Version: 2.62.0 DataVer: 618
This commit is contained in:
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ScriptActionEncrypt/03/0300120761.txt
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382
ScriptActionEncrypt/03/0300120761.txt
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$03-00-12-07-6-1
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 1098242100 1 "Hundred Personas"]
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[charaSet B 7034002 1 Salome]
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[charaSet C 1098234610 1 Rider-Class]
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[imageSet D back10000 1]
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[charaScale D 1.01]
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[imageSet E back10000 1]
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[charaScale E 1.01]
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[sceneSet F 151700 1]
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[charaScale F 1.5]
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[charaDepth F 1]
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[imageSet G back10000 1]
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[charaScale G 1.5]
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[charaDepth G 2]
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[charaFilter G silhouette 66111180]
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[scene 151700]
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[fadein black 1.0]
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[wait fade]
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[bgm BGM_EVENT_80 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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[wt 0.2]
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[cueSe Servants_703400 bac1227]
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[wt 0.2]
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[cueSe Servants_703400 bac1222]
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[se ad882]
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[wt 0.3]
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[charaShake A 0.05 2 2 1.2]
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[charaEffect G bit_talk_29_black 0,280]
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[cueSe Servants_104900 m43005]
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[seVolume m43005 0 0.6]
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[wt 0.3]
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[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
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[wt 0.1]
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[shake 0.04 3 3 0.8]
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[seStop m43005 1.0]
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[wt 1.6]
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@Hundred Personas
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I used to think I could remain cold and unfeeling, no matter what my mission was...
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[k]
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@Hundred Personas
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But rebelling against Proper Human History... It seems...we've fallen...farther than...I thought...
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[k]
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[messageOff]
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[bgmStop BGM_EVENT_80 1.5]
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[wt 0.2]
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[charaMove A 0,-20 0.4]
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[charaFadeout A 0.4]
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[wt 0.2]
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[se ad144]
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[wt 1.0]
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[se ad52]
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[wt 2.5]
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[charaTalk B]
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[charaFace B 4]
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[charaFadein B 0.1 1]
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@Salome
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...I think these Assassins went easy on us.
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[k]
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[charaFace B 0]
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@Salome
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Come on. Now's our chance to run for[line 2]
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[k]
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[messageOff]
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[fowardEffect bit_talk_35]
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[se ad240]
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[charaFace B 4]
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[charaShake B 0.04 3 3 0.4]
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[wt 0.7]
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@Salome
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Guh...
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[k]
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?1:Salome!?
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?!
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[charaFace B 0]
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@Salome
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Don't worry about me. I'm okay. How about you, Rider?
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[k]
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[messageOff]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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[wt 0.1]
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[charaShake C 0.05 1 1 0.4]
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[charaMoveScale C 1.02 0.4]
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[charaMove C -10,1 0.4]
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[wt 0.2]
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[se ad54 0.6]
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[seStop ad54 0.7]
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[wt 0.7]
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[charaShake C 0.05 1 1 0.4]
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[charaMoveScale C 1.04 0.4]
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[charaMove C 10,2 0.4]
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[wt 0.2]
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[se ad54 0.6]
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[seStop ad54 0.7]
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[wt 0.4]
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@Rider-Class
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Right... We have to go... Dammit, my chariot's all wrecked...
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[k]
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@Rider-Class
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We'll have...to walk... Follow me...I'll show you...the way...
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[k]
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?1:(Lend him your shoulder)
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?!
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[messageOff]
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[cameraMove 0.7 0,0 1.1]
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[wt 0.8]
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[se ad480]
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[charaMove C 10,10 0.4]
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[wt 0.5]
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@Rider-Class
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Thanks...
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaScale C 1.0]
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[charaTalk B]
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[charaFace B 4]
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[charaFadein B 0.1 0,-10]
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@Salome
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I'll support him, Master. It'll be easier for me than for a human.
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[k]
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[messageOff]
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[charaFadeout B 0.1]
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[wt 0.2]
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[charaTalk off]
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[charaTalk depthOff]
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[charaDepth C 3]
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[charaDepth B 2]
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[charaFace C 0]
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[charaFadein C 0.1 -150,-10]
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[charaFace B 4]
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[charaFadein B 0.4 160,-10]
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[charaMove B 128,-10 0.4]
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[wt 0.4]
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[se ad480]
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[charaMove B 128,-6 0.2]
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[charaMove C -150,0 0.2]
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[wt 0.7]
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[charaTalk on]
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[charaFace B 5]
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@Salome
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Now, come on. We need to hurry.
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[k]
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@Salome
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...If I know Kriemhild, she's not going to give up anytime soon.
