Version: 2.83.0 DataVer: 784

This commit is contained in:
atlasacademy-sion
2025-10-15 08:05:56 +00:00
parent 021c475334
commit 16553e227d
380 changed files with 168694 additions and 23371 deletions

File diff suppressed because it is too large Load Diff

View File

@@ -320,7 +320,18 @@
"CoinRoomScene\/UIRootPanel(Clone)\/Camera\/CoinListPanel\/ItemInfoWindowPrefab\/InfoWindow\/CloseBtn\/CloseLabel": "Close",
"Management\/CommonUI\/UI Root\/CommonUICamera\/ServantEquipStatusDialogPrefab(Clone)\/Base\/ProfileTab\/FlavorTextListPanel\/BaseView\/FSOffset\/ScrollView\/Grid\/ServantStatusFlavorTextListViewItemTextPrefab(Clone)\/DispObject\/PlayScriptButton\/LabelBase\/Label": "Play",
"Management\/CommonUI\/UI Root\/CommonUICamera\/StonePurchaseMenuPrefab(Clone)\/MainPanel\/BaseView\/HistoryButton\/Label": "Purchase\u000aHistory",
"WarBoardScene\/Root\/UIRoot\/ConfWindowServant(Clone)\/Bottom\/ServantAbility\/AbillityWindow\/Scroll View\/Np\/NpDetail\/lvtitleLabel": "NP Lv.",
"WarBoardScene\/Root\/UIRoot\/ConfWindowServant(Clone)\/Bottom\/ServantAbility\/AbillityWindow\/Scroll View\/Np\/NpDetail\/maxnptitlelabel": "NP Gauge",
"WarBoardScene\/Root\/UIRoot\/ContinueConfirmPopup(Clone)\/cont_spell_win\/spell\/Label": "C. Spells:",
"WarBoardScene\/Root\/UIRoot\/ContinueConfirmPopup(Clone)\/cont_spell_win\/spell\/sl": "Left",
"WarBoardScene\/Root\/UIRoot\/ContinueConfirmPopup(Clone)\/cont_spell_win\/btn_cancel\/Label": "Withdraw",
"WarBoardScene\/Root\/UIRoot\/ContinueConfirmPopup(Clone)\/cont_spell_win\/btn_ok\/Label": "Use Command Spell",
"Management\/CommonUI\/UI Root\/CommonUICamera\/ServantCoinConfirmDialog(Clone)\/Window\/CloseButton\/Label": "Close",
"WarBoardScene\/Root\/BoardRoot\/BoardObjects\/ServantPiece(Clone)\/Effect(ef_guts)\/root_text\/type01\/guts": "Guts",
"WarBoardScene\/Root\/UIRoot\/ContinueConfirmPopup(Clone)\/cont_stone_win\/btn_cancel\/Label": "Withdraw",
"WarBoardScene\/Root\/UIRoot\/ContinueConfirmPopup(Clone)\/cont_stoneless_win\/btn_cancel\/Label": "Withdraw",
"WarBoardScene\/Root\/UIRoot\/Playing(Clone)\/TopBase\/TurnBase\/PlayerTurn\/TurnLabel": "Player Turn",
"WarBoardScene\/Root\/UIRoot\/Playing(Clone)\/TopBase\/TurnBase\/EnemyTurn\/TurnLabel": "Enemy Turn",
"ACCOUNT_DELETE_CONFIRM_CANCEL": "Cancel",
"ACCOUNT_DELETE_CONFIRM_DECIDE": "Issue Password",
"ACCOUNT_DELETE_CONFIRM_MESSAGE": "[ff0000]Applying for an account deletion requires a special password. Once an account deletion password is issued, you will no longer be able to log in to the app. \u000aWhen the account deletion application has been accepted, the account will no longer be recoverable and paid Saint Quartz cannot be refunded. Additionally, the transfer number will be voided. Do you really want to proceed?[-]",
@@ -4187,11 +4198,11 @@
"WARBOARD_ATTACK_CONFIRMATION_MESSAGE": "Attack?\u000a(Actions: [FFD524,FFFF7E]{0}[--])",
"WARBOARD_ATTACK_CONFIRMATION_NO": "No",
"WARBOARD_ATTACK_CONFIRMATION_YES": "Yes",
"WARBOARD_BUFF_STATE_REST_TURN": "[FFFF00]{{LocalizationJpn;WARBOARD_BUFF_STATE_REST_TURN}}{0}{{LocalizationJpn;WARBOARD_BUFF_STATE_REST_TURN}}[-]",
"WARBOARD_BUFF_STATE_REST_TURN": "[FFFF00]{0} Turn(s) Left[-]",
"WARBOARD_CONSUMED_PIECE_ACTION_POINT_CLOSE": "Close",
"WARBOARD_CONSUMED_PIECE_ACTION_POINT_MESSAGE": "This Servant expended {0} actions\u000aand recovered from their immobilization.",
"WARBOARD_CONTINUE_EXPLANATION": "{{LocalizationJpn;WARBOARD_CONTINUE_EXPLANATION}}",
"WARBOARD_CONTINUE_RETIRE_CHECKSTR": "{{LocalizationJpn;WARBOARD_CONTINUE_RETIRE_CHECKSTR}}",
"WARBOARD_CONTINUE_EXPLANATION": "\u000a\u000aIf you choose to continue, your Servants (including NPCs) and Master will be returned to their starting positions with HP fully recovered and NP charged at 100%. The status of damaged or defeated enemies will be carried over.\u000a* Any item spaces that were used will also be restored.",
"WARBOARD_CONTINUE_RETIRE_CHECKSTR": "If you choose to withdraw, [FF007e]you will not receive\u000atreasure chest rewards.[FFFFFF]\u000aAre you sure you want to withdraw?",
"WARBOARD_GET_TREASURE_DIALOG_MESSAGE": "[FFFF00]*You must win the Grail Front to obtain the Treasure Chest rewards.\u000a*Treasure Chest rewards can be claimed only once. You will not be able\u000ato claim the same Treasure Chest rewards even if you play the Grail Front again.[-]",
"WARBOARD_GET_TREASURE_DIALOG_TITLE_GET": "Treasure Chest Discovered",
"WARBOARD_GET_TREASURE_DIALOG_TITLE_RESULT": "Got Treasure Chest Rewards",

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,876 @@
94-08-69-01-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098213900 1 "Sì Bú Xiàng"]
[charaSet B 1098214010 1 "Sì Bú Xiàng"]
[charaSet C 1098272520 1 ???]
[charaSet D 1098272530 1 ???]
[charaSet E 1098272500 1 ???]
[charaSet F 1098272510 1 ???]
[charaSet G 1098272500 1 ???]
[charaSet H 2050000 1 ???]
[charaSet I 4002001 1 Iskandar]
[imageSet J cut475_ptr_full 1]
[charaSet K 1098213900 1 "Sì Bú Xiàng_Effects"]
[charaSet L 2050000 1 Ptolemaîos_Effects]
[sceneSet M 168200 1]
[sceneSet N 192700 1]
[sceneSet O 192700 1]
[sceneSet Q 10001 1]
[charaScale Q 1.01]
[charaSet R 98115000 1 "Transmission Effect"]
[charaSet S 98115000 1 Effect]
[charaSet T 98115000 1 Effect]
[scene 10000]
[cameraMove 0.1 0,0 1.01]
[wait camera]
[fadein black 0.1]
[wait fade]
[wipeout openEye 0.1 0.1]
[wait wipe]
[se ad322]
[wt 0.5]
[se ade32]
[wt 0.7]
[seStop ad322 0.3]
[seStop ade32 0.8]
[wt 2.0]
[scene 168200]
[blur lens 0.1 2 10]
[wt 0.1]
[wipein openEye 0.6 1.0]
[wait wipe]
[wipeout openEye 0.6 1.0]
[wait wipe]
[wt 0.5]
[wipein openEye 0.8 1.0]
[wait wipe]
[wipeout openEye 0.8 1.0]
[wait wipe]
[blurOff lens 0.1]
[wt 0.5]
[wipein openEye 1.5 1.0]
[wait wipe]
[wt 1.5]
1Huh? It's daytime now!?
[charaTalk depthOff]
[charaTalk off]
[charaDepth B 3]
[charaDepth K 2]
[charaDepth M 1]
[charaScale K 1.1]
[charaScale M 1.1]
[charaFace K 0]
[charaFadein K 0.8 100,0]
[charaFadein M 0.8 -10,-270]
[charaMove K 50,0 0.8]
[charaMove M -60,-270 0.8]
[wt 2.0]
[bgm BGM_EVENT_96 0.1]
1Sì Bú Xiàng?
2Did you protect me?
Sì Bú Xiàng
...
[k]
[messageOff]
[se ad236]
[fowardEffect bit_talk_smoke_pon]
[wt 0.5]
[charaFadeout K 0.2]
[charaScale B 1.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
[wt 1.0]
Sì Bú Xiàng
Mo, mo, mo, mo.
[k]
[messageOff]
[se ad987]
[charaMove B 0,10 1.2]
[charaMoveScale B 1.25 1.2]
[cameraMove 1.2 0,25 1.01]
[wait camera]
[seStop ad987 0.3]
[wt 0.3]
[cueSe Servants_404300 m45119]
[charaMoveReturn B 0,15 0.5]
[wt 0.5]
[charaMoveReturn B 0,15 0.5]
[wt 0.8]
1Thank you.
2Thanks for trying to cheer me up.
[charaMoveReturn B 0,15 0.3]
Sì Bú Xiàng
Mo, mo, mo, mo. (Proudly)
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.8 1.0]
[bgm BGM_EVENT_96 0.8 0.4]
[wait wipe]
[charaFadeout B 0.1]
[charaFadeout M 0.1]
[charaTalk depthOn]
[charaTalk on]
[sceneSet M 192500 1]
[sceneSet N 192502 1]
[wt 0.1]
[scene 192500]
[charaTalk depthOff]
[charaDepth N 2]
[charaDepth M 1]
[charaScale M 1.55]
[charaScale N 1.55]
[charaFadein M 0.1 -360,-260]
[cameraHome 0.1]
[wait camera]
[wt 0.3]
[se ad135]
[seVolume ad135 0 0]
[wipein rectangleStripRightToLeft 0.8 1.0]
[bgm BGM_EVENT_96 0.8 1.0]
[seVolume ad135 1.0 0.6]
[wait wipe]
[wt 0.5]
[wt 1.2]
[seVolume ad135 2.0 0.2]
1Da Vinciii!
2Taigong Waaang!
[wt 1.0]
1It's no use. I can't get through to anyone.
1And now Taigong Wang's gone, too...
[se ade283]
[seVolume ad135 1.0 0.6]
[wt 2.0]
[seVolume ad135 0.7 0.2]
[seStop ade283 0.7]
[wt 1.2]
[seVolume ad135 1.0 1.0]
[wt 1.5]
[bgmStop BGM_EVENT_96 2.0]
[charaFadein N 2.0 -360,-260]
[wt 3.0]
[fadeout black 0.8]
[cameraMove 1.0 0,0 1.03]
[seStop ad556 1.0]
[seStop ad135 1.0]
[wait fade]
[charaFadeout M 0.1]
[charaFadeout N 0.1]
[wt 0.1]
[charaSet A 1098214010 1 "Sì Bú Xiàng"]
[charaSet B 1098214000 1 "Sì Bú Xiàng"]
[sceneSet M 192500 1]
[sceneSet N 192700 1]
[wt 0.1]
[charaDepth B 3]
[charaDepth A 3]
[charaDepth O 2]
[charaDepth N 1]
[charaScale N 1.2]
[charaFadein N 0.1 0,-320]
[cameraMove 0.1 0,0 1.01]
[wait camera]
[scene 192700]
[wt 0.4]
[fadein black 0.8]
[charaMove N 0,-260 4.0]
[wait fade]
[wt 1.0]
[bgm BGM_EVENT_112 0.1]
[wt 2.0]
[charaScale O 1.2]
[charaFadein O 0.6 0,-180]
[charaMove O -120,-180 6.0]
[wt 1.0]
[charaFadeout N 0.1]
[wt 2.0]
[charaFadeout O 0.6]
[wt 1.0]
1A castle!? And it's huge!
[wipeout rectangleStripRightToLeft 0.7 1.0]
[wait wipe]
[charaSet A 1098214010 1 "Sì Bú Xiàng"]
[charaSet B 1098214000 1 "Sì Bú Xiàng"]
[sceneSet N 168200 1]
[charaDepth B 3]
[charaDepth A 3]
[charaDepth O 2]
[charaDepth N 1]
[charaScale N 1.1]
[charaFadein N 1.0 -10,-170]
[wt 0.1]
[wipein rectangleStripLeftToRight 0.7 1.0]
[charaMove N -70,-170 0.7]
[wait wipe]
[se ad987]
[charaScale A 1.1]
[charaTalk off]
[charaFace A 0]
[charaFadein A 1.0 100,40]
[charaMove A 0,40 1.0]
[wt 1.0]
[seStop ad987 0.4]
[wt 0.4]
Sì Bú Xiàng
Mo, mo, mo.
[k]
1You want to go there together?
[charaMoveReturn A 0,35 0.5]
Sì Bú Xiàng
Mo, mo. (Nodding)
[k]
1Okay, let's go.
[messageOff]
[wipeout leftToRight 1.0 1.0]
[cueSe SE_21 21_ad1066]
[bgm BGM_EVENT_112 1.0 0.4]
[wait wipe]
[charaFadeout A 0.1]
[charaFadeout N 0.1]
[charaTalk depthOn]
[charaTalk on]
[wt 0.1]
[sceneSet M 192800 1]
[sceneSet N 192800 1]
[sceneSet O 192800 1]
[charaTalk depthOff]
[charaDepth O 4]
[charaDepth B 3]
[charaDepth N 2]
[charaDepth M 1]
[scene 192800]
[cameraMove 0.1 0,0 1.01]
[wait camera]
[cueSeStop 21_ad1066 3.0]
[wt 2.0]
[wipein rightToLeft 1.0 1.0]
[bgm BGM_EVENT_112 1.0 1.0]
[wait wipe]
[wt 0.5]
1This must be the gate.
[charaScale M 1.2]
[charaFadein M 1.0 60,-320]
[charaMove M -100,-320 10.0]
[wt 4.5]
[charaScale B 1.1]
[charaScale N 1.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 1.0 -280,-60]
[charaFadein N 1.0 50,-250]
[wt 1.2]
[charaFadeout M 0.1]
[charaMoveReturn B -280,-55 0.3]
[wait charaMove B]
[charaMoveReturn B -280,-55 0.3]
[wait charaMove B]
[wt 0.3]
[se ad987]
[charaShake B 0.1 0 1 1.2]
[charaMove B -250,-80 1.2]
[charaMoveScale B 1.0 1.2]
[wt 1.0]
[seStop ad987 0.5]
1Hey, be careful, Sì Bú Xiàng.
2Um, maybe we shouldn't get too close...
[bgmStop BGM_EVENT_112 1.0]
[charaScale O 1.4]
[charaFadein O 0.6 0,-320]
[wt 1.0]
[charaFadeout B 0.1]
[charaFadeout N 0.1]
[se ad91]
[wt 1.2]
[seStop ad91 0.8]
[wt 1.0]
[cueSe SE_21 21_ad1119]
[wt 0.8]
[charaDepth T 9]
[charaDepth S 8]
[charaDepth C 7]
[charaDepth D 6]
[charaDepth E 5]
[charaDepth F 4]
[charaDepth G 3]
[charaDepth M 3]
[charaDepth O 2]
[charaDepth B 1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.4 1]
[cueSeStop 21_ad1119 0.4]
[charaEffect C bit_talk_11 0,-100]
[wt 1.0]
1So dark...
2...I don't think that's a Shadow Servant.
???
...Irregularity detected.
[k]
[messageOff]
[cueSe SE_21 21_ad1119]
[wt 0.2]
[charaTalk D]
[charaFace D 0]
[charaFadeinFSR D 0.4 300,0]
[cueSeStop 21_ad1119 0.4]
[charaEffect D bit_talk_11 0,-100]
[wt 0.4]
D???
Irregularity detected.
[k]
[charaTalk off]
???
Eliminating.
[k]
[messageOff]
[se ad51]
[charaMove C 0,-5 0.3]
[wt 0.5]
[bgm BGM_EVENT_80 0.1]
1Aah!
2Sì Bú Xiàng!
[charaMove C 0,0 0.2]
[charaMoveScale C 1.05 0.2]
[cueSe Servants_9942370 bac1572]
[wt 0.1]
[se ad171]
[charaPut S 1]
[charaEffect S bit_talk_v_slash01]
[wt 0.2]
[flashin once 0.2 0.2 FFFFFFFF FFFFFF00]
[wt 0.2]
[charaFadeout C 0.1]
[charaFadeout D 0.1]
[charaFadeout O 0.1]
[charaEffectDestroy C bit_talk_11]
[charaEffectDestroy D bit_talk_11]
[charaScale B 1.0]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
[wt 0.1]
[cueSe SE_21 21_ade607]
[wt 0.1]
[charaMove B -320,0 0.2]
[wt 0.3]
[cueSeStop 21_ade607 0.2]
[wt 0.4]
[charaShake B 0.02 3 3 1.0]
[wt 1.5]
[charaPut T 2000,2000]
[charaEffectDestroy T bit_talk_x_slash02]
[charaScale M 1.1]
[charaScale C 1.0]
[charaTalk on]
[charaTalk C]
[charaFace C 0]
[charaFace D 0]
[charaFadein C 0.6 1]
[charaFadeinFSR D 0.6 350,0]
[charaFadein M 0.6 30,-200]
[charaEffect C bit_talk_11 0,-100]
[charaEffect D bit_talk_11 0,-100]
[wt 0.6]
C???
Irregularity attempting evasive action. Companion irregularity detected. Eliminating.
[k]
[messageOff]
[cueSe SE_21 21_ad1119]
[wt 0.2]
[charaTalk E]
[charaFace E 0]
[charaFadeinFSL E 0.4 -360,0]
[cueSeStop 21_ad1119 0.4]
[charaEffect E bit_talk_11 0,-100]
[wt 0.4]
E???
Targets synchronized. Eliminating.
[k]
1Another one!
[messageOff]
[charaTalk off]
[charaMove C 0,0 0.2]
[charaMoveScale C 1.05 0.2]
[cueSe SE_21 21_ad1119]
[cueSeStop 21_ad1119 0.4]
[se ad85]
[charaPut S 1]
[charaEffect S bit_talk_h_slash01_fs]
[wt 0.3]
[flashin once 0.2 0.3 FFFFFFFF FFFFFF00]
[charaFadeout C 0.1]
[charaFadeout D 0.1]
[charaFadeout E 0.1]
[charaFadeout M 0.1]
[charaEffectStop C bit_talk_11]
[charaEffectStop D bit_talk_11]
[charaEffectStop E bit_talk_11]
[charaTalk on]
[charaScale B 1.0]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Sì Bú Xiàng
Mo!!!
[k]
[messageOff]
[se ad1006]
[wt 0.3]
[charaEffect B bit_talk_14_fs]
[blur motion 0.3 4 10 0.5 0.6 0.05 100]
[charaMoveScale B 1.1 0.3]
[charaMove B 0,10 0.3]
[charaFadeout B 0.3]
[wt 0.15]
[charaEffect C bit_talk_11 0,-100]
[charaEffect D bit_talk_11 0,-100]
[charaEffect E bit_talk_11 0,-100]
[wt 0.15]
[blurOff]
[charaScale C 1.1]
[charaScale D 0.9]
[charaScale E 0.9]
[charaTalk C]
[charaFace C 0]
[charaFace D 0]
[charaFace E 0]
[charaFadein C 0.1 0,10]
[charaFadeinFSR D 0.1 350,-20]
[charaFadeinFSL E 0.1 -360,-20]
[wt 0.2]
[se ad859]
[effect bit_talk_blow]
[wt 0.2]
[cameraMove 0.2 0,-20 1.1]
[cueSe SE_21 21_ade607]
[cueSeStop 21_ade607 0.5]
[cueSe Servants_9942370 bac1572]
[charaShake C 0.02 3 3 0.4]
[charaMoveScale C 1.0 0.3]
[charaMove C 0,0 0.3]
[charaEffectStop B bit_talk_14_fs]
[wt 0.5]
C???
Resistance detected from irregularity. Damaged reduced. Requesting reinforcements.
[k]
[messageOff]
[charaTalk off]
[charaMove C 0,5 0.2]
[charaMoveScale C 1.05 0.2]
[charaMoveFSR D 350,-15 0.2]
[charaMoveScale D 0.95 0.2]
[charaMoveFSL E -360,-15 0.2]
[charaMoveScale E 0.95 0.2]
[fowardEffect bit_talk_x_slash01]
[cueSe SE_21 21_ad1119]
[cueSeStop 21_ad1119 0.4]
[wt 0.1]
[se ad85]
[cameraMove 0.2 0,-15 1.05]
[wt 0.8]
[fowardEffect bit_talk_x_slash03]
[cueSe SE_21 21_ad1119]
[cueSeStop 21_ad1119 0.4]
[wt 0.1]
[se ad85]
[cameraMove 0.2 0,-10 1.02]
[wt 0.8]
1Crap!
2There's no time to summon anyone!
[messageOff]
[charaScale F 0.95]
[charaScale G 0.95]
[cueSe SE_21 21_ad1119]
[charaFace F 0]
[charaFadein F 0.4 -200,0]
[charaEffect F bit_talk_11 0,-100]
[wt 0.3]
[charaFace G 0]
[charaFadein G 0.4 200,0]
[charaEffect G bit_talk_11 0,-100]
[wt 0.4]
[cueSeStop 21_ad1119 0.4]
[wt 0.5]
[charaMove C 0,10 0.2]
[charaMoveScale C 1.15 0.2]
[charaMoveFSR D 350,-10 0.2]
[charaMoveScale D 1.0 0.2]
[charaMoveFSL E -360,-10 0.2]
[charaMoveScale E 1.0 0.2]
[charaMove F -200,10 0.2]
[charaMoveScale F 1.0 0.2]
[charaMove G 200,10 0.2]
[charaMoveScale G 1.0 0.2]
[fowardEffect bit_talk_x_slash02]
[cueSe SE_21 21_ad1119]
[cueSeStop 21_ad1119 0.4]
[wt 0.1]
[se ad85]
[cameraMove 0.2 0,0 1.01]
[wt 0.4]
[cameraMove 0.2 0,10 1.01]
[shake 0.01 2 2 0.4]
[wt 0.4]
1I can't dodge any mo[line 2]
[bgmStop BGM_EVENT_80 0.4]
[se ad865]
[fowardEffect bit_talk_h_slash01_fs]
[wt 0.2]
[fadeout black 0.1]
[wait fade]
[subCameraOn 2]
[subCameraFilter #A maskEdge cut359_mask06 2 255,255,255,255]
[subRenderScale #A 1.05]
[charaLayer J sub #A]
[charaLayer N sub #A]
[charaDepth J 2]
[charaDepth N 1]
[charaScale J 1.4]
[charaScale N 1.7]
[charaFace J 0]
[charaFadein J 0.1 20,990]
[charaFadein N 0.1 -460,340]
[charaDepth H 4]
[charaDepth M 3]
[charaDepth L 2]
[charaDepth I 1]
[wt 1.0]
[scene 10000]
[cameraMove 0.1 0,0 1.01]
[wait camera]
[wipeout openEye 0.1 0.1]
[wait wipe]
[fadein black 0.1]
[wait fade]
[scene 192800]
[wt 1.0]
[wipein openEye 1.0 1.0]
[wait wipe]
[wt 0.3]
[cueSe SE_22 22_ade777]
[charaEffect C bit_talk_atomization]
[charaEffect D bit_talk_atomization]
[charaEffect E bit_talk_atomization]
[charaEffect F bit_talk_atomization]
[charaEffect G bit_talk_atomization]
[charaSpecialEffect C erasure]
[charaSpecialEffect D erasure]
[charaSpecialEffect E erasure]
[charaSpecialEffect F erasure]
[charaSpecialEffect G erasure]
[wt 0.5]
[charaEffectStop C bit_talk_11]
[charaEffectStop D bit_talk_11]
[charaEffectStop E bit_talk_11]
[charaEffectStop F bit_talk_11]
[charaEffectStop G bit_talk_11]
[wt 3.7]
[charaSet C 1098272520 1 ???]
[charaSet D 1098272530 1 ???]
[charaSet E 1098272500 1 ???]
[charaSet F 1098272510 1 ???]
[charaSet G 1098272500 1 ???]
[se ad984]
[blur lens 0.8 2 20]
[subRenderFadein #A 0.8 0,-380]
[wt 0.8]
[charaEffectDestroy C bit_talk_11]
[charaEffectDestroy D bit_talk_11]
[charaEffectDestroy E bit_talk_11]
[charaEffectDestroy F bit_talk_11]
[charaEffectDestroy G bit_talk_11]
???
Well, I'll be. A living human? How in the world did you end up in a place like this?
[k]
[bgm BGM_SEIHAI_1 0.1]
[messageOff]
[subRenderFadeout #A 0.8]
[blurOff lens 0.8]
[wt 1.0]
[charaScale H 1.4]
[charaScale M 1.4]
[charaFace H 1]
[charaFadein H 1.2 0,280]
[charaFadein M 1.2 0,-200]
[charaMove H 0,0 7.0]
[charaMove M 0,-420 7.0]
[wt 1.2]
[charaFace L 1]
[charaFadein L 0.1 1]
[wt 7.0]
[charaFadeout H 0.8]
[charaFadeout M 0.8]
[wt 1.4]
???
Guess I can't leave [&him:her] to fend for [&himself:herself].[sr]Hey, you there. What's it going to be? Will you run away with that animal, or stay and fight with me?
[k]
1You're...a Servant!
2A Servant...!
[charaFace L 8]
???
That's right. Apparently, I'm a Servant now!
[k]
[charaFace L 0]
???
I read about them in my library along with my studies on Zoroastrian heaven and hell and the Egyptians' trials for the dead, but I never expected to become one myself.
[k]
???
I have to say, this world is full of wonders. I bet that Iskandar boy would love it here!
[k]
[charaFace L 11]
???
Then again, he'd probably just run off to conquer it if he got the chance. It'd be best for everyone if we just left him alone.
[k]
[messageOff]
[charaFace I 0]
[charaPutFSR I 300,0]
[charaFadeTime I 0.4 0.7]
[wt 1.2]
[charaFadeout I 0.4]
[wt 0.4]
1“That Iskandar boy”? Does that mean[line 2]
2Wait. Are you the King of Conquerors'[line 2]
[charaScale H 1.3]
[charaScale M 1.3]
[charaFace H 11]
[charaFadein H 0.6 1]
[charaFadein M 0.6 0,-320]
[wt 1.0]
[charaFaceFade H 0 0.4]
[wt 1.0]
[charaFaceFade H 2 0.4]
[wt 1.0]
H???
My name is Ptolemaîos! Ptolemaîos I, the great pharaoh and diadochos!
[k]
[charaFace H 15]
HPtolemaîos
This spear once conquered the world alongside Iskandar, King of Conquerors. Those of you reckless enough to face it shall be the first to taste its blade!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStopEnd BGM_SEIHAI_1 0.4]
[wait fade]
[soundStopAllEnd]
[end]

View File

@@ -0,0 +1,795 @@
94-08-69-01-1-1
[soundStopAll]
[enableFullScreen]
[charaSet A 2050000 1 Ptolemaîos]
[charaSet B 1098214000 1 "Sì Bú Xiàng"]
[charaSet C 1098257310 1 "Da Vinci"]
[charaSet D 1098257810 1 Mash]
[charaSet E 1098255110 1 Goredolf]
[charaSet F 2050000 1 Ptolemaîos_Effects1]
[charaSet G 2050000 1 Ptolemaîos_Effects2]
[charaSet H 1098214000 1 "Sì Bú Xiàng Effects"]
[charaSet I 1098272500 1 ???]
[charaSet J 1098272550 1 ???]
[charaSet K 1098272560 1 ???]
[charaSet L 1098272540 1 ???]
[sceneSet M 192800 1]
[sceneSet N 192800 1]
[sceneSet O 192800 1]
[charaSet Q 98115000 1 "Transmission Effect"]
[charaSet R 98115000 1 "Transmission Effect"]
[charaSet S 98115000 1 Effect]
[scene 192800]
[subCameraOn 3]
[subCameraFilter #A through]
[subCameraFilter #B maskEdge cut359_mask16 5 255,255,255,255]
[subCameraFilter #C maskEdge cut359_mask10 5 255,255,255,255]
[subRenderDepth #A 1]
[subRenderDepth #B 2]
[subRenderDepth #C 3]
[charaLayer F sub #A]
[charaLayer G sub #B]
[charaLayer N sub #B]
[charaLayer H sub #C]
[charaLayer O sub #C]
[charaFace F 0]
[charaFadein F 0.1 1]
[charaDepth G 2]
[charaDepth N 1]
[charaScale G 1.1]
[charaScale N 1.1]
[charaFace G 13]
[charaFadein G 0.1 -40,150]
[charaFadein N 0.1 -100,-50]
[charaDepth H 2]
[charaDepth O 1]
[charaScale H 1.1]
[charaScale O 1.1]
[charaFace H 0]
[charaFadein H 0.1 -40,200]
[charaFadein O 0.1 100,-20]
[subRenderFadein #A 0.1 0,0]
[charaTalk off]
[charaTalk depthOff]
[charaDepth F 3]
[charaDepth B 2]
[charaDepth M 1]
[charaFace F 8]
[charaFadein F 0.1 1]
[charaPut R 2000,2000]
[charaEffect R bit_talk_10]
[charaScale M 1.1]
[charaFadein M 0.1 0,-240]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_147 0.1]
Ptolemaîos
Well, well. You're pretty good at this.
[k]
[charaFace F 0]
Ptolemaîos
I took you for a mage, but I wouldn't have guessed you control the shadows of Servants like myself.
[k]
Ptolemaîos
If Iskandar were here, I'm sure he'd be champing at the bit to secure your services. No, wait.[wt 0.6][se ad987][seStop ad987 0.4][charaFace F 1][charaMove F 0,5 0.3][charaMoveScale F 1.1 0.3][sr]Why don't you work for me?
[k]
[se ad984]
[effect bit_talk_41_fs]
[charaFace F 15]
[charaMove F 0,10 0.3]
[charaMoveScale F 1.2 0.3]
Ptolemaîos
Yes, that's an excellent idea!
[k]
[messageOff]
[charaTalk off]
[effectDestroy bit_talk_41_fs]
[charaMove F -60,10 0.8]
[charaMove M -60,-240 0.8]
[wt 0.4]
[subBlur #A lens 0.1 2 20 1.0 subBlur]
[charaFace B 0]
[charaFadein B 0.4 200,-50]
[charaMove B 250,-50 0.4]
[wt 0.5]
[charaTalk on]
[charaTalk B]
Sì Bú Xiàng
Mo![charaMoveReturn B 250,-45 0.3]
[k]
[messageOff]
[charaFadeout F 0.6]
[charaFadeout B 0.6]
[charaFadeout M 0.6]
[wt 0.6]
[se ad539]
[wt 0.1]
[charaPut R 1]
[wt 0.5]
[seStop ad539 0.2]
[charaPut R 2000,2000]
[wt 0.6]
[charaPut Q 1]
[charaEffect Q bit_talk_10_LowLevel]
[wt 0.1]
[se ad13]
[wt 0.3]
[charaTalk C]
[charaFace C 14]
[charaFadein C 0.1 1]
Da Vinci
[%1]!
[k]
[messageOff]
[charaTalk G]
[subRenderFadeinFSSideR #B 0.4 500,-200]
[subRenderMoveFSSideR #B 400,-200 0.4]
[wt 0.4]
GPtolemaîos
Oh, another strange spell. It reminds me of the Atlas Institute.
[k]
[messageOff]
[charaTalk G,C]
[subRenderFadeout #B 0.4]
[subRenderMoveFSSideR #B 500,-200 0.4]
1Da Vinci!
[charaFace C 31]
Da Vinci
Phew. We finally got the connection working again.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Mash
Senpai! You're okay! You too, Sì Bú Xiàng!
[k]
1What about Taigong Wang?
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 22]
[charaFadein C 0.1 1]
Da Vinci
We haven't been able to contact him yet.
[k]
[charaFace C 23]
Da Vinci
He hasn't come back to us, but his Spirit Origin is still reading as stable...
[k]
Da Vinci
...so we think he must be managing to maintain his materialization somehow.
[k]
[messageOff]
[charaTalk H]
[subRenderFadeinFSSideL #C 0.4 -500,-200]
[subRenderMoveFSSideL #C -400,-200 0.4]
[wt 0.4]
[charaMoveReturn H -40,205 0.3]
HSì Bú Xiàng
Mo, mo, mo, mo.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 16]
[charaFadein E 0.1 1]
Goredolf
Well, if Sì Bú Xiàng there is okay, we can safely assume Taigong Wang is as well.
[k]
[subRenderFadeout #C 0.4]
[subRenderMoveFSSideL #C -500,-200 0.4]
Goredolf
Now, can you tell me who that Servant-looking man with the spear is?
[k]
1He says he's Ptolemaîos I...
[bgmStop BGM_EVENT_147 1.0]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
[wt 0.5]
[charaFace D 5]
[wt 1.0]
[bgm BGM_SENGOKU_1 0.1]
Mash
Ptolemaîos! That's the hero who served King Iskandar before succeeding him as pharaoh and going on to build his very own dynasty!
[k]
1Now that you mention it, he said he was a pharaoh, too.
[charaFace D 0]
Mash
There you go. After King Iskandar's death, he was appointed satrap of Egypt, which led to him becoming the first Macedonian pharaoh.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
2The Ptolemaîc dynasty!
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Da Vinci
That's right. He and Iskandar were the ones who defeated Darius III and ended the Achaemenid dynasty of the Persian Empire.
[k]
Da Vinci
He's a fearsome Macedonian warrior who conquered the known world, and a wise king who spread Hellenism, which influences human culture to this day.
[k]
Da Vinci
Given his tremendous achievements in war, politics, and the humanities, I think we can say he's one of the most accomplished heroes of all time.
[k]
Da Vinci
Of the Heroic Spirits we know, Taigong Wang probably comes the closest. They may come from very different times and places, but they have a surprising amount in common.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut Q 2000,2000]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Ptolemaîos
What an interesting discussion. I'd like to hear more...
[k]
[bgmStop BGM_SENGOKU_1 1.5]
[charaFace A 0]
Ptolemaîos
...but first, we should do something about those things.
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.7 1.0]
[wait wipe]
[charaFadeout A 0.1]
[charaLayer F normal]
[charaLayer G normal]
[charaLayer N normal]
[charaLayer H normal]
[charaLayer O normal]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[charaFadeout N 0.1]
[charaFadeout H 0.1]
[charaFadeout O 0.1]
[subCameraOff]
[wt 0.1]
[charaTalk off]
[charaTalk depthOff]
[charaDepth N 1]
[charaDepth K 2]
[charaDepth J 3]
[charaDepth I 4]
[charaScale N 1.2]
[charaFadein N 0.1 0,-300]
[wt 0.1]
[wipein rectangleStripRightToLeft 0.7 1.0]
[cueSe SE_21 21_ad1119]
[wait wipe]
[charaFace I 0]
[charaFadein I 0.4 1]
[charaEffect I bit_talk_11 0,-100]
[wt 0.4]
[charaFace J 0]
[charaFadeinFSR J 0.4 300,0]
[charaEffect J bit_talk_11 0,-100]
[wt 0.2]
[charaFace K 0]
[charaFadeinFSL K 0.4 -300,0]
[charaEffect K bit_talk_11 0,-100]
[cueSeStop 21_ad1119 0.4]
[wt 0.4]
[bgm BGM_EVENT_80 0.1]
1They just keep coming!
2There's no end to them!
[wipeout rectangleStripRightToLeft 0.7 1.0]
[bgm BGM_EVENT_80 0.7 0.4]
[wait wipe]
[charaEffectDestroy I bit_talk_11]
[charaEffectDestroy J bit_talk_11]
[charaEffectDestroy K bit_talk_11]
[charaFadeout N 0.1]
[charaFadeout K 0.1]
[charaFadeout J 0.1]
[charaFadeout I 0.1]
[charaTalk depthOn]
[charaTalk on]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
[wt 0.1]
[wipein rectangleStripLeftToRight 0.7 1.0]
[bgm BGM_EVENT_80 0.7 1.0]
[wait wipe]
Ptolemaîos
As I thought. We need to cut them off at the source.[sr]You there. Heroic Spirit tamer.
[k]
1My name's [%1].
[charaFace A 2]
Ptolemaîos
Oho. I've never heard a name like that before.
[k]
[charaFace A 0]
Ptolemaîos
At any rate, you may know your way around a battlefield, but these shadow knights are not your typical foes.
[k]
1Shadow knights!
[charaFace A 11]
Ptolemaîos
They're firmly tied to this land. If we want to truly defeat them, we'll need to take care of that first.
[k]
[charaFace A 0]
Ptolemaîos
So, what do you say? Think you can work with me?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut Q 1]
[charaTalk C]
[charaFace C 23]
[charaFadein C 0.1 1]
Da Vinci
Hmm. Under the current circumstances, I don't see a problem with teaming up...
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut Q 2000,2000]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
[charaMoveReturn B 0,5 0.3]
[wait charaMove B]
[charaMoveReturn B 0,5 0.3]
Sì Bú Xiàng
Mo, mo. (Agreeing, probably)
[k]
1It does seem like we need your help.
2Well, you did save my life.
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Ptolemaîos
Great. I'll make this simple.
[k]
Ptolemaîos
If we are to stop them from multiplying, we'll need to do something about the corrupted leyline.
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.7 1.0]
[bgm BGM_EVENT_80 0.7 0.4]
[wait wipe]
[charaFadeout A 0.1]
[effect bit_talk_miasma_eruption -200,0]
[charaScale M 1.8]
[charaFadein M 0.1 300,-420]
[cueSe SE_23 23_ade909]
[cueSeVolume 23_ade909 0 0]
[wt 0.1]
[wipein rectangleStripRightToLeft 0.7 1.0]
[cueSeVolume 23_ade909 0.7 0.4]
[bgm BGM_EVENT_80 0.7 1.0]
[wait wipe]
[wt 1.0]
1You mean that?
2The thing spouting some kind of miasma?
[wipeout rectangleStripRightToLeft 0.7 1.0]
[cueSeStop 23_ade909 0.8]
[wait wipe]
[effectDestroy bit_talk_miasma_eruption]
[charaFadeout M 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[wt 0.1]
[wipein rectangleStripLeftToRight 0.7 1.0]
[wait wipe]
Ptolemaîos
Correct. That leyline is producing these shadow knights.
[k]
Ptolemaîos
You have the look of a mage. Can you purify that miasma?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut Q 1]
[charaTalk C]
[charaFace C 23]
[charaFadein C 0.1 1]
Da Vinci
One second.[wt 0.4][charaFace C 22][sr]...Yeah, I think so.
[k]
Da Vinci
Our analysis lines up with yours. Those leyline's numbers are definitely funky.
[k]
[charaFace C 0]
Da Vinci
Luckily, for an anomaly of this scale, we should be able to use a summoning circle to tamp it down without too much trouble.
[k]
Da Vinci
Just give me a little time to whip up a purification spell that'll work with [%1]'s Mystic Code.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut Q 2000,2000]
[charaTalk depthOff]
[charaDepth J 5]
[charaDepth L 4]
[charaDepth K 3]
[charaDepth M 2]
[charaDepth A 1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Ptolemaîos
Excellent. It seems my faith in you was well-founded.
[k]
[messageOff]
[charaTalk off]
[charaScale M 1.1]
[charaFadein M 0.6 -40,-200]
[charaMove M 0,-200 0.6]
[wt 0.7]
[se ad219]
[cueSe SE_21 21_ad1082]
[cueSeVolume 21_ad1082 0 0.5]
[charaPut J 1]
[charaPutFSR L 300,0]
[charaPutFSL K -300,0]
[charaFace J 0]
[charaFace L 0]
[charaFace K 0]
[charaSpecialEffect J appearance 0,0 1.2]
[charaSpecialEffect L appearance 0,0 1.2]
[charaSpecialEffect K appearance 0,0 1.2]
[wt 0.6]
[charaEffect J bit_talk_11 0,-100]
[charaEffect K bit_talk_11 0,-100]
[charaEffect L bit_talk_11 0,-100]
[wt 0.2]
[cueSeStop 21_ad1082 1.3]
[wt 1.4]
[charaFace A 0]
1Now there's even more of them!
2Come on! We've got to hurry!
[messageOff]
[charaTalk on]
[charaTalk A]
[charaFadeout J 0.6]
[charaFadeout K 0.6]
[charaFadeout L 0.6]
[charaFadeout M 0.6]
[wt 0.3]
[charaEffectStop J bit_talk_11]
[charaEffectStop K bit_talk_11]
[charaEffectStop L bit_talk_11]
[wt 0.3]
Ptolemaîos
Calm down. These enemies are endless, remember? We'll never get anywhere if we stop to fight every one of them.
[k]
[charaTalk depthOn]
Ptolemaîos
You there, the remote mage. What's the effective range for this spell of yours?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut Q 1]
[charaTalk C]
[charaFace C 23]
[charaFadein C 0.1 1]
Da Vinci
Well, it'll be repurposing a summoning circle, so[sr][%1] there will need to make[sr]physical contact with the target.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut Q 2000,2000]
[charaTalk depthOff]
[charaDepth F 3]
[charaDepth M 2]
[charaDepth A 1]
[bgmStop BGM_EVENT_80 2.0]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Ptolemaîos
I see. Then we're going to need a strategy.
[k]
1A strategy?
[bgm BGM_MAP_23 0.1]
Ptolemaîos
Having seen how you fought just now, I can tell you've seen your share of battle.
[k]
[charaFace A 11]
Ptolemaîos
However, I'm guessing most of those battles were fought on an individual level.
[k]
[charaFace A 0]
Ptolemaîos
In other words, you tend to gather your summoned Servants in one place and wield them as if they were a single sword.
[k]
Ptolemaîos
It's the quickest and easiest way to make use of your power, just as if you were swinging that sword yourself.
[k]
1You can tell?
2You figured all that out?
[charaFace A 2]
Ptolemaîos
Indeed.
[k]
[charaFace A 0]
Ptolemaîos
I would never have known any success as a general if I could not tell an opponent's combat experience at a glance.
[k]
[charaFace A 16]
Ptolemaîos
At any rate, your methods are fine for simply defeating an opponent, but not when it comes to controlling a battlefield.
[k]
[charaFace A 0]
Ptolemaîos
To do that, you will need to fight in an entirely different way, on a completely different level.
[k]
Ptolemaîos
Your Servants will need to function as spears, shields, bows, or even fortresses, depending on the situation.
[k]
Ptolemaîos
And to do that, you'll need to simultaneously give them different commands while they're in different locations.
[k]
[charaFace A 3]
Ptolemaîos
That is the crux of strategy. So, what do you think? Can you do that?
[k]
1I have trained for situations like that.
[charaFace A 8]
Ptolemaîos
Oho, have you now? Your organization must be big on preparing for contingencies.
[k]
2I'm not sure I can.
[charaFace A 0]
Ptolemaîos
I see. I appreciate your honesty. There's no quicker way to get yourself killed than to go into battle unsure of yourself.
[k]
[charaFace A 0]
Ptolemaîos
All right, I have a fairly good idea of your experience now.
[k]
Ptolemaîos
Just focus on giving the necessary commands, and I'll chime in when you need help.
[k]
[messageOff]
[charaTalk off]
[charaScale F 1.2]
[charaScale M 1.2]
[charaFace F 0]
[charaFadein F 0.4 1]
[charaFadein M 0.4 0,-280]
[wt 0.4]
FPtolemaîos
Don't worry. Once you get started, you'll get the hang of it in no time.
[k]
[charaFace F 4]
FPtolemaîos
And if you don't, well, this will be where your journey ends!
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_MAP_23 1.0]
[wait fade]
[soundStopAll]
[end]

