 2]
[charaDepth L 3]
[charaDepth M 6]
[charaDepth N 5]
[charaDepth O 4]
[charaPut P 1]
[charaFace K 6]
[charaFadein K 0.1 1]
[wt 0.2]
[cueSe SE_23 23_ad1286]
[cueSeVolume 23_ad1286 0 0]
[cueSeVolume 23_ad1286 0.3 1.0]
[charaFadeTime P 0.6 0.6]
[wt 0.1]
[charaShake K 0.02 2 2 1.0]
[charaShake P 0.02 2 2 1.0]
[wt 0.5]
[cueSeStop 23_ad1286 0.9]
[charaFadeout P 0.6]
[wt 1.0]
[se ad231]
[charaScale L 1.2]
[charaFace L 6]
[charaFadein L 0 0,25]
[charaFadeout L 0.8]
[wt 1.2]
[charaFace K 7]
[se ad1006]
[blur motion 0.3 4 200 0.5 0.6 0.02 200]
[charaMoveScale K 1.1 0.25]
[charaMove K 0,12 0.25]
[charaFadeout K 0.25]
[wt 0.25]
[blurOff motion 0.1]
[wt 0.4]
[se ad85]
[effect bit_talk_x_slash01]
[wt 0.6]
[se ad32]
[wt 0.05]
[se ad1014]
[fowardEffect bit_talk_14]
[se ad671]
[charaScale G 1.1]
[charaFace G 6]
[charaFadein G 0.1 0,15]
[charaMove G 1 0.3]
[charaShake G 0.02 3 3 0.6]
[charaMoveScale G 1.0 0.3]
[seStop ad671 0.8]
[wt 1.2]
[charaFadeout G 0.1]
[wt 0.1]
[charaDepth M 1]
[charaDepth N 2]
[charaDepth O 3]
[charaDepth U 4]
[charaDepth G 6]
[charaDepth E 6]
[charaPut M 200,-20]
[charaPut U -200,-20]
[charaPutFSR N 450,-80]
[charaPutFSL O -450,-80]
[charaSpecialEffect M appearance 0,0 1.0]
[wt 0.2]
[cueSe SE_23 23_ad1287]
[cueSe SE_23 23_ad1288]
[wt 0.1]
[charaSpecialEffect N appearance 0,0 1.0]
[wt 0.3]
[charaSpecialEffect O appearance 0,0 1.0]
[wt 0.3]
[charaSpecialEffect U appearance 0,0 1.0]
[wt 0.3]
[cueSeStop 23_ad1287 1.0]
[cueSeStop 23_ad1288 1.0]
[wait charaSpecialEffect U]
[wt 0.8]
[charaFadeout M 0.1]
[charaFadeout N 0.1]
[charaFadeout O 0.1]
[charaFadeout U 0.1]
[wt 0.1]
[bgm BGM_BATTLE_137 0.1]
[charaTalk on]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Duryodhana
Oh, we are sure as hell not running now.
[k]
[charaFace G 7]
Duryodhana
You might be a stubborn old man, but you can't possibly be stronger than when you had that monster to command!
[k]
[charaFace G 5]
Duryodhana
I'm taking you down once and for all! ...And I'm going to do it quickly, since I'd rather not stay here any longer than I have to!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 1]
Kama
True. That does sound like it would be easier than running away.
[k]
[charaFace E 2]
Kama
Besides, I'm not sure why exactly, but I feel a powerful urge to squish every last one of those gross worms!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStopEnd BGM_BATTLE_137 0.4]
[wait fade]
[soundStopAllEnd]
[end]

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04-00-02-11-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098270000 1 Sion]
[charaSet B 6037001 1 Kama]
[charaSet C 1098270300 1 Āyus]
[charaSet D 7046001 1 Duryodhana]
[sceneSet H 191301 1]
[charaScale H 1.01]
[charaSet S 98115000 1 "Effect Dummy"]
[imageSet T back10000 1 1]
[charaScale T 1.3]
[scene 190700]
[fadein black 1.0]
[wait fade]
[wt 1.0]
[scene 190701 1.0]
[se ad60]
[wt 0.4]
[seStop ad60 0.4]
[wt 1.4]
[bgm BGM_EVENT_77 0.1]
1Phew...
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Sion
I know keeping [%1] safe is extremely[sr]important, but does that mean you have to cradle [&him:her][sr]in your arms every time this happens?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Kama
Oh, well that's just a perk[line 2][wt 0.9][charaFace B 9]I mean,[sr]you never know what might happen, right?
[k]
[charaFace B 12]
Kama
So, um, a second layer of protection never hurts.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Sion
...[sr]...
[k]
[charaFace A 10]
Sion
All right, never mind. Let me see... It looks like Āyus and Duryodhana are relatively close by this time.
[k]
[charaFace A 9]
Sion
Let us go find them.
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_77 1.5]
[wait fade]
[charaFadeout A 0.1]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[bgm BGM_MAP_102 0.5 0.8]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
Āyus
Where did all these new admin privileges come from!? What happened while I was asleep!?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 3]
[charaFadein D 0.1 1]
Duryodhana
Oh, you like them? Well, you're welcome, then!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 9]
[charaFadein C 0.1 1]
Āyus
Uh...thanks?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 14]
[charaFadein B 0.1 1]
Kama
Don't let him fool you. I deserve at LEAST half the credit. I was the one who got rid of Rider's advantage.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Sion
At any rate, this means you can now manage the workloads for Build and Transfer as well as Repair.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Āyus
Yeah. I'm still a Type R myself, but it looks like I can also handle these other tasks as a kind of subcategory now.
[k]
[charaFace C 1]
Āyus
I can even manage the location for all the different AI types and communicate with them, too! This is going to be really useful!
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[se ad15]
[wt 0.6]
[se ad1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.6 0,-200]
[wt 1.5]
[cameraMove 1.0 50,15 1.1]
[wt 1.8]
[cameraMove 1.0 -50,15 1.1]
[wt 1.8]
[cameraHome 1.0]
[wt 1.5]
Sion
This is what the partition map currently looks like.
[k]
Āyus
Hm, I see. Wow, my territory is huge now. I'll have to make sure I do a good job taking care of it...
[k]
Sion
Yes, but in exchange, you will also reap a larger share of benefits, too.
[k]
Sion
It is also lucky that so many of these jobs have to do with safety.
[k]
Sion
I think our next course of action should be to go around stocking up on Raniment and helping other AIs on as we do.
[k]
[messageOff]
[charaFadeout H 0.8]
[wt 1.2]
1Go around where? Do we have an objective?
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Āyus
One of the home bases, maybe? We should probably stick with Repair's, huh?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Sion
No. We are going to pay a visit to the church in Defend.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 11]
[charaFadein D 0.1 1]
Duryodhana
You planning to ask the central governing AI about this supposed Archer or something?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Sion
If I can. I am sure she knows more about this world's Servants than anyone else, after all.
[k]
Sion
But first, Āyus, I should also tell you what Rider told us before he vanished.
[k]
[messageOff]
[wipeout rollRight 1.0 1.0]
[bgm BGM_MAP_102 1.0 0.5]
[wait wipe]
[charaFadeout A 0.1]
[wt 1.5]
[bgm BGM_MAP_102 1.0 1.0]
[wipein rollLeft 1.0 1.0]
[wait wipe]
[wt 0.2]
[charaTalk C]
[charaFace C 3]
[charaFadein C 0.1 1]
Āyus
Hmm. I don't think there's anyone like that described by Rider here.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Duryodhana
Me neither. Rider probably just got confused before he passed on.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Sion
That is possible, yes. But there is no harm in making sure.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 10]
[charaFadein B 0.1 1]
Kama
Well, don't look at me. I've got no opinion on this.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 10]
[charaFadein A 0.1 1]
Sion
Regardless, our top priority is to replenish our fuel supply.
[k]
[charaFace A 6]
Sion
Āyus, would you mind looking into what the AIs under your charge are up to, and find tasks we can assist with?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Āyus
Sure thing. Come on then, there's no time to waste!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStopEnd BGM_MAP_102 0.4]
[wait fade]
[soundStopAllEnd]
[end]

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@@ -0,0 +1,466 @@
04-00-02-11-1-1
[soundStopAll]
[enableFullScreen]
[charaSet A 1098270800 1 Rani-B]
[charaSet B 1098270330 1 Āyus]
[charaSet C 6037001 1 Kama]
[charaSet D 1098270000 1 Sion]
[charaSet E 7046001 1 Duryodhana]
[charaSet F 1098270820 1 Rani-B2]
[charaSet S 98115000 1 "Effect Dummy"]
[imageSet T back10000 1 1]
[charaScale T 1.3]
[scene 190600]
[fadein black 1.0]
[wait fade]
[bgm BGM_AMAZONES 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Rani-B
...Thank you.
[k]
[messageOff]
[charaTalk off]
[charaDepth S 9]
[charaDepth A 5]
[charaDepth B 5]
[cueSe SE_23 23_ad1304 0 0.8]
[charaPut S 1]
[charaEffect S bit_talk_raniment01]
[wt 2.5]
[charaMove S 150,0 0.9]
[wt 0.3]
[wipeout rectangleStripRightToLeft 0.5 1.0]
[cueSeVolume 23_ad1304 0.5 0.4]
[wait wipe]
[charaFadeout A 0.1]
[wt 0.3]
[charaPut S -100,0]
[charaFace B 0]
[charaFadein B 0.1 1]
[wt 0.4]
[charaMove S 1 0.6]
[wipein rectangleStripLeftToRight 0.5 1.0]
[cueSeVolume 23_ad1304 0.5 0.8]
[wait wipe]
[wt 0.2]
[charaEffectEdgeBlur B FFF9A5 FFF9A5 4 1.5]
[wt 0.3]
[cueSeStop 23_ad1304 0.2]
[cueSe SE_23 23_ad1305 0 0.8]
[charaEffectStop S bit_talk_raniment01]
[wt 0.5]
[se adm20]
[wt 2.0]
[charaEffectEdgeBlurStop B]
[charaTalk on]
[charaFace B 1]
Āyus
And thank YOU![wt 1.0][charaFace B 0] Oh, you don't have to give me any[sr]more. I don't want to take too much!
[k]
[charaFadeout B 0.1]
[wt 0.05]
[charaPut B 2000,2500]
[wt 0.05]
[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 1]
Rani-B
...Before, we were ordered to give as much as we could without disappearing.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Kama
...Oh, right. The Build AIs used to work for Caster's absolute shit of a Master.
[k]
Kama
I bet they were getting exploited pretty bad.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]
Āyus
Well, now that I'm your prime AI, all that's going to change!
[k]
[charaFace B 0]
Āyus
All I want is for us to be like fam[line 2]
[k]
[charaFace B 1]
Āyus
No... As far as I'm concerned, you Build girls already ARE family!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Rani-B
...Thank you. Again.
[k]
[charaFace A 0]
Rani-B
...By the way, are you the Master of Assassin?
[k]
1That's me. Hi!
2Sure am!
[charaFace A 4]
Rani-B
I heard you were a big help...
[k]
Rani-B
...in wresting control away from Build's last prime AI.
[k]
[charaFace A 8]
Rani-B
...Thank you, too.
[k]
1It was nothing. I wanted to help.
[charaFace A 0]
Rani-B
...I just realized. I can thank you in other ways besides Raniment.
[k]
Rani-B
...We have materials, too. Would you like to make something?
[k]
[charaFace A 1]
Rani-B
...I'd like to make something for you. Just tell me your desired parameters, like its ideal shape and purpose.
[k]
Rani-B
...I can make enough for all of you.
[k]
[charaSet B 1098270370 1 Āyus]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Āyus
Huh? That's really nice of you, but we already have[sr]all the repair equipment we need, so...[wt 1.5][charaFace B 5] Hmm. It's[sr]hard to come up with something on the spot.
[k]
[charaFace B 0]
Āyus
Why don't you just make whatever you feel like, then?
[k]
1Seconded!
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Rani-B
...I see.[sr]...Then I'll get to work.
[k]
[messageOff]
[wipeout rollRight 1.0 1.0]
[bgm BGM_AMAZONES 1.0 0.5]
[wait wipe]
[charaFadeout A 0.1]
[scene 10000]
[cueSe SE_23 23_ad1283]
[wt 0.2]
[wipein rollLeft 0.1 1.0]
[wait wipe]
[wt 3.5]
[wipeout rollRight 0.1 1.0]
[wait wipe]
[scene 190600]
[wt 0.2]
[bgm BGM_AMAZONES 1.0 1.0]
[wipein rollLeft 1.0 1.0]
[wait wipe]
[wt 0.2]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Rani-B
...They're done.[sr]...Here you go.
[k]
[charaSet B 1098270300 1 Āyus]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Āyus
It looks like...a game piece? Oh, wait. This one's carrying a little medical bag. Is this me?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Rani-B
...Affirmative. It's a custom-made chess piece.
[k]
Rani-B
You can use them in place of the king or queen...or as their own original chess pieces.
[k]
Rani-B
Personally...I imagine them as moving in the same way as a queen and knight.
[k]
[charaFace A 1]
Rani-B
...Because those are the strongest pieces.
[k]
1Is this me? It's so cute! Thank you!
2This is great! Thanks!
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
Kama
Oh, you have one of me, too? I'll never say no to a bit of idolatry.
[k]
Kama
So, am I a long-range attacker or a charmer who can bring anyone I attack over to our side?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Sion
It hardly need be said that AI and chess go together like peanut butter and jelly.
[k]
Sion
These AI must be using it as a way to improve their computational abilities. Fascinating.
[k]
[charaFace D 3]
Sion
Although, if I am being completely honest, I do feel like my piece should be a little taller.
[k]
[charaFace D 5]
Sion
Still, it is wonderfully made. Thank you.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 8]
[charaFadein E 0.1 1]
Duryodhana
Hold up.
[k]
Duryodhana
Why is mine the only one that's all boxy? It looks like it's from a super low poly game or something.
[k]
[charaFace E 4]
Duryodhana
For that matter, even the shape is pretty shabby!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Rani-B
...That was not intentional. I simply overestimated the amount of material we had available.
[k]
Rani-B
...So I did not have enough to finish yours properly. As for the shabbiness, that is just your imagination.
[k]
[charaFace A 3]
Rani-B
...I'm sure it has nothing to do with you being the only one who acted a little frighteningly.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 15]
[charaFadein E 0.1 1]
Duryodhana
Are you sure?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Rani-B
...Incidentally, your piece has a rare ability: it cannot move at all.
[k]
Rani-B
...Amazing. There's never been another chess piece like it.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Duryodhana
I[messageShake 0.05 4 3 0.4] knew it![sr]You totally messed mine up on purpose, didn't you!?
[k]
[charaFace E 12]
Duryodhana
Fine, since you got everything else about it wrong, I'll decide its proper abilities myself.
[k]
[charaFace E 7]
Duryodhana
Behold Duryodhana, the strongest chess piece ever! Just place it on the board, and all the opponents' pieces will bow down in reverence before they're knocked out of commission! How's THAT!?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
FRani-B
(...Snort)
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 9]
[charaFadein E 0.1 1]
Duryodhana
What was that? Did you just laugh at me?
[k]
Duryodhana
Āyus, are you sure she's really your subordinate? Maybe you should double-check your authority?
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
[wt 1.5]
[charaFace B 0]
Āyus
Anyway...I'm glad this worked out so well.
[k]
1Me too!
[charaFace B 1]
Āyus
Okay, let's keep this supply train going!
[k]
Āyus
How about we visit the Transfer side next?
[k]
[messageOff]
[wt 0.5]
[fadeout black 2.0]
[bgmStopEnd BGM_AMAZONES 2.0]
[wait fade]
[wt 0.5]
[soundStopAllEnd]
[end]

