Version: 2.39.1 DataVer: 462

This commit is contained in:
atlasacademy-sion
2022-11-28 04:05:37 +00:00
parent 26f8fcf89a
commit 4ef2ae2fe4
101 changed files with 42572 additions and 754 deletions

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91-10-42-01-3-1
[soundStopAll]
[enableFullScreen]
[charaSet A 1098204000 1 "Dioscuri - Castor"]
[charaSet B 1098204100 1 "Dioscuri - Pollux"]
[charaSet C 6005001 1 Jack]
[charaSet D 3026000 1 "Jeanne Alter Santa Lily"]
[charaSet E 5004001 1 "Nursery Rhyme"]
[charaSet F 25005000 1 Voyager]
[charaSet G 1038000 1 Jason]
[charaSet H 5042000 1 "Murasaki Shikibu"]
[charaSet I 3013001 1 Scáthach]
[charaSet J 5039000 1 Scáthach-Skadi]
[charaSet K 3043000 1 Erice]
[charaDepth A 2]
[charaDepth B 1]
[charaDepth F 2]
[charaDepth K 1]
[cameraMove 0 0,0 1.01]
[wt 0.1]
[scene 109100]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_3 0.1]
[wt 0.2]
[effect bit_talk_kengekiall02_fs]
[wt 0.2]
[shake 0.04 2 2 0.15]
[se bac4]
[wt 0.2]
[shake 0.04 2 2 0.15]
[se bac5]
[wt 0.2]
[shake 0.04 2 2 0.15]
[se bac6]
[wt 0.4]
[effect bit_talk_v_slash01]
[wt 0.1]
[se ad878]
[se bac263]
[wt 0.2]
[shake 0.04 3 3 0.7]
[wt 1.0]
[se ad885]
[seVolume ad885 0 0]
[seVolume ad885 0.4 0.6]
[wt 1.0]
[seStop ad885 1.0]
[bgmStop BGM_EVENT_3 1.5]
[cueSe Battle bac234]
[effect bit_talk_impactlanding]
[shake 0.04 3 3 1.0]
[wt 2.5]
[charaTalk I]
[charaFace I 2]
[charaFadein I 0.1 1]
Scáthach
Well done! Victory is ours!
[k]
[bgm BGM_EVENT_2 0.1]
[charaFace I 1]
Scáthach
I thought beings of light such as yourselves may have a difficult time against a giant of the underworld, but it seems my concerns were unwarranted.
[k]
Scáthach
Now we can rest easy knowing the library is safe.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFace J 0]
[charaFadeinFSL I 0.1 0]
[charaFadeinFSR J 0.1 2]
Scáthach
All right, come along, Scáthach-Skadi, my other self.
[k]
[charaFace J 0]
Scáthach-Skadi
Wh-where are we going, Scáthach, my other self?
[k]
[bgmStop BGM_EVENT_2 0.7]
Scáthach
Back to ground level, of course.
[k]
[charaFace J 4]
Scáthach-Skadi
Huh?
[k]
Scáthach-Skadi
But, there are so many damaged books here.[sr]Shouldn't we at least repair them before we[line 2]
[k]
[messageOff]
[charaTalk I]
[charaFace I 1]
[wt 1.0]
[bgm BGM_EVENT_7 0.1]
Scáthach
We have done what we came here to do.[sr]No more, no less.
[k]
[messageOff]
[charaFadeout I 0.1]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 1]
[charaFadein I 0.1 1]
[wt 0.7]
1Nice try, Mistress, but no dice.
2Sorry, but you're not going anywhere until[csr]you've helped clean up this mess.
Scáthach
...[sr]...
[k]
[charaFace I 5]
Scáthach
...Tch.
[k]
[messageOff]
[bgmStop BGM_EVENT_7 1.0]
[fadeout black 1.0]
[wait fade]
[charaFadeout I 0.1]
[scene 109000]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_2 0.1]
[charaTalk H]
[charaFace H 1]
[charaFadein H 0.1 1]
Murasaki Shikibu
I see, I see. So you did find Lady Pollux here![sr]I'm so glad to hear that.
[k]
Murasaki Shikibu
And since you were kind enough to agree to repair the damaged books...
[k]
Murasaki Shikibu
...it looks like all's well that ends well!
[k]
1You said it.
2Yup. Just let Mistress and Scáthach-Skadi take it from here.
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Dioscuri - Castor
My apologies for the trouble we caused you,[sr]Heroic Spirit of the Far East.
[k]
[charaFace A 2]
Dioscuri - Castor
Know that you have the esteem of the Dioscuri, and do not forget the honor that represents!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaTalk B]
[charaFace A 2]
[charaFace B 4]
[charaFadeinFSL A 0.1 0]
[charaFadeinFSR B 0.1 2]
Dioscuri - Pollux
Did you have to put it that way, Big Brother?
[k]
Dioscuri - Castor
Of course I did, Pollux!
[k]
Dioscuri - Castor
Anyone who aids gods such as ourselves should feel honored to have had the chance to do so.
[k]
[charaFace A 0]
Dioscuri - Castor
That goes for all of you as well, Jason, star child, human.
[k]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk G]
[charaFace G 6]
[charaFadein G 0.1 1]
Jason
Whatever you say, pal.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 7]
[charaFadein F 0.1 1]
Voyager
Uh-huh.
[k]
1I'm just glad everything worked out.
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Dioscuri - Castor
Hm?
[k]
[charaFace A 2]
Dioscuri - Castor
Hold it, human! How dare you try to ingratiate yourself to my sister with platitudes like “I'm glad everything worked out!?”
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaTalk B]
[charaFace A 2]
[charaFace B 4]
[charaFadeinFSL A 0.1 0]
[charaFadeinFSR B 0.1 2]
Dioscuri - Pollux
I'm fairly sure [&he:she] was talking to you, Big Brother.
[k]
[charaFace A 5]
Dioscuri - Castor
Huh?
[k]
[charaFace A 4]
Dioscuri - Castor
Is that true?
[k]
1You could say that.
2I was talking to both of you, really.
Dioscuri - Castor
...[sr]...
[k]
[charaFace A 0]
Dioscuri - Castor
...I see.
[k]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk F]
[charaFace F 7]
[charaFadein F 0.1 1]
Voyager
This is great!
[k]
Voyager
I'm glad you two found each other again!
[k]
[charaFace F 1]
Voyager
By the way, I was wondering.
[k]
Voyager
What did you pick for a present?
[k]
[charaFace F 8]
Voyager
Oh. Is it private? Should we not look?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 3]
[charaFadein B 0.1 1]
Dioscuri - Pollux
Oh, um, well, it is a little embarrassing sharing this in front of people, so...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaTalk A]
[charaFace A 0]
[charaFace B 3]
[charaFadeinFSL A 0.1 0]
[charaFadeinFSR B 0.1 2]
Dioscuri - Castor
Pollux.
[k]
[charaFace A 1]
Dioscuri - Castor
This star child accompanied me on my journey to find you. Why not let him see it?
[k]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Jason
What about me and Master?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Dioscuri - Castor
...All right. But only this one time.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaTalk A]
[charaFace A 0]
[charaFace B 3]
[charaFadeinFSL A 0.1 0]
[charaFadeinFSR B 0.1 2]
Dioscuri - Castor
Are we agreed, Pollux?
[k]
Dioscuri - Pollux
...Okay.
[k]
Dioscuri - Pollux
Well, um, here it is...
[k]
[messageOff]
[bgmStop BGM_EVENT_2 1.5]
[fadeout black 1.5]
[wait fade]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[charaTalk depthOn]
[branchQuestNotClear lblNotClear01 3000303]
[scene 105900]
[branch lblConf01]
[label lblNotClear01]
[scene 105600]
[label lblConf01]
[wt 1.2]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_77 0.1]
[charaTalk depthOff]
[charaDepth C 3]
[charaDepth E 2]
[charaDepth D 1]
[charaTalk D]
[charaFace C 0]
[charaFace E 0]
[charaFace D 6]
[charaFadeinFSL C 0.1 -312,0]
[charaFadein E 0.1 0,0]
[charaFadeinFSR D 0.1 312,0]
Jeanne Alter Santa Lily
Well!? What did she get him!?
[k]
[charaFace E 1]
Nursery Rhyme
Yes, we'd really love to know. What kind of present did she choose for her brother?
[k]
[charaFadeout C 0.1]
[charaFadeout E 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 8]
[charaFadein G 0.1 1]
Jason
Well, uh...[sr]How can I put this...
[k]
[charaFace G 6]
Jason
I think...I'll tell you all some other time.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk D]
[charaFace C 5]
[charaFace E 5]
[charaFace D 2]
[charaFadeinFSL C 0.1 -312,0]
[charaFadein E 0.1 0,0]
[charaFadeinFSR D 0.1 312,0]
Jeanne Alter Santa Lily
Why can't you give us a straight answer!?
[k]
[charaFace C 2]
Jack
Just tell us already!
[k]
[charaFadeout C 0.1]
[charaFadeout E 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
Jason
Hmm?
[k]
[charaFace G 6]
Jason
All right, I'll give you a hint.[sr]But just one, okay?
[k]
Jason
The hint is...
[k]
[charaFace G 1]
Jason
...it was really, reeeally heavy.
[k]
Jason
I'll also say this: it was something that reconfirmed for me that those two were made for each other.
[k]
[charaFace G 8]
Jason
I know I could never accept something like that without a stiff drink...
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk D]
[charaFace C 0]
[charaFace E 0]
[charaFace D 0]
[charaFadeinFSL C 0.1 -312,0]
[charaFadein E 0.1 0,0]
[charaFadeinFSR D 0.1 312,0]
Jeanne Alter Santa Lily
Hmmm...
[k]
[charaFace C 1]
Jack
Something heavy... Like a heart?
[k]
[charaFadeout C 0.1]
[charaFadeout E 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 9]
[charaFadein G 0.1 1]
Jason
How do you even know how much hearts weigh!?[messageShake 0.05 4 4 0.4][twt 0.7][charaFace G 8][sr]No, wait, don't tell me. I don't want to know.
[k]
[charaFace G 21]
Jason
Anyway, no, it was nothing like that.
[k]
[messageOff]
[bgm BGM_EVENT_77 1.0 0.3]
[fadeout black 1.0]
[wait fade]
[charaFadeout G 0.1]
[charaTalk depthOn]
[branchQuestNotClear lblNotClear02 3000303]
[scene 104200]
[branch lblConf02]
[label lblNotClear02]
[scene 105500]
[label lblConf02]
[wt 1.0]
[bgm BGM_EVENT_77 1.0 1.0]
[fadein black 1.0]
[wait fade]
[charaTalk F]
[charaFace F 1]
[charaFadein F 0.1 1]
Voyager
It was words.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk K]
[charaFace K 12]
[charaFace F 1]
[charaFadeinFSL K 0.1 0]
[charaFadeinFSR F 0.1 2]
Erice
Words?
[k]
Voyager
Words that expressed how much she cares for him.
[k]
Voyager
The kind of words that come straight from your heart.
[k]
[charaFace K 1]
Erice
Ohh, you mean a poem.
[k]
Voyager
That's it!
[k]
Voyager
It was a poem from Pollux to Castor.[sr]The words of stars.
[k]
Erice
Hmm.
[k]
Erice
So, was it a good poem then?
[k]
[messageOff]
[charaFadeout K 0.1]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 7]
[charaFadein F 0.1 1]
[wt 1.0]
[charaFace F 1]
Voyager
Of course!
[k]
Voyager
It shone as brightly as a star!
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk K]
[charaFace K 8]
[charaFadein K 0.1 1]
[wt 2.0]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 7]
[charaFadein F 0.1 1]
[wt 2.0]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_77 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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91-20-35-01-2-0
[enableFullScreen]
[soundStopAll]
[charaSet A 1098182800 1 Paris]
[charaSet B 1019001 1 Rama]
[charaSet C 7008001 1 Beowulf]
[charaSet I 1098182900 1 Apollo]
[charaSet E 2034000 1 "William Tell"]
[charaSet F 3014001 1 Inshun]
[charaSet G 6005001 1 Jack]
[charaSet H 5004001 1 Nursery]
[charaSet I 2003001 1 Robin]
[charaSet J 5016001 1 Geronimo]
[charaSet K 7007001 1 Vlad]
[charaSet M 4002001 1 Iskandar]
[charaSet N 1013001 1 Caesar]
[charaSet L 3016001 1 Hektor]
[imageSet O back10000 1]
[charaScale O 1.05]
[scene 107600]
[fadein black 1.0]
[wait fade]
[charaTalk A]
[charaFace A 2]
[charaFace D 0]
[charaFadein A 0.1 1]
[charaFadein D 0.1 1]
[wt 0.4]
Paris
(Huff, huff, huff...)
[k]
[charaFadeout A 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[bgm BGM_EVENT_2 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Beowulf
Okay, I think that's enough.
[k]
Beowulf
Hmm... So you're still no closer to the answer, huh?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFace D 0]
[charaFadein A 0.1 1]
[charaFadein D 0.1 1]
Paris
No... If anything...
[k]
[charaFadeout A 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth C 1]
[charaDepth A 2]
[charaTalk C]
[charaFace C 0]
[charaFadeinFSL C 0.1 -256,0]
[charaFace A 0]
[charaFace D 0]
[charaFadeinFSR A 0.1 256,0]
[charaFadeinFSR D 0.1 256,0]
[wt 0.4]
Beowulf
Yeah?
[k]
[charaFace A 4]
Paris
Trying to puzzle out the solution while fighting a battle at the same time made me feel kind of sick... Guh...
[k]
[charaFace C 4]
Beowulf
G-gotcha. Guess we should've seen that coming...
[k]
[charaFadeout C 0.1]
[charaFadeout A 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Rama
It's clear you have a long and difficult road ahead of you, Paris.
[k]
Rama
Still, from where I stand,[sr]it seems you already have your answer.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth B 1]
[charaDepth A 2]
[charaTalk A]
[charaFace A 0]
[charaFace D 0]
[charaFadeinFSR A 0.1 256,0]
[charaFadeinFSR D 0.1 256,0]
[charaFace B 0]
[charaFadeinFSL B 0.1 -256,0]
Paris
I-I do!?
[k]
Rama
The problem is that you still can't see it yourself.[sr]In which case...
[k]
Paris
Yes?
[k]
[charaFace B 1]
Rama
You should try talking to Servants who were never known as heroes.
[k]
Rama
Fortunately, Chaldea has no shortage of those.
[k]
[charaFace A 5]
Paris
O-okay! That sounds a little scary,[sr]but I'll try that next!
[k]
[charaFadeout D 0.1]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFace D 0]
[charaFadein A 0.1 1]
[charaFadein D 0.1 1]
Paris
Thank you, Rama! Thank you, Beowulf! I'll go look for some Servants like that right now!
[k]
[messageOff]
[se adm58]
[seStop adm58 1.5]
[charaFadeout D 0.4]
[charaFadeout A 0.4]
[wt 2.0]
1Thanks, guys!
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Beowulf
Don't mention it.
[k]
2Wait for me, Paris!
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Rama
I'll see you later then, Master.[sr]Keep an eye on Paris for us!
[k]
[messageOff]
[se ad443]
[fadeout black 1.0]
[bgm BGM_EVENT_2 1.0 0.5]
[seStop ad443 1.5]
[wait fade]
[charaFadeout C 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth B 1]
[charaDepth C 2]
[charaTalk off]
[charaFace C 1]
[charaFadeinFSL C 0.1 -256,-50]
[charaFace B 1]
[charaFadeinFSR B 0.1 256,-50]
[pictureFrame cut063_cinema]
[wt 1.4]
[fadein black 1.0]
[bgm BGM_EVENT_2 1.0 1.0]
[wait fade]
[wt 0.4]
[charaTalk on]
Beowulf
So Rama, since we're already here and all,[sr]what do you say we do a little more sparring!?
[k]
Rama
Sounds good to me.[sr]Shall we stick with swords, or try something else?
[k]
Beowulf
Something else, huh... Yeah, okay. Could be fun to use a different weapon for a change!
[k]
Rama
Agreed. Then I think it's time to break out our bows!
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_2 1.0]
[wait fade]
[branchQuestNotClear lblNotClear1 3000303]
[scene 104200]
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[scene 105500]
[label lblConf1]
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[pictureFrame]
[wt 1.0]
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[fadein black 1.0]
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[wt 0.5]
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[bgm BGM_EVENT_7 1.0 1.0]
[wait wipe]
[wt 0.5]
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[wt 0.1]
[charaDepth A 10]
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[wt 1.0]
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[wt 0.5]
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[charaTalk on]
[fadein black 1.0]
[wait fade]
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[charaDepth A 10]
[charaTalk A]
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Paris
Phew!
[k]
Paris
That was all very instructive...but it feels like the more I talk to other people, the less certain I become.
[k]
1Opinions were definitely mixed, that's for sure.
Paris
Yes, they were.
[k]
Paris
Some nonhero Servants were very modest, and said they devoted themselves to their training solely for its own sake.
[k]
Paris
Some of them were more like phantasms.[sr]Others were stained with blood.
[k]
Paris
Some didn't realize how much blood they'd spilled until after the fact. Others just didn't care if they did it in pursuit of their goals.
[k]
Paris
Some of them were kings who faced their challenges with cold, merciless calculation.
[k]
Paris
They have not all been known as heroes,[sr]but they were all still the picture of one.
[k]
Paris
I'm sure there must have been people like them back when I was still alive, too.
[k]
Paris
...I think I'm starting to get it.
[k]
Paris
Now I know why I'm here, and why I'm exercising what little power I have.
[k]
[bgm BGM_EVENT_77 1.0 0.5]
Paris
It must be because[line 2]
[k]
[charaFadeTime O 0.2 0.6]
[charaTalk A]
[lr]I gave my answer out loud.
[k]
[charaTalk A]
I don't know if it was the right one...
[k]
[charaTalk A]
...but strangely, I wasn't at all afraid that I might be mistaken.
[k]
[charaTalk A]
It wasn't because I knew I was right. It was because Master and I had come up with the answer together.
[k]
[charaTalk A]
I then went to talk to another hero.
[k]
[charaTalk A]
One I had to face no matter what.
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_77 1.0]
[wait fade]
[scene 108000]
[charaFadeout A 0.1]
[charaFadeout D 0.1]
[charaFadeout O 0.2]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_1 0.1]
???
So, did you find your answer?
[k]
[charaDepth A 10]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,0]
[charaFadein D 0.1 0,0]
Paris
...Yes. I still don't know if it's right, but it's what I arrived at.
[k]
[charaFadeout A 0.1]
[charaFadeout D 0.1]
[wt 0.1]
???
I see. Then it sounds like it's[sr]time for your final exam.
[k]
???
I'm going to see if you're ready to stand your ground as a hero, or if your Spirit Origin should be put on ice.
[k]
???
It's only right, seeing as I'm your brother and all.
[k]
[charaDepth A 10]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 0,0]
[charaFadein D 0.1 0,0]
Paris
Understood!
[k]
Paris
I am Paris! I am the child of Troy and Apollo,[sr]and brother to the great hero Hektor!
[k]
[bgmStop BGM_EVENT_1 0.7]
Paris
...Here I come!
[k]
[messageOff]
[charaFadeout A 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk L]
[charaFace L 0]
[charaFadein L 0.4 1]
[wt 1.0]
Hektor
All right then, let's see what you and Master've got![bgm BGM_EVENT_3 0.1]
[k]
[charaFadeout L 0.1]
[wt 0.1]
[charaDepth A 10]
[charaTalk D]
[charaFace D 0]
[charaFadein A 0.1 0,0]
[charaFadein D 0.1 0,0]
Apollo
Well, Master, since it seems you've been chosen to represent humanity here, I'm counting on you to take care of Paris for me.
[k]
Apollo
His Noble Phantasm should be enough to win this...but of course, Hektor isn't going to make it easy for him to use it.
[k]
Apollo
So it'll be up to you and me to do something about that!
[k]
Apollo
In particular, we'll need to focus on getting rid of any debuffs he casts!
[k]
Apollo
Watch out for those, okay!?
[k]
1Got it!
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[soundStopAll]
[end]

