Version: 2.23.0 DataVer: 373

This commit is contained in:
atlasacademy-sion
2021-11-16 08:07:07 +00:00
parent 2ff6592812
commit 2aca20a297
97 changed files with 47556 additions and 3630 deletions

View File

@@ -49,9 +49,9 @@
"BattleScene\/Performance\/Interface\/UI Root\/05_Command Panel\/CommandRootPrefab\/SealedWIndow\/Sprite\/Sprite\/Label": "Close",
"BattleScene\/Performance\/Interface\/UI Root\/30_ContinuePanel\/base_win\/cont_spell_win\/spell\/sl": "Left",
"BattleScene\/Performance\/Interface\/UI Root\/01_BackCom Panel\/Master\/MasterObject\/btn_skill\/atLabel": "Turn(s)",
"BattleScene\/Performance\/Interface\/UI Root\/01_BackCom Panel\/Master\/MasterObject\/win_skill\/skill1\/Label\/Label": "Turn(s)",
"BattleScene\/Performance\/Interface\/UI Root\/01_BackCom Panel\/Master\/MasterObject\/win_skill\/skill2\/Label\/Label": "Turn(s)",
"BattleScene\/Performance\/Interface\/UI Root\/01_BackCom Panel\/Master\/MasterObject\/win_skill\/skill3\/Label\/Label": "Turn(s)",
"BattleScene\/Performance\/Interface\/UI Root\/01_BackCom Panel\/Master\/MasterObject\/base_skill\/win_skill\/skill1\/Label\/Label": "Turn(s)",
"BattleScene\/Performance\/Interface\/UI Root\/01_BackCom Panel\/Master\/MasterObject\/base_skill\/win_skill\/skill2\/Label\/Label": "Turn(s)",
"BattleScene\/Performance\/Interface\/UI Root\/01_BackCom Panel\/Master\/MasterObject\/base_skill\/win_skill\/skill3\/Label\/Label": "Turn(s)",
"BattleScene\/Performance\/Interface\/UI Root\/05_Command Panel\/EnemyTarget\/RtRaid\/ServantEnemyRaidSvtPrefab\/root\/nproot\/ba\/Label": "Charge",
"BattleScene\/Performance\/Interface\/UI Root\/05_Command Panel\/EnemyTarget\/RtSuperBoss\/ServantEnemySuperBoss\/root\/nproot\/ba\/Label": "Charge",
"CombineScene\/UI Root\/Camera\/SvtCombinePanel\/BaseStatusObject\/CurrentLvTxt": "LV.",
@@ -308,6 +308,14 @@
"BATTLE_CONTINUE_BUTTON_USESTONE": "Use Saint Quartz",
"BATTLE_CONTINUE_CHECK_SPELL": "Use 3 Command Spells or a Saint Quartz to continue?",
"BATTLE_CONTINUE_CHECK_STONE": "Use 1 Saint Quartz to continue?",
"BATTLE_CONTINUE_ITEM_BTN": "時期対応",
"BATTLE_CONTINUE_ITEM_END_TIME": "時期対応",
"BATTLE_CONTINUE_ITEM_GIVEUP": "時期対応",
"BATTLE_CONTINUE_ITEM_GIVEUP_DEADLINE": "時期対応",
"BATTLE_CONTINUE_ITEM_SELECT": "Use 3 Command Spells or 1 Saint Quartz to continue?",
"BATTLE_CONTINUE_ITEM_SELECT_NOT_COMMAND": "時期対応",
"BATTLE_CONTINUE_ITEM_SELECT_NOT_STONE": "\u000a[FF0000]*Insufficient Saint Quartz",
"BATTLE_CONTINUE_ITEM_USE_CHECK": "時期対応",
"BATTLE_CONTINUE_NO_STONE": "Use 1 Saint Quartz to continue? \u000a[FFFF00]*Insufficient Saint Quartz[FFFFFF]",
"BATTLE_CONTINUE_RETIRE": "Withdraw",
"BATTLE_CONTINUE_USE_SPELL": "Use Command Spell",
@@ -500,16 +508,16 @@
"BOX_GACHA_RESET_LIMIT_NO_RARE_MSG": "Perform \"Prize Reset\" to replenish all items in a new Prize Lineup.\u000a\u000a[FFFF00]*Please note that \"Prize Reset\" can be performed only {0} times. Further item replenishment will not be possible after that.[-]",