View File

@@ -0,0 +1,614 @@
94-08-69-02-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098257810 1 Mash]
[charaSet B 1098123010 1 Meunière]
[charaSet C 1098257310 1 "Da Vinci"]
[charaSet D 1098255110 1 Goredolf]
[charaSet E 2050000 1 Ptolemaîos]
[charaSet F 1098214000 1 "Sì Bú Xiàng"]
[charaSet G 1098257810 1 Mash_Effects]
[charaSet H 1098123010 1 Meunière_Effects]
[charaSet I 1098257310 1 "Da Vinci_Effects"]
[charaSet J 2050000 1 Ptolemaîos_Effects]
[charaSet K 4002001 1 Iskandar]
[sceneSet M 192800 1]
[sceneSet N 192800 1]
[sceneSet O 10001 1]
[charaScale O 1.01]
[charaSet Q 98115000 1 "Transmission Effect"]
[charaPut Q 2000,2000]
[charaEffect Q bit_talk_10_LowLevel]
[charaSet R 98115000 1 "Transmission Effect"]
[charaSet S 98115000 1 Effect]
[charaSet T 1098272500 1 ???]
[charaSet U 1098272550 1 ???]
[charaSet W 1098272560 1 ???]
[charaSet X 98115000 1 Effect]
[scene 192800]
[subCameraOn 1]
[subCameraFilter #A maskEdge cut359_mask05 2 0,0,0,0]
[subRenderScale #A 1.0]
[charaLayer G sub #A]
[charaLayer H sub #A]
[charaLayer I sub #A]
[charaLayer R sub #A]
[charaLayer N sub #A]
[charaDepth R 4]
[charaDepth I 3]
[charaDepth H 3]
[charaDepth G 3]
[charaDepth N 1]
[charaPut R -10,170]
[charaEffect R bit_talk_10_LowLevel_depth]
[charaFace G 6]
[charaFadein G 0.1 0,250]
[charaScale N 1.1]
[charaFadein N 0.1 100,50]
[charaTalk depthOff]
[charaDepth O 9]
[charaDepth S 8]
[charaDepth T 4]
[charaDepth U 3]
[charaDepth W 2]
[charaDepth M 1]
[effect bit_talk_41_fs]
[shake 0.02 1 1 0]
[cameraMove 0.1 0,0 1.01]
[wait camera]
[se ad769]
[seVolume ad769 0 0]
[seVolume ad769 1.0 1.0]
[fadein black 1.0]
[bgm BGM_BATTLE_48 0.1]
[cameraMove 2.2 40,0 1.3]
[wait fade]
[wt 0.3]
[wipeout leftToRight 0.7 1.0]
[seStop ad769 1.0]
[bgm BGM_BATTLE_48 0.7 0.4]
[wait wipe]
[effectDestroy bit_talk_41_fs]
[shakeStop]
[cameraMove 0.1 0,0 1.01]
[wait camera]
[cueSe SE_23 23_ade909]
[cueSeVolume 23_ade909 0 0.8]
[charaPut S 1]
[charaEffect S bit_talk_miasma_eruption]
[charaScale M 1.8]
[charaFadein M 0.1 500,-420]
[wt 0.4]
[wipein rightToLeft 0.7 1.0]
[bgm BGM_BATTLE_48 0.7 1.0]
[wait wipe]
[wt 0.4]
[charaTalk G]
[subRenderFadeinFSR #A 0.4 280,-240]
[subRenderMoveFSR #A 280,-270 0.4]
[wt 0.4]
GMash
You've reached the leyline! Finalizing coordinates! Dropping magecraft anchor!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 0,250]
HMeunière
Leyline corruption measurements complete! Curse separation and latent ritual coefficient are both holding steady under four percent!
[k]
[messageOff]
[se ad912]
[seVolume ad912 0 0.4]
[cueSe SE_21 21_ade562]
[cueSeVolume 21_ade562 0 0.5]
[charaDepth S 5]
[charaDepth X 8]
[charaPut X 0,50]
[charaEffect X bit_talk_raniment03]
[wt 1.0]
[seStop ad912 1.0]
[wt 1.0]
HMeunière
Mystic Code and spell sync authentication complete!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 14]
[charaFadein I 0.1 0,250]
IDa Vinci
Activating Spring of Arcana Mystic Code spell!
[k]
[messageOff]
[subRenderFadeout #A 0.4]
[subRenderMoveFSR #A 280,-300 0.4]
[wt 0.4]
[cueSe SE_23 23_ad1306]
[charaEffectStop X bit_talk_raniment03]
[wt 1.0]
[cueSeStop 23_ad1306 1.0]
[wt 1.2]
[cueSe Servants_100100 bac1457]
[charaFadein O 0.4 0,-200]
[wt 0.4]
[charaEffectDestroy X bit_talk_raniment03]
[charaPut R 2000,2000]
[charaEffectDestroy R bit_talk_10_LowLevel_depth]
[wt 0.1]
[charaFadeout O 1.0]
[wt 1.5]
[cueSeStop 23_ade909 2.0]
[charaEffectStop S bit_talk_miasma_eruption]
[wt 1.0]
[bgmStop BGM_BATTLE_48 1.5]
[wt 1.5]
[wipeout rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[charaPut S 2000,2000]
[charaEffectDestroy S bit_talk_miasma_eruption]
[charaEffect T bit_talk_11 0,-100]
[charaEffect U bit_talk_11 0,-100]
[charaEffect W bit_talk_11 0,-100]
[charaTalk off]
[charaFace T 0]
[charaFadein T 0.1 1]
[charaFace U 0]
[charaFadeinFSR U 0.1 300,0]
[charaFace W 0]
[charaFadeinFSL W 0.1 -300,0]
[charaScale M 1.4]
[charaFadein M 0.1 0,-350]
[wt 0.2]
[wipein rectangleStripLeftToRight 0.5 1.0]
[wait wipe]
[wt 0.5]
[cueSe SE_22 22_ade777]
[charaEffect T bit_talk_atomization]
[charaEffect U bit_talk_atomization]
[charaEffect W bit_talk_atomization]
[charaSpecialEffect T erasure]
[charaSpecialEffect U erasure]
[charaSpecialEffect W erasure]
[wt 0.7]
[charaEffectStop T bit_talk_11]
[charaEffectStop U bit_talk_11]
[charaEffectStop W bit_talk_11]
[wt 3.5]
[charaFadeout M 1.0]
[wt 1.2]
[charaEffectDestroy T bit_talk_11]
[charaEffectDestroy U bit_talk_11]
[charaEffectDestroy W bit_talk_11]
[charaTalk on]
[charaTalk depthOn]
[charaPut Q 1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
[bgm BGM_EVENT_77 0.1]
Da Vinci
Good, the leyline's purified. Not bad for a quick fix.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut Q 2000,2000]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Ptolemaîos
I'm impressed!
[k]
1Uh, thanks, but that was all Chaldea.
[charaFace E 4]
Ptolemaîos
Hahaha, don't be silly! I'm talking about your leadership!
[k]
[charaFace E 0]
Ptolemaîos
You may not be a match for an opponent yourself, but being able to use multiple Servants simultaneously is a rare and valuable skill.
[k]
Ptolemaîos
You may still be developing your eye for strategy, but it's clear from the way they move that your summoned Heroic Spirits trust you implicitly.
[k]
1I couldn't have done anything without them.
[charaFace E 8]
Ptolemaîos
It IS possible to be too modest. Trust me, I don't often say something is rare and valuable.
[k]
[messageOff]
[charaTalk depthOff]
[charaDepth J 4]
[charaDepth M 3]
[charaDepth E 2]
[charaDepth F 1]
[charaDepth K 1]
[charaScale J 1.2]
[charaScale M 1.2]
[charaTalk E,J]
[charaFace J 8]
[charaFadein J 0.6 0,-5]
[charaFadein M 0.6 0,-300]
[wt 0.8]
2Well, we have been fighting together for a long time.
[charaFace E 2]
Ptolemaîos
I see. Time alone isn't enough to foster good relationships, so you must have spent your time with them well indeed.
[k]
[messageOff]
[charaTalk depthOff]
[charaDepth J 4]
[charaDepth M 3]
[charaDepth E 2]
[charaDepth F 1]
[charaDepth K 1]
[charaScale J 1.2]
[charaScale M 1.2]
[charaTalk E,J]
[charaFace J 2]
[charaFadein J 0.6 0,-5]
[charaFadein M 0.6 0,-300]
[wt 0.8]
[charaFaceFade J 11 0.2]
[wt 1.4]
[charaFaceFade J 0 0.2]
[wt 1.0]
[charaFadeout E 0.1]
JPtolemaîos
All right, I've made up my mind. Let's form a temporary contract.
[k]
1Are you sure?
2Don't you need some time to think about it?
JPtolemaîos
I am a Servant, and so can tell that humanity is in crisis. I also learned of the connection between Singularities and Holy Grails when I materialized in this world.
[k]
[charaFace F 0]
[charaFadein F 0.1 1]
JPtolemaîos
So now that I also know you're a skilled Master, I don't see any reason not to form a contract.
[k]
[messageOff]
[charaTalk F,J]
[charaFadeout J 0.6]
[charaFadeout M 0.6]
[wt 0.6]
[charaMoveReturn F 0,10 0.3]
[wait charaMove F]
[wt 0.2]
[charaMoveReturn F 0,10 0.3]
Sì Bú Xiàng
Mo, mo, mo. (Happy, probably)
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 3]
[charaFadein E 0.1 1]
Ptolemaîos
Now go on. Hold out your hand.
[k]
[messageOff]
[masterBranch _Male _Female]
[label _Male]
[wt 0.4]
[se bas16]
[effect bit_talk_CommandMantra_01 0,64]
[wt 3.0]
[branch _branchEnd]
[label _Female]
[wt 0.4]
[se bas16]
[effect bit_talk_CommandMantra_02 0,64]
[wt 3.0]
[branch _branchEnd]
[label _branchEnd]
[charaFace E 0]
Ptolemaîos
There. Contract formed. Hmm. I can feel your magical energy flowing into me.
[k]
Ptolemaîos
Singularities and Holy Grails, hm? I see this world still has a great many mysteries yet to solve.
[k]
Ptolemaîos
I've no doubt that Iskandar boy wouldn't be able to contain himself if he heard about this.
[k]
[charaTalk E,K]
[charaPutFSR K 350,0]
[charaFace K 0]
[charaFadeTime K 0.6 0.7]
[charaMoveFSR K 300,0 5.0]
[charaFace E 9]
Ptolemaîos=spot[E,K]
I wouldn't put it past him to demand the Holy Grail just so he could fill it with wine.
[k]
1Now that you mention it...
2Yeah. I could DEFINITELY see him saying that...
[messageOff]
[charaFadeout K 0.6]
[bgmStop BGM_EVENT_77 1.0]
[charaFace E 2]
[wt 1.2]
[charaFaceFade E 0 0.2]
Ptolemaîos
Anyway.
[k]
[bgm BGM_SEIHAI_1 0.1]
Ptolemaîos
In the case of this Singularity, it couldn't be clearer where the Holy Grail is located. I'm sure you've figured it out, too.
[k]
1You mean, inside this castle?
2Is that why those knights were trying to stop us?
Ptolemaîos
That's right. I can practically guarantee we'll find the Holy Grail inside this castle, and that those knights are here to protect it.
[k]
[charaFace E 11]
Ptolemaîos
They may not be too tough on their own, but they're rather more dangerous in groups.
[k]
Ptolemaîos
And since I had to stop them from making off with the Holy Grail, there was nothing more I could do on my own.
[k]
[charaFace E 0]
Ptolemaîos
But now that you're here, things are going to be different.
[k]
1Oh, now I get it.
2So that's why you rushed to form a temporary contract.
[charaFace E 2]
Ptolemaîos
Hahaha. That's right, Master, you're going to help me. I simply can't sit back and twiddle my thumbs when there's treasure waiting to be claimed.
[k]
[charaFace E 0]
Ptolemaîos
Of course, you're free to use me how you see fit as well. A good alliance must be mutually beneficial, after all.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut Q 1]
[charaTalk D]
[charaFace D 16]
[charaFadein D 0.1 1]
Goredolf
Hmm. He's not wrong...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 23]
[charaFadein C 0.1 1]
Da Vinci
Since we still have no idea what happened to Taigong Wang, working with a Servant on-site should be a huge help to our mission.
[k]
[charaFace C 0]
Da Vinci
And since there doesn't seem to be any problem with Ptolemaîos's personality, I don't see a reason to refuse.
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut Q 2000,2000]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
[wt 1.2]
1Okay, it's a deal.
2All right. But go easy on me.
[charaFace E 2]
Ptolemaîos
Outstanding! Now our alliance is official in name and deed! I'll be counting on you from now on, Master!
[k]
[messageOff]
[blur lens 0.8 2 20]
[wait blur]
[wipeout openEye 0.5 0.5]
[wait wipe]
[wipein openEye 0.5 0.5]
[wait wipe]
[wipeout openEye 0.5 0.5]
[wait wipe]
[blurOff lens 0.5]
[wipein openEye 0.5 0.5]
[cameraMove 0.8 0,10 1.01]
[wait wipe]
[se ad480]
[charaFace E 13]
[charaMove E 0,-10 0.3]
[charaMoveScale E 1.05 0.3]
[wt 0.3]
[charaMove E 0,-5 0.3]
[cameraMove 0.3 0,0 1.01]
[shake 0.05 2 0 0.3]
Ptolemaîos
Whoa there.
[k]
[charaFace E 0]
Ptolemaîos
Be careful, Master. I think you're more tired than you realize.
[k]
Ptolemaîos
You should get some rest. You can power through physical exhaustion, but recuperation is essential for the mind. Give my regards to my other self when you wake up.
[k]
1When I wake up?
2Your other self?
[charaFace E 8]
Ptolemaîos
That's right. You'll see what I mean soon enough.
[k]
[messageOff]
[wt 1.0]
[fadeout black 2.0]
[bgmStopEnd BGM_SEIHAI_1 2.0]
[wait fade]
[charaLayer G normal]
[charaLayer H normal]
[charaLayer I normal]
[charaLayer R normal]
[charaLayer N normal]
[charaFadeout G 0.1]
[charaFadeout H 0.1]
[charaFadeout I 0.1]
[charaFadeout R 0.1]
[charaFadeout N 0.1]
[subCameraOff]
[wt 0.5]
[soundStopAllEnd]
[end]

View File

@@ -0,0 +1,934 @@
94-08-69-03-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 2050002 1 Ptolemaîos]
[charaSet B 1098214000 1 "Sì Bú Xiàng"]
[charaSet C 2051001 1 ???]
[charaSet D 2050002 1 "Ptolemaîos (Silhouette)"]
[charaFilter D silhouette 00000080]
[charaSet E 2050002 1 "Ptolemaîos (Effects)"]
[charaSet F 1098272600 1 Dreadnought]
[charaSet G 1098272500 1 "Shadow Knight 1"]
[charaSet H 1098272510 1 "Shadow Knight 2"]
[charaSet I 1098272520 1 "Shadow Knight 3"]
[charaSet J 1098272530 1 "Shadow Knight 4"]
[charaSet K 1098272540 1 "Shadow Knight 5"]
[charaSet L 1098272550 1 "Shadow Knight 6"]
[charaSet M 1098272560 1 "Shadow Knight 7"]
[charaSet N 1098272600 1 "Dreadnought (Silhouette)"]
[charaFilter N silhouette 00000080]
[sceneSet O 192600 1]
[charaScale O 1.4]
[sceneSet P 192701 1]
[charaScale P 1.4]
[sceneSet Q 192801 1]
[charaScale Q 1.01]
[charaSet S 98115000 1 Effect]
[charaSet T 98115000 1 "Effect 2"]
[charaSet U 98115000 1 "Effect 3"]
[charaSet V 98115000 1 "Effect 4"]
[charaSet W 98115000 1 "Effect 5"]
[imageSet Y back10001 1 1]
[charaScale Y 1.3]
[imageSet X black_fade 1 1]
[charaScale X 2.0]
[imageSet R black_fade 1 1]
[charaScale R 2.0]
[cameraMove 0 0,0 1.01]
[scene 10000]
[fadein black 0.2]
[wait fade]
[wipeout openEye 0.2 1.0]
[wait wipe]
[scene 192600]
[blur lens 0.1 2 30]
[charaTalk off]
[charaDepth A 1]
[charaDepth O 2]
[charaDepth E 3]
[charaDepth D 4]
[charaFace A 0]
[charaFadein A 0.1 1]
[charaScale O 1.4]
[charaScale E 1.2]
[charaFace E 0]
[charaFadein E 0.1 0,40]
[charaFadein O 0.1 0,-340]
[overlayFadein X 0.1 0,-110]
[overlayFadein R 0.1 0,-690]
[wt 0.5]
[wipein openEye 1.2 1.0]
[wait wipe]
[wt 0.4]
[wipeout openEye 0.15 1.0]
[wait wipe]
[wipein openEye 0.15 1.0]
[wait wipe]
[wt 0.2]
[wipeout openEye 0.15 1.0]
[wait wipe]
[wipein openEye 0.15 1.0]
[wait wipe]
[wt 0.6]
Ptolemaîos
...It's about time you woke up.
[k]
[messageOff]
[wt 0.1]
[wipeout openEye 0.3 1.0]
[wait wipe]
[blurOff lens 0.1]
[charaFadeout X 0.1]
[charaFadeout R 0.1]
[wt 0.55]
[wipein openEye 1.5 1.0]
[wait wipe]
[wt 0.7]
[charaFadeout E 0.8]
[charaFadeout O 0.8]
[wt 1.4]
1Uh... Who're you?
[charaTalk on]
[charaFace A 2]
Ptolemaîos
It's me.
[k]
1Wait. You don't mean...
2Ptolemaîos?
[bgm BGM_MAP_41 0.1]
[charaFace A 3]
Ptolemaîos
That's right. I'm Ptolemaîos.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Sì Bú Xiàng
Mo, mo, mo, mo. (Trying to convey his own surprise)
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Ptolemaîos
You know how Servants are summoned in the prime of their lives? Well, there were two points in my life where I shone equally bright.
[k]
[messageOff]
[charaFace A 9]
[wt 1.0]
[charaFace A 0]
Ptolemaîos
The time I fought beside Iskandar, and the time I became pharaoh.
[k]
Ptolemaîos
So now, as a Servant, I have two separate forms to reflect those different times.
[k]
[charaFace A 10]
Ptolemaîos
I don't know why I change to one in the day and the other at night, though. That may have something to do with this peculiar Singularity.
[k]
1What about me? Do you know who I am?
[charaFace A 2]
Ptolemaîos
Oh yes, no need to worry about that. I'm still the same person I was during the day, so I remember you just fine.
[k]
[charaFace A 0]
Ptolemaîos
Having said that, my physical form does have some effect on my mind, so I may not act or speak quite the same.
[k]
Ptolemaîos
Oh, and there's one other thing that's different... But, that can wait until later.
[k]
Ptolemaîos
For the time being, do you remember our objective?
[k]
1This castle...
2This is where those knights are protecting the Holy Grail.
Ptolemaîos
That's right. There is a Holy Grail in this castle, protected by mysterious, shadowy knights.
[k]
Ptolemaîos
So our first order of business is to claim this castle as our own.
[k]
Ptolemaîos
But one step at a time. Let me show you what's changed here between night and day.
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.7 1.0]
[wait wipe]
[charaFadeout A 0.1]
[scene 10000]
[wt 0.2]
[wipein rectangleStripRightToLeft 0.1 1.0]
[wait wipe]
[fadeout black 0.1]
[wait fade]
[charaSet X 1098272600 1 "Dreadnought (Effects)"]
[charaSet R 1098272600 1 "Dreadnought (Effects)"]
[charaTalk off]
[charaDepth A 1]
[charaDepth Q 2]
[charaDepth P 3]
[charaFace A 10]
[charaFadein A 0.1 2000,2500]
[charaScale P 1.1]
[charaFadein P 0.1 50,-240]
[charaFadein Q 0.1 25,-240]
[wt 0.7]
[charaMove P -50,-240 5.0]
[fadein black 1.0]
[wait fade]
[wt 2.2]
[fadeout black 0.8]
[wait fade]
[charaFadeout P 0.1]
[wt 0.5]
[charaScale Q 1.2]
[charaMove Q 25,-320 5.0]
[fadein black 0.8]
[wait fade]
[wt 2.6]
[fadeout black 0.8]
[wait fade]
[charaFadeout Q 0.1]
[scene 10000]
[wt 0.2]
[fadein black 0.1]
[wait fade]
[wipeout rectangleStripRightToLeft 0.1 1.0]
[wait wipe]
[scene 192600]
[charaPut A 1]
[wt 0.2]
[wipein rectangleStripLeftToRight 0.7 1.0]
[wait wipe]
[wt 0.6]
1That's weird. This place seems totally different now.
2Is this really the same place?
[charaTalk on]
Ptolemaîos
Indeed. By day, this castle was falling apart. But at night, it is whole once more.
[k]
Ptolemaîos
It's as though time itself is distorted in this Singularity. I expect that's also why I look so different here.
[k]
[charaFace A 0]
Ptolemaîos
At any rate, talk alone will get us nowhere. There's something you need to see with your own eyes.
[k]
Ptolemaîos
Sì Bú Xiàng, you wait here. Can we trust you to guard this crucial area?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Sì Bú Xiàng
Mo![charaMoveReturn B 0,7 0.3] (Full of pep)
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Ptolemaîos
Good. I'm counting on you! In the meantime, we have some reconnaissance to perform.
[k]
[charaFace A 0]
Ptolemaîos
We'll need to be quiet, so the shadow knights don't find us. Can you do that, Master?
[k]
[messageOff]
[wt 0.05]
[cameraMove 0.4 0,10 1.01]
[wt 0.5]
[cameraMove 0.4 0,0 1.01]
[wt 1.2]
[fadeout black 1.0]
[bgmStop BGM_MAP_41 1.0]
[wait fade]
[charaFadeout A 0.1]
[sceneSet P 192901 1]
[charaScale P 1.4]
[sceneSet Q 192901 1]
[charaScale Q 1.01]
[scene 192901]
[charaTalk depthOff]
[charaDepth P 1]
[charaDepth A 2]
[charaFadein P 0.1 -260,-320]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[wt 0.2]
[se ad60]
[seVolume ad60 0 0.2]
[wt 0.4]
[seStop ad60 0.2]
[wt 0.8]
[se ad60]
[seVolume ad60 0 0.2]
[wt 0.4]
[seStop ad60 0.2]
[wt 0.8]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
[bgm BGM_MAP_6 0.5]
Ptolemaîos
Hmm. Have you done this sort of thing before, Master?
[k]
1It's come up once or twice.
[charaFace A 2]
Ptolemaîos
I see. So you have even more experience than I thought. Then I suppose I needn't hold back.
[k]
2Yup. I even know a little ninjutsu.
[charaFace A 3]
Ptolemaîos
Ninjutsu! As in, the Mystic from the Far East!? You'll have to write down everything you know about it for me later!
[k]
[charaFace A 1]
Ptolemaîos
...Ah, apologies! I'm afraid I let my enthusiasm run away with me. I hope you can put that from your mind.
[k]
[charaFace A 0]
Ptolemaîos
Anyway, I sensed what I believe to be the Holy Grail's magical energy coming from inside this room, but[line 2]
[k]
[messageOff]
[bgmStop BGM_MAP_6 1.5]
[charaFadeout A 0.1]
[wt 0.1]
[se ad882]
[wt 0.05]
[shake 0.02 2 1 1.6]
[wt 2.2]
1What was that!?
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 1]
Ptolemaîos
There it is! Although, that sounded a bit strange.
[k]
[messageOff]
[charaFace A 9]
[wt 1.0]
[charaFace A 0]
Ptolemaîos
Follow me, Master, but be very careful. You're about to see the primary reason I wasn't able to claim this castle alone.
[k]
[messageOff]
[wipeout leftToRight 1.0 1.0]
[wait wipe]
[charaFadeout A 0.1]
[charaPut P 260,-320]
[wt 1.0]
[wipein rightToLeft 1.0 1.0]
[wait wipe]
[se ad133]
[wt 1.5]
[wt 0.6]
[bgm BGM_EVENT_80 0.1]
[charaDepth C 2]
[charaTalk C]
[charaFace C 8]
[charaFadein C 0.1 1]
???
Dammit, it just keeps coming after me!
[k]
[charaFace C 3]
???
I know they say you're supposed to take the bull by the horns, but I'll be damned if I'm letting that thing gore me!
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.3]
[charaTalk off]
[charaDepth U 1]
[charaDepth F 2]
[charaDepth N 3]
[charaDepth T 4]
[charaDepth S 5]
[se ad882]
[shake 0.01 1 1 1.6]
[wt 1.0]
[seStop ad882 0.7]
[wt 0.6]
[se ad854]
[seVolume ad854 0 0.3]
[wt 0.1]
[shake 0.01 2 2 1.8]
[se ad609]
[seVolume ad609 0 0.3]
[wt 1.0]
[seStop ad854 0.8]
[seStop ad609 0.8]
[wt 0.8]
[charaPut T 1]
[charaPut U 1]
[charaEffect T bit_talk_sand_dust_front_blk]
[charaEffect U bit_talk_sand_dust_back_blk]
[se ad914]
[se ad623]
[se ad828]
[shake 0.03 4 4 2.8]
[charaPut S 0,50]
[charaEffect S bit_talk_impactlanding]
[wt 0.2]
[fadeout white 0.6]
[wait fade]
[subCameraOn 3]
[charaLayer R sub #A]
[charaLayer V sub #A]
[charaLayer P sub #A]
[charaLayer X sub #B]
[charaLayer W sub #B]
[charaLayer Q sub #B]
[charaLayer Y sub #C]
[subCameraFilter #A maskEdge cut359_mask06 3 139,0,0,255]
[subCameraFilter #B maskEdge cut359_mask06 3 139,0,0,255]
[subCameraFilter #C through]
[subRenderDepth #A 3]
[subRenderDepth #B 2]
[subRenderDepth #C 1]
[subRenderScale #A 1.2]
[subRenderScale #B 1.2]
[charaTalk off]
[charaTalk depthOff]
[charaDepth P 1]
[charaDepth Q 1]
[charaDepth R 2]
[charaDepth X 2]
[charaDepth V 3]
[charaDepth W 3]
[charaScale R 1.2]
[charaScale X 1.2]
[charaScale P 1.4]
[charaScale Q 1.4]
[charaFace R 0]
[charaFace X 0]
[charaFadein R 0.1 25,740]
[charaFadein X 0.1 -25,15]
[charaFadein P 0.1 25,350]
[charaFadein Q 0.1 -25,-240]
[charaPut V 50,475]
[charaPut W -100,350]
[charaEffect V bit_talk_sand_dust_front_blk]
[charaEffect W bit_talk_sand_dust_front_blk 0,0 H]
[subRenderFadein #C 0,0 0]
[charaFadein Y 0.1 0,-200]
[seStop ad914 1.5]
[seStop ad623 1.5]
[seStop ad828 1.5]
[wt 1.5]
[fadein white 1.0]
[wait fade]
[se ad623]
[seVolume ad623 0 0.6]
[wt 0.2]
[subRenderFadein #A 0.35 200,-570]
[subRenderMove #A 0,-570 0.35]
[wt 0.35]
[charaMove R -25,740 5.0]
[charaMove P -25,350 5.0]
[wt 1.45]
[seStop ad623 0.4]
[wt 0.2]
[se ade215]
[cueSe SE_22 22_ade764]
[subRenderFadein #B 0.35 -200,-300]
[subRenderMove #B 0,-300 0.35]
[wt 0.35]
[charaMove X 25,15 5.0]
[charaMove Q 25,-240 5.0]
[charaFace N 0]
[charaFadein N 0.7 1]
[wt 1.65]
[subRenderFadeout #A 0.7]
[subRenderFadeout #B 0.7]
[wt 0.7]
[charaFadeout P 0.1]
[wt 0.1]
[sceneSet P 192901 1]
[charaScale P 1.4]
[cameraMove 0 0,0 1.1]
[wt 0.1]
[charaLayer P normal]
[wt 0.1]
[charaDepth P 1]
[charaDepth U 2]
[charaDepth F 3]
[charaDepth N 4]
[charaDepth T 5]
[charaScale P 1.4]
[charaFadein P 0.4 260,-320]
[wt 0.1]
[cameraMove 2.0 0,0 1.01]
[subRenderFadeout #C 0.9]
[wt 0.9]
[charaMove T 400,0 3.0]
[charaMove U -400,0 3.0]
[wt 0.4]
[charaFace F 0]
[charaFadein F 0.4 1]
[wt 0.8]
[se ad1018]
[wt 0.2]
[charaFadeout N 0.7]
[wt 0.7]
[charaEffectStop T bit_talk_sand_dust_front_blk]
[charaEffectStop U bit_talk_sand_dust_back_blk]
[wt 1.9]
[charaFadeout R 0.1]
[charaFadeout X 0.1]
[charaFadeout Q 0.1]
[charaPut V 2000,2500]
[charaPut W 2000,2500]
[charaEffectDestroy V bit_talk_sand_dust_front_blk]
[charaEffectDestroy W bit_talk_sand_dust_front_blk]
[wt 0.2]
[subCameraOff]
[charaLayer R normal]
[charaLayer X normal]
[charaLayer V normal]
[charaLayer W normal]
[charaLayer Q normal]
[charaScale R 1.0]
[charaScale X 1.0]
[charaScale V 1.0]
[charaScale W 1.0]
[charaScale Q 1.0]
1What in the world is THAT!?
[messageOff]
[charaPut S 1]
[charaPut T 2000,2500]
[charaPut U 2000,2500]
[charaEffectDestroy S bit_talk_impactlanding]
[charaEffectDestroy T bit_talk_sand_dust_front_blk]
[charaEffectDestroy U bit_talk_sand_dust_back_blk]
[subCameraOn 1]
[charaLayer A sub #A]
[charaLayer Q sub #A]
[subCameraFilter #A maskEdge cut359_mask16 4 0,0,0,255]
[charaTalk depthOff]
[charaDepth Q 1]
[charaDepth A 2]
[charaTalk on]
[charaTalk A]
[charaScale A 1.1]
[charaScale Q 1.4]
[charaFace A 4]
[charaFadein A 0.1 -20,225]
[charaFadein Q 0.1 -820,0]
[subRenderFadeinFSSideR #A 0.3 465,-120]
[subRenderMoveFSSideR #A 425,-250 0.3]
[wt 0.5]
Ptolemaîos
The Dreadnought...!
[k]
1Dreadnought?
[charaFaceFade A 0 0.2]
Ptolemaîos
That's what I chose to call it, based on my knowledge of modern history. It's a monster that calls this castle home.
[k]
Ptolemaîos
I've seen my share of monsters in my time, but never one like this. I know nothing about it save that it is ferociously strong.
[k]
Ptolemaîos
I doubt even one of King Darius's famous war elephants could budge it.
[k]
[messageOff]
[subRenderFadeout #A 0.15]
[charaFadeout F 0.1]
[wt 0.2]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
[wt 0.1]
[cueSe SE_23 23_ade911]
[charaMove C 0,-8 0.15]
[wt 0.55]
[cueSe SE_23 23_ade910]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[wt 0.6]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
[wt 0.1]
[se ad82]
[se ad602]
[cueSe Battle bac179]
[cueSe Battle bac58]
[cueSeVolume bac58 0 0.4]
[effect bit_talk_14 150,50]
[wt 0.2]
[charaShake F 0.01 1 1 0.4]
[wt 1.1]
[effectDestroy bit_talk_14]
[charaTalk A]
[charaFace A 9]
[subRenderFadeinFSSideR #A 0.2 425,-250]
Ptolemaîos
You see? Even a modern-day firearm can't pierce its hide.
[k]
[messageOff]
[subRenderFadeout #A 0.15]
[charaFadeout F 0.1]
[wt 0.2]
[bgmStop BGM_EVENT_80 2.0]
[charaTalk off]
[charaDepth G 4]
[charaDepth H 3]
[charaDepth I 2]
[charaDepth J 5]
[charaDepth K 4]
[charaDepth L 3]
[charaDepth M 2]
[se ad219]
[cueSe SE_21 21_ad1082]
[cueSeVolume 21_ad1082 0 0.5]
[charaPut G 1]
[charaPutFSR H 300,0]
[charaPutFSL I -300,0]
[charaFace G 0]
[charaFace H 0]
[charaFace I 0]
[charaSpecialEffect G appearance 0,0 1.4]
[charaSpecialEffect H appearance 0,0 1.4]
[charaSpecialEffect I appearance 0,0 1.4]
[wt 0.9]
[charaEffect G bit_talk_11 0,-100]
[charaEffect H bit_talk_11 0,-100]
[charaEffect I bit_talk_11 0,-100]
[wt 1.5]
[charaFadeout G 0.1]
[charaFadeout H 0.1]
[charaFadeout I 0.1]
[wt 0.1]
[charaEffectDestroy G bit_talk_11]
[charaEffectDestroy H bit_talk_11]
[charaEffectDestroy I bit_talk_11]
[wt 0.05]
[se ad219]
[charaPut J 150,0]
[charaPut K -150,0]
[charaPutFSR L 450,0]
[charaPutFSL M -450,0]
[charaFace J 0]
[charaFace K 0]
[charaFace L 0]
[charaFace M 0]
[charaSpecialEffect J appearance 0,0 1.4]
[charaSpecialEffect K appearance 0,0 1.4]
[charaSpecialEffect L appearance 0,0 1.4]
[charaSpecialEffect M appearance 0,0 1.4]
[wt 0.9]
[charaEffect J bit_talk_11 0,-100]
[charaEffect K bit_talk_11 0,-100]
[charaEffect L bit_talk_11 0,-100]
[charaEffect M bit_talk_11 0,-100]
[wt 0.1]
[cueSeStop 21_ad1082 1.5]
[wt 1.7]
[wipeout rectangleStripRightToLeft 0.4 1.0]
[wait wipe]
[charaFadeout A 0.1]
[charaFadeout Q 0.1]
[wt 0.2]
[subCameraOff]
[charaLayer A normal]
[charaLayer Q normal]
[charaScale A 1.0]
[charaScale Q 1.0]
[charaFadeout J 0.1]
[charaFadeout K 0.1]
[charaFadeout L 0.1]
[charaFadeout M 0.1]
[charaEffectDestroy J bit_talk_11]
[charaEffectDestroy K bit_talk_11]
[charaEffectDestroy L bit_talk_11]
[charaEffectDestroy M bit_talk_11]
[charaPut P -260,-320]
[wt 0.1]
[wipein rectangleStripLeftToRight 0.4 1.0]
[wait wipe]
[wt 0.2]
[charaTalk on]
[charaTalk A]
[charaFace A 9]
[charaFadein A 0.1 1]
Ptolemaîos
And to make matters worse, more of those shadow knights are popping up. Today is clearly not that soldier's day.
[k]
[charaFace A 0]
Ptolemaîos
The smart thing to do would be to stay out of this, but... What is your decision, Master?
[k]
1We have to help her!
2I'm sure you can save her. Right, Ptolemaîos?
[bgm BGM_SEIHAI_4 0.1]
[charaFace A 2]
Ptolemaîos
Not so much as a moment's hesitation! [&Bravo:Brava]!
[k]
[charaFace A 0]
Ptolemaîos
However, we do still lack any means of defeating that beast. We'll need to find an alternative.
[k]
1Like what?
[charaFace A 3]
Ptolemaîos
Remember what I told you during the day? It's time to make use of your Servant tactics once again!
[k]
[messageOff]
[wt 0.5]
[fadeout black 1.5]
[bgmStopEnd BGM_SEIHAI_4 1.5]
[wait fade]
[wt 0.5]
[soundStopAllEnd]
[end]

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,529 @@
94-08-69-05-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 2050000 1 Ptolemaîos]
[charaSet B 1098257810 1 Mash]
[charaSet C 2051001 1 "Sugitani Zenjubou"]
[charaSet D 1098214000 1 "Sì Bú Xiàng"]
[charaSet E 2050000 1 "Ptolemaîos (Effects)"]
[charaSet F 2050002 1 "Ptolemaîos (Third)"]
[charaSet G 1098257310 1 "Da Vinci"]
[sceneSet O 192800 1]
[charaScale O 1.4]
[charaSet S 98115000 1 Effect]
[charaSet T 98115000 1 "Effect 2"]
[scene 10000]
[fadein black 0.1]
[wait fade]
[wipeout openEye 0.1 1.0]
[wait wipe]
[scene 192800]
[wt 0.2]
[wipein openEye 1.5 1.0]
[wait wipe]
[wt 0.5]
[se ad60]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.4 1]
[wt 0.4]
[seStop ad60 0.2]
[wt 0.6]
[bgm BGM_EVENT_2 0.1]
Ptolemaîos
Good morning, Master.
[k]
[charaFace A 0]
Ptolemaîos
I trust you remember what I said about my age?
[k]
1Yeah, I got it.
Ptolemaîos
Good. Even I have to admit it can be frustrating to deal with.
[k]
2Yeah, you go back and forth between them.
Ptolemaîos
Exactly. I'm young by day, and old by night. Although even I have to admit it can be frustrating to deal with.
[k]
[bgmStop BGM_EVENT_2 1.5]
Ptolemaîos
Oh, also, now that I'm a Servant, it seems I can do things like this.
[k]
[messageOff]
[charaTalk off]
[charaDepth A 1]
[charaDepth O 2]
[charaDepth E 3]
[charaDepth F 4]
[charaDepth S 9]
[charaFadein O 0.8 0,-260]
[charaScale E 1.2]
[charaFace E 0]
[charaFadein E 0.8 0,25]
[wt 0.8]
[charaFadeout A 0.1]
[wt 0.2]
[cueSe SE_23 23_ade913]
[cueSeVolume 23_ade913 0 0.6]
[charaPut S 0,-65]
[charaEffect S bit_talk_radiallight02]
[charaEffect S bit_talk_radiallight02_big]
[wt 0.6]
[charaSpecialEffect E wipeTime 0,0 1.6]
[wt 2.4]
1Ptolemaîos!
[messageOff]
[charaScale F 1.2]
[charaPut F 0,25]
[charaFace F 0]
[charaSpecialEffect F wipeTimeRe 0,0 1.4]
[wt 0.1]
[se ad598]
[wt 0.7]
[charaEffectStop S bit_talk_radiallight02]
[charaEffectStop S bit_talk_radiallight02_big]
[wt 1.2]
[charaFadein F 0 0,25]
FPtolemaîos
Yes?
[k]
[messageOff]
[charaFadeout F 0.8]
[charaFadeout O 0.8]
[wt 0.9]
[charaPut T 1]
[charaEffect T bit_talk_10_LowLevel]
[wt 0.1]
[se ad13]
[wt 0.3]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
[bgm BGM_EVENT_7 0.1]
Mash
It's the older you!
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut T 2000,2500]
[charaTalk off]
[charaScale F 1.0]
[charaFace F 2]
[charaFadein F 0.1 1]
[wt 1.0]
[cueSe SE_23 23_ade913]
[cueSeVolume 23_ade913 0 0.6]
[charaPut S 25,-75]
[charaEffect S bit_talk_radiallight02]
[charaEffect S bit_talk_radiallight02_big]
[wt 0.6]
[charaSpecialEffect F wipeTime 0,0 1.5]
[wt 1.0]
[charaFace A 0]
[charaSpecialEffect A wipeTimeRe 0,0 1.4]
[wt 0.7]
[charaEffectStop S bit_talk_radiallight02]
[charaEffectStop S bit_talk_radiallight02_big]
[wt 1.1]
[charaSet F 2050002 1 "Ptolemaîos (Third)"]
[charaTalk on]
[charaFadein A 0 1]
Ptolemaîos
You might have seen this in battle, but the Library of Alexandria holds my own Spirit Origin data, too.
[k]
[charaFace A 2]
Ptolemaîos
So by accessing the library, I can switch between my Spirit Origins as I please, though only for a short while.
[k]
[charaFace A 0]
Ptolemaîos
And of course, I'm only changing my appearance. My mind remains the same regardless of what I look like.
[k]
[charaFace A 8]
Ptolemaîos
Granted, my vessel may influence my mind to some degree, but in general, you can think of me as a young man who sometimes inhabits an old man's body.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut T 1]
[charaTalk G]
[charaFace G 23]
[charaFadein G 0.1 1]
Da Vinci
...
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaPut T 2000,2500]
[charaTalk A]
[charaFace A 11]
[charaFadein A 0.1 1]
Ptolemaîos
I'm afraid you'll just have to get used to it, much like the Sphinx's famous riddle.
[k]
1You mean the one about going on four legs in morning and two legs in the day?
[charaFace A 2]
Ptolemaîos
Oh, so you know about it. Impressive. Yes, that's the riddle King Oedipus faced in Greek myth.
[k]
2The Sphinx's riddle?
[charaFace A 8]
Ptolemaîos
So you're not familiar with it? Well, that's no surprise. All right, let me give you a quick rundown of a classic Greek myth.
[k]
[charaFace A 0]
Ptolemaîos
Once, a monster called the Sphinx took up residence in a key point known as Mt. Pelion.
[k]
Ptolemaîos
This monster would present every traveler who wished to pass with a riddle. Those who could not answer properly, it would eat.
[k]
[charaFace A 8]
Ptolemaîos
Once Oedipus, who was renowned for his wisdom, learned of this, he went to face the Sphinx himself.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut T 1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Mash
It's one of, if not the most, famous riddles in the world: What walks on four legs in the morning, two legs in the daytime, and three legs in the evening?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut T 2000,2500]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Ptolemaîos
Yes, that's the one. I see you are an educated lady. Anyway, when the Sphinx asked Oedipus this riddle, he answered it immediately.
[k]
[charaFace A 0]
Ptolemaîos
He said that a baby crawls on all fours in the morning[sr][line 2]when they are born; a grown person walks on two legs in the daytime[line 2]the prime of their life...
[k]
Ptolemaîos
...and an old person uses a staff to get around in the[sr]evening[line 2]the twilight of their life. And so the answer is a person.
[k]
Ptolemaîos
The Sphinx was so shocked to have its riddle answered correctly that it threw itself off a cliff, ending its own life.
[k]
[charaFace A 11]
Ptolemaîos
Thus did Oedipus become famous, and won the favor of the queen... Though of course, that was the beginning of his tragedy.
[k]
1Hang on. Isn't the Sphinx Egyptian?
2But I thought the Sphinx was an Egyptian creature, not Greek.
[charaFace A 8]
Ptolemaîos
Oh, that? Greece and Egypt are actually much closer than you'd think, both historically and culturally.
[k]
[charaFace A 0]
Ptolemaîos
There are even stories about the Greek gods running away to Egypt.
[k]
Ptolemaîos
And that is one of the reasons I built my library; I wanted a place to keep stories like that.
[k]
Ptolemaîos
But of course, that was my elderly self, so now that I'm in my youthful form, it's hard to believe I did that.
[k]
[messageOff]
[bgmStop BGM_EVENT_7 1.5]
[charaFadeout A 0.1]
[wt 0.1]
[se ad452]
[wt 0.4]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.4 1]
[wt 0.4]
[seStop ad452 0.2]
[wt 0.4]
Sugitani Zenjubou
Oh, Master. You're up too, huh?
[k]
1Morning, Sugitani.
[bgm BGM_EVENT_77 0.1]
Sugitani Zenjubou
Morning. I was just patrolling our perimeter with Sì Bú Xiàng.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
[charaMoveReturn D 0,7 0.25]
Sì Bú Xiàng
Momomo! (Clearly happy)[wt 0.25][charaMoveReturn D 0,7 0.25]
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 10]
[charaFadein C 0.1 1]
Sugitani Zenjubou
I gotta say, it was a hell of a shock to wake up and see Ptolemaîos here all young and stuff.
[k]
1Oh, right! I never told you! I'm sorry!
2Crap, that's right! Sorry I forgot to tell you!
[charaFace C 16]
Sugitani Zenjubou
Oh, no worries.[sr]Here, this is for you.
[k]
[messageOff]
[charaMoveReturn C 0,-7 0.6]
[wt 0.15]
[se adm57]
[wt 1.1]
1Shish kebabs?
[charaFace C 0]
Sugitani Zenjubou
I was just doing some hunting. This is a weird Singularity, but at least it's still got living creatures.
[k]
Sugitani Zenjubou
And since you're a living creature yourself, you've gotta eat something to keep your strength up, right?
[k]
1Thanks. That's really nice of you.
Sugitani Zenjubou
Nah, it's just an old habit of mine. I can't help but hunt whatever prey I happen to see when out on patrol.
[k]
Sugitani Zenjubou
It's all the damn monks' fault for always getting on my case. Now I'm always on the hunt, even if I'm not actually hungry.
[k]
[messageOff]
[charaFace C 3]
[wt 1.0]
[bgmStop BGM_EVENT_77 1.5]
[charaFace C 0]
Sugitani Zenjubou
So, what's the plan now?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 1]
Ptolemaîos
You need to ask? Now that our Heroic Spirit taming Master has two Servants to work with, we can begin our siege of the castle.
[k]
[bgm BGM_EVENT_4 0.1]
1A siege!?
[charaFace A 0]
Ptolemaîos
Don't be scared, Master. This is the quickest way to get our hands on the Holy Grail.
[k]
[charaFace A 17]
Ptolemaîos
The only question is, which one of me will you go with?
[k]
1Which one? You mean, old or young?
2As in, day you or night you?
[charaFace A 0]
Ptolemaîos
Exactly. I'm sure you know this, but my daytime and nighttime selves fight fairly differently.
[k]
Ptolemaîos
Not to mention the changes in the castle itself.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Sugitani Zenjubou
Oh, yeah. The castle itself doesn't change, but its atmosphere sure does.
[k]
[charaFace C 14]
Sugitani Zenjubou
I can already tell that sneaking in during daytime would be a completely different beast from doing it at night.
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[wt 0.8]
[charaFace A 2]
[wt 1.0]
[charaFace A 0]
Ptolemaîos
There you have it. From what I've been able to observe, there are fewer enemies about during the day than night.
[k]
Ptolemaîos
However, night offers more favorable positions to us than day.
[k]
Ptolemaîos
I'm sure Sugitani can handle either, so you should decide which best suits your own preferences.
[k]
[charaFace A 11]
Ptolemaîos
Although to be honest, my old comrade would probably be better at mounting a siege than me.
[k]
1Old comrade?
2Was he one of Iskandar's subordinates?
[charaFace A 0]
Ptolemaîos
He and I always said we'd go to Okeanos together one day. But that is a story for another time.
[k]
[charaFace A 2]
Ptolemaîos
That he was better at this sort of thing by no means says I am bad at it. Rest assured, you are in good hands.
[k]
[messageOff]
[wt 0.5]
[fadeout black 2.0]
[bgmStopEnd BGM_EVENT_4 2.0]
[wait fade]
[wt 0.5]
[soundStopAllEnd]
[end]

