Version: 2.84.0 DataVer: 798
This commit is contained in:
953
ScriptActionEncrypt/94/9409/9409000320.txt
Normal file
953
ScriptActionEncrypt/94/9409/9409000320.txt
Normal file
@@ -0,0 +1,953 @@
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$94-09-00-03-2-0
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|
||||
[soundStopAll]
|
||||
[enableFullScreen]
|
||||
|
||||
[charaSet A 1098280420 1 "Hattori Takeo"]
|
||||
[charaSet B 1027000 1 "Okita Souji"]
|
||||
[charaSet C 1027000 1 "Okita Souji Effects"]
|
||||
[charaSet D 1044000 1 "Saito Hajime"]
|
||||
[charaSet E 1044000 1 "Saito Hajime Effects"]
|
||||
|
||||
[sceneSet F 107802 1]
|
||||
[sceneSet G 107802 1]
|
||||
|
||||
[charaSet R 98115000 1 "Effect 1"]
|
||||
[charaSet S 98115000 1 "Effect 2"]
|
||||
[charaSet T 98115000 1 "Effect 3"]
|
||||
|
||||
[scene 107802]
|
||||
|
||||
[charaTalk off]
|
||||
[charaTalk depthOff]
|
||||
[charaDepth B 2]
|
||||
[charaDepth D 1]
|
||||
|
||||
[subCameraOn 2]
|
||||
[charaLayer F sub #A]
|
||||
[charaLayer E sub #A]
|
||||
[charaLayer R sub #A]
|
||||
[charaLayer G sub #B]
|
||||
[charaLayer C sub #B]
|
||||
[charaLayer S sub #B]
|
||||
|
||||
[charaDepth F 1]
|
||||
[charaDepth G 1]
|
||||
[charaDepth E 2]
|
||||
[charaDepth C 2]
|
||||
[charaDepth R 3]
|
||||
[charaDepth S 3]
|
||||
|
||||
[charaScale E 1.3]
|
||||
[charaScale C 1.3]
|
||||
[charaScale F 1.2]
|
||||
[charaScale G 1.2]
|
||||
|
||||
[charaFace E 5]
|
||||
[charaFace C 5]
|
||||
[charaFadein F 0.1 -130,0]
|
||||
[charaFadein G 0.1 130,200]
|
||||
[charaFadeinFSR E 0.1 310,210]
|
||||
[charaFadeinFSL C 0.1 -310,220]
|
||||
|
||||
[subCameraFilter #A maskEdge cut359_mask02 4 128,128,128,255 0]
|
||||
[subCameraFilter #B maskEdge cut359_mask13 4 128,128,128,255 0]
|
||||
[wt 0.1]
|
||||
|
||||
[bgm BGM_BATTLE_166 1.5]
|
||||
[fadein black 1.5]
|
||||
[wait fade]
|
||||
[wt 0.2]
|
||||
|
||||
|
||||
[blur lens 0.3 2 20]
|
||||
[subRenderFadein #A 0.3 100,-472]
|
||||
[subRenderFadein #B 0.3 -100,-244]
|
||||
[subRenderMove #A 0,-472 0.3]
|
||||
[subRenderMove #B 0,-244 0.3]
|
||||
[wt 0.8]
|
||||
|
||||
[se ad73]
|
||||
[se ad1006]
|
||||
[seVolume ad1006 0 0.8]
|
||||
[charaFace E 2]
|
||||
[charaFace C 2]
|
||||
[charaPut R 0,300]
|
||||
[charaPut S 0,300]
|
||||
[charaEffect R bit_talk_42 0,0 H]
|
||||
[charaEffect S bit_talk_42]
|
||||
[charaMoveFSR E 110,210 0.2]
|
||||
[charaMoveFSL C -110,220 0.2]
|
||||
[charaFadeout E 0.2]
|
||||
[charaFadeout C 0.2]
|
||||
[wt 0.5]
|
||||
[blurOff lens 0.3]
|
||||
[subRenderFadeout #A 0.1]
|
||||
[subRenderFadeout #B 0.1]
|
||||
[wt 0.1]
|
||||
[charaFadeout F 0.1]
|
||||
[charaFadeout G 0.1]
|
||||
[charaFadeout E 0.1]
|
||||
[charaFadeout C 0.1]
|
||||
[charaPut R 2000,2000]
|
||||
[charaPut S 2000,2000]
|
||||
[charaEffectDestroy R bit_talk_42]
|
||||
[charaEffectDestroy S bit_talk_42]
|
||||
[wt 0.1]
|
||||
[charaLayer F normal]
|
||||
[charaLayer G normal]
|
||||
[charaLayer E normal]