"BOX_GACHA_RESET_LIMIT_NO_RARE_RESUTL_MSG": "Items replenished.\u000a\u000aYou must claim all items in the Prize Lineup before performing \"Prize Reset\" again.\u000a\u000a[FFFF00]*Please note that \"Prize Reset\" can be performed only {0} times. Further item replenishment will not be possible after that.[-]",
"BOX_GACHA_RESET_LIMIT_RESULT_MSG": "Items replenished.\u000a\u000aYou must claim the Grand Prize or collect all items in the Prize Lineup before performing \"Prize Reset\" again.\u000a\u000a[FFFF00]*Please note that \"Prize Reset\" can be performed only {0} times. Further item replenishment will not be possible after that.[-]",
"BOX_GACHA_RESET_MSG": "Use Prize Reset to replenish the Grand Prize in your Prize lineup?\u000a\u000aOther items will be switched to a new lineup.\u000a\u000a*Be advised that the Grand Prize will not be replenished starting from the {0}th reset.",
"BOX_GACHA_RESET_NO_RARE_MSG": "Use Prize Reset to switch the items to a new Prize lineup?\u000a\u000a*Be advised that the Grand Prize will not be replenished starting from the {0}th reset.",
"BOX_GACHA_RESET_RESULT_MSG": "Items Replenished.\u000a\u000aHitting the Grand Prize or claiming all of the items in the lineup will allow you to use Prize Reset again.",
"BOX_GACHA_RESET_MSG": "Use Prize Reset to replenish the Grand Prize in your Prize lineup?\u000a\u000aOther items will be switched to a new lineup.\u000a\u000a*Be advised that the Grand Prize will not be replenished starting from the 11th reset.",
"BOX_GACHA_RESET_NO_RARE_MSG": "Use Prize Reset to switch the items to a new Prize lineup?\u000a\u000a*Be advised that the Grand Prize will not be replenished starting from the 11th reset.",
"BOX_GACHA_RESET_RESULT_MSG": "Items Replenished.\u000a\u000aClaiming all of the items in a lineup will allow you to use Prize Reset again. ",
"BOX_GACHA_RESET_RESULT_NO_RARE_MSG": "Items Replenished.\u000a\u000aClaiming all of the items in a lineup will allow you to use Prize Reset again. ",
"BOX_GACHA_RESET_TITLE": "Prize Reset",
"BOX_GACHA_REWARD_DRAW_TXT": "[FFFF00]{0}[-]\/{1}",
"BOX_GACHA_REWARD_NORMAL_TXT": "{0}\/{1}",
"BUY_AFTER_QP_NUM": "{0}QP Held → {1}QP",
"BUY_AFTER_USER_ITEM_NUM": "{0} Held → {1}",
"CAMPAIGN_BONUS_ITEM": "You got [FFFF00]{0} x{1:#,0}[-]!\u000a",
"CAMPAIGN_BONUS_ITEM": "You got [FFFF00]{0}×{1:#,0}[-]!\u000a",
"CAMPAIGN_COST_COLOR": "[ffc13c]{0}[-]",
"CARD_INFO": "Card {0}\/{1}",
"CARD_TAKE": "Card",
@@ -651,6 +659,8 @@
"COMMON_CONSUME_INFO_IF_ENOUGH": "{0} ×{1:#,0}",
"COMMON_CONSUME_INFO_IF_LACKING": "{0}[FF0000] ×{1:#,0}[-]",
"COMMON_CONSUME_INFO_SEPARATOR": ", ",
"COMMON_COUNT_OPERATOR_CROSS": "×",
"COMMON_COUNT_OPERATOR_PLUS": "+",
"COMMON_EQUIP_CHANGE": "Equip",