View File

@@ -0,0 +1,640 @@
94-08-69-06-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 2050000 1 Ptolemaîos]
[charaSet B 2051001 1 "Sugitani Zenjubou"]
[charaSet C 1098214000 1 "Sì Bú Xiàng"]
[charaSet D 1098257310 1 "Da Vinci"]
[charaSet E 1098272500 1 "Shadow Knight 1"]
[charaSet F 1098272510 1 "Shadow Knight 2"]
[charaSet G 1098272520 1 "Shadow Knight 3"]
[charaSet H 1098272800 1 Giant]
[charaSet I 1098228200 1 Cerberus]
[charaSet J 2050000 1 "Ptolemaîos (Effects)"]
[imageSet K back10000 1 1]
[charaScale K 1.3]
[sceneSet O 193100 1]
[charaScale O 1.4]
[sceneSet P 193100 1]
[charaScale P 1.4]
[sceneSet Q 192900 1]
[charaScale Q 1.4]
[sceneSet R 192900 1]
[charaScale R 1.4]
[sceneSet S 193100 1]
[charaScale S 1.4]
[sceneSet T 193100 1]
[charaScale T 1.01]
[charaSet V 98115000 1 Effect]
[charaSet W 98115000 1 "Effect 2"]
[scene 192800]
[fadein black 1.5]
[wait fade]
[bgm BGM_MAP_28 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Ptolemaîos
I see. So you went with this version of me.
[k]
[charaFace A 0]
Ptolemaîos
You chose well. This is my body from when I was actively going around laying siege to enemy strongholds.
[k]
Ptolemaîos
You need only say the word and I will lay low any fortification you like, be it the Persian Gate or the Rock of Chorienes.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Sugitani Zenjubou
Someone's having fun, huh? So what'm I supposed to do here?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Ptolemaîos
Support us, of course. First off, we're going to sneak back inside.
[k]
[charaFace A 0]
Ptolemaîos
Hold down the fort while we're gone, Sì Bú Xiàng. You're the only one we can trust with this.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Sì Bú Xiàng
Mo, mo, mo![charaMoveReturn C 0,10 0.3] (Attempt to salute)
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_MAP_28 1.0]
[wait fade]
[charaFadeout C 0.1]
[scene 192900]
[charaScale Q 1.2]
[charaFadein Q 0.1 -120,-230]
[wt 1.5]
[fadein black 1.0]
[wait fade]
[wt 0.2]
[bgm BGM_MAP_57 0.1]
[charaTalk off]
[charaTalk depthOff]
[charaDepth Q 1]
[charaDepth R 2]
[charaDepth E 2]
[charaDepth F 3]
[charaDepth G 4]
[charaDepth K 5]
[charaDepth B 2]
[charaDepth A 3]
[cueSe SE_21 21_ad1119]
[wt 0.4]
[charaFace E 0]
[charaFace F 0]
[charaFace G 0]
[charaFadein E 0.4 -50,0]
[charaFadeinFSL F 0.4 -350,0]
[charaFadeinFSR G 0.4 250,0]
[charaMove E 0,0 0.4]
[charaMoveFSL F -300,0 0.4]
[charaMoveFSR G 300,0 0.4]
[charaEffect E bit_talk_11 0,-100]
[charaEffect F bit_talk_11 0,-100]
[charaEffect G bit_talk_11 0,-100]
[wt 0.4]
[cueSeStop 21_ad1119 0.4]
[wt 0.8]
[charaMoveReturnFSR G 300,-10 0.5]
[wt 0.9]
[charaMoveReturnFSL F -300,-10 0.6]
[wt 1.2]
[cueSe SE_21 21_ad1119]
[charaMove E 50,0 0.4]
[charaMoveFSL F -250,0 0.4]
[charaMoveFSR G 350,0 0.4]
[charaFadeout E 0.4]
[charaFadeout F 0.4]
[charaFadeout G 0.4]
[cueSeStop 21_ad1119 1.2]
[wt 0.2]
[charaEffectStop E bit_talk_11]
[charaEffectStop F bit_talk_11]
[charaEffectStop G bit_talk_11]
[wt 1.4]
[charaMoveScale Q 1.01 1.2]
[charaMove Q 0,-200 1.2]
[wt 1.7]
[se ad452]
[seVolume ad452 0 0.4]
[se ad60]
[seVolume ad60 0 0.4]
[charaFace A 0]
[charaFace B 0]
[charaFadeinFSR A 0.4 256,-30]
[charaFadeinFSL B 0.4 -256,-30]
[charaMoveFSR A 2 0.4]
[charaMoveFSL B 0 0.4]
[wt 0.4]
[seStop ad452 0.2]
[seStop ad60 0.2]
[wt 0.4]
[charaTalk on]
Ptolemaîos
Okay, let's walk and talk. But quietly.
[k]
Sugitani Zenjubou
Understood.
[k]
1Got it.
[messageOff]
[charaTalk off]
[se ad452]
[seVolume ad452 0 0.4]
[se ad60]
[seVolume ad60 0 0.4]
[charaMoveFSR A 206,0 0.4]
[charaMoveFSL B -306,0 0.4]
[charaFadeout B 0.4]
[charaFadeout A 0.4]
[seVolume ad452 1.2 0.2]
[seVolume ad60 1.2 0.2]
[wt 1.6]
[charaScale R 1.2]
[charaFadein R 1.0 -120,-260]
[charaMove R 120,-260 60.0]
[wt 1.0]
[charaFadeout Q 0.1]
[wt 0.6]
[subCameraOn 1]
[charaLayer A sub #A]
[charaLayer Q sub #A]
[subCameraFilter #A maskEdge cut359_mask07 4 255,255,255,255]
[charaTalk depthOff]
[charaDepth Q 1]
[charaDepth A 2]
[charaScale A 1.2]
[charaScale Q 1.4]
[charaFace A 0]
[charaFadein A 0.1 0,225]
[charaFadein Q 0.1 -120,-125]
[charaMove Q 120,-125 60.0]
[charaTalk on]
[charaTalk A,Q]
[subRenderFadein #A 0.4 0,-300]
[subRenderMove #A 0,-250 0.4]
[charaPut K 1]
[charaFadeTime K 0.4 0.5]
[wt 0.6]
Ptolemaîos
The first thing you need to know is that laying siege to a castle like this is done in two phases.
[k]
Ptolemaîos
The first phase is a battle to infiltrate the castle. The second is a battle to capture it.
[k]
[charaFace A 3]
Ptolemaîos
In this case, we're already inside, so we don't have to worry about infiltration. All we have to do now is capture it.
[k]
[charaFace A 16]
Ptolemaîos
The only problem is the general.
[k]
1General?
2Problem?
Ptolemaîos
You'll see soon enough.
[k]
[messageOff]
[wipeout leftToRight 1.0 1.0]
[bgmStop BGM_MAP_57 1.0]
[seStop ad452 1.0]
[seStop ad60 1.0]
[wait wipe]
[charaFadeout R 0.1]
[charaFadeout K 0.1]
[subRenderFadeout #A 0.1]
[charaFadeout A 0.1]
[charaFadeout Q 0.1]
[subCameraOff]
[charaLayer A normal]
[charaLayer Q normal]
[charaScale A 1.0]
[charaScale Q 1.0]
[scene 10000]
[wt 0.2]
[wipein rightToLeft 0.1 1.0]
[wait wipe]
[fadeout black 0.1]
[wait fade]
[scene 193100]
[charaTalk off]
[charaDepth O 1]
[charaDepth P 2]
[charaDepth H 3]
[charaDepth I 3]
[charaFadein O 0.1 -260,-140]
[wt 1.0]
[charaMove O -160,-140 4.5]
[fadein black 1.0]
[wait fade]
[wt 2.5]
[charaFadein P 1.0 150,-320]
[charaMove P 150,-420 5.0]
[wt 1.0]
[charaScale O 1.01]
[charaPut O 0,-200]
[wt 3.0]
[charaFadeout P 1.0]
[wt 1.6]
1This must be the throne room. And, is that...
2No way. Is that...
[messageOff]
[charaMoveScale O 1.2 1.6]
[charaMove O 0,-270 1.6]
[wt 2.0]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.7 0,-50]
[wt 1.6]
[bgm BGM_EVENT_90 0.1]
1A giant!?
[messageOff]
[subCameraOn 3]
[charaLayer A sub #A]
[charaLayer P sub #A]
[charaLayer B sub #B]
[charaLayer S sub #B]
[charaLayer J sub #C]
[charaLayer T sub #C]
[subCameraFilter #A maskEdge cut359_mask16 4 0,0,0,255]
[subCameraFilter #B maskEdge cut359_mask10 4 0,0,0,255]
[subCameraFilter #C through]
[subRenderScale #C 1.01]
[subRenderDepth #A 1]
[subRenderDepth #B 2]
[subRenderDepth #C 3]
[charaTalk on]
[charaTalk depthOff]
[charaDepth P 1]
[charaDepth S 1]
[charaDepth A 2]
[charaDepth B 2]
[charaDepth T 1]
[charaDepth J 2]
[charaScale A 1.0]
[charaScale B 1.0]
[charaScale P 1.4]
[charaScale S 1.4]
[charaFace A 0]
[charaFace B 14]
[charaFadein A 0.1 -35,225]
[charaFadein B 0.1 35,225]
[charaFadein P 0.1 -820,0]
[charaFadein S 0.1 820,0]
[charaFace J 0]
[charaFadein J 0.1 1]
[charaFadein T 0.1 0,-200]
[charaTalk B]
[subRenderFadeinFSSideL #B 0.4 -440,-300]
[subRenderMoveFSSideL #B -450,-250 0.4]
[wt 0.55]
Sugitani Zenjubou
Aw c'mon, is that thing even alive? It's got freaking dust on it.
[k]
[messageOff]
[charaTalk A]
[subRenderFadeinFSSideR #A 0.4 440,-300]
[subRenderMoveFSSideR #A 450,-250 0.4]
[wt 0.55]
Ptolemaîos
It is, unfortunately. And take a look at its feet.
[k]
[messageOff]
[charaTalk H]
[charaMoveEase H 0,150 2.9 easeInOutQuad]
[charaMoveEase O 0,-160 2.9 easeInOutQuad]
[wt 0.7]
[wipeout rectangleStripDownToUp 0.5 1.0]
[wait wipe]
[charaFadeout H 0.1]
[subRenderFadeout #A 0.1]
[subRenderFadeout #B 0.1]
[wt 0.7]
[wipein rectangleStripUpToDown 0.5 1.0]
[wait wipe]
[wt 0.8]
[se ad526]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.4 1]
[wt 2.0]
1Cerberus!
[messageOff]
[charaScale P 1.4]
[charaScale S 1.4]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 -35,225]
[charaFadein P 0.1 -820,0]
[charaFace B 0]
[charaFadein B 0.1 35,225]
[charaFadein S 0.1 820,0]
[subRenderFadeinFSSideR #A 0.2 450,-250]
Ptolemaîos
Oh, so you know about him. Yes, that's the very beast who guards the gates to the Greek underworld.
[k]
[charaFace A 0]
Ptolemaîos
Now you can see why I didn't feel confident trying to capture this castle on my own.
[k]
[messageOff]
[charaTalk B]
[subRenderFadeinFSSideL #B 0.2 -450,-250]
Sugitani Zenjubou
Gotcha. So this is why you were looking to bolster your forces. You're more cautious than I thought, Ptolemaîos.
[k]
[charaFace A 0]
Ptolemaîos
One should act recklessly only in extremis. It's always better to build things up properly when you can.
[k]
Ptolemaîos
Ideally, we would assassinate the pair of them right now, but I doubt a single shot from that matchlock will be sufficient to instantly kill them both.
[k]
[charaFace B 12]
Sugitani Zenjubou
Yeah, no way I could do that. This thing's meant for people. Maybe I could take down one of the tengu underlings, but that's it.
[k]
[charaFace B 0]
Sugitani Zenjubou
The only way I could handle something like a Daidarabotchi or an uwabami would be if we worked together.
[k]
[charaFace A 4]
Ptolemaîos
Does that mean you could handle them if we did?
[k]
[charaFace B 13]
Sugitani Zenjubou
If that's what that sounded like to you, then sure, why not?
[k]
[charaFace A 0]
Ptolemaîos
Understood. Are you ready, Master?
[k]
1Leave it to me. What do I do?
2Sure am. What's the plan?
Ptolemaîos
Take another look at the throne.
[k]
[messageOff]
[wipeout rectangleStripUpToDown 0.5 1.0]
[wait wipe]
[subRenderFadeout #A 0.1]
[subRenderFadeout #B 0.1]
[charaFadeout O 0.1]
[charaFadeout I 0.1]
[charaFadeout B 0.1]
[charaTalk depthOff]
[charaDepth O 2]
[charaDepth D 3]
[charaDepth A 3]
[charaDepth W 4]
[charaDepth V 4]
[charaScale O 1.2]
[charaFadein O 0.1 0,-240]
[wt 0.6]
[wipein rectangleStripDownToUp 0.5 1.0]
[wait wipe]
[se ade404]
[seVolume ade404 0 0]
[wt 0.3]
[charaScale V 1.2]
[charaPut V 0,50]
[charaEffect V bit_talk_light_throne01]
[seVolume ade404 1.0 0.1]
[wt 1.5]
[charaLayer D sub #B]
[charaLayer W sub #B]
[charaDepth D 2]
[charaDepth W 3]
[charaScale D 1.0]
[charaFace D 23]
[charaFadein D 0.1 50,225]
[charaPut W 50,225]
[charaEffect W bit_talk_10_LowLevel]
[wt 1.5]
[seStop ade404 1.5]
[charaTalk D]
[subRenderFadeinFSSideL #B 0.2 -450,-250]
Da Vinci
I see it too. That whole throne is covered in very, very potent magical energy.
[k]
[bgmStop BGM_EVENT_90 1.5]
1Magical energy? You mean[line 2]
2Then, does that mean[line 2]
[messageOff]
[charaTalk A]
[charaFace A 8]
[subRenderFadeinFSSideR #A 0.2 450,-250]
[bgm BGM_SEIHAI_4 0.1]
Ptolemaîos
That's right. The Holy Grail is inside that throne.
[k]
[charaFace A 0]
Ptolemaîos
Which is why our primary objective in this battle is to defeat the giant and claim that throne for ourselves.
[k]
Ptolemaîos
Once the giant is defeated, we should be able to stop the shadow knights from endlessly spawning.
[k]
1Got it.
2Then that's what I'll do.
[messageOff]
[charaTalk A,J]
[subRenderFadein #C 0.8 0,0]
[wt 0.9]
[charaFadeout O 0.1]
[charaPut V 2000,2500]
[charaPut W 2000,2500]
[wt 0.1]
[charaEffectStop V bit_talk_light_throne01]
[charaEffectDestroy W bit_talk_10_LowLevel]
[subRenderFadeout #A 0.1]
[subRenderFadeout #B 0.1]
[charaFadeout A 0.1]
[charaFadeout D 0.1]
[charaFadeout B 0.1]
[charaFadeout P 0.1]
[charaFadeout S 0.1]
[wt 0.3]
[charaTalk on]
[charaFace J 15]
JPtolemaîos
Let's go, Master!
[k]
[messageOff]
[wt 0.5]
[fadeout black 1.5]
[bgmStopEnd BGM_SEIHAI_4 1.5]
[wait fade]
[wt 0.5]
[soundStopAllEnd]
[end]

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,724 @@
94-08-69-08-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 4043001 1 "Taigong Wang"]
[charaSet B 25009001 1 Koyanskaya]
[charaSet C 3031001 1 Nezha]
[charaSet D 4049001 1 "Huang Feihu"]
[charaSet E 25009001 1 "Koyanskaya (Silhouette)"]
[charaFilter E silhouette 00000080]
[charaSet F 3031001 1 "Nezha (Silhouette)"]
[charaFilter F silhouette 00000080]
[sceneSet L 193600 1]
[charaScale L 1.4]
[sceneSet M 193600 1]
[charaScale M 1.2]
[sceneSet P 10000 1]
[charaScale P 1.03]
[sceneSet Q 10000 1]
[charaScale Q 1.03]
[charaSet S 98115000 1 Effect]
[charaSet T 98115000 1 "Effect 2"]
[scene 193600]
[pictureFrameTop cut063_cinema]
[charaTalk depthOff]
[charaDepth M 1]
[charaDepth A 2]
[charaDepth S 9]
[charaFadein M 0.1 0,-220]
[fadein black 1.5]
[wait fade]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.4 0,-50]
[wt 0.4]
[bgm BGM_EVENT_48 0.1]
Taigong Wang
Oho. So the third castle is finally open.
[k]
B???
And you already went to pay your respects to its newest lord?
[k]
[messageOff]
[charaFadeout A 0.2]
[wt 0.4]
[charaTalk off]
[charaDepth L 2]
[charaDepth B 3]
[charaDepth E 4]
[charaFadein L 0.8 0,-240]
[wt 0.8]
[se ade422]
[wt 1.4]
[charaScale E 1.3]
[charaFace E 0]
[charaFadein E 0.7 0,160]
[wt 0.4]
[seStop ade422 0.2]
[wt 1.1]
[charaMove E 0,5 1.4]
[charaMove L 0,-320 1.4]
[wt 1.6]
[charaScale B 1.3]
[charaFace B 0]
[charaFadein B 0.4 0,5]
[wt 0.4]
[charaFadeout E 0.7]
[wt 1.9]
[charaFadeout B 0.8]
[charaFadeout L 0.8]
[wt 1.0]
[charaTalk on]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 0,-50]
Taigong Wang
...[sr]...
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaScale B 1.0]
[charaTalk B]
[charaFace B 16]
[charaFadein B 0.1 0,-50]
[wt 1.0]
Koyanskaya
I'm sorry. Am I reminding you of someone again?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 0,-50]
Taigong Wang
No, no, not at all![wt 0.7][charaFace A 0] How could I even think about[sr]someone else in the presence of beauty such as yours?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 28]
[charaFadein B 0.1 0,-50]
Koyanskaya
Do I need to explain it yet again? My name is Tamamo Vitch Koyanskaya.
[k]
Koyanskaya
I never respond to normal summons. I'm an exception among exceptions that only exists thanks to Chaldea's...proclivities.
[k]
Koyanskaya
I've never appeared anywhere in human history. I only use it for my own personal reference.
[k]
Koyanskaya
So I think the reason I received a call this time has more to do with you, since we were both summoned together.
[k]
[charaFace B 20]
Koyanskaya
Perhaps there's something about this Spirit Origin that sparks some memories in you?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 0,-50]
Taigong Wang
Hahaha... Good question.
[k]
[charaFace A 0]
Taigong Wang
I do have something of a soft spot for your face. That much is true.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 19]
[charaFadein B 0.1 0,-50]
Koyanskaya
Oh my. So you would mess with a woman's fate just because she happens to be your type? Terrible.
[k]
Koyanskaya
Tell me, Lord Taoist, are you fond of capital punishment?
[k]
[charaFace B 17]
Koyanskaya
Because I think the best thing we can do about those wandering eyes of yours is to gouge them out here and now.
[k]
[messageOff]
[se ad7]
[charaFace B 19]
[charaMoveScale B 1.1 0.25]
[charaMove B 0,-35 0.25]
[charaFadeout B 0.25]
[wt 0.25]
[cueSe Servants_9942360 bac1702]
[effect bit_talk_claw_red02 0,0 H]
[wt 0.7]
[se ad170]
[cueSe SE_21 21_ade669]
[cueSe SE_22 22_ad1183]
[cueSeVolume 22_ad1183 0 0.5]
[charaPut S 1]
[charaEffect S bit_talk_taoism]
[fadeout white 0.1]
[wait fade]
[effectDestroy bit_talk_claw_red02]
[charaScale A 1.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0 0,-35]
[charaMoveScale A 1.0 0.25]
[charaMove A 0,-50 0.25]
[charaShake A 0.02 3 3 0.7]
[effect bit_talk_14]
[fadein white 0.1]
[wait fade]
[cueSeStop 21_ade669 1.0]
[cueSeStop 22_ad1183 1.0]
[wt 1.4]
[effectDestroy bit_talk_14]
Taigong Wang
Forgive me. I shouldn't have said that. So can we please refrain from recreating one of the old legends of chaos here?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut S 2000,2500]
[charaEffectDestroy S bit_talk_taoism]
[charaScale B 1.0]
[charaTalk B]
[charaFace B 22]
[charaFadein B 0.1 0,-50]
Koyanskaya
You may be an irrepressible bastard, but I couldn't ask for a more qualified partner. Just look at how easily you whipped out the very highest level of Thought Key magecraft defense.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
[wt 1.0]
[charaFace A 4]
[wt 1.0]
[charaFace A 0]
Taigong Wang
Once again, my apologies. Forgive me.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 25]
[charaFadein B 0.1 0,-50]
Koyanskaya
Oh, all right. I doubt I would let it go if I had materialized in a more divine form, but it seems luck is on your side.
[k]
[bgmStop BGM_EVENT_48 1.5]
[charaFace B 0]
Koyanskaya
Anyway, what are you going to do about that Master?
[k]
Koyanskaya
I don't believe we should leave Lord Ptolemaîos to his own devices, either.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[bgm BGM_EVENT_5 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 0,-50]
Taigong Wang
...Of course not. If the legends are true, then he's one of the most formidable sages to ever live.
[k]
[charaFace A 0]
Taigong Wang
To say nothing of the fact that precious few Servants can claim to be both generals and sages.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 0,-50]
Koyanskaya
Oh my. I can hardly believe my ears. Even while you're singing the enemy's praises, you slip in a verse about your own.
[k]
[charaFace B 16]
Koyanskaya
I have to hand it to you, Taigong Wang Jiang Ziya Lu Shang. I've never seen anyone toot their own horn better than you.
[k]
[charaFace B 20]
Koyanskaya
Tell me, are you always so loose-lipped? Would you mind if I had NFF look into your relationship history with the opposite sex?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 0,-50]
Taigong Wang
...I didn't realize I'd touched a sore spot.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.2]
[charaTalk off]
[charaDepth F 3]
[charaDepth C 2]
[charaDepth D 2]
[se ad73]
[fowardEffect bit_talk_quickmove]
[wt 0.25]
[charaFace F 0]
[charaFadein F 0.2 0,-20]
[charaMoveEase F 0,-50 0.5 easeOutExpo]
[wt 0.5]
[charaFace C 0]
[charaFadein C 0.4 0,-50]
[wt 0.4]
[charaFadeout F 0.4]
[wt 0.9]
Nezha
Taigong Wang. May I. Say something?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 0,-50]
Taigong Wang
Oh, Nezha! Of course. What is it?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 0,-50]
Nezha
The gate you. Assigned me. Is still. Vulnerable. We need to. Fortify it. Before the enemy. Shows up.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 0,-50]
Taigong Wang
Hmm, I see. Since the castles change between day and night here, we'll have to build additions for both versions.
[k]
Taigong Wang
I've been putting the gates off until later, since I wanted to save some of my magical energy for other things,[sr]but[line 2]
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 0,-50]
Koyanskaya
Why rush to build reinforcements now? Won't Lord Ptolemaîos remain in his castle until he better understands the situation?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Taigong Wang
On the contrary. Were I in his position...
[k]
[charaFace A 5]
Taigong Wang
...I'd go on the offensive.
[k]
Taigong Wang
So yes, eleventh hour or not, we need to make sure our fortifications hold. Can I trust you to handle that, Nezha?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Nezha
Don't worry. Huang Feihu is. Here, too.
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.15]
[se ad95]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.4 0,-50]
[wt 0.4]
[seStop ad95 0.2]
[wt 0.4]
Huang Feihu
Sure, I can take a look at them. But I'm sure we'll be fine. Lady Nezha has always had an eye for architecture.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 0,-50]
Taigong Wang
That's great to hear! Thank you for helping out, Huang!
[k]
[charaFace A 0]
Taigong Wang
Don't be afraid to point out any weaknesses you would attack if you were the enemy.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 0,-50]
Huang Feihu
Of course. That's all I've ever been able to do, after all.
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 24]
[charaFadein B 0.1 0,-50]
[wt 1.0]
[bgmStop BGM_EVENT_5 1.5]
[charaFace B 0]
Koyanskaya
Well, I think I'll be on my way. I would hate to intrude on your fun little moment with childhood friends.
[k]
[messageOff]
[se ad732]
[wt 0.3]
[charaSpecialEffect B wipeTime 0,0 1.2]
[wt 0.5]
[seStop ad732 1.0]
[wt 1.9]
[bgm BGM_EVENT_96 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Taigong Wang
...Sheesh. No matter how hard I try, I can't seem to relax around her.
[k]
[charaFace A 4]
Taigong Wang
I suppose immaturity really isn't the kind of thing you can train yourself out of, no matter how long you work at it.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth D 2]
[charaDepth C 3]
[charaTalk C]
[charaFace C 0]
[charaFace D 0]
[charaFadeinFSR C 0.1 256,-50]
[charaFadeinFSL D 0.1 -256,-50]
Nezha
We know. You are. Immature. Taigong Wang.
[k]
[charaFace D 1]
Huang Feihu
Hahaha. Honestly, I'm relieved to see you haven't changed a bit.
[k]
[charaFace D 0]
Huang Feihu
I knew you had ascended to the position of sage, Chancellor, but honestly, I never could picture you as one.
[k]
[charaFadeout D 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 15]
[charaFadein A 0.1 0,-50]
Taigong Wang
Ahh, it's good to hear you two speaking your minds again! A lovely trip down memory lane!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.15]
[charaTalk off]
[charaFace C 6]
[charaFace D 1]
[charaFadeinFSR C 0.1 256,-50]
[charaFadeinFSL D 0.1 -256,-50]
[wt 1.4]
[bgmStop BGM_EVENT_96 1.5]
[charaTalk on]
[charaFace D 4]
Huang Feihu
Unfortunately, that means I have to ask this: Are you sure you want us to fight this war seriously, Chancellor?
[k]
[messageOff]
[charaFadeout D 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 0,-50]
[wt 1.0]
[charaFace A 0]
Taigong Wang
Of course I do. Please, don't hold back.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgm BGM_EVENT_62 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 0,-50]
Huang Feihu
Understood. I'm a warrior, so holding back isn't really an option for me in any case.
[k]
[charaFace D 0]
Huang Feihu
This Holy Grail thing may inspire fear, but I can't deny it has a certain allure as well.
[k]
Huang Feihu
And I do have a wish I would like to have granted now that I'm an empty shadow of humanity.
[k]
[messageOff]
[charaTalk off]
[charaMove M -120,-220 1.1]
[charaMove D -250,-50 1.1]
[wt 0.7]
[charaFace C 0]
[charaFadein C 0.4 340,-50]
[charaMove C 250,-50 0.4]
[wt 0.6]
[charaTalk on]
Nezha
I have. A wish. Too! I want. To punch. My old self!
[k]
[charaFace D 1]
Huang Feihu
Haha, I see! So that's your greatest wish, is it?
[k]
[charaFace C 5]
Nezha
It's not! Funny! Huang Feihu! Don't be! Rude!
[k]
[charaFace D 7]
Huang Feihu
Oh, sorry.[wt 0.6][charaFace D 0] Of course it's not.[sr]Every wish is equally valid.
[k]
Huang Feihu
That's why they're such valuable things.
[k]
[charaFace D 1]
Huang Feihu
And if you're going to lead us, Chancellor, then I don't see how we can possibly lose.
[k]
[charaFadeout D 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 0,-50]
Taigong Wang
Well, I hope I don't let you down then![wt 0.8][charaFace A 0] All right,[sr]would you two mind guarding the castle gate then?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFace D 0]
[charaFadein C 0.1 250,-50]
[charaFadein D 0.1 -250,-50]
Nezha
Got it. Leave it. To me. You may. Be immature. But I. Am perfect.
[k]
[charaFace D 1]
Huang Feihu
Sure thing! Just say the word if you need anything.
[k]
[messageOff]
[bgmStop BGM_EVENT_62 1.5]
[se ad95]
[charaFadeout C 0.4]
[charaFadeout D 0.4]
[seStop ad95 1.2]
[wt 1.6]
[charaTalk on]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
[wt 1.0]
Taigong Wang
...Hehehehe. What a positively ulcer-inducing combination those two make.
[k]
Taigong Wang
But never mind that. The real problem, as Huang said...
[k]
[messageOff]
[charaFaceFade A 4 0.3]
[wt 1.8]
[charaFace A 0]
Taigong Wang
...is that the way things are going now, I may just end up winning this war.
[k]
[messageOff]
[wt 0.5]
[fadeout black 2.0]
[wait fade]
[wt 0.5]
[soundStopAllEnd]
[end]

View File

@@ -0,0 +1,793 @@
94-08-69-08-2-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098214000 1 "Sì Bú Xiàng"]
[charaSet B 2051001 1 "Sugitani Zenjubou"]
[charaSet C 2050000 1 Ptolemaîos]
[charaSet D 1098255110 1 Goredolf]
[charaSet E 1098257310 1 "Da Vinci"]
[charaSet F 1098272900 1 "Mechanical Eagle"]
[charaSet G 1098257810 1 Mash]
[charaSet H 1098272500 1 "Shadow Knight 1"]
[charaSet I 1098272510 1 "Shadow Knight 2"]
[charaSet J 1098272520 1 "Shadow Knight 3"]
[charaSet K 1098272900 1 "Mechanical Eagle (Effects)"]
[sceneSet O 193000 1]
[charaScale O 1.4]
[sceneSet P 193000 1]
[charaScale P 1.4]
[charaSet S 98115000 1 Effect]
[charaSet T 98115000 1 "Effect 2"]
[charaPut S 2000,2500]
[charaEffect S bit_talk_10_LowLevel]
[scene 10000]
[fadein black 0.1]
[wait fade]
[wipeout openEye 0.1 1.0]
[wait wipe]
[scene 193000]
[wt 0.2]
[wipein openEye 1.5 1.0]
[wait wipe]
[wt 0.2]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.4 1]
[wt 0.4]
[bgm BGM_MAP_61 0.1]
Sì Bú Xiàng
Mo, mo, mo.
[k]
[messageOff]
[se adm21]
[charaMoveReturn A 0,11 0.35]
[wt 0.75]
[se adm21]
[charaMoveReturn A 0,11 0.35]
[wt 0.9]
1Morning, Sì Bú Xiàng.
2Hi there. Where's everyone else?
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[se ad452]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.4 1]
[wt 0.4]
[seStop ad452 0.2]
[wt 0.4]
Sugitani Zenjubou
Hey, Master. It's morning. I went ahead and made some living arrangements for you so you'd feel more at home.
[k]
[messageOff]
[charaFadeout B 0.2]
[wt 0.4]
[charaTalk off]
[charaDepth B 1]
[charaDepth O 2]
[charaDepth P 3]
[charaScale O 1.4]
[charaFadein O 1.0 -150,-130]
[charaMove O -30,-130 5.0]
[wt 3.0]
[charaScale P 1.4]
[charaFadein P 1.0 150,-330]
[charaMove P 150,-420 5.5]
[wt 1.0]
[charaFadeout O 0.1]
[wt 2.5]
[charaFadeout P 1.0]
[wt 1.5]
1I can't believe you did all this in just one night!
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Sugitani Zenjubou
No need to thank me. Not like Servants gotta sleep anyway.
[k]
Sugitani Zenjubou
I just picked up the trash scattered around and pushed a broom around the place real quick.
[k]
2Hey, the throne is smaller now!
[charaTalk B]
[charaFace B 15]
[charaFadein B 0.1 1]
Sugitani Zenjubou
Oh, yeah. It shrunk while I was tidying the place up.
[k]
[charaFace B 0]
Sugitani Zenjubou
I'm betting it changed to suit your size now that you've got that Tear of the Holy Grail.
[k]
[charaFace B 13]
Sugitani Zenjubou
Anyway, I'm guessing a lord like you's got something else on their mind. How about it, Ptolemaîos?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 17]
[charaFadein C 0.1 1]
Ptolemaîos
Hmm... I had a feeling this might be the case, but I'm still surprised to learn this castle was just one part of a greater whole.
[k]
Ptolemaîos
And I never would have guessed that Taigong Wang would be one of the other lords of a castle.
[k]
1Taigong Wang is...
[charaFace C 0]
Ptolemaîos
Ah, that's right. It seemed he was an acquaintance of yours, Master?
[k]
1I knew he wasn't the one from Chaldea, but he's still super helpful.
2Yeah. The Taigong Wang I know from Chaldea is a huge help.
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Sì Bú Xiàng
Mo?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Ptolemaîos
There, there, don't worry. We're not talking about YOUR owner.
[k]
[charaFace C 11]
Ptolemaîos
Anyway, that's too bad. I was hoping he wouldn't live up to his reputation, but it sounds like he very much does.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 3]
[charaFadein B 0.1 1]
Sugitani Zenjubou
That's gonna be a problem.
[k]
[charaFace B 14]
Sugitani Zenjubou
We could overwhelm one enemy with brute force, but not much chance of that working with two of 'em to deal with.
[k]
Sugitani Zenjubou
And on top of that, Taigong Wang's supposed to be one of the greatest tacticians ever. That fangshu of his has gotta be at least as strong as the Buddha's protection.
[k]
Sugitani Zenjubou
On the other hand, just holing up here and playing defense will see us with our backs against a wall real quick.
[k]
Sugitani Zenjubou
Especially since I'm pretty sure the enemy knows more about this Singularity than we do.
[k]
[charaFace B 17]
Sugitani Zenjubou
So, what's the plan, Lord Ptolemaîos?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 16]
[charaFadein C 0.1 1]
Ptolemaîos
Hmm. I already know what I'd like to do, but...
[k]
[messageOff]
[charaFace C 0]
[wt 1.0]
[charaFace C 17]
[wt 1.0]
[charaFace C 0]
Ptolemaîos
Oh, right. I have something to tell you first.
[k]
Ptolemaîos
Now that you're the lord of this castle, we can use the throne to control some of this castle's abilities.
[k]
1Abilities?
2Like what?
[bgmStop BGM_MAP_61 1.5]
Ptolemaîos
I tested them earlier and this is the clearest example I could come up with.
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.2]
[se ad476]
[fowardEffect bit_talk_summon_fs]
[wt 1.8]
[fowardEffectStop bit_talk_summon_fs]
[wt 0.1]
[seStop ad476 1.0]
[se ad574]
[wt 2.0]
[fadeout white 0.5]
[wait fade]
[charaDepth H 4]
[charaDepth I 3]
[charaDepth J 2]
[charaEffect H bit_talk_11 0,-100]
[charaEffect I bit_talk_11 0,-100]
[charaEffect J bit_talk_11 0,-100]
[charaFace H 0]
[charaFace I 0]
[charaFace J 0]
[charaFadein H 0.1 1]
[charaFadeinFSR I 0.1 300,0]
[charaFadeinFSL J 0.1 -300,0]
[fowardEffectDestroy bit_talk_summon_fs]
[wt 0.2]
[fadein white 1.0]
[wait fade]
[wt 0.5]
1Shadow knights!
[charaFadeout H 0.1]
[charaFadeout I 0.1]
[charaFadeout J 0.1]
[wt 0.1]
[charaPut H 2000,2500]
[charaPut I 2000,2500]
[charaPut J 2000,2500]
[bgm BGM_EVENT_124 0.1]
[charaTalk C]
[charaFace C 8]
[charaFadein C 0.1 1]
Ptolemaîos
It's all right. They're on our side now.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaFace H 0]
[charaFace I 0]
[charaFace J 0]
[charaFadein H 0.1 1]
[charaFadeinFSR I 0.1 300,-10]
[charaFadeinFSL J 0.1 -300,-10]
Shadow Knight
...
[k]
[messageOff]
[charaMove H 0,-10 0.45]
[charaMoveFSR I 300,-20 0.45]
[charaMoveFSL J -300,-20 0.45]
[wt 0.1]
[cueSe SE_21 21_ad1119]
[wt 0.3]
[cueSeStop 21_ad1119 0.3]
[wt 1.1]
1They just bowed to me!
[charaFadeout H 0.1]
[charaFadeout I 0.1]
[charaFadeout J 0.1]
[wt 0.1]
[charaPut H 2000,2500]
[charaPut I 2000,2500]
[charaPut J 2000,2500]
[charaEffectStop H bit_talk_11]
[charaEffectStop I bit_talk_11]
[charaEffectStop J bit_talk_11]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Ptolemaîos
It seems the lord of the castle is able to summon these things and order them about as they like.
[k]
[charaFace C 8]
Ptolemaîos
That giant must have been using them in place of foot soldiers.
[k]
[messageOff]
[charaFace C 0]
[wt 1.0]
[charaFace C 11]
Ptolemaîos
Unfortunately, it also seems like they can't leave this castle. The ramparts are as far as they can go.
[k]
1You mean the area where we first fought them?
Ptolemaîos
That's right. So we won't be able to take them along with us to Taigong Wang's castle.
[k]
[charaFace C 0]
Ptolemaîos
Conversely, we can also expect the enemy to use their own shadow knights against us when we attack their castle.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 14]
[charaFadein B 0.1 1]
Sugitani Zenjubou
So the best we can do with them is have 'em defend the castle while we're away, huh?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Ptolemaîos
Correct. I also learned that we can, at least to some extent, alter the structure of the castle itself.
[k]
[charaFace C 16]
Ptolemaîos
Though doing so does require a substantial amount of magical energy.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut S 1]
[charaTalk D]
[charaFace D 16]
[charaFadein D 0.1 1]
Goredolf
Hmm... So does that mean the whole castle is made of magical energy?
[k]
[charaFace D 8]
Goredolf
Because I find it hard to believe anyone could make a building of this size with magical energy alone.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 23]
[charaFadein E 0.1 1]
Da Vinci
It might be hard to believe, but based on what Ptolemaîos has told us, along with our own analysis, that does seem to be the case.
[k]
[charaFace E 31]
Da Vinci
Even if this is just that kind of Singularity, I agree that it's a lot to swallow.
[k]
[charaFace E 17]
Da Vinci
At any rate, we can definitely say that being the lord of one of these castles is a very big deal.
[k]
1What it means to be the lord of a castle...
[charaFadeout E 0.1]
[wt 0.1]
[charaPut S 2000,2500]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Ptolemaîos
Oh, good timing. My eagle just returned.
[k]
[messageOff]
[charaFadeout C 0.2]
[wt 0.3]
[charaTalk off]
[charaDepth F 1]
[charaDepth C 2]
[charaDepth O 3]
[charaDepth K 4]
[charaScale O 1.2]
[charaFadein O 0.6 100,-240]
[wt 0.6]
[se ade4]
[wt 1.6]
[charaScale K 1.2]
[charaTalk K]
[charaFace K 0]
[charaFadein K 0.4 0,70]
[charaMoveEase K 0,-30 0.6 easeOutBack]
[wt 0.4]
[seStop ade4 0.2]
[charaFace C 0]
[charaFace F 0]
[charaFadein C 0.1 200,0]
[charaFadein F 0.1 -200,0]
[wt 1.1]
1A mechanical eagle?
2Is that your pet?
[messageOff]
[charaTalk off]
[charaFadeout K 0.6]
[charaFadeout O 0.6]
[wt 0.8]
[charaTalk on]
[charaTalk depthOff]
[charaFace C 8]
Ptolemaîos
That's right. You can think of him as my familiar.
[k]
Ptolemaîos
With the fog around, I couldn't use him. Since that's no longer a problem, I've been having him serve as our eye in the sky.
[k]
[se adm55]
Mechanical Eagle
fea3akjz9e3azet34fcx#$x2[wt 0.8][seStop adm55 0.1]
[k]
1Huh? What was that?
2Was that some kind of password?
Ptolemaîos
Oh, that's not normal language. It's compressed data.
[k]
[charaFace C 11]
Ptolemaîos
Hmm, I knew it. It looks like Taigong Wang's familiar left all sorts of nasty traps in this castle before Sugitani shot him.
[k]
Ptolemaîos
We've removed most of them, but now it looks like the northern castle has already started to reinforce their gate.
[k]
[charaFace C 2]
Ptolemaîos
I'm sure they can also use their throne to manipulate their castle directly, but I guess they'd rather be safe than sorry!
[k]
[charaFace C 0]
Ptolemaîos
Granted, I would do the same thing in their position, but I'm still surprised they're moving so quickly!
[k]
Ptolemaîos
This is what I hate about a capable foe. Our only choice seems to be going on the offensive as soon as possible.
[k]
1That's our only choice? What about defending?
2Why's that? Isn't defense an option, too?
Ptolemaîos
Our environment IS well-suited to defense, and we could certainly take that route if we didn't need to win this war soon.
[k]
Ptolemaîos
Unfortunately, we have a weakness our enemies do not. I am sure Taigong Wang is already well aware of it.
[k]
[charaFadeout C 0.1]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut S 1]
[charaTalk E]
[charaFace E 22]
[charaFadein E 0.1 1]
Da Vinci
Yeah, I'm sure he is too. It's the fact that you're human, [%1].
[k]
1That's a weakness?
2What's wrong with being human?
[charaFadeout E 0.1]
[wt 0.1]
[charaPut S 2000,2500]
[charaTalk B]
[charaFace B 13]
[charaFadein B 0.1 1]
Sugitani Zenjubou
Oh, even I know this one. Being human means you've gotta eat and sleep and stuff.
[k]
1...Oh. Right.
[charaFadeout B 0.1]
[wt 0.1]
[charaPut S 1]
[charaTalk E]
[charaFace E 23]
[charaFadein E 0.1 1]
Da Vinci
Even with Sugitani keeping your food stores secure, that castle can't be the most comfortable environment.
[k]
[charaFace E 0]
Da Vinci
Chaldea will do everything we can to support you, of course, but we still won't be able to count on you staying in good health forever.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 8]
[charaFadein D 0.1 1]
Goredolf
I was once left to fend for myself in a castle during the winter as part of my own survival training, and let me tell you, that was not a good time.
[k]
[charaFace D 0]
Goredolf
Then again, without that experience, I may never have come up with my magecraft for transforming rotten meat into marbled beef.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 35]
[charaFadein E 0.1 1]
Da Vinci
Obviously, you've had lots of different experiences[sr]yourself, [%1] but that's not[sr]the same thing as being an expert survivalist.
[k]
[charaFace E 34]
Da Vinci
And even if you were, we can't afford to take years to resolve a single Singularity.
[k]
[charaFace E 23]
Da Vinci
So if we don't want all three castles to get stuck in a stalemate, we really do have no choice but to shake things up.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut S 2000,2500]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Ptolemaîos
Precisely. Wonderfully succinct as well.
[k]
[charaFace C 11]
Ptolemaîos
So yes, there you have it. If we go on the defensive now, it will only be a matter of time until we're out of resources.
[k]
[charaFace C 16]
Ptolemaîos
When considered alongside the knowledge that Taigong Wang has already seen you and so knows our greatest weakness, we are left with no option but to go on the offensive.
[k]
[charaFace C 0]
Ptolemaîos
Truth be told, I don't like to ignore the other castle either, but since we have nowhere near the forces to fight a war on two fronts, we can't afford to concern ourselves with it now.
[k]
Ptolemaîos
I have no doubt Taigong Wang has reached the same conclusion, which is why he's already moving to fortify his own defenses.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut S 1]
[charaTalk G]
[charaFace G 5]
[charaFadein G 0.1 1]
Mash
I'm impressed both you and he are already thinking so far ahead.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaPut S 2000,2500]
[charaTalk C]
[charaFace C 9]
[charaFadein C 0.1 1]
Ptolemaîos
Oh, this is just old habit by this point. It's what happens when you're always thinking about how best to get the jump on others.
[k]
[charaFace C 0]
Ptolemaîos
All that said, the situation isn't as bad as it may sound. Now that we know what we have to do, we just have to steel ourselves to do it.
[k]
[charaFace C 4]
Ptolemaîos
Besides, laying siege to a castle is a lot of fun!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 16]
[charaFadein B 0.1 1]
Sugitani Zenjubou
I definitely agree with that!
[k]
1Yikes.
2You two really are enjoying this, huh?
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Ptolemaîos
Trust me, this is one of those things that just gets more addictive the more you do it.
[k]
[charaFace C 0]
Ptolemaîos
In fact, Perdikkas, Leonnatos, and I once almost came to blows over who would get to lead the engineering corps!
[k]
[bgmStop BGM_EVENT_124 1.5]
Ptolemaîos
Which is why I need you to make another decision before we do anything else, Master.
[k]
[messageOff]
[wt 1.0]
[bgm BGM_SEIHAI_1 0.1]
[charaFace C 8]
Ptolemaîos
The enemy's castle is almost certainly just like ours in that it changes between day and night.
[k]
[charaFace C 0]
Ptolemaîos
In other words, it should have fewer enemies and favorable locations by day, and more of both by night.
[k]
Ptolemaîos
Also, this time, we're going to need to fight two battles: one to infiltrate the castle, and one to lay siege to it.
[k]
[charaFace C 2]
Ptolemaîos
All right, Master, now that you know what's in store for us, which version of me would you like to go with this time?
[k]
[messageOff]
[wt 0.5]
[fadeout black 1.5]
[bgmStopEnd BGM_SEIHAI_1 1.5]
[wait fade]
[wt 0.5]
[soundStopAllEnd]
[end]