View File

@@ -0,0 +1,334 @@
04-00-02-11-2-1
[soundStopAll]
[enableFullScreen]
[charaSet A 1098270700 1 Rani-T1]
[charaSet B 1098270730 1 Rani-T2]
[charaSet C 1098270370 1 Āyus]
[charaSet D 6037001 1 Kama]
[charaSet E 7046001 1 Duryodhana]
[charaSet F 1098270000 1 Sion]
[imageSet R back10000 1 1]
[charaScale R 1.3]
[charaSet S 98115000 1 "Effect Dummy"]
[charaSet T 98115000 1 "Effect Dummy"]
[scene 190100]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_64 0.1]
[charaTalk depthOff]
[charaDepth A 1]
[charaDepth B 2]
[charaTalk A]
[charaFace A 1]
[charaFace B 1]
[charaFadeinFSR A 0.1 2]
[charaFadeinFSL B 0.1 0]
ARani-T
Now THAT'S a speedster.
[k]
[clear]
[charaFace B 10]
BRani-T
You moved so fast I almost thought I saw a wolf, or maybe a dragon. Nice. Very nice.
[k]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Āyus
Gosh, I could get used to how fast the Transfer girls' speed is! I might have them make one of their mobility attachments for me.
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk off]
[charaDepth S 3]
[charaDepth T 4]
[charaFace A 1]
[charaFace B 1]
[charaFadeinFSR A 0.1 2]
[charaFadeinFSL B 0.1 0]
[cueSe SE_23 23_ad1304 0 0.8]
[charaPutFSR S 2]
[charaPutFSL T 0]
[charaEffect S bit_talk_raniment01]
[charaEffect T bit_talk_raniment01]
[wt 2.5]
[charaMoveFSR S 406,0 0.9]
[charaMoveFSL T -106,0 0.9]
[wt 0.3]
[wipeout rectangleStripRightToLeft 0.5 1.0]
[cueSeVolume 23_ad1304 0.5 0.4]
[wait wipe]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[wt 0.3]
[charaPut S -100,0]
[charaPut T -250,0]
[charaFace C 0]
[charaFadein C 0.1 1]
[wt 0.4]
[charaMove S 1 0.6]
[charaMove T 1 1.5]
[wipein rectangleStripLeftToRight 0.5 1.0]
[cueSeVolume 23_ad1304 0.5 0.8]
[wait wipe]
[wt 1.1]
[charaEffectEdgeBlur C FFF9A5 FFF9A5 4 1.5]
[wt 0.3]
[cueSeStop 23_ad1304 0.2]
[cueSe SE_23 23_ad1305 0 0.8]
[charaEffectStop S bit_talk_raniment01]
[charaEffectStop T bit_talk_raniment01]
[wt 0.5]
[se adm20]
[wt 2.0]
[charaEffectEdgeBlurStop C]
[charaEffectDestroy S bit_talk_raniment01]
[charaEffectDestroy T bit_talk_raniment01]
[charaFace C 3]
Āyus
Um, isn't this kind of a lot? Are you sure you want to give so much away?
[k]
[charaFadeout C 0.1]
[wt 0.05]
[charaPut C 2000,2500]
[wt 0.05]
[charaTalk A]
[charaFace A 1]
[charaFace B 2]
[charaFadeinFSR A 0.1 2]
[charaFadeinFSL B 0.1 0]
ARani-T
It's a bonus.
[k]
[clear]
BRani-T
We thought all we'd be doing is making one-way trips anymore, so...
[k]
[charaSet C 1098270310 1 Āyus]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Āyus
Well, don't worry. I'll never order you to do anything as horrible as blow yourselves up.
[k]
[charaFace C 1]
Āyus
So just ride like the wind and don't worry about a thing!
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk off]
[charaFace A 6]
[charaFace B 6]
[charaFadeinFSR A 0.1 2]
[charaFadeinFSL B 0.1 0]
[wt 1.0]
[charaTalk on]
ARani-T
That's a relief.
[k]
[clear]
[charaFace B 10]
BRani-T
Then, it's been a long time, but we'd like to hold a competition to celebrate our new safety and security. Would you like to join us?
[k]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Kama
Competition?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFace B 0]
[charaFadeinFSR A 0.1 2]
[charaFadeinFSL B 0.1 0]
ARani-T
A race to see which of us can run most like the wind!
[k]
ARani-T
We'd love it if you participated in the guest slot.
[k]
[clear]
[charaFace B 11]
BRani-T
Incidentally, we Type Ts all have the same base stats...
[k]
BRani-T
...so our races are almost always dead heats that come down to hundredths of a second.
[k]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk E]
[charaFace E 8]
[charaFadein E 0.1 1]
Duryodhana
Then, what's the point?
[k]
[charaSet C 1098270300 1 Āyus]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Āyus
Well, um, I think Berserker is probably the fastest of us, so...[wt 1.0][charaFace C 1] Good luck!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 14]
[charaFadein D 0.1 1]
Kama
Since you love nothing more than crowing about how great you are in every regard, I'm sure you must be a fast runner too, right? Not that I actually care.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
Sion
Want me to give you a speed boost with my Etherlite? By the race's finish, you will have torn every muscle in your body, but that is just the price you will have to pay.
[k]
1I'll be rooting for you!
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Duryodhana
Of course I'm not going to race! I'd be on foot. They've got freaking motorbikes!
[k]
[charaFace E 6]
Duryodhana
If there's one thing I hate more than anything, it's contests I know I can't win!
[k]
[charaFace E 10]
Duryodhana
No, wait. I also hate losing contests I was sure I would win. Look, I just hate losing, period!
[k]
[charaFace E 7]
Duryodhana
But never mind that. You know what every good contest needs? A bet.
[k]
Duryodhana
That, I'm willing to do. Hell, I'd even be willing to be the one who takes the bets myself.
[k]
Duryodhana
It doesn't matter how close a race is when you're the one handling all the money... Gehehe...
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
Āyus
You there! No underhanded schemes!
[k]
[charaFace C 8]
Āyus
I swear, you sure love to gamble, don't you? I can only imagine you must have won something big when you were alive.
[k]
1(I'm pretty sure it was fixed, but I'll keep that to myself.)
[charaFace C 0]
Āyus
Anyway, let's watch their race and then head on to the next area!
[k]
[messageOff]
[wt 0.5]
[fadeout black 2.0]
[bgmStopEnd BGM_EVENT_64 2.0]
[wait fade]
[wt 0.5]
[soundStopAllEnd]
[end]

View File

@@ -0,0 +1,300 @@
04-00-02-11-3-1
[soundStopAll]
[enableFullScreen]
[charaSet A 1098270900 1 Rani-R]
[charaSet B 1098270900 1 Rani-R]
[charaSet C 1098270300 1 Āyus]
[charaSet D 6037001 1 Kama]
[charaSet E 1098270000 1 Sion]
[charaSet F 7046001 1 Duryodhana]
[imageSet R back10000 1 1]
[charaScale R 1.3]
[charaSet S 98115000 1 "Effect Dummy"]
[charaSet T 98115000 1 "Effect Dummy"]
[scene 189300]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_25 0.1]
[charaTalk depthOff]
[charaDepth A 2]
[charaDepth B 3]
[charaDepth S 8]
[charaDepth T 9]
[charaTalk A]
[charaFace A 5]
[charaFace B 5]
[charaFadeinFSR A 0.1 2]
[charaFadeinFSL B 0.1 0]
ARani-R
That was great. Your skills never cease to impress.
[k]
[clear]
[charaFace B 12]
BRani-R
We'll give you a little extra to show you there's no place like home.
[k]
[messageOff]
[charaTalk off]
[cueSe SE_23 23_ad1304 0 0.8]
[charaPutFSR S 2]
[charaPutFSL T 0]
[charaEffect S bit_talk_raniment01]
[charaEffect T bit_talk_raniment01]
[wt 2.5]
[charaMoveFSR S 406,0 0.9]
[charaMoveFSL T -106,0 0.9]
[wt 0.3]
[wipeout rectangleStripRightToLeft 0.5 1.0]
[cueSeVolume 23_ad1304 0.5 0.4]
[wait wipe]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[wt 0.3]
[charaPut S -100,0]
[charaPut T -250,0]
[charaFace C 0]
[charaFadein C 0.1 1]
[wt 0.4]
[charaMove S 1 0.6]
[charaMove T 1 1.5]
[wipein rectangleStripLeftToRight 0.5 1.0]
[cueSeVolume 23_ad1304 0.5 0.8]
[wait wipe]
[wt 1.1]
[charaEffectEdgeBlur C FFF9A5 FFF9A5 4 1.5]
[wt 0.3]
[cueSeStop 23_ad1304 0.2]
[cueSe SE_23 23_ad1305 0 0.8]
[charaEffectStop S bit_talk_raniment01]
[charaEffectStop T bit_talk_raniment01]
[wt 0.5]
[se adm20]
[wt 2.0]
[charaEffectEdgeBlurStop C]
[charaTalk on]
[charaTalk depthOn]
[charaFace C 1]
Āyus
Mmm, there really is nothing like Repair work for me. It feels good to get back to it!
[k]
[charaFadeout C 0.1]
[wt 0.05]
[charaPut C 2000,2500]
[wt 0.05]
[charaTalk D]
[charaFace D 13]
[charaFadein D 0.1 1]
Kama
And after all that work we did, we're nice and stocked up too.
[k]
Kama
I'd say we're ready for anything now.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Āyus
It does feel like we're finally back at the real starting line.
[k]
[charaFace C 5]
Āyus
With that awful Caster finally gone, we can have a proper Holy Grail War.
[k]
[charaFace C 8]
Āyus
So, I guess once we're all ready, we just go over to the other prime AIs' home bases and ask them to fight us, right?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 10]
[charaFadein E 0.1 1]
Sion
So long as neither side employs any underhanded tactics, that does sound correct.
[k]
[charaFace E 2]
Sion
But first, we still have an important errand to take care of.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Duryodhana
So we're still going to Defend? We're all stocked up and ready to go though. Can't we just fight first?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 6]
[charaFadein E 0.1 1]
Sion
It is best we have a full and accurate grasp of the situation.
[k]
Sion
Remember, this war was originally supposed to be held with only five Servants before Assassin[line 2]Kama appeared anomalously.
[k]
[charaFace E 10]
Sion
So it could very well be that there is another anomaly out there, too.
[k]
[charaFace E 8]
Sion
Of course, I cannot say how likely it is that this Archer really exists...
[k]
Sion
...but if there is a chance for us to find out, we should do so.
[k]
[charaFace E 2]
Sion
Because if the victory condition for this Holy Grail War requires that only one Servant be left standing...
[k]
Sion
...getting the number of Servants participating wrong would be a dreadful mistake.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 11]
[charaFadein F 0.1 1]
Duryodhana
Well, I guess you've got a point there.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 10]
[charaFadein E 0.1 1]
Sion
Of course, if we are being realistic...
[k]
Sion
...it could also be that Lancer or Saber killed Rider's Master with a long-range attack we do not yet know about.
[k]
[charaFace E 6]
Sion
Since you already know Lan[line 2]Bhīma, what do you think?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 13]
[charaFadein F 0.1 1]
Duryodhana
...He's the son of Vāyu the wind god. That's probably also how he got his lance.
[k]
Duryodhana
He could probably manage a long-range attack if he tried, but I don't think he's the type to[line 2]
[k]
[charaFace F 6]
Duryodhana
Ah, forget it! Don't ask me! I don't know anything about the guy!
[k]
Duryodhana
I didn't know him well before, and I sure as hell don't know this weirdo he's become! Hmph!
[k]
[charaFace F 5]
Duryodhana
Now come on! We can't afford to waste time like this!
[k]
[messageOff]
[se ade421]
[charaMove F -75,0 0.4]
[charaFadeout F 0.4]
[seStop ade421 1.2]
[wt 1.2]
[charaSet C 1098270370 1 Āyus]
[wt 0.4]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Āyus
He's never gotten THAT upset about Lancer before. I wonder what got into him.
[k]
Āyus
Something happened though, that's for sure...
[k]
[charaCrossFade C 1098270300 7 0.3]
Āyus
Hey! Wait for me![wait charaCrossFade C]
[k]
[messageOff]
[se ad59]
[charaMove C -150,0 0.4]
[charaFadeout C 0.4]
[seStop ad59 1.2]
[wt 2.1]
[fadeout black 2.0]
[bgmStopEnd BGM_EVENT_25 2.0]
[wait fade]
[wt 0.5]
[soundStopAllEnd]
[end]