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[k]
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[messageOff]
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[fadeout black 1.0]
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[wait fade]
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[cameraMove 0.1 0,0 1.0]
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[charaFadeout C 0.1]
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[charaFadeout B 0.1]
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[overlayFadein D 0.1 0,-800]
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[overlayFadein E 0.1 0,800]
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[charaMove D 0,-745 0.1]
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[charaMove E 0,745 0.1]
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[wt 1.0]
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[fadein black 1.0]
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[wait fade]
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[bgm BGM_MAP_36 0.1]
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@
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[lr]Hurry, hurry, hurry.
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[k]
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@
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Kriemhild will be after them like a predator that's onto its prey's scent.
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[k]
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@
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Salome gazes ahead, shouldering the Servant whose name she doesn't know.
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[k]
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[messageOff]
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[charaFadein F 0.4 -70,-300]
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[charaMove F -50,-300 10.0]
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[wt 0.4]
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@
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She sees a young [&:man:woman] relentlessly forging on.[sr][&He:She] knows exactly where [&he:she] wants to[sr]go and refuses to give up.
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[k]
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@
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Salome can't help but be reminded of a saint.
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[k]
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@
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She knows the danger of such thoughts, but her heart wants what it wants.
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[k]
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@
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If she were able to stop, she would have taken her own life in sheer self-loathing the instant she was summoned.
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[k]
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@
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But she cannot. As a flower always seeks the sun, so too does Salome always seek Jokanaan.
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[k]
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@
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That drive is at the core of her being as a Berserker.
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[k]
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@
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That will never change, regardless of whether she sides with humanity or rebels against it.
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[k]
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@
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And it is why Kriemhild is unconcerned. She understands it is only a matter of time until Salome comes to see [&him:her] as Jokanaan.
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[k]
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@
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Salome is well aware of that, too. She knows she shouldn't have gone with [&him:her].
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[k]
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@
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Had Salome only stayed behind and prayed for [&his:her] safe[sr]journey, this smoldering love would have burned itself out.
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[k]
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@
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But the kykeon changed it all. [&He:She] would have been[sr]better off had [&he:she] never taken a bite.
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[k]
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@
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But no, [&he:she] gobbled it down before saying goodbye.[sr]And that was the moment [&his:her] fate was sealed.
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[k]
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@
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Love. Love. Love. It's the stuff of dreams. Of beauty. Of passage.
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[k]
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@
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And yet. And yet...[&he:she] refuses to look my way.
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[k]
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@
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[&He:She] forges ahead, always in the direction [&he:she] knows[sr]to be right.
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[k]
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@
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Yes. Yes, that's it. That's exactly who you are, my beloved.
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[k]
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@
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I'm sure you'll have forgotten all about me by the time this journey is over.
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[k]
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@
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Even though I love you so, so much.
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[k]
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[messageOff]
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[charaFadeTime G 0.4 0.6]
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@
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And since I love you...I'm sure you would be happy to give me your head.
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[k]
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@
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Right, Jokanaan?[sr]Ahh, Jokanaan. Jokanaan. Jokanaan!
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[k]
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@
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Damn. Even my last resort of forging a Servant contract didn't work. I can't hold myself back anymore.
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[k]
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@
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Would a real contract instead of just a temporary one have been enough to make things different?
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[k]
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@
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Maybe then, I could have stayed by your side longer without starting to think of you as my holy Jokanaan?
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[k]
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@
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I don't know. I can't tell. I can't see.
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[k]
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@
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Pain and suffering, I can endure. But not love. Not love...
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[k]
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@
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That's just who I am.
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[k]
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@
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No matter how difficult or painful, no matter how evil I know it is...
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[k]
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@
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...I can't stop these urges.
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[k]
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[messageOff]
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[bgm BGM_MAP_36 1.0 0.7]
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[charaMove D 0,-800 0.5]
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[charaMove E 0,800 0.5]
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[charaFadeout F 0.5]
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[charaFadeout G 0.5]
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[wt 0.5]
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[charaFadeout D 0.1]
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[charaFadeout E 0.1]
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[wt 0.5]
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[charaTalk B]
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[charaFace B 4]
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[charaFadein B 0.1 1]
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[charaShake B 0.04 3 3 0.2]
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@Salome
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Urgh!
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[k]
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?1:Salome?
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?!
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[charaFace B 0]
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@Salome
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I'm okay... Yeah. I'm okay.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Rider-Class
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We've almost reached Assassin's rendezvous point! We should be safe once we get there!
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[k]
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[messageOff]
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[fadeout black 2.0]
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[bgmStop BGM_MAP_36 2.0]
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[wait fade]
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[soundStopAll]
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[end]
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