Version: 2.62.0 DataVer: 618

This commit is contained in:
atlasacademy-sion
2024-05-13 08:05:49 +00:00
parent d488fadc14
commit 38c02a2487
207 changed files with 162796 additions and 1641 deletions

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@@ -1503,8 +1503,8 @@
"LEVELUP_NOTICE_TITLE": "[FFF800]Leveled Up!",
"LIMIT_BOTH_MSG": "[FFFF00]One or more Max Limit Broken materials included!\u000a[FFFF00](The Max Limit Break state will be inherited and reflected to the base)",
"LIMIT_COUNT_SEALED_MESSAGE": "[FFFFFF]The Saint Graphs for \"{0}\" at Stage 3 and further Ascension are sealed.\u000a\u000aEnhance the Servant to Final Ascension and clear the \"Saint Graph Release Quest\" available within Interludes to unlock them.[-]",
"LIMIT_COUNT_SEALED_MESSAGE_105200": "[FFFFFF]The Saint Graphs for \"{0}\" at Stage 3 and further Ascension are sealed.\u000a\u000aEnhance the Servant to Final Ascension and clear the \"Saint Graph Release Quest\" available in Interludes to unlock them.[-]",
"LIMIT_COUNT_SEALED_MESSAGE_2800100": "[FFFFFF]The Saint Graphs for \"{0}\" at Stage 3 and further Ascension are sealed.\u000a\u000aClear the \"Spirit Origin Release Quest\" available in Interludes once you have cleared \"Fae Round Table Domain, Avalon le Fae\" and Enhanced the Servant to Stage 4 Ascension to unlock them.[-]",
"LIMIT_COUNT_SEALED_MESSAGE_105200": "[FFFFFF]The Saint Graphs for \"{0}\" at Stage 3 and further Ascension are sealed.\u000a \u000aClear the \"Spirit Origin Release Quest\" available in Interludes once you have cleared \"Realm of the Thanatos Impulse, Traum\" and Enhanced the Servant to Stage 3 Ascension to unlock them.[-]",
"LIMIT_COUNT_SEALED_MESSAGE_704400": "[FFFFFF]{{LocalizationJpn;LIMIT_COUNT_SEALED_MESSAGE_704400}}{0}{{LocalizationJpn;LIMIT_COUNT_SEALED_MESSAGE_704400}}\u000a{{LocalizationJpn;LIMIT_COUNT_SEALED_MESSAGE_704400}}3{{LocalizationJpn;LIMIT_COUNT_SEALED_MESSAGE_704400}}\u000a\u000a{{LocalizationJpn;LIMIT_COUNT_SEALED_MESSAGE_704400}}3{{LocalizationJpn;LIMIT_COUNT_SEALED_MESSAGE_704400}}\u000a{{LocalizationJpn;LIMIT_COUNT_SEALED_MESSAGE_704400}}\u000a{{LocalizationJpn;LIMIT_COUNT_SEALED_MESSAGE_704400}}\u000a{{LocalizationJpn;LIMIT_COUNT_SEALED_MESSAGE_704400}}[-]",
"LIMIT_COUNT_SEALED_TITLE": "About Sealed Saint Graphs",
"LIMIT_COUNT_SELECT_SEALED": "Sealed",
@@ -2312,10 +2312,10 @@
"QUEST_CHAPTER_CLOSED": "Will be implemented in a future update. \u000a\u000aYou will be notified of changes by\u000athe in-game \"News\" section. \u000aThank you for your patience.",
"QUEST_CHAPTER_CLOSED_SPECIAL_308": "Clear \"Naraka Mandala, Heian-kyo\" to unlock.",
"QUEST_CHAPTER_CLOSED_SPECIAL_311": "",
"QUEST_CHAPTER_CLOSED_SPECIAL_311_2": "{{LocalizationJpn;QUEST_CHAPTER_CLOSED_SPECIAL_311_2}}",
"QUEST_CLEAR_BEFORE_TERMINAL_MESSAGE_93970472": "The [Fae] attribute has been added for Altria Caster.",
"QUEST_CLEAR_BEFORE_TERMINAL_MESSAGE_30010091": "The Class Skill \"Fae Eyes A\" and the [Fae] attribute have been added for Altria Caster.\u000a\u000aThe name of Altria Caster's Unique Skill \"Sword of Selection\" has been changed to \"Sacred Sword Creation\"\u000a*Skill effects have not been changed.",
"QUEST_CLEAR_BEFORE_TERMINAL_MESSAGE_30010092": "The name of Altria Caster and Morgan's Unique Skill \"Protection of the Lake\" has been changed to \"Avalon le Fae\".\u000a*Skill effects have not been changed.\u000aThe name of Oberon's Class Skill \"???\" has been changed to \"Anti-Humanity D\".\u000a*Skill effects have not been changed.",
"QUEST_CHAPTER_CLOSED_SPECIAL_311_2": "Will be implemented in a future update. \u000a\u000aYou will be notified of changes by\u000athe in-game \"News\" section. \u000aThank you for your patience.",
"QUEST_CLEAR_BEFORE_TERMINAL_MESSAGE_940657101": "The name of Hephaistíon's Class Skill \"???\" has been changed to \"Oblivion Negation EX\".\u000a*Skill effects have not been changed.",
"QUEST_CLEAR_CHANGE_ACTION_COLLECTION": "The Servant Profile of\u000a {0} has been updated!",
"QUEST_CLEAR_CHANGE_ACTION_COLLECTION_CLOSE": "Close",
@@ -2382,7 +2382,7 @@
"QUICK_START_MIN_NON_CONFIRM_MESSAGE": "User data has been created, and added the QuickStart settings. ",
"QUICK_START_MIN_NON_CONFIRM_TITLE": "Minimum QuickStart addition.",
"QUSET_BOARD_EFFECT_DISAPPEAR_MESSAGE": "\"Naraka Mandala, Heian-kyo\" has vanished.\u000a\u000a[ffff00]*You will still be able to visit the \"Naraka Mandala, Heian-kyo\" map and play Free Quests from \"Main Interlude\".",
"QUSET_BOARD_WHITE_MARK_EFFECT_DISAPPEAR_MESSAGE": "{{LocalizationJpn;QUSET_BOARD_WHITE_MARK_EFFECT_DISAPPEAR_MESSAGE}}",
"QUSET_BOARD_WHITE_MARK_EFFECT_DISAPPEAR_MESSAGE": "\"Realm of the Thanatos Impulse, Traum\" has vanished.\u000a\u000a[ffff00]* You will be able to access the \"Realm of the Thanatos Impulse, Traum\" map to play Free Quests from \"Main Interludes\".",
"RANKUP_GRADIENT_BOTTOM": "#FFA500",
"RANKUP_GRADIENT_TOP": "#FFFF00",
"RANKUP_OUTLINE": "#FFA500",

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03-00-12-00-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098124500 1 "Da Vinci"]
[charaSet B 1098158200 1 Sion]
[charaSet C 1098158300 1 Nemo]
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[charaTalk A]
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[wt 0.4]
[bgm BGM_EVENT_38 0.1]
Da Vinci
“Thoughts on what constitutes a perfect human”? I mean, okay, but that's kinda vague, isn't it?
[k]
Da Vinci
For a start, we'd have to agree on a definition for “perfect” before we could even discuss this.
[k]
[messageOff]
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[charaTalk B]
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Sion
An excellent point. Then, allow me to take the first crack at it.
[k]
[charaFadeout E 0.1]
[charaFace B 12]
Sion
A perfect human is one who makes no mistakes.
[k]
Sion
Let us set aside matters like overcoming hardships and making the impossible possible.
[k]
Sion
We may then define a perfect person simply as one who makes no errors in judgment.
[k]
[messageOff]
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Da Vinci
Okay, works for me.
[k]
Da Vinci
Even the most amazing geniuses or superhumans inevitably make errors in judgment.
[k]
Da Vinci
In fact, you could argue that the mark of a skilled, intelligent human being...
[k]
Da Vinci
...is their ability to resolve matters in spite of any oversights or mistakes they may make.
[k]
Da Vinci
But that wouldn't be perfect.
[k]
Da Vinci
Perfection is when you don't have any mistakes to make up for in the first place.
[k]
Da Vinci
Even if a person is average in every other regard, if their decisions are always correct...
[k]
Da Vinci
...their actions, and by extension, the person who performed them, would be perfect.
[k]
[charaFace A 25]
Da Vinci
Hm. So by that definition, that would make someone who never overlooks anything a perfect human.
[k]
Da Vinci
But the moment they do overlook something, however small, they are no longer perfect... Is that what you mean, Sion?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 0,-50]
Sion
Yes, that sounds right.
[k]
Sion
It is a shame that a single careless mistake is all it takes to knock someone off the pedestal of perfection.
[k]
[charaFace B 12]
Sion
However, were we to use your definition, Da Vinci, we would face a paradox.
[k]
Sion
If a problem can be overlooked by a so-called “perfect human,” then that problem is more perfect than the human.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 0,-50]
Da Vinci
Assuming it's equal to the task of deceiving a perfect human who never makes a wrong decision, anyway.
[k]
[charaFace A 0]
Da Vinci
Oh, but in that case, maybe it's a situation where it only seems like someone made a mistake.
[k]
Da Vinci
But in reality, they simply chose to overlook the problem.
[k]
Da Vinci
In other words, a case where the perfect human deliberately overlooked the problem in order to be perfect.
[k]
Da Vinci
The problem, in this case, shouldn't be solved at all.
[k]
Da Vinci
In that case, overlooking the problem would be the correct choice[line 2]the perfect choice, for our purposes.
[k]
[charaFace A 16]
Da Vinci
But at that point, I guess we're just arguing semantics, huh?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_38 1.2]
[charaTalk B]
[charaFace B 9]
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Sion
...
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.4 0,-50]
[bgm BGM_EVENT_77 0.1]
[wt 0.4]
Nemo
Are you done with the side chatter? The Storm Border will be leaving the arctic circle soon.
[k]
Nemo
You two aren't just passengers. You're our technical and special advisors.
[k]
Nemo
It's your duty to make regular status reports, even if they don't have much new.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 3]
[charaFadein B 0.1 0,-50]
Sion
Whoops, my bad. You are right, Captain. We did, in fact, originally come to give you a report.
[k]
[charaFace B 12]
Sion
Then, allow me to explain Novum Chaldea's current situation and our next steps.
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_77 1.5]
[wait fade]
[pictureFrame]
[charaFadeout B 0.1]
[scene 142201]
[charaPut S 1]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[wt 0.5]
[bgm BGM_EVENT_79 0.1]
Sion
It has been several days since the British Lostbelt vanished.
[k]
Sion
We've successfully brokered peace with the immature Beast, Koyanskaya.
[k]
Sion
However, immediately following this, we were attacked by the Foreign God and lost our temporary base in the Wandering Sea.
[k]
Sion
Fortunately, all of Novum Chaldea's staff managed to escape to the Storm Border.
[k]
Sion
We struck back at Foreign God[line 2]that is, U-Olga Marie with the same gravitational destruction she used on the Wandering Sea, confusing her long enough to[line 2]
[k]
Sion
Well, I would like to believe that her not coming after us means our plan was successful.
[k]
Sion
Unfortunately, she is so far beyond what we would consider normal that it is impossible to be certain.
[k]
[messageOff]
[wt 0.1]
[charaEffectStop S bit_sepia01_fade_fs]
[scene 126500 1.5]
[wt 1.9]
Sion
At any rate...
[k]
Sion
Both Spiritron Calculation Engine Trismegistus II and Near-Future Observation Lens Sheba have been brought aboard the Storm Border.
[k]
Sion
It now serves as Chaldea's flying base of operations.
[k]
Sion
That is the situation in which we now find ourselves.
[k]
Sion
Now that we have escaped U-Olga Marie, we are currently using Trismegistus II's prognostications to move between different safe zones.
[k]
Sion
Despite encountering our share of difficulties at our various stops, we continue our flight even as we speak.
[k]
[messageOff]
[wt 0.5]
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[wait fade]
[scene 159400]
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[wait fade]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Da Vinci
Yup. We've been crisscrossing the Eurasian continent east and west.
[k]
Da Vinci
Of course, we occasionally touch down to convert the few remaining buildings into Spiritrons and stock up on resources.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Nemo
...We ended up hiding out in the arctic circle for a pretty long time.
[k]
Nemo
Unsurprisingly, it was freezing there. I can't say I cared for that. I'm not built for cold.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 3]
[charaFadein B 0.1 0,-50]
Sion
Oops. I had a feeling you might have been freezing there. Sorry about that, Captain. I hope you can give us a break on that.
[k]
Sion
Trismegistus II suggested it was the safest place to lay low.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Nemo
I know. And it worked, since the Foreign God hasn't attacked us here.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Da Vinci
But things changed yesterday. Right, Captain?
[k]
Da Vinci
We're just about done weaponizing the essence of the sacred sword we obtained in the British Lostbelt.
[k]
Da Vinci
All that's left now is to simulate a few necessary tests.
[k]
[charaFace A 26]
Da Vinci
So Commander Goredolf; our administrative advisor, Holmes; me, as the technical advisor...
[k]
Da Vinci
...and the rest of Chaldea's staff have all agreed it's time to leave the Arctic behind.
[k]
[charaFace A 5]
Da Vinci
Our next destination is the Foreign God's base...South America. That's where we'll have our final showdown.
[k]
Da Vinci
At long last, we're passing through North America to the final Lostbelt.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 0,-50]
Nemo
Yup. I just got a look at the sacred sword armament's official name, too. The whole Nemo Series thinks it's great, myself included.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 11]
[charaFadein A 0.1 0,-50]
Da Vinci
Right? It's admittedly a little hyperbolic, but that's just part of its charm!
[k]
[messageOff]
[bgmStop BGM_EVENT_79 1.0]
[charaFadeout A 0.1]
[wt 0.1]
[se ad9]
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[51d4ff]P.A. System[-]
[51d4ff]Anomaly detected. Anomaly detected.[-]
[k]
[51d4ff]P.A. System[-]
[51d4ff]Errors in Trismegistus II's prognostications and[-][sr][51d4ff]Sheba's near-future observations recorded.[-]
[k]
[51d4ff]P.A. System[-]
[51d4ff]New, undocumented obstacle in Novum Chaldea's plan[-][sr][51d4ff]to defeat the Foreign God detected.[-]
[k]
[51d4ff]P.A. System[-]
[51d4ff]Steep decline in Proper Human History's verification[-][sr][51d4ff]levels on this bleached Earth confirmed.[-]
[k]
[51d4ff]P.A. System[-]
[51d4ff]Future-threatening interference with the past[-][sr][51d4ff]confirmed.[-]
[k]
[51d4ff]P.A. System[-]
[51d4ff]All Chaldea staff, prepare for Rayshift sequence.[-]
[k]
[51d4ff]P.A. System[-]
[51d4ff]Sheba's observations indicate this massive[-][sr][51d4ff]Singularity...[-]
[k]
[51d4ff]P.A. System[-]
[51d4ff]...may be the single greatest direct attack[-][sr][51d4ff]on human history.[-]
[k]
[messageOff]
[wt 0.1]
[charaTalk A]
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[charaTalk B]
[charaFace B 5]
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[wt 2.2]
[fadeout black 2.0]
[bgmStop BGM_BATTLE_8 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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03-00-12-02-1-1
[soundStopAll]
[enableFullScreen]
[charaSet A 7007001 1 "Vlad III"]
[charaSet B 9005001 1 Holmes]
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[charaSet D 99502600 1 Mash]
[charaSet E 1098235000 1 Kadoc]
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[wt 1.4]
Assassin-Class
Guh...!
[k]
[charaPut S 1]
[charaEffect S bit_talk_06]
Assassin-Class
That power... That Command Spell...[sr]You... You're our enemy!
[k]
[messageOff]
[bgmStop BGM_EVENT_80 1.5]
[wt 1.0]
[charaSpecialEffect G flashErasure 1 1.7]
[se ad52]
[wait charaSpecialEffect G]
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[wt 1.6]
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[charaTalk A]
[charaFace A 0]
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Vlad III
It's over.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgm BGM_EVENT_81 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Holmes
I would say that was all too easy...but several things about them give me pause.
[k]
Holmes
Can you analyze that combat data for us, Da Vinci?
[k]
[messageOff]
[wt 1.5]
[charaFace B 4]
Holmes
...Da Vinci?
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut S 1]
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[wt 0.1]
[se ad13]
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[seStop ad13 0.1]
[se ad31]
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Da Vinci
...an yo■...■■■■...ear me?
[k]
1What was that? I can't hear you over all this static.
[charaFadeout C 0.1]
[seVolume ad31 1.0 0.2]
[wt 0.1]
[charaPut S 2000,2500]
[charaEffectStop S bit_talk_10]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Holmes
...Hmm.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[seVolume ad31 0.5 0.5]
[wt 1.2]
[se ad15]
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[charaPut S 1]
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[wt 0.1]
[se ad13]
[wt 0.3]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Mash
I'm sorry, Master. A huge burst of static interference broke out when your battle began. We weren't able to collect any data on it, let alone offer advice.
[k]
[charaFadeout D 0.1]
[wt 0.1]
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[charaTalk B]
[charaFace B 0]
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Holmes
Hmm.
[k]
1Is that like what happened in Faerie Britain?
[charaFace B 4]
Holmes
...No, I don't believe it is. It's similar, to be sure, but it feels slightly, yet significantly different.
[k]
Holmes
Faerie Britain rejected the very idea of Proper Human History, and by extension, electronic devices that came from it.
[k]
[charaFace B 5]
Holmes
This was just ordinary interference. A great deal of it, to be sure, but nothing that will hinder our equipment's core functionality.
[k]
Holmes
So we should assume there are different mechanisms at work here than there were in Faerie Britain.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Kadoc
Look at you, the big-shot detective, huh?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]
Holmes
Why yes, I am. A consulting detective, to be precise.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_81 1.5]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Vlad III
Getting back to the battle we just fought. Tell me, Master, or even Kadoc Zemlupus.
[k]
Vlad III
Did you notice anything strange?
[k]
1...They had Command Spells...
[charaFadeout A 0.1]
[wt 0.1]
[bgm BGM_EVENT_70 0.1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Kadoc
...[sr]...Yeah.
[k]
Kadoc
They were outfitted with Command Spells, just like we are.
[k]
Kadoc
Though, unlike normal Command Spells, they were only meant for support, just like the Master of Chaldea's.
[k]
Kadoc
They had just enough magical energy to let them use their Noble Phantasm at a moment's notice.
[k]
1So then, who gave them those Command Spells?
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Holmes
...[sr]...That is indeed the question.
[k]
Holmes
If it was a Master, then we can be sure that Master is no ordinary human.
[k]
Holmes
We know these Servants used their Command Spells repeatedly in that earlier battle, as well as the one we just fought.
[k]
[charaFace B 5]
Holmes
Clearly, they were not bound by a three-use limit. Nor did I see any signs of them using a Magical Reactor or something similar to recharge them.
[k]
Holmes
And not even the most talented mage could create something like inexhaustible Command Spells.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Kadoc
Yeah. Not even Kirschtaria could've pulled something like that off.
[k]
Kadoc
And even if another mage of the same rank were alive and well here, it'd be just as impossible for them, too.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Vlad III
Hmm. Then where did their Command Spells come from?
[k]
1It looked like they came from the sky.
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Holmes
The sky, hm?
[k]
[charaFace B 0]
2From somewhere extremely far away...
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Kadoc
Yeah. It definitely wasn't from anywhere we could see, that's for sure.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Holmes
...All right, let's avoid drawing any conclusions for the time being. We still have far too little information to work with for that.
[k]
Holmes
We did learn one thing for certain here: they see us as their enemy.
[k]
[charaFace B 5]
Holmes
Which means it is extremely unlikely they will be amenable to joining our side.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Vlad III
Then what should we do now?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut S 1]
[charaTalk C]
[charaFace C 14]
[charaFadein C 0.1 1]
Da Vinci
Good question. As I see it, the obvious answer...
[k]
[charaFace C 24]
Da Vinci
...would be to look for a Servant willing to help us, and a local who can tell us more about this place.
[k]
Da Vinci
I'd say we need at least one of those two if we're going to make any headway.
[k]
[charaFace C 25]
Da Vinci
What do you think, Holmes?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut S 2000,2500]
[charaTalk B]
[charaFace B 8]
[charaFadein B 0.1 1]
Holmes
That would seem much easier said than done, I'm afraid.
[k]
[charaFace B 0]
Holmes
First of all, I expect it will be fiendishly difficult to track down a Servant who would be willing to help us...
[k]
Holmes
...seeing as apparently all other Servants here are engaged in warfare against each other on clearly defined sides.
[k]
[charaFace B 4]
Holmes
I have little reason to believe we will have much luck with the locals, either.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Kadoc
Why's that?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Holmes
Take a look at the remains of this town. Why was it built in the first place?
[k]
Holmes
I suspect the answer is simply to provide a battlefield on which the factions may kill one another.
[k]
Holmes
Naturally, this being America, I'm sure there were local people here at one point...
[k]
Holmes
...but they were most likely either collateral damage in the conflict, or simply fled the area entirely.
[k]
[charaFace B 5]
Holmes
Regardless, we can safely assume we will find not a single local here.
[k]
Holmes
So of the two options, our only viable one is to somehow find a Servant whose interests align with ours.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Vlad III
...I admit this choice may be unseemly...
[k]
Vlad III
...but what if we were to torture a captured Servant for information?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 10]
[charaFadein B 0.1 1]
Holmes
Torture is a notoriously unreliable means of gathering information, so I would very much prefer we kept things as peaceful as possible.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Vlad III
Hmm. If you say so.
[k]
[messageOff]
[bgmStop BGM_EVENT_70 1.5]
[charaFadeout A 0.1]
[wt 0.2]
[se ad918]
[seVolume ad918 0 0.2]
[wt 2.5]
[seStop ad918 2.0]
[charaPut S 1]
[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 1]
Mash
...!
[k]
[charaFace D 2]
Mash
Master, it's the special alert!
[k]
1The special alert!?
[charaFadeout D 0.1]
[wt 0.1]
[charaPut S 2000,2500]
[bgm BGM_EVENT_71 0.1]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
Kadoc
What is that? What are you talking about!?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut S 1]
[charaTalk C]
[charaFace C 21]
[charaFadein C 0.1 1]
Da Vinci
Oh, right. Sorry, Kadoc. We forgot to tell you about this.
[k]
[charaFace C 5]
Da Vinci
It's an alert we came up with for a very particular breed of Servant, based on all our combat data to date.
[k]
Da Vinci
It looks like all that time Muramasa in particular spent accompanying us has paid off in spades.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut S 2000,2500]
[charaEffectStop S bit_talk_10_LowLevel]
[charaTalk E]
[charaFace E 6]
[charaFadein E 0.1 1]
Kadoc
...You don't mean[line 2]
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Holmes
I'm afraid it's just as you fear, Kadoc. Da Vinci is referring to the Disciples of the Foreign God.
[k]
Holmes
With Limbo and Muramasa gone...
[k]
Holmes
...that just leaves Grigori Rasputin. Or Kotomine Kirei, as the case may be.
[k]
Holmes
But why would he show up here and now...?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 6]
[charaFadein E 0.1 1]
Kadoc
...[sr]...
[k]
[charaTalk depthOff]
[charaDepth E 6]
[charaDepth M 4]
[charaPut M 1]
[charaFadeTime M 0.2 0.5]
Kadoc
(What is this? Something's telling me that's not the case.)
[k]
Kadoc
(But Rasputin IS the only Disciple left.)
[k]
Kadoc
(No, wait. Don't tell me...)
[k]
[charaFadeout E 0.1]
[charaFadeout M 0.2]
[wt 0.1]
[charaTalk depthOn]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Vlad III
Hmm, I do indeed sense another Servant here.[sr]Show yourself, Disciple of the Foreign God.
[k]
F???
Ah, it would seem I am being called out. I suppose I had best oblige.
[k]
[bgmStop BGM_EVENT_71 1.5]
1...!
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
Kadoc
...That's not Rasputin!
[k]
[messageOff]
[charaTalk off]
[wt 0.2]
[charaDepth K 3]
[charaDepth H 4]
[charaDepth I 5]
[charaDepth J 6]
[charaDepth F 7]
[charaDepth E 2]
[charaScale K 1.5]
[charaScale F 1.3]
[se ad311]
[wt 0.8]
[charaFadein K 0.8 -70,-200]
[wt 1.0]
[bgm BGM_MAP_23 0.1]
[seStop ad311 0.8]
[charaFace J 0]
[charaFadein J 0.7 100,-400]
[charaMove J 80,-400 2.5]
[wt 1.8]
[fadeout black 0.6]
[wait fade]
[charaFadeout E 0.1]
[charaFadeout J 0.1]
[charaFace I 0]
[charaFadein I 0.1 80,-250]
[wt 0.1]
[se ad921]
[seVolume ad921 0 0.3]
[charaMove I 150,-250 3.0]
[fadein black 0.6]
[wait fade]
[wt 1.8]
[fadeout black 0.6]
[wait fade]
[charaFadeout I 0.1]
[charaFace H 0]
[charaFadein H 0.1 580,-350]
[wt 0.1]
[cueSe Servants_9943790 m87701]
[seVolume m87701 0 0.5]
[se ad733]
[charaMove H 580,-450 3.0]
[fadein black 0.6]
[wait fade]
[wt 1.8]
[fadeout black 0.6]
[wait fade]
[charaFadeout H 0.1]
[wt 0.1]
[fadein black 0.6]
[wait fade]
[charaFace F 9]
[charaFadein F 0.8 90,168]
[wt 1.2]
[charaMove F 90,-25 4.5]
[charaMove K -70,-450 4.5]
[wt 5.5]
[charaFadeout F 0.4]
[charaFadeout K 0.4]
[wt 1.1]
[charaTalk on]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Holmes
You...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaScale F 1.0]
[charaTalk F]
[charaFace F 9]
[charaFadein F 0.1 1]
F???
Delighted to meet you, Holmes. Ah, but at this tender age, I ought to address my elders more appropriately...
[k]
[messageOff]
[wt 0.8]
[charaFaceFade F 7 0.3]
[wt 0.8]
F???
...Mr. Holmes.
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.2]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
[wt 1.6]
[branchQuestNotClear lblNotClear 2000118]
[cueSe SE_22 22_ad1178]
[seVolume 22_ad1178 0 0.7]
[fadeout white 0.4]
[wait fade]
[charaFadeout B 0.1]
[scene 115000]
[charaTalk off]
[charaDepth T 9]
[charaDepth L 5]
[charaPut T 1]
[charaFace L 0]
[charaFadein L 0.1 1]
[wt 0.6]
[fadein white 0.4]
[wait fade]
[wt 1.5]
[fadeout white 0.4]
[wait fade]
[charaFadeout L 0.1]
[charaPut T 2000,2500]
[charaEffectStop T bit_sepia01_depth_fs]
[scene 150500]
[charaTalk F]
[charaFace F 7]
[charaFadein F 0.1 1]
[wt 0.6]
[fadein white 0.4]
[wait fade]
[wt 1.0]
1Who are you...?
[charaTalk on]
[charaFace F 0]
F???
Don't recognize me, eh? Then allow me to introduce myself.
[k]
2You've gotta be kidding me!
[charaFace F 0]
F???
Ah, so you've met me before then. That will save us some time.
[k]
[branch lblConf]
[label lblNotClear]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 7]
[charaFadein F 0.1 1]
[wt 0.5]
1Who are you...?
[charaFace F 0]
???
Don't recognize me, eh? Then allow me to introduce myself.
[k]
[label lblConf]
[charaFace F 6]
F???
For those of you who don't know, my name is James Moriarty.
[k]
[charaFace F 9]
Moriarty
I'm a mathematician, a consultant, and, just as you suspected...a Foreign Disciple.
[k]
[messageOff]
[wt 1.0]
[fadeout black 2.0]
[bgmStop BGM_MAP_23 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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03-00-12-04-2-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098242600 1 "Zhang Jue"]
[charaSet B 1098234210 1 Saber-Class]
[charaSet C 1098234310 1 Archer-Class]
[charaSet D 1098234610 1 Rider-Class]
[charaSet E 7042000 1 Kriemhild]
[charaSet F 2010001 1 "Billy the Kid"]
[charaSet G 4008002 1 Blackbeard]
[charaSet H 7037002 1 "Kijyo Koyo"]
[charaSet I 7004001 1 Frankenstein]
[sceneSet J 107600 1]
[sceneSet K 107600 1]
[charaScale J 1.4]
[charaDepth J 1]
[charaDepth D 2]
[charaScale K 1.4]
[charaDepth K 3]
[charaDepth B 4]
[cameraMove 0.1 0,0 1.01]
[charaFadein J 0.1 -100,-200]
[charaMove J 100,-200 10.0]
[wt 0.1]
[scene 107600]
[fadein black 1.0]
[wait fade]
[charaDepth D 4]
[charaDepth A 3]
[charaDepth E 2]
[charaDepth F 3]
[charaDepth G 2]
[charaDepth H 3]
[charaDepth I 2]
[se ad994 0]
[seVolume ad994 0.7 0.4]
[se ad877 0]
[seVolume ad877 0.7 0.3]
[wt 2.5]
[seStop ad994 1.5]
[seStop ad877 1.5]
[wt 1.0]
[bgm BGM_EVENT_92 0.1]
[wt 0.4]
1(It seems so peaceful out here...)
[charaFadeout J 1.0]
[wt 1.5]
[charaMove J 0,0 0.01]
[charaTalk depthOff]
[charaDepth B 1]
[charaDepth D 2]
[charaTalk D]
[charaFace B 0]
[charaFadeinFSL B 0.1 0]
[charaFace D 0]
[charaFadeinFSR D 0.1 2]
Rider-Class
Hey, Saber.
[k]
Saber-Class
What?
[k]
Rider-Class
What country are you from, again?
[k]
Saber-Class
Come on, man, how many days have we been in the same squad, now? What's it gonna take for you to remember?
[k]
Saber-Class
I was in the Hundred Years' War, so you guess where I'm from. My name's... Eh, forget it. It's not like you'll remember.
[k]
Saber-Class
You're from Sicily, right?
[k]
Rider-Class
Whoa, you remembered! Yup, I sure am. Home of the Mafia.
[k]
Saber-Class
The Mafia's a good few centuries after your time, isn't it?
[k]
Rider-Class
Hahahaha! They've still got my blood running through their veins!
[k]
Rider-Class
How about you, Archer? You've never teamed up with us before. Where are you from?
[k]
[charaFadeout B 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Archer-Class
I'm one of the Knights of Fianna. My True Name is[line 2]
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Rider-Class
Don't bother. Nobody's gonna remember.
[k]
Rider-Class
'Round here, we're all just heroes and Servants.
[k]
Rider-Class
Share your True Name today, die tomorrow like so many others. So, what's the point in telling anyone?
[k]
Rider-Class
The only ones worth remembering are the three Servants who've been around since these realms were formed.
[k]
[messageOff]
[charaTalk off]
[scene 150900 0.6]
[charaFadeout D 0.6]
[wt 0.6]
[charaScale A 1.2]
[charaPutFSL A -256,0]
[charaMoveFSL A -256,30 5.0]
[charaFadeTime A 0.4 0.8]
Rider-Class
One of them's our own Lord Zhang Jue, the Great Teacher.
[k]
[messageOff]
[charaFadeout A 0.4]
[wt 0.4]
[charaScale A 1.0]
[charaScale E 1.2]
[charaPutFSR E 256,0]
[charaMoveFSR E 256,-30 5.0]
[charaFadeTime E 0.4 0.8]
Rider-Class
Another's Lady Kriemhild, the queen of revenge the whole realm is named after.
[k]
[messageOff]
[charaFadeout E 0.2]
[wt 0.2]
[scene 107600 0.6]
[charaFadein D 0.6 1]
[wt 1.0]
[charaTalk on]
[charaTalk D]
Rider-Class
And the third is...well, never mind the third.
[k]
Rider-Class
The only others maybe worth remembering are a few currently making a name for themselves on the battlefield.
[k]
Rider-Class
Not too long ago...
[k]
[charaTalk off]
[charaTalk depthOff]
[charaDepth D 8]
[charaDepth F 1]
[charaDepth G 2]
[charaDepth H 3]
[charaDepth I 4]
[charaPutFSL F -256,0]
[charaMoveFSL F -266,0 5.0]
[charaFadeTime F 0.4 0.7]
Rider-Class
...there was Billy the Kid, the notorious outlaw...[twt 0.7][charaPutFSR G 256,0][charaMoveFSR G 266,0 5.0][charaFadeTime G 0.4 0.7][sr]Edward Teach, the mad pirate...
[k]
[charaFadeout F 0.2]
[charaFadeout G 0.2]
[wt 0.1]
[charaPutFSL H -256,0]
[charaMoveFSL H -266,0 5.0]
[charaFadeTime H 0.4 0.7]
Rider-Class
Kijyo Koyo, the out of season flower...[twt 0.7][charaPutFSR I 256,0][charaMoveFSR I 266,0 5.0][charaFadeTime I 0.4 0.7][sr]And Frankenstein, the artificial Berserker.
[k]
[charaFadeout H 0.2]
[charaFadeout I 0.2]
[wt 0.1]
[charaTalk depthOn]
Rider-Class
There've been a few others who found brief fame, but they all died in battle, died by their own hands...or who knows what.
[k]
Rider-Class
Anyway, if you want anyone to remember your True Name, you'll just have to fight hard and get promoted.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Archer-Class
I know that. Glory in battle is the highest honor a warrior can earn.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Saber-Class
That's the spirit.
[k]
1(Sounds like there're some Servants I know here...)
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaScale B 1.1]
[charaScale D 1.1]
[cameraMove 1.0 -10,0 1.05]
[charaFadein J 1.0 -90,-350]
[charaMove J -100,-350 1.0]
[charaFadein D 1.0 128,0]
[wt 1.2]
Rider-Class
Hey, you!
[k]
1...
Rider-Class
Yeah, you. The [&guy:girl] riding in my chariot.
[k]
1Me?
Rider-Class
You're not a Servant, are you? I can tell. There's something different about you.
[k]
Rider-Class
And you're not a civilian, either. It'd be way more surprising if you were.
[k]
Rider-Class
So that must mean you're a Master. Am I right?
[k]
[messageOff]
[cameraMove 0.4 -10,10 1.05]
[wt 0.4]
[cameraMove 0.4 -10,0 1.05]
[wt 0.5]
Rider-Class
I knew it! So where're you from?
[k]
[messageOff]
[charaTalk depthOff]
[charaDepth J 1]
[charaDepth D 3]
[charaDepth B 2]
[charaFace B 0]
[cameraMove 0.4 0,0 1.05]
[charaMove J -50,-350 1.0]
[charaMove D 178,0 1.0]
[wt 1.0]
[charaFadein B 0.4 -256,0]
[wt 0.4]
Saber-Class
I can't quite place you.
[k]
[messageOff]
[cameraMove 0.4 0,10 1.05]
[wt 0.4]
[cameraMove 0.4 0,0 1.05]
[wt 0.6]
[charaTalk D]
Rider-Class
Hmm, you know, there's a Servant in another brigade who kind of reminds me of you.
[k]
1(Compared to that Archer, I can't say these guys are all that hostile.)
2(I wonder why these guys are treating me so differently than that Archer did...?)
[charaTalk B]
Saber-Class
Don't bother with small talk. [&He's:She's] going to be[sr]executed soon.
[k]
[charaTalk D]
Rider-Class
Really? Is that true, Lord Zhang Jue?
[k]
[messageOff]
[cameraHome 1.0]
[charaFadeout B 0.6]
[charaFadeout J 0.6]
[charaFadeout D 0.6]
[wt 0.8]
[charaScale B 1.0]
[charaScale D 1.0]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Zhang Jue
Hoho. We'll just have to see what happens.
[k]
Zhang Jue
Nervous?
[k]
1Well, yeah, kind of...
Zhang Jue
Then how about I see what your fortune has to say?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Rider-Class
Oh wow, lucky you! It's not every day Lord Zhang Jue agrees to tell your fortune!
[k]
[messageOff]
[bgm BGM_EVENT_92 1.0 0.6]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[wt 0.4]
[se ad1008]
[wt 0.9]
[se bac31]
[effect bit_talk_taoism 0,-100]
[se ad1009]
[wt 1.0]
[seStop ad1009 1.5]
[wt 1.5]
[charaFace A 6]
Zhang Jue
...Hmm. You have both terrible luck and great luck when it comes to new encounters.
[k]
Zhang Jue
Your overall fortune is bad luck. You have no hope of escape.
[k]
[charaFace A 0]
Zhang Jue
Flattery may get you places, but you'll have to play things by ear. That about sums it up.
[k]
1Bad luck, huh... Great.
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Rider-Class
Haha! Well, guess you're not so lucky after all!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_92 1.0]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Zhang Jue
...And now, we're about to be attacked.
[k]
[charaFadeout A 0.1]
[wt 0.1]
All
[f large]Wha...!!!
[k]
[bgm BGM_EVENT_80 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Zhang Jue
They're headed our way from the northeast. Everyone, prepare for battle.
[k]
[charaFace A 7]
Zhang Jue
I don't know which faction they're from, but either way, we're going to make them regret messing with us.
[k]
Zhang Jue
Let's show them what happens when you defy Zhang Jue, the Great Teacher.
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[soundStopAll]
[end]

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[soundStopAll]
[enableFullScreen]
[charaSet A 1098235000 1 Kadoc]
[charaSet B 9005001 1 Holmes]
[charaSet C 1098124510 1 "Da Vinci"]
[charaSet D 99502600 1 Mash]
[charaSet E 1098123210 1 Goredolf]
[charaSet F 1098124510 1 "Transmission Dummy"]
[sceneSet G 107600 1]
[charaSet H 9005001 1 Holmes]
[charaScale G 1.5]
[charaDepth G 1]
[charaDepth B 0]
[charaDepth H 2]
[charaScale H 1.4]
[charaPut F 1200,1200]
[charaEffect F bit_talk_10_LowLevel]
[scene 107600]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_70 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Kadoc
Looks like that was the last of them.[sr]...I can't believe we actually got away.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Holmes
Only because they weren't trying very hard to capture us. I suspect Pope Johanna had something to do with that.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Kadoc
Why would she do that?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Holmes
Not for us. That much is clear.
[k]
Holmes
No, I believe she simply wanted to learn as much as she could about Chaldea.
[k]
Holmes
We are no more than invaders as far as she's concerned. Though...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Kadoc
What?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Holmes
I also don't believe that was the only reason she made contact with us.
[k]
Holmes
She has her own share of troubles she's currently agonizing over.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Kadoc
You got any proof? Or maybe some reason to explain why you'd think that?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Holmes
She knew exactly who we were.
[k]
Holmes
That alone isn't surprising. Not with Moriarty here.
[k]
Holmes
He's almost certainly working behind the scenes, which means we should assume that this realm already knows about us, if not the others as well.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Kadoc
Yeah, fair point.
[k]
Kadoc
There're all sorts of ways Moriarty could feed them information without ever having to show himself.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Holmes
Which just leaves one question.
[k]
Holmes
Brief though my conversation with Pope Johanna was, I could tell she is both intelligent and sensible.
[k]
[charaFace B 7]
Holmes
So what could have made her think she'd have a chance of extracting information from me?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut F 1]
[charaTalk C]
[charaFace C 8]
[charaFadein C 0.1 1]
Da Vinci
Cocky as that is of you, you're not wrong.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut F 1200,1200]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Kadoc
Good point. I was thinking the same thing.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut F 1]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Mash
If I were against you, Holmes, I'd be worried about giving up information if I tried to extract any from you.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut F 1200,1200]
[charaTalk B]
[charaFace B 8]
[charaFadein B 0.1 1]
Holmes
Precisely.
[k]
Holmes
Let us say for the moment that she came to us alone and tried to extract information from us in the guise of offering assistance.
[k]
[charaFace B 7]
Holmes
The act itself is so bizarre, it defies conventional understanding.
[k]
Holmes
My reputation precedes me, after all. So instead, she was likely[line 2]
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Kadoc
...pretending to try to get information out of us while actually feeding it to us?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Holmes
Correct.
[k]
Holmes
In fact, she may even sincerely believe her actions are not in conflict.
[k]
Holmes
That she was merely doing her best to aid her realm.
[k]
[charaFace B 5]
Holmes
But that cannot, logically speaking, be the case.
[k]
Holmes
Perhaps it was her duty as a guardian of humanity that drove her to act. Perhaps another emotion altogether.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Kadoc
...Well, either way, at least we made it out of there.
[k]
Kadoc
So, what's next?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut F 1]
[charaTalk E]
[charaFace E 10]
[charaFadein E 0.1 1]
Goredolf
What else? You keep on investigating the Singularity.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Mash
...[sr]...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 10]
[charaFadein E 0.1 1]
[charaMoveReturn E 0,-7 0.4]
Goredolf
...Ahem.
[k]
Goredolf
From what we've learned about the Revenge Realm, there is nothing Holmes can do there on his own.
[k]
[charaFace E 15]
Goredolf
As such, our current priority is gathering more information. Once we resolve this Singularity...
[k]
Goredolf
...that should give [%1] the opportunity to come back to us.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 12]
[charaFadein D 0.1 1]
Mash
...[sr]...Director, um...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 15]
[charaFadein E 0.1 1]
Goredolf
...Of course.
[k]
Goredolf
There is no question in anyone's mind that[sr][%1] is essential to our combat capabilities.
[k]
Goredolf
Therefore...
[k]
Goredolf
...I will put together a plan to rescue [&him:her] from the[sr]Revenge Realm once we have sufficient information and allies.
[k]
[charaFace E 16]
Goredolf
We will discuss it further then, and only then.[sr]Any objections!?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Mash
None at all!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut F 1200,1200]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Holmes
Agreed.
[k]
Holmes
With the right factors in place, mounting a rescue would certainly be within the realm of possibility.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace B 0]
[charaFadeinFSR B 0.4 2]
[charaFace A 0]
[charaFadeinFSL A 0.4 0]
[wt 0.4]
Kadoc
Got it. So, what's our next move then, Holmes? If we're not going to the Revenge Realm, then[line 2]
[k]
[charaFace B 7]
Holmes
The Righteous Realm, of course.
[k]
[charaFace A 6]
Kadoc
Are you serious? I mean, we're talking about Charles the Great here, right?
[k]
Holmes
Do you think Kriemhild, a queen who named her realm for her lust for vengeance, would be more amenable to peaceful discussion?
[k]
[charaFace A 7]
Kadoc
...Well, no, but[line 2]
[k]
[charaFace B 8]
Holmes
Then let us be on our way. Mind, this is only speculation on my part...
[k]
[messageOff]
[cameraMove 5.0 -10,0 1.05]
[charaTalk off]
[charaFadein G 0.4 -150,-350]
[charaTalk H]
[charaFace H 7]
[charaFadein H 0.4 50,0]
[charaMove G -170,-350 10.0]
[charaMove H 60,0 10.0]
[wt 0.4]
Holmes
...but I suspect Charles's realm is our only safe haven in this entire Singularity.
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_70 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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03-00-12-06-2-1
[soundStopAll]
[enableFullScreen]
[charaSet A 9005001 1 Holmes]
[charaSet B 1098123210 1 Goredolf]
[charaSet C 1098235000 1 Kadoc]
[charaSet D 99502600 1 Mash]
[charaSet E 1098124510 1 "Da Vinci"]
[charaSet F 1098234310 1 Archer-Class]
[charaSet G 1098124510 1 "Transmission Dummy"]
[imageSet H back10000 1]
[sceneSet I 155101 1]
[charaScale H 1.1]
[charaDepth H 1]
[charaDepth B 2]
[charaDepth I 4]
[charaDepth A 0]
[charaPut G 1200,1200]
[charaEffect G bit_talk_10_LowLevel]
[scene 107801]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_80 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
[wt 0.4]
[se bas13]
[charaEffect F bit_talk_debuff]
[wt 1.2]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 9]
[charaFadein A 0.1 1]
Holmes
I can know what you know, I can know what you try to hide, and while we're on the subject, I can even know what you've unconsciously forgotten.
[k]
Holmes
Do we understand each other?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Archer-Class
...[sr]...Yes.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut G 1]
[charaTalk B]
[charaFace B 12]
[charaFadein B 0.1 1]
[charaFadeTime H 0.2 0.5]
Goredolf
(Did he just brainwash that guy?)
[k]
[messageOff]
[bgmStop BGM_EVENT_80 1.0]
[fadeout black 1.0]
[wait fade]
[charaPut G 1200,1200]
[charaFadeout B 0.1]
[charaFadeout H 0.1]
[scene 107800]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_77 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Holmes
...That gives us the general coordinates for both the Revenge Realm and the Reinstatement Realm.
[k]
Holmes
By extension, we now know where the Righteous Realm must be as well, at least roughly.
[k]
[messageOff]
[charaTalk off]
[charaFadein I 0.7 0,-200]
[wt 1.5]
[charaFadeout A 0.1]
Holmes
Here, this place, right in the middle of the Singularity.
[k]
Holmes
Heading north from here will take us to the Revenge Realm, and east to the Reinstatement Realm.
[k]
Holmes
Which must mean the Righteous Realm is in the southwest.
[k]
Kadoc
According to that Archer, the other two realms have been sending in tons of scouts.
[k]
Kadoc
But they're no closer to learning anything about the Righteous Realm's capital.
[k]
Holmes
Indeed. It seems the Righteous Realm has put up all manner of Bounded Fields to bolster its already considerable natural defenses.
[k]
Kadoc
So how'll we get past all that without a Caster?
[k]
[messageOff]
[charaFadeout I 0.4]
[wt 0.7]
[charaTalk on]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Holmes
Oh, I have an idea or two. But first, let me ask you something, Kadoc.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Kadoc
Hm?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Holmes
...How do you feel about rock climbing?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
Kadoc
I feel like I really don't love where this is going.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut G 1]
[charaTalk B]
[charaFace B 11]
[charaFadein B 0.1 1]
Goredolf
Oh, you'll be fine, Kadoc. You've always said you like rock, haven't you?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut G 1200,1200]
[charaTalk C]
[charaFace C 8]
[charaFadein C 0.1 1]
Kadoc
The MUSIC, you moron! What the hell kind of pathetic dad joke was that!?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut G 1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Goredolf
...[sr]...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 12]
[charaFadein D 0.1 1]
Mash
Um, Kadoc?
[k]
Mash
Our new director is very sensitive to remarks about his age and his paternal temperament...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 19]
[charaFadein E 0.1 1]
Da Vinci
I still say you'd look way younger if you just shaved your mustache off.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Goredolf
And I still say, “No”!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut G 1200,1200]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Kadoc
Okay, okay! I'm sorry!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Holmes
That's the spirit.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
Kadoc
Dammit, if only we had tools with us or something. Holmes, have you got a knife you can lend me?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Holmes
I do indeed.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Kadoc
Okay, we'll need a way to keep warm and rock climbing equipment... I can start by changing this into an ice axe...
[k]
[messageOff]
[cueSe SE_22 22_ad1156]
[seVolume 22_ad1156 0 0.7]
[wt 1.4]
[seStop 22_ad1156 0.2]
[wt 0.4]
[se ade115]
[wt 0.4]
[charaFace C 1]
Kadoc
Okay, that should do it.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut G 1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Goredolf
Hmm. I daresay [%1] could stand to learn some survival magecraft as well.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut G 1200,1200]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Holmes
Hahaha. I expect [&he:she] would be delighted.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut G 1]
[charaTalk B]
[charaFace B 10]
[charaFadein B 0.1 1]
Goredolf
Well, I suppose asking you to share your magecraft's secrets would be too much...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut G 1200,1200]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Kadoc
What, this? These are just cheap tricks.
[k]
Kadoc
Hell, if you want me to teach them to [&him:her],[sr]I'll write 'em all down in a how-to guide for [&him:her].
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Holmes
Excellent. Now, let's be on our way.
[k]
Holmes
Given this Singularity's overall area, I expect we can reach the capital within two days.
[k]
Holmes
From there, it will simply be up to us to convince them that it is in their interests to rescue[sr][&Mr.:Ms.] [%1].
[k]
[charaFace A 5]
Holmes
Come, let's hurry.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Kadoc
Yep.
[k]
[messageOff]
[charaFadeout C 0.4]
[se ade236]
[seStop ade236 1.2]
[wt 0.4]
[se ad173 0.4]
[seStop ad173 1.9]
[wt 0.9]
[fadeout black 2.0]
[bgmStop BGM_EVENT_77 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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[soundStopAll]
[enableFullScreen]
[charaSet A 1098235000 1 Kadoc]
[charaSet B 9005001 1 Holmes]
[charaSet C 1098124510 1 "Da Vinci"]
[charaSet D 99502600 1 Mash]
[charaSet E 1098124510 1 "Transmission Dummy"]
[charaPut E 1200,1200]
[charaEffect E bit_talk_10_LowLevel]
[scene 131400]
[fadein black 1.0]
[wait fade]
[wt 0.4]
[cueSe SE_21 21_ade613]
[wt 1.5]
[cueSe SE_21 21_ade613]
[wt 1.0]
[bgm BGM_MAP_2 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Kadoc
...!
[k]
[messageOff]
[charaFadeout A 0.2]
[wt 0.3]
[cueSe SE_21 21_ade613]
[wt 0.2]
[se ad811]
[wt 0.2]
[se ad892]
[seStop ad892 1.0]
[wt 0.1]
[seStop ad811 0.1]
[wt 0.7]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.2 1]
Kadoc
...Phew.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Holmes
Are you all right, Kadoc?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Kadoc
More or less. But damn, this mountain's even steeper than I imagined.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut E 1]
[charaTalk C]
[charaFace C 12]
[charaFadein C 0.1 1]
Da Vinci
Too bad steep isn't all it is...
[k]
[messageOff]
[bgmStop BGM_MAP_2 0.7]
[charaTalk D]
[cueSe SE_22 22_ad1157]
[wt 1.5]
[charaFadeout C 0.1]
[wt 0.1]
[bgm BGM_EVENT_80 0.1]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Mash
Look out! You have flying monsters heading toward you at high speed!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut E 1200,1200]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Holmes
Then, we'd best hurry.
[k]
Holmes
They need only knock us off and that will most assuredly be the end for all of us.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Kadoc
Yeah. I know. But I can only go so damn fast!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Holmes
...There, I can see a crag! Not as stable footing as I'd like, but it's far better than a climb.
[k]
[charaFace B 5]
Holmes
I suspect they'll give up and leave us alone if we can reach the crag and stay there awhile.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Kadoc
You'd better be right about this, Detective!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[soundStopAll]
[end]

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@@ -0,0 +1,289 @@
03-00-12-07-5-0
[soundStopAll]
[enableFullScreen]
[charaSet A 7034002 1 Salome]
[charaSet B 7042000 1 ???]
[charaSet C 1098234210 1 Saber-Class]
[charaSet D 1098234410 1 Lancer-Class]
[charaSet E 1098234610 1 Rider-Class]
[charaSet F 1098234510 1 Caster-Class]
[charaSet G 1098118910 1 Saber-Class]
[sceneSet H 151400 1]
[charaScale H 1.5]
[charaDepth H 1]
[scene 151400]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_80 0.1]
[se ad769]
[shake 0.05 0 1 1.5]
[wt 1.5]
[seStop ad769 2.5]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Caster-Class
...Uh-oh. I lost the connection to my familiar. Berserker's dead!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Saber-Class
So we've been found out. Dammit, this is getting really bad, really fast.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Salome
Well, yeah, of course.
[k]
Salome
Grandfather Zhang Jue has a surveillance network that covers the entire Revenge Realm.
[k]
[charaFace A 0]
Salome
I think he uses familiars? Puppets? Something like that.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Rider-Class
Damn, seriously? Can you tell where or what they are, Caster?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Caster-Class
No way! We might both be Casters, but he waaay outclasses me!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Lancer-Class
All we can do is run for it, then! At least the other Servants shouldn't be onto us yet!
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[bgm BGM_EVENT_80 1.2 0.6]
[charaFadein H 0.6 100,-350]
[charaMove H 50,-350 10.0]
[se ad539]
[wt 0.6]
[seStop ad539 0.1]
[wt 0.1]
[se ad922 0.4]
[wt 0.5]
???
Attention.
[k]
???
The Servants of Scouting Patrol One are helping the Master escape.
[k]
???
Kill them all. Do whatever it takes. That includes the Master.
[k]
???
I don't want [&him:her] falling into enemy hands.
[k]
???
Whoever kills [&him:her] shall be rewarded with one of[sr]Zhang Jue's enhanced Mystic Codes.
[k]
[messageOff]
[bgm BGM_EVENT_80 1.0 1.0]
[se ad922 0.25]
[wt 0.7]
[charaFadeout H 0.6]
[wt 0.8]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Rider-Class
Dammit! That was Kriemhild!
[k]
[charaFace E 0]
Rider-Class
Now what do we do!?
[k]
Rider-Class
Caster! If you have any spells that can confuse the enemy, use them now!
[k]
[charaFace E 0]
Rider-Class
Saber! Lancer! If they close the castle gate on us, can you use your Noble Phantasms to destroy it?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace D 0]
[charaFadeinFSL D 0.1 0]
[charaFace C 0]
[charaFadeinFSR C 0.1 2]
Saber-Class
No way. Neither of us has a sacred sword or spear.
[k]
[charaFadeout D 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Rider-Class
Then I'll just have to get the Master out of here in my chariot! Try to hold out until I can meet up with the Assassins who went on ahead of us!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk off]
[charaFace D 0]
[charaFadeinFSL D 0.1 0]
[charaFace C 0]
[charaFadeinFSR C 0.1 2]
Both
Got it!
[k]
[messageOff]
[charaFadeout D 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[se ad166 0.7]
[charaTalk on]
[charaTalk G]
[charaFace G 1]
[charaFadein G 0.4 1]
[wt 0.4]
[seStop ad166 0.1]
GSaber-Class
...Over there! I see them!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Rider-Class
Let's run for it, Master!
[k]
1Come with us, Salome!
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Salome
Huh? Oh, uh, okay!
[k]
[messageOff]
[charaFadeout A 0.2]
[shake 0.05 0 1 1.5]
[se ad769 0.8]
[wt 1.0]
[se adm23]
[se ad775]
[seStop ad769 0.4]
[wt 0.7]
[se ad995 0.8]
[wt 1.0]
[seStop ad995 2.5]
[wt 1.0]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Rider-Class
You can summon Servants yourself, right!?
[k]
1Uh, yeah! I should be able to!
[charaFace E 0]
Rider-Class
Okay, I'm putting my faith in you then! See those three Servants up ahead?
[k]
Rider-Class
We need to take them out right now, or we're toast. Go for it!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[soundStopAll]
[end]

