Version: 2.28.0 DataVer: 406
This commit is contained in:
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ScriptActionEncrypt/03/0300061610.txt
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ScriptActionEncrypt/03/0300061610.txt
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$03-00-06-15-1-0
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[soundStopAll]
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|
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[charaSet A 98002000 1 Fou]
|
||||
[charaSet B 1098191200 1 Adele]
|
||||
[charaSet C 1098191300 1 Macarios]
|
||||
[charaSet D 1098127610 1 Peperoncino]
|
||||
[charaSet E 8001410 1 Mash]
|
||||
[charaSet F 1017001 1 Musashi]
|
||||
[charaSet G 9005001 1 Holmes]
|
||||
[charaSet H 1098190600 1 Mordred]
|
||||
[charaSet I 1098190700 1 Fran]
|
||||
[charaSet J 1098191000 1 Minamoto-no-Raikou]
|
||||
[charaSet K 1098190800 1 "Sakata Kintoki"]
|
||||
[charaSet L 1098128200 1 Caenis]
|
||||
[charaSet M 8001400 1 "Armored Mash"]
|
||||
[imageSet N cut063_cinema 1]
|
||||
[charaScale N 1.01]
|
||||
[charaDepth N 10]
|
||||
|
||||
[charaSet S 5009000 1 "Effect Dummy"]
|
||||
[charaSet T 5009000 1 "Effect Dummy"]
|
||||
|
||||
[charaPut T 1200,1200]
|
||||
[charaEffect T bit_talk_10_red]
|
||||
|
||||
|
||||
|
||||
[scene 92100]
|
||||
|
||||
[fadein black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[se ade131]
|
||||
[seVolume ade131 0 0.0]
|
||||
[seVolume ade131 1.2 0.5]
|
||||
[wt 2.5]
|
||||
|
||||
[seStop ade131 1.0]
|
||||
[wt 0.5]
|
||||
[shake 0.03 0 4 0.4]
|
||||
[se ade56]
|
||||
[seVolume ade56 0 0.4]
|
||||
[wt 1.5]
|
||||
[bgm BGM_EVENT_70 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 0]
|
||||
[charaFadein A 0.1 1]
|
||||
@Fou
|
||||
Fou, fooou!
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 1]
|
||||
@Adele
|
||||
We've arrived at the designated coordinates.[sr]...We're immediately beneath Altartown, in the middle of the city.
|
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[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 0]
|
||||
[charaFadein D 0.1 1]
|
||||
@Peperoncino
|
||||
We'll have to hoof it from here.[sr]Come on, everyone, get ready to leave.
|
||||
[k]
|
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|
||||
[charaFace D 1]
|
||||
@Peperoncino
|
||||
I want to see you all ready to be out the door in[sr]thirty[line 2]okay, sixty seconds! [twt 1.2][charaFace D 9]Looks like you're[sr]already set, Mashie.
|
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[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 0]
|
||||
[charaFadein E 0.4 1]
|
||||
[se ad666]
|
||||
[wt 0.4]
|
||||
[seStop ad666]
|
||||
[wt 0.5]
|
||||
|
||||
[charaFace E 7]
|
||||
@Mash
|
||||
Uh, y-yes, I'm ready.[sr]I've already equipped the Ortinax.
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[k]
|
||||
|
||||
?1:I'm ready, too.
|
||||
?2:I'm good to go anytime, too.
|
||||
|
||||
?!
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk F]
|
||||
[charaFace F 1]
|
||||
[charaFadein F 0.1 1]
|
||||
@Musashi
|
||||
No problems here, either!
|
||||
[k]
|
||||
|
||||
[charaFace F 7]
|
||||
@Musashi
|
||||
Hehe, I am a swordfighter, after all. I'm always[sr]expecting a fight to break out at any time.
|
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[k]
|
||||
|
||||
[charaFadeout F 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[bgmStop BGM_EVENT_70 2.5]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 0]
|
||||
[charaFadein C 0.1 1]
|
||||
@Macarios
|
||||
So we're underneath Altartown, huh...
