Version: 2.28.0 DataVer: 406
This commit is contained in:
436
ScriptActionEncrypt/03/0300060420.txt
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436
ScriptActionEncrypt/03/0300060420.txt
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$03-00-06-04-2-0
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[soundStopAll]
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[charaSet A 1098123000 1 Meunière]
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[charaSet B 1098123200 1 Goredolf]
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[charaSet C 1098124510 1 "Da Vinci"]
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[charaSet D 1098158200 1 "Sion Pose A"]
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[charaSet E 1098158210 1 "Sion_Arm Raised"]
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[charaSet S 5009000 1 "Effect Dummy 1"]
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[charaSet T 5009000 1 "Effect Dummy 2"]
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[scene 91700]
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[fadein black 1.5]
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[wait fade]
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[wt 2.0]
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[scene 86200 1.2]
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[wt 1.0]
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[se ad659]
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[wt 0.7]
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[seStop ad659 0.2]
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[wt 0.3]
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[se ad659]
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[wt 0.7]
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[seStop ad659 0.2]
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[bgm BGM_EVENT_80 0.1]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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@Meunière
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A magical energy signal is making its way towards the ship!
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[k]
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@Meunière
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It's kind of faint...but I'd recognize this pattern anywhere!
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[k]
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[charaFace A 8]
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@Meunière
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It's a Servant!
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[k]
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@Meunière
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Dammit, now what do we do!?[sr]We don't have anyone here who can fight right now!
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 9]
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[charaFadein B 0.1 1]
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[charaShake B 0.07 5 1 0.6]
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@Goredolf
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C-c-c-c-calm down, Manual![sr]Have you tried a more thorough scan yet!?
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaShakeStop B]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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@Meunière
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It's Meunière! What, now you can't even[sr]remember the food theme anymore!?
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[k]
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[charaFace A 0]
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@Meunière
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But anyway, good idea![sr]I'll run a thorough scan right now!
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.1]
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[bgmStop BGM_EVENT_80 3.0]
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[charaPut T 1]
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[charaEffect T bit_talk_10_LowLevel]
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[wt 0.1]
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[se ad13]
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[wt 0.3]
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[charaTalk C]
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[charaFace C 7]
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[charaFadein C 0.1 1]
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@[51ffff]Da Vinci[-]
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[51ffff]Easy there, guys.[sr]Just keep it together.[-]
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[k]
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[charaFace C 0]
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@[51ffff]Da Vinci[-]
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[51ffff]I already scanned this Servant myself,[sr]and there's nothing to worry about.[-]
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaPut T 1200,1200]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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@Meunière
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Leonardo!
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 16]
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[charaFadein B 0.1 1]
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@Goredolf
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Technical Advisor! What are you thinking!?[sr]You're supposed to be in recovery!
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[bgm BGM_EVENT_77 0.1]
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[charaPut T 1]
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[charaTalk C]
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[charaFace C 18]
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[charaFadein C 0.1 1]
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@[51ffff]Da Vinci[-]
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[51ffff]Hey, what's the big idea?[sr]You know I prefer to be called Da Vinci.[-]
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[k]
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[charaFace C 8]
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@[51ffff]Da Vinci[-]
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[51ffff]Anyway, don't worry about me.[sr]My recovery's still coming along fine.[-]
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[k]
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@[51ffff]Da Vinci[-]
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[51ffff]Holmes was nice enough to set things up for me so I could connect my consciousness to the Border's core from the recovery pod.[-]
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[k]
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[charaFace C 0]
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@[51ffff]Da Vinci[-]
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[51ffff]That said, the most I can do right now is activate the systems that don't need the Magical Reactors to be rebooted.[-]
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaPut T 1200,1200]
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[charaTalk B]
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[charaFace B 10]
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[charaFadein B 0.1 1]
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@Goredolf
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Hmm. So you're not overexerting yourself then?
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaPut T 1]
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[charaTalk C]
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[charaFace C 8]
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[charaFadein C 0.1 1]
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@[51ffff]Da Vinci[-]
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[51ffff]Of course not. I'm still making my health my first priority. Isn't that what your family's homunculus used to do, too?[-]
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaPut T 1200,1200]
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[charaTalk B]
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[charaFace B 10]
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[charaFadein B 0.1 1]
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@Goredolf
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...Yes, it is.[sr]Ruthlessly so, in fact.
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[k]
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[messageOff]
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[charaFace B 4]
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[bgmStop BGM_EVENT_77 1.0]
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[wt 1.5]
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[bgm BGM_EVENT_70 0.1]
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[charaFace B 6]
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@Goredolf
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But never mind that now. What did the scan tell us!?