"COMMON_EQUIP_REMOVE": "Remove",
"COMMON_EQUIP_SET": "Equipment",
@@ -663,6 +673,9 @@
"COMMON_ON": "ON",
"COMMON_SEARCH": "Search",
"COMMON_UNKNOWN_VALUE": "???",
"COMPLETE_MISSION_ACTION_SUCCESS": "時期対応",
"COMPLETE_MISSION_END": "時期対応",
"COMPLETE_MISSION_TIME_REST_ACHIVE": "時期対応",
"COND_TYPE_EVENT": "{0} Event Ongoing",
"COND_TYPE_EVENT_FLAVOR": "{0} Unlocked by Ongoing Event",
"COND_TYPE_NONE": "Unconditional",
@@ -876,6 +889,8 @@
"EVENT_POINT_VS_WIN_DIALOG_GET": "\u000a[FFFF00]{0}×{1}[-]GET!",
"EVENT_POINT_VS_WIN_DIALOG_GROUP": "{0} is victorious!\u000a\u000a*The following bonuses will be sent to your Present Box:\u000a",
"EVENT_POINT_VS_WIN_DIALOG_TITLE": "\"{0}\" Result Bonus",
"EVENT_POSSESSION_ITEM_TITLE": "Held",
"EVENT_POSSESSION_ITEM_VALUE": "{0}",
"EVENT_QPPOINT_LIMIT_FORMAT": "{0:#,0}",
"EVENT_QPPOINT_NEXT_FORMAT": "{0:#,0}",
"EVENT_RACE_BOOST_COUNT": "Cheering Points +{0}",
@@ -900,6 +915,10 @@
"EVENT_REWARD_REPLACE_MSG": "\"{0}\" is a revival event.\u000aIf you obtained a \"{1}\" in the original event, it will be replaced with a \"{2}\" for the revival.",
"EVENT_REWARD_SHOP_LIST_EMPTY": "Not Available",
"EVENT_REWARD_SUPPORT_INFO": "Cheering Points",
"EVENT_SHOP_BANNER_CLOSED_MSG": "Exchange has ended.",
"EVENT_SHOP_BANNER_FINISHED_LOCKED_MSG": "Event Period has ended.",
"EVENT_SHOP_BANNER_FINISHED_MSG": "Exchange Period has ended.",
"EVENT_SHOP_BANNER_LOCKED_MSG": "Unlocks after fulfilling conditions during the event period.",
"EVENT_SHOP_RECEIVED_ITEM_AFTER": "\"{0}\" \u000acannot be claimed as you already hold it.\u000a\u000a[FFFF00]*By selling \u000a\"{0}\"\u000aor using it as Enhancement material, \u000ayou can claim it again.[-]",
"EVENT_SHOP_RECEIVED_ITEM_BEFORE": "\"{0}\" \u000acannot be claimed as you already hold it.\u000a\u000a[FFFF00]*By selling \u000a\"{0}\"\u000aor using it as Enhancement material, \u000ayou can claim it again.[-]",
"EVENT_SUBMARINE_DO_SCAN_MESSAGE": "Cost:",
@@ -923,7 +942,7 @@
"EVENT_TOTALBOXGACHA_TOTAL_FORMAT": "{0:#,0}",
"EVENT_TOWER_FLOOR": "Floor {0}",
"EVENT_TOWER_HIDE_COND": "Obtained after clearing ???",
"EVENT_TOWER_REWARD_GET": "{0} x {1} GET!",
"EVENT_TOWER_REWARD_GET": "{0} × {1} GET!",
"EVENT_TOWER_REWARD_GET_2": "{0} GET!",
"EVENT_VS_GAUGE_REST_TIME": "{0} Left",
"EXCEPT_SERVANT_UNIT": "{0}",
@@ -1110,6 +1129,9 @@
"LEVEL_NAME": "LEVEL",
"LEVELUP_NOTICE_TITLE": "[FFF800]Leveled Up!",
"LIMIT_BOTH_MSG": "[FFFF00]One or more Max Limit Broken materials included!\u000a[FFFF00](The Max Limit Break state will be inherited and reflected to the base)",
"LIMIT_COUNT_SEALED_MESSAGE": "時期対応",
"LIMIT_COUNT_SEALED_TITLE": "時期対応",
"LIMIT_COUNT_SELECT_SEALED": "時期対応",
"LIMIT_MATERIAL_DESTINATION": "gained.",
"LIMIT_MATERIAL_SALE_AFTER_QP": "Will be added to your QP total after Selling.",