View File

@@ -0,0 +1,987 @@
03-00-12-07-5-1
[soundStopAll]
[enableFullScreen]
[charaSet A 7034002 1 Salome]
[charaSet B 7042000 1 Kriemhild]
[charaSet C 1098242600 1 "Zhang Jue"]
[charaSet D 1098235100 1 ???]
[charaSet E 1098242100 1 "Hundred Personas"]
[charaSet F 1098234210 1 Saber-Class]
[charaSet G 1098234410 1 Lancer-Class]
[charaSet H 1098234610 1 Rider-Class]
[charaSet I 1098234510 1 Caster-Class]
[charaSet J 1098118910 1 Saber-Class]
[charaSet K 98084000 1 "Elite Knight"]
[charaFilter D silhouette 00000080]
[sceneSet L 151400 1]
[charaScale L 1.5]
[charaDepth L 1]
[charaDepth G 2]
[charaDepth I 2]
[charaSet M 1098234410 1 Lancer-Class]
[charaFilter M silhouette 00000080]
[charaDepth G 1]
[charaDepth M 2]
[charaSet N 1098234310 1 Archer-Class]
[charaSet O 1098234710 1 Assassin-Class]
[charaSet S 98115000 1 Effect]
[charaSet T 98115000 1 Effect]
[imageSet U back10000 1 1]
[charaScale U 1.1]
[cameraMove 0.1 0,0 1.01]
[wt 0.1]
[scene 151400]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_80 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Rider-Class
You did it! That was great![sr]...Hey, are you okay?
[k]
[messageOff]
[charaFadeout H 0.1]
[wt 0.2]
[cameraMove 0.3 0,10 1.03]
[blur lens 0.3 4 1]
[wt 0.3]
[shake 0.04 2 2 0.2]
[se ad984]
[se ad775 0.4]
[wt 0.8]
[cameraMove 0.7 0,10 1.01]
[blurOff lens 0.7]
[wt 1.0]
1I'm sorry. I don't think I can keep this up!
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
[charaShake A 0.04 3 3 0.3]
Salome
Urk.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Rider-Class
Salome? Is something wrong with you, too?
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Salome
...I'm fine. Come on, let's go.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Rider-Class
Let's see... Good, the gate's still open! Let's move!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Saber-Class
Lancer!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut S 1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Lancer-Class
I'll be right the[line 2]Wha!?[wt 0.2][charaShake G 0.04 3 3 0.4]
[k]
[messageOff]
[se ade409]
[se adm12]
[charaEffect S bit_talk_restriction01]
[wt 2.2]
[charaFadeout G 0.1]
[wt 0.1]
[charaPut S 1200,1200]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Saber-Class
What's wrong!?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut S 1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Lancer-Class
I've been caught in a snare! Don't stop for me. Run!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaPut S 1200,1200]
[charaTalk N]
[charaFace N 0]
[charaFadein N 0.1 1]
Archer-Class
I'll buy you as much time as I can. Now go!
[k]
[charaFadeout N 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Saber-Class
...Thank you!
[k]
[messageOff]
[se ad769 0.8]
[charaFadeout F 0.4]
[wt 0.7]
[seStop ad769 0.7]
[bgm BGM_EVENT_80 0.4 0.2]
[wipeout rightToLeft 0.4 1]
[wait wipe]
[fadeout black 0.1]
[wait fade]
[pictureFrameTop cut063_cinema]
[charaScale G 1.0]
[wt 0.4]
[wipein leftToRight 0.1 1]
[wait wipe]
[bgm BGM_EVENT_80 0.7 0.7]
[fadein black 0.7]
[wait fade]
[charaTalk J]
[charaFace J 1]
[charaFadein J 0.1 0,-50]
JSaber-Class
Surround them!
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaPut T 0,-50]
[charaPut S 0,-50]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 0,-50]
Lancer-Class
You're not getting past us!
[k]
[messageOff]
[se ad85]
[se bac154]
[charaEffect T bit_talk_v_slash01 70,0]
[wt 0.2]
[charaFadeout G 0.1]
[wt 0.1]
[charaPut S 1200,1200]
[wt 0.6]
[se ade533]
[charaTalk N]
[charaFace N 0]
[charaFadein N 0.1 0,-50]
Archer-Class
Why you little...!
[k]
[messageOff]
[charaShake N 0.05 3 3 0.3]
[charaFadeout N 0.1]
[wt 0.1]
[se ade440 0.4]
[wt 0.1]
[charaFadeout N 0.1]
[wt 0.1]
[effect bit_talk_x_slash03 0,0 H]
[wt 0.1]
[effect bit_talk_x_slash03 0,150 H]
[wt 0.1]
[effect bit_talk_x_slash03 0,-150 H]
[wt 0.4]
[charaTalk K]
[charaFace K 0]
[charaFadein K 0.1 0,-50]
[wt 0.1]
[se ad170]
[effect bit_talk_14 -150,100]
[se ad32]
[effect bit_talk_14 -150,100]
[wt 0.2]
[shake 0.05 2 2 0.6]
[effect bit_talk_14 100,-50]
[se ad32]
[effect bit_talk_14 100,-50]
[wt 0.5]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk N]
[charaFace N 0]
[charaFadein N 0.1 0,-50]
Archer-Class
Khh...!
[k]
[charaFadeout N 0.1]
[wt 0.1]
[charaTalk K]
[charaFace K 0]
[charaFadein K 0.1 0,-50]
Elite Knight
Weak.
[k]
[messageOff]
[se ad85]
[se bac154]
[effect bit_talk_h_slash02_fs 0,0 F]
[wt 0.3]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk N]
[charaFace N 0]
[charaFadein N 0.1 0,-50]
[se bac142]
[se ad240]
[fowardEffect bit_talk_35]
[wt 0.1]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[charaShake N 0.04 3 3 0.4]
[se bac266]
[wt 1.0]
Archer-Class
Guh...!
[k]
[charaFadeout N 0.1]
[wt 0.1]
[charaPut S 0,-50]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 0,-50]
Lancer-Class
Archer!
[k]
[messageOff]
[charaFadeout G 0.1]
[wt 0.1]
[charaPut S 1200,1200]
[charaTalk off]
[charaFace J 1]
[charaFace K 0]
[charaFadeinFSR J 0.1 256,-50]
[charaFadeinFSL K 0.1 -256,-50]
[wt 0.4]
[se ad678]
[seVolume ad678 0 0.6]
[charaMoveScale J 1.2 0.2]
[charaMoveScale K 1.2 0.2]
[charaMoveFSR J 286,-20 0.2]
[charaMoveFSL K -286,-20 0.2]
[wt 0.1]
[se ad1007]
[se ad85]
[cueSe Servants_102800 bac657]
[effect bit_talk_h_slash02_fs 70,0]
[effect bit_talk_h_slash02_fs 0,0 H]
[seStop ad1007 0.3]
[charaFadeout J 0.1]
[charaFadeout K 0.1]
[wt 0.1]
[charaScale J 1.0]
[charaScale K 1.0]
[wt 0.6]
[cueSe SE_21 21_ad1118]
[effect bit_talk_blood_splash]
[wt 1.6]
[charaDepth T 10]
[charaPut T 0,-50]
[charaPut S 0,-50]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.4 0,-50]
[charaShake G 0.05 3 3 0.6]
[se ad240]
[charaEffect T bit_talk_35]
[wt 1.4]
Lancer-Class
On my...order's...honor...or my...name...isn't[line 2]
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaPut S 1200,1200]
[charaPut G 1200,1200]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 0,-50]
Kriemhild
Shut up, foot soldier.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut S 0,-50]
[charaTalk depthOff]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 0,-50]
[wt 0.2]
[fowardEffect bit_talk_x_slash_bk_02]
[wt 0.2]
[se bac359]
[charaShake G 0.04 4 4 0.4]
[charaFadein M 0.2 0,-50]
[wt 0.6]
[se bac267]
[charaEffectStop S bit_talk_restriction01]
[charaEffect M bit_talk_blood_splash -200,0]
[wt 1.0]
[charaFadeout G 0.1]
[wt 0.1]
[charaPut G 1200,1200]
[charaEffectDestroy G bit_talk_restraint]
[charaMove M 0,-70 0.4]
[wt 0.2]
[charaFadeout M 0.2]
[wt 0.1]
[se ad144]
[wt 0.8]
[se ad52]
[wt 2.5]
[charaTalk depthOn]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 0,-50]
Kriemhild
Don't dare call yourself a knight if you can't even defeat a queen. A true knight always aspires to loftier heights and greater strength.
[k]
Kriemhild
Do not forget that, my elite knights.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk K]
[charaFace K 0]
[charaFadein K 0.1 0,-50]
Elite Knight
Yes, my queen!
[k]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Kriemhild
So, they've gotten through the gate? I see.
[k]
Kriemhild
...I'm going after them. Come with me. Prepare a mount.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.2]
[se ad73]
[wt 0.1]
[se ad453]
[se ad444]
[wt 1.0]
[seStop ad453 0.7]
[seStop ad444 0.7]
[bgm BGM_EVENT_80 0.4 0.2]
[wipeout rectangleStripRightToLeft 0.4 1]
[wait wipe]
[scene 151500]
[pictureFrame]
[wt 0.7]
[bgm BGM_EVENT_80 0.4 1.0]
[wipein rectangleStripLeftToRight 0.4 1]
[wait wipe]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Saber-Class
Lancer just vanished, too. Stay sharp. Just because we're through the gate doesn't mean we're out of the woods.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Rider-Class
I know that!
[k]
1I'm sorry...everyone...
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Salome
Why are you apologizing?
[k]
Salome
It's not like these guys are doing anything admirable.
[k]
Salome
They just grabbed you and dragged you out of the dungeon.
[k]
Salome
Even I could see you had no choice about going with them.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Rider-Class
...[sr]...
[k]
[messageOff]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
[wt 0.4]
1Maybe so, but I was still going to have to escape eventually.
Salome
...I guess that's true, but I still don't think you have anything to apologize for.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Rider-Class
She's right. I'm sorry for putting you in this position.
[k]
[charaFace H 0]
Rider-Class
But, I genuinely believe that this mission[line 2]that is, getting you out of this realm...
[k]
Rider-Class
...is worth soldiers like us risking our lives.
[k]
Rider-Class
If we succeed, it'll be the greatest feat of our nameless second lives.
[k]
[messageOff]
[charaFadeout H 0.2]
[wt 0.2]
[shake 0.05 0 1 3.0]
[se ad995 0.8]
[wt 1.0]
[seStop ad995 2.5]
[wt 1.0]
[bgmStop BGM_EVENT_80 1.5]
[fadeout black 1.5]
[wait fade]
[charaFadeout H 0.1]
[shakeStop]
[sceneSet L 151700 1]
[charaScale L 1.5]
[charaDepth L 1]
[scene 151700]
[wt 1.0]
[se ad995 0]
[seVolume ad995 1.0 0.8]
[shake 0.05 0 1 2.0]
[fadein black 1.0]
[wait fade]
[seStop ad995 1.5]
[wt 1.0]
[bgm BGM_EVENT_63 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
Caster-Class
This is where I get off. I'm going to cast a spell that'll turn this plain into a swamp.
[k]
Caster-Class
That should buy you a good bit of time.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Rider-Class
Good. I'm counting on you.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Salome
Be careful, okay?
[k]
[messageOff]
[charaFadeout A 0.2]
[wt 0.2]
[shake 0.05 0 1 2.5]
[se ad995 0.8]
[wt 0.5]
[seStop ad995 2.5]
[wt 1.0]
[bgm BGM_EVENT_63 0.4 0.2]
[wipeout rectangleStripRightToLeft 0.4 1]
[wait wipe]
[fadeout black 0.1]
[wait fade]
[shakeStop]
[pictureFrameTop cut063_cinema]
[charaFadeout A 0.1]
[wt 0.4]
[wipein rectangleStripLeftToRight 0.1 1]
[wait wipe]
[bgm BGM_EVENT_63 0.7 0.7]
[fadein black 0.7]
[wait fade]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.2 0,-50]
Caster-Class
All right.
[k]
[charaFace I 0]
[se ad474]
[seVolume ad474 0 0.4]
[se ad949]
[seVolume ad949 0 0.4]
[effect bit_talk_noble_light_r]
Caster-Class
Transform. Let the earth sink as it becomes the sea. Let the flow of time be inscribed upon the ground.
[k]
[charaFadeout I 0.2]
[lr]The spell the Caster used was originally meant to draw water from the ground.
[k]
But he cast it on a much greater scale, so it would cover all the nearby land in water, creating a sprawling swamp.
[k]
To make it even more effective, he also enlarged the topography of that same area.
[k]
Though his trick wouldn't last long, it should have been more than enough to stop their pursuers in their tracks.
[k]
[bgmStop BGM_EVENT_63 2.5]
Except...
[k]
[messageOff]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.4 0,-50]
Zhang Jue
You obviously didn't think this through.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 0,-50]
Caster-Class
Wha...!?
[k]
[messageOff]
[fadeout black 0.2]
[wait fade]
[charaDepth U 10]
[charaFadein U 0.1 0,-200]
[effectDestroy bit_talk_noble_light_r]
[wt 0.1]
[fadein black 0.1]
[wait fade]
[charaFadeout I 0.1]
[cueSe SE_21 21_ad1118]
[fowardEffect bit_talk_blood_stay]
[effectDestroy bit_talk_noble_light_r]
[wt 1.5]
[fowardEffectStop bit_talk_blood_stay]
[wt 0.4]
[charaFadeout U 1.0]
[wt 1.2]
[bgm BGM_EVENT_81 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Zhang Jue
For one thing, a spell like this fades as soon as its caster dies, which is why you're supposed to hide yourself first.
[k]
Zhang Jue
For another, if you know your enemy has a Caster of their own, then you should know they can and will cast another spell to counter yours.
[k]
[charaFace C 7]
Zhang Jue
And finally, you should have known that this wouldn't be enough for the likes of me.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 0,-50]
Caster-Class
Then...I lost before I even made my first move...
[k]
[messageOff]
[wt 0.2]
[charaMove I 0,-70 0.4]
[wt 0.2]
[charaFadeout I 0.2]
[wt 0.1]
[se ad144]
[wt 0.8]
[se ad52]
[wt 2.5]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Zhang Jue
Well, you did manage to force me to come out all this way.
[k]
[charaFace C 1]
Zhang Jue
For that, at least, I commend you, nameless Caster.
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[fowardEffect bit_talk_quickmove]
[wt 0.1]
[charaTalk O]
[charaFace O 0]
[charaPut O 0,-50]
[charaSpecialEffect O appearanceReverse 1 0.2]
[se ad73]
[wt 0.4]
Assassin-Class
Sir, I have a report!
[k]
Assassin-Class
There's been a disturbance near the Retribution gate! Another prisoner has escaped!
[k]
[charaFadeout O 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 0,-50]
Zhang Jue
Hm? You mean that Servant who's even weaker than a Caster?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk O]
[charaFace O 0]
[charaFadein O 0.1 0,-50]
Assassin-Class
Yes, sir.
[k]
Assassin-Class
Apparently, he had an offensive Mystic Code all set and ready to go.
[k]
Assassin-Class
He used it to set off a brilliant explosion, which convinced the other Servants they were under attack.
[k]
[charaFadeout O 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 0,-50]
Zhang Jue
Oh, all right.
[k]
[charaFace C 0]
Zhang Jue
If you'll excuse me, Your Majesty, I need my puppets to carry me back to the castle to take care of this.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 11]
[charaFadein B 0.1 0,-50]
Kriemhild
You are expert in avoiding exerting yourself, hm? Wouldn't it be better to use your own two feet?
[k]
Kriemhild
Especially if you have any intention of remaining healthy.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 3]
[charaFadein C 0.1 0,-50]
Zhang Jue
Hahaha. Perhaps you'll feel differently about that sort of thing when you get to be my age.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Kriemhild
Fair point. In the meantime, I'll keep going after them. And you, listless-looking Archer, are going to help me.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.4 0,-50]
[wt 0.7]
???
Sure, Your Majesty. Just tell me what to shoot, and I'll shoot it. That's all I'm good for around here, anyway.
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[fowardEffect bit_talk_quickmove]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaPut E 0,-50]
[charaSpecialEffect E appearanceReverse 1 0.2]
[se ad73]
[wt 0.4]
Hundred Personas
I've picked up their scent, my queen.
[k]
Hundred Personas
They're headed in the opposite direction of the Reinstatement Realm.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 0,-50]
Kriemhild
They must be trying to reach the Righteous Realm, then. We'll kill them before they get there.
[k]
Kriemhild
Whatever you do, do not let them out of this realm alive. Understood?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 0,-50]
Hundred Personas
Yes, my queen.
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_81 2.0]
[wait fade]
[soundStopAll]
[end]

View File

@@ -0,0 +1,590 @@
03-00-12-07-6-0
[soundStopAll]
[enableFullScreen]
[charaSet A 7034002 1 Salome]
[charaSet B 1098242100 1 "Hundred Personas"]
[charaSet C 1098234210 1 Saber-Class]
[charaSet D 1098234610 1 Rider-Class]
[charaSet E 1098242100 1 "Hundred Personas1"]
[charaSet F 1098242200 1 "Hundred Personas2"]
[charaSet G 1098242300 1 "Hundred Personas3"]
[charaSet H 6003000 1 "Hundred Personas4"]
[sceneSet I 156300 1]
[charaScale I 1.5]
[charaDepth I 1]
[charaDepth B 2]
[imageSet J back10000 1]
[charaScale J 1.01]
[imageSet K back10000 1]
[charaScale K 1.01]
[scene 151700]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_81 0.1]
[se ad995 0.8]
[shake 0.05 0 1 3.0]
[wt 1.5]
[seStop ad995 2.5]
[cueSe SE_21 21_ade549 0.6]
[wt 2.0]
1What was that bird just now?
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Rider-Class
They got Caster. I guess he didn't last very long after all.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Salome
...Hey. Can I ask you something?
[k]
Salome
Why are you all risking your lives to save this [&boy:girl]?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Rider-Class
It's what we were ordered to do!
[k]
[charaFace D 0]
Rider-Class
And, well...because it makes me sick to see someone be so despised when [&he:she] didn't do anything wrong.
[k]
Rider-Class
Who wouldn't want to help [&him:her] escape a situation[sr]like that?
[k]
1...Thank you.
Rider-Class
Ah, don't worry about it.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Salome
...Was it that hard for you?
[k]
1Kind of, yeah.
Salome
I see. I'm sorry I didn't realize.
[k]
Salome
You're right. Being hated is hard, isn't it?
[k]
Salome
I don't get it. I mean, that's just the way of the world.
[k]
2Yeah, but at least I enjoyed spending time with you.
[charaFace A 3]
[charaShake A 0.05 2 2 0.3]
Salome
Really!?
[k]
[charaFace A 7]
Salome
That's great. Really great.
[k]
Salome
I'm so glad to hear you say that.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_81 1.0]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Saber-Class
Wha[line 2]Rider! Get down!
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.2]
[se ad28]
[effect bit_talk_37 320,0 H]
[wt 0.7]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
[wt 0.2]
[se ad32]
[se bac12 0.7]
[se bac146]
[wt 0.1]
[fowardEffect bit_talk_14]
[charaFace D 0]
[flashin once 0.1 0.2 FFFFFFAF FFFFFF00]
[charaShake D 0.04 3 3 0.4]
[wt 1.0]
[bgm BGM_EVENT_80 0.1]
Rider-Class
Guh!
[k]
1Are you okay!?
[charaFace D 0]
Rider-Class
Y-yeah. I'm all ri[line 2][wt 0.7]Ghh![charaShake D 0.04 2 2 0.4]
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Saber-Class
You've been poisoned!
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[fowardEffect bit_talk_quickmove]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaPut B 0,0]
[charaSpecialEffect B appearanceReverse 1 0.2]
[se ad73]
[wt 0.4]
Hundred Personas
Of course he has. Poison is an Assassin's trademark. His death will be long and painful.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Saber-Class
You're just an Assassin! I can easily handle[line 2]
[k]
[messageOff]
[se ad678]
[seVolume ad678 0 0.4]
[wt 0.1]
[charaMoveScale C 1.2 0.2]
[charaMove C 0,40 0.2]
[effect bit_talk_41_fs]
[blur motion 0.3 2 10000 0.5 0.7 0.05 100]
[wt 0.1]
[charaFadeout C 0.1]
[wt 0.2]
[blurOff motion 0.2]
[wt 0.1]
[effectDestroy bit_talk_41_fs]
[charaScale C 1.0]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
[wt 0.2]
[fowardEffect bit_talk_quickmove]
[charaSpecialEffect B erasure 1 0.2]
[se ad73]
[effect bit_talk_x_slash03]
[se ad171]
[wt 1.0]
[charaFadein I 0.2 -50,-400]
[charaMove I -50,-420 4.0]
[charaScale B 1.2]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-10]
[charaMove B 0,0 4.0]
Hundred Personas
Iron rope.
[k]
[messageOff]
[charaFadeout B 0.2]
[charaFadeout I 0.2]
[wt 0.2]
[charaScale B 1.0]
[cueSe SE_21 21_ad1080]
[se ad748]
[se bac255]
[wt 1.0]
[se bac255]
[seVolume bac255 0 0.5]
[se ad787]
[seVolume ad787 0 0.5]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
[wt 0.4]
[charaShake C 0.04 3 3 0.4]
[wt 0.1]
[se ad181 0.6]
Saber-Class
Hngh!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Hundred Personas
These sorts of encounters are what we excel at. You were a fool to underestimate us, Saber.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk off]
[se ad223]
[seStop ad223 0.4]
[wt 0.05]
[charaFace E 0]
[charaPut E -150,0]
[charaFadein E 0.3 -150,0]
[wt 0.2]
[se ad223]
[seStop ad223 0.4]
[wt 0.05]
[charaFace F 0]
[charaPut F 150,0]
[charaFadein F 0.3 150,0]
[wt 0.2]
[se ad223]
[seStop ad223 0.4]
[wt 0.05]
[charaFace G 0]
[charaPut G -450,0]
[charaFadein G 0.3 -450,0]
[wt 0.2]
[se ad223 0.8]
[wt 0.05]
[charaFace H 0]
[charaPut H 450,0]
[charaFadein H 0.3 450,0]
[wt 0.7]
[se ad859 0.8]
[se ad453]
[seStop ad453 0.7]
[charaMoveScale E 1.1 0.2]
[charaMove E -100,10 0.2]
[charaFadeout E 0.2]
[wt 0.1]
[charaMoveScale F 1.1 0.2]
[charaMove F 100,10 0.2]
[charaFadeout F 0.2]
[wt 0.1]
[charaMoveScale G 1.1 0.2]
[charaMove G -400,10 0.2]
[charaFadeout G 0.2]
[wt 0.1]
[charaMoveScale H 1.1 0.2]
[charaMove H 400,10 0.2]
[charaFadeout H 0.2]
[wt 0.4]
[charaScale E 1.0]
[charaScale F 1.0]
[charaScale G 1.0]
[charaScale H 1.0]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
[wt 0.1]
[se bac390]
[se ad974]
[seVolume ad974 0 0.7]
[effect bit_talk_dark_blade]
[wt 0.4]
[flashin once 0.1 0.2 FFFFFFAF FFFFFF00]
[effect bit_talk_14]
[charaShake C 0.04 3 3 0.7]
[wt 0.4]
[seStop ad974 0.6]
[seStop bac390 0.4]
[wt 0.6]
Saber-Class
Curse...you...!
[k]
[messageOff]
[se ad39]
[charaEffect C bit_talk_36]
[wt 2.0]
[charaEffectStop C bit_talk_36]
[messageOff]
[cueSe NoblePhantasm_100900 NP_100900_5]
[wt 0.8]
[effect bit_talk_v_slash01]
[wt 0.2]
[charaFadeout C 0.1]
[wt 0.1]
[fadeout white 0.6]
[wait fade]
[se ad350 0.7]
[seStop ad350 1.5]
[wt 0.5]
[se ad609]
[se ad352]
[charaFadeout C 0.1]
[charaEffectDestroy C bit_talk_36]
[charaFace E 0]
[charaFadein E 0.1 -150,0]
[charaFace F 0]
[charaFadein F 0.1 150,0]
[charaFace G 0]
[charaFadein G 0.1 -450,0]
[charaFace H 0]
[charaFadein H 0.1 450,0]
[wt 1.5]
[seStop ad352 1.0]
[charaShake E 0.04 3 3 0.7]
[charaShake F 0.04 3 3 0.7]
[charaShake G 0.04 3 3 0.7]
[charaShake H 0.04 3 3 0.7]
[fadein white 0.4]
[wait fade]
[se ad52]
[charaFadeout F 0.4]
[charaFadeout G 0.4]
[charaFadeout H 0.4]
[wt 1.0]
[charaTalk on]
EHundred Personas
Huh!?
[k]
EHundred Personas
So, you got Thousand Leagues, Geographer, and Poison Taster.
[k]
EHundred Personas
And all you have left is a poisoned Rider.
[k]
EHundred Personas
I think you're about done running, Lady Salome.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
[bgmStop BGM_EVENT_80 1.5]
Salome
...You people aren't Jokanaan.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Hundred Personas
Huh?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Salome
And nobody but Jokanaan gives me orders.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Hundred Personas
G-get out of the way!
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.2]
[effect bit_talk_quick_slash]
[se bac137]
[wt 0.1]
[shake 0.04 3 3 0.8]
[wt 0.2]
[se bac135]
[wt 0.2]
[se bac136]
[wt 1.0]
[wt 0.2]
[effectDestroy bit_talk_red_string02]
[overlayFadein J 0.1 0,-800]
[overlayFadein K 0.1 0,800]
[charaMove J 0,-745 0.5]
[charaMove K 0,745 0.5]
[bgm BGM_MAP_53 0.1]
[wt 0.5]
[lr]This feeling... This excitement pounding in my chest... I think it's probably one of my usual attacks.
[k]
But I still have a bit of sanity left. Enough for me to still be able to say for sure that [&he:she] isn't Jokanaan.
[k]
Hang in there just a little longer.
[k]
I take a deep breath. Then another. And then...I do the only thing I can. My last resort.
[k]
[messageOff]
[charaMove J 0,-800 0.5]
[charaMove K 0,800 0.5]
[wt 0.5]
[charaFadeout J 0.1]
[charaFadeout K 0.1]
[wt 0.5]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Salome
Hey...Master.
[k]
Salome
Please, give me your orders. How should I defeat these Assassins!?
[k]
[messageOff]
[masterBranch _Male _Female]
[label _Male]
[wt 0.4]
[se bas16]
[effect bit_talk_CommandMantra_01 0,64]
[wt 2.0]
[branch _branchEnd]
[label _Female]
[wt 0.4]
[se bas16]
[effect bit_talk_CommandMantra_02 0,64]
[wt 2.0]
[branch _branchEnd]
[label _branchEnd]
1You got it, Salome! And thank you!
[charaFace A 2]
Salome
That's right, Master. I've made my choice. I'm going to stand with you!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_MAP_53 0.4]
[wait fade]
[soundStopAll]
[end]

View File

@@ -0,0 +1,382 @@
03-00-12-07-6-1
[soundStopAll]
[enableFullScreen]
[charaSet A 1098242100 1 "Hundred Personas"]
[charaSet B 7034002 1 Salome]
[charaSet C 1098234610 1 Rider-Class]
[imageSet D back10000 1]
[charaScale D 1.01]
[imageSet E back10000 1]
[charaScale E 1.01]
[sceneSet F 151700 1]
[charaScale F 1.5]
[charaDepth F 1]
[imageSet G back10000 1]
[charaScale G 1.5]
[charaDepth G 2]
[charaFilter G silhouette 66111180]
[scene 151700]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_80 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[wt 0.2]
[cueSe Servants_703400 bac1227]
[wt 0.2]
[cueSe Servants_703400 bac1222]
[se ad882]
[wt 0.3]
[charaShake A 0.05 2 2 1.2]
[charaEffect G bit_talk_29_black 0,280]
[cueSe Servants_104900 m43005]
[seVolume m43005 0 0.6]
[wt 0.3]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[wt 0.1]
[shake 0.04 3 3 0.8]
[seStop m43005 1.0]
[wt 1.6]
Hundred Personas
I used to think I could remain cold and unfeeling, no matter what my mission was...
[k]
Hundred Personas
But rebelling against Proper Human History... It seems...we've fallen...farther than...I thought...
[k]
[messageOff]
[bgmStop BGM_EVENT_80 1.5]
[wt 0.2]
[charaMove A 0,-20 0.4]
[charaFadeout A 0.4]
[wt 0.2]
[se ad144]
[wt 1.0]
[se ad52]
[wt 2.5]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Salome
...I think these Assassins went easy on us.
[k]
[charaFace B 0]
Salome
Come on. Now's our chance to run for[line 2]
[k]
[messageOff]
[fowardEffect bit_talk_35]
[se ad240]
[charaFace B 4]
[charaShake B 0.04 3 3 0.4]
[wt 0.7]
Salome
Guh...
[k]
1Salome!?
[charaFace B 0]
Salome
Don't worry about me. I'm okay. How about you, Rider?
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
[wt 0.1]
[charaShake C 0.05 1 1 0.4]
[charaMoveScale C 1.02 0.4]
[charaMove C -10,1 0.4]
[wt 0.2]
[se ad54 0.6]
[seStop ad54 0.7]
[wt 0.7]
[charaShake C 0.05 1 1 0.4]
[charaMoveScale C 1.04 0.4]
[charaMove C 10,2 0.4]
[wt 0.2]
[se ad54 0.6]
[seStop ad54 0.7]
[wt 0.4]
Rider-Class
Right... We have to go... Dammit, my chariot's all wrecked...
[k]
Rider-Class
We'll have...to walk... Follow me...I'll show you...the way...
[k]
1(Lend him your shoulder)
[messageOff]
[cameraMove 0.7 0,0 1.1]
[wt 0.8]
[se ad480]
[charaMove C 10,10 0.4]
[wt 0.5]
Rider-Class
Thanks...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaScale C 1.0]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 0,-10]
Salome
I'll support him, Master. It'll be easier for me than for a human.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.2]
[charaTalk off]
[charaTalk depthOff]
[charaDepth C 3]
[charaDepth B 2]
[charaFace C 0]
[charaFadein C 0.1 -150,-10]
[charaFace B 4]
[charaFadein B 0.4 160,-10]
[charaMove B 128,-10 0.4]
[wt 0.4]
[se ad480]
[charaMove B 128,-6 0.2]
[charaMove C -150,0 0.2]
[wt 0.7]
[charaTalk on]
[charaFace B 5]
Salome
Now, come on. We need to hurry.
[k]
Salome
...If I know Kriemhild, she's not going to give up anytime soon.
[k]
[messageOff]
[fadeout black 1.0]
[wait fade]
[cameraMove 0.1 0,0 1.0]
[charaFadeout C 0.1]
[charaFadeout B 0.1]
[overlayFadein D 0.1 0,-800]
[overlayFadein E 0.1 0,800]
[charaMove D 0,-745 0.1]
[charaMove E 0,745 0.1]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[bgm BGM_MAP_36 0.1]
[lr]Hurry, hurry, hurry.
[k]
Kriemhild will be after them like a predator that's onto its prey's scent.
[k]
Salome gazes ahead, shouldering the Servant whose name she doesn't know.
[k]
[messageOff]
[charaFadein F 0.4 -70,-300]
[charaMove F -50,-300 10.0]
[wt 0.4]
She sees a young [&:man:woman] relentlessly forging on.[sr][&He:She] knows exactly where [&he:she] wants to[sr]go and refuses to give up.
[k]
Salome can't help but be reminded of a saint.
[k]
She knows the danger of such thoughts, but her heart wants what it wants.
[k]
If she were able to stop, she would have taken her own life in sheer self-loathing the instant she was summoned.
[k]
But she cannot. As a flower always seeks the sun, so too does Salome always seek Jokanaan.
[k]
That drive is at the core of her being as a Berserker.
[k]
That will never change, regardless of whether she sides with humanity or rebels against it.
[k]
And it is why Kriemhild is unconcerned. She understands it is only a matter of time until Salome comes to see [&him:her] as Jokanaan.
[k]
Salome is well aware of that, too. She knows she shouldn't have gone with [&him:her].
[k]
Had Salome only stayed behind and prayed for [&his:her] safe[sr]journey, this smoldering love would have burned itself out.
[k]
But the kykeon changed it all. [&He:She] would have been[sr]better off had [&he:she] never taken a bite.
[k]
But no, [&he:she] gobbled it down before saying goodbye.[sr]And that was the moment [&his:her] fate was sealed.
[k]
Love. Love. Love. It's the stuff of dreams. Of beauty. Of passage.
[k]
And yet. And yet...[&he:she] refuses to look my way.
[k]
[&He:She] forges ahead, always in the direction [&he:she] knows[sr]to be right.
[k]
Yes. Yes, that's it. That's exactly who you are, my beloved.
[k]
I'm sure you'll have forgotten all about me by the time this journey is over.
[k]
Even though I love you so, so much.
[k]
[messageOff]
[charaFadeTime G 0.4 0.6]
And since I love you...I'm sure you would be happy to give me your head.
[k]
Right, Jokanaan?[sr]Ahh, Jokanaan. Jokanaan. Jokanaan!
[k]
Damn. Even my last resort of forging a Servant contract didn't work. I can't hold myself back anymore.
[k]
Would a real contract instead of just a temporary one have been enough to make things different?
[k]
Maybe then, I could have stayed by your side longer without starting to think of you as my holy Jokanaan?
[k]
I don't know. I can't tell. I can't see.
[k]
Pain and suffering, I can endure. But not love. Not love...
[k]
That's just who I am.
[k]
No matter how difficult or painful, no matter how evil I know it is...
[k]
...I can't stop these urges.
[k]
[messageOff]
[bgm BGM_MAP_36 1.0 0.7]
[charaMove D 0,-800 0.5]
[charaMove E 0,800 0.5]
[charaFadeout F 0.5]
[charaFadeout G 0.5]
[wt 0.5]
[charaFadeout D 0.1]
[charaFadeout E 0.1]
[wt 0.5]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
[charaShake B 0.04 3 3 0.2]
Salome
Urgh!
[k]
1Salome?
[charaFace B 0]
Salome
I'm okay... Yeah. I'm okay.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Rider-Class
We've almost reached Assassin's rendezvous point! We should be safe once we get there!
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_MAP_36 2.0]
[wait fade]
[soundStopAll]
[end]

View File

@@ -0,0 +1,289 @@
03-00-12-07-7-0
[soundStopAll]
[enableFullScreen]
[charaSet A 7034002 1 Salome]
[charaSet B 1098234610 1 Rider-Class]
[charaSet C 1098234710 1 Assassin-Class]
[charaSet D 98084000 1 "Elite Knight"]
[charaSet E 7034002 1 Effect]
[sceneSet F 151800 1]
[charaScale F 1.1]
[sceneSet G 151800 1]
[charaScale G 1.1]
[charaDepth F 1]
[charaDepth A 10]
[scene 151800]
[se ad769]
[seVolume ad769 0 0]
[seVolume ad769 1.0 1.0]
[shake 0.05 0 1 2.0]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_70 0.1]
[wt 1.5]
[seStop ad769 0.4]
[se ad54]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.4 1]
[wt 1.4]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Rider-Class
Assassin! There you are!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Assassin-Class
...[sr]...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Rider-Class
I'm afraid this is as far as I go. Assassin, I'm counting on you to[line 2]
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaDepth C 4]
[charaDepth E 9]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
[wt 0.6]
[bgmStop BGM_EVENT_70 1.0]
[se ad240]
[charaPut E 1]
[charaEffect E bit_talk_35]
[charaShake C 0.05 2 2 0.7]
[wt 0.8]
Assassin-Class
...R-run.
[k]
[messageOff]
[wt 0.1]
[charaMove C 0,-20 0.4]
[charaFadeout C 0.4]
[wt 0.2]
[se ad144]
[wt 0.7]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Rider-Class
A trap...!
[k]
1Get down!
[messageOff]
[se ad480]
[wt 0.1]
[se ad7]
[charaFadein F 0.4 70,-200]
[charaFadeout B 0.2]
[charaMove B 0,-10 0.2]
[wt 0.15]
[effect bit_talk_h_slash02_fs 0,0 F]
[wt 0.1]
[se bac135]
[wt 0.25]
[shake 0.03 3 3 0.7]
[se ad161]
[effect bit_talk_blood_splash]
[wt 1.4]
[charaFadeout F 1.0]
[wt 1.0]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Salome
Master! O-oh...oh no, you're bleeding badly...!
[k]
1That...hurt...
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Elite Knight
There! Now to finish [&him:her] off!
[k]
[messageOff]
[wt 0.1]
[charaEffect D bit_talk_x_slash_bk_02]
[wt 0.05]
[se bac137]
[wt 0.2]
[charaShake D 0.04 3 3 0.3]
[charaEffect D bit_talk_x_slash_bk_01]
[wt 0.05]
[se bac136]
[charaShake D 0.04 3 3 0.3]
[wt 0.2]
[charaDepth E 10]
[charaPut E 300,0]
[charaRoll E 90 512,120]
[charaEffect E bit_talk_x_slash_bk_03]
[wt 0.05]
[se bac139]
[charaShake D 0.04 3 3 1.0]
[wt 1.2]
[charaMove D 0,-20 0.4]
[charaFadeout D 0.4]
[wt 0.4]
[cueSe SE_21 21_ad1074]
[seVolume 21_ad1074 0 0.5]
[cueSe SE_21 21_ad1075]
[seVolume 21_ad1075 0 0.3]
[wt 0.4]
[charaScale F 1.3]
[charaScale G 1.3]
[charaScale A 1.2]
[charaScale D 1.2]
[charaTalk depthOff]
[charaDepth F 1]
[charaDepth E 4]
[charaDepth A 5]
[charaDepth G 6]
[charaDepth D 7]
[charaFadein F 1.0 -100,-250]
[charaMove F -110,-250 10.0]
[wt 0.4]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.4 150,0]
[charaMove A 155,0 0.8]
[bgm BGM_EVENT_127 0.1]
[wt 1.2]
Salome
...What...do you think...you're doing?
[k]
[messageOff]
[charaTalk off]
[charaDepth E 0]
[charaRoll E 0 0,0]
[charaPut E 0,0]
[charaPut E 1]
[charaEffect A bit_talk_charge_ppl02 0,-450]
[charaEffect E bit_talk_charge_ppl02 0,-400]
[se ad14]
[seVolume ad14 0 0.4]
[se ad556 0]
[seVolume ad556 1.0 0.2]
[se ad632 0]
[seVolume ad632 0 0.1]
[wt 1.4]
[charaEffectStop A bit_talk_charge_ppl02]
[charaEffectStop E bit_talk_charge_ppl02]
[wt 0.4]
[charaFadein D 1.0 -150,0]
[charaFadein G 1.0 100,-250]
Elite Knight
Salome! So, it's true... You really did betray us!
[k]
[messageOff]
[charaFadeout D 1.0]
[charaFadeout G 1.0]
[wt 0.2]
[charaEffect A bit_talk_charge_ppl02 0,-450]
[charaEffect E bit_talk_charge_ppl02 0,-400]
[wt 0.8]
Salome
How dare you. How dare you... How dare you hurt my Jokanaan!
[k]
[charaTalk on]
[charaTalk D]
Elite Knight
Huh!?
[k]
[charaTalk A]
[charaFace A 5]
Salome
Hang in there...Master. These guys...are DEAD!
[k]
[messageOff]
[seStop ad14 0.5]
[seStop ad556 0.5]
[seStop ad632 0.5]
[fadeout black 0.5]
[seStop ad14 0.4]
[bgmStop BGM_EVENT_127 0.4]
[wait fade]
[soundStopAll]
[end]

View File

@@ -0,0 +1,523 @@
03-00-12-07-7-1
[soundStopAll]
[enableFullScreen]
[charaSet A 7034002 1 Salome]
[charaSet B 1098234610 1 Rider-Class]
[charaSet C 98084000 1 "Elite Knight"]
[charaSet D 7034002 1 Salome2]
[sceneSet E 151800 1]
[charaScale E 1.5]
[sceneSet F 10001 1]
[charaSet G 1098234610 1 Rider-Class_Closeup]
[charaScale G 1.2]
[charaScale F 1.5]
[charaSet H 7034002 1 Effect]
[charaScale H 1.2]
[imageSet I back10000 1 1]
[charaFilter I silhouette FF0000FF]
[charaScale I 1.3]
[charaTalk depthOff]
[charaDepth F 5]
[charaDepth A 5]
[charaDepth B 6]
[charaDepth E 7]
[charaDepth G 8]
[scene 151800]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_80 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
[wt 0.2]
[cueSe Servants_703400 bac1227]
[wt 0.2]
[cueSe Servants_703400 bac1222]
[se ad882]
[wt 0.3]
[charaShake C 0.05 2 2 1.2]
[charaEffect C bit_talk_29_black 0,280]
[cueSe Servants_104900 m43005]
[seVolume m43005 0 0.6]
[wt 0.3]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[wt 0.1]
[shake 0.04 3 3 0.8]
[seStop m43005 1.0]
[wt 1.6]
Elite Knight
Dammit... Still...hehe...at least...I accomplished...my mission...!
[k]
[messageOff]
[wt 0.1]
[charaMove C 0,-20 0.4]
[wt 0.2]
[charaFadeout C 0.2]
[cueSe SE_21 21_ad1120]
[wt 0.1]
[seStop 21_ad1120 0.7]
[se ad144]
[wt 0.8]
[se ad52]
[wt 2.5]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Salome
Phew. I did it, Master![sr]...Master?[twt 1.0][bgmStop BGM_EVENT_80 1.0][charaFace A 4]
[k]
1I can't...hang on...anymore...
[messageOff]
[blur lens 1.0 4 1]
[wt 1.0]
[cameraMove 1.1 0,50 1.00]
[wipeout openEye 1.0 1]
[wait wipe]
[se ad144]
[wt 0.7]
[charaFace A 2]
Salome
Master! Master!
[k]
[messageOff]
[fadeout black 1.0]
[wait fade]
[blurOff lens 0.1]
[cameraHome 0.1]
[wt 0.1]
[wipein openEye 0.1 1]
[wait wipe]
[pictureFrame cut063_cinema]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 200,-50]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_5 0.1]
Salome
Master, hold on! Please, you have to hold on!
[k]
[messageOff]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.7 -300,-50]
[charaMove B -270,-50 0.7]
[charaShake B 0.05 2 2 0.7]
[wt 1.0]
Rider-Class
Salo...me...
[k]
[charaFace A 4]
Salome
I'm sorry. I'm so sorry. If I'd only been a little faster...
[k]
Rider-Class
Salome!
[k]
[charaFace A 4]
Salome
!
[k]
Rider-Class
You need to...get out of here... I won't last...much longer...
[k]
Rider-Class
The Righteous Realm...is just past...this forest...
[k]
Rider-Class
I'm going...to fire my...Noble Phantasm...into the sky...
[k]
Rider-Class
If we're...lucky...my comrades...might realize...I'm signaling them...
[k]
[charaFace A 5]
Salome
...![sr]But...what about yo[line 2]
[k]
Rider-Class
The mission...comes first... Now, get out of here. Hurry...
[k]
Rider-Class
From there...it'll be all...up to you...[sr]Please...don't give up...
[k]
Rider-Class
Remember...[&he's:she's] human... [&He's:She's] not...Jokanaan...
[k]
[charaFace A 4]
Salome
...[sr]...I... I know that...
[k]
Rider-Class
Good... Then, go... Go!
[k]
[messageOff]
[charaTalk off]
[charaFace A 4]
[wt 0.7]
[se ad443]
[seStop ad443 0.4]
[charaMove A 210,-50 0.4]
[wt 0.9]
[charaFace A 5]
[se ad443]
[seStop ad443 1.5]
[charaFadeout A 0.4]
[charaMoveFSR A 300,-50 0.4]
[bgmStop BGM_EVENT_5 1.2]
[wt 1.8]
[charaFadein E 1.0 -70,-300]
[charaMove E -60,-300 3.0]
[charaFace G 0]
[charaFadein G 1.0 -80,-50]
[charaMove G -70,-50 3.0]
[bgm BGM_BATTLE_123 1.0]
[wt 1.2]
[charaFadeout B 0.1]
Rider-Class
Dammit... I didn't want...to die, either...
[k]
Rider-Class
But my life...wasn't worth much anyway...
[k]
[se ad39]
[charaEffect G bit_talk_36]
Rider-Class
Shatter, my Spirit Core! For humanity!
[k]
Rider-Class
Noble Phantasm...release!
[k]
[messageOff]
[cueSe NoblePhantasm_100300 NP_100300_4]
[seStop ad39 1.0]
[fadeout white 1.5]
[wait fade]
[pictureFrame]
[charaEffectStop G bit_talk_36]
[charaFadeout B 0.1]
[charaFadeout G 0.1]
[charaFadeout E 0.1]
[wt 0.1]
[scene 10000]
[cueSe NoblePhantasm_301600 NP_301600_3]
[cueSe NoblePhantasm_100300 NP_100300_7]
[fadein white 1.0]
[wait fade]
[wt 0.5]
[charaPut H 1]
[charaEffect H bit_talk_arrow01or]
[wt 0.4]
[se ade7]
[se ad856 0.7]
[se ad959 0]
[seVolume ad959 0.7 0.4]
[wt 0.4]
[seStop ad959 1.5]
[se ade8]
[wt 0.8]
[fadeout white 1.0]
[wait fade]
[bgm BGM_BATTLE_123 0.4 0.6]
[charaFadeout B 0.1]
[charaFadeout G 0.2]
[charaFadeout E 0.2]
[charaFadeout F 0.2]
[charaEffectDestroy G bit_talk_36]
[charaMove G 0,0 0.01]
[charaMove E 0,0 0.01]
[charaScale A 1.2]
[charaTalk on]
[scene 156300]
[pictureFrame cut063_cinema]
[wt 0.4]
[bgm BGM_BATTLE_123 0.4 1.0]
[fadein white 2.0]
[wait fade]
[lr]In the fading distance as Salome fled, a single shaft of golden light shot into the sky.
[k]
It was, of course, incredibly faint[line 2]a far cry from the light given off by the sacred swords and demonic spears of seasoned heroes.
[k]
But it was also, without question, the purest, brightest light an ordinary soldier could produce.
[k]
[messageOff]
[se ad443]
[seVolume ad443 0 0]
[seVolume ad443 1.5 1.0]
[scene 151800 1.5]
[wt 1.5]
[seStop ad443 2.0]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.4 0,-50]
[wt 0.6]
Salome
I've got to hurry!
[k]
[messageOff]
[charaFadeout A 0.4]
[wt 0.5]
[lr]Something else urged Salome on.
[k]
Their pursuers from the Revenge Realm cannot have failed to see that light.
[k]
They could catch up at any time, as slowly as she was moving.
[k]
What about Master's injury? ...[&He's:She's] okay.[sr][&He's:She's] still breathing. [&He:She] still had a firm pulse.
[k]
[&He:She] wasn't poisoned like the Rider was.[sr]It's just blood loss.
[k]
Salome knows she needs to stop [&his:her] bleeding,[sr]but she understands she simply cannot stop running.
[k]
And that brings an even more gut-wrenching truth to mind.
[k]
Even if Salome could stop to tend to [&his:her] wounds...she[sr]hasn't any idea how to stop someone from bleeding.
[k]
Though she was given a measure of knowledge when she materialized, plenty of gaps yet remain.
[k]
A girl who knew only love when she lived was never going to be given knowledge of treating injuries.
[k]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.2 0,-50]
Salome
It's okay. You're alive. You're still alive. Of course...because you're Jokanaan!
[k]
1Joka...?
[charaFace A 4]
Salome
...I'm sorry, that's not important right now.
[k]
[charaFace A 5]
Salome
We have to hurry. Come on! I know it hurts, but just...just please try to hold on a little longer!
[k]
[charaFadeout A 0.2]
[wt 0.2]
[lr]I have to hurry. I have to hurry.
[k]
I can't watch [&him:her] struggling so valiantly anymore. I[sr]can't let myself bask in [&his:her] sheer nobility anymore.
[k]
I have to get [&him:her] to safety before my love makes[sr]me a monster[line 2]
[k]
[messageOff]
[charaTalk off]
[charaDepth A 2]
[charaDepth D 3]
[charaDepth I 8]
[charaScale D 1.2]
[charaFace A 5]
[charaFace D 5]
[charaFadein A 0.2 0,-50]
[wt 0.5]
[bgmStop BGM_BATTLE_123 0.4]
[charaFadeTime I 0.2 0.8]
[charaScale E 1.05]
[charaScale D 1.23]
[se ad231]
[charaFadein D 0.1 0,-45]
[charaFadein E 0.1 0,-210]
[charaFadeout D 0.7]
[charaFadeout E 0.7]
[charaFaceFade A 4 0.4]
[wt 0.2]
[charaFadeTime I 0.2 0.0]
[wt 1.0]
[charaTalk on]
Salome
...Ah.
[k]
[charaFadeout A 0.2]
[wt 0.2]
[lr]Our eyes met.
[k]
In an instant, [&his:her] pure, earnest, devoted eyes[sr]pierced me to my core.
[k]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.2 0,-50]
Salome
...Jokanaan.
[k]
1Wha...?
[bgm BGM_MAP_36 0.1]
[charaFace A 7]
Salome
Jokanaan. Please.
[k]
Salome
Could you do something for me?
[k]
[charaFadeout A 0.2]
[wt 0.2]
[lr]The words poured from her, and she watched helplessly, as if trapped in a nightmare.
[k]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.2 0,-50]
Salome
Please, Jokanaan. I love you so much.
[k]
Salome
So won't you please...
[k]
Salome
...give me your head?
[k]
[messageOff]
[wt 1.0]
[fadeout black 2.0]
[bgmStop BGM_MAP_36 2.0]
[wait fade]
[soundStopAll]
[end]

View File

@@ -0,0 +1,385 @@
03-00-12-07-8-0
[soundStopAll]
[enableFullScreen]
[charaSet A 7034002 1 Salome]
[charaSet B 1098234310 1 Archer-Class]
[charaSet C 1098234710 1 Assassin-Class]
[imageSet D back10000 1]
[charaScale D 1.01]
[imageSet E back10000 1]
[charaScale E 1.01]
[sceneSet F 151800 1]
[charaSet G 7034002 1 Salome2]
[charaScale F 1.5]
[charaScale G 1.2]
[charaDepth F 1]
[charaDepth G 2]
[charaDepth A 0]
[charaEffect B bit_talk_krm_aura]
[charaEffect C bit_talk_krm_aura]
[charaPut B 1200,1200]
[charaPut C 1200,1200]
[cameraMove 0.1 0,0 1.01]
[pictureFrame cut063_cinema]
[charaTalk depthOff]
[charaTalk off]
[charaFadein F 0.4 -70,-300]
[charaMove F -50,-300 10.0]
[charaPut G -10,-50]
[charaMove G 10,-50 10.0]
[wt 0.1]
[scene 151800]
[fadein black 1.0]
[wait fade]
[bgm BGM_MAP_36 0.1]
[charaFace G 6]
[charaFadeTime G 0.4 1.0]
[wt 0.4]
[charaFace A 6]
[charaFadein A 0.1 0,-50]
[lr]Salome awaits [&his:her] answer with childlike innocence.
[k]
She waits for [&him:her] to make a decision even as [&he:she][sr]fades in and out of consciousness.
[k]
[&His:Her] agreement is ultimately not a factor.[sr]Salome will take [&his:her] head all the same.
[k]
Jokanaan, Jokanaan, Jokanaan!
[k]
How could I have failed to recognize my love for you, even though I've been so close to you!?
[k]
Now, go on. Answer me.
[k]
What will you say to my Servant self, with my Servant powers?
[k]
Will you bravely refuse? Will you pray to God?
[k]
Will you smile at me? Or will you try to reason with me?
[k]
[bgmStop BGM_MAP_36 1.5]
I don't care which you choose. Any of these would be what Jokanaan would do.
[k]
Now...what is your answer?
[k]
[messageOff]
[charaFadeout F 0.7]
[charaFadeout G 0.7]
[wt 0.5]
[wt 1.0]
1I still...want to live...
[charaTalk on]
[charaFace A 4]
Salome
...Huh?
[k]
1Please...don't kill me...
2I don't...want to die...
[messageOff]
[wt 0.4]
1I still have comrades...who are waiting for me...!
Salome
Huh? Huh??? What are you...saying...?
[k]
[charaFadeout A 0.2]
[wt 0.2]
[bgm BGM_MAP_41 2.0 0.5]
[lr][&He:She] begged for [&his:her] life? That can't be right.
[k]
If [&he:she] was Jokanaan...[sr]If [&he:she] was a saint...
[k]
...[&he:she] would have chosen to die nobly, or to try[sr]and persuade me why [&he:she] should be allowed to live[sr]an honest life.
[k]
Either way, a saint wouldn't fear death.
[k]
Their choice between life and death would be weighed so their soul could remain pure and untainted.
[k]
But [&he:she] is begging for [&his:her] life.[sr][&His:Her] eyes are pleading with me to spare [&him:her].
[k]
[bgmStop BGM_MAP_41 1.5]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.2 0,-50]
Salome
...[sr]...I...see.
[k]
Salome
You're... You...aren't Jokanaan...
[k]
[charaFadeout A 0.2]
[wt 0.2]
[lr]Then I'm not interested in [&him:her]. [&He's:She's] worthless.[sr]I don't have to save [&him:her].
[k]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.2 0,-50]
Salome
I'm sorry.[sr]Okay, let's keep going...Master.[twt 1.0][charaFace A 0]
[k]
[charaFadeout A 0.2]
[wt 0.2]
[lr]And yet, strangely enough, I find myself still wanting to carry [&him:her] to safety.
[k]
So very, very delicately, I keep going, trying to[sr]keep [&him:her] alive and cause as little pain as possible.
[k]
[messageOff]
[fadeout black 1.5]
[wait fade]
[pictureFrame]
[se ad443]
[seVolume ad443 0 0.5]
[fadein black 1.0]
[wait fade]
[seStop ad443 1.5]
[wt 0.8]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Salome
Grr!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.4]
[charaTalk off]
[se ade409 0]
[seVolume ade409 1.0 0.4]
[se ad14 0]
[seVolume ad14 0.7 0.4]
[charaPutFSL B -256,0]
[charaEffect B bit_talk_krm_aura 0,-100]
[charaFace B 0]
[charaFadeinFSL B 0.4 -256,0]
[charaPutFSR C 256,0]
[charaEffect C bit_talk_krm_aura 0,-100]
[charaFace C 0]
[charaFadeinFSR C 0.4 256,0]
[wt 2.2]
[seStop ad14 2.0]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut B 1200,1200]
[charaPut C 1200,1200]
[bgm BGM_EVENT_24 0.1]
[charaTalk on]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Salome
Those Servants are Kriemhild's vassals!
[k]
1Her vassals!?
[charaFace A 5]
Salome
You know how she's a queen, right?
[k]
Salome
She can share her power with people, making them into her vassals and giving them powerful protections.
[k]
[charaFace A 4]
Salome
Which means...this could be kind of a problem.
[k]
Salome
I've obviously lost the power she gave me.
[k]
Salome
I'm sorry. Can you walk on your own?
[k]
[messageOff]
[cameraMove 0.4 0,10 1.01]
[wt 0.4]
[cameraMove 0.4 0,0 1.01]
[wt 0.7]
[charaFace A 0]
Salome
Good. Then, I guess this is goodbye.
[k]
Salome
You may not have been Jokanaan, but I still had fun running away with you.
[k]
[charaFace A 7]
Salome
Good luck. Goodbye. And...thank you.
[k]
[messageOff]
[se ad443]
[seVolume ad443 0 0.5]
[bgm BGM_EVENT_24 1.0 0.4]
[fadeout black 1.5]
[wait fade]
[seStop ad443 1.5]
[charaFadeout A 0.1]
[overlayFadein D 0.1 0,-800]
[overlayFadein E 0.1 0,800]
[charaMove D 0,-745 0.1]
[charaMove E 0,745 0.1]
[wt 1.0]
[bgm BGM_EVENT_24 1.0 1.0]
[fadein black 1.0]
[wait fade]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.2 0,-50]
Salome
Now...then...
[k]
[charaFadeout A 0.2]
[wt 0.2]
[lr]She doesn't have nearly enough magical energy left. But the power given to her through her Command Spell is still active.
[k]
This Command Spell was given to her not by her current Master, but her original one.
[k]
Berserker that she is, Salome isn't usually much for thinking, but in this moment, she can't help herself.
[k]
Where did these Command Spells come from? A real mystery.
[k]
What's more, everyone takes them for granted. No...
[k]
Maybe they physically can't question this power that's replenished every time they fight, even if they want to.
[k]
Oh well. Salome relaxes and smiles to herself. There's no sense worrying about it anymore.
[k]
All that matters now is that she is going to fight to save [&him:her]. She will die to save [&him:her].
[k]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.2 0,-50]
Salome
Come on then, Kriemhild. Try to get in my[line 2]No. My Master's way...
[k]
Salome
...I'll tear you to bits until there's nothing left.
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_24 0.4]
[wait fade]
[soundStopAll]
[end]

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@@ -0,0 +1,652 @@
03-00-12-09-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 99502600 1 Mash]
[charaSet B 98102900 1 Fou]
[charaSet C 9005001 1 Holmes]
[charaSet D 1098123210 1 Goredolf]
[charaSet E 1098231810 1 "Xu Fu"]
[charaSet F 1035001 1 Diarmuid]
[charaSet G 1098235000 1 Kadoc]
[charaSet H 1098235400 1 Seton(?)]
[charaSet I 1098124510 1 "Transmission Dummy"]
[charaSet J 1098124510 1 Effect]
[sceneSet O 152700 1]
[charaSet P 1098233500 1 Snake]
[scene 10000]
[fadein black 0.2]
[wait fade]
[wipeout openEye 0.2 1.0]
[wait wipe]
[scene 152800]
[wt 0.2]
[wipein openEye 0.4 1.0]
[wait wipe]
[wipeout openEye 0.4 1.0]
[wait wipe]
[wt 0.5]
[wipein openEye 1.5 1.0]
[wait wipe]
[wt 0.4]
[charaPut I 1]
[charaEffect I bit_talk_10_LowLevel]
[wt 0.1]
[se ad13]
[wt 0.3]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Mash
Good morning, Senpai.[bgm BGM_EVENT_77 0.1]
[k]
[charaFadeout A 0.1]
[wt 0.1]
[se adm21]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Fou
F[charaMoveReturn B 0,15 0.6]ooou.
[k]
1Morning!
[charaFadeout B 0.1]
[wt 0.1]
[charaPut I 2000,2500]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
Holmes
And a lovely morning it is.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut I 1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Goredolf
Right you are.
[k]
Goredolf
It looks to be perfect weather for your first day of work as part of the new commando unit.
[k]
Goredolf
There's not a single bad omen to be seen.[wt 1.0][charaFace D 4][sr]...I think.
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut I 2000,2500]
[wt 0.1]
[se ad93]
[wt 0.8]
[charaTalk E]
[charaFace E 32]
[charaFadein E 0.4 1]
[wt 0.4]
Xu Fu
Good morning, everyone. It's me, Xu Fu. I know it's short notice, but I think we should get going right away.
[k]
Xu Fu
The sooner we leave, the sooner we can get back and rest up. (Munch, munch)
[k]
1Already planning your break, huh?
Xu Fu
Maybe this is because I was such a hard worker in life, but ever since being summoned, I've been seeking for breaks more than anything.
[k]
2Sounds good to me. Let's go get this done!
Xu Fu
Now that's what I like to hear.[sr](Munch, munch)
[k]
[messageOff]
[charaTalk I]
[wt 0.1]
[cueSe SE_22 22_ad1182]
[seVolume 22_ad1182 0 0.1]
[wt 0.1]
[seVolume 22_ad1182 0.4 1.0]
[wt 1.5]
Xu Fu
...[wt 0.5][sr]...(Munch)
[k]
[messageOff]
[se ad661]
[seStop ad661 0.6]
[charaMove E 0,-10 0.3]
[wt 0.9]
[charaFadeout E 0.1]
[wt 0.4]
1(Why did she just cover her ears?)
[messageOff]
[se ad533]
[wt 0.7]
[charaTalk F]
[charaFace F 1]
[charaFadein F 0.4 1]
[wt 0.4]
Diarmuid
G[messageShake 0.05 3 3 1.0]ooooood morning, everyone![sr]I hope you're as excited to get started as I am!
[k]
[messageShakeStop]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 13]
[charaFadein E 0.1 1]
Xu Fu
How are you this peppy THIS early?
[k]
[charaFace E 14]
Xu Fu
Hehe. If you guys hadn't come along, I'd have had to work with him alone... Hehehe... My stomach aches just thinking about it...
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Holmes
Hahaha. Be that as it may, just because it's morning doesn't mean we won't run into any enemies.
[k]
[charaFace C 9]
Holmes
We'll have to take advantage of this opportunity to demonstrate how useful we can be.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Diarmuid
Then I'll take the front line just as we discussed yesterday.
[k]
Diarmuid
Lord Holmes, [&Lord:Lady] [%1], you two shall keep to the middle.
[k]
Diarmuid
And you, Lady Xu Fu, shall bring up the rear. Are we agreed?
[k]
1Works for me.
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Kadoc
I'll come along, too. Doesn't seem like there'll be anything for me to do around here on my own.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 1]
[charaFadein F 0.1 1]
Diarmuid
Then let us be on our way! We'll leave from the north gate by the main road.
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_77 1.0]
[wait fade]
[charaFadeout F 0.1]
[scene 152700]
[charaScale O 1.2]
[charaFadein O 0.1 80,-250]
[wt 1.0]
[fadein black 1.0]
[charaMove O -80,-250 6.0]
[wait fade]
[bgm BGM_EVENT_92 1.0]
[wt 4.0]
[charaFadeout O 1.0]
[wt 1.2]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Kadoc
You know, I've been wondering since we got here... Does commerce even function in this realm?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Xu Fu
Better than you'd think. Of course, all transactions are made with QP.
[k]
[charaFace E 6]
Xu Fu
Besides, there's no point in hanging on to more enhancement resources than you need after killing a Demonic Beast.
[k]
Xu Fu
That's how the Servants of all three realms enhance their Spirit Origins.
[k]
[charaFace E 4]
Xu Fu
I still have a long way to go, myself...but at least I'm doing better than you guys.
[k]
1(Well, yeah. I'm not even a Servant...)
[charaFace E 0]
Xu Fu
Oh, hang on. I actually want to do some shopping while we're here.
[k]
[messageOff]
[bgm BGM_EVENT_92 0.6 0.5]
[se ad132]
[charaMove E 100,0 0.4]
[charaFadeout E 0.4]
[seStop ad132 1.2]
[wt 1.8]
[se ad892]
[seVolume ad892 0 0.5]
[wt 0.3]
[seStop ad892 0.4]
[wt 1.1]
1(Is she buying rocks...?)
[messageOff]
[wt 0.1]
[charaScale H 0.9]
[charaTalk H]
[charaFace H 0]
[charaFadeinFSL H 0.4 -350,-50]
[wt 0.4]
H???
Hey. Can you see me?
[k]
1That voice... Seton(?)!?
[messageOff]
[se ad60]
[wipeout leftToRight 0.5 1.0]
[seStop ad60 0.8]
[wait wipe]
[charaFadeout H 0.1]
[wt 0.2]
[cameraMove 0 0,0 1.01]
[charaTalk depthOff]
[charaDepth O 2]
[charaDepth H 4]
[charaScale O 1.4]
[charaFadein O 0.1 230,-140]
[charaScale H 1.0]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
[wt 0.2]
[wipein rightToLeft 0.5 1.0]
[wait wipe]
[wt 0.2]
Seton(?)
Hey, looks like we both got away clean. Congrats!
[k]
[messageOff]
[wt 0.1]
[cameraMove 0.3 0,10 1.01]
[wt 0.4]
[cameraMove 0.3 0,0 1.01]
[wt 0.8]
1...Why the hood?
Seton(?)
Oh, this? Let's just say I've got my reasons for wanting to keep to myself around here.
[k]
1Everything okay with you?
Seton(?)
Yep, yep! Everything's fine.
[k]
[charaFace H 6]
Seton(?)
Honestly, I'm more worried about you.
[k]
[charaFace H 1]
Seton(?)
But, you seem like you're doing fine, so never mind!
[k]
1So what are you going to do now that you're free?
[charaFace H 3]
Seton(?)
I think I'll just hang out around here for a while!
[k]
Seton(?)
This place isn't nearly as savage as the Revenge Realm, so I've got a feeling things'll work out!
[k]
[charaFace H 0]
Seton(?)
How about you?[sr]...You're off on a mission?
[k]
[charaFace H 4]
Seton(?)
Hmm. I wish I could help you out, I really do...but I'm afraid that's easier said than done. Sorry.
[k]
1No worries. Okay, I'm gonna go give it my best shot!
[charaFace H 1]
Seton(?)
Awesome! You've totally got this! All right, I think I'll get going, too. Bye!
[k]
[messageOff]
[wt 0.1]
[se ad60]
[seStop ad60 1.2]
[charaMove H -50,0 0.4]
[charaFadeout H 0.4]
[wt 1.6]
[wipeout rightToLeft 0.5 1.0]
[wait wipe]
[charaFadeout O 0.1]
[wt 0.4]
[bgm BGM_EVENT_92 0.6 1.0]
[wipein leftToRight 0.5 1.0]
[wait wipe]
[wt 0.2]
[charaTalk depthOn]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Kadoc
Something wrong?
[k]
1Oh, no, everything's fine.
[charaFace G 7]
Kadoc
Then try to keep up. This mission looks like it's gonna be a real bitch, both coming and going.
[k]
1Huh?
[charaFace G 5]
Kadoc
Oh, right. I guess you wouldn't know, since you were passed out.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Xu Fu
Our destination is way up in the mountains, and there's no ropeway or anything to help us get there.
[k]
1Yikes...
[messageOff]
[fadeout black 1.5]
[bgmStop BGM_EVENT_92 1.5]
[wait fade]
[charaFadeout E 0.1]
[scene 131400]
[wt 1.0]
[cueSe SE_21 21_ad1066]
[seVolume 21_ad1066 0 0]
[seVolume 21_ad1066 1.5 1.0]
[fadein black 1.5]
[wait fade]
[seStop 21_ad1066 0.5]
[wt 0.5]
[bgm BGM_EVENT_7 0.1]
1Hey...I was just...wondering...
[charaTalk E]
[charaFace E 19]
[charaFadein E 0.1 1]
[charaMoveReturn E 0,-7 0.4]
Xu Fu
(Huff, huff...) What is it?[wt 0.4][charaMoveReturn E 0,-7 0.4]
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 8]
[charaFadein G 0.1 1]
Kadoc
Are we gonna have to do this on the way back, too?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Xu Fu
What do you think!?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
Kadoc
Then I think, maybe...we should take a little break.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 5]
[charaFadein F 0.1 1]
Diarmuid
I don't think that's a good idea!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 6]
[charaFadein G 0.1 1]
Kadoc
Huh? Why not?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
Diarmuid
There tends to be a lot of snakes in this area.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 5]
[charaFadein G 0.1 1]
Kadoc
What, snakes? That's no big deal. I can just cast a simple spell to[line 2]
[k]
[charaFadeout G 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_7 1.0]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Diarmuid
I believe these particular snakes are called “orochi” in the Far East.
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk P]
[charaFace P 0]
[charaFadein P 0.4 1]
[cueSe Servants_9942710 m84102]
[wt 1.5]
[charaFadeout P 0.1]
[wt 0.1]
[bgm BGM_EVENT_3 0.1]
[charaTalk G]
[charaFace G 8]
[charaFadein G 0.1 1]
Kadoc
W[messageShake 0.05 4 3 0.6]hy are you only mentioning this NOW!?
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[soundStopAll]
[end]