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91-20-35-01-2-1
[enableFullScreen]
[soundStopAll]
[charaSet A 1098182800 1 Paris]
[charaSet B 3016001 1 Hektor]
[charaSet C 1098182900 1 Apollo]
[charaSet D 4029001 1 Achilles]
[charaSet E 98115000 1 Effect]
[imageSet F back10000 1]
[charaScale F 1.05]
[scene 108000]
[bgm BGM_EVENT_3 0.1]
[fadein black 1.0]
[wait fade]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
[wt 0.5]
[wt 0.1]
[se ad856]
[wt 0.8]
[se ad170]
[charaEffect B bit_talk_14]
[charaShake B 0.05 6 6 0.6]
[wt 0.6]
[bgmStop BGM_EVENT_3 0.7]
[wt 1.0]
[charaFace B 0]
[wt 0.5]
Hektor
All right, I think we're done here.
[k]
Hektor
So, tell me. What purpose do you serve here at Chaldea?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaDepth A 10]
[charaTalk A]
[charaFace A 0]
[charaFace C 0]
[charaFadein A 0.1 0,0]
[charaFadein C 0.1 0,0]
Paris
Very well. On my name, here is my answer:
[k]
Paris
None.
[k]
[charaFadeout A 0.1]
[charaFadeout C 0.1]
[bgm BGM_EVENT_1 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
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Hektor
...Yeah? And what do you mean by that?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaDepth A 10]
[charaTalk A]
[charaFace A 5]
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Paris
It's only by luck and happenstance[sr]that I wound up here.
[k]
Paris
There were many heroes much stronger[sr]than me in the Trojan War.
[k]
Paris
There were also many who were wiser and more diligent.
[k]
[charaFace A 4]
Paris
I'm sure some of them fought more valorously than anyone, only for their names to be forgotten.
[k]
Paris
I'll never compare to real heroes like that.[sr]All I can hope to be is a substitute.
[k]
[charaFace A 2]
Paris
So for me, I think I do have a responsibility to use my power for the greater good. Not because I've always had power, but because I have it now.
[k]
Paris
It might not be fair, but that's the way it is.[sr]I just have to accept it.
[k]
[charaFace A 5]
Paris
No... Even putting it that way is still giving me an out.
[k]
Paris
When I say responsibility here, what I mean is...
[k]
Paris
Whether you decide to run, fight,[sr]turn to evil, or stand for justice...
[k]
Paris
...that choice is a direct result of having power, and you must accept all that comes with it.
[k]
Paris
That goes for despair, hope, joy, fear...[sr]Anything and everything.
[k]
Paris
So that's what I'm going to do: accept everything.
[k]
[charaFace A 2]
Paris
Every fiber of my heart[line 2]my soul[line 2][sr]is screaming for me to stay here and fight.
[k]
Paris
Even if nobody else thinks I have[sr]any business being here...
[k]
Paris
...that's what I need to do to fulfill my responsibility!
[k]
[charaFadeout A 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Hektor
...[sr]...Hmm.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFace C 0]
[charaFadein A 0.1 1]
[charaFadein C 0.1 1]
Paris
If that's not what you were expecting, you can go ahead and yell at me...
[k]
Paris
But I have no intention of changing my opinion!
[k]
[charaFadeout A 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Hektor
Hey, come on now. Who do you think this old[sr]man[line 2]I mean, your brother, is, anyway?
[k]
[charaFace B 0]
Hektor
If that's what you arrived at, I got no problem.
[k]
Hektor
After all, you're not just repeating what someone else told you. You came up with that yourself, right?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFace C 0]
[charaFadein A 0.1 1]
[charaFadein C 0.1 1]
Paris
Oh, uh, well, I did get a lot of advice first...
[k]
[charaFadeout A 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Hektor
Well of course you did.
[k]
Hektor
There wouldn't be any point in giving you an easy problem you could figure out all on your own, after all.
[k]
[bgmStop BGM_EVENT_1 1.5]
Hektor
Anyway, for the time being, I'd say this means you pass.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFace C 0]
[charaFadein A 0.1 1]
[charaFadein C 0.1 1]
Paris
Thank you, Big Brother!
[k]
[bgm BGM_EVENT_77 0.1]
Apollo
Great. Now that that's taken care of,[sr]let's go find something fun to do, Paris.
[k]
Paris
Ugh, is having fun all you ever think about, Lord Apollo!? ...But, then again, I guess that's okay.
[k]
[charaFace A 1]
Paris
But first, I want to go around and[sr]thank everyone who helped me!
[k]
Paris
See you later, Master!
[k]
1Later!
[messageOff]
[se adm58]
[seStop adm58 1.5]
[charaFadeout C 0.4]
[charaFadeout A 0.4]
[wt 2.0]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Hektor
Hope you don't mind him leaving[sr]you behind like this, Master.
[k]
Hektor
Anyway, now that all's said and done, I think Paris oughta be a little more useful.
[k]
Hektor
It might've been a bit of a journey to get there, but he did.
[k]
Hektor
So as long as he's able to keep his chin up and not let his past failures hold him back...
[k]
Hektor
...I don't think he'll look too out of place standing by your side.
[k]
1You're a really good guy, aren't you, Hektor?
[charaFace B 1]
Hektor
Hahaha, hardly.
[k]
Hektor
If he hadn't figured something out, I'd have erased him myself.
[k]
1But you always believed he'd come through, right?
[charaFace B 4]
Hektor
...[sr]...
[k]
Hektor
You know, I thought I had a pretty good poker face...
[k]
Hektor
But I guess since we've known each other so long, it's a lot harder to get anything past you.
[k]
[messageOff]
[charaFace B 3]
[wt 1.5]
[fadeout black 1.0]
[bgmStop BGM_EVENT_77 1.0]
[wait fade]
[branchQuestNotClear lblNotClear1 3000303]
[scene 104200]
[branch lblConf1]
[label lblNotClear1]
[scene 105500]
[label lblConf1]
[pictureFrame cut063_cinema]
[charaFadeout B 0.1]
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[fadein black 1.0]
[wait fade]
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Achilles
...Hm?
[k]
Paris
Ah.
[k]
Achilles
Hey there, Paris. What's up?
[k]
Paris
...There's something I've been wanting to say to you for a long time now.
[k]
Achilles
Yeah?
[k]
[charaFace A 5]
Paris
I never actually managed to kill you.
[k]
[charaFace D 4]
Achilles
Huh?
[k]
Paris
I only made that shot because of Lord Apollo and everyone else who helped me.
[k]
Paris
I might be responsible for your death,[sr]but I can't claim credit for it.
[k]
Achilles
...Does that matter?
[k]
Paris
It does to me.
[k]
[charaFace A 2]
Paris
So, if we ever do end up fighting each other again...
[k]
Paris
...I want to face and defeat you all on my own.
[k]
[charaFace D 1]
Achilles
...[sr]...That so!
[k]
Achilles
All right, if that's what you want, then bring it on. I sure won't be holding back.
[k]
[charaFace A 0]
Paris
Good.[sr]...That's all I wanted to say.
[k]
Paris
Later, jerkface!
[k]
[charaFace D 0]
Achilles
Yeah, yeah.
[k]
Paris
...Oh, and, uh...
[k]
Paris
[f small]...nks.
[k]
Achilles
What was that?
[k]
[charaFace A 5]
Paris
Oh, shut up!
[k]
[messageOff]
[charaMove A 356,-50 0.5]
[charaMove C 356,-50 0.5]
[charaFadeout A 0.4]
[charaFadeout C 0.4]
[se adm59]
[seStop adm59 2.0]
[wt 0.2]
[wipeout rightToLeft 0.5 1.0]
[bgm BGM_EVENT_2 0.5 0.5]
[wait wipe]
[charaFadeout D 0.1]
[wt 0.5]
[wipein leftToRight 0.5 1.0]
[wait wipe]
[wt 0.4]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
[charaFadeTime F 0.2 0.6]
[lr]Phew. That was kind of scary, but at least[sr]I pretty much said what I wanted to.
[k]
I'm not nearly as strong, or as tall,[sr]or as dependable as the other heroes...
[k]
...but I still have a responsibility[sr]to the power I do possess.
[k]
I need to at least be strong enough[sr]to not run away from that.
[k]
[charaFadeout F 0.2]
Paris
All right! Here goes nothing!
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_2 2.0]
[wait fade]
[branchQuestNotClear lblNotClear2 3000303]
[scene 104200]
[branch lblConf2]
[label lblNotClear2]
[scene 105500]
[label lblConf2]
[charaFadeout F 0.2]
[charaFadeout A 0.1]
[pictureFrame]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-230]
Apollo
Hmm. There really are few things[sr]that shine as brightly as a soul.
[k]
Apollo
It looks like I won't have to worry about[sr]getting bored for some time yet.
[k]
Apollo
Not that there was ever much chance of that with Paris around though!
[k]
[messageOff]
[fadeout black 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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91-20-40-01-1-1
[soundStopAll]
[enableFullScreen]
[charaSet A 2040000 1 "Sei Shounagon"]
[charaSet B 1030000 1 "Suzuka Gozen"]
[charaSet C 2037000 1 Jane]
[charaSet D 4039002 1 Mandricardo]
[charaSet E 4013001 1 Medb]
[charaSet F 5039000 1 Scáthach-Skadi]
[charaSet G 5042000 1 "Murasaki Shikibu"]
[imageSet H back10000_fs 1]
[charaScale H 1.5]
[charaSet I 98115000 1 Effect]
[charaDepth F 1]
[charaDepth I 2]
[charaDepth H 3]
[charaDepth D 4]
[scene 10000]
[fadein black 1.0]
[wait fade]
Sei Shounagon
...C'mon, C.J., wake up already. You too, Paisen.
[k]
[messageOff]
[fadeout black 0.5]
[wait fade]
[wt 0.5]
[branchQuestNotClear lblNotClear1 3000303]
[label lblClear1]
[scene 105900]
[branch lblConf1]
[label lblNotClear1]
[scene 105600]
[label lblConf1]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_77 0.1]
[se ad77]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.4 0,-10]
[charaMove C 0,0 1.0]
Jane
Hm? ...Huh? Was I sleeping?
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[se ad77]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.4 0,-10]
[charaMove B 0,0 1.0]
Suzuka Gozen
Ugh, what time is it?[sr]Feels like I've been for, like, ever.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 0,0]
Mandricardo
Looks like the original Servants were all knocked out while that was going down.
[k]
Mandricardo
They don't look any worse for wear, so I'm guessing they'll probably be fine.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Sei Shounagon
(Sniff) Well, I've learned my lesson.[sr]No more chocolate for me.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Mandricardo
Hey, don't sweat it.[sr]These things happen.
[k]
Mandricardo
Hell, if I let my every screwup get me down, I'd[line 2]
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Sei Shounagon
But don't worry, Ricacchi! Next time, I'll make sure to only bring fillings that are totally safe for consumption!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_77 1.0]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Mandricardo
...[sr]...
[k]
Mandricardo
Next time?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[bgm BGM_EVENT_27 0.1]
[charaTalk A]
[charaFace A 15]
[charaFadein A 0.1 1]
Sei Shounagon
Yeah! Next time, you, me, and Kaorucchi[sr]are gonna get together...
[k]
[se ad139]
[effect bit_talk_41_fs]
[charaFace A 9]
Sei Shounagon
...for a nice, somber tako-tea party!
[k]
[wt 0.3]
[effectStop bit_talk_41_fs]
[charaFace A 17]
Sei Shounagon
And since it'll just be the three of us, you won't have to worry about things getting too lively!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaFadeTime H 0.1 0.5]
[charaPut H 0,-200]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Mandricardo
(...)
[k]
Mandricardo
(Not sure that's true if she'll be there, since she's plenty lively on her own...)
[k]
[charaFadeout H 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 17]
[charaFadein A 0.1 1]
Sei Shounagon
Did you say something, Mandricardo!?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 8]
[charaFadein D 0.1 1]
Mandricardo
I, uh...
[k]
Mandricardo
I can't wait...
[k]
[messageOff]
[bgmStop BGM_EVENT_27 0.5]
[charaFadeout D 0.1]
[wt 0.1]
[wt 0.6]
[bgm BGM_EVENT_77 0.1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.4 1]
[wt 0.4]
Medb
Oh my gods, this is the worst! How'd I end up with this weird mark on my face after nodding off!?
[k]
[charaFace E 7]
Medb
Come on, Scáthach, wake up.
[k]
Medb
Once we get back, we're heading[sr]straight for the...bath... ...?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaPut I 1]
[se adm19]
[charaEffect I bit_talk_valentine_brilliant_fs]
[charaTalk F]
[charaFace F 1]
[charaFadein F 0.1 1]
Scáthach-Skadi
Mmm.
[k]
Scáthach-Skadi
I am not sure why, but I feel absolutely wonderful, almost as if I have been reborn.
[k]
Scáthach-Skadi
So this is the benefit of attending a “takopar”...
[k]
[charaFace F 12]
Scáthach-Skadi
I like it!
[k]
[seStop adm19 0.5]
[charaEffectDestroy I bit_talk_valentine_brilliant_fs]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk G]
[charaFace G 6]
[charaFadein G 0.1 1]
Murasaki Shikibu
I really don't think that had anything to do with it!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Sei Shounagon
Hey, it's all good, right?
[k]
Sei Shounagon
If nothing else, everyone did manage to get their stress out, so it looks like it all worked out in the end, no?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
Murasaki Shikibu
There you go again...
[k]
[charaFace G 1]
Murasaki Shikibu
Still, I suppose you're right.
[k]
Murasaki Shikibu
It seems everything did work out in the end.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 17]
[charaFadein A 0.1 1]
Sei Shounagon
Exactly![sr]How much more could you ask for than a happy ending?
[k]
[messageOff]
[fadeout black 1.5]
[bgmStop BGM_EVENT_77 1.5]
[wait fade]
[charaFadeout A 0.1]
[wt 1.5]
[branchQuestNotClear lblNotClear2 3000303]
[scene 104200]
[branch lblConf2]
[label lblNotClear2]
[scene 105500]
[label lblConf2]
[wt 1.5]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_2 0.1]
[charaTalk G]
[charaFace G 1]
[charaFadein G 0.1 1]
Murasaki Shikibu
Well, good night, Master. I'm sure you must be tired after everything that happened, so I do hope you sleep well.
[k]
[charaFace G 0]
Murasaki Shikibu
You too, Nagiko.
[k]
Murasaki Shikibu
Perhaps you could at least consider toning things down a bit so late in the night?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Sei Shounagon
Ahaha, maybe! If I feel like it.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
Murasaki Shikibu
(Sigh) You really are incorrigible, aren't you...
[k]
[messageOff]
[wt 0.5]
[charaFace G 1]
[wt 1.0]
[se ad311]
[charaFadeout G 0.4]
[wt 1.0]
[seStop ad311 1.0]
[wt 1.0]
[charaTalk A]
[charaFace A 16]
[charaFadein A 0.1 1]
Sei Shounagon
Now then...
[k]
[charaFace A 0]
Sei Shounagon
Chan-mas, I know it's super late and all...
[k]
Sei Shounagon
...[sr]...
[k]
[messageOff]
[se ad7]
[charaFace A 10]
[charaMove A 0,-5 0.2]
[wt 0.2]
Sei Shounagon
B[messageShake 0.05 3 3 0.3]ut will you help me clean everything up!?
[k]
1Yeah, okay.
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_2 1.0]
[wait fade]
[charaFadeout A 0.1]
[wt 0.5]
[branchQuestNotClear lblNotClear3 3000303]
[scene 105900]
[branch lblConf3]
[label lblNotClear3]
[scene 105600]
[label lblConf3]
[wt 0.5]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_25 0.1]
[se ade162]
[wt 1.5]
[seStop ade162 0.5]
[wt 0.5]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Sei Shounagon
There! Clean as a whistle!
[k]
Sei Shounagon
Sorry to drag you into this, especially when you didn't even get to join the takopar.
[k]
Sei Shounagon
But I didn't think it'd be right to ask the others to help clean up after everything that happened.
[k]
[charaFace A 8]
Sei Shounagon
I guess getting you to help when you already helped fix the whole mess in the first place isn't much better, huh? Wahaha!
[k]
1It's okay. This is nothing.
2Don't worry about it. It's no trouble.
[charaFace A 15]
Sei Shounagon
Heh. There you go again.
[k]
[charaFace A 13]
Sei Shounagon
I'm sure you're plenty tired yourself,[sr]but you still insist on powering through.
[k]
Sei Shounagon
This is exactly your problem, you know?
[k]
[charaFace A 17]
Sei Shounagon
Not that I'm in a position to say anything since I'm the reason you're all tired out in the first place!
[k]
1...
1What about you, Nagiko?
2Isn't it hard for you sometimes, too?
[charaFace A 2]
Sei Shounagon
H-huh?
[k]
Sei Shounagon
Where'd that come from, Chan-mas?
[k]
[bgmStop BGM_EVENT_25 1.0]
1Well, you know...
1You still miss Lady Teishi, don't you?
[charaFace A 6]
Sei Shounagon
...[sr]...
[k]
[bgm BGM_EVENT_95 0.1]
[charaFace A 16]
Sei Shounagon
Hoo boy.
[k]
[charaFace A 1]
Sei Shounagon
You must've borrowed a real weird book at the library today, huh?
[k]
[charaFace A 15]
Sei Shounagon
Still, you're not wrong.[sr]I'd be lying if I said it was never hard for me.
[k]
Sei Shounagon
But it's not that simple either. You see...
[k]
[charaFace A 9]
Sei Shounagon
I almost never get sad,[sr]because I'd rather just be dazzling!
[k]
[charaFace A 3]
Sei Shounagon
Hey now, don't you laugh at me. I'm serious.
[k]
[charaFace A 0]
Sei Shounagon
So, um, what I mean by “dazzling” here is...
[k]
[charaFace A 16]
Sei Shounagon
Well...
[k]
Sei Shounagon
...[sr]...
[k]
[charaFace A 13]
Sei Shounagon
...You know something, Chan-mas?
[k]
Sei Shounagon
I was kind of hoping I'd get to see her again...but she wasn't inscribed in the Throne of Heroes.
[k]
Sei Shounagon
At least...I don't think she was.
[k]
Sei Shounagon
Instead, I'd bet right now[line 2]well,[sr]really for the past thousand years...
[k]
[charaFace A 9]
Sei Shounagon
...she's been far, far away,[sr]enjoying the afterlife in paradise.
[k]
[charaFace A 8]
Sei Shounagon
And who knows? Maybe she comes down here now and then to check in on me and have another laugh at my expense.
[k]
Sei Shounagon
But think about it. That's kind of scary, right?
[k]
Sei Shounagon
What if she dropped by and saw me all bummed out?[sr]Wouldn't that absolutely suck?
[k]
[charaFace A 1]
Sei Shounagon
That's why I can't let anything get me down.
[k]
Sei Shounagon
I need to make sure she'll never see me looking sad.
[k]
[charaFace A 9]
Sei Shounagon
I gotta make sure she never has trouble finding me,[sr]no matter where I might be.
[k]
Sei Shounagon
I might not be able to continue “The Pillow Book” anymore...
[k]
Sei Shounagon
...but I still wanna be able to show her that I'm here, and I'm happy, and I'm full of emotion.
[k]
[charaFace A 16]
Sei Shounagon
That's what I mean when I say[sr]I want to always be dazzling.
[k]
Sei Shounagon
...[sr]...
[k]
[bgmStop BGM_EVENT_95 1.0]
[charaFace A 1]
Sei Shounagon
The end.
[k]
[bgm BGM_EVENT_25 0.1]
[charaFace A 10]
Sei Shounagon
What, that's it!? Come ON![sr]What was even the point of that story!?
[k]
[charaFace A 8]
Sei Shounagon
Oh man, I can't believe I had to be my own straight woman! Talk about embarrassing!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.5]
1...
1(I wonder if...)
1(...there's anything I can do for her?)
[fadeout black 0.5]
[bgm BGM_EVENT_25 0.5 0.5]
[wait fade]
[wt 0.5]
[scene 10000]
[wt 0.2]
[fadein black 0.2]
[wait fade]
1(No, what am I saying. Of course there isn't...)
Sei Shounagon
...[sr]...
[k]
Sei Shounagon
[f large]Hwachaaa!!!
[k]
[messageOff]
[se bac9]
[wt 0.1]
[fadeout black 0.2]
[wait fade]
[branchQuestNotClear lblNotClear4 3000303]
[scene 105900]
[branch lblConf4]
[label lblNotClear4]
[scene 105600]
[label lblConf4]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
[wt 0.2]
[bgm BGM_EVENT_25 0.5 1.0]
[fadein black 0.5]
[wait fade]
Sei Shounagon
Come on, Chan-mas, don't you start[sr]getting all wistful on me!
[k]
[charaFace A 13]
Sei Shounagon
Though, you know...
[k]
Sei Shounagon
Even having said that,[sr]there are still times I doubt myself.
[k]
Sei Shounagon
Times I worry that if I stumble and fall again...
[k]
Sei Shounagon
...I might not be able to pick myself back up.
[k]
Sei Shounagon
That I might just wake up, like it was all a dream, and all the passion I feel now could just drift out of me...
[k]
Sei Shounagon
...until I'm trapped in a world where all the colors are dull and faded, and I can never go back.
[k]
Sei Shounagon
...[sr]...
[k]
[charaFace A 7]
Sei Shounagon
So here's the deal.
[k]
Sei Shounagon
If that ever does happen to me, Chan-mas,[sr]I want you to snap me out of it.
[k]
Sei Shounagon
I want you to take me to places I've never been,[sr]show me things I've never seen...
[k]
Sei Shounagon
Inspire me with so much dazzle I can't help but want to tell her all about it...
[k]
Sei Shounagon
And convince me that there's plenty of beauty in this world, no matter where we go.
[k]
Sei Shounagon
That's something I'm pretty sure you can do for me.
[k]
Sei Shounagon
...[sr]...
[k]
[charaFace A 11]
Sei Shounagon
Hmm...
[k]
Sei Shounagon
But then again, I honestly still don't really get how Masters and Servants are supposed to relate to each other...
[k]
Sei Shounagon
...so maybe that's a weird thing to ask?
[k]
1No...
1I think that's an awesome idea.
[charaFace A 6]
Sei Shounagon
...[sr]...
[k]
[charaFace A 7]
Sei Shounagon
Hehehe, awesome.
[k]
[charaFace A 8]
Sei Shounagon
Well then, I guess we're all good!
[k]
[messageOff]
[fadeout black 1.5]
[bgm BGM_EVENT_25 1.5 0.5]
[wait fade]
[charaFadeout A 0.1]
[wt 0.5]
[wt 1.5]
[bgm BGM_EVENT_25 1.5 1.0]
[fadein black 1.5]
[wait fade]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Sei Shounagon
...Oh man, I didn't realize how long we've been talking. We'd better turn in, or tomorrow's gonna be rough.
[k]
[charaFace A 8]
Sei Shounagon
So I'm just gonna line up some of those chairs and get some shut-eye here. Night!
[k]
1You're gonna sleep HERE!?
Sei Shounagon
Hell yeah. It's got the AC keeping things nice and cool, and Emiyan's way better at waking me up than any alarm clock.
[k]
Sei Shounagon
Trust me, this is a great place to sleep.
[k]
[charaFace A 9]
Sei Shounagon
Hey, I know! Why don't you line up some chairs and see for yourself?
[k]
1Now you want me to sleep here too!?
[charaFace A 8]
Sei Shounagon
Wahaha, come on, didn't you ever have a slumber party? It'll be super fun! You'll see!
[k]
[charaFace A 9]
Sei Shounagon
Hey, mind turning out that light?
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.5]
1...Oh well.
1Guess I might as well give it a shot.
[wt 0.5]
[se ade302]
[wt 0.5]
[fadeout black 2.0]
[bgmStop BGM_EVENT_25 2.0]
[wait fade]
[soundStopAll]
[end]