"LIMIT_MATERIAL_SHOP_MAX_ALERT": "Cannot be sold as you currently hold the maximum amount of {0} .",
@@ -1138,11 +1160,11 @@
"LOCK_SERVANT": "Locked",
"LOCKMODE_SELECTED_SERVANT": "Unavailable",
"LOGIN_BONUS_SEQ": "Login streak: [AFEEEE]{0}[-]",
"LOGIN_BONUS_SEQ_ITEM": "[AFEEEE]{0} x{1:#,0}[-] received!",
"LOGIN_BONUS_SEQ_ITEM": "[AFEEEE]{0}×{1:#,0}[-] GET!",
"LOGIN_BONUS_SEQ_POINT": "[AFEEEE]{0} +{1:#,0}[-] received!",
"LOGIN_BONUS_TITLE": "Login Bonus!",
"LOGIN_BONUS_TOTAL": "Total logins: [FFA500]{0}[-]\u000a[FFA500]{0} Days[-] Bonus!",
"LOGIN_BONUS_TOTAL_ITEM": "[FFA500]{0} x{1:#,0}[-] received!",
"LOGIN_BONUS_TOTAL_ITEM": "[FFA500]{0}×{1:#,0}[-] GET!",
"LOGIN_BONUS_TOTAL_POINT": "[FFA500]{0} +{1:#,0}[-] received!",
"LOTTERY_REST_NUM": "----",
"LVEXCEED_COMBINE_SPEND_QP": "QP Required:",
@@ -1239,6 +1261,7 @@
"MESSAGE_CHANGE_EXPLANATION": "Please write a message that your friends can see.\u000aIt will be displayed on the Friends List and Select Support screens.\u000a*Maximum of 23 characters.",
"MESSAGE_CHANGE_NO_INPUT": "Message Not Set",
"MESSAGE_CHANGE_TITLE": "Edit Message",
"MISSION_ACHIVE_MSG": "Complete",
"MISSION_ACTION_ITEM_FORMAT": "\"{0}\"",
"MISSION_ACTION_ITEM_FULL_WARNING": "[FF0000]You have reached the inventory limit.",
"MISSION_ACTION_ITEM_OVER_WARNING": "[FF0000]Claiming the item will go over your Inventory limit.",
@@ -1413,13 +1436,17 @@
"NPUP_EXCEEDED_MATERIAL_INFO_MSG": "[FF0000]Includes Servants that went through Palingenesis!",
"NPUP_RECONFIRM_TXT": "[FFFF00]The previously Enhanced Servants selected for Enhancement materials will be lost.\u000aPerform Noble Phantasm Enhancement?",
"NUM_INFO": "{0}",
"OPEN_EVENT_QUEST_NAME": "\"{0}\"\u000aUnlocked!",
"OPEN_EVENT_QUEST_NAME": "\"{0}\"\u000aunlocked!",
"OPEN_HERO_QUEST_TITLE": "[09FD05]Heroic Quest Unlock",
"OPEN_LIMIT_UNSEALED_QUEST_NAME": "\"{0}\"\u000aunlocked in \"Interludes\"!",
"OPEN_LIMIT_UNSEALED_QUEST_TITLE": "時期対応",
"OPEN_MAIN_QUEST_TITLE": "[03D7FD]{0}[-]",
"OPEN_PRESENT_BOX": "Move to the Present Box",
"OPEN_QUEST_NAME": "\"{0}\"\u000ais open!",
"OPEN_QUEST_NAME": "\"{0}\"\u000ais now open!",
"OPEN_STORY_QUEST_TITLE": "[03D7FD]Interlude",
"OPENING_MOVIE_SKIP_CONFIRM_DIALOG_CLOSE": "Close",
"OPENING_MOVIE_SKIP_CONFIRM_DIALOG_MESSAGE": "You stopped playing during the opening movie.\u000aWould you like to play back the opening movie?\u000a[ffdf00](The opening movie can be viewed in the Material)[-]\"",
"OPENING_MOVIE_SKIP_CONFIRM_DIALOG_MESSAGE": "You stopped playing during the opening movie.\u000aWould you like to skip the opening movie?",
"OPENING_MOVIE_SKIP_CONFIRM_DIALOG_MESSAGE_MATERIAL": "\u000a[FFDF00](The opening movie can be played back from the Material)[-]",
"OPENING_MOVIE_SKIP_CONFIRM_DIALOG_SKIP": "Skip",
"OPENING_MOVIE_SKIP_CONFIRM_DIALOG_TITLE": "Confirmation",