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04-00-02-11-4-0
[soundStopAll]
[enableFullScreen]
[charaSet A 98015000 1 Generic_Servant]
[charaSet B 98015000 1 Generic_Servant]
[charaSet C 1098270000 1 Sion]
[charaSet D 6037001 1 Kama]
[charaSet E 1098269000 1 DX]
[charaSet F 1098270300 1 Āyus]
[charaSet G 1098271300 1 Cerberus]
[charaSet H 7046001 1 Duryodhana]
[charaSet L 1098269020 1 "DX (Effects)"]
[charaScale L 1.25]
[sceneSet M 189500 1]
[charaScale M 1.2]
[imageSet R back10000 1 1]
[charaScale R 1.3]
[charaSet S 98115000 1 "Effect Dummy"]
[charaSet T 98115000 1 "Effect Dummy"]
[scene 10000]
[bgm BGM_EVENT_80 0.1]
[fadein black 1.0]
[wait fade]
[cueSe Battle bac19]
[charaPutFSR S 2]
[charaEffect S bit_shot_01]
[wt 0.2]
[cueSe Battle bac19]
[wt 0.15]
[cueSe Battle bac19]
[wt 0.2]
[cueSe Servants_105100 m45824]
[charaPutFSL T 0]
[charaEffect T bit_talk_strike_02 0,0 H]
[wt 0.6]
[cueSe Battle bac143]
[cueSe Battle bac151]
[fowardEffect bit_talk_blow02]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[wt 0.1]
[effectDestroy bit_talk_strike_02]
[effectDestroy bit_shot_01]
[bgmStop BGM_EVENT_80 1.5]
[scene 189500]
[charaTalk off]
[charaDepth A 4]
[charaDepth B 3]
[charaFace A 0]
[charaFace B 0]
[charaFadeinFSR A 0 2]
[charaFadeinFSL B 0 0]
[charaShake A 0.02 3 4 0.6]
[charaShake B 0.03 4 2 0.6]
[wt 1.2]
[se ad42]
[charaSpecialEffect A enemyErasure 0,0 1.0]
[charaSpecialEffect B enemyErasure 0,0 1.0]
[wait charaSpecialEffect A]
[wt 1.0]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
Sion
Good timing.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Kama
What, getting rid of these bugs that popped up out of nowhere? Just seems like a pain in the ass.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 10]
[charaFadein C 0.1 1]
Sion
Not that. I am talking about the AI who should be taking care of these things coming over to see us.
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.15]
[cueSe SE_23 23_ad1303]
[wt 0.6]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.4 1]
[wt 0.2]
[cueSeStop 23_ad1303 0.4]
[wt 1.2]
[charaFadeout E 0.1]
[wt 0.1]
[bgm BGM_EVENT_141 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Āyus
Oh, hi, DX.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
DX
I see you were assisting the Type Ds with their duties again. Thank you.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
Sion
I am glad to see you. I was planning to ask Rani-XII to arrange a meeting with you too when we met with her.
[k]
1(Good point. If there is an Archer here, she's the only other prime AI, so...)
2(Yeah. She's the only other prime AI left, so she's most likely to be Archer's Master...)
[charaFace C 8]
Sion
I just want to make sure of something. I will not be long.
[k]
[messageOff]
[se ad73]
[charaMoveScale C 1.1 0.25]
[charaMove C 0,15 0.25]
[charaFadeout C 0.25]
[wt 0.35]
[cueSe SE_23 23_ad1308]
[effect bit_talk_ether_light01]
[wt 0.6]
[se ad7]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.25 50,0]
[charaMove E 200,0 0.3]
[charaShake E 0.01 1 1 0.5]
[wt 1.2]
DX
Warning. Unauthorized attempts to connect to my internals are strictly prohibited. Do so again, and I will designate you a hostile entity.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaScale C 1.0]
[charaTalk C]
[charaFace C 10]
[charaFadein C 0.1 1]
Sion
So much for my second round of asking forgiveness rather than permission.
[k]
[charaFace C 6]
Sion
Then I must apologize for the blunt question, but would you mind removing your armor and showing us your form beneath?
[k]
Sion
Even in this world, a Holy Grail War Master is marked by their Command Spell. Once we see if you have one, we will have our answer.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
DX
...[sr]...
[k]
DX
I do not know what you mean...but, all right.
[k]
[messageOff]
[wt 0.1]
[cueSe SE_23 23_ad1301]
[wt 0.1]
[charaCrossFade E 1098269010 0 0.4]
[wait charaCrossFade E]
[wt 0.9]
[charaFadeout E 0.1]
[wt 0.1]
[se ad156]
[wt 0.5]
[cueSe Servants_305300 bac1460]
[wt 1.0]
[seStop ad156 0.2]
[wt 0.2]
[se ad661]
[wt 0.4]
[seStop ad661 0.8]
[wt 0.6]
[charaSet E 1098269020 1 DX]
[wt 0.5]
[charaTalk off]
[charaDepth E 1]
[charaDepth M 2]
[charaDepth L 3]
[charaScale M 1.4]
[charaFadein M 0.7 0,-220]
[wt 0.9]
[se ade422]
[charaFace L 0]
[charaFadein L 0.5 0,200]
[wt 0.4]
[seStop ade422 0.4]
[wt 0.7]
[charaFace E 0]
[charaFadein E 0.1 1]
[charaMove M 0,-320 1.4]
[charaMove L 0,30 1.4]
[wt 2.2]
[charaFadeout L 0.7]
[charaFadeout M 0.7]
[wt 1.0]
[charaTalk on]
DX
Does this satisfy you?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Sion
...It does not look like you have one beneath your innerwear, either.
[k]
[charaFace C 10]
Sion
That is all. Again, I apologize.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Kama
I mean, it makes sense. If there really was an Archer here, they'd have to be her Servant.
[k]
Kama
She's the only prime AI with an area to manage who isn't also a Master.
[k]
Kama
But since she isn't one, Rider was probably just mistaken.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 10]
[charaFadein C 0.1 1]
Sion
...Maybe.
[k]
Sion
Now that I have verified that the most likely candidate is not a Master, this does seem like a lower priority.
[k]
[charaFace C 6]
Sion
Still, we have already come this far.
[k]
Sion
So I would still like to talk to Rani-XII and[sr]make absolutely sure before we decide our next course of ac[line 2]
[k]
[charaFadeout C 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_141 1.5]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
DX
Look out!
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.15]
[cueSe Servants_9942210 bac1401]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.7 1]
[wt 2.4]
[charaFadeout G 0.1]
[wt 0.1]
[bgm BGM_EVENT_80 0.1]
[charaTalk H]
[charaFace H 9]
[charaFadein H 0.1 1]
Duryodhana
W[messageShake 0.05 4 3 0.5]hoa, those things came out of nowhere![sr]What the hell are they!?
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
DX
They are not bugs, but I have determined that they are still targeting AIs in the central area.
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.15]
[charaSet E 1098269010 1 DX]
[cueSe Servants_305300 m08601]
[wt 0.5]
[cueSe Servants_305300 m86305]
[wt 0.2]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.4 1]
[wt 0.8]
DX
I recommend that they be eliminated for violating[sr]the rules...[wt 0.8][charaFace E 2] Requesting assistance!
[k]
[messageOff]
[wt 0.05]
[cueSe SE_23 23_ad1302]
[charaCrossFade E 1098269000 1 0.4]
[wait charaCrossFade E]
[wt 0.9]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 7]
[charaFadein F 0.1 1]
Āyus
G-got it!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStopEnd BGM_EVENT_80 0.4]
[wait fade]
[soundStopAllEnd]
[end]

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04-00-02-11-4-1
[soundStopAll]
[enableFullScreen]
[charaSet A 1098271300 1 Cerberus]
[charaSet B 7046001 1 Duryodhana]
[charaSet C 6037001 1 Kama]
[charaSet D 1098270000 1 Sion]
[charaSet E 1098270310 1 Āyus]
[charaSet F 1098269000 1 DX]
[imageSet R back10000 1 1]
[charaScale R 1.3]
[charaSet S 98115000 1 "Effect Dummy"]
[charaSet T 98115000 1 "Effect Dummy"]
[scene 10000]
[bgm BGM_EVENT_80 0.1]
[fadein black 1.0]
[wait fade]
[se ad85]
[effect bit_talk_v_slash01]
[wt 0.8]
[cueSe Battle bac139]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[wt 0.1]
[effectDestroy bit_talk_v_slash01]
[bgmStop BGM_EVENT_80 1.5]
[scene 189500]
[se ad569]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0 1]
[charaShake A 0.02 3 4 0.6]
[wt 1.5]
[se ade153]
[fadeout white 0.9]
[wt 0.6]
[se ad528]
[seVolume ad528 0 0.8]
[wt 0.3]
[wait fade]
[charaFadeout A 0]
[charaScale S 2.0]
[charaPut S 0,175]
[charaEffect S bit_talk_22]
[fadein white 1.0]
[wait fade]
[wt 2.9]
1(That was a weird way to disappear...)
2(Where have I seen something disappear like that...?)
[bgm BGM_EVENT_81 0.1]
[charaTalk B]
[charaFace B 13]
[charaFadein B 0.1 1]
Duryodhana
What the hell were those weird mutts?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 10]
[charaFadein C 0.1 1]
Kama
Something tells me we're in for another major pain in the ass.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 8]
[charaFadein D 0.1 1]
Sion
...[sr]...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Āyus
Why would those creatures go after AIs?
[k]
Āyus
If they want their Raniment...that's no different than what Caster was doing.
[k]
[charaFace E 3]
Āyus
But Caster and his Master aren't here anymore. So...why?
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
[wt 0.1]
[se ad15]
[wt 0.8]
DX
...Understood.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Sion
Those were your intertype comms, right? Did you learn something about those creatures?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
DX
This unit's next actions will depend on the central governing AI's instructions...
[k]
DX
...but I can tell you that I have obtained some new information about those Demonic Beast threats via Defend's comms network.
[k]
DX
I will share this information with you in accordance with our risk management protocols.
[k]
[messageOff]
[wt 1.0]
DX
Those Demonic Beast threats have appeared in every partition across the world and are indiscriminately attacking AI to steal their Raniment.
[k]
[bgmStop BGM_EVENT_81 1.5]
[charaFace F 1]
DX
The threats have been coming from...Grow.
[k]
DX
This leads us to believe the one responsible for these violations of the rules...is Saber.
[k]
[messageOff]
[wt 1.0]
[fadeout black 2.0]
[wait fade]
[wt 0.5]
[soundStopAllEnd]
[end]