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaPut T 1]
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[charaTalk C]
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[charaFace C 7]
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[charaFadein C 0.1 1]
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@[51ffff]Da Vinci[-]
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[51ffff]Oh, right, the magical energy signal.[sr]Well, like I said, there's nothing to worry about.[-]
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[k]
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[charaFace C 14]
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@[51ffff]Da Vinci[-]
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[51ffff]Their Spirit Origin is super high quality, but I can also tell from their low magical energy levels that they're in pretty bad shape.[-]
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[k]
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@[51ffff]Da Vinci[-]
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[51ffff]So it looks like a really high-end Heroic Spirit[line 2]one with a Spirit Origin that's on par with a Divine Spirit...[-]
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[k]
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[charaFace C 25]
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@[51ffff]Da Vinci[-]
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[51ffff]...has drifted here, probably from Atlantis.[-]
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaPut T 1200,1200]
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[charaTalk A]
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[charaFace A 3]
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[charaFadein A 0.1 1]
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@Meunière
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Drifted...?
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[k]
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@Meunière
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So, what? You're saying they got sucked into the Great Pit's whirlpool...
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[k]
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@Meunière
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...and they've been sort of floating around this area ever since instead of falling straight down?
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaPut T 1]
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[charaTalk C]
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[charaFace C 24]
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[charaFadein C 0.1 1]
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@[51ffff]Da Vinci[-]
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[51ffff]They've probably got some kind of passive ability that lets them move around like this even when they're adrift.[-]
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaPut T 1200,1200]
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[charaTalk B]
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[charaFace B 12]
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[charaFadein B 0.1 1]
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@Goredolf
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...[sr]...
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[k]
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[charaFace B 4]
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@Goredolf
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...Then we need to make a calm, levelheaded decision.
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[k]
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[charaFace B 10]
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@Goredolf
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So we have a powerful, Divine Spirit-level Servant...[sr]Drifting about in a weakened state...
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[k]
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@Goredolf
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From Atlantis...
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[k]
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[charaFace B 15]
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@Goredolf
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...Hmmm.
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[k]
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[messageOff]
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[se ade134]
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[wt 0.3]
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[charaFace B 9]
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[charaMoveReturn B 0,5 0.1]
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[wt 1.2]
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@Goredolf
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N-now what is it!?
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Meunière
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Relax, old man. That was just our new message sound! Looks like we've got a bunch of data from the Wandering Sea!
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[k]
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@Meunière
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Huh, the README's a video file.[sr]I'll put it up on the main monitor.
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.3]
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[se ad15]
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[wt 0.3]
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[se ad172]
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[wt 1.2]
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[seStop ad172 0.1]
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[fadeout black 0.3]
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[wait fade]
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[charaTalk depthOff]
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[charaDepth D 1]
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[charaDepth E 2]
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[charaDepth S 3]
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[charaPut S 1]
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[charaEffect S bit_talk_security]
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[scene 66400]
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[charaTalk D]
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[charaFace D 1]
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[charaFadein D 0 1]
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[se ad1]
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[fadein black 0.5]
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[wait fade]
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@D:Sion
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Firstly, I want to congratulate[sr]all of you on making it to Olympus.
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[k]
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[charaFace D 12]
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@D:Sion
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Now that you have made it this far, I wish you success in cutting down the Tree of Emptiness.
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[k]
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[messageOff]
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[bgmStop BGM_EVENT_70 1.0]
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[charaFace D 11]
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[wt 1.5]
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[bgm BGM_EVENT_79 0.1]
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[charaFace D 12]
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@D:Sion
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I have been going over all the data you sent me,[sr]and it has proven extremely useful.
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[k]
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@D:Sion
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Thanks to what you learned by going up against[sr]the machine gods Artemis and Poseidon...
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[k]
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@D:Sion
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...we now know we can expect that the other gods of Olympus are similarly powerful mechanical beings with combat abilities beyond human ken.
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[k]
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[charaFace D 5]
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@D:Sion
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And above all...
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[k]
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@Sion
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We have gained information from the ultimate weapon that Hephaestus designed and forged out of Achilles's Divine Construct armor:
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[k]
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@D:Sion
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The longbow Orion used to shoot down Artemis.
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[k]
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@D:Sion
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That piece of data turned out to be the final key.
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[k]
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@Goredolf
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The final key...
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[k]
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[charaFace D 17]
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@D:Sion
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This is the key that will give humans[sr]the means to bring down gods...
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[k]
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@D:Sion
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The last hope we have of fighting back[sr]against these literal deus ex machina.
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[k]
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[messageOff]
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[wt 1.0]
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[fadeout black 2.0]
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[bgmStop BGM_EVENT_79 2.0]
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[wait fade]
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[wt 1.2]
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[soundStopAll]
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[end]
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Reference in New Issue
Block a user