Version: 2.39.0 DataVer: 459
This commit is contained in:
492
ScriptActionEncrypt/03/0300070130.txt
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492
ScriptActionEncrypt/03/0300070130.txt
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$03-00-07-01-3-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 6030000 1 Danzo]
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[charaSet B 1098203100 1 Tsuchigumo]
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[imageSet L back10000 1]
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[charaScale L 1.05]
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[scene 10000]
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[se ad12]
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[seVolume ad12 0 0]
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[fadein black 1.5]
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[wait fade]
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[fadeout white 1.0]
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[seVolume ad12 1.0 1.0]
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[wait fade]
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[scene 102201]
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[wt 1.5]
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[fadein white 1.5]
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[wait fade]
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[se ad985]
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[seVolume ad985 0 0.1]
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[seVolume ad985 2.0 0.7]
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[wt 2.0]
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[cameraMove 0.5 0,0 1.1]
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[se ad60]
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[wt 0.5]
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[seStop ad60 0.2]
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[wt 0.5]
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?1:What is this place...?
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?!
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?1:Did the Rayshift work?
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?!
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[messageOff]
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[cameraMove 1.5 75,0 1.2]
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[wt 1.8]
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[cameraMove 1.5 -75,0 1.2]
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[wt 1.8]
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[cameraMove 1.5 0,0 1.01]
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[wt 2.0]
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?1:Mash!
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[seStop ad985 1.0]
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@Danzo
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My apologies, but no, I am not Mash!
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[k]
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?2:Kotarou! Danzo!
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[seStop ad985 1.0]
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@Danzo
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Yes, Master!
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[k]
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?!
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[messageOff]
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[charaTalk A]
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[charaFace A 0]
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[se ad73]
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[fowardEffect bit_talk_quickmove]
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[charaSpecialEffect A appearance 1 0.25]
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[wt 0.4]
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@Danzo
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It is I, Danzo.
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[k]
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@Danzo
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I have scanned our surroundings, and can confirm that our Rayshift to the Heian period capital was successful.
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[k]
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[charaFace A 4]
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@Danzo
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However...
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[k]
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[messageOff]
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[wt 1.0]
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[bgm BGM_EVENT_81 0.1]
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[charaFace A 5]
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@Danzo
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...in regards to Lady Mash and Lord Kotarou...
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[k]
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@Danzo
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...I cannot see them anywhere!
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[k]
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?1:!!!
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?!
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@Danzo
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Nor can I sense their magical energy signals.
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[k]
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[charaFace A 4]
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@Danzo
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I also cannot find any signs of their presence, such as footprints in Lady Mash's case or shinobi ciphers in Lord Kotarou's.
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[k]
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@Danzo
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This is truly baffling.
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[k]
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[messageOff]
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[charaFace A 0]
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[wt 0.2]
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[charaMoveReturn A 0,-2 0.3]
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[se ad15]
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[wt 0.4]
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[charaMoveReturn A 0,-2 0.3]
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[se ad15]
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[wt 0.6]
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@Danzo
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According to my preinstalled map data, I can confirm we are in an uninhabited area in Heian-kyo's southwest district.
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[k]
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[charaFace A 4]
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@Danzo
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However, given Lady Mash and Lord Kotarou's absence, and the fact that I am unable to contact Novum Chaldea...
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[k]
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@Danzo
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...I am forced to conclude that you and I are the only ones to have arrived at our destination successfully!
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[k]
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?1:Then something must've messed with our Rayshift!
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[charaFace A 5]
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@Danzo
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Yes, I think so too!
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[k]
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[charaFace A 4]
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?2:This might be Limbo's doing!
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@Danzo
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...Yes, it may well be...
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[k]
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?!
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@Danzo
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...[sr]...
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[k]
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[charaFace A 0]
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@Danzo
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...Master.
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[k]
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@Danzo
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As a countermeasure against interference in the Rayshift, we were employing Presence Concealment.
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[k]
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[branchQuestNotClear lblNotClear 2000118]
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@Danzo
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Lady Da Vinci came up with the idea using the interference data collected from the Shinjuku Pseudo-Singularity.
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[k]
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@Danzo
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Sabers could use Magic Resistance,[sr]Casters could use Territory Creation...
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[k]
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@Danzo
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...and so on for each class.
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[k]
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[branch lblConf]
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[label lblNotClear]
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[label lblConf]
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[charaFace A 5]
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@Danzo
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Naturally, both Lord Kotarou and I used the skills we were directed to during this Rayshift...
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[k]
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@Danzo
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...but just before the Rayshift ended, I felt an odd disturbance in my magical energy...
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[k]
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@Danzo
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...almost as though I had run into a Bounded Field.
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[k]
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?1:That must be what interfered with Mash and Kotarou's Rayshift.
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?!
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@Danzo
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Yes, I believe so.
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[k]
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[messageOff]
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[charaFace A 0]
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[wt 1.0]
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[charaFace A 4]
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@Danzo
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As a matter of fact...
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[k]
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@Danzo
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...I happened to sense Lord Kotarou's magical energy, though only for a moment.