View File

@@ -0,0 +1,147 @@
03-00-12-09-1-1
[soundStopAll]
[enableFullScreen]
[charaSet A 1098231810 1 "Xu Fu"]
[charaSet B 1098235000 1 Kadoc]
[charaSet C 1035001 1 Diarmuid]
[charaSet D 9005001 1 Holmes]
[scene 131400]
[bgm BGM_EVENT_2 0.1]
[fadein black 1.0]
[wait fade]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Xu Fu
Way to go, everyone![se ade52][sr](Clapping)
[k]
[charaFace A 0]
Xu Fu
T[seStop ade52 0.2]hen again, it's not like we can take any credit.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Kadoc
I helped...technically.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Diarmuid
Of course you all helped! Your aid was invaluable!
[k]
[messageOff]
[effect bit_talk_small_brilliant]
[cueSe SE_21 21_ade588]
[wt 1.0]
[seStop 21_ade588 2.0]
[wt 1.5]
[charaFadeout C 0.1]
[wt 0.1]
[effectDestroy bit_talk_small_brilliant]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Kadoc
Yeah? Well, that's good to hear.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Xu Fu
So, you're a Caster specializing in summoning,[sr]huh, [%1]?
[k]
1I, uh, guess you could put it that way, yeah.
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Diarmuid
Wonderful. I feel as though I've gained a seasoned warrior for an ally.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Holmes
Hahaha. You don't know the half of it.
[k]
[charaFace D 7]
Holmes
The sheer strength of [&Mr.:Ms.] [%1]'s summoned shadows often leaves even me speechless. Suffice to say, I suggest you expect the unexpected.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Xu Fu
Great! That should make this mission a snap, then!
[k]
[charaFace A 1]
Xu Fu
I admit, I was pretty worried when I heard three Casters were assigned to this mission...
[k]
[charaFace A 10]
Xu Fu
...but now, it looks like I'll get to take it easy the whole time! Yaaay♪
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Diarmuid
All right, let's keep going. We should reach the recon area soon.
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_2 2.0]
[wait fade]
[soundStopAll]
[end]

View File

@@ -0,0 +1,549 @@
03-00-12-09-2-0
[soundStopAll]
[enableFullScreen]
[charaSet A 9005001 1 Holmes]
[charaSet B 1098231810 1 "Xu Fu"]
[charaSet C 1098123210 1 Goredolf]
[charaSet D 1035001 1 Diarmuid]
[charaSet E 1098235000 1 Kadoc]
[charaSet F 1098234210 1 Saber-Class]
[charaSet G 1098234310 1 Archer-Class]
[charaSet H 1098234410 1 Lancer-Class]
[charaSet I 1098234710 1 Assassin-Class]
[charaSet S 1098124510 1 "Transmission Dummy"]
[charaSet T 1098124510 1 "Transmission Dummy"]
[sceneSet O 153700 1]
[imageSet X back10000 1]
[charaFilter X silhouette FF000080]
[charaPut S 2000,2500]
[charaEffect S bit_talk_10_LowLevel]
[scene 131400]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_77 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Holmes
Come to think of it... Ms. Xu.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Xu Fu
Hm?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Holmes
As a matter of interest, I must inquire: Did you ever succeed in finding the elixir of immortality?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 28]
[charaFadein B 0.1 1]
Xu Fu
Oh. Uh... I think maybe? Or maybe not? Or maybe it didn't really matter either way?
[k]
1Didn't matter?
[charaFace B 18]
Xu Fu
A[messageShake 0.05 4 3 0.3]h!
[k]
Xu Fu
Can you please forget I just said that? On the off chance Emperor Qin Shi Huang gets summoned, I don't want this coming back to bite me!
[k]
[charaFace B 1]
Xu Fu
Then again, maybe it's okay, since I doubt they'd get summoned to this Singularity anyway!
[k]
[charaFace B 21]
Xu Fu
...They won't, right?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Diarmuid
Hahaha. Forgive me for interrupting...
[k]
Diarmuid
...but we're almost to the Tower of Xanten.
[k]
Diarmuid
It's an observation tower located right between the Revenge Realm and the Righteous Realm.
[k]
Diarmuid
Of course, the sky hasn't turned red yet, so that means we're still in the Righteous Realm.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Kadoc
Red sky? Huh?
[k]
1Oh, yeah. The sky did actually turn red there.
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Xu Fu
The Revenge Realm dyes the sky red to demarcate its domain and demonstrate its vengeful spirit.
[k]
[charaFace B 16]
Xu Fu
It's their way of telling outsiders, “This's my territory. Trespass and die.”
[k]
[charaFace B 30]
Xu Fu
...You know, since land can't actually talk.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Holmes
Mr. Ua Duibhne, would you be so kind as to tell us more about what this mission entails?
[k]
Holmes
I believe we were told to gauge the enemy's strength?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Diarmuid
That's right. We learned a small battalion had been stationed here not too long ago.
[k]
Diarmuid
Our objective is to find out what kind of Servants are in it.
[k]
[charaFace D 1]
Diarmuid
Of course, depending on the situation, we may also decide to eliminate them.
[k]
1How small is “small” in this case?
[charaFace D 0]
Diarmuid
About ten to twelve Servants or so. They do outnumber us a bit...
[k]
Diarmuid
...but we should be able to handle them just fine, as I'm told they're all no more than Phantom Spirit-level Servants.
[k]
Diarmuid
So now, we just have to decide what our first move will be.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Kadoc
A tower, huh?
[k]
[messageOff]
[se ad184]
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[seStop ad184 1.6]
[wait wipe]
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[scene 153700]
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[bgm BGM_EVENT_5 0.1]
[wt 5.0]
[charaFadeout O 1.0]
[wt 1.5]
1Never seen a tower like that before.
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Xu Fu
Same here. It's a little big for a lookout tower.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Holmes
Hmm... Fascinating.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Diarmuid
Did you figure something out?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Holmes
Not from the exterior alone, no. We'll have to make our way inside first.
[k]
[charaFace A 5]
Holmes
...Shh.
[k]
[messageOff]
[bgm BGM_EVENT_5 0.6 0.5]
[wipeout rectangleStripLeftToRight 0.6 1]
[wait wipe]
[charaFadeout A 0.1]
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[wt 0.2]
[wipein rectangleStripRightToLeft 0.6 1]
[wait wipe]
[wt 0.5]
[se ad60]
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[wt 0.4]
[seStop ad60 0.1]
[wt 0.8]
[cueSe SE_21 21_ad1066]
[wt 0.1]
[cueSeStop 21_ad1066 1.2]
[charaMove F -100,0 0.4]
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[wt 1.6]
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[wt 1.0]
[charaTalk on]
[charaTalk A]
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[charaFadein A 0.1 1]
Holmes
I see they have patrols out.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Diarmuid
I don't see any lookouts standing watch outside...but they have to have at least a few somewhere.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Holmes
We can safely assume there are Assassins about, hiding themselves with Presence Concealment.
[k]
[charaFace A 5]
Holmes
Probably two...no, three of them. And if I were in charge of where they were stationed...
[k]
Holmes
...I'd post one on either side of the doors and another behind the first two.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Xu Fu
Then I'll try drawing them out of hiding.
[k]
Xu Fu
Now that you've narrowed down the field of possibilities, I should be able to use an effective Taoist art.
[k]
[messageOff]
[charaFace B 0]
[fowardEffect bit_talk_taoism 0,-50]
[cueSe SE_21 21_ade669]
[wt 0.8]
[wt 1.0]
Xu Fu
I'll also put up a soundproofing Bounded Field while I'm at it.
[k]
Xu Fu
If we're lucky, we'll be able to make it into the tower without anyone noticing.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Diarmuid
Amazing. We're lucky to have you with us, Lady Xu Fu.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Xu Fu
As long as you appreciate it.[wt 0.7][charaFace B 0][sr]Okay, is everyone ready?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Diarmuid
Ready.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Holmes
Indeed.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
[wt 0.5]
1All set.
Xu Fu
Good.
[k]
[charaFace B 6]
Xu Fu
Motion forbidden, spirit enlightened, body pacified. Then add a dash of tongue twisting and silencing.
[k]
[messageOff]
[bgmStop BGM_EVENT_5 1.5]
[charaFadeout B 0.1]
[wt 0.1]
[cueSe SE_21 21_ade669]
[effect bit_talk_taoism]
[wt 1.6]
[cueSeStop 21_ade669 0.1]
[se ad567]
[seVolume ad567 0 0.6]
[charaScale X 1.5]
[charaPut X 0,-200]
[charaFadeTime X 0.4 0.8]
[wt 0.2]
[charaPut I 1]
[charaTalk I]
[charaFace I 0]
[se ad598]
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[charaFadeout X 0.4]
[wt 1.0]
[charaShake I 0.01 2 2 0.5]
Assassin-Class
Wha...!? Enemies!? But...I can't move!
[k]
Assassin-Class
Enemy attack! Enemy attack![sr]...D-dammit! They can't hear me, either!
[k]
[charaFadeout I 0.1]
[wt 0.1]
[bgm BGM_EVENT_80 0.1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Diarmuid
I am Diarmuid Ua Duibhne of the Knights of Fianna! Have at you!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Xu Fu
I'll just stay anonymous if it's all the same to you, thanks!
[k]
1Charles the Great's commandos, charge!
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
Kadoc
You're actually telling them who you are? Then at least get your stories straight!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Holmes
Hahaha. All right then, let's take care of them, shall we?
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[soundStopAll]
[end]

View File

@@ -0,0 +1,404 @@
03-00-12-09-3-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1035001 1 Diarmuid]
[charaSet B 9005001 1 Holmes]
[charaSet C 1098235000 1 Kadoc]
[charaSet D 1098231810 1 "Xu Fu"]
[charaSet E 1098123210 1 Goredolf]
[charaSet F 1098234710 1 Assassin-Class]
[charaSet G 1098234510 1 Caster-Class]
[charaSet H 1098124510 1 "Transmission Dummy"]
[charaSet I 1098124510 1 "Transmission Dummy"]
[sceneSet J 153800 1]
[imageSet K back10000 1]
[charaFilter K silhouette FF000080]
[scene 153700]
[bgm BGM_EVENT_80 0.1]
[fadein black 1.0]
[wait fade]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
[wt 0.4]
[se ad678]
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[charaMove A 0,14 0.2]
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[wt 0.2]
[charaScale A 1.0]
[wt 0.2]
[se ad171]
[se ad85]
[effect bit_bolg_02]
[fowardEffect bit_bolg_02y 0,0 H]
[wt 0.6]
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[seStop ad85 0.1]
[cueSe NoblePhantasm_103500 NP_103500_5]
[flashin once 0.1 0.1 FFFFFFFF FFFFFF80]
[effect bit_talk_14]
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[fowardEffectDestroy bit_bolg_02y]
[charaTalk F]
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[charaShake F 0.03 4 5 0.8]
[wt 0.8]
[charaPut I 1]
[charaEffect I bit_talk_06]
[wt 1.0]
Assassin-Class
Dammit...!
[k]
[messageOff]
[bgmStop BGM_EVENT_80 1.0]
[wt 0.6]
[charaSpecialEffect F flashErasure 1 1.7]
[se ad52]
[wait charaSpecialEffect F]
[charaEffectStop I bit_talk_06]
[wt 1.8]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Diarmuid
...I don't see any reinforcements coming. It looks like we're still clear.
[k]
Diarmuid
I don't sense anyone on the other side of these doors, either. Let's go in.
[k]
[messageOff]
[se ade436]
[fadeout black 1.5]
[wait fade]
[charaFadeout A 0.1]
[wt 1.0]
[scene 153800]
[charaScale J 1.3]
[charaFadein J 0.1 120,-300]
[wt 1.0]
[fadein black 1.0]
[charaMove J -120,-300 6.0]
[wait fade]
[bgm BGM_EVENT_70 0.1]
[wt 4.0]
[charaFadeout J 1.0]
[wt 1.5]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Holmes
Hmm. At first glance, there doesn't appear to be much of note here.
[k]
Holmes
Let's see what's on these documents...
[k]
1What do they say?
[charaFace B 5]
Holmes
They appear to be the plans for this tower.[sr]Hmm.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Kadoc
What? Anything significant?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Holmes
Ms. Xu Fu.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 25]
[charaFadein D 0.1 1]
Xu Fu
Huh?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Holmes
I suspect this tower may be directly connected to a leyline.
[k]
Holmes
Would it be possible to confirm that?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Xu Fu
Hmm. I might be able to tell from the basement.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]
Holmes
Then would you be so kind?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 12]
[charaFadein D 0.1 1]
Xu Fu
Huh? You want me to go down by myself? No, thank you.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Holmes
Hahaha, a fair point.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Kadoc
Go with her, [%1].
[k]
1G-got it!
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Diarmuid
I'll come, too. It could be dangerous with only two Casters.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Kadoc
So where're you gonna go, Holmes?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]
Holmes
The top of the tower, of course.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Diarmuid
Then let us head down and see what we find.[wt 0.6][charaFace A 2][sr]Come on!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 28]
[charaFadein D 0.1 1]
Xu Fu
Oh, all right. This looks like it's gonna be a major pain in the ass, though.
[k]
[messageOff]
[fadeout black 1.0]
[bgm BGM_EVENT_70 1.0 0.5]
[wait fade]
[charaFadeout D 0.1]
[scene 141400]
[wt 1.0]
[cueSe SE_21 21_ad1066]
[wt 1.0]
[fadein black 1.0]
[wait fade]
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[wt 0.9]
[bgm BGM_EVENT_70 0.6 1.0]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Xu Fu
Hmm. Hmmm...
[k]
1Any luck?
[charaFace D 13]
Xu Fu
So this goes here... And that goes there...[sr]Huh. Why would they do this?
[k]
[charaFace D 6]
Xu Fu
...All right, let's ask them.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Diarmuid
“Them”, who?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Xu Fu
Those Casters working over there. I'll leave them to you.
[k]
[charaFace D 6]
Xu Fu
Hup.
[k]
[messageOff]
[bgmStop BGM_EVENT_70 1.0]
[cueSe SE_21 21_ade669]
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[se ad567]
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[charaFadeout K 0.4]
[wt 1.0]
[charaFadein G 0.0 1]
[charaShake G 0.01 2 2 0.5]
Caster-Class
Huh!? I can't move!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[bgm BGM_EVENT_80 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Xu Fu
Good luck. And you might want to hurry. Since they're Casters, they'll probably figure out how to break that spell pretty quickly.
[k]
1Next time, give us a little more warning, would you!?
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[soundStopAll]
[end]

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@@ -0,0 +1,353 @@
03-00-12-09-3-1
[soundStopAll]
[enableFullScreen]
[charaSet A 1098231810 1 "Xu Fu"]
[charaSet B 1098123210 1 Goredolf]
[charaSet C 1098124510 1 "Da Vinci"]
[charaSet D 99502600 1 Mash]
[charaSet E 9005001 1 Holmes]
[charaSet F 1098235000 1 Kadoc]
[charaSet G 1035001 1 Diarmuid]
[imageSet O back10000 1 1]
[charaScale O 1.3]
[charaSet S 1098124510 1 "Transmission Dummy"]
[scene 141400]
[bgm BGM_EVENT_70 0.1]
[fadein black 1.0]
[wait fade]
[charaTalk A]
[charaFace A 22]
[charaFadein A 0.1 1]
Xu Fu
Aha, so that's how they... Hmm.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
Diarmuid
I'm afraid we killed them all. Is that going to be a problem?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 29]
[charaFadein A 0.1 1]
Xu Fu
No, no. It's fine. “Ask” was more of a figure of speech there.
[k]
[charaFace A 30]
Xu Fu
I can basically tell what they were doing here from their actions, their gait, and the spells they left behind.
[k]
Xu Fu
That's what I meant by “ask.”
[k]
[charaFace A 0]
Xu Fu
Aha. I knew it.
[k]
Xu Fu
This design is for sucking up magical energy straight from the leyline and sending it to the top of the tower.
[k]
Xu Fu
It's still not active, though. Maybe they were about to test it.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Diarmuid
Hmm. How much magical energy do you think they were planning to gather?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Xu Fu
Maybe...a little less than you'd need to form a Holy Grail?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Diarmuid
That's quite a lot.
[k]
Diarmuid
They must have been planning to perform a special summon here.
[k]
[messageOff]
[charaFadeout G 0.1]
[wt 0.1]
[se ad13]
[seVolume ad13 0 0.5]
[wt 0.6]
Mash
Master.
[k]
Mash
I passed Xu Fu's analysis on to Holmes, and he says he wants you to come to the top of the tower right away.
[k]
[messageOff]
[charaTalk off]
[wt 0.1]
[charaDepth G 4]
[charaDepth A 6]
[charaFace G 0]
[charaFace A 0]
[charaFadeinFSR G 0.1 2]
[charaFadeinFSL A 0.1 0]
[wt 0.5]
1Holmes said he wants us up top.
[messageOff]
[wt 0.2]
[charaMoveReturnFSR G 256,-6 0.55]
[charaMoveReturnFSL A -256,-6 0.55]
[wt 1.2]
[fadeout black 1.0]
[bgm BGM_EVENT_70 1.0 0.5]
[wait fade]
[charaFadeout G 0.1]
[charaFadeout A 0.1]
[scene 153900]
[wt 1.0]
[se ad556]
[seVolume ad556 0 0]
[seVolume ad556 2.0 0.3]
[bgm BGM_EVENT_70 1.0 1.0]
[fadein black 2.0]
[wait fade]
[seStop ad556 2.0]
[charaTalk on]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Holmes
My apologies for calling you all here on such short notice. I see you got into a bit of a scrap of your own.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Kadoc
We ran into a little resistance too, but Holmes took care of it in no time.
[k]
Kadoc
As for you guys...I guess Diarmuid must've played a big part.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 1]
[charaFadein G 0.1 1]
Diarmuid
It was nothing. I was fortunate enough to have Lady Xu Fu's protections and [&Lord:Lady] [%1]'s summons.
[k]
Diarmuid
It was a group effort, and a very successful one.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 24]
[charaFadein A 0.1 1]
Xu Fu
UGH! How are you this nice AND this handsome!? Do pretty people have to have EVERYTHING!? It kind of pisses me off!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth O 4]
[charaDepth G 6]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
Diarmuid
(Look of genuine confusion)
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Holmes
I heard about your discovery (from Ms. Kyrielight). Are you certain?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Xu Fu
Pretty certain, yes.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 8]
[charaFadein E 0.1 1]
Holmes
I see. Then we can breathe a sigh of relief for the time being.
[k]
1Sucking up magical energy straight from a leyline sounds pretty ominous...
[charaFace E 7]
Holmes
Agreed. It would seem I was correct.
[k]
Holmes
Which is why I wanted to take a look at the top of this tower as soon as possible.
[k]
Holmes
See for yourselves, Mr. Ua Duibhne, Ms. Xu Fu.
[k]
Holmes
Except for a partially constructed stand, there's nothing here.
[k]
[charaFace E 0]
Holmes
I suspect this tower is intended to be a means of direct attack on the Righteous Realm.
[k]
Holmes
Their plan was most likely to convert the energy taken from the leyline into pure physical force[line 2]a powerful projectile.
[k]
Holmes
Which means this stand is meant to be an artillery battery.
[k]
[charaFace E 5]
Holmes
But once again, as you can see for yourselves, there's nothing here. Not yet.
[k]
Holmes
I suspect they simply haven't been able to build a cannon large or durable enough to fire such an enormous mass of magical energy.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 28]
[charaFadein A 0.1 1]
Xu Fu
Well, that's comforting...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Holmes
For the time being, I suggest we investigate any Servants in the Revenge Realm who had a hand in this tower.
[k]
Holmes
If we can keep them in check, that will naturally prevent them from completing the cannon meant for this tower.
[k]
[charaFace E 5]
Holmes
Should we be found out, our backup plan can be simply destroying this tower.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Diarmuid
The Servants who were on patrol should be coming back any moment now.
[k]
Diarmuid
Let's hurry and get out of here.
[k]
[messageOff]
[wt 1.0]
[fadeout black 2.0]
[bgmStop BGM_EVENT_70 2.0]
[wait fade]
[soundStopAll]
[end]

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@@ -0,0 +1,929 @@
03-00-12-09-4-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1035001 1 Diarmuid]
[charaSet B 1098231810 1 "Xu Fu"]
[charaSet C 9005001 1 Holmes]
[charaSet D 1098235000 1 Kadoc]
[charaSet E 99502600 1 Mash]
[charaSet F 1098123010 1 Meunière]
[charaSet G 1098123210 1 Goredolf]
[charaSet H 98101700 1 "Demon Boar"]
[imageSet L back10000 1 1]
[charaScale L 1.3]
[sceneSet M 10000 1]
[charaScale M 1.01]
[sceneSet N 10000 1]
[charaScale N 1.01]
[sceneSet O 153300 1]
[charaSet S 1098124510 1 "Transmission Dummy"]
[charaSet T 1098124510 1 "Transmission Dummy"]
[scene 158900]
[cameraMove 0 0,0 1.01]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_147 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Diarmuid
The next part of our mission is to secure an abandoned stronghold. This will also be within Righteous Realm territory.
[k]
Diarmuid
It would take us about an entire day to get there on foot...
[k]
Diarmuid
...so we're going to borrow a horse-drawn carriage from a nearby safe house and take that most of the way.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Xu Fu
I love not having to walk♪
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Holmes
A safe house, hmm... Do you perhaps have one in every region?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Diarmuid
Yes, we do. The secretary ordered us to build them.
[k]
Diarmuid
We have four in the Righteous Realm, two in the Revenge Realm, and one in the Reinstatement Realm.
[k]
Diarmuid
They're all hidden very well, and none have been discovered by the enemy yet.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
Holmes
I see. It sounds as though you've done a good job covering your tracks.
[k]
[charaTalk depthOff]
[charaDepth L 4]
[charaDepth C 6]
[charaPut L 1]
[charaFadeTime L 0.2 0.5]
[charaFace C 0]
Holmes
(They certainly have a great deal more than I would have thought, though. Perhaps they're meant for some other purpose.)
[k]
[charaFadeout C 0.1]
[charaFadeout L 0.2]
[wt 0.1]
[charaTalk depthOn]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Diarmuid
Come, let's be on our way then. We can use the key the secretary gave me to get inside.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Kadoc
It needs a key?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Diarmuid
Yes. The safe houses are fitted with spells to blow the whole thing up if someone tries to enter without the right key. Better safe than splattered, I suppose.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Holmes
I see. That does make sense.
[k]
Holmes
Key or not, most any Servant could break into most anywhere if they wished...
[k]
Holmes
...but if you rig a place to explode upon forced entry, you eliminate the risk of the enemy getting crucial information.
[k]
[charaFace C 5]
Holmes
What about stealth entry via spirit form?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Diarmuid
I'm told each individual room has its own Bounded Field, and they're set to explode if they detect any spirit forms, too.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Holmes
Haha, well done!
[k]
[messageOff]
[fadeout black 1.5]
[bgmStop BGM_EVENT_147 1.5]
[wait fade]
[cueSe SE_21 21_ad1066]
[charaFadeout C 0.1]
[scene 156400]
[wt 1.0]
[seStop 21_ad1066 1.0]
[fadein black 1.0]
[wait fade]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Diarmuid
This way.
[k]
1Really? I don't see any buildings out here...
Diarmuid
It's here, underneath the broken down wagon.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.2]
[cameraMove 1.8 100,0 1.2]
[wt 0.8]
[fadeout black 1.0]
[wait fade]
[se ad898]
[wt 2.5]
[scene 153300]
[charaScale O 1.4]
[charaFadein O 0.1 100,-300]
[cameraMove 0 0,0 1.01]
[wt 1.0]
[fadein black 1.0]
[charaMove O -100,-300 5.0]
[wait fade]
[bgm BGM_EVENT_94 0.1]
[wt 4.0]
[charaFadeout O 1.0]
[wt 1.5]
1Whoa, this is amazing!
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Diarmuid
Hahaha, I understand how you feel. It's a real secret base, after all.
[k]
2There's a horse here...?
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Diarmuid
We obviously couldn't keep a living horse here on standby indefinitely, so I think it's a kind of golem.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 13]
[charaFadein B 0.1 1]
Xu Fu
Oh, right. Those things that Kabbalist Caster's always making.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Diarmuid
The Revenge Realm uses Demonic Beasts to pull their carriages. I hope I'll get a chance to ride one of those too, at some point.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Kadoc
Oh, you've got spare weapons here, huh? Mind if I take one?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Diarmuid
They're more for decoration than defense since they're only meant to be used in an emergency.
[k]
[charaFace A 1]
Diarmuid
But, if you're all right with that, then by all means. Besides, nobody else is going to use them!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Kadoc
Yeah, that tracks.
[k]
[charaFace D 5]
Kadoc
Oh, you've got protective Mystic Codes, too. I don't[sr]suppose I could also...[wt 0.7][charaFace D 7] On second thought, never mind.
[k]
1How come?
[messageOff]
[charaFace D 4]
[wt 1.2]
[se ad95]
[seVolume ad95 0 0.7]
[charaFace D 0]
[charaMove D 30,20 0.8]
[charaMoveScale D 1.2 0.8]
[wt 0.6]
[seStop ad95 0.4]
[wt 0.8]
Kadoc
('Cause I don't want my collar reacting to it and going off...)
[k]
1Oh. Right...
[charaFadeout D 0.1]
[wt 0.1]
[charaScale D 1.0]
[charaTalk B]
[charaFace B 13]
[charaFadein B 0.1 1]
Xu Fu
So they've got Western wine, but no Shaoxing wine here, huh. And no beer, either. Damn.
[k]
[charaFace B 1]
Xu Fu
Oh well, once we're done with this mission, I'll just put in a request with the secretary!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Diarmuid
All right, we'd better get going. I'll be the coachman. The rest of you can just sit back and enjoy the ride.
[k]
[messageOff]
[fadeout black 1.0]
[bgm BGM_EVENT_94 1.0 0.5]
[wait fade]
[charaFadeout A 0.1]
[scene 156400]
[charaFadein M 0.1 -1100,0]
[charaFadein N 0.1 1100,0]
[wt 0.5]
[se ad646]
[seVolume ad646 0 0]
[se ad995]
[seVolume ad995 0 0]
[wt 0.5]
[bgm BGM_EVENT_94 1.0 1.0]
[fadein black 1.0]
[wait fade]
[se ad83]
[wt 2.2]
Diarmuid
Be warned: I'll be driving pretty fast, so it may get bumpy. Ready? Hyah!
[k]
[messageOff]
[cueSe Servants_2500900 m45516]
[cueSeVolume m45516 0 0.5]
[wt 1.0]
[seVolume ad995 0.2 0.6]
[seVolume ad646 0.2 0.8]
[shake 0.02 3 4 0]
[wt 1.5]
[charaTalk D]
[charaFace D 04]
[charaFadein D 0.1 1]
Kadoc
...[sr]...
[k]
1...
[messageOff]
[wt 1.0]
[wipeout rollRight 1.0 1.0]
[bgm BGM_EVENT_94 1.0 0.5]
[seStop ad646 1.0]
[seStop ad995 1.0]
[wait wipe]
[charaFadeout D 0.1]
[shakeStop]
[charaTalk depthOff]
[charaDepth A 1]
[charaDepth M 2]
[charaDepth N 2]
[wt 1.0]
[bgm BGM_EVENT_94 1.0 1.0]
[wipein rollLeft 1.0 1.0]
[se ad646]
[seVolume ad646 0 0]
[se ad995]
[seVolume ad995 0 0]
[seVolume ad995 0.2 0.6]
[seVolume ad646 0.2 0.8]
[wait wipe]
[seStop ad646 0.5]
[seStop ad995 0.5]
[wt 0.5]
[se ad83]
[wt 2.2]
[se ad223]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.4 -250,0]
[charaMove A -200,0 0.4]
[wt 0.4]
Diarmuid
We're here! Come on, we'll walk the rest of the way on foot.
[k]
Diarmuid
You can come down from the carriage now.
[k]
[messageOff]
[fadeout black 0.5]
[wait fade]
[charaFadeout A 0.1]
[charaFadeout M 0.1]
[charaFadeout N 0.1]
[charaTalk depthOn]
[cueSe SE_21 21_ad1065]
[wt 0.8]
[cueSeStop 21_ad1065 0.2]
[fadein black 0.5]
[wait fade]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Kadoc
...[sr]...I think I'm gonna be sick...
[k]
1Same...
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Diarmuid
Oh, I'm sorry! I didn't realize I was going so fast!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 28]
[charaFadein B 0.1 1]
Xu Fu
Good thing I turned into my spirit form. I don't wanna think about what would've happened if I hadn't...
[k]
[charaFace B 29]
Xu Fu
I'm surprised you guys didn't do the same. You're really cautious sorts, aren't you?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Kadoc
I'm sorry to ask, but have you got any meds for motion sickness?
[k]
1Yeah, I do. Here.
Kadoc
Thanks.
[k]
[messageOff]
[wt 0.1]
[se ad217]
[charaMoveReturn D 0,-10 0.6]
[wt 0.5]
[seStop ad217 0.2]
[wt 0.5]
[wt 0.1]
[se ad13]
[seVolume ad13 0 0.5]
[wt 0.6]
Mash
Honestly, I feel a little sick myself just watching through the monitor...
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_94 1.0]
[wait fade]
[charaFadeout D 0.1]
[scene 158900]
[cueSe SE_21 21_ad1066]
[cueSeVolume 21_ad1066 0 0]
[wt 1.0]
[cueSeVolume 21_ad1066 1.0 1.0]
[fadein black 1.0]
[wait fade]
[wt 1.0]
[cueSeStop 21_ad1066 0.3]
[wt 0.5]
[bgm BGM_EVENT_147 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Xu Fu
Okay, now that we're all settled in...
[k]
[charaFace B 6]
Xu Fu
There's a stronghold up ahead that the Revenge Realm meant to use as a bridgehead for invading the Righteous Realm.
[k]
Xu Fu
Luckily, the Righteous Realm just barely managed to eke out a win, forcing the Revenge Realm Servants to retreat from this region.
[k]
Xu Fu
Unfortunately, we suffered a lot of casualties in the process, so we couldn't lay claim to the fort itself.
[k]
[charaFace B 4]
Xu Fu
We can't just abandon it out here, but we also don't want to do anything to draw attention to ourselves.
[k]
Xu Fu
So we decided to start storing supplies here in secret but made sure we let it look abandoned...
[k]
Xu Fu
...even as we bolster its defenses.
[k]
[charaFace B 0]
Xu Fu
But since it's abandoned, Demonic Beasts have taken up residence.
[k]
Xu Fu
So the first thing we need to do is destroy them.
[k]
Xu Fu
Once we're done with that, supply crews will come to stock the place, so we just need to concentrate on ridding these demonic beasts.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Diarmuid
Then let's go take care of these beasts now. By the way, there aren't any Demon Boars among them, are there?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Xu Fu
Can't guarantee there aren't. Why? Got something against them, Diarmuid?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Diarmuid
Well, one killed me, so...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 13]
[charaFadein B 0.1 1]
Xu Fu
(Somber) May you rest in peace.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 8]
[charaFadein D 0.1 1]
Kadoc
He's not dead yet, though.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Diarmuid
Actually, I was already! Haha!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth D 6]
[charaDepth L 4]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Kadoc
Uh, yeah, right![wt 0.6][charaFace D 4][charaPut L 1][charaFadeTime L 0.2 0.5][sr](How is that funny to him?)
[k]
[charaFadeout D 0.1]
[charaFadeout L 0.2]
[wt 0.1]
[charaTalk depthOn]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Xu Fu
I'll put up a Bounded Field around the stronghold to make sure no Demonic Beasts escape.
[k]
[charaFace B 28]
Xu Fu
From there, well...you know...I'll figure something out.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Kadoc
I'm not hearing a lot of planning in this plan.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 29]
[charaFadein B 0.1 1]
Xu Fu
Hey, if anything, you should be admiring me for my[sr]flexibility.[wt 0.7][charaFace B 5] Well, here goes nothing.
[k]
[messageOff]
[wt 0.1]
[fowardEffect bit_talk_taoism 0,-50]
[cueSe SE_21 21_ade669]
[wt 0.8]
[wt 1.0]
[cueSe SE_21 21_ade661]
[wt 1.0]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Diarmuid
Let's begin!
[k]
[messageOff]
[wipeout leftToRight 1.0 1.0]
[bgmStop BGM_EVENT_147 1.0]
[wait wipe]
[charaFadeout A 0.1]
[scene 153100]
[wt 1.0]
[wipein rightToLeft 1.0 1.0]
[wait wipe]
[wt 0.2]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.4 1]
[wt 0.8]
[se ad19]
Demon Boar
Grrr...
[k]
[charaFadeout H 0.1]
[seStop ad19 0.3]
[wt 0.1]
[bgm BGM_EVENT_3 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Diarmuid
Welp, time for this knight to beat a hasty retreat!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Xu Fu
Already!?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Diarmuid
...Apologies. A bad joke...
[k]
[charaFace A 5]
Diarmuid
I really am conceptually weak against Demon Boars, though!
[k]
[input selectBranch]
[messageOff]
[bgmStop BGM_EVENT_147 1.0]
[bgmStop BGM_EVENT_94 1.0]
[cueSeStop 21_ad1066 1.0]
[cueSeStop m45516 1.0]
[cueSeStop 21_ad1065 1.0]
[cueSeStop 21_ade669 1.0]
[cueSeStop 21_ade661 1.0]
[seStop ad898 1.0]
[seStop ad95 1.0]
[seStop ad646 1.0]
[seStop ad995 1.0]
[seStop ad83 1.0]
[seStop ad223 1.0]
[seStop ad217 1.0]
[seStop ad13 1.0]
[seStop ad19 1.0]
[fowardEffectDestroy bit_talk_taoism]
[charaSet A 1035001 1 Diarmuid]
[charaSet B 1098231810 1 "Xu Fu"]
[charaSet C 9005001 1 Holmes]
[charaSet D 1098235000 1 Kadoc]
[charaSet E 99502600 1 Mash]
[charaSet F 1098123010 1 Meunière]
[charaSet G 1098123210 1 Goredolf]
[charaSet H 98101700 1 "Demon Boar"]
[imageSet L back10000 1 1]
[charaScale L 1.3]
[sceneSet M 10000 1]
[charaScale M 1.01]
[sceneSet N 10000 1]
[charaScale N 1.01]
[sceneSet O 153300 1]
[charaSet S 1098124510 1 "Transmission Dummy"]
[charaSet T 1098124510 1 "Transmission Dummy"]
[scene 153100]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
[wt 1.0]
[bgm BGM_EVENT_3 1.0]
[maskin black 1.0]
[wait mask]
[label selectBranch]
1Then we'll handle them!
2I bet your current weapons can handle them!
[branch INPUT_SELECT_BRANCH_2 INPUT_SELECT_BRANCH 1]
[label INPUT_SELECT_BRANCH_1]
[charaFace A 1]
Diarmuid
Thank you, everyone!
[k]
[branch select_end]
[label INPUT_SELECT_BRANCH_2]
[label select2]
[charaFace A 2]
Diarmuid
.[messageShake 0.05 4 3 0.3]..Oh, right!
[k]
Diarmuid
Back then, I didn't have the right weapon to fight a boar.
[k]
[charaFace A 1]
Diarmuid
But things are different now. This time, I won't let anything stop me!
[k]
[branch select_end]
[label select_end]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[soundStopAll]
[end]

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@@ -0,0 +1,412 @@
03-00-12-09-4-1
[soundStopAll]
[enableFullScreen]
[charaSet A 99502600 1 Mash]
[charaSet B 1035001 1 Diarmuid]
[charaSet C 9005001 1 Holmes]
[charaSet D 1098231810 1 "Xu Fu"]
[charaSet E 1098235000 1 Kadoc]
[charaSet F 1098234530 1 Caster-Class]
[sceneSet M 10000 1]
[charaScale M 1.01]
[sceneSet N 10000 1]
[charaScale N 1.01]
[charaSet G 1098124510 1 "Transmission Dummy"]
[charaPut G 2000,2500]
[charaEffect G bit_talk_10_LowLevel]
[scene 153100]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_77 0.1]
[branch INPUT_SELECT_BRANCH_2 INPUT_SELECT_BRANCH 1]
[label INPUT_SELECT_BRANCH_1]
Mash
That's the last of the hostiles. No other readings detected nearby.
[k]
Mash
Great job, Master.
[k]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Diarmuid
All done.
[k]
Diarmuid
Thank you for fighting those boars in my stead. I truly appreciate it.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[branch select_end]
[label INPUT_SELECT_BRANCH_2]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Diarmuid
I did it!
[k]
[charaFace B 1]
Diarmuid
Phew. That wasn't nearly as bad as I was dreading.
[k]
[charaFace B 0]
Diarmuid
Of course, this was a very different situation, and I am a lot stronger now...
[k]
Diarmuid
...but I may have still had a bit of a complex about Demon Boars all the same.
[k]
[charaFace B 1]
Diarmuid
Thank you for giving me this opportunity to overcome it!
[k]
[messageOff]
[effect bit_talk_starshine -39,164]
[se ade126]
[wt 1.5]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 28]
[charaFadein D 0.1 1]
Xu Fu
Damn. I thought that pleasant breeze was coming from the stronghold, but no, it's just a beautiful man being beautiful in freaking spirit, too.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[branch select_end]
[label select_end]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Holmes
What about the stronghold?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Xu Fu
Oh, we're fine there. Luckily, it looks like the supply crew just arrived.
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[se ad60]
[wt 0.2]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.4 1]
[wt 0.4]
[seStop ad60 0.1]
[wt 0.4]
Caster-Class
Here you go.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Xu Fu
Thanks. Sign this, and you can officially take over.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Caster-Class
Done.
[k]
[messageOff]
[wt 0.1]
[se ade394]
[charaMove F 0,-10 0.5]
[wt 1.0]
[seStop ade394 0.2]
[charaMove F 0,0 0.5]
[wt 1.0]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Xu Fu
All right, we'll let you guys handle it from here.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Caster-Class
Understood.
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_77 1.0]
[wait fade]
[charaFadeout F 0.1]
[scene 107801]
[charaFadein M 0.1 -1100,0]
[charaFadein N 0.1 1100,0]
[wt 0.5]
[se ad646]
[seVolume ad646 0 0]
[se ad995]
[seVolume ad995 0 0]
[wt 0.5]
[shake 0.01 1 1 0]
[seVolume ad995 1.0 0.1]
[seVolume ad646 1.0 0.2]
[fadein black 1.0]
[wait fade]
[wt 2.0]
[wipeout leftToRight 1.0 1.0]
[wait wipe]
[scene 156200]
[wt 1.0]
[wipein rightToLeft 1.0 1.0]
[wait wipe]
[wt 0.3]
[seStop ad646 3.0]
[seStop ad995 3.0]
[shakeStop]
[wt 0.5]
[bgm BGM_EVENT_112 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Kadoc
...Phew. I'm glad we're taking our time on the ride back.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Holmes
More importantly, this would seem to bring our first mission to a successful conclusion.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 7]
[charaFadein E 0.1 1]
Kadoc
Feels like a pretty roundabout way to accomplish our goal...
[k]
Kadoc
...but I guess this is just what we have to do in a weird Singularity like this.
[k]
1Looks like we're in it for the long haul, yeah.
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Holmes
Indeed. Although, in that case...
[k]
Holmes
...there's one person I'm concerned about leaving in his current state.
[k]
1You mean Count Vlad.
Holmes
Precisely.
[k]
Holmes
According to what I've heard (from Chaldea), both his Spirit Origin and contract remain intact.
[k]
[charaFace C 5]
Holmes
I suspect he's still right where we left him.
[k]
Holmes
We should at least collect his body and bring him somewhere safer.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Kadoc
Why don't we talk to Charles the Great about it?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
Holmes
Good idea.
[k]
Holmes
It would be prudent to ask his assistance.
[k]
[messageOff]
[wipeout rollRight 1.0 1.0]
[bgm BGM_EVENT_112 1.0 0.5]
[wait wipe]
[charaFadeout C 0.1]
[scene 20720]
[se ad646]
[seVolume ad646 0 0]
[se ad995]
[seVolume ad995 0 0]
[wt 1.0]
[shake 0.01 1 1 0]
[seVolume ad995 1.0 0.1]
[seVolume ad646 1.0 0.2]
[bgm BGM_EVENT_112 1.0 1.0]
[wipein rollLeft 1.0 1.0]
[wait wipe]
[wt 2.0]
[seStop ad646 3.0]
[seStop ad995 3.0]
[shakeStop]
[wt 0.2]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Diarmuid
We're almost to the safe house.[wt 0.9][charaFace B 2][sr]From there, we'll be hoofing it again!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 8]
[charaFadein E 0.1 1]
Kadoc
...[sr]...
[k]
1...
[messageOff]
[shakeStop]
[scene 106800 1.0]
[charaFadeout E 1.0]
[charaFadeout M 1.0]
[charaFadeout N 1.0]
[wt 1.2]
[lr]Almost in unison, the two mages let out a sigh of bone-deep weariness.
[k]
[messageOff]
[wt 0.5]
[fadeout black 2.0]
[bgmStop BGM_EVENT_112 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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03-00-12-10-2-1
[soundStopAll]
[enableFullScreen]
[charaSet A 1098243510 1 "Don Quixote"]
[charaSet B 1098243600 1 Sancho]
[charaSet C 9005001 1 Holmes]
[charaSet D 1098235000 1 Kadoc]
[charaSet E 1098123210 1 Goredolf]
[charaSet S 1098124510 1 "Transmission Dummy"]
[charaPut S 2000,2500]
[charaEffect S bit_talk_10_LowLevel]
[scene 131400]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_94 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Don Quixote
[f large]Victory is ours!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
Holmes
Well now. I am genuinely surprised at how strong you have proven yourself to be.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Kadoc
Hey, depending on who you ask, Don Quixote's more famous than King Arthur.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Holmes
True, but that alone can't explain this strength.
[k]
Holmes
The story of Don Quixote is replete with tales of his exploits...
[k]
[charaFace C 5]
Holmes
...but each focuses upon his very human limitations.
[k]
Holmes
For example, when he charged at those windmills he believed to be giants...
[k]
Holmes
...both he and Rocinante found themselves sent flying for their troubles.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Don Quixote
Hey now, I won some of the time!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 8]
[charaFadein C 0.1 1]
Holmes
My apologies. As they say, you did indeed win some and lose some.
[k]
[charaFace C 0]
Holmes
But regardless...
[k]
Holmes
...the story never once depicts him surpassing his human limits.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Kadoc
So then, does that mean this strength comes from being a king of a realm?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Sancho
That's exactly it, yes.
[k]
[charaFace B 2]
Sancho
You might be thinking that, at long last, my sir's true power as a knight has been awakened!
[k]
[charaFace B 1]
Sancho
But no, he's just enjoying the benefits that come with being a king.
[k]
Sancho
More specifically, the Holy Grail's support.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut S 1]
[charaTalk E]
[charaFace E 13]
[charaFadein E 0.1 1]
Goredolf
That's one hell of a benefits package!
[k]
[bgmStop BGM_EVENT_94 1.5]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut S 2000,2500]
[charaEffectStop S bit_talk_10_LowLevel]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Kadoc
Man, this is a lot stronger than I was expecting.
[k]
Kadoc
I guess this means the other realms' kings must be really damn strong, too, especially with a Holy Grail backing them up.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[bgm BGM_EVENT_5 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Sancho
They are indeed.
[k]
Sancho
This power can transform an ordinary soldier into a warrior worthy of being sent to Valhalla...or a true warrior into a hero.
[k]
Sancho
So if an existing hero were to obtain this power...there's no telling what might happen.
[k]
Sancho
And the other realms' kings are[line 2]
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Holmes
Kriemhild and Kōnstantînos XI.
[k]
Holmes
Kriemhild is legendary for her vengeful nature. We can assume her combat prowess is unrivalled.
[k]
Holmes
Kōnstantînos is famed for protecting his city from a prolonged siege while outmatched and outnumbered.
[k]
Holmes
He will make for a formidable opponent as well.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth A 6]
[charaDepth B 5]
[charaTalk A]
[charaFace A 2]
[charaFace B 0]
[charaFadein A 0.1 -120,0]
[charaFadein B 0.1 120,0]
Don Quixote
And I'm[line 2]
[k]
Sancho
An old farmer from the sticks who's dangerously close to the age of retirement.
[k]
Don Quixote
.[messageShake 0.05 4 3 0.6]..And a seasoned knight-errant![wt 1.0][sr]Can we at least agree on that!?
[k]
[charaFace B 1]
Sancho
Of course, sir. I think it's wonderful that you never stop dreaming♪
[k]
[charaFace A 1]
Don Quixote
Right? Right!?[wt 0.8][charaFace A 3][sr]Wait. Does that mean this is a dream, after all?
[k]
Sancho
No, sir. This is all very real.
[k]
[charaFadeout B 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_5 2.0]
[charaTalk depthOn]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Kadoc
We'll be there soon... Are you sure you can do this?
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk off]
[charaTalk depthOff]
[charaFace A 0]
[charaFace B 1]
[charaFadein A 0.1 -120,0]
[charaFadein B 0.1 120,0]
[wt 0.4]
1What do you think?
[bgm BGM_EVENT_7 0.1]
[charaTalk on]
Don Quixote
Can I do this?
[k]
Sancho
Yes, sir. You absolutely can.
[k]
[charaFace A 1]
Don Quixote
She says I can.
[k]
[messageOff]
[charaFadeout B 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
[wt 0.4]
1They say they can!
[charaFace D 2]
Kadoc
I heard! You don't have to tell me again!
[k]
[messageOff]
[charaFadeout D 0.1]
[charaTalk off]
[charaFace A 0]
[charaFace B 1]
[charaFadein A 0.1 -120,0]
[charaFadein B 0.1 120,0]
[wt 0.3]
1I don't have to tell him again...
[charaFadeout B 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 8]
[charaFadein D 0.1 1]
Kadoc
Are you sure we can count on this guy, Holmes!?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 10]
[charaFadein C 0.1 1]
Holmes
Oh, yes.[wt 0.6][charaFace C 0] Tell me, Ms... Er, Mr...
[k]
[charaFace C 4]
Holmes
Forgive me, how should I address you?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Sancho
“Ms.” is fine, Lord Holmes.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Holmes
Very well, then. Tell me, Ms. Sancho, is this Noble Phantasm meant for support?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Sancho
It is.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Holmes
Hmm. A Noble Phantasm belonging to Don Quixote that can neutralize Vlad III's current condition...
[k]
[charaFace C 8]
Holmes
...[sr]...
[k]
[charaFace C 7]
Holmes
I take it this is one of the things better left unsaid?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Sancho
I knew an English gentleman would understand. Of course, it won't stay secret for very long, though.
[k]
[messageOff]
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[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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03-00-12-10-3-0
[soundStopAll]
[enableFullScreen]
[charaSet A 7007001 1 "Vlad III"]
[charaFilter A silhouette 00000080]
[charaSet B 1098235000 1 Kadoc]
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[bgm BGM_EVENT_70 0.1]
[lr]There he stood, as though impaled himself.
[k]
Caked in blood and buffeted by the wind, he looked like nothing so much as a rotting corpse.
[k]
But, he was still alive.
[k]
[messageOff]
[fadeout black 1.5]
[bgm BGM_EVENT_70 1.0 0.5]
[wait fade]
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[charaTalk B]
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Kadoc
Both the Reinstatement and Revenge Realms used to do battle here, right?
[k]
Kadoc
So how come neither of them have taken him?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
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Holmes
Take a closer look.
[k]
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1What's the rock for?
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[cueSe SE_22 22_ad1171]
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Holmes
The moment he detects something moving nearby, he activates his Noble Phantasm automatically.
[k]
Holmes
He must have...programmed, for want of a better word, his mind when he staked himself.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
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Kadoc
Damn. He really is a monster.
[k]
1Hey, that's uncalled for.
[charaFace B 0]
Kadoc
I don't mean it like that.
[k]
Kadoc
I mean I can't even begin to imagine the strength of his mind.
[k]
Kadoc
Remember how powerless we were in that chaotic mess?
[k]
[charaFace B 7]
Kadoc
I'm pretty sure we couldn't think about anything except running away.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
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Holmes
The same goes for me as well.
[k]
Holmes
While I do think I would have come up with the same idea to seal myself away...
[k]
[charaFace C 5]
Holmes
...I am not nearly so experienced in battle that I would also plan ahead to include a means of self-defense.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
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Sancho
Still, we have to do something to shut that system down, or we won't be able to help him.
[k]
[charaFadeout D 0.1]
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[charaTalk C]
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Holmes
Then I suppose we shall just have to keep him occupied in combat.
[k]
Holmes
In the meantime, I would like you two to use your Noble Phantasm on Master's signal.
[k]
[charaFace C 5]
Holmes
Can you do this, [&Mr.:Ms.] [%1]?
[k]
1Definitely!
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[charaTalk B]
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Kadoc
Watch out.
[k]
Kadoc
It'd be ridiculous to make it this far only to have your own Servant kill you.
[k]
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[charaTalk C]
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Holmes
All right.
[k]
[charaFace C 5]
Holmes
Let us help Count Vlad settle down.
[k]
[messageOff]
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[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[soundStopAll]
[end]

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03-00-12-10-3-1
[soundStopAll]
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[charaSet A 1098243510 1 "Don Quixote"]
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1Now!
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
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Sancho
Understood!
[k]
[charaFace B 2]
Sancho
Okay, sir, close your eyes just like I told you!
[k]
[charaFadeout B 0.1]
[wt 0.1]
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Don Quixote
R-right!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
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Sancho
...Go back, go back, go back.
[k]
Sancho
Books end. Dreams conclude with the cold splash of reality.
[k]
Sancho
All fades into the past like a passing fever.
[k]
Sancho
We must abandon our dreams, that we might more fully live our lives.
[k]
Sancho
Activating Noble Phantasm. Return to reality.
[k]
[messageOff]
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Sancho
Triste Gentil Alonso Quixano!
[k]
[messageOff]
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Mash
All magical energy in the vicinity is decaying rapidly!
[k]
[charaFace C 2]
Mash
Vlad won't be able to maintain his existence if this keeps up!
[k]
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Sancho
Correct. That is this Noble Phantasm's power.
[k]
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Mash
Wha[line 2]
[k]
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Holmes
As I suspected. The words she used were “return to reality.”
[k]
[charaFace D 5]
Holmes
What she has done here...is return Count Vlad to seventeenth-century Spain.
[k]
Holmes
No Singularity, no magecraft, no mysteries. Just peaceful, ordinary Spanish countryside.
[k]
Holmes
The land where Don Quixote spent his life.
[k]
[charaFadeout D 0.1]
[wt 0.1]
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[charaTalk E]
[charaFace E 8]
[charaFadein E 0.1 1]
Goredolf
Wait, wait. Slow down.
[k]
Goredolf
Mystics should have been stronger in the seventeenth century than they are today, not weaker.
[k]
[charaFadeout E 0.1]
[wt 0.1]
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Holmes
Both eras are well within the margin of error compared to the Age of Gods, but yes, you may well be right.
[k]
[charaFace D 0]
Holmes
But remember, Goredolf, those Mystics were only measured on a worldwide scale.
[k]
Holmes
This Noble Phantasm is much more limited in scope.
[k]
Holmes
It forces a Servant to return to a remote part of the world where no magecraft or Mystics have ever been observed.
[k]
Holmes
This weakens the Servant's contract with their Master and cuts off the magical energy they need to maintain their very being.
[k]
Holmes
It even neutralizes skills such as Independent Action.
[k]
[charaFace D 7]
Holmes
You see, Vlad III simply did not exist in seventeenth-century Spain.
[k]
Holmes
And of course, this also means whatever ability Moriarty used to brainwash him...
[k]
[charaFace D 8]
Holmes
...will fade away like a dream.
[k]
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Sancho
...All of that said, I'm afraid this is as much as we can do. You see, this Noble Phantasm has one major flaw.
[k]
1It does?
[messageOff]
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[wt 2.5]
[bgm BGM_EVENT_146 0.1]
[charaTalk on]
Sancho
Yes. If we use it for too long, we will disappear ourselves.
[k]
[charaFace A 1]
Don Quixote
I see... So that's why I feel so at peace right now...
[k]
[charaFadeout A 0.1]
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Kadoc
And you're okay with that!? Cut it the hell out!
[k]
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Sancho
Okay, that's enough! No more Noble Phantasm! Abort! Abort!
[k]
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Holmes
(Good, none of them vanished. So the Noble Phantasm's effects are still somewhat present...)
[k]
Holmes
(Then Count Vlad's desire to rebel should be gone now, just as Ms. Sancho planned.)
[k]
[charaFace D 5]
Holmes
(Though the state of his combat abilities remains unclear.)
[k]
[charaFadeout D 0.1]
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[wt 0.1]
[charaTalk depthOn]
[charaTalk H]
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HVlad III
...[sr]...
[k]
1Count Vlad? Are you okay?
[messageOff]
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[charaTalk on]
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Vlad III
...Heh. I never thought I would see my Master ask after my health.
[k]
Vlad III
I suppose it just goes to show how far I let myself go, so to speak.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
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Holmes
I'm relieved to see you've returned to your senses, Count Vlad.
[k]
Holmes
What about your inclination to rebel?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Vlad III
...It has subsided considerably.
[k]
Vlad III
The seeds are still planted in my mind, but they are sufficiently weakened that I can control them.
[k]
[charaFace G 4]
Vlad III
Still, how did you do this?
[k]
Vlad III
I wasn't expecting to be rescued until after this Singularity had been repaired, if at all.
[k]
1Well...
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
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Holmes
I would love to tell you all about it, but we are still in enemy territory.
[k]
Holmes
Why don't we vacate these premises first?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 4]
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Kadoc
Good idea.[sr]...Phew, this whole ordeal actually got me sweating.
[k]
[charaFadeout F 0.1]
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[charaFace B 1]
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Sancho
All's well that ends well!
[k]
Don Quixote
Sure is!
[k]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 8]
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Kadoc
Hang on. You guys do realize you almost vanished, right?
[k]
Kadoc
What if you had? Wouldn't that have brought the Righteous Realm to the brink of collapse?
[k]
[charaFadeout F 0.1]
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Don Quixote
Don't worry, Lord Kadoc. That would have been a grand adventure in its own right!
[k]
[charaFace A 2]
Don Quixote
Yay for adventure!
[k]
[charaFace B 1]
Sancho
Yay for adventure!
[k]
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Kadoc
...Come on, [%1]. Say something.
[k]
1Yay for adventure!
[charaFace F 2]
Kadoc
That's not what I meant, dammit!
[k]
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Goredolf
(Affectionate gaze)
[k]
[messageOff]
2Thank you both so much!
[charaFadeout F 0.1]
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[charaFace B 0]
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Sancho
Not at all. You're quite welcome.
[k]
Don Quixote
Knowing that people like us could help a famous hero like Count Vlad, well...
[k]
[charaFace A 1]
Don Quixote
If that's not a dream come true, nothing is!
[k]
[messageOff]
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[wt 0.5]
[fadeout black 2.0]
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[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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@@ -0,0 +1,695 @@
03-00-12-11-2-0
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[wait wipe]
[charaFadeout F 0.1]
[charaFadeout H 0.1]
[charaFadeout J 0.1]
[charaFadeout L 0.1]
[charaDepth N 3]
[charaDepth O 2]
[charaDepth P 1]
[charaFace P 1]
[charaFace O 0]
[charaFace N 0]
[charaFadeinFSSideL P 0.1 -300,-50]
[charaFadeinFSSideR O 0.1 350,-50]
[charaFadeinFSR N 0.1 50,-50]
[wt 0.6]
[seVolume ad940 0.5 0.6]
[wipein rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[wt 3.0]
[fadeout black 1.0]
[seVolume ad940 1.0 0.3]
[wait fade]
[pictureFrame]
[charaFadeout N 0.1]
[charaFadeout O 0.1]
[charaFadeout P 0.1]
[wt 1.0]
[seVolume ad940 1.0 0.6]
[fadein black 1.0]
[wait fade]
[charaTalk on]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.4 1]
[wt 0.4]
[bgm BGM_MAP_5 0.1]
Vlad III
Good day, everyone. My True Name is Vlad III.
[k]
Vlad III
I come on behalf of Charles the Great, who has asked that I lend my support to the Righteous Realm.
[k]
Vlad III
Unfortunately, I have lost my own Servant powers due to...extenuating circumstances.
[k]
Vlad III
However, as a result...
[k]
Vlad III
...His Imperial Majesty has seen fit to trust me with full command of this army.
[k]
Vlad III
You may consider me your general, marshal, or whatever other high-status position suits you.
[k]
[charaFace A 5]
Vlad III
If any of you object, speak now.
[k]
[messageOff]
[charaTalk S]
[wt 0.2]
[seStop ad940 0.8]
[wt 1.6]
[charaFace A 0]
Vlad III
...Hmm. I am glad to see none take issue with my leadership.
[k]
Vlad III
Now then, without further ado, I would like to begin your military training.
[k]
Vlad III
From this point on, you must act as a single army rather than individual heroes.
[k]
Vlad III
Together, you will form multiple units, all of which will combine to create a unified armed force.
[k]
[charaFace A 1]
Vlad III
I am, of course, aware that it will take more than my say-so to convince you of the merits of this new direction.
[k]
Vlad III
I understand why this may concern you. Your individual exploits are what made you Heroic Spirits.
[k]
Vlad III
I'm sure many of you believe you are strong enough to be better off doing as you please.
[k]
[charaFace A 0]
Vlad III
Which is why I would like to start with a training exercise.
[k]
Vlad III
I will form a unit of my own, but I will keep its numbers to a bare minimum.
[k]
Vlad III
Here is the scenario. My unit will defend a fortress, and the rest of you will surround and attack it.
[k]
Vlad III
However, my unit will also soon be receiving reinforcements.
[k]
Vlad III
As the attackers, your objective is to break through our defenses and claim the fortress as your own.
[k]
[charaFace A 5]
Vlad III
With such overwhelming numbers on your side, your victory should be all but assured. Failure is not an option.
[k]
[charaFace A 1]
Vlad III
As you will begin with such a tremendous advantage, you will surely not refuse, yes?
[k]
[messageOff]
[charaFadeout A 0.1]
[se ad16]
[seVolume ad16 0 0]
[wt 0.1]
[seVolume ad16 0.4 0.8]
[wt 0.9]
[overlayFadein U 0.1 0,-850]
[overlayFadein V 0.1 0,850]
[wt 0.1]
[charaMove U 0,-760 1.2]
[charaMove V 0,760 1.2]
[wt 1.6]
[seVolume ad16 0.6 0.5]
[lr]Vlad III's speech had the desired result: it lit a fire in the proud Servants' hearts.
[k]
“Let's do this thing!” “You messed with the wrong Servant!” “You're gonna regret this!” “That fortress is as good as ours!”
[k]
As these and other indignant war cries rang out, Vlad III instructed the Casters to construct a temporary fortress.
[k]
[messageOff]
[wipeout rollRight 1.0 1.0]
[bgm BGM_MAP_5 1.0 0.5]
[seStop ad16 1.0]
[wait wipe]
[scene 153000]
[wt 1.0]
[bgm BGM_MAP_5 1.0 1.0]
[wipein rollLeft 1.0 1.0]
[wait wipe]
[wt 0.2]
A fortress that looked, and probably actually was, much too flimsy to stand up to a Servant attack.
[k]
Nonetheless, Vlad III and his small force of Servants entered and locked the gate behind them.
[k]
In three hours, the battle would begin.
[k]
The Servants Vlad III chose for his unit ran around hurriedly to try and prepare as best they could.
[k]
One or two seemed less than happy about having been selected, though.
[k]
[messageOff]
[fadeout black 1.0]
[wait fade]
[charaMove U 0,-850 0.1]
[charaMove V 0,850 0.1]
[wt 0.5]
[scene 153100]
[fadein black 1.0]
[wait fade]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Diarmuid
They should carry out their duties faithfully, having been chosen ahead of time.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Vlad III
Indeed.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Diarmuid
But if I may, Lord Vlad, can you tell me why you chose a siege?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Vlad III
Because defense is where I excel. Because if we win, none of the other Servants will have any right to complain.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Diarmuid
Haha, now I see!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Vlad III
Caster, [%1].
[k]
1Y-yes, sir?
Vlad III
As I told you earlier, you can't have your Servants use their Noble Phantasms. But, you also don't need to defeat our opponents.
[k]
Vlad III
This battle will be a test of endurance. I urge you to take that into consideration when creating your lineup.
[k]
Vlad III
I am adding Holmes, Roland, and Xu Fu to your group.
[k]
Vlad III
This fortress has intentionally been built with a hole in its defenses that could let the enemy easily occupy the entire fort should they break through.
[k]
Vlad III
Our opponents will most likely attempt to claim victory through brute force at first. If and when that fails, they will eventually notice the hole in our defenses.
[k]
[charaFace A 5]
Vlad III
But, looking at it from a different perspective...
[k]
Vlad III
...if that is where they focus their attention, their assault will become quite predictable.
[k]
Vlad III
Remember, whether you are playing offense or defense, analyzing and predicting your opponent's actions is the most important thing you can do.
[k]
[charaFace A 0]
Vlad III
Now, go hide by the hole and wait for my signal.
[k]
1Yes, sir!
[charaFace A 1]
Vlad III
Good. I'm counting on you.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[se ad60]
[wt 0.4]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.4 1]
[wt 0.4]
[seStop ad60 0.1]
[wt 0.4]
Xu Fu
Hey, again. So, like before, I'll be backing you up, but I'm not gonna do any fighting myself.
[k]
[messageOff]
[wt 1.0]
[charaFace C 6]
Xu Fu
Why the look? You think I'm trying to get off easy again or something?
[k]
[charaFace C 30]
Xu Fu
I don't exactly see you getting ready to jump into the fray either, you know. Bleeeah. (Sticking her tongue out)
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Roland
Okay, that's enough of that. Now hit us with that spell already, would you?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 13]
[charaFadein C 0.1 1]
Xu Fu
Fiiine. Blah blah blah...and hup.
[k]
[messageOff]
[cueSe SE_21 21_ade669]
[effect bit_talk_taoism 0,-50]
[wt 1.6]
[cueSeStop 21_ade669 0.1]
1What kind of chant was that?
[charaFace C 6]
Xu Fu
Oh, get off my case. It's not the words, it's the heart that goes into them. Capisce?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Roland
It didn't really sound like your heart was in it to me, but whatever. I'm empty-minded like that!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 28]
[charaFadein C 0.1 1]
Xu Fu
Are you sure you don't mean “broad-minded”? Having an empty mind isn't usually a good thing.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Roland
Whup, here they come.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Holmes
This fortress has been built with a secret side gate on the right side of the back gate.
[k]
Holmes
It's not big enough for a wagon, but it could easily let a group of humans through.
[k]
Holmes
Or at least, that's apparently the planned scenario. And our opponents know about this as well.
[k]
Holmes
So we shouldn't have to worry about Riders trying to make their way through.
[k]
Holmes
Instead, according to Count Vlad's estimations...
[k]
Holmes
...we should expect to see Servants who excel in close-range combat, like Sabers, Lancers, and Assassins.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[bgmStop BGM_MAP_5 1.5]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Roland
...Here they come.
[k]
[messageOff]
[wipeout rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[scene 153000]
[charaFadeout D 0.1]
[wt 0.6]
[wipein rectangleStripLeftToRight 0.5 1.0]
[wait wipe]
[charaTalk off]
[charaTalk depthOff]
[charaDepth F 2]
[charaDepth G 3]
[charaDepth J 4]
[charaDepth K 5]
[charaDepth L 6]
[charaDepth M 7]
[cueSe SE_21 21_ad1065]
[charaFace F 0]
[charaFace G 0]
[charaFadeinFSSideL F 0.2 -410,0]
[charaFadeinFSL G 0.2 -240,0]
[charaMoveFSSideL F -460,0 0.4]
[charaMoveFSL G -290,0 0.4]
[wt 0.3]
[charaFace J 0]
[charaFace K 0]
[charaFadeinFSL J 0.2 -50,0]
[charaFadeinFSR K 0.2 50,0]
[charaMoveFSL J -100,0 0.4]
[charaMoveFSR K 0,0 0.4]
[wt 0.3]
[charaFace L 0]
[charaFace M 0]
[charaFadeinFSR L 0.2 330,0]
[charaFadeinFSSideR M 0.2 500,0]
[charaMoveFSR L 280,0 0.4]
[charaMoveFSSideR M 450,0 0.4]
[wt 0.4]
[cueSeStop 21_ad1065 0.1]
[wt 1.0]
[charaTalk on]
Roland
Now!
[k]
[messageOff]
[charaTalk off]
[se ad610]
[wt 0.6]
[se ad611]
[wt 1.3]
[bgm BGM_EVENT_3 0.1]
[charaTalk on]
[charaFace F 0]
GSaber-Class
Dammit, it's an ambush! Fall back!
[k]
[charaFace J 0]
KLancer-Class
Huh!? You want us to fall back now!?
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.4 1.0]
[wait wipe]
[scene 153100]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[charaFadeout J 0.1]
[charaFadeout K 0.1]
[charaFadeout L 0.1]
[charaFadeout M 0.1]
[wt 0.4]
[wipein rectangleStripRightToLeft 0.4 1.0]
[wait wipe]
[wt 0.2]
[charaTalk depthOn]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Roland
Hahahaha! All right, let's go to town on them, shall we!?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 11]
[charaFadein C 0.1 1]
Xu Fu
Wheee! Beating up on helpless targets feels so good!
[k]
Xu Fu
Nice strategy, losers! You just couldn't resist that sweet, juicy bait, could you♪
[k]
[charaTalk L]
Assassin-Class
Khh... That Caster of theirs is just nasty! And what's with that hideous doll she's carrying!?
[k]
[charaFace C 7]
Xu Fu
...[wt 0.8][charaFace C 16][messageShake 0.05 4 3 0.3]You're dead!!!
[k]
1All right, it's go time!
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Diarmuid
Agreed. We've got about five seconds before Lady Xu Fu rushes in and starts punching faces. We must stop them before that happens!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[soundStopAll]
[end]