|
||||
[charaLayer C normal]
|
||||
[charaLayer S normal]
|
||||
[charaLayer R normal]
|
||||
[subCameraOff]
|
||||
|
||||
[charaFace A 0]
|
||||
[charaFadein A 0.1 1]
|
||||
[wt 0.1]
|
||||
[fowardEffect bit_talk_x_slash01]
|
||||
[fowardEffect bit_talk_x_slash02]
|
||||
[se ad171]
|
||||
[cueSe Servants_104400 bac792 0.7]
|
||||
[cueSeStop bac792 1.6]
|
||||
[wt 0.1]
|
||||
|
||||
[effect bit_talk_14]
|
||||
[se ad1031]
|
||||
[se ad170]
|
||||
[wt 0.1]
|
||||
[charaShake A 0.03 2 2 0.5]
|
||||
[wt 0.8]
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[se ad671]
|
||||
[charaFace D 2]
|
||||
[charaFace B 5]
|
||||
[charaFadein B 0.4 -56,0]
|
||||
[charaFadein D 0.4 56,0]
|
||||
[charaMoveEase B 256,0 0.7 easeOutCubic]
|
||||
[charaMoveEase D -256,0 0.7 easeOutCubic]
|
||||
[wt 0.5]
|
||||
[seStop ad671 1.0]
|
||||
[wt 0.5]
|
||||
|
||||
[charaTalk on]
|
||||
[charaTalk D]
|
||||
[charaFace D 5]
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||||
|
||||
@Saito Hajime
|
||||
He's so insanely strong! I know Hattori was always strong as hell, but this is something else entirely!
|
||||
[k]
|
||||
|
||||
[charaTalk B]
|
||||
|
||||
@Okita Souji
|
||||
Wherever it's coming from, Mr. Saito, it's the real deal!
|
||||
[k]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 7]
|
||||
|
||||
@Saito Hajime
|
||||
So it would seem... And this when our plates are already more than full!
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||||
[k]
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|
||||
[charaFadeout B 0.1]
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 0]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Hattori Takeo
|
||||
The souls of my fallen comrades fill my body with power born from their desire for revenge.
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace B 5]
|
||||
[charaFace D 8]
|
||||
[charaFadein B 0.1 2]
|
||||
[charaFadein D 0.1 0]
|
||||
|
||||
@Saito Hajime
|
||||
So it wasn't just him? You've been absorbing other people, too!?
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 0]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Hattori Takeo
|
||||
And what if I have?
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||||
[k]
|
||||
|
||||
@Hattori Takeo
|
||||
Are you, who betrayed countless comrades without a second thought, going to stand here and judge me?
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 9]
|
||||
[charaFace D 8]
|
||||
[charaFadein B 0.1 2]
|
||||
[charaFadein D 0.1 0]
|
||||
|
||||
@Okita Souji
|
||||
Comrades...
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[k]
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||||
|
||||
[charaFadeout B 0.1]
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 0]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Hattori Takeo
|
||||
Now, the time has come for you to face up to the heinous murders you committed against me and my comrades...