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[k]
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@Danzo
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This is only speculation on my part, but...
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[k]
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@Danzo
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...I think Lord Kotarou may have acted as a decoy to draw the enemy's attention.
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[k]
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@Danzo
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If that's true, I can only assume he wanted you to have at least one Servant by your side, rather than none.
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[k]
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?1:I see. So he sent you on ahead to help me.
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?!
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[charaFace A 1]
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@Danzo
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...I believe so, yes.
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[k]
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@Danzo
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A painful reminder that there are areas where my skills are left wanting. Lord Kotarou, on the other hand, is a true shinobi.
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[k]
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[messageOff]
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[charaFace A 4]
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[wt 1.0]
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[charaFace A 0]
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@Danzo
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At any rate, let us take stock of our situation, Master.
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[k]
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@Danzo
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It seems clear that you and I were the only members of our party to successfully reach our destination.
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[k]
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@Danzo
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At present, Lady Mash and Lord Kotarou's whereabouts remain unknown.
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[k]
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@Danzo
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The Rayshift interference could have sent them both back to Novum Chaldea...
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[k]
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@Danzo
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...or they could have each arrived in different locations somewhere in Heian-kyo.
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[k]
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?1:Let's start by doing what we can.
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?!
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[messageOff]
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[wt 0.5]
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?1:We'll keep an eye out for Mash and Kotarou...
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?!
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[wt 0.5]
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?1:...and look for locals who can help us!
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?2:...and figure out a way to restore communications with Novum Chaldea!
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?!
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[charaFace A 5]
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@Danzo
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Understood!
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[k]
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@Danzo
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Then let us get moving and begin our search for our teammates. Oh, and we should also try to find a local who can help us, such as Lady Raikou!
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[k]
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@Danzo
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As for the comms interference, our solutions will vary depending on the type of Bounded Field the enemy is using.
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[k]
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@Danzo
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If I can just find the Bounded Field's edge, or perhaps a seam, I should be able to reestablish contact.
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[k]
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?1:In the meantime, we may as well get going.
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?2:Come on then, let's go!
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?!
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[charaFace A 0]
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@Danzo
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Yes, Master.
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[k]
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[messageOff]
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[wt 0.4]
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[bgmStop BGM_EVENT_81 1.2]
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[charaFace A 2]
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[wt 0.7]
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[charaFace A 5]
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@Danzo
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Wait. Just a moment.
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[k]
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@Danzo
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I am detecting something in those shadows...
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[k]
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@Danzo
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No, multiple somethings. And I expect they each contain a great deal of magical energy.
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[k]
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@Danzo
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So I would urge you to slowly, carefully...
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[k]
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@Danzo
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...get behind me. Please.
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[k]
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[charaFadeTime L 0.2 0.5]
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@Danzo
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(I was too careless!)
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[k]
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@Danzo
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(How did I fail to notice these readings sooner!?[sr]They must be Assassins with Presence Concealment...)
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[k]
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@Danzo
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(...or monsters that are exceptionally skilled at hiding!)
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[k]
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[messageOff]
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[charaFadeout L 0.1]
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[charaFadeout A 0.1]
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[wt 0.4]
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[se ade311]
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[seVolume ade311 0 0.3]
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[shake 0.02 2 2 0.3]
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[wt 1.5]
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[se ade311]
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[seVolume ade311 0 0.5]
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[shake 0.02 2 2 0.6]
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[wt 0.8]
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[se ade311]
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[seVolume ade311 0 0.5]
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[wt 1.2]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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@Danzo
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Master! [bgm BGM_EVENT_80 0.1]Get behind me! Now!
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.1]
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[se ade311]
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[shake 0.02 4 4 0.6]
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[wt 0.6]
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[se ad989]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.4 1]
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[wt 2.5]
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?1:What are those things!?
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 5]
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[charaFadein A 0.1 1]
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@Danzo
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They appear to be enormous creatures with multiple legs... But more importantly, they are clearly hostile.
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[k]
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?2:Get ready to fight, Danzo!
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 5]
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[charaFadein A 0.1 1]
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@Danzo
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Understood. Whatever these creatures are, they are clearly hostile.
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[k]
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?!
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[se ad270]
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[seVolume ad270 0 0.4]
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[se ad69]
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[seStop ad69 1.5]
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@Danzo
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Initiating combat routines...[sr]Unlocking all Mechanical Ninja Arts.
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[k]
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[charaFace A 2]
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@Danzo
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Since I cannot accurately ascertain their strength,[sr]I see no reason to hold back!
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[k]
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@Danzo
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I shall therefore employ every tool in my possession!
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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[se ad989]
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[shake 0.02 4 4 1.0]
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[wt 1.2]
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[seStop ad989 0.5]
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[wt 0.4]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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[effect bit_talk_41_fs]
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@Danzo
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Now, let us begin!
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[k]
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[messageOff]
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[fadeout black 0.5]
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[bgmStop BGM_EVENT_80 0.4]
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[wait fade]
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[soundStopAll]
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[end]
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Reference in New Issue
Block a user