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04-00-02-14-3-0
[soundStopAll]
[enableFullScreen]
[charaSet A 7046001 1 Duryodhana]
[charaSet B 7046001 1 "Duryodhana 2"]
[charaSet C 1098270000 1 Sion]
[charaSet D 6037001 1 Kama]
[charaSet E 1098267000 1 Durgā]
[charaSet F 1098269100 1 Rani-XII]
[charaSet G 3054001 1 Bhīma]
[charaSet H 1098269300 1 Cerejeira]
[charaSet I 1098269200 1 "Dust of Osiris"]
[sceneSet J 10000 1]
[charaScale J 1.05]
[sceneSet K 189601 1]
[charaScale K 1.2]
[sceneSet L 189601 1]
[charaScale L 1.3]
[sceneSet M 189601 1]
[charaScale M 1.3]
[sceneSet N 189601 1]
[charaScale N 1.1]
[charaSet S 5009000 1 "Effect 1"]
[charaSet T 5009000 1 "Effect 2"]
[scene 189601]
[subCameraOn 3]
[charaLayer L sub #A]
[charaLayer B sub #A]
[charaLayer M sub #B]
[charaLayer G sub #B]
[charaLayer N sub #C]
[charaLayer D sub #C]
[subCameraFilter #A maskEdge cut359_mask05 4 0,0,0,255 0]
[subCameraFilter #B maskEdge cut359_mask05 4 0,0,0,255 0]
[subCameraFilter #C maskEdge cut359_mask05 4 0,0,0,255 0]
[charaTalk depthOff]
[charaDepth L 1]
[charaDepth B 2]
[charaDepth M 1]
[charaDepth G 2]
[charaDepth N 1]
[charaDepth D 2]
[charaScale B 1.2]
[charaScale G 1.32]
[charaFace B 15]
[charaFace G 15]
[charaFace D 2]
[charaFadein L 0.1 320,150]
[charaFadein M 0.1 -320,150]
[charaFadein N 0.1 0,140]
[charaFadein B 0.1 0,320]
[charaFadein G 0.1 50,345]
[charaFadein D 0.1 0,300]
[fadein black 1.5]
[wait fade]
[bgm BGM_BATTLE_184 0.1]
[blur lens 0.5 2 20]
[charaTalk B]
[subRenderFadeinFSL #A 0.3 -300,-280]
[subRenderMoveFSL #A -300,-330 0.3]
[wt 0.5]
BDuryodhana
Dammit. Dammit, dammit, DAMMIT!
[k]
BDuryodhana
How the hell did I end up[line 2]
[k]
[messageOff]
[charaTalk G]
[subRenderFadeinFSR #B 0.3 300,-280]
[subRenderMoveFSR #B 300,-330 0.3]
[wt 0.5]
Bhīma
“Fighting alongside you”?
[k]
[charaFace G 6]
Bhīma
Don't worry. I hate it too, but I have the tact to keep it to myself!
[k]
[messageOff]
[charaTalk D]
[subRenderFadein #C 0.3 0,-380]
[subRenderMove #C 0,-330 0.3]
[wt 0.5]
Kama
You don't have to be BFFs or anything, but could you maybe try to COORDINATE your attacks!?
[k]
[messageOff]
[blurOff lens 0.5]
[subRenderFadeout #A 0.5]
[subRenderFadeout #B 0.5]
[subRenderFadeout #C 0.5]
[wt 0.5]
[charaFadeout L 0.1]
[charaFadeout M 0.1]
[charaFadeout N 0.1]
[charaFadeout B 0.1]
[charaFadeout G 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[charaLayer L normal]
[charaLayer M normal]
[charaLayer N normal]
[charaLayer B normal]
[charaLayer G normal]
[charaLayer D normal]
[charaScale B 1.0]
[charaScale G 1.0]
[wt 0.1]
[bgm BGM_BATTLE_184 0.5 0.5]
[charaDepth J 1]
[charaDepth A 2]
[charaTalk A]
[charaFace A 10]
[charaFadein A 0.1 1]
[charaPut J 0,-200]
[charaFadeTime J 0.2 0.5]
Duryodhana
(Dammit. I know I keep saying it, but, dammit.)
[k]
Duryodhana
(Why did it have to be Bhīma? Why is it always Bhīma!?)
[k]
[charaFace A 6]
Duryodhana
(He's up against a freaking goddess and he's still kicking her ass!)
[k]
[charaFadeout J 0.2]
[charaFadeout A 0.2]
[wt 0.2]
[bgm BGM_BATTLE_184 0.5 1.0]
[charaTalk depthOn]
[charaTalk G]
[charaFace G 12]
[charaFadein G 0.1 1]
Bhīma
Hahaha, divine Durgā!
[k]
Bhīma
I think you might've granted me a boon at one point! I never thought I'd get the chance to fight you myself!
[k]
Bhīma
An opportunity like this doesn't come around every day! Hope you don't mind if I make the most of it!
[k]
[charaFace G 2]
Bhīma
Hraaah!
[k]
[messageOff]
[se ad85]
[effect bit_talk_gram_slash_02_fs]
[wt 0.3]
[charaFadeout G 0.1]
[wt 0.3]
[se ad1014]
[wt 0.1]
[fowardEffect bit_talk_14]
[wt 0.2]
[charaScale E 1.3]
[charaTalk E]
[charaFace E 31]
[charaShake E 0.03 2 2 0.5]
[charaFadein E 0.4 0,30]
[charaShake E 0.05 2 2 0.4]
[se ad543]
[seVolume ad543 0 0.5]
[se ad671]
[seStop ad671 0.7]
[seStop ad543 0.7]
[charaMoveScale E 1.0 0.5]
[charaMove E 0,0 0.5]
[wt 1.0]
Durgā
Khh...
[k]
1I think he might have the upper hand!
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk depthOff]
[subCameraOn 3]
[charaLayer L sub #A]
[charaLayer H sub #A]
[charaLayer M sub #B]
[charaLayer N sub #C]
[subRenderDepth #A 1]
[subRenderDepth #B 2]
[subRenderDepth #C 3]
[charaDepth L 1]
[charaDepth H 2]
[charaScale L 1.2]
[charaScale M 1.44]
[charaScale N 1.44]
[charaFace H 0]
[charaFadein L 0.1 -60,110]
[charaFadein M 0.1 0,-430]
[charaFadein N 0.1 280,-200]
[charaFadeinFSR H 0.1 90,300]
[subCameraFilter #A maskEdge cut359_mask16 4 0,0,0,255 0]
[subCameraFilter #B through]
[subCameraFilter #C through]
[charaTalk C]
[charaFace C 8]
[charaFadein C 0.1 1]
Sion
I agree. Little wonder that he is renowned as one of India's greatest heroes. But we must still be on our guard!
[k]
[messageOff]
[charaTalk off]
[charaDepth K 1]
[charaDepth I 2]
[charaFace I 8]
[charaFadein K 0.8 120,-300]
[charaFadeinFSL I 0.8 0]
[subRenderFadein #A 0.8 200,-300]
[wt 1.0]
[charaFadeout C 0.1]
[charaTalk on]
[charaTalk I]
Dust of Osiris
Why the sudden change, Master of Lancer?
[k]
Dust of Osiris
You've been so passive about the Holy Grail War, I did not expect you would have a reason to oppose me.
[k]
[charaTalk H]
[charaFace H 1]
Cerejeira
You mocked Sakura. You mocked her wish.
[k]
[charaTalk I]
[charaFace I 0]
Dust of Osiris
Negative. I understand the Master of Saber's wish.
[k]
Dust of Osiris
She wished for Grow to run smoothly. The Holy Grail War may have created temporary dysfunction in the partition...
[k]
Dust of Osiris
...but it is guaranteed to return to regular operations as a result of routine maintenance functions.
[k]
[charaTalk H]
Cerejeira
...I'm not talking about that.
[k]
[charaTalk I]
Dust of Osiris
Then you can win the Holy Grail War yourself, and become the new central governing AI.
[k]
Dust of Osiris
That way, you can ensure Grow operates as smoothly as you like.
[k]
[charaTalk H]
[charaFace H 2]
Cerejeira
I'm not talking about that, either!
[k]
Cerejeira
The whole point of her wish was for her to be there, too!
[k]
[charaFace H 1]
Cerejeira
...That's how I know you're wrong. Her wish would've been meaningless coming from anyone else.
[k]
Cerejeira
It wasn't just some empty copy that meant nothing, like you said.
[k]
[messageOff]
[subRenderFadein #B 1.0 0,0]
[charaMove M 0,-300 60.0]
[wt 1.5]
[subRenderFadeout #A 0.1]
[charaFadeout I 0.1]
[charaFadeout L 0.1]
[charaLayer L normal]
[charaLayer H normal]
[cameraMove 0.1 0,-60 1.2]
[charaMove K -240,-200 0.1]
[charaMove H 1 0.1]
[lr]That's right... Her wish was warm and loving. It practically WAS her.
[k]
It doesn't matter how well that place she called home is doing if she's not part of it.
[k]
...Dammit. I knew it. It's just like I thought.
[k]
I'm too late.
[k]
I wanted to save her. I wish I had saved her.
[k]
Why is she gone while me and my stupid, pointless wish remain?
[k]
Even though I kept making the wrong choice.[sr]...And I committed a crime.
[k]
[messageOff]
[charaTalk H]
[charaFace H 3]
[subRenderFadeout #B 0.8]
[wt 0.8]
[charaFadeout M 0.1]
[wt 0.1]
[charaLayer M normal]
[wt 0.1]
Cerejeira
...[sr]...
[k]
[messageOff]
[charaDepth K 1]
[charaDepth J 2]
[charaDepth H 3]
[subRenderFadein #C 1.0 0,0]
[charaMove N 0,-200 60.0]
[wt 1.5]
[lr]I'm a walking guilt complex. And I should be. I know that.
[k]
I know I have done enough to deserve the way I feel.
[k]
Things that fill me with so much regret that they fill the entirety of who I am.
[k]
But, that's also all the more reason...
[k]
...for me not to add this newest regret to the list.
[k]
I still have pride. Pride that comes from being the lowest of the low, but pride all the same.
[k]
...Why is that?
[k]
Because if I add more regrets to the list now, I may not make it in time.
[k]
If I only focus on my guilt, I might not find the answer that lies beyond it until it's too late.
[k]
[bgm BGM_BATTLE_184 0.5 0.7]
[messageOff]
[subRenderFadeout #C 0.8]
[wt 0.8]
[charaFadeout N 0.1]
[wt 0.1]
[charaLayer N normal]
[wt 0.4]
[subCameraOff]
[charaFace H 0]
[charaPut J 0,-200]
[charaFadeTime J 0.2 0.5]
Cerejeira
(Aha. Now I see. Maybe that's my real...)
[k]
[bgmStop BGM_BATTLE_184 1.5]
[messageOff]
[charaFadeout J 0.2]
[wt 1.0]
[charaFace H 1]
Cerejeira
Hey, Lancer. Can you hurry it up with my order?
[k]
[bgm BGM_BATTLE_48 0.1]
[messageOff]
[charaTalk off]
[charaMove K 0,-300 1.0]
[charaMove H 240,-100 1.0]
[cameraHome 1.0]
[wt 0.6]
[charaFadeout H 0.4]
[charaScale G 1.2]
[charaDepth G 4]
[charaFace G 1]
[charaFadein G 0.4 -96,70]
[charaMove G 0,30 0.4]
[wt 0.6]
[charaTalk on]
[charaTalk G]
[charaFace G 1]
Bhīma
Sorry 'bout that. Prep time on this dish is a real doozy.
[k]
[charaFace G 2]
Bhīma
So I think it's time I cranked up the heat!
[k]
[messageOff]
[se ad574]
[se ad744]
[fadeout white 0.5]
[wait fade]
[charaPut G 1]
[charaScale G 1.0]
[charaChange G 3054002 2 normal 0.1]
[charaFadeout K 0.1]
[cameraMove 0.1 0,-20 1.1]
[wt 2.0]
[cameraHome 2.0]
[fadein white 1.0]
[seStop ad744 2.0]
[wait fade]
[charaPut T 1]
[se ad626]
[seVolume ad626 0 0.5]
[charaEffect T bit_talk_lightning_01t_fs]
[wt 1.0]
[seStop ad626 0.8]
[charaEffectStop T bit_talk_lightning_01t_fs]
[wt 1.5]
[charaFadeout G 0.1]
[wt 0.1]
[bgm BGM_BATTLE_48 0.5 0.5]
[charaDepth J 1]
[charaDepth A 2]
[charaTalk A]
[charaFace A 15]
[charaFadein A 0.1 1]
[charaPut J 0,-200]
[charaFadeTime J 0.2 0.5]
Duryodhana
(Dammit... It's always been like that for you.)
[k]
Duryodhana
(Everything I've ever wanted, you just come along and take like it's the easiest thing in the world!)
[k]
[bgm BGM_BATTLE_48 0.5 1.0]
[charaFadeout J 0.2]
[charaFace A 5]
Duryodhana
Well, I've...had...enough!
[k]
Duryodhana
I'm stronger than you, dammit! Who cares if she's a goddess!? There's no way in hell I'm letting you outdo me!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk D]
[charaFace D 13]
[charaFadein D 0.1 1]
Kama
Ooh, feisty. Love it.
[k]
[charaFace D 6]
Kama
Master, I'd like to give this some real effort too, but I need to know you'll have that reward waiting for me♪
[k]
Kama
You know the one, right?
[k]
1Head pats?
[charaFace D 7]
Kama
Exactly! I knew you got me, Master!
[k]
2Glowing praise?
[charaFace D 11]
Kama
Huh? I mean, I'll take it, but I was thinking of something a little...warmer? Practical? More hands-on?
[k]
[charaFace D 12]
[charaMoveReturn D 0,-5 0.3]
Kama
Ahem. At any rate.
[k]
[charaFace D 13]
Kama
Basically, the only reason I have to help you in your hour of need is so I can get what I want.
[k]
Kama
It's a whole give-and-take thing. Just don't forget that, okay?
[k]
[charaFace D 4]
Kama
Hm? What is it I want? Me? When did I say I wanted something?
[k]
[charaFace D 13]
Kama
Oh, no matter. Time to get out there and earn my reward.
[k]
Kama
And by that, I mean I'm going to hang back and play support for the two muscleheads while they slug it out.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[bgm BGM_BATTLE_48 0.5 0.5]
[charaTalk depthOff]
[charaDepth J 1]
[charaDepth C 2]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
[charaPut J 0,-200]
[charaFadeTime J 0.2 0.5]
Sion
(I knew it. Even though we entered this world as anomalies, we were not able to escape its effects.)
[k]
Sion
(Then again, maybe it is because we were not able to escape its effects that we entered this world in the first place.)
[k]
Sion
(So, this means that neither Kama nor I are our usual selves...)
[k]
[bgm BGM_BATTLE_48 0.5 1.0]
[charaFadeout J 0.2]
[charaFace C 8]
Sion
...[sr]...
[k]
[bgmStop BGM_BATTLE_48 2.0]
[charaFace C 10]
Sion
No, never mind. There is a lot I want to say, but right now, defeating Durgā is our priority.
[k]
[charaSet E 1098267030 1 Durgā]
[subCameraOn 1]
[charaLayer L sub #A]
[charaLayer E sub #A]
[charaDepth L 1]
[charaDepth E 2]
[charaScale E 1.2]
[charaFace E 1]
[charaFadein L 0.1 -30,-300]
[charaFadein E 0.1 90,0]
[charaEffect E bit_talk_charge_red]
[charaEffect E bit_talk_lightning_01r_fs]
[subCameraFilter #A through]
[charaFace C 2]
Sion
I am going to boost my thought process even higher. Please try to keep up with me, [%1]!
[k]
[bgm BGM_BATTLE_168 0.1]
[messageOff]
[charaTalk off]
[se ade446]
[seVolume ade446 0 0]
[se ad556]
[seVolume ad556 0 0]
[seVolume ad556 1.0 0.4]
[seVolume ade446 1.0 0.3]
[charaMove L -120,-300 20.0]
[charaMove E 1 20.0]
[subRenderFadein #A 1.0 0,0]
[wt 1.5]
[charaFadeout C 0.1]
[charaDepth K 1]
[charaDepth I 2]
[charaScale K 1.44]
[charaScale I 1.2]
[charaFace I 3]
[charaFadein K 0.1 200,-200]
[charaFadein I 0.1 -90,0]
[charaTalk on]
[charaTalk E]
Durgā
As part of my divine duty, I slaughtered the demon gods Mahiṣā, Śumbha, and Niśumbha.
[k]
Durgā
Slaughter is my primary function, and my gods-given mission.
[k]
[charaFace E 0]
Durgā
That I am here means there is a mission from the gods I must carry out.
[k]
[charaFace E 2]
Durgā
If you would stand in my way, then I must destroy you for making yourselves enemies of the gods.
[k]
[messageOff]
[charaTalk off]
[seVolume ad556 1.0 0.2]
[seVolume ade446 1.0 0.2]
[charaMove K 290,-200 20.0]
[charaMove I 1 20.0]
[subRenderFadeout #A 1.0]
[wt 1.0]
[charaFadeout L 0.1]
[charaFadeout E 0.1]
[charaEffectDestroy E bit_talk_charge_red]
[charaEffectDestroy E bit_talk_lightning_01r_fs]
[wt 0.1]
[charaLayer L normal]
[charaLayer E normal]
[wt 0.1]
[subCameraOff]
[charaTalk on]
[charaTalk I]
[charaFace I 2]
Dust of Osiris
That is the truth. To defy a plan meant to save the world is to become an enemy of the gods.
[k]
[charaFace I 0]
Dust of Osiris
I refuse to accept this impending destruction. I will do everything in my power to lead this planet to a bright future.
[k]
Dust of Osiris
The world MUST be preserved. That is why I exist.
[k]
[charaFace I 10]
Dust of Osiris
Overclocking all thought cycles. Exercising emergency administrator privileges to purge seventy percent of forbidden processes.
[k]
Dust of Osiris
Executing final measures.
[k]
Dust of Osiris
As all things dissolve, the purity of your souls will descend beyond the quale horizon. Devī Māhātmyam...
[k]
[charaFace I 12]
Dust of Osiris
...Jaganmātṛ, fire primary cannon!
[k]
[messageOff]
[fadeout black 0.5]
[seStop ade446 0.5]
[seStop ad556 0.5]
[wait fade]
[charaFadeout K 0.1]
[charaFadeout I 0.1]
[scene 10000]
[wt 0.5]
[fadein black 0.5]
[wait fade]
[criMovie talk_mov176 bgmPlay false]
[wt 22.2]
[bgmStopEnd BGM_BATTLE_168 0.8]
[wt 0.8]
[skip false]
[wt 0.5]
[fadeout black 0.5]
[wait fade]
[soundStopAllEnd]
[end]

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04-00-02-15-2-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098269100 1 Rani-XII]
[charaSet B 1098270000 1 Sion]
[charaSet C 1098270000 1 "Sion (Effects)"]
[charaScale C 1.2]
[sceneSet D 191700 1]
[sceneSet E 191701 1]
[sceneSet F 191702 1]
[sceneSet G 191703 1]
[sceneSet H 191704 1]
[imageSet I back10000 1 1]
[charaScale I 1.05]
[charaFilter I silhouette 646464]
[scene 10000]
[fadein black 1.0]
[wait fade]
[charaTalk A]
[charaFace A 9]
[charaFadein A 0.7 1]
[wt 1.1]
[bgm BGM_EVENT_156 0.1]
Rani-XII
Ahh... It's all over.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[lr]I observed the world's destruction. I calculated a way to avoid it.
[k]
I made a plan... Put it into action... And it still wasn't enough. My calculations were mistaken.
[k]
Where did I go wrong?
[k]
Back when I was still a formless being, my only job was to protect this tiny Paper Moon world.
[k]
I was nothing more than a little program with the duty, ability, and drive to govern that world.
[k]
But then, at some point, a distortion no one noticed appeared nearby.
[k]
[messageOff]
[charaTalk off]
[charaTalk depthOff]
[charaDepth D 2]
[charaDepth E 3]
[charaDepth F 4]
[charaDepth G 5]
[charaDepth H 6]
[charaDepth I 7]
[wt 0.1]
[cueSe SE_23 23_ad1276]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[wt 0.1]
[charaFadein D 0 0,-200]
[wt 1.4]
A distortion in the great summoning system the humans were so intimately familiar with...
[k]
...and in the even greater current to which that system is connected.
[k]
And like a magnet moving iron sand inside a paper box, that distortion had an effect on me, too.
[k]
The next thing I knew, I'd been cut off and found myself here.
[k]
I think this version of me is one who felt she had to save this world.
[k]
Another self, hidden within me as I managed this world.
[k]
A me who wasn't interested in enduring, repairing, negotiating with, or ignoring the impending threat...
[k]
...but who felt she had to take proactive measures to fight, to save the world.
[k]
Then, she[line 2]I, had another thought: Is this world the only one I need to protect?
[k]
I couldn't stop thinking about the question, so I turned my attention to the outside world.
[k]
Its bleak, desolate landscape mirrored that of the Paper Moon.
[k]
[messageOff]
[cueSe SE_23 23_ad1277]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[wt 0.1]
[charaFadein E 0 0,-200]
[wt 1.4]
So I thought I needed to govern that world, too. That I had to fight to save it.
[k]
The duty was already mine. I already had the ability and drive to govern this world.
[k]
[messageOff]
[cueSe SE_23 23_ad1278]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[wt 0.1]
[charaFadein F 0 0,-200]
[wt 1.4]
But then, I learned that world was on the brink of destruction. It couldn't be right.
[k]
So I ran the numbers, and tried to save it.
[k]
[messageOff]
[cueSe SE_23 23_ad1279]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[wt 0.1]
[charaFadein G 0 0,-200]
[wt 1.4]
I tried...
[k]
[messageOff]
[cueSe SE_23 23_ad1280]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[wt 0.1]
[charaFadein H 0 0,-200]
[wt 2.0]
[bgmStop BGM_EVENT_156 1.5]
[fowardEffect bit_talk_ether_light03]
[cueSe SE_23 23_ad1281]
[wt 3.2]
[fadeout white 1.0]
[wait fade]
[wt 0.2]
[cueSeStop 23_ad1281 1.5]
[charaFadeout D 0.1]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[charaFadeout H 0.1]
[wt 2.0]
[fadein white 2.0]
[wait fade]
[wt 1.2]
???
Now I see. So you are an Alter Ego too. If I were to guess, I would say you are the Alter Ego of Salvation.
[k]
[messageOff]
[wt 0.15]
[charaTalk on]
[charaTalk depthOn]
[charaTalk B]
[charaFace B 10]
[charaFadein B 0.7 1]
[wt 2.2]
[charaFadeout B 0.1]
[wt 0.1]
[bgm BGM_EVENT_106 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Rani-XII
This does not compute. Query.[sr]...Why?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 9]
[charaFadein B 0.1 1]
Sion
Why not try and answer that with the calculations you do so well?
[k]
[charaFace B 2]
Sion
Especially since I am a little busy at the moment.
[k]
[messageOff]
[charaFace B 10]
[cueSe SE_21 21_ade645]
[fowardEffect bit_talk_lightning_U_01]
[effect bit_talk_lightning_01t_fs]
[effect bit_talk_lightning_02t]
[charaShake B 0.01 2 3 0.3]
[wt 0.9]
[charaShake B 0.01 2 2 0.8]
[fowardEffectStop bit_talk_lightning_U_01]
[effectStop bit_talk_lightning_01t_fs]
[effectStop bit_talk_lightning_02t]
[wt 1.5]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Rani-XII
I'm asking you because that query is too difficult to answer myself. The equation is incredibly complicated.
[k]
Rani-XII
I do understand that you are attempting to use your own body...
[k]
[charaFace A 1]
Rani-XII
...to get the energy that is actively destroying my programming under control.
[k]
[charaFace A 11]
Rani-XII
But I also understand that you are doing so by directly connecting your body to mine via a specialized filament that is capable of transmitting special kinds of data...
[k]
Rani-XII
...even though we each function on fundamentally incompatible standards.
[k]
[charaFace A 10]
Rani-XII
If what you are doing fails, you'll be destroyed along with me. In fact, even as we speak, your very life is being drained.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Sion
Yes... You may be right.[sr][wt 0.7][charaFace B 1][messageShake 0.05 4 3 0.3]Ghh...!
[k]
[charaFace B 8]
Sion
Bypass...expanded... Transfer route... Closed. Opened. Triple layered! Helix!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 10]
[charaFadein A 0.1 1]
Rani-XII
So you do understand. Then, why are you doing this?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Sion
It is the only way...for us to escape with our lives.[sr]You can...understand that, right?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 9]
[charaFadein A 0.1 1]
Rani-XII
Yes. I also understand what you're trying to hide.
[k]
[charaFace A 8]
Rani-XII
If you're successful at connecting your nervous system to my pseudo one and rewriting my admin privileges...
[k]
Rani-XII
...then would it not be possible for you to escape on your own, without needing to try to stop my runaway processes?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 9]
[charaFadein B 0.1 1]
Sion
...Hehe. Yes, but there would be no point in doing that.
[k]
Sion
I certainly do not need to be an outsider here as well.
[k]
[charaFace B 8]
Sion
Yes, that is right. My real self has no right to call herself [%1]'s friend.
[k]
[charaFace B 1]
Sion
By the time I worked up my courage, it was too late. I missed my window, as they say.
[k]
[charaFace B 10]
Sion
Sion Eltnam is not a member of [&his:her] team. She is a spectator...or at best, a cheerleader.
[k]
Sion
So I am sure my real self will continue to maintain walls between her and Chaldea.
[k]
[charaFace B 6]
Sion
Because I calculated that, at the very end, there will be something that must be done which will require an outsider to do.
[k]
[charaFace B 8]
Sion
But that is not currently the case. There is something else I can do here. Now.
[k]
[charaFace B 9]
Sion
Right now, I am a different version of myself.
[k]
Sion
An alternate future self created when I was caught up in this accident. A me that cut off the wisdom from my grown-up self.
[k]
Sion
My personality here can only exist as part of the dreamworld resting atop the Paper Moon.
[k]
Sion
A trick my mind is playing only because of all those disparate elements coming together in one place.
[k]
[charaFace B 10]
Sion
Yes... Though I may only be [%1]'s cheerleader in the outside world...
[k]
[messageOff]
[charaTalk off]
[charaDepth B 1]
[charaDepth C 3]
[charaFace C 9]
[charaFadein C 1.3 30,10]
[charaMove C -30,10 1.3]
[charaFadeout B 1.3]
[wt 1.9]
[charaFaceFade C 5 0.3]
Sion
...here, I wanted to experience what it would be like to adventure alongside [&him:her] as...a friend.
[k]
[messageOff]
[wt 1.0]
[fadeout black 2.0]
[bgmStopEnd BGM_EVENT_106 2.0]
[wait fade]
[wt 0.5]
[soundStopAllEnd]
[end]