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,903 @@
94-08-69-10-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 2050000 1 Ptolemaîos]
[charaSet B 2051001 1 "Sugitani Zenjubou"]
[charaSet C 4043001 1 "Taigong Wang"]
[charaSet D 4049001 1 "Huang Feihu"]
[charaSet E 25009001 1 Koyanskaya]
[charaSet F 1098255110 1 Goredolf]
[charaSet G 1098272600 1 Dreadnought]
[charaSet H 1098272500 1 "Shadow Knight 1"]
[charaSet I 1098272510 1 "Shadow Knight 2"]
[charaSet J 1098272520 1 "Shadow Knight 3"]
[charaSet K 1098272530 1 "Shadow Knight 4"]
[charaSet L 1098272540 1 "Shadow Knight 5"]
[charaSet M 1098272550 1 "Shadow Knight 6"]
[charaSet N 1098272560 1 "Shadow Knight 7"]
[charaSet O 1098272530 1 "Shadow Knight 4s (Effects)"]
[charaSet P 1098272540 1 "Shadow Knight 5s (Effects)"]
[charaSet Q 1098272550 1 "Shadow Knight 6s (Effects)"]
[charaSet R 1098272560 1 "Shadow Knight 7s (Effects)"]
[charaSet S 4049001 1 "Huang Feihu (Effects)"]
[sceneSet V 193800 1]
[charaScale V 1.4]
[sceneSet W 193602 1]
[charaScale W 1.4]
[sceneSet X 193602 1]
[charaScale X 1.4]
[charaSet Y 98115000 1 Effect]
[charaSet Z 98115000 1 "Effect 2"]
[charaPut Y 2000,2500]
[charaEffect Y bit_talk_10_LowLevel]
[scene 193702]
[effect bit_talk_41_fs]
[shake 0.02 1 1 0]
[cameraMove 0.1 0,-10 1.01]
[wait camera]
[fadein black 1.0]
[se ad769]
[seVolume ad769 0 0]
[seVolume ad769 1.0 1.0]
[cameraMove 3.0 0,0 1.2]
[wait fade]
[wt 1.0]
[fadeout black 1.0]
[seStop ad769 1.0]
[wait fade]
[effectDestroy bit_talk_41_fs]
[shakeStop]
[cameraMove 0.1 0,0 1.01]
[wait camera]
[scene 193800]
[wt 1.5]
[fadein black 1.0]
[wait fade]
[wt 0.2]
[subCameraOn 1]
[charaLayer V sub #A]
[subCameraFilter #A through]
[subRenderScale #A 1.02]
[charaDepth V 1]
[charaScale V 1.0]
[charaFadein V 0.1 0,-200]
[se ad733]
[wt 0.2]
[subRenderFadein #A 0.4 0,0]
[blur lens 0.1 2 2]
[wt 0.6]
[seStop ad733 0.8]
[subRenderFadeout #A 0.5]
[blurOff lens 1.0]
[wt 1.0]
[charaFadeout V 0.1]
[wt 0.1]
[subCameraOff]
[charaLayer V normal]
[charaScale V 1.0]
[wt 0.4]
1What was that?
2Did the air just get heavier in here?
[bgm BGM_MAP_41 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Ptolemaîos
Yes. This is the spell Taigong Wang cast earlier. There was a sorcerer in Persia who used similar tricks.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 9]
[charaFadein B 0.1 1]
Sugitani Zenjubou
D-did you say sorcery!?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 13]
[charaFadein A 0.1 1]
Ptolemaîos
Oh, sorry. I should have chosen my words more carefully.
[k]
[charaFace A 0]
Ptolemaîos
Anyway, I don't know what it does, but I'm fairly sure it doesn't cast a curse on us directly.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 8]
[charaFadein B 0.1 1]
Sugitani Zenjubou
G-gotcha. Well, then I guess it's okay.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 11]
[charaFadein A 0.1 1]
Ptolemaîos
That being said, this one is much heavier than the kind I'm familiar with. I guess he really does know what he's doing.
[k]
1Does this mean the Dreadnought wasn't enough?
2So, Taigong Wang is still alive then?
[charaFace A 16]
Ptolemaîos
Hard to say. Some spells remain even after their casters die.
[k]
[charaFace A 0]
Ptolemaîos
And seeing how quickly old Fox Eyes took off, it looks like we still have a lot of cunning foes ahead of us.
[k]
Ptolemaîos
Capturing that throne isn't going to be easy, that's for sure.
[k]
1The throne?
[charaFace A 3]
Ptolemaîos
Assuming this castle is built the same as ours, anyway. As far as I can tell, the throne is at its center.
[k]
[charaFace A 0]
Ptolemaîos
So if we can defeat this castle's lord and take the Tear of the Holy Grail in the throne, we should be able to claim ownership of this castle as well.
[k]
Ptolemaîos
That will allow us to remake the castle, like we did to guide the Dreadnought, and summon shadow knights to aid us.
[k]
[charaFace A 8]
Ptolemaîos
So the fact that he booked it out of there so quickly could mean that[line 2][wt 0.85][charaFace A 1]oho, we're already here.
[k]
[messageOff]
[wipeout leftToRight 1.0 1.0]
[bgmStop BGM_MAP_41 2.0]
[wait wipe]
[charaFadeout A 0.1]
[scene 10000]
[wipein rightToLeft 0.1 1.0]
[fadeout black 0.1]
[wait fade]
[scene 193602]
[wt 1.4]
[charaTalk off]
[charaDepth W 1]
[charaDepth X 2]
[charaScale W 1.4]
[charaFadein W 0.1 -260,-200]
[charaMove W -160,-200 5.0]
[fadein black 1.0]
[wait fade]
[wt 2.0]
[charaScale X 1.4]
[charaFadein X 1.0 260,-320]
[charaMove X 260,-420 4.5]
[wt 1.0]
[charaFadeout W 0.1]
[wt 2.5]
[charaFadeout X 1.0]
[wt 1.4]
[charaTalk on]
[charaTalk B]
[charaFace B 17]
[charaFadein B 0.1 1]
Sugitani Zenjubou
Wait.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 11]
[charaFadein A 0.1 1]
Ptolemaîos
I knew it.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.3]
[se ad642]
[wt 0.05]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.4 1]
[wt 0.4]
[seStop ad642 0.4]
[wt 1.0]
[se ad161]
[se ad240]
[se ad464]
[fowardEffect bit_talk_35]
[fowardEffect bit_talk_explosion_blood]
[fowardEffect bit_talk_blood_stay]
[wt 0.1]
[charaShake G 0.04 4 4 0.9]
[wt 1.6]
[fowardEffectStop bit_talk_blood_stay]
[wt 0.4]
[charaMove G 0,-50 0.5]
[charaFadeout G 0.5]
[wt 0.4]
[se ad623]
[se ad1017]
[se ade311]
[wt 0.4]
[seStop ad1017 0.2]
[wt 0.4]
[seStop ad623 0.2]
[wt 1.2]
[bgm BGM_EVENT_90 0.1]
1Dreadnought?
2It's dead!?
[messageOff]
[wt 0.1]
[se ad95]
[wt 0.8]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.4 1]
[wt 0.4]
[seStop ad95 0.2]
[wt 0.6]
Taigong Wang
Phew, that was brutal. I never was an expert at dealing with physical powerhouses like this.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 9]
[charaFadein A 0.1 1]
Ptolemaîos
...Are you joking?
[k]
[charaFace A 0]
Ptolemaîos
How the hell did you manage to kill it?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Taigong Wang
Well, I was prepared for this kind of thing.
[k]
[messageOff]
[charaTalk off]
[charaTalk depthOff]
[charaDepth C 1]
[charaDepth W 2]
[charaDepth H 5]
[charaDepth I 4]
[charaDepth J 3]
[charaDepth X 6]
[charaScale W 1.4]
[charaFadein W 0.7 -120,-260]
[charaMove W -200,-260 0.7]
[wt 0.95]
[se ad51]
[se ad442]
[se ad166]
[charaEffect H bit_talk_11 0,-100]
[charaEffect I bit_talk_11 0,-100]
[charaEffect J bit_talk_11 0,-100]
[charaFace H 0]
[charaFace I 0]
[charaFace J 0]
[charaFadein H 0.4 1]
[charaFadeinFSR I 0.4 300,0]
[charaFadeinFSL J 0.4 -300,0]
[wt 0.4]
[seStop ad166 0.4]
[wt 1.1]
[wipeout rectangleStripLeftToRight 0.5 1.0]
[wait wipe]
[charaFadeout C 0.1]
[charaFadeout H 0.1]
[charaFadeout I 0.1]
[charaFadeout J 0.1]
[charaFadeout W 0.1]
[charaEffectDestroy H bit_talk_11]
[charaEffectDestroy I bit_talk_11]
[charaEffectDestroy J bit_talk_11]
[charaFadein X 0.1 200,-260]
[wt 0.35]
[wipein rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[wt 0.2]
[charaDepth W 1]
[charaDepth H 2]
[charaDepth I 2]
[charaDepth J 2]
[charaDepth O 2]
[charaDepth P 2]
[charaDepth Q 2]
[charaDepth R 2]
[charaDepth C 3]
[charaDepth X 4]
[charaDepth K 8]
[charaDepth L 7]
[charaDepth M 6]
[charaDepth N 5]
[se ad694]
[seVolume ad694 0 0.5]
[se ad977]
[se ad166]
[charaEffect K bit_talk_11 0,-100]
[charaEffect L bit_talk_11 0,-100]
[charaEffect M bit_talk_11 0,-100]
[charaEffect N bit_talk_11 0,-100]
[charaFace K 0]
[charaFace L 0]
[charaFace M 0]
[charaFace N 0]
[charaFadein K 0.4 150,0]
[charaFadein L 0.4 -150,0]
[charaFadeinFSR M 0.4 400,0]
[charaFadeinFSL N 0.4 -400,0]
[wt 0.4]
[seStop ad166 0.4]
[wt 1.4]
[wipeout rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[charaEffectDestroy K bit_talk_11]
[charaEffectDestroy L bit_talk_11]
[charaEffectDestroy M bit_talk_11]
[charaEffectDestroy N bit_talk_11]
[charaFadeout K 0.1]
[charaFadeout L 0.1]
[charaFadeout M 0.1]
[charaFadeout N 0.1]
[charaFadeout X 0.1]
[charaEffect H bit_talk_11 0,-100]
[charaEffect I bit_talk_11 0,-100]
[charaEffect J bit_talk_11 0,-100]
[charaEffect O bit_talk_11 0,-100]
[charaEffect P bit_talk_11 0,-100]
[charaEffect Q bit_talk_11 0,-100]
[charaEffect R bit_talk_11 0,-100]
[charaDepth H 8]
[charaDepth I 7]
[charaDepth J 6]
[charaDepth O 5]
[charaDepth P 4]
[charaDepth Q 3]
[charaDepth R 2]
[charaFace H 0]
[charaFace I 0]
[charaFace J 0]
[charaFace O 0]
[charaFace P 0]
[charaFace Q 0]
[charaFace R 0]
[charaFace C 0]
[overlayFadein C 0.1 1]
[charaFadein H 0.1 1]
[charaFadein I 0.1 175,0]
[charaFadein J 0.1 -175,0]
[charaFadein O 0.1 350,0]
[charaFadein P 0.1 -350,0]
[charaFadein Q 0.1 525,0]
[charaFadein R 0.1 -525,0]
[charaScale W 1.2]
[charaFadein W 0.1 0,-240]
[wt 0.35]
[wipein rectangleStripLeftToRight 0.5 1.0]
[wait wipe]
[wt 0.4]
[charaTalk on]
Taigong Wang
And now that you're all here in my castle, I can really throw everything I have into this fight.
[k]
[charaFadeout C 0.1]
[charaFadeout H 0.1]
[charaFadeout I 0.1]
[charaFadeout J 0.1]
[charaFadeout O 0.1]
[charaFadeout P 0.1]
[charaFadeout Q 0.1]
[charaFadeout R 0.1]
[wt 0.1]
[charaPut H 2000,2500]
[charaPut I 2000,2500]
[charaPut J 2000,2500]
[charaPut O 2000,2500]
[charaPut P 2000,2500]
[charaPut Q 2000,2500]
[charaPut R 2000,2500]
[charaEffectDestroy H bit_talk_11]
[charaEffectDestroy I bit_talk_11]
[charaEffectDestroy J bit_talk_11]
[charaEffectDestroy O bit_talk_11]
[charaEffectDestroy P bit_talk_11]
[charaEffectDestroy Q bit_talk_11]
[charaEffectDestroy R bit_talk_11]
[charaDepth B 2]
[charaTalk B]
[charaFace B 17]
[charaFadein B 0.1 1]
Sugitani Zenjubou
Luring the tiger out of the mountain, eh?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaSet C 4043001 1 "Taigong Wang"]
[charaDepth C 3]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Taigong Wang
Oh, is it that what later generations called this trick? Hmm, an evocative image. I like it!
[k]
[charaFace C 0]
Taigong Wang
Though of course, I would say we've got the tiger in this case.
[k]
[messageOff]
[charaTalk off]
[charaDepth C 3]
[charaDepth D 2]
[charaDepth W 1]
[charaMove W -120,-240 1.1]
[charaMove C -250,0 1.1]
[wt 1.3]
[se ad73]
[fowardEffect bit_talk_quickmove 250,0]
[wt 0.2]
[se ad223]
[charaFace D 7]
[charaFadein D 0.2 250,30]
[charaMoveEase D 250,0 0.5 easeOutExpo]
[wt 1.0]
[charaTalk on]
Huang Feihu
Are you treating me like a tiger now, Chancellor? You never were one to mince words. Even when you should.
[k]
[charaFace C 1]
Taigong Wang
You see? In fact, I'd say he's even ten times more dependable than a tiger!
[k]
1Huang Feihu!
[charaFadeout C 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[charaDepth A 2]
[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 1]
Ptolemaîos
So you know him too, Master? Just our luck that one of the great Eastern tacticians would also have one of the great Eastern generals on his side.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Taigong Wang
What about you? Are you all patched up?
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.15]
[charaDepth E 2]
[se ade422]
[charaTalk E]
[charaFace E 25]
[charaFadein E 0.4 1]
[wt 0.4]
[seStop ade422 0.2]
[wt 0.4]
Koyanskaya
Oh yes, physically, I'm all set. I could hardly call myself a professional otherwise.
[k]
[charaFace E 24]
Koyanskaya
Mentally, well, the less said there, the better. I still can't believe I'm fighting back-to-back battles without rest OR reward.
[k]
Koyanskaya
Just my luck, getting stuck with an actual beast as my boss.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Taigong Wang
I've also put down my own spell circles here, just to be extra safe.
[k]
[charaFace C 1]
Taigong Wang
Well, everyone, what do you say? It can't hurt to lay down your arms now.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Ptolemaîos
I see. You're even more formidable than I thought.
[k]
[charaFace A 0]
Ptolemaîos
It seems sending a lone monster in ahead of us wasn't enough to get the job done.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Taigong Wang
Oh, don't get me wrong. It was quite the surprise. I didn't think you'd be able to make it so far.
[k]
[charaFace C 5]
Taigong Wang
Which is exactly why I suggest, in the strongest possible terms, that you surrender now.
[k]
Taigong Wang
If we fight this out, our side will doubtless suffer some injuries as well.
[k]
Taigong Wang
And I'll need all the resources I can get to take over the third castle.
[k]
1The third castle...
2You mean, the one in the west...
[charaFace C 0]
Taigong Wang
So, what do you say? Comply, and we'll treat you well.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaDepth F 2]
[charaDepth Y 8]
[charaPut Y 1]
[charaTalk F]
[charaFace F 15]
[charaFadein F 0.1 1]
Goredolf
Oh man, oh man! Wh-what're you going to do, Ptolemaîos!?
[k]
Goredolf
I mean, you're completely surrounded, right? This is checkmate, right? Right!?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut Y 2000,2500]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Ptolemaîos
Oh yes, I'm very relieved.
[k]
[bgmStop BGM_EVENT_90 1.5]
[charaFace A 0]
Ptolemaîos
So, you've played all your tricks then, yes, Taigong Wang?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Taigong Wang
...Who can say?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 15]
[charaFadein A 0.1 1]
[bgm BGM_BATTLE_123 0.1]
Ptolemaîos
Master! Are you ready!?
[k]
1I should've known.
2Time to go all out, huh.
[charaFadeout A 0.1]
[wt 0.1]
[charaPut Y 1]
[charaTalk F]
[charaFace F 5]
[charaFadein F 0.1 1]
Goredolf
Wait, what!?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut Y 2000,2500]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Ptolemaîos
At its core, war is far simpler than you people seem to think.
[k]
[charaFace A 8]
Ptolemaîos
Yes, we employ all the clever strategies and surprises we can, but ultimately, it's all about enjoying the ride.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Huang Feihu
I see. So that's the kind of general you are.
[k]
[charaFace D 0]
Huang Feihu
I like that. I like that quite a lot!
[k]
[messageOff]
[wt 0.05]
[se ad442]
[charaFace D 6]
[charaMove D 0,-8 0.15]
[wt 1.05]
[charaFace D 2]
Huang Feihu
Very well then! I, Prince Wucheng, shall gladly be your opponent!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 17]
[charaFadein E 0.1 1]
Koyanskaya
Oh my. Teehee, you really do know how to divide and conquer, don't you?
[k]
Koyanskaya
Too bad, Taigong Wang. It looks like we're going to have to fight the exact sort of battle you hate.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 13]
[charaFadein B 0.1 1]
Sugitani Zenjubou
Hehehehe.
[k]
[charaFace B 1]
Sugitani Zenjubou
Nice one, Ptolemaîos! You finally got my respect!
[k]
[charaFace B 0]
Sugitani Zenjubou
Just as I was getting sick of all this pain in the ass strategy crap!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Taigong Wang
...You're serious, aren't you?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Ptolemaîos
Oh, very. And you know, I underestimated you.
[k]
Ptolemaîos
From where I stand, I see a very respectable duel about to unfold. One well worth fighting.
[k]
Ptolemaîos
Especially since our Master here is quite the rare find.
[k]
1I appreciate your faith in me, but...
2Thanks, but I honestly don't know if I'm up to the task.
[charaFace A 15]
Ptolemaîos
Hold your head high, Master! You're going up against the famous Taigong Wang!
[k]
Ptolemaîos
What's more, his top generals are Huang Feihu and the spitting image of Daji! Even his soldiers are shadowy demons!
[k]
Ptolemaîos
What more could you ask for in an opponent!? If this doesn't get your heart pumping, nothing will!
[k]
[se ade226]
[cameraMove 0.15 0,-20 1.1]
[charaPut Z 0,100]
[charaEffect Z bit_talk_41_fs]
Ptolemaîos
Now come! It's time we finally bared our fangs!
[k]
[messageOff]
[wt 0.5]
[fadeout black 1.5]
[bgmStopEnd BGM_BATTLE_123 1.5]
[wait fade]
[wt 0.5]
[soundStopAllEnd]
[end]

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,528 @@
94-08-69-13-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098279800 1 Thēseus]
[charaSet B 7009000 1 Asterios]
[charaSet C 7027001 1 Penthesilea]
[charaSet D 2012001 1 Euryale]
[charaSet E 1098279800 1 Thēseus_Effects]
[charaScale E 1.15]
[charaSet F 7027001 1 Penthesilea_Effects]
[charaScale F 1.2]
[sceneSet N 193900 1]
[charaScale N 1.2]
[sceneSet O 193900 1]
[charaScale O 1.2]
[sceneSet P 10000 1]
[charaScale P 1.03]
[sceneSet Q 10000 1]
[charaScale Q 1.03]
[charaSet S 98115000 1 Effect]
[charaSet T 98115000 1 "Effect 2"]
[charaSet U 98115000 1 "Effect 3"]
[scene 193900]
[overlayFadein P 0.1 0,-748]
[overlayFadein Q 0.1 0,748]
[fadein black 1.0]
[wait fade]
[wt 0.5]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.4 0,-50]
[wt 0.4]
[bgm BGM_EVENT_90 0.1]
Thēseus
I have a problem, Asterios.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 0,-50]
Asterios
A problem?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Thēseus
I thought I'd crushed both my enemies at once, but that seems not to be the case.
[k]
Thēseus
I really thought your labyrinth would do the trick.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 0,-50]
Asterios
So...your problem is...because...I failed?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 0,-50]
Thēseus
No, it's not like that. All I'm saying is that we need to make sure to finish them off properly this time.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[se adm36 0.2]
[seVolume adm36 0.3 1.0]
[wt 0.8]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.4 0,-50]
[wt 0.2]
[seStop adm36 0.2]
[wt 0.6]
Penthesilea
I'm here, Thēseus.
[k]
Penthesilea
My scouts tell me that the central castle is conducting reconnaissance with shadow knights.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 0,-50]
Thēseus
Just as I thought. They're prioritizing recon over expanding their castle.
[k]
Thēseus
It makes sense. The knights and expansions each use magical energy, so they'd run out quickly if they tried to do both at once.
[k]
[charaFace A 0]
Thēseus
Since their Master's human, they can't win in a drawn out battle. So, they plan to go on the offensive, knowing we are aware of that.
[k]
[charaFace A 1]
Thēseus
They'll probably make their move within the next day or two. Would you go get ready for them, Asterios?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Asterios
Don't worry...Thēseus. I'll beat...them all.
[k]
[charaFaceFade B 2 0.2]
Asterios
I'll make sure...you get...the Holy Grail!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Penthesilea
...Fine. Come with me.
[k]
[messageOff]
[se adm36]
[seStop adm36 2.0]
[charaFadeout C 0.4]
[wt 1.4]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Thēseus
Penthesilea.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[messageOff]
[charaTalk depthOff]
[charaDepth F 5]
[charaDepth N 4]
[charaDepth A 3]
[charaDepth E 2]
[charaDepth O 1]
[charaTalk off]
[charaFace F 0]
[charaFadein F 0.5 -170,-30]
[charaFadein N 0.5 80,-260]
[charaMove F -150,-30 0.6]
[charaMove N 100,-260 0.6]
[wt 0.2]
[se adm36]
[wt 0.4]
[seStop adm36 0.2]
[charaFadeout A 0.1]
[charaFace E 1]
[charaFadein E 0.1 150,-40]
[charaFadein O 0.1 -120,-260]
[wt 0.1]
Penthesilea
What is it?
[k]
[messageOff]
[charaFadeout F 0.4]
[charaFadeout N 0.4]
[wt 0.4]
Thēseus
I just wanted to thank you. I'm sure there is a great deal you want to say to me, but instead, you've kept your silence and followed my orders faithfully.
[k]
[messageOff]
[charaFace F 8]
[charaFadein F 0.4 -150,-30]
[charaFadein N 0.4 100,-260]
[wt 0.4]
Penthesilea
You're the lord of this castle now. On our honor, we Amazons would never betray our lord.
[k]
[charaFace F 0]
Penthesilea
However, should you acquire the Holy Grail, I WILL be using it to take my revenge.
[k]
[messageOff]
[charaFace E 2]
[charaFadeout F 0.4]
[charaFadeout N 0.4]
[wt 0.4]
Thēseus
Of course, that's fine with me. Your wish is yours to use as you please.
[k]
[charaFace E 0]
Thēseus
That said, I don't know if this Holy Grail will be able to grant all of our wishes.
[k]
[messageOff]
[charaFace C 0]
[charaFadein F 0.4 -150,-30]
[charaFadein N 0.4 100,-260]
[wt 0.4]
Penthesilea
If so, I will eliminate anyone who stands in my way. Including you. Until that time comes, I am at your service.
[k]
Penthesilea
Now, if that's all you have to say to me, I have work to do.
[k]
[messageOff]
[charaFadeout E 0]
[charaFadeout O 0]
[charaDepth C 2]
[charaDepth B 1]
[charaFace B 0]
[charaFadein B 0.1 256,-50]
[charaFace C 0]
[charaFadein C 0.1 -256,-50]
[wt 0.1]
[charaFadeout F 0.4]
[charaFadeout N 0.4]
[wt 1.0]
[se adm36]
[seStop adm36 2.0]
[se ade79 0.5]
[seStop ade79 1.0]
[charaFadeout C 1.0]
[charaFadeout B 1.0]
[wt 1.4]
[se ade79 0.2]
[seStop ade79 1.0]
[wt 1.8]
[bgmStop BGM_EVENT_90 1.5]
[charaTalk depthOn]
[charaTalk on]
[cueSe SE_21 21_ade665 0.2 1.0]
[cueSeVolume 21_ade665 0.3 1.0]
[wt 1.2]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.4 0,-50]
[wt 0.2]
[cueSeStop 21_ade665 0.3]
[wt 0.6]
Euryale
Are you really okay with this?
[k]
[bgm BGM_EVENT_11 0.3 1.0]
Euryale
I couldn't care less about the Holy Grail myself, but shouldn't you be thinking ahead, about what happens when you win?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 0,-50]
Thēseus
Oh? Are you favoring me with divine revelation?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 0,-50]
Euryale
Just a word of advice. You and I go back far enough that I thought I should pipe up before you do something you regret.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 0,-50]
Thēseus
Well, as I am now, that does ring painfully true. Especially since I know what happened to me after this point in my life, even if it still doesn't feel real.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 0,-50]
Euryale
...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 0,-50]
Thēseus
Now, I have a question for you as well.
[k]
[charaFace A 4]
Thēseus
I'm sure you're not the same goddess you were when you lived, but you don't also happen to retain your memories from a different summoning, do you?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 0,-50]
Euryale
No. I know what happened, but I don't have any memory of it.
[k]
[charaFace D 1]
Euryale
I'm still a Divine Spirit; I see things differently than ordinary Servants. You do get that, don't you?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Thēseus
Good point. That makes sense. The Euryale I knew back then would never take part in battle herself.
[k]
[charaFace A 1]
Thēseus
What a bizarre ordeal we've all been caught up in.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 0,-50]
Euryale
You say that, but you're still going to win, right? That's how it's always been for you.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 0,-50]
Thēseus
That's true. I'm sure I will.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 0,-50]
Euryale
But, if you do anything to make him miserable, you and I are going to have words.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 0,-50]
Thēseus
...It's strange. I don't remember you and Asterios having that kind of relationship before.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 0,-50]
[wt 1.0]
[charaFaceFade D 1 0.2]
Euryale
What did I just say? I see things differently than ordinary Servants like you.
[k]
Euryale
Right now, I want to keep Asterios safe. Just a little bit. That's all.
[k]
[messageOff]
[charaFadeout D 0.4]
[cueSe SE_21 21_ade665 0.1 0.8]
[wt 0.8]
[cueSeStop 21_ade665 1.2]
[wt 0.8]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.2 0,-50]
Thēseus
A goddess, herself always in need of protection, wanting to protect someone else. Hm...
[k]
[charaFace A 1]
Thēseus
I guess even the gods themselves can change.
[k]
[charaFace A 10]
Thēseus
It's too bad there's no twilight in this Singularity...
[k]
[messageOff]
[charaTalk depthOff]
[charaDepth E 5]
[charaDepth O 4]
[charaTalk off]
[charaFace E 4]
[charaFadein E 0.6 90,-30]
[charaFadein O 0.6 40,-260]
[charaMove E 70,-30 0.7]
[charaMove O 20,-260 0.7]
[wt 0.8]
Thēseus
You know, Ariadne, I don't think I realized how much I like that color before.
[k]
[charaFace E 3]
Thēseus
This time...I want to try winning in the true sense of the word.
[k]
[messageOff]
[wt 1.0]
[fadeout black 2.0]
[bgmStopEnd BGM_EVENT_11 2.0]
[wait fade]
[charaTalk depthOn]
[charaTalk on]
[wt 0.5]
[soundStopAllEnd]
[end]

View File

@@ -0,0 +1,520 @@
94-08-69-13-2-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098214000 1 "Sì Bú Xiàng"]
[charaSet B 2050000 1 Ptolemaîos]
[charaSet C 2051001 1 "Sugitani Zenjubou"]
[charaSet D 11010000 1 Taira-no-Kagekiyo]
[charaSet E 1098176400 1 Minamoto-no-Raikou]
[sceneSet F 193000 1]
[charaScale F 1.2]
[scene 10000]
[fadein black 0.1]
[wait fade]
[charaTalk depthOff]
[charaDepth A 6]
[charaDepth B 5]
[charaDepth C 4]
[charaDepth E 3]
[charaDepth D 2]
[charaDepth F 1]
[wipeout openEye 0.1]
[wait wipe]
[charaFadein F 0.1 0,-200]
[scene 193000]
[wt 0.2]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[wt 0.1]
[blur lens 0.1 2 20]
[wt 0.1]
[wipein openEye 0.6 1.0]
[wait wipe]
[se adm21]
[seVolume adm21 0 0.2]
[charaMoveReturn A 0,10 0.4]
[wipeout openEye 0.6 1.0]
[wait wipe]
[wt 0.5]
[wipein openEye 0.8 1.0]
[wait wipe]
[se adm21]
[seVolume adm21 0 0.4]
[charaMoveReturn A 0,10 0.4]
[wipeout openEye 0.8 1.0]
[wait wipe]
[blurOff lens 0.1]
[wt 0.5]
[wipein openEye 1.5 1.0]
[wait wipe]
[se adm21]
[charaMoveReturn A 0,10 0.4]
[wt 0.6]
[se adm21]
[charaMoveReturn A 0,10 0.4]
[wt 1.4]
[bgm BGM_EVENT_77 0.1]
Sì Bú Xiàng
Mo, mo, mo! (Trying to say “Good morning”)
[k]
1Morning, Sì Bú Xiàng. You're in good spirits.
2I see someone got up on the right side of bed today.
[charaMoveReturn A 0,10 0.4]
Sì Bú Xiàng
Mo! (Obviously proud)
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 16]
[charaFadein B 0.1 1]
[bgmStop BGM_EVENT_77 1.5]
[wt 1.2]
1Ptolemaîos?
2Something on your mind?
[bgmStop BGM_EVENT_77 1.5]
[charaFace B 18]
Ptolemaîos
...I was just seeing what the other castle is up to.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[bgm BGM_EVENT_124 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Sugitani Zenjubou
Looks like that Thēseus guy plans on staying in his castle, just like we thought.
[k]
1So they're not going to attack us?
2Does this mean it's easier for them to fight in their castle?
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Ptolemaîos
Yes. They'd rather not fight in our castle if they can help it. Especially when the lord can summon shadow knights and change the castle's structure at will.
[k]
Ptolemaîos
Like I said before, in this Singularity, the attackers will always be at a disadvantage.
[k]
1Then why'd we attack Taigong Wang?
2So why'd we make the first move then?
[messageOff]
[charaFace B 2]
[wt 1.0]
[charaFace B 8]
Ptolemaîos
Because we have you, of course.
[k]
1Me?
[charaFace B 9]
Ptolemaîos
Oh, don't worry. You're not our weakness this time. The opposite, in fact.
[k]
Ptolemaîos
You don't seem to be aware of it yourself, but shadows or not, the ability to summon Heroic Spirits at will is an incredible force multiplier.
[k]
[charaFace B 0]
Ptolemaîos
When you take the average Heroic Spirit's combat abilities into account, it's like pulling a siege engine out of your back pocket.
[k]
Ptolemaîos
Normally, you'd have to strategize for weeks to scrounge up the firepower for a battle like this, but you have everything you need. It's practically cheating.
[k]
Ptolemaîos
Of course, even then, I'd still only put our odds to win at around thirty percent.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 8]
[charaFadein C 0.1 1]
Sugitani Zenjubou
Thirty percent!? That's it!?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Ptolemaîos
That's quite good for a siege. Usually, you'd need at least three times the enemy's numbers to get odds like that. But, even then, I'm still not seeing a clear path to victory for us.
[k]
1Is Thēseus that strong?
[charaFace B 11]
Ptolemaîos
No. In terms of raw combat ability, Taigong Wang and Huang Feihu were considerably stronger.
[k]
[charaFace B 0]
Ptolemaîos
Whether you look at them individually or as a unit, they were a rare and uniquely powerful team.
[k]
[charaFace B 16]
Ptolemaîos
However, Thēseus and Asterios do have the worst possible combination of Noble Phantasms for us.
[k]
[charaFace B 0]
Ptolemaîos
So no matter how much stronger we may be, it won't matter unless we can somehow neutralize that advantage.
[k]
Ptolemaîos
Because if we can't, we'll just end up stuck inside that labyrinth again, with no more hope of escape.
[k]
Ptolemaîos
And let's not forget that in Greek myth, Thēseus and the Minotaur were no less bitter enemies than Zeus and Typhon.
[k]
Ptolemaîos
So seeing them teamed up like this strikes me as very strange.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 17]
[charaFadein C 0.1 1]
Sugitani Zenjubou
Oh, I get it. In my country, it'd be like if the Genji and Taira clans were best buds instead of deadly rivals.
[k]
[messageOff]
[charaPutFSR D 300,0]
[charaPutFSL E -300,0]
[charaFace D 0]
[charaFace E 0]
[charaFadeTime D 0.4 0.7]
[charaFadeTime E 0.4 0.7]
[wt 1.2]
[charaFace C 7]
Sugitani Zenjubou
Huh? You've got members of both in Chaldea!? Damn, that's nuts!
[k]
[messageOff]
[charaFadeout C 0.1]
[charaFadeout D 0.1]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 16]
[charaFadein B 0.1 1]
[wt 2.0]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Sì Bú Xiàng
Mo, mo, mo... (Worried)
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[wt 1.0]
[charaTalk C]
[charaFace C 13]
[charaFadein C 0.1 1]
[wt 0.1]
Sugitani Zenjubou
You're really thinkin' hard, Ptoley. Might wanna knock it off before you give yourself wrinkles. Eh, guess that happens every night anyway.
[k]
[messageOff]
[charaTalk off]
[charaMove F 76,-200 1.2]
[charaMove C 256,0 1.2]
[wt 0.8]
[charaFace B 1]
[charaFadein B 0.6 -341,0]
[charaMove B -256,0 0.4]
[wt 0.4]
[charaTalk on]
Ptolemaîos
Hmph. I used to hear similar things in school all the time.
[k]
[charaFace B 0]
Ptolemaîos
Though I will say that in this body, I don't mind that nickname.
[k]
[charaFace C 7]
Sugitani Zenjubou
Huh, no kidding.
[k]
[charaFace B 11]
Ptolemaîos
I guess despite my memories being the same, the body I'm in influences my reactions.
[k]
[charaFace B 0]
Ptolemaîos
I suppose that's no great shock. Even food and drink taste different when you're ill.
[k]
Ptolemaîos
Anyway, do you have any thoughts about this, Sugitani?
[k]
[charaFace C 0]
Sugitani Zenjubou
Yeah, I guess. Well, I got the same thought I always do.
[k]
[charaFace C 13]
Sugitani Zenjubou
The way I see it, we just gotta shoot the guy at the top.
[k]
[messageOff]
[charaTalk B]
[charaFace B 1]
[wt 1.0]
[charaFace B 16]
Ptolemaîos
...That's not a bad idea.
[k]
[charaFace C 7]
Sugitani Zenjubou
Really?
[k]
[charaFace B 0]
Ptolemaîos
Sugitani.
[k]
[charaFace C 7]
Sugitani Zenjubou
Y-yeah?
[k]
[charaFace B 0]
Ptolemaîos
Can your Noble Phantasm shoot Thēseus?
[k]
[charaFace C 7]
Sugitani Zenjubou
...Ha.
[k]
[charaFace C 4]
Sugitani Zenjubou
THAT'S your question? Of course it can. I can shoot anybody with it, doesn't matter who or how great a hero they are.
[k]
[charaFace C 0]
Sugitani Zenjubou
In fact, guys like you are some of the easiest targets around.
[k]
Sugitani Zenjubou
I don't care if you're a hundred paces away. You might as well have a giant bull's-eye on your head sayin', “Shoot me!”
[k]
[charaFace B 2]
Ptolemaîos
Oho. So I'm an easy target, am I?
[k]
[charaFace C 16]
Sugitani Zenjubou
You ever wanna get shot, you just let me know. I'll put one between your eyes anytime.
[k]
1Well, uh, I'm glad you two are enjoying yourselves.
2Man, Heroic Spirits really do see things differently...
[charaFace C 3]
Sugitani Zenjubou
What comes next is the problem. I can shoot him, sure, but I don't think that'd kill him.
[k]
[charaFace C 0]
Sugitani Zenjubou
The way Mystics work, older things are way better. Doesn't matter if we're talking about magecraft or weapons.
[k]
Sugitani Zenjubou
Much as I hate to say it, a newer weapon like a matchlock ain't exactly top-tier for a Servant's tool kit.
[k]
[charaFace B 17]
Ptolemaîos
Yes, I understand that. It's one of the prime rules governing Servants, after all.
[k]
[charaFace B 0]
Ptolemaîos
Still, your Noble Phantasm isn't an actual matchlock, but the embodiment of the skills and legends you acquired when you were alive, right?
[k]
[charaFace C 17]
Sugitani Zenjubou
Hm? Uh, I guess?
[k]
1So, your skills and legends turn into your Noble Phantasm?
2So when you fire your matchlock, you're firing your skills and legends?
[charaFace C 0]
Sugitani Zenjubou
I mean, I haven't exactly got hard data to back that up, but my gut says...probably?
[k]
[messageOff]
[se ade385]
[charaMoveReturn C 256,-6 0.8]
[wt 0.4]
[seStop ade385 0.4]
[wt 0.2]
[cueSe SE_23 23_ade911]
[seVolume 23_ade911 0 0.6]
[wt 1.0]
[charaFace C 0]
Sugitani Zenjubou
My matchlock's definitely not like any other weapon, but calling it my Noble Phantasm doesn't feel right, either.
[k]
[charaFace B 16]
Ptolemaîos
In that case, we may have a way to succeed.
[k]
1Really!?
[charaFace B 1]
Ptolemaîos
To be clear, we have no guarantees here.
[k]
Ptolemaîos
What's more, you'll need a full day of rest first. You'll also need to count on my older self to make this happen.
[k]
[messageOff]
[charaMove B -256,10 0.6]
[se ad77]
[wt 1.0]
[charaFace B 0]
Ptolemaîos
All right, I'm going to go make preparations. Why don't you stay here and keep your gun ready, Sugitani?
[k]
[messageOff]
[se adm36]
[charaFadeout B 0.4]
[seStop adm36 1.6]
[wt 1.6]
[charaFace C 15]
Sugitani Zenjubou
H-hey, where're you going, Ptoley?
[k]
[messageOff]
[wt 0.5]
[fadeout black 2.0]
[bgmStopEnd BGM_EVENT_124 2.0]
[wait fade]
[wt 0.5]
[soundStopAllEnd]
[end]

View File

@@ -0,0 +1,632 @@
94-08-69-13-3-0
[soundStopAll]
[enableFullScreen]
[charaSet A 2051001 1 "Sugitani Zenjubou"]
[charaSet B 1098257310 1 "Da Vinci"]
[charaSet C 1098257810 1 Mash]
[charaSet D 2050000 1 Ptolemaîos]
[charaSet E 11007000 1 "Oda Nobunaga"]
[charaSet F 1098273000 1 "Crystal Book"]
[charaScale F 0.58]
[charaSet G 6041000 1 "Kiichi Hogen"]
[sceneSet J 10000 1]
[charaScale J 1.03]
[sceneSet K 10000 1]
[charaScale K 1.03]
[sceneSet O 193000 1]
[charaScale O 1.4]
[sceneSet P 194700 1]
[charaScale P 1.4]
[sceneSet Q 194800 1]
[charaScale Q 1.4]
[sceneSet R 194800 1]
[charaScale R 1.5]
[charaSet S 2051001 1 "Sugitani Zenjubou_Effects"]
[charaSet T 98115000 1 Effect]
[charaSet U 98115000 1 "Effect 2"]
[charaPut U 2000,2500]
[charaEffect U bit_sepia01_depth_fs]
[scene 193000]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_70 0.1]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 1]
Sugitani Zenjubou
Oh come on. You're actually making me do this?
[k]
1You don't think you can?
[charaFace A 17]
Sugitani Zenjubou
It's not that. Like I said, I'm positive I can hit him.
[k]
[charaFace A 3]
Sugitani Zenjubou
There's only one guy I was never able to hit.
[k]
1Who was that?
Sugitani Zenjubou
Huh? You don't know? Oda Nobunaga. He, uh... I don't suppose he's at Chaldea too, is he?
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut T 1]
[charaEffect T bit_talk_10_LowLevel]
[wt 0.1]
[se ad13]
[wt 0.3]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Da Vinci
Remember what I told you before about Sugitani Zenjubou being a sniper? Well, his main target was Oda Nobunaga.
[k]
[charaFace B 2]
Da Vinci
Unfortunately for him, history tells us his attempts to assassinate Nobunaga failed. According to the “Chronicle of Nobunaga”:
[k]
[charaFace B 1]
Da Vinci
“He aimed at Lord Nobunaga and fired two bullets. But under the watchful eyes of the heavens, they merely grazed his body.”
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut T 2000,2500]
[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 1]
Sugitani Zenjubou
Yeah, that's right. I tried, and I failed miserably.
[k]
[charaFace A 0]
Sugitani Zenjubou
And man, oh man, did I ever pay for it.
[k]
Sugitani Zenjubou
I couldn't even count on my client, Lord Rokkaku, for help, since he lost all his money and power not long after.
[k]
Sugitani Zenjubou
Then, just as I was getting real fed up with life on the run, I met this sorcerer who specialized in mechanical gizmos.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut T 1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Mash
A sorcerer? Does that have anything to do with why you materialized as a woman?
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut T 2000,2500]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[wt 0.5]
[charaFaceFade A 3 0.5]
[wt 0.5]
[wt 1.0]
[charaFace A 0]
Sugitani Zenjubou
Yeah, that's when all this went down. They said they could change my appearance, so I said great, where do I sign?
[k]
[charaFace A 4]
Sugitani Zenjubou
Didn't expect a damn gender swap!
[k]
[charaFace A 1]
Sugitani Zenjubou
And apparently, I can't even be male anymore even now that I'm dead! Ahahahaha!
[k]
[charaFace A 3]
Sugitani Zenjubou
But, I guess that's okay. Not like I was gonna get any more jobs as an assassin after I botched the big one.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut T 1]
[charaTalk B]
[charaFace B 23]
[charaFadein B 0.1 1]
Da Vinci
If you don't mind my asking, how did you end up missing those shots, anyway?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut T 2000,2500]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Sugitani Zenjubou
Like I said before, I got no problem shootin' heroes and champions. I could land those shots in my sleep.
[k]
Sugitani Zenjubou
To me, targets like that might as well be glowing. All I gotta do is point the barrel their way and pull the trigger.
[k]
[charaFace A 17]
Sugitani Zenjubou
But Nobunaga? He was so normal it was downright terrifying.
[k]
[messageOff]
[charaTalk depthOff]
[charaDepth E 2]
[charaDepth A 3]
[charaFace E 0]
[charaPutFSR E 300,0]
[charaFadeTime E 0.4 0.7]
[wt 1.4]
1Nobbu? Normal?
2Are we talking about the same Nobunaga?
Sugitani Zenjubou
Yeah, Oda Nobunaga. Why? Is the one you know different or something?
[k]
1Come to think of it, Mentor Kiichi once said something similar.
2I think Mentor Kiichi said something about GUDAGUDA space-time being different.
[messageOff]
[cueSe SE_22 22_ad1177]
[wt 0.1]
[fadeout white 0.6]
[bgm BGM_EVENT_70 0.6 0.6]
[wait fade]
[charaFadeout A 0.1]
[charaFadeout E 0.1]
[wt 0.3]
[scene 109700]
[charaTalk G]
[charaFace G 18]
[charaFadein G 0.1 0,-50]
[pictureFrame cut063_cinema]
[charaPut U 1]
[wt 0.4]
[fadein white 0.6]
[wait fade]
[wt 0.4]
Kiichi Hogen
Hm? Oda?
[k]
[charaFace G 4]
Kiichi Hogen
I'm a lot older than I look, and I've seen a lot of humans over the years...
[k]
[charaFace G 18]
Kiichi Hogen
But I don't remember Oda Nobunaga being, erm...like that.
[k]
[messageOff]
[fadeout white 0.6]
[wait fade]
[charaFadeout G 0.1]
[pictureFrame]
[charaPut U 2000,2500]
[scene 193000]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[wt 0.7]
[fadein white 0.6]
[bgm BGM_EVENT_70 0.6 1.0]
[wait fade]
[wt 0.4]
[charaFace A 16]
Sugitani Zenjubou
Hahaha, is that so? So Chaldea's Nobunaga is more of an oddball, huh. Well, in my time, if he'd been as much of an idiot as the rumors said, my job would've been easy.
[k]
[charaFace A 0]
Sugitani Zenjubou
But he wasn't like that at all.
[k]
[messageOff]
[cueSe SE_23 23_ade911]
[charaMove A 0,-5 0.4]
[wt 1.0]
Sugitani Zenjubou
Whenever I look at someone down the barrel of my gun, I get a pretty good idea of the kinda life they've lived.
[k]
[messageOff]
[fadeout black 1.5]
[bgmStop BGM_EVENT_70 1.0]
[wait fade]
[charaFadeout A 0.1]
[overlayFadein J 0.1 0,-748]
[overlayFadein K 0.1 0,748]
[charaFadein P 0.1 0,-150]
[charaMove P 0,-200 4.0]
[se ade424]
[seVolume ade424 0.3 0.6]
[fadein black 1.0]
[wait fade]
[wt 3.0]
[seStop ade424 0.1]
[charaFadeout P 0.7]
[scene 194800 0.7]
[cueSe SE_23 23_ade911]
[wt 1.6]
[subCameraOn 1]
[subCameraFilter #A maskEdge cut359_mask06 2 255,255,255,255]
[subRenderScale #A 1.0]
[charaLayer S sub #A]
[charaLayer P sub #A]
[charaLayer Q sub #A]
[charaDepth S 3]
[charaDepth P 1]
[charaFace S 7]
[charaScale S 1.8]
[charaScale P 1.2]
[charaFadein S 0.1 0,350]
[charaFadein P 0.1 80,50]
SSugitani Zenjubou
...The hell?
[k]
[messageOff]
[effect bit_sepia01_fade_fs]
[charaFadein R 0.3 300,-300]
[charaMove R -200,-500 60.0]
[wt 1.2]
[bgm BGM_EVENT_11 0.1]
Sugitani Zenjubou
But with him, it was like there was nothing there.
[k]
Sugitani Zenjubou
It wasn't the emptiness of an enlightened monk, nor the coldheartedness of a swordmaster or god of war.
[k]
Sugitani Zenjubou
He was just an ordinary man, the kind you'd find pretty much anywhere.
[k]
1Again: Ordinary?
2I still find that hard to believe...
Sugitani Zenjubou
This was a guy who survived Okehazama and killed Saito to become the guardian of all of Owari. There's no way he could be ordinary, right?
[k]
Sugitani Zenjubou
But that was the kind of life I saw down my barrel. An average, quiet, perfectly harmless guy.
[k]
Sugitani Zenjubou
Seeing for myself that fate had led such an ordinary guy to trying to conquer all of Japan scared the shit out of me.
[k]
Sugitani Zenjubou
Freaked me out so bad that, before I knew it, my finger was on the trigger.
[k]
[messageOff]
[wt 0.5]
[cueSe SE_23 23_ade910]
[fadeout black 0.2]
[wait fade]
[wt 1.0]
[effectDestroy bit_sepia01_fade_fs]
[charaFadeout J 0.1]
[charaFadeout K 0.1]
[charaTalk depthOn]
[charaTalk on]
[scene 10000]
[wt 0.5]
[se ad1025]
[lr]“Lord Nobunaga! Lord Nobunaga!”
[k]
[messageOff]
[wt 0.5]
[charaFadeout R 0.1]
[scene 193000]
[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 1]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[wt 0.2]
Sugitani Zenjubou
Honestly, I don't really remember what happened next. All I know is that I screamed and ran around in a panic like an idiot.
[k]
[charaFace A 16]
Sugitani Zenjubou
...But enough of me rambling.
[k]
[charaFace A 0]
Sugitani Zenjubou
I'm pretty sure I'll never run into anyone like that again, so I'm never gonna miss my shot again, either.
[k]
[messageOff]
[charaTalk depthOff]
[charaSet S 2051001 1 "Sugitani Zenjubou_Effects"]
[charaDepth S 3]
[charaDepth O 2]
[charaDepth A 1]
[charaTalk off]
[charaFace S 0]
[charaScale S 1.2]
[charaFadein S 1.0 -60,-10]
[charaFadein O 1.0 80,-380]
[charaMove S -40,-10 1.0]
[charaMove O 100,-380 1.0]
[wt 2.0]
Sugitani Zenjubou
...It's almost night.
[k]
Sugitani Zenjubou
I still can't get over how this Singularity has day and night, but no dawn or dusk. It just changes instantly.
[k]
[charaFace S 1]
Sugitani Zenjubou
But anyway, this is good timing. Go talk to the other Ptoley.
[k]
[bgmStop BGM_EVENT_11 1.0]
[messageOff]
[wt 0.5]
[fadeout black 1.0]
[wait fade]
[charaFadeout A 0.1]
[charaFadeout S 0.1]
[charaFadeout O 0.1]
[charaSet D 2050002 1 Ptolemaîos]
[charaSet F 1098273000 1 "Crystal Book"]
[charaScale F 0.58]
[scene 193501]
[wt 1.5]
[fadein black 1.0]
[wait fade]
[se ad60]
[wt 2.4]
[seStop ad60 0.2]
[wt 1.0]
[charaDepth D 1]
[charaDepth F 2]
[charaTalk off]
[charaFace D 0]
[charaFace F 0]
[charaFadein D 0.4 0,-10]
[charaFadein F 0.4 -170,-190]
[wt 0.4]
[bgm BGM_EVENT_112 0.1]
Ptolemaîos
...Oh, Master. Have you finished speaking with Sugitani?
[k]
1Yeah, we're good. What are you up to?
2Uh-huh. How about you? Looking into something?
[charaFace D 10]
Ptolemaîos
As my daytime self, I left my current self the task of running a search on some things. That's what I've been doing.
[k]
[charaFace D 9]
Ptolemaîos
It won't be easy, but with this castle's technology to work with, I should be able to figure something out.
[k]
[charaFace D 0]
Ptolemaîos
I must say, this is the first time in life or afterlife that my own self has made such a steep request of me.
[k]
1Sugitani says he's positive he can hit Thēseus.
[charaFace D 2]
Ptolemaîos
Is that so? Very well then, I think we can take him at his word.
[k]
2Sugitani says he's positive he won't miss.
[charaFace D 3]
Ptolemaîos
Is that so? I take it he was reminiscing over his single failure then.
[k]
1You trust him that much?
[charaFace D 0]
Ptolemaîos
Of course. Why wouldn't I? Fighting alongside someone teaches you all about them, whether you wish to learn or not.
[k]
[charaFace D 9]
Ptolemaîos
And that is doubly true when you count on someone to watch your back. I have no doubt that he can be trusted.
[k]
[charaFace D 3]
Ptolemaîos
That said, unlike my younger self, I cannot abide his bizarre nickname for me.
[k]
[messageOff]
[charaFace D 0]
[wt 0.3]
[charaMove D 0,0 0.6]
[charaMove F -170,-180 0.6]
[se ad77]
[wt 0.9]
[charaFace D 0]
Ptolemaîos
At any rate, tomorrow will be our decisive showdown.
[k]
[charaFace D 10]
Ptolemaîos
Which means I must ask you this once again, Master.
[k]
[charaFace D 0]
Ptolemaîos
As I've told you before, the castles change from day to night, and it is safe to say we will be fighting a series of battles.
[k]
Ptolemaîos
By day, the castle will have fewer shadow knights and fewer traps we can use. At night, there are sure to be more of both.
[k]
Ptolemaîos
Heh, as such, I expect this is the last time I will have to ask you this:
[k]
[charaFace D 2]
Ptolemaîos
Which version of me would you like to go with, Master? Me in my youth, or me as an older man?
[k]
[messageOff]
[wt 1.0]
[fadeout black 2.0]
[bgmStopEnd BGM_EVENT_112 2.0]
[wait fade]
[wt 0.5]
[soundStopAllEnd]
[end]