"OPTION_ADVANTAGE_CLASS_AUTO": "Automatically Display Advantageous Class",
@@ -1805,6 +1832,7 @@
"QUEST_START_ACTION_TITLE_EVENT": "Event Quest",
"QUEST_START_ACTION_TITLE_FREE": "Free Quest",
"QUEST_START_ACTION_TITLE_HERO": "Heroic Quest",
"QUEST_START_ACTION_TITLE_LIMIT_UNSEAL": "時期対応",
"QUEST_START_ACTION_TITLE_MAIN": "Section {0}",
"QUEST_START_ACTION_TITLE_STORY": "Interlude",
"QUEST_TIME_OVER": "This Quest's period is over.",
@@ -1818,6 +1846,7 @@
"QUICK_START_MIN_CONFIRM_TITLE": "Minimum Requirement for \"QuickStart\".",
"QUICK_START_MIN_NON_CONFIRM_MESSAGE": "User data has been created, and added the QuickStart settings. ",
"QUICK_START_MIN_NON_CONFIRM_TITLE": "Minimum QuickStart addition.",
"QUSET_BOARD_EFFECT_DISAPPEAR_MESSAGE": "時期対応",
"RANKUP_GRADIENT_BOTTOM": "#FFA500",
"RANKUP_GRADIENT_TOP": "#FFFF00",
"RANKUP_OUTLINE": "#FFA500",
@@ -2216,7 +2245,8 @@
"SERVANT_STATUS_BATTLE_CHANGE_CONFIRM_SKILL_NAME": "Skill",
"SERVANT_STATUS_BATTLE_CHANGE_CONFIRM_SKILL_TITLE": "[00F0FF]Skill[-]",
"SERVANT_STATUS_BATTLE_CHANGE_CONFIRM_SPLIT": " and ",
"SERVANT_STATUS_BATTLE_EXPLANATION": "[80E0E0]*Ascension allows you to select your character skin.\u000a(Changing character skin will not affect your status.)",
"SERVANT_STATUS_BATTLE_EXPLANATION": "[00FFFF]*Ascension allows you to select your character skin.\u000a(Changing character skin will not affect your status.)",
"SERVANT_STATUS_BATTLE_EXPLANATION_LIMIT_COUNT_SEALED_MSG": "時期対応",
"SERVANT_STATUS_BATTLE_EXPLANATION2": "",
"SERVANT_STATUS_BATTLE_EXPLANATION3": "",
"SERVANT_STATUS_BATTLE_VOICE_AFTER": "True Name",
@@ -2226,17 +2256,21 @@
"SERVANT_STATUS_CLASS_NAME_SERVANT_EQUIP": "Craft Essence",
"SERVANT_STATUS_EXP_LATE": "{0} left",
"SERVANT_STATUS_EXPLANATION_COMMAND_CARD": "[00FFFF]*Ascension allows you to select command card designs.\u000a(Changing designs will not affect your status.)",
"SERVANT_STATUS_EXPLANATION_COMMAND_CARD_LIMIT_COUNT_SEALED_MSG": "時期対応",
"SERVANT_STATUS_EXPLANATION_COMMAND_CARD2": "[00FFFF]*Ascension allows you to select command card designs.\u000a(Changing designs will not affect your status.)",
"SERVANT_STATUS_EXPLANATION_COMMAND_CARD3": "[00FFFF]*Ascension allows you to select command card designs.\u000a(Changing designs will not affect your status.)",
"SERVANT_STATUS_EXPLANATION_EQUIP_ICON": "[00FFFF]Tap to see details.",
"SERVANT_STATUS_EXPLANATION_FACE": "[00FFFF]*Ascension allows you to select character icons.\u000a(Changing icons will not affect your status.)",
"SERVANT_STATUS_EXPLANATION_FACE_LIMIT_COUNT_SEALED_MSG": "時期対応",
"SERVANT_STATUS_EXPLANATION_FACE2": "[00FFFF]*Ascension allows you to select character icons.\u000a(Changing icons will not affect your status.)",
"SERVANT_STATUS_EXPLANATION_FACE3": "[00FFFF]*Ascension allows you to select character icons.\u000a(Changing icons will not affect your status.)",