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@@ -0,0 +1,223 @@
03-00-12-11-2-1
[soundStopAll]
[enableFullScreen]
[charaSet A 1043000 1 Roland]
[charaSet B 7007001 1 "Vlad III"]
[charaSet C 1098235300 1 "Don Quixote"]
[charaSet D 1098235300 1 Sancho]
[charaSet E 1098234230 1 Saber-Class]
[charaSet F 1098234330 1 Archer-Class]
[charaSet G 1098234430 1 Lancer-Class]
[charaSet H 1098234630 1 Rider-Class]
[charaSet I 1098234530 1 Caster-Class]
[charaSet J 1098231810 1 "Xu Fu"]
[scene 153000]
[bgm BGM_EVENT_3 0.1]
[fadein black 1.0]
[wait fade]
[charaTalk E]
[charaFace E 0]
[charaFace G 0]
[charaFadeinFSR E 0.1 2]
[charaFadeinFSL G 0.1 0]
Saber-Class
Retreat! Retreat!
[k]
Lancer-Class
Dammit, I really thought this was a good idea!
[k]
Saber-Class
I can't believe we lost to this ragtag bunch! I've brought shame upon my order!
[k]
Lancer-Class
You said it. How the hell did riffraff like this get the better of us!?
[k]
Xu Fu
Yeah, YOU BETTER RUN, you rat bastards! I'm coming to punch your lights out right now!
[k]
Saber-Class
I[messageShake 0.05 4 3 0.4]'m getting outta heeere!
[k]
[messageOff]
[charaTalk off]
[se ad769]
[wt 0.1]
[seStop ad769 1.1]
[charaMoveFSR E 356,0 0.4]
[charaMoveFSL G -156,0 0.4]
[charaFadeout E 0.4]
[charaFadeout G 0.4]
[wt 1.6]
[charaTalk on]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Roland
Don't think they'll be coming back anytime soon. Thanks, Xu Fu. All right, it looks like our work here is done.
[k]
[charaFace A 4]
Roland
It looks like things are playing out more or less as we expected...but let's go check in with Count Vlad to make sure.
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_3 1.0]
[wait fade]
[charaFadeout A 0.1]
[wt 1.5]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_77 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Vlad III
...I am officially taking command of this army, and I shall be training you in what ways I deem best.
[k]
Vlad III
I take it there are no objections?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFace I 0]
[charaFadeinFSR E 0.1 2]
[charaFadeinFSL I 0.1 0]
Saber-Class
No...sir...
[k]
Caster-Class
He's a demon... A demon, I tell you...
[k]
[charaFadeout I 0.1]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFace F 0]
[charaFadeinFSR H 0.1 2]
[charaFadeinFSL F 0.1 0]
Rider-Class
I still don't know what happened. It felt like there was nothing we could do to win.
[k]
Archer-Class
I can't believe I couldn't destroy one piddling fortress. Some hero I turned out to be...
[k]
[messageOff]
[charaFadeout F 0.1]
[charaFadeout H 0.1]
[wt 0.2]
[cueSe SE_21 21_ad1066]
[wt 0.4]
[charaTalk off]
[charaTalk depthOff]
[charaDepth D 1]
[charaDepth C 2]
[charaFace D 0]
[charaFace C 0]
[charaFadein D 0.4 120,0]
[charaFadein C 0.4 -120,0]
[wt 0.4]
[cueSeStop 21_ad1066 0.2]
[wt 0.4]
[charaTalk on]
D???
I expected this to happen, but it was truly impressive seeing it all play out.[wt 0.6] Oh, this is Sancho, by the way.
[k]
[clear]
C???
That was terrifying... Terrifying...
[k]
1A-are you two okay?
[messageOff]
[charaTalk off]
[wt 0.1]
[cueSe SE_21 21_ade580]
[wt 0.15]
[charaCrossFade C 1098243510 4 0.5]
[charaCrossFade D 1098243600 1 0.5]
[wt 0.3]
[cueSeStop 21_ade580 0.4]
[wt 1.0]
[charaTalk on]
Sancho
Oh yes, we're fine. The castle is almost deserted right now.
[k]
Don Quixote
I never understood how terrifying a fully unified army could be until today.
[k]
[charaFace D 0]
Sancho
Yes, sir. I knew saving him was the right choice.
[k]
Sancho
Now that Count Vlad is in charge of our military affairs, we should be more than equal to the task ahead.
[k]
[charaFace C 0]
Don Quixote
Indeed. So then...
[k]
Sancho
Yes. I think now is the time to make our own move. After we discuss it with Count Vlad.
[k]
[charaFace D 1]
Sancho
Thank you all once again for your help.
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_77 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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@@ -0,0 +1,981 @@
03-00-12-12-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098243600 1 Sancho]
[charaSet B 7007001 1 "Vlad III"]
[charaSet C 1043000 1 Roland]
[charaSet D 4004001 1 Astolfo]
[charaSet E 9005001 1 Holmes]
[charaSet F 1098235000 1 Kadoc]
[charaSet G 3036001 1 Bradamante]
[charaSet H 1098234900 1 "Pope Johanna"]
[charaSet I 1098234740 1 Assassin-Class]
[charaSet J 1098234730 1 Assassin-Class]
[charaSet K 1098234730 1 Assassin-Class]
[scene 152501]
[fadein black 1.5]
[wait fade]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.4 1]
[wt 0.4]
[bgm BGM_EVENT_2 0.1]
Sancho
Again, thank you for agreeing to manage our military affairs, Count Vlad.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Vlad III
Not at all. On my honor, I vow that victory shall be ours.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Sancho
Still, the fact remains that we're only now pulling up to the starting line. The other realms still have a big lead.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Roland
Come now, Sancho, look on the bright side. Think of it as us saving our strength for when we'll need it most.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Astolfo
Wow, talk about putting a positive spin on things! Look at me being a big ol' smarty-pants!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Holmes
Very well then, Count Vlad.
[k]
Holmes
I believe we should discuss our next course of action[line 2]while continuing to train the army, of course.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_2 1.5]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Vlad III
Agreed. Now then, if I may direct your attention to this map.
[k]
[messageOff]
[wt 0.1]
[scene 155100 1.0]
[charaFadeout B 1.0]
[wt 3.0]
[bgm BGM_EVENT_79 0.1]
Vlad III
While we have a great many things on our plate at present, we are ultimately faced with three options.
[k]
Vlad III
Do we go on the offensive or fortify our defenses? If the former, do we go after the Revenge or Reinstatement Realm?
[k]
Vlad III
According to the sum total of the information Sancho's spies have sent us...our best choice would seem to be a strike against the Revenge Realm.
[k]
Holmes
Why is that?
[k]
Vlad III
You must look at the big picture.
[k]
Vlad III
The Reinstatement Realm may have better generals, and there is an excellent chance they will continue to grow in power.
[k]
Vlad III
But...
[k]
Vlad III
...for better or worse, Kōnstantînos XI is a known quantity.
[k]
Vlad III
Think of this Singularity as a game board. He wishes to play by the rules and win it for himself.
[k]
Vlad III
The same does not hold true for the Revenge Realm.
[k]
Vlad III
They would not think twice about simply overturning the entire board.
[k]
Vlad III
And then there are the strange towers, like the one you investigated.
[k]
Vlad III
Holmes was right; they are long-range cannons. The locations alone make that quite clear. However...
[k]
Holmes
However?
[k]
[messageOff]
[wt 0.1]
[scene 152501 1.0]
[charaTalk B]
[charaFace B 0]
[charaFadein B 1.0 1]
[wt 1.5]
[charaFace B 5]
Vlad III
I have a strong suspicion that the towers are, in fact, already complete.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Holmes
...!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Vlad III
Their plan may be to use them in conjunction with Servants whose Noble Phantasms are themselves cannons.
[k]
[charaFace B 4]
Vlad III
Or perhaps they plan to use them with something much worse than cannons. I cannot say for sure.
[k]
[charaFace B 0]
Vlad III
Regardless, I believe the entire Revenge Realm is working to overturn the game board in its entirety.
[k]
Vlad III
And I suspect Zhang Jue, a Caster aligned with the Revenge Realm, is the one behind this plan.
[k]
[charaFace B 5]
Vlad III
We must therefore eliminate Queen Kriemhild. If she falls, the Revenge Realm is likely to follow.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 5]
[charaFadein F 0.1 1]
Kadoc
If that happens, the Reinstatement Realm's not just gonna sit around twiddling their thumbs, are they?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Vlad III
No, they will not.
[k]
Vlad III
I will say this is only my best guess based on the information I have. I could well be wrong about some things.
[k]
Vlad III
Regardless, we must act. And we must do so soon.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Sancho
That all makes sense to me, but it doesn't sound like our army will be of much help there.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Vlad III
You are correct. Our only hope of assassinating Zhang Jue is with a small, elite team.
[k]
[charaFace B 4]
Vlad III
But such an operation will not, on its own, slip past the Revenge Realm's defenses.
[k]
[charaFace B 0]
Vlad III
This is why we will also mobilize our entire army and make them think they are under threat of invasion... We could, in fact, mount an actual attack.
[k]
Vlad III
And while the other two realms are caught up in the resulting chaos, the assassination team will carry out the mission.
[k]
Vlad III
This is why we need to train our army.
[k]
Vlad III
That training will take up most of my time today, but I will help you plan the operation tonight.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Sancho
I see. Then, we'll figure out that plan in the meantime.
[k]
Sancho
I would be very grateful if you took a look later to see how viable it is.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Vlad III
Very well.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Holmes
In regards to this mission,[sr][&Mr.:Ms.] [%1][line 2]
[k]
1Let me guess: You want me to be part of it?
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Vlad III
I do.
[k]
Vlad III
While I have no wish to expose you to danger, your summoning skills will be essential for these assassinations.
[k]
[charaFadeout B 0.1]
[wt 0.1]
2Will you be including me on the roster, too?
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Kadoc
Hey, what do you expect? We all know your summoning skills are really damn useful.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Holmes
I would also like to come along on this mission.
[k]
Holmes
I have some experience with both stealth and combat, and I'm also concerned about what Moriarty may do.
[k]
[charaFace E 5]
Holmes
As long as he's around...I cannot in good conscience send Master off alone.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Sancho
Then, I'll assign an Assassin-class Servant to go with you, too.
[k]
Sancho
One on the side of Proper Human History, of course.
[k]
Sancho
You won't be able to do much to help with the mission if you can't fight at your full strength,[sr][&Lord:Lady] [%1].
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Roland
I guess we wouldn't be much help...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Astolfo
Hey, it's not like either of us was ever cut out for espionage, right?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 7]
[charaFadein F 0.1 1]
Kadoc
Guess I'll be sitting this one out, too. Honestly, I don't have the skill set to help with an assassination.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Vlad III
We still have some time until the operation begins[line 2]time we'll need to get our military forces in good order and conduct a campaign.
[k]
Vlad III
We will also need to use that time to come up with an assassination plan, so let's bring in this Assassin you spoke of now.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Sancho
Sure thing. I'll call for them right away.
[k]
[messageOff]
[wipeout rollRight 1.0 1.0]
[bgmStop BGM_EVENT_79 1.0]
[wait wipe]
[charaFadeout A 0.1]
[wt 1.0]
[wipein rollLeft 1.0 1.0]
[wait wipe]
[wt 0.2]
[bgm BGM_EVENT_62 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.4 1]
[wt 0.4]
Assassin-Class
Hey there. I'm an Assassin. My True Name is still a secret.
[k]
Assassin-Class
I used to undertake assassinations as part of a certain religious order. I'm honored to be part of this mission.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Vlad III
Very good.
[k]
Vlad III
These are your squad mates: Sherlock Holmes, and my Master, [%1]. They will be key to this mission.
[k]
Vlad III
Do whatever you must to ensure your teamwork is flawless. You have until our army's training is complete.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
Assassin-Class
Yes, sir.
[k]
Assassin-Class
Hey there. Good to meet you two.
[k]
Assassin-Class
How about we get to know each other better over drinks? They say that's the modern way to break the ice.
[k]
Assassin-Class
Though just so you know, I can't drink alcohol myself.
[k]
1Then why go drinking at all?
Assassin-Class
Good point!
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Holmes
Hmm. Well, I'm sure the coming days will afford us ample opportunity to get to know each other better.
[k]
[charaFace E 0]
Holmes
For the moment, I think our time would be better spent determining one another's combat abilities.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Sancho
Then I'll make a reservation for you three at the training grounds.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Vlad III
All right, everyone, let us all do our best to put a stop to this rebellion against Proper Human History.
[k]
[messageOff]
[wt 0.5]
[fadeout black 1.5]
[bgmStop BGM_EVENT_62 1.5]
[wait fade]
[charaFadeout B 0.1]
[scene 152100]
[pictureFrame cut063_cinema]
[wt 1.0]
[fadein black 1.5]
[wait fade]
[wt 0.5]
[bgm BGM_EVENT_156 0.1]
[lr]She put her hands together in prayer.
[k]
It is, in a sense, a small, insignificant action.
[k]
No matter how holy others may consider her...
[k]
...she can't stop herself from wondering if she's deceiving them.
[k]
She does believe in God. She does trust His plan.
[k]
But perhaps that faith exists only at the surface level.
[k]
That doubt has plagued her since she was summoned.
[k]
While this no doubt goes without saying, Pope Johanna was not a real person.
[k]
Her existence, or lack thereof, was debated for centuries.
[k]
And Johanna knows that very well.
[k]
She is fully aware that she is a figment of someone's imagination.
[k]
She knows that every high and low of her life is pure fiction.
[k]
She is sure that whenever she was summoned to fight a Holy Grail War (though she has no memory of past summons)...
[k]
...she must have fallen deeply into despair.
[k]
Now that she's aware of this, she can't help but feel there may be no point praying to God. Or that perhaps she has no right to.
[k]
[messageOff]
[wt 0.1]
[se ad95]
[wt 0.6]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.4 0,-50]
[wt 0.4]
[seStop ad95 0.1]
[wt 0.4]
Bradamante
You think so?[sr]...I'm not sure what to think.
[k]
Bradamante
I've heard that no one believes in Mystics and fantastical things nowadays.
[k]
Bradamante
Some people also say that myths...legends...even the tales of our own adventures...were all just stories someone made up at one point.
[k]
[charaFace G 0]
Bradamante
But, even if that's true...I've never doubted who I am.
[k]
Bradamante
I know that the glorious Twelve Paladins of Charlemagne really existed, and I know that the love Ruggiero and I shared was real, too.
[k]
Bradamante
Even if I'm not the real Bradamante, but a shadow of her being cast by humanity...
[k]
Bradamante
...it doesn't mean I'm not still me.
[k]
[charaFace G 4]
Bradamante
There's no reason you can't think the same, Your Holiness.
[k]
[messageOff]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 4]
[charaFadein H 0.4 0,-50]
[wt 0.4]
Pope Johanna
...Bradamante.
[k]
Pope Johanna
You and I are indeed both shadows of humanity.
[k]
[charaFace H 0]
Pope Johanna
But at your core, you have an unshakable sense of who you are.
[k]
Pope Johanna
Maybe there's a reason for that.
[k]
[charaFace H 8]
Pope Johanna
Or maybe[line 2]and I know this may sound odd...
[k]
Pope Johanna
...maybe most heroes like you exist alongside your own Mystics and fantasies.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 0,-50]
Bradamante
...?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 4]
[charaFadein H 0.1 0,-50]
Pope Johanna
But that's not true for me.
[k]
Pope Johanna
I'm a figment of someone's imagination, my very existence thoroughly disproved by academics.
[k]
Pope Johanna
My life...my history...is all a fragmentary jumble.
[k]
Pope Johanna
And what's more, there's now an overwhelming consensus among academics...
[k]
Pope Johanna
...that I simply never existed.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[lr]They were right to come to that consensus. Academics are supposed to find the truth of things.
[k]
The idea of Pope Johanna was a revolutionary one that could not be dismissed out of hand.
[k]
History itself would change depending on whether she truly existed or not.
[k]
And so, academics pored over every document they could find to verify it, almost as if they were conducting an autopsy.
[k]
[charaTalk depthOff]
[charaDepth H 2]
[charaDepth G 1]
[charaTalk H]
[charaFace H 0]
[charaFace G 4]
[charaFadeinFSR G 0.1 256,-50]
[charaFadeinFSL H 0.1 -256,-50]
Pope Johanna
They were right to do that. Everything they did was right.
[k]
[charaFace H 4]
Pope Johanna
...I just didn't take it well. That's all.
[k]
[charaFace H 8]
Pope Johanna
It was hard. And sad. It felt like...like they were ripping my heart from my chest.
[k]
Pope Johanna
I wanted to grab them by their collars and shake them, and scream, “How dare you do this to me!?”
[k]
[charaFace G 0]
Bradamante
But we wouldn't approve of that. Not His Imperial Majesty nor anyone else in the Reinstatement Realm.
[k]
[messageOff]
[bgm BGM_EVENT_156 1.0 0.7]
[wt 1.0]
[charaFace G 4]
Bradamante
...You wanted to grab them by their collars?
[k]
[charaFace H 4]
Pope Johanna
It is a whole other kind of pain, knowing I've drawn all of you into my anguish.
[k]
[bgmStop BGM_EVENT_156 1.5]
[charaFace H 3]
Pope Johanna
Oh, and the collar part is just a figure of speech. Please, just forget about it.
[k]
[bgm BGM_EVENT_11 0.1]
[charaFace G 0]
Bradamante
Your Holiness.
[k]
Bradamante
I'm a paladin. I'm supposed to serve my lord and my country, and embody justice and light.
[k]
[charaFace G 5]
Bradamante
And I know Archbishop Tilpin would be furious with me if I didn't help to ease your suffering!
[k]
Bradamante
I might have chosen to rebel against Proper Human History, but I'll never stop respecting you!
[k]
[charaFace H 1]
Pope Johanna
...Thank you, Bradamante. I wish I could do something to repay you.
[k]
Pope Johanna
For what it's worth, I pray from the bottom of my heart...
[k]
[charaFace H 12]
Pope Johanna
...that you and your loved one will be reunited in romantic bliss.
[k]
[charaFace G 3]
Bradamante
T[messageShake 0.05 2 2 0.3]h-th-th-thank you, Your Holiness.
[k]
[charaFace H 0]
Pope Johanna
Oh, yes. I'm not sure if I should ask you about this...
[k]
Pope Johanna
...but weren't you arguing with some other Servants earlier?
[k]
[charaFace G 4]
Bradamante
...Yes, I was. They still suspect me of being a spy.
[k]
Bradamante
I told them they were mistaken and that I chose to cut ties with the others because of a difference in our beliefs.
[k]
[charaFace H 4]
Pope Johanna
...I see.
[k]
[charaFace G 4]
Bradamante
Does that mean...you can't trust me after all?
[k]
[charaFace H 1]
Pope Johanna
Not at all, Bradamante. I would trust you with my life.
[k]
Pope Johanna
I just didn't want to pit you against your former comrades in arms.
[k]
[charaFace G 0]
Bradamante
I appreciate your consideration, Lady Johanna, but you don't have to worry about me.
[k]
[charaFace G 1]
Bradamante
I offer you this promise, on my honor as one of the Twelve Paladins of Charlemagne: I will fight them with all my might.
[k]
[charaFace H 12]
Pope Johanna
...Thank you. And I'm sorry.
[k]
Pope Johanna
I hope you can forgive me for insulting your pride.
[k]
[charaFace G 3]
Bradamante
O-oh no, you didn't do anything to apologize for! It makes sense you'd have doubts like that!
[k]
[charaFace G 0]
Bradamante
But I've sworn to follow you and His Imperial Majesty to the end, no matter what.
[k]
[charaFace H 1]
Pope Johanna
So, what would you do if Kōnstantînos and I decided to go different ways, ourselves?
[k]
[charaFace G 3]
Bradamante
P-please don't ask me that!
[k]
Bradamante
It's like asking a child which of their parents they prefer!
[k]
[charaFace H 11]
Pope Johanna
I'm sorry. I was only teasing!
[k]
[charaFace G 5]
Bradamante
Meanie!
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_11 2.0]
[wait fade]
[soundStopAll]
[end]

View File

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03-00-12-12-2-0
[soundStopAll]
[enableFullScreen]
[charaSet A 9005001 1 Holmes]
[charaSet B 1098231810 1 "Xu Fu"]
[charaSet C 1098234740 1 Assassin-Class]
[charaSet D 1098242600 1 "Zhang Jue"]
[charaSet E 1098242600 1 "Zhang Jue2"]
[sceneSet F 150900 1]
[sceneSet G 151400 1]
[imageSet H back10000 1 1]
[charaScale H 1.3]
[imageSet O back10000 1 1]
[charaScale O 1.05]
[imageSet P back10000 1 1]
[charaScale P 1.05]
[charaSet S 98115000 1 Effect]
[scene 152800]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_124 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Holmes
All right, everyone, it's time we put our plan together.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Assassin-Class
Yes. A good plan is key to a successful assassination.
[k]
Assassin-Class
That's what my senior assassins are always telling me.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Holmes
Our first target is Kriemhild's second-in-command, Zhang Jue. If we're to succeed, we must get him to leave this Singularity.
[k]
Holmes
Formidable as his Noble Phantasm and spells are, his intelligence is a far greater threat.
[k]
Holmes
I considered using some sort of magecraft to render him unconscious, neutralizing him, and then bringing him back here...
[k]
Holmes
...but ultimately, I decided we needed to completely eliminate any chance of him using that intellect against us.
[k]
[charaFace A 5]
Holmes
We will assassinate him, as such a dire threat deserves.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Assassin-Class
Got it. I hear you.
[k]
Assassin-Class
It's always possible for targets to change when you're making decisions at your own discretion on-site.
[k]
Assassin-Class
So it's great that we're all on the same page about this now.
[k]
Assassin-Class
Solid communication.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Holmes
There are three key parts to this plan we need to decide: the how, the where, and the when.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Assassin-Class
For the how...obviously, we'll have to ambush him.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Holmes
Precisely. Sniping him would be far too risky. Perhaps it would be a different story if we had a truly first-rate Archer on our side, but[line 2]
[k]
[charaFace A 4]
Holmes
No, even then, I doubt sniping would succeed. Our target is, after all, Zhang Jue: the leader of the Yellow Turbans.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Assassin-Class
Yeah, depending on what Taoist art he uses, his defenses could be airtight.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 25]
[charaFadein B 0.1 1]
Xu Fu
...Ohh, I see. So that's why you called me here.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Holmes
Indeed. We realized we would need the help of a professional in the sage arts.
[k]
Holmes
The secretary already gave us permission to bring you on board.
[k]
[charaTalk depthOff]
[charaDepth H 4]
[charaDepth A 6]
[charaPut H 1]
[charaFadeTime H 0.2 0.5]
[charaFace A 0]
Holmes
(It's unfortunate that she's part of the rebellion, but the Assassin should be able to contain her if things take a turn.)
[k]
Holmes
(Though of course, we'll have to do our best to ensure things don't come to that.)
[k]
[charaFadeout A 0.1]
[charaFadeout H 0.2]
[wt 0.1]
[charaTalk depthOn]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Xu Fu
Still, I don't know if I can make it all the way to the Revenge Realm's castle.
[k]
Xu Fu
I'm not exactly what you'd call “nimble.” Compared to most people, I'm kind of...uh...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Assassin-Class
A slowpoke?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Xu Fu
Yeah, that's it![wt 0.7][charaFace B 30][sr]...Can I leave now?
[k]
1No! Now come on, get over it!
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Holmes
Hahaha.
[k]
[charaFace A 0]
Holmes
All right, now that Ms. Xu Fu is here, let's discuss the where and when of the plan.
[k]
Holmes
First of all, Zhang Jue's behavioral patterns.
[k]
Holmes
According to the scouts we've had tracking him...
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_124 1.0]
[wait fade]
[charaFadeout A 0.1]
[scene 10000]
[charaDepth F 1]
[charaDepth D 2]
[charaDepth G 3]
[charaDepth E 4]
[charaScale F 1.2]
[charaFadein F 0.1 0,-200]
[overlayFadein O 0.1 0,-760]
[overlayFadein P 0.1 0,760]
[wt 1.0]
[fadein black 1.0]
[charaMoveScale F 1.15 10.0]
[wait fade]
[bgm BGM_MAP_52 0.1]
[charaTalk off]
[charaScale D 1.3]
[charaPut D -240,0]
[charaFadeTime D 1.0 0.7]
[charaMove D -220,0 10.0]
[lr]Zhang Jue spends most of his time in the Revenge Realm's capital...
[k]
...with the occasional excursion to Fort Azagouc.
[k]
Kriemhild has entrusted him with authority over all the surrounding area.
[k]
He also sometimes causes problems for the Reinstatement Realm during the Revenge Realm's expeditions.
[k]
He is an excellent leader to his troops. However, these troops vary tremendously in terms of quality, and he cannot fill those gaps on his own.
[k]
As a result, he frequently loses these skirmishes, but he's also quick to retreat to safety when this occurs.
[k]
[messageOff]
[charaFadeout F 1.0]
[charaScale G 1.2]
[charaFadein G 1.0 0,-200]
[charaMoveScale G 1.15 10.0]
[charaFadeout D 1.0]
[charaScale E 1.3]
[charaPut E 220,0]
[charaFace E 7]
[charaFadeTime E 1.0 0.7]
[charaMove E 240,0 10.0]
[wt 1.2]
In this ongoing war between the realms, Zhang Jue himself has never suffered so much as a scratch.
[k]
Though he seems not to be particularly skilled in personal combat, he makes up for this with sheer adaptability.
[k]
In effect, one could say he is the Revenge Realm's second king. Suffice to say, it would be beyond foolish to try to assassinate him in the capital.
[k]
Without an escape route, chances are any such attempt would fail, even if we were to risk our own lives to accomplish our goal.
[k]
Were we to try assassinating him on his way to Fort Azagouc, her would have an excellent chance of slipping through our fingers.
[k]
So, I have concluded that our best bet is to infiltrate the fortress and assassinate him there.
[k]
However, even with this plan, our odds of success remain low. If we trust only luck to see us through, we are doomed to failure.
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_MAP_52 1.5]
[wait fade]
[charaFadeout G 0.1]
[charaFadeout E 0.1]
[cameraMove 0.1 0,0 1.01]
[charaFadeout O 0.1]
[charaFadeout P 0.1]
[scene 152800]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_70 0.1]
[charaTalk on]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Assassin-Class
Nnn, that is tricky. I guess it all comes down to how tight the fortress's security is.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Holmes
We can assume it is tight indeed...but perhaps not so tight that there is no room for us to slip through.
[k]
[charaFace A 5]
Holmes
Tell us, Ms. Xu Fu, how would you go about protecting this fortress?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Xu Fu
Do we know how this fortress is built, and where?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Assassin-Class
Let me see... Yeah, here we go. It's all in this document.
[k]
[messageOff]
[wt 0.1]
[charaMoveReturn C 0,-13 0.9]
[wt 0.1]
[se ade303]
[se ade96]
[wt 1.4]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Xu Fu
Hmm...[wt 0.6][charaFace B 4] Nnn...[sr]Yeah, this place is practically airtight.
[k]
1You can tell?
[charaFace B 6]
Xu Fu
I don't know the first thing about Western spells, but I've got almost a sixth sense for Eastern ones.
[k]
[charaFace B 13]
Xu Fu
To put it another way, if they did use any Western spells here, I wouldn't be able to tell you anything about them.
[k]
[charaFace B 0]
Xu Fu
But I can tell this fortress is built using Qi Men Dun Jia.
[k]
1Qi Men Dun Jia...?
Xu Fu
Hmm... Basically, you use astrology and cleromancy to determine the optimal orientation of all sorts of objects.
[k]
Xu Fu
It works on everything from people to armies to castles. It can tell you things like the best way for you to walk or a direction where you're sure to fail.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Holmes
As I recall, Zhuge Liang used it during the Three Kingdoms period.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Xu Fu
Oh, yeah, the Unreturning Formation. I've heard of that, too.
[k]
Xu Fu
Anyway, my point is...
[k]
[charaFace B 6]
Xu Fu
...Zhang Jue used his Taoist arts to lock this Fort Azagouc down tighter than a tánggǔ drum.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Holmes
But, historically speaking, once you've breached a fortress, capturing it is simple.
[k]
[charaFace A 5]
Holmes
It may be that these Taoist arts are the only notable defenses we must overcome.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_70 1.0]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Assassin-Class
So, basically...it all comes down to this Servant?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[bgm BGM_EVENT_146 0.1]
[charaTalk B]
[charaFace B 25]
[charaFadein B 0.1 1]
Xu Fu
...Huh? You mean me?
[k]
[messageOff]
[cameraMove 0.4 0,10 1.01]
[wt 0.4]
[cameraMove 0.4 0,0 1.01]
[wt 0.6]
All
[charaTalk S]
(Nod)
[k]
[charaFace B 14]
Xu Fu
...Yeah, okay, I'll do it.
[k]
[charaFace B 0]
Xu Fu
Really, when you think about it, that guy might look older, but I actually go back further than he does.
[k]
[charaFace B 22]
Xu Fu
Hell, I was a genuine court sorcerer for China all the way back in the time of Emperor Qin Shi Huang.
[k]
[charaFace B 20]
Xu Fu
Sure, I was involved in a different matter for a while, and my knowledge of Taoist is a little fuzzy...
[k]
[charaFace B 2]
Xu Fu
...but I'm sure I'll figure something out!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Assassin-Class
Welp.
[k]
1Welp.
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Xu Fu
Hey, who else are you gonna call here? This whole plan falls apart without me, right?
[k]
Xu Fu
Now show me the respect I deserve, dammit.
[k]
2It's okay, Xu-Xu! I believe in you!
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 17]
[charaFadein B 0.1 1]
Xu Fu
Huh? Who the hell said you could come up with a nickname for me?
[k]
[charaFace B 4]
Xu Fu
But...you know... It's kind of a good fit.
[k]
[charaFace B 5]
Xu Fu
No, no. Knock it off. I insist you show me the respect I deserve. You will address me as “Lady Xu Fu.” Got it?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Holmes
How exactly do we go about this? Do we need to conduct reconnaissance on the fortress to get past its Taoist defenses?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Xu Fu
Hmm... No, I think we can put together a counterstrategy based on what we know now.
[k]
Xu Fu
For example, say there's a talisman used in Taoist arts and a talisman that can counteract it.
[k]
[charaFace B 13]
Xu Fu
We can make a whole bunch of the latter kind now.
[k]
Xu Fu
And from there, I can hammer the basics of Taoist arts into your heads so you know what to do with them.
[k]
[charaFace B 0]
Xu Fu
Yeah, this could work.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Holmes
Excellent. I can finally see a way forward.
[k]
[charaFace A 0]
Holmes
We'll begin with combat training in teams to reach the minimum of teamwork necessary to execute this plan.
[k]
Holmes
We'll also help Ms. Xu Fu with her Item Construction while having her coach us in the basics of Taoist arts...
[k]
Holmes
...all while hammering out the details of this plan before the day of the mission arrives.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Assassin-Class
Sounds reasonable.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Xu Fu
Then I'm gonna need you guys to bring me a bunch of the materials I need for the talismans as soon as possible.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Holmes
Oh? Like what?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 13]
[charaFadein B 0.1 1]
Xu Fu
Hmm. We should be able to use Forbidden Pages for[sr]the paper...[wt 0.9][bgmStop BGM_EVENT_146 1.5][charaFace B 25] Oh, and there's one more important thing.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Assassin-Class
What's that?
[k]
[messageOff]
[fadeout black 0.5]
[wait fade]
[soundStopAll]
[end]

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@@ -0,0 +1,103 @@
03-00-12-12-2-1
[soundStopAll]
[enableFullScreen]
[charaSet A 9005001 1 Holmes]
[charaSet B 1098231810 1 "Xu Fu"]
[charaSet C 1098234740 1 Assassin-Class]
[imageSet D back10000 1 1]
[charaScale D 1.3]
[scene 131400]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_7 0.1]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]
Xu Fu
Now, we just have to collect lots of this chicken's blood. At least they're big enough that there's plenty to go around.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Holmes
I see. We write the talismans' incantations in chicken blood.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Xu Fu
Yup, that's right.
[k]
[charaFace B 0]
Xu Fu
Honestly, I don't know how much help these talismans are gonna be against Zhang Jue's fortress...
[k]
Xu Fu
...but it should at least be better than trusting to blind luck to save our asses.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Holmes
Quite so.[wt 0.6][charaFace A 7][sr]Very well then, let's get down to business, shall we?
[k]
1Let's do it!
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Assassin-Class
Friendship... Solidarity... Hard work... Now, that's the recipe for success.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth D 4]
[charaDepth B 6]
[charaPut D 1]
[charaFadeTime D 0.2 0.5]
[charaTalk B]
[charaFace B 28]
[charaFadein B 0.1 1]
Xu Fu
(What a weirdly sentimental Assassin...)
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_7 2.0]
[wait fade]
[soundStopAll]
[end]

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03-00-12-12-3-1
[soundStopAll]
[enableFullScreen]
[charaSet A 9005001 1 Holmes]
[charaSet B 1098231810 1 "Xu Fu"]
[charaSet C 1098124510 1 "Da Vinci"]
[charaSet D 1098243510 1 "Don Quixote"]
[charaSet E 1098243600 1 Sancho]
[charaSet F 1098123210 1 Goredolf]
[charaSet G 1098235000 1 Kadoc]
[charaSet H 7007001 1 "Vlad III"]
[charaSet I 4004001 1 Astolfo]
[charaSet J 1043000 1 Roland]
[charaSet K 1098234740 1 Assassin-Class]
[charaSet S 1098124510 1 "Transmission Dummy"]
[charaSet T 1098124510 1 Effect]
[charaPut S 2000,2500]
[charaEffect S bit_talk_10_LowLevel]
[scene 10000]
[fadein black 1.0]
[wait fade]
A few days later.
[k]
[messageOff]
[fadeout black 0.5]
[wait fade]
[scene 152800]
[wt 0.5]
[fadein black 1.0]
[wait fade]
[wt 0.5]
[bgm BGM_EVENT_7 0.1]
1I-I don't think I can read another word...
[charaTalk K]
[charaFace K 0]
[charaFadein K 0.1 1]
Assassin-Class
M-me neither...
[k]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Holmes
Haha. I suppose none of you will be surprised to hear this work suits me quite well.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 13]
[charaFadein B 0.1 1]
Xu Fu
Well, we don't want any of you getting overwhelmed or confused, so we may as well stop here.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Holmes
Let us not forget the three of us are rank amateurs. For a stopgap measure, I believe this should be quite sufficient.
[k]
[charaFace A 0]
Holmes
I daresay our teamwork has improved considerably as well.
[k]
Holmes
And according to Count Vlad, the army's training is almost complete.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Xu Fu
Guess that means we'll be heading out soon.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Holmes
Indeed. As previously discussed, only the four of us will undertake this mission.
[k]
Holmes
[&Mr.:Ms.] [%1], I'll be counting on your simple summons to augment our combat capabilities.
[k]
[messageOff]
[wt 0.1]
[se ad13]
[seVolume ad13 0 0.5]
[wt 0.6]
Da Vinci
Yeah, between [&his:her] summons and the three of you,[sr]you should be strong enough to take down Zhang Jue.
[k]
Da Vinci
Besides, the bigger the operation, the more likely the enemy is to discover what we're up to.
[k]
Da Vinci
I'd say we're at the tipping point, here.
[k]
[charaFace A 0]
Holmes
I take it there are no objections? Then, let's begin the mission.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk K]
[charaFace K 0]
[charaFadein K 0.1 1]
Assassin-Class
Here's to our victory and the power of teamwork!
[k]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 28]
[charaFadein B 0.1 1]
Xu Fu
I swear, there's something about this Assassin that screams “shounen manga protagonist”...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Holmes
We'll be departing first thing tomorrow morning, so I believe we should go say our goodbyes now.
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_7 1.0]
[wait fade]
[charaFadeout A 0.1]
[scene 152501]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_70 0.1]
[charaTalk depthOff]
[charaDepth E 1]
[charaDepth D 2]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Don Quixote
Nnn. Nnnnnn.
[k]
[messageOff]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.4 240,0]
[wt 0.4]
Sancho
What is it, sir? Did you throw out your back?
[k]
[charaFace D 1]
Don Quixote
I did! I could really use a massage late[line 2][wt 0.8][charaFace D 2][sr]Wait, no! That's not it!
[k]
[charaFace D 3]
Don Quixote
I was just thinking... Um... I know there's probably not much sense in bringing this up now...
[k]
Don Quixote
...but are we sure it's not too dangerous for[sr][&Lord:Lady] [%1] to join us on this mission?
[k]
[charaFadeout E 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut S 1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Goredolf
I understand your concerns very well, Don Quixote.
[k]
Goredolf
But, I'm afraid this Master has to stay close to[sr][&his:her] summoned Servants.
[k]
[charaFace F 4]
Goredolf
Usually, there are ways for Masters to stay at a safe distance while supporting their Servants...
[k]
[charaFace F 16]
Goredolf
...but they're all beyond [%1]'s abilities![sr][&He:She] has no choice but to wade into the fray [&himself:herself].
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut S 2000,2500]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Kadoc
While I'm technically qualified to be a Master, I'm not in a position to summon any Servants right now.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaPut S 1]
[charaTalk F]
[charaFace F 15]
[charaFadein F 0.1 1]
Goredolf
You're goddamn right, you aren't.
[k]
Goredolf
We're certainly not about to give a mage who already betrayed Proper Human History once the right to summon his own Servant again.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut S 2000,2500]
[charaTalk G]
[charaFace G 5]
[charaFadein G 0.1 1]
Kadoc
No skin off my nose.
[k]
Kadoc
I could happily go the rest of my life without commanding another Servant.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaPut S 1]
[charaTalk F]
[charaFace F 18]
[charaFadein F 0.1 1]
Goredolf
So there you have it, Don Quixote. As much as it pains me[line 2]and it really, truly does pain me...
[k]
[charaFace F 15]
[bgmStop BGM_EVENT_70 1.0]
Goredolf
...we have to let [&him:her] go along if we're to have any[sr]hope of assassinating Zhang Jue.
[k]
1I'll do it.
[charaFadeout F 0.1]
[wt 0.1]
[charaPut S 2000,2500]
[charaEffectStop S bit_talk_10_LowLevel]
[bgm BGM_KYOSU_1 0.1]
[charaTalk E]
[charaFace E 5]
[charaFace D 4]
[charaFadein E 0.1 120,0]
[charaFadein D 0.1 -120,0]
Sancho
Sir.
[k]
Sancho
I don't know about you, but the Chaldean's explanation makes sense to me.
[k]
Sancho
There's nothing more for you and me to do besides pray for their success.
[k]
Don Quixote
...I guess you're right.
[k]
[charaFace D 2]
Don Quixote
[&Lord:Lady] [%1]![sr]Whatever you do, make sure you make it back alive!
[k]
Don Quixote
I, Don Quixote, shall await your return with the highest of hopes!
[k]
1Thanks. I promise I'll come back safe.
[charaFace D 2]
Don Quixote
Well said!
[k]
[charaFace D 1]
Don Quixote
...Ooh. Did I sound like a real knight there?
[k]
[charaFace E 1]
Sancho
You did, sir! You really did!
[k]
[charaFace D 2]
Don Quixote
Well then maybe I should go along after all!
[k]
Sancho
Absolutely not♪
[k]
[charaFace D 4]
Don Quixote
Drat. And here I thought that was going pretty well...
[k]
[charaFadeout E 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 4]
[charaFadein H 0.1 1]
Vlad III
No matter how much of a knight you may be, your place right now is on the throne.
[k]
Vlad III
It may not be easy, but you must be patient all the same.
[k]
[charaFace H 0]
Vlad III
All right, then, Master... I hate to send you on this mission alone.
[k]
Vlad III
I understand that I am essentially useless as a Servant now that I cannot fight, but...
[k]
1But you ARE going to fight. Right, Count?
2Don't worry. You're still just as much my Servant as ever.
[charaFace H 1]
Vlad III
...Heh. I can't argue with that.
[k]
Vlad III
Rest assured, I'll make sure our diversion gets the enemy's attention.
[k]
[charaFace H 0]
Vlad III
Sherlock Holmes.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Holmes
I know, Count Vlad. I will do everything in my power to ensure our Master's safety.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Vlad III
Astolfo.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
Astolfo
Yeah?
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Vlad III
I would like you to accompany Master and [&his:her] team[sr]over to the edge of the Revenge Realm.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 1]
[charaFadein I 0.1 1]
Astolfo
You got it!
[k]
Astolfo
Looks like I'm coming along for a little while, myself!
[k]
[charaFace I 0]
Astolfo
Not you, though, Roland. You've got another job to do.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 4]
[charaFadein J 0.1 1]
Roland
Yeah, yeah.
[k]
Roland
I'd lend you guys my olifant, but I'm the only one who can blow it, so...
[k]
[charaFace J 0]
Roland
Ah well, for the time being, focus on staying alive!
[k]
[charaFace J 1]
Roland
Hm? You say that's what you've always done? Then I guess I've got no advice to give!
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFace D 0]
[charaFadein D 0.1 -120,0]
[charaFadein E 0.1 120,0]
Sancho
I'd like to throw you all a send-off party before you leave...
[k]
Sancho
...but my sir thinks it would be better to save that for your return.
[k]
Don Quixote
Indeed.
[k]
Don Quixote
When you return, victorious from your operation, we'll throw a party to celebrate!
[k]
1That sounds better to me, too.
[charaFace E 1]
Sancho
Then I'll have everything ready by the time you get back.
[k]
[charaFadeout D 0.1]
[charaFadeout E 0.1]
[wt 0.1]
2A party?
[charaFace D 1]
Don Quixote
That's right. A party!
[k]
[charaFadeout E 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 1]
[charaFadein I 0.1 1]
Astolfo
Ooh, a party! I can't wait!
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk D]
[charaFace E 1]
[charaFace D 0]
[charaFadein D 0.1 -120,0]
[charaFadein E 0.1 120,0]
Don Quixote
And not just any party, but a real...[sr]A real...
[k]
[charaFace D 0]
Don Quixote
...Say, Sancho?
[k]
Sancho
Yes, sir?
[k]
[charaFace D 3]
Don Quixote
How can you tell when a party's a gala?
[k]
Don Quixote
Now that I think about it, the only kind of party I've ever been to is the harvest festival.
[k]
[charaFace E 0]
Sancho
What about the celebration the Duchess and Don Diego threw for you?
[k]
[charaFace E 4]
Sancho
...Well, I guess the Duchess's was more awkward than celebratory, but still...
[k]
[charaFace E 1]
Sancho
At any rate, just leave it all to me, sir, though I will rely on you for all the grunt work.
[k]
[charaFace D 2]
Don Quixote
Fine with me! I have no idea how to plan a party myself, so just tell me what to do, and I'll do it!
[k]
[charaFace E 1]
Sancho
That's what I like to hear.
[k]
[messageOff]
[charaFadeout D 0.1]
[charaFadeout E 0.1]
[wt 0.2]
[charaTalk off]
[charaDepth A 4]
[charaDepth H 5]
[charaDepth G 6]
[charaFace A 7]
[charaFace H 1]
[charaFace G 1]
[charaFadein A 0.1 1]
[charaFadeinFSR H 0.1 300,0]
[charaFadeinFSL G 0.1 -300,0]
[wt 1.6]
[charaFadeout A 0.1]
[charaFadeout H 0.1]
[charaFadeout G 0.1]
[wt 0.15]
[charaDepth I 4]
[charaDepth J 5]
[charaFace I 1]
[charaFace J 1]
[charaFadeinFSL I 0.1 0]
[charaFadeinFSR J 0.1 2]
[wt 2.0]
[fadeout black 2.0]
[bgmStop BGM_KYOSU_1 2.0]
[wait fade]
[soundStopAll]
[end]

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03-00-12-12-4-1
[soundStopAll]
[enableFullScreen]
[charaSet A 4004001 1 Astolfo]
[charaSet B 1098231810 1 "Xu Fu"]
[charaSet C 9005001 1 Holmes]
[charaSet D 1098234230 1 Saber-Class]
[charaSet E 1098234740 1 Assassin-Class]
[imageSet H back10000 1 1]
[charaScale H 1.01]
[imageSet I back10000 1 1]
[charaScale I 1.01]
[cameraMove 0 0,0 1.01]
[branch INPUT_SELECT_BRANCH_2 INPUT_SELECT_BRANCH 1]
[label INPUT_SELECT_BRANCH_1]
[scene 107801]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_94 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Saber-Class
Hey, thanks!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Astolfo
Don't worry about it. You'd do the same for me!
[k]
[branch select_end]
[label INPUT_SELECT_BRANCH_2]
[scene 107801]
[wt 0.1]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_94 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Astolfo
There we go! All beasties gone!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 3]
[charaFadein B 0.1 1]
Xu Fu
Now we can collect all the materials!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Holmes
...As much as I wish we could, I'm afraid time is of the essence.
[k]
Holmes
Our mission is an urgent one.
[k]
[branch select_end]
[label select_end]
[messageOff]
[fadeout black 1.5]
[wait fade]
[charaFadeout C 0.1]
[charaFadeout A 0.1]
[se ad646]
[seVolume ad646 0 0]
[se ad995]
[seVolume ad995 0 0]
[shake 0.04 1 1 0]
[charaFadein H 0.1 -1100,0]
[charaFadein I 0.1 1100,0]
[wt 1.5]
[seVolume ad995 1.5 0.2]
[seVolume ad646 1.5 0.4]
[fadein black 1.5]
[wait fade]
[wt 1.2]
[wipeout leftToRight 1.0 1.0]
[seStop ad646 1.0]
[seStop ad995 1.0]
[wait wipe]
[se ad646]
[seVolume ad646 0 0]
[se ad995]
[seVolume ad995 0 0]
[scene 116500]
[wt 1.0]
[seVolume ad995 1.0 0.2]
[seVolume ad646 1.0 0.4]
[wipein rightToLeft 1.0 1.0]
[bgmStop BGM_EVENT_94 1.0]
[wait wipe]
[wt 1.0]
[shakeStop]
Astolfo
Oh, looks like we're almost there.
[k]
1Yup, this is the Revenge Realm all right.
[messageOff]
[wipeout leftToRight 1.0 1.0]
[seStop ad646 1.0]
[seStop ad995 1.0]
[wait wipe]
[scene 10000]
[wt 0.2]
[wipein rightToLeft 0.2 1.0]
[wait wipe]
[fadeout black 0.2]
[wait fade]
[scene 151600]
[shake 0.04 1 1 0]
[se ad646]
[seVolume ad646 0 0]
[se ad995]
[seVolume ad995 0 0]
[wt 0.4]
[seVolume ad995 1.0 0.2]
[seVolume ad646 1.0 0.4]
[fadein black 1.0]
[wait fade]
[wt 1.0]
[shakeStop]
Astolfo
Hmm. Okay, this is as far as I go.
[k]
[messageOff]
[wt 0.2]
[se ade46]
[se ade32]
[seVolume ade32 0 0.3]
[seStop ad995 0.2]
[seStop ad646 0.2]
[wt 0.2]
[shakeStop]
[seStop ade46 0.2]
[seStop ade32 0.2]
[wt 0.4]
[se ade145]
[wt 1.8]
[messageOff]
[fadeout black 1.0]
[wait fade]
[charaFadeout H 0.1]
[charaFadeout I 0.1]
[wt 0.2]
[se ade248]
[seVolume ade248 0 0.7]
[wt 0.2]
[seStop ade248 0.2]
[se ad223]
[wt 0.9]
[fadein black 1.0]
[wait fade]
[wt 0.2]
[bgm BGM_EVENT_2 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Astolfo
I'll head back on my hippogriff. See you guys later! And good luck! We're all counting on you!
[k]
1We won't let you down!
[charaFace A 1]
Astolfo
Wooo!
[k]
[messageOff]
[wt 0.1]
[charaMoveScale A 1.1 0.4]
[charaMove A 0,10 0.4]
[wt 0.25]
[se ade124]
[wt 0.1]
[charaMoveScale A 1.05 0.4]
[charaMove A 0,5 0.4]
[wt 0.2]
[charaMoveScale A 1.1 0.4]
[charaMove A 0,10 0.4]
[wt 0.25]
[se ade124]
[wt 0.1]
[charaMoveScale A 1.0 0.4]
[charaMove A 0,0 0.4]
[wt 1.0]
[charaFace A 0]
Astolfo
Yeah.
[k]
Astolfo
My predictions never pan out, but I've got a good feeling about this mission!
[k]
[charaFace A 1]
Astolfo
Welp, bye!
[k]
[messageOff]
[se ad73]
[fowardEffect bit_talk_quickmove]
[charaFadeout A 0.2]
[wt 0.8]
[se ade176]
[wt 1.2]
[se ade216]
[seVolume ade216 0 0.6]
[se ad556]
[seVolume ad556 0 0.5]
[wt 0.8]
[seStop ad556 1.5]
[wt 1.0]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Holmes
...If his predictions never pan out, as he says, then perhaps we should expect things to go poorly?
[k]
1Come on, let's go!
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Assassin-Class
Let's!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 30]
[charaFadein B 0.1 1]
Xu Fu
Man, I don't like this...
[k]
[messageOff]
[wt 1.0]
[fadeout black 2.0]
[bgmStop BGM_EVENT_2 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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03-00-12-13-2-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098234740 1 Assassin-Class]
[charaSet B 9005001 1 Holmes]
[charaSet C 1098231810 1 "Xu Fu"]
[charaSet D 1098242600 1 "Zhang Jue"]
[charaSet E 1098235500 1 Puppet1]
[charaSet F 1098235500 1 Puppet2]
[charaSet G 1098235500 1 Puppet3]
[charaSet H 1098235500 1 Puppet4]
[imageSet O back10000 1 1]
[charaScale O 1.01]
[imageSet P back10000 1 1]
[charaScale P 1.01]
[scene 153500]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_81 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Assassin-Class
(It's over. Nobody else seems to have noticed us. Let's keep going.)
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Xu Fu
(We'll be heading into the basement from here. I hope your theory is right, Holmes...)
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Holmes
(It is. Rest assured, we will find Zhang Jue there.)
[k]
Holmes
(I am no expert on Taoist arts, Ms. Xu Fu, but thanks to you, I at least have a reasonable understanding of its processes.)
[k]
Holmes
(What has a process also has an endpoint. That is to say, all things have their logical conclusion.)
[k]
Holmes
(Here, that conclusion is the room next to the safest place in this fortress.)
[k]
[charaFace B 5]
Holmes
(That is where we'll find him.)
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_81 1.0]
[wait fade]
[overlayFadein O 0.1 0,-740]
[overlayFadein P 0.1 0,740]
[charaFadeout B 0.1]
[scene 153600]
[wt 1.5]
[fadein black 1.0]
[wait fade]
[wt 0.5]
[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 0,-50]
Zhang Jue
...Hm?
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.4]
[se ad546]
[seVolume ad546 0 0.5]
[wt 1.2]
[charaMove O 0,-850 1.2]
[charaMove P 0,850 1.2]
[se ad95]
[se ade421]
[wt 1.6]
[seStop ad95 0.2]
[seStop ade421 0.2]
[wt 0.8]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Holmes
A pleasure to make your acquaintance, Lord Zhang Jue.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[bgm BGM_MAP_52 0.1]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Zhang Jue
Oho. Sherlock Holmes, is it?
[k]
Zhang Jue
I'm impressed you were able to navigate my Taoist arts cage.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 8]
[charaFadein B 0.1 1]
Holmes
Me? Oh, not at all. I couldn't have done this alone. Even I cannot intuit the intricacies of another culture's secrets.
[k]
[charaFace B 7]
Holmes
But it is another matter entirely when I have the aid of one familiar with them. As long as I understand the process, I can arrive at a logical conclusion.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Zhang Jue
I see.[sr]And you... You're the Master who got away.
[k]
[charaFaceFade D 1 0.2]
Zhang Jue
I'm surprised you came back. Admirable.
[k]
[charaFaceFade D 7 0.2]
Zhang Jue
Here to avenge Salome?
[k]
1...
Zhang Jue
Hoho, do stop. That glare might well kill me.
[k]
2You won't provoke me.
[charaFaceFade D 1 0.2]
Zhang Jue
I already have. That you need to keep your emotions in check is proof enough.
[k]
[charaFaceFade D 6 0.2]
Zhang Jue
At times like these, it's imperative to stay cool and collected.
[k]
[charaFaceFade D 7 0.2]
Zhang Jue
Now then, surely you didn't expect to come waltzing into my inner chambers and leave with your lives, did you?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]
Holmes
In fact, we did.
[k]
Holmes
You have not a single ally to call upon for aid.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Zhang Jue
...Oh?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Holmes
Were any aid to arrive for you, it would only compound your present predicament, so risky is this little project of yours.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Zhang Jue
...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Holmes
We, on the other hand, have already called in help. She's removing every sound from this fortress even as we speak.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Zhang Jue
Haha, hahaha. I suppose I should be afraid for my life, but I'm honestly more impressed by your compassion.
[k]
[charaFaceFade D 5 0.2]
Zhang Jue
You're right. I can't be too quick to call for help, which is why I have to cast a paralysis spell on all my allies right now.
[k]
[bgmStop BGM_MAP_52 1.5]
[charaFaceFade D 6 0.2]
Zhang Jue
I must ask, though. Did you, with that piercing intellect of yours, account for these?
[k]
[charaFaceFade D 2 0.2]
Zhang Jue
Come forth!
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.2]
[charaTalk off]
[charaDepth E 6]
[charaDepth F 5]
[charaDepth G 4]
[charaDepth H 3]
[se ad66]
[wt 0.1]
[charaFace E 0]
[charaFace F 0]
[charaFace G 0]
[charaFace H 0]
[charaFadeinFSL E 0.4 -125,0]
[charaFadeinFSR F 0.4 125,0]
[charaFadeinFSL G 0.4 -400,0]
[charaFadeinFSR H 0.4 400,0]
[wt 1.1]
[seStop ad66 0.6]
[wt 0.8]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[charaFadeout H 0.1]
[wt 0.1]
[bgm BGM_BATTLE_105 0.1]
[charaTalk on]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Holmes
...Hmm.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Zhang Jue
These are my Yellow Turban puppet soldiers. Pretty fashionable getups, no? So, did you account for these as well?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Holmes
Heh. I must confess, I did not.
[k]
[charaFace B 0]
Holmes
But I did indeed determine that you would have either accomplices or some manner of faithful subordinates with you.
[k]
[charaFace B 5]
Holmes
Your puppets are, therefore, well within my expectations. Now, prepare yourself.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Zhang Jue
...Hmph.
[k]
[charaFaceFade D 1 0.2]
Zhang Jue
My luck hasn't run out yet. Nor am I so far past my prime that I'm about to let the likes of you kill me.
[k]
[charaFaceFade D 2 0.2]
Zhang Jue
I am Zhang Jue, the Great Teacher! And I'm about to give you the most painful lesson of your lives!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_BATTLE_105 0.4]
[wait fade]
[soundStopAll]
[end]