|
||||
[k]
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||||
|
||||
@Hattori Takeo
|
||||
...and atone for them!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaPut R 1]
|
||||
[charaEffect R bit_talk_41_fs]
|
||||
[wt 0.1]
|
||||
[cameraMove 1.0 0,-10 1.3]
|
||||
[se ad859]
|
||||
[charaMoveScale A 1.4 0.3]
|
||||
[charaMove A 0,40 0.3]
|
||||
[blur motion 0.3 4 200 0.5 0.6 0.02 200]
|
||||
[charaFadeout A 0.3]
|
||||
[wt 0.3]
|
||||
[fowardEffect bit_talk_gram_slash_03_fs]
|
||||
[fowardEffect bit_talk_gram_slash_03_fs 0,0 H]
|
||||
[se ad715]
|
||||
[wt 0.3]
|
||||
|
||||
[fadeout white 0.5]
|
||||
[bgmStop BGM_BATTLE_166 1.0]
|
||||
[seStop ad859 1.0]
|
||||
[wait fade]
|
||||
|
||||
[charaPut R 2500,2500]
|
||||
[charaEffectDestroy R bit_talk_41_fs]
|
||||
[charaScale A 1.0]
|
||||
[blurOff motion 0.1]
|
||||
[cameraHome 0.1]
|
||||
[scene 10000]
|
||||
[wt 0.1]
|
||||
|
||||
[fadein white 1.0]
|
||||
[wait fade]
|
||||
|
||||
[skip false]
|
||||
[wt 1.0]
|
||||
|
||||
[input selectBranch]
|
||||
[messageOff]
|
||||
[skip false]
|
||||
|
||||
[soundStopAllFade 0.4]
|
||||
|
||||
[cameraHome 0.1]
|
||||
[blurOff]
|
||||
[subCameraOff]
|
||||
|
||||
[charaEffectDestroy R bit_talk_41_fs]
|
||||
[effectDestroy bit_talk_v_slash01]
|
||||
[effectDestroy bit_talk_14]
|
||||
|
||||
[charaSet A 1098280400 1 "Hattori Takeo"]
|
||||
[charaSet B 1027000 1 "Okita Souji"]
|
||||
[charaSet C 1027000 1 "Okita Souji Effects"]
|
||||
[charaSet D 1044000 1 "Saito Hajime"]
|
||||
[charaSet E 1044000 1 "Saito Hajime Effects"]
|
||||
|
||||
[sceneSet F 107802 1]
|
||||
[sceneSet G 107802 1]
|
||||
|
||||
[charaSet R 98115000 1 "Effect 1"]
|
||||
[charaSet S 98115000 1 "Effect 2"]
|
||||
[charaSet T 98115000 1 "Effect 3"]
|
||||
|
||||
[scene 10000]
|
||||
[wt 0.4]
|
||||
|
||||
[maskin black 1.0]
|
||||
[wait mask]
|
||||
|
||||
[label selectBranch]
|
||||
[wt 0.5]
|
||||
|
||||
[fowardEffect bit_queststart80451]
|
||||
[wait fowardEffect]
|
||||
|
||||
[fadeout black 1.0]
|
||||
[wait fade]
|
||||
|
||||
|
||||
[charaSet A 7048000 1 "Nagakura Shinpachi"]
|
||||
[charaSet B 2052000 1 Hotaru]
|
||||
[charaSet C 3038000 1 "Nagao Kagetora"]
|
||||
[charaSet D 1098280500 1 "Nobbu Drive"]
|
||||
[charaSet E 1098280500 1 "Nobbu Drive 2"]
|
||||
[charaSet F 1098280500 1 "Nobbu Drive 3"]
|
||||
[charaSet G 1098280500 1 "Nobbu Drive 4"]
|
||||
[charaSet H 1098280500 1 "Nobbu Drive 5"]
|
||||
[sceneSet I 200900 1]
|
||||
[charaScale I 1.4]
|
||||
[sceneSet J 200900 1]
|
||||
[charaScale J 1.4]
|
||||
[sceneSet K 200900 1]
|
||||
|
||||
[sceneSet L 200900 1]
|
||||
[charaScale L 1.4]
|
||||
|
||||
[charaTalk depthOff]
|
||||
[charaDepth D 7]
|
||||
[charaDepth E 6]
|
||||
[charaDepth F 5]
|
||||
[charaDepth G 4]
|
||||
[charaDepth H 3]
|
||||
[charaDepth L 1]
|
||||
|
||||
[subCameraOn 3]
|
||||
[subCameraFilter #A maskEdge cut359_mask05 4 0,0,0,255 0]
|
||||
[subCameraFilter #B maskEdge cut359_mask05 4 0,0,0,255 0]
|
||||
|
||||
[charaLayer I sub #A]
|
||||
[charaLayer R sub #A]
|
||||
[charaLayer A sub #A]
