Version: 2.28.0 DataVer: 406
This commit is contained in:
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ScriptActionEncrypt/03/0300061121.txt
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420
ScriptActionEncrypt/03/0300061121.txt
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$03-00-06-10-2-1
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[soundStopAll]
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[charaSet A 3041001 1 Caenis]
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[charaSet B 1098191900 1 "Olympus Official Guard"
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[charaSet C 8001400 1 Mash]
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[charaSet D 1017001 1 Musashi]
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[charaSet E 1098191200 1 Adele]
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[charaSet F 1098191300 1 Macarios]
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[imageSet G back10000 1]
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[charaSet O 5009000 1 "Effect Dummy"]
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[charaSet S 5009000 1 "Effect Dummy 1"]
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[charaSet T 5009000 1 "Effect Dummy 2"]
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[charaScale G 1.41]
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[scene 92501]
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[bgm BGM_EVENT_80 0.1]
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[fadein black 0.5]
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[wait fade]
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[charaTalk depthOff]
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[charaDepth A 1]
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[charaDepth S 2]
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[charaDepth T 3]
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[charaTalk A]
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[charaFace A 7]
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[charaFadein A 0.1 1]
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[se ad51]
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[wt 0.6]
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[charaMoveScale A 1.1 0.2]
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[charaMove A 0,10 0.2]
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[blur motion 0.3 4 10 0.5 0.6 0.05 100]
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[charaFadeout A 0.2]
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[effect bit_talk_41]
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[se ad73]
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[wt 0.4]
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[charaScale A 1.0]
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[blurOff motion 0.1]
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[se ad32]
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[effect bit_talk_14 -200,150]
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[wt 0.1]
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[se ad32]
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[effect bit_talk_14 0,-200]
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[wt 0.1]
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[se ad32]
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[effect bit_talk_14 200,150]
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[wt 0.5]
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[se bac210]
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[se ad897]
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[effect bit_talk_attack_splash 0,0 H]
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[effectStop bit_talk_41]
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[wt 0.8]
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[charaTalk B]
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[charaFace B 0]
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[charaScale B 1.05]
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[charaFadein B 0.1 -64,20]
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[charaShake B 0.08 6 3 0.4]
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[charaMoveScale B 1.0 0.5]
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[se ad671]
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[seVolume ad671 0 0.9]
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[wt 0.6]
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[seStop ad671 0.5]
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[wt 1.0]
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@Olympus Official Guard
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I have one word for you, Demons of Chaldea[line 2][sr]insolent miscreants who shun the gods' glorious light.
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[k]
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@Olympus Official Guard
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Die...[sr]Die, die, die!
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[k]
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@Olympus Official Guard
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Die, become part of Olympus's underworld infrastructure, and maybe then you can start making amends to the gods!
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[k]
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[messageOff]
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[wt 0.3]
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[charaPut S 1]
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[charaEffect S bit_talk_h_slash01 0,0 F]
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[se ad680]
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[seVolume ad680 0 0.6]
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[wt 0.1]
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[flashin once 0.1 0.2 FFFFFFAF FFFFFF00]
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[wt 0.1]
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[charaFadeout B 0]
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[charaPut S 1200,1200]
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[charaEffectDestroy S]
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[charaTalk C]
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[charaFace C 15]
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[charaScale C 1.05]
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[charaFadein C 0 1]
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[fowardEffect bit_talk_14]
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[se ad32]
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[charaShake C 0.08 8 2 0.6]
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[wt 1.0]
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[charaFace C 15]
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@Mash
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Ghh... Caenis!
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 5]
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[charaFadein A 0.1 1]
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@Caenis
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Die this, die that. Is that all you can say, dumbass?[sr]I got a better idea. YOU die!
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[k]
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[messageOff]
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[se bac210]
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[se ad897]
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[charaPut S 150,0]
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[charaEffect S bit_talk_attack_splash]
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[wt 0.1]
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[charaFadeout A 0.1]
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[se ad414]
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[effect bit_talk_water_splash]
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[wt 0.2]
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[seStop ad414 0.4]
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[wt 0.5]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0 1]
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[wt 0.2]
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[se ad161]
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[fowardEffect bit_talk_35]
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[charaShake B 0.08 5 1 0.2]
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[wt 1.0]
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[charaEffectDestroy S]
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@Olympus Official Guard
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Ghh!
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[k]
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[messageOff]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 12]
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[charaFadein D 0.1 1]
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[wt 0.5]
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[charaEffect D bit_talk_quickmove]
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[se ad73]
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[charaSpecialEffect D erasureReverse 1 0.2]
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[wt 0.5]
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[charaTalk depthOff]
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[charaDepth B 2]
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[charaDepth D 1]
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[charaFace D 12]
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[charaTalk B]
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[charaFadein B 0.1 -100,0]
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[wt 0.5]
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[se ad223]
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[charaTalk D]
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[charaPut D 150,0]
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[charaEffect D bit_talk_quickmove 0,0 V]
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[charaSpecialEffect D appearance 1 0.2]
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[wt 0.5]
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[se bac306]
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[wt 0.2]
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[charaFace D 2]
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[charaPut S 0,90]
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[charaEffect S bit_talk_x_slash03]
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[charaShake B 0.05 8 3 0.6]
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[cueSe Battle bac509]
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[wt 0.7]
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@Olympus Official Guard
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Curse...you...Chaldea!