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03-00-12-13-2-1
[soundStopAll]
[enableFullScreen]
[charaSet A 1098242600 1 "Zhang Jue"]
[charaSet B 9005001 1 Holmes]
[charaSet C 1098231810 1 "Xu Fu"]
[charaSet D 1098234740 1 Assassin-Class]
[imageSet E back10000 1 1]
[charaScale E 1.3]
[sceneSet F 146100 1]
[charaScale F 1.2]
[sceneSet G 153600 1]
[charaScale G 2.0]
[charaSet H 1098239900 1 "Zhang Jue_Collapse"]
[imageSet O back10000 1 1]
[charaScale O 1.01]
[imageSet P back10000 1 1]
[charaScale P 1.01]
[charaSet S 98115000 1 Effect]
[charaSet T 98115000 1 Effect2]
[scene 10000]
[bgm BGM_EVENT_80 0.1]
[fadein black 1.0]
[wait fade]
[se ad1053]
[effect bit_talk_quick_slash]
[wt 0.8]
[se ad32]
[se ad171]
[seStop ad1053 0.1]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[wt 0.1]
[effectDestroy bit_talk_quick_slash]
[scene 153600]
[charaScale A 1.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 0,15]
[charaMoveScale A 1.0 0.25]
[charaMove A 0,0 0.25]
[charaShake A 0.02 3 3 0.6]
[wt 1.0]
Zhang Jue
Is that all you've got!?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth B 6]
[charaDepth E 4]
[bgm BGM_EVENT_80 0.6 0.5]
[charaPut E 1]
[charaFadeTime E 0.2 0.5]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Holmes
(He's an even more formidable opponent than I expected! He may even be as powerful as the top-ranked Servants!)
[k]
[charaFace B 4]
Holmes
(Could he have the Holy Grail himself?[sr]...No, that wouldn't make any sense.)
[k]
Holmes
(Zhang Jue, the Heroic Spirit. Something sets him apart from others...)
[k]
[messageOff]
[wt 1.0]
[se ad216]
[charaFadein F 1.0 0,-200]
[charaMove F 0,-180 5.0]
[bgmStop BGM_EVENT_80 1.0]
[charaMoveScale F 1.15 5.0]
[charaFadeout E 1.0]
[charaFaceFade B 8 0.6]
[wt 3.6]
[charaFadeout F 1.0]
[charaFaceFade B 7 0.4]
[wt 1.0]
[charaFadeout E 0.4]
Holmes
I see. Now I understand.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Zhang Jue
Hah! What is it you think you understand?
[k]
[messageOff]
[charaFadeout A 0.1]
[charaTalk off]
[wt 0.1]
[charaTalk depthOff]
[charaDepth O 9]
[charaDepth P 9]
[charaDepth A 6]
[charaDepth B 4]
[charaDepth G 1]
[charaFadein G 0.5 -250,-300]
[charaFadein O 0.5 0,-700]
[charaFadein P 0.5 0,700]
[charaMove O 0,-600 1.0]
[charaMove P 0,600 1.0]
[wt 0.5]
[charaScale B 2.0]
[charaFace B 0]
[charaFadein B 0.5 200,0]
[charaMove B 200,50 1.2]
[charaMove G -250,-250 1.2]
[wt 2.0]
[charaFaceFade B 9 0.5]
Holmes
...
[k]
[messageOff]
[cueSe SE_22 22_ad1178]
[charaScale A 2.0]
[charaMove B 700,50 1.0]
[charaFadeout B 1.0]
[charaMove G 250,-250 1.0]
[charaFace A 6]
[charaFadein A 1.0 -700,-20]
[charaMove A -200,-20 1.0]
[wt 2.0]
[charaFaceFade A 13 0.5]
[wt 1.5]
[charaFadeout A 0.5]
[wt 0.5]
[charaFadeout G 1.0]
[charaFadeout O 1.0]
[charaFadeout P 1.0]
[wt 1.5]
1(I couldn't hear what he said...)
[charaScale B 1.0]
[charaScale A 1.0]
[bgm BGM_EVENT_63 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Assassin-Class
There!
[k]
[messageOff]
[wt 0.1]
[se ad73]
[wt 0.05]
[charaMoveScale D 1.1 0.25]
[charaMove D 0,15 0.25]
[charaFadeout D 0.25]
[wt 0.45]
[se ad28]
[charaPut S 1]
[charaEffect S bit_talk_throwing]
[wt 0.5]
[cueSe Battle bac142]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[wt 0.1]
[charaPut S 2000,2500]
[charaEffectDestroy S bit_talk_throwing]
[charaTalk A]
[charaFace A 9]
[charaFadein A 0 1]
[charaShake A 0.02 3 3 0.8]
[wt 1.4]
Zhang Jue
Khh.
[k]
[charaFaceFade A 11 0.2]
Zhang Jue
Khh...[wt 0.6][messageShake 0.05 4 3 0.6] Gwaaaaaah!
[k]
[messageOff]
[charaDepth S 7]
[charaDepth H 6]
[charaDepth A 4]
[charaTalk off]
[se ad753]
[charaFace H 11]
[charaFadein H 1.0 1]
[wt 1.0]
[seStop ad753 0.5]
[wt 0.5]
[charaFadeout A 0.5]
[charaPut S 1]
[charaEffect S bit_talk_ckk_break]
[wt 1.4]
Zhang Jue
It can't be! But then...that must be it!
[k]
[charaFaceFade A 13 0.2]
Zhang Jue
Curse you... Curse you, curse you, curse you! What a failure I am!
[k]
Zhang Jue
How... HOW!?
[k]
Zhang Jue
How did you figure it out!?
[k]
[charaFadeout H 0.1]
[wt 0.05]
[charaPut S 2000,2500]
[wt 0.05]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Holmes
Well, I[line 2][wt 0.6][charaFace B 4]Hmm.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 8]
[charaFadein H 0.1 1]
[charaPut S 1]
Zhang Jue
Heh, hahahaha! What a fool I've been! An absolute jester!
[k]
[charaFaceFade H 13 0.2]
Zhang Jue
Have I exhausted heaven's will!? Not at all!
[k]
Zhang Jue
I never had such thing in the first place!
[k]
[charaFaceFade H 11 0.2]
Zhang Jue
Ahh. Ahhh. And now I'm...disappearing... I guess...I can't stay here...any longer...
[k]
[charaFaceFade H 4 0.3]
Zhang Jue
Does this mean...I was...mistaken...after all...?[sr]...Master...
[k]
[messageOff]
[wt 0.5]
[bgmStop BGM_EVENT_63 3.0]
[se ad42]
[charaSpecialEffect H erasure 1 3.0]
[charaEffectStop S bit_talk_ckk_break]
[wt 5.0]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Assassin-Class
The enemy Servant is gone. Though I have to say, it didn't feel like my Noble Phantasm did all that much.
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
[wt 0.5]
1What did you say to him, Holmes?
Holmes
Oh, nothing much. At least, I didn't think much of it.
[k]
[charaFace B 5]
Holmes
But in retrospect...it may have been a grave error on my part.
[k]
1What do you mean?
[charaFace B 0]
Holmes
I asked him...
[k]
Holmes
...if he really was who he thought he was.
[k]
[charaFace B 10]
Holmes
But, in this case...I'm afraid our effort may be a tad[line 2]
[k]
[messageOff]
[wt 0.1]
[se ad14]
[seVolume ad14 0 0.4]
[se ade393]
[seVolume ade393 0 0.6]
[shake 0.01 1 2 0]
[wt 0.8]
[charaFace B 5]
[wt 1.7]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 9]
[charaFadein C 0.1 1]
Xu Fu
Oh crap! W-we've got an emergency on our hands!
[k]
Xu Fu
This whole fortress is about to collapse!
[k]
All
[charaTalk S]
[f large]W[messageShake 0.05 4 3 0.3]hat!?
[k]
[messageOff]
[wt 0.5]
[fadeout black 2.0]
[seStop ad14 2.0]
[seStop ade393 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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@@ -0,0 +1,764 @@
03-00-12-13-3-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098231810 1 "Xu Fu"]
[imageSet B cut359_ckk 1]
[charaSet C 9005001 1 Holmes]
[charaSet D 1098242700 1 Moriarty]
[charaSet E 1098234210 1 Saber-Class]
[charaSet F 1098234300 1 Archer-Class]
[charaSet G 1098234740 1 Assassin-Class]
[imageSet H back10000 1 1]
[charaScale H 1.01]
[imageSet I back10000 1 1]
[charaScale I 1.01]
[imageSet L back10000 1 1]
[charaScale L 1.3]
[charaSet S 1098124510 1 "Transmission Dummy"]
[charaSet T 1098124510 1 "Transmission Dummy"]
[sceneSet U 155601 1]
[sceneSet V 155600 1]
[sceneSet W 153401 1]
[charaScale W 1.3]
[cameraMove 0 0,0 1.01]
[scene 153600]
[se ad14]
[seVolume ad14 0 0]
[se ade393]
[seVolume ade393 0 0]
[shake 0.01 1 2 0]
[wt 0.1]
[seVolume ad14 1.0 0.4]
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[fadein black 1.0]
[wait fade]
[wt 1.0]
[seVolume ad14 2.0 0.2]
[seVolume ade393 2.0 0.3]
[bgm BGM_EVENT_49 0.1]
[charaTalk A]
[charaFace A 21]
[charaFadein A 0.1 1]
Xu Fu
Welp, this is the fun, fun time everyone's been waiting for: the moment it all comes crashing down on our heads.
[k]
[charaFace A 20]
Xu Fu
It looks like that old man rigged this fortress to fall apart if he died.
[k]
[messageOff]
[wipeout rectangleStripUpToDown 0.4 1.0]
[bgm BGM_EVENT_49 0.6 0.5]
[seStop ad14 0.6]
[seStop ade393 0.6]
[wait wipe]
[charaFadeout A 0.1]
[shakeStop]
[scene 156300]
[wt 0.5]
[wipein rectangleStripDownToUp 0.4 1.0]
[wait wipe]
[wt 0.2]
[charaFadein B 0.4 -200,-235]
[wt 0.5]
Zhang Jue
Who hasn't dreamed of going out with a bang?
[k]
[messageOff]
[se ade126]
[wt 0.1]
[charaPut S -210,80]
[charaEffect S bit_talk_starshine]
[wt 1.8]
[wipeout rectangleStripDownToUp 0.4 1.0]
[wait wipe]
[charaPut S 2000,2500]
[charaFadeout B 0.1]
[scene 153600]
[se ad14]
[seVolume ad14 0 0]
[se ade393]
[seVolume ade393 0 0]
[wt 0.5]
[bgm BGM_EVENT_49 0.6 1.0]
[seVolume ad14 0.6 0.2]
[seVolume ade393 0.6 0.3]
[wipein rectangleStripUpToDown 0.4 1.0]
[wait wipe]
[wt 0.2]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Holmes
We had best leave immediately, then.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 18]
[charaFadein A 0.1 1]
Xu Fu
Oh, right. Okay, first we need to find the Life gate, then the Scene[line 2]
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
Holmes
That won't be necessary. I know enough to lead the way myself.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Xu Fu
Seriously? Damn, this whole detective thing is nuts.
[k]
[messageOff]
[wt 1.0]
[charaFace A 20]
Xu Fu
...Hang on. What do you even need me for then?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Holmes
Haha. Let's save the conversation until after we've escaped, shall we?
[k]
[messageOff]
[fadeout black 1.0]
[bgm BGM_EVENT_49 1.0 0.5]
[seStop ad14 1.0]
[seStop ade393 1.0]
[wait fade]
[charaFadeout C 0.1]
[scene 153501]
[se ad14]
[seVolume ad14 0 0]
[se ade393]
[seVolume ade393 0 0]
[wt 1.0]
[seVolume ad14 1.0 0.2]
[seVolume ade393 1.0 0.3]
[fadein black 1.0]
[wait fade]
[wt 0.5]
[charaTalk E]
[charaFace E 0]
[charaFace F 0]
[charaFadeinFSR E 0.1 2]
[charaFadeinFSL F 0.1 0]
Saber-Class
Wh-what's going on!?
[k]
Archer-Class
I don't know! Let's just get out of here!
[k]
[messageOff]
[charaTalk off]
[se ad132]
[charaMoveFSL F -406,0 0.4]
[seStop ad132 1.0]
[charaFadeout F 0.4]
[wt 1.4]
[charaTalk on]
Saber-Class
W-wait! That's the taboo direction!
[k]
Archer-Class
Huh?[wt 0.3] Wha[line 2][wt 0.6][messageShake 0.05 4 3 0.5]Aaaaaah!
[k]
[messageOff]
[se ad10]
[se ad914]
[se ad882]
[shake 0.05 2 2 2.0]
[wt 2.4]
Saber-Class
Dammit! Which way do I go!?
[k]
Holmes
Pardon me!
[k]
[messageOff]
[charaTalk off]
[wt 0.1]
[charaDepth E 6]
[charaDepth C 4]
[se ad73]
[seVolume ad73 0 0.8]
[charaFace C 5]
[charaFadein C 0.2 -270,0]
[charaMove C -70,0 0.3]
[wt 0.1]
[fowardEffect bit_talk_14 120,0]
[wt 0.05]
[seStop ad73 0.2]
[cueSe Servants_304200 bac1610]
[cueSe Battle bac11]
[cueSeVolume bac11 0 0.8]
[wt 0.1]
[charaShake E 0.02 4 5 0.6]
[charaMoveFSR E 506,0 0.4]
[charaFadeout E 0.4]
[wt 0.8]
[fowardEffectDestroy bit_talk_14]
[charaTalk on]
Saber-Class
Aagh!
[k]
Holmes
If we head straight down this passage, we should be able to exit through the Scene gate.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 15]
[charaFadein A 0.1 1]
Xu Fu
What do you think, [%1]?
[k]
1Well, this IS Holmes we're talking about, so...
[charaFace A 27]
Xu Fu
Hmph!
[k]
[charaFace A 17]
Xu Fu
Then maybe we should just make every Servant Holmes but in different classes!
[k]
1That's a terrifying thought.
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
Holmes
Oh, I have my talents, but I am by no means omnipotent.
[k]
Holmes
I would, of course, make an excellent Caster, but for now, I'm quite content as a Ruler.
[k]
[messageOff]
[charaFadeout C 0.2]
[wt 0.5]
[se ad914]
[effect bit_talk_rubble]
[shake 0.05 2 2 3.5]
[wt 1.2]
[seVolume ad14 1.0 0.4]
[seVolume ade393 1.0 0.6]
[se ad913]
[se ad915]
[fadeout black 1.5]
[bgmStop BGM_EVENT_49 1.0]
[wait fade]
[seStop ad913 1.0]
[effectDestroy bit_talk_rubble]
[shakeStop]
[wt 2.6]
[scene 153401]
[charaFadein W 0.1 50,-200]
[wt 0.1]
[charaMove W -50,-200 5.5]
[se ad728]
[shake 0.05 0 2 3.5]
[fadein black 3.0]
[wait fade]
[seStop ad14 2.0]
[seStop ade393 2.0]
[wt 2.5]
[charaFadeout W 1.0]
[wt 0.8]
[se ad444]
[se ad443]
[seVolume ad443 0 0.0]
[seVolume ad444 0 0.0]
[seVolume ad443 1.0 0.5]
[seVolume ad444 1.0 0.5]
[wt 1.5]
[seStop ad443 0.5]
[seStop ad444 0.5]
[wt 0.2]
[bgm BGM_EVENT_77 0.1]
[charaTalk C]
[charaFace C 9]
[charaFadein C 0.1 1]
Holmes
Phew. It's good to be outside again.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Assassin-Class
Honestly, I didn't think I was gonna survive this mission, but it went a lot smoother than I thought.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Xu Fu
Well, now you're a dead man for sure. Just had to go and tempt fate by saying that, didn't you?
[k]
[charaFace A 3]
Xu Fu
You'll be lucky if you make it back to the Righteous Realm now.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Assassin-Class
Come on, Lady Xu Fu, please don't scare me like that!
[k]
[messageOff]
[wipeout rightToLeft 1.0 1.0]
[bgm BGM_EVENT_77 1.0 0.5]
[wait wipe]
[charaFadeout G 0.1]
[scene 151800]
[wt 0.5]
[cueSe SE_21 21_ad1066]
[wt 0.9]
[bgm BGM_EVENT_77 1.0 1.0]
[wipein leftToRight 1.0 1.0]
[wait wipe]
[wt 0.2]
[cueSeStop 21_ad1066 0.1]
[wt 0.4]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Holmes
Good, the golem horse is still here, and it doesn't seem as though anyone discovered it.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Assassin-Class
No sign of any enemies nearby. We should be good to go.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Xu Fu
Anticlimax, much?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Assassin-Class
You're disappointed, Lady Xu Fu? Haven't we had enough excitement for one day?
[k]
[messageOff]
[charaFadeout G 0.1]
[wt 0.2]
[cueSe Servants_2500900 m45516]
[cueSeVolume m45516 0 0.5]
[wt 0.5]
[se ad646]
[seVolume ad646 0 0]
[se ad995]
[seVolume ad995 0 0]
[wt 0.5]
[shake 0.04 1 1 0]
[seVolume ad995 0.2 0.2]
[seVolume ad646 0.2 0.4]
[wt 0.8]
[wipeout rightToLeft 1.0 1.0]
[bgm BGM_EVENT_77 1.0 0.5]
[seStop ad995 1.0]
[seStop ad646 1.0]
[wait wipe]
[scene 151600]
[wt 0.5]
[se ad646]
[seVolume ad646 0 0]
[se ad995]
[seVolume ad995 0 0]
[charaTalk depthOff]
[charaDepth H 2]
[charaDepth I 2]
[charaDepth C 4]
[charaDepth A 4]
[charaFadein H 0.1 -1100,0]
[charaFadein I 0.1 1100,0]
[wt 0.5]
[seVolume ad995 1.0 0.2]
[seVolume ad646 1.0 0.4]
[bgm BGM_EVENT_77 1.0 1.0]
[wipein leftToRight 1.0 1.0]
[wait wipe]
[wt 1.0]
[shakeStop]
[seVolume ad995 3.0 0.0]
[seVolume ad646 3.0 0.0]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Xu Fu
You still don't want to contact them?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Holmes
It would be best to wait until we've reached the Righteous Realm's border.
[k]
[charaFace C 5]
Holmes
Let's see. Considering the time it will take them to learn that Fort Azagouc has collapsed...
[k]
Holmes
...the time it will take them to confirm that Zhang Jue has vanished...
[k]
Holmes
...and the time it will take them to discover we were here and put together a squadron to pursue us...
[k]
[charaFace C 8]
Holmes
...Hmm.
[k]
Holmes
We have no margin for error, but we should still be in the clear, no matter how fast their response time is.
[k]
[charaFace C 7]
Holmes
As long as we skirt their patrols, we should have little trouble making our escape.
[k]
1Well, that's a relief.
[messageOff]
[charaFace C 1]
[wt 1.2]
[scene 156300 1.0]
[charaFadeout C 1.0]
[charaFadeout H 1.0]
[charaFadeout I 1.0]
[wt 1.5]
[bgm BGM_EVENT_77 1.0 0.5]
[lr]Everything is going swimmingly. None of his finely honed instincts are sounding any alarms.
[k]
The red sky gradually gives way to a pleasant blue.
[k]
Soon, they will arrive in the Righteous Realm, and their mission will be complete.
[k]
But, even amid such a peaceful scene, Holmes continues to rack his brain, searching for an answer.
[k]
[messageOff]
[charaTalk C]
[charaFace C 0]
[scene 151600 1.0]
[charaFadein C 1.0 1]
[charaFadein H 1.0 -1100,0]
[charaFadein I 1.0 1100,0]
Holmes
...[sr]...
[k]
[charaTalk S]
[lr]An answer to what, you ask? Why, he wishes to understand why I have yet to reappear.
[k]
[messageOff]
[charaTalk C]
[charaDepth L 4]
[charaDepth C 6]
[charaPut L 1]
[charaFadeTime L 0.2 0.5]
Holmes
(He planned for Count Vlad to become one of his allies.)
[k]
Holmes
(That part, I can understand. It would have been an effective way to rob Chaldea of portion of our combat forces.)
[k]
[charaFace C 4]
Holmes
(But...why hasn't he shown himself again since then? Why hasn't he tried another attack on us?)
[k]
Holmes
(Is he somehow preoccupied with his role as the Foreign Disciple?)
[k]
[charaFace C 5]
Holmes
(If he is, then where in this Singularity could he be? More importantly...what could he be doing...?)
[k]
[messageOff]
[charaFadeout C 0.1]
[charaFadeout L 0.2]
[wt 0.5]
[lr]The wheels in his mind turn and turn, trying to find the truth obscured by the clouds of ambiguity.
[k]
[shakeStop]
[bgmStop BGM_EVENT_77 1.5]
[seStop ad995 1.5]
[seStop ad646 1.5]
[charaTalk depthOn]
But Sherlock Holmes will never understand.
[k]
Yes, some things escape even the man who supposedly understands everything.
[k]
[messageOff]
[wt 0.1]
[charaScale U 1.4]
[charaScale V 1.4]
[charaDepth U 2]
[charaDepth V 1]
[scene 10000 1.2]
[charaFadeout H 1.2]
[charaFadeout I 1.2]
[wt 2.0]
[charaFadein U 1.5 -100,-202]
[bgm BGM_MAP_37 0.6]
[wt 2.0]
Moriarty
...In a sense, this Singularity is akin to a Lostbelt.
[k]
Moriarty
History is made by people.
[k]
Moriarty
There is no way to tell how much time has passed when there are no sentient creatures there to experience it.
[k]
[messageOff]
[charaFadein V 0.1 -100,-202]
[charaMove V -100,-400 10.0]
[charaMove U -100,-400 10.0]
[wt 2.0]
Moriarty
Think of an insect crawling around on the ground for one or two years.
[k]
Moriarty
In that situation, one could make a strong case that no time has passed at all.
[k]
Moriarty
This Singularity is the reverse. Servants are the walking incarnation of human history.
[k]
Moriarty
Here, where heroes and Anti-Heroes from every nation, world, and race are continuously summoned...
[k]
Moriarty
...one could say that the path of humanity exists in the background.
[k]
Moriarty
This is why the idea of rebelling against Proper Human History is so significant.
[k]
Moriarty
If Holmes wishes to erase this Singularity, merely fitting pieces together won't be enough. He will need to make massive leaps of logic.
[k]
Moriarty
But, with worries of me consuming his every thought, he will never reach the answer.
[k]
[messageOff]
[charaFadeout U 0.6]
[wt 0.8]
Moriarty
He's simply not capable of it right now. Of this, I am certain.
[k]
Moriarty
In contrast, our goal is well within reach.
[k]
[messageOff]
[charaFadein U 0.6 -100,-400]
[wt 0.8]
Moriarty
...As the Foreign Disciple, I will murder Sherlock Holmes myself.
[k]
[messageOff]
[wt 1.0]
[fadeout black 2.0]
[bgmStop BGM_MAP_37 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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@@ -0,0 +1,829 @@
03-00-12-14-3-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1043000 1 Roland]
[charaSet B 1098235400 1 Seton(?)]
[charaSet C 1098234230 1 Saber-Class]
[charaSet D 1098234330 1 Archer-Class]
[charaSet E 1098234430 1 Lancer-Class]
[charaSet F 1098234630 1 Rider-Class]
[charaSet G 1098234530 1 Caster-Class]
[charaSet H 1098234730 1 Assassin-Class]
[charaSet I 1098234830 1 Berserker-Class]
[charaSet J 9005001 1 Holmes]
[charaSet K 1098231810 1 "Xu Fu"]
[charaSet L 1098123210 1 Goredolf]
[charaSet M 4004001 1 Astolfo]
[charaSet N 1098234900 1 "Pope Johanna"]
[charaSet O 4047001 1 "Kōnstantînos XI"]
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[charaScale Q 1.05]
[charaSet S 1098124510 1 "Transmission Dummy"]
[charaSet T 1098124510 1 "Transmission Dummy"]
[charaPut S 2000,2500]
[charaEffect S bit_talk_10_LowLevel]
[charaPut T 2000,2500]
[charaEffect T bit_sepia01_fade_fs]
[cameraMove 0 0,0 1.02]
[scene 156500]
[se ad940]
[seVolume ad940 0 0]
[wt 0.1]
[seVolume ad940 1.5 0.2]
[fadein black 1.5]
[wait fade]
[wt 0.5]
[bgm BGM_MAP_5 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Saber-Class
Caster! We need a Bounded Field around this armory!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Caster-Class
Got it! I'll start making a multilayered Bounded Field now!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Archer-Class
We need more enhanced explosive great bolts! Are they here yet!?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Assassin-Class
I have a message from the production team about that! They said, “Shut up! We're making them as fast as we can!”
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Archer-Class
Wanna say that to my face!?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 2]
[charaFadein H 0.1 1]
Assassin-Class
I was just passing on what they said! Don't shoot the messenger!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 2]
[charaFadein I 0.1 1]
Berserker-Class
Raaaaaah!
[k]
[messageOff]
[se ad57]
[wt 0.2]
[charaShake I 0.05 0 3 1.0]
[wt 1.4]
[charaShake I 0.05 0 3 1.0]
[wt 1.4]
[seStop ad57 0.1]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Saber-Class
Oho. Nice job, Berserker! Just put that giant tree down in front of the gate!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Rider-Class
Outta my way! Here, Lancer, we just got more supplies!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Lancer-Class
Good. Next, we need to arrange everything so we have a clear 360 degree view from this building! All right, Servants, let's get to work!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Rider-Class
Okay, let's get all this stuff inside! Put your backs into it!
[k]
[messageOff]
[fadeout black 1.0]
[bgm BGM_MAP_5 1.0 0.5]
[seStop ad940 1.0]
[wait fade]
[charaFadeout F 0.1]
[wt 0.3]
[bgm BGM_MAP_5 1.0 1.0]
[fadein black 1.0]
[wait fade]
[wt 0.5]
1Everyone's so fired up...
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Roland
Well, the big battle is coming up pretty soon, so.
[k]
B???
[%1]? Is that you?
[k]
1That voice…
[messageOff]
[charaFadeout A 0.1]
[wt 0.2]
[se ad60]
[wt 0.4]
[charaTalk B]
[charaFace B 3]
[charaFadein B 0.4 1]
[wt 0.4]
[seStop ad60 0.2]
[wt 0.4]
Seton(?)
Hey, hey! Guess who♪
[k]
[messageOff]
[wt 0.1]
[charaTalk off]
[charaDepth A 4]
[charaDepth B 6]
[charaFace A 2]
[charaFadeinFSL A 0.1 -350,0]
[charaShake A 0.02 3 3 0.5]
[wt 1.0]
[charaMoveFSL A -450,0 0.4]
[charaFadeout A 0.4]
[wt 0.9]
1Huh? Where'd Roland go?
[charaTalk on]
Seton(?)
Looks like he ran off that way.
[k]
[charaFace B 6]
Seton(?)
Anywho.
[k]
Seton(?)
I guess I ended up following you here without even realizing what I was doing.
[k]
Seton(?)
So, you're about to settle things with one of the other realms, huh?
[k]
1Yup.
[charaFace B 5]
Seton(?)
Kōnstantînos, huh. Sure didn't expect him to go on the offensive.
[k]
1Do you know him?
Seton(?)
Oh, no. Just his reputation.
[k]
Seton(?)
Kōnstantînos. The last emperor of the Byzantine Empire, or the Eastern Roman Empire.
[k]
Seton(?)
The man who kept Constantinople safe, only to end up fighting and falling in battle all alone.
[k]
[charaFace B 6]
Seton(?)
Now, he's an emperor rebelling against Proper Human History.
[k]
1...Can we beat him?
[charaFace B 5]
Seton(?)
Hmm... Good question.
[k]
Seton(?)
Honestly, I'd put your chances of victory at 4:6[line 2]No, make that 3:7. It's not looking great.
[k]
[charaFace B 0]
Seton(?)
But, now that things are in motion, you've just gotta go through with it no matter what.
[k]
Seton(?)
Can't waste time worrying while you're in the thick of it.
[k]
Seton(?)
If you can see a pitfall ahead, the easiest way to jump over it is with a running start, right?
[k]
[charaFace B 4]
Seton(?)
...'Course, sometimes, the hole's just too big to do anything about.
[k]
[charaFace B 3]
Seton(?)
As for me, I'm afraid I'm still as useless as ever. Sorry I can't help.
[k]
[messageOff]
[wt 0.1]
[cameraMove 0.3 10,0 1.02]
[wt 0.35]
[cameraMove 0.3 0,0 1.02]
[wt 0.3]
[cameraMove 0.3 -10,0 1.02]
[wt 0.35]
[cameraMove 0.3 0,0 1.02]
[wt 0.9]
[charaFace B 5]
Seton(?)
I hope you don't mind too much.
[k]
1I'm just glad you're here.
[charaFace B 0]
Seton(?)
...I see. Then, I'm glad I've somehow stayed alive so far.
[k]
[charaFace B 1]
Seton(?)
Oh, right. I've got something for you to pass on to Count Vlad and Sherlock Holmes.
[k]
Seton(?)
From what I've seen, the Reinstatement Realm really means business. My bet is that means Pope Johanna will show up too.
[k]
Seton(?)
Her presence would be a huge morale boost for the Reinstatement Realm's troops.
[k]
Seton(?)
So watch out for that.
[k]
1Got it!
[charaFace B 3]
Seton(?)
Okay, I'm gonna get going. See you later, comrade!
[k]
[messageOff]
[se ad132]
[charaFadeout B 0.4]
[wt 0.2]
[seStop ad132 1.0]
[wt 2.0]
[se ad60]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.4 -50,0]
[charaMove A 0,0 0.4]
[wt 0.4]
[seStop ad60 0.1]
[wt 0.4]
Roland
Uh... Do you know that guy?
[k]
1He goes by “Seton.”
Roland
Seton, huh?
[k]
2He was a fellow inmate in the Revenge Realm.
Roland
Aha. The Revenge Realm, I see...
[k]
[charaFace A 0]
Roland
Anyway, you're probably wondering why I ran off like that. I can't really explain it.
[k]
[charaFace A 4]
Roland
I just suddenly got the sense it'd be best if I kept my distance.
[k]
[charaFace A 0]
Roland
Ah well, enough of that. I'm gonna keep looking around, make sure everything's in good shape.
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_MAP_5 1.0]
[wait fade]
[charaFadeout A 0.1]
[scene 154200]
[wt 1.5]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_70 0.1]
[charaTalk J]
[charaFace J 0]
[charaFadein J 0.1 1]
Holmes
Welcome back, Master. Something on your mind?
[k]
1Xu-Xu's having a rough time.
[messageOff]
[wipeout circleIn 1.0 1.0]
[bgm BGM_EVENT_70 1.0 0.5]
[wait wipe]
[charaFadeout J 0.1]
[scene 156500]
[charaPut T 1]
[wt 1.0]
[wipein circleIn 1.0 1.0]
[wait wipe]
[wt 0.2]
[charaTalk K]
[charaFace K 15]
[charaFadein K 0.1 1]
Xu Fu
Stupid talismans.
[k]
[charaFace K 20]
Xu Fu
All I've been doing this whole time is writing talismans, writing more talismans, and writing EVEN MORE talismans! It's endless!!!
[k]
[messageOff]
[wipeout circleIn 1.0 1.0]
[wait wipe]
[charaFadeout K 0.1]
[charaPut T 2000,2500]
[charaEffectStop T bit_sepia01_fade_fs]
[scene 154200]
[charaTalk J]
[charaFace J 1]
[charaFadein J 0.1 1]
[wt 1.0]
[bgm BGM_EVENT_70 1.0 1.0]
[wipein circleIn 1.0 1.0]
[wait wipe]
[wt 0.2]
Holmes
Hahaha, that does sound difficult. What about the town? How did things look there?
[k]
2I've never seen so many weapons in one place before.
[charaFadeout J 0.1]
[wt 0.1]
[charaPut S 1]
[charaTalk L]
[charaFace L 0]
[charaFadein L 0.1 1]
Goredolf
I got a bird's-eye view of the place, and it's definitely looking more like a fortress than a town now.
[k]
[charaFadeout L 0.1]
[wt 0.1]
[charaPut S 2000,2500]
[charaEffectStop S bit_talk_10_LowLevel]
[charaTalk J]
[charaFace J 0]
[charaFadein J 0.1 1]
Holmes
Indeed.
[k]
Holmes
We have a great many large weapons designed to be effective even against Servants.
[k]
[charaFace J 8]
Holmes
I admit I'm not very knowledgeable when it comes to war in general, much less siege battles.
[k]
[charaFace J 7]
Holmes
But, I can certainly understand that this fortress is as heavily fortified as we can make it.
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk M]
[charaFace M 0]
[charaFadein M 0.1 1]
Astolfo
Yeah, but those defenses will still only hold up against Phantom Spirits or Servants without Noble Phantasms.
[k]
Astolfo
Honestly, I could break through them myself if I really wanted to.
[k]
[charaFadeout M 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 0]
[charaFadein J 0.1 1]
Holmes
And we certainly don't have numbers on our side.
[k]
Holmes
The enemy's army is eight thousand strong, with about a hundred Heroic Spirits.
[k]
Holmes
Whereas ours is five thousand five hundred, including Heroic Spirits.
[k]
[charaFace J 5]
Holmes
So the question is, can this city's defenses hold out well enough to make up for our numbers disadvantage?
[k]
Holmes
Or will our opponent break through those defenses, Servants and all?
[k]
Holmes
I'm afraid it's impossible to say at this point. Fortunately, we have options open to us beyond just sitting and praying.
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk M]
[charaFace M 0]
[charaFadein M 0.1 1]
Astolfo
Oh? Like what?
[k]
[charaFadeout M 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 7]
[charaFadein J 0.1 1]
Holmes
As they say, Mr. Astolfo, know thy enemy.
[k]
Holmes
Who is our opponent? How, and in what way, will they act?
[k]
Holmes
Eight thousand is certainly an imposing number, but functionally, they are a single army with a single will.
[k]
Holmes
I am therefore able to better deduce their likely actions and motivations.
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk M]
[charaFace M 1]
[charaFadein M 0.1 1]
Astolfo
Sweet! That sounds promising!
[k]
1Oh, that reminds me. I have a message for you, Holmes.
[charaFadeout M 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 0]
[charaFadein J 0.1 1]
Holmes
Hm?
[k]
[messageOff]
[wipeout rollRight 1.0 1.0]
[bgm BGM_EVENT_70 1.0 0.5]
[wait wipe]
[charaFadeout J 0.1]
[wt 1.0]
[bgm BGM_EVENT_70 1.0 1.0]
[wipein rollLeft 1.0 1.0]
[wait wipe]
[wt 0.2]
[charaTalk J]
[charaFace J 0]
[charaFadein J 0.1 1]
Holmes
...Hmm. So, Johanna may be coming as well. I can see the sense in that.
[k]
Holmes
Given her pain, her ideals, and the importance of this battle...
[k]
Holmes
...I say her proactive involvement in her realm's military is all but assured.
[k]
1Why would Johanna come?
Holmes
...I suspect she feels responsible.
[k]
Holmes
She has no wish to rebel against Proper Human History, nor has her Master inscribed in her the urge to do so.
[k]
[bgmStop BGM_EVENT_70 1.5]
[charaFace J 5]
Holmes
She is a perfectly ordinary Servant from Proper Human History.
[k]
1Huh!?
[messageOff]
[fadeout black 1.5]
[wait fade]
[charaFadeout J 0.1]
[wt 0.1]
[scene 158900]
[overlayFadein P 0.1 0,-760]
[overlayFadein Q 0.1 0,760]
[wt 1.0]
[fadein black 1.5]
[wait fade]
[charaTalk N]
[charaFace N 8]
[charaFadein N 0.1 0,-50]
Pope Johanna
...[sr]...
[k]
[charaFadeout N 0.2]
[wt 0.1]
[bgm BGM_EVENT_156 0.1]
[lr]...My sins are many.
[k]
People dying is a sad and terrible thing. People living is a noble, beautiful thing.
[k]
To take the life of another is one of the most sinful things one can do.
[k]
Does that sin fall on my shoulders?
[k]
I'm a fictional person[line 2]a character made of dreams, delusions, hope, and despair.
[k]
Am I responsible if those concepts lead to people's deaths? Should I be?
[k]
[charaTalk N]
[charaFace N 4]
[charaFadein N 0.2 0,-50]
Pope Johanna
...Of course I should.
[k]
[charaFadeout N 0.2]
[wt 0.1]
[lr]I am the cause of death and injury, even if indirectly.
[k]
But, even so...there's no denying that in this texture of reality, I'm a being defined by its insubstantiality.
[k]
My dreams...my entire life...was false.
[k]
I feel as though everything about me has been rejected and tossed aside.
[k]
I know it's unfair for me to vent my frustrations like this.
[k]
But, even so...I just couldn't see any other way to quell this anger raging inside me.
[k]
[messageOff]
[wt 0.1]
[se ad60]
[wt 0.5]
[charaTalk O]
[charaFace O 0]
[charaFadein O 0.4 0,-50]
[wt 0.4]
[seStop ad60 0.1]
[wt 0.4]
Kōnstantînos XI
Johanna.
[k]
[messageOff]
[charaFadeout O 0.2]
[wt 0.2]
[charaTalk N]
[charaFace N 8]
[charaFadein N 0.2 0,-50]
[wt 1.2]
[charaFaceFade N 0 0.3]
[wt 0.4]
Pope Johanna
...I'm ready. Let's go to war.
[k]
[charaFadeout N 0.2]
[wt 0.1]
[lr]I take the hand extended to me and set off for the battlefield.
[k]
Though I feel the weight of my sins... Though I know, one day I shall burn for my crimes...
[k]
...For I am about to wage war.
[k]
[messageOff]
[wt 1.0]
[fadeout black 2.0]
[bgmStop BGM_EVENT_156 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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03-00-12-14-5-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1035001 1 Diarmuid]
[charaSet B 1098231810 1 "Xu Fu"]
[charaSet C 1043000 1 Roland]
[charaSet D 4004001 1 Astolfo]
[charaSet E 1098234220 1 Saber-Class]
[charaSet F 1098234330 1 Archer-Class]
[charaSet G 1098234420 1 Lancer-Class]
[charaSet H 1098234530 1 Caster-Class]
[charaSet I 98022000 1 Archer-Class]
[charaSet J 98022000 1 Archer-Class]
[charaSet K 98022000 1 Archer-Class]
[charaSet S 1098124510 1 "Charles the Great"]
[charaSet T 1098124510 1 Effect]
[charaSet U 1098124510 1 Effect]
[sceneSet V 110101 1]
[cameraMove 0 0,0 1.01]
[scene 107803]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_63 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 -100,0]
Saber-Class
Damn...it!
[k]
[messageOff]
[cueSe Battle bac23]
[effect bit_talk_37 100,0]
[wt 0.2]
[cueSe Battle bac145]
[wt 0.1]
[fowardEffect bit_talk_14 -80,0]
[charaShake E 0.03 4 4 0.5]
[wt 0.8]
[charaMove E -100,-50 0.4]
[charaFadeout E 0.4]
[wt 0.3]
[se ad144]
[wt 1.2]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 100,0]
Archer-Class
Target down!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Diarmuid
Stay alert! There are still plenty out there, and we don't know when Lady Xu's spell will wear off!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Xu Fu
I'll hang in there as long as I can, but as soon as I'm done, I'm done.
[k]
Xu Fu
Just letting you know now.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Archer-Class
Understood!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 16]
[charaFadein B 0.1 1]
Xu Fu
I'll lure in the next five now. Show them the way, dunjia pan!
[k]
[messageOff]
[cueSe SE_21 21_ade669]
[charaFadeout B 0.1]
[wt 0.1]
[wt 1.5]
[se ad444]
[wt 1.0]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.4 1]
[seStop ad444 0.5]
[wt 0.4]
Lancer-Class
What the...!?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Diarmuid
Pardon me. My True Name is Diarmuid Ua Duibhne, and I am a knight of the Righteous Realm.
[k]
[charaFace A 2]
Diarmuid
Now, have at you!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Lancer-Class
Waah! At least let me introduce myself, too!
[k]
[messageOff]
[fadeout black 1.0]
[bgm BGM_EVENT_63 1.0 0.5]
[wait fade]
[charaFadeout G 0.1]
[scene 154401]
[wt 1.0]
[bgm BGM_EVENT_63 1.0 1.0]
[fadein black 1.0]
[wait fade]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Roland
Here comes the first wave! All hands, prepare for battle!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[se ade533]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Archer-Class
Yes sir! Preparing to fire Noble Phantas[line 2]
[k]
[messageOff]
[se bac341]
[effect bit_shot_01]
[wt 0.1]
[se bac342]
[fowardEffect bit_talk_14]
[charaShake F 0.03 4 4 0.6]
[wt 1.0]
Archer-Class
Guh...!
[k]
[messageOff]
[effectDestroy bit_shot_01]
[charaMove F 0,-50 0.4]
[charaFadeout F 0.4]
[wt 0.3]
[se ad144]
[wt 1.2]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Caster-Class
Crap, his Spirit Origin's been damaged! Everyone, get back!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Roland
Dammit! They must have Archers of their own!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Astolfo
Sounded more like a gunshot to me. You sure that wasn't a Gunner?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Roland
Who cares!?
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.6 1.0]
[bgm BGM_EVENT_63 0.6 0.5]
[wait wipe]
[charaFadeout C 0.1]
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[wipein rectangleStripRightToLeft 0.6 1.0]
[wait wipe]
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[charaTalk off]
[charaDepth I 6]
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[charaFadein I 0.1 1]
[charaFadeinFSL J 0.1 -350,0]
[charaFadeinFSR K 0.1 350,0]
Archer-Class
Fire! Fire! Fire!
[k]
[messageOff]
[se bac341]
[flashin once 0.2 0.2 FFFFFFF0 FFFFFF50]
[charaMoveReturn I -10,0 0.2]
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[charaFadeout I 0.1]
[charaFadeout J 0.1]
[charaFadeout K 0.1]
[scene 154401]
[wt 0.5]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 250,0]
[bgm BGM_EVENT_63 0.6 1.0]
[wipein rectangleStripLeftToRight 0.4 1.0]
[wait wipe]
[wt 0.2]
[se ad678]
[seVolume ad678 0 0.5]
Roland
Durendal!
[k]
[messageOff]
[charaTalk off]
[se ad671]
[seVolume ad671 0 0.5]
[charaFace C 5]
[charaFadein C 0.4 50,0]
[charaMove C -100,0 0.3]
[wt 0.3]
[charaMove C -120,0 0.3]
[charaPut S 1]
[charaEffect S bit_talk_kengekiall02]
[effect bit_talk_14 250,150]
[shake 0.05 2 2 0.9]
[se ad32]
[wt 0.1]
[se ad809]
[wt 0.2]
[se ad618]
[effect bit_talk_14 -250,-150]
[wt 0.9]
[charaTalk on]
[charaTalk C]
[charaFace C 2]
Roland
Go, Astolfo!
[k]
Astolfo
I AM going! C'mon, Hippogriff!
[k]
[messageOff]
[se ade216]
[seVolume ade216 0 0.6]
[se ad556]
[seVolume ad556 0 0.5]
[wipeout rectangleStripLeftToRight 0.6 1.0]
[bgm BGM_EVENT_63 0.6 0.5]
[wait wipe]
[seVolume ad556 1.0 0.1]
[wt 1.0]
[charaFadeout C 0.1]
[charaFadeout F 0.1]
[charaPut S 2000,2500]
[charaEffectDestroy S bit_talk_kengekiall02]
[scene 154502]
[charaTalk off]
[charaDepth I 6]
[charaDepth J 5]
[charaDepth K 4]
[charaFace I 0]
[charaFace J 0]
[charaFace K 0]
[charaFadein I 0.1 1]
[charaFadeinFSL J 0.1 -350,0]
[charaFadeinFSR K 0.1 350,0]
[wt 0.4]
[seVolume ad556 0.4 0.6]
[wipein rectangleStripRightToLeft 0.4 1.0]
[wait wipe]
[wt 0.2]
[charaPut S 1]
[charaEffect S bit_talk_gram_slash_green]
[wt 0.2]
[seVolume ad556 1.0 0.0]
[cueSe Servants_1001100 m46309]
[cueSe Servants_1001100 m44116]
[wt 0.3]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[wt 0.1]
[charaPut S 2000,2500]
[charaEffectDestroy S bit_talk_gram_slash_green]
[charaEffect S bit_talk_42]
[charaShake I 0.03 4 4 0.6]
[charaShake J 0.02 3 4 0.6]
[charaShake K 0.04 4 3 0.6]
[wt 0.9]
[charaMove I 0,-50 0.4]
[charaFadeout I 0.4]
[wt 0.1]
[charaMoveFSL J -350,-50 0.4]
[charaFadeout J 0.4]
[wt 0.1]
[charaMoveFSR K 350,-50 0.4]
[charaFadeout K 0.4]
[wt 0.1]
[se ad144]
[wt 0.2]
[cueSe SE_21 21_ad1074]
[wt 0.1]
[se ad775]
[wt 1.1]
[wipeout rectangleStripUpToDown 0.4 1.0]
[wait wipe]
[scene 110101]
[subCameraOn]
[charaLayer D sub]
[charaLayer V sub]
[charaTalk depthOff]
[charaDepth V 1]
[charaDepth D 2]
[wt 0.4]
[se ade216]
[seVolume ade216 0 0.6]
[bgm BGM_EVENT_63 0.6 1.0]
[wipein rectangleStripDownToUp 0.4 1.0]
[wait wipe]
[subCameraFilter mask cut359_mask02]
[charaScale D 1.5]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 0,280]
[charaFadein V 0.1 0,220]
[subRenderFadein 0.4 -1500,-350]
[subRenderMove 0,-350 0.4]
[wt 0.8]
[wt 0.4]
[charaTalk on]
Roland
Astolfo! Look out!
[k]
[charaScale U 1.3]
[charaPut U 1]
[cueSe Servants_603000 bac521]
[se ade123]
[cueSeVolume ade123 0 0]
[cueSeVolume ade123 0.5 0.5]
[cueSe SE_21 21_ad1117]
[cueSeVolume 21_ad1117 0 0]
[cueSeVolume 21_ad1117 0.5 0.1]
[charaEffect U bit_talk_ivan_lightning_charge 0,100 V]
[charaEffect U bit_talk_ivan_lightning_charge 0,100 V]
[charaFace D 4]
Astolfo
Huh?[wt 0.4][charaFace D 2][sr]Waaah!
[k]
[cueSeVolume 21_ad1117 0.5 0.1]
Astolfo
One of their Noble Phantasms is on my tail! Gaah, it's homing in on me!
[k]
[messageOff]
[se ade216]
[seVolume ade216 0 0.6]
[seVolume ad556 0.4 0.6]
[wipeout rectangleStripRightToLeft 0.4 1.0]
[bgm BGM_EVENT_63 0.6 0.5]
[wait wipe]
[charaRoll U 270]
[charaPut U -50,0]
[charaPut S 1]
[charaFace D 2]
[shake 0.01 1 1 0]
[se ad907]
[seVolume ad907 0 0]
[wt 0.6]
[seVolume 21_ad1117 0.4 0.3]
[seVolume ad907 0.4 0.2]
[bgm BGM_EVENT_63 0.6 1.0]
[wipein rectangleStripLeftToRight 0.4 1.0]
[wait wipe]
[wt 0.2]
Astolfo
It's... It's...[wt 0.6][charaFace D 1] It's so cute!
[k]
[messageOff]
[se ade216]
[se ad828]
[charaMove D 800,280 0.5]
[flashin once 0.6 0.4 FFFFFFFA FFFFFF50]
[wipeout rectangleStripDownToUp 0.6 1.0]
[bgm BGM_EVENT_63 0.6 0.5]
[seStop ade123 0.6]
[seStop ad556 0.6]
[seStop ad907 0.6]
[seStop ad828 2.5]
[seStop 21_ad1117 0.8]
[wait wipe]
[charaFadeout D 0.1]
[shakeStop]
[charaPut U 2000,2000]
[charaEffectStop U bit_talk_ivan_lightning_charge]
[charaEffectDestroy U bit_talk_ivan_lightning_charge]
[charaEffectDestroy U bit_talk_ivan_lightning_charge]
[subRenderMove 2000,2000 0.1]
[charaPut S 2000,2500]
[charaEffectDestroy S bit_talk_42]
[scene 154401]
[wt 0.9]
[subCameraOff]
[charaLayer D normal]
[charaScale D 1.0]
[shake 0.05 2 2 1.0]
[bgm BGM_EVENT_63 0.8 1.0]
[wipein rectangleStripUpToDown 0.8 1.0]
[wait wipe]
[wt 0.6]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Roland
I guess it makes sense they'd have a homing Noble Phantasm, even if it's not as famous as Cú Chulainn's...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Archer-Class
Um, sir? Is it just me, or did Captain Astolfo forget what he was doing up there?
[k]
Archer-Class
He even said something about it being cute?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Roland
Yeah, he did... I wish I could say I'm surprised, but he's nothing if not capricious...
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth S 6]
[charaDepth D 4]
[se ad75]
[wt 1.8]
[seStop ad75 0.6]
[charaPut S 1]
[charaEffect S bit_talk_quickmove]
[wt 0.1]
[se ad223]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 0,6]
[charaMove D 0,0 0.3]
[wt 0.9]
Astolfo
Yikes, that was close! I'd be one dead paladin if I'd turned the other way!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_63 1.5]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Roland
Oh hey, if it isn't my cute little Astolfo! Glad you're still alive! Now, go out there and do it again.
[k]
[charaFace C 2]
Roland
Remember, we can't let them destroy this gate!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[bgm BGM_EVENT_80 0.1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Astolfo
You're sending me out there again!? Don't I deserve a break!?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Roland
You see any other Servants that can fly!?
[k]
Roland
You'd damn well better expect me to take advantage of what few mobile Servants we have!
[k]
[charaFace C 2]
Roland
I'd settle for anyone with a little agility!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Astolfo
Dammit, Perseus, where're you and Pegasus when we need you!?
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[soundStopAll]
[end]

View File

@@ -0,0 +1,533 @@
03-00-12-14-6-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1043000 1 Roland]
[charaSet B 4004001 1 Astolfo]
[charaSet C 7007001 1 "Vlad III"]
[charaSet D 1098234430 1 Lancer-Class]
[charaSet E 1098234530 1 Caster-Class]
[charaSet F 1098234730 1 Assassin-Class]
[charaSet G 1098234820 1 Berserker-Class]
[charaSet H 1098234820 1 Berserker-Class2]
[charaSet I 1098234820 1 Berserker-Class3]
[charaSet S 1098124510 1 "Transmission Dummy"]
[charaSet T 1098124510 1 "Transmission Dummy"]
[imageSet O back10000 1 1]
[charaScale O 1.05]
[imageSet P back10000 1 1]
[charaScale P 1.05]
[scene 154401]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_80 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Roland
Well, this isn't good...
[k]
Roland
Looks like they've assembled people who can smash through.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Lancer-Class
This is the west gate! Enemy Berserkers are hammering us with their Noble Phantasms!
[k]
Lancer-Class
We're pinned down out here, and it's only a matter of time until they break down the gate! We need reinforcements, now!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Roland
I'll be right there! Astolfo, I'm trusting you to hold down the fort here!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Astolfo
You got it!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Roland
Assassin!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Assassin-Class
Sir!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Roland
Use your Presence Concealment to get behind them and throw them off-balance!
[k]
Roland
Don't worry about killing them. Just make them think they've got a whole force flanking them!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Assassin-Class
Yes, sir!
[k]
[messageOff]
[cueSe Battle ba4]
[wt 0.1]
[charaFadeout F 0.7]
[wt 1.6]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Roland
All right, I'm heading out for a bit!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Astolfo
See you later! Oh, and we're having curry for dinner tonight, so make sure you're back before the nightingale sings!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Roland
Astolfo, sometimes I have no damn clue what you're talking about.
[k]
[messageOff]
[wt 0.05]
[charaDepth A 5]
[charaDepth S 8]
[charaDepth T 2]
[se ad678]
[charaPut S 1]
[charaEffect S bit_talk_quickmove]
[wt 0.1]
[charaSpecialEffect A erasureReverse 1 0.2]
[wt 0.6]
[wipeout rectangleStripDownToUp 0.4 1.0]
[bgm BGM_EVENT_80 0.5 0.5]
[wait wipe]
[charaEffectDestroy S bit_talk_quickmove]
[scene 154100]
[wt 0.3]
[wt 0.2]
[bgm BGM_EVENT_80 0.5 1.0]
[se ad556]
[seVolume ad556 0 0]
[seVolume ad556 0.4 0.5]
[wipein rectangleStripUpToDown 0.4 1.0]
[wait wipe]
[seStop ad556 1.5]
[wt 1.0]
[se ad728]
[seVolume ad728 0 0.2]
[cueSe Servants_104800 m42604]
[charaPut S 1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.4 0,0]
[charaMove A 0,-20 0.2]
[charaEffect S bit_talk_impactlanding 0,-250]
[shake 0.05 0 2 1.0]
[wt 2.5]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut S 2000,2500]
[charaPut T 2000,2500]
[effectDestroy bit_talk_impactlanding]
[charaTalk off]
[charaDepth G 6]
[charaDepth H 5]
[charaDepth I 4]
[se ade264]
[charaFace G 2]
[charaFace H 2]
[charaFace I 2]
[charaFadein G 0.1 1]
[charaFadeinFSL H 0.1 -350,0]
[charaFadeinFSR I 0.1 350,0]
Berserker-Class
[i berserker_language_1]
[k]
[charaFadeout G 0.1]
[charaFadeout H 0.1]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Roland
Shaddup! They don't call me Crazy Roland for nothing, you know! I can go just as wild as anyone!
[k]
[messageOff]
[se ad678]
[wt 0.1]
[charaMoveScale A 1.1 0.2]
[charaMove A 0,14 0.2]
[charaFadeout A 0.2]
[blur motion 0.2 4 10 0.5 0.6 0.05 100]
[wt 0.2]
[blurOff motion 0.1]
[wt 0.4]
[charaScale A 1.0]
Roland
D[messageShake 0.05 4 3 0.3][cueSe Battle bac137][effect bit_talk_x_slash01]urendal![wt 0.5] D[messageShake 0.05 4 3 0.3][cueSe Battle bac143][effect bit_talk_x_slash02 0,0 V]urendal![wt 0.5] D[messageShake 0.05 4 3 0.3][cueSe Battle bac128][effect bit_talk_x_slash02]urendal![wt 0.5] K[messageShake 0.05 4 3 0.3][cueSe Battle bac150][effect bit_talk_14]nee strike![wt 0.4] D[messageShake 0.05 4 3 0.3][cueSe Battle bac266][effect bit_talk_x_slash03]urendal![wt 0.5][sr]A[cueSe Battle bac8][effect bit_talk_13] shot to the delicates,[wt 0.5] t[messageShake 0.05 4 3 0.3][cueSe Battle bac211][effect bit_talk_h_slash01_fs]hen another Durendal!
[k]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Lancer-Class
Was that blow to the delicates really necessary?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Roland
Nope!
[k]
[charaFace A 0]
Roland
But you know how it is when you're raising hell and just want to start throwing out nonsensical attacks, right?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Lancer-Class
I...really don't. Pretty sure that's just you.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Roland
If you say so! Hraaah!
[k]
[messageOff]
[wipeout rectangleStripUpToDown 0.4 1.0]
[bgm BGM_EVENT_80 0.5 0.5]
[wait wipe]
[charaFadeout A 0.1]
[scene 154401]
[wt 0.4]
[bgm BGM_EVENT_80 0.5 1.0]
[wipein rectangleStripDownToUp 0.4 1.0]
[wait wipe]
[wt 0.2]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Astolfo
Ooh, Roland's really going at it, huh? Hey, you there. The Caster and Assassin. Got a moment?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk off]
[charaDepth E 4]
[charaDepth F 5]
[charaFace E 0]
[charaFace F 0]
[charaFadeinFSR F 0.1 2]
[charaFadeinFSL E 0.1 0]
Both
Sir?
[k]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Astolfo
I want you two to pull Roland out and make him rest up when the time's right[line 2][wt 0.5][charaFace B 4]Well, when he starts[sr]getting tired, really.
[k]
Astolfo
He always uses WAY more magical energy than you'd expect, so you've gotta stop him before he pushes himself too far.
[k]
Astolfo
He should know things are not the same as when he was alive, but I think he forgets when he gets all hyped up.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Caster-Class
Understood. Is it okay if I use a sedative spell on him then?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Astolfo
Oh, no, don't do that. Those things don't work too well on him.
[k]
Astolfo
I think...[wt 0.6][charaFace B 1] Yeah, just throw water on him![sr]Then, an Assassin can drag him back!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Caster-Class
Damn, really? Well...understood!
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_80 1.0]
[wait fade]
[charaFadeout E 0.1]
[charaTalk depthOff]
[charaDepth A 6]
[charaDepth F 4]
[charaDepth O 9]
[charaDepth P 9]
[charaDepth D 5]
[charaDepth S 3]
[charaDepth C 2]
[charaFadein O 0.1 0,-760]
[charaFadein P 0.1 0,760]
[scene 154100]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_81 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 0,-50]
Lancer-Class
It's no use! There're just too many of them![sr]Lord Roland! What should we[line 2]
[k]
[se ad416]
[seVolume ad416 0 0.1]
Lancer-Class
Gaaah! They're taking Roland away...and he's all drenched!
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk off]
[charaFace A 5]
[charaFace F 0]
[charaFadein A 0.2 -200,-50]
[charaFadein F 0.2 100,-50]
[charaShake A 0.02 2 3 0.5]
[charaMove F 150,-50 0.4]
[charaMove A -150,-50 0.4]
[wt 0.6]
[charaTalk on]
Roland
I-I'm not done for yet! I can still fight!
[k]
Assassin-Class
I know you can, sir, but save it for later!
[k]
[charaFadeout F 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 0,-50]
Lancer-Class
Dammit! I can't believe it's over already!
[k]
[messageOff]
[bgmStop BGM_EVENT_81 1.5]
[charaFadeout D 0.1]
[wt 0.1]
[se ad922]
[wt 0.3]
[wt 0.1]
[wt 0.6]
Vlad III
Attention, west gate troops. I have just sent you more reinforcements.
[k]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 0,-50]
Lancer-Class
Really!? Th-that's great!
[k]
Lancer-Class
But I'm afraid it's going to take more than a handful of soldiers to make any diff[line 2]
[k]
[messageOff]
[se ad133]
[charaMove O 0,-850 1.0]
[charaMove P 0,850 1.0]
[wt 1.5]
1I'll help too!
[bgm BGM_EVENT_63 0.1]
Lancer-Class
That Caster...!
[k]
Lancer-Class
Okay, can you put up a Bounded Field or help us with the offensive?
[k]
Lancer-Class
If nothing else, we could really use suppo[line 2]
[k]
1I'm gonna do some summoning!
[messageOff]
[se ad29]
[se ad476]
[effect bit_talk_summon_fs]
[wt 2.5]
[seStop ad476 0.5]
[fadeout black 0.5]
[bgmStop BGM_EVENT_63 0.4]
[wait fade]
[soundStopAll]
[end]

View File

@@ -0,0 +1,87 @@
03-00-12-14-7-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1043000 1 Roland]
[charaSet B 1098234430 1 Lancer-Class]
[scene 154100]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_63 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Lancer-Class
You did it! You drove them all off!
[k]
Lancer-Class
Although, I couldn't quite tell what you summoned. What was[line 2]
[k]
1Uh... A secret.
Lancer-Class
Gotcha. Well, I can't blame you for wanting to keep your Noble Phantasm's details to yourself. Just keep it up, okay!?
[k]
[messageOff]
[wipeout rollRight 1.0 1.0]
[bgm BGM_EVENT_63 1.0 0.5]
[wait wipe]
[charaFadeout B 0.1]
[wt 1.0]
[bgm BGM_EVENT_63 1.0 1.0]
[wipein rollLeft 1.0 1.0]
[wait wipe]
[wt 0.2]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Roland
Hey, [%1]! Over here!
[k]
1Wh-what is it!?
[charaFace A 0]
Roland
We've got a brigade of Riders headed this way, Noble Phantasms locked and loaded. I can't hold them all off on my own.
[k]
[charaFace A 4]
Roland
Well, actually I probably could, but I don't think the gate and ramparts behind it would make it through that.
[k]
[charaFace A 5]
Roland
Can you summon some Servants sturdy enough to hold out!?
[k]
1...I'll try!
[charaFace A 2]
Roland
Great! I hate to ask it of you, but right now, I need you to push yourself as hard as you can!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_63 0.4]
[wait fade]
[soundStopAll]
[end]