|
||||
[charaLayer J sub #B]
|
||||
[charaLayer S sub #B]
|
||||
[charaLayer C sub #B]
|
||||
[charaLayer B sub #B]
|
||||
|
||||
[charaDepth I 1]
|
||||
[charaDepth R 2]
|
||||
[charaDepth A 3]
|
||||
[charaDepth J 1]
|
||||
[charaDepth S 2]
|
||||
[charaDepth C 4]
|
||||
[charaDepth B 4]
|
||||
|
||||
[charaScale A 1.1]
|
||||
[charaScale B 1.1]
|
||||
[charaScale C 1.1]
|
||||
|
||||
[charaPut R 0,330]
|
||||
[charaPut S 0,330]
|
||||
[charaEffect R bit_talk_42_depth 0,0 H]
|
||||
[charaEffect S bit_talk_42_depth 0,0 H]
|
||||
|
||||
[charaFace A 24]
|
||||
[charaFace B 1]
|
||||
[charaFadein B 0.1 0,320]
|
||||
[charaFadein A 0.1 0,320]
|
||||
[charaFadein I 0 -600,0]
|
||||
[charaFadein J 0 -800,-90]
|
||||
|
||||
[scene 200900]
|
||||
|
||||
[charaFadein L 0.1 260,-150]
|
||||
[shake 0.01 1 0 0]
|
||||
[effect bit_talk_41_back]
|
||||
[cameraMove 0.1 0,0 1.01]
|
||||
[wt 1.0]
|
||||
|
||||
[skip true]
|
||||
|
||||
[shake 0.01 1 1 0]
|
||||
[cueSe SE_23 23_ade942 1.0 1.0]
|
||||
[charaMove L 320,-185 4.0]
|
||||
[charaMoveScale L 1.7 4.0]
|
||||
[fadein black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[wt 2.0]
|
||||
|
||||
[cueSeVolume 23_ade942 1.0 0.2]
|
||||
[effectStop bit_talk_41_back]
|
||||
[charaFadeout L 0.6]
|
||||
[wt 0.6]
|
||||
|
||||
[bgm BGM_BATTLE_62 0.1]
|
||||
|
||||
[cueSe SE_23 23_ade937]
|
||||
[wt 1.5]
|
||||
[shake 0.01 1 1 1.0]
|
||||
[charaTalk off]
|
||||
[charaFace F 3]
|
||||
[charaFadein F 0.4 -270,0]
|
||||
[charaMoveEase F -320,0 0.5 easeOutQuad]
|
||||
[wt 0.15]
|
||||
[charaFace D 3]
|
||||
[charaFadein D 0.4 50,0]
|
||||
[charaMoveEase D 0,0 0.5 easeOutQuad]
|
||||
[wt 0.15]
|
||||
[cueSeVolume 23_ade942 1.0 0.4]
|
||||
[cueSeStop 23_ade937 1.0]
|
||||
[charaFace E 3]
|
||||
[charaFadein E 0.4 370,0]
|
||||
[charaMoveEase E 320,0 0.5 easeOutQuad]
|
||||
[wt 0.5]
|
||||
[charaTalk on]
|
||||
[charaTalk D]
|
||||
|
||||
@Nobbu Drive
|
||||
Full throttle-bu! Left! Right! Left, nobbu!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout D 0.1]
|
||||
[charaFadeout E 0.1]
|
||||
[charaFadeout F 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[subRenderFadein #A 0.1 -300,-330]
|
||||
|
||||
@Nagakura Shinpachi
|
||||
Aaah! What the hell are those things!? They just popped up out of nowhere!
|
||||
[k]
|
||||
|
||||
[subRenderFadeout #A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 3]
|
||||
[charaFadein D 0.1 1]
|
||||
[charaFace E 3]
|
||||
[charaFadein E 0.1 320,-20]
|
||||
[charaFace F 3]
|
||||
[charaFadein F 0.1 -320,-20]
|
||||
|
||||
@Nobbu Drive
|
||||
We're the fastest ones on the mountain pass, nobu! Full throttle, full speed ahead, nobbuuu!
|
||||
[k]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[charaFadeout E 0.1]
|
||||
[charaFadeout F 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[subRenderFadein #B 0.1 0,-330]
|
||||
|
||||
@Hotaru
|
||||
...This isn't a mountain pass.
|
||||
[k]
|
||||
|
||||
[charaFace B 0]
|
||||
|
||||
@Hotaru
|
||||
In any case, they're certainly quick. We can't outrun them in my van.