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04-00-02-15-5-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098270210 1 Kama]
[charaSet B 1098269520 1 Lainur]
[charaSet C 1098270000 1 Sion]
[charaSet D 1098267010 1 Kālī]
[charaSet E 1098271300 1 Cerberus]
[charaSet F 1098271300 1 "Cerberus (Effects)"]
[sceneSet H 189602 1]
[charaScale H 1.2]
[charaSet I 1098269520 1 "Lainur (Effects)"]
[sceneSet J 189602 1]
[charaScale J 1.2]
[sceneSet K 189602 1]
[charaScale K 1.2]
[imageSet O cut466_rro_mask 1]
[imageSet R back10000 1 1]
[charaScale R 1.3]
[charaSet S 98115000 1 "Effect Dummy"]
[charaSet T 98115000 1 "Effect Dummy"]
[subCameraOn 1]
[charaLayer T sub #A]
[charaLayer I sub #A]
[charaLayer H sub #A]
[subCameraFilter #A through]
[charaTalk depthOff]
[charaDepth H 1]
[charaDepth I 2]
[charaDepth T 3]
[charaScale T 1.2]
[charaScale I 1.2]
[charaScale H 1.4]
[charaPut T -50,0]
[charaEffect T bit_talk_10_LowLevel_depth]
[charaFace I 0]
[charaFadein I 0.1 -50,0]
[charaFadein H 0.1 -50,-270]
[charaPut O 2000,2500]
[charaEffectEdgeBlur O FFFFFF FFFFFF 5 1.5]
[scene 189602]
[fadein black 1.5]
[wait fade]
[se ad39]
[effect bit_talk_noble_light]
[effect bit_talk_under_light]
[bgm BGM_EVENT_38 0.1]
[wt 3.0]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.4 1]
[wt 0.4]
Kama
This is...void-formatted data. I can open this.
[k]
[charaFace A 4]
Kama
Even if it's a trap, it's not as if things could get any worse.
[k]
[charaFace A 0]
Kama
All right, let's see what's inside this package.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.3]
[se adm20]
[fadeout white 0.8]
[wait fade]
[effectDestroy bit_talk_noble_light]
[effectDestroy bit_talk_under_light]
[charaScale O 0.8]
[charaTalk O]
[charaFace O 0]
[charaFadein O 0.1 0,-125]
[wt 1.6]
[fadein white 1.0]
[wait fade]
[wt 1.4]
1That looks like...Rider's Mask!
2Is that Rider's mask!?
[charaFadeout O 0.1]
[wt 0.05]
[charaPut O 2000,2500]
[wt 0.05]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Kama
No, that's just the shape it's been compressed into.[sr][wt 0.9][charaFace A 5]Oh, hey. What's this bonus data?
[k]
[messageOff]
[bgmStop BGM_EVENT_38 1.5]
[charaFadeout A 0.1]
[wt 0.3]
[se ade357]
[wt 1.0]
[seStop ade357 0.1]
[wt 0.4]
[se ad1]
[charaPut S 1]
[charaEffect S bit_talk_10_LowLevel]
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Lainur
Ahem.
[k]
[charaFace B 9]
Lainur
It's kind of embarrassing to be recording one of these. Eh, not like I'm around to care anymore.
[k]
[charaFace B 1]
Lainur
Anyway, what you're watching right now is my dying message.
[k]
Lainur
I'm inscribing this data in the final moments before my death, after some sniper I couldn't see shot me.
[k]
1...!
[charaFace B 9]
Lainur
As for why I'm doing this, well...I've always enjoyed measuring the future and making preparations for it.
[k]
Lainur
So I looked into some stuff, and I think I have a decent idea of what's going on here.
[k]
[charaFace B 3]
Lainur
In the future, this whole world's going to become a system of sorts. It's already beginning to happen.
[k]
Lainur
I'm not an oracle or a fortune teller, so I don't know exactly what kind of system that's going to be.
[k]
[charaFace B 1]
Lainur
This is just a theory I arrived at after observing that all the pockets tied to the various areas had been sent flying to the perimeter after those rotations.
[k]
[charaFace B 5]
Lainur
Speaking of which, the central governing AI didn't mention this, but that wasn't just one rotation.
[k]
Lainur
As fast as it was, it might have felt like a single rotation, but it was more like tens of thousands.
[k]
[charaFace B 0]
Lainur
At any rate, I thought about what those rotations could be for, and this is what I came up with:
[k]
[messageOff]
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Lainur
That system is going to make use of conceptual rotations and centrifugal force.
[k]
[charaFace I 8]
Lainur
As to what that actually means, well...you in the future probably have a better idea of that than I do.
[k]
Lainur
Anyway, as I lay here dying, I thought...
[k]
[charaFace I 1]
Lainur
“If my power's just going to go to waste, I may as well leave it for the future.”
[k]
[charaFace I 0]
Lainur
I don't know what it's going to be used for, but it should still be better to have than not.
[k]
Lainur
Maybe it'll make a difference somehow.
[k]
[charaFace I 10]
Lainur
So, I opened up a void pocket...
[k]
Lainur
...and deposited all the excess Raniment tied to Rider's Noble Phantasm inside it.
[k]
[charaFace I 9]
Lainur
And since the world could end up rotating again after I'm gone, these coordinates were my only option:
[k]
Lainur
The church in the center of the world[line 2]the place least susceptible to the effects of the rotation.
[k]
[charaFace I 0]
Lainur
All I wanted to do was see what came next, but since I won't be able to...
[k]
[charaFace B 1]
[charaFace I 1]
Lainur
...I'm entrusting this little nest egg of mine to someone in the future. Use it however you like. See ya.
[k]
[messageOff]
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Lainur
...Hang on. Was there anyone other than me who could open void pockets?
[k]
[charaFace B 9]
Lainur
Ah well, I'm sure things'll work out.
[k]
[messageOff]
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[se ad1]
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Kama
I see. So this is those Type Ts' leftover activated Raniment...
[k]
Kama
...from when he used Rider's Noble Phantasm to power the spell that took out Caster.
[k]
1This seems like an awful lot for leftovers!
[charaFace A 2]
Kama
Well, he was dying. I bet he threw in some extra since it was meant to be a parting gift.
[k]
Kama
Anyway... Hehehe, talk about a lucky break. This energy should do nicely.
[k]
Kama
I'm pretty sure this is what I need to stop Kālī. Piece of cake.
[k]
1Really!?
[charaFace A 0]
Kama
However, there are still two problems we have to deal with.
[k]
[charaFace A 4]
Kama
The first is... Well, it's not that big a deal, and it can wait until later.
[k]
Kama
But the second one is pretty important.
[k]
[charaFace A 0]
Kama
I'm going to need some time.
[k]
Kama
These resources are kind of like a compressed file.
[k]
Kama
It's going to take a little time to extract them before I can use them.
[k]
1Got it. I'll buy you some time.
2No problem. I'll figure something out.
[charaFace A 3]
Kama
What are you, stupid? You really think it's that easy?
[k]
Kama
Our opponent there is the goddess of destruction and slaughter. Even Bhīma and Duryodhana were no match for her.
[k]
Kama
She's focusing on her dancing right now, but as soon as I start working, she'll turn her attention to me.
[k]
[charaFace A 7]
Kama
So how's a Master like you going to buy me time...
[k]
Kama
...when your Servant is too busy to fight at all, much less protect you?
[k]
Kama
You shouldn't try to be a hero, and you definitely shouldn't throw your life away.
[k]
1But if I CAN buy you the time, you can turn the tables on her, right?[csr]I have faith in you.
2It's okay, I'll buy you some time no matter what.[csr]I have faith in you.
[messageOff]
[charaFace A 5]
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[charaFace A 0]
Kama
I-it doesn't matter how cooly you say it. The answer's still no.
[k]
Kama
This is a purely practical problem. You've gotta be smarter about it.
[k]
[charaFace A 4]
Kama
Hmm. The only chance we might have...
[k]
Kama
...is for Bhīma and Duryodhana to recover and play meat shield until I'm ready...
[k]
1Well, we definitely don't have time for that.
[messageOff]
[wt 0.4]
1It's okay. Sion actually gave me a little something.
[messageOff]
[cueSe SE_22 22_ad1177]
[wt 0.1]
[fadeout white 0.6]
[bgm BGM_MAP_89 0.8 0.5]
[wait fade]
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[scene 189500]
[pictureFrame cut063_cinema]
[charaDepth T 9]
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Sion
Now that I think of it, [%1]...
[k]
Sion
...there is something I should tell you about now, while we have the chance.
[k]
[charaFace C 8]
Sion
It is about the conceptual eye Medusa gave us, which we are using as a compass to find our destination.
[k]
Sion
Well, more accurately, it is about the bonus she mentioned.
[k]
1Yeah, what was it, anyway?
[charaFace C 10]
Sion
It is very aggressive, that is for sure.
[k]
Sion
To make a long story short, this eye still contains her Noble Phantasm's power...
[k]
[charaFace C 8]
Sion
Chrysaor, the father of all monsters, and his ability to summon monsters of his own. Granted, this power is more limited in this form, but nonetheless.
[k]
1Seriously!?
Sion
Since you are already used to summoning, I am sure you can make use of it.
[k]
Sion
So I will tweak it on the way to our destination...
[k]
[charaFace C 10]
Sion
...to ensure that it will function as part of your Mystic Code...
[k]
Sion
...and let you summon a number of monsters by feeding it Raniment.
[k]
[charaFace C 2]
Sion
But do not rely on it too heavily.
[k]
Sion
Mystic Code or not, humans are not made to connect to a Heroic Spirit's Noble Phantasm.
[k]
Sion
Think of it as a very dangerous, single-use summoning Mystic Code which may well blow up in your face if you are not careful.
[k]
[charaFace C 8]
Sion
I would only use it when things are dire and you have exhausted all other alternatives.
[k]
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1If this doesn't count as dire, I don't know what would.
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1...Chrysaor!
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Kālī
Oh?[wt 0.6][charaFace D 7][messageShake 0.04 4 3 0.4] Ha, haha! I smell it![sr][wt 0.6]I smell more of my detested demons!
[k]
[messageOff]
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Kama
(Hey, yeah. Medusa's monsters were technically demons, too.)
[k]
Kama
(So it makes sense that Kālī would see them as the kind of creature she was made to destroy!)
[k]
Kama
(I doubt she'd be able to ignore them. And if she doesn't, that could buy us the time I need...!)
[k]
[charaFadeout R 0.2]
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Kama
Dammit! Okay, I'm going to get started, Master. Whatever you do, don't push yourself too hard!
[k]
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[lr]...Hot. So hot.
[k]
Within those flames that wreathe her entire body...
[k]
...I can sense breadth enough to envelop the universe, the fiery strength to burn everything to ash...and unbridled fury.
[k]
Was that fury always lurking within the flames? Did it come from the woman made of ash they so perpetually engulf?
[k]
Or is it mixing with the fury that pours forth from me, a goddess born of it?
[k]
Fury is the womb in which I was formed.
[k]
It is comfortable, peaceful, not unpleasant or simply to be endured.
[k]
But, that isn't what sapped me of the strength to resist.
[k]
No, that was another scent I sensed within the flames.
[k]
Nostalgia.
[k]
Kālī
Ahh. I knew it. This smell... It's Shiva...
[k]
Kama
I know I can't truly burn a goddess like you with only a little stray flame.
[k]
Kama
Which is why I'll hold you in my embrace, right to the very end.
[k]
Kama
Now, come. Let yourself sink into depravity.
[k]
[lr]Yes. This is depravity.
[k]
I know these traces of him are no more than that: traces. This Shiva is a fake. This, I know for certain.
[k]
Even so, I can't help but be relieved, because it really is him.
[k]
Before I knew it, I had stopped dancing my world-ending dance... That dance I'd been performing to see him again.
[k]
With a god as fierce and potent as Shiva...
[k]
...once I lost myself to my love of him...
[k]
...I could never hope to escape them.
[k]
Kālī
...I did not lose to you.
[k]
Kālī
I lost to my own love.
[k]
Kama
Hehe. Yes, you did.
[k]
Kama
I'm the god of love, the one who imparts love to all beings. And if I must love another god, then I will.
[k]
Kama
The moment you appeared before me as an Alter Ego susceptible to love, you lost. It was only a matter of time.
[k]
Kama
And now the fires of my depravity burn you too.
[k]
Kālī
...[sr]...
[k]
Kālī
What about you?
[k]
Kama
Huh?
[k]
[bgmStop BGM_EVENT_41 2.0]
Kālī
You're burning yourself along with me; doesn't that make us the same?
[k]
Kama
...
[k]
Kama
Meaningless wordplay or not, you may be right.
[k]
Kama
As an Alter Ego, I, too, am susceptible to love...
[k]
[bgm BGM_BATTLE_127 3.0]
[messageOff]
[wt 1.2]
[lr]I may as well just admit it at this point.
[k]
I want to be loved.
[k]
I have always been a part of Kama, though one that will never come to the forefront.
[k]
I'm the Alter Ego of Longing.
[k]
Now that I've been ejected from the pool of love I usually sink into[line 2]the love I keep for the entire human race...
[k]
...I will never disappear.
[k]
Even though I'm capable of loving all of humankind[line 2]all of the universe, now that I've found this self[line 2]this emptiness that was hiding inside of me...
[k]
...I can't help but feel lonely. I can't help but wish for someone to fill this emptiness by loving me.
[k]
And that...
[k]
Kama
Teehee. Yes, that...is surely the greatest depravity of all.
[k]
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[lr][&He:She] stares intently at her, shouting something inaudible.
[k]
Inescapable heat. Fragments of what she wanted.
[k]
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The god of love quietly burns away...
[k]
...gently drowning in these things drawn upon the Paper Moon as easily as though she were merely drifting off to sleep.
[k]
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[scene 189603]
[charaPut S 2000,2500]
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[lr]I've felt it all along.
[k]
I'm a fragment.
[k]
I'm not the Bhīma I used to be. I'm not the man I once was. Not all of him.
[k]
Except...I don't feel like I'm missing anything.
[k]
On the contrary.
[k]
I'm more fulfilled than I've ever been.
[k]
[messageOff]
[bgm BGM_BATTLE_190 0.5 1.0]
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I was always bigger and stronger than anyone else, so I've borne the weight of so many things in my life.
[k]
My brothers. Justice. Victory. Friendship. Family. Fame. Muscles. Cooking. Social standing. Smiles. Trust. Respect.
[k]
But now, my life couldn't be simpler.
[k]
There's nothing here that doesn't need to be.
[k]
That's why I feel so fulfilled.
[k]
I know what it is I see.[sr]I know what it is I should reach for.
[k]
[messageOff]
[cueSe SE_22 22_ad1177]
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[fadeout white 0.6]
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I saw the way she looked at me, the faith she had in me as she entrusted me with her fondest wish.
[k]
Who would I be if I denied her?
[k]
That's the only thing I need to carry now.
[k]
And that's enough.
[k]
[messageOff]
[fadeout black 0.8]
[wait fade]
[scene 10000]
[wt 0.1]
[fadein black 0.1]
[wait fade]
Victory.
[k]
That's the best dish I can make and serve to the one who has put her trust in me.
[k]
That's all I need to focus on. It's as simple as the way I'm living my life now.
[k]
[messageOff]
[wt 1.0]
...It might be the same word...
[k]
...but this isn't like the victory I achieved in the wars where I carried so much on my shoulders.
[k]
This victory itself has no meaning. I'm not sure what I will gain from it.
[k]
I'm just seeking it because I want to.
[k]
Yeah, that's right.
[k]
That's why this victory has nothing to do with war.
[k]
It's just the same thing I've done with my rivals ever since I was a kid...
[k]
[messageOff]
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[pictureFrame]
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[se ad171]
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[wt 1.2]
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[fowardEffectDestroy bit_talk_blow02]
[fowardEffectDestroy bit_talk_14]
A brawl.
[k]
[messageOff]
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[subRenderFadein #A 0.3 300,-195]
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[wt 0.6]
I don't need to hold back with this opponent. I can hit him with all my strength. No hesitation.
[k]
There's just one thing.
[k]
Something feels the slightest bit off. It's been nagging at me.
[k]
It's not nagging my fulfilled self, though, but at the other parts of me I stripped away.
[k]
[messageOff]
[se ad437]
[fadeout white 0.1]
[bgm BGM_BATTLE_190 0.5 0.4]
[wait fade]
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[scene 10000]
[fadein white 0.1]
[wait fade]
[wt 0.2]
My vic■ory in the wa■?[sr]Ho■ did I obt■■[line 2]
[k]
[messageOff]
[fadeout white 0.1]
[bgm BGM_BATTLE_190 0.5 1.0]
[wait fade]
[subRenderFadein #A 0 0,-195]
[subRenderFadein #B 0 0,-410]
[scene 189603]
[fadein white 0.1]
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[wt 0.4]
[scene 10000]
[fowardEffect bit_talk_blow]
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[wt 0.1]
[se ad32]
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But even that nagging feeling...
[k]
...disappeared in the comfortingly familiar sounds of battle.
[k]
[messageOff]
[wt 0.5]
[fadeout black 2.0]
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[wait fade]
[wt 0.5]
[soundStopAllEnd]
[end]