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[k]
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[messageOff]
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[wt 0.3]
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[bgmStop BGM_EVENT_80 1.0]
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[fowardEffect bit_talk_blood_splash]
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[se ad464]
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[charaFadeout B 0.4]
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[wt 1.0]
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[se ad144]
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[charaFace D 12]
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[wt 1.5]
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[charaTalk D]
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[se ad975]
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[wt 0.5]
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@Musashi
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I'm sorry you had to die holding a grudge. Hopefully,[sr]your soul will at least find respite in paradi[line 2]
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[k]
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[charaFace D 6]
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@Musashi
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Oh, right. Olympians come back to life in no time at all, don't they? Guess there's no point praying for their salvation then!
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 9]
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[charaFadein A 0.1 1]
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@Caenis
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(All compassion one moment, the next she's... Huh.[sr]What's with this chick? Some kinda samurai thing?)
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[k]
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[charaFace A 22]
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@Caenis
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Wait. The hell am I admiring her for!?
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[k]
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[bgm BGM_EVENT_70 0.1]
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[charaFace A 2]
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@Caenis
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C'mon, you freakin' nutjob dual-wielder![sr]We gotta do this while my Authority's still working!
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[k]
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[charaFace A 0]
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@Caenis
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I can stop their instant healing bullshit,[sr]but I can't stop it forever!
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[bgm BGM_EVENT_70 0.4 0.4]
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[charaTalk depthOff]
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[charaDepth G 1]
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[charaDepth D 2]
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[charaFadeTime G 0.2 0.6]
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[charaTalk D]
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[charaFace D 9]
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[charaFadein D 0.1 1]
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[wt 0.2]
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@Musashi
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(Hmmm?)
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[k]
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@Musashi
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(I can't put my finger on it, but it's definitely a little easier to fight here now than it was before...)
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[k]
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@Musashi
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(The Klironomia's power-up is definitely part of it,[sr]and Caenis has been a big help, too.)
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[k]
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[charaFace D 12]
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@Musashi
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(But it feels like there's[sr]more to it than that alone...)
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[k]
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@Musashi
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(What could it be?)
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[k]
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[messageOff]
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[bgm BGM_EVENT_70 0.4 1.0]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaFace D 0]
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@Musashi
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Well, anyway, these Olympian soldiers really[sr]do put up a hell of a fight, don't they!?
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[k]
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@Musashi
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And there's no end to them with this healing stuff, so guess that goes to show we've gotta go after the big guys! Err...gods!
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk depthOn]
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[charaTalk F]
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[charaFace F 0]
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[charaFadein F 0.1 1]
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@Macarios
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Right. Remember, we're not here to fight off soldiers.
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[k]
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[messageOff]
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[bgmStop BGM_EVENT_70 0.8]
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[wt 1.0]
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[bgm BGM_EVENT_62 0.1]
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[charaFace F 2]
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@Macarios
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Now come on, hurry! We're almost to the next spot, and there's no shortage of soldiers in Statuetown. It won't be long before reinforcements show up!
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 2]
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[charaFadein E 0.1 1]
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@Adele
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Macarios! We need a distraction!
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 7]
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[charaFadein F 0.1 1]
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@Macarios
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...Got it.
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[k]
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[charaFace F 7]
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@Macarios
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Heads up! I'm gonna cast a smoke screen spell!
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[k]
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[charaFace F 2]
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@Macarios
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It's not poisonous, but you'll still choke if you breathe too much in, so be careful!
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[k]
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[messageOff]
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[charaTalk depthOff]
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[charaDepth F 5]
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[charaDepth S 7]
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[charaPut S 1]
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[charaEffect S bit_talk_spell_b]
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[se ad39]
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[wt 1.2]
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[se bac32]
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[wt 0.5]
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[charaFadeout F 0.1]
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[wt 0.3]
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[shake 0.05 0 4 2.5]
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[cueSe Battle bac325]
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[cueSeVolume bac325 0 0.3]
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[wt 1.5]
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[effect bit_talk_sand_dust_front]
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[charaEffect O bit_talk_sand_dust_back]
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[wt 3.0]
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[charaTalk D]
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[charaFace D 4]
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[charaFadein D 0.1 1]
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@Musashi
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(Cough, hack) Aha, so this is what[sr]you used the first time we met!
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 7]
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[charaFadein F 0.1 1]
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@Macarios
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The alliance developed this spell for emergencies! It can disrupt magical energy detection for a short time!
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 2]
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[charaFadein E 0.1 1]
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@Adele
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This way, everyone! We're almost to the second spot!
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[k]
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[messageOff]
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[fadeout black 2.0]
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[bgmStop BGM_EVENT_62 2.0]
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[wait fade]
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[wt 1.2]
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[soundStopAll]
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[end]
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Reference in New Issue
Block a user