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 8]
|
||||
[charaFadein C 0.1 0,320]
|
||||
|
||||
@Nagao Kagetora
|
||||
...So, I guess this is happening, Master. Yet again.
|
||||
[k]
|
||||
|
||||
?1:Does this mean Nobbu's[line 2]
|
||||
|
||||
?2:Nobbu antics.
|
||||
|
||||
?!
|
||||
|
||||
[charaFace C 0]
|
||||
|
||||
@Nagao Kagetora
|
||||
Indeed. I can sense her magical energy.
|
||||
[k]
|
||||
|
||||
@Nagao Kagetora
|
||||
She's probably been absorbed, or she's just being used somehow.
|
||||
[k]
|
||||
|
||||
[subRenderFadeout #B 0.1]
|
||||
[wt 0.1]
|
||||
[charaFadeout C 0.1]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 0,320]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 3]
|
||||
[charaFadein D 0.1 1]
|
||||
[charaFace E 3]
|
||||
[charaFadein E 0.1 320,-20]
|
||||
[charaFace F 3]
|
||||
[charaFadein F 0.1 -320,-20]
|
||||
|
||||
@Nobbu Drive
|
||||
We're gonna catch you if it's the last thing we do, or our name isn't the Owari Nobbu Stars, nobu!
|
||||
[k]
|
||||
|
||||
[charaTalk off]
|
||||
|
||||
@Owari Nobbu Stars Member
|
||||
Nooobbu Drive!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[cueSeVolume 23_ade942 1.5 0.2]
|
||||
[effect bit_talk_41_fs]
|
||||
[blur motion 1.4 2 10000 0.5 0.5 0.05 100]
|
||||
[cueSe SE_23 23_ade937]
|
||||
[wt 1.5]
|
||||
[cueSeStop 23_ade937 0.7]
|
||||
[wipeout leftToRight 0.4 1]
|
||||
[wait wipe]
|
||||
|
||||
[effectDestroy bit_talk_41_fs]
|
||||
[charaFadeout D 0.1]
|
||||
[charaFadeout E 0.1]
|
||||
[charaFadeout F 0.1]
|
||||
|
||||
[charaLayer G sub #C]
|
||||
[charaLayer K sub #C]
|
||||
[subCameraFilter #C maskEdge cut359_mask16 5 230,0,40,255 0]
|
||||
|
||||
[charaDepth G 2]
|
||||
[charaDepth K 1]
|
||||
|
||||
[charaScale G 1.1]
|
||||
[charaScale K 1.3]
|
||||
|
||||
[charaTalk on]
|
||||
[charaTalk G]
|
||||
[charaFace G 3]
|
||||
[charaFadein G 0.7 50,220]
|
||||
[charaFadein K 0 -190,0]
|
||||
[blurOff motion 0.1]
|
||||
[wt 0.3]
|
||||
|
||||
[wipein rightToLeft 0.4 1]
|
||||
[wait wipe]
|
||||
|
||||
[subRenderFadeinFSSideR #C 0.3 450,-200]
|
||||
[subRenderMoveFSSideR #C 150,-200 0.3]
|
||||
[charaEffect G bit_talk_42_depth 0,0 H]
|
||||
|
||||
[charaShake G 0.03 4 4 1.2]
|
||||
[charaMoveScale G 1.2 0.4]
|
||||
[charaMove G 80,220 0.7]
|
||||
[cueSe SE_23 23_ade938]
|
||||
[wt 1.2]
|
||||
[cueSeVolume 23_ade942 0.7 0.4]
|
||||
[subRenderFadeout #C 0.4]
|
||||
[wt 0.7]
|
||||
[charaEffectDestroy G bit_talk_42_depth]
|
||||
[charaFadeout G 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 11]
|
||||
[subRenderFadein #B 0.2 0,-330]
|
||||
|
||||
@Hotaru
|
||||
Crap, they're already catching up to us. Can you take the wheel for a moment?
|
||||
[k]
|
||||
|
||||
?1:Sure, I've got this.
|
||||
|
||||
?2:Sure, I'll manage.
|
||||
|
||||
?!
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 16]
|
||||
[charaFadein C 0.1 0,320]
|
||||
|
||||
@Nagao Kagetora
|
||||
Really, Master? When did you learn to drive?
|
||||
[k]
|
||||
|
||||
[charaFace C 1]
|
||||
|
||||
@Nagao Kagetora
|
||||
Oh, wait. Now that you mention it, I think I did hear something about you having to get your license for something back in summer...