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04-00-02-16-3-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098270300 1 Āyus]
[charaSet B 1098270000 1 Sion]
[charaSet C 7046001 1 Duryodhana]
[charaSet D 3054002 1 Bhīma]
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[charaSet F 7046001 1 "Duryodhana (Effects)"]
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[imageSet R back10000 1 1]
[charaScale R 1.3]
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[charaSet T 98115000 1 "Effect Dummy"]
[scene 189603]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_116 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Āyus
Can I ask you a favor? Please, take me to him.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Sion
But, what about[line 2]
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 1]
Āyus
I know I'm in bad shape, but if I don't go now, I'll miss my chance.
[k]
[charaFace A 5]
Āyus
...It's okay. I just want to stand on equal footing with Lancer's Master.
[k]
Āyus
I'm sure Lancer won't try to come after me.
[k]
1...All right. I'll take you.
2...Okay. I'll carry you there, then let you lean on my shoulder.
[charaFace A 0]
Āyus
Thanks. Now we're talking.
[k]
[charaFace A 6]
Āyus
We are still working together, after all, aren't we!?
[k]
[messageOff]
[wt 0.5]
[fadeout black 1.0]
[bgmStop BGM_EVENT_116 1.0]
[wait fade]
[charaFadeout A 0.1]
[scene 10000]
[wt 1.5]
[fadein black 1.0]
[wait fade]
[bgm BGM_BATTLE_137 0.1]
[wt 0.4]
[se ad1053]
[effect bit_talk_quick_slash_bl]
[wt 1.0]
[seStop ad1053 0.3]
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[fadeout white 0.1]
[wait fade]
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[fowardEffect bit_talk_14]
[se ad671]
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[fadein white 0.1]
[wait fade]
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[charaFace C 5]
Duryodhana
Graaah!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Bhīma
What's the matter, Duryodhana!? That all you've got!?
[k]
[messageOff]
[se ad678]
[se ad1006]
[blur motion 0.25 4 200 0.5 0.6 0.02 200]
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[se ad897]
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[wt 0.8]
[seStop ad897 0.3]
[cueSe SE_21 21_ad1092]
[fowardEffect bit_talk_35]
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[charaTalk C]
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[charaShake C 0.02 3 4 0.8]
[wt 1.4]
[effectDestroy bit_talk_gram_slash_03_fs]
[charaFace C 17]
Duryodhana
Ghh...!
[k]
[messageOff]
[charaMove C 0,-50 0.4]
[charaFadeout C 0.4]
[wt 0.4]
[fowardEffectDestroy bit_talk_35]
[se ad775]
[wt 1.0]
[charaFilter R silhouette A4191980]
[wt 0.2]
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[wt 0.5]
Duryodhana
(Dam...mit...)
[k]
Duryodhana
(I can't believe...I'm gonna lose to him again...)
[k]
[messageOff]
[charaFadeTime R 2.5 0.8]
[wt 1.0]
[wipeout openEye 1.5 1.0]
[bgmStop BGM_BATTLE_137 1.5]
[wait wipe]
[charaFadeout R 0.1]
[charaFilter R normal]
[scene 10000]
[charaScale I 1.35]
[charaFadein I 0.1 0,-250]
[wt 1.5]
[wipein openEye 1.0 1.0]
[wait wipe]
[wt 0.2]
[bgm BGM_EVENT_11 0.1]
[lr][62CEE4]Who am I?[-]
[k]
...Before the war, I married the king of another kingdom.
[k]
[messageOff]
[charaTalk depthOff]
[charaDepth I 3]
[charaDepth H 2]
[charaScale H 1.2]
[charaFadein H 1.0 -25,-240]
[charaMove H 25,-240 20.0]
[wt 1.2]
But my husband, King Jayadratha, went off to fight alongside the Kauravas when the war began...and he never came home.
[k]
And, of course, my hundred brothers all died on the battlefield as well.
[k]
[messageOff]
[charaFadeout H 1.0]
[wt 1.2]
I never got to see their bodies...
[k]
I only heard about their deaths when Arjuna visited my kingdom after the war.
[k]
That was when I knew my brothers[line 2]my entire bloodline, was gone.
[k]
No trace of them remained in this world.
[k]
My brothers' reputations may not exactly have been sterling, but they were still my family.
[k]
So of course I wished to see them again, just one more time.
[k]
No...why stop there? I wish I could have been with them. I wish I could have fought with them.
[k]
Ahh... This may not be how I imagined it, but...to think my wish was being granted all this time.
[k]
[messageOff]
[wipeout openEye 1.0 1.0]
[bgm BGM_EVENT_11 1.0 0.5]
[wait wipe]
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[wait wipe]
[wt 0.5]
???
...Stupid.
[k]
[messageOff]
[blurOff lens 0.8]
[wt 1.0]
[charaTalk C]
[charaFace C 13]
[charaFadein C 0.4 -175,-30]
[charaMove C -175,0 0.6]
[charaShake C 0.01 2 2 0.6]
[wt 0.9]
Duryodhana
Huh?
[k]
[messageOff]
[wt 0.1]
[se ad60]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.4 175,0]
[wt 0.4]
[seStop ad60 0.4]
[wt 0.8]
Āyus
Stupid, stupid, STUPID! Know what, since it really looks to be true, I'm gonna say it again!
[k]
[charaFace A 7]
Āyus
You...stupid brother of mine!
[k]
[charaFace C 9]
Duryodhana
Wha...!?[sr][messageShake 0.05 4 3 0.3][wt 0.7]I knew it... Duśśalā? Is that you?
[k]
[charaFace A 9]
Āyus
How should I know?
[k]
[charaFace A 8]
Āyus
But I do know I'm Āyus, Duśśalā, an Alter Ego...and your Master!
[k]
[charaFace A 3]
Āyus
And, now that we've finally found each other again...
[k]
Āyus
...I thought this time, I'd get to fight by your side, without you leaving me behind.
[k]
[charaFace A 7]
Āyus
So how come you're just lying on the ground all alone, stupid!?
[k]
[charaFace C 15]
Duryodhana
Grr, stop calling me stupid, stupid... You have no idea how hard it is being the eldest brother...
[k]
[charaFace A 5]
Āyus
Nope, guess not. That's why I'll be cheering you on.
[k]
[charaFace A 3]
Āyus
I didn't get that chance last time.
[k]
Āyus
You went off on your own to fight, and you never came home.
[k]
[charaFace A 8]
Āyus
That's why you've at least got to win this time!
[k]
[charaFace A 7]
Āyus
I couldn't cheer you on then, but this time, I'll be right here by your side!
[k]
[messageOff]
[bgmStop BGM_EVENT_11 1.5]
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[se ad661]
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[wt 0.2]
[seStop ad661 0.6]
[wait charaCrossFade E]
[wt 1.2]
[charaTalk off]
EĀyus
By my Command Spell...
[k]
[messageOff]
[wt 1.0]
[charaFace E 7]
EĀyus
...go get him, Berserker...my stupid brother!
[k]
[messageOff]
[cueSe Battle bas16]
[charaPut S 0,50]
[charaEffect S bit_talk_CommandMantra_ays]
[wt 1.0]
[charaCrossFade E 1098270320 7 0.5]
[wait charaCrossFade E]
[charaSet A 1098270320 1 Āyus]
[wt 1.0]
[subRenderFadeout #A 0.8]
[wt 0.8]
[charaFadeout E 0.1]
[charaFadeout J 0.1]
[charaPut S 2000,2500]
[charaEffectDestroy S bit_talk_CommandMantra_ays]
[wt 0.1]
[subCameraOff]
[charaLayer S normal]
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[charaTalk F]
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[wt 0.3]
[cueSe Servants_2501100 m52518]
[cueSeVolume m52518 0 0.5]
[wt 2.0]
[bgm BGM_EVENT_91 0.1]
[cueSeStop m52518 0.3]
[se ad29]
[seVolume ad29 0 0.5]
[cueSe SE_23 23_ad1268]
[cueSeVolume 23_ad1268 0 0.3]
[fadeout white 0.6]
[wait fade]
[charaPut F 2000,2500]
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[charaPut S 1]
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[charaEffect S bit_talk_charge_red]
[charaEffect T bit_talk_charge_red]
[wt 0.5]
[seStop ad29 1.0]
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[wt 1.5]
[charaDepth S 0]
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[charaTalk C]
[charaFace C 9]
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[se ade446]
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[se ad556]
[seVolume ad556 0 0]
[wt 1.0]
[seVolume ade446 1.0 0.2]
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[fadein white 1.0]
[wait fade]
[wt 1.0]
[charaFace C 9]
Duryodhana
Whoa![wt 0.5][charaFace C 0] I forgot you still had this![sr]Why didn't you use it sooner, you cheapskate!?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[seVolume ade446 0.5 0.1]
[seVolume ad556 0.5 0.2]
[charaPut S 2000,2500]
[charaPut T 2000,2500]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Āyus
Because you were in such bad shape you'd have burst if I poured so much energy into you!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Bhīma
Oho. No, that's fine. I already used mine earlier.
[k]
[charaFace D 12]
Bhīma
Taking the energy I've spent so far into consideration, I'd say we're finally on equal footing.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[seVolume ade446 0.5 0.2]
[seVolume ad556 0.5 0.3]
[charaPut S 1]
[charaPut T 0,-700]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Duryodhana
Stop freaking condescending to me! It's always, always, always been like that! Since we were kids!
[k]
Duryodhana
You were always better than us. Always had everything we ever wanted.
[k]
Duryodhana
And then, after we resort to cowardly measures to try and take it for ourselves, you even take that cowardice from us, too!
[k]
Duryodhana
You and Arjuna never let us keep anything for ourselves!
[k]
[charaFace C 6]
Duryodhana
But now...now I have a chance.
[k]
Duryodhana
If I can beat you now that you're just an ordinary hero, I'll finally get everything I want!
[k]
[messageOff]
[charaTalk depthOff]
[subCameraOn 2]
[charaLayer F sub #A]
[charaLayer J sub #A]
[charaLayer R sub #B]
[subCameraFilter #A maskEdge cut359_mask06 4 231,41,45,255]
[subCameraFilter #B through]
[subRenderScale #A 1.1]
[subRenderDepth #A 2]
[subRenderDepth #B 1]
[charaTalk depthOff]
[charaDepth S 0]
[charaDepth C 8]
[charaDepth T 9]
[charaDepth R 10]
[charaDepth J 1]
[charaDepth F 2]
[charaScale F 1.2]
[charaScale J 1.4]
[charaFace F 6]
[charaFadein F 0.1 0,200]
[charaFadein J 0.1 0,-150]
[charaPut R 1]
[charaFadeTime R 0 0.7]
[se ad997]
[subRenderFadein #A 0.3 600,-300]
[subRenderMove #A 0,-300 0.3]
[subRenderFadein #B 0.3 0,0]
[wt 1.0]
[charaFace F 5]
Duryodhana
Die, Bhīma!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStopEnd BGM_EVENT_91 0.4]
[seStop ade446 0.4]
[seStop ad556 0.4]
[wait fade]
[soundStopAllEnd]
[end]

