Version: 2.44.0 DataVer: 504
This commit is contained in:
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ScriptActionEncrypt/94/9405/9405240111.txt
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286
ScriptActionEncrypt/94/9405/9405240111.txt
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$94-05-24-01-1-1
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[soundStopAll]
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[charaSet A 98001000 1 Mash]
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[charaSet H 98115000 1 "For Effect"]
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[fadein black 1.0]
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[wait fade]
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@
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“Dear [%1] and Mash Kyrielight,”
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[k]
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@
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“Thank you for your patience.[sr]I have prepared a stage for you, as promised.”
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[k]
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@
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“If my voice has managed to reach you, then please head over to the ball under the moonlight.”
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[k]
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[messageOff]
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[fadeout black 1.0]
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[wait fade]
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[scene 10310]
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[wt 1.0]
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[fadein black 1.0]
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[wait fade]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.4 1]
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[wt 0.4]
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[bgm BGM_EVENT_2 0.1]
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@Mash
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...That's the message we received.
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[k]
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[charaFace A 12]
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@Mash
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The message is directing us to a storeroom up ahead.
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[k]
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@Mash
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This storeroom is directly behind the Control Room, and it's been empty for the longest time.
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[k]
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[charaFace A 7]
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@Mash
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And it's called: MOONLIGHT.
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[k]
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@Mash
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It was named this way because it's the only room with a skylight where the moon's light can shine in.
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[k]
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[charaFace A 12]
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@Mash
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...Senpai, have you heard Chaldea's ghost story?
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[k]
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?1:I have.
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?2:It's about how there's a ghost lurking around, right?
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?!
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[charaFace A 7]
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@Mash
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That's right. They say there's a room in Chaldea itself, not the Singularities we Rayshift to, that has ghostly activity.
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[k]
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@Mash
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And that's MOONLIGHT, nicknamed LOSTROOM among the staff.
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[k]
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[charaFace A 12]
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@Mash
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So to hold a ball there...I wonder what that means?
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[k]
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?1:I'm not worried. We'll find out when we get there.
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?2:I don't sense any malice.
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?!
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[charaFace A 13]
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@Mash
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If you say so, Master.
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[k]
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@Mash
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You know, I don't feel especially anxious either.
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[k]
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@Mash
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The sender is anonymous, and I don't know what the message refers to, but it feels like an important promise was made.
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[k]
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[messageOff]
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[se ade422]
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[wt 0.2]
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[se ad95]
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[wipeout leftToRight 1.0 1]
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[wait wipe]
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[wt 1.0]
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[wipein rightToLeft 1.0 1]
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[seStop ad95 1.0]
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[seStop ade422 1.0]
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[wait wipe]
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[wt 0.5]
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@Mash
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Ah, we've arrived at MOONLIGHT.[sr]Shall we open the door, Senpai?
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[k]
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?1:Of course.
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?!
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[messageOff]
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[skip false]
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[fadeout black 1.0]
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[bgmStop BGM_EVENT_2 1.0]
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[wait fade]
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[charaFadeout A 0.1]
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[wt 1.0]
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[scene 10000]
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[fadein black 1.0]
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[wait fade]
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[input selectBranch]
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[messageOff]
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[charaFadeout A 0.1]
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[soundStopAllFade 0.4]
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[scene 10000]
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[wt 0.4]
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[soundStopAll]
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[skip false]
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[maskin black 0.1]
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[fadein black 1.0]
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[wait mask]
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[wait fade]
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[label selectBranch]
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[se ad832]
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[effect bit_talk_door_open]
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[scene 10001]
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[wt 1.0]
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[wt 4.5]
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[se ade422]
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[wt 2.5]
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[seStop ade422 0.5]
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[wt 1.0]
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?1:Whoa!
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?2:It feels like a completely different room!
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?!
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[fadeout white 1.0 withFrameFadeout]
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[wait fade]
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[messageOff]
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[bgm BGM_EVENT_128 0.1]
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[advSet 1000000]
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[advSoundSet CampaignVoice_800100]
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[advPrepare RootObject]
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[advActorHide タブレット]
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[wt 0.3]
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[fadein white 1.0]
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[wait fade]
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[advPlayAnimator マシュ 001]
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[advPlayAnimator カメラ 001]
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[wait advPlayAnimator マシュ]
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?1:You look nice in your dress too, Mash.
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?!
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[advPlayAnimator マシュ 002]
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[advPlayAnimator カメラ 002]
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[wt 8.5]
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[se ade518]
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[wt 1.5]
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[advActorShow タブレット]
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[wait advPlayAnimator マシュ]
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[advActorHide タブレット]
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//[messageOn]
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//@
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//“どうかお二人で、ステージに。[r][f small] [f -]あなたたちの旅の記憶をうたってください”
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//[k]
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//@
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//“言葉も気持ちも届けられない彼方にいますが[r][f small] [f -]その映像だけは、きっと伝わることでしょう[line 3]”
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//[k]
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//[messageOff]
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?1:I still don't understand, but it doesn't feel like this is bad.
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?!
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[advPlayAnimator マシュ 003]
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[advPlayAnimator カメラ 003]
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[wait advPlayAnimator マシュ]
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?1:Let's give it a shot, shall we?
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?!
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[advPlayAnimator マシュ 004]
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[advPlayAnimator カメラ 004]
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[wait advPlayAnimator マシュ]
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[wt 1.0]
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?1:Yep.
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?2:May I have this dance, my lady?
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?!
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[advPlayAnimator マシュ 005]
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[advPlayAnimator マスター 005]
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[advPlayAnimator カメラ 005]
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[wait advPlayAnimator マシュ]
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[fadeout white 1.0]
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[wait fade]
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[advRelease]
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[scene 10001]
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[fadein white 1.0 withFrameFadein]
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[wait fade]
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[skip true]
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[wt 1.0]
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@
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[lr]“May those who are lost find something to love.[sr]May those in the void find a light of their own.”
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[k]
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@
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“The miracle will last only tonight.[sr]May it be a wonderful and fun time.”
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[k]
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[messageOff]
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[fadeout black 2.0]
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[bgmStop BGM_EVENT_128 2.0]
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[wait fade]
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[wt 0.5]
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[soundStopAll]
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[end]
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