View File

@@ -0,0 +1,332 @@
94-08-69-14-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 2050000 1 Ptolemaîos]
[charaSet B 2051001 1 "Sugitani Zenjubou"]
[charaSet C 2050000 1 Ptolemaîos_Effects]
[charaScale C 1.2]
[sceneSet D 194000 1]
[charaScale D 1.3]
[sceneSet N 194000 1]
[charaScale N 1.2]
[sceneSet O 194000 1]
[charaScale O 1.2]
[charaTalk depthOff]
[charaDepth O 2]
[charaDepth N 1]
[scene 194000]
[charaFadein N 0.1 0,-260]
[fadein black 1.0]
[wait fade]
[se ad135]
[seVolume ad135 0 0]
[seVolume ad135 1.0 0.5]
[charaMove N 0,-320 6.0]
[wt 6.0]
[charaScale O 1.2]
[charaFadein O 0.6 100,-180]
[charaMove O -20,-180 6.0]
[wt 1.0]
[charaFadeout N 0.1]
[wt 2.0]
[charaFadeout O 0.6]
[seStop ad135 2.0]
[wt 2.0]
[charaTalk depthOn]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[wt 0.1]
[bgm BGM_EVENT_62 0.1]
Ptolemaîos
Haha, so you went with me. Is it because we're closer in age?
[k]
1No, you're both equally Ptolemaîos to me.
2No, I just thought this way would work better.
[charaFace A 2]
Ptolemaîos
Oh, don't worry about that. Whatever answer you come up with will always be the best.
[k]
[charaFace A 0]
Ptolemaîos
Remember this: whatever a commander decides always ends up being best. That's the ideal we all need to strive for.
[k]
Ptolemaîos
How many decisions have you made, and how much responsibility have you borne for them?
[k]
1A lot, I think.
Ptolemaîos
I'm sure you have. You've been given far too much weight for just one person to carry.
[k]
2I've been entrusted with lots of very important things.
Ptolemaîos
Yes, I'm sure you have. You've been given far too much weight for just one person to carry.
[k]
[messageOff]
[charaTalk off]
[charaTalk depthOff]
[charaDepth C 3]
[charaDepth D 2]
[charaDepth A 1]
[charaDepth B 1]
[charaFace C 0]
[charaFadein C 0.8 0,0]
[charaFadein D 0.8 0,-310]
[wt 0.8]
[charaFace B 0]
[charaFadein B 0.1 1]
[charaFadeout A 0.1]
Ptolemaîos
But that is what it is to command, to wage war.
[k]
[charaFace C 11]
Ptolemaîos
This was my daily life. Ultimately, I left it all in the hands of a single king.
[k]
1Did you fight a lot?
[charaFace C 0]
Ptolemaîos
Oh yes. More times than I can count. I let my dreams drive me and my army impossibly far to the east.
[k]
[charaFace C 11]
Ptolemaîos
I trampled many things in my path to get there. I killed people who were merely sleeping peacefully.
[k]
Ptolemaîos
If it hadn't been for my dreams, I wouldn't have roused other peaceful people into fighting and killing either.
[k]
[charaFace C 0]
Ptolemaîos
But you know, Master...
[k]
[charaFace C 11]
Ptolemaîos
What really scares me is that, even as I recall these memories, I feel no regret over what I did.
[k]
[charaFace C 0]
Ptolemaîos
Dreams can be infectious. I too became infatuated with my king's dream, and passed it on to many other people.
[k]
[charaFace C 11]
Ptolemaîos
Looking back on it though, the future of that dream was never clear to me. I think that's why I built my library.
[k]
Ptolemaîos
I made a library grand enough to make its mark on world history, and left my dreams in the dust...
[k]
[charaFace C 16]
Ptolemaîos
I still don't know if that was the right call, or if I should have done the opposite.
[k]
1I see. You want to be fair and impartial.
2Sounds like being fair and impartial is important for you.
[charaFace C 0]
Ptolemaîos
“Fair and impartial”... Yes, you may be right.
[k]
[charaFace C 11]
Ptolemaîos
As long as humans exist, they will pass their dreams and disappointments on to others. I don't want my legacy to be false.
[k]
[charaFace C 0]
Ptolemaîos
Even if some died because of what I passed on, others no doubt fell to their knees in pride because of it.
[k]
Ptolemaîos
I'm sure that's true for this king as well.
[k]
1Thēseus? You think he told Asterios things like that?
2So, you think Asterios has had those kinds of things passed on to him by Thēseus?
Ptolemaîos
Yes, I'm sure they both shared their dreams and disappointments with each other. Everyone does that.
[k]
[messageOff]
[charaFadeout D 0.6]
[charaFadeout C 0.6]
[wt 1.0]
[charaTalk depthOn]
[charaTalk on]
[charaTalk B]
Sugitani Zenjubou
Man, you just love to babble about boring, abstract shit, don't you? Reminds me of the monks.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 1]
Ptolemaîos
Oh, I'm sorry. I didn't mean to step on your toes in that department.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 16]
[charaFadein B 0.1 1]
Sugitani Zenjubou
Hey, I'm not saying I never do that, but the only thing I know for sure is that I can count on my matchlock.
[k]
[messageOff]
[cueSe SE_23 23_ade911]
[charaMoveReturn B 0,-4 0.6]
[wt 1.0]
[charaFace B 3]
Sugitani Zenjubou
Anyway...something tells me there's more to that castle lord than we think.
[k]
1There is?
2You mean Thēseus?
Sugitani Zenjubou
Yeah, something about this just doesn't sit right with me. Then again, it's just a hunch. I could be wrong.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Ptolemaîos
No, you shouldn't be too quick to dismiss your hunches. Especially since you're a sniper.
[k]
Ptolemaîos
We can't draw any conclusions right now, but we should keep that thought in mind when we face them again.
[k]
Ptolemaîos
Though this time, you're going to hide somewhere out of sight.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Sugitani Zenjubou
So back to my original line of work, huh? Got it.
[k]
[charaFace B 1]
Sugitani Zenjubou
Just don't blame me if I miss again, yeah?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Ptolemaîos
You won't. You said as much to Master, right?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Sugitani Zenjubou
Hahaha! Knock it off. You're gonna make me blush.
[k]
[messageOff]
[se ad60]
[charaFadeout B 0.4]
[seStop ad60 1.2]
[wt 1.6]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Ptolemaîos
He's a good man. This is going to be a good fight.
[k]
[charaFace A 0]
Ptolemaîos
All right, Master. Let's go claim our last castle!
[k]
[messageOff]
[fadeout black 2.0]
[bgmStopEnd BGM_EVENT_62 2.0]
[wait fade]
[soundStopAllEnd]
[end]

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,880 @@
94-08-69-18-1-1
[soundStopAll]
[enableFullScreen]
[charaSet A 2050000 1 Ptolemaîos]
[charaSet B 2050002 1 Ptolemaîos_Third]
[charaSet C 1098273700 1 Typhon]
[charaSet D 1098255110 1 Goredolf]
[charaSet E 2051001 1 "Sugitani Zenjubou"]
[charaSet F 1098257810 1 Mash]
[charaSet G 1098273120 1 Ephemeros]
[charaSet H 1098257310 1 "Da Vinci"]
[charaSet I 1098272500 1 "Shadow Knight_Saber"]
[charaSet J 1098272520 1 "Shadow Knight_Lancer"]
[charaSet K 1098272560 1 "Shadow Knight_Berserker"]
[charaSet L 1098272530 1 "Shadow Knight_Rider"]
[charaSet M 2050000 1 Ptolemaîos_First_Effects]
[charaSet N 2050002 1 Ptolemaîos_Third_Effects]
[sceneSet P 194300 1]
[sceneSet Q 194300 1]
[sceneSet R 194300 1]
[charaSet S 98115000 1 "Transmission Effect"]
[charaSet T 98115000 1 Effect]
[charaSet U 98115000 1 Effect]
[charaSet W 98115000 1 Effect]
[sceneSet X 10000 1]
[charaScale X 1.01]
[scene 194300]
[charaPut S 2000,2000]
[charaEffect S bit_talk_10_LowLevel]
[charaTalk off]
[charaTalk depthOff]
[charaDepth U 5]
[charaDepth M 4]
[charaDepth N 3]
[charaDepth W 2]
[charaDepth P 1]
[charaDepth T 4]
[charaDepth I 3]
[charaDepth J 2]
[charaDepth K 1]
[fadein black 1.0]
[wait fade]
[bgm BGM_BATTLE_137 0.1]
[se ad769]
[cueSe SE_21 21_ad1119]
[cueSeVolume 21_ad1119 0 0.5]
[charaEffect I bit_talk_11 0,-100]
[charaScale I 1.0]
[charaFace I 0]
[charaFadein I 0.4 20,0]
[charaMove I 0,0 0.4]
[wt 0.3]
[charaEffect J bit_talk_11 0,-100]
[charaScale J 1.0]
[charaFace J 0]
[charaFadeinFSL J 0.4 -370,0]
[charaMoveFSL J -350,0 0.4]
[wt 0.3]
[charaEffect K bit_talk_11 0,-100]
[charaScale K 1.0]
[charaFace K 0]
[charaFadeinFSR K 0.4 320,0]
[charaMoveFSR K 300,0 0.4]
[cueSeStop 21_ad1119 0.6]
[seStop ad769 0.6]
[wt 1.0]
[charaEffectDestroy I bit_talk_11]
[charaEffectDestroy J bit_talk_11]
[charaEffectDestroy K bit_talk_11]
[charaFadeout I 0.1]
[charaFadeout J 0.1]
[charaFadeout K 0.1]
[wt 0.2]
[charaScale M 1.1]
[charaTalk M]
[charaFace M 1]
[charaFadein M 0.3 0,5]
[cueSe SE_21 21_ade607]
[cueSeStop 21_ade607 0.6]
[charaMoveScale M 1.0 0.3]
[charaMove M 0,0 0.3]
[wt 0.4]
[charaFace M 15]
Ptolemaîos
Tch, there's too many of them! Hey, old man! I'm going to borrow your appearance for a moment!
[k]
[messageOff]
[cueSe SE_23 23_ade913]
[cueSeVolume 23_ade913 0 0.6]
[charaPut U 1]
[charaEffect U bit_talk_radiallight02]
[charaEffect U bit_talk_radiallight02_big]
[wt 0.6]
[charaSpecialEffect M wipeTime 0,0 1.5]
[wt 1.0]
[charaScale N 1.0]
[charaFace N 11]
[charaPut N 1]
[charaSpecialEffect N wipeTimeRe 0,0 1.5]
[wt 0.7]
[charaEffectStop U bit_talk_radiallight02]
[charaEffectStop U bit_talk_radiallight02_big]
[wt 1.2]
[charaFadeout N 0.1]
[wt 0.1]
[charaEffect I bit_talk_11 0,-100]
[charaEffect J bit_talk_11 0,-100]
[charaEffect K bit_talk_11 0,-100]
[charaFace I 0]
[charaFace J 0]
[charaFace K 0]
[charaFadein I 0.1 1]
[charaFadeinFSL J 0.1 -350,0]
[charaFadeinFSR K 0.1 300,0]
[se ade411]
[seVolume ade411 0 0.3]
[cueSe SE_23 23_ade855]
[cueSeVolume 23_ade855 0 0.6]
[cueSe Servants_204800 m54872]
[cueSeVolume m54872 0 0.6]
[wt 0.3]
[effect bit_talk_gram_slash_03_fs 0,0 V]
[charaPut T 1]
[charaEffect T bit_talk_gram_slash_03_fs 0,0 F]
[wt 0.5]
[se ad42]
[charaSpecialEffect I erasure]
[charaSpecialEffect J erasure]
[charaSpecialEffect K erasure]
[charaEffect I bit_talk_atomization]
[charaEffect J bit_talk_atomization]
[charaEffect K bit_talk_atomization]
[wt 0.5]
[charaEffectStop I bit_talk_11]
[charaEffectStop J bit_talk_11]
[charaEffectStop K bit_talk_11]
[wt 0.3]
[seStop ade411 0.4]
[wt 2.4]
[charaScale P 1.2]
[charaFadein P 0.6 60,-250]
[charaMove P 0,-250 0.6]
[cueSe SE_21 21_ade607]
[cueSeVolume 21_ade607 0 0]
[wt 0.7]
[cueSeVolume 21_ade607 0.5 0.8]
[charaPut W -100,-500]
[charaEffect W bit_talk_haboob_02_fs]
[charaScale N 1.2]
[charaFace N 0]
[charaFadein N 0.4 -100,-10]
[charaMoveEase N 50,-10 0.8 easeOutCirc]
[wt 0.5]
[cueSeStop 21_ade607 0.4]
[wt 0.5]
[charaMove W -300,-1000 2.0]
[wt 0.4]
[cueSe SE_23 23_ade913]
[cueSeVolume 23_ade913 0 0.6]
[charaPut U 50,-50]
[charaEffect U bit_talk_radiallight02]
[charaEffect U bit_talk_radiallight02_big]
[wt 0.6]
[charaSpecialEffect N wipeTime 0,0 1.5]
[wt 1.0]
[charaScale M 1.2]
[charaFace M 1]
[charaPut M 50,-10]
[charaSpecialEffect M wipeTimeRe 0,0 1.5]
[wt 0.7]
[charaEffectStop U bit_talk_radiallight02]
[charaEffectStop U bit_talk_radiallight02_big]
[wt 1.2]
[charaEffectDestroy W bit_talk_haboob_02_fs]
[charaFace M 15]
Ptolemaîos
It's no use! They just keep coming!
[k]
[messageOff]
[wipeout rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[charaFadeout M 0.1]
[wt 0.2]
[wipein rectangleStripLeftToRight 0.5 1.0]
[wait wipe]
[se ad769]
[cueSe SE_21 21_ad1119]
[cueSeVolume 21_ad1119 0 0.5]
[charaEffect I bit_talk_11 0,-100]
[charaScale I 1.0]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.4 0,-5]
[cueSeStop 21_ad1119 0.6]
[seStop ad769 0.6]
[wt 1.0]
[charaMove I 0,0 0.2]
[charaMoveScale I 1.05 0.2]
[fowardEffect bit_talk_x_slash01]
[cueSe SE_21 21_ad1119]
[cueSeStop 21_ad1119 0.4]
[wt 0.1]
[se ad85]
[wt 0.5]
[charaMove I 0,5 0.2]
[charaMoveScale I 1.1 0.2]
[fowardEffect bit_talk_x_slash03]
[cueSe SE_21 21_ad1119]
[cueSeStop 21_ad1119 0.4]
[wt 0.1]
[se ad171]
[wt 0.6]
[charaMove I 0,10 0.2]
[charaMoveScale I 1.15 0.2]
[se ad85]
[fowardEffect bit_talk_h_slash01_fs]
[wt 0.2]
[flashin once 0.2 0.2 FFFFFFFF FFFFFF00]
[wt 0.2]
[charaEffectDestroy I bit_talk_11]
[charaFadeout I 0.1]
[charaScale N 1.1]
[charaTalk N]
[charaFace N 5]
[charaFadein N 0.6 0,5]
[cueSe SE_21 21_ade607]
[cueSeStop 21_ade607 0.6]
[wt 0.2]
[charaMoveScale N 1.0 0.6]
[charaMove N 0,0 0.6]
[charaShake N 0.02 3 3 0.6]
[wt 0.8]
Ptolemaîos
Khh... They're too close! I can't handle them all at this distance!
[k]
[messageOff]
[cueSe SE_23 23_ade913]
[cueSeVolume 23_ade913 0 0.6]
[charaPut U 1]
[charaEffect U bit_talk_radiallight02]
[charaEffect U bit_talk_radiallight02_big]
[wt 0.6]
[charaSpecialEffect N wipeTime 0,0 1.5]
[wt 1.0]
[charaScale M 1.0]
[charaFace M 1]
[charaPut M 1]
[charaSpecialEffect M wipeTimeRe 0,0 1.5]
[wt 0.7]
[charaEffectStop U bit_talk_radiallight02]
[charaEffectStop U bit_talk_radiallight02_big]
[wt 1.2]
[messageOff]
[se ad1006]
[charaFace M 15]
[charaMove M 0,5 0.2]
[charaMoveScale M 1.05 0.2]
[wt 0.2]
[se ad865]
[fowardEffect bit_talk_h_slash01_fs]
[wt 0.3]
[charaEffect I bit_talk_11 0,-100]
[flashin once 0.2 0.3 FFFFFFFF FFFFFF00]
[wt 0.2]
[charaFadeout M 0.1]
[charaFadeout P 0.1]
[charaScale I 1.1]
[charaFace I 0]
[charaFadein I 0.1 0,10]
[wt 0.4]
[cueSe Servants_105500 m51503]
[fowardEffect bit_talk_blow02]
[wt 0.3]
[charaShake I 0.02 2 2 0.4]
[charaMoveScale I 1.0 0.2]
[charaMove I 0,0 0.2]
[wt 0.5]
[se ad42]
[charaSpecialEffect I erasure]
[charaEffect I bit_talk_atomization]
[wt 0.9]
[charaEffectStop I bit_talk_11]
[wt 1.1]
[wipeout rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[charaEffectDestroy T bit_talk_gram_slash_03_fs]
[charaPut I 2000,2000]
[charaFadeout I 0.1]
[charaDepth W 7]
[charaDepth U 6]
[charaDepth N 5]
[charaDepth M 4]
[charaDepth P 3]
[charaDepth G 2]
[charaDepth T 1]
[charaScale W 1.2]
[charaScale M 1.1]
[charaScale P 1.1]
[charaFadein P 0.1 0,-220]
[wt 1.0]
[wipein rectangleStripLeftToRight 0.5 1.0]
[wait wipe]
[charaFace M 1]
[charaPut W 0,50]
[charaPut M 1]
[se ad73]
[charaEffect W bit_talk_quickmove]
[charaSpecialEffect M appearance 1 0.25]
[wt 0.6]
[cueSe SE_23 23_ade913]
[cueSeVolume 23_ade913 0 0.6]
[charaPut U 1]
[charaEffect U bit_talk_radiallight02]
[charaEffect U bit_talk_radiallight02_big]
[wt 0.6]
[charaSpecialEffect M wipeTime 0,0 1.5]
[wt 1.0]
[charaScale N 1.2]
[charaFace N 4]
[charaPut N 1]
[charaSpecialEffect N wipeTimeRe 0,0 1.5]
[charaFadein N 0.0 1]
[wt 0.7]
[charaEffectStop U bit_talk_radiallight02]
[charaEffectStop U bit_talk_radiallight02_big]
[wt 1.0]
[charaFace N 11]
Ptolemaîos
I've got it!
[k]
[charaFace G 10]
[charaFadein G 0.1 1]
Ptolemaîos
I know your tricks, and who you really are! You are both Typhon and not Typhon![bgmStop BGM_BATTLE_137 1.0]
[k]
[charaPut U 2000,2000]
[charaEffectDestroy U bit_talk_radiallight02]
[charaEffectDestroy U bit_talk_radiallight02_big]
1Ptolemaîos?
[messageOff]
[charaFadeout N 0.4]
[charaFadeout P 0.4]
[wt 0.4]
[bgm BGM_BATTLE_179 0.1]
Typhon
Yes, it seems you really have figured it out.
[k]
[charaFace G 9]
Typhon
But you're too late. I've heard the wish. The mustached man said you can't allow Typhon to awaken.
[k]
[charaFace G 27]
Typhon
Well, your wish...will not be granted.
[k]
[messageOff]
[se ad961]
[cueSe SE_21 21_ad1114]
[cueSeVolume 21_ad1114 0 0]
[cueSeVolume 21_ad1114 2.0 0.5]
[charaPut T 1]
[charaEffect T bit_talk_blk_fire_aura]
[charaPut U 0,-300]
[charaEffect U bit_talk_blk_fire_aura]
[wt 3.4]
[charaPut T 2000,2000]
[charaPut U 2000,2000]
[charaFadeout G 0.1]
[seStop ad961 0.5]
[wt 0.1]
[charaPut S 1]
[charaTalk on]
[charaTalk D]
[charaFace D 15]
[charaFadein D 0.1 1]
Goredolf
H-hey! You there! Are you aware you're wreathed in pitch-black flames!?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut S 2000,2000]
[charaTalk A]
[charaFace A 18]
[charaFadein A 0.1 1]
Ptolemaîos
Damn! So that's your game!
[k]
[messageOff]
[fadeout black 1.0]
[cueSeStop 21_ad1114 1.0]
[wait fade]
[charaTalk depthOn]
[charaFadeout A 0.1]
[charaPut T 2000,2000]
[charaEffectDestroy T bit_talk_blk_fire_aura]
[charaPut U 2000,2000]
[charaEffectDestroy U bit_talk_blk_fire_aura]
[scene 10000]
[wt 0.2]
[fadein black 0.2]
[wait fade]
[criMovie talk_mov209 bgmPlay true]
[messageOff]
[fadeout black 0.2]
[wait fade]
[charaSet G 1098273110 1 Ephemeros]
[sceneSet P 194301 1]
[sceneSet R 194301 1]
[wt 0.1]
[scene 194300]
[charaTalk off]
[charaFace G 15]
[charaFadein G 0.1 1]
[cameraMove 0.1 0,-10 1.05]
[wait camera]
[fadein black 1.0]
[cameraMove 3.0 0,0 1.01]
[wait fade]
[wt 2.4]
1She looks different now...
2Is that her true form...?
[charaFace G 16]
Typhon
I am sin! I am transgression! I am wickedness!
[k]
[charaFaceFade G 23 0.2]
Typhon
To sin is to wish. To transgress is to pray.
[k]
Typhon
To be wicked is to dream.
[k]
[charaFaceFade G 15 0.2]
Typhon
The old philosophers knew the truth. They understood that wishes are the source of every wicked monster.
[k]
[charaFaceFade G 10 0.2]
Typhon
And the goddess granted a fruit! A fruit that would stop all wishes from ever coming true!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[messageOff]
[shake 0.05 4 3 0]
[se ad619]
[seVolume ad619 0 0.4]
[se ad241]
[seVolume ad241 0 0.4]
[wt 2.0]
[shake 0.01 2 2 0]
[charaFace E 8]
[charaFadein E 0.1 1]
Sugitani Zenjubou
Wh-what the...!? Why's everything shaking!?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaFace G 9]
[charaFadein G 0.1 1]
Typhon
Hear me!
[k]
[charaFace G 11]
Typhon
Hear me, and awaken, Typhon the ancestral dragon!
[k]
[messageOff]
[wipeout rectangleStripUpToDown 0.7 1.0]
[bgm BGM_BATTLE_179 0.7 0.4]
[wait wipe]
[shakeStop]
[charaTalk on]
[charaFadeout G 0.1]
[charaEffectDestroy S bit_talk_10_LowLevel]
[wt 0.1]
[scene 194301]
[subCameraOn 3]
[subCameraFilter #A maskEdge cut359_mask05 2 0,0,0,0]
[subCameraFilter #B through]
[subCameraFilter #C through]
[subRenderScale #A 1.0]
[subRenderScale #B 1.0]
[subRenderDepth #A 3]
[subRenderDepth #B 2]
[subRenderDepth #C 1]
[charaLayer D sub #A]
[charaLayer F sub #A]
[charaLayer H sub #A]
[charaLayer S sub #A]
[charaLayer P sub #A]
[charaLayer A sub #B]
[charaLayer B sub #B]
[charaLayer U sub #B]
[charaLayer W sub #B]
[charaLayer R sub #B]
[charaDepth S 3]
[charaDepth D 2]
[charaDepth H 2]
[charaDepth F 2]
[charaDepth P 1]
[charaFace F 2]
[charaFadein F 0.1 0,100]
[charaScale P 1.1]
[charaFadein P 0.1 -200,0]
[charaPut S 0,100]
[charaEffect S bit_talk_10_LowLevel_depth]
[charaDepth U 4]
[charaDepth B 3]
[charaDepth A 3]
[charaDepth W 2]
[charaDepth R 1]
[charaFace A 15]
[charaFadein A 0.1 1]
[charaScale R 1.01]
[charaFadein R 0.1 0,-200]
[charaTalk depthOff]
[charaDepth T 3]
[charaDepth C 2]
[charaDepth Q 1]
[charaScale C 1.2]
[charaScale Q 1.4]
[charaFadein Q 0.1 0,-380]
[charaFace C 0]
[charaFadein C 0.1 0,-75]
[wt 0.1]
[wipein rectangleStripDownToUp 1.0 1.0]
[seStop ad619 1.0]
[seStop ad241 1.0]
[bgm BGM_BATTLE_179 1.0 1.0]
[subRenderMove #B 0,0 2.0]
[wait wipe]
[wt 2.0]
[bgmStop BGM_BATTLE_179 2.0]
[charaEffectEdgeBlur C b22222 b22222 3 3]
[cueSe Servants_304800 m44401]
[wt 1.0]
[cueSeVolume m44401 1.0 0.2]
[wt 1.5]
[charaTalk F]
[subRenderFadeinFSSideR #A 0.4 280,-100]
[subRenderMoveFSSideR #A 280,-150 0.4]
[wt 0.4]
[bgm BGM_BATTLE_139 0.1]
Mash
Massive magical energy reading detected! Dragonkin breath incoming!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 15]
[charaFadein D 0.1 0,100]
Goredolf
Wh-wh-wh-why is this happening all of a sudden!? What's going on!?
[k]
[messageOff]
[charaTalk D,C]
[subRenderFadeout #A 0.4]
[subRenderMoveFSSideR #A 280,-180 0.4]
[wt 0.4]
[charaFadeout D 0.1]
[charaFace F 14]
[charaFadein F 0.1 0,100]
[cameraMove 5.0 0,-5 1.05]
[charaScale T 1.2]
[charaPut T 2,15]
[charaEffect T bit_talk_energy_tpn]
[cueSe Servants_304800 m44426]
[wt 1.5]
[cueSe Servants_304800 m44420]
[cueSeVolume m44420 0 0.4]
[wt 3.5]
[charaTalk F]
[subRenderFadeinFSSideR #A 0.4 280,-100]
[subRenderMoveFSSideR #A 280,-150 0.4]
[wt 0.4]
Mash
The breath's magical energy readings are spiking even higher! There's enough destructive force here to level a whole city!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 26]
[charaFadein H 0.1 0,100]
Da Vinci
Crap! It must be using energy from the thunderbolt Typhon stole from Zeus!
[k]
[messageOff]
[wipeout rectangleStripDownToUp 0.4 1.0]
[bgm BGM_BATTLE_139 0.4 0.4]
[cueSeStop m44420 0.6]
[wait wipe]
[cameraMove 0.1 0,0 1.01]
[wait camera]
[subRenderFadeout #A 0.1]
[charaTalk on]
[charaTalk A]
[subRenderFadein #B 0.1 0,0]
[wt 0.1]
[wipein rectangleStripUpToDown 0.4 1.0]
[bgm BGM_BATTLE_139 0.4 1.0]
[wait wipe]
Ptolemaîos
Master!
[k]
[clear]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk off]
[charaFace B 11]
[charaFadein B 0.1 1]
Ptolemaîos
Come on! We're going to escape to my library! I just hope we're not too late!
[k]
Ptolemaîos
Open, gates of wisdom!
[k]
[messageOff]
[se ad39]
[charaPut U 1]
[charaEffect U bit_talk_36]
[wt 2.4]
Ptolemaîos
You shall learn the arc of history. You shall know of our future.
[k]
[messageOff]
[subRenderFadeout #B 1.0]
[cameraMove 5.0 0,-15 1.1]
[wt 0.5]
[se ad894]
[seVolume ad894 0 0.2]
[seVolume ad894 0.5 1.0]
[wt 0.5]
[charaPut U 2000,2000]
[charaEffectDestroy U bit_talk_36]
[charaEffectStop T bit_talk_energy_tpn]
[wt 1.6]
[cueSe Servants_304800 m44414]
[wt 1.8]
[cueSeStop m44414 0.8]
[wt 0.8]
[subRenderFadein #B 0.7 0,0]
[cueSe SE_21 21_ade588]
[cueSeVolume 21_ade588 0 0]
[cueSeVolume 21_ade588 0.7 0.2]
[cueSe SE_23 23_ad1310]
[cueSeVolume 23_ad1310 0 0]
[cueSeVolume 23_ad1310 0.7 0.4]
[charaPut W 1]
[charaEffect W bit_talk_under_light]
[charaEffect W bit_talk_diremond_dust]
[wt 1.0]
Ptolemaîos
You shall see our indomitable spirit, even if our journey is doomed to destruction!
[k]
Ptolemaîos
[f large]Bibliothēkē Basileiou!
[k]
[messageOff]
[fadeout white 0.8]
[cueSeStop 21_ade588 0.8]
[cueSeStop 23_ad1310 0.8]
[wait fade]
[charaTalk on]
[charaLayer D normal]
[charaLayer F normal]
[charaLayer S normal]
[charaLayer P normal]
[charaLayer R normal]
[charaLayer U normal]
[charaLayer B normal]
[charaLayer A normal]
[charaLayer W normal]
[charaFadeout D 0.1]
[charaFadeout F 0.1]
[charaFadeout S 0.1]
[charaEffectDestroy S bit_talk_10_LowLevel_depth]
[charaFadeout P 0.1]
[charaFadeout R 0.1]
[charaFadeout U 0.1]
[charaFadeout B 0.1]
[charaFadeout A 0.1]
[charaPut W 2000,2000]
[charaFadeout W 0.1]
[charaEffectDestroy W bit_talk_under_light]
[charaEffectDestroy W bit_talk_diremond_dust]
[charaFadeout C 0.1]
[charaEffectEdgeBlurDestroy C]
[charaPut T 2000,2000]
[charaFadeout T 0.1]
[charaEffectDestroy T bit_talk_energy_tpn]
[charaFadeout Q 0.1]
[subCameraOff]
[wt 0.1]
[scene 10001]
[wt 0.1]
[criMovie talk_mov196 bgmPlay false]
[wt 0.5]
[fadein white 0.6]
[wait fade]
[wt 22.0]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_BATTLE_139 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

View File

@@ -0,0 +1,620 @@
94-08-69-18-2-0
[enableFullScreen]
[soundStopAll]
[charaSet A 2050002 1 Ptolemaîos]
[charaSet B 1098257810 1 Mash]
[charaSet C 1098257310 1 "Da Vinci"]
[charaSet D 1098255110 1 Goredolf]
[charaSet T 1098120900 1 Static]
[charaPut T 2000,2000]
[charaEffect T bit_talk_10_LowLevel]
[sceneSet K 194400 1]
[sceneSet L 194400 1]
[sceneSet M 195000 1]
[sceneSet N 195000 1]
[sceneSet O 193200 1]
[scene 193200]
[fadein black 1.0]
[wait fade]
[bgm BGM_MAP_95 0.1]
[wt 1.0]
1The Library of Alexandria...!
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.4 1]
[wt 1.2]
1What was that, Ptolemaîos?
2What just happened?
[charaFace A 9]
Ptolemaîos
Well...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgmStop BGM_MAP_95 2.0]
[charaPut T 1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Mash
Senpai! Take a look at the screen!
[k]
Mash
The Castle of Twilight! It's[line 2]
[k]
[messageOff]
[charaDepth L 6]
[charaDepth K 5]
[charaScale L 1.35]
[overlayFadein L 1.0 0,-240]
[charaMove L 0,-310 7.0]
[bgm BGM_EVENT_97 0.5]
[wt 1.0]
[charaFadeout B 0.1]
[charaTalk C]
[charaFace C 23]
[charaFadein C 0.1 1]
[charaScale K 1.01]
[overlayFadein K 0.1 0,-200]
[wt 3.0]
[charaFadeout L 1.0]
[wt 2.5]
1Is that...?
2A cocoon!?
[charaFadeout K 0.7]
[wt 1.0]
Da Vinci
Apparently, even though you escaped to the library, the breath attack managed to expel you from the castle, right down to your space-time coordinates.
[k]
Da Vinci
By stealing Zeus's thunderbolts, that breath attack was able to affect space-time itself.
[k]
1Dragon's breath...
2Zeus's thunderbolts...
[charaFace C 22]
Da Vinci
However, that cocoon is[line 2]
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut T 2000,2000]
[charaTalk A]
[charaFace A 9]
[charaFadein A 0.1 1]
Ptolemaîos
It's Typhon's cocoon.
[k]
Ptolemaîos
They mean to use it to cure Typhon of the curse of ephemerality the fruit placed on Typhon, restoring it to full strength.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut T 1]
[charaTalk D]
[charaFace D 15]
[charaFadein D 0.1 1]
Goredolf
Wh-what did you say? They want to restore Typhon?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 23]
[charaFadein C 0.1 1]
Da Vinci
What in the world is going on there, Ptolemaîos?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut T 2000,2000]
[charaTalk A]
[charaFace A 10]
[charaFadein A 0.1 1]
Ptolemaîos
I was only half right about Typhon being behind this Singularity.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut T 1]
[charaTalk D]
[charaFace D 16]
[charaFadein D 0.1 1]
Goredolf
Only half?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut T 2000,2000]
[charaTalk A]
[charaFace A 10]
[charaFadein A 0.1 1]
Ptolemaîos
The real mastermind certainly has close ties to Typhon, but it was not Typhon who found the Holy Grail.
[k]
[charaFace A 9]
Ptolemaîos
No, the being we have been facing so far[line 2]the Holy Grail's true wielder[line 2]is the ephemeral fruit.
[k]
1The ephemeral fruit?
2You mean, the fruit Typhon ate?
[messageOff]
[charaDepth N 6]
[charaDepth M 5]
[charaScale M 1.01]
[overlayFadein M 1.0 0,-200]
[wt 1.5]
[charaScale N 1.7]
[overlayFadein N 1.0 -130,-240]
[charaMoveScale N 1.8 8.0]
[charaMove N -140,-240 8.0]
[wt 1.5]
[charaFadeout M 0.1]
[charaFadeout A 0.1]
[charaPut T 1]
[charaTalk C]
[charaFace C 8]
[charaFadein C 0.1 1]
[wt 1.5]
[charaFadeout N 1.0]
[wt 1.0]
Da Vinci
Now I get it! Back in the Age of Gods, it wasn't uncommon for objects to take on personalities.
[k]
Da Vinci
Even the gods first started out as phenomena and concepts. Hell, in Greek myth, people wouldn't even bat an eye at a plant becoming a god.
[k]
[charaFace C 14]
Da Vinci
So, that girl isn't Typhon, but rather, the ephemeral fruit Typhon ate!
[k]
Da Vinci
And that would mean she's materialized as a Servant that performs Typhon like a role... A Pretender!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut T 2000,2000]
[charaTalk A]
[charaFace A 10]
[charaFadein A 0.1 1]
Ptolemaîos
That would make her Servant name “Ephemeros,” from the Greek word meaning “ephemeral.”
[k]
[charaFace A 0]
Ptolemaîos
As for the ephemeral fruit, it's as I told you before: it is a fruit that prevents one's wishes from coming true.
[k]
Ptolemaîos
Put another way, it is an anti-wish granter.
[k]
1An anti-wish granter...!
Ptolemaîos
That is most likely why she was so fixated on our wishes.
[k]
Ptolemaîos
It must be an instinctual reaction for her.
[k]
Ptolemaîos
So if one of us were to wish for Typhon not to be revived in front of a fruit that refuses wishes...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut T 1]
[charaTalk C]
[charaFace C 33]
[charaFadein C 0.1 1]
Da Vinci
No way...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 15]
[charaFadein D 0.1 1]
Goredolf
But, that would mean[line 2]
[k]
1Typhon is...going to be revived...?
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 33]
[charaFadein C 0.1 1]
Da Vinci
I see... So that's why she took such a roundabout path to get here.
[k]
Da Vinci
A wish granter can't grant its own wishes. The same must be true for an anti-wish granter.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 15]
[charaFadein D 0.1 1]
Goredolf
Th-then, it's my fault Typhon is going to be revived?
[k]
1You didn't do anything wrong, Director.
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 34]
[charaFadein C 0.1 1]
Da Vinci
Yeah. You couldn't have possibly known. I had no idea of her real identity, either.
[k]
[charaFace C 13]
Da Vinci
And I don't think she expected us to come to that castle, so this method was probably a backup plan of sorts.
[k]
[charaFace C 22]
Da Vinci
Well, at least now we know why she made this Singularity, and why she made it the way she did.
[k]
Da Vinci
Like Ptolemaîos said, as an anti-wish granter, she must instinctively react to wishes.
[k]
Da Vinci
So she made a Singularity that pitted Heroic Spirits against each other.
[k]
[charaFace C 12]
Da Vinci
Because the best way for an Anti-Holy Grail to gather magical energy...is to encourage their wishes even as it refuses to grant them.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Mash
So that was her plan!?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 23]
[charaFadein C 0.1 1]
Da Vinci
I doubt this was the first time she's done this. She's almost certainly repeated this kind of Holy Grail Front over and over.
[k]
Da Vinci
And since time is all distorted in this Singularity, she could then collect the Heroic Spirits whose wishes never came true and[line 2]
[k]
[messageOff]
[subCameraOn 1]
[charaLayer A sub #A]
[charaLayer O sub #A]
[subCameraFilter #A through]
[charaTalk depthOff]
[charaDepth A 6]
[charaDepth O 5]
[charaTalk off]
[charaFace A 0]
[charaFadein A 0 0,0]
[charaFadein O 0 0,-200]
[subRenderScale #A 1.2]
[subRenderFadein #A 0.5 0,-40]
[bgm BGM_EVENT_97 2.0 0.7]
[wt 1.2]
[charaFace A 2]
Ptolemaîos
...Heh.
[k]
Ptolemaîos
Heh, hehe. Hahahaha. Hahahahahahaha![messageShake 0.05 4 4 0.5]
[k]
1Ptolemaîos?
[charaCrossFade A 2050002 4 0.2]
Ptolemaîos
What can I do but laugh?
[k]
[charaCrossFade A 2050002 0 0.2]
Ptolemaîos
I had my suspicions about this Singularity from the start, but I never would have guessed that the owner of the Holy Grail we've all been fighting for was actually an anti-wish granter!
[k]
[charaCrossFade A 2050002 11 0.2]
Ptolemaîos
This...is just like when Iskandar and I devoted ourselves to searching for the endless sea that never existed!
[k]
[charaCrossFade A 2050002 9 0.2]
Ptolemaîos
The sea was a dream, a fantasy! There was no one strong enough to carry on in Iskandar's stead!
[k]
[messageOff]
[charaFace C 10]
[subRenderFadeout #A 0.5]
[wt 1.7]
[charaFadeout A 0]
[charaFadeout O 0]
[charaScale A 1.0]
[subCameraOff]
[charaLayer A normal]
[charaLayer O normal]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut T 2000,2000]
[charaTalk depthOn]
[charaTalk on]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Ptolemaîos
We all let meaningless dreams drive us to waste our lives chasing an illusion, until we lost everything!
[k]
Ptolemaîos
We racked our brains, our muscles, our courage...and all for nothing!
[k]
[charaFace A 9]
Ptolemaîos
The ephemeral fruit is right. Our wish was sinful. Transgressive. Wicked.
[k]
Ptolemaîos
Our dreams themselves were the true source of evil!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut T 1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Mash
Ptolemaîos...
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut T 2000,2000]
[bgmStop BGM_EVENT_97 2.5]
[wt 1.5]
1...
[charaTalk A]
[charaFace A 9]
[charaFadein A 0.1 1]
Ptolemaîos
I'm sorry. I need some time to think.
[k]
Ptolemaîos
Fortunately, between the two of us, we should be able to maintain the library.
[k]
[messageOff]
[se ad95]
[seStop ad95 1.5]
[charaFadeout A 0.4]
[wt 2.0]
[charaSet A 2050000 1 Ptolemaîos]
[charaTalk A]
[charaFace A 11]
[charaFadein A 0.1 1]
Ptolemaîos
...
[k]
[messageOff]
[fadeout black 2.0]
[wait fade]
[charaFadeout A 0.1]
[scene 10000]
[wt 0.2]
[fadein black 0.1]
[wait fade]
[skip false]
[wt 1.0]
[input selectBranch]
[messageOff]
[skip false]
[charaSet A 98115000 1 Effect]
[charaSet B 98115000 1 Effect]
[charaSet C 98115000 1 Effect]
[charaSet D 98115000 1 Effect]
[charaSet E 98115000 1 Effect]
[charaSet F 98115000 1 Effect]
[charaSet G 98115000 1 Effect]
[charaSet H 98115000 1 Effect]
[charaSet I 98115000 1 Effect]
[charaSet J 98115000 1 Effect]
[charaSet K 98115000 1 Effect]
[charaSet L 98115000 1 Effect]
[charaSet M 98115000 1 Effect]
[charaSet N 98115000 1 Effect]
[charaSet O 98115000 1 Effect]
[charaSet P 98115000 1 Effect]
[charaSet Q 98115000 1 Effect]
[charaSet R 98115000 1 Effect]
[charaSet S 98115000 1 Effect]
[charaSet T 98115000 1 Effect]
[charaSet U 98115000 1 Effect]
[charaSet V 98115000 1 Effect]
[charaSet W 98115000 1 Effect]
[charaSet X 98115000 1 Effect]
[charaSet Y 98115000 1 Effect]
[charaSet Z 98115000 1 Effect]
[soundStopAllFade 0.4]
[scene 10000]
[wt 0.4]
[soundStopAll]
[maskin black 1]
[wait mask]
[label selectBranch]
[wt 1.0]
[criMovie talk_mov197 bgmPlay true]
[wt 1.0]
[soundStopAllEnd]
[end]

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,461 @@
94-08-69-18-4-0
[soundStopAll]
[enableFullScreen]
[charaSet A 2051001 1 "Sugitani Zenjubou"]
[charaSet B 1098257310 1 "Da Vinci"]
[charaSet C 1098187100 1 "El-Melloi II_Second_Transmission"]
[charaSet D 2050002 1 Ptolemaîos_Third]
[charaSet J 2050002 1 Ptolemaîos_Third_Effects]
[charaSet K 2050000 1 Ptolemaîos_First_Effects]
[sceneSet M 193200 1]
[sceneSet N 193200 1]
[charaSet W 98115000 1 Effect]
[subCameraOn 2]
[subCameraFilter #A maskEdge cut359_mask16 5 255,255,255,255]
[subCameraFilter #B maskEdge cut359_mask10 5 255,255,255,255]
[subRenderDepth #A 2]
[subRenderDepth #B 3]
[charaLayer J sub #A]
[charaLayer M sub #A]
[charaLayer K sub #B]
[charaLayer N sub #B]
[charaScale J 1.1]
[charaScale M 1.1]
[charaFace J 13]
[charaFadein J 0.1 -20,170]
[charaFadein M 0.1 -100,-50]
[charaScale K 1.1]
[charaScale N 1.1]
[charaFace K 0]
[charaFadein K 0.1 40,150]
[charaFadein N 0.1 100,-20]
[scene 193200]
[charaTalk depthOff]
[charaDepth K 6]
[charaDepth J 5]
[charaDepth N 4]
[charaDepth M 3]
[charaDepth W 2]
[charaDepth B 1]
[charaDepth C 1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
[charaPut W 1]
[charaEffect W bit_talk_10_LowLevel]
[wt 0.4]
[fadein black 1.0]
[bgm BGM_MAP_56 0.1]
[wait fade]
1El-Melloi!
[charaFace C 4]
CEl-Melloi II
Don't forget the “II.” I'm not nearly ready to assume the responsibility that comes with going by El-Melloi alone.
[k]
2El-Melloi II!
CEl-Melloi II
Thank you for remembering the “II.” I'm still not ready to go by El-Melloi alone.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Da Vinci
I've been thinking about the original Command Spells Ptolemaîos mentioned before.
[k]
Da Vinci
Chaldea only has a single record of that kind of Command Spell. It's from the Holy Grail War that took place in Fuyuki City.
[k]
[charaFace B 23]
Da Vinci
The Fuyuki Holy Grail[line 2]the one the former director, Marisbury, got his hands on...
[k]
Da Vinci
...was especially powerful when it came to granting wishes.
[k]
1Marisbury...
2The Fuyuki Holy Grail...
[charaFace B 0]
Da Vinci
What's more, the Holy Grail War that took place in Fuyuki happened in El-Melloi II's world multiple times.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
CEl-Melloi II
Five or six times, in fact, depending on how you count them. When I learned about this, I began a thorough investigation.
[k]
[charaFace C 0]
CEl-Melloi II
So I think it's safe to say I know more about the Holy Grail's wish-granting ability than anyone else.
[k]
[messageOff]
[charaFaceFade C 4 0.3]
[wt 2.0]
CEl-Melloi II
Long story short, it IS possible to neutralize Typhon Ephemeros[line 2]the ephemeral fruit.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut W 2000,2500]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Sugitani Zenjubou
Seriously!?
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut W 1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
[wt 0.5]
1You mean it!?
CEl-Melloi II
Their plan is to stop your wish for Typhon to stay asleep from coming true, thereby reviving it, right?
[k]
CEl-Melloi II
This means you should be able to prevent Typhon's real body from awakening by interfering with the anti-wish granter's Authority.
[k]
CEl-Melloi II
What's more, that the ephemeral fruit is an anti-wish granter also makes it an Anti-Holy Grail...
[k]
CEl-Melloi II
...which means a real Holy Grail can counteract it.
[k]
CEl-Melloi II
And I believe you already have fragments of that Singularity's Holy Grail.
[k]
1The Tears of the Holy Grail!
[charaFace C 1]
CEl-Melloi II
Correct.
[k]
CEl-Melloi II
That Holy Grail may be more pronounced as a source of magical energy resources than Fuyuki's, but it's still a wish granter.
[k]
CEl-Melloi II
If it wasn't, this latest Holy Grail Front would never have happened in the first place.
[k]
[charaFace C 0]
CEl-Melloi II
So as long as you make good use of it, you should absolutely be able to weaken the ephemeral fruit.
[k]
CEl-Melloi II
And fortunately for you, Lord Ptolemaîos there excels at that sort of thing.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut W 2000,2500]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
DPtolemaîos
...True, my library can help us find out how to do that.
[k]
[charaFace D 12]
DPtolemaîos
Though, the way you were speaking just now, it almost sounded like you know me personally.
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut W 1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
[wt 1.2]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut W 2000,2500]
[charaTalk D]
[charaFace D 8]
[charaFadein D 0.1 1]
DPtolemaîos
Oho, so I was right? I was told you were a sage in a past Holy Grail War. Does this mean I was summoned as a Servant in that war?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut W 1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
CEl-Melloi II
That story is from my world, and isn't relevant to this one. It's not worth wasting our precious time on that now.
[k]
[bgmStop BGM_MAP_56 2.0]
CEl-Melloi II
That said, there is one thing I would like to ask you, if you don't mind. Is that all right with you, Master?
[k]
1Go for it.
2You wouldn't ask if it wasn't important, right?
CEl-Melloi II
Right, then. My question is actually for both of you.
[k]
CEl-Melloi II
Was your journey with King Iskandar worth it?
[k]
[messageOff]
[charaTalk J,K]
[charaFace J 11]
[charaFace K 15]
[subRenderFadeinFSSideR #A 0.4 380,-250]
[subRenderMoveFSSideR #A 400,-200 0.4]
[subRenderFadeinFSSideL #B 0.4 -420,-150]
[subRenderMoveFSSideL #B -400,-200 0.4]
[wt 1.2]
[bgm BGM_KYOSU_1 0.1]
KPtolemaîos
I see... So you and that Iskandar boy...
[k]
J[FFFFFF]Ptolemaîos[-]
You've fought alongside my king as well!
[k]
[charaFace C 4]
CEl-Melloi II
Only for two weeks.
[k]
[charaFace K 4]
KPtolemaîos
Hahaha, it doesn't matter how long it was! Well, I suppose that nameless woman might feel differently, but never mind her now.
[k]
[charaFace J 2]
J[FFFFFF]Ptolemaîos[-]
My king's army was not at all concerned with the duration of your service. It didn't even care whether you were enemy or ally.
[k]
J[FFFFFF]Ptolemaîos[-]
Its only concerns were whether you set your sights on the same stars, and whether you dreamed the same dream.
[k]
CEl-Melloi II
...The same dream, huh?
[k]
[charaFace K 2]
KPtolemaîos
It's ridiculous, right? Imagine a group of grown men gathering around that king and saying:
[k]
KPtolemaîos
“Please, let us follow you. Let us chase down the endless sea by your side.”
[k]
[charaFace J 9]
J[FFFFFF]Ptolemaîos[-]
As for the answer to your question...I was actually just stewing over that same thing myself earlier.
[k]
[charaFace K 0]
KPtolemaîos
Same here. That part of us will never change, no matter how many decades pass.
[k]
[charaFace J 10]
J[FFFFFF]Ptolemaîos[-]
Ultimately, our answer is...that there is no answer.
[k]
J[FFFFFF]Ptolemaîos[-]
Despite all the passion we brought along, it may be that that journey we took with him was a sinful one.
[k]
[charaFace K 2]
KPtolemaîos
But even if it was, the light from that time will never fade from my heart.
[k]
KPtolemaîos
So, if my king should happen to be there, please...tell him I'm still dreaming the same dream.
[k]
CEl-Melloi II
Thank you. I will. I promise.
[k]
[messageOff]
[charaFadeout C 0.4]
[subRenderFadeout #A 0.4]
[subRenderFadeout #B 0.4]
[wt 1.0]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Da Vinci
Okay, so we know what we have to do now.
[k]
[charaFace B 34]
Da Vinci
But we still need to figure out a way to get close to the ephemeral fruit again.
[k]
Da Vinci
I've thought and thought about it, but I still can't figure out what would get us through a cocoon that tough.
[k]
[charaFace B 9]
Da Vinci
There were spots we could destroy when it was just a castle we had to worry about, but I'm sure they're all reinforced even more heavily now.
[k]
[messageOff]
[charaTalk off]
[subCameraFilter #B maskEdge cut359_mask15 5 255,255,255,255]
[charaFace J 2]
[charaFadeinFSR J 0 30,150]
[charaFace K 8]
[charaFadein N 0 220,-20]
[charaFadeinFSL K 0 -50,150]
[subRenderFadein #B 0.4 -212,-180]
[subRenderFadein #A 0.4 212,-180]
[wt 0.5]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut W 2000,2500]
[charaEffectStop W bit_talk_10_LowLevel]
KPtolemaîos
Oh, don't worry. We can handle that part.
[k]
J[FFFFFF]Ptolemaîos[-]
Yes, that should be no problem.
[k]
1You have something in mind?
J[FFFFFF]Ptolemaîos[-]
Oh yes. Something very special. But we'll need some time to get it ready.
[k]
KPtolemaîos
That we will.
[k]
KPtolemaîos
Also, I didn't think I'd have to ask you this anymore, but it looks like I have to do so one last time.
[k]
KPtolemaîos
There's no night or day to worry about now, so I just ask that you follow your feelings when making your choice.
[k]
[messageOff]
[charaTalk off]
[charaFace J 0]
[charaFace K 0]
[charaMoveReturnFSR J 30,142 0.9]
[charaMoveReturnFSL K -50,142 0.9]
[wt 1.4]
Ptolemaîos
All right, Master, which version of me would you like to go with?
[k]
[messageOff]
[fadeout black 2.0]
[bgmStopEnd BGM_KYOSU_1 2.0]
[wait fade]
[soundStopAllEnd]
[end]