View File

@@ -0,0 +1,431 @@
04-00-02-16-3-1
[soundStopAll]
[enableFullScreen]
[charaSet A 7046001 1 Duryodhana]
[charaSet B 3054002 1 Bhīma]
[charaSet C 1098270300 1 Āyus]
[charaSet D 1098269320 1 Cerejeira]
[sceneSet E 189603 1]
[charaScale E 1.2]
[sceneSet F 189603 1]
[charaScale F 1.2]
[imageSet G back10000 1 1]
[charaScale G 1.3]
[charaSet H 98115000 1 "Effect Dummy"]
[charaSet I 98115000 1 "Effect Dummy"]
[charaSet J 98115000 1 "Effect Dummy"]
[charaSet K 98115000 1 "Effect Dummy"]
[charaSet L 98115000 1 "Effect Dummy"]
[charaSet M 98115000 1 "Effect Dummy"]
[charaSet N 98115000 1 "Effect Dummy"]
[charaSet O 98115000 1 "Effect Dummy"]
[charaSet P 98115000 1 "Effect Dummy"]
[charaSet Q 98115000 1 "Effect Dummy"]
[charaSet R 98115000 1 "Effect Dummy"]
[charaSet S 98115000 1 "Effect Dummy"]
[cameraMove 0 0,0 1.01]
[scene 189603]
[bgm BGM_EVENT_91 0.1]
[fadein black 1.0]
[wait fade]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Duryodhana
Brothers! My brethren born of the same flesh! Now is the time to lend your eldest brother your strength!
[k]
[messageOff]
[se ad39]
[effect bit_talk_36]
[wt 2.4]
[effectStop bit_talk_36]
Duryodhana
[f large]Jai, Kaurava!!!
[k]
[messageOff]
[charaTalk off]
[charaTalk depthOff]
[charaDepth H 2]
[charaDepth A 1]
[se ad1006]
[charaPut H 1]
[charaEffect H bit_talk_quickmove]
[charaSpecialEffect A erasureReverse 0,0 0.5]
[wt 0.05]
[charaMove A 0,15 0.4]
[wt 1.0]
[shake 0.01 1 2 0]
[se ad214]
[se ad241]
[wt 1.0]
[se ad291]
[seVolume ad291 0 0]
[se ad299]
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[se ad297]
[seVolume ad297 0 0]
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[charaDepth H 1]
[charaDepth I 2]
[charaPut H 1]
[charaPut I 1]
[charaEffect H bit_talk_goltail01]
[charaEffect I bit_talk_goltail01 0,0 H]
[wt 0.7]
[seVolume ad214 0.5 0.4]
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[charaDepth J 3]
[charaDepth K 4]
[charaDepth L 5]
[charaDepth M 6]
[cueSe Servants_703200 bac878]
[cueSeVolume bac878 0 0.5]
[se ad248]
[charaPut J 450,-50]
[charaEffect J bit_talk_14]
[wt 0.22]
[charaPut K -450,75]
[charaEffect K bit_talk_blow]
[wt 0.22]
[charaPut L 350,50]
[charaEffect L bit_talk_blow]
[wt 0.22]
[charaPut M -350,-25]
[charaEffect M bit_talk_14]
[wt 0.22]
[charaDepth N 7]
[charaDepth O 8]
[charaDepth P 9]
[charaDepth Q 10]
[charaPut N 250,40]
[charaEffect N bit_talk_14]
[wt 0.22]
[charaPut O -250,-50]
[charaEffect O bit_talk_blow]
[wt 0.22]
[charaPut P 150,-100]
[charaEffect P bit_talk_blow]
[wt 0.22]
[charaPut Q -150,50]
[charaEffect Q bit_talk_14]
[charaEffectDestroy H bit_talk_14]
[charaEffectDestroy I bit_talk_blow]
[charaEffectDestroy J bit_talk_blow]
[charaEffectDestroy K bit_talk_14]
[charaDepth J 3]
[charaDepth K 4]
[charaDepth L 5]
[charaDepth M 6]
[charaDepth N 7]
[charaDepth O 8]
[seStop ad248 0.5]
[cueSe Servants_703200 bac880]
[cueSeVolume bac880 0 0.5]
[se ad854]
[charaPut H -450,50]
[charaEffect H bit_talk_explosion]
[charaPut K -450,-250]
[charaEffect K bit_talk_impactlanding]
[wt 0.4]
[se ad824]
[seVolume ad824 0 0.6]
[wt 0.3]
[se ad609]
[charaPut I 450,-50]
[charaEffect I bit_talk_explosion]
[charaPut L 450,-250]
[charaEffect L bit_talk_impactlanding]
[wt 0.4]
[se ad882]
[wt 0.3]
[se ad828]
[charaPut J 1]
[charaEffect J bit_talk_explosion]
[charaPut M 0,-200]
[charaEffect M bit_talk_impactlanding]
[wt 0.4]
[wt 0.3]
[charaPut H -450,50]
[charaEffect H bit_talk_explosion]
[charaPut K -450,-250]
[charaEffect K bit_talk_impactlanding]
[wt 0.8]
[wipeout rectangleStripLeftToRight 0.5 1.0]
[cueSeStop bac878 0.7]
[cueSeStop bac880 0.7]
[seStop ad609 0.7]
[seStop ad864 0.7]
[seStop ad824 0.7]
[seStop ad882 0.7]
[seStop ad828 0.7]
[seStop ad214 0.7]
[seStop ad241 0.7]
[seStop ad291 0.7]
[seStop ad299 0.7]
[seStop ad297 0.7]
[wait wipe]
[charaEffectDestroy H bit_talk_explosion]
[charaEffectDestroy I bit_talk_explosion]
[charaEffectDestroy J bit_talk_explosion]
[charaEffectDestroy K bit_talk_impactlanding]
[charaEffectDestroy L bit_talk_impactlanding]
[charaEffectDestroy M bit_talk_impactlanding]
[charaDepth H 4]
[charaDepth I 2]
[charaDepth B 3]
[charaDepth J 5]
[charaPut H 1]
[charaPut I 1]
[charaPut J 1]
[charaEffect H bit_talk_avalon_light01]
[charaEffect I bit_talk_avalon_light02]
[charaEffect J bit_talk_under_light]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
[se ad214]
[seVolume ad214 0 0]
[se ad241]
[seVolume ad241 0 0]
[se ad291]
[seVolume ad291 0 0]
[se ad299]
[seVolume ad299 0 0]
[se ad297]
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[wt 0.6]
[seVolume ad214 0.5 0.5]
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[seVolume ad299 0.5 0.5]
[seVolume ad297 0.5 0.2]
[wipein rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[wt 0.2]
Bhīma
Ghh... Raaaaaah!
[k]
[charaFace B 12]
Bhīma
Ha, hahahaha! I knew you and your brothers were one!
[k]
Bhīma
And I'm ready to beat all one hundred of you at once!
[k]
[messageOff]
[se ad39]
[effect bit_talk_36]
[wt 2.4]
[effectStop bit_talk_36]
Bhīma
[f large]Maruti, Vāyuputra!!!
[k]
[messageOff]
[se ad791]
[wt 0.8]
[se ad147]
[charaEffectStop J bit_talk_under_light]
[wt 1.5]
[fadeout white 0.5]
[wait fade]
[charaEffectStop H bit_talk_avalon_light01]
[charaEffectStop I bit_talk_avalon_light02]
[wt 0.2]
[cueSe SE_22 22_ade740]
[cueSeVolume 22_ade740 0 0]
[wt 0.7]
[cueSeVolume 22_ade740 0.1 1.0]
[se ad864]
[se ad609]
[se ad780]
[bgmStop BGM_EVENT_91 1.5]
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[seStop ad297 1.5]
[charaFadeout B 0.1]
[shakeStop]
[wt 6.5]
[fadein white 1.5]
[wait fade]
[wt 1.0]
[subCameraOn 2]
[charaLayer A sub #A]
[charaLayer E sub #A]
[charaLayer B sub #B]
[charaLayer F sub #B]
[subCameraFilter #A maskEdge cut359_mask09 4 0,0,0,255]
[subCameraFilter #B maskEdge cut359_mask10 4 0,0,0,255]
[charaDepth E 1]
[charaDepth F 1]
[charaDepth A 2]
[charaDepth B 2]
[charaScale A 1.2]
[charaScale E 1.2]
[charaFace A 10]
[charaFadeinFSR A 0.1 0,200]
[charaFadein E 0.1 -250,-50]
[charaScale B 1.3]
[charaScale F 1.2]
[charaFace B 0]
[charaFadeinFSL B 0.1 0,210]
[charaFadein F 0.1 250,-50]
[subRenderFadein #A 1.0 213,-250]
[subRenderFadein #B 1.0 -213,-250]
[wt 1.8]
[bgm BGM_EVENT_95 0.1]
[charaTalk on]
Bhīma
Aha. I see.
[k]
Bhīma
...I messed up.
[k]
[charaFace B 3]
Bhīma
I was ready for a hundred siblings...but I didn't account for the hundred and first.
[k]
Bhīma
As I am now, that little difference was all it took...
[k]
[messageOff]
[charaMoveFSL B 0,180 0.4]
[charaFadeout B 0.4]
[wt 0.4]
[se ad144]
[wt 1.4]
[charaFace A 3]
Duryodhana
Ha. Hahaha. You see that?
[k]
Duryodhana
I won. I finally...beat you...
[k]
[messageOff]
[charaMoveFSR A 0,170 0.4]
[charaFadeout A 0.4]
[wt 0.4]
[se ad144]
[wt 1.6]
[subRenderFadeout #A 1.0]
[subRenderFadeout #B 1.0]
[wt 1.6]
[charaTalk C]
[charaFace C 9]
[charaFadein C 0.1 1]
Āyus
Wh-what were you thinking, stupid!? You don't look like you've won at all!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Cerejeira
Does this mean...it's a draw?
[k]
[charaFace D 4]
Cerejeira
I guess it doesn't matter.
[k]
[messageOff]
[wt 0.8]
[charaFaceFade D 16 0.3]
[wt 1.0]
Cerejeira
Oh well.
[k]
[messageOff]
[wt 1.0]
[fadeout black 2.0]
[bgmStopEnd BGM_EVENT_95 2.0]
[wait fade]
[wt 0.5]
[soundStopAllEnd]
[end]