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 1]
|
||||
@Adele
|
||||
...[sr]...
|
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[k]
|
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|
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[messageOff]
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk G]
|
||||
[charaFace G 0]
|
||||
[charaFadein G 0.1 1]
|
||||
[wt 0.5]
|
||||
|
||||
[wipeout rectangleStripLeftToRight 0.3 1]
|
||||
[wait wipe]
|
||||
[charaTalk off]
|
||||
[charaTalk depthOff]
|
||||
[charaDepth B 3]
|
||||
[charaDepth C 5]
|
||||
[charaFadeout G 0.1]
|
||||
[charaFace B 0]
|
||||
[charaFace C 0]
|
||||
[charaFadein B 0.1 150,-50]
|
||||
[charaFadein C 0.1 -150,-50]
|
||||
[charaFadein N 0.1 0,-200]
|
||||
[wt 0.2]
|
||||
[wipein rectangleStripRightToLeft 0.3 1]
|
||||
[wait wipe]
|
||||
|
||||
[wt 1.5]
|
||||
|
||||
[wipeout rectangleStripRightToLeft 0.3 1]
|
||||
[wait wipe]
|
||||
[charaTalk on]
|
||||
[charaFadeout B 0.1]
|
||||
[charaFadeout C 0.1]
|
||||
[charaFadeout N 0.1]
|
||||
[charaTalk G]
|
||||
[charaFace G 0]
|
||||
[charaFadein G 0.1 1]
|
||||
[wt 0.2]
|
||||
[wipein rectangleStripLeftToRight 0.3 1]
|
||||
[wait wipe]
|
||||
|
||||
[wt 0.4]
|
||||
|
||||
@Holmes
|
||||
Adele, Macarios, can you tell us[sr]what this area of the city is like?
|
||||
[k]
|
||||
|
||||
[charaFadeout G 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[bgm BGM_EVENT_81 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 0]
|
||||
[charaFace B 0]
|
||||
[charaFadein C 0.1 -150,0]
|
||||
[charaFadein B 0.1 150,0]
|
||||
@Macarios
|
||||
...This is right near where the gods reside.
|
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[k]
|
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|
||||
@Adele
|
||||
Altartown sits in the center of Olympus, right beneath the Great Orbital Shrine[line 2]the bearer of the Cronus Crown.
|
||||
[k]
|
||||
|
||||
@Adele
|
||||
There is a group of central shrines here that supervise all the branch shrines in the other districts, and the gods' Great Orbital Shrine lies directly above them.
|
||||
[k]
|
||||
|
||||
@Adele
|
||||
It's the area of the city that's closest to Zeus.
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 7]
|
||||
[charaFadein E 0.1 1]
|
||||
@Mash
|
||||
So, we're right beneath enemy territory...
|
||||
[k]
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 0]
|
||||
[charaFadein C 0.1 1]
|
||||
@Macarios
|
||||
And on top of all that,[sr]these coordinates aren't that deep underground.
|
||||
[k]
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||||
|
||||
@Macarios
|
||||
So the remains of Hades's protection are at their weakest here, while Zeus's protection is at its strongest.
|
||||
[k]
|
||||
|
||||
?1:So, that means...
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 1]
|
||||
@Adele
|
||||
It means we're at much greater risk than usual here,[sr]even if we are still in the underground.
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 0]
|
||||
[charaFadein C 0.1 1]
|
||||
|
||||
?2:So things work differently in this part of the underground?
|
||||
|
||||
@Macarios
|
||||
That's right.
|
||||
[k]
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||||
|
||||
?!
|
||||
|
||||
[charaFace C 7]
|
||||
@Macarios
|
||||
We'd be fine if we were just a little farther down...
|
||||
[k]
|
||||
|
||||
@Macarios
|
||||
...but I'm guessing at this depth,[sr]we're gonna have to walk?
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 0]
|
||||
[charaFadein D 0.1 1]
|
||||
@Peperoncino
|
||||
I'm afraid so.
|
||||
[k]
|
||||
|
||||
@Peperoncino
|
||||
It won't be too long of a trip, but there's nothing I can do about the depth issue.
|
||||
[k]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 0]
|
||||
[charaFadein C 0.1 1]
|
||||
@Macarios
|
||||
Then we'll have to be extra careful. Don't forget, there[sr]could be autonomous weapons lurking around here too.
|
||||
[k]
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||||
|
||||
@Macarios
|
||||
It'll be a major pain if one of them spots you,[sr]so if you see one before it sees you[line 2]
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk F]
|
||||
[charaFace F 9]
|
||||
[charaFadein F 0.1 1]
|
||||
@Musashi
|
||||
Yeah?