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91-20-40-02-2-0
[soundStopAll]
[enableFullScreen]
[charaSet A 2040000 1 清少納言]
[charaSet B 7023000 1 源頼光]
[charaSet C 7006300 1 坂田金時]
[charaSet D 10010000 1 蘆屋道満]
[charaSet E 10010000 1 エフェクト用]
[imageSet F back10000 1]
[charaScale F 1.01]
[sceneSet G 10000 1]
[charaScale G 1.01]
[scene 102900]
[fadein black 1.5]
[wait fade]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
@清少納言
ぜーっ……ぜーっ……。
[k]
[charaFace A 10]
@清少納言
[messageShake 0.04 4 4 0.7]
やっぱ無理![r]勝てるかこんなラスボスー!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgm BGM_EVENT_66 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
@源頼光
あ、あの……加減が利かなくて……。[r]お怪我などはありませんか?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 10]
[charaFadein A 0.1 1]
@清少納言
ねーよ!!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
@源頼光
……。[r]……。
[k]
@源頼光
……清少納言殿。なぜです?
[k]
@源頼光
あなたの剣……いえ剣ではなく弓……[r]いえ弓でも何でもありませんが……。
[k]
[charaFace B 5]
@源頼光
あなたのそれからは、憎しみを感じません。[r]いったい何故……
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
@清少納言
ふんだ。
[k]
@清少納言
物騒な世界に身を置いてたせいで、[r]自分は怨みを買って当然、とかさ、
[k]
@清少納言
そんな考えが染みついちゃってんだろ。
[k]
@清少納言
怨むなら自分だけにしろって?
[k]
@清少納言
痛いのにはもう慣れたから、[r]いくら傷ついてもいい、みたいな……
[k]
[charaFace A 2]
@清少納言
そういうネガネガしい物言いが、[r]も、全っ然気にくわねー!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
@源頼光
[k]
@源頼光
わ……[r]私は……。
[k]
[charaFace B 4]
@源頼光
そのような、ことは……[line 3]
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
@清少納言
……。[r]……。
[k]
[charaFace A 5]
@清少納言
さっきから言おうと思ってたんだけど、[r]そもそもだな……。
[k]
@清少納言
[#致兄:むねにい]はさ、殺めなくてもいい人を殺めて、[r]その報いを受けたんだよ。
[k]
@清少納言
仕方なかった……とは言いたかないけど。[r]誰かが止めなくちゃならなかった。
[k]
[charaFace A 4]
@清少納言
そんなのはただ、悲しいだけで……。[r]誰かを怨みたいわけじゃないよ。
[k]
@清少納言
……。[r]……。
[k]
[charaFace A 1]
@清少納言
ま……そうは言っても、お互い、[r]こうして顔合わせりゃ気まずくもなるよね、
[k]
[charaFace A 7]
@清少納言
だったら、下手に関わらない方がいいのさ。[r]避けてる理由なんて、それだけだよ。
[k]
[charaFace A 11]
@清少納言
あ、いや……。
[k]
@清少納言
ちょっとくらいは、びびってたかも。[r]名よりも見るは恐ろし……なんちて。
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
@源頼光
……。[r]……。
[k]
[messageOff]
[se ad1034]
[wt 1.5]
@源頼光
あなたは……。
[k]
@源頼光
お気付きでしたか、清少納言殿。
[k]
[messageOff]
[se ad592]
[bgm BGM_EVENT_66 0.7 0.3]
[fadeout white 0.7]
[wait fade]
[charaFadeout B 0.1]
[pictureFrame cut063_cinema]
[effect bit_sepia01_depth]
[scene 139700]
[wt 0.4]
[bgm BGM_EVENT_66 0.7 0.7]
[fadein white 0.7]
[wait fade]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 0,-50]
@坂田金時
こっから先は手出し無用だ、大将![r]この[#女:ひと]の処遇はオレに預けちゃくれねえか!
[k]
@坂田金時
この通りだ! 頼む!
[k]
[charaFace C 8]
@坂田金時
もしも、駄目だってンならオレゃあ[line 3]
[k]
[messageOff]
[bgm BGM_EVENT_66 0.7 0.3]
[fadeout white 0.7]
[wait fade]
[pictureFrame]
[effectStop bit_sepia01_depth]
[charaFadeout C 0.1]
[scene 102900]
[wt 0.4]
[bgm BGM_EVENT_66 0.7 1.0]
[fadein white 0.7]
[wait fade]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
@源頼光
カルデアに来たあなたを、[r]遠くから見ている時のあの子は……。
[k]
[charaFace B 5]
@源頼光
金時は、とても……。[r]寂しそうな目をするのです。
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
@清少納言
……。[r]……。
[k]
[charaFace A 13]
@清少納言
そっか。
[k]
@清少納言
そっか、そっか……。[r]あの金時殿がねえ。
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
@源頼光
ひどく大勢を斬って参りました。[r]怨み辛みを買う事にも、すっかり慣れて。
[k]
@源頼光
それでも、あの子のやりきれない顔を[r]見るのだけは[line 3]
[k]
[charaFace B 4]
@源頼光
いつまでも……慣れません。
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
@清少納言
……。[r]……。
[k]
[charaFace A 4]
@清少納言
うーむ……。
[k]
@清少納言
調子が狂うというか、なんというか。[r]おっかない人だと思ってたけど……
[k]
@清少納言
意外と可愛いとこあんのな、アンタ。
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
[bgmStop BGM_EVENT_66 0.7]
@源頼光
……。[r]……。
[k]
[charaFace B 5]
@源頼光
かわ……?
[k]
[bgm BGM_EVENT_7 0.1]
[charaFace B 3]
[charaShake B 0.03 3 3 0.4]
@源頼光
かわ!?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
@清少納言
なるほど、頼光……[r]ライコウ……。
[k]
@清少納言
らっきーか……[r]それともリコぴん……だな。
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
@源頼光
ハッ!
[k]
@源頼光
そ、それはまさか、[r]噂の[#にっくねえむ]というモノでは!?
[k]
[charaFace B 4]
@源頼光
お、おやめください![r]どちらも母としての威厳が減じる響きかと!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
@清少納言
[messageShake 0.04 4 4 0.4]
ええい、おだまりゃー!!
[k]
[charaFace A 10]
@清少納言
ここまで来ちゃったらもう、[r]無理矢理にでも親睦深めるしかないだろ!!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
@源頼光
そんな、ご無体なー!
[k]
[messageOff]
[bgm BGM_EVENT_7 1.0 0.4]
[charaFadeout B 0.1]
[wt 0.1]
[overlayFadein F 0.1 0,-800]
[overlayFadein G 0.1 0,800]
[charaMove F 0,-745 0.5]
[charaMove G 0,745 0.5]
[wt 0.7]
(…………)
[k]
(はあ、左様で)
[k]
(しみゅれえたあ内とは言え[#刃傷沙汰:にんじょうざた]とは、[r] これは面白きことになってきたと思うたものの)
[k]
(なんともはや。これはまた)
[k]
[messageOff]
[wt 1.0]
[bgm BGM_EVENT_7 1.0 1.0]
[charaMove F 0,-800 0.5]
[charaMove G 0,800 0.5]
[wt 0.5]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[wt 0.5]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
@清少納言
むっ。
[k]
[messageOff]
[bgmStop BGM_EVENT_7 1.0]
[overlayFadein F 0.1 0,-800]
[overlayFadein G 0.1 0,800]
[charaMove F 0,-745 0.5]
[charaMove G 0,745 0.5]
[wt 0.7]
[se ad77]
[wt 1.2]
[charaMove F 0,-800 0.5]
[charaMove G 0,800 0.5]
[wt 0.5]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[wt 0.5]
[charaFace A 2]
@清少納言
そこじゃーーーい!![se ad171]
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[se ad102]
[wt 0.7]
[messageShake 0.05 5 5 1.0]
グワァーーーッ!?[r]大ぶりのみかんが目にィーッ!?
[k]
[messageOff]
[charaPut E 0,0]
[charaEffect E bit_talk_gavel_smoke]
[cueSe SE_21 21_ade603]
[wt 0.7]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.4 1]
[charaPut E 12000,12000]
[wt 1.5]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
@源頼光
道満法師!?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[bgm BGM_EVENT_81 0.1]
[charaTalk D]
[charaFace D 9]
[charaFadein D 0.1 1]
@蘆屋道満
ンッ[charaMoveReturn D 0,-5 0.3]……ンフッ……ンフン![charaMoveReturn D 0,-5 0.3]
[k]
[charaFace D 5]
@蘆屋道満
ええい、当てずっぽうのみかんなぞが何故当たる![r]よもや清少納言殿、よほどの加護がおありか!?
[k]
[charaFace D 2]
@蘆屋道満
それとも……[r]いやまさか、まさかまさか左様なことは!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
@清少納言
勘。
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 1]
@蘆屋道満
……ンンフンッ![r]よくぞ見破りましたな、清少納言殿!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
@源頼光
道満法師。[r]我らを誘い込み、何をさせようというのです?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
@蘆屋道満
いえ、なんと申しますか。
[k]
[charaFace D 1]
@蘆屋道満
マスターの知らぬところで[r]英霊二騎の潰し合い、殺し合いなどと、
[k]
@蘆屋道満
カルデアに投じる一服の清涼剤[line 3][r]といったささやかな暇つぶしになればと思いましたが、
[k]
[charaFace D 4]
@蘆屋道満
お二人のそのご様子では……。
[k]
[charaFaceFade D 9 0.2]
@蘆屋道満
だめですねえ。
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
@清少納言
だめだったのか。
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 8]
[charaFadein D 0.1 1]
@蘆屋道満
残念至極ではありますが、仕方なきこと![r]それでは拙僧はこれにて!
[k]
[se ade146]
[charaMove D -64,0 0.4]
[charaFadeout D 0.4]
[wt 0.4]
[seStop ade146 0.7]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
@源頼光
お待ちなさい。
[k]
[bgmStop BGM_EVENT_81 0.7]
@源頼光
折角です。法師殿。[r][#此処:ここ]で遭ったのも何かの縁ということで、
[k]
[bgm BGM_EVENT_80 0.1]
[charaFace B 0]
@源頼光
ぜひ一手。ご指南いただけますか?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
@清少納言
マンボちゃんはさぁ……。[r]一回殴られといた方がいいと思うよ。
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 12]
[charaFadein D 0.1 1]
@蘆屋道満
ンン……。
[k]
@蘆屋道満
まあ、それもまたやむなし! では!
[k]
[charaFaceFade D 10 0.3]
@蘆屋道満
できるだけ優しく……。[r]お願いしますぞ?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace B 0]
[charaFace A 17]
[charaFadeinFSL B 0.1 0]
[charaFadeinFSR A 0.1 2]
@清少納言
おーっほっほっほ![r]そうはいきませんことよ!
[k]
@清少納言
御坊様、[#ごめんあさぁせ:ご め ん あ そ ば せ]
[k]
[messageOff]
[bgmStop BGM_EVENT_80 0.4]
[fadeout black 0.5]
[wait fade]
[soundStopAll]
[end]