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 2]
|
||||
[charaFadein B 0.1 0,320]
|
||||
|
||||
@Hotaru
|
||||
Thanks. Now my hands are free. Be right back.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaEffect B bit_talk_quickmove 0,30]
|
||||
[charaSpecialEffect B erasureReverse 1 0.2]
|
||||
[se ad73]
|
||||
[wt 0.8]
|
||||
[subRenderFadeout #B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaFace A 7]
|
||||
[charaTalk A]
|
||||
[subRenderFadein #A 0.1 -300,-330]
|
||||
|
||||
@Nagakura Shinpachi
|
||||
“Be right back”? Where are you go[line 2]hey! She just jumped out of the van!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wipeout rectangleStripRightToLeft 0.3 1]
|
||||
[bgm BGM_BATTLE_62 0.3 0.5]
|
||||
[cueSeVolume 23_ade942 0.5 0.2]
|
||||
[wait wipe]
|
||||
|
||||
[subRenderFadeout #A 0.1]
|
||||
[subRenderFadeout #B 0.1]
|
||||
|
||||
[charaTalk off]
|
||||
[charaTalk D]
|
||||
[charaFace D 3]
|
||||
[charaFadein D 0.1 1]
|
||||
|
||||
[subCameraFilter #C maskEdge cut359_mask05 4 0,0,0,255 0]
|
||||
[charaLayer B sub #C]
|
||||
[charaLayer T sub #C]
|
||||
|
||||
[charaDepth K 1]
|
||||
[charaDepth T 2]
|
||||
[charaDepth B 3]
|
||||
|
||||
[charaScale K 1.5]
|
||||
[charaPut K -100,-90]
|
||||
[charaPut T 0,350]
|
||||
[charaEffect T bit_talk_42_depth 0,0 H]
|
||||
[wt 0.2]
|
||||
|
||||
[wipein rectangleStripLeftToRight 0.3 1]
|
||||
[bgm BGM_BATTLE_62 0.3 1.0]
|
||||
[wait wipe]
|
||||
|
||||
[subRenderFadein #C 0.2 -300,-380]
|
||||
[subRenderMove #C -300,-330 0.2]
|
||||
[wt 0.2]
|
||||
[charaPut B 0,320]
|
||||
[charaFace B 3]
|
||||
[charaEffect B bit_talk_quickmove 0,30]
|
||||
[charaSpecialEffect B appearance 1 0.25]
|
||||
[wt 0.2]
|
||||
[cueSe SE_23 23_ade941]
|
||||
[charaShake D 0.04 3 3 0.3]
|
||||
[wt 0.5]
|
||||
|
||||
[charaTalk on]
|
||||
[charaTalk D]
|
||||
|
||||
@Nobbu Drive
|
||||
Hey, get off the hood of my car! And you're wearing SHOES!? I just waxed this thing, nobu!
|
||||
[k]
|
||||
|
||||
[cueSe SE_23 23_ade911]
|
||||
[charaTalk B]
|
||||
[charaFace B 11]
|
||||
|
||||
@Hotaru
|
||||
...Enemy contact made. Commencing Saika.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[se ad96]
|
||||
[effect bit_shot_01 40,-20]
|
||||
[charaShake D 0.04 3 3 0.5]
|
||||
[wt 0.4]
|
||||
[charaFace D 1]
|
||||
[fowardEffect bit_shot_01 20,-10]
|
||||
[wt 0.6]
|
||||
[effectStop bit_shot_01]
|
||||
[fowardEffectStop bit_shot_01]
|
||||
[charaTalk D]
|
||||
|
||||
@Nobbu Drive
|
||||
Nooobbu drive!?