View File

@@ -0,0 +1,592 @@
94-08-69-19-1-0
[enableFullScreen]
[soundStopAll]
[charaSet A 2051001 1 "Sugitani Zenjubou"]
[charaSet B 2050000 1 Ptolemaîos]
[charaSet C 1098257810 1 Mash]
[charaSet D 1098257310 1 "Da Vinci"]
[charaSet E 1098213900 1 "Sì Bú Xiàng"]
[charaSet F 2050002 1 "Ptolemaîos (Third)"]
[sceneSet G 194400 1]
[charaSet H 1098272500 1 "Shadow Knight"]
[charaSet I 1098272510 1 "Shadow Knight"]
[charaSet J 1098272520 1 "Shadow Knight"]
[charaSet K 1098272530 1 "Shadow Knight"]
[charaSet L 1098272600 1 Dreadnought]
[charaSet M 1098272600 1 Dreadnought]
[charaSet N 1098272600 1 Dreadnought]
[charaSet O 1098272600 1 Dreadnought]
[charaSet P 98115000 1 "Transmission Effect"]
[charaSet Q 98115000 1 "Concentration Line Effect"]
[charaSet R 1098273110 1 Ephemeros]
[sceneSet S 195600 1]
[sceneSet T 195600 1]
[charaSet U 2050000 1 "Ptolemaîos (Effects)"]
[charaSet V 2050002 1 "Ptolemaîos (Third) (Effects)"]
[sceneSet W 195600 1]
[charaPut P 2000,2000]
[charaEffect P bit_talk_10_LowLevel]
[charaPut Q 2000,2000]
[charaEffect Q bit_talk_41_r]
[scene 194400]
[wt 0.1]
[charaTalk depthOff]
[charaDepth G 2]
[charaDepth E 3]
[charaDepth F 4]
[charaDepth B 5]
[charaDepth A 6]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_124 0.1]
[subCameraOn 3]
[subCameraFilter #A maskEdge cut359_mask05 2 0,0,0,0]
[subCameraFilter #B maskEdge cut359_mask05 2 0,0,0,0]
[subCameraFilter #C maskEdge cut359_mask07 2 0,0,0,0]
[subRenderDepth #A 1]
[subRenderDepth #B 2]
[subRenderDepth #C 3]
[charaLayer S sub #A]
[charaLayer E sub #B]
[charaLayer B sub #A]
[charaLayer T sub #B]
[charaLayer A sub #A]
[charaLayer F sub #B]
[charaLayer V sub #C]
[charaLayer U sub #C]
[charaLayer W sub #C]
[charaTalk depthOff]
[charaDepth U 3]
[charaDepth V 2]
[charaDepth E 2]
[charaDepth A 2]
[charaDepth S 1]
[charaDepth T 1]
[charaDepth W 1]
[charaScale E 1.0]
[charaScale A 1.1]
[charaFace E 0]
[charaFace A 0]
[charaFadein E 0.1 180,200]
[charaFadein A 0.1 0,200]
[charaScale S 1.2]
[charaScale T 1.2]
[charaScale W 1.2]
[charaFadein S 0.1 -250,-50]
[charaFadein T 0.1 250,-50]
[charaScale V 1.1]
[charaScale U 1.1]
[charaScale W 1.2]
[charaFace V 0]
[charaFadein V 0.1 -100,200]
[charaFadein W 0.1 0,-50]
[se ad56]
[wt 0.8]
[seStop ad56 0.3]
[charaTalk E]
[subRenderFadeinFSL #B 0.3 -300,-200]
[subRenderMoveFSL #B -300,-240 0.3]
[wt 1.3]
[charaTalk A]
[subRenderFadeinFSR #A 0.3 300,-200]
[subRenderMoveFSR #A 300,-240 0.3]
[wt 0.35]
Sugitani Zenjubou
You got here in no time at all, Sì Bú Xiàng. Guess you're all ready to go, too.
[k]
[messageOff]
[charaTalk E]
[se ade231]
[charaMoveReturn E 180,193 0.4]
[wt 1.4]
[charaFadeout A 0.1]
[wt 0.1]
[charaScale B 1.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 0,200]
Ptolemaîos
Hahaha! I had a feeling you would choose me, Master!
[k]
[charaFace B 3]
Ptolemaîos
Ah, you should've seen the look on your face when[sr][&he:she] told us, older me.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaScale F 1.1]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 10,200]
F[FFFFFF]Ptolemaîos[-]
Ghh...!
[k]
[charaTalk B]
[charaFace B 0]
Ptolemaîos
It just goes to show that experience isn't everything. Sometimes the power of youth trumps all.
[k]
Ptolemaîos
I'm glad to see you understand that, Master!
[k]
1Uh, thanks, but I really wasn't thinking about it that deeply.
[charaFace B 8]
[bgmStop BGM_EVENT_124 1.0]
Ptolemaîos
Then I'll toast to your intuition. Don't worry. This is war. I'm not about to let the enemy general get away.
[k]
2I'm counting on you.
[charaFace B 8]
[bgmStop BGM_EVENT_124 1.0]
Ptolemaîos
Don't worry! You're in good hands!
[k]
[bgm BGM_EVENT_116 0.1]
[charaTalk F]
[charaFace F 0]
F[FFFFFF]Ptolemaîos[-]
Hey. Young me.
[k]
[messageOff]
[charaTalk F,V]
[subRenderFadeout #A 0.8]
[subRenderFadeout #B 0.8]
[subRenderFadein #C 0.8 0,-240]
[wt 0.8]
[charaFadeout F 0.1]
[charaFadeout B 0.1]
[wt 0.3]
[se ad60]
[charaTalk U,V]
[charaFace U 0]
[charaFadein U 0.1 190,200]
[charaMove U 150,200 0.4]
[wt 0.4]
[seStop ad60 0.4]
[wt 0.6]
UPtolemaîos
What is it, old me?
[k]
[charaTalk V]
V[FFFFFF]Ptolemaîos[-]
I know El-Melloi II asked you the same question, but, did you enjoy your journey with him?
[k]
[charaTalk U]
[charaFace U 11]
UPtolemaîos
Don't tell me you... No, you didn't forget. I see. Sometimes, we just want to double-check what we usually take for granted.
[k]
[charaFace U 2]
UPtolemaîos
Sure, I'll say it as many times as you like. It was the best. Of course it was.
[k]
UPtolemaîos
It doesn't matter that it ended up being a sin. Or that we hurt people along the way.
[k]
UPtolemaîos
...Or even that we wound up killing the friends we once fought beside.
[k]
[charaTalk V]
[charaFace V 1]
[bgmStop BGM_EVENT_116 1.0]
V[FFFFFF]Ptolemaîos[-]
Heh. That's right. It was, wasn't it?
[k]
[charaFace V 0]
[bgm BGM_EVENT_62 0.1]
V[FFFFFF]Ptolemaîos[-]
Leave that cocoon to me. I've got something special ready for it.
[k]
V[FFFFFF]Ptolemaîos[-]
You just get on Sì Bú Xiàng and ride him straight to the enemy.
[k]
[messageOff]
[subRenderFadeout #C 0.4]
[wt 0.5]
[charaTalk A]
[charaDepth A 2]
[charaFace A 0]
[charaFadein A 0.1 0,200]
[subRenderFadeinFSR #A 0.2 300,-240]
[wt 0.3]
Sugitani Zenjubou
You and Ptoley can take Sì Bú Xiàng, Master. I'll just follow along in my spirit form.
[k]
1Got it!
[messageOff]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 180,180]
[subRenderFadeinFSL #B 0.2 -300,-240]
[wt 0.5]
[se ad56]
[charaMove E 180,200 0.3]
[wt 0.2]
[seStop ad56 0.2]
[wt 0.8]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,200]
Ptolemaîos
All right, here goes. Hang on tight, [%1]!
[k]
[messageOff]
[bgmStop BGM_EVENT_62 1.0]
[fadeout black 1.0]
[wait fade]
[subRenderFadeout #A 0.1]
[subRenderFadeout #B 0.1]
[charaFadeout F 0.1]
[charaFadeout B 0.1]
[charaFadeout A 0.1]
[charaFadeout E 0.1]
[charaFadeout V 0.1]
[charaFadeout U 0.1]
[charaFadeout S 0.1]
[charaFadeout T 0.1]
[charaFadeout W 0.1]
[subCameraOff]
[charaLayer F normal]
[charaLayer B normal]
[charaLayer V normal]
[charaLayer U normal]
[charaLayer A normal]
[charaLayer E normal]
[charaLayer S normal]
[charaLayer T normal]
[charaLayer W normal]
[scene 194500]
[charaFadeout B 0.1]
[wt 1.5]
[fadein black 1.0]
[wait fade]
[wt 0.6]
[bgm BGM_EVENT_90 0.1]
[charaTalk R]
[charaFace R 27]
[charaFadein R 0.2 1]
[wt 0.2]
Ephemeros
At last, the end is nearly in sight.
[k]
[messageOff]
[wt 1.0]
[charaFace R 6]
Ephemeros
It's been so long. So very long...
[k]
Ephemeros
All that time spent waiting in the rift between day and night, where time has lost all meaning...
[k]
Ephemeros
Waiting for the miraculous fruit, adrift in an ocean of time dissolved into twilight...
[k]
[charaFace R 10]
Ephemeros
Now, finally, you and I have arrived at the place we were always meant to reach.
[k]
[messageOff]
[charaFadeout R 0.1]
[wt 0.5]
[charaEffect H bit_talk_11 0,-100]
[se ad166]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.4 1]
[wt 0.5]
[seStop ad166 0.3]
[wt 1.0]
[charaFadeout H 0.1]
[wt 0.1]
[charaPut H 2000,2500]
[charaEffectDestroy H bit_talk_11]
[charaTalk R]
[charaFace R 27]
[charaFadein R 0.1 1]
Ephemeros
Really?
[k]
[charaFace R 25]
Ephemeros
Hmph, that's right. I forgot just how foolish so-called heroes can be, refusing to give up even when they can never win.
[k]
[charaFace R 3]
Ephemeros
Very well then. As an anti-wish granter, I will just have to dash their dreams once again.
[k]
[messageOff]
[charaFaceFade R 15 0.3]
[wt 0.5]
Ephemeros
As the fruit created for this very purpose, I will gladly nip this evil in the bud.
[k]
[messageOff]
[wt 1.0]
[bgmStop BGM_EVENT_90 1.0]
[fadeout black 1.0]
[wait fade]
[charaFadeout R 0.1]
[scene 195300]
[charaPut Q 1]
[charaFadeout B 0.1]
[wt 1.5]
[subCameraOn 1]
[subCameraFilter #A maskEdge cut359_mask05 2 0,0,0,0]
[charaLayer S sub #A]
[charaLayer B sub #A]
[charaTalk depthOff]
[charaDepth B 2]
[charaDepth S 1]
[charaDepth L 4]
[charaDepth M 3]
[charaFace B 1]
[charaScale B 1.5]
[charaScale S 1.2]
[charaFadein S 0.1 0,-50]
[charaFadein B 0.1 10,200]
[shake 0.05 0 2 3.0]
[fadein black 1.0]
[se ad646]
[seVolume ad646 0 0]
[seVolume ad646 1.0 1.0]
[wait fade]
[bgm BGM_EVENT_63 0.1]
[wt 2.5]
[seVolume ad646 1.0 0.3]
[charaPut P 1]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
Mash
Sì Bú Xiàng is proceeding at a good pace. Twelve hundred meters to go until you reach Typhon's cocoon.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 23]
[charaFadein D 0.1 1]
Da Vinci
Evacuating to the Library of Alexandria did save your lives, but it didn't prevent your expulsion from the castle.
[k]
Da Vinci
And of course, the enemy's not going to make it easy for you to get in close again.
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut P 2000,2000]
[charaTalk off]
[charaDepth H 5]
[charaDepth I 6]
[charaDepth J 4]
[charaDepth K 3]
[charaEffect H bit_talk_11 0,-100]
[se ad166]
[cueSe SE_21 21_ad1119]
[charaFadein H 0.4 170,0]
[charaMove H 150,0 0.5]
[wt 0.2]
[charaEffect I bit_talk_11 0,-100]
[charaFadein I 0.4 -170,0]
[charaMove I -150,0 0.5]
[wt 0.2]
[charaEffect J bit_talk_11 25,-100]
[charaFadein J 0.4 420,0]
[charaMove J 400,0 0.5]
[wt 0.2]
[charaEffect K bit_talk_11 -25,-100]
[charaFadein K 0.4 -420,0]
[charaMove K -400,0 0.5]
[seStop ad166 0.5]
[seStop 21_ad1119 0.5]
[wt 1.5]
[charaFadeout H 0.1]
[charaFadeout I 0.1]
[charaFadeout J 0.1]
[charaFadeout K 0.1]
[wt 0.1]
[charaPut H 2000,2500]
[charaPut I 2000,2500]
[charaPut J 2000,2500]
[charaPut K 2000,2500]
[charaEffectDestroy H bit_talk_11]
[charaEffectDestroy I bit_talk_11]
[charaEffectDestroy J bit_talk_11]
[charaEffectDestroy K bit_talk_11]
[se ade79]
[charaFadein L 0.4 300,0]
[charaMove L 250,0 0.5]
[wt 1.2]
[se ade79]
[charaFadein M 0.4 -300,0]
[charaMove M -250,0 0.5]
[wt 0.5]
[seStop ade79 0.4]
[wt 1.2]
[charaFadeout L 0.1]
[charaFadeout M 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk B]
[subRenderFadeinFSR #A 0.2 300,-200]
[subRenderMoveFSR #A 300,-240 0.2]
[wt 0.2]
Ptolemaîos
Just as I thought!
[k]
[charaPut P 1]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
Mash
You're nine hundred meters out now. But enemies have appeared at the six hundred meter mark.
[k]
[charaFace B 15]
Ptolemaîos
Don't let them slow you down! Our goal here is just to break through the enemies in front and keep going!
[k]
[messageOff]
[seStop ad646 0.5]
[fadeout black 0.5]
[bgmStopEnd BGM_EVENT_63 0.4]
[wait fade]
[soundStopAllEnd]
[end]

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,751 @@
94-08-69-20-2-0
[enableFullScreen]
[soundStopAll]
[charaSet A 2050000 1 Ptolemaîos]
[charaSet B 1098273300 1 Thēseus]
[charaSet C 2051001 1 "Sugitani Zenjubou"]
[charaSet D 1098257310 1 "Da Vinci"]
[charaSet E 1098257810 1 Mash]
[charaSet F 1098123010 1 Meunière]
[sceneSet G 195302 1]
[sceneSet H 195302 1]
[charaSet O 25009001 1 Koyanskaya]
[charaSet P 2050000 1 Ptolemaîos_Effects]
[charaSet T 98115000 1 Effect]
[charaPut T 2000,2000]
[charaEffect T bit_talk_10_LowLevel]
[charaTalk depthOff]
[charaDepth G 1]
[charaDepth A 2]
[charaDepth H 3]
[charaDepth B 4]
[charaDepth P 5]
[charaScale G 1.4]
[charaScale A 1.2]
[charaScale H 1.4]
[charaScale B 1.2]
[charaScale P 1.2]
[scene 195302]
[se ad510]
[seVolume ad510 0 0]
[seVolume ad510 1.0 1.0]
[fadein black 1.5]
[wait fade]
[wt 1.0]
[seStop ad510 2.0]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.7 150,0]
[charaFadein G 0.7 -100,-340]
[charaMove A 130,0 1.0]
[charaMove G -120,-340 1.0]
[wt 1.5]
[bgm BGM_EVENT_25 0.1]
Ptolemaîos
It's over.
[k]
[messageOff]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.7 -170,0]
[charaFadein H 0.7 80,-340]
[charaMove B -150,0 1.0]
[charaMove H 100,-340 1.0]
[wt 1.0]
[charaFadeout A 0.1]
[charaFadeout G 0.1]
[wt 0.5]
Thēseus
Yeah, sure looks that way.
[k]
[messageOff]
[charaFadeout B 0.8]
[charaFadeout H 0.8]
[wt 1.0]
[charaScale A 1.0]
[charaScale B 1.0]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.2 1]
[wt 0.2]
Ptolemaîos
I still can't quite believe you survived.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Thēseus
Hah. Well, I'm used to hanging on by a thread, as it were. Though, I have to admit that this time it was an especially fine thread, even for me.
[k]
[charaFace B 0]
Thēseus
Honestly, if I was still alive, I would have been killed instantly. I think...I have Asterios's magical energy to thank for this.
[k]
1Asterios?
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Ptolemaîos
Ah, good point. He was the lord of the castle back then, and he still had his Tears of the Holy Grail.
[k]
Ptolemaîos
If he had even a shred of will left to help you, he had ample magical energy with which to do so.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 3]
[charaFadein C 0.1 1]
Sugitani Zenjubou
Well, don't expect a big thank you from me. This was war, not a trust fall.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Thēseus
That's fine. I wasn't expecting one anyway.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut T 1]
[charaTalk D]
[charaFace D 22]
[charaFadein D 0.1 1]
Da Vinci
But how did you get here in the first[line 2]no, wait, I know. It was Ariadne's Thread, wasn't it?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut T 2000,2000]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Thēseus
Yup. I looped some around Ptolemaîos back when we fought, and it dragged me here with him.
[k]
Thēseus
From there, I just stayed out of sight of Typhon and its minions and waited for my chance.
[k]
Thēseus
Well, I suppose it wasn't actually Typhon, was it? I never would have guessed we were up against the ephemeral fruit this whole time.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Ptolemaîos
Now that I think about it, I expect this Singularity splitting into day and night versions must have had something to do with the ephemeral fruit and the nature of the Holy Grail.
[k]
Ptolemaîos
Since the fruit was a kind of Anti-Holy Grail, the Holy Grail from this Singularity must have naturally repelled it.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut T 1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Da Vinci
Oh, yeah, good point.
[k]
Da Vinci
That would explain why the Holy Grail split into fragments instead of remaining as a single whole.
[k]
Da Vinci
And that in turn led to an already incomplete Singularity being further fractured into day and night versions.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut T 2000,2000]
[charaTalk A]
[charaFace A 11]
[charaFadein A 0.1 1]
Ptolemaîos
So we had a day Singularity and a night Singularity, each with their own castles.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Thēseus
Perhaps we could call them the Castle of Shining Dawn, and the Castle of Shadowed Dusk.
[k]
1And that's not all.
1We can't forget the Castle of Twilight.
[messageOff]
[charaFace B 1]
[wt 1.5]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 16]
[charaFadein C 0.1 1]
[wt 1.5]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
[wt 1.5]
[charaFace A 0]
Ptolemaîos
All in all, this was a good war. It's nice having worthy opponents.
[k]
Ptolemaîos
And even better, we didn't have to sacrifice any innocent civilians to fight it.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Thēseus
I'm not too big on that Valhalla-minded approach myself.
[k]
[charaFace B 1]
Thēseus
I feel like Taigong Wang enjoyed this more than I did.
[k]
1I bet he likes fighting more than he lets on.
2I think he's actually more of a fighter than you'd think.
[charaFace B 0]
Thēseus
Oh yes. Whenever the fog let up, my team and I would sometimes get into skirmishes with him and his team while we were out scouting.
[k]
Thēseus
I never fought Taigong Wang directly, but I was impressed by the variety and brilliance of his schemes.
[k]
[charaFace B 1]
Thēseus
Although Koyanskaya certainly didn't look very happy to be a pawn in them.
[k]
[messageOff]
[charaTalk O]
[charaFace O 24]
[charaPutFSR O 300,0]
[charaFadeTime O 0.4 0.7]
[wt 1.2]
[charaFadeout O 0.4]
[wt 0.4]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 16]
[charaFadein A 0.1 1]
Ptolemaîos
Definitely not.
[k]
[charaFace A 11]
Ptolemaîos
I've known people like him. There's nothing they love more than coming up with new strategies and testing them in live combat.
[k]
1Were there people like that serving Iskandar, too?
[charaFace A 15]
Ptolemaîos
Boy, were there! There was one scribe in particular who always rubbed me the wrong way!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Thēseus
Haha, I'd love to hear more about that...
[k]
[messageOff]
[bgmStop BGM_EVENT_25 1.5]
[charaEffect B bit_talk_06]
[wt 1.8]
[bgm BGM_EVENT_78 0.1]
[charaFace B 0]
Thēseus
...but it looks like my time is up. I don't think I could even lift a finger now.
[k]
1Goodbye, Thēseus.
2Thank you, Thēseus.
Thēseus
Hmm.
[k]
Thēseus
I'm pretty sure you and I have only been enemies here... But, I suppose the fact you can say things like that with a straight face is why you're here in the first place.
[k]
Thēseus
I only wish I could have said that to Asterios, too. Maybe then, I'd have one less regret to take with me.
[k]
1I'll tell him for you.
[charaFace B 1]
Thēseus
Hahaha, that's good to hear. Maybe that will be enough to drop at least one regret, even if I'm an empty shadow of humanity.
[k]
Thēseus
Yes... I think my dreams may be that much better now...
[k]
[messageOff]
[charaSpecialEffect B flashErasure 1 1.7]
[se ad52]
[wait charaSpecialEffect B]
[charaEffectStop B bit_talk_06]
[wt 1.5]
[charaPut T 1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Mash
I can confirm that the Singularity has begun to converge. We'll be Rayshifting you home very soon, Senpai.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Meunière
I'm setting the return parameters now. Don't move from that spot, okay?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut T 2000,2000]
[charaTalk C]
[charaFace C 15]
[charaFadein C 0.1 1]
Sugitani Zenjubou
Hey now, don't go all weepy on me.
[k]
[charaFace C 13]
Sugitani Zenjubou
Snipers are supposed to do their job and disappear.
[k]
1See you later, Sugitani Zenjubou.
[charaFace C 1]
Sugitani Zenjubou
You bet. If there's ever another target you can't afford to miss, give me a shout.
[k]
[messageOff]
[wt 1.0]
[charaFace C 14]
Sugitani Zenjubou
Oh, yeah. There's still one question I don't have an answer for.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut C 2000,2000]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Ptolemaîos
What's that?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Sugitani Zenjubou
Well, I'm just wondering why strangers like us got paired up. I mean, the lords of the other castles all had preexisting bonds with their subordinates, right?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut C 2000,2000]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Ptolemaîos
Oh, I think I can answer that one.
[k]
Ptolemaîos
I'd guess it's because the general you have the deepest ties to is also someone who isn't exactly your textbook Heroic Spirit.
[k]
1...Oda Nobunaga.
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 3]
[charaFadein C 0.1 1]
Sugitani Zenjubou
...I guess you got a point there.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut C 2000,2000]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Ptolemaîos
So, I expect the land summoned me instead to fill in for him in his absence...
[k]
Ptolemaîos
...since, among Servants, I was uniquely positioned to fight Typhon Ephemeros.
[k]
Ptolemaîos
So our partnership was just a coincidence.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Sugitani Zenjubou
A coincidence, huh.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut C 2000,2000]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Ptolemaîos
Indeed. But not a bad one.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 16]
[charaFadein C 0.1 1]
Sugitani Zenjubou
I'd agree with that.[sr]Well, see you, double Ptoley.
[k]
[messageOff]
[charaEffect C bit_talk_06]
[wt 1.5]
[charaSpecialEffect C flashErasure 1 1.7]
[se ad52]
[wait charaSpecialEffect C]
[charaEffectStop C bit_talk_06]
[wt 1.5]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Ptolemaîos
Goodbye. I'll give my older self your regards.
[k]
[messageOff]
[charaTalk off]
[charaFace P 0]
[charaFadein P 0.7 -15,0]
[charaFadein H 0.7 -15,-340]
[charaMove P 0,0 2.0]
[charaMove H 0,-340 2.0]
[wt 2.0]
[charaFaceFade P 8 0.2]
[wt 0.5]
Ptolemaîos
Well, [%1], this has been one of the longest short journeys I've ever been on.
[k]
[charaFadeout A 0.1]
1Are you going to come to Chaldea some day?
[charaFace P 10]
Ptolemaîos
Haha, who knows? I can't say whether I'll ever be summoned there.
[k]
Ptolemaîos
And even if I am, I don't know if it will be me, or my older self.
[k]
[charaFace P 0]
Ptolemaîos
But...if I am, I'm sure it would be a grand old time.
[k]
Ptolemaîos
I certainly wouldn't mind serving the boy again, along with that twisted old mage.
[k]
Ptolemaîos
Who else is there? Nameless? My teacher? The boy's own son[line 2]
[k]
[messageOff]
[charaFadeout P 1.0]
[charaFadeout H 1.0]
[wt 1.6]
[shake 0.05 3 3 4.0]
[fadeout white 4.0]
[se ade393]
[seVolume ade393 0 0]
[seVolume ade393 0.5 0.6]
[se ad914]
[seVolume ad914 0 0.2]
[se ad296]
[seVolume ad296 0 0.2]
[se ad298]
[seVolume ad298 0 0.2]
[se ad297]
[seVolume ad297 0 0.2]
[se ad298]
[seVolume ad298 0 0.2]
[wt 4.5]
[scene 194401]
[cameraMove 0.1 0,0 1.08]
[wt 0.1]
[cameraMove 4.0 0,0 1.00]
[fadein white 2.0]
[wait fade]
[seStop ade393 3.0]
[seStop ad914 3.0]
[seStop ad296 3.0]
[seStop ad297 3.0]
[seStop ad298 3.0]
[wt 2.0]
[scene 195303 2.0]
[wt 2.0]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Ptolemaîos
I see Typhon's cocoon is disappearing.
[k]
Ptolemaîos
The day and night castles are already gone. Even the extensive damage from our battle is vanishing as though it were no more than a dream.
[k]
[messageOff]
[charaEffect A bit_talk_06]
[wt 1.5]
[charaFace A 8]
Ptolemaîos
Speaking of dreams, it looks like it's time to wake up from this one.
[k]
Ptolemaîos
This really was a good battle...a thrilling expedition that went beyond day and night themselves.
[k]
Ptolemaîos
Hey, [%1].
[k]
[charaFace A 2]
Ptolemaîos
One day, I hope you'll show me your endless sea!
[k]
[messageOff]
[wt 1.0]
[fadeout white 3.0]
[bgmStop BGM_EVENT_78 3.0]
[wait fade]
[scene 10001]
[charaEffectDestroy A bit_talk_06]
[charaFadeout A 0.1]
[wt 1.5]
[fadein white 1.0]
[wait fade]
[se ad12]
[effect bit_talk_07_02_fs]
[wt 4.2]
[seStop ad12 2.0]
[fadeout white 1.0]
[wait fade]
[effectDestroy bit_talk_07_02_fs]
[wt 1.5]
[messageOff]
[fadeout black 2.0]
[wait fade]
[wt 0.5]
[soundStopAllEnd]
[end]

View File

@@ -0,0 +1,502 @@
94-08-69-21-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 4043001 1 "Taigong Wang"]
[charaSet B 4049001 1 "Huang Feihu"]
[charaSet C 7027001 1 Penthesilea]
[charaSet D 7009000 1 Asterios]
[charaSet E 2012001 1 Euryale]
[charaSet F 5001001 1 Medea]
[charaSet G 3031001 1 Nezha]
[charaSet H 4002001 1 Iskandar]
[charaSet I 5019001 1 "El-Melloi II_Second"]
[charaSet J 6039000 1 Gray]
[charaSet K 28002000 1 Hephaistíon]
[sceneSet L 10000 1]
[charaScale L 1.05]
[charaSet N 4002001 1 Iskandar_Silhouette]
[charaFilter N silhouette 00000080]
[bScene 15810094064915,1581003001101,1059003000303,105900]
[fadein black 1.0]
[wait fade]
[wt 0.5]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.4 1]
[wt 0.4]
[bgm BGM_EVENT_92 0.1]
Taigong Wang
I'm so sorry about how things turned out this time.
[k]
Taigong Wang
All that big talk about insisting you'd all thank your lucky stars that I was compatible with this Singularity, and look what I have to show for it...
[k]
[charaFace A 4]
Taigong Wang
You don't suppose there's a hole around here I could crawl into for a while, do you? Hoo boy, I really blew it...
[k]
1Don't be silly. You were a big help.
2Don't sweat it. I wouldn't be here now if it wasn't for you.
[messageOff]
[charaFace A 1]
[wt 1.4]
Taigong Wang
Really?
[k]
Taigong Wang
Ahh, thank you, Master. You don't know how happy it makes me to hear you say that.
[k]
[charaFace A 0]
Taigong Wang
I can feel the envy of that other me fading away already.
[k]
1You envied him?
[charaFace A 0]
Taigong Wang
Oh yes. You said he was commanding Huang, Nezha, and even Lady Koyanskaya in battle, right?
[k]
[charaFace A 4]
Taigong Wang
With a force like that, I could try all kinds of strategies I'd only ever have been able to dream about back when I was alive...
[k]
[charaFace A 13]
Taigong Wang
How could I not be envious!?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Huang Feihu
Well, now I'm even happier I wasn't ever summoned to this Singularity.
[k]
[charaFace B 4]
Huang Feihu
Yes, your strategies are excellent, Chancellor, but it's not exactly easy being the one who has to execute them.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Nezha
I agree. With Huang Feihu. You are. What they. Call a. Slave driver.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Taigong Wang
Whaaa...? That's no fair. It's not MY fault the most effective strategies are also the biggest pains in the ass.
[k]
[charaFace A 0]
Taigong Wang
If you're going to catch an opponent off guard, you need your people, the land, and even the heavens to all be in alignment.
[k]
[charaFace A 10]
Taigong Wang
Of course, you can't do anything about the land or heavens, but you can always count on people to do their jobs!
[k]
[messageOff]
[bgmStop BGM_EVENT_92 1.5]
[wipeout rectangleStripLeftToRight 0.7 1]
[wait wipe]
[charaFadeout A 0.1]
[branchQuestClear lblClear02 3000303]
[label lblNotClear02]
[sceneSet Z 105900 1]
[sceneSet Y 105900 1]
[branch lblConf02]
[label lblClear02]
[branchQuestClear lblClear01 94064915]
[branchQuestClear lblClear01 3001101]
[label lblNotClear01]
[sceneSet Z 105900 1]
[sceneSet Y 105900 1]
[branch lblConf01]
[label lblClear01]
[sceneSet Z 158100 1]
[sceneSet Y 158100 1]
[label lblConf01]
[label lblConf02]
[charaTalk depthOff]
[charaDepth E 4]
[charaDepth D 4]
[charaDepth F 4]
[charaDepth C 4]
[charaDepth B 4]
[charaDepth G 4]
[charaDepth A 4]
[charaDepth L 2]
[charaDepth Z 1]
[charaScale Z 1.2]
[charaFadein Z 0.1 90,-240]
[wt 0.5]
[charaMove Z 130,-240 1.0]
[wipein rectangleStripRightToLeft 0.7 1]
[wait wipe]
[wt 0.4]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.4 1]
[wt 0.4]
[bgm BGM_EVENT_94 0.1]
Euryale
If Thēseus ever gets summoned here, I'm going to have to have a...talk with him.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Asterios
Thēseus...?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Euryale
Well, it sounds to me like he talked you up, like you were the lord of the castle. Then he kept all the best parts for himself.
[k]
Euryale
Sounds exactly like the kind of thing he'd do, too. You know, I never liked that about him.
[k]
[charaFace E 5]
Euryale
I bet there's plenty you'd like to say to him, too. Right, Medea?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Medea
Hm? No, not really. I wasn't even summoned to that Singularity.
[k]
Medea
I know that, according to myth, I was his stepmother...but I don't have any memory of that.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Euryale
Oh, really now? What about you, Penthesilea?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Penthesilea
Me? That goes without saying.[wt 1.0][charaFace C 2] In fact, nothing so[sr]paltry as words can do justice to this body of mine!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut L 1]
[charaFadeTime L 0.2 0.5]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Euryale
(Uh-oh. Thaaat might've been a bad idea.)
[k]
[charaFadeout L 0.2]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Penthesilea
Come, Master! The simulator is prepared!
[k]
Penthesilea
Show me what you learned from your battles in this most recent Singularity!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Huang Feihu
Oho. I'd like to get in on that.
[k]
Huang Feihu
I've had enough of Chancellor's strategies to last a lifetime, but I don't love hearing about how this other me lost.
[k]
[charaFace B 2]
Huang Feihu
We need to settle this score right here in Chaldea, fair and square!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Nezha
I agree. Huang Feihu. I am. The strongest. One here. Obviously.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Taigong Wang
Ooh, I like this plan! Tell me you'll be in command of your side, Huang!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Penthesilea
I, of course, will command our side! This other me should never have put her fate in the hands of a weakling like Thēseus!
[k]
Penthesilea
I swear on my Amazon honor that I shall prove here and now that I am the greatest general in Chaldea!
[k]
[bgmStop BGM_EVENT_94 1.5]
H???
Oh, you wouldn't be having a “greatest general in Chaldea” contest without inviting me, would you?
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth N 4]
[charaDepth H 3]
[charaDepth Y 2]
[charaTalk off]
[charaScale Y 1.2]
[charaFadein Y 0.7 0,-240]
[wt 1.0]
[cueSe Servants_703700 bac1743]
[seVolume bac1743 0 0.5]
[charaFace N 0]
[charaFadein N 0.7 0,20]
[wt 0.7]
[charaFace H 0]
[charaFadein H 0.1 0,20]
[wt 0.1]
[charaMove N 0,-20 1.5]
[charaMove H 0,-20 1.5]
[charaMove Y 0,-280 1.5]
[charaFadeout N 1.5]
[wt 1.5]
[bgm BGM_EVENT_78 0.7 1.0]
[wt 0.7]
1The King of Conquerors!
2Iskandar!
[charaTalk depthOn]
[charaTalk on]
Iskandar
Hehehe. My army has finally assembled.
[k]
[messageOff]
[charaTalk off]
[charaTalk depthOff]
[charaDepth H 5]
[charaDepth I 4]
[charaDepth J 2]
[charaDepth K 3]
[charaFace I 4]
[charaFadeinFSL I 0.7 -250,0]
[charaFadeTime I 0.4 0.7]
[charaFace J 0]
[charaFadeinFSL J 0.7 -450,0]
[charaFadeTime J 0.4 0.7]
[charaFace K 4]
[charaFadeinFSR K 0.7 325,0]
[charaFadeTime K 0.4 0.7]
[wt 1.0]
[charaFace H 1]
Iskandar
Sure, my retainers are still getting to know each other, nothing strengthens new bonds like a battle!
[k]
[charaFadeout I 0.2]
[charaFadeout J 0.2]
[charaFadeout K 0.2]
[charaTalk depthOn]
[charaTalk on]
[charaFace H 0]
Iskandar
Besides, I have questions for you, [%1].
[k]
1You do?
Iskandar
I do. I heard Ptolemaîos's message...
[k]
Iskandar
...but a message alone just isn't enough.
[k]
Iskandar
They say you need to experience the winds of Troy for yourself before you can fully understand the “Iliad.”
[k]
Iskandar
So, if I'm going to understand his message properly, I'll need to hear it from you. You're the one who fought by his side.
[k]
[charaFace H 2]
Iskandar
So what do you say? Do you have time to talk with me?
[k]
1Absolutely!
[charaFace H 0]
Iskandar
Good!
[k]
Iskandar
You may not be able to drink alcohol yet, but we can still chat over soft drinks.
[k]
[fadeMove white 2.0 0.5]
Iskandar
And believe me, I have plenty of stories to share about my old friend from school, my Somatophylakes...
[k]
Iskandar
...and the man who nastily insisted on referring to me as “that Iskandar boy”...
[k]
[messageOff]
[bgmStopEnd BGM_EVENT_78 3.0]
[fadeMove white 3.0 1.0]
[wait fade]
[scene 10000]
[charaFadeout H 0.1]
[charaFadeout Z 0.1]
[charaFadeout Y 0.1]
[wt 1.5]
[fadein white 2.0]
[wait fade]
[fadeout black 1.0]
[wait fade]
[soundStopAllEnd]
[end]

View File

@@ -0,0 +1,659 @@
94-08-69-56-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 2050002 1 Ptolemaîos]
[charaSet B 2051001 1 "Sugitani Zenjubou"]
[charaSet C 1098214000 1 "Sì Bú Xiàng"]
[charaSet D 1098257310 1 "Da Vinci"]
[charaSet E 1098272500 1 "Shadow Knight 1"]
[charaSet F 1098272510 1 "Shadow Knight 2"]
[charaSet G 1098272520 1 "Shadow Knight 3"]
[charaSet H 1098272800 1 Giant]
[charaSet I 1098228200 1 Cerberus]
[charaSet J 2050002 1 "Ptolemaîos (Effects)"]
[imageSet K back10000 1 1]
[charaScale K 1.3]
[sceneSet O 193101 1]
[charaScale O 1.4]
[sceneSet P 193101 1]
[charaScale P 1.4]
[sceneSet Q 192901 1]
[charaScale Q 1.4]
[sceneSet R 192901 1]
[charaScale R 1.4]
[sceneSet S 193101 1]
[charaScale S 1.4]
[sceneSet T 193101 1]
[charaScale T 1.01]
[charaSet V 98115000 1 Effect]
[charaSet W 98115000 1 "Effect 2"]
[scene 192801]
[fadein black 1.5]
[wait fade]
[bgm BGM_MAP_28 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Ptolemaîos
Hmm, so you went with this version of me.
[k]
[charaFace A 0]
Ptolemaîos
Very well then. I will seize this castle for you just as I would have done in my youth.
[k]
Ptolemaîos
Hmm, it's been a very long time since I laid siege to a castle on another's orders. I haven't felt like this since the siege of Aornos.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Sugitani Zenjubou
Nice to see you having fun, old man. So what'm I supposed to do here?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Ptolemaîos
Support us, of course.
[k]
[charaFace A 0]
Ptolemaîos
As for you, Sì Bú Xiàng, I'd like you to hold down the fort while we're gone again. You're the only one we can trust with this.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Sì Bú Xiàng
Mo, mo, mo![charaMoveReturn C 0,10 0.3] (Attempt to salute)
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_MAP_28 1.0]
[wait fade]
[charaFadeout C 0.1]
[scene 192901]
[charaScale Q 1.2]
[charaFadein Q 0.1 -120,-230]
[wt 1.5]
[fadein black 1.0]
[wait fade]
[wt 0.2]
[bgm BGM_MAP_57 0.1]
[charaTalk off]
[charaTalk depthOff]
[charaDepth Q 1]
[charaDepth R 2]
[charaDepth E 2]
[charaDepth F 3]
[charaDepth G 4]
[charaDepth K 5]
[charaDepth B 2]
[charaDepth A 3]
[cueSe SE_21 21_ad1119]
[wt 0.4]
[charaFace E 0]
[charaFace F 0]
[charaFace G 0]
[charaFadein E 0.4 -50,0]
[charaFadeinFSL F 0.4 -350,0]
[charaFadeinFSR G 0.4 250,0]
[charaMove E 0,0 0.4]
[charaMoveFSL F -300,0 0.4]
[charaMoveFSR G 300,0 0.4]
[charaEffect E bit_talk_11 0,-100]
[charaEffect F bit_talk_11 0,-100]
[charaEffect G bit_talk_11 0,-100]
[wt 0.4]
[cueSeStop 21_ad1119 0.4]
[wt 0.8]
[charaMoveReturnFSR G 300,-10 0.5]
[wt 0.9]
[charaMoveReturnFSL F -300,-10 0.6]
[wt 1.2]
[cueSe SE_21 21_ad1119]
[charaMove E 50,0 0.4]
[charaMoveFSL F -250,0 0.4]
[charaMoveFSR G 350,0 0.4]
[charaFadeout E 0.4]
[charaFadeout F 0.4]
[charaFadeout G 0.4]
[cueSeStop 21_ad1119 1.2]
[wt 0.2]
[charaEffectStop E bit_talk_11]
[charaEffectStop F bit_talk_11]
[charaEffectStop G bit_talk_11]
[wt 1.4]
[charaMoveScale Q 1.01 1.2]
[charaMove Q 0,-200 1.2]
[wt 1.7]
[se ad452]
[seVolume ad452 0 0.4]
[se ad311]
[seVolume ad311 0 0.6]
[charaFace A 0]
[charaFace B 0]
[charaFadeinFSR A 0.4 256,-30]
[charaFadeinFSL B 0.4 -256,-30]
[charaMoveFSR A 2 0.4]
[charaMoveFSL B 0 0.4]
[wt 0.4]
[seStop ad452 0.2]
[seStop ad311 0.2]
[wt 0.4]
[charaTalk on]
Ptolemaîos
All right, let us walk and talk. But keep your voices down.
[k]
Sugitani Zenjubou
Noted.
[k]
1Got it.
[messageOff]
[charaTalk off]
[se ad452]
[seVolume ad452 0 0.4]
[se ad311]
[seVolume ad311 0 0.6]
[charaMoveFSR A 206,0 0.4]
[charaMoveFSL B -306,0 0.4]
[charaFadeout B 0.4]
[charaFadeout A 0.4]
[seVolume ad452 1.2 0.2]
[seVolume ad311 1.2 0.3]
[wt 1.6]
[charaScale R 1.2]
[charaFadein R 1.0 -120,-260]
[charaMove R 120,-260 60.0]
[wt 1.0]
[charaFadeout Q 0.1]
[wt 0.6]
[subCameraOn 1]
[charaLayer A sub #A]
[charaLayer Q sub #A]
[subCameraFilter #A maskEdge cut359_mask07 4 255,255,255,255]
[charaTalk depthOff]
[charaDepth Q 1]
[charaDepth A 2]
[charaScale A 1.2]
[charaScale Q 1.4]
[charaFace A 0]
[charaFadein A 0.1 0,225]
[charaFadein Q 0.1 -120,-125]
[charaMove Q 120,-125 60.0]
[charaTalk on]
[charaTalk A,Q]
[subRenderFadein #A 0.4 0,-300]
[subRenderMove #A 0,-250 0.4]
[charaPut K 1]
[charaFadeTime K 0.4 0.5]
[wt 0.6]
Ptolemaîos
The first thing you need to know is that laying siege to a castle like this is done in two phases.
[k]
Ptolemaîos
The first phase is a battle to infiltrate the castle. The second is a battle to capture it.
[k]
[charaFace A 3]
Ptolemaîos
In this case, we're already inside, so we don't have to worry about infiltration.
[k]
[charaFace A 10]
Ptolemaîos
But the problem here is the lord of this castle.
[k]
1The castle's lord?
2Problem?
[charaFace A 0]
Ptolemaîos
It would take too long to explain. Better if you simply see for yourself.
[k]
Ptolemaîos
Follow me.
[k]
[messageOff]
[wipeout leftToRight 1.0 1.0]
[bgmStop BGM_MAP_57 1.0]
[seStop ad452 1.0]
[seStop ad311 1.0]
[wait wipe]
[charaFadeout R 0.1]
[charaFadeout K 0.1]
[subRenderFadeout #A 0.1]
[charaFadeout A 0.1]
[charaFadeout Q 0.1]
[subCameraOff]
[charaLayer A normal]
[charaLayer Q normal]
[charaScale A 1.0]
[charaScale Q 1.0]
[scene 10000]
[wt 0.2]
[wipein rightToLeft 0.1 1.0]
[wait wipe]
[fadeout black 0.1]
[wait fade]
[scene 193101]
[charaTalk off]
[charaDepth O 1]
[charaDepth P 2]
[charaDepth H 3]
[charaDepth I 3]
[charaFadein O 0.1 -260,-140]
[wt 1.0]
[charaMove O -160,-140 4.5]
[fadein black 1.0]
[wait fade]
[wt 2.5]
[charaFadein P 1.0 150,-320]
[charaMove P 150,-420 5.0]
[wt 1.0]
[charaScale O 1.01]
[charaPut O 0,-200]
[wt 3.0]
[charaFadeout P 1.0]
[wt 1.6]
1This must be the throne room. And, is that...
2No way. Is that...
[messageOff]
[charaMoveScale O 1.2 1.6]
[charaMove O 0,-270 1.6]
[wt 2.0]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.7 0,-50]
[wt 1.6]
[bgm BGM_EVENT_90 0.1]
1A giant!?
[messageOff]
[subCameraOn 3]
[charaLayer A sub #A]
[charaLayer P sub #A]
[charaLayer B sub #B]
[charaLayer S sub #B]
[charaLayer J sub #C]
[charaLayer T sub #C]
[subCameraFilter #A maskEdge cut359_mask16 4 0,0,0,255]
[subCameraFilter #B maskEdge cut359_mask10 4 0,0,0,255]
[subCameraFilter #C through]
[subRenderScale #C 1.01]
[subRenderDepth #A 1]
[subRenderDepth #B 2]
[subRenderDepth #C 3]
[charaTalk on]
[charaTalk depthOff]
[charaDepth P 1]
[charaDepth S 1]
[charaDepth A 2]
[charaDepth B 2]
[charaDepth T 1]
[charaDepth J 2]
[charaScale A 1.0]
[charaScale B 1.0]
[charaScale P 1.4]
[charaScale S 1.4]
[charaFace A 0]
[charaFace B 14]
[charaFadein A 0.1 -35,225]
[charaFadein B 0.1 35,225]
[charaFadein P 0.1 -820,0]
[charaFadein S 0.1 820,0]
[charaFace J 0]
[charaFadein J 0.1 1]
[charaFadein T 0.1 0,-200]
[charaTalk B]
[subRenderFadeinFSSideL #B 0.4 -440,-300]
[subRenderMoveFSSideL #B -450,-250 0.4]
[wt 0.55]
Sugitani Zenjubou
Aw c'mon, is that thing even alive? It's got freaking dust on it.
[k]
[messageOff]
[charaTalk A]
[subRenderFadeinFSSideR #A 0.4 440,-300]
[subRenderMoveFSSideR #A 450,-250 0.4]
[wt 0.55]
Ptolemaîos
I've only seen it once before, but yes, it is alive. And take a look at its feet.
[k]
[messageOff]
[charaTalk H]
[charaMoveEase H 0,150 2.9 easeInOutQuad]
[charaMoveEase O 0,-160 2.9 easeInOutQuad]
[wt 0.7]
[wipeout rectangleStripDownToUp 0.5 1.0]
[wait wipe]
[charaFadeout H 0.1]
[subRenderFadeout #A 0.1]
[subRenderFadeout #B 0.1]
[wt 0.7]
[wipein rectangleStripUpToDown 0.5 1.0]
[wait wipe]
[wt 0.8]
[se ad526]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.4 1]
[wt 2.0]
1Cerberus!
[messageOff]
[charaScale P 1.4]
[charaScale S 1.4]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 -35,225]
[charaFadein P 0.1 -820,0]
[charaFace B 0]
[charaFadein B 0.1 35,225]
[charaFadein S 0.1 820,0]
[subRenderFadeinFSSideR #A 0.2 450,-250]
Ptolemaîos
Oh, so you know about him. Yes, that's the very beast who guards the gates to the Greek underworld.
[k]
[charaFace A 0]
Ptolemaîos
You can see why I didn't feel confident trying to capture this castle on my own. Not what with monsters like that guarding it.
[k]
[messageOff]
[charaTalk B]
[subRenderFadeinFSSideL #B 0.2 -450,-250]
Sugitani Zenjubou
Gotcha. So this is why you were looking to bolster your forces. You're more cautious than I thought, Ptolemaîos.
[k]
[charaFace A 0]
Ptolemaîos
Leaving one's plan to fate should only ever be a last resort. Creating your own advantages is always preferable.
[k]
Ptolemaîos
At any rate, I would like to assassinate them both right now if we can. Can that matchlock of yours kill either Cerberus or the giant?
[k]
[charaFace B 12]
Sugitani Zenjubou
No way. This thing's meant for people. Maybe I could take down one of the tengu underlings, but that's it.
[k]
[charaFace B 0]
Sugitani Zenjubou
The only way I could handle something like a Daidarabotchi or an uwabami would be if we worked together.
[k]
[charaFace A 2]
Ptolemaîos
Hmm. Does that mean you could handle them if we worked together?
[k]
[charaFace B 13]
Sugitani Zenjubou
If that's what that sounded like to you, then sure, why not?
[k]
[charaFace A 0]
Ptolemaîos
Very well then. Are you ready, Master?
[k]
1All set.
Ptolemaîos
Good. Take another look at the throne.
[k]
2What's your plan, Ptolemaîos?
[charaFace A 8]
Ptolemaîos
Hehe, I'm glad you asked.
[k]
[charaFace A 0]
Ptolemaîos
Take another look at the throne.
[k]
[messageOff]
[wipeout rectangleStripUpToDown 0.5 1.0]
[wait wipe]
[subRenderFadeout #A 0.1]
[subRenderFadeout #B 0.1]
[charaFadeout O 0.1]
[charaFadeout I 0.1]
[charaFadeout B 0.1]
[charaTalk depthOff]
[charaDepth O 2]
[charaDepth D 3]
[charaDepth A 3]
[charaDepth W 4]
[charaDepth V 4]
[charaScale O 1.2]
[charaFadein O 0.1 0,-240]
[wt 0.6]
[wipein rectangleStripDownToUp 0.5 1.0]
[wait wipe]
[se ade404]
[seVolume ade404 0 0]
[wt 0.3]
[charaScale V 1.2]
[charaPut V 0,50]
[charaEffect V bit_talk_light_throne01]
[seVolume ade404 1.0 0.1]
[wt 1.5]
[charaLayer D sub #B]
[charaLayer W sub #B]
[charaDepth D 2]
[charaDepth W 3]
[charaScale D 1.0]
[charaFace D 23]
[charaFadein D 0.1 50,225]
[charaPut W 50,225]
[charaEffect W bit_talk_10_LowLevel]
[wt 1.5]
[seStop ade404 1.5]
[charaTalk D]
[subRenderFadeinFSSideL #B 0.2 -450,-250]
Da Vinci
I see it too. That whole throne is covered in very, very potent magical energy.
[k]
[bgmStop BGM_EVENT_90 1.5]
1Magical energy?
2Then, does that mean[line 2]
[messageOff]
[charaTalk A]
[charaFace A 10]
[subRenderFadeinFSSideR #A 0.2 450,-250]
[bgm BGM_SEIHAI_4 0.1]
Ptolemaîos
That's right. The Holy Grail is inside that throne.
[k]
[charaFace A 0]
Ptolemaîos
Which is why our primary objective in this battle is to defeat the giant and claim that throne for ourselves.
[k]
Ptolemaîos
I admit I am only speculating here, but once the giant is defeated, I believe we can stop the shadow knights from endlessly spawning.
[k]
1Got it.
2Then I'll go for the throne.
[messageOff]
[charaTalk A,J]
[subRenderFadein #C 0.8 0,0]
[wt 0.9]
[charaFadeout O 0.1]
[charaPut V 2000,2500]
[charaPut W 2000,2500]
[wt 0.1]
[charaEffectStop V bit_talk_light_throne01]
[charaEffectDestroy W bit_talk_10_LowLevel]
[subRenderFadeout #A 0.1]
[subRenderFadeout #B 0.1]
[charaFadeout A 0.1]
[charaFadeout D 0.1]
[charaFadeout B 0.1]
[charaFadeout P 0.1]
[charaFadeout S 0.1]
[wt 0.3]
[charaTalk on]
[charaFace J 11]
JPtolemaîos
Let's go, Master!
[k]
[messageOff]
[wt 0.5]
[fadeout black 1.5]
[bgmStopEnd BGM_SEIHAI_4 1.5]
[wait fade]
[wt 0.5]
[soundStopAllEnd]
[end]