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91-30-42-01-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 3042000 1 Romulus=Quirinus]
[charaSet B 1005001 1 Nero]
[charaSet C 7010001 1 Caligula]
[charaSet D 1013001 1 Caesar]
[charaSet E 6005001 1 Jack]
[charaSet F 5004001 1 "Nursery Rhyme"]
[charaSet G 3026000 1 "Jeanne Alter Santa Lily"]
[charaSet H 7028000 1 Bunyan]
[charaSet I 3010002 1 Romulus]
[charaSet J 3010002 1 Romulus_Silhouette]
[charaSet K 4011001 1 Boudica]
[charaFilter J silhouette 00000080]
[branchQuestNotClear lblNotClear01 3000303]
[scene 105900]
[branch lblConf01]
[label lblNotClear01]
[scene 105600]
[label lblConf01]
[wt 1.5]
[fadein black 2.0]
[wait fade]
[bgm BGM_EVENT_2 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.4 1]
Nero
Three...
[k]
Nero
Two...
[k]
[charaFace B 5]
Nero
One! Here we go!
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk off]
[charaDepth H 1]
[charaDepth E 4]
[charaDepth F 3]
[charaDepth G 2]
[charaFace H 5]
[charaFace E 5]
[charaFace F 5]
[charaFace G 5]
[charaFadein H 0.1 -380,0]
[charaFadein E 0.1 -110,0]
[charaFadein F 0.1 150,0]
[charaFadein G 0.1 375,0]
[wt 1.2]
[charaFadeout H 0.1]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[charaDepth C 1]
[charaDepth B 3]
[charaDepth D 2]
[charaFace C 2]
[charaFace B 2]
[charaFace D 2]
[charaFadeinFSL C 0.1 -312,0]
[charaFadein B 0.1 1]
[charaFadeinFSR D 0.1 312,0]
All
[f large]Rome!
[k]
[charaFadeout C 0.1]
[charaFadeout B 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Romulus=Quirinus
Mm.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaFace H 2]
[charaFace E 2]
[charaFace F 2]
[charaFace G 2]
[charaFadein H 0.1 -380,0]
[charaFadein E 0.1 -110,0]
[charaFadein F 0.1 150,0]
[charaFadein G 0.1 375,0]
All
[f large]Rome!!!
[k]
[charaFadeout H 0.1]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Romulus=Quirinus
Mhmm.
[k]
[charaFace A 2]
Romulus=Quirinus
[f large]Rome!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaFace C 2]
[charaFace B 2]
[charaFace D 2]
[charaFadeinFSL C 0.1 -312,0]
[charaFadein B 0.1 1]
[charaFadeinFSR D 0.1 312,0]
All
[f large]Rome!!!
[k]
[charaFadeout C 0.1]
[charaFadeout B 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Romulus=Quirinus
[f large]Good.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaFace C 1]
[charaFace B 1]
[charaFace D 1]
[charaFadeinFSL C 0.1 -312,0]
[charaFadein B 0.1 1]
[charaFadeinFSR D 0.1 312,0]
[wt 1.2]
[charaFadeout C 0.1]
[charaFadeout B 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[charaFace H 1]
[charaFace E 1]
[charaFace F 1]
[charaFace G 1]
[charaFadein H 0.1 -380,0]
[charaFadein E 0.1 -110,0]
[charaFadein F 0.1 150,0]
[charaFadein G 0.1 375,0]
[wt 1.2]
[charaFadeout H 0.1]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Nero
Umu, luck has smiled upon us today![sr]That was a wonderful Rome!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Caligula
Nerooooooooo!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Nero
Indeed, Uncle! Indeed!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Caesar
What a lovely way to start the day.[sr]And it's all thanks to you, Holy Progenitor.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Nero
Umu!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk depthOff]
[charaFace H 0]
[charaFace E 0]
[charaFace F 0]
[charaFace G 0]
[charaTalk E]
[charaFadein H 0.1 -380,0]
[charaFadein E 0.1 -110,0]
[charaFadein F 0.1 150,0]
[charaFadein G 0.1 375,0]
Jack
Was that Rome?
[k]
[charaFace F 1]
Nursery Rhyme
Oh yes, it was very Rome.
[k]
[charaFace G 1]
Jeanne Alter Santa Lily
I don't know what that was all about,[sr]but it was definitely Rome!
[k]
[charaFace H 8]
Bunyan
U-S-A! I mean, Rome!
[k]
[charaFadeout H 0.1]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Romulus=Quirinus
Hahaha.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Caligula
!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Caesar
Oh my, look. Our Holy Progenitor is pleased.[sr]How wonderful.
[k]
[charaFace D 1]
Caesar
Today will be a blessed day for Chaldea![sr]Today, let there be Rome for all!
[k]
Caesar
Rome!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Nero
Rome!
[k]
1It's great seeing everyone in such high spirits.
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Romulus=Quirinus
Indeed. Camaraderie is also Rome.
[k]
Romulus=Quirinus
Behold the stars above and how their blessings shine down upon us. Know that you, too, are blessed.
[k]
2Rome!
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Romulus=Quirinus
Indeed.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[se ad60]
[seVolume ad60 0 0.1]
[seVolume ad60 0.7 1.0]
[wt 1.0]
[seStop ad60 0.4]
[charaTalk off]
[charaDepth I 1]
[charaDepth J 2]
[charaFace I 0]
[charaFace J 0]
[charaFadein J 0.4 1]
[wt 1.4]
[charaFadein I 0.1 1]
[wt 0.1]
[charaFadeout J 0.7]
[wt 1.0]
[charaFace I 1]
Romulus
Heh. I knew I heard voices calling for Rome.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Nero
!
[k]
Nero
Founding King Romulus![sr]What a momentous occasion!
[k]
Nero
We now have two Holy Progenitors among us! There is no telling what manner of revelation they may impart!
[k]
Nero
Whatever you do, don't take your eyes off them.
[k]
[charaFace B 0]
Nero
(Staring)
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Caligula
(Staring)
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Caesar
(Staring)
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk off]
[charaFace H 0]
[charaFace E 0]
[charaFace F 0]
[charaFace G 0]
[charaFadein H 0.1 -380,0]
[charaFadein E 0.1 -110,0]
[charaFadein F 0.1 150,0]
[charaFadein G 0.1 375,0]
Children
(Staring)
[k]
[charaFadeout H 0.1]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk depthOff]
[charaDepth I 1]
[charaDepth A 2]
[charaTalk A]
[charaFace I 0]
[charaFace A 0]
[charaFadeinFSL I 0.1 0]
[charaFadeinFSR A 0.1 2]
Romulus=Quirinus
Hm.
[k]
Romulus
Hmm...
[k]
Romulus
Rome.
[k]
Romulus=Quirinus
Yes, Rome?
[k]
Romulus
I see a future in which you pursue[sr]chickens in a subterranean domain.
[k]
Romulus=Quirinus
Indeed. We see it as well.
[k]
Romulus=Quirinus
Not sheep, but chickens.
[k]
[charaFace I 1]
Romulus
Heh.
[k]
Romulus
That, too...
[k]
[messageOff]
[charaTalk off]
[charaFace A 1]
[wt 0.7]
Holy Progenitors
...is Rome.
[k]
1I have NO idea what you guys are talking about.
[charaFadeout I 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk depthOn]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
Romulus
You will see soon enough, because after this, you will enter the subterranean domain with me[line 2]with Rome.
[k]
[charaFace I 1]
Romulus
Pursue the chickens. Capture the chickens.[sr]Today will be a blessed day.
[k]
[messageOff]
[bgmStop BGM_EVENT_2 1.0]
[fadeout black 1.0]
[wait fade]
[charaFadeout I 0.1]
[scene 107401]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[se ad311]
[wt 1.5]
[seStop ad311 0.5]
[wt 0.7]
[bgm BGM_EVENT_62 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.4 1]
Romulus=Quirinus
Find the chickens.
[k]
Romulus=Quirinus
Chickens are not typically found in Chaldea. If some abide here now, we cannot ignore them.
[k]
Romulus=Quirinus
We must capture every last one of them.
[k]
Romulus=Quirinus
Not only are they harmless to humans, but their flesh is rich in nutrients.
[k]
Romulus=Quirinus
You must partake of them, children of Rome.
[k]
1Chickens?
Romulus=Quirinus
That's right.
[k]
1So, bring back runaway chickens, basically?
2So, you want us to round up chickens that ran away?
[messageOff]
[wt 0.2]
[charaFace A 1]
[wt 1.5]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk K]
[charaFace K 4]
[charaFadein K 0.1 1]
Boudica
...Why doesn't that merit a response?
[k]
[messageOff]
[wt 0.2]
[charaMove K 0,-4 0.7]
[wt 1.2]
[charaMove K 0,0 0.4]
[wt 0.7]
[charaFace K 1]
Boudica
Anyway, yes, I'm talking about regular old chickens.
[k]
Boudica
I don't know if it's because one of the Holy Grails we've collected is up to some mischief...
[k]
Boudica
...or if a spell or Noble Phantasm went a little sideways...
[k]
Boudica
...but a whole gaggle of chickens just popped up out of nowhere.
[k]
Boudica
Anyway, regardless of how they got here,[sr]I just came to collect them.
[k]
Boudica
Da Vinci thinks that, biologically, they're probably just normal chickens, so if that's true...
[k]
Boudica
...I figured this would be a great chance to stock up on fowl. So I'm joining you on behalf of the kitchen staff.
[k]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Romulus=Quirinus
Indeed.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk K]
[charaFace K 4]
[charaFadein K 0.1 1]
Boudica
(Sigh)
[k]
Boudica
Of all the Servants to come along for this...
[k]
1Boudica...
1Apparently, he had some kind of revelation, so...
[messageOff]
[charaFace K 3]
[wt 1.0]
Boudica
No, it's okay.
[k]
Boudica
I'll just keep those feelings bottled up. Now come on! Those chickens won't catch themselves!
[k]
[charaFace K 1]
Boudica
Heeere, chicky, chicky, chicky![sr]Come out, come out, wherever you are!
[k]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Romulus=Quirinus
Come, chickens!
[k]
Romulus=Quirinus
Gather here with great haste so that you may be sustenance for our children of Rome!
[k]
1So, these chickens...
1You're going to cook them all?
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk K]
[charaFace K 1]
[charaFadein K 0.1 1]
Boudica
Well sure.
[k]
Boudica
Regardless of it comes from, chicken is chicken. We're lucky this fell into our lap.
[k]
Boudica
We still have plenty of ingredients in the freezer, but we almost never get a chance to acquire fresh wild game!
[k]
Boudica
Besides, as long as it doesn't go bad, you can never have too much food stocked up, right?
[k]
1Good point. We can always use more food.
2True, food supply's always something we have to worry about!
Boudica
Exactly!
[k]
[messageOff]
[charaFadeout K 0.1]
[wt 0.4]
[se adm79]
[wt 1.0]
[cueSeStop adm79 1.2]
[wt 0.5]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Romulus=Quirinus
Aha!
[k]
Romulus=Quirinus
There you are, chickens!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_62 1.0]
[se adm80]
[wt 1.5]
[bgm BGM_EVENT_3 0.1]
[charaTalk K]
[charaFace K 5]
[charaFadein K 0.1 1]
Boudica
I see them! All right, let's do this thing!
[k]
1Huh!? You're treating them like enemies!?
2Servants versus chickens seems like overkill!
Boudica
Biologically, they might be normal chickens, but they're[sr]normal chickens who've fed on lots of magical energy!
[k]
Boudica
There's no telling what might happen if we're not careful!
[k]
[charaFace K 1]
Boudica
And there's no way I'm going down as the Heroic Spirit who lost a fight to chickens!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[soundStopAll]
[end]

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91-30-42-01-2-1
[soundStopAll]
[enableFullScreen]
[charaSet A 3042000 1 Romulus=Quirinus]
[charaSet B 1005001 1 Nero]
[charaSet C 7010001 1 Caligula]
[charaSet D 1013001 1 Caesar]
[charaSet E 3010002 1 Romulus]
[charaSet F 4011001 1 Boudica]
[cameraMove 0 0,0 1.01]
[wt 0.1]
[scene 107401]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_3 0.1]
[wt 0.4]
[se adm80]
[wt 0.2]
[se adm78]
[wt 0.6]
[seStop adm78 0.7]
[wt 0.4]
[charaTalk F]
[charaFace F 5]
[charaFadein F 0.1 1]
Boudica
Ha!
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.1]
[effect bit_talk_x_slash01]
[wt 0.2]
[cueSe Battle bac139]
[shake 0.03 3 3 0.4]
[wt 0.7]
[bgmStop BGM_EVENT_3 1.0]
[se ade207]
[wt 1.2]
[se ad144]
[seVolume ad144 0 0.4]
[wt 1.0]
[charaTalk F]
[charaFace F 1]
[charaFadein F 0.1 1]
Boudica
There, that was the last of them!
[k]
[bgm BGM_EVENT_2 0.1]
Boudica
One, two, three... Oh yeah, this should keep our larders stocked for a good while.
[k]
Boudica
Nice work out there, [%1].
[k]
1You too, Boudica, Romulus=Quirinus.
Boudica
Thanks.
[k]
2Does this mean we'll be having chicken tonight?
Boudica
Hehe, maybe.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Romulus=Quirinus
Fantastic work. You have both done Rome proud today.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 1]
Boudica
...[sr]...
[k]
Boudica
...Um...
[k]
[charaFace F 1]
Boudica
Well, you were pretty helpful, too. It definitely would've been a lot more work handling them all by myself.
[k]
[bgmStop BGM_EVENT_2 2.0]
Boudica
I guess I owe you my than[line 2]
[k]
[charaFace F 0]
Boudica
...[sr]...
[k]
Boudica
...[wt 1.0]...
[k]
1Boudica?
[bgm BGM_EVENT_5 0.1]
[charaFace F 3]
Boudica
I'm sorry, [%1].[sr]I thought I could do this, but I can't.
[k]
Boudica
I know I should say “thank you” here...
[k]
Boudica
And I almost managed to get the words out...
[k]
Boudica
But I just can't.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Romulus=Quirinus
...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Boudica
I know my quest for revenge ended long ago. But...
[k]
Boudica
I just can't bring myself to forgive him. Not Quirinus.
[k]
[messageOff]
[bgm BGM_EVENT_5 0.3 0.5]
[se ad592]
[seVolume ad592 0 0.4]
[wipeout sideBlind 0.3 1]
[wait wipe]
[cameraFilter gray]
[charaFadeout F 0.1]
[charaTalk off]
[charaFace C 0]
[charaFace B 0]
[charaFadeinFSL C 0.1 0]
[charaFadeinFSR B 0.1 2]
[scene 107801]
[wt 0.2]
[wipein sideBlind 0.3 1]
[wait wipe]
Boudica
I've made my peace with my enemies. Rome's emperors...
[k]
[messageOff]
[wipeout sideBlind 0.3 1]
[wait wipe]
[charaFadeout C 0.1]
[charaFadeout B 0.1]
[charaFace D 0]
[charaFadein D 0.1 1]
[scene 107600]
[wt 0.2]
[wipein sideBlind 0.3 1]
[wait wipe]
Boudica
Rome's consul...
[k]
[messageOff]
[wipeout sideBlind 0.3 1]
[wait wipe]
[charaFadeout D 0.1]
[charaFace E 0]
[charaFadein E 0.1 1]
[scene 109600]
[wt 0.2]
[wipein sideBlind 0.3 1]
[wait wipe]
Boudica
And Rome's king.
[k]
[messageOff]
[wipeout sideBlind 0.3 1]
[wait wipe]
[charaFadeout E 0.1]
[cameraFilter normal]
[charaTalk on]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
[scene 107401]
[wt 0.2]
[bgm BGM_EVENT_5 0.3 1.0]
[wipein sideBlind 0.3 1]
[wait wipe]
Boudica
I can stop myself from taking up my sword against them.
[k]
[messageOff]
[wt 0.2]
[charaMove F 0,4 0.7]
[wt 1.4]
[charaMove F 0,0 0.4]
[wt 1.0]
[charaFace F 5]
Boudica
...But not him.
[k]
1...
2Boudica...
[messageOff]
[wt 0.2]
[charaFace F 3]
[wt 1.0]
Boudica
I know I'm not really the queen of the Iceni who had so much taken from her.
[k]
Boudica
I might be just like the Boudica who went around Londinium lopping off Roman heads, but I'm not her.
[k]
Boudica
I died a long time ago. My quest for revenge is long since over.
[k]
[charaFace F 4]
Boudica
I know all that...
[k]
Boudica
And yet...
[k]
[messageOff]
[wt 1.0]
[charaFace F 3]
Boudica
You know how he's supposed to be a god?
[k]
Boudica
That's right. He's apparently THE god of Rome.[sr]So tell me something, Quirinus.
[k]
Boudica
If you're the god of Rome...then you must have approved of the Romans' pillaging of my nation when it lost its king.
[k]
Boudica
You must have told them it was their right to plunder, rape, and slaughter my people.
[k]
[charaFace F 1]
Boudica
Am I wrong?
[k]
Boudica
If I'm wrong, then I apologize.[sr]But I'm not, am I?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Romulus=Quirinus
...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 1]
[charaFadein F 0.1 1]
Boudica
That's just what gods do, isn't it?
[k]
Boudica
So go on, god of Rome. Answer me this.
[k]
[charaFace F 3]
Boudica
How was it?
[k]
Boudica
Was the blood of my Britons as good as you expected?
[k]
Boudica
Or was it not quite to your liking?
[k]
Boudica
Well? Answer me.
[k]
[messageOff]
[bgmStop BGM_EVENT_5 0.7]
[charaEffect F bit_talk_charge_ppl]
[se ad61]
[seVolume ad556 0 0.1]
[se ad556]
[seVolume ad556 0 0.6]
[seVolume ad556 1.0 0.8]
[wt 1.0]
[seStop ad61 3.0]
[seStop ad556 3.0]
[bgm BGM_EVENT_24 0.1]
[charaFace F 7]
Boudica
Answer me, you bastard god of death and destruction!
[k]
1Boudica, wait!
[charaFadeout F 0.1]
[wt 0.1]
[charaPut F 1200,1200]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Romulus=Quirinus
It is all right. Do not try to stop her.
[k]
Romulus=Quirinus
Rome's sins are ours to bear as well. All of them.
[k]
Romulus=Quirinus
Your anger is no different, Queen of Victory.
[k]
[messageOff]
[charaFace A 6]
[wt 1.0]
[charaFace A 8]
Romulus=Quirinus
Come then. Face me.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 7]
[charaFadein F 0.1 1]
Boudica
Aaaaaaaaaaaaaah!
[k]
[messageOff]
[effect bit_talk_41_fs]
[charaMoveScale F 1.2 0.4]
[charaMove F 0,16 0.4]
[charaFadeout F 0.3]
[se ad73]
[fadeout black 0.5]
[bgmStop BGM_EVENT_24 0.4]
[wait fade]
[soundStopAll]
[end]