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaTalk off]
|
||||
[se ad73]
|
||||
[charaEffect B bit_talk_quickmove 0,30]
|
||||
[charaSpecialEffect B erasureReverse 1 0.3]
|
||||
[wt 0.4]
|
||||
[subRenderFadeout #C 0.2]
|
||||
[subRenderMove #C -300,-380 0.2]
|
||||
[wt 0.2]
|
||||
[fowardEffect bit_talk_explosion]
|
||||
[cueSe Battle bac332]
|
||||
[wt 0.3]
|
||||
[charaFace D 2]
|
||||
[cueSe SE_23 23_ade939]
|
||||
[charaShake D 0.03 4 4 0.5]
|
||||
[charaMove D -250,0 0.5]
|
||||
[charaFadeout D 0.4]
|
||||
[wt 2.0]
|
||||
|
||||
[wipeout rectangleStripRightToLeft 0.3 1]
|
||||
[bgm BGM_BATTLE_62 0.3 0.5]
|
||||
[wait wipe]
|
||||
|
||||
[fowardEffectDestroy bit_talk_explosion]
|
||||
|
||||
[charaPut K -250,-90]
|
||||
[charaFace D 3]
|
||||
[charaFadein D 0.1 1]
|
||||
[wt 0.2]
|
||||
|
||||
[wipein rectangleStripLeftToRight 0.3 1]
|
||||
[bgm BGM_BATTLE_62 0.3 1.0]
|
||||
[wait wipe]
|
||||
[wt 0.3]
|
||||
|
||||
[subRenderFadein #C 0.2 -300,-380]
|
||||
[subRenderMove #C -300,-330 0.2]
|
||||
[wt 0.2]
|
||||
[charaPut B 0,320]
|
||||
[charaFace B 3]
|
||||
[charaEffect B bit_talk_quickmove 0,30]
|
||||
[charaSpecialEffect B appearance 1 0.25]
|
||||
[wt 0.2]
|
||||
[cueSe SE_23 23_ade941]
|
||||
[charaShake D 0.04 3 3 0.3]
|
||||
[wt 0.5]
|
||||
[charaTalk on]
|
||||
[charaTalk D]
|
||||
|
||||
@Hotaru
|
||||
Next...
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[se ad96]
|
||||
[effect bit_shot_01 -40,-20]
|
||||
[charaShake D 0.04 3 3 0.5]
|
||||
[wt 0.4]
|
||||
[charaFace D 4]
|
||||
[fowardEffect bit_shot_01 -20,10]
|
||||
[wt 0.6]
|
||||
[effectStop bit_shot_01]
|
||||
[fowardEffectStop bit_shot_01]
|
||||
|
||||
@Nobbu Drive
|
||||
H-hey, that violates the Road Traffic Act, nobu! You're gonna get ticketed for that, nobbu!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[se ad73]
|
||||
[charaEffect B bit_talk_quickmove 0,30]
|
||||
[charaSpecialEffect B erasureReverse 1 0.3]
|
||||
[wt 0.4]
|
||||
[subRenderFadeout #C 0.2]
|
||||
[subRenderMove #C -300,-380 0.2]
|
||||
[wt 0.2]
|
||||
[fowardEffect bit_talk_explosion]
|
||||
[cueSe Battle bac332]
|
||||
[wt 0.3]
|
||||
[charaFace D 2]
|
||||
[cueSe SE_23 23_ade939]
|
||||
[charaShake D 0.03 4 4 0.5]
|
||||
[charaMove D -250,0 0.5]
|
||||
[charaFadeout D 0.4]
|
||||
[wt 2.0]
|
||||
|
||||
[wipeout rectangleStripLeftToRight 0.3 1]
|
||||
[bgm BGM_BATTLE_62 0.3 0.5]
|
||||
[wait wipe]
|
||||
|
||||
[charaFace C 0]
|
||||
[charaFadein C 0.1 0,320]
|
||||
|
||||
[fowardEffectDestroy bit_talk_explosion]
|
||||
[wt 0.2]
|
||||
|
||||
[wipein rectangleStripRightToLeft 0.3 1]
|
||||
[bgm BGM_BATTLE_62 0.3 1.0]
|
||||
[cueSeVolume 23_ade942 0.5 0.4]
|
||||
[wait wipe]
|
||||
|
||||
[charaFace A 1]
|
||||
[charaTalk A]
|
||||
[subRenderFadein #A 0.1 -300,-330]
|
||||
|
||||
@Nagakura Shinpachi
|
||||
Oho...
|
||||
[k]
|
||||
|
||||
[charaFace A 28]
|
||||
|
||||
@Nagakura Shinpachi
|
||||
Bahahaha! A Two-Car Hop instead of an Eight-Boat Leap, huh? Not bad. All right, now's our chance to get these people out of here.
|
||||
[k]
|
||||
|
||||
[charaTalk C]
|
||||
[subRenderFadein #B 0.1 0,-330]
|
||||
|
||||
|
||||
@Nagao Kagetora
|
||||
You go ahead! We'll catch up once we've retrieved her!