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,922 @@
94-08-69-60-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 2050002 1 Ptolemaîos]
[charaSet B 2051001 1 "Sugitani Zenjubou"]
[charaSet C 4043001 1 "Taigong Wang"]
[charaSet D 4049001 1 "Huang Feihu"]
[charaSet E 25009001 1 Koyanskaya]
[charaSet F 1098255110 1 Goredolf]
[charaSet G 1098272600 1 Dreadnought]
[charaSet H 1098272500 1 "Shadow Knight 1"]
[charaSet I 1098272510 1 "Shadow Knight 2"]
[charaSet J 1098272520 1 "Shadow Knight 3"]
[charaSet K 1098272530 1 "Shadow Knight 4"]
[charaSet L 1098272540 1 "Shadow Knight 5"]
[charaSet M 1098272550 1 "Shadow Knight 6"]
[charaSet N 1098272560 1 "Shadow Knight 7"]
[charaSet O 1098272530 1 "Shadow Knight 4s (Effects)"]
[charaSet P 1098272540 1 "Shadow Knight 5s (Effects)"]
[charaSet Q 1098272550 1 "Shadow Knight 6s (Effects)"]
[charaSet R 1098272560 1 "Shadow Knight 7s (Effects)"]
[charaSet S 4049001 1 "Huang Feihu (Effects)"]
[sceneSet V 193801 1]
[charaScale V 1.4]
[sceneSet W 193603 1]
[charaScale W 1.4]
[sceneSet X 193603 1]
[charaScale X 1.4]
[charaSet Y 98115000 1 Effect]
[charaSet Z 98115000 1 "Effect 2"]
[charaPut Y 2000,2500]
[charaEffect Y bit_talk_10_LowLevel]
[scene 193703]
[effect bit_talk_41_fs]
[shake 0.02 1 1 0]
[cameraMove 0.1 0,-10 1.01]
[wait camera]
[fadein black 1.0]
[cueSe SE_23 23_ade873]
[cueSeVolume 23_ade873 0 0]
[cueSeVolume 23_ade873 1.0 1.0]
[se ad59]
[seVolume ad59 0 0]
[seVolume ad59 1.0 1.0]
[cameraMove 3.0 0,0 1.2]
[wait fade]
[wt 1.0]
[fadeout black 1.0]
[seStop ad59 1.0]
[cueSeStop 23_ade873 1.0]
[wait fade]
[effectDestroy bit_talk_41_fs]
[shakeStop]
[cameraMove 0.1 0,0 1.01]
[wait camera]
[scene 193801]
[wt 1.5]
[fadein black 1.0]
[wait fade]
[wt 0.2]
[subCameraOn 1]
[charaLayer V sub #A]
[subCameraFilter #A through]
[subRenderScale #A 1.02]
[charaDepth V 1]
[charaScale V 1.0]
[charaFadein V 0.1 0,-200]
[se ad733]
[wt 0.2]
[subRenderFadein #A 0.4 0,0]
[blur lens 0.1 2 2]
[wt 0.6]
[seStop ad733 0.8]
[subRenderFadeout #A 0.5]
[blurOff lens 1.0]
[wt 1.0]
[charaFadeout V 0.1]
[wt 0.1]
[subCameraOff]
[charaLayer V normal]
[charaScale V 1.0]
[wt 0.4]
1What was that?
2Did the air just get heavier in here?
[bgm BGM_MAP_41 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Ptolemaîos
This must be the spell Taigong Wang cast. I know of a sorcerer in India who used similar tricks.
[k]
[charaFace A 0]
Ptolemaîos
I believe the Indian sorcery was also based in thought magecraft, but the sheer power of this is vastly greater. It seems the rumors about Taigong Wang's prowess are true indeed.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 9]
[charaFadein B 0.1 1]
Sugitani Zenjubou
D-did you say sorcery!?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 10]
[charaFadein A 0.1 1]
Ptolemaîos
Hehe, no need to fret.
[k]
[charaFace A 0]
Ptolemaîos
I may not know exactly what it's for, but I'm fairly sure it won't cast a curse on us directly here in this corridor.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 8]
[charaFadein B 0.1 1]
Sugitani Zenjubou
G-gotcha. Well, then I guess it's okay.
[k]
1Does this mean the Dreadnought wasn't enough?
2So, Taigong Wang is still alive then?
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 10]
[charaFadein A 0.1 1]
Ptolemaîos
That, I cannot say. Some spells linger even after their caster's death.
[k]
[charaFace A 0]
Ptolemaîos
Still, I did see what I believe was the fox morphing into something else and beating a hasty retreat. It also seems clear that our enemies are all experienced fighters.
[k]
Ptolemaîos
As such, I do not expect capturing the throne will be easy.
[k]
1The throne?
[charaFace A 10]
Ptolemaîos
Assuming this castle is built the same as ours...
[k]
Ptolemaîos
...the throne should be at its center. At least as far as I am able to tell.
[k]
[charaFace A 0]
Ptolemaîos
So if we can defeat this castle's lord and take the Tear of the Holy Grail in the throne, we should be able to claim ownership over this castle as well.
[k]
Ptolemaîos
Once we have that, we can then remake the castle, like we did to guide the Dreadnought, and summon shadow knights to help us.
[k]
[charaFace A 10]
Ptolemaîos
So, our objective is...[wt 0.85][charaFace A 0][sr]Ah. Here we are.
[k]
[messageOff]
[wipeout leftToRight 1.0 1.0]
[bgmStop BGM_MAP_41 2.0]
[wait wipe]
[charaFadeout A 0.1]
[scene 10000]
[wipein rightToLeft 0.1 1.0]
[fadeout black 0.1]
[wait fade]
[scene 193603]
[wt 1.4]
[charaTalk off]
[charaDepth W 1]
[charaDepth X 2]
[charaScale W 1.4]
[charaFadein W 0.1 -260,-200]
[charaMove W -160,-200 5.0]
[fadein black 1.0]
[wait fade]
[wt 2.0]
[charaScale X 1.4]
[charaFadein X 1.0 260,-320]
[charaMove X 260,-420 4.5]
[wt 1.0]
[charaFadeout W 0.1]
[wt 2.5]
[charaFadeout X 1.0]
[wt 1.4]
[charaTalk B]
[charaFace B 17]
[charaFadein B 0.1 1]
Sugitani Zenjubou
Wait.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Ptolemaîos
I knew it.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.2]
[se ad642]
[wt 0.05]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.4 1]
[wt 0.4]
[seStop ad642 0.4]
[wt 0.8]
[se ad161]
[se ad240]
[se ad464]
[fowardEffect bit_talk_35]
[fowardEffect bit_talk_explosion_blood]
[fowardEffect bit_talk_blood_stay]
[wt 0.1]
[charaShake G 0.04 4 4 0.9]
[wt 1.6]
[fowardEffectStop bit_talk_blood_stay]
[wt 0.4]
[charaMove G 0,-50 0.5]
[charaFadeout G 0.5]
[wt 0.4]
[se ad623]
[se ad1017]
[se ade311]
[wt 0.4]
[seStop ad1017 0.2]
[wt 0.4]
[seStop ad623 0.2]
[wt 1.2]
[bgm BGM_EVENT_90 0.1]
1Dreadnought?
2It's dead!?
[messageOff]
[wt 0.1]
[se ad95]
[wt 0.8]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.4 1]
[wt 0.4]
[seStop ad95 0.2]
[wt 0.6]
Taigong Wang
Phew, that was brutal. I never was an expert at dealing with physical powerhouses like this.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 10]
[charaFadein A 0.1 1]
Ptolemaîos
...You expect us to believe that?
[k]
[charaFace A 0]
Ptolemaîos
How did you manage to kill a beast like that?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Taigong Wang
Well, I was prepared for this kind of thing.
[k]
[messageOff]
[charaTalk off]
[charaTalk depthOff]
[charaDepth C 1]
[charaDepth W 2]
[charaDepth H 5]
[charaDepth I 4]
[charaDepth J 3]
[charaDepth X 6]
[charaScale W 1.4]
[charaFadein W 0.7 -120,-260]
[charaMove W -200,-260 0.7]
[wt 0.95]
[se ad51]
[se ad442]
[se ad166]
[charaEffect H bit_talk_11 0,-100]
[charaEffect I bit_talk_11 0,-100]
[charaEffect J bit_talk_11 0,-100]
[charaFace H 0]
[charaFace I 0]
[charaFace J 0]
[charaFadein H 0.4 1]
[charaFadeinFSR I 0.4 300,0]
[charaFadeinFSL J 0.4 -300,0]
[wt 0.4]
[seStop ad166 0.4]
[wt 1.1]
[wipeout rectangleStripLeftToRight 0.5 1.0]
[wait wipe]
[charaFadeout C 0.1]
[charaFadeout H 0.1]
[charaFadeout I 0.1]
[charaFadeout J 0.1]
[charaFadeout W 0.1]
[charaEffectDestroy H bit_talk_11]
[charaEffectDestroy I bit_talk_11]
[charaEffectDestroy J bit_talk_11]
[charaFadein X 0.1 200,-260]
[wt 0.35]
[wipein rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[wt 0.2]
[charaDepth W 1]
[charaDepth H 2]
[charaDepth I 2]
[charaDepth J 2]
[charaDepth O 2]
[charaDepth P 2]
[charaDepth Q 2]
[charaDepth R 2]
[charaDepth C 3]
[charaDepth X 4]
[charaDepth K 8]
[charaDepth L 7]
[charaDepth M 6]
[charaDepth N 5]
[se ad694]
[seVolume ad694 0 0.5]
[se ad977]
[se ad166]
[charaEffect K bit_talk_11 0,-100]
[charaEffect L bit_talk_11 0,-100]
[charaEffect M bit_talk_11 0,-100]
[charaEffect N bit_talk_11 0,-100]
[charaFace K 0]
[charaFace L 0]
[charaFace M 0]
[charaFace N 0]
[charaFadein K 0.4 150,0]
[charaFadein L 0.4 -150,0]
[charaFadeinFSR M 0.4 400,0]
[charaFadeinFSL N 0.4 -400,0]
[wt 0.4]
[seStop ad166 0.4]
[wt 1.4]
[wipeout rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[charaEffectDestroy K bit_talk_11]
[charaEffectDestroy L bit_talk_11]
[charaEffectDestroy M bit_talk_11]
[charaEffectDestroy N bit_talk_11]
[charaFadeout K 0.1]
[charaFadeout L 0.1]
[charaFadeout M 0.1]
[charaFadeout N 0.1]
[charaFadeout X 0.1]
[charaEffect H bit_talk_11 0,-100]
[charaEffect I bit_talk_11 0,-100]
[charaEffect J bit_talk_11 0,-100]
[charaEffect O bit_talk_11 0,-100]
[charaEffect P bit_talk_11 0,-100]
[charaEffect Q bit_talk_11 0,-100]
[charaEffect R bit_talk_11 0,-100]
[charaDepth H 8]
[charaDepth I 7]
[charaDepth J 6]
[charaDepth O 5]
[charaDepth P 4]
[charaDepth Q 3]
[charaDepth R 2]
[charaFace H 0]
[charaFace I 0]
[charaFace J 0]
[charaFace O 0]
[charaFace P 0]
[charaFace Q 0]
[charaFace R 0]
[charaFace C 0]
[overlayFadein C 0.1 1]
[charaFadein H 0.1 1]
[charaFadein I 0.1 175,0]
[charaFadein J 0.1 -175,0]
[charaFadein O 0.1 350,0]
[charaFadein P 0.1 -350,0]
[charaFadein Q 0.1 525,0]
[charaFadein R 0.1 -525,0]
[charaScale W 1.2]
[charaFadein W 0.1 0,-240]
[wt 0.35]
[wipein rectangleStripLeftToRight 0.5 1.0]
[wait wipe]
[wt 0.4]
[charaTalk on]
Taigong Wang
And now that you're all here in my castle, I can really throw everything I have into this fight.
[k]
[charaFadeout C 0.1]
[charaFadeout H 0.1]
[charaFadeout I 0.1]
[charaFadeout J 0.1]
[charaFadeout O 0.1]
[charaFadeout P 0.1]
[charaFadeout Q 0.1]
[charaFadeout R 0.1]
[wt 0.1]
[charaPut H 2000,2500]
[charaPut I 2000,2500]
[charaPut J 2000,2500]
[charaPut O 2000,2500]
[charaPut P 2000,2500]
[charaPut Q 2000,2500]
[charaPut R 2000,2500]
[charaEffectDestroy H bit_talk_11]
[charaEffectDestroy I bit_talk_11]
[charaEffectDestroy J bit_talk_11]
[charaEffectDestroy O bit_talk_11]
[charaEffectDestroy P bit_talk_11]
[charaEffectDestroy Q bit_talk_11]
[charaEffectDestroy R bit_talk_11]
[charaDepth B 2]
[charaTalk B]
[charaFace B 17]
[charaFadein B 0.1 1]
Sugitani Zenjubou
Luring the tiger out of the mountain, eh?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaSet C 4043001 1 "Taigong Wang"]
[charaDepth C 3]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Taigong Wang
Oh, is it that what later generations called this trick? Hmm, an evocative image. I like it!
[k]
[charaFace C 0]
Taigong Wang
Though of course, I would say we've got the tiger in this case.
[k]
[messageOff]
[charaTalk off]
[charaDepth C 3]
[charaDepth D 2]
[charaDepth W 1]
[charaMove W -120,-240 1.1]
[charaMove C -250,0 1.1]
[wt 1.3]
[se ad73]
[fowardEffect bit_talk_quickmove 250,0]
[wt 0.2]
[se ad223]
[charaFace D 7]
[charaFadein D 0.2 250,30]
[charaMoveEase D 250,0 0.5 easeOutExpo]
[wt 1.0]
[charaTalk on]
Huang Feihu
Are you treating me like a tiger now, Chancellor? You never were one to mince words. Even when you should.
[k]
[charaFace C 1]
Taigong Wang
You see? In fact, I'd say he's even ten times more dependable than a tiger!
[k]
1Huang Feihu!
[charaFadeout C 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[charaDepth A 2]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Ptolemaîos
Oho, so you know him too, Master? Just our luck that one of the great Eastern tacticians would also have one of the great Eastern generals on his side.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Taigong Wang
What about you? Are you all patched up?
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.15]
[charaDepth E 2]
[se ade422]
[charaTalk E]
[charaFace E 25]
[charaFadein E 0.4 1]
[wt 0.4]
[seStop ade422 0.2]
[wt 0.4]
Koyanskaya
Oh yes, physically, I'm all set. I could hardly call myself a professional otherwise.
[k]
[charaFace E 24]
Koyanskaya
Mentally, well, the less said there, the better. I still can't believe I'm fighting back-to-back battles without rest OR reward.
[k]
Koyanskaya
Just my luck, getting stuck with an actual beast as my boss.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Taigong Wang
I've also put down my own spell circles here, just to be extra safe.
[k]
[charaFace C 1]
Taigong Wang
Well, everyone, what do you say? It can't hurt to lay down your arms now.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 10]
[charaFadein A 0.1 1]
Ptolemaîos
...Good grief.
[k]
[charaFace A 0]
Ptolemaîos
I knew you were from a time more ancient than mine, Taigong Wang, but I still wouldn't have guessed you had quite so many monsters lying around the Far East.
[k]
Ptolemaîos
Your heroes may well be of a piece with Heracles or Achilles.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Taigong Wang
If it makes you feel better, you did give me a bit of a surprise too. I didn't expect you to make it all the way here.
[k]
[charaFace C 5]
Taigong Wang
Which is exactly why I suggest, in the strongest possible terms, that you surrender now.
[k]
Taigong Wang
If we fight this out, our side will doubtless suffer some injuries as well.
[k]
Taigong Wang
And I'll need all the resources I can get to take over the third castle.
[k]
1The third castle...
2You mean, the one in the west...
[charaFace C 0]
Taigong Wang
So, what do you say? Comply, and we'll treat you well.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaDepth F 2]
[charaDepth Y 8]
[charaPut Y 1]
[charaTalk F]
[charaFace F 15]
[charaFadein F 0.1 1]
Goredolf
Oh man, oh man! Wh-what're you going to do, Ptolemaîos!?
[k]
Goredolf
I mean, you're completely surrounded, right? This is checkmate, right? Right!?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut Y 2000,2500]
[charaTalk A]
[charaFace A 10]
[charaFadein A 0.1 1]
Ptolemaîos
...Yes. Finally, I can breathe a sigh of relief.
[k]
[bgmStop BGM_EVENT_90 1.5]
[charaFace A 0]
Ptolemaîos
You've used all your tricks now, yes, Taigong Wang?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Taigong Wang
...Who can say?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 11]
[charaFadein A 0.1 1]
[bgm BGM_BATTLE_123 0.1]
Ptolemaîos
Master! Are you ready!?
[k]
1I should've known.
2Time to go all out, huh.
[charaFadeout A 0.1]
[wt 0.1]
[charaPut Y 1]
[charaTalk F]
[charaFace F 5]
[charaFadein F 0.1 1]
Goredolf
Say what!?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut Y 2000,2500]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Ptolemaîos
It seems to me that you enjoy complicating war, tactician of the East. But for me, war is a simple thing.
[k]
[charaFace A 9]
Ptolemaîos
Yes, we account for every outcome. We devise schemes and ambushes. There are, in truth, few things I love more than plotting an enemy's undoing.
[k]
[charaFace A 0]
Ptolemaîos
But, in the end...
[k]
[charaFace A 2]
Ptolemaîos
...it all comes down to enjoying the ride.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Huang Feihu
I see. So that's the kind of general you are.
[k]
[charaFace D 0]
Huang Feihu
I like that. I like that quite a lot!
[k]
[messageOff]
[wt 0.05]
[se ad442]
[charaFace D 6]
[charaMove D 0,-8 0.15]
[wt 1.05]
[charaFace D 2]
Huang Feihu
Very well then! I, Prince Wucheng, shall gladly be your opponent!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 17]
[charaFadein E 0.1 1]
Koyanskaya
Oh my. Teehee, you really do know how to divide and conquer, don't you?
[k]
Koyanskaya
Too bad, Taigong Wang. It looks like we're going to have to fight the exact sort of battle you hate.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 13]
[charaFadein B 0.1 1]
Sugitani Zenjubou
Hehehehe.
[k]
[charaFace B 1]
Sugitani Zenjubou
Nice one, Ptolemaîos! You finally got my respect!
[k]
[charaFace B 0]
Sugitani Zenjubou
Just as I was getting sick of all this pain in the ass strategy crap!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Taigong Wang
...You're serious, aren't you?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Ptolemaîos
I would never joke about such things. And, you know, I underestimated you as well.
[k]
Ptolemaîos
From where I stand, I see a very respectable duel about to unfold. One well worth fighting.
[k]
Ptolemaîos
Especially since our Master here is quite the rare find.
[k]
1I appreciate your faith in me, but...
2Thanks, but I honestly don't know if I'm up to the task.
[charaFace A 11]
Ptolemaîos
Hold your head high, Master! You are going up against the famous Taigong Wang!
[k]
Ptolemaîos
What's more, his top generals are Huang Feihu and the spitting image of Daji! Even his soldiers are shadowy demons!
[k]
Ptolemaîos
What more could you ask for in an opponent!? Hahaha, I can't even remember the last time I was so excited!
[k]
[se ade226]
[cameraMove 0.15 0,-20 1.1]
[charaPut Z 0,100]
[charaEffect Z bit_talk_41_fs]
Ptolemaîos
Prepare yourself, tactician of the East! My Master and I are ready to face you and win!
[k]
[messageOff]
[wt 0.5]
[fadeout black 1.5]
[bgmStopEnd BGM_BATTLE_123 1.5]
[wait fade]
[wt 0.5]
[soundStopAllEnd]
[end]

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,325 @@
94-08-69-64-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 2050002 1 Ptolemaîos]
[charaSet B 2051001 1 "Sugitani Zenjubou"]
[charaSet C 2050002 1 Ptolemaîos_Effects]
[charaScale C 1.2]
[sceneSet D 194001 1]
[charaScale D 1.3]
[sceneSet N 194001 1]
[charaScale N 1.2]
[sceneSet O 194001 1]
[charaScale O 1.2]
[charaTalk depthOff]
[charaDepth O 2]
[charaDepth N 1]
[scene 194001]
[charaFadein N 0.1 0,-260]
[fadein black 1.0]
[wait fade]
[se ad135]
[seVolume ad135 0.1 0.5]
[charaMove N 0,-320 6.0]
[wt 6.0]
[charaScale O 1.2]
[charaFadein O 0.6 100,-180]
[charaMove O -20,-180 6.0]
[wt 1.0]
[charaFadeout N 0.1]
[wt 2.0]
[charaFadeout O 0.6]
[seStop ad135 2.0]
[wt 2.0]
[charaTalk depthOn]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[wt 0.1]
[bgm BGM_EVENT_62 0.1]
Ptolemaîos
So, you chose me. A wise decision. I am obviously more experienced than my younger self.
[k]
1You're both equally Ptolemaîos to me.
Ptolemaîos
Even so, the fact that you made this choice is meaningful.
[k]
2I just thought this way would work better this time.
Ptolemaîos
Whatever you think is best is what you should choose.
[k]
[charaFace A 10]
Ptolemaîos
Remember this: whatever a commander decides always ends up being best. That's the ideal we all need to strive for.
[k]
Ptolemaîos
How many decisions have you made, and how much responsibility have you borne for them?
[k]
1A lot, I think.
[charaFace A 0]
Ptolemaîos
Yes, I imagine so. You've been given far too much for one person to carry alone.
[k]
2I've been entrusted with lots of very important things.
[charaFace A 0]
Ptolemaîos
I'm sure you have. You've been given far too much for one person to carry alone.
[k]
[messageOff]
[charaTalk off]
[charaTalk depthOff]
[charaDepth A 1]
[charaDepth D 2]
[charaDepth C 3]
[charaFace C 0]
[charaFadein C 0.8 0,0]
[charaFadein D 0.8 0,-310]
[wt 0.8]
[charaFace B 0]
[charaFadein B 0.1 1]
[charaFadeout A 0.1]
Ptolemaîos
But that is what it is to command, to wage war.
[k]
[charaFace C 9]
Ptolemaîos
This was my daily life. Ultimately, I left it all in the hands of a single king.
[k]
1Did you fight a lot?
Ptolemaîos
More times than I can count. I let my dreams drive me and my army impossibly far to the east.
[k]
[charaFace C 10]
Ptolemaîos
I trampled many things in my path to get there. I killed people who were merely sleeping peacefully.
[k]
Ptolemaîos
If it hadn't been for my dreams, I wouldn't have roused other peaceful people into fighting and killing either.
[k]
[charaFace C 9]
Ptolemaîos
But you know, [%1]...
[k]
[charaFace C 0]
Ptolemaîos
What scares me the most is that, even as I recall these memories, I feel no regret over what I did.
[k]
Ptolemaîos
Dreams can be infectious. I too became infatuated with my king's dream, and passed it on to many other people.
[k]
1I see. You want to be fair and impartial.
2Sounds like being fair and impartial is important for you.
[charaFace C 0]
Ptolemaîos
“Fair and impartial”... Yes, you may be right.
[k]
[charaFace C 9]
Ptolemaîos
As long as humans exist, they will pass their dreams and disappointments on to others. I don't want my legacy to be false.
[k]
[charaFace C 0]
Ptolemaîos
Even if some died because of what I passed on, others no doubt fell to their knees in pride because of it.
[k]
Ptolemaîos
I'm sure that's true for this king as well.
[k]
1Thēseus? You think he told Asterios things like that?
2So, you think Asterios has had those kinds of things passed on to him by Thēseus?
Ptolemaîos
No doubt they shared their dreams and their disappointments with each other. It seems this Singularity is something of a magnet for people like that.
[k]
[messageOff]
[charaFadeout D 0.6]
[charaFadeout C 0.6]
[wt 1.0]
[charaTalk depthOn]
[charaTalk on]
[charaTalk B]
Sugitani Zenjubou
Man, you just love to babble about boring, abstract shit, don't you? Reminds me of the monks.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaScale ptr 1.0]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Ptolemaîos
Oh? And here I thought that was your department.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 16]
[charaFadein B 0.1 1]
Sugitani Zenjubou
Hey, I'm not saying I never babble about stuff, but the only thing I know for sure is that I can count on my matchlock.
[k]
[messageOff]
[cueSe SE_23 23_ade911]
[charaMoveReturn B 0,-4 0.6]
[wt 1.0]
[charaFace B 3]
Sugitani Zenjubou
Anyway...something tells me there's more to that castle lord than we think.
[k]
1There is?
2You mean Thēseus?
Sugitani Zenjubou
Yeah, something about this just doesn't sit right with me. Then again, it's just a hunch. I could be wrong.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Ptolemaîos
Hmm... No, something about this is bothering me as well. We shouldn't be too quick to dismiss our hunches.
[k]
Ptolemaîos
Perhaps we cannot yet draw any conclusions, but we should still keep these thoughts in mind when next we face them.
[k]
Ptolemaîos
Though this time, you're going to hide somewhere out of sight, Sugitani.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Sugitani Zenjubou
So back to my original line of work, huh? Got it.
[k]
[charaFace B 1]
Sugitani Zenjubou
Just don't blame me if I miss again, yeah?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Ptolemaîos
Oh, I'm not worried about that. You made a promise to Master, no?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Sugitani Zenjubou
Hahaha! Knock it off. You're gonna make me blush.
[k]
[messageOff]
[se ad60]
[charaFadeout B 0.4]
[seStop ad60 1.2]
[wt 1.6]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Ptolemaîos
He's a good man. I'm glad I got to have met him here.
[k]
[charaFace A 9]
Ptolemaîos
Even if this battle is ultimately no more than a clash of egos, it may yet hold some chance of salvation.
[k]
[charaFace A 11]
Ptolemaîos
All right, Master. Let us go claim our last castle!
[k]
[messageOff]
[fadeout black 2.0]
[bgmStopEnd BGM_EVENT_62 2.0]
[wait fade]
[soundStopAllEnd]
[end]

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,589 @@
94-08-69-69-1-0
[enableFullScreen]
[soundStopAll]
[charaSet A 2051001 1 "Sugitani Zenjubou"]
[charaSet B 2050000 1 "Ptolemaîos (First)"]
[charaSet C 1098257810 1 Mash]
[charaSet D 1098257310 1 "Da Vinci"]
[charaSet E 1098213900 1 "Sì Bú Xiàng"]
[charaSet F 2050002 1 Ptolemaîos]
[sceneSet G 194400 1]
[charaSet H 1098272500 1 "Shadow Knight"]
[charaSet I 1098272510 1 "Shadow Knight"]
[charaSet J 1098272520 1 "Shadow Knight"]
[charaSet K 1098272530 1 "Shadow Knight"]
[charaSet L 1098272600 1 Dreadnought]
[charaSet M 1098272600 1 Dreadnought]
[charaSet N 1098272600 1 Dreadnought]
[charaSet O 1098272600 1 Dreadnought]
[charaSet P 98115000 1 "Transmission Effect"]
[charaSet Q 98115000 1 "Concentration Line Effect"]
[charaSet R 1098273110 1 Ephemeros]
[sceneSet S 195600 1]
[sceneSet T 195600 1]
[charaSet U 2050000 1 "Ptolemaîos (Effects)"]
[charaSet V 2050002 1 "Ptolemaîos (Third) (Effects)"]
[sceneSet W 195600 1]
[charaPut P 2000,2000]
[charaEffect P bit_talk_10_LowLevel]
[charaPut Q 2000,2000]
[charaEffect Q bit_talk_41_r]
[scene 194400]
[wt 0.1]
[charaTalk depthOff]
[charaDepth G 2]
[charaDepth E 3]
[charaDepth F 4]
[charaDepth B 5]
[charaDepth A 6]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_124 0.1]
[subCameraOn 3]
[subCameraFilter #A maskEdge cut359_mask05 2 0,0,0,0]
[subCameraFilter #B maskEdge cut359_mask05 2 0,0,0,0]
[subCameraFilter #C maskEdge cut359_mask07 2 0,0,0,0]
[subRenderDepth #A 1]
[subRenderDepth #B 2]
[subRenderDepth #C 3]
[charaLayer S sub #A]
[charaLayer E sub #B]
[charaLayer F sub #A]
[charaLayer T sub #B]
[charaLayer A sub #A]
[charaLayer B sub #B]
[charaLayer V sub #C]
[charaLayer U sub #C]
[charaLayer W sub #C]
[charaTalk depthOff]
[charaDepth U 2]
[charaDepth V 3]
[charaDepth E 2]
[charaDepth A 2]
[charaDepth S 1]
[charaDepth T 1]
[charaDepth W 1]
[charaScale E 1.0]
[charaScale A 1.1]
[charaFace E 0]
[charaFace A 0]
[charaFadein E 0.1 180,200]
[charaFadein A 0.1 0,200]
[charaScale S 1.2]
[charaScale T 1.2]
[charaScale W 1.2]
[charaFadein S 0.1 -250,-50]
[charaFadein T 0.1 250,-50]
[charaScale V 1.1]
[charaScale U 1.1]
[charaScale W 1.2]
[charaFace V 0]
[charaFadein V 0.1 100,200]
[charaFadein W 0.1 0,-50]
[se ad56]
[wt 0.8]
[seStop ad56 0.3]
[charaTalk E]
[subRenderFadeinFSL #B 0.3 -300,-200]
[subRenderMoveFSL #B -300,-240 0.3]
[wt 1.3]
[charaTalk A]
[subRenderFadeinFSR #A 0.3 300,-200]
[subRenderMoveFSR #A 300,-240 0.3]
[wt 0.35]
Sugitani Zenjubou
You got here in no time at all, Sì Bú Xiàng. Guess you're all ready to go, too.
[k]
[messageOff]
[charaTalk E]
[se ade231]
[charaMoveReturn E 180,193 0.4]
[wt 1.4]
[charaFadeout A 0.1]
[wt 0.1]
[charaScale F 1.1]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 10,200]
Ptolemaîos
I should begin by commending you for making an excellent choice.
[k]
[charaFace F 0]
Ptolemaîos
Since both my younger self and I are me, it only makes sense to choose the version with more experience. That is to say, me.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaScale B 1.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 10,200]
B[FFFFFF]Ptolemaîos[-]
Yeah, yeah. I bet that wasn't even a factor in Master's decision.
[k]
[charaTalk F]
[charaFace F 2]
Ptolemaîos
Haha! Nothing gives you a well-earned sense of superiority quite like the loser's complaining.
[k]
Ptolemaîos
This is exactly what makes being king worthwhile. Don't you agree, Master?
[k]
1That wasn't my intention.
[bgmStop BGM_EVENT_124 1.0]
[charaFace F 3]
Ptolemaîos
Now, now, don't be shy! Trust me, I know exactly how you feel!
[k]
2I'm counting on you.
[bgmStop BGM_EVENT_124 1.0]
Ptolemaîos
Understood. Do not worry. I promise you won't regret this choice.
[k]
[charaFace F 0]
[bgm BGM_EVENT_116 0.1]
Ptolemaîos
Hey. Young me.
[k]
[messageOff]
[charaTalk F,V]
[subRenderFadeout #A 0.8]
[subRenderFadeout #B 0.8]
[subRenderFadein #C 0.8 0,-240]
[wt 0.8]
[charaFadeout F 0.1]
[charaFadeout B 0.1]
[wt 0.3]
[se ad60]
[charaTalk U,V]
[charaFace U 0]
[charaFadein U 0.1 -60,200]
[charaMove U -100,200 0.4]
[wt 0.4]
[seStop ad60 0.4]
[wt 0.6]
U[FFFFFF]Ptolemaîos[-]
What is it, old me?
[k]
[charaTalk V]
VPtolemaîos
I know El-Melloi II asked you the same question, but, did you enjoy your journey with him?
[k]
[charaTalk U]
[charaFace U 11]
U[FFFFFF]Ptolemaîos[-]
Don't tell me you... No, you didn't forget. I see. Sometimes, we just want to double-check what we usually take for granted.
[k]
[charaFace U 2]
U[FFFFFF]Ptolemaîos[-]
Sure, I'll say it as many times as you like. It was the best. Of course it was.
[k]
U[FFFFFF]Ptolemaîos[-]
It doesn't matter that it ended up being a sin. Or that we hurt people along the way.
[k]
U[FFFFFF]Ptolemaîos[-]
...Or even that we wound up killing the friends we once fought beside.
[k]
[charaTalk V]
[charaFace V 1]
[bgmStop BGM_EVENT_116 1.0]
VPtolemaîos
Heh. That's right. It was, wasn't it?
[k]
[charaTalk U]
[charaFace U 3]
[bgm BGM_EVENT_62 0.1]
U[FFFFFF]Ptolemaîos[-]
Leave that cocoon to me. I've got something special ready for it.
[k]
U[FFFFFF]Ptolemaîos[-]
You just get on Sì Bú Xiàng and ride him straight to the enemy.
[k]
[messageOff]
[subRenderFadeout #C 0.4]
[wt 0.5]
[charaTalk A]
[charaDepth A 2]
[charaFace A 0]
[charaFadein A 0.1 0,200]
[subRenderFadeinFSR #A 0.2 300,-240]
[wt 0.3]
Sugitani Zenjubou
You and Ptoley can take Sì Bú Xiàng, Master. I'll just follow along in my spirit form.
[k]
1Got it!
[messageOff]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 180,180]
[subRenderFadeinFSL #B 0.2 -300,-240]
[wt 0.5]
[se ad56]
[charaMove E 180,200 0.3]
[wt 0.2]
[seStop ad56 0.2]
[wt 0.8]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 11]
[charaFadein F 0.1 10,200]
Ptolemaîos
All right, let's go. Hang on tight, [%1]!
[k]
[messageOff]
[bgmStop BGM_EVENT_62 1.0]
[fadeout black 1.0]
[wait fade]
[subRenderFadeout #A 0.1]
[subRenderFadeout #B 0.1]
[charaFadeout F 0.1]
[charaFadeout B 0.1]
[charaFadeout A 0.1]
[charaFadeout E 0.1]
[charaFadeout V 0.1]
[charaFadeout U 0.1]
[charaFadeout S 0.1]
[charaFadeout T 0.1]
[charaFadeout W 0.1]
[subCameraOff]
[charaLayer F normal]
[charaLayer B normal]
[charaLayer V normal]
[charaLayer U normal]
[charaLayer A normal]
[charaLayer E normal]
[charaLayer S normal]
[charaLayer T normal]
[charaLayer W normal]
[scene 194500]
[charaFadeout F 0.1]
[wt 1.5]
[fadein black 1.0]
[wait fade]
[wt 0.6]
[bgm BGM_EVENT_90 0.1]
[charaTalk R]
[charaFace R 27]
[charaFadein R 0.2 1]
[wt 0.2]
Ephemeros
At last, the end is nearly in sight.
[k]
[messageOff]
[wt 1.0]
[charaFace R 6]
Ephemeros
It's been so long. So very long...
[k]
Ephemeros
All that time spent waiting in the rift between day and night, where time has lost all meaning...
[k]
Ephemeros
Waiting for the miraculous fruit, adrift in an ocean of time dissolved into twilight...
[k]
[charaFace R 10]
Ephemeros
Now, finally, you and I have arrived at the place we were always meant to reach.
[k]
[messageOff]
[charaFadeout R 0.1]
[wt 0.5]
[charaEffect H bit_talk_11 0,-100]
[se ad166]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.4 1]
[wt 0.5]
[seStop ad166 0.3]
[wt 1.0]
[charaFadeout H 0.1]
[wt 0.1]
[charaPut H 2000,2500]
[charaEffectDestroy H bit_talk_11]
[charaTalk R]
[charaFace R 27]
[charaFadein R 0.1 1]
Ephemeros
Really?
[k]
[charaFace R 25]
Ephemeros
Hmph, that's right. I forgot just how foolish so-called heroes can be, refusing to give up even when they can never win.
[k]
[charaFace R 3]
Ephemeros
Very well then. As an anti-wish granter, I will just have to dash their dreams once again.
[k]
[messageOff]
[charaFaceFade R 15 0.3]
[wt 0.5]
Ephemeros
As the fruit created for this very purpose, I will gladly nip this evil in the bud.
[k]
[messageOff]
[wt 1.0]
[bgmStop BGM_EVENT_90 1.0]
[fadeout black 1.0]
[wait fade]
[charaFadeout R 0.1]
[scene 195300]
[charaPut Q 1]
[charaFadeout B 0.1]
[wt 1.5]
[subCameraOn 1]
[subCameraFilter #A maskEdge cut359_mask05 2 0,0,0,0]
[charaLayer S sub #A]
[charaLayer F sub #A]
[charaTalk depthOff]
[charaDepth F 2]
[charaDepth S 1]
[charaDepth L 4]
[charaDepth M 3]
[charaFace F 4]
[charaScale F 1.3]
[charaFadein S 0.1 0,-50]
[charaFadein F 0.1 10,200]
[shake 0.05 0 2 3.0]
[fadein black 1.0]
[se ad646]
[seVolume ad646 0 0]
[seVolume ad646 1.0 1.0]
[wait fade]
[bgm BGM_EVENT_63 0.1]
[wt 2.5]
[seVolume ad646 1.0 0.3]
[charaPut P 1]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
Mash
Sì Bú Xiàng is proceeding at a good pace. Twelve hundred meters to go until you reach Typhon's cocoon.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 23]
[charaFadein D 0.1 1]
Da Vinci
Evacuating to the Library of Alexandria did save your lives, but it didn't prevent your expulsion from the castle.
[k]
Da Vinci
And of course, the enemy's not going to make it easy for you to get in close again.
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut P 2000,2000]
[charaTalk off]
[charaDepth H 5]
[charaDepth I 6]
[charaDepth J 4]
[charaDepth K 3]
[charaEffect H bit_talk_11 0,-100]
[se ad166]
[cueSe SE_21 21_ad1119]
[charaFadein H 0.4 170,0]
[charaMove H 150,0 0.5]
[wt 0.2]
[charaEffect I bit_talk_11 0,-100]
[charaFadein I 0.4 -170,0]
[charaMove I -150,0 0.5]
[wt 0.2]
[charaEffect J bit_talk_11 25,-100]
[charaFadein J 0.4 420,0]
[charaMove J 400,0 0.5]
[wt 0.2]
[charaEffect K bit_talk_11 -25,-100]
[charaFadein K 0.4 -420,0]
[charaMove K -400,0 0.5]
[seStop ad166 0.5]
[seStop 21_ad1119 0.5]
[wt 1.5]
[charaFadeout H 0.1]
[charaFadeout I 0.1]
[charaFadeout J 0.1]
[charaFadeout K 0.1]
[wt 0.1]
[charaPut H 2000,2500]
[charaPut I 2000,2500]
[charaPut J 2000,2500]
[charaPut K 2000,2500]
[charaEffectDestroy H bit_talk_11]
[charaEffectDestroy I bit_talk_11]
[charaEffectDestroy J bit_talk_11]
[charaEffectDestroy K bit_talk_11]
[se ade79]
[charaFadein L 0.4 300,0]
[charaMove L 250,0 0.5]
[wt 1.2]
[se ade79]
[charaFadein M 0.4 -300,0]
[charaMove M -250,0 0.5]
[wt 0.5]
[seStop ade79 0.4]
[wt 1.2]
[charaFadeout L 0.1]
[charaFadeout M 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk F]
[subRenderFadeinFSR #A 0.2 300,-200]
[subRenderMoveFSR #A 300,-240 0.2]
[wt 0.2]
Ptolemaîos
They're here! As I expected!
[k]
[charaPut P 1]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
Mash
You're nine hundred meters out now. But enemies have appeared at the six hundred meter mark.
[k]
[charaFace F 10]
Ptolemaîos
Haha, that's fine! They're ultimately nothing more than an unruly rabble!
[k]
[charaFace F 11]
Ptolemaîos
We don't have time to worry about them! Just focus on breaking through the enemies in front!
[k]
[messageOff]
[seStop ad646 0.5]
[fadeout black 0.5]
[bgmStopEnd BGM_EVENT_63 0.4]
[wait fade]
[soundStopAllEnd]
[end]