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91-30-42-01-4-0
[soundStopAll]
[enableFullScreen]
[charaSet A 3042000 1 Romulus=Quirinus]
[charaSet B 98105100 1 Caesar]
[charaSet C 4011001 1 Boudica]
[charaSet D 99502600 1 Mash]
[charaSet E 98104300 1 "Great Vengeful Spirit"]
[charaSet F 98104300 1 "Great Vengeful Spirit Silhouette"]
[charaSet V 99502600 1 Transmission]
[charaPut V 1200,1200]
[charaEffect V bit_talk_10_LowLevel]
[charaFilter F silhouette 00000080]
[scene 107401]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_24 0.1]
[wt 0.4]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
[se ad54]
[charaMove C 0,20 0.4]
[charaMoveScale C 1.2 0.4]
[charaFadeout C 0.15]
[wt 0.1]
[effect bit_talk_kengekiall02_fs]
[wt 0.2]
[se ad33]
[wt 0.8]
[flashin once 0.1 0.1 FFFFFFAF FFFFFF00]
[shake 0.03 3 3 0.4]
[wt 0.5]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
[wt 0.1]
[charaEffect A bit_talk_14]
[wt 0.1]
[charaShake A 0.03 4 4 0.5]
[se ad32]
[wt 1.0]
[charaFadeout A 0.1]
[wt 0.1]
[charaScale C 1.1]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 0,7]
[se ad671]
[charaShake C 0.04 3 3 0.4]
[charaMoveScale C 1.0 0.4]
[charaMove C 0,0 0.4]
[wt 0.7]
Boudica
...!
[k]
1Boudica!
Boudica
...I'm sorry. I'm sorry, [%1].
[k]
2Please, try to calm down!
Boudica
I'm not calm, but however it may look, this isn't just me acting on a whim, either!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Romulus=Quirinus
It is all right.
[k]
Romulus=Quirinus
Your anger at us is justified. We are Rome, and so we shall accept the punishment for our children's sins.
[k]
[charaFace A 4]
Romulus=Quirinus
However, as we are now sworn to defend humanity, we cannot permit you to kill us. At least not yet.
[k]
[charaFace A 5]
Romulus=Quirinus
For that, we are sorry.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
Boudica
!
[k]
[messageOff]
[charaMoveScale C 1.05 0.3]
[charaMove C 0,7 0.15]
[wt 0.15]
[se ad54]
[wt 0.7]
[se ad13]
[wt 0.7]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut V 1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Mash
Senpai!
[k]
1Mash!?
[charaFadeout D 0.1]
[wt 0.1]
[charaPut V 1200,1200]
[bgmStop BGM_EVENT_24 1.0]
[charaScale C 1.0]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Boudica
Mash...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[bgm BGM_EVENT_81 0.1]
[charaPut V 1]
[charaTalk D]
[charaFace D 15]
[charaFadein D 0.1 1]
Mash
We're detecting an anomaly in your area!
[k]
Mash
One of the Holy Grails we had in storage activated on its own, and is now tied to some form of magical energy!
[k]
Mash
We think it's probably the same magical energy that caused the chicken outbreak you all went down there to[line 2]
[k]
[messageOff]
[se ad9]
[wt 0.2]
[charaFace D 7]
[wt 0.8]
[seStop ad9 2.0]
Mash
Stand by. We're getting a new report...
[k]
[charaFace D 15]
Mash
Holy Grail No. Five has undergone a dramatic transformation!
[k]
Mash
It's forming a hostile ether-based entity around itself even as we speak...
[k]
[charaFace D 2]
Mash
...and it's about to manifest right on top of your position!
[k]
Mash
Please be careful, everyone!
[k]
[messageOff]
[bgmStop BGM_EVENT_81 1.0]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut V 1200,1200]
[wt 0.2]
[effect bit_talk_20]
[cueSe Battle bac35]
[cueSeVolume bac35 0 0]
[cueSeVolume bac35 0.5 0.7]
[wt 1.5]
[effectStop bit_talk_20]
[wt 1.0]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.7 1]
[se ad42]
[wt 2.0]
[charaFadeout F 0.1]
[wt 0.1]
[bgm BGM_EVENT_80 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Boudica
Huh!?
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk off]
[charaDepth F 2]
[charaDepth E 1]
[charaFace F 0]
[charaFadein F 0.1 1]
[wt 0.6]
[charaFace E 0]
[charaFadein E 0 1]
[charaFadeout F 1.0]
[wt 1.0]
[se ad21]
[wt 1.5]
???
I...am...
[k]
???
I am the rage against Rome! I am the hatred of Rome!
[k]
???
I am Vercingetorix!
[k]
???
[f large]Rome must fall!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Boudica
A Heroic Spirit?[sr]No, this feels more like a ghost...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut V 1]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Mash
Vercingetorix!
[k]
Mash
That was one of the greatest heroes of the Gauls in the last century of the B.C. era!
[k]
Mash
He united the Gauls and led them in a valiant fight against the Roman Empire's invasion, but was ultimately defeated by Caesar!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Caesar
Vercingetorix!? Did you say Vercingetorix!?[sr]Wh-why didn't he come after me, then!?
[k]
[charaFace B 5]
Caesar
...Wait. The Holy Progenitor and Queen Boudica...
[k]
[charaFace B 2]
Caesar
Now I see! His hatred of me isn't what made him manifest.
[k]
Caesar
He must have resonated with the queen's hatred for Rome itself and formed a temporary Spirit Origin!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut V 1200,1200]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Romulus=Quirinus
This was our fault.
[k]
Romulus=Quirinus
Our divine aura is the beacon that has drawn him into existence.
[k]
[charaFace A 6]
Romulus=Quirinus
Perhaps he also resonated with one of the Holy Grails because all of Rome's sins are also our sins.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
[wt 0.1]
[se ad21]
[wt 1.5]
Ghost of Vercingetorix
[f large]Death to Rome!
[k]
Ghost of Vercingetorix
Death to Rome, and all who carry its blood.[sr]Every last one of them must...
[k]
Ghost of Vercingetorix
[f large]DIE!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Romulus=Quirinus
...
[k]
[messageOff]
[charaFace A 6]
[wt 1.0]
[charaFace A 0]
Romulus=Quirinus
Boudica. Queen of victory, and your beloved Britannia.
[k]
Romulus=Quirinus
If the last Master of humanity is lost, all of humanity dies with [&him:her]. We cannot let that happen.
[k]
Romulus=Quirinus
And so we ask your aid in defeating this ghost.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Boudica
...No fair.
[k]
Boudica
I'd have turned you down on the spot if you'd spouted some nonsense about fighting for Rome...
[k]
Boudica
...But I can't refuse a request to help [%1],[sr]even when I know it'd help you, too.
[k]
[messageOff]
[wt 0.1]
[charaMove C 0,-4 0.4]
[wt 0.7]
[charaMove C 0,0 0.3]
[wt 0.7]
[charaFace C 2]
Boudica
...Master!
[k]
1Preparing for Anti-Ghost combat!
2I'm gonna need both of you to help me out!
[charaFace C 0]
Boudica
Both of us, huh. Of course you'd say that.
[k]
[charaFace C 5]
Boudica
...All right, god of Rome. Let's do this thing.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Romulus=Quirinus
Understood.
[k]
[charaFace A 8]
Romulus=Quirinus
Vercingetorix, hero of the Gauls.
[k]
Romulus=Quirinus
Though you have every right to your rage at our sins, we now exist in this form to protect our Master, and all of humanity.
[k]
Romulus=Quirinus
We therefore cannot allow you to take our life.[sr]...Forgive us.
[k]
[messageOff]
[charaFace A 5]
[se ad39]
[effect bit_talk_charge_red]
[wt 1.5]
[se ad842]
[seVolume ad842 0 0.6]
[fadeout white 0.2]
[wait fade]
[se ad881]
[seVolume ad881 0 0.4]
[se ad880]
[seVolume ad880 0 0.4]
[charaSet A 3042001 1 Romulus=Quirinus]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
[wt 0.2]
[fadein white 0.7]
[wait fade]
[wt 1.0]
[se ad842]
[seVolume ad842 0 0.6]
[se ade346]
[seVolume ade346 0 0.6]
[se ad632]
[seVolume ad632 0 0.6]
[fadeout white 0.2]
[wait fade]
[se ad881]
[seVolume ad881 0 0.4]
[se ad880]
[seVolume ad880 0 0.4]
[charaSet A 3042002 1 Romulus=Quirinus]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
[effectDestroy bit_talk_charge_red]
[wt 0.2]
[seStop ade346 2.0]
[seStop ad632 2.0]
[fadein white 0.7]
[wait fade]
[wt 0.5]
[charaFace A 2]
Romulus=Quirinus
[f large]Come to us, light of Rome!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[soundStopAll]
[end]

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91-30-42-01-4-1
[soundStopAll]
[enableFullScreen]
[charaSet A 3042002 1 Romulus=Quirinus]
[charaSet B 1005001 1 Nero]
[charaSet C 7010001 1 Caligula]
[charaSet D 1013001 1 Caesar]
[charaSet E 4011001 1 Boudica]
[charaSet F 99502600 1 Mash]
[charaSet G 3039000 1 Gareth]
[charaSet H 1009002 1 Mordred]
[charaSet I 6008000 1 Cleopatra]
[charaSet J 2001000 1 Emiya]
[charaSet K 98104300 1 "Great Vengeful Spirit"]
[charaSet L 6005001 1 Jack]
[charaSet M 5004001 1 "Nursery Rhyme"]
[charaSet N 3026000 1 "Jeanne Alter Santa Lily"]
[charaSet O 7028000 1 Bunyan]
[charaSet V 99502600 1 Transmission]
[cameraMove 0 0,0 1.01]
[wt 0.1]
[scene 107401]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_80 0.1]
[charaTalk K]
[charaFace K 0]
[charaFadein K 0.1 1]
[wt 0.4]
[se ad21]
[wt 0.1]
[shake 0.03 4 4 0.7]
[wt 1.2]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
[charaMoveScale A 1.05 0.3]
[charaMove A 0,7 0.15]
[wt 0.15]
[se ad54]
[wt 0.15]
[charaFace A 2]
Romulus=Quirinus
Come forth, our four limbs!
[k]
Romulus=Quirinus
The divine power... The power of light...[sr]The power that shall reach beyond the stars...
[k]
[se ad733]
[se ad39]
[seVolume ad39 0 0.5]
Romulus=Quirinus
[f large]Per Aspera Ad Astra!
[k]
[messageOff]
[charaFadeout A 0.1]
[effect bit_talk_light_rain2_fs]
[se ad962]
[wt 1.5]
[se ad965]
[se ad891]
[fadeout white 2.0]
[wait fade]
[effectStop bit_talk_light_rain2_fs]
[charaScale A 1.0]
[se ad876]
[se ad875]
[se ad886]
[seVolume ad886 0 0.4]
[se ad864]
[charaTalk K]
[charaFace K 0]
[charaFadein K 0.1 1]
[charaPut K 0,0]
[charaEffect K bit_talk_barrier]
[se ade404]
[seVolume ade404 0 0]
[seVolume ade404 2.0 0.3]
[wt 1.0]
[seStop ad886 2.0]
[fadein white 2.0]
[wait fade]
[wt 0.7]
[charaFadeout K 0.1]
[wt 0.1]
[charaPut K 1200,1200]
[charaEffectDestroy K bit_talk_barrier]
[seStop ade404 1.0]
[wt 1.0]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
Boudica
Yaaah!
[k]
[messageOff]
[charaFadeout E 0.1]
[effect bit_talk_x_slash01]
[wt 0.2]
[cueSe Battle bac139]
[shake 0.03 3 3 0.4]
[wt 0.7]
[charaTalk K]
[charaFace K 0]
[charaFadein K 0.1 1]
Ghost of Vercingetorix
G-ghh...
[k]
Ghost of Vercingetorix
Graaaaaaah!!!
[k]
[messageOff]
[bgmStop BGM_EVENT_80 1.0]
[charaSpecialEffect K erasure 1 1.7]
[se ad42]
[wait charaSpecialEffect K]
[charaFadeout K 0]
[wt 1.5]
[effect bit_talk_20]
[cueSe Battle bac35]
[cueSeVolume bac35 0 0]
[cueSeVolume bac35 0.5 0.7]
[wt 1.5]
[effectStop bit_talk_20]
[wt 1.0]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Boudica
...That should do it.
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaEffect V bit_talk_10_LowLevel]
[wt 0.3]
[se ad13]
[charaTalk F]
[charaFace F 7]
[charaFadein F 0.1 1]
Mash
It did. The hostile signal is gone.
[k]
[bgm BGM_EVENT_2 0.1]
[charaFace F 0]
Mash
We still have to do something about Holy Grail No. Five, though. Do you think you can collect it?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut V 1200,1200]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Boudica
Yes, we should be fine. Can you get things set up to put it back into storage, Mash?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut V 1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Mash
Of course. Good luck, Senpai![sr]Good luck, you two!
[k]
1Don't worry, we've got this.
[charaFace F 13]
Mash
I'll ask Da Vinci to increase security on it as well.
[k]
2Thanks for all your help too, Mash!
[charaFace F 13]
Mash
Not at all!
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut V 1200,1200]
[effect bit_talk_20]
[wt 2.0]
[effectStop bit_talk_20]
[wt 1.0]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Boudica
Now then, how do we do this...?
[k]
Boudica
It's probably better if I don't touch it, so...
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Romulus=Quirinus
Leave it to us.
[k]
[messageOff]
[fowardEffect bit_talk_20]
[se ad733]
[se ad39]
[seVolume ad39 0 0.5]
[wt 1.5]
[seStop ad733 1.0]
[seStop ad39 1.0]
[fowardEffectStop bit_talk_20]
[wt 1.0]
Romulus=Quirinus
We have enveloped it in our magical energy. It should no longer be susceptible to outside influence.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Boudica
Great.
[k]
[messageOff]
[wt 1.0]
[charaFace E 4]
Boudica
...Thank...you.
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
[wt 1.2]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Boudica
...[sr]...
[k]
Boudica
...Honestly, I would've been helpless against that guy on my own. And not because there was a Holy Grail inside him.
[k]
Boudica
I mean, he was also a ghost.
[k]
[charaFace E 0]
Boudica
Ghosts do something to your mind, right?[sr]But you prevented that.
[k]
Boudica
And not just for me, but for [%1], too. So...
[k]
Boudica
Thank you. You were...a big help.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Romulus=Quirinus
It is all right.
[k]
Romulus=Quirinus
You need not forgive us. We accept your spite.
[k]
Romulus=Quirinus
You[line 2]all of you, have a right to do so,[sr]and we have an obligation to accept that.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Boudica
Just you, huh?[sr]So you intentionally didn't say “Rome” there?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Romulus=Quirinus
Correct.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Boudica
I see.
[k]
1...
[charaFace E 4]
Boudica
...(Sigh)
[k]
Boudica
It's okay, [%1]. You don't have to look at me like that. I'm calm now. I'm not gonna act up anymore.
[k]
[charaFace E 0]
Boudica
But I will say this, Romulus=Quirinus.
[k]
[charaFace E 5]
Boudica
Boudica of Britannia will never forgive you for what you did to us. Never.
[k]
Boudica
...[sr]...
[k]
[charaFace E 0]
Boudica
...[sr]...But.
[k]
Boudica
I'm Boudica of Chaldea. We may have a lot in common, but we're not the same person.
[k]
Boudica
So...
[k]
Boudica
So I'll only hold my grudge against you to the extent it doesn't cause trouble for Master.
[k]
Boudica
You and I will never be friends;[sr]not even as the enemy of my enemy.
[k]
[messageOff]
[wt 0.7]
[charaFace E 3]
Boudica
But, we're both [%1]'s Servants.[sr]For now, that's what really matters.
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[wt 0.7]
[charaFace A 1]
Romulus=Quirinus
...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Boudica
Well? Say something.
[k]
[charaFace E 3]
Boudica
No... On second thought, don't.
[k]
[messageOff]
[wt 0.7]
[bgmStop BGM_EVENT_2 1.5]
[fadeout black 1.5]
[wait fade]
[charaFadeout E 0.1]
[charaSet A 3042000 1 Romulus=Quirinus]
[branchQuestNotClear lblNotClear01 3000303]
[scene 105900]
[branch lblConf01]
[label lblNotClear01]
[scene 105600]
[label lblConf01]
[wt 1.5]
[fadein black 1.5]
[wait fade]
[se ade396]
[seVolume ade396 0 0]
[seVolume ade396 0.5 0.6]
[se adm75]
[seVolume adm75 0 0]
[seVolume adm75 0.5 1.0]
[wt 2.0]
[seStop ade396 1.4]
[seStop adm75 1.4]
[wt 1.4]
[bgm BGM_EVENT_7 0.1]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 1]
Boudica
Okay, whooo's hungry!?
[k]
Boudica
'Cause we've got all the chicken you can eat tonight!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk off]
[charaDepth O 1]
[charaDepth L 4]
[charaDepth M 3]
[charaDepth N 2]
[charaFace O 1]
[charaFace L 1]
[charaFace M 1]
[charaFace N 6]
[charaFadein O 0.1 -380,0]
[charaFadein L 0.1 -110,0]
[charaFadein M 0.1 150,0]
[charaFadein N 0.1 375,0]
Children
Yaaay!
[k]
[charaFadeout O 0.1]
[charaFadeout L 0.1]
[charaFadeout M 0.1]
[charaFadeout N 0.1]
[wt 0.1]
[charaDepth G 1]
[charaDepth H 2]
[charaFace G 1]
[charaFace H 1]
[charaFadeinFSL G 0.1 0]
[charaFadeinFSR H 0.1 2]
Children?
Wooo!
[k]
[charaFadeout G 0.1]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Caesar
Ahh, what a delectable aroma. Come, Cleopatra, surely you can permit me to partake of not just one, but four of these delicious birds, no?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth I 1]
[charaDepth D 2]
[charaTalk I]
[charaFace I 1]
[charaFace D 1]
[charaFadeinFSL I 0.1 0]
[charaFadeinFSR D 0.1 2]
Cleopatra
Yes, well, while that scent is indeed tantalizing, Lord Caesar, I'm afraid four is still three too many.
[k]
[charaFace D 4]
Caesar
Awww.
[k]
[charaFadeout I 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Caligula
Chickeeeeeeeeeen!!!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Nero
Ooh! So this is the chicken I have heard so much about!
[k]
Nero
Does this mean you will be treating us to another scrumptious feast tonight, Boudica!?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 3]
[charaFadein E 0.1 1]
Boudica
Yes, yes, help yourself.
[k]
Boudica
You know, I could have sworn you Romans were a bit more...reserved about eating my cooking at one point...
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 0]
[charaFadein J 0.1 1]
Emiya
Boudica, mind if I use the big plate to serve it?
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 1]
Boudica
Oh gosh, I'm sorry! I forgot all about plating it![sr]Yes, the big plate will do fine, thanks!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk off]
[charaFace O 5]
[charaFace L 5]
[charaFace M 5]
[charaFace N 5]
[charaFadein O 0.1 -380,0]
[charaFadein L 0.1 -110,0]
[charaFadein M 0.1 150,0]
[charaFadein N 0.1 375,0]
Children
We're hungryyy!
[k]
[charaFadeout O 0.1]
[charaFadeout L 0.1]
[charaFadeout M 0.1]
[charaFadeout N 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk J]
[charaFace J 4]
[charaFadein J 0.1 1]
Emiya
Last I checked, Heroic Spirits don't actually need to eat... But, okay. Just sit down and behave, all right?
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk off]
[charaFace O 1]
[charaFace L 1]
[charaFace M 1]
[charaFace N 6]
[charaFadein O 0.1 -380,0]
[charaFadein L 0.1 -110,0]
[charaFadein M 0.1 150,0]
[charaFadein N 0.1 375,0]
Children
We will!
[k]
[charaFadeout O 0.1]
[charaFadeout L 0.1]
[charaFadeout M 0.1]
[charaFadeout N 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 1]
Boudica
Very good![sr]That goes for you too, you know!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Nero
What? You were speaking to me!?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Caesar
No, she meant me! She must have known that I planned to use all the guile I possess to sneak as much chicken as I possibly[line 2]
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaTalk I]
[charaFace I 2]
[charaFace D 1]
[charaFadeinFSL I 0.1 0]
[charaFadeinFSR D 0.1 2]
Cleopatra
Lord Caesar!
[k]
[messageOff]
[charaFadeout I 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk depthOn]
[se ad5]
[seVolume ad5 0 0]
[seVolume ad5 0.7 0.5]
[wt 1.5]
[bgm BGM_EVENT_7 1.5 0.6]
[seStop ad5 2.5]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.4 1]
Romulus=Quirinus
...Good. It seems all is well here.
[k]
[messageOff]
[charaFadeout A 0.7]
[charaMove A 32,0 0.7]
[wt 1.2]
1Huh?
2Are you going somewhere, Holy Progenitor?
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.4 1]
Romulus=Quirinus
Mm.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 1]
[charaFace A 0]
[charaFadeinFSL E 0.1 0]
[charaFadeinFSR A 0.1 2]
Boudica
Oh no, you don't. This dinner wouldn't be possible if not for you, so you're going to stay and enjoy it.
[k]
Romulus=Quirinus
Hm?
[k]
[charaFace E 0]
Boudica
Don't get me wrong.[sr]I'm still never going to forgive you.
[k]
Boudica
But I'm not about to mistreat you, either.[sr]Especially when there are children around.
[k]
Boudica
People always try not to do something they know they'll regret.
[k]
Boudica
So, one day...
[k]
[messageOff]
[wt 1.0]
[charaFace E 1]
Boudica
When all this business with humanity is properly taken care of...
[k]
Boudica
...then I will be coming for your head.
[k]
[messageOff]
[charaTalk off]
[charaFace A 1]
[wt 1.5]
[charaFadeout E 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[bgm BGM_EVENT_7 0.5 1.0]
[charaTalk on]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Nero
I'm sorry, what's this about a head?[sr]Was I simply hearing things?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk off]
[charaFace O 0]
[charaFace L 0]
[charaFace M 0]
[charaFace N 0]
[charaFadein O 0.1 -380,0]
[charaFadein L 0.1 -110,0]
[charaFadein M 0.1 150,0]
[charaFadein N 0.1 375,0]
Children
?
[k]
[charaFadeout O 0.1]
[charaFadeout L 0.1]
[charaFadeout M 0.1]
[charaFadeout N 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk depthOff]
[charaTalk H]
[charaFace G 0]
[charaFace H 1]
[charaFadeinFSL G 0.1 0]
[charaFadeinFSR H 0.1 2]
Mordred
What, you wanna have a little pre-meal workout or somethin'? Fine with me.
[k]
[charaFace G 1]
Gareth
I don't think that's what they're talking about, Mordred. I think they're talking about the potatoes that go with the chicken.
[k]
[charaFadeout G 0.1]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Nero
Oh, I see. Is that what this is about? Potatoes?
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
[wt 0.7]
Romulus=Quirinus
Heh.
[k]
Romulus=Quirinus
...That, too, is[line 2]
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Boudica
Please don't say “Rome.”
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
[wt 1.0]
Romulus=Quirinus
...romantic.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
[wt 1.0]
[charaFace E 1]
Boudica
Oh, fine, I can live with that!
[k]
Boudica
Yes, yes, it's very romantic! Now come on, everyone![sr]Eat up while it's hot!
[k]
[se ad6]
[seVolume ad6 0 0]
[seVolume ad6 0.2 0.7]
VAll
Yaaay![twt 0.2][seStop ad6 2.5]
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
[wt 2.0]
[fadeout black 2.0]
[bgmStop BGM_EVENT_7 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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91-40-34-01-1-1
[soundStopAll]
[enableFullScreen]
[charaSet A 4034001 1 Bartholomew]
[charaSet B 2025101 1 Mary]
[charaSet C 2025201 1 Anne]
[charaSet D 2025001 1 "Mary & Anne"]
[charaSet E 4008002 1 Blackbeard]
[charaSet G 98104300 1 "Wicked Ghost"]
[scene 107200]
[wt 0.1]
[bgm BGM_EVENT_3 0.1]
[charaDepth G 1]
[charaDepth A 2]
[fadein black 1.0]
[wait fade]
[charaTalk A]
[charaFace A 0]
[charaFadeinFSR A 0.1 2]
[charaFace G 0]
[charaFadeinFSL G 0.1 0]
[wt 0.1]
[charaTalk depthOff]
Bartholomew
Farewell, ghost. Maybe one day, we can talk about hidden eyes like civilized beings!
[k]
[charaTalk G]
[charaFace G 0]
Wicked Ghost
Huh? The hell? What a creep...
[k]
[messageOff]
[bgmStop BGM_EVENT_3 0.5]
[charaSpecialEffect G enemyErasure 1 1.7]
[se ad42]
[wait charaSpecialEffect G enemyErasure]
[wt 1.0]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk depthOn]
[se ad37]
[seVolume ad37 0 0]
[seVolume ad37 1.5 1.0]
[charaTalk C]
[charaFace C 0]
[charaFace B 0]
[charaFadeinFSL C 0.1 0]
[charaFadeinFSR B 0.1 2]
Anne
...[sr]...
[k]
[charaTalk B]
[charaFace B 0]
Mary
...[sr]...
[k]
[charaFadeout C 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Bartholomew
I guess humans and ghosts will just[sr]never see eye to hidden eye...
[k]
1Man, nothing fazes him, does it?
[charaFadeout A 0.1]
[wt 0.1]
[seStop ad37 1.0]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
[bgm BGM_EVENT_7 0.1]
Blackbeard
Look, I know it's me talking here, but don't you think you've taken your fetish a little too far?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Bartholomew
Nope.
[k]
[charaFace A 1]
Bartholomew
The great thing about the ocean is that it treats us all equally, regardless of race, nationality, or fetish!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFace B 0]
[charaFadeinFSL C 0.1 0]
[charaFadeinFSR B 0.1 2]
Anne
Okay, I know this is rich coming from me, but you really shouldn't be putting fetishes on the same level as race and nationality, freak show.
[k]
[charaTalk B]
[charaFace B 0]
Mary
Never mind that. What was that thing haunting you anyway, Blackbeard?
[k]
[charaFadeout C 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Blackbeard
Hmm. I'm not sure, but if I had to guess...
[k]
[charaFace E 0]
Blackbeard
Maybe, back when I killed a whole boatload of ghosts at some point or other, I missed one...
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Bartholomew
What else could it possibly be?[sr]Man, you really are hopeless, aren't you?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Blackbeard
Oh shut up.
[k]
[charaFace E 2]
Blackbeard
Anyway, now that I've reflected on my crimes and turned over a new leaf...
[k]
[charaFace E 0]
Blackbeard
...this is the perfect time to continue on our voyage...even as you wonder if you can really trust me!
[k]
[charaFace E 5]
Blackbeard
If this were a manga, I would almost certainly be hearing the readers shouting their disbelief now.
[k]
[charaFace E 1]
Blackbeard
“Huh!? Who does he think he is, acting all buddy-buddy with the good guys after all the evil shit he pulled! Doesn't the hero remember he killed [&his:her] parents!?”
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Bartholomew
(Sigh)...
[k]
1Well, he's right about one thing. Let's keep sailing.
[charaFace A 1]
Bartholomew
Aye, aye, Captain!
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_7 2.0]
[wait fade]
[soundStopAll]
[end]