|
||||
[k]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 1]
|
||||
|
||||
@Nagakura Shinpachi
|
||||
Got it! Good luck, girl!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaTalk off]
|
||||
[cueSe SE_23 23_ade946 0.5 0.8]
|
||||
[charaMoveEase I -200,0 1.0 easeInSine]
|
||||
[subRenderMoveEase #A -400,-330 1.0 easeInSine]
|
||||
[wt 0.6]
|
||||
[subRenderFadeout #A 0.4]
|
||||
[wt 3.0]
|
||||
|
||||
[charaTalk on]
|
||||
[charaTalk C]
|
||||
[charaFace C 5]
|
||||
|
||||
@Nagao Kagetora
|
||||
Okay, Master, we're far enough away now. Let's fight the Nobbus here and keep them away from the people!
|
||||
[k]
|
||||
|
||||
?1:Got it!
|
||||
|
||||
[charaFace C 13]
|
||||
|
||||
@Nagao Kagetora
|
||||
I'll thin their numbers out as best I can once we reach the next bend. Be ready!
|
||||
[k]
|
||||
|
||||
?2:You mean we're not gonna have a car chase?
|
||||
|
||||
[charaFace C 8]
|
||||
|
||||
@Nagao Kagetora
|
||||
I wouldn't mind using my spear on the run, but this van is just too cramped!
|
||||
[k]
|
||||
|
||||
?!
|
||||
|
||||
[messageOff]
|
||||
[cueSeStop 23_ade942 0.5]
|
||||
[se ade329]
|
||||
[wt 0.5]
|
||||
[wipeout rectangleStripLeftToRight 0.4 1]
|
||||
[bgm BGM_BATTLE_62 0.4 0.5]
|
||||
[wait wipe]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[charaFadeout A 0.1]
|
||||
[charaLayer C normal]
|
||||
[charaLayer B normal]
|
||||
[charaLayer A normal]
|
||||
[charaLayer I normal]
|
||||
[charaLayer J normal]
|
||||
[charaLayer K normal]
|
||||
[charaFadeout I 0.1]
|
||||
[charaFadeout J 0.1]
|
||||
[charaFadeout K 0.1]
|
||||
[charaScale C 1.0]
|
||||
[charaScale B 1.0]
|
||||
[charaScale A 1.0]
|
||||
[wt 0.1]
|
||||
[subCameraOff]
|
||||
[wt 1.0]
|
||||
|
||||
[wipein rectangleStripRightToLeft 0.4 1]
|
||||
[bgm BGM_BATTLE_62 0.4 1.0]
|
||||
[wait wipe]
|
||||
|
||||
[wt 0.8]
|
||||
[cueSe SE_23 23_ade943]
|
||||
[wt 1.0]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 1]
|
||||
[se ad223]
|
||||
[charaPut B 0,-15]
|
||||
[fowardEffect bit_talk_quickmove]
|
||||
[charaSpecialEffect B appearance 1 0.25]
|
||||
[wt 0.5]
|
||||
[charaMove B 1 0.5]
|
||||
[wt 1.5]
|
||||
|
||||
[charaFace B 0]
|
||||
|
||||
@Hotaru
|
||||
...You could have gone on ahead.
|
||||
[k]
|
||||
|
||||
[charaFace B 4]
|
||||
|
||||
@Hotaru
|
||||
Compassion will just get you killed.
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 6]
|
||||
[charaFadein C 0.1 1]
|
||||
|
||||
@Nagao Kagetora
|
||||
Ahahahahahaha! Did you hear that, Master? She's not wrong.
|
||||
[k]
|
||||
|
||||
[charaFace C 5]
|
||||
|
||||
@Nagao Kagetora
|
||||
But, people also say this: enter a fight prepared to die, and you will live; fight focused on your survival, and you will die!
|
||||
[k]
|
||||
|
||||
@Nagao Kagetora
|
||||
In other words, there's no point in overthinking it!
|
||||
[k]
|
||||
|
||||
[charaFace C 17]
|
||||
|
||||
@Nagao Kagetora
|
||||
Now, kill them!!!
|
||||
[k]
|
||||
|
||||
|
||||
|
||||
[messageOff]
|
||||
[fadeout black 0.5]
|
||||
[bgmStopEnd BGM_BATTLE_62 0.4]
|
||||
[wait fade]
|
||||
[soundStopAllEnd]
|
||||
[end]
|
||||
Reference in New Issue
Block a user