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,755 @@
94-08-69-70-2-0
[enableFullScreen]
[soundStopAll]
[charaSet A 2050002 1 Ptolemaîos]
[charaSet B 1098273300 1 Thēseus]
[charaSet C 2051001 1 "Sugitani Zenjubou"]
[charaSet D 1098257310 1 "Da Vinci"]
[charaSet E 1098257810 1 Mash]
[charaSet F 1098123010 1 Meunière]
[sceneSet G 195302 1]
[sceneSet H 195302 1]
[charaSet O 25009001 1 Koyanskaya]
[charaSet P 2050002 1 Ptolemaîos_Effects]
[charaSet T 98115000 1 Effect]
[charaPut T 2000,2000]
[charaEffect T bit_talk_10_LowLevel]
[charaTalk depthOff]
[charaDepth G 1]
[charaDepth A 2]
[charaDepth H 3]
[charaDepth B 4]
[charaDepth P 5]
[charaScale G 1.4]
[charaScale A 1.2]
[charaScale H 1.4]
[charaScale B 1.2]
[charaScale P 1.2]
[scene 195302]
[se ad510]
[seVolume ad510 0 0]
[seVolume ad510 1.0 1.0]
[fadein black 1.5]
[wait fade]
[wt 1.0]
[seStop ad510 2.0]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.7 150,0]
[charaFadein G 0.7 -100,-340]
[charaMove A 130,0 1.0]
[charaMove G -120,-340 1.0]
[wt 1.5]
[bgm BGM_EVENT_25 0.1]
Ptolemaîos
...It's over.
[k]
[messageOff]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.7 -170,0]
[charaFadein H 0.7 80,-340]
[charaMove B -150,0 1.0]
[charaMove H 100,-340 1.0]
[wt 1.0]
[charaFadeout A 0.1]
[charaFadeout G 0.1]
[wt 0.5]
Thēseus
Yeah, sure looks that way.
[k]
[messageOff]
[charaFadeout B 0.8]
[charaFadeout H 0.8]
[wt 1.0]
[charaScale A 1.0]
[charaScale B 1.0]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.2 1]
[wt 0.2]
Ptolemaîos
It still beggars belief that you survived so serious an injury.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Thēseus
Hah. Well, I'm used to hanging on by a thread, as it were. Though, I have to admit that this time it was an especially fine thread, even for me.
[k]
[charaFace B 0]
Thēseus
Honestly, if I was still alive, I would have been killed instantly. I think...I have Asterios's magical energy to thank for this.
[k]
1Asterios?
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 9]
[charaFadein A 0.1 1]
Ptolemaîos
Ah, yes. He was the castle lord back then, and he still had his Tear of the Holy Grail.
[k]
Ptolemaîos
Given the incredible magical energy contained in each tear, even the slightest bit of desire to help you would be enough to let him perform such a feat.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 3]
[charaFadein C 0.1 1]
Sugitani Zenjubou
Well, don't expect a big thank you from me. This was war, not a trust fall.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Thēseus
That's fine. I wasn't expecting one anyway.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut T 1]
[charaTalk D]
[charaFace D 22]
[charaFadein D 0.1 1]
Da Vinci
But how did you get here in the first[line 2]no, wait, I know. It was Ariadne's Thread, wasn't it?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut T 2000,2000]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Thēseus
Yup. I looped some around Ptolemaîos back when we fought, and it dragged me here with him.
[k]
Thēseus
From there, I just stayed out of sight of Typhon and its minions and waited for my chance.
[k]
Thēseus
Well, I suppose it wasn't actually Typhon, was it? I never would have guessed we were up against the ephemeral fruit this whole time.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 10]
[charaFadein A 0.1 1]
Ptolemaîos
Now that I think about it, I expect this Singularity splitting into day and night versions must have had something to do with the ephemeral fruit and the nature of the Holy Grail.
[k]
Ptolemaîos
Since the fruit was a kind of Anti-Holy Grail, the Holy Grail from this Singularity must have naturally repelled it.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut T 1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Da Vinci
Oh, yeah, good point.
[k]
Da Vinci
That would explain why the Holy Grail split into fragments instead of remaining as a single whole.
[k]
Da Vinci
And that in turn led to an already incomplete Singularity being further fractured into day and night versions.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut T 2000,2000]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Ptolemaîos
So we had a day Singularity and a night Singularity, each with their own castles.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Thēseus
Perhaps we could call them the Castle of Shining Dawn, and the Castle of Shadowed Dusk.
[k]
1And that's not all.
1We can't forget the Castle of Twilight.
[messageOff]
[charaFace B 1]
[wt 1.5]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 16]
[charaFadein C 0.1 1]
[wt 1.5]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
[wt 1.5]
[charaFace A 0]
Ptolemaîos
This was a good battle. And even better, we didn't have to sacrifice any innocent civilians to fight it.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Thēseus
I'm not too big on that Valhalla-minded approach myself.
[k]
[charaFace B 1]
Thēseus
I feel like Taigong Wang enjoyed this more than I did.
[k]
1I bet he likes fighting more than he lets on.
2I think he's actually more of a fighter than you'd think.
[charaFace B 0]
Thēseus
Oh yes. Whenever the fog let up, my team and I would sometimes get into skirmishes with him and his team while we were out scouting.
[k]
Thēseus
I never fought Taigong Wang directly, but I was impressed by the variety and brilliance of his schemes.
[k]
[charaFace B 1]
Thēseus
Although Koyanskaya certainly didn't look very happy to be a pawn in them.
[k]
[messageOff]
[charaTalk O]
[charaFace O 24]
[charaPutFSR O 300,0]
[charaFadeTime O 0.4 0.7]
[wt 1.2]
[charaFadeout O 0.4]
[wt 0.4]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 10]
[charaFadein A 0.1 1]
Ptolemaîos
Heh. Oh yes, I'm quite familiar with the type.
[k]
[charaFace A 9]
Ptolemaîos
There is nothing they love half so much as devising new strategies on paper and testing them in live combat.
[k]
1Were there people like that serving Iskandar, too?
Ptolemaîos
Absolutely. A rather eccentric scribe. My life would have been much easier had he joined my library.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Thēseus
Haha, I'd love to hear more about that...
[k]
[messageOff]
[bgmStop BGM_EVENT_25 1.5]
[charaEffect B bit_talk_06]
[wt 1.8]
[bgm BGM_EVENT_78 0.1]
[charaFace B 0]
Thēseus
...but it looks like my time is up. I don't think I could even lift a finger now.
[k]
1Goodbye, Thēseus.
2Thank you, Thēseus.
Thēseus
Hmm.
[k]
Thēseus
I'm pretty sure you and I have only been enemies here... But, I suppose the fact you can say things like that with a straight face is why you're here in the first place.
[k]
Thēseus
I only wish I could have said that to Asterios, too. Maybe then, I'd have one less regret to take with me.
[k]
1I'll tell him for you.
[charaFace B 1]
Thēseus
Hahaha, that's good to hear. Maybe that will be enough to drop at least one regret, even if I'm an empty shadow of humanity.
[k]
Thēseus
Yes... I think my dreams may be that much better now...
[k]
[messageOff]
[charaSpecialEffect B flashErasure 1 1.7]
[se ad52]
[wait charaSpecialEffect B]
[charaEffectStop B bit_talk_06]
[wt 1.5]
[charaPut T 1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Mash
I can confirm that the Singularity has begun to converge. We'll be Rayshifting you home very soon, Senpai.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Meunière
I'm setting the return parameters now. Don't move from that spot, okay?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut T 2000,2000]
[charaTalk C]
[charaFace C 15]
[charaFadein C 0.1 1]
Sugitani Zenjubou
Hey now, don't go all weepy on me.
[k]
[charaFace C 13]
Sugitani Zenjubou
Snipers are supposed to do their job and disappear.
[k]
1See you later, Sugitani Zenjubou.
[charaFace C 1]
Sugitani Zenjubou
You bet. If there's ever another target you can't afford to miss, give me a shout.
[k]
[messageOff]
[wt 1.0]
[charaFace C 14]
Sugitani Zenjubou
Oh, yeah. There's still one question I don't have an answer for.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut C 2000,2000]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Ptolemaîos
What's that?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Sugitani Zenjubou
Well, I'm just wondering why strangers like us got paired up. I mean, the lords of the other castles all had preexisting bonds with their subordinates, right?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut C 2000,2000]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Ptolemaîos
Hmm. I can't say for sure, but I can tell you what I think.
[k]
Ptolemaîos
I'd guess it's because the general you have the deepest ties to is also someone who isn't exactly your textbook Heroic Spirit.
[k]
1...Oda Nobunaga.
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 3]
[charaFadein C 0.1 1]
Sugitani Zenjubou
...I guess you got a point there.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut C 2000,2000]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Ptolemaîos
So, I expect the land summoned me instead to fill in for him in his absence...
[k]
Ptolemaîos
...since, among Servants, I was uniquely positioned to fight Typhon Ephemeros.
[k]
Ptolemaîos
So our partnership was just a coincidence.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Sugitani Zenjubou
A coincidence, huh.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut C 2000,2000]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Ptolemaîos
Not too bad, as far as coincidences go.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 16]
[charaFadein C 0.1 1]
Sugitani Zenjubou
That so? Well, I guess I can't disagree with that.
[k]
Sugitani Zenjubou
Well, see you, double Ptoley.
[k]
[messageOff]
[charaEffect C bit_talk_06]
[wt 1.5]
[charaSpecialEffect C flashErasure 1 1.7]
[se ad52]
[wait charaSpecialEffect C]
[charaEffectStop C bit_talk_06]
[wt 1.5]
[charaTalk A]
[charaFace A 9]
[charaFadein A 0.1 1]
Ptolemaîos
Goodbye. I'll give my younger self your regards.
[k]
[messageOff]
[charaTalk off]
[charaFace P 9]
[charaFadein P 0.7 -15,0]
[charaFadein H 0.7 -15,-340]
[charaMove P 0,0 2.0]
[charaMove H 0,-340 2.0]
[wt 2.0]
[charaFaceFade P 0 0.3]
[wt 0.5]
Ptolemaîos
Well, [%1], this has been one of the longest short journeys I've ever been on.
[k]
[charaFadeout A 0.1]
1Are you going to come to Chaldea some day?
[charaFace P 10]
Ptolemaîos
Good question. Who knows whether I'll ever be summoned there.
[k]
Ptolemaîos
And even if I am, I don't know if it will be me, or my younger self.
[k]
[charaFace P 0]
Ptolemaîos
But...should I be summoned there, I'm sure it would be a grand old time.
[k]
Ptolemaîos
I certainly wouldn't mind serving the boy again, along with that twisted old mage.
[k]
Ptolemaîos
Who else is there? Nameless? My teacher? My king's own son?
[k]
[messageOff]
[charaFadeout P 1.0]
[charaFadeout H 1.0]
[wt 1.6]
[shake 0.05 3 3 4.0]
[fadeout white 4.0]
[se ade393]
[seVolume ade393 0 0]
[seVolume ade393 0.5 0.6]
[se ad914]
[seVolume ad914 0 0.2]
[se ad296]
[seVolume ad296 0 0.2]
[se ad298]
[seVolume ad298 0 0.2]
[se ad297]
[seVolume ad297 0 0.2]
[se ad298]
[seVolume ad298 0 0.2]
[wt 4.5]
[scene 194401]
[cameraMove 0.1 0,0 1.08]
[wt 0.1]
[cameraMove 4.0 0,0 1.00]
[fadein white 2.0]
[wait fade]
[seStop ade393 3.0]
[seStop ad914 3.0]
[seStop ad296 3.0]
[seStop ad297 3.0]
[seStop ad298 3.0]
[wt 2.0]
[scene 195303 2.0]
[wt 2.0]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Ptolemaîos
I see Typhon's cocoon is disappearing.
[k]
Ptolemaîos
The day and night castles are already gone. Even the extensive damage from our battle is vanishing as though it were no more than a dream.
[k]
[messageOff]
[charaEffect A bit_talk_06]
[wt 1.5]
[charaFace A 10]
Ptolemaîos
Speaking of dreams, it looks like it's time to wake up from this one.
[k]
Ptolemaîos
This was a good battle. And a good journey.
[k]
Ptolemaîos
Yes, a thrilling expedition that surpassed day and night themselves.
[k]
Ptolemaîos
I say, [%1].
[k]
[charaFace A 2]
Ptolemaîos
One day, I hope you'll show me your endless sea!
[k]
[messageOff]
[wt 1.0]
[fadeout white 3.0]
[bgmStop BGM_EVENT_78 3.0]
[wait fade]
[scene 10001]
[charaEffectDestroy A bit_talk_06]
[charaFadeout A 0.1]
[wt 1.5]
[fadein white 1.0]
[wait fade]
[se ad12]
[effect bit_talk_07_02_fs]
[wt 4.2]
[seStop ad12 2.0]
[fadeout white 1.0]
[wait fade]
[effectDestroy bit_talk_07_02_fs]
[wt 1.5]
[messageOff]
[fadeout black 2.0]
[wait fade]
[wt 0.5]
[soundStopAllEnd]
[end]

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,36 @@
94-08-70-01-1-0
[enableFullScreen]
[warBoardTalkScreen]
[charaSet A 2050000 1 Ptolemaîos]
[warMoveCameraPiece 0 0.5 0.8 easeInOutSine 0,0,3]
[wt 0.6]
[warEffectPiece A flash 0,0,3]
[charaTalk A]
[charaFace A 0]
[warCharaFadein A 0.1 250,0 0,0,3]
Ptolemaîos
Our objective here is to capture the leyline producing the miasma.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[warEffectOff A]
[end]

View File

@@ -0,0 +1,71 @@
94-08-70-01-1-1
[enableFullScreen]
[warBoardTalkScreen]
[charaSet A 2050000 1 Ptolemaîos]
[charaSet B 1098257310 1 "Da Vinci"]
[charaSet C 98115000 1 Effect]
[charaPut C 1200,1200]
[charaEffect C bit_talk_10_LowLevel]
[charaTalk A]
[charaFace A 0]
[warCharaFadein A 0.1 250,0 0,0,3]
Ptolemaîos
As I said earlier, the shadow knights are being produced in that area there.
[k]
Ptolemaîos
Capturing it should put an end to their reinforcements.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[warEffectOff A]
[wt 0.1]
[charaPut C 1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Da Vinci
I just finished tuning up your Mystic Code. These adjustments should let you seal the miasma away.
[k]
[charaFace B 10]
Da Vinci
There's nothing I can do about the distance, though. You're just going to have to go to the leyline point directly.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut C 2000,2000]
[wt 0.1]
[warEffectPiece A flash 0,0,3]
[charaTalk A]
[charaFace A 1]
[warCharaFadein A 0.1 250,0 0,0,3]
Ptolemaîos
It can't be a Servant. You need to reach the leyline point yourself, understood?
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[warEffectOff A]
[charaEffectStop C bit_talk_10_LowLevel]
[end]

View File

@@ -0,0 +1,36 @@
94-08-70-01-1-2
[enableFullScreen]
[warBoardTalkScreen]
[charaSet A 2050000 1 Ptolemaîos]
1Got it.
2Can I ask you what we're doing again?
[warEventScript 94087003]
[warEffectPiece A flash 0,0,3]
[charaTalk A]
[charaFace A 2]
[warCharaFadein A 0.1 250,0 0,0,3]
Ptolemaîos
Of course. It's very wise not to leave misunderstandings unaddressed. Let me tell you once more then.
[k]
[charaFace A 0]
Ptolemaîos
Our objective here is to capture the leyline producing the miasma.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[warEffectOff A]
[end]

View File

@@ -0,0 +1,30 @@
94-08-70-01-1-3
[enableFullScreen]
[warBoardTalkScreen]
[charaSet A 2050000 1 Ptolemaîos]
[warEffectPiece A flash 0,0,3]
[charaTalk A]
[charaFace A 1]
[warCharaFadein A 0.1 250,0 0,0,3]
Ptolemaîos
As I said earlier, the shadow knights are being produced in that area there.
[k]
Ptolemaîos
Capturing it should put an end to their reinforcements.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[warEffectOff A]
[end]

View File

@@ -0,0 +1,32 @@
94-08-70-01-1-4
[enableFullScreen]
[warBoardTalkScreen]
[charaSet A 2050000 1 Ptolemaîos]
[warEffectPiece A flash 0,0,3]
[charaTalk A]
[charaFace A 16]
[warCharaFadein A 0.1 250,0 0,0,3]
Ptolemaîos
Be that as it may, we can't send you out onto the battlefield alone.
[k]
Ptolemaîos
So we'll need to eliminate the enemies barring the way to the miasma.
[k]
[charaFace A 17]
Ptolemaîos
And I think I see just where to begin.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[warEffectOff A]
[end]

View File

@@ -0,0 +1,25 @@
94-08-70-01-1-5
[enableFullScreen]
[warBoardTalkScreen]
[charaSet A 2050000 1 Ptolemaîos]
[warEffectPiece A flash 0,0,3]
[charaTalk A]
[charaFace A 0]
[warCharaFadein A 0.1 250,0 0,0,3]
Ptolemaîos
This may be obvious, but in battle, it's always more advantageous to pit many against one.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[warEffectOff A]
[end]

View File

@@ -0,0 +1,30 @@
94-08-70-01-1-6
[enableFullScreen]
[warBoardTalkScreen]
[charaSet A 2050000 1 Ptolemaîos]
[warEffectPiece A flash 0,0,3]
[charaTalk A]
[charaFace A 0]
[warCharaFadein A 0.1 250,0 0,0,3]
Ptolemaîos
If we set up our formation over there, then surround the enemy before we attack, we can take them all out in one fell swoop.
[k]
[charaFace A 8]
Ptolemaîos
Hmm, you know, this is a rare opportunity. Let me get in a few shots.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[warEffectOff A]
[end]

View File

@@ -0,0 +1,36 @@
94-08-70-01-1-7
[enableFullScreen]
[warBoardTalkScreen]
[charaSet A 2050000 1 Ptolemaîos]
1So you want to use lots of Servants at once?
2So you want a bunch of us to gang up on a few enemies?
[warEffectPiece A flash 0,0,3]
[charaTalk A]
[charaFace A 2]
[warCharaFadein A 0.1 250,0 0,0,3]
Ptolemaîos
Exactly.
[k]
[charaFace A 0]
Ptolemaîos
At times like this, the measure of your skill as a commander lies in how many such situations you can create.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[warEffectOff A]
[end]

View File

@@ -0,0 +1,68 @@
94-08-70-01-1-8
[enableFullScreen]
[warBoardTalkScreen]
[charaSet A 2050000 1 Ptolemaîos]
[warEffectPiece A flash 0,0,3]
[charaTalk A]
[charaFace A 0]
[warCharaFadein A 0.1 250,0 0,0,3]
Ptolemaîos
Before you strike, note the enemies trailing us.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[warEffectOff A]
[warMoveCameraPiece 0 0.6 0.8 easeInOutSine 0,0,3]
[wt 0.75]
[warEffectPiece A flash 0,0,3]
[charaTalk A]
[charaFace A 0]
[warCharaFadein A 0.1 250,0 0,0,3]
Ptolemaîos
When the enemy goes on the offensive, keeping your allies consolidated will provide a tremendous advantage.
[k]
Ptolemaîos
This way, when one Servant is attacked, those nearby will be able to join the battle as well.
[k]
[charaFace A 2]
Ptolemaîos
That said, there's no need to overthink it. Ultimately, battles play out how they'll play out.
[k]
[charaFace A 1]
Ptolemaîos
Remember, it's just war. That you win is the only thing that truly matters. Or, if you like, you can disregard this fact and play fair. It is entirely up to you.
[k]
[charaFace A 2]
Ptolemaîos
Just tell us what to do, and we'll do it, myself included!
[k]
[charaFace A 15]
Ptolemaîos
Why don't we start strong by taking out those shadows!?
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[warEffectOff A]
[end]

View File

@@ -0,0 +1,51 @@
94-08-70-01-1-9
[enableFullScreen]
[warBoardTalkScreen]
[charaSet A 2050000 1 Ptolemaîos]
[charaSet C 1098272500 1 "Shadow Knight"]
[warMoveCameraPiece 0 0.5 0.8 easeInOutSine 0,0,3]
[wt 0.6]
[warEffectPiece A flash 0,0,3]
[charaTalk A]
[charaFace A 8]
[warCharaFadein A 0.1 250,0 0,0,3]
Ptolemaîos
Oho, those were some very clear commands. You have quite the knack for this.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[warEffectOff A]
[warMoveCameraPiece 0 0.5 0.8 easeInOutSine 1,0,1]
[wt 0.6]
[warEffectPiece C flash 1,0,1]
[charaTalk C]
[charaFace C 0]
[warCharaFadein C 0.1 -250,0 0,0,1]
[charaEffect C bit_talk_11 0,-100]
Shadow Knight
Hostile entities' power output increased. Servants' command unit spotted. Synchronizing...
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaEffectDestroy C bit_talk_11]
[warEffectOff C]
[end]

View File

@@ -0,0 +1,29 @@
94-08-70-01-2-0
[enableFullScreen]
[warBoardTalkScreen]
[charaSet A 2050000 1 Ptolemaîos]
[warEffectPiece A flash 0,0,3]
[charaTalk A]
[charaFace A 1]
[warCharaFadein A 0.1 250,0 0,0,3]
Ptolemaîos
Reinforcements! I knew it!
[k]
[charaFace A 15]
Ptolemaîos
[%1]![sr]We need to hurry and seize that miasma point, now!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[warEffectOff A]
[end]

View File

@@ -0,0 +1,28 @@
94-08-70-01-2-1
[enableFullScreen]
[warBoardTalkScreen]
[charaSet A 2050000 1 Ptolemaîos]
[warEffectPiece A flash 0,0,3]
[charaTalk A]
[charaFace A 2]
[warCharaFadein A 0.1 250,0 0,0,3]
Ptolemaîos
There, it's ours!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[warEffectOff A]
[end]

View File

@@ -0,0 +1,27 @@
94-08-70-01-2-2
[enableFullScreen]
[warBoardTalkScreen]
[charaSet A 2050000 1 Ptolemaîos]
[warMoveCameraPiece 0 0.5 0.8 easeInOutSine 0,0,3]
[wt 0.6]
[warEffectPiece A flash 0,0,3]
[charaTalk A]
[charaFace A 0]
[warCharaFadein A 0.1 250,0 0,0,3]
Ptolemaîos
Looks like it's my turn![wt 1.0][charaFace A 15] Very well then, let me show[sr]you what I can do with this spear of mine!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[warEffectOff A]
[end]

View File

@@ -0,0 +1,49 @@
94-08-70-01-2-3
[enableFullScreen]
[warBoardTalkScreen]
[charaSet A 2050000 1 Ptolemaîos]
[charaSet C 1098272530 1 "Shadow Knight"]
[warMoveCameraPiece 0 0.5 0.8 easeInOutSine 0,0,3]
[wt 0.6]
[warEffectPiece A flash 0,0,3]
[charaTalk A]
[charaFace A 8]
[warCharaFadein A 0.1 250,0 0,0,3]
Ptolemaîos
Oho, those were some very clear commands. You have quite the knack for this.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[warEffectOff A]
[warMoveCameraPiece 0 0.5 0.8 easeInOutSine 1,0,2]
[wt 0.6]
[warEffectPiece C flash 1,0,2]
[charaTalk C]
[charaFace C 0]
[warCharaFadein C 0.1 -250,0 1,0,2]
[charaEffect C bit_talk_11 0,-100]
Shadow Knight
Hostile entities' power output increased. Servants' command unit spotted. Synchronizing...
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaEffectDestroy C bit_talk_11]
[warEffectOff C]
[end]

View File

@@ -0,0 +1,27 @@
94-08-70-01-2-4
[enableFullScreen]
[warBoardTalkScreen]
[charaSet A 2050000 1 Ptolemaîos]
[warEffectPiece A flash 0,0,3]
[charaTalk A]
[charaFace A 0]
[warCharaFadein A 0.1 250,0 0,0,3]
Ptolemaîos
Oh, just so we're clear, I'm counting on you to cleanse the leyline, [%1].
[k]
Ptolemaîos
So you'll need to head there yourself and secure it directly. Got that?
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[warEffectOff A]
[end]

View File

@@ -0,0 +1,37 @@
94-08-70-02-1-0
[enableFullScreen]
[warBoardTalkScreen]
[charaSet A 2050002 1 Ptolemaîos]
[warMoveCameraPiece 0 0.6 0.8 easeInOutSine 1,0,1]
[wt 0.9]
[warEffectPiece A flash 0,0,4]
[charaTalk A]
[charaFace A 0]
[warCharaFadein A 0.1 -250,0 0,0,4]
Ptolemaîos
Are you ready? As I said before, do not even think about fighting the Dreadnought head-on.
[k]
Ptolemaîos
That monster could easily bat aside a Servant or three as though they were nothing. Besides, we're not here to defeat it, anyway.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[warEffectOff A]
[end]

View File

@@ -0,0 +1,36 @@
94-08-70-02-1-1
[enableFullScreen]
[warBoardTalkScreen]
[charaSet A 2050002 1 Ptolemaîos]
[warEffectPiece A flash 0,0,4]
[charaTalk A]
[charaFace A 10]
[warCharaFadein A 0.1 -250,0 0,0,4]
Ptolemaîos
There are a number of locations in the castle we can use to our defensive advantage.
[k]
[charaFace A 0]
Ptolemaîos
All we need to do is place Servants with strong defenses at them so we can keep the Dreadnought at bay.
[k]
Ptolemaîos
While they're keeping it busy, you and I can secure our escape route.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[warEffectOff A]
[end]

View File

@@ -0,0 +1,23 @@
94-08-70-02-1-2
[enableFullScreen]
[warBoardTalkScreen]
[charaSet A 2050002 1 Ptolemaîos]
[warEffectPiece A flash 0,0,4]
[charaTalk A]
[charaFace A 0]
[warCharaFadein A 0.1 250,0 0,0,4]
Ptolemaîos
As long as we can break through the shadow knights and give you a chance to secure that point yourself, victory will be ours.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[warEffectOff A]
[end]

View File

@@ -0,0 +1,41 @@
94-08-70-02-1-3
[enableFullScreen]
[warBoardTalkScreen]
[charaSet A 2050002 1 Ptolemaîos]
[warEffectPiece A flash 0,0,4]
[charaTalk A]
[charaFace A 12]
[warCharaFadein A 0.1 250,0 0,0,4]
Ptolemaîos
Are you ready, Master?
[k]
1I can do this.
2I'll give it my best shot.
[charaFace A 11]
Ptolemaîos
Well said! Go on then, command me however you see fit!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[warEffectOff A]
[wt 0.1]
[warMoveCameraPos 0 0.9 2.0 easeInOutSine 0,0]
[wt 1.3]
[end]

View File

@@ -0,0 +1,73 @@
94-08-70-02-1-4
[enableFullScreen]
[warBoardTalkScreen]
[charaSet A 2050002 1 Ptolemaîos]
[charaSet B 2051001 1 ???]
[warMoveCameraPiece 0 0.5 0.8 easeInOutSine 0,0,5]
[wt 0.6]
[warEffectPiece B flash 0,0,5]
[charaTalk B]
[charaFace B 8]
[warCharaFadein B 0.1 250,0 0,0,5]
???
What the...!? Another Servant besides me!?
[k]
1I'll back you up!
[charaFace B 6]
???
I don't know who you are, but thanks! This ain't gonna be easy, though.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[warEffectOff B]
[warMoveCameraPiece 0 0.5 0.8 easeInOutSine 0,0,4]
[wt 0.6]
[warEffectPiece A flash 0,0,4]
[charaTalk A]
[charaFace A 2]
[warCharaFadein A 0.1 250,0 0,0,4]
Ptolemaîos
Heh, we are well aware. That is why we already have an escape route planned out.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[warEffectOff A]
[warMoveCameraPiece 0 0.5 0.8 easeInOutSine 0,0,5]
[wt 0.6]
[warEffectPiece B flash 0,0,5]
[charaTalk B]
[charaFace B 0]
[warCharaFadein B 0.1 250,0 0,0,5]
???
All right, fine, I'll join up with you guys! Just make sure you don't screw this up!
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[warEffectOff B]
[end]

View File

@@ -0,0 +1,45 @@
94-08-70-02-1-5
[enableFullScreen]
[warBoardTalkScreen]
[charaSet A 2050002 1 Ptolemaîos]
[charaSet B 2051001 1 ???]
[warMoveCameraPiece 0 0.5 0.8 easeInOutSine 0,0,5]
[wt 0.6]
[warEffectPiece B flash 0,0,5]
[charaTalk B]
[charaFace B 5]
[warCharaFadein B 0.1 250,0 0,0,5]
???
Dammit, it's that monster!
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[warEffectOff B]
[warMoveCameraPiece 0 0.5 0.8 easeInOutSine 0,0,4]
[wt 0.6]
[warEffectPiece A flash 0,0,4]
[charaTalk A]
[charaFace A 2]
[warCharaFadein A 0.1 250,0 0,0,4]
Ptolemaîos
Now is the time to show what you're made of, Master! I trust your defenses are thoroughly prepared?
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[warEffectOff A]
[end]

View File

@@ -0,0 +1,59 @@
94-08-70-02-1-6
[enableFullScreen]
[warBoardTalkScreen]
[charaSet A 2050002 1 Ptolemaîos]
[charaSet B 2051001 1 ???]
[warMoveCameraPiece 0 0.5 0.8 easeInOutSine 0,0,5]
[wt 0.6]
[warEffectPiece B flash 0,0,5]
[charaTalk B]
[charaFace B 7]
[warCharaFadein B 0.1 250,0 0,0,5]
???
Whoa, whoa. You've gotta be kidding me.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[warEffectOff B]
[warMoveCameraPiece 0 0.5 0.8 easeInOutSine 0,0,4]
[wt 0.6]
[warEffectPiece A flash 0,0,4]
[charaTalk A]
[charaFace A 11]
[warCharaFadein A 0.1 -250,0 0,0,4]
Ptolemaîos
You faced that Dreadnought head-on and defeated it? I can't believe it!
[k]
[charaFace A 2]
Ptolemaîos
Hahaha, how exhilarating! You're even more skilled than I thought, my Master! I'm even happier we formed a temporary contract now!
[k]
[charaFace A 12]
Ptolemaîos
However, it won't be long before it regenerates! We need to secure our exit route, now!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[warEffectOff A]
[end]

View File

@@ -0,0 +1,30 @@
94-08-70-02-1-7
[enableFullScreen]
[warBoardTalkScreen]
[charaSet B 2051001 1 ???]
[warMoveCameraPiece 0 0.5 0.8 easeInOutSine 0,0,5]
[wt 0.6]
[warEffectPiece B flash 0,0,5]
[charaTalk B]
[charaFace B 5]
[warCharaFadein B 0.1 250,0 0,0,5]
???
You can't keep this up forever! C'mon, let's get the hell outta here!
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[warEffectOff B]
[end]

View File

@@ -0,0 +1,32 @@
94-08-70-02-1-8
[enableFullScreen]
[warBoardTalkScreen]
[charaSet A 2050002 1 Ptolemaîos]
[warMoveCameraPiece 0 0.5 0.8 easeInOutSine 0,0,4]
[wt 0.6]
[warEffectPiece A flash 0,0,4]
[charaTalk A]
[charaFace A 0]
[warCharaFadein A 0.1 250,0 0,0,4]
Ptolemaîos
Heh, so it's my turn now. I look forward to showing you how I differ from my younger self.
[k]
[charaFace A 11]
Ptolemaîos
Now, let the light of my wisdom set you ablaze!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[warEffectOff A]
[end]

View File

@@ -0,0 +1,28 @@
94-08-70-02-1-9
[enableFullScreen]
[warBoardTalkScreen]
[charaSet A 2050002 1 Ptolemaîos]
[warEffectPiece A flash 0,0,4]
[charaTalk A]
[charaFace A 2]
[warCharaFadein A 0.1 -250,0 0,0,4]
Ptolemaîos
Good, you made it! I'll be there momentarily, Master!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[warEffectOff A]
[end]

View File

@@ -0,0 +1,29 @@
94-08-70-02-2-0
[enableFullScreen]
[warBoardTalkScreen]
[charaSet A 2050002 1 Ptolemaîos]
[warEffectPiece A flash 0,0,4]
[charaTalk A]
[charaFace A 0]
[warCharaFadein A 0.1 250,0 0,0,4]
Ptolemaîos
I believe you already know this, but I'm counting on you to secure our exit route, Master.
[k]
Ptolemaîos
Much the same as how you made your way to the other points.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[warEffectOff A]
[end]

View File

@@ -0,0 +1,171 @@
94-08-70-03-1-0
[enableFullScreen]
[warBoardTalkScreen]
[charaSet A 1098228200 1 Cerberus]
[charaSet B 1098272800 1 Giant]
[charaSet C 2050000 1 Ptolemaîos]
[charaSet D 98115000 1 Effect]
[warMoveCameraPiece 0 0.6 0.8 easeInOutSine 1,0,2]
[wt 0.85]
[warEffectPiece A flash 1,0,2]
[charaTalk A]
[charaFace A 0]
[warCharaFadein A 0.2 0,0 1,0,2]
Cerberus
[image berserker_language_3][cueSe Servants_9942400 bac1401][cueSeVolume bac1401 0 0.6]
[k]
[messageOff]
[cueSeStop bac1401 0.3]
[charaFadeout A 0.1]
[wt 0.1]
[warEffectOff A]
[warMoveCameraPiece 0 0.5 0.8 easeInOutSine 1,0,1]
[wt 0.65]
[warEffectPiece B flash 1,0,1]
[charaTalk B]
[charaFace B 0]
[warCharaFadein B 0.2 0,-25 1,0,1]
Giant
...Who goes there?
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[warEffectOff B]
[warMoveCameraPiece 0 0.7 0.8 easeInOutSine 0,0,4]
[wt 0.85]
[warEffectPiece C flash 0,0,4]
[charaTalk C]
[charaFace C 9]
[warCharaFadein C 0.1 250,0 0,0,4]
Ptolemaîos
I should've known there would be no slipping past the dog.
[k]
[charaFace C 15]
Ptolemaîos
I am Ptolemaîos, a Servant. I have come with my Master to claim that throne for ourselves!
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[warEffectOff C]
[warMoveCameraPiece 0 0.7 0.8 easeInOutSine 1,0,1]
[wt 0.85]
[warEffectPiece B flash 1,0,1]
[charaTalk B]
[charaFace B 0]
[warCharaFadein B 0.1 0,-25 1,0,1]
Giant
A Servant... The throne... I see...
[k]
Giant
At last, you've finally come...
[k]
1At last?
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[warEffectOff B]
[warMoveCameraPiece 0 0.7 0.8 easeInOutSine 0,0,4]
[wt 0.85]
[warEffectPiece C flash 0,0,4]
[charaTalk C]
[charaFace C 18]
[warCharaFadein C 0.1 250,0 0,0,4]
Ptolemaîos
What do you mean by that?
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[warEffectOff C]
[warMoveCameraPiece 0 0.7 0.8 easeInOutSine 1,0,1]
[wt 0.85]
[warEffectPiece B flash 1,0,1]
[charaTalk B]
[charaFace B 0]
[warCharaFadein B 0.1 0,-25 1,0,1]
Giant
You will know...soon enough...[sr]But...
[k]
[messageOff]
[charaShake B 0.04 0 4 1.6]
[charaMove B 0,0 1.6]
[se ade79]
[wt 1.6]
[seStop ade79 0.3]
[wt 0.5]
Giant
...only if you can defeat me first!
[k]
[messageOff]
[charaTalk depthOff]
[charaDepth D 2]
[charaDepth B 1]
[charaShake B 0.02 2 2 2.2]
[charaPut D 0,125]
[charaEffect D bit_talk_voice02]
[se ad711]
[wt 2.2]
[charaEffectStop D bit_talk_voice02]
[wt 0.6]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[warEffectOff B]
[end]

View File

@@ -0,0 +1,55 @@
94-08-70-03-1-1
[enableFullScreen]
[warBoardTalkScreen]
[charaSet A 2050000 1 Ptolemaîos]
[charaSet B 2051001 1 "Sugitani Zenjubou"]
[warMoveCameraPiece 0 0.5 0.8 easeInOutSine 0,0,4]
[wt 0.6]
[warEffectPiece A flash 0,0,4]
[charaTalk A]
[charaFace A 15]
[warCharaFadein A 0.1 250,0 0,0,4]
Ptolemaîos
Master's Servants and I will focus on defeating Cerberus and the giant!
[k]
[charaFace A 0]
Ptolemaîos
Sugitani, I'd like you to follow Master's orders and keep the shadow knights off of us.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[warEffectOff A]
[warMoveCameraPiece 0 0.5 0.8 easeInOutSine 0,0,5]
[wt 0.6]
[warEffectPiece B flash 0,0,5]
[charaTalk B]
[charaFace B 6]
[warCharaFadein B 0.1 250,0 0,0,5]
Sugitani Zenjubou
You got it! I'm pretty good at keeping the enemy at bay!
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[warEffectOff B]
[end]

View File

@@ -0,0 +1,55 @@
94-08-70-03-1-2
[enableFullScreen]
[warBoardTalkScreen]
[charaSet A 1098228200 1 Cerberus]
[charaSet B 1098272800 1 Giant]
[warMoveCameraPiece 0 0.5 0.8 easeInOutSine 1,0,2]
[wt 0.6]
[warEffectPiece A flash 1,0,2]
[charaTalk A]
[charaFace A 0]
[warCharaFadein A 0.1 0,0 1,0,2]
Cerberus
[image berserker_language_3][cueSe Servants_9942400 bac1400][cueSeVolume bac1400 0 0.7]
[k]
[messageOff]
[cueSeStop bac1400 0.3]
[charaFadeout A 0.1]
[wt 0.1]
[warEffectOff A]
[warMoveCameraPiece 0 0.5 0.8 easeInOutSine 1,0,1]
[wt 0.6]
[warEffectPiece B flash 1,0,1]
[charaTalk B]
[charaFace B 0]
[warCharaFadein B 0.1 0,0 1,0,1]
Giant
Well done, Cerberus... We had a good run...
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[warEffectOff B]
[end]

View File

@@ -0,0 +1,35 @@
94-08-70-03-1-3
[enableFullScreen]
[warBoardTalkScreen]
[charaSet A 1098272800 1 Giant]
[warMoveCameraPiece 0 0.5 0.8 easeInOutSine 1,0,1]
[wt 0.6]
[warEffectPiece A flash 1,0,1]
[charaTalk A]
[charaFace A 0]
[warCharaFadein A 0.1 0,0 1,0,1]
Giant
Ahh... You really did defeat me...[sr]This castle...is now...
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[warEffectOff A]
[end]

View File

@@ -0,0 +1,107 @@
94-80-70-04-1-0
[enableFullScreen]
[warBoardTalkScreen]
[charaSet A 2050000 1 Ptolemaîos]
[charaSet B 25009001 1 Koyanskaya]
[warMoveCameraPiece 0 0.6 0.8 easeInOutSine 0,0,5]
[wt 0.75]
[warEffectPiece A flash 0,0,5]
[charaTalk A]
[charaFace A 15]
[warCharaFadein A 0.1 -250,0 0,0,5]
Ptolemaîos
So far, things are going as well as I could have hoped!
[k]
[charaFace A 3]
Ptolemaîos
Honestly, Master, this approach was little more than a gamble, but it seems luck is on your side!
[k]
1That's a relief.
2Not going to lie, it was a bit nerve-racking.
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[warEffectOff A]
[warMoveCameraPiece 0 0.5 0.8 easeInOutSine 1,0,2]
[wt 0.6]
[warEffectPiece B flash 1,0,2]
[charaTalk B]
[charaFace B 19]
[warCharaFadein B 0.1 -250,0 1,0,2]
Koyanskaya
It's a little early to be patting yourselves on the back, don't you think? You can't claim luck is on your side until you've won.
[k]
[charaFace B 28]
Koyanskaya
And it goes without saying that your Master won't be getting a chance to make any such claims.
[k]
Koyanskaya
Beast that I am, I prefer devouring all in my path to settling for three meals a day. After I'm done with you, I'll be picking bits of you and your Servants from my teeth for days.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[warEffectOff B]
[warMoveCameraPiece 0 0.5 0.8 easeInOutSine 0,0,5]
[wt 0.6]
[warEffectPiece A flash 0,0,5]
[charaTalk A]
[charaFace A 10]
[warCharaFadein A 0.1 -250,0 0,0,5]
Ptolemaîos
Haha, now that's what I call an intimidating beauty![wt 0.9][charaFace A 0][sr]Still, intimidating or not, we can't retreat now even if we wanted to!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[warEffectOff A]
[wt 0.1]
[warMoveCameraPos 0 0.7 1.0 easeInOutSine -172,-400]
[wt 1.2]
[charaTalk A]
[charaFace A 15]
[warCharaFadein A 0.1 250,0 0,0,5]
Ptolemaîos
Master! I trust you can summon Servants near that broken gate, yes!?
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[warEffectOff A]
[end]

View File

@@ -0,0 +1,74 @@
94-80-70-04-1-1
[enableFullScreen]
[warBoardTalkScreen]
[charaSet A 2050000 1 Ptolemaîos]
[charaSet B 2051001 1 "Sugitani Zenjubou"]
[warEffectPiece A flash 0,0,5]
[charaTalk A]
[charaFace A 0]
[warCharaFadein A 0.1 250,0 0,0,5]
Ptolemaîos
If we do this right, we can pull a pincer attack. Alternately, we can combine our forces and attack them head-on!
[k]
Ptolemaîos
We could take out every enemy within the castle walls, or you could head straight into the castle yourself!
[k]
[charaFace A 2]
Ptolemaîos
Either way, I'm turning command over to you! Put me to good use!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[warEffectOff A]
[warMoveCameraPiece 0 0.6 0.8 easeInOutSine 0,0,6]
[wt 0.75]
[warEffectPiece B flash 0,0,6]
[charaTalk B]
[charaFace B 6]
[warCharaFadein B 0.1 -250,0 0,0,6]
Sugitani Zenjubou
Don't you forget about me! I've got your back!
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[warEffectOff B]
[warMoveCameraPiece 0 0.5 0.8 easeInOutSine 0,0,5]
[wt 0.6]
[warEffectPiece A flash 0,0,5]
[charaTalk A]
[charaFace A 15]
[warCharaFadein A 0.1 -250,0 0,0,5]
Ptolemaîos
Come, Master! Let's go claim ourselves a castle!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[warEffectOff A]
[wt 0.1]
[end]

View File

@@ -0,0 +1,33 @@
94-80-70-04-1-2
[enableFullScreen]
[warBoardTalkScreen]
[charaSet B 25009001 1 Koyanskaya]
[warMoveCameraPiece 0 0.5 0.8 easeInOutSine 1,0,2]
[wt 0.6]
[warEffectPiece B flash 1,0,2]
[charaTalk B]
[charaFace B 17]
[warCharaFadein B 0.1 -250,0 1,0,2]
Koyanskaya
Welcome, and thank you for coming. I promised to massacre the lot of you. Now I'm going to deliver.
[k]
[messageOff]
[warEffectOff B]
[charaFadeout B 0.1]
[wt 0.1]
[end]

View File

@@ -0,0 +1,32 @@
94-80-70-04-1-3
[enableFullScreen]
[warBoardTalkScreen]
[charaSet B 25009001 1 Koyanskaya]
[warMoveCameraPiece 0 0.5 0.8 easeInOutSine 1,0,2]
[wt 0.6]
[warEffectPiece B flash 1,0,2]
[charaTalk B]
[charaFace B 20]
[warCharaFadein B 0.1 -250,0 1,0,2]
Koyanskaya
Well, that was an all-time worst performance from me. I suppose it really is hard to find any motivation when your boss is so...you know.
[k]
[messageOff]
[warEffectOff B]
[charaFadeout B 0.1]
[wt 0.1]
[end]

View File

@@ -0,0 +1,34 @@
94-80-70-04-1-4
[enableFullScreen]
[warBoardTalkScreen]
[charaSet A 3031001 1 Nezha]
[warMoveCameraPiece 1 0.5 0.8 easeInOutSine 1,0,1]
[wt 0.6]
[warEffectPiece A flash 1,0,1]
[charaTalk A]
[charaFace A 4]
[warCharaFadein A 0.1 -250,0 1,0,1]
Nezha
Surprising. I did. Not think. You would beat. The fox.
[k]
[messageOff]
[warEffectOff A]
[charaFadeout A 0.1]
[wt 0.1]
[end]

View File

@@ -0,0 +1,31 @@
94-80-70-04-1-5
[enableFullScreen]
[warBoardTalkScreen]
[charaSet A 3031001 1 Nezha]
[warMoveCameraPiece 1 0.5 0.8 easeInOutSine 1,0,1]
[wt 0.6]
[warEffectPiece A flash 1,0,1]
[charaTalk A]
[charaFace A 5]
[warCharaFadein A 0.1 -250,0 1,0,1]
Nezha
There! You are! Now face! The wrath! Of my! Fire-Tipped Spear!
[k]
[messageOff]
[warEffectOff A]
[charaFadeout A 0.1]
[wt 0.1]
[end]

View File

@@ -0,0 +1,31 @@
94-80-70-04-1-6
[enableFullScreen]
[warBoardTalkScreen]
[charaSet A 3031001 1 Nezha]
[warMoveCameraPiece 1 0.5 0.8 easeInOutSine 1,0,1]
[wt 0.6]
[warEffectPiece A flash 1,0,1]
[charaTalk A]
[charaFace A 4]
[warCharaFadein A 0.1 -250,0 1,0,1]
Nezha
Loss confirmed. Not. Strong enough.[sr]...Good luck. Taigong Wang.
[k]
[messageOff]
[warEffectOff A]
[charaFadeout A 0.1]
[wt 0.1]
[end]

View File

@@ -0,0 +1,34 @@
94-80-70-04-1-7
[enableFullScreen]
[warBoardTalkScreen]
[charaSet B 25009001 1 Koyanskaya]
[warMoveCameraPiece 0 0.5 0.8 easeInOutSine 1,0,2]
[wt 0.6]
[warEffectPiece B flash 1,0,2]
[charaTalk B]
[charaFace B 5]
[warCharaFadein B 0.1 -250,0 1,0,2]
Koyanskaya
They actually won!? I think we may have miscalculated, Taigong Wang!
[k]
[messageOff]
[warEffectOff B]
[charaFadeout B 0.1]
[wt 0.1]
[end]

View File

@@ -0,0 +1,35 @@
94-80-70-04-1-8
[enableFullScreen]
[warBoardTalkScreen]
[charaSet B 25009001 1 Koyanskaya]
[warMoveCameraPiece 0 0.5 0.8 easeInOutSine 1,0,2]
[wt 0.6]
[warEffectPiece B flash 1,0,2]
[charaTalk B]
[charaFace B 12]
[warCharaFadein B 0.1 -250,0 1,0,2]
Koyanskaya
You mean they got past you!? Well then, I'm not sticking around another second!
[k]
[messageOff]
[warEffectOff B]
[charaFadeout B 0.1]
[wt 0.1]
[end]

View File

@@ -0,0 +1,32 @@
94-80-70-04-1-9
[enableFullScreen]
[warBoardTalkScreen]
[charaSet A 3031001 1 Nezha]
[warMoveCameraPiece 1 0.5 0.8 easeInOutSine 1,0,1]
[wt 0.6]
[warEffectPiece A flash 1,0,1]
[charaTalk A]
[charaFace A 4]
[warCharaFadein A 0.1 -250,0 1,0,1]
Nezha
Damn. I let. Them through.[sr]Nezha. Retreating.
[k]
[messageOff]
[warEffectOff A]
[charaFadeout A 0.1]
[wt 0.1]
[end]

View File

@@ -0,0 +1,31 @@
94-80-70-04-2-0
[enableFullScreen]
[warBoardTalkScreen]
[charaSet A 2050000 1 Ptolemaîos]
[warMoveCameraPiece 0 0.5 0.8 easeInOutSine 0,0,5]
[wt 0.6]
[warEffectPiece A flash 0,0,5]
[charaTalk A]
[charaFace A 15]
[warCharaFadein A 0.1 250,0 0,0,5]
Ptolemaîos
Great! Let's keep this up all the way into the north castle!
[k]
[messageOff]
[warEffectOff A]
[charaFadeout A 0.1]
[wt 0.1]
[end]

View File

@@ -0,0 +1,29 @@
94-80-70-04-2-1
[enableFullScreen]
[warBoardTalkScreen]
[charaSet A 2050000 1 Ptolemaîos]
[warEffectPiece A flash 0,0,5]
[charaTalk A]
[charaFace A 0]
[warCharaFadein A 0.1 250,0 0,0,5]
Ptolemaîos
I'm sure you already know this, but we're going to wait until you've arrived to infiltrate the castle.
[k]
[charaFace A 8]
Ptolemaîos
We can't very well risk leaving you behind!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[warEffectOff A]
[end]

View File

@@ -0,0 +1,95 @@
94-80-70-05-1-0
[enableFullScreen]
[warBoardTalkScreen]
[charaSet A 2050000 1 Ptolemaîos]
[charaSet B 2051001 1 "Sugitani Zenjubou"]
[charaSet C 4043001 1 "Taigong Wang"]
[charaSet D 25009001 1 Koyanskaya]
[charaSet E 4049001 1 "Huang Feihu"]
[warMoveCameraPiece 0 0.5 0.8 easeInOutSine 0,0,5]
[wt 0.6]
[warEffectPiece A flash 0,0,5]
[charaTalk A]
[charaFace A 15]
[warCharaFadein A 0.1 250,0 0,0,5]
Ptolemaîos
The castle is nearly ours, Master!
[k]
[charaFace A 0]
Ptolemaîos
But we can't just take the throne and call it a day. We'll need to defeat the enemy Servants first.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[warEffectOff A]
[warMoveCameraPiece 0 0.7 0.6 easeInOutSine 1,0,1]
[wt 1.25]
[warMoveCameraPiece 0 0.5 0.6 easeInOutSine 1,0,3]
[wt 1.15]
[warMoveCameraPiece 0 0.5 0.6 easeInOutSine 1,0,2]
[wt 1.35]
[warMoveCameraPiece 0 0.7 0.8 easeInOutSine 0,0,6]
[wt 0.85]
[warEffectPiece B flash 0,0,6]
[charaTalk B]
[charaFace B 14]
[warCharaFadein B 0.1 250,0 0,0,6]
Sugitani Zenjubou
And don't forget we're still on their turf. There's no telling when more of those shadow knights might show up.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[warEffectOff B]
[warMoveCameraPiece 0 0.5 0.8 easeInOutSine 0,0,5]
[wt 0.6]
[warEffectPiece A flash 0,0,5]
[charaTalk A]
[charaFace A 0]
[warCharaFadein A 0.1 250,0 0,0,5]
Ptolemaîos
Right you are, Sugitani.
[k]
Ptolemaîos
So watch your back; don't let any of them sneak up on you. Make sure you keep a Servant nearby to defend you.
[k]
[charaFace A 15]
Ptolemaîos
All right, let's go!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[warEffectOff A]
[wt 0.1]
[end]

Some files were not shown because too many files have changed in this diff Show More