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03-00-12-14-7-1
[soundStopAll]
[enableFullScreen]
[charaSet A 1098123210 1 Goredolf]
[charaSet B 99502600 1 Mash]
[charaSet C 1098234620 1 Rider-Class]
[charaSet D 1098234620 1 Rider-Class2]
[charaSet E 1098234620 1 Rider-Class3]
[charaSet F 1098124510 1 "Transmission Dummy"]
[imageSet O back10000 1 1]
[charaScale O 1.05]
[imageSet P back10000 1 1]
[charaScale P 1.05]
[scene 10000]
[bgm BGM_EVENT_63 0.1]
[fadein black 1.0]
[wait fade]
[se ad170]
[se ad32]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[wt 0.1]
[fowardEffect bit_talk_14]
[scene 154100]
[charaTalk off]
[charaDepth C 6]
[charaDepth D 5]
[charaDepth E 4]
[charaScale C 1.1]
[se ad671]
[seVolume ad671 0 0.7]
[charaFace C 0]
[charaFace D 0]
[charaFace E 0]
[charaFadein C 0 0,15]
[charaFadeinFSL D 0 -350,0]
[charaFadeinFSR E 0 350,0]
[charaMoveScale C 1.0 0.6]
[charaMove C 0,0 0.6]
[charaShake C 0.02 3 4 0.6]
[wt 1.2]
[charaTalk on]
Rider-Class
Dammit... Retreat! Retreat!
[k]
[messageOff]
[charaTalk off]
[wt 0.05]
[se ad73]
[charaEffect C bit_talk_quickmove]
[charaSpecialEffect C erasureReverse 1 0.2]
[wt 0.6]
[se ad73]
[charaEffect D bit_talk_quickmove]
[charaEffect E bit_talk_quickmove]
[charaSpecialEffect D erasureReverse 1 0.2]
[charaSpecialEffect E erasureReverse 1 0.2]
[wt 1.6]
[fowardEffectDestroy bit_talk_14]
1Phew! We got 'em!
[messageOff]
[se ad13]
[wt 0.5]
[charaTalk on]
Goredolf
Don't look up! This is an audio-only call!
[k]
Goredolf
You can push yourself beyond your limits if you want, but remember, you're not just fighting for yourself out there!
[k]
Goredolf
Actually, on second thought, if doing so involves even an iota of risk, don't push yourself at all!
[k]
1Yes, sir! We have a long way to go, so conserving energy is important!
Goredolf
Good [&lad.:girl.]
[k]
2...What if I push myself just a little?
Goredolf
Did I not just tell you no, dammit!? Now quit it unless you want to have to file extra reports later!
[k]
Mash
Master, I don't always agree with the director, but I definitely do here.
[k]
Mash
Please try to conserve your strength and rest when you can. You still have a long road ahead of you.
[k]
Goredolf
Let's not forget that you're also Charles the Great right now!
[k]
Goredolf
...Yes, even if you obviously wish you could forget it!
[k]
Goredolf
Now, get back there already!
[k]
[messageOff]
[bgm BGM_EVENT_63 1.5 0.5]
[wt 0.1]
[overlayFadein O 0.1 0,-850]
[overlayFadein P 0.1 0,850]
[wt 0.1]
[charaMove O 0,-760 1.2]
[charaMove P 0,760 1.2]
[wt 1.6]
[lr]Some time later, the Reinstatement Realm's forces began to withdraw.
[k]
The first battle was over. The Righteous Realm had won.
[k]
[messageOff]
[wt 1.0]
[fadeout black 2.0]
[bgmStop BGM_EVENT_63 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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03-00-12-15-1-1
[soundStopAll]
[enableFullScreen]
[charaSet A 7013002 1 Kiyohime]
[charaSet B 1098231810 1 "Xu Fu"]
[imageSet C back10001 1 1]
[charaScale C 1.3]
[charaSet S 1098124510 1 "Transmission Dummy"]
[charaSet T 1098124510 1 "Transmission Dummy"]
[cameraMove 0 0,0 1.01]
[charaPut S 1]
[charaEffect S bit_talk_sparks_fs]
[scene 154900]
[cueSe SE_21 21_ad1114]
[cueSeVolume 21_ad1114 0 0]
[se ade24]
[seVolume ade24 0 0]
[wt 0.1]
[bgm BGM_EVENT_80 0.1]
[cueSeVolume 21_ad1114 1.0 0.4]
[seVolume ade24 1.0 0.4]
[fadein black 1.0]
[wait fade]
[charaTalk B]
[charaFace B 9]
[charaFadein B 0.1 1]
Xu Fu
[f large]Gaaah! Stooop!
[k]
[messageOff]
[wt 0.1]
[se ad7]
[charaMoveScale B 1.1 0.3]
[charaMove B 0,15 0.3]
[wt 0.25]
[shake 0.02 3 4 0.5]
[wt 0.9]
1H-hey! Get off me!
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Kiyohime
You there, woman in the Chinese outfit! Quit scurrying around and stand still already, won't you!?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaScale B 1.0]
[charaTalk B]
[charaFace B 9]
[charaFadein B 0.1 1]
Xu Fu
Why the hell would I do that!? It's the only thing keeping me alive!
[k]
1Let's just fall back to the gate for now!
[charaFace B 17]
Xu Fu
This isn't fair! How'd they get past my Qi Men Dun Jia!?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Kiyohime
You did well, woman of the Righteous Realm, but you can't win against such overwhelming numbers.
[k]
[charaFace A 4]
Kiyohime
One lone Caster like you could never hope to defeat a hundred Casters working tirelessly to unravel your spell.
[k]
[charaFace A 3]
Kiyohime
As for that, um...other Caster? If you're willing to give yourself up peacefully...
[k]
Kiyohime
...I would treat you very well as my honored guest.
[k]
1Sorry, maybe some other time!
[charaFace A 1]
Kiyohime
I see. So you're saying there's a chance!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 28]
[charaFadein B 0.1 1]
Xu Fu
Talk about looking on the bright side...
[k]
[charaFadeout B 0.1]
[wt 0.1]
2No thanks! I'm sick of being taken prisoner!
[charaFace A 4]
Kiyohime
Aww. But I was going to be so hospitable...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 20]
[charaFadein B 0.1 1]
Xu Fu
And by “hospitable,” you mean “lock [&him:her] up and keep[sr][&him:her] as your plaything”?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 1]
Kiyohime
Well, yes.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 18]
[charaFadein B 0.1 1]
Xu Fu
S[messageShake 0.05 4 3 0.5]he actually admitted it!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Kiyohime
Oh well, I guess it just wasn't meant to be.
[k]
Kiyohime
You and I are enemies. I should probably just cremate you now and be done with it.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 27]
[charaFadein B 0.1 1]
[cueSe Servants_2300300 bac1130]
[charaMoveScale B 1.03 0.2]
[charaMove B 0,7 0.2]
[wt 0.2]
[charaMove B 0,0 0.2]
[charaMoveScale B 1.0 0.2]
Xu Fu
Hup.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaScale B 1.0]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Kiyohime
Huh?
[k]
[charaFace A 2]
Kiyohime
.[messageShake 0.05 4 3 0.4]..Eek!
[k]
[messageOff]
[fowardEffect bit_talk_smoke_pon]
[se ade310]
[wt 0.1]
[shake 0.02 2 3 1.0]
[fadeout white 1.0]
[cueSeStop 21_ad1114 1.5]
[seStop ade24 1.5]
[wait fade]
[se ad805]
[seVolume ad805 0 0.5]
[charaTalk depthOff]
[charaDepth A 4]
[charaDepth C 5]
[charaDepth B 6]
[charaPut C 0,-200]
[charaFadeTime C 0.1 0.6]
[wt 0.1]
[seStop ad805 1.2]
[wt 1.2]
[fadein white 0.8]
[wait fade]
[wt 0.8]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Xu Fu
Now's our chance! Come on, let's get out of here!
[k]
[messageOff]
[se ad443]
[charaMove B 150,0 0.4]
[seStop ad443 1.0]
[charaFadeout B 0.4]
[wt 1.6]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Kiyohime
Hmph!
[k]
[charaFace A 2]
Kiyohime
Just you wait! The next time we meet, I'll go a little easier on you!
[k]
[messageOff]
[wt 0.5]
[fadeout black 2.0]
[bgmStop BGM_EVENT_80 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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03-00-12-15-2-1
[soundStopAll]
[enableFullScreen]
[charaSet A 1098231810 1 "Xu Fu"]
[charaSet B 1098234740 1 Assassin-Class]
[charaSet C 1098234330 1 Archer-Class]
[charaSet D 1098234620 1 Rider-Class]
[charaSet E 7007001 1 "Vlad III"]
[charaSet F 9005001 1 Holmes]
[charaSet G 1098243500 1 "Don Quixote"]
[charaSet H 1098243600 1 Sancho]
[charaSet S 98115000 1 Effect]
[charaSet T 98115000 1 Effect2]
[sceneSet I 154501 1]
[cameraMove 0 0,0 1.01]
[charaPut S 2000,2000]
[charaEffect S bit_talk_sand_dust_front]
[charaEffect S bit_talk_sand_dust_back]
[scene 154501]
[bgm BGM_EVENT_80 0.1]
[fadein black 1.0]
[wait fade]
[charaTalk A]
[charaFace A 19]
[charaFadein A 0.1 1]
Xu Fu
I-it's no use! All units, fall back! Fall back!
[k]
[charaFace A 17]
Xu Fu
We're going to destroy the ramparts to buy us some time, like we were ordered to do!
[k]
1I don't remember any orders like that!
[charaFace A 23]
Xu Fu
Well, I do!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Assassin-Class
Understood! Preparing explosives now![sr]Archer!
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[se ad39]
[effect bit_talk_36]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
[wt 2.0]
[effectStop bit_talk_36]
Archer-Class
Releasing Noble Phantasm! Fire!
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.2]
[effectDestroy bit_talk_36]
[cueSe Battle bac229]
[wt 1.0]
[cueSeStop bac229 1.5]
[se ad828]
[shake 0.01 2 2 4.0]
[fadeout white 2.5]
[wait fade]
[seStop ad828 2.5]
[charaPut S 1]
[charaTalk depthOff]
[charaDepth I 1]
[charaDepth S 2]
[charaDepth D 3]
[charaDepth T 10]
[charaScale I 1.2]
[charaFadein I 0.1 -250,-150]
[wt 0.8]
[se ade393]
[seVolume ade393 0 0]
[seVolume ade393 1.0 0.5]
[fadein white 1.5]
[wait fade]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Rider-Class
Bastards! Still, this counts as breaking down the gate!
[k]
Rider-Class
Scale the ruined ramparts! Charge! Charge!
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.05]
[se ad647]
[seVolume ad647 0 0]
[se ad16]
[seVolume ad16 0 0]
[seVolume ad647 1.5 0.5]
[seVolume ad16 1.5 1.0]
[wt 2.0]
[seStop ad647 2.0]
[seStop ad16 2.0]
[seStop ade393 2.0]
[charaPut T 1]
[fowardEffect bit_sepia01_fade_fs]
[wt 2.5]
[wipeout circleIn 1.5 1.0]
[bgmStop BGM_EVENT_80 1.5]
[wait wipe]
[charaPut T 2000,2500]
[fowardEffectStop bit_sepia01_fade_fs]
[pictureFrame]
[effectDestroy bit_sepia01_fade_fs]
[charaFadeout I 0.1]
[charaTalk depthOn]
[scene 154401]
[charaPut S 1200,1200]
[charaEffectStop S bit_talk_sand_dust_front]
[charaEffectStop S bit_talk_sand_dust_back]
[wt 1.5]
[wipein circleIn 1.5 1.0]
[wait wipe]
[se ad922 0.4]
[wt 0.5]
[bgm BGM_EVENT_72 0.1]
1And that's how we lost the east gate...
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Vlad III
...Then, we have no choice but to fall back to the Righteous Realm. Tell our generals to order a retreat.
[k]
[charaFace E 4]
Vlad III
I'm sorry, Master... I'm afraid this battle is lost.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Holmes
What's done is done. The best thing we can do now is determine our next move.
[k]
Holmes
And one more thing...
[k]
[charaFace F 5]
Holmes
(Go on, Count Vlad. Get out of here. I'll hold Ms. Sancho back as long as I[line 2])
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Vlad III
Holmes?
[k]
[messageOff]
[charaTalk off]
[bgmStop BGM_EVENT_72 1.5]
[wt 0.1]
[charaTalk depthOff]
[charaDepth H 4]
[charaDepth E 6]
[charaDepth S 8]
[charaFace H 5]
[charaFadein H 0.2 -260,0]
[charaMove H -230,0 0.4]
[wt 0.6]
[charaTalk on]
Sancho
You're not going anywhere.
[k]
[messageOff]
[charaTalk off]
[wt 0.1]
[se ad777]
[se adm51]
[charaPut S 1]
[charaEffect S bit_talk_restriction02]
[se ade409]
[wt 1.0]
[se adm12]
[se ad196]
[wt 1.0]
[charaTalk on]
[charaFace E 5]
[charaShake E 0.02 2 3 0.4]
Vlad III
Ghh...!
[k]
[charaFadeout E 0.1]
[charaFadeout H 0.1]
[wt 0.1]
[charaPut S 2000,2500]
[bgm BGM_EVENT_81 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Holmes
I see you're quite quick to change gears, Ms. Sancho.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth H 1]
[charaDepth G 2]
[charaTalk H]
[charaFace H 4]
[charaFadein H 0.1 1]
Sancho
Spend long enough traveling with Don Quixote and that's bound to happen.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 4]
[charaFadeinFSR G 0.1 2]
[charaFace H 4]
[charaFadeinFSL H 0.1 0]
Don Quixote
Sancho? What in the world are you doing?
[k]
[charaFace H 0]
Sancho
We're going to defect to the Reinstatement Realm. I'm bringing them Count Vlad as an offering to curry favor.
[k]
[charaFace G 2]
Don Quixote
You...[wt 0.4][messageShake 0.05 2 2 0.3]you're whaaat!?
[k]
Sancho
I wouldn't be able to do this if we had been fighting Kriemhild...
[k]
Sancho
...but Kōnstantînos should honor our pleas to spare our lives.
[k]
[charaFace H 4]
Sancho
When did you realize, Holmes?
[k]
[charaFadeout G 0.1]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Holmes
Quite some time ago.
[k]
Holmes
I could tell you were concerned about Don Quixote's safety to the exclusion of all else.
[k]
Holmes
But I suspect you only just decided to act not too long ago.
[k]
Holmes
Otherwise, you would have already been in contact with the Reinstatement Realm.
[k]
[charaFace F 5]
Holmes
I further suspect that you have not revealed your intentions to Don Quixote either.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 1]
[charaFadeinFSL H 0.1 0]
[charaFace G 2]
[charaFadeinFSR G 0.1 2]
Sancho
You're right. My sir is terrible at keeping secrets, after all.
[k]
[charaFace G 2]
Don Quixote
Stop it, Sancho! I don't want this!
[k]
[charaFace H 0]
Sancho
Then would you rather die here?
[k]
[charaFace G 4]
Don Quixote
Well...no, but...
[k]
Sancho
Nobody wants to die. Nobody wants to get hurt. That's true of just about every human.
[k]
[charaFace H 5]
Sancho
Have you forgotten that you and I aren't actually heroes, sir?
[k]
[charaFace G 2]
Don Quixote
Hngh!
[k]
[charaFadeout H 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[charaPut S 1]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
Vlad III
Holmes! I'm counting on you to rendezvous with Master and finish the mission!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut S 2000,2500]
[charaTalk F]
[charaFace F 5]
[charaFadein F 0.1 1]
Holmes
...Understood.
[k]
[messageOff]
[se ad73]
[effect bit_talk_quickmove]
[charaFadeout F 0.2]
[wt 1.0]
[charaPut S 1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Vlad III
Very well then, Sancho.
[k]
Vlad III
You may take me away and use me as a bargaining chip.
[k]
[charaFace E 4]
Vlad III
Someone has to take responsibility for this failure, after all.
[k]
Vlad III
I'm sure Kōnstantînos will be happy with my head.
[k]
[charaFace E 0]
Vlad III
However.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut S 2000,2500]
[charaTalk H]
[charaFace H 5]
[charaFadein H 0.1 1]
Sancho
...You want me to leave the Master of Chaldea alone?
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaPut S 1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Vlad III
That's right.
[k]
Vlad III
For both Holmes and myself, there is nothing more important than [&his:her] safety.
[k]
[charaFace E 5]
Vlad III
Just as you are loyal to your sir first and foremost.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut S 2000,2500]
[charaTalk G]
[charaFace G 0]
[charaFadeinFSR G 0.1 2]
[charaFace H 5]
[charaFadein H 0.1 0]
Don Quixote
Please, stop this, Sancho. I think I'd rather just[line 2]
[k]
[charaFace H 5]
Sancho
Sir.
[k]
[charaFace G 4]
Don Quixote
It's not that I don't value your devotion, but...
[k]
[charaFadeout H 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[charaPut S 1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Vlad III
Don Quixote, the seasoned knight-errant who loved stories so much he became one himself.
[k]
[charaFace E 4]
Vlad III
No one will place their trust in you if you hesitate to turn traitor when needed.
[k]
[charaFace E 0]
Vlad III
If you're to betray someone, you should be brazen about it.
[k]
Vlad III
Otherwise, no one will ever trust you.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut S 2000,2500]
[charaTalk H]
[charaFace H 1]
[charaFadein H 0.1 1]
Sancho
That's okay.
[k]
Sancho
We aren't here to be trusted.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaPut S 1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Vlad III
Sancho... Why are you going so far?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut S 2000,2500]
[charaTalk H]
[charaFace H 4]
[charaFadein H 0.1 1]
Sancho
I don't expect you could ever understand, Count Vlad.
[k]
Sancho
For regular people like us, battles, heroes, gods, and legends are all terrifying.
[k]
Sancho
We don't want to spend even a second around them if we have any choice in the matter.
[k]
Sancho
We're ordinary. Completely ordinary. We have no business standing beside the likes of you.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaPut S 1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Vlad III
But, Don Quixote is one of the most well-known knights there ever was.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut S 2000,2500]
[charaTalk H]
[charaFace H 5]
[charaFadein H 0.1 1]
Sancho
Yes...known for being a delusional fool.[sr]But...that's okay.
[k]
Sancho
We will survive, no matter how foolish we must be, or how many regrets we pile up along the way.
[k]
[charaFace H 2]
Sancho
We have to survive, no matter what!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaPut S 1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Vlad III
Your emotions are running rather raw, Sancho. You would do well to calm yourself.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut S 2000,2500]
[charaTalk H]
[charaFace H 4]
[charaFadein H 0.1 1]
Sancho
...My apologies.[wt 0.7][charaFace H 1] All right, let's be on our way.
[k]
[messageOff]
[wt 1.0]
[fadeout black 2.0]
[bgmStop BGM_EVENT_81 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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03-00-12-16-2-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098231810 1 "Xu Fu"]
[charaSet B 9005001 1 Holmes]
[charaSet C 1098123010 1 Meunière]
[charaSet D 1098123210 1 Goredolf]
[charaSet S 98115000 1 Effect]
[charaSet T 98115000 1 Effect2]
[scene 156501]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_81 0.1]
[charaTalk A]
[charaFace A 18]
[charaFadein A 0.1 1]
Xu Fu
G-guess we'll just have to hide...[wt 1.0][charaFace A 0][sr]Hm? What's up?
[k]
1Hold on a moment...
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[se ad59]
[seVolume ad59 0 0]
[wt 0.1]
[seVolume ad59 0.8 1.0]
[wt 1.3]
[seStop ad59 0.1]
[wt 0.3]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Holmes
Good, there you are!
[k]
[charaFace B 5]
Holmes
The situation is dire. Sancho has taken Count Vlad captive.
[k]
1Sancho captured him!?
[charaFace B 4]
Holmes
...I knew it was dangerous to trust her.
[k]
Holmes
She is Don Quixote's squire first and foremost. Our interests have been aligned in this. Until now.
[k]
Holmes
I knew she wouldn't hesitate to betray us if doing so would prolong her lord's life.
[k]
[charaFace B 5]
Holmes
But...I'm afraid I completely mishandled the timing.
[k]
Holmes
Very soon, the entire Righteous Realm will cease to function as a collective.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 9]
[charaFadein A 0.1 1]
Xu Fu
...Huh?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Holmes
Ms. Xu Fu, I suggest you fall back to the Righteous Realm as wel[line 2]
[k]
1No... At this point, I think we owe Xu-Xu the truth.
2Wait, Holmes. Maybe it's time we tell Xu-Xu the whole story.
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Xu Fu
Hey, didn't I tell you to address me as “Ms. Xu Fu” too? Anyway, what's this all about?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Holmes
Perhaps you're right, but this isn't the place. It's too dangerous. I'll explain while we retreat to safer ground.
[k]
[charaFace B 5]
Holmes
...I trust you're willing to risk her turning against us, [&Mr.:Ms.] [%1]?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 19]
[charaFadein A 0.1 1]
Xu Fu
Huh? Well, now I feel like maybe I should just plug my ears!
[k]
1Sorry!
[charaFace A 21]
Xu Fu
What? What is it? What's going on!?
[k]
[messageOff]
[bgmStop BGM_EVENT_81 1.0]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut S 1]
[charaEffect S bit_talk_10_LowLevel]
[wt 0.1]
[se ad13]
[wt 0.3]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Meunière
Emergency! You're about to run right into an enemy brigade!
[k]
Meunière
Take them out as fast as you can, then get out of there! Fast!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut S 2000,2500]
[bgm BGM_EVENT_80 0.1]
[charaTalk A]
[charaFace A 18]
[charaFadein A 0.1 1]
Xu Fu
Huh? Where's this transmission coming from?[sr]What is this?[wt 1.0][messageShake 0.05 4 3 0.3] What is going on!?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Holmes
I'll explain while we deal with these enemy troops.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut S 1]
[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 1]
Goredolf
Is this really the time for a briefing!?
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[soundStopAll]
[end]

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03-00-12-16-2-1
[soundStopAll]
[enableFullScreen]
[charaSet A 1098231810 1 "Xu Fu"]
[charaSet B 9005001 1 Holmes]
[charaSet C 1098123210 1 Goredolf]
[charaSet S 98115000 1 Effect]
[charaSet T 98115000 1 Effect2]
[charaPut S 2000,2500]
[charaEffect S bit_talk_10_LowLevel]
[scene 156501]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_70 0.1]
[charaTalk A]
[charaFace A 16]
[charaFadein A 0.1 1]
Xu Fu
You guys are from Proper Human History!? ...I mean, okay, strictly speaking, I am too, but still!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Holmes
Yes, we are.
[k]
1I'm really sorry for keeping it from you.
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 22]
[charaFadein A 0.1 1]
Xu Fu
...[sr]...
[k]
[charaFace A 23]
Xu Fu
Nnn...[sr]...Gnn.
[k]
[charaFace A 16]
Xu Fu
...Fine, I forgive you! But you're gonna let me pop you right in the mouth later, got it?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Holmes
Aren't you also angry at Proper Human History?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 13]
[charaFadein A 0.1 1]
Xu Fu
I'd be lying if I said I wasn't.
[k]
Xu Fu
But I got that from my Master.
[k]
Xu Fu
I don't think it influenced me all that much...not that I was gonna tell the other Servants, though.
[k]
[charaFace A 4]
Xu Fu
They probably wouldn't have taken it well.
[k]
[charaFace A 0]
Xu Fu
Anyway, not all Servants are gonna be as forgiving as me, so you should definitely keep that to yourselves as much as you can.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut S 1]
[charaTalk C]
[charaFace C 18]
[charaFadein C 0.1 1]
Goredolf
...[sr]...
[k]
Goredolf
Well, I'm afraid I've got bad news and more bad news. Which would you like first?
[k]
1The bad news, I guess!?
[charaFace C 10]
Goredolf
Don Quixote has revealed that he was pretending to be Charles the Great.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut S 2000,2500]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Holmes
...I see.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut S 1]
[charaTalk C]
[charaFace C 15]
[charaFadein C 0.1 1]
Goredolf
And that he's a Servant from Proper Human History.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut S 2000,2500]
[charaTalk A]
[charaFace A 9]
[charaFadein A 0.1 1]
Xu Fu
Uh-huh...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_70 1.5]
[charaPut S 1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Goredolf
...Aaand he just challenged Kōnstantînos to a duel.
[k]
1He what? But...why?
[charaFace C 16]
Goredolf
[f large]H[messageShake 0.05 4 3 0.5]ell if I know!
[k]
[messageOff]
[wt 0.5]
[fadeout black 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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[soundStopAll]
[enableFullScreen]
[charaSet A 7042000 1 Kriemhild]
[charaSet B 1098242600 1 "Zhang Jue"]
[charaSet C 1098241400 1 Silhouette]
[charaSet D 1098234310 1 Archer-Class]
[charaSet E 1098234510 1 Caster-Class]
[charaSet F 1098234710 1 Assassin-Class]
[sceneSet G 153902 1]
[sceneSet H 153902 1]
[charaSet I 7042000 1 Kriemhild]
[charaSet J 1098242600 1 "Zhang Jue"]
[imageSet K black_fade_re 1]
[charaScale K 2.0]
[imageSet L black_fade_re 1]
[charaScale L 2.0]
[sceneSet M 153902 1]
[charaScale M 1.5]
[charaScale G 1.4]
[charaScale H 1.4]
[charaScale I 1.3]
[charaScale J 1.3]
[charaDepth G 1]
[charaDepth I 2]
[charaDepth H 3]
[charaDepth J 4]
[scene 153902]
[fadein black 2.0]
[wait fade]
[bgm BGM_EVENT_90 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadeinFSR A 0.1 2]
[charaFace B 0]
[charaFadeinFSL B 0.1 0]
Kriemhild
Zhang Jue, do you know about our Master?
[k]
Zhang Jue
What would happen if I said I did?
[k]
Kriemhild
I could torture the answer from you, unless you'd still refuse to talk, even then.
[k]
[charaFace B 3]
Zhang Jue
Oh no, I'm happy to talk.
[k]
[charaFace A 11]
Kriemhild
I'm sure you are.
[k]
[charaFace A 0]
Kriemhild
I've been watching you this whole time, and I've never once seen you do anything to curry favor with our Master.
[k]
Kriemhild
I know you're plotting something, however harmlessly you are acting.
[k]
Kriemhild
Just who is our Master, anyway?
[k]
[charaFace B 0]
Zhang Jue
Hmm, good question. I wonder what will happen to me for saying this.
[k]
Zhang Jue
Oh well, I think I can get away with it today.[sr]In brief[line 2]
[k]
Kriemhild
Yeah?
[k]
[charaFace B 6]
Zhang Jue
...they represent all of humankind.
[k]
[charaFace A 4]
Kriemhild
What?
[k]
[charaFace B 3]
Zhang Jue
I'm afraid that's the best answer, if not the only one.
[k]
[charaFace B 0]
Zhang Jue
The time may come when you can understand that. Or, perhaps, it may not.
[k]
Zhang Jue
Either way, we will rebel against Proper Human History.
[k]
[charaFace B 1]
Zhang Jue
As long you remember that, there should be no problem.
[k]
[charaFace A 0]
Kriemhild
...Hmm. Well, no matter.
[k]
[messageOff]
[charaTalk off]
[charaFadein G 0.4 -70,-410]
[charaMove G -30,-410 10.0]
[charaFace I 5]
[charaFadein I 0.4 180,0]
[charaMove I 220,0 10.0]
[wt 0.4]
Kriemhild
The final battle is nearly upon us.
[k]
Kriemhild
We will be facing the Reinstatement Realm as they fall back after decimating the Righteous Realm.
[k]
Kriemhild
Both Kōnstantînos and Johanna will be tired from their expedition, but I'm sure they will remain vigilant.
[k]
Kriemhild
...So are you certain this attack will overwhelm them?
[k]
[messageOff]
[charaFadein H 0.4 70,-410]
[charaMove H 30,-410 10.0]
[charaFace J 0]
[charaFadein J 0.4 -180,0]
[charaMove J -220,0 10.0]
[wt 0.4]
[charaFadeout G 0.1]
[charaFadeout I 0.1]
Zhang Jue
That, I can answer with an unqualified “yes.”
[k]
[messageOff]
[charaFadeout H 0.4]
[charaFadeout J 0.4]
[wt 0.4]
[charaTalk on]
[charaTalk B]
[wt 0.4]
Zhang Jue
Still, if one of them shields the other, the one being protected will probably survive.
[k]
[charaFace A 1]
Kriemhild
How romantic. I love that sort of thing.
[k]
[charaFace B 1]
Zhang Jue
Oh?[wt 0.7] If I'd had to guess, I'd have said you hated it...[charaFace B 3]
[k]
Kriemhild
On the contrary. It's so wonderfully disgraceful.
[k]
[charaFace B 0]
Zhang Jue
Care to wager on which of them it'll strike?
[k]
Kriemhild
No, thank you.
[k]
Kriemhild
It's that very disgracefulness that requires that you take these outcomes seriously.
[k]
[messageOff]
[bgmStop BGM_EVENT_90 1.0]
[charaFadeout A 0.2]
[charaFadeout B 0.2]
[wt 0.7]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.2 1]
Kriemhild
All right, let's get started.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgm BGM_BATTLE_135 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Zhang Jue
As you wish.[wt 0.7][charaFace B 2][sr]Activate the heavy bombardment puppet archer!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Caster-Class
Understood. Servant, Archer-class.[sr]Activating at maximum power!
[k]
[messageOff]
[charaTalk C]
[se ad904]
[wt 1.5]
Caster-Class
Target, the Reinstatement Realm army.
[k]
Caster-Class
Distance, 21.3 kilometers. Maintaining marching speed of nine kilometers per hour.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Archer-Class
Leg restraints locked. Charging magical energy.
[k]
[messageOff]
[se ad779]
[wt 0.7]
[seStop ad779 2.0]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Zhang Jue
Now to send out the decoys.
[k]
[messageOff]
[cueSe SE_21 21_ade661 0.5]
[se bac31]
[effect bit_talk_taoism 0,-50]
[wt 1.5]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Assassin-Class
The Yellow Turban puppet soldiers have begun their assault. Transitioning from marching to attack formation.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Zhang Jue
Activate decoy magical energy pulse.
[k]
Zhang Jue
They'll never notice a magical energy signal that far away if they see a combination sacred sword and demonic bow activate nearby.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Caster-Class
Magical energy charge complete. Activating Noble Phantasm.
[k]
[charaFace E 0]
Caster-Class
All hands, evacuate the floor. Stand back!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Zhang Jue
Let's go, Lady Kriemhild.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Kriemhild
No, I'll stay here.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Zhang Jue
My queen?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 10]
[charaFadein A 0.1 1]
Kriemhild
These kinds of things are better witnessed from up close. Don't you know?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Zhang Jue
...Then I guess I'll do the same. The rest of you, get out of here.
[k]
[messageOff]
[bgm BGM_BATTLE_135 1.5 0.4]
[fadeout black 1.5]
[wait fade]
[charaFadeout B 0.1]
[scene 10000]
[wt 0.5]
[bgm BGM_BATTLE_135 1.0 0.7]
[fadein black 1.0]
[wait fade]
[lr]Summon Purpose: Unknown[sr]Materialization Purpose: Unknown
[k]
Full Functionality Shutdown: Denied[sr]Full Functionality Activation: Denied/Approved
[k]
He was, in a word, a weapon.
[k]
He used to speak like a human and even tried to act like a human.
[k]
But both his appearance and his power kept him far from the human world.
[k]
So of course, it only made sense that he would be treated like a machine.
[k]
He sighed.
[k]
He didn't know why he was here. He didn't know why he was about to fire his Noble Phantasm.
[k]
He didn't even know who his arrow was pointed at.
[k]
Neither did he understand, nor care to know.
[k]
And so, he solemnly, methodically, activated his Noble Phantasm.
[k]
He was a Servant, Archer-class.[sr]His True Name was Chinzei Hachirou Tametomo.
[k]
[messageOff]
[fadeout black 0.1]
[wait fade]
[charaTalk depthOff]
[charaDepth M 1]
[charaDepth C 2]
[charaDepth K 3]
[charaDepth L 4]
[charaFadein M 0.1 0,-200]
[charaFadein K 0.1 -1200,-600]
[charaFadein L 0.1 600,-600]
[charaScale C 1.3]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 0,-50]
[charaMove C 0,50 3.5]
[cueSe Servants_9942240 bac1659]
[fadein black 1.0]
[wt 0.4]
[se bac326]
[wait fade]
[wt 1.0]
[fadeout black 1.0]
[wait fade]
[charaFadein K 0.1 1200,-600]
[charaFadein L 0.1 -600,-600]
[charaFadein C 0.1 0,50]
[charaMove C 0,-50 3.5]
[cueSe Servants_703900 m43618]
[fadein black 1.0]
[wt 0.6]
[cueSe Servants_9942240 bac1660]
[wait fade]
[wt 1.0]
[fadeout black 1.0]
[wait fade]
[charaFadeout K 0.1]
[charaFadeout L 0.1]
[charaScale C 1.4]
[charaTalk C]
[charaFace C 8]
[charaFadein C 0.1 1]
[wt 0.1]
[charaMoveScale C 1.3 2.5]
[fadein black 2.0]
[wait fade]
[wt 0.8]
[cueSe Servants_703900 m43622]
[charaFaceFade C 5 0.5]
[wt 0.8]
[se ad632]
[seVolume ad632 0 0.3]
[se ad39]
Minamoto-no-Tametomo
With this indomitable steel bow, I shall lay waste to all before me.
[k]
Minamoto-no-Tametomo
Gouchin Yumiharizuki, Moonlight Cannon.
[k]
[flashin once 0.2 0.2 FFFFFFFA FFFFFF50]
[charaFace C 2]
[se ad911]
[seStop ad39 1.0]
[seStop ad632 2.0]
Minamoto-no-Tametomo
[f large]...Fire!
[k]
[messageOff]
[se ad837]
[wt 0.5]
[fadeout white 1.5]
[wait fade]
[charaFadeout C 0.1]
[charaFadeout M 0.1]
[scene 10000]
[wt 2.0]
[fadein white 1.0]
[wait fade]
[criMovie talk_mov132 bgmPlay true]
[wt 0.5]
[fadeout black 1.0]
[wait fade]
[scene 10000]
[fadein black 1.0]
[wait fade]
[lr]There was once a legend.
[k]
It told of a ship that was split asunder and sunk by a single arrow.
[k]
Interestingly, that arrow was not aimed at the ship. It was aimed at a single passenger.
[k]
It sank the entire ship because the archer firing it strove for maximum destructive power, thereby ensuring his target's death.
[k]
And Kriemhild had chosen as this arrow's next target:
[k]
The frail female pope.
[k]
[messageOff]
[wt 1.0]
[fadeout black 2.0]
[bgmStop BGM_BATTLE_135 2.0]
[wait fade]
[soundStopAll]
[end]

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[soundStopAll]
[enableFullScreen]
[charaSet A 1098242700 1 Moriarty]
[charaSet B 1098235000 1 Kadoc]
[charaSet C 99502600 1 Mash]
[charaSet D 1098124510 1 "Transmission Dummy"]
[imageSet E back10000 1]
[charaScale E 1.1]
[charaDepth E 1]
[charaDepth B 2]
[charaPut D 1200,1200]
[charaEffect D bit_talk_10_LowLevel]
[scene 153401]
[fadein black 1.0]
[wait fade]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Moriarty
There we go.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgm BGM_EVENT_81 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Kadoc
...Your power's crazy. It was like their attacks didn't even touch you... In fact, there was something weird about it.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Moriarty
Would you not expect such a thing from a Foreign Disciple?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Kadoc
Yeah, I guess you've got a point.
[k]
[charaFadeTime E 0.2 0.5]
Kadoc
(He must've only been willing to show off like that because he knew we wouldn't be able to figure out how his powers work.)
[k]
Kadoc
(He obviously wasn't dodging or blocking their attacks. I could tell they were hitting him.)
[k]
Kadoc
(But he didn't take any damage from them. Even his clothes are still pristine.)
[k]
Kadoc
(I got a feeling that little trick is going to be a way bigger problem than whatever damage he can inflict himself...)
[k]
[charaFace B 5]
Kadoc
(What in the world could be mixed in there with him?)
[k]
[charaFadeout E 0.2]
[charaFadeout B 0.1]
[wt 0.2]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Moriarty
Hahaha.
[k]
[charaFace A 1]
Moriarty
You'll never figure it out with the information you've got. Even if you did, it wouldn't help you.
[k]
[charaFace A 4]
Moriarty
That being said, it would certainly be a problem if Zhang Jue were to show up, so let's find this thing before he does.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Kadoc
...Yeah, good point.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut D 1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mash
I'll do what I can to help you look from here, too.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut D 1200,1200]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Moriarty
Hahaha. How does it feel to be a traitor, Mash Kyrielight?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut D 1]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
Mash
No comment. I'm not allowed to talk to evil professors.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut D 1200,1200]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Moriarty
Ouch. You've really come to dislike me, haven't you?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]
Kadoc
Really only makes sense to say that if she liked you to start with, Moriarty.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 1]
Moriarty
Now you're just rubbing salt in the wound.
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_81 2.0]
[wait fade]
[soundStopAll]
[end]

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@@ -0,0 +1,285 @@
03-00-12-17-5-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098242700 1 Moriarty]
[charaSet B 1098235000 1 Kadoc]
[charaSet C 99502600 1 Mash]
[charaSet D 1098124510 1 "Transmission Dummy"]
[charaSet E 1098227500 1 Enemy]
[charaPut D 1200,1200]
[charaEffect D bit_talk_10_LowLevel]
[wt 0.4]
[se ad578]
[wt 1.5]
[seStop ad578 2.0]
[scene 153501]
[fadein black 2.0]
[wait fade]
[bgm BGM_EVENT_70 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Moriarty
Good grief. Zhang Jue is deadly serious about security in this place, isn't he?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Kadoc
I expected as much.
[k]
Kadoc
I'm surprised you managed to get that trick door open so easily, though. It looked complex.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut D 1]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
Mash
Me, too.
[k]
Mash
It's very impressive how you managed to pick the right answer from 6.4 quintillion possible combinations almost instantly.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut D 1200,1200]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Moriarty
What can I say? I'm just that good.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Kadoc
This probably goes without saying, but you were going so fast, it looked like you were cheating.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Moriarty
That's because I was!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Kadoc
Hey, as long as you got the door open, I don't care how you did it. Come on, Moriarty.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Moriarty
Perhaps a rousing cheer would help spur us on?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Kadoc
Save that shit for when [%1]'s around.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut D 1]
[charaTalk C]
[charaFace C 12]
[charaFadein C 0.1 1]
Mash
That is Senpai's style...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut D 1200,1200]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Moriarty
Oh, all right.
[k]
[messageOff]
[se ad60]
[seStop ad60 1.5]
[se ad311]
[seStop ad311 1.5]
[bgm BGM_EVENT_70 1.0 0.4]
[wipeout leftToRight 1.0 1]
[wait wipe]
[scene 141400]
[charaFadeout A 0.1]
[wt 0.7]
[bgm BGM_EVENT_70 1.0 1.0]
[wipein rightToLeft 1.0 1]
[wait wipe]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Kadoc
...Do you know what's being kept here?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Moriarty
There are few things I don't know, but unfortunately, this is one of them.
[k]
Moriarty
That said, the fact that Zhang Jue didn't want Kriemhild to find out about this does narrow it down considerably.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Kadoc
That so?
[k]
[messageOff]
[bgmStop BGM_EVENT_70 1.0]
[charaTalk A]
[se ad526]
[wt 0.4]
[charaFace B 5]
[wt 1.4]
[charaFadeout B 0.1]
[wt 0.1]
[bgm BGM_EVENT_80 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Moriarty
Oho. A wyvern... I mean, a Soul Eater. No, wait, it's not that either.
[k]
Moriarty
Well, whatever this Demonic Beast is, it's certainly imposing. Don't you agree, Kadoc?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Kadoc
Let's just say that right now, I'm glad you're here with me.
[k]
Kadoc
I really didn't think the security would be this tight...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Moriarty
All right, let's go crush it mathematically, shall we!?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Kadoc
How the actual hell do you do that!?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Moriarty
By defeating it in thirty seconds or less!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[soundStopAll]
[end]

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@@ -0,0 +1,490 @@
03-00-12-17-5-1
[soundStopAll]
[enableFullScreen]
[charaSet A 1098242700 1 Moriarty]
[charaSet B 1098235000 1 Kadoc]
[charaSet C 99502600 1 Mash]
[charaSet D 1098118000 1 "Senji Muramasa"]
[charaSet E 1098123410 1 Rasputin]
[charaSet F 1098118400 1 Limbo]
[charaSet G 1008001 1 Siegfried]
[charaSet H 1098124510 1 "Transmission Dummy"]
[sceneSet I 141400 1]
[charaSet J 1008001 1 Siegfried_Closeup]
[imageSet K back10000 1]
[charaScale K 1.01]
[imageSet L back10000 1]
[charaScale L 1.01]
[imageSet M back10000 1]
[charaScale M 1.1]
[charaSet O 1098124510 1 "Effect Dummy"]
[charaPut O 2000,2000]
[charaEffect O bit_talk_restriction01]
[charaSet N 1098242700 1 Moriarty]
[charaPut H 1200,1200]
[charaEffect H bit_talk_10_LowLevel]
[scene 141400]
[fadein black 1.0]
[wait fade]
[cueSe Battle bac234]
[shake 0.05 1 4 1.0]
[effect bit_talk_impactlanding]
[wt 3.0]
[charaTalk off]
[charaDepth A 1]
[charaDepth N 2]
[se ad949]
[seVolume ad949 0 0.4]
[charaFace A 0]
[charaFadein A 0.2 300,0]
[charaFace N 0]
[charaFadein N 0.2 -300,0]
[wt 0.4]
[se ad489]
[seVolume ad489 0 0.6]
[charaMove A 0,0 3.5]
[charaMove N 0,0 3.5]
[wt 0.5]
[fadeout white 1.0]
[wait fade]
[wt 1.0]
[charaFadeout N 0.1]
[charaMove A 0,0 0.1]
[charaFace A 0]
[charaFadein A 0.1 1]
[wt 0.1]
[fadein white 1.0]
[wait fade]
[wt 1.0]
[charaFadeout A 0.1]
[bgm BGM_EVENT_77 0.1]
[charaTalk B]
[charaFace B 8]
[charaFadein B 0.1 1]
Kadoc
Geez, couldn't you have given me a heads-up before you cloned yourself? That was freaky.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Moriarty
Hahaha! What better way to show you there's nothing a Foreign Disciple can't do!?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 8]
[charaFadein B 0.1 1]
Kadoc
And now you're back together like nothing happened. What, do you have to be a freaking weirdo to be a Foreign Disciple or something?
[k]
[messageOff]
[charaTalk off]
[charaDepth B 5]
[charaDepth D 4]
[charaDepth E 3]
[charaDepth F 2]
[charaPut D 200,0]
[charaFadeTime D 0.7 0.5]
[wt 0.7]
[charaPut F -240,0]
[charaFadeTime F 0.7 0.5]
[wt 0.7]
[charaPut E 400,0]
[charaFadeTime E 0.7 0.5]
[wt 1.5]
[charaFadeout B 0.1]
[charaFadeout D 0.1]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Moriarty
Of course not.[wt 1.0][sr]...At least, I don't think so.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Kadoc
Where'd all that confidence go?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_77 1.5]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Moriarty
Well, never mind that now. It looks like we're here.
[k]
[charaFace A 4]
Moriarty
So, hero or gold. Which will it be...?
[k]
[messageOff]
[charaFadeout A 0.2]
[wt 0.5]
[se ad91]
[fadeout white 1.5]
[wait fade]
[wt 2.0]
[fadein white 1.5]
[wait fade]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Kadoc
...!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 9]
[charaFadein A 0.1 1]
Moriarty
Aha. I knew it.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Kadoc
That's...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut H 1]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
Mash
Y-yes, it is, all right. We already have his Spirit Origin information on file.
[k]
[charaFace C 6]
Mash
That's...!
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut H 1200,1200]
[messageOff]
[bgm BGM_MAP_41 1.0]
[charaTalk off]
[charaDepth I 1]
[charaDepth M 2]
[charaDepth J 3]
[charaScale I 1.5]
[charaScale J 1.4]
[charaFadein I 0.7 0,-250]
[charaPut M 0,-200]
[charaFadeTime M 0.1 0.7]
[charaFace J 0]
[charaFadein J 0.7 0,180]
[charaMove I 0,-400 6.0]
[charaMove J 0,30 6.0]
[charaScale O 1.5]
[charaPut O -50,310]
[charaMove O -50,150 6.0]
[wt 7.4]
[charaFace G 0]
[charaFadein G 0.1 1]
[wt 0.1]
[se ade160]
[wt 0.5]
[charaEffectStop O bit_talk_restriction01]
[fadeout white 0.2]
[wait fade]
[se ad251]
[seVolume ad251 0 0.5]
[fadein white 0.5]
[wt 1.0]
[charaFadeout I 1.0]
[charaFadeout M 1.0]
[charaFadeout J 1.0]
[wt 1.0]
[charaTalk on]
[charaTalk G]
G???
I thought I would be trapped in here forever.
[k]
[charaFace G 4]
G???
I was almost expecting to be put in an eternal slumber...
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Moriarty
Siegfried the Dragon Slayer. I figured it was either him or the Rheingold.
[k]
Moriarty
I see. So this was what Zhang Jue was after.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
Siegfried
Zhang Jue... I see. He's the Revenge Realm's second-in-command, isn't he?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Kadoc
Uh... Siegfried? Do you want to rebel against Proper Human History?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Siegfried
No.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Kadoc
I see. Better get away from this guy, then.
[k]
Kadoc
He can mess with your head, flip you to the other side.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Moriarty
I most certainly can, yes. But I won't be doing that here. It would ruin all my calculations[line 2]or destiny, if you like.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Kadoc
Destiny?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 9]
[charaFadein A 0.1 1]
Moriarty
Destiny and calculations are one and the same.
[k]
Moriarty
Quantum mechanics may have refuted Laplace's demon, but calculations still determine how destiny plays out.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Kadoc
That's one hell of an old-fashioned concept you're working with.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Moriarty
More old-fashioned than the mage world?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Kadoc
Ouch. You've got me there.[sr]So wait, hang on.
[k]
Kadoc
Are you saying that everything that's happened so far's played out as you calculated?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Moriarty
I am, indeed.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Kadoc
Look. I know how good it feels to wield real power in the palm of your hand, too, but let me give you a word of warning.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Moriarty
Hm?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Kadoc
That shit? It can be your undoing.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 1]
[wt 0.8]
[charaFaceFade A 1 0.3]
[wt 0.8]
[charaTalk B]
[lr]In response to the youth's advice, the man who would eventually become one of the world's most notorious criminals merely shrugged.
[k]
[messageOff]
[wt 0.7]
[fadeout black 2.0]
[bgmStop BGM_MAP_41 2.0]
[wait fade]
[soundStopAll]
[end]