"SERVANT_STATUS_EXPLANATION_PORTRAIT": "[00FFFF]*Ascension allows you to select status icons.\u000a(Changing icons will not affect your status.)",
"SERVANT_STATUS_EXPLANATION_PORTRAIT_LIMIT_COUNT_SEALED_MSG": "時期対応",
"SERVANT_STATUS_EXPLANATION_PORTRAIT2": "[00FFFF]*Ascension allows you to select status icons.\u000a(Changing icons will not affect your status.)",
"SERVANT_STATUS_EXPLANATION_PORTRAIT3": "[00FFFF]*Ascension allows you to select status icons.\u000a(Changing icons will not affect your status.)",
"SERVANT_STATUS_EXPLANATION_SERVANT_QUEST_DARK": "None",
"SERVANT_STATUS_EXPLANATION_SERVANT_QUEST_INTERLUDE": "Interlude",
"SERVANT_STATUS_EXPLANATION_SERVANT_QUEST_LIMIT_LIBERATION": "時期対応",
"SERVANT_STATUS_EXPLANATION_SERVANT_QUEST_RAINFORCEMENT": "Rank Up Quest",
"SERVANT_STATUS_EXPLANATION_SKILL_ACTIVE": "[00FFFF]These skills can be used anytime during battle.",
"SERVANT_STATUS_EXPLANATION_SKILL_COMMAND_CODE": "[00FFFF]This effect will be applied when engraved.",
@@ -2318,7 +2352,7 @@
"SERVANT_STATUS_UNKNOWN_NAME_QUEST_INTERLUDE2": "Unlock by clearing previous Interlude and fulfilling certain conditions",
"SERVANT_STATUS_UNKNOWN_NAME_QUEST_RAINFORCEMENT": "Unlock by clearing previous Rank Up Quest",
"SERVANT_STATUS_UNKNOWN_NAME_QUEST_RAINFORCEMENT2": "Unlock by clearing previous Rank Up Quest",
"SERVANT_STATUS_VOICE_EXPLANATION": "[80E0E0]Tap an entry to play a voice.",
"SERVANT_STATUS_VOICE_EXPLANATION": "[00FFFF]Tap an entry to play a voice.",
"SERVANT_STATUS_VOICE_KIND_COLOR": "[000000]{0}[-]",
"SERVANT_STORAGE_PURCHASE_MESSAGE": "Do you want to use {0} {1}\u000ato expand the Servant slots in the Second Archive?\u000aYou can expand up to {2} slots.",
"SERVANT_STORAGE_PURCHASE_NUM": "<{0} Slots>",
@@ -2678,6 +2712,7 @@
"TIME_REST_PRESENT_LIMITED": "Item Usage and Acceptance Period",
"TIME_REST_QUEST": "Period: ",
"TIME_REST_QUEST_BOARD_CAMPAIGN": "{0} Period: {1}",
"TIME_REST_QUEST_BOARD_CAMPAIGN_WITH_ITEM": " ×{0} Held {1} Remaining",
"TIME_REST_QUEST_BOARD_EVENT": "Event Period: {0}",
"TIME_REST_QUEST_BOARD_QUEST": "Remaining: {0}",
"TIME_REST_RAID": "{0:D2}:{1:D2}:{2:D2}",
@@ -2802,6 +2837,9 @@
"WAR_CLEAR_CLOSED_108": "The temple disappeared with the throne abandoned. There are no longer any signs of The Beast.",
"WAR_CLEAR_CLOSED_300": "A new cosmos has taken root. Humanities' last hope has disappeared into the void. ",
"WAR_CLEAR_CLOSED_8347": "Filming has finished for \"Drifting Motion Picture Realm, Hollywood\". That's a wrap!",
"WAR_CLEAR_MOVIE_100": "ops00100",
"WAR_CLEAR_MOVIE_300": "ops00300",
"WAR_CLEAR_MOVIE_306": "intro001",
"WAR_CLEAR_REWARD_GET": "{0}{1}{2:#,0}",
"WARBOARD_ACTION_COUNT_DECREASE_NOTICE_CLOSE": "Close",
"WARBOARD_ACTION_COUNT_DECREASE_NOTICE_MESSAGE": "{{LocalizationJpn;WARBOARD_ACTION_COUNT_DECREASE_NOTICE_MESSAGE}}",