View File

@@ -0,0 +1,896 @@
91-40-34-01-2-0
[soundStopAll]
[enableFullScreen]
[charaSet A 4034001 1 Bartholomew]
[charaSet B 2025101 1 Mary]
[charaSet C 2025201 1 Anne]
[charaSet D 2025001 1 "Mary & Anne"]
[charaSet E 1098155400 1 Blackbeard]
[charaSet F 98006200 1 Enemy]
[charaSet G 98104300 1 Ghost]
[scene 107201]
[wt 0.1]
[se ad37]
[seVolume ad37 0 0]
[fadein black 1.0]
[seVolume ad37 1.5 1.0]
[wait fade]
[wt 1.5]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Bartholomew
All right, looks like this must be about where the Singularity originated.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Mary
I can make out an island over there, Master.[sr]Here, my spyglass. See for yourself.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.5]
1So there is.
[seStop ad37 1.0]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Bartholomew
Let's go disembark then.[sr]Is everyone ready?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaDepth C 1]
[charaDepth E 2]
[charaDepth B 1]
[charaTalk off]
[bgm BGM_EVENT_3 0.1]
[charaFace C 2]
[charaFace E 8]
[charaFace B 2]
[charaFadeinFSL C 0.1 0]
[charaFadein E 0.1 1]
[charaFadeinFSR B 0.1 2]
All Three
Ready!
[k]
[charaTalk on]
[charaFadeout C 0.1]
[charaFadeout E 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_3 0.5]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Bartholomew
Go change. Now.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaDepth C 1]
[charaDepth E 2]
[charaDepth B 1]
[charaTalk E]
[charaFace C 4]
[charaFace E 6]
[charaFace B 4]
[charaFadeinFSL C 0.1 0]
[charaFadein E 0.1 1]
[charaFadeinFSR B 0.1 2]
Blackbeard
Yeah, yeah.
[k]
[messageOff]
[charaMove E -400,0 0.8]
[se ad55]
[seStop ad55 1.0]
[wt 0.2]
[charaFadeout E 0.4]
[wt 1.0]
[charaFadeout C 0.1]
[charaFadeout B 0.1]
[charaFadeout E 0.1]
[wt 0.1]
[bgm BGM_EVENT_7 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Bartholomew
I wonder what we'll find here.[sr]Ogres? Lamia? Treasure? Hidden eyes?
[k]
Bartholomew
What do you think, Master?
[k]
1Any or all of those, except the hidden eyes.
[charaFace A 4]
Bartholomew
Aww...
[k]
[charaFace A 0]
Bartholomew
...Can we try that again?
[k]
Bartholomew
I wonder what we'll find here.[sr]Ogres? Lamia? Treasure? Hidden eyes?
[k]
Bartholomew
What do you think, Master?
[k]
1Broken record, much?
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Anne
Stop it. Right now.
[k]
2I'm hoping for treasure!
Bartholomew
Hmm. You know, maybe this is why we pirate Servants were summoned for this mission.
[k]
Bartholomew
Islands like this are practically guaranteed to have some great pirate treasure on them, after all.
[k]
[messageOff]
[se ad799]
[wt 0.5]
[wipeout leftToRight 1.0 1.0]
[bgmStop BGM_EVENT_7 1.0]
[seStop ad799 1.0]
[wait wipe]
[charaSet E 4008002 1 Blackbeard]
[charaFadeout A 0.1]
[charaFadeout C 0.1]
[scene 109600]
[se ad173]
[seVolume ad173 0 0]
[wt 0.5]
[wipein rightToLeft 1.0 1.0]
[seVolume ad173 1.0 1.0]
[wait wipe]
[wt 1.0]
[wipeout leftToRight 1.0 1.0]
[seStop ad173 1.0]
[wait wipe]
[scene 107300]
[se ad221]
[seVolume ad221 0.0 0.5]
[wt 0.5]
[wipein rightToLeft 1.0 1.0]
[wait wipe]
[seStop ad221 1.0]
[wt 1.0]
[bgm BGM_EVENT_5 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Anne
Oh, looks like there's a cave up this way.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Blackbeard
Nicely spotted, sharpshooter.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Bartholomew
Then let's go see what's inside.[sr]I wonder what it is we'll need to repair here...
[k]
[messageOff]
[fadeout black 1.0]
[bgm BGM_EVENT_5 1.0 0.5]
[wait fade]
[charaFadeout A 0.1]
[scene 107401]
[wt 0.5]
[fadein black 1.0]
[bgm BGM_EVENT_5 1.0 1.0]
[wait fade]
???
Help...please... Somebody...anybody...
[k]
???
I need someone...to take over...for me...[sr]To fulfill...my dream...
[k]
[messageOff]
[se ad60]
[wipeout rectangleStripRightToLeft 1.0 1.0]
[bgm BGM_EVENT_5 1.0 0.5]
[seStop ad60 0.5]
[wait wipe]
[scene 107500]
[wt 0.5]
[wipein rectangleStripLeftToRight 1.0 1.0]
[bgm BGM_EVENT_5 1.0 1.0]
[wait wipe]
???
Ahh... Someone's here...
[k]
[messageOff]
[fadeout black 1.0]
[wait fade]
[scene 107400]
[wt 0.1]
[se ad60]
[seVolume ad60 0.1 0.0]
[fadein black 1.0]
[seVolume ad60 1.0 1.0]
[wait fade]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
[seStop ad60 0.1]
Bartholomew
Hmm... Not liking the aura I'm sensing up ahead.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Blackbeard
Me neither. It feels like one of those things that always ruins a pirate's day.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFace B 4]
[charaFadeinFSL C 0.1 0]
[charaFadeinFSR B 0.1 2]
Anne
That it does.
[k]
[charaTalk B]
Mary
For sure.[sr]How about you, Master? Are you doing okay?
[k]
1I think so.
[charaFadeout C 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Bartholomew
Good.
[k]
Bartholomew
I'm hoping you can see what we're about to find from a different perspective, without being beholden to our pirate preconceptions.
[k]
2I'm fine, but what about you guys?
[charaFadeout C 0.1]
[charaFadeout E 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Bartholomew
Oh, don't worry. It's not like it's actually making us feel sick or anything.
[k]
Bartholomew
It's just that our pirate intuition, informed by years of experience with dangerous situations...
[k]
[charaFace A 4]
Bartholomew
...is telling us that whatever's up ahead is a nasty piece of work.
[k]
[charaFace A 0]
Bartholomew
All right, let's keep moving.
[k]
[messageOff]
[charaFadeout A 0.1]
[bgmStop BGM_EVENT_5 1.0]
[wt 1.0]
[se ad60]
[wipeout leftToRight 1.0 1.0]
[wait wipe]
[scene 107500]
[wt 0.5]
[wipein rightToLeft 1.0 1.0]
[seStop ad60 1.0]
[wait wipe]
[effect bit_talk_blight_01]
[wt 2.0]
[effectDestroy bit_talk_blight_01]
[wt 0.1]
[wipeout rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[scene 107401]
[wt 0.1]
[wipein rectangleStripLeftToRight 0.5 1.0]
[wait wipe]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Blackbeard
Huh? No way...
[k]
[bgm BGM_EVENT_3 0.1]
[charaFace E 2]
Blackbeard
[f large]It's treasure!
[k]
[messageOff]
[se ade235]
[charaMove E -500,0 0.5]
[wt 0.1]
[charaFadeout E 0.2]
[seStop ade235 0.5]
[wt 0.5]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Anne
[f large]Treasure!
[k]
[messageOff]
[se ad55]
[charaMove C -500,0 0.5]
[wt 0.1]
[charaFadeout C 0.2]
[seStop ad55 0.5]
[wt 0.5]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Mary
[f large]Treasuuure!
[k]
[messageOff]
[se ad55]
[charaMove B -500,0 0.5]
[wt 0.1]
[charaFadeout B 0.2]
[seStop ad55 0.5]
[wt 0.5]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Bartholomew
Hey, stop! Just hang on a mo[line 2][wt 0.5][charaFace A 4][sr]Damn, it's too late.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[se ade235]
[se ad55]
[charaDepth C 1]
[charaDepth E 2]
[charaDepth B 1]
[charaTalk off]
[bgmStop BGM_EVENT_3 0.1]
[wt 0.1]
[charaFace C 0]
[charaFace E 0]
[charaFace B 0]
[charaPutFSL C -200,0]
[charaPut E 50,0]
[charaPutFSR B 300,0]
[charaFadeTime C 0.1 1.0]
[charaFadeTime E 0.1 1.0]
[charaFadeTime B 0.1 1.0]
[charaMove C 0 0.3]
[charaMove E 1 0.3]
[charaMove B 2 0.3]
[seStop ade235 0.3]
[seStop ad55 0.3]
[wt 0.5]
[se ad533]
[wt 0.5]
[charaFace C 2]
[charaFace E 2]
[charaFace B 2]
[se ad75]
[seStop ad75 2.0]
[wt 0.1]
[charaMove E 0,-600 0.5]
[charaMove C -250,-600 0.5]
[charaMove B 250,-600 0.5]
[charaFadeout E 0.3]
[charaFadeout C 0.3]
[charaFadeout B 0.3]
All Three
[f large]Gaah!
[k]
[charaTalk on]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Bartholomew
A pitfall... Great. Now it's just you and me...
[k]
1What are we gonna do now?
[charaFace A 1]
Bartholomew
...Well, don't worry. We pirates are nothing if not resilient. As long as we're still alive, we'll figure something out.
[k]
[charaFace A 5]
Bartholomew
Honestly, I can't believe those three forgot about the uneasiness we all had the moment they laid eyes on that treasure.
[k]
[charaFace A 4]
Bartholomew
...Err, well, yeah. Okay, I can. They ARE pirates.
[k]
[charaFace A 0]
Bartholomew
Anyway, we'll just have to be a lot more careful than they were.
[k]
Bartholomew
We can start by going around the pitfall.
[k]
[messageOff]
[se ad60]
[wipeout leftToRight 1.0 1.0]
[wait wipe]
[scene 107500]
[wt 0.5]
[charaFadeout A 0.1]
[wt 0.1]
[wipein rightToLeft 1.0 1.0]
[wait wipe]
[seStop ad60 0.5]
[wt 0.5]
[bgm BGM_EVENT_5 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
???
Ahh... Ahhh... You did well...to conquer the many challenges...and overcome the many obstacles...on your way here...
[k]
???
Well done... Well done indeed...
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Bartholomew
Well thanks.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
???
You two have earned the right...to take this treasure for yourselves...
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.1]
[effect bit_talk_blight_01]
[wt 2.0]
[effectDestroy bit_talk_blight_01]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Bartholomew
Hmm. What do you think we should do, Master?
[k]
1Actually, there's something I wanted to ask first...
Bartholomew
Yes?
[k]
1What treasure are we talking about here?
[bgmStop BGM_EVENT_5 1.0]
[wt 0.3]
Bartholomew
...[sr]...
[k]
[bgm BGM_EVENT_3 0.1]
[charaFace A 1]
Bartholomew
Aha! That's it! Now I get it! Hahahaha!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
???
What is...so funny...?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Bartholomew
Fascinating.
[k]
Bartholomew
Even now, that...thing looks like a pile of shiny treasure to me.
[k]
Bartholomew
Which means it must be treasure that only pirates can see.
[k]
Bartholomew
I guess the “many challenges” part refers to this whole adventure we've been on, starting with that pitfall.
[k]
Bartholomew
Every pirate worth their sea salt would think any treasure they had to really work to acquire would have to be real.
[k]
Bartholomew
But in this case, it was a trap. There's no treasure here at all. Just a single wicked ghost.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
???
Ahh... Ahh...
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Bartholomew
And that means...
[k]
Bartholomew
...this ghost here is causing this Singularity.
[k]
Bartholomew
Let me guess: You're trying to trap us on this island by enticing us with treasure that never existed, correct?
[k]
[charaFace A 2]
Bartholomew
Because that's exactly what happened to you!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaDepth G 1]
[charaDepth F 2]
[charaTalk off]
[wt 0.1]
[charaFace F 0]
[charaFadein F 0.1 1]
[wt 1.0]
[se ad42]
[charaFadeout F 1.5]
[wt 0.1]
[charaFace G 0]
[charaFadein G 1.5 1]
[wt 1.5]
[wt 1.0]
[seStop ad42 0.1]
[wt 0.1]
[se ad21]
???
AaaaaaaAAAAAAAH!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Bartholomew
Hahahahaha! I knew it!
[k]
[charaFace A 2]
Bartholomew
There you have it, Master. Sadly, there was never any treasure on this island. It was just another unfulfilled dream!
[k]
[charaFace A 0]
Bartholomew
But, that's the way life goes sometimes.[sr]In the meantime...
[k]
1Let's do this, Bartholomew!
[charaFace A 2]
Bartholomew
Aye, aye, Captain!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[soundStopAll]
[end]