View File

@@ -0,0 +1,896 @@
03-00-12-17-6-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1008001 1 Siegfried]
[charaSet B 1098235000 1 Kadoc]
[charaSet C 99502600 1 Mash]
[charaSet D 7042000 1 Kriemhild]
[charaSet E 1098242600 1 "Zhang Jue"]
[charaSet F 98084000 1 "Elite Knight"]
[charaSet G 98084000 1 "Elite Knight"]
[charaSet H 98084000 1 "Elite Knight"]
[imageSet I cut358_jft 1]
[imageSet J cut358_khd 1]
[charaSet K 1098234210 1 Saber-Class]
[charaSet L 1098234540 1 Caster-Class]
[charaSet M 1098124510 1 "Transmission Dummy"]
[imageSet N back10000 1]
[charaScale N 1.01]
[imageSet O back10000 1]
[charaScale O 1.01]
[sceneSet P 151900 1]
[charaScale P 1.3]
[sceneSet Q 150900 1]
[charaScale Q 1.3]
[sceneSet R 150900 1]
[charaScale R 1.3]
[charaPut M 1200,1200]
[charaEffect M bit_talk_10_LowLevel]
[scene 153401]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_70 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Siegfried
He's gone... Who was that man, anyway?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Kadoc
I'll tell you on the way.[sr]...By the way, Siegfried.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Siegfried
Yes?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Kadoc
You know about the Revenge Realm, but do you know who's leading it?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Siegfried
...Of course.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Kadoc
Kriemhild's your wife, right? At least, that's how the stories go.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Siegfried
Yes. I'm sure she is the same Kriemhild I knew as my wife.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Kadoc
Can you fight her?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Siegfried
I can. I'm a hero and a Servant.
[k]
Siegfried
My blade will be no duller for facing my wife.
[k]
Siegfried
If I must fight her, I swear to do so with all my might.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Kadoc
...G-good to hear. You're really serious about this, huh? Maybe even a little too serious.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut M 1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mash
He was just as serious in the First Singularity, the Hundred Years' War of Orleans, too.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut M 1200,1200]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Siegfried
I see...
[k]
[charaFace A 0]
Siegfried
Then I may try to be a bit more humorous this time. Or a lot more humorous.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Kadoc
Look, I know we haven't known each other long, but I can tell you're really, really not going to be any good at that.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Siegfried
I see...
[k]
[messageOff]
[bgmStop BGM_EVENT_70 1.5]
[fadeout black 1.5]
[wait fade]
[charaFadeout A 0.1]
[charaEffectDestroy M bit_talk_10_LowLevel]
[scene 150900]
[wt 1.0]
[fadein black 1.5]
[wait fade]
[bgm BGM_BATTLE_179 1.0]
[charaTalk K]
[charaFace K 0]
[charaFadein K 0.1 1]
Saber-Class
Here is the Holy Grail, Lady Kriemhild.
[k]
Saber-Class
It manifested right after Kōnstantînos disappeared.
[k]
[messageOff]
[charaFadeout K 0.1]
[wt 0.1]
[charaPut M 0,0]
[charaEffect M bit_talk_20]
[se bas2]
[wt 1.9]
[charaEffectDestroy M bit_talk_20]
[charaPut M 1200,1200]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Kriemhild
Good work.
[k]
[messageOff]
[charaPut M 0,0]
[effect bit_talk_20]
[se ad606]
[wt 0.7]
[seStop ad606 1.5]
[wt 0.5]
[effectForceStop bit_talk_20]
[flashin once 0.4 1.2 FFFFFFAF FFFFFF00]
[wt 1.5]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk K]
[charaFace K 0]
[charaFadein K 0.1 1]
Saber-Class
Whoa... Your Spirit Origin's even stronger now!
[k]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Kriemhild
This just leaves the Righteous Realm[line 2]what's left of it, anyway. Talk about a foregone conclusion.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk off]
[charaDepth F 1]
[charaDepth G 2]
[charaDepth H 3]
[charaFace F 0]
[charaFadeinFSL F 0.1 -320,0]
[charaFace G 0]
[charaFadeinFSR G 0.1 320,0]
[charaFace H 0]
[charaFadein H 0.1 1]
Elite Knight
Long live Lady Kriemhild![sr]Long live Lady Kriemhild!
[k]
Elite Knight
Our revenge will soon be a reality!
[k]
[messageOff]
[charaFadeout F 0.2]
[charaFadeout G 0.2]
[charaFadeout H 0.2]
[wt 0.4]
[se ad647 0.6]
[wt 1.5]
[seStop ad647 1.5]
[bgm BGM_BATTLE_179 0.5 0.7]
[lr]Cheers rang out in rapid succession. All knew the Righteous Realm posed no threat.
[k]
It wouldn't be much longer now before all three realms were united. The soldiers' cries of joy continued unabated.
[k]
[messageOff]
[bgm BGM_BATTLE_179 1.0 0.7]
[wt 0.5]
[wt 0.5]
[charaTalk on]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Zhang Jue
I think I'll go get some fresh air.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Kriemhild
...Hmph. By all means.
[k]
[messageOff]
[wt 0.5]
[bgmStop BGM_BATTLE_179 1.0]
[fadeout black 1.0]
[wait fade]
[charaFadeout D 0.1]
[charaSet H 1098181200 1 Lady-in-Waiting]
[scene 151900]
[wt 1.0]
[se ad556]
[seVolume ad556 0 0]
[seVolume ad556 1.5 0.5]
[fadein black 1.5]
[wait fade]
[seStop ad556 3.0]
[se ad95]
[seVolume ad95 0 0]
[seVolume ad95 1.5 1.0]
[wt 1.5]
[charaScale E 1.2]
[charaDepth P 2]
[charaDepth E 3]
[charaTalk E]
[charaFace E 6]
[charaFadein E 1.0 -100,0]
[charaFadein P 1.0 100,-250]
[charaMove E -80,0 1.5]
[charaMove P 120,-250 1.5]
[seStop ad95 0.5]
[wt 1.2]
[bgm BGM_EVENT_81 0.1]
Zhang Jue
So, they got Siegfried...
[k]
Zhang Jue
Damn Proper Human History. Who comes back to investigate a place they've already finished investigating!?
[k]
[messageOff]
[charaFadeout E 0.6]
[charaFadeout P 0.6]
[wt 0.8]
[charaScale E 1.0]
[charaTalk L]
[charaFace L 0]
[charaFadein L 0.4 1]
[wt 0.4]
Caster-Class
Lord Zhang Jue. Lady Kriemhild wishes to see you.
[k]
[charaFadeout L 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Zhang Jue
Huh? So what was that “by all means” all about then?
[k]
[messageOff]
[bgmStop BGM_EVENT_81 1.5]
[fadeout black 1.0]
[wait fade]
[charaFadeout E 0.1]
[scene 150900]
[wt 1.4]
[charaTalk D]
[charaFace D 12]
[charaFadein D 0.1 1]
[fadein black 1.5]
[wait fade]
[wt 0.5]
[charaFaceFade D 5 0.4]
[wt 0.8]
[bgm BGM_EVENT_71 0.1]
Kriemhild
You just said “Siegfried,” didn't you?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 3]
[charaFadein E 0.1 1]
Zhang Jue
Oho. Overheard me, did you?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Kriemhild
I don't need to overhear you. I can see everything having to do with him in this realm. Even thoughts.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 3]
[charaFadein E 0.1 1]
Zhang Jue
I see. I should have expected as much.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Kriemhild
You knew I could read your mind, didn't you?
[k]
Kriemhild
It's why you made those modifications to your Bounded Field spell.
[k]
Kriemhild
The East and West may have different styles, but when the result is the same, it's not hard to get the gist.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Zhang Jue
Right you are.
[k]
Zhang Jue
That is why I tried not to even think of him while I was here.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Kriemhild
Then you should have sealed away any memories you didn't want me looking into. Have you anything to say for yourself?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 6]
[charaFadein E 0.1 1]
Zhang Jue
...I couldn't have him showing up here, whether as an enemy or an ally.
[k]
Zhang Jue
You're the Revenge Realm's anchor. His very presence would throw you off-balance.
[k]
Zhang Jue
Just look at the Reinstatement Realm and how it fell apart when Kōnstantînos broke.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Kriemhild
It seems you and I have very different opinions, Zhang Jue. I've been waiting for him to show up.
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaScale E 1.2]
[charaScale D 1.2]
[charaDepth Q 1]
[charaDepth E 2]
[charaDepth R 3]
[charaDepth D 4]
[charaTalk E]
[charaFace E 6]
[charaFadein E 0.6 -150,0]
[charaFadein Q 0.6 100,-250]
[wt 0.6]
Zhang Jue
As his wife?
[k]
[messageOff]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.6 150,0]
[charaFadein R 0.6 -100,-250]
[wt 1.0]
[charaFaceFade D 9 0.4]
[wt 0.8]
[charaFadeout E 0.1]
[charaFadeout Q 0.1]
Kriemhild
He's not my husband. He's leftovers.
[k]
[charaTalk E]
[lr]She smiled like a wolf about to tear into its prey.
[k]
[charaTalk E]
That smile would have seemed more at home on the bloodstained lips of a monster than on a refined noblewoman.
[k]
Kriemhild
You mean you didn't know, Zhang Jue?
[k]
Kriemhild
I have more right to take revenge on him than anyone ever could.
[k]
Kriemhild
Of that, I'm absolutely certain.
[k]
[messageOff]
[bgmStop BGM_EVENT_71 1.0]
[fadeout black 1.5]
[wait fade]
[charaFadeout D 0.1]
[charaFadeout R 0.1]
[charaScale E 1.0]
[charaScale D 1.0]
[scene 49910]
[wt 0.5]
[effect bit_sepia01_depth_fs]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_75 0.1]
[lr]It all started in the kingdom of Burgundy.
[k]
Kriemhild was looking out the window.
[k]
There, she saw warriors rejoicing and despairing over every little victory or setback, like children playing with spears and stones.
[k]
Kriemhild
I wonder how strong he really is.
[k]
Lady-in-Waiting
How strong who is, my lady?
[k]
Kriemhild
That man from Niederland.
[k]
Lady-in-Waiting
Ohh, you mean Lord Siegfried!
[k]
Lady-in-Waiting
He's the wielder of the sacred and demonic sword Balmung, the immortal hero who bathed in dragon's blood!
[k]
Lady-in-Waiting
He's also just incredibly, well, cool! I can almost feel my soul leave my body whenever I look at him!
[k]
Kriemhild
...I see. Sounds like a man who has everything.
[k]
Kriemhild
Ah, wait. There is at least one thing he lacks: dignity.
[k]
Lady-in-Waiting
Princess...
[k]
[messageOff]
[bgmStop BGM_EVENT_75 1.5]
[fadeout black 1.5]
[wait fade]
[lr]One year later, he and I finally met for the first time.
[k]
[bgm BGM_MAP_36 0.1]
...Even now, I still don't know what it was I felt for him. Love? Obsession? Something else entirely?
[k]
Unbearable madness (I despise Hagen)?[sr]Guilt (Is it all my fault)?
[k]
Grief (He's dead. Taken from me)?
[k]
I can't remember a thing.
[k]
After Siegfried's one weakness was exploited to kill him while he drank at a spring, it felt as though my heart had died, too.
[k]
It didn't take long before my grief turned to hatred.
[k]
Hagen's words are what really sent me over the edge.
[k]
[messageOff]
[bgm BGM_MAP_36 1.0 0.4]
[scene 108100]
[wt 1.0]
[bgm BGM_MAP_36 1.0 1.0]
[fadein black 1.0]
[wait fade]
[wt 1.0]
Hagen
In the end, you never understood a thing.
[k]
Kriemhild
What do you mean?
[k]
Hagen
Siegfried agreed to let me end this war by stabbing him in the back.
[k]
Hagen
I promised him I would. It was his idea.
[k]
Hagen
Just the sort of thing your hero would do, isn't it?
[k]
Hagen
But now, as you've seen for yourself, the tragedies continue to pile up.
[k]
Hagen
Everything he did! Everything I did!
[k]
Hagen
It was all for nothing! And it's all your fault, Kriemhild!
[k]
Hagen
You should have just stayed in your place and forgotten your need for revenge!
[k]
Hagen
Why did we[line 2]
[k]
[messageOff]
[se ad818]
[bgm BGM_MAP_36 1.0 0.2]
[fadeout black 0.2]
[wait fade]
[effectDestroy bit_sepia01_depth_fs]
[scene 10000]
[wt 0.7]
[seStop ad818 0.4]
[wt 0.3]
[bgm BGM_MAP_36 1.5 0.8]
[fadein black 1.0]
[wait fade]
[lr]...I don't remember what happened after that very well.
[k]
But according to my records, as I stood in a daze, someone cursed my name and cut me down.
[k]
It doesn't matter. I never planned on continuing to live there, anyway.
[k]
My only regret...was that damned confession.
[k]
I see. Yes, I see.[sr]This rage... This hatred...
[k]
[messageOff]
[charaScale A 1.3]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.7 1]
[wt 1.4]
[bgmStop BGM_MAP_36 0.5]
It's all your fault. All of it.
[k]
[messageOff]
[fadeout black 1.0]
[wait fade]
[charaFadeout A 0.1]
[charaScale A 1.0]
[charaTalk D]
[charaFace D 9]
[charaFadein D 0.1 1]
[scene 150900]
[wt 1.4]
[fadein black 1.0]
[wait fade]
[bgm BGM_MAP_62 0.1]
Kriemhild
Did I never mention I was waiting for him?
[k]
Kriemhild
This is no romance. Far from it. Ours is a ballad of hatred. Nothing more.
[k]
Kriemhild
But the worst thing by far is...
[k]
[messageOff]
[bgm BGM_MAP_62 1.0 0.4]
[fadeout black 1.5]
[wait fade]
[charaFadeout D 0.1]
[scene 10000]
[bgm BGM_MAP_62 0.5 0.7]
[wt 0.4]
[fadein black 0.1]
[wait fade]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.4 159,-180]
[charaMove I 159,-200 0.4]
[wt 0.7]
Siegfried
...It won't be a problem. If Kriemhild is rebelling against Proper Human History, then...
[k]
Siegfried
...I'll just have to fight her.
[k]
[messageOff]
[charaTalk J]
[charaFace J 0]
[charaFadein J 0.4 -159,-220]
[charaMove J -159,-200 0.4]
[wt 0.7]
Kriemhild
...he is almost certainly trying to kill me.
[k]
[messageOff]
[wt 1.5]
[fadeout black 2.0]
[bgmStop BGM_MAP_62 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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03-00-12-18-1-1
[soundStopAll]
[enableFullScreen]
[charaSet A 3036001 1 Bradamante]
[charaSet B 1098234900 1 "Pope Johanna"]
[charaSet C 7007001 1 "Vlad III"]
[charaSet D 9005001 1 Holmes]
[charaSet E 1098243510 1 "Don Quixote"]
[charaSet F 1098243600 1 Sancho]
[charaSet G 1052000 1 Charlemagne]
[charaSet H 99502600 1 Mash]
[charaSet I 1098235000 1 Kadoc]
[charaSet J 4004001 1 Astolfo]
[charaSet K 1008001 1 Siegfried]
[imageSet L back10000 1]
[charaScale L 1.01]
[imageSet M back10000 1]
[charaScale M 1.01]
[charaSet N 1098124510 1 "Transmission Dummy"]
[imageSet O back10000 1]
[charaScale O 1.1]
[charaDepth O 1]
[charaDepth B 2]
[charaTalk depthOff]
[charaDepth C 1]
[charaDepth D 2]
[charaDepth F 1]
[charaDepth E 2]
[charaDepth B 2]
[charaDepth G 1]
[sceneSet P 152501 1]
[charaSet Q 1098234900 1 "Pope Johanna_Closeup"]
[charaScale P 1.3]
[charaScale Q 1.3]
[charaDepth P 3]
[charaDepth Q 4]
[cameraMove 0.1 0,0 1.01]
[charaSet S 1043000 1 Roland]
[wt 0.1]
[scene 152501]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_147 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Bradamante
W-we lost... I'm sorry, Your Holiness.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Pope Johanna
That's okay. This was still refreshing...[wt 0.7][sr]I mean, purifying.
[k]
[charaFace B 0]
Pope Johanna
Congratulations. You beat us all black-and-blue, me included.
[k]
[charaFace B 8]
Pope Johanna
...Arguably, my life doesn't mean anything.
[k]
Pope Johanna
But right now, these other Servants are a lot like little lost birds, with nowhere else to go.
[k]
[charaFace B 0]
Pope Johanna
So please, I implore you to offer them refuge. And while we're at it...
[k]
[charaFace B 12]
Pope Johanna
Please feel free to make use of me as well. I should still have at least some value.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth C 2]
[charaDepth D 1]
[charaTalk C]
[charaFace C 0]
[charaFadeinFSL C 0.1 0]
[charaFace D 0]
[charaFadeinFSR D 0.1 2]
Vlad III
...Hmm.
[k]
Holmes
I see.
[k]
[charaFadeout C 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk depthOn]
[bgm BGM_EVENT_147 0.2 0.5]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]
[charaFadeTime O 0.2 0.5]
Pope Johanna
(Yikes. That's unnerving... Oh well, I know it's a rather brazen request.)
[k]
[charaFace B 4]
Pope Johanna
(Heck, for that matter, they probably already know exactly what I'm up to...)
[k]
[charaFace B 2]
Pope Johanna
(Man, why'd they have to have a detective on their side!?)
[k]
[bgm BGM_EVENT_147 0.1 1.0]
[charaFadeout B 0.1]
[charaFadeout O 0.2]
[wt 0.1]
[charaTalk depthOff]
[charaDepth E 2]
[charaDepth F 1]
[charaTalk E]
[charaFace F 0]
[charaFace E 0]
[charaFadein F 0.1 120,0]
[charaFadein E 0.1 -120,0]
Don Quixote
How come she keeps making those funny faces?
[k]
Sancho
Sir.
[k]
Sancho
Lady Johanna probably still has at least a little hostility towards Proper Human History.
[k]
[charaFace F 4]
Sancho
It makes sense, considering her circumstances.
[k]
[charaFace F 5]
Sancho
However, that is not relevant to our business here.
[k]
Sancho
There are many Servants from the Reinstatement Realm who still adore her. I'm sure her priority is saving them.
[k]
Sancho
Even if she knows they'll all disappear should the Singularity be repaired, I'm sure they'd rather do so in victory instead of defeat.
[k]
Sancho
So she's doing her best to respect their wishes and show how useful she can be.
[k]
[charaFace F 0]
Sancho
She may be okay with her death...
[k]
Sancho
...but she's also well aware that it would ruin any chance we have of a coalition between the Righteous and Reinstatement realms.
[k]
Sancho
So I'm guessing she's trying to act useless so that we'll ultimately kill her with kindness.
[k]
[charaFace E 4]
Don Quixote
That sounds...complicated...
[k]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Pope Johanna
You there! Lady Sancho!
[k]
Pope Johanna
Please get out of my head!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 1]
[charaFace E 0]
[charaFadein F 0.1 120,0]
[charaFadein E 0.1 -120,0]
Sancho
I'm sorry. Part of me is Rocinante, you see.
[k]
Sancho
So I'm missing just a bit of humanity.
[k]
[charaFace E 4]
Don Quixote
If you ask me, you have more than enough to go around...
[k]
[charaFadeout F 0.1]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
Charlemagne
Hmm... Yeah, that's complicated all right. So what do we do?
[k]
[messageOff]
[bgmStop BGM_EVENT_147 1.0]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
[wt 0.7]
1Your Holiness.
[charaFace B 2]
Pope Johanna
Y-yes!?
[k]
[charaFace B 1]
Pope Johanna
I mean...
[k]
Pope Johanna
Yes, [%1], Master of Proper Human History? What is it?
[k]
1Even if you have a grudge against us, we still need your help.[csr]Will you lend it to us?
2I know you have a complicated history, but will you help us anyway? We need it.
[messageOff]
[charaTalk off]
[charaFadein P 1.0 0,-250]
[charaMoveScale P 1.25 10.0]
[charaFace Q 8]
[charaFadein Q 1.0 0,0]
[wt 1.0]
Pope Johanna
...[sr]...
[k]
[messageOff]
[bgm BGM_EVENT_98 1.0]
[charaFaceFade Q 12 0.3]
[wt 0.5]
Pope Johanna
...All right. As long as it's within my power.
[k]
[charaFace Q 4]
[charaFadeout B 0.1]
Pope Johanna
Is this your doing, Mr. Holmes?
[k]
[messageOff]
[charaFadeout P 1.0]
[charaFadeout Q 1.0]
[wt 1.2]
[charaTalk on]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Holmes
My doing?
[k]
[charaFace D 6]
Holmes
Hmm. You mean, did I teach [&him:her] that this would be[sr]the most effective way to get you to agree?
[k]
Holmes
No, I did not.
[k]
[charaFace D 7]
Holmes
I can assure you that [&Mr.:Ms.] [%1] spoke[sr]entirely of [&his:her] own accord.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Pope Johanna
Seriously?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 8]
[charaFadein D 0.1 1]
Holmes
Seriously.
[k]
[charaFace D 7]
Holmes
I have deduced... No, this isn't even that. This is merely a fairly obvious fact.
[k]
Holmes
Pope Johanna, you possess immense strength against those who are similarly strong.
[k]
Holmes
Your innate desire to rebel against Proper Human History has made you more than willing to stand your ground in the face of heroes and champions.
[k]
[charaFace D 8]
Holmes
But pleas from the weak are much more likely to move you. And why shouldn't that be the case. You're the pope!
[k]
[charaFace D 7]
Holmes
Your strength is proudly derived from love. You are the voice of countless believers too weak to speak for themselves!
[k]
[charaFace D 0]
Holmes
As such, you are nearly incapable of refusing a request from one who is weak.
[k]
Holmes
Even should that person not be one of your devout followers.
[k]
[charaFace D 7]
Holmes
Your love simply will not allow you to do otherwise.[sr]Am I wrong, proud Pope Johanna?
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 8]
[charaFadein B 0.1 1]
[wt 1.0]
[charaFace B 1]
Pope Johanna
...Okay, fine. I'll be whatever you want me to be! Even a figurehead!
[k]
Pope Johanna
But in exchange, I want you to promise me that you won't misuse the Servants of our realm, like making them into decoys or Servant shields or anything like that!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Charlemagne
Done.
[k]
[charaFace G 2]
Charlemagne
You have my word as Charlemagne that we will not mistreat them in any way!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Vlad III
Hmm.[sr]Charles the Great. Pope Johanna.
[k]
Vlad III
The two of you together should be all we need in terms of figureheads.
[k]
[charaFace C 4]
Vlad III
...Please don't make that face, Pope Johanna.
[k]
Vlad III
At times, our history simply cannot help but dream big.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_98 1.5]
[charaTalk B]
[charaFace B 10]
[charaFadein B 0.1 1]
[charaFace G 6]
[charaFadeinFSSideR G 0.4 440,0]
Pope Johanna
I know, I know. You don't have to tell me.
[k]
[charaFadeout B 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[bgm BGM_EVENT_124 0.1]
Bradamante
Anyway, that puts our forces at 1,005 while the Revenge Realm must have at least 12,000 troops.
[k]
Bradamante
I'd guess they have a much higher percentage of Heroic Spirits in their forces, too.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Vlad III
The only way we can defeat a force over ten times our size is with a plan, but precious few strategies could carry us so far.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 6]
[charaFadein G 0.1 1]
Charlemagne
Most good tactics need at least a few more soldiers than we've got, or they just plain don't work.
[k]
Charlemagne
So, we've pretty much got just one option.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Vlad III
Indeed.
[k]
Vlad III
We must send in a small, elite force to take Kriemhild's head.
[k]
Vlad III
We'll have the other Servants bring up the rear and do everything they can to delay any pursuers.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Charlemagne
The front line will be me, Astolfo, Roland, Holmes, Bradamante, Diarmuid...
[k]
Charlemagne
Pretty much everyone here, actually. We'll all charge in together.
[k]
Charlemagne
You'll be up there on the front line with us too, right, [%1]?
[k]
[messageOff]
[cameraMove 0.3 0,10 1.01]
[wt 0.3]
[cameraMove 0.3 0,0 1.01]
[wt 0.7]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
Don Quixote
Hang on! I want to be on the front line as well!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 6]
[charaFadein G 0.1 1]
Charlemagne
No, Don Quixote. I need you in the middle.
[k]
Charlemagne
My guess is, even the very best of us...
[k]
Charlemagne
...won't be able to hold out against a throng of enemy soldiers pouring down on us like a cloudburst.
[k]
[charaFace G 3]
Charlemagne
We'll be lucky if even one of us comes back from that.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Don Quixote
...Nngh.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Charlemagne
So if and when that time comes, Don Quixote de la Mancha...
[k]
Charlemagne
...I need an experienced knight-errant like yourself to lead the next vanguard.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth E 2]
[charaDepth F 1]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 1]
Don Quixote
It would be my honor!
[k]
[messageOff]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.4 240,0]
[wt 0.4]
Sancho
Sir...
[k]
[charaFace E 0]
Don Quixote
Don't try to stop me, Sancho.
[k]
Don Quixote
I'm a Servant. I could never forgive myself if I sat this out.
[k]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 6]
[charaFadein J 0.1 1]
Astolfo
All that aside, I'm really not liking these odds.
[k]
[messageOff]
[charaFadeout J 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_124 1.5]
[charaPut N 1]
[charaEffect N bit_talk_10_LowLevel]
[wt 0.1]
[se ad13]
[wt 0.3]
[charaTalk H]
[charaFace H 1]
[charaFadein H 0.1 1]
Mash
Sorry we took so long, everyone! Kadoc is back!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaPut N 1200,1200]
[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 1]
Holmes
Oh? That was quicker than I expected.[sr]Did it prove fruitful?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[bgm BGM_MAP_41 0.1]
[charaPut N 1]
[charaTalk H]
[charaFace H 7]
[charaFadein H 0.1 1]
Mash
Yes! Very much so!
[k]
Mash
Allow me to offer a correction on an earlier point.
[k]
Mash
Charlemagne said that you would be lucky to have single Servant survive...
[k]
Mash
...but what if we factor one more Servant into our plan?
[k]
[messageOff]
[charaFadeout H 0.1]
[wt 0.1]
[charaPut N 1200,1200]
[se ad311 0.2]
[seVolume ad311 0.7 1.0]
[wt 0.8]
[charaTalk I]
[charaFace I 4]
[charaFadein I 0.4 1]
[wt 0.4]
[seStop ad311 0.2]
Kadoc
So tired...
[k]
1Welcome back!
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 0]
[charaFadein J 0.1 1]
Astolfo
You find someone, Kadoc?
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
Kadoc
Yeah, I did. Come on in.
[k]
[messageOff]
[bgmStop BGM_MAP_41 3.0]
[charaFadeout I 0.1]
[wt 0.1]
[se ade428]
[cueSe SE_21 21_ad1119 0]
[seVolume 21_ad1119 1.0 0.2]
[wt 1.0]
[charaTalk K]
[charaFace K 0]
[charaFadein K 0.4 1]
[wt 0.4]
[seStop ade428 0.4]
[seStop 21_ad1119 0.4]
[wt 0.4]
Siegfried
My name is Siegfried. I would like to join the Righteous Realm and Reinstatement Realm's coalition army.
[k]
Siegfried
My body[line 2]my armor[line 2]is invincible steel bathed in dragon's blood.
[k]
Siegfried
If it's not too much trouble, I would like you to let me lead the vanguard.
[k]
[messageOff]
[charaFadeout K 0.1]
[wt 0.15]
[charaTalk off]
[charaDepth C 1]
[charaDepth G 4]
[charaDepth B 3]
[charaDepth A 2]
[charaFace C 2]
[charaFace G 2]
[charaFace B 2]
[charaFace A 2]
[charaFadeinFSSideL C 0.1 -370,0]
[charaFadeinFSL G 0.1 -130,0]
[charaFadeinFSR B 0.1 130,0]
[charaFadeinFSSideR A 0.1 370,0]
[wt 1.4]
[charaFadeout C 0.1]
[charaFadeout G 0.1]
[charaFadeout B 0.1]
[charaFadeout A 0.1]
[wt 0.15]
[charaDepth S 2]
[charaDepth E 4]
[charaDepth F 3]
[charaFace S 2]
[charaFace E 2]
[charaFace F 2]
[charaFadeinFSL S 0.1 -300,0]
[charaFadein E 0.1 1]
[charaFadeinFSR F 0.1 300,0]
[wt 1.4]
[charaFadeout S 0.1]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk J]
[charaFace J 2]
[charaFadein J 0.1 1]
Astolfo
Are you for real!?
[k]
[messageOff]
[charaFadeout J 0.2]
[wt 0.2]
[overlayFadein L 0.1 0,-800]
[overlayFadein M 0.1 0,800]
[charaMove L 0,-745 0.5]
[charaMove M 0,745 0.5]
[wt 0.5]
[lr]Astolfo was the first to say what everyone else was thinking.
[k]
[messageOff]
[bgmStop BGM_MAP_41 2.0]
[fadeout black 2.0]
[wait fade]
[soundStopAll]
[end]

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03-00-12-19-2-0
[soundStopAll]
[enableFullScreen]
[charaSet A 3036001 1 Bradamante]
[charaSet B 1052000 1 Charlemagne]
[charaSet C 1098235000 1 Kadoc]
[charaSet D 1098234420 1 Lancer-Class]
[charaSet E 1098234630 1 Rider-Class]
[charaSet F 1098234730 1 Assassin-Class]
[cameraMove 0.1 0,0 1.01]
[wt 0.1]
[charaSet G 1098235000 1 Kadoc_Closeup]
[sceneSet H 151600 1]
[charaScale G 1.4]
[charaScale H 1.4]
[scene 151600]
[fadein black 1.0]
[wait fade]
[bgm BGM_BATTLE_174 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Bradamante
We got them! And we haven't even lost any momentum!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Charlemagne
Move, move, move!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadeinFSL D 0.1 0]
[charaFace E 0]
[charaFadeinFSR E 0.1 2]
Lancer-Class
This is as far as I go. Good luck, my friends!
[k]
Rider-Class
Same here!
[k]
[messageOff]
[charaTalk off]
[charaSpecialEffect D flashErasure 1 1.2]
[charaSpecialEffect E flashErasure 1 1.2]
[se ad52]
[wait charaSpecialEffect E]
[wt 1.0]
1...Let's go!
[charaTalk on]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Charlemagne
You know it! Keep running!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Kadoc
[%1]! Here's a stim amp!
[k]
[messageOff]
[wt 0.2]
[cueSe SE_21 21_ad1104]
[wt 1.2]
1Thanks!
[charaFace C 5]
Kadoc
No need to thank me. You're basically taking out an advance on your own lifespan when you use these things.
[k]
Kadoc
Even with your Mystic Code boosts, it's no easy feat to keep pace with Servants for this long.
[k]
[charaFace C 0]
Kadoc
...All right, enough's enough. I'm doing this whether you like it or not.
[k]
[messageOff]
[charaTalk off]
[charaTalk depthOff]
[charaDepth C 1]
[charaDepth H 2]
[charaDepth G 3]
[se ad7]
[se ad183]
[cameraMove 0.4 0,-10 1.01]
[shake 0.04 1 1 0.24]
[charaFadein H 1.0 0,-150]
[charaFace G 0]
[charaFadein G 1.0 0,50]
[wt 1.0]
1Did you really just tuck me under your arm!?
[charaFadeout C 0.1]
[charaFace G 2]
Kadoc
You got a better idea? All the Servants already have their hands full!
[k]
Kadoc
Now, hold on! I'm running for it!
[k]
[messageOff]
[charaFadeout H 1.0]
[charaFadeout G 1.0]
[wt 1.2]
[charaTalk depthOn]
[charaTalk on]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Assassin-Class
Alert! Alert! The Revenge Realm has sent in Demonic Beasts!
[k]
Assassin-Class
And the enemy has caught up to the rear!
[k]
Assassin-Class
Lord Diarmuid is fending them off as we speak!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Charlemagne
I see. Well, as he said, bringing up the rear is a knight's greatest honor.
[k]
[charaFace B 5]
Charlemagne
Come on! We need to keep moving!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_BATTLE_174 0.4]
[wait fade]
[soundStopAll]
[end]

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03-00-12-19-3-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1035001 1 Diarmuid]
[charaSet B 1098241400 1 Minamoto-no-Tametomo]
[charaSet C 1008001 1 Siegfried]
[charaSet D 1052000 1 Charlemagne]
[charaSet E 1098234210 1 Saber-Class]
[charaSet F 1098234510 1 Caster-Class]
[charaSet G 1098234740 1 Assassin-Class]
[imageSet H back10000 1]
[charaScale H 1.05]
[imageSet I back10000 1]
[charaScale I 1.05]
[sceneSet J 151600 1]
[charaSet K 1035001 1 Diarmuid_Effects]
[charaSet L 1098234740 1 Assassin-Class_Effects]
[charaSet M 1098234410 1 Lancer-Class]
[scene 151600]
[fadein black 1.0]
[wait fade]
[bgm BGM_MAP_53 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Diarmuid
Hrn!
[k]
[messageOff]
[se ad678]
[wt 0.1]
[charaMoveScale A 1.1 0.2]
[charaMove A 0,12 0.2]
[charaFadeout A 0.2]
[blur motion 0.2 4 10 0.5 0.6 0.05 100]
[wt 0.2]
[charaScale A 1.0]
[blurOff motion 0.1]
[wt 0.1]
[charaTalk M]
[charaFace M 0]
[charaFadein M 0.1 1]
[wt 0.1]
[effect bit_bolg_01]
[wt 0.15]
[se bac137]
[wt 0.1]
[shake 0.04 3 3 0.5]
[effect bit_bolg_02y]
[wt 0.1]
[se bac139]
[effect bit_talk_14]
[charaShake M 0.05 2 2 0.8]
[wt 0.9]
[charaMove M 0,-20 0.4]
[charaFadeout M 0.4]
[wt 0.2]
[se ad144]
[wt 1.0]
[effectDestroy bit_bolg_01]
[effectDestroy bit_bolg_02y]
[se ad73]
[fowardEffect bit_talk_quickmove]
[charaSpecialEffect G appearanceReverse 1 0.2]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
[wt 0.4]
Assassin-Class
Lord Diarmuid! The vanguard has broken through the Demonic Beasts' blockade!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Diarmuid
I see. Then, have the rear guard merge with the middle guard.
[k]
[charaFace A 5]
Diarmuid
Archers, keep firing your Noble Phantasms for as long as you can! I'll take things from here.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Assassin-Class
What about you, sir?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Diarmuid
I'm going to stay behind, of course! Bringing up the rear is a knight's greatest honor.
[k]
[charaFace A 5]
Diarmuid
Now, go on. You should get out of here before[line 2]
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Assassin-Class
No, sir, I'm staying too. Teamwork is the key to victory, after all.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Diarmuid
You do understand you won't survive, right?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Assassin-Class
So what?
[k]
Assassin-Class
We may be nowhere close to Hassan-i Sabbah's level, but we still do not fear death.
[k]
Assassin-Class
Especially not when we have a chance to achieve the kind of glory in battle we never had when we were alive.
[k]
Assassin-Class
All we ever wanted was love and peace. If our lives are the cost of that, then we'll pay it gladly!
[k]
[messageOff]
[charaTalk off]
[charaTalk depthOff]
[charaDepth G 1]
[charaDepth J 2]
[charaDepth K 3]
[charaDepth L 4]
[charaScale J 1.4]
[charaScale K 1.3]
[charaScale L 1.3]
[charaFace K 1]
[charaFace L 0]
[charaFadein J 1.0 100,-200]
[charaFadein K 1.0 -250,0]
[charaFadein L 1.0 450,0]
[charaMove J -10,-200 5.0]
[charaMove K -350,0 5.0]
[charaMove L 350,0 5.0]
[wt 1.0]
[charaFace A 1]
[charaFace G 0]
[charaFadeinFSL A 0.1 0]
[charaFadeinFSR G 0.1 2]
[wt 3.0]
[charaFadeout J 1.0]
[charaFadeout K 1.0]
[charaFadeout L 1.0]
[wt 1.2]
[charaTalk on]
Diarmuid
Very well then, Assassin.
[k]
[charaFace A 2]
Diarmuid
Come then! Let us go as far as our path can take us!
[k]
[charaFace G 0]
Assassin-Class
Yes, sir!
[k]
[messageOff]
[charaTalk off]
[se ad678]
[se ad73]
[charaEffect A bit_talk_quickmove]
[charaEffect G bit_talk_quickmove]
[wt 0.1]
[charaSpecialEffect A erasureReverse 1 0.2]
[charaSpecialEffect G erasureReverse 1 0.2]
[wt 0.6]
[se ade153 0.15]
[seStop ade153 2.0]
[se ad726 0]
[seVolume ad726 0.7 1.0]
[se ad16 0]
[seVolume ad16 1.0 0.4]
[wt 1.0]
[effect bit_talk_kengekiall02]
[wt 0.1]
[effect bit_talk_14 0,250]
[cueSe Servants_104900 m42903]
[shake 0.05 2 2 1.2]
[se ad419]
[wt 0.2]
[effect bit_talk_14 0,250]
[se ad618]
[se ad32]
[se ad170]
[wt 0.5]
[se ad715]
[effect bit_talk_h_slash01_fs 0,0 V]
[effect bit_talk_h_slash01_fs 0,0 F]
[wt 1.5]
[bgm BGM_MAP_53 0.5 0.5]
[overlayFadein H 0.1 0,-825]
[overlayFadein I 0.1 0,825]
[charaMove H 0,-760 0.5]
[charaMove I 0,760 0.5]
[wt 0.5]
[seStop ad726 5.0]
[seStop ad16 5.0]
[lr]Though the road before them was hellish, they moved along it with the grace and lightness of those ascending to heaven.
[k]
[%1] and [&his:her] team continued to move ever forward, leaving behind everything that might slow them down.
[k]
Soon, they would reach the main gate into the Revenge Realm.
[k]
It was here that the Archer who felled the Byzantine emperor made his move.
[k]
[messageOff]
[bgmStop BGM_MAP_53 1.5]
[seStop ad726 1.5]
[seStop ad16 1.5]
[fadeout black 1.5]
[wait fade]
[charaFadeout H 0.1]
[charaFadeout I 0.1]
[scene 153902]
[pictureFrame cut063_cinema]
[wt 1.0]
[fadein black 1.5]
[wait fade]
[cueSe SE_22 22_ad1179]
[seVolume 22_ad1179 0 0.2]
[effect bit_talk_noble_light]
[wt 1.5]
[bgm BGM_EVENT_105 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 0,-50]
Caster-Class
Activate the heavy bombardment puppet archer.
[k]
Caster-Class
Servant, Archer-class. True Name, Chinzei Hachirou Tametomo.
[k]
[messageOff]
[se ad827]
[se ad808]
[se ad730]
[se ad632]
[seVolume ad632 0 0.2]
[wt 1.0]
[seStop ad827 1.0]
[seStop ad912 2.0]
[wt 1.0]
[charaFace F 0]
Caster-Class
Target, enemy vanguard. Aim for Charles the Great!
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.1]
[cueSe SE_21 21_ad1075]
[se ad1015]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.4 0,-50]
[wt 0.8]
Minamoto-no-Tametomo
...[sr]...
[k]
[messageOff]
[charaFadeout B 0.2]
[wt 0.2]
[wt 1.0]
[lr]The monster began to move.
[k]
The magical energy being fed to him gave off a ghostly blue light as it swirled about him.
[k]
The Casters who had been called on to aid his Noble Phantasm with support spells trembled in fear at the living weapon's sheer power.
[k]
The arrows he fired, each with the same destructive force as a sacred or demonic sword from the Age of Gods, were closer to ballistic missiles than normal projectiles.
[k]
Even if they could not be fired freely, they were still sufficiently powerful to smash through Kōnstantînos's nigh impenetrable defenses.
[k]
[messageOff]
[se ad556]
[seVolume ad556 0 0.0]
[seVolume ad556 1.0 0.2]
[se ade393]
[seVolume ade393 0 0.0]
[seVolume ade393 1.0 0.4]
[seStop 22_ad1179 3.0]
[effectStop bit_talk_noble_light]
[wt 1.0]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 0,-50]
Caster-Class
Ready to fire! Stand back!
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.1]
[se ade125]
[seStop ad556 3.0]
[seStop ade393 3.0]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 0,-50]
[wt 0.5]
[cueSe Servants_703900 m43622]
[charaFaceFade B 5 0.5]
[wt 0.8]
[seVolume ad632 0 0.3]
Minamoto-no-Tametomo
Gouchin Yumiharizuki, Moonlight Cannon.
[k]
[bgmStop BGM_EVENT_105 1.0]
[flashin once 0.2 0.2 FFFFFFFA FFFFFF50]
[charaFace B 2]
[se ad911]
[seStop ad39 1.0]
[seStop ad632 1.0]
Minamoto-no-Tametomo
[f large]Fire!
[k]
[messageOff]
[se ad837]
[se ade7]
[fadeout white 0.8]
[wait fade]
[charaFadeout B 0.1]
[scene 10000]
[wt 1.5]
[fadein white 2.0]
[wait fade]
[fadeout black 1.0]
[wait fade]
[scene 151600]
[pictureFrame]
[wt 0.4]
[fadein black 1.0]
[wait fade]
[bgm BGM_BATTLE_137 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Siegfried
...Here it comes.
[k]
[messageOff]
[charaFadeout C 0.2]
[wt 0.2]
[wt 0.5]
[lr]Heroes who fight on battlefields sometimes get an intuitive sense of what is to come.
[k]
It may not reach the level of a properly defined skill, but their wealth of combat experience helps account for the difference.
[k]
On top of that, Holmes had taken testimony from Johanna, Bradamante, and other Reinstatement Realm servants.
[k]
He related that information to Siegfried along with an educated guess as to where and when the next arrow would strike.
[k]
Now, Siegfried had successfully read that timing himself.
[k]
He could sense the incredibly dense arrow bearing down on them, tearing the air apart as it moved faster than sound.
[k]
He takes a deep breath.
[k]
[messageOff]
[wt 0.5]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Siegfried
Get back!
[k]
[messageOff]
[charaFadeout C 0.2]
[wt 0.2]
[lr]As he spoke, Siegfried took a terrifying step forward.
[k]
Behind his back, Astolfo made his move. So far, everything was going as planned.
[k]
All the others in the vanguard gave them a little space. This, too, was all part of the plan.
[k]
[messageOff]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Siegfried
True Ether, release.
[k]
[messageOff]
[cueSe NoblePhantasm_100800 NP_100800_2]
[wt 0.4]
[se ad632]
[seVolume ad632 0 0.4]
[se ad61 0]
[seVolume ad61 0.5 1.0]
[se ad556 0]
[seVolume ad556 0.5 0.5]
[charaEffect C bit_talk_charge_blu 0,-600]
[cueSe SE_22 22_ad1175]
[seVolume 22_ad1175 0 0.6]
[cueSe NoblePhantasm_100800 NP_100800_3]
[wt 0.5]
[seStop NP_100800_3 0.5]
[wt 2.4]
[seStop ad61 3.0]
[seStop ad556 3.0]
[seStop ad632 3.0]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut C 2000,2000]
[lr]Siegfried's fantastical greatsword, a simultaneously sacred and cursed blade, began to unleash its true power.
[k]
[messageOff]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Saber-Class
Pin him down! Don't let him use his Noble Phantasm!
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[lr]Holding him in place would, of course, be the end of them.
[k]
The oncoming arrow would obliterate everything around its point of impact, with no regard for friend or foe.
[k]
But if it also succeeded in destroying the small enemy army, that would ensure their victory.
[k]
Those who fell in this battle would finally achieve the glory they sought[line 2]the glory known only to those who lived lives complete with triumph.
[k]
Everyone there saw victory there for the taking and reached out to try and snatch it.
[k]
[messageOff]
[wt 0.5]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Charlemagne
[%1]!
[k]
[messageOff]
[charaFadeout D 0.2]
[wt 0.8]
[se ad29]
[se ad476]
[effect bit_talk_summon_fs]
[wt 2.5]
[lr]Which is why it fell on [&him:her] to stop them.
[k]
[&He:She] quickly set about summoning Servants where[sr]Siegfried indicated.
[k]
[messageOff]
[wt 0.5]
1I'll settle this in no time...!
[messageOff]
[seStop ad476 0.5]
[fadeout black 0.5]
[bgmStop BGM_BATTLE_137 0.4]
[wait fade]
[soundStopAll]
[end]

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03-00-12-19-3-1
[soundStopAll]
[enableFullScreen]
[charaSet A 1052000 1 Charlemagne]
[charaSet B 1008001 1 Siegfried]
[charaSet C 1098234510 1 Caster-Class]
[imageSet D back10000 1]
[charaScale D 1.01]
[imageSet E back10000 1]
[charaScale E 1.01]
[imageSet F back10000 1]
[charaScale F 1.1]
[scene 10000]
[fadein black 1.0]
[wait fade]
[bgm BGM_MAP_64 0.1]
[criMovie talk_mov137 bgmPlay true]
[overlayFadein F 1.0 0,0]
[wt 1.0]
[effect bit_talk_sand_dust_front 0,150]
[effect bit_talk_sand_dust_back 0,150]
[scene 151600]
[wt 1.0]
[se ad556]
[seVolume ad556 0 0.0]
[seVolume ad556 1.0 0.2]
[se ade393]
[seVolume ade393 0 0.0]
[seVolume ade393 1.0 0.4]
[charaFadeout F 1.0]
[wt 1.0]
[lr]Blue light exploded where sword and arrow met. The air groaned under the immense pressure. Magical energy spilled out wildly in all directions.
[k]
[messageOff]
[charaTalk off]
[seStop ad556 3.0]
[seStop ade393 3.0]
[effectStop bit_talk_sand_dust_front]
[effectStop bit_talk_sand_dust_back]
[charaFace B 0]
[charaFadein B 1.5 0,0]
[wt 2.5]
And when the dust settled...the dragon-slaying hero still stood tall.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk A]
[charaFace A 13]
[charaFadein A 0.1 1]
Charlemagne
Whoa...
[k]
1Not a scratch on him...
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Siegfried
Let's go. We should still have some time before the next arrow.
[k]
[messageOff]
[bgm BGM_MAP_64 0.4 0.7]
[wipeout rectangleStripLeftToRight 0.4 1]
[wait wipe]
[charaFadeout B 0.1]
[pictureFrame cut063_cinema]
[scene 153902]
[wt 0.4]
[bgm BGM_MAP_64 0.4 1.0]
[wipein rectangleStripRightToLeft 0.4 1]
[wait wipe]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Caster-Class
H-he...he isn't even wounded!
[k]
[charaFace C 0]
Caster-Class
This can't be right! It's just not possible!
[k]
Caster-Class
That same arrow even pierced Kōnstantînos's defenses!
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[lr]It was little wonder that the Casters had gone pale at this turn of events.
[k]
They knew there were few heroes indeed who could survive that arrow[line 2]a kind of cannon shell that would obliterate most humans' frail bodies.
[k]
They had no idea that this new warrior headed their way...
[k]
...was both a legendary dragon-slayer and one of the greatest heroes of all time.
[k]
A man whose body became invulnerable after being bathed in dragon blood.
[k]
When it came to defending a forward march, there were none indeed who could hope to match him.
[k]
His name was Siegfried, and the pallid light of his sword tore the red sky asunder.
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_MAP_64 2.0]
[wait fade]
[soundStopAll]
[end]

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03-00-12-19-4-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098241400 1 Minamoto-no-Tametomo]
[charaSet B 1008001 1 Siegfried]
[charaSet C 1052000 1 Charlemagne]
[charaSet D 4004001 1 Astolfo]
[charaSet E 1043000 1 Roland]
[charaSet F 3036001 1 Bradamante]
[charaSet G 1098234510 1 Caster-Class]
[charaSet H 1098234710 1 Assassin-Class]
[imageSet I back10000 1]
[charaScale I 1.01]
[imageSet J back10000 1]
[charaScale J 1.01]
[imageSet K back10000 1]
[charaScale K 1.1]
[sceneSet L 151600 1]
[charaSet M 4004001 1 Astolfo_Closeup]
[charaScale L 1.4]
[charaScale M 1.3]
[charaDepth L 1]
[charaDepth M 2]
[scene 153902]
[pictureFrame cut063_cinema]
[fadein black 1.0]
[wait fade]
[bgm BGM_BATTLE_135 0.1]
[cueSe SE_21 21_ad1075]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.4 0,-50]
[wt 1.2]
Minamoto-no-Tametomo
...He deflected it.
[k]
[messageOff]
[charaFadeout A 0.4]
[wt 0.2]
[wt 0.5]
[lr]The Archer's aim was not the problem. Someone had interfered with his arrow's trajectory.
[k]
The unknown foe's sword was surprisingly durable.
[k]
It had to be a Noble Phantasm. No question.
[k]
It must either be from the Age of Gods or a part of an incredible legend.
[k]
The real problem was what came next.
[k]
It was not terribly surprising that this unknown hero managed to strike the arrow with his sword.
[k]
What was surprising was how skillfully he dealt with the tremendous energy in the arrow.
[k]
No, surprising was not the word for it. It was downright absurd.
[k]
Most swordfighters attempting to defend against that arrow would still have been annihilated by the incredible amount of magical energy packed into its shaft.
[k]
But this strange foe could endure even that.
[k]
And, in defiance of all belief, he did so without taking so much as a scratch.
[k]
Obviously, it had to be some sort of Noble Phantasm; perhaps it was one that made him extremely tough or even invincible.
[k]
There were many kinds of defensive Noble Phantasms in this world, and Tametomo certainly wasn't intimately familiar with all of them.
[k]
Still, he could at least understand durability. What he could not understand was his foe's unreal skill with his sword.
[k]
It was not unheard of for skilled swordfighters to deflect bullets with their blade, but no one could possibly deflect a missile.
[k]
And there would be no point in even trying, as it would do nothing about the explosion.
[k]
There was no swordsmanship in the world that could possibly do anything against an arrow with the power of a ballistic missile.
[k]
Or so he had thought.
[k]
[messageOff]
[se ade125]
[wt 1.4]
[se ad827]
[se ad808]
[se ad730]
[se ad632]
[seVolume ad632 0 0.2]
[wt 1.0]
[seStop ad827 1.0]
[seStop ad912 2.0]
[wt 1.0]
...Revising trajectory. Initiating recalculation.
[k]
[messageOff]
[wt 0.5]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 0,-50]
Caster-Class
Huh? Hey! What's he doing!?
[k]
Caster-Class
He's supposed to wait for our orders before firing! Shut it down! Shut it down now!
[k]
Caster-Class
Dammit. Activate emergency shutdown system!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 0,-50]
Assassin-Class
I-I can't! The system's refusing! It's just giving me an error!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 0,-50]
Caster-Class
Are you kidding me!?
[k]
Caster-Class
Th-then, does this mean that Chinzei Hachirou Tametomo is[line 2]
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 0,-50]
Assassin-Class
Yes. He's capable of firing of his own volition.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 0,-50]
Caster-Class
C-cut him off! Cut off his magical energy now, before he[line 2]
[k]
[messageOff]
[se ad715]
[wt 0.1]
[effect bit_talk_h_slash02_fs 0,0 H]
[wt 0.3]
[charaMove G 500,0 0.3]
[charaFadeout G 0.2]
[wt 0.1]
[cueSe SE_21 21_ad1118]
[effect bit_talk_blood_stay 0,0 H]
[wt 0.8]
[se ad728]
[shake 0.05 2 2 0.8]
[wt 1.0]
[effectStop bit_talk_blood_stay 0,0 H]
[wt 0.6]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 0,-50]
Minamoto-no-Tametomo
Nobody stops me.
[k]
[messageOff]
[se ad52]
[wt 1.5]
Minamoto-no-Tametomo
Activating Noble Phantasm. Target, enemy vanguard hero. Call Sign: Dragon.
[k]
[messageOff]
[charaFadeout A 0.4]
[wt 0.2]
[wt 0.5]
[lr]Although Tametomo hadn't put much thought into the name he gave his target, his selection was more apt than he realized.
[k]
The dragon-slayer was, in some ways, a dragon himself. He bore their impenetrable hide and their sharp fangs.
[k]
So, what to do? What to do, what to do, what to do?
[k]
[messageOff]
[se ade533]
[wt 0.5]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.4 0,-50]
[wt 0.4]
Minamoto-no-Tametomo
...Firing volley shot.
[k]
[messageOff]
[se ad699 0.7]
[seStop ad699 3.0]
[wt 1.5]
[charaTalk L]
[lr]Tametomo's arrow split into three in his hands.
[k]
[charaTalk L]
The tower was intended only to provide enough magical energy to fire one arrow at a time...
[k]
[charaTalk L]
...but now, that restriction was gone.
[k]
[messageOff]
[charaTalk A]
[wt 0.5]
[cueSe SE_21 21_ad1075]
[se ad1015]
[se ad556]
[seVolume ad556 0 0.0]
[seVolume ad556 2.0 0.2]
[se ade393]
[seVolume ade393 0 0.0]
[seVolume ade393 2.0 0.4]
[wt 1.0]
Minamoto-no-Tametomo
...Firing Noble Phantasm.
[k]
[charaTalk L]
[lr]In this Singularity, Minamoto-no-Tametomo had no criteria for right or wrong. He didn't even have the kinds of principles he normally would.
[k]
[charaTalk L]
His only purpose was to stand there and fire his arrows.
[k]
[charaTalk L]
But that was all it took to drive him mad.
[k]
[messageOff]
[charaTalk A]
[wt 0.5]
[se ade125]
[seStop ad556 3.0]
[seStop ade393 3.0]
[wt 0.5]
[cueSe Servants_703900 m43622]
[charaFaceFade A 5 0.5]
[wt 0.8]
[seVolume ad632 0 0.3]
Minamoto-no-Tametomo
Gouchin Yumiharizuki, Moonlight Cannon.
[k]
[seStop ad39 1.0]
[seStop ad632 1.0]
Minamoto-no-Tametomo
...Triple shot.
[k]
[messageOff]
[charaFadeout A 0.4]
[scene 10000 0.4]
[wt 0.5]
[criMovie talk_mov138 bgmPlay true]
[scene 156300 1.0]
[wt 1.5]
[lr]A single one of Tametomo's arrows contained more than enough destructive force to defeat most any hero.
[k]
And now, three of them streaked across the pale red sky towards their target.
[k]
[messageOff]
[bgmStop BGM_BATTLE_135 0.7]
[wipeout rectangleStripRightToLeft 0.7 1]
[wait wipe]
[pictureFrame]
[charaFadeout I 0.1]
[charaFadeout J 0.1]
[scene 151600]
[wt 1.0]
[wipein rectangleStripLeftToRight 0.7 1]
[wait wipe]
[bgm BGM_BATTLE_78 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Siegfried
Here comes another one! All of you, stay back!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Charlemagne
Coming in real fast! ...Astolfo!
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk off]
[charaFadein L 0.4 80,-300]
[charaMove L 100,-300 10.0]
[charaMove M 10,0 10.0]
[charaFace M 2]
[charaFadein M 0.4 -10,0]
[wt 0.6]
Astolfo
...There! I can see where they came from! I'll head there right now!
[k]
Astolfo
I don't know if I'll be able to come back, so I'm gonna say my goodbyes now!
[k]
[charaFace M 5]
Astolfo
Master of Chaldea! My liege! My fellow Twelve Paladins!
[k]
[charaFace M 2]
Astolfo
Farewell!
[k]
[charaFadeout L 0.2]
[charaFadeout M 0.2]
[wt 0.2]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Charlemagne
Go get 'em, Astolfo! And whatever you do, don't screw this one up!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Roland
Man, I'm real nervous leaving this all up to you! Wish I could do more to help than just pray!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Bradamante
Hang in there, 'Stolfo! Just focus on what you have to do! Don't think about anything stupid!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Astolfo
Do you always say things like that to comrades heading off to die!?
[k]
1Good luck, Astolfo!
[charaFace D 1]
Astolfo
Thanks, Master! I'll do my best to bring you victory![sr]Hippogriff!
[k]
[messageOff]
[se ade176]
[wt 1.0]
[se ade216]
[charaFace D 2]
Astolfo
Saber! I mean, Siegfried! I'm all set!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Siegfried
...There! I just saw a light on the top floor of a tower 15.8 kilometers away. That's where you'll find the target!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Astolfo
Roger that!
[k]
[messageOff]
[wt 0.1]
[se ad678]
[seVolume ad678 0 0.6]
[fowardEffect bit_talk_quickmove]
[charaMove D 0,-10 0.3]
[charaSpecialEffect D erasureReverse 1 0.2]
[wt 1.2]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Siegfried
Now, the only problem is...what to do about these next shots.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Charlemagne
Hang in there, [%1]! We're all counting[sr]on you to keep Siegfried safe again!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_BATTLE_78 0.4]
[wait fade]
[soundStopAll]
[end]

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03-00-12-20-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098123210 1 Goredolf]
[charaSet B 9005001 1 Holmes]
[charaSet C 1052000 1 Charlemagne]
[charaSet D 1098231810 1 "Xu Fu"]
[charaSet E 3036001 1 Bradamante]
[charaSet F 1098234900 1 "Pope Johanna"]
[charaSet G 1098243510 1 "Don Quixote"]
[charaSet H 1098234210 1 Saber-Class]
[charaSet I 1098234310 1 Archer-Class]
[charaSet J 1098234410 1 Lancer-Class]
[charaSet K 1098234610 1 Rider-Class]
[charaSet L 1098234510 1 Caster-Class]
[charaSet M 1098234710 1 Assassin-Class]
[charaSet N 1098234810 1 Berserker-Class]
[charaSet O 1098172600 1 Saber-Class]
[charaSet S 98115000 1 Effect]
[charaSet T 98115000 1 "Effect 2"]
[charaSet U 98115000 1 "Effect 3"]
[charaPut S 2000,2500]
[charaEffect S bit_talk_10_LowLevel]
[charaPut U 2000,2500]
[charaEffect U bit_talk_10]
[scene 151400]
[fadein black 1.5]
[wait fade]
[bgm BGM_MAP_58 0.1]
[charaPut S 1]
[charaTalk A]
[charaFace A 16]
[charaFadein A 0.1 1]
Goredolf
Good, you made it through the gate! Still not too sure how it opened on its own, but we can worry about that later!
[k]
Goredolf
All that's left now is[line 2]
[k]
[messageOff]
[charaPut U 1]
[charaPut S 2000,2500]
[se ad539]
[wt 0.8]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut U 2000,2500]
[charaEffectStop S bit_talk_10_LowLevel]
[charaEffectStop U bit_talk_10]
[wt 0.8]
1Director?
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Holmes
It seems we've lost our connection. Nothing to be done about it now. We'll just have to make our own calls.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Charlemagne
All right, now we split up into two units, just like we planned!
[k]
Charlemagne
The assault unit will consist of Siegfried, Bradamante, Don Quixote, Sancho...
[k]
Charlemagne
...Johanna, Holmes, Kadoc, and [%1]!
[k]
[charaFace C 5]
Charlemagne
The rest of you will stay here and defend this gate!
[k]
Charlemagne
Remember, defend it like your lives depend on it!
[k]
Servants
[charaTalk S]
[f large]Yes, sir!
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[se ad133]
[wt 1.4]
[charaTalk D]
[charaFace D 18]
[charaFadein D 0.1 1]
[charaMoveReturn D 0,-10 0.4]
Xu Fu
(Gasp,[wt 0.4] ga[charaMoveReturn D 0,-10 0.4]sp, gasp...)[sr]That's it... I can't run anymore...
[k]
[charaFace D 0]
Xu Fu
Oh, you guys are going on ahead? See you later then.
[k]
1Take care of yourself, Xu-Xu!
[charaFace D 8]
Xu Fu
Thanks.[sr]Okay guys, let's do this thing!
[k]
[messageOff]
[charaFadeout D 0.1]
[se ad16]
[seVolume ad16 0 0]
[se ad455]
[seVolume ad455 0 0]
[se ad889]
[seVolume ad889 0 0]
[wt 0.1]
[seVolume ad16 0.3 1.0]
[seVolume ad455 0.3 1.0]
[seVolume ad889 0.3 1.0]
[wt 2.0]
[fadeout black 1.0]
[seStop ad16 1.0]
[seStop ad455 1.0]
[seStop ad889 1.0]
[bgm BGM_MAP_58 1.0 0.5]
[wait fade]
[scene 151400]
[cameraMove 0 0,0 1.01]
[wt 1.5]
[bgm BGM_MAP_58 1.0 1.0]
[fadein black 1.0]
[wait fade]
[wt 0.2]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Charlemagne
All right now to[line 2]Ugh...
[k]
[messageOff]
[fowardEffect bit_talk_35]
[wt 0.1]
[se ad240]
[charaShake C 0.02 3 4 0.4]
[wt 0.8]
[se ad166]
[charaMove C 0,-10 0.4]
[wt 0.2]
[seStop ad166 0.4]
[wt 1.2]
1Charles!?
[fowardEffectDestroy bit_talk_35]
[charaFace C 6]
Charlemagne
...I'm sorry, but would you mind saying it for me?
[k]
[messageOff]
[wt 0.1]
[cameraMove 0.4 0,10 1.01]
[wt 0.5]
[cameraMove 0.4 0,0 1.01]
[wt 1.1]
1Charge!
[messageOff]
[se ad16]
[seVolume ad16 0 0]
[se ad647]
[seVolume ad647 0 0]
[se ad889]
[seVolume ad889 0 0]
[wt 0.1]
[seVolume ad16 0.2 1.0]
[seVolume ad647 0.2 1.0]
[seVolume ad889 0.2 1.0]
[wt 1.8]
[seStop ad16 2.0]
[seStop ad647 2.0]
[seStop ad889 2.0]
[wt 1.0]
[charaFace C 5]
Charlemagne
...Okay. I can hang in there a little longer!
[k]
[messageOff]
[se ad132]
[charaFadeout C 0.4]
[seStop ad132 1.0]
[wt 0.8]
[wipeout leftToRight 0.6 1.0]
[bgm BGM_MAP_58 0.6 0.5]
[wait wipe]
[wt 0.6]
[bgm BGM_MAP_58 0.6 1.0]
[wipein rightToLeft 0.6 1.0]
[wait wipe]
[wt 0.2]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
Bradamante
I'm seeing about three hundred enemy soldiers ahead!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
Pope Johanna
Don Quixote!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 1]
[charaFadein G 0.1 1]
Don Quixote
As you wish, Princess![wt 0.7][charaFace G 2][sr]I mean, Your Holiness!
[k]
Don Quixote
Listen up, you Revenge Realm louts!
[k]
Don Quixote
Her Holiness Pope Johanna is about to speak!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk off]
[charaDepth H 7]
[charaDepth I 6]
[charaDepth J 5]
[charaDepth K 4]
[charaDepth L 3]
[charaDepth M 2]
[charaFace H 0]
[charaFace I 0]
[charaFace J 0]
[charaFace K 0]
[charaFace L 0]
[charaFace M 0]
[charaFadein H 0.1 100,0]
[charaFadein I 0.1 -100,0]
[charaFadeinFSR J 0.1 250,0]
[charaFadeinFSL K 0.1 -250,0]
[charaFadeinFSSideR L 0.1 450,0]
[charaFadeinFSSideL M 0.1 -450,0]
Servants
Huh!?
[k]
[messageOff]
[charaFadeout H 0.1]
[charaFadeout I 0.1]
[charaFadeout J 0.1]
[charaFadeout K 0.1]
[charaFadeout L 0.1]
[charaFadeout M 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk F]
[charaFace F 8]
[charaFadein F 0.1 1]
[wt 1.0]
[charaFace F 5]
Pope Johanna
Stay back, or kneel.
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk off]
[charaDepth H 7]
[charaDepth I 6]
[charaDepth J 5]
[charaDepth K 4]
[charaDepth L 3]
[charaDepth M 2]
[charaFace H 0]
[charaFace I 0]
[charaFace J 0]
[charaFace K 0]
[charaFace L 0]
[charaFace M 0]
[charaFadein H 0.1 100,0]
[charaFadein I 0.1 -100,0]
[charaFadeinFSR J 0.1 250,0]
[charaFadeinFSL K 0.1 -250,0]
[charaFadeinFSSideR L 0.1 450,0]
[charaFadeinFSSideL M 0.1 -450,0]
[wt 0.1]
[se ad875]
[charaPut T 1]
[charaEffect T bit_talk_pressure_fs]
[wt 0.1]
[shake 0.01 1 2 2.5]
[wt 2.5]
Servants
Ghh... Such...pressure...!
[k]
[charaFadeout H 0.1]
[charaFadeout I 0.1]
[charaFadeout J 0.1]
[charaFadeout K 0.1]
[charaFadeout L 0.1]
[charaFadeout M 0.1]
[wt 0.1]
[charaPut T 2000,2500]
[charaTalk on]
[charaTalk O]
[charaFace O 1]
[charaFadein O 0.1 1]
OSaber-Class
H-hey! What are you all doing!?
[k]
[charaFadeout O 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Pope Johanna
...I guess it's no surprise my orders are less effective on nonbelievers.
[k]
[charaFace F 2]
Pope Johanna
Well, at least I cut down on their numbers pretty significantly.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
Bradamante
Got it! Let's take care of these guys as quick as we can!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_MAP_58 0.4]
[wait fade]
[soundStopAll]
[end]

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@@ -0,0 +1,172 @@
03-00-12-20-1-1
[soundStopAll]
[enableFullScreen]
[charaSet A 3036001 1 Bradamante]
[charaSet B 1052000 1 Charlemagne]
[charaSet C 1008001 1 Siegfried]
[charaSet D 1098234210 1 Saber-Class]
[charaSet E 1098234610 1 Rider-Class]
[charaSet F 1098234410 1 Lancer-Class]
[charaSet S 98115000 1 Effect]
[scene 10000]
[bgm BGM_EVENT_63 0.1]
[fadein black 1.0]
[wait fade]
[se ad1053]
[effect bit_talk_quick_slash_bl]
[wt 0.8]
[seStop ad1053 0.1]
[se ad170]
[se ad471]
[seVolume ad471 0 0.5]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[wt 0.1]
[se ad897]
[seVolume ad897 0 0.5]
[effectDestroy bit_talk_quick_slash_bl]
[scene 151400]
[seStop ad471 1.0]
[se ad671]
[charaScale A 1.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0 0,10]
[charaMove A 0,0 0.2]
[charaShake A 0.02 3 3 0.6]
[charaMoveScale A 1.0 0.2]
[seStop ad671 0.6]
[wt 1.2]
Bradamante
Gah... No wonder these Servants were stationed in the castle. They're strong...!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[se ad39]
[charaPut S 1]
[charaEffect S bit_talk_36]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
[wt 2.6]
[charaEffectStop S bit_talk_36]
[charaFace B 2]
Charlemagne
Mow them down, Joyeuse!
[k]
[messageOff]
[cueSe SE_22 22_ad1189]
[charaEffectDestroy S bit_talk_36]
[charaEffect S bit_talk_joyeuse01]
[wt 1.5]
[cueSe NoblePhantasm_2800100 NP_2800100_5]
[effect bit_talk_joyeuse_light]
[wt 0.5]
[fadeout white 1.0]
[wait fade]
[charaPut S 2000,2000]
[effectDestroy bit_talk_joyeuse_light]
[charaEffectStop S bit_talk_joyeuse01]
[charaFadeout B 0.1]
[charaTalk off]
[charaFace D 0]
[charaFace E 0]
[charaFace F 0]
[charaFadein D 0.1 1]
[charaFadeinFSR E 0.1 2]
[charaFadeinFSL F 0.1 0]
[wt 0.5]
[fadein white 1.0]
[wait fade]
[cueSe NoblePhantasm_304700 NP_304700_7]
[cueSe SE_22 22_ad1190]
[effect bit_talk_joyeuse02]
[seStop ad472 0.1]
[se ad854]
[wt 1.5]
[se ad609]
[fadeout white 1.0]
[wait fade]
[charaFadeout D 0.1]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[se ba5]
[wt 1.5]
[fadein white 1.0]
[wait fade]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Charlemagne
Phew...
[k]
1Are you okay?
[charaFace B 0]
Charlemagne
Hm? Oh... Yeah. More or less.
[k]
Charlemagne
Don't worry. The only place I'm going is the Revenge Realm's throne room.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Siegfried
So this is the Revenge Realm[line 2]the city Kriemhild created.
[k]
[charaFace C 4]
Siegfried
...[sr]...
[k]
[charaFace C 5]
Siegfried
Let's keep moving, Master.
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_63 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

View File

@@ -0,0 +1,634 @@
03-00-12-20-2-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098242600 1 "Zhang Jue"]
[charaSet B 7042000 1 Kriemhild]
[charaSet C 1052000 1 Charlemagne]
[charaSet D 9005001 1 Holmes]
[charaSet E 3036001 1 Bradamante]
[charaSet F 1098235000 1 Kadoc]
[charaSet G 1098234810 1 Berserker-Class]
[charaSet H 1098234810 1 Berserker-Class2]
[charaSet I 1098234810 1 Berserker-Class3]
[charaSet J 1008001 1 Siegfried]
[charaSet K 1098243510 1 "Don Quixote"]
[charaSet L 1098243600 1 Sancho]
[charaSet M 1098234710 1 Assassin-Class]
[charaSet N 1098234510 1 Caster-Class]
[charaSet R 1098234610 1 Rider-Class]
[imageSet O back10000 1 1]
[charaScale O 1.05]
[imageSet P back10000 1 1]
[charaScale P 1.05]
[charaSet Q 1098234900 1 "Pope Johanna"]
[charaSet S 98115000 1 Effect]
[charaSet T 98115000 1 "Effect 2"]
[scene 150900]
[overlayFadein O 0.1 0,-760]
[overlayFadein P 0.1 0,760]
[wt 0.1]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_90 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 0,-50]
Zhang Jue
(Sigh) Good grief...
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.2]
[se ad311]
[wt 0.6]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.4 0,-50]
[wt 0.2]
[seStop ad311 0.1]
[wt 0.6]
Kriemhild
You seem relieved that your work is done, Gramps.
[k]
[charaFace B 0]
Kriemhild
But unfortunately, this is far from over.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Zhang Jue
Oh, uh, yes... I'm sure it is. If anything, this is just the beginning.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 10]
[charaFadein B 0.1 0,-50]
Kriemhild
Exactly. I feel as though I can finally get started.
[k]
[charaFace B 5]
Kriemhild
That you kept Siegried sealed away right under my nose is galling beyond...
[k]
[charaFace B 1]
Kriemhild
Oh, well. It's fine. It's completely fine.
[k]
[charaFace B 10]
Kriemhild
This realm, this revenge... It's all for him, after all.
[k]
Kriemhild
Nothing and no one will stand in my way.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Zhang Jue
I see.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 9]
[charaFadein B 0.1 0,-50]
Kriemhild
It seems as though you had a goal of your own.
[k]
Kriemhild
Do you think you'll be able to accomplish it?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Zhang Jue
Of course. All we have to do is win this battle.
[k]
[charaFaceFade A 1 0.2]
Zhang Jue
Once we acquire Charles the Great's Holy Grail, then I[line 2]
[k]
[charaFaceFade A 6 0.2]
Zhang Jue
No... Our Master will have won.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Kriemhild
...I see.
[k]
[charaFace B 11]
Kriemhild
Then, I suppose I should fight for our Master too, since I'm technically a Servant myself.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Zhang Jue
Oh, no. You needn't worry about that, my queen.
[k]
Zhang Jue
All you need concern yourself with is him.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 12]
[charaFadein B 0.1 0,-50]
Kriemhild
Yes, you're right. It's been a long time. A very, very long time...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Zhang Jue
They'll be at the castle soon. I'll go out to greet them.
[k]
Zhang Jue
I will, of course, send them straight to you.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 0,-50]
Kriemhild
See that you do.
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_90 1.0]
[wait fade]
[charaFadeout B 0.1]
[charaFadeout O 0.1]
[charaFadeout P 0.1]
[scene 151400]
[wt 1.5]
[cameraMove 0 0,0 1.01]
[se ad769]
[seVolume ad769 0 0]
[shake 0.01 2 2 0]
[wt 0.5]
[seVolume ad769 1.0 1.0]
[fadein black 1.0]
[wait fade]
[wt 0.8]
[shakeStop]
[seStop ad769 0.2]
[wt 0.4]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Charlemagne
Woah!
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.5]
[se bac31]
[fowardEffect bit_talk_taoism]
[wt 0.1]
[cueSe SE_21 21_ade669]
[wt 2.0]
[cueSe SE_21 21_ade661]
[wt 1.0]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Holmes
Taoist arts... Zhang Jue must be here!
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.2]
[se ad95]
[wt 0.5]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.4 1]
[wt 0.3]
[seStop ad95 0.1]
[wt 0.5]
[bgm BGM_EVENT_122 0.1]
Zhang Jue
Indeed, I am.
[k]
Zhang Jue
And of course, I'm not the only one.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk off]
[charaDepth M 4]
[charaDepth N 6]
[charaDepth R 5]
[se ade409 0]
[seVolume ade409 1.0 0.4]
[se ad14 0]
[seVolume ad14 0.7 0.4]
[charaFace M 0]
[charaFace N 0]
[charaFace R 0]
[charaFadeinFSL M 0.4 -350,0]
[charaFadein N 0.4 1]
[charaFadeinFSR R 0.4 350,0]
[charaEffect M bit_talk_krm_aura 0,-100]
[charaEffect N bit_talk_krm_aura 0,-100]
[charaEffect R bit_talk_krm_aura 0,-100]
[wt 2.2]
[seStop ad14 2.0]
[charaFadeout M 0.1]
[charaFadeout N 0.1]
[charaFadeout R 0.1]
[wt 0.1]
[charaPut M 2000,1200]
[charaPut N 2000,1200]
[charaPut R 2000,1200]
[charaTalk on]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
Charlemagne
Holmes.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Holmes
Indeed. Siegfried. Charlemagne.
[k]
Holmes
I would like you two to go with[sr][&Mr.:Ms.] [%1] and Kadoc.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Bradamante
Yeah! We'll handle Zhang Jue!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk Q]
[charaFace Q 2]
[charaFadein Q 0.1 1]
Pope Johanna
And all the other Servants here, too!
[k]
[charaFadeout Q 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth K 6]
[charaDepth L 4]
[charaTalk K]
[charaFace K 2]
[charaFace L 5]
[charaFadein K 0.1 -120,0]
[charaFadein L 0.1 120,0]
Don Quixote
Rest assured, we will hold our ground to the bitter end!
[k]
Don Quixote
Sancho![sr]...I'm counting on you!
[k]
Sancho
Yes, sir. It will be my pleasure to stay by your side till death do us part.
[k]
[charaFadeout K 0.1]
[charaFadeout L 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Zhang Jue
All of you against one frail old man? That hardly seems fair now, does it?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Holmes
Hahaha, surely you jest.
[k]
[charaFace D 0]
Holmes
Lord Zhang Jue, as the most powerful practitioner of Taoist arts in this entire Singularity, we mean to bring all we have to bear in this fight against you as a sign of respect.
[k]
[charaFace D 7]
Holmes
Besides, keeping you occupied here is one of our absolute highest priorities.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Zhang Jue
...I see. Well, that's nice to hear.
[k]
[charaFaceFade A 14 0.2]
Zhang Jue
All right, it's time for you to die.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
Bradamante
Tell us what to do, Holmes! We'll follow your orders to the letter!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Holmes
Understood!
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_122 1.0]
[wait fade]
[charaFadeout D 0.1]
[wt 0.1]
[scene 10000]
[fadein black 0.1]
[wait fade]
[wipeout leftToRight 0.1 1]
[wait wipe]
[scene 151300]
[wt 0.5]
[se ade422]
[seVolume ade422 0 0]
[se ade423]
[seVolume ade423 0 0]
[se ad59]
[seVolume ad59 0 0]
[wt 0.5]
[seVolume ad59 1.0 1.0]
[seVolume ade423 1.0 1.0]
[seVolume ade422 1.0 1.0]
[wipein rightToLeft 1.0 1]
[wait wipe]
[wt 0.7]
[seStop ad59 0.4]
[seStop ade423 0.4]
[seStop ade422 0.4]
[wt 0.5]
[bgm BGM_EVENT_49 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Kadoc
So far, no enemy soldiers...[wt 0.7][charaFace F 2] No, wait, I spoke too[sr]soon. Dammit, of course there'd be some here!
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.1]
[se ade210]
[charaTalk off]
[charaDepth G 6]
[charaDepth H 5]
[charaDepth I 4]
[charaFace G 0]
[charaFace H 0]
[charaFace I 0]
[charaFadein G 0.4 1]
[charaFadeinFSL H 0.4 -350,0]
[charaFadeinFSR I 0.4 350,0]
[charaEffect G bit_talk_krm_aura 0,-100]
[charaEffect H bit_talk_krm_aura 0,-100]
[charaEffect I bit_talk_krm_aura 0,-100]
[wt 0.4]
[seStop ade210 0.2]
[wt 0.4]
[charaFace G 2]
Berserker-Class
There they are!
[k]
[charaFadeout G 0.1]
[charaFadeout H 0.1]
[charaFadeout I 0.1]
[wt 0.1]
[charaPut G 2000,1200]
[charaPut H 2000,1200]
[charaPut I 2000,1200]
[charaTalk on]
[charaTalk J]
[charaFace J 2]
[charaFadein J 0.1 1]
Siegfried
Move aside. Now!
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Charlemagne
If you wanted to defeat us, you should've brought at least a hundred of your top-ranked Servants!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
Kadoc
We need your summons, [%1]![sr]Are you up to it!?
[k]
1I can manage...!
[messageOff]
[charaFadeout F 0.1]
[wt 0.2]
[se ad775]
[seVolume ad775 0 0.4]
[cueSe SE_21 21_ad1104]
[wt 0.6]
[shake 0.02 2 2 0]
[blur lens 3.0 3 30]
[se ad231]
[seVolume ad231 0 0.5]
[wt 0.6]
[shakeStop]
[wt 0.2]
[blurOff lens 1.0]
[wt 1.6]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
Kadoc
Hey! Hang in there!
[k]
1Sorry. Don't worry, I can do this!
[charaFace F 8]
Kadoc
We've still got a long ways to go! Keep it down to two for now!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_49 0.4]
[wait fade]
[soundStopAll]
[end]