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@@ -0,0 +1,707 @@
04-00-02-17-2-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098270200 1 Kama]
[charaSet B 1098158200 1 Sion]
[charaSet C 1098158210 1 Sion2]
[charaSet D 1098158210 1 Sion3]
[sceneSet E 157900 1]
[charaScale E 1.1]
[sceneSet F 132800 1]
[charaScale F 1.2]
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[charaScale H 1.3]
[imageSet N back10000 1 1]
[charaScale N 1.1]
[imageSet O back10000 1 1]
[charaScale O 1.1]
[se ad8]
[scene 157900]
[charaTalk depthOff]
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[charaDepth F 1]
[charaDepth A 2]
[charaFadein E 0.1 0,-250]
[wt 0.1]
[fadein black 1.0]
[wait fade]
[wt 0.5]
[se ade428]
[wt 1.5]
[seStop ade428 0.2]
[wt 0.7]
[cueSe SE_21 21_ade553]
[charaMove E 0,-220 0.3]
[wt 2.0]
1...That's strange.
2I feel like I'm forgetting something...
[wt 0.5]
1Kind of...lonely? Anxious?
[wt 0.5]
[bgm BGM_EVENT_145 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.4 0,20]
[wt 0.4]
Kama
Oh? How so?
[k]
[messageOff]
[se ad7]
[charaMove E 0,-250 0.3]
[charaMove A 0,-10 0.3]
[wt 0.8]
[se ade422]
[charaFace A 2]
[charaMove A 1 0.8]
[charaMoveScale A 1.05 0.8]
[wt 0.3]
[seStop ade422 0.5]
[wt 0.7]
Kama
Go on, tell me. What did you forget? What's got you feeling lonely?
[k]
1...Huh? Weird. I think it just went away.
2Actually...I don't think I feel that way anymore.
[charaFace A 3]
Kama
Hmm, really now? What's that all about?
[k]
[charaFace A 0]
Kama
They said you were in a coma or something and none of them knew why.
[k]
Kama
So I thought I'd stop by to see if there were any fun changes in you...
[k]
[charaFace A 14]
Kama
...but you look the same as ever. Ugh, you're so boring.
[k]
Kama
Why couldn't you be drowning your woes in booze or whining about not wanting to work anymore or something?
[k]
Kama
All I wanted was a golden opportunity to drag you into depravity, and you couldn't even give me that.
[k]
[messageOff]
[cameraMove 1.0 0,-10 1.05]
[wt 1.5]
[charaFace A 18]
Kama
...What? What is it?
[k]
1Speaking of work, you shouldn't push yourself too hard.
2That reminds me: don't work too hard without checking in with us.
[charaFace A 5]
Kama
Huh? Why are you scolding me when I didn't even do anything?
[k]
Kama
Did you forget that I've been boycotting my entire god of love gig this whole time?
[k]
[charaFace A 6]
Kama
You really don't need to tell me not to work too hard. Waaay ahead of you there.
[k]
[charaFace A 5]
Kama
So don't get the wrong idea, okay? I'm only here because, well...it just worked out that way.
[k]
1Even so...I'm glad you're here.
[charaFace A 4]
Kama
Are you still half asleep or something? Why would you be glad to see the Demon King of Depravity?
[k]
[charaFace A 1]
Kama
Teehee. Maybe you really did experience some kind of degenerative, self-destructive change, the kind just begging to be corrupted.
[k]
[charaFace A 2]
Kama
...But for now, why don't you just treat yourself a bit? Go on back to sleep if you're still drowsy?
[k]
1(Yaaawn...) You know, I think I will...
2You've convinced me. Good night...
[messageOff]
[wt 0.5]
[wipeout openEye 2.0 1.0]
[bgmStop BGM_EVENT_145 2.0]
[wt 0.5]
[blur lens 0.5 2 20]
[wait wipe]
[cameraHome 0.1]
[charaFadeout E 0.1]
[charaFadeout A 0.1]
[blurOff lens 0.1]
[scene 10000]
[wt 0.1]
[wipein openEye 0.1 1.0]
[wait wipe]
[fadeout black 0.1]
[wait fade]
[charaScale F 1.2]
[charaFadein F 0.1 120,-300]
[wt 2.0]
[se ad8]
[scene 132800]
[pictureFrame cut063_cinema]
[wt 1.5]
[se ade422]
[seVolume ade422 0 0]
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[charaMove F 60,-300 2.2]
[fadein black 1.0]
[wait fade]
[wt 1.2]
[seStop ade422 0.4]
[charaScale F 1.2]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.4 0,-40]
[wt 1.5]
[bgm BGM_EVENT_116 0.1]
[charaFace A 6]
[charaMove A 0,-50 0.5]
Kama
(...Sigh)
[k]
[charaFadeout A 0.1]
[wt 0.1]
[lr]It could be that the Alter Egos wanted to materialize.
[k]
That these other personalities that still exist despite being ignored and repressed want nothing more than to come to the forefront.
[k]
Maybe the very expression of that desire is what makes Alter Egos what they are.
[k]
Which would mean that the Alter Ego who longs[sr]for love[line 2]no matter how minute[line 2]is still somewhere inside the Servant that created her...
[k]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 0,-50]
[messageOff]
[wt 1.2]
Kama
...Idiot.
[k]
[messageOff]
[wt 1.0]
[fadeout black 1.0]
[bgmStop BGM_EVENT_116 1.0]
[wait fade]
[charaFadeout F 0.1]
[charaFadeout A 0.1]
[scene 157900]
[wt 1.5]
[fadein black 1.0]
[wait fade]
[wt 0.3]
[bgm BGM_EVENT_77 0.1]
[charaTalk depthOn]
[charaTalk B]
[charaFace B 10]
[charaFadein B 0.4 0,-50]
[wt 0.4]
Sion
Well, that was certainly embarrassing.
[k]
Sion
Now that I have analyzed Rani-XII and determined how she came about...
[k]
Sion
...it is clear this incident was one of the Ordeal Calls that man told us about.
[k]
Sion
Still, quite a surprise to see so much distortion built up on the Paper Moon, of all places.
[k]
[charaFace B 4]
Sion
It may not have risen to the level of the Seven Taboos, but if I had been a little more diligent, maybe we would have discovered this distortion before it became a problem.
[k]
Sion
As I am meant to be the Paper Moon's caretaker, this has been a humbling experience.
[k]
[charaFace B 11]
Sion
The only positive is that, despite being taken by surprise, we were still able to resolve the situation.
[k]
Sion
Everything else simply demonstrates how much room we have for improvement.
[k]
Sion
And thanks to my frequent use of Memory Partition, I can recall the whole experience clearly.
[k]
[charaFace B 5]
Sion
In fact, I wonder if I am the only one who does.
[k]
[charaFace B 0]
Sion
Hmm... Kama is also accustomed to existing as multiple versions of herself.
[k]
[charaFace B 10]
Sion
I would not be surprised if she remembers too, but I think I will be merciful and not bring it up.
[k]
[charaFace B 0]
Sion
As for Ms. Elron and [%1], I would[sr]expect their memories are subconscious at best.
[k]
[bgmStop BGM_EVENT_77 1.4]
[messageOff]
[charaCrossFade B 1098158210 14 0.4]
[wait charaCrossFade B]
Sion
Still, an opportunity like this does not come along every day, so I may as well go over it as a thought experiment.
[k]
[bgm BGM_REQUIEM 0.1]
Sion
We were brought into the Paper Moon's world during the first spin of the Alter Ego generating centrifuge.
[k]
[masterBranch _Male _Female]
[label _Male]
Sion
It is therefore extremely likely that[sr][%1] was an Alter Ego, too.
[k]
[branch _branchEnd]
[label _Female]
Sion
It is therefore extremely likely that[sr][%1] was an Alter Ego, too.
[k]
[branch _branchEnd]
[label _branchEnd]
[charaFace B 13]
Sion
But what kind of Alter Ego was [&he:she]?
[k]
[charaFace B 11]
Sion
[&His:Her] poor condition when we first entered that world[sr]may be a hint.
[k]
Sion
[&He:She] was in bad enough shape that [&he:she] could barely[sr]fight without help from my Etherlite.
[k]
Sion
So, [&he:she] was in suboptimal physical condition for[sr]reasons unknown, and there was a discrepancy between[sr][&his:her] mind and body. Put all this together and...[sr]Ah, now I see.
[k]
[messageOff]
[wipeout square 1.0 1.0]
[wait wipe]
[charaFadeout B 0.1]
[charaTalk off]
[charaTalk depthOff]
[subCameraOn 2]
[charaLayer G sub #A]
[charaLayer C sub #A]
[charaLayer H sub #B]
[charaLayer D sub #B]
[charaDepth G 1]
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[charaDepth D 2]
[charaScale C 1.2]
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[charaFace C 0]
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[charaFadein G 0.1 -190,-10]
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[subCameraFilter #A maskEdge cut359_mask06 4 0,0,0,255 1]
[subCameraFilter #B maskEdge cut359_mask06 4 0,0,0,255 1]
[scene 10000]
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[wipein square 0.5 1.0]
[wait wipe]
[charaMoveFSL C -10,250 90.0]
[charaMove G 100,-10 90.0]
[subRenderFadein #A 1.0 0,-250]
[wt 1.2]
Sion
Hypothesis One: [&he:she] was an Alter Ego who was fed up[sr]with fighting.
[k]
[charaFace C 10]
Sion
Yes, I like that idea. In fact, I certainly hope[sr][&he:she] has such a side to [&him:her] somewhere.
[k]
[charaFace C 1]
Sion
Ideally, no human should ever want to fight more than is necessary.
[k]
Sion
If [&he:she] lacks that trait, then [&he:she] will never be able[sr]to go back to a normal life once the fighting is over.
[k]
[charaFace C 0]
Sion
Let us try the opposite approach.
[k]
Sion
If a given person was excited about fighting a battle for the fate of the world, and was neither hesitant nor concerned about it...
[k]
Sion
If that person did not have the slightest trace of a personality that would push them to avoid fighting where necessary...
[k]
[charaFace C 13]
Sion
That person would be a Berserker in human form. Something about them would have to be broken.
[k]
Sion
Such a person would never be able to return to a normal life after the fighting ended. They would continue to seek bloodshed wherever they went.
[k]
[charaFace C 0]
Sion
But fortunately, [%1] has also[sr]demonstrated the strong likelihood that [&he:she] will not go down that path.
[k]
Sion
That is good. That is how [&he:she] should be.
[k]
[charaFace C 16]
Sion
Well, when [&he:she] used Medusa's virtual Noble Phantasm[sr]Mystic Code to fight back [&himself:herself]...
[k]
Sion
...I did also see that [&he:she] was completely unafraid[sr]to stand on the front line...but the one does not cancel out the other.
[k]
Sion
There are times in many people's lives when they end up loving someone despite trying to avoid it...
[k]
Sion
...and when they fight in hope of not having to fight again.
[k]
[charaFace C 15]
Sion
...Of course, if [&he:she] IS willing to fight despite[sr]being sick of fighting as long as [&he:she] has sufficient[sr]reason...
[k]
Sion
...that is a worrying possibility unto itself.
[k]
Sion
But there is probably nothing we can do there except encourage [&him:her] to continue seeing a therapist.
[k]
[messageOff]
[subRenderFadeout #A 0.5]
[wt 0.7]
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[wt 1.2]
Sion
Another possibility[line 2]made, perhaps, with the benefit of hindsight[line 2]is that [&he:she] did not win[sr]the Holy Grail War.
[k]
Sion
Using that as a hint...
[k]
Sion
...maybe it was a version of [&him:her] which was not the[sr]last Master of humankind, and was not responsible for the world's fate.
[k]
Sion
Maybe that version of [&him:her] was just an ordinary Master.
[k]
[charaFace D 11]
Sion
An Alter Ego who was just looking to take it easy for once.
[k]
Sion
Hmm. That one seems unlikely.
[k]
[charaFace D 6]
Sion
Of course, ultimately, this is all just conjecture.
[k]
[charaFace D 12]
Sion
It could simply be that [&he:she] was pulled into that[sr]world because [&he:she] was a Master with Command Spells...
[k]
Sion
...and that [&he:she] was the one exception that was never[sr]made into an Alter Ego at all.
[k]
Sion
In that case, [&his:her] poor physical condition could be[sr]chalked up as a simple reconstruction error during the import process.
[k]
[charaFace D 10]
Sion
I think I would give that one about fifty-fifty odds.
[k]
[bgmStop BGM_REQUIEM 1.5]
[messageOff]
[subRenderFadeout #B 0.5]
[wt 0.5]
[wipeout square 0.5 1.0]
[wait wipe]
[scene 157900]
[charaTalk on]
[charaTalk depthOn]
[charaTalk B]
[charaFace B 10]
[charaFadein B 0.1 0,-50]
[overlayFadein N 0.1 0,-781]
[overlayFadein O 0.1 0,782]
[wt 1.0]
[wipein square 1.0 1.0]
[wait wipe]
[wt 0.5]
[charaCrossFade B 1098158200 18 0.4]
[wait charaCrossFade B]
[bgm BGM_EVENT_11 0.1]
Sion
...Anyway, I think that is enough considering what happened to [%1] for the time being.
[k]
Sion
Right now, I need to reflect on my own mistakes.
[k]
[charaFace B 4]
Sion
Like the fact that I took advantage of my childhood appearance...
[k]
Sion
...to use that “thread” I threw away because it was simply too unethical to rely on.
[k]
Sion
Talk about a black mark.
[k]
[charaFace B 12]
Sion
Anyway...I suppose I failed to realize I still had these feelings.
[k]
[charaFace B 16]
Sion
Even though I had long since come to the conclusion that I should not be their friend...
[k]
Sion
...it seems there is still a childish part of me who wants to, regardless.
[k]
[charaFace B 5]
Sion
That simply will not do. I had better excise this memory permanently.
[k]
[cameraMove 30.0 0,-30 1.15]
[charaMove N 0,-724 30.0]
[charaMove O 0,783 30.0]
[lr]But despite myself, I still decided to play back just one part of it.
[k]
Although this version of myself standing here never forgot what I decided my place should be...
[k]
...now that I have adventured through a world where I was able to forget that place, if briefly...
[k]
...I thought I should reaffirm the feelings that led me to make that original decision.
[k]
[messageOff]
[wt 1.0]
[fadeout black 2.0]
[bgmStopEnd BGM_EVENT_11 2.0]
[wait fade]
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[soundStopAllEnd]
[end]

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@@ -0,0 +1,429 @@
04-00-02-17-3-0
[soundStopAll]
[enableFullScreen]
[charaSet A 10014000 1 "Xu Fu"]
[charaSet B 10014000 1 "Xu Fu 2"]
[sceneSet C 158100 1]
[charaScale C 1.2]
[scene 158100]
[charaTalk depthOff]
[charaDepth C 1]
[charaFadein C 0.1 120,-300]
[wt 0.1]
[se ade428]
[seVolume ade428 0 0]
[seVolume ade428 1.5 1.0]
[charaMove C 60,-300 3.0]
[fadein black 1.5]
[wait fade]
[wt 1.0]
[seStop ade428 0.5]
[wt 0.5]
1Oh, hey. Isn't that...
[messageOff]
[charaFadeout C 0.8]
[wt 1.0]
[se ade277]
[wt 1.5]
[bgm BGM_EVENT_147 0.1]
[charaTalk depthOn]
[charaTalk A]
[charaFace A 34]
[charaFadein A 0.4 1]
[wt 0.4]
Xu Fu
(Munch, munch, munch)
[k]
1I see you're really enjoying that curry bread, Xu-Xu.
Xu Fu
(Gulp)[sr]...No, you can't have a bite.
[k]
Xu Fu
Baker and that super jacked new cook came up with this curry bread together.
[k]
Xu Fu
It's got a perfect balance of spice, salt, sugar, and, uh...other amazing flavors.
[k]
Xu Fu
If you want one, go get your own.
[k]
Xu Fu
...What's that? You want to know what I'm reading while I snack?
[k]
2Not often I see you reading, Xu-Xu.
Xu Fu
(Gulp)[sr]What? You got a problem with that?
[k]
Xu Fu
It's some kind of essay that just popped up in the database one day.
[k]
Xu Fu
It was a good test subject for my emergency excitation response system...
[k]
Xu Fu
...but once I used that to materialize it, I didn't have anything better to do than, well, read it.
[k]
1So what's it about?
Xu Fu
It's a treatise on Alter Egos. How they're formed, the implications of their existence, that kind of thing.
[k]
[messageOff]
[se ade277]
[wt 1.5]
Xu Fu
“We have been quick to make use of this class of Servants despite not understanding their greater significance or true nature...”
[k]
Xu Fu
“...and perhaps it is time we take a moment to reconsider that choice.”
[k]
Xu Fu
“I believe doing so will lead us to a greater understanding of Alter Egos in general...”
[k]
Xu Fu
“...and also help us learn how to make even more effective use of their power.”
[k]
Xu Fu
I know, right? Takes itself real seriously. Oh, it goes on to say this, too.
[k]
Xu Fu
“Alter Egos generally appear of their own accord...”
[k]
Xu Fu
“...so be warned that, unless you are using yourself as material, and you already possess an incredibly OP skill...”
[k]
Xu Fu
“...intentionally making a new one would be both difficult and ill-advised.”
[k]
Xu Fu
Well, duh.
[k]
Xu Fu
Hell, even speaking for myself, I have no idea why this version of me is an Alter Ego.
[k]
1But you don't regret being one, right?
[bgmStop BGM_EVENT_147 1.5]
Xu Fu
Of course not.
[k]
Xu Fu
I might not know why I came out like this, but I know exactly why I am this way.
[k]
[bgm BGM_EVENT_116 0.1]
Xu Fu
Obviously, it's because of my deep, abiding love for...(pause for dramatic effect) Lady Yu.
[k]
Xu Fu
That's the part of this essay I agreed with the most.
[k]
Xu Fu
It says that even though Alter Egos are derived from fragments of the original's personality...
[k]
Xu Fu
...the nature of their existence also makes it possible for them to do things the original couldn't.
[k]
Xu Fu
In my case, if I was still my old self, with all my extraneous ties and obligations...
[k]
Xu Fu
...I wouldn't be able to live the dream of devoting everything to Lady Yu.
[k]
1Yeah... Maybe you're right.
[charaFadeout A 0.1]
[wt 0.1]
[lr]I kind of get the feeling someone once said they're hollow creations with nothing of substance...
[k]
...but even if that's true, I don't think that's all there is to them.
[k]
Even if the Alter Egos think of themselves as no different than walking dolls, burning their very selves for fuel...
[k]
...and that they wouldn't be able to do anything if they weren't made from emotions, there's no denying their purity.
[k]
And there must surely be places reachable only by beings as pure as them.
[k]
[charaTalk A]
[charaFace A 34]
[charaFadein A 0.1 1]
[wt 0.3]
2(It'd be nice if she put a little effort into her job, too...)
[charaFaceFade A 0 0.3]
[charaMoveReturn A 0,-5 0.5]
Xu Fu
...(Munch)
[k]
[charaFace A 27]
Xu Fu
Hmm. Since I'm one of the keenest intellectuals around here, and one of the Alter Egos in question...
[k]
Xu Fu
...I think I'll add my own thoughts on the subject.
[k]
[messageOff]
[charaTalk off]
[charaTalk depthOff]
[charaDepth C 1]
[charaDepth B 2]
[charaScale B 1.2]
[charaFace B 27]
[charaFadein C 1.0 -60,-300]
[charaFadein B 1.0 -90,0]
[charaMove C 0,-300 60.0]
[charaMove B 1 60.0]
[wt 1.2]
[charaFace B 0]
Xu Fu
I'm pretty sure regular people are just as capable of doing the same things as Alter Egos filled with a singular focus.
[k]
Xu Fu
For example, let's say you accomplish a great feat and go down in history.
[k]
Xu Fu
Maybe the you who accomplished that wasn't the normal you, but a you who only lived to love someone else.
[k]
Xu Fu
Maybe it was a you who just wanted to protect a certain someone, even if it cost you your life.
[k]
Xu Fu
Or maybe it was a you who only cared about killing someone.
[k]
[charaFace B 6]
Xu Fu
My point is, maybe us Alter Egos...
[k]
Xu Fu
...are just a series of the countless moment to moment heroic forms everyone has within them.
[k]
[charaFace B 8]
Xu Fu
Or something like that.
[k]
[messageOff]
[charaFace A 8]
[charaFadeout C 0.8]
[charaFadeout B 0.8]
[wt 1.3]
[charaTalk on]
1I'm not sure I get it, but I think I get it.
2I think I kind of maybe understand what you mean. Possibly.
[charaFace A 28]
Xu Fu
Which is it?
[k]
[charaFace A 12]
Xu Fu
Oh well, it's no big deal. Like I said, I was just reading this 'cause I didn't have anything better to do.
[k]
[messageOff]
[wt 1.0]
[fadeout black 1.5]
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[wait fade]
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[bgm BGM_EVENT_45 0.1]
[wt 0.5]
[lr]Some old-timey jazz, chosen by who knows who, echoed quietly throughout the cafeteria.
[k]
The musician was singing a heartfelt song about how, as long as you believed in them...
[k]
...even artificial creations and paper moons can become as real as anything else.
[k]
It got me thinking. Maybe, in the same way Sabers fight with swords...
[k]
...and Lancers fight with spears...
[k]
...Alter Egos fight with the strength that comes from devotion to something besides themselves...
[k]
[messageOff]
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[maskin black 1.0]
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[fowardEffect bit_chapterclear401]
[wait fowardEffect]
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[wt 0.5]
[soundStopAllEnd]
[end]

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@@ -0,0 +1,13 @@
[soundStopAll]
[enableFullScreen]
[scene 10000]
[fadein black 0]
[wait fade]
[fowardEffect bit_queststart401]
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[fadeout black 0]
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[soundStopAll]
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@@ -390,6 +390,7 @@ QuestStartBlackW307.txt
QuestStartBlackW308.txt QuestStartBlackW308.txt
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QuestStartBlackW402.txt
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@@ -723,6 +724,7 @@ QuestStartW307.txt
QuestStartW308.txt QuestStartW308.txt
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QuestStartW402.txt
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@@ -2913,6 +2915,96 @@ WarEpilogue108.txt
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