View File

@@ -0,0 +1,378 @@
91-40-34-01-2-1
[soundStopAll]
[enableFullScreen]
[charaSet A 4034001 1 Bartholomew]
[charaSet B 2025101 1 Mary]
[charaSet C 2025201 1 Anne]
[charaSet D 2025001 1 "Mary & Anne"]
[charaSet E 4008002 1 Blackbeard]
[charaSet F 98104300 1 Enemy]
[charaSet G 99502600 1 Mash]
[charaSet H 98111500 1 "Transmission Effect"]
[scene 107500]
[wt 0.1]
[bgm BGM_EVENT_3 0.1]
[fadein black 1.0]
[wait fade]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
[wt 0.3]
???
Ahh... A-ahh...[sr]Still...now...at long last...
[k]
???
I can...finally be...at peace...
[k]
[messageOff]
[bgmStop BGM_EVENT_3 2.0]
[se ad42]
[charaSpecialEffect F erasure]
[wait charaSpecialEffect F erasure]
[charaSpecialEffectStop F erasure]
[wt 1.0]
[seStop ad42 0.1]
[charaFadeout F 0.1]
[wt 0.5]
???
I really wish...I'd found...some treasure, though...
[k]
[messageOff]
[wt 1.0]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[bgm BGM_EVENT_2 0.1]
Bartholomew
Phew.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut H 1]
[se ad13]
[charaEffect H bit_talk_10_LowLevel]
[wt 0.2]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Mash
This is Chaldea. Master, do you read me?
[k]
1Loud and clear.
[charaFace G 1]
Mash
I've confirmed the Singularity has been repaired.[sr]Great job, Senpai.
[k]
Mash
We'll be ready to bring you back soon,[sr]so please just sit tight for a little longer.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaPut H 1200,1200]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Bartholomew
Got it.
[k]
[messageOff]
[se ad1]
[charaFadeout G 0.1]
[wt 0.1]
[charaEffectStop H bit_talk_10_LowLevel]
[wt 1.0]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Bartholomew
...Hmm.
[k]
1Something on your mind?
Bartholomew
Hm? Oh, I guess you could say that. Like I said, I know there wasn't any real treasure here...
[k]
Bartholomew
...but maybe there actually was.
[k]
[messageOff]
[se adm28]
[seVolume adm28 0.0 0.5]
[wt 0.5]
[seStop adm28 0.1]
Bartholomew
Take a look at this.
[k]
1A map?
Bartholomew
I can just barely make it out myself, but yes.[sr]And it's not a map of this island, either.
[k]
Bartholomew
I found it underneath the rock that ghost was sitting on.
[k]
[charaFace A 4]
Bartholomew
It's no wonder he never found it there,[sr]not even with decades to look for it.
[k]
[charaFace A 0]
Bartholomew
Anyway, my point is...
[k]
[charaFace A 0]
Bartholomew
Just because there turned out not to be any treasure here doesn't mean we should give up.
[k]
Bartholomew
We may not have been able to achieve our dreams, but when it comes to hoisting sails in search of treasure...
[k]
[charaFace A 1]
Bartholomew
Well, that's absolutely in our wheelhouse, if you catch my drift.
[k]
1A treasure hunt, huh... That sounds like a blast!
[messageOff]
[bgmStop BGM_EVENT_2 0.5]
[wt 0.5]
[se ad59]
[seVolume ad59 0 0]
[se ad60]
[seVolume ad60 0 0]
[seVolume ad59 1.5 1.0]
[seVolume ad60 1.5 1.0]
[charaFace A 1]
Bartholomew
Hahaha.[wt 0.5][charaFace A 0][sr]Oh? Those footsteps sound familiar.
[k]
[messageOff]
[seStop ad59 0.5]
[seStop ad60 0.5]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.4 1]
[wt 0.4]
[bgm BGM_EVENT_7 0.1]
Blackbeard
(Gasp, gasp, gasp...)[sr]O-oh good... We finally...made it...
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.4 1]
[wt 0.4]
Anne
Deadly traps, evil spirits, booby-trapped doors...[sr]That was a hell of an adventure...
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.4 1]
[wt 0.4]
Mary
But we're finally here.[sr]Now where's that treasure!?
[k]
[charaFace B 0]
Mary
...Huh? Master?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Blackbeard
Bart?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Anne
Huh? What happened to the treasure we saw here?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk off]
[charaDepth C 1]
[charaDepth E 2]
[charaDepth B 1]
[charaFace C 2]
[charaFace E 2]
[charaFace B 2]
[charaFadeinFSL C 0.1 0]
[charaFadein E 0.1 1]
[charaFadeinFSR B 0.1 2]
All Three
Wheeere iiis iiit!?
[k]
[charaFadeout C 0.1]
[charaFadeout E 0.1]
[charaFadeout B 0.1]
[charaTalk on]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Bartholomew
(Sigh) Hoo boy.
[k]
[charaFace A 0]
Bartholomew
Well, Master, it looks like we have another difficult task ahead of us.
[k]
Bartholomew
After they fought tooth and nail to get here, how do we break it to them that there was never any treasure to begin with?
[k]
1This might be our toughest challenge yet...
[charaFace A 1]
Bartholomew
You said it!
[k]
[charaFace A 0]
Bartholomew
Oh well, I guess they'll just have to be satisfied with the promise of new riches to come!
[k]
Bartholomew
That's something pretty much every pirate has in common, after all.
[k]
[charaFace A 1]
Bartholomew
Even if we can't make our dreams come true, we can always get by as long as we've got treasure to chase!
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_7 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

File diff suppressed because it is too large Load Diff

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91-60-36-02-1-1
[soundStopAll]
[enableFullScreen]
[charaSet A 1098159300 1 "Martial Artist"]
[charaSet B 6036001 1 "Li Shuwen"]
[charaSet C 4039002 1 Mandricardo]
[scene 109400]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_3 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Mandricardo
Hraaah!
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
[wt 0.3]
[fowardEffect bit_talk_13]
[wt 0.1]
[cueSe Battle bac11]
[charaShake A 0.04 3 3 0.7]
[wt 1.0]
Martial Artist
...!
[k]
[messageOff]
[bgmStop BGM_EVENT_3 0.7]
[charaFadeout A 0.4]
[charaMove A 0,-10 0.5]
[wt 0.3]
[se ad144]
[wt 1.4]
[bgm BGM_EVENT_2 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Mandricardo
(Huff... Gasp...)
[k]
Mandricardo
...Huh? What was that just now?
[k]
1You saw it too, Mandricardo?
[charaFace C 0]
Mandricardo
Yeah. It's hard to explain, but it felt like...it was weirdly easy for me to read his every move...
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
[wt 1.0]
Li Shuwen
...All right, on to the next floor. Remember, your training has still only just begun.
[k]
[messageOff]
[fadeout black 1.5]
[bgmStop BGM_EVENT_2 1.4]
[wait fade]
[soundStopAll]
[end]

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91-60-36-02-2-0
[soundStopAll]
[enableFullScreen]
[charaSet A 6036001 1 "Li Shuwen"]
[charaSet B 4039002 1 Mandricardo]
[charaSet C 1098159300 1 "Martial Artist 1"]
[charaSet D 1098159300 1 "Martial Artist 2"]
[charaSet E 1098159300 1 "Martial Artist 3"]
[charaSet F 1098159300 1 "Martial Artist 4"]
[scene 109400]
[fadein black 1.0]
[wait fade]
[se ad799]
[seVolume ad799 0 0.6]
[wt 1.0]
[seStop ad799 0.7]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.4 1]
Li Shuwen
Here we are. And, it seems your next opponent is already here.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[bgm BGM_EVENT_3 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.4 1]
Martial Artist
Ha!!!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Mandricardo
Well that doesn't seem so bad. It's just the same kind of guy as befo[line 2]
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk off]
[se ade210]
[seVolume ade210 0 0.4]
[seVolume ade210 0.4 1.0]
[charaDepth C 4]
[charaDepth D 3]
[charaDepth E 1]
[charaDepth F 2]
[charaFace C 0]
[charaFace D 0]
[charaFace E 0]
[charaFace F 0]
[charaFadein C 0.4 -145,0]
[charaMove C -125,0 0.4]
[wt 0.1]
[charaFadein D 0.4 145,0]
[charaMove D 125,0 0.4]
[wt 0.1]
[charaFadein E 0.4 -395,0]
[charaMove E -375,0 0.4]
[wt 0.1]
[charaFadein F 0.4 395,0]
[charaMove F 375,0 0.4]
[seStop ade210 0.7]
[wt 1.0]
[charaFadeout C 0.1]
[charaFadeout D 0.1]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Mandricardo
Uh... Is there s'posed to be that many of them?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Li Shuwen
Your challenge for the second floor[sr]is to defeat multiple opponents.
[k]
Li Shuwen
Pay attention to both their movements and yours. Remember, no matter how many foes you face at a time, they will not all attack you at once.
[k]
Li Shuwen
Even if you find yourself surrounded, that is only four opponents at the most. If you keep a wall against your back, you need only worry about three.
[k]
Li Shuwen
And from there, all you need to do is “rinse and repeat” as they say today.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Mandricardo
Oh, yeah... I know what you mean.[sr]It's a sound strategy on paper.
[k]
[charaFace B 2]
Mandricardo
Which is to say...way easier said than done!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Li Shuwen
Well, let's just see what happens, shall we?
[k]
1Here they come!
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]
Mandricardo
Ugh, dammit... All right, fine! Let's do this thing!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[soundStopAll]
[end]

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91-60-36-02-3-0
[soundStopAll]
[enableFullScreen]
[charaSet A 6036001 1 "Li Shuwen"]
[charaSet B 4039002 1 Mandricardo]
[charaSet C 1036001 1 "Prince of Lan Ling"]
[imageSet D back10000 1]
[charaScale D 1.01]
[scene 109400]
[fadein black 1.0]
[wait fade]
[se ad799]
[seVolume ad799 0 0.6]
[wt 1.0]
[seStop ad799 0.7]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.4 1]
Mandricardo
(Huff... Huff...)[sr]Oh man, this is tough...
[k]
1At least we made it to the third floor...somehow.
Mandricardo
It's all thanks to your orders, Master...[sr]I dunno what I would've done without 'em...
[k]
1Don't be so modest.
2Come on, your positioning was incredible!
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Li Shuwen
That's enough. Come on.[sr]Your next opponent is already here.
[k]
[messageOff]
[bgmStop BGM_EVENT_2 0.7]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.4 1]
Prince of Lan Ling
There you are. I've been waiting for you.
[k]
[charaFace C 5]
Prince of Lan Ling
As you've probably guessed, I, humble Prince of Lan Ling, will be your next opponent.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Mandricardo
Prince of Lan Ling next, huh. Got it.
[k]
[bgm BGM_EVENT_7 0.1]
[charaFace B 7]
Mandricardo
[f large]Wait. How's that follow!?[messageShake 0.04 4 4 0.5]
[k]
Mandricardo
How're we supposed to even survive against one of China's strongest Servants, let alone beat him!?
[k]
[charaDepth D 1]
[charaDepth B 2]
[charaFadeTime D 0.1 0.5]
Mandricardo
(Sure, we both ride horses, but other than that we couldn't be more different! I'm sure people say we're night and day! Chalk and cheese! Mandricardo and Prince of Lan Ling!)
[k]
Mandricardo
(Okay, I guess nobody ACTUALLY uses our names like that, but it feels like they could, dammit!)
[k]
[charaFadeout B 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Li Shuwen
I asked Prince of Lan Ling here to help make the third floor more of a challenge, as his mastery of the sword is a fine martial art in its own right.
[k]
Li Shuwen
Be sure to focus even more closely[sr]on your opponent's breathing.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Prince of Lan Ling
This should be a good training opportunity for me as well.
[k]
[charaFace C 0]
Prince of Lan Ling
That said, I hope you haven't forgotten the compensation I requested, Lord Li Shuwen.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Li Shuwen
Not to worry. I remember.
[k]
1Compensation?
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Prince of Lan Ling
Oh, yes, well...
[k]
Prince of Lan Ling
In exchange for my help, I asked if he would be willing to issue a few special full-body massage vouchers...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Mandricardo
Massage? What for?[sr]You got stiff shoulders or something?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 3]
[charaFadein C 0.1 1]
Prince of Lan Ling
Oh, um, no, they're not for me...
[k]
1Ohhh... Gotcha.
[charaFace C 4]
Prince of Lan Ling
...Thank you for being so understanding, Master.
[k]
[bgmStop BGM_EVENT_7 0.3]
[wt 0.4]
[bgm BGM_EVENT_3 0.1]
[charaFace C 0]
Prince of Lan Ling
At any rate, it's time I do what I came here to do!
[k]
[charaFace C 5]
Prince of Lan Ling
En garde!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[soundStopAll]
[end]

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91-60-36-02-4-0
[soundStopAll]
[enableFullScreen]
[charaSet A 6036001 1 "Li Shuwen"]
[charaSet B 4039002 1 Mandricardo]
[charaSet C 1036001 1 "Prince of Lan Ling"]
[charaSet D 98110000 1 "Yagyu Tajima-no-kami"]
[cameraMove 0 0,0 1.01]
[wt 0.1]
[scene 109400]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_3 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Mandricardo
Hyaaah!
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.2]
[se ad171]
[wt 0.2]
[effect bit_talk_13]
[wt 0.1]
[cueSe Battle bac150]
[shake 0.03 3 3 0.7]
[wt 0.7]
[bgmStop BGM_EVENT_3 0.7]
[wt 1.4]
[bgm BGM_EVENT_2 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Prince of Lan Ling
It would seem the match is over. Well done!
[k]
[charaFace C 1]
Prince of Lan Ling
Thank you both for showing me the full extent of your abilities.
[k]
[charaFace C 1]
Prince of Lan Ling
That is all for my trial.[sr]Please, go on ahead to the next floor.
[k]
1Thanks for the great match!
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 8]
[charaFadein B 0.1 1]
Mandricardo
'Preciate it!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Prince of Lan Ling
Not at all. This was a great deal of fun.
[k]
Prince of Lan Ling
Good luck with your next trial.
[k]
[messageOff]
[bgmStop BGM_EVENT_2 1.0]
[fadeout black 1.0]
[wait fade]
[charaFadeout C 0.1]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[se ad799]
[seVolume ad799 0 0.6]
[wt 1.0]
[seStop ad799 0.7]
[wt 1.0]
[bgm BGM_EVENT_62 0.1]
1I wonder who we'll be facing next?
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Mandricardo
I dunno...but I've got a real bad feeling about it.
[k]
Mandricardo
I mean, the Prince of Lan Ling's already one of the most skilled fighters around.
[k]
Mandricardo
So whoever Li Shuwen would choose for the guy after him would have to be[line 2]
[k]
[messageOff]
[bgmStop BGM_EVENT_62 0.7]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.4 1]
Yagyu Tajima-no-kami
Ah, there you are.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[bgm BGM_EVENT_7 0.1]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]
Mandricardo
A bona fide swordmaster!!![messageShake 0.04 4 4 0.5]
[k]
[charaFace B 4]
Mandricardo
I mean, what're you even doing here? You really don't seem the sort to do this kinda thing.
[k]
Mandricardo
You after some massage vouchers too? Man, if his massages are that amazing, maybe I should ask him for one myself...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Yagyu Tajima-no-kami
I have no need for a chiropractor. I was merely looking for new sparring opponents when a fellow tea enthusiast invited me to take part in training.
[k]
Yagyu Tajima-no-kami
It was truly fortuitous, as though a ship I planned to board arrived at the dock at just the same time that I did.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Mandricardo
Yeah? That's funny. For me, it feels like the ship I was on just hit an iceberg...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Li Shuwen
This new opponent may also wield a sword, but he fights very differently from the last one.
[k]
Li Shuwen
The Prince of Lan Ling's swordplay emphasizes graceful, dancelike movements, while Tajima-no-kami's emphasizes stillness followed by lightning-quick strikes.
[k]
[charaFace A 5]
Li Shuwen
Focus your mind.
[k]
Li Shuwen
Watch him closely to see when he is about to strike, and look for the right time to step in.
[k]
[bgmStop BGM_EVENT_7 0.7]
[wt 0.4]
1Thank you for sparring with us!
[charaFadeout A 0.1]
[wt 0.1]
[bgm BGM_EVENT_3 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Yagyu Tajima-no-kami
Heh. I may not be able to teach my sword style here, but I can certainly allow others to practice on me.
[k]
Yagyu Tajima-no-kami
Come at me however you like. I look forward to seeing how Lord Shuwen's students have grown.
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[soundStopAll]
[end]