View File

@@ -0,0 +1,645 @@
03-00-12-20-2-1
[soundStopAll]
[enableFullScreen]
[charaSet A 1098235000 1 Kadoc]
[charaSet B 1008001 1 Siegfried]
[charaSet C 1098234710 1 Assassin-Class]
[charaSet D 7032001 1 "Xiang Yu"]
[charaSet E 6035002 1 "Yu Mei-ren"]
[charaSet F 1098123730 1 Kirschtaria_NearDeath]
[charaSet G 1098210910 1 Peperoncino_NearDeath]
[charaSet H 1098212000 1 Beryl_NearDeath]
[charaSet I 5035002 1 ???]
[charaSet J 1052000 1 Charlemagne]
[imageSet O back10000 1 1]
[charaScale O 1.3]
[sceneSet P 151300 1]
[charaSet Q 5035002 1 Anastasia_Effects]
[charaSet S 98115000 1 Effect]
[charaSet T 98115000 1 Effect2]
[charaSet U 1098235000 1 Kadoc_Effects]
[charaPut T 2000,2500]
[charaEffect T bit_sepia01_fade_fs]
[cameraMove 0 0,0 1.01]
[scene 151300]
[bgm BGM_EVENT_81 0.1]
[fadein black 1.0]
[wait fade]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Kadoc
All right. Nice job.
[k]
Kadoc
Honestly, I thought you were gonna get carried away and summon way more than you could handle.
[k]
[charaFace A 0]
Kadoc
I guess you've grown up as a mage a little.[sr]A...very little.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 2]
[charaFadein J 0.1 1]
Charlemagne
Uh-oh, this isn't good. There's a bunch more Servants bearing down on us from both directions!
[k]
Charlemagne
Okay, I'll handle the ones up ahead! Siegfried, you handle the ones behind[line 2]
[k]
[charaFadeout J 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_81 1.0]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Siegfried
!!!
[k]
Siegfried
Master, Kadoc! Behind you!
[k]
[messageOff]
[wipeout rectangleStripRightToLeft 0.4 1.0]
[wait wipe]
[cameraMove 0.1 0,0 1.1]
[charaFadeout B 0.1]
[wt 0.4]
[wipein rectangleStripLeftToRight 0.4 1.0]
[wait wipe]
[wt 0.1]
[charaTalk depthOff]
[charaDepth S 7]
[charaDepth C 4]
[se ad73]
[charaPut S 1]
[charaEffect S bit_talk_quickmove]
[wt 0.1]
[charaPut C 1]
[charaTalk C]
[charaFace C 0]
[charaSpecialEffect C appearanceReverse 0,0 0.3]
[wt 0.8]
Assassin-Class
Die!
[k]
1Oh cra[line 2]
Kadoc
Dammit!
[k]
[messageOff]
[wt 0.1]
[charaScale U 1.2]
[charaTalk off]
[charaTalk depthOff]
[charaDepth C 2]
[charaDepth O 3]
[charaDepth U 4]
[se ad7]
[seVolume ad7 0 0.5]
[charaScale U 1.1]
[charaTalk U]
[charaFace U 8]
[overlayFadein U 0.2 -200,10]
[charaMove U -100,10 0.4]
[seStop ad7 0.6]
[wt 0.6]
[se ade139]
[shake 0.05 3 3 0.3]
[se ad85]
[effect bit_talk_h_slash02_fs 0,0 V]
[fadeout white 0.6]
[cameraMove 0.6 0,0 1.01]
[wait fade]
[charaFadeout U 0.1]
[charaFadeout C 0.1]
[charaFadeout O 0.2]
[wt 0.1]
[scene 10001]
[wt 1.0]
[fadein white 0.1]
[wait fade]
Kadoc
(...Guess this is it for me.)
[k]
[charaTalk depthOn]
[lr]There was no time to drift into flashbacks.[bgm BGM_MAP_36 1.0] All[sr]Kadoc could do was think about his imminent death.
[k]
The truth is, Kadoc's entire life had been dull in every regard.
[k]
The history of his family as mages was short and their magecraft had long since ceased to evolve, as though they'd run out of breath ages ago.
[k]
His own birth was nothing special either, as his talents were frankly unremarkable. Ordinary, at best.
[k]
It was nothing short of a miracle that Chaldea decided to take him in.
[k]
[messageOff]
[fadeout black 2.0]
[wait fade]
[scene 10000]
[fadein black 0.1]
[wait fade]
It was there that he died, came back to life as a Crypter, and from there...
[k]
[charaScale A 1.0]
Kadoc
...Guess my time has come.
[k]
[bgm BGM_MAP_36 1.5 0.8]
[lr]I took a look at the records of all the other Crypters Chaldea fought in the various Lostbelts.
[k]
[messageOff]
[fadeout black 0.2]
[wait fade]
[scene 62603]
[charaPut T 1]
[wt 0.5]
[fadein black 1.0]
[wait fade]
Ophelia Phamrsolone, who gave up her Mystic Eye and used her Sirius Light to stop Surtr.
[k]
[messageOff]
[wt 0.1]
[charaTalk off]
[charaDepth D 4]
[charaDepth E 6]
[charaDepth T 9]
[scene 65801 1.0]
[charaFace D 5]
[charaFace E 5]
[charaFadeinFSR D 1.0 2]
[charaFadeinFSL E 1.0 0]
[wt 1.1]
Akuta Hinako[line 2]Yu Mei-ren, who gave up her life for the one she loved.
[k]
[messageOff]
[wt 0.1]
[scene 93004 1.0]
[charaFace F 3]
[charaFadein F 1.0 1]
[charaFadeout D 1.0]
[charaFadeout E 1.0]
[wt 1.1]
Kirschtaria Wodime, who tried to turn all of humankind into gods only for Beryl to betray him.
[k]
[messageOff]
[wt 0.1]
[scene 121900 1.0]
[charaFace G 2]
[charaFadein G 1.0 1]
[charaFadeout F 1.0]
[wt 1.1]
Scandinavia Peperoncino, who took Beryl's power with him when he died.
[k]
[messageOff]
[wt 0.1]
[scene 119800 1.0]
[charaFace H 2]
[charaFadein H 1.0 1]
[charaFadeout G 1.0]
[wt 1.1]
And Beryl Gut, who died never having attained what he truly wanted.
[k]
[messageOff]
[fadeout black 1.0]
[wait fade]
[charaFadeout H 0.1]
[charaPut T 2000,2500]
[scene 10000]
[wt 0.2]
[fadein black 0.2]
[wait fade]
Now, the only Crypters left are Daybit and me.
[k]
And I was the first to lose. So the honest truth is...
[k]
[messageOff]
[fadeout black 0.2]
[wait fade]
[scene 151300]
[charaTalk depthOff]
[charaDepth O 5]
[charaDepth A 6]
[cameraFilter gray]
[wt 0.2]
[bgm BGM_MAP_36 1.5 0.6]
[fadein black 1.0]
[wait fade]
...it feels like I've been on borrowed time for a while now.
[k]
[charaPut O 1]
[charaFadeTime O 0.2 0.5]
Kadoc
(Oh well. Nothing I can do about that.)
[k]
[charaFadeout O 0.1]
[lr]Nothing I can do. Nothing I can do. It feels like I've been saying that my whole life.
[k]
But, it's true. I can't possibly stop or avoid this blade sweeping toward me.
[k]
Hell, I don't even know why I threw myself in front[sr]of [%1] in the first place.
[k]
[&He:She] was my enemy. I even hated [&him:her].
[k]
But Ophelia... Peperoncino... They all sacrificed their lives to give [&him:her] a chance to keep going.
[k]
Honestly, I know [&he's:she's] got way more potential[sr]than I do.
[k]
So, this is a fine end. Really.[sr]...Besides, there's nothing I can do.
[k]
[messageOff]
[se ad733]
[fadeout white 0.4]
[wait fade]
[cameraFilter normal]
[bgmStop BGM_MAP_36 1.5]
[fadein white 0.4]
[wait fade]
[seStop ad733 2.0]
???
Don't be silly. I'm not going to let that happen.
[k]
[messageOff]
[wt 0.4]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.2 0,0]
[wt 0.3]
[se ad685]
[seVolume ad685 0 0.4]
[flashin once 0.3 0.8 FFFFFF80 FFFFFF00]
[se ade63]
[seVolume ade63 0 0.7]
[se ad676]
[seVolume ad676 0 0.7]
[wt 1.2]
[effect bit_talk_14]
[charaShake C 0.05 2 2 1.0]
[se ad676]
[seVolume ad676 0 0.7]
[se bac1765]
[seVolume bac1765 0 0.7]
[flashin once 0.2 0.2 FFFFFFF0 FFFFFF00]
[wt 0.8]
[charaMove C 0,-30 0.4]
[wt 0.1]
[charaFadeout C 0.4]
[wt 0.3]
[se ad144]
[wt 0.8]
[charaPut S 1]
[charaEffect S bit_talk_frozen_cam_fs]
[wt 0.4]
[se ad541]
[seVolume ad541 0 0.4]
[wt 3.0]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Kadoc
...Huh?
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.4]
[charaPut I 1]
[charaTalk I]
[charaFace I 0]
[charaFadeTime I 0.8 0.7]
[wt 2.0]
[charaFadeout I 0.1]
[wt 0.1]
[bgm BGM_EVENT_123 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Kadoc
You're... No. It can't be...
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut I 1]
[charaTalk I]
[charaFace I 0]
[charaFadeTime I 0.1 0.7]
???
What did you expect?
[k]
[charaFace I 1]
???
I was asked to protect you.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Kadoc
Kch!
[k]
[charaFace A 4]
Kadoc
Ah, dammit. So I still can't go out in the line of duty?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut I 1]
[charaTalk I]
[charaFace I 1]
[charaFadeTime I 0.1 0.7]
???
Of course not.
[k]
???
You may not go peacefully in your old age, but you can at least try a little harder to stick around as best you can.
[k]
[messageOff]
[charaScale P 1.5]
[charaScale Q 1.3]
[charaTalk depthOff]
[charaDepth I 1]
[charaDepth P 5]
[charaDepth Q 6]
[charaFace Q 1]
[charaPut Q 100,0]
[charaFadein P 1.0 0,-200]
[charaFadeTime Q 1.0 0.7]
[charaMove P -10,-200 10.0]
[charaMove Q 110,0 10.0]
[wt 1.5]
[charaFadeout I 0.1]
???
That's what... What my Anastasia and I, Viy, want for you.
[k]
[charaFace I 7]
???
So hang in there a little longer.
[k]
[charaFace I 6]
???
I know you can do it.
[k]
[messageOff]
[wt 0.1]
[charaFadeTime Q 0.4 0.3]
[wt 0.7]
[charaFadeTime Q 0.5 0.6]
[wt 1.0]
[charaEffectStop S bit_talk_frozen_cam_fs]
[wt 0.1]
[charaFadeout Q 1.0]
[charaFadeout P 1.0]
[wt 2.2]
1That was...
[charaPut S 2000,2500]
[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 1]
[wt 1.2]
Kadoc
Yeah. My trump card.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[lr]I held back my tears. It wasn't easy, overcome as I was with both joy and grief.
[k]
That was just what was left of her Elemental.
[k]
Sentient dregs helping me out on Anastasia's orders and who just happened to copy her appearance to do so.
[k]
At the end of the day, I have not one single heroic ability. Not a one.
[k]
But even though having to be protected like that would usually make my inferiority complex kick in, for some reason, I was weirdly proud this time.
[k]
That's right, Anastasia. Just as you were my Caster...my Servant...
[k]
...I was your Master.
[k]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Kadoc
Hey, [%1], gimme one of those stim amps.
[k]
[charaFace A 7]
Kadoc
You saw it too, right?
[k]
Kadoc
It's not as good as a real Servant, but I still have a tiny fraction of Viy's power.
[k]
[charaFace A 5]
Kadoc
Which means I can help you out, if only a little. Got it?
[k]
[messageOff]
[wt 0.1]
[cameraMove 0.4 0,10 1.01]
[wt 0.5]
[cameraMove 0.4 0,0 1.01]
[wt 0.9]
[charaFace A 2]
Kadoc
Good. Then let's get out of here as fast as we can, before the ice melts!
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_123 2.0]
[wait fade]
[soundStopAll]
[end]

File diff suppressed because it is too large Load Diff

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@@ -0,0 +1,387 @@
03-00-12-20-4-0
[soundStopAll]
[enableFullScreen]
[charaSet A 7042000 1 Kriemhild]
[charaSet B 1008001 1 Siegfried]
[charaSet C 1098235000 1 Kadoc]
[imageSet H back10000 1 1]
[charaScale H 1.3]
[imageSet O back10000 1 1]
[charaScale O 1.05]
[imageSet P back10000 1 1]
[charaScale P 1.05]
[sceneSet Q 150900 1]
[sceneSet R 150900 1]
[charaSet S 98115000 1 Effect]
[charaSet T 98115000 1 Effect]
[charaSet U 98115000 1 Effect]
[scene 10000]
[fadein black 0.5]
[wait fade]
[effect bit_talk_door_open_fs]
[wt 0.15]
[se ad578]
[wt 4.3]
[fadeout white 1.0]
[wait fade]
[effectDestroy bit_talk_door_open_fs]
[scene 150900]
[pictureFrame cut063_cinema]
[wt 1.5]
[fadein white 1.5]
[wait fade]
[wt 0.5]
[se ade428]
[cueSe SE_21 21_ad1119 0]
[seVolume 21_ad1119 1.0 0.3]
[wt 1.8]
[seStop ade428 0.4]
[seStop 21_ad1119 0.4]
[wt 0.6]
[bgm BGM_EVENT_123 0.1]
Kriemhild couldn't help but be surprised by how nostalgic she found the familiar creak of that armor.
[k]
[messageOff]
[charaTalk off]
[charaDepth R 1]
[charaDepth B 2]
[charaFace B 0]
[charaScale B 1.2]
[charaScale R 1.2]
[charaFadein R 1.0 0,-200]
[charaFadein B 1.0 0,50]
[charaMove R 0,-270 3.0]
[charaMove B 0,-20 3.0]
[wt 3.0]
The armor of the man she'd once loved and admired, but since grown to hate...who now stood before her.
[k]
[charaTalk on]
Kriemhild
Hello, Siegfried. It's been a long time.
[k]
Siegfried
...Yes, it has.
[k]
Kriemhild
You're as glum as ever, I see.
[k]
Kriemhild
Or is that just your way of trying to prove you won't go easy on me now that we're enemies?
[k]
[charaTalk B]
[charaFace B 0]
Siegfried
Both.
[k]
Siegfried
You always did complain about how glum I was.
[k]
Kriemhild
Yes, I did.
[k]
Kriemhild
Even I didn't expect the same dour look to be on your face when you were confronting a foe.
[k]
[charaTalk B]
[charaFace B 5]
Siegfried
...You're not going to stop, are you?
[k]
Kriemhild
No, I'm not.
[k]
Kriemhild
Not even if every other Servant of the Revenge Realm abandons me.
[k]
Kriemhild
Not even if I had to fight everyone myself.
[k]
Kriemhild
I know what I have to do and who I have to defeat.
[k]
Kriemhild
You, Siegfried. My loathsome love. My traitor husband. Liar!
[k]
[charaTalk B]
[charaFace B 4]
Siegfried
...You're right. I did lie to you Kriemhild. A great deal.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaScale B 1.0]
[lr]His sigh was heavy with his bone-deep weariness.
[k]
[se ad632]
[seVolume ad632 0 0.4]
[seStop ad632 4.0]
[effect bit_talk_lightning_01r]
Kriemhild
Too little, too late!
[k]
Kriemhild
I loved you, and you betrayed me! I risked everything I had to avenge you...
[k]
Kriemhild
...only to learn you allowed yourself to die![sr]How dare you? How dare you!? HOW DARE YOU!?
[k]
[messageOff]
[wipeout rectangleStripRightToLeft 0.7 1]
[wait wipe]
[effectDestroy bit_talk_lightning_01r]
[pictureFrame]
[charaTalk depthOff]
[charaDepth C 6]
[charaDepth H 4]
[charaPut H 1]
[charaFadeTime H 0.2 0.5]
[charaTalk C]
[charaFace C 8]
[charaFadein C 0.1 1]
[wt 1.0]
[wipein rectangleStripLeftToRight 0.7 1]
[wait wipe]
Kadoc
(Yikes.)
[k]
Kadoc
(It's like the air itself is crackling with her words.)
[k]
Kadoc
(The two Holy Grails have raised her rank as high as it can go.)
[k]
Kadoc
(Her stats are probably even better than Siegfried's now...!)
[k]
[messageOff]
[charaFadeout C 0.1]
[charaFadeout H 0.2]
[wt 0.1]
[charaTalk depthOn]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
[wt 0.5]
1Siegfried!
[bgmStop BGM_EVENT_123 1.5]
Siegfried
...I know.
[k]
[messageOff]
[charaDepth S 9]
[charaDepth B 4]
[charaDepth A 6]
[cueSe NoblePhantasm_100800 NP_100800_2]
[wt 0.5]
[charaPut S -50,0]
[charaEffect S bit_talk_lightning_07b]
[wt 0.2]
[cueSe NoblePhantasm_103100 NP_103100_3]
[cueSeVolume NP_103100_3 0 0.5]
[cueSe NoblePhantasm_302900 NP_302900_4]
[cueSeVolume NP_302900_4 0 0.5]
[cueSe NoblePhantasm_303000 NP_303000_5]
[cueSeVolume NP_303000_5 0 0.5]
[wt 2.5]
[cueSeStop NP_103100_3 2.0]
[cueSeStop NP_302900_4 2.0]
[cueSeStop NP_303000_5 2.0]
[wt 1.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut S 2000,2500]
[bgm BGM_BATTLE_179 0.1]
[charaTalk depthOff]
[charaDepth R 1]
[charaDepth B 2]
[charaDepth S 3]
[charaDepth Q 4]
[charaDepth A 5]
[charaDepth U 6]
[charaTalk A]
[charaFace A 12]
[charaScale A 1.2]
[charaScale Q 1.4]
[charaFadein Q 1.0 0,-200]
[charaFadein A 1.0 -100,50]
[charaMove Q 0,-250 4.0]
[charaMove A -100,0 4.0]
[wt 3.0]
[charaScale U 1.2]
[charaPut U -100,0]
[se ade409]
[seVolume ade409 0 0]
[seVolume ade409 1.0 0.4]
[se ade393]
[seVolume ade393 0 0]
[seVolume ade393 0.7 0.4]
[charaEffect U bit_talk_krm_aura]
[wt 2.0]
[charaFaceFade A 2 0.3]
[bgm BGM_BATTLE_179 0.1]
Kriemhild
Between your sacred Balmung, and my demonic Balmung...
[k]
Kriemhild
...it's obvious which is stronger.
[k]
[messageOff]
[seStop ade409 2.5]
[seStop ade393 2.5]
[charaFadeout A 0.5]
[charaFadeout Q 0.5]
[wt 0.3]
[charaPut U 2000,2000]
[wt 0.5]
[charaScale A 1.2]
[charaTalk off]
[charaScale B 1.2]
[charaFace B 5]
[charaFadein R 0.5 -100,-200]
[charaMove R -110,-200 5.0]
[charaPut S 100,0]
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[charaMove B 110,0 5.0]
[cueSe NoblePhantasm_103100 NP_103100_3]
[cueSeVolume NP_103100_3 0 0.2]
[cueSe NoblePhantasm_302900 NP_302900_4]
[cueSeVolume NP_302900_4 0 0.2]
[cueSe NoblePhantasm_303000 NP_303000_5]
[cueSeVolume NP_303000_5 0 0.2]
[wt 2.0]
Siegfried
We both wield the genuine Balmung. Neither of us could ask for a more worthy opponent.
[k]
[messageOff]
[cueSeStop NP_103100_3 1.0]
[cueSeStop NP_302900_4 1.0]
[cueSeStop NP_303000_5 1.0]
[charaFace A 11]
[charaFadein Q 0.5 100,-200]
[charaPut U -100,0]
[charaFadein A 0.5 -100,0]
[charaMove Q 110,-200 5.0]
[charaMove A -110,0 5.0]
[se ade409]
[seVolume ade409 0 0]
[seVolume ade409 1.0 0.4]
[se ade393]
[seVolume ade393 0 0]
[seVolume ade393 0.7 0.4]
[wt 2.0]
[charaPut S 2000,2500]
[charaFadeout R 0.1]
[charaFadeout B 0.1]
Kriemhild
I see... If you can't even tell how much stronger your opponent is than you...
[k]
[charaFace A 2]
Kriemhild
...then you are no hero! You're a fool!
[k]
[messageOff]
[seStop ade409 2.0]
[seStop ade393 2.0]
[charaFadeout A 0.5]
[charaFadeout Q 0.5]
[wt 0.3]
[charaPut U 2000,2500]
[wt 0.5]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Kadoc
Here she comes! Get ready! This is gonna be the big one!
[k]
1Let's do this...!
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_BATTLE_179 0.4]
[wait fade]
[soundStopAll]
[end]

View File

@@ -0,0 +1,804 @@
03-00-12-20-5-0
[soundStopAll]
[enableFullScreen]
[charaSet A 7042000 1 Kriemhild]
[charaSet B 1098235000 1 Kadoc]
[charaSet C 1008001 1 Siegfried]
[charaSet D 5035002 1 Anastasia]
[sceneSet E 150900 1]
[sceneSet F 150900 1]
[imageSet Y back10000 1 1]
[charaScale Y 1.3]
[charaSet S 98115000 1 Effect]
[charaSet T 98115000 1 Effect]
[scene 150900]
[bgm BGM_BATTLE_135 0.1]
[fadein black 1.0]
[wait fade]
[charaTalk off]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
[wt 0.4]
[messageOff]
[se ad678]
[charaMoveScale A 1.1 0.2]
[charaMove A 0,14 0.2]
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[blur motion 0.2 4 10 0.5 0.6 0.05 100]
[wt 0.2]
[charaScale A 1.0]
[blurOff motion 0.1]
[wt 0.3]
[se ad85]
[effect bit_talk_v_slash02 0,0 H]
[wt 0.45]
[se ad1015]
[se ad1014]
[seStop ad85 0.1]
[flashin once 0.1 0.1 930013FA 93001350]
[wt 0.1]
[effectDestroy bit_talk_v_slash02]
[charaScale C 1.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0 0,15]
[charaMove C 0,0 0.25]
[charaMoveScale C 1.0 0.25]
[charaShake C 0.02 3 4 0.8]
[wt 1.1]
[se ade321]
[charaMove C 0,-7 0.15]
[wt 0.5]
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[blur motion 0.2 4 10 0.5 0.6 0.05 100]
[wt 0.2]
[charaScale C 1.0]
[blurOff motion 0.1]
[wt 0.2]
[se ad715]
[fowardEffect bit_talk_x_slash03]
[wt 0.4]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[wt 0.1]
[fowardEffectDestroy bit_talk_x_slash03]
[charaScale A 1.1]
[charaTalk A]
[charaFace A 9]
[charaFadein A 0 0,10]
[charaMove A 0,0 0.25]
[charaMoveScale A 1.0 0.25]
[charaShake A 0.02 3 4 0.8]
[wt 1.2]
[lr]...This is fun. This is fun! This is so much fun!
[k]
Who could possibly take revenge and look glum about it? Who could seek vengeance with a pall over their heart!?
[k]
Finally! Revenge on the one I most hate! The revenge I could never take in life!
[k]
Go mad. Mad. Mad with revenge. The delusions of the dead only fuel to my hatred.
[k]
[messageOff]
[charaTalk depthOff]
[charaDepth C 3]
[charaDepth E 2]
[charaDepth A 1]
[charaTalk off]
[charaScale C 1.2]
[charaScale E 1.2]
[charaFace C 5]
[charaFadein C 0.5 0,-80]
[charaFadein E 0.5 0,-200]
[charaMove C 0,-20 10.0]
[charaMove E 0,-140 10.0]
All of this was your fault. All of this was because of you.
[k]
But you never once apologized! You're still fighting to save the world the way you always did!
[k]
Fine. If that's how you want it, I'll destroy the whole world you're trying to save.
[k]
I'll destroy the world, and everyone in it who matters to you.
[k]
[messageOff]
[charaFadeout C 1.0]
[charaFadeout E 1.0]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
[wt 1.5]
[charaTalk on]
[charaFace A 2]
Kriemhild
Ah,[wt 0.2] ah,[wt 0.2] ah,[wt 0.2][messageShake 0.05 4 3 0.5] aaahhh!
[k]
[messageOff]
[se ad678]
[charaMoveScale A 1.1 0.2]
[charaMove A 0,14 0.2]
[charaFadeout A 0.2]
[blur motion 0.2 4 10 0.5 0.6 0.05 100]
[wt 0.2]
[charaPut S 2000,2500]
[charaScale A 1.0]
[blurOff motion 0.1]
[wt 0.4]
[se ad85]
[effect bit_talk_h_slash02_fs]
[wt 0.45]
[se ad715]
[fowardEffect bit_talk_h_slash02_fs 0,0 H]
[wt 0.45]
[se ad471]
[se ad170]
[se ad1031]
[seStop ad171 0.1]
[effect bit_talk_14]
[flashin once 0.1 0.1 930013FA 93001350]
[wt 0.1]
[effectDestroy bit_talk_h_slash02_fs]
[fowardEffectDestroy bit_talk_h_slash02_fs]
[charaScale C 1.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0 0,15]
[charaMove C 0,0 0.25]
[charaMoveScale C 1.0 0.25]
[charaShake C 0.01 3 4 0.8]
[wt 1.0]
[lr]Kriemhild's swordsmanship was nothing special. She didn't even know the fundamentals.
[k]
But the staggering force of her magical energy and, above all, hatred, more than made up for it.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth B 6]
[charaDepth Y 4]
[charaPut Y 1]
[charaFadeTime Y 0.2 0.5]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Kadoc
(Shit, she's strong! So this is what two goddamn Holy Grails backing you up can do!)
[k]
[messageOff]
[charaFadeout B 0.1]
[charaFadeout Y 0.2]
[wt 0.1]
[charaTalk depthOn]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.2 1]
[wt 0.8]
[charaTalk B]
[lr]She moved twice as quickly as Siegfried, struck twice as many times as Siegfried, and her blows each landed with twice the force Siegfried could muster.
[k]
[charaTalk B]
He was unquestionably one of the world's greatest heroes. At his peak, few opponents could hope to match him.
[k]
[charaTalk B]
But the Holy Grails' power allowed Kriemhild to be one of the few whose power exceeded his.
[k]
[messageOff]
[charaTalk A]
[wt 0.6]
[charaFace A 2]
[wt 0.1]
[se ad678]
[charaMoveScale A 1.1 0.2]
[charaMove A 0,14 0.2]
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[wt 0.2]
[charaScale A 1.0]
[blurOff motion 0.1]
[wt 0.3]
[se ad715]
[fowardEffect bit_talk_v_slash02]
[wt 0.6]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0 1]
[effect bit_talk_14]
[flashin once 0.1 0.1 930013FA 93001350]
[se ad818]
[charaShake C 0.03 4 4 0.6]
[wt 0.8]
[seStop ad818 0.5]
[se ad240]
[fowardEffect bit_talk_35]
[charaShake C 0.03 4 4 0.6]
[wt 0.6]
Siegfried
Ghh... Khh!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[fowardEffectDestroy bit_talk_v_slash02]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Kriemhild
Diiie!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Siegfried
Haaaaaa!
[k]
[messageOff]
[bgm BGM_BATTLE_135 0.6 0.5]
[wipeout rectangleStripRightToLeft 0.6 1]
[wait wipe]
[charaFadeout C 0.1]
[se ad1048]
[seVolume ad1048 0 0]
[wt 0.6]
[seVolume ad1048 0.6 0.1]
[bgm BGM_BATTLE_135 0.6 1.0]
[wipein rectangleStripLeftToRight 0.6 1]
[wait wipe]
[wt 0.5]
1Crap! He's really taking a beating!
[seStop ad1048 3.0]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Kadoc
Dammit. If only... If only we knew her weakness...
[k]
[bgmStop BGM_BATTLE_135 1.0]
[charaFace B 2]
Kadoc
!
[k]
1Kadoc?
[bgm BGM_BATTLE_174 0.1]
[charaFace B 7]
Kadoc
Viy, answer me. Can you transfer your Mystic Eyes' power to Siegfried?
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut D 1]
[charaTalk D]
[charaFace D 0]
[charaFadeTime D 0.4 0.7]
[wt 0.4]
Viy
...Yeah. Why?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Kadoc
Then do it.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut D 1]
[charaTalk D]
[charaFace D 4]
[charaFadeTime D 0.1 0.7]
Viy
It'll use me all up.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Kadoc
...Please!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut D 1]
[charaTalk D]
[charaFace D 1]
[charaFadeTime D 0.1 0.7]
Viy
I'm just kidding, Master's Master. Okay, here goes.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Kadoc
Siegfried! I'm sending you a support spell!
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.2]
[seVolume ad1048 0.4 1.0]
[wt 0.8]
[se ad171]
[se ad32]
[seStop ad1048 0.1]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[wt 0.1]
[se ad671]
[charaScale C 1.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0 0,15]
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[charaMoveScale C 1.0 0.25]
[charaShake C 0.01 3 4 0.8]
[seStop ad671 0.6]
[wt 1.0]
[charaFace C 2]
Siegfried
...Understood!
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut D 1]
[charaTalk D]
[charaFace D 0]
[charaFadeTime D 0.1 0.7]
[wt 0.5]
[cueSe SE_21 21_ade605]
[cueSeVolume 21_ade605 0 0.3]
[se ade153]
[charaFadeTime D 1.0 0.3]
[wt 1.6]
Viy
Raising antenna. Adjusting channel.
[k]
[messageOff]
[charaDepth S 9]
[charaDepth D 5]
[se ad39]
[charaPut S 1]
[charaEffect S bit_talk_36]
[wt 2.5]
[charaEffectStop S bit_talk_36]
[wt 0.6]
Viy
Initiating see-through vision connection.[sr]Target hero: Siegfried.
[k]
[messageOff]
[fowardEffect bit_talk_ans_magiceye]
[se ad789]
[wt 2.5]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk off]
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[wt 0.1]
[se ad632]
[seVolume ad632 0 0]
[seVolume ad632 0.5 0.2]
[effect bit_talk_charge_blu]
[wt 0.1]
[se ad970]
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[wt 0.8]
[seStop ad970 1.0]
[wt 0.9]
[effectForceStop bit_talk_charge_blu]
[seStop ad950 1.5]
[wt 1.5]
[seStop ad632 2.0]
Siegfried
This... This is it!
[k]
[messageOff]
[wt 0.1]
[charaFace C 5]
[se ade321]
[charaMove C 0,-7 0.2]
[wt 0.6]
[se ad678]
[seVolume ad678 0 0.5]
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[charaMoveScale C 1.1 0.2]
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[blur motion 0.2 4 10 0.5 0.6 0.05 100]
[wt 0.2]
[charaScale C 1.0]
[blurOff motion 0.1]
[wt 0.4]
[charaTalk on]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
[cameraMove 0.2 0,-15 1.05]
[blur motion 0.2 4 10 0.5 0.6 0.05 100]
Kriemhild
...!
[k]
[messageOff]
[charaFadeout A 0.1]
[blurOff motion 0.1]
[wt 0.1]
[se ad715]
[wt 0.1]
[fowardEffect bit_talk_v_slash01 0,0 V]
[wt 0.5]
[se ad467]
[seStop ad715 0.1]
[effect bit_talk_14]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[wt 0.1]
[fowardEffectDestroy bit_talk_v_slash01]
[cameraMove 0 0,0 1.01]
[se ad671]
[charaScale A 1.1]
[charaFace A 5]
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[charaMoveScale A 1.0 0.25]
[charaShake A 0.02 3 4 0.8]
[wt 0.1]
[seStop ad671 0.6]
[wt 1.4]
[charaTalk depthOff]
[charaDepth A 6]
[charaDepth B 6]
[charaDepth Y 4]
[charaPut Y 1]
[charaFadeTime Y 0.2 0.5]
Kriemhild
(Something's different.[sr]...It's not me. I'm still functioning fine.)
[k]
Kriemhild
(Mystic Eyes...)
[k]
[charaFadeout Y 0.2]
Kriemhild
...!
[k]
[charaFace A 1]
Kriemhild
...I've heard Mystic Eyes occasionally manifest. You have them, do you?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut Y 1]
[charaFadeTime Y 0.2 0.5]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Kadoc
(Damn, she noticed?)
[k]
[messageOff]
[charaTalk off]
[charaDepth B 2]
[charaDepth Y 1]
[charaDepth E 3]
[charaDepth A 4]
[charaDepth F 5]
[charaDepth C 6]
[charaTalk A]
[charaFace A 0]
[charaScale E 1.4]
[charaScale F 1.4]
[charaScale C 1.3]
[charaScale A 1.3]
[charaFadein E 0.5 100,-200]
[charaFadein A 0.5 -100,0]
[charaMove E 90,-200 2.5]
[charaMove A -110,0 2.5]
[wt 1.0]
[charaFadeout Y 0.1]
Kriemhild
It's clear they're not the kind that restrains their target, Siegfried.
[k]
[charaFace A 12]
Kriemhild
It's also clear they're not making you stronger. Looking into the past wouldn't do you any good right now.
[k]
[charaFace B 6]
[charaFace A 5]
Kriemhild
So then, they must either show the future...or an opponent's weaknesses.
[k]
[messageOff]
[charaFadeout A 0.5]
[charaFadeout E 0.5]
[wt 1.0]
Kadoc
...[sr]...
[k]
[messageOff]
[charaFace A 10]
[charaFadein E 0.5 90,-200]
[charaFadein A 0.5 -110,0]
[wt 1.0]
[charaFadeout B 0.1]
Kriemhild
The latter, then. Fine. Use whatever tricks you like.
[k]
Kriemhild
I know your weaknesses too, after all. This makes things fair.
[k]
[messageOff]
[charaFace C 0]
[charaFadein F 0.5 -100,-200]
[charaFadein C 0.5 100,0]
[charaMove F -90,-200 2.5]
[charaMove C 110,0 2.5]
[wt 1.0]
[charaFace A 5]
Siegfried
I doubt they'll be very fair for you.
[k]
[messageOff]
[charaFadeout C 0.5]
[charaFadeout F 0.5]
[wt 1.0]
Kriemhild
Don't bother acting like you're a good guy. You're only making me angrier.
[k]
[messageOff]
[charaFadein F 0.5 -90,-200]
[charaFadein C 0.5 110,0]
Siegfried
I see. Vicious it is, then.
[k]
[charaFace C 5]
[charaFace A 9]
Siegfried
...I'm sorry, Kriemhild, but I won't be going easy on you.
[k]
[messageOff]
[charaFadeout C 0.5]
[charaFadeout F 0.5]
Kriemhild
Ahahahaha! You mean you had been up until now?
[k]
[messageOff]
[charaFace C 1]
[charaFadein F 0.5 -90,-200]
[charaFadein C 0.5 110,0]
Siegfried
No, not at all.
[k]
[bgmStop BGM_BATTLE_174 1.5]
[charaFace C 0]
[charaFace A 4]
Siegfried
But...I can't honestly say I was trying to kill you, either.
[k]
[messageOff]
[charaFadeout C 0.5]
[charaFadeout F 0.5]
Kriemhild
...!
[k]
[messageOff]
[charaScale F 1.5]
[charaScale C 1.5]
[charaFace C 2]
[charaFadein F 0.5 -90,-200]
[charaFadein C 0.5 100,-20]
[bgm BGM_BATTLE_77 0.1]
Siegfried
So now, I'll fight to kill. But before that happens, I'm going to defeat you.
[k]
[subCameraOn]
[charaLayer A sub]
[charaLayer E sub]
[charaScale E 1.5]
[charaScale A 1.5]
[charaFadein A 0.1 -200,340]
[charaFadein E 0.1 100,220]
Siegfried
We can talk more after that.
[k]
[messageOff]
[charaTalk on]
[charaTalk A]
[charaFace A 6]
[subCameraFilter mask cut359_mask10]
[subRenderFadein 0.1 -100,200]
[subRenderMove -100,-350 0.2]
[wt 0.5]
Kriemhild
You... You... You really piss me off!
[k]
[charaFace A 12]
Kriemhild
Fine then. You have your heroism, I have my wickedness.
[k]
[charaFace A 2]
Kriemhild
Now let's see once and for all which of us is in the right!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_BATTLE_77 0.4]
[wait fade]
[soundStopAll]
[end]

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03-00-12-20-6-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098235000 1 Kadoc]
[charaSet B 7042000 1 Kriemhild]
[charaSet C 1008001 1 Siegfried]
[sceneSet D 150900 1]
[charaSet S 98115000 1 Effect]
[charaSet T 98115000 1 Effect]
[charaPut S 1]
[charaEffect S bit_sepia01_fade_fs]
[wt 0.5]
[scene 49910]
[fadein black 1.0]
[bgm BGM_EVENT_69 0.1]
[wait fade]
[lr]I remember how we first met.
[k]
Back then, I was still young and earnest. I believed people were good and noble.
[k]
And I think, more than anything...I believed in love. Platonic, familial, romantic... All of it.
[k]
When I found someone to love as my own, those beliefs only grew stronger.
[k]
I believed love was eternal, faithful, reliable, and unchanging.
[k]
I still do, even after I went mad with my need for revenge.
[k]
I believe that love[line 2]my love, will never change. It is as pure and enduring as diamonds.
[k]
[scene 21910 1.0]
I only learned the truth right before I killed Hagen.
[k]
It was such a small thing. The enmity between myself and that woman had grown deeper than ever.
[k]
We probably could have resolved our differences with a fistfight if it had just been the two of us, but we both had armies of subordinates and kin at our backs.
[k]
So our differences nearly escalated to a war between clans[line 2]essentially, a war between nations.
[k]
They say that my husband, the man I loved from the bottom of my heart, gave his life to put a stop to that war.
[k]
And that meant my revenge...everything I did for him...was all meaningless.
[k]
[messageOff]
[charaTalk depthOff]
[charaDepth S 9]
[charaDepth B 4]
[charaDepth C 4]
[scene 150900 1.0]
[charaTalk B]
[charaFace B 5]
[charaFadein B 1.0 1]
[wt 1.2]
I see. No wonder I couldn't become an Avenger. The Berserker class suits me far better.
[k]
[charaFace B 2]
Still...it infuriates me. It really, truly, infuriates me.
[k]
[charaMoveScale B 1.1 0.2]
[charaMove B 0,14 0.2]
[charaFadeout B 0.2]
[blur motion 0.2 4 10 0.5 0.6 0.05 100]
[effect bit_talk_14]
My husband said he loved me.[wt 0.2][charaScale B 1.0][blurOff motion 0.1][sr]I heard him with my own ears.
[k]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
He must only have been going through the motions.
[k]
[charaFace C 5]
He said what he said not because it was how he felt, but because he knew it was what his wife[line 2]what I wanted to hear.
[k]
[charaFace C 2]
If he'd really cared about me, he'd never have gone off to do something so heroic.
[k]
[charaMoveScale C 1.1 0.2]
[charaMove C 0,10 0.2]
[charaFadeout C 0.2]
[blur motion 0.2 4 10 0.5 0.6 0.05 100]
[effect bit_talk_14]
He didn't care how much I wept or grieved.[wt 0.2][charaScale C 1.0][blurOff motion 0.1]
[k]
No, if anything, he probably didn't care about me at all.
[k]
I doubt the thought that I would seek vengeance for him ever crossed his mind.
[k]
He probably figured I would just cry, mourn, and then find someone else.
[k]
How dare you. What absolute rubbish. Even thinking about it still makes me angry.
[k]
[messageOff]
[wt 0.1]
[charaEffectStop S bit_sepia01_fade_fs]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 0,-15]
[wt 0.4]
[charaShake B 0.01 2 3 0.6]
[charaMove B 0,0 0.6]
[wt 0.25]
[se ad775]
[seVolume ad775 0 0.6]
[wt 1.2]
[charaFace B 5]
[cueSe SE_21 21_adm82]
[seVolume 21_adm82 0 0.6]
[charaMove B 0,-15 0.2]
[wt 1.3]
And yet, I can no longer raise my arms.
[k]
All the overwhelming magical energy I received from the Holy Grails... My fiery need for revenge...
[k]
The dragon-slayer's righteous strike sent it all right back at me.
[k]
[messageOff]
[charaFadeout B 0.1]
[bgmStop BGM_EVENT_69 1.5]
[wt 0.1]
[charaPut S 2000,2500]
[charaEffectDestroy S bit_sepia01_fade_fs]
[se ad715]
[wt 0.1]
[fowardEffect bit_talk_v_slash01 0,0 V]
[wt 0.2]
[se ad467]
[seStop ad715 0.4]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[wt 0.1]
[wt 3.0]
[se bas2]
[charaPutFSL S 0]
[charaEffect S bit_talk_20]
[charaPutFSR T 2]
[charaEffect T bit_talk_20]
[wt 2.6]
[charaPutFSL S 2000,2500]
[charaPutFSR T 2000,2500]
[charaEffectDestroy S bit_talk_20]
[charaEffectDestroy T bit_talk_20]
[wt 0.05]
[charaEffect S bit_talk_20]
[charaEffect T bit_talk_20]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Kadoc
Look! Kriemhild doesn't have the Holy Grails anymore![sr][%1]!
[k]
1Got it! Collecting them now!
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaPutFSL S 0]
[charaPutFSR T 2]
[wt 0.4]
[wt 0.1]
[se ade456]
[seVolume ade456 0 0.5]
[wt 0.5]
[charaEffectStop S bit_talk_20]
[charaEffectStop T bit_talk_20]
[seStop ade456 1.2]
[wt 2.0]
[charaEffectDestroy S bit_talk_20]
[charaEffectDestroy T bit_talk_20]
[charaPut S 2000,2500]
[charaEffect S bit_sepia01_fade_fs]
[charaTalk depthOn]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Kadoc
It's over.
[k]
1...Yeah.
Kadoc
What? I thought you'd be happier about this.
[k]
1It probably won't be long now...
[charaFace A 5]
Kadoc
Long for what?
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.2]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 0,0]
[wt 1.0]
[charaFace B 4]
[charaMove B 0,-15 0.4]
[wt 0.2]
[se ad775]
[seVolume ad775 0 0.6]
[wt 1.2]
[bgm BGM_EVENT_75 0.1]
[charaFace B 11]
Kriemhild
...(Sigh) So much for that.
[k]
[charaFace B 12]
Kriemhild
Even with an army ten thousand strong, two Holy Grails, my demonic sword, and hatred driving my revenge...
[k]
[charaFace B 0]
Kriemhild
...I was still no match for you.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Siegfried
...That's not true. You were a fearsome opponent.
[k]
[charaFace C 4]
Siegfried
And, the truth is...I should have had more faith in both your strength and your weakness.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Kriemhild
What are you[line 2]
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Siegfried
I...I thought you were the kind of person who could recover from anything.
[k]
Siegfried
I was sure that, strong as you were, you would live an even better life without me.
[k]
Siegfried
And, above all...
[k]
Siegfried
...I should have had more faith in how you valued love.
[k]
[charaTalk S]
[lr]I stood there agape as the man's shoulders sagged in disappointment.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 3]
[charaFadein B 0.1 1]
Kriemhild
As if you even cared about me at all. Like I said, it's too little, too late. Idiot.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Siegfried
...You're right. I am an idiot. It's painful to think about.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Kriemhild
Painful?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Siegfried
There's nothing more painful than looking back on one's own foolishness, is there?
[k]
[charaFace C 0]
Siegfried
I... I made a mistake.[sr]And, I'm about to make another one.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Kriemhild
Huh?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Siegfried
...Master. No... [%1].
[k]
Siegfried
Kriemhild will never use her demonic sword again.
[k]
Siegfried
The mass of magical energy the Holy Grails were providing to her is gone. Our battle consumed nearly all of it.
[k]
Siegfried
I tried to kill her and I nearly succeeded. And now, here we are.
[k]
[charaFace C 5]
Siegfried
This is exactly what we agreed to. I...hope you can forgive me.
[k]
1...I understand. Thank you for everything.
[charaFace C 1]
Siegfried
No, thank you.
[k]
Siegfried
You have my gratitude for granting this foolish wish of mine.
[k]
[bgmStop BGM_EVENT_75 1.5]
[charaFace C 0]
Siegfried
All right...
[k]
[messageOff]
[charaTalk off]
[charaScale B 1.2]
[charaScale D 1.4]
[charaTalk depthOff]
[charaDepth B 4]
[charaDepth D 3]
[charaDepth C 2]
[charaDepth A 1]
[charaFace B 4]
[charaFadein D 1.0 0,-300]
[charaFadein B 1.0 150,-30]
[wt 1.5]
[charaFadeout C 0.1]
[wt 0.1]
[charaDepth C 5]
[charaScale C 1.25]
[charaFace C 1]
[se ade321]
[charaMoveScale C 1.2 0.6]
[charaFadein C 0.4 -140,0]
[wt 1.5]
[charaTalk on]
Kriemhild
Eh? Huh? What...what are you doing?
[k]
[charaFace C 0]
Siegfried
Your ambitions... Your dreams... Whatever you want to call them, any hopes you had of permanently establishing this Singularity are dashed for good and all.
[k]
Siegfried
The Holy Grails are now in our enemy's hands.
[k]
Siegfried
This means, at long last...[wt 1.2][charaFace C 1][bgm BGM_EVENT_110 0.1]I can fight for you[sr]openly and proudly.
[k]
[charaFace B 8]
[charaFace A 6]
[charaFadein A 0.1 1]
Kriemhild
I... What?
[k]
[messageOff]
[charaTalk A]
[charaFadeout C 0.5]
[charaFadeout B 0.5]
[charaFadeout D 0.5]
[wt 0.5]
Kadoc
Huh?
[k]
[messageOff]
[charaTalk C]
[charaFace B 8]
[charaFace C 0]
[charaFadein D 0.5 0,-300]
[charaFadein B 0.5 150,-30]
[charaFadein C 0.5 -150,0]
[wt 0.5]
[charaFadeout A 0.1]
Siegfried
I'm sorry to surprise you. But I decided this some time ago.
[k]
[messageOff]
[cueSe SE_22 22_ad1178]
[seVolume 22_ad1178 0 0.6]
[wt 0.1]
[fadeout white 0.4]
[bgm BGM_EVENT_110 0.6 0.5]
[wait fade]
[charaFadeout D 0.1]
[charaFadeout C 0.1]
[charaFadeout B 0.1]
[charaScale C 1.0]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
[scene 21920]
[charaPut S 1]
[wt 0.6]
[fadein white 0.4]
[wait fade]
[wt 0.4]
Siegfried
If Kriemhild is still alive even after we stop her...then from that moment on, I want to fight for her.
[k]
Siegfried
...Even if it means you and I should become enemies.
[k]
[charaFace C 5]
Siegfried
Even if it should result in my own death.
[k]
[messageOff]
[fadeout white 0.8]
[wait fade]
[charaFadeout C 0.1]
[charaPut S 2000,2500]
[charaEffectStop S bit_sepia01_fade_fs]
[scene 150900]
[charaScale C 1.2]
[charaTalk B]
[charaFace B 8]
[charaFace C 0]
[charaFadein D 0.5 0,-300]
[charaFadein B 0.5 150,-30]
[charaFadein C 0.5 -150,0]
[wt 0.6]
[bgm BGM_EVENT_110 0.6 1.0]
[fadein white 1.5]
[wait fade]
[wt 0.2]
Kriemhild
You... Huh? Why...why would you do that!?
[k]
Kriemhild
You can't. You can't! I won't accept this!
[k]
[charaFace C 0]
Siegfried
Kriemhild.
[k]
Siegfried
I may have been wrong about you, but you were no less wrong about me.
[k]
[charaFace B 3]
Kriemhild
Huh...?
[k]
[charaFace C 1]
Siegfried
What's so strange about wanting to fight for the one you love?
[k]
[charaFace B 8]
Kriemhild
...[sr]...
[k]
[charaTalk A]
[lr]As I stood there, completely at a loss for words, Siegfried smiled and held out his hand.
[k]
[charaFace C 1]
Siegfried
Please, stand up. Let's win this together.
[k]
Siegfried
Let's win this for your pride, and for your love.
[k]
[charaFace B 1]
Kriemhild
...[sr]...
[k]
[charaTalk A]
[lr]It was so utterly absurd, I couldn't help but smile once I realized what was happening.
[k]
[charaTalk A]
I reached out my hand to take his.
[k]
[charaTalk A]
But I thought no more of it than I would taking hold of a railing for balance.
[k]
[charaTalk A]
I picked myself off the floor before he could pull me up.
[k]
[messageOff]
[charaTalk off]
[cameraMove 1.0 0,-10 1.05]
[charaMove B 140,0 1.0]
[wt 0.5]
[cueSe SE_21 21_ade665]
[wt 0.5]
[seStop 21_ade665 0.2]
[wt 1.0]
[charaTalk on]
[charaFace B 11]
Kriemhild
Don't get carried away, Siegfried.
[k]
Kriemhild
Of course I can still fight.
[k]
[charaFace B 1]
Kriemhild
With you on my side, I can fight even better than before.
[k]
[charaFace C 1]
Siegfried
Right. Of course you can. I knew you weren't the sort to give up easily.
[k]
[charaFace B 9]
Kriemhild
Is that all you love about me? My tenacity?
[k]
[charaFace C 0]
Siegfried
I could name several other things...
[k]
[charaFace C 1]
Siegfried
...but I haven't the confidence to sing your praises where others could hear.
[k]
Siegfried
I don't want you catching another man's eye.
[k]
[charaFace B 3]
Kriemhild
...[sr]...Hm? Wait.
[k]
[charaFace B 8]
Kriemhild
Are you saying you're worried someone else might come and steal me away?
[k]
[charaFace C 0]
Siegfried
Yes, that's right.
[k]
Kriemhild
...
[k]
[messageOff]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
[charaFadeout C 1.0]
[charaFadeout B 1.0]
[charaFadeout D 1.0]
[cameraHome 1.0]
[wt 1.2]
Kadoc
...When I woke up today, nauseating PDA was not on the list of things I expected to see. What are you two, middle schoolers?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaScale C 1.0]
[charaScale B 1.0]
[charaTalk B]
[charaFace B 2]
[charaFace C 3]
[charaFadein B 0.1 140,0]
[charaFadein C 0.1 -150,0]
Kriemhild
Who are you calling middle schoolers!?[wt 1.0][messageShake 0.05 4 3 0.4][charaFace B 8][sr]...Middle schoolers can't be married!
[k]
[messageOff]
[charaFadeout C 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
[wt 0.4]
1Are you mad about this, Kadoc?
[charaFace A 4]
Kadoc
...Haven't really got a leg to stand on when it comes to betrayals, do I?
[k]
[charaFace A 0]
Kadoc
Besides, one of a Master's duties is granting their Servants' wishes.
[k]
Kadoc
But you'd better not let them win[line 2]and they don't look like they're about to make it easy.
[k]
1Of course I won't!
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth C 6]
[charaDepth B 4]
[charaTalk C]
[charaFace C 1]
[charaFace B 1]
[charaFadein C 0.1 -150,0]
[charaFadein B 0.1 140,0]
Siegfried
...Thank you again, Master.[wt 0.7][charaFace C 0][sr]But don't expect me to hold back.
[k]
Kriemhild
...Okay, Siegfried. Let's win this.
[k]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[subCameraOn]
[charaTalk depthOn]
[lr]Don't be fooled by their defiant manner. It's all an act.
[k]
Rest assured, distinguished members of Proper Human History.
[k]
This fight is no more than a parting ritual.
[k]
[messageOff]
[charaScale C 1.3]
[charaScale B 1.3]
[charaLayer C sub]
[charaLayer B sub]
[charaLayer D sub]
[charaFace B 1]
[charaFace C 0]
[charaFadein C 0.1 -150,340]
[charaFadein B 0.1 150,370]
[charaFadein D 0.1 0,260]
[subCameraFilter mask cut359_mask08]
[subRenderFadein 1.0 0,-350]
[charaMove C -150,400 3.0]
[charaMove B 150,430 3.0]
[charaMove D 0,320 3.0]
[wt 4.0]
[charaFaceFade B 9 0.5]
[charaFaceFade C 1 0.5]
[wt 1.0]
...Ugh, I swear. I can't possibly deserve to go out this happily.
[k]
[messageOff]
[wt 1.0]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_110 1.0]
[wait fade]
[soundStopAll]
[end]

View File

@@ -0,0 +1,288 @@
03-00-12-20-6-1
[soundStopAll]
[enableFullScreen]
[charaSet A 1008001 1 Siegfried]
[charaSet B 7042000 1 Kriemhild]
[charaSet C 1098235000 1 Kadoc]
[charaSet D 99502600 1 Mash]
[charaSet E 1098123210 1 Goredolf]
[charaSet F 7013002 1 Kiyohime]
[charaSet S 98115000 1 Effect]
[charaSet T 98115000 1 Effect]
[scene 150900]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_98 0.1]
[charaTalk depthOff]
[charaDepth A 2]
[charaDepth B 1]
[charaPut S 1]
[charaEffect S bit_talk_06]
[charaTalk A]
[charaFace A 4]
[charaFace B 4]
[charaFadein B 0.1 140,0]
[charaFadein A 0.1 -150,0]
Siegfried
...So this is the end.
[k]
Kriemhild
Is...is this okay? I did such terrible things...
[k]
[charaFace A 0]
Siegfried
Just because you did terrible things doesn't mean you deserve a terrible ending.
[k]
[charaFace B 12]
Kriemhild
...You're wrong. This ending is perfectly terrible.
[k]
[charaFace B 0]
Kriemhild
I have so many regrets.
[k]
[charaFace B 2]
Kriemhild
I regret my going mad for revenge...this situation...everything!
[k]
[charaFace A 0]
Siegfried
Then those will be my cross to bear and my sins to atone for.
[k]
[charaFace A 1]
Siegfried
Come, Kriemhild. As long as I can die by your side, I have no regrets whatsoever.
[k]
[charaFace B 1]
Kriemhild
...Okay. Then please, hold my hand. Whatever you do, don't let go.
[k]
Kriemhild
I want us to be together to the moment we disappear like so much dust in the wind...
[k]
[messageOff]
[charaTalk off]
[se ad52]
[charaSpecialEffect B flashErasure 1 2.0]
[wt 1.3]
[bgmStop BGM_EVENT_98 2.0]
[se ad52]
[charaSpecialEffect A flashErasure 1 2.0]
[wait charaSpecialEffect A]
[charaEffectStop S bit_talk_06]
[wait charaEffect S bit_talk_06]
[wt 1.5]
[charaPut S 2000,2000]
[charaTalk on]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
Kadoc
...Now is it over?
[k]
1No. Not yet.
[bgm BGM_MAP_91 0.1]
[charaFace C 4]
Kadoc
Right. We still have to deal with the worst one of them all.
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut S 1]
[charaEffect S bit_talk_10_LowLevel]
[wt 0.1]
[se ad13]
[wt 0.3]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Mash
Master!
[k]
[charaFace D 7]
Mash
We're seeing that you've secured three Holy Grails!
[k]
1It's okay! Everything's fine!
[charaFace D 0]
Mash
Most of the Revenge Realm Servants have already disappeared.
[k]
Mash
Some of the ones that are left have chosen to surrender...but either way, all three realms are now united.
[k]
Mash
It shouldn't be long now before all the remaining Servants follow suit.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 1]
Goredolf
Indeed! Well done, my [&boy:girl]! Well done!
[k]
[charaFace E 7]
Goredolf
But...why doesn't the Singularity seem to be going anywhere?
[k]
[messageOff]
[wt 1.0]
[fadeout black 1.5]
[bgmStop BGM_MAP_91 1.5]
[wait fade]
[charaFadeout E 0.1]
[charaPut S 2000,2500]
[charaEffectStop S bit_talk_10_LowLevel]
[scene 151300]
[wt 1.5]
[fadein black 1.5]
[wait fade]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.4 1]
[wt 0.4]
[bgm BGM_EVENT_116 0.1]
Kiyohime
Oh, hello. I take it you're all finished?
[k]
1The Revenge Realm is done now, yeah.
[charaFace F 4]
Kiyohime
...I see.
[k]
Kiyohime
So the three Holy Grails have been gathered, and the Servants who were rebelling against Proper Human History are disappearing.
[k]
[messageOff]
[charaPut S 1]
[charaEffect S bit_talk_06]
[wt 2.0]
Kiyohime
What a strange, luxurious feeling.
[k]
Kiyohime
Seeing all this ugly, self-centered conflict come to an end and the Servants who fought it disappear...
[k]
Kiyohime
I never would have thought it would make me feel so lonely.
[k]
[charaFace F 0]
Kiyohime
Well, it looks like I'll be on my way, too.[sr]Oh, and one last thing...
[k]
1Yes?
[charaFace F 1]
Kiyohime
I think you're my Anchin.
[k]
1I'm pretty sure I'm not...
[charaFace F 3]
Kiyohime
It's okay. I'm certain enough for the both of us.
[k]
2I'm not sure.
[charaFace F 3]
Kiyohime
Of course not. There are few things we understand less than ourselves.
[k]
Kiyohime
It's okay. I have a good eye for character. All you have to do is trust it.
[k]
[charaFace F 1]
Kiyohime
All right, I'll be going on ahead now. May the rest of your days be joyous and fulfilling.
[k]
[messageOff]
[wt 0.5]
[se ad52]
[charaSpecialEffect F flashErasure 1 2.0]
[wait charaSpecialEffect F]
[charaEffectStop S bit_talk_06]
[wait charaEffect S bit_talk_06]
[wt 1.5]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_116 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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