Version: 2.28.0 DataVer: 406
This commit is contained in:
265
ScriptActionEncrypt/03/0300062131.txt
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265
ScriptActionEncrypt/03/0300062131.txt
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$03-00-06-18-3-1
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[soundStopAll]
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[charaSet A 1017002 1 Musashi]
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[charaSet B 8001410 1 Mash]
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[charaSet C 1098191200 1 Adele]
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[charaSet D 1098191300 1 Macarios]
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[charaSet E 9005001 1 Holmes]
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[charaSet F 7010001 1 Caligula]
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[charaSet G 1098128200 1 Caenis]
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[charaSet H 8001400 1 Mash_Visor]
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[charaSet S 5009000 1 "Effect Dummy"]
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[charaSet T 5009000 1 "Effect Dummy"]
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[bgm BGM_EVENT_80 0.1]
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[scene 10000]
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[fadein black 0.3]
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[wait fade]
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[se bac308]
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[se bac307]
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[effect bit_talk_kengekiall02]
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[wt 0.2]
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[se bac308]
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[wt 0.8]
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[fadeout black 0.1]
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[wait fade]
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[scene 91600]
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[se ad24]
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[fadein black 0.7]
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[wait fade]
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[wt 1.5]
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[se ad144]
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[wt 1.0]
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[bgmStop BGM_EVENT_80 1.5]
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[charaTalk A]
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[charaFace A 5]
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[charaFadein A 0.1 1]
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[se bac305]
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[wt 1.8]
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[se bac306]
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[charaFace A 0]
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@Musashi
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Done and done!
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.3]
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[charaTalk depthOff]
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[charaDepth B 1]
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[charaDepth H 2]
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[charaTalk off]
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[charaFace H 7]
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[charaFadein H 0.1 1]
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[wt 0.5]
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[charaFace B 7]
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[charaFadein B 0 1]
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[se ade18]
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[seVolume ade18 0.0 0.5]
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[wt 0.5]
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[seStop ade18 0.8]
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[wt 1.5]
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[charaFadeout H 0.4]
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[se ade57]
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[seVolume ade57 0.0 1.0]
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[seStop ade57 0.14]
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[wt 0.1]
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[se ad658]
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[wt 1.2]
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[charaTalk on]
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@Mash
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Confirmed: all hostiles have been eliminated!
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[k]
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@Mash
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There are no longer any enemies between us and the great altar! It's just ahead!
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[k]
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[charaFace B 4]
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@Mash
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Although...I don't see Pepe here anymore, either.
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[k]
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?1:I'm sure we'll run into him again. You know how much he loves to help.
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?!
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[charaFace B 13]
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@Mash
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...Yes, that's true. I'll have to make sure I thank[sr]him properly for all the help he's given us then.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[bgm BGM_EVENT_82 0.1]
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[charaTalk F]
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[charaFace F 0]
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[charaFadein F 0.1 1]
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@Caligula
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Come then, let us be on our way.[sr]Twins, prepare the Article.
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[k]
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@Caligula
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Right now, we have no way of knowing[sr]what has become of Queen Europa.
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[k]
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@Caligula
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Perhaps we will be able to rescue her first...
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[k]
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@Caligula
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...or perhaps we will need to do battle with Zeus first! At this point, we simply cannot say!
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk depthOff]
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[charaDepth D 3]
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[charaDepth C 2]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 -150,0]
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[charaFace C 0]
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[charaFadein C 0.1 150,0]
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@Macarios
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We know.[sr]Right, Sister?
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[k]
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[charaFace C 6]
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@Adele
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Leave it to us. We'll do whatever we[sr]have to in order to activate Aether.
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[k]
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[charaFadeout D 0.1]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.1 1]
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@Holmes
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If we're lucky[line 2]or is it unlucky? Regardless,[sr]our showdown with Zeus is surely close at hand.
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[k]
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[messageOff]
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[charaFace E 8]
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[wt 1.2]
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[charaFace E 5]
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@Holmes
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I trust you're all ready, ladies and gentlemen?
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk G]
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[charaFace G 7]
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[charaFadein G 0.1 1]
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@Caenis
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You don't gotta ask me! Just try and stop me from bein'[sr]the first one to that overgrown rain cloud's altar!
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[k]
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?1:To the great altar!
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?2:Let's put this corridor behind us!
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?!
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 7]
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[charaFadein B 0.1 1]
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@Mash
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Right, Master!
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[se ad429]
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[seVolume ad429 0 0.1]
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[seVolume ad429 0 0.4]
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[se ad632]
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[seVolume ad632 0 0.1]
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[seVolume ad632 1.0 0.3]
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[charaEffect G bit_talk_kaineus]
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[charaTalk G]
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[charaFace G 7]
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[charaFadein G 0.1 1]
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@Caenis
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Haha! At last, I finally get to take down the big god!
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[k]
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[messageOff]
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[charaFaceFade G 6 0.3]
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[wt 1.2]
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[se ad442]
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[se ad881]
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[seVolume ad881 0 0.4]
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[wt 0.8]
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[charaFace G 19]
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@Caenis
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There! I'm pulling out all the stops for this one!
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[k]
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@Caenis
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Get ready, Zeus, 'cause almighty, omnipotent, or whatever the hell you wanna call yourself, I'm COMIN' FOR YOUR ASS!
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[k]
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[messageOff]
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[seStop ad429 2.0]
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[seStop ad632 2.0]
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[fadeout black 2.0]
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[bgmStop BGM_EVENT_82 2.0]
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[wait fade]
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[soundStopAll]
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[end]
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