|
||||
[k]
|
||||
|
||||
[charaFadeout F 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 7]
|
||||
[charaFadein C 0.1 1]
|
||||
@Macarios
|
||||
...You'll need to run for it immediately, 'cause[sr]destroying it won't stop it from alerting the others.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[bgmStop BGM_EVENT_81 1.5]
|
||||
[fadeout black 1.5]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[scene 92400]
|
||||
[wt 1.2]
|
||||
|
||||
[fadein black 1.5]
|
||||
[wait fade]
|
||||
|
||||
[bgm BGM_EVENT_70 0.1]
|
||||
|
||||
[charaPut T 1]
|
||||
[charaTalk H]
|
||||
[charaFace H 5]
|
||||
[charaFadein H 0.1 1]
|
||||
@A.I.
|
||||
Autonomous weapons?
|
||||
[k]
|
||||
|
||||
[charaFace H 0]
|
||||
@A.I.
|
||||
You mean the Argos?[sr]...No, wait. We already destroyed the Argos.
|
||||
[k]
|
||||
|
||||
[charaFadeout H 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk I]
|
||||
[charaFace I 0]
|
||||
[charaFadein I 0.1 1]
|
||||
@A.I.
|
||||
Ugh, ah.
|
||||
[k]
|
||||
|
||||
[charaFadeout I 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk H]
|
||||
[charaFace H 0]
|
||||
[charaFadein H 0.1 1]
|
||||
@A.I.
|
||||
Yeah, right. Good point. They must be talking about the mass destruction devices and Anti-Personnel eradicators.
|
||||
[k]
|
||||
|
||||
@A.I.
|
||||
They're all linked right up to Zeus's senses.
|
||||
[k]
|
||||
|
||||
[charaFadeout H 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk J]
|
||||
[charaFace J 0]
|
||||
[charaFadein J 0.1 1]
|
||||
@A.I.
|
||||
Zeus may not be able to see into the underground directly, but he can sense what his machines see.
|
||||
[k]
|
||||
|
||||
[charaFadeout J 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk K]
|
||||
[charaFace K 0]
|
||||
[charaFadein K 0.1 1]
|
||||
@A.I.
|
||||
Think of them as his eyes. They don't show up at the depths we normally hide the base, but...
|
||||
[k]
|
||||
|
||||
@A.I.
|
||||
...we're shallow enough now that they do show up.[sr]Watch yourselves around here!
|
||||
[k]
|
||||
|
||||
[charaFadeout K 0.1]
|
||||
[wt 0.1]
|
||||
[charaPut T 1200,1200]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 4]
|
||||
[charaFadein D 0.1 1]
|
||||
@Peperoncino
|
||||
Is that really an A.I.? I've never heard of one[sr]swapping between personas like that before.
|
||||
[k]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 0]
|
||||
[charaFadein A 0.1 1]
|
||||
@Fou
|
||||
Fou, fooou.
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk F]
|
||||
[charaFace F 0]
|
||||
[charaFadein F 0.1 1]
|
||||
@Musashi
|
||||
I'd say they're more like a trustworthy partner who[sr]keeps giving us plans of attack and secret weapons.
|
||||
[k]
|
||||
|
||||
[bgmStop BGM_EVENT_70 1.5]
|
||||
|
||||
@Musashi
|
||||
They've already helped us out a bunch so far...[sr]Hm.[charaFace F 12]
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout F 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[se ade321]
|
||||
|
||||
[charaTalk L]
|
||||
[charaFace L 7]
|
||||
[charaFadein L 0.1 1]
|
||||
[wt 0.4]
|
||||
@Caenis
|
||||
So you noticed too, huh, samurai chick?[sr]Hey, isn't there a saying for this sort of thing?
|
||||
[k]
|
||||
|
||||
[charaFadeout L 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[bgm BGM_EVENT_80 0.1]
|
||||
|
||||
[charaTalk F]
|
||||
[charaFace F 5]
|
||||
[charaFadein F 0.1 1]
|
||||
@Musashi
|
||||
Speak of the devil![sr][%1]! Mash!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout F 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk depthOff]
|
||||
[charaDepth E 1]
|
||||
[charaDepth M 2]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 7]
|
||||
[charaFadein E 0.1 1]
|
||||
[wt 0.5]
|
||||
|
||||
[se ade57]
|
||||
[seStop ade57 0.14]
|
||||
[wt 0.1]
|
||||
[se ad658]
|
||||
[charaTalk off]
|
||||
[charaFace M 7]
|
||||
[charaFadein M 0.4 1]
|
||||
[wt 0.5]
|
||||
[charaFace M 2]
|
||||
[charaFadeout E 0]
|
||||
|
||||
@M:Mash
|
||||
Magical energy reading two hundred meters ahead! And as far as I can tell, there don't seem to be any other paths alongside this tunnel!
|
||||
[k]
|
||||
|
||||
@M:Mash
|
||||
Our only choices are to meet it head-on, or to retreat...[sr]Master!
|
||||
[k]
|
||||
|
||||
[charaFadeout M 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk depthOn]
|
||||
[charaTalk on]
|
||||
[charaTalk C]
|
||||
[charaFace C 5]
|
||||
[charaFadein C 0.1 1]
|
||||
@Macarios
|
||||
Dammit, this is exactly what I hate about this depth![sr]Let's get out of here for now!
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 5]
|
||||
[charaFadein B 0.1 1]
|
||||
@Adele
|
||||
I'll look for another route before it notices us!
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk L]
|
||||
[charaFace L 5]
|
||||
[charaFadein L 0.1 1]
|
||||
@Caenis
|
||||
Ughhh, this is such a goddamn pain in the ass![sr]Why can't we just kill this thing and keep moving!?
|
||||
[k]
|
||||
|
||||
[charaFadeout L 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 5]
|
||||
[charaFadein C 0.1 1]
|
||||
@Macarios
|
||||
Don't you think we would if we could!?[sr]Dammit, just get back for now and[line 2]
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
|
||||
[se ad922]
|
||||
[seVolume ad922 0 0.6]
|
||||
[wt 0.4]
|
||||
|
||||
@Synthesized Voice
|
||||
Don't worry. Everything is fine. I've severed this[sr]device's connection to Zeus's neural network.
|
||||
[k]
|
||||
|
||||
@Synthesized Voice
|
||||
To simplify matters for the Chaldeans,[sr]it's no longer online.
|
||||
[k]
|
||||
|
||||
@Synthesized Voice
|
||||
Well, that's not entirely true. I threw in some hacks so it'd still seem like it was online.
|
||||
[k]
|
||||
|
||||
@Synthesized Voice
|
||||
The point is, you don't need to[sr]worry about leaving it intact.
|
||||
[k]
|
||||
|
||||
[charaTalk F]
|
||||
[charaFace F 7]
|
||||
[charaFadein F 0.1 1]
|
||||
@Musashi
|
||||
...Well, that's the best news I've heard all day.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFace F 0]
|
||||
[cueSe Battle bac305]
|
||||
[wt 0.7]
|
||||
|
||||
[charaFace F 1]
|
||||
@Musashi
|
||||
Just when I thought our only choices were to run[sr]or hide, now we have a much, much better one!
|
||||
[k]
|
||||
|
||||
@Musashi
|
||||
Whoever you are, I'm going to assume Lady Kannon[sr]sent you and trust that you're here to help!
|
||||
[k]
|
||||
|
||||
[charaFace F 5]
|
||||
@Musashi
|
||||
How about you, [%1]?
|
||||
[k]
|
||||
|
||||
?1:...I believe them!
|
||||
?2:Let's take this thing out and keep moving!
|
||||
|
||||
?!
|
||||
|
||||
[charaFadeout F 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 2]
|
||||
[charaFadein C 0.1 1]
|
||||
@Macarios
|
||||
Are you serious!?
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 9]
|
||||
[charaFadein D 0.1 1]
|
||||
@Peperoncino
|
||||
You made that call faster than I thought. It's the right one, too. Just trust in your intuition and keep going.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk M]
|
||||
[charaFace M 7]
|
||||
[charaFadein M 0.1 1]
|
||||
[wt 0.2]
|
||||
|
||||
[se ad668]
|
||||
[charaMoveScale M 1.05 0.2]
|
||||
[charaMove M 0,6 0.2]
|
||||
[wt 0.2]
|
||||
[seStop ad668 0.1]
|
||||
|
||||
[charaFace M 2]
|
||||
|
||||
@M:Mash
|
||||
Initiating Ortinax combat mode. ...Hostiles are one hundred meters away. Preparing to engage in battle!
|
||||
[k]
|
||||
|
||||
|
||||
|
||||
|
||||
[messageOff]
|
||||
[fadeout black 0.5]
|
||||
[bgmStop BGM_EVENT_80 0.4]
|
||||
[wait fade]
|
||||
[soundStopAll]
|
||||
[end]
|
||||
Reference in New Issue
Block a user