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@@ -0,0 +1,158 @@
91-60-36-02-5-0
[soundStopAll]
[enableFullScreen]
[charaSet A 6036001 1 "Li Shuwen"]
[charaSet B 4039002 1 Mandricardo]
[charaSet C 6036001 1 Effect]
[scene 109400]
[fadein black 1.0]
[wait fade]
[se ad799]
[seVolume ad799 0 0.6]
[wt 1.0]
[seStop ad799 0.7]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.4 1]
Mandricardo
I'm dead!!![bgm BGM_EVENT_2 0.1][sr]I mean, not quite dead yet, but pretty close!
[k]
1Don't worry, you're still very much alive.
[charaFace B 4]
Mandricardo
Hey, Master?[sr]My head IS still attached to my neck, right?
[k]
Mandricardo
Tajima-no-kami's swordplay was so damn quick I wouldn't put it past him to slice my head clean off before I even noticed.
[k]
[messageOff]
[bgmStop BGM_EVENT_2 0.7]
[wipeout rightToLeft 0.7 1]
[wait wipe]
[charaFadeout B 0.1]
[scene 109500]
[wt 0.5]
[se ad525]
[wt 0.4]
[wipein leftToRight 0.7 1]
[wait wipe]
[se ad799]
[seVolume ad799 0 0.6]
[wt 1.0]
[seStop ad799 0.7]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.4 1]
Li Shuwen
Well, here we are: the final floor.[sr]W[charaFace A 1]ell done, making it this far.
[k]
Li Shuwen
If you can defeat this floor's guardian, you will have passed your trial with flying colors.
[k]
1...Huh? Where's our opponent?
2But...I don't see anyone here.
[charaFadeout A 0.1]
[wt 0.1]
[bgm BGM_EVENT_81 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Mandricardo
Hey, yeah, it's totally empty. Maybe they left 'cause we took too long to get here?
[k]
Mandricardo
I don't s'pose that means we win by default, does it?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_81 0.7]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Li Shuwen
Don't be ridiculous. Your opponent stands before you.
[k]
1Huh?
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Mandricardo
Shiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiit.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaDepth A 10]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
[charaEffect C bit_talk_charge_blu]
[se ad169]
[seVolume ad169 0 0]
[seVolume ad169 1.0 0.7]
[wt 1.5]
[seStop ad169 1.5]
[bgm BGM_EVENT_80 0.1]
Li Shuwen
I am Li Shuwen, of the Bajiquan school. I shall face you, and I won't hold back!
[k]
Li Shuwen
Once again, remember your training,[sr]and show me everything you've got!
[k]
1H-here's to a good match!
[charaFadeout A 0.1]
[wt 0.1]
[charaPut C 1200,1200]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]
Mandricardo
You've gotta be kidding meeeeee!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[soundStopAll]
[end]

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@@ -0,0 +1,563 @@
91-60-36-02-5-1
[soundStopAll]
[enableFullScreen]
[charaSet A 1098159500 1 General]
[charaSet B 6036001 1 "Li Shuwen"]
[charaSet C 98001000 1 Mash]
[charaSet D 4039002 1 Mandricardo]
[charaSet E 6005001 1 Jack]
[charaSet F 1038000 1 Jason]
[charaSet G 1038000 1 Effect]
[charaSet H 1038000 1 Effect]
[charaSet I 1038000 1 Effect]
[charaFilter A silhouette 00000080]
[cameraMove 0 0,0 1.01]
[wt 0.1]
[scene 109500]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_80 0.1]
[wt 0.4]
[charaPut H 0,-50]
[charaEffect H bit_talk_14]
[wt 0.15]
[se bac8]
[shake 0.04 2 2 0.05]
[wt 0.1]
[charaPutFSL I -200,20]
[charaEffect I bit_talk_14]
[wt 0.05]
[se bac9]
[shake 0.03 4 4 0.25]
[wt 0.35]
[charaPutFSR G 150,-10]
[charaEffect G bit_talk_14]
[wt 0.05]
[se bac11]
[shake 0.04 3 3 0.4]
[wt 1.0]
[bgmStop BGM_EVENT_80 2.5]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Li Shuwen
...Hmm.
[k]
Li Shuwen
It may be a bit clumsy, but it seems you've found a style of movement that suits you. As for you, Master, your form was excellent.
[k]
Li Shuwen
While there's certainly room for improvement, this should do for the time being.
[k]
[charaFace B 1]
Li Shuwen
As promised, you are both released from daily training.
[k]
Li Shuwen
Be sure that you remember your breathing and footwork, though.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Mandricardo
...
[k]
1Mandricardo?
2Why do you keep opening and closing your fist?
[bgm BGM_EVENT_77 0.1]
[charaFace D 6]
Mandricardo
Oh... I was just thinking about how much I learned from all this.
[k]
Mandricardo
I think I'm gonna go back down and talk to the Prince of Lan Ling and Tajima for a bit. I owe them another thank-you, anyway.
[k]
[charaFace D 8]
Mandricardo
See you guys later!
[k]
1Later, Mandricardo! You did great!
[messageOff]
[charaFadeout D 0.4]
[charaMoveFSR D 64,0 0.4]
[se ad59]
[seStop ad59 1.2]
[wt 1.7]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Li Shuwen
All right, I suppose I'd better get back too... Hm?
[k]
Li Shuwen
Something on your mind?
[k]
1I was just thinking about how...strangely you fought.
2The way you fought us just now... It was almost[csr]like you were guiding our movements.
[messageOff]
[charaFace B 1]
[wt 1.0]
Li Shuwen
I'm sure I don't know what you're talking about...
[k]
Li Shuwen
Ah, but it seems I cannot put anything past you, Master. You have a truly impressive eye.
[k]
1I knew it.
2So then, this wasn't a training exercise?
[charaFace B 0]
Li Shuwen
Oh, I wouldn't say that. Trying your hand against other styles of martial arts is a perfectly valid way to train.
[k]
Li Shuwen
Still, I suppose there was another purpose.
[k]
[charaFace B 1]
Li Shuwen
This method really helped you to tell how much progress you've made, didn't it?
[k]
1Oh, yeah... I guess I could. Wow, you did that just for us?
2So, you did all this just for Mandricardo and me?
[charaFace B 0]
Li Shuwen
Hardly. You give me too much credit.
[k]
Li Shuwen
Still... I'm well aware that training is a long and arduous process. I know that pain and distress have a way of clouding one's perceptions.
[k]
Li Shuwen
That's why it's important to take a step back every now and then to see how far you've truly come.
[k]
[charaFace B 1]
Li Shuwen
Then again, when I was alive, I might have just written you off as weak and washed my hands of you both.
[k]
[charaFace B 0]
Li Shuwen
If this should lead to you abandoning your training, then so be it.
[k]
Li Shuwen
I will always welcome those who come, but I will not pursue those who leave.
[k]
Li Shuwen
Besides, there would be little point in forcing my teachings down the throat of one with no desire to learn them.
[k]
Li Shuwen
So I think now is a good time to[sr]put a period on it, as they say.
[k]
Li Shuwen
Now then, I really should be getting back.
[k]
Li Shuwen
I'm sure you have a lot on your plate right now, so from tomorrow on, you may do as you like.
[k]
1Hey, Li Shuwen?
Li Shuwen
Yes?
[k]
1...See you tomorrow.
[messageOff]
[charaFace B 1]
[wt 1.2]
Li Shuwen
...Heh.
[k]
Li Shuwen
If that is what you want...you are, of course, free to choose it as well.
[k]
[messageOff]
[bgmStop BGM_EVENT_77 1.0]
[fadeout black 1.0]
[wait fade]
[charaFadeout B 0.1]
[branchQuestNotClear lblNotClear01 3000303]
[scene 104200]
[branch lblConf01]
[label lblNotClear01]
[scene 105500]
[label lblConf01]
[wt 1.5]
[fadein black 1.0]
[wait fade]
[se ad60]
[seVolume ad60 0 0]
[seVolume ad60 0.7 1.0]
[wt 1.0]
[seStop ad60 0.4]
[bgm BGM_EVENT_2 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.4 1]
[wt 0.7]
[charaFace C 6]
Mash
Oh! Isn't that...?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-20]
Li Shuwen
...[sr]...
[k]
1...
2Gnnn...
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Mash
Good morning, Senpai, Li Shuwen.[sr]I see you're at it again today.
[k]
[charaFace C 6]
Mash
...And I see you have a lot more people joining you, too.
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.4 0,-20]
Jack
So we just have to stay like that?
[k]
[charaFace E 1]
Jack
We can do that. It's fun doing this with Mommy!
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 13]
[charaFadein F 0.4 0,-20]
[charaShake F 0.04 2 2 0.4]
Jason
Gah! I knew I should've turned down that invitation!
[k]
Jason
I think I'd even take Chiron's school over this...[sr]No, wait...I'm actually not sure which is worse!
[k]
[charaFace F 22]
Jason
Dammit! I gotta think of some urgent business to get me out of this! Come on, brain!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mash
So you have Jack... Jason... And[line 2]
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 0,-20]
Mandricardo
Well, you know, now that I've come this far, I thought I might as well stick around and murder my legs along with everyone else.
[k]
Mandricardo
Can't say I'm not hella regretting[sr]that choice now, though...
[k]
Mandricardo
Seriously, what'm I even doing here? I actually got a passing grade yesterday...
[k]
[charaFace D 1]
Mandricardo
But then, I got so excited about passing that I thought I might as well keep at it...
[k]
[charaFace D 4]
[charaShake D 0.04 2 2 0.7]
Mandricardo
Oh man, my legs are burning even more now than yesterday. All those battles definitely made things worse...
[k]
1Hang in there, Mandricardo!
Mandricardo
Nope! I can't! I'm out![sr]I've been way past my limit since yesterday!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 1]
[charaFadeinFSL F 0.1 -256,-20]
[charaFace D 4]
[charaFadeinFSR D 0.1 256,-20]
Jason
Hahahaha! Let this be a lesson to you, Mandricardo.
[k]
[charaFace F 2]
Jason
Really tough teachers are deadly serious when they say they demand one hundred and twenty percent!
[k]
Jason
Then they have the gall to call THAT your true limit! Damn if they're not experts at pushing you to that point, too!
[k]
[charaFace D 7]
Mandricardo
Why couldn't you have told me this sooner!?
[k]
[messageOff]
[charaFadeout F 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 0,-20]
[wt 0.7]
Li Shuwen
Heh.
[k]
[messageOff]
[bgmStop BGM_EVENT_2 1.0]
[wipeout circleIn 1.0 1]
[wait wipe]
[charaFadeout B 0.1]
[effect bit_sepia01]
[charaSet B 6036400 1 "Li Shuwen"]
[scene 109200]
[wt 0.7]
[wipein circleIn 1.0 1]
[wait wipe]
[bgm BGM_EVENT_61 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Li Shuwen
I'm not worried about that.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
General
Oh?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Li Shuwen
My Bajiquan is not reserved solely for my descendants.
[k]
Li Shuwen
All it requires is strength of will and the commitment to train relentlessly.
[k]
Li Shuwen
As long as even one person possesses such traits,[sr]my Bajiquan will never die.
[k]
Li Shuwen
I already have a number of promising disciples...
[k]
Li Shuwen
And lately, I've even begun teaching[sr]the neighborhood children.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
General
Really? You, the man they once[sr]called “Wolf” in his youth?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Li Shuwen
Indeed. Seeing the new generation inherit my principles, even if only a little at a time...
[k]
Li Shuwen
...has been quite rewarding.
[k]
[messageOff]
[bgmStop BGM_EVENT_61 1.0]
[wipeout circleIn 1.0 1]
[wait wipe]
[charaFadeout B 0.1]
[charaSet B 6036001 1 "Li Shuwen"]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
[effectDestroy bit_sepia01]
[branchQuestNotClear lblNotClear02 3000303]
[scene 104200]
[branch lblConf02]
[label lblNotClear02]
[scene 105500]
[label lblConf02]
[wt 0.7]
[wipein circleIn 1.0 1]
[wait wipe]
Li Shuwen
Hmm, you aren't bending your knees enough again. Here.
[k]
[messageOff]
[charaFadeout B 0.4]
[charaMove B 48,0 0.4]
[wt 0.7]
[se ade448]
[seVolume ade448 0 0.4]
[wt 1.0]
[bgm BGM_EVENT_7 0.1]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
[charaShake D 0.04 4 4 0.7]
Mandricardo
Gaaaaaah!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 15]
[charaFadein F 0.1 1]
[charaShake F 0.04 4 4 0.7]
Jason
Me toooooo!?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Li Shuwen
Heh. I'm feeling good today. Let's keep going.[sr]I still have plenty more in store for you.
[k]
[messageOff]
[wt 0.7]
[fadeout black 2.0]
[bgmStop BGM_EVENT_7 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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91-90-08-01-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 98025000 1 Enemy]
[charaSet B 1098116310 1 Ishtar]
[charaSet C 10004000 1 "Mecha Eli-chan"]
[charaSet D 11002002 1 "Count of Monte Cristo"]
[charaFilter D silhouette 00000080]
[charaSet F 1098154210 1 ???]
[charaSet G 10004000 1 Effect]
[scene 10000]
[effect bit_talk_suspicious]
[fadein black 2.0]
[wait fade]
[bgm BGM_EVENT_48 0.1]
[wt 0.7]
You will be held to account for your sins.
[k]
You will be held to account for your sins. You will be held to account for its sins.
[k]
Sins of pride. Sins of envy. Sins of sloth. Sins of greed. Sins of gluttony. Sins of wrath. Sins of lust.
[k]
Sins of murder. Sins of adultery. Sins of duplicity. Sins of deceit. Sins of thievery. Sins of slander. Sins of frivolousness. Sins of ignorance.
[k]
The people of the world must be held to account for their sins.
[k]
Here in this dream, your sins are[line 2]
[k]
[messageOff]
[se ade106]
[seVolume ade106 0 0.4]
[seStop ade106 1.2]
[wt 0.7]
[se ade346]
[seVolume ade346 0 0.4]
[seStop ade346 2.5]
[flashin once 0.2 0.1 FFFFFFAF FFFFFF00]
[wt 0.2]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0 1]
[wt 0.1]
[wt 1.4]
[se ade347]
[seVolume ade347 0 0.25]
[seStop ade347 2.5]
[flashin once 0.2 0.1 FFFFFFAF FFFFFF00]
[wt 0.2]
[charaFadeout D 0]
[wt 0.1]
[wt 2.0]
[bgmStop BGM_EVENT_48 1.5]
[fadeout black 1.5]
[wait fade]
[effectDestroy bit_talk_suspicious]
[scene 10000]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[wipeout openEye 0.3 1]
[wait wipe]
[scene 108100]
[cameraMove 0.1 0,0 1.1]
[wt 0.2]
[wipein openEye 0.3 1]
[wait wipe]
[wt 0.2]
[wipeout openEye 0.15 1]
[wait wipe]
[wt 0.2]
[wipein openEye 0.3 1]
[wait wipe]
[wt 0.2]
[wipeout openEye 0.15 1]
[wait wipe]
[wt 0.4]
[wipein openEye 1.0 1]
[wait wipe]
[wt 0.7]
1...Am I dreaming again?
[bgm BGM_EVENT_5 0.1]
[cameraMove 1.0 -40,0 1.1]
[wt 1.4]
[cameraMove 2.0 40,0 1.1]
[wt 2.4]
[cameraMove 1.0 0,0 1.1]
[wt 0.7]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.4 1]
[wt 0.3]
[shake 0.03 3 2 0.4]
[bgmStop BGM_EVENT_5 0.1]
[wt 0.4]
[bgm BGM_EVENT_3 0.1]
1Aah!
[wt 0.4]
[charaTalk A]
[charaChange A 9008001 0 fade 0.7]
[wt 0.7]
[wait charaChange]
[bgmStop BGM_EVENT_3 1.5]
Astraea
So, we are in a dream now?
[k]
1Astraea!
[charaFace A 4]
Astraea
What a strange dream.[bgm BGM_EVENT_70 0.1] Why are we in a prison cell?
[k]
[charaFace A 0]
Astraea
This doesn't seem to be a Rayshift, nor is it simply the product of an overactive imagination.
[k]
Astraea
Yes, we're in a dream, but we seem to actually be in another world.
[k]
Astraea
If anything, it feels more like a Sibyl's prophetic dream.
[k]
Astraea
It appears we can't get in touch with Chaldea, either.
[k]
[charaFace A 4]
Astraea
Have you had these sorts of dreams before?
[k]
1Yeah, you could say that.
2Oh, you know, once or twice.
[charaFace A 0]
Astraea
Unbelievable. Even in the Age of Gods, it was rare for anyone to slip into other worlds through their dreams.
[k]
Astraea
At any rate, I presume your experience means you know how to escape one of these dreams?
[k]
Astraea
You will need to find what caused it to begin with.
[k]
Astraea
Tell me, do you recognize this place?
[k]
[messageOff]
[bgm BGM_EVENT_70 0.2 0.5]
[wipeout sideBlind 0.2 1]
[se ad437]
[wait wipe]
[charaFadeout A 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
[cameraFilter gray]
[scene 108300]
[wt 0.1]
[wipein sideBlind 0.2 1]
[wait wipe]
[wt 0.7]
[wipeout sideBlind 0.2 1]
[wait wipe]
[charaFadeout F 0.1]
[cameraFilter normal]
[scene 108100]
[wt 0.1]
[bgm BGM_EVENT_70 0.2 1.0]
[wipein sideBlind 0.2 1]
[wait wipe]
[wt 0.4]
1Maybe?
2I'm not sure...
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Astraea
Then someone, or something, you know must have called you here.
[k]
[charaFace A 1]
Astraea
I swear, you should thank your lucky stars I was called here with you. With me here, your safety is all but guaranteed.
[k]
[charaFace A 0]
Astraea
Now, come on, Master. Let's get going.
[k]
1Where?
Astraea
Where else? There's only one path in this prison, so we just need to follow it.
[k]
Astraea
Don't you worry. I'll bring whoever caused this dream to justice.
[k]
[messageOff]
[se ad60]
[bgm BGM_EVENT_70 0.7 0.5]
[wipeout rightToLeft 0.7 1]
[wait wipe]
[cameraMove 0.1 0,0 1.01]
[charaFadeout A 0.1]
[scene 108200]
[wt 0.7]
[bgm BGM_EVENT_70 0.7 1.0]
[wipein leftToRight 0.7 1]
[wait wipe]
[seStop ad60 0.7]
[wt 0.4]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.4 1]
Astraea
Ugh, it stinks of mold in here. And of sin, too.
[k]
Astraea
Now I see exactly why I was called here.
[k]
1You do?
Astraea
Of course. It's clear that someone in this world needs me to pass judgment on something.
[k]
Astraea
After all, where there is sin, there must also be judgment. How else could society function?
[k]
Astraea
For example, maybe a certain goddess decided to sneak into Chaldea's storeroom and take some jewels that didn't belong to her.
[k]
[messageOff]
[charaTalk depthOff]
[charaDepth B 1]
[charaDepth A 2]
[charaTalk B]
[charaPutFSL B -382,20]
[charaFace B 0]
[charaFadeTime B 0.7 0.5]
[charaMoveFSL B -402,20 0.7]
[wt 0.7]
BIshtar (Flashback)
So many stars...
[k]
[messageOff]
[charaMoveFSL B -422,20 0.7]
[charaFadeout B 0.7]
[wt 1.0]
[charaTalk depthOn]
[wt 0.4]
1So you think you're here as a judge, Astraea?
Astraea
Well of course. No other job would suit me.
[k]
1Then what am I doing here?
[charaFace A 5]
Astraea
Since you were being kept in a prison cell,[sr]you must be a criminal.
[k]
[charaFace A 0]
Astraea
Are you prepared to face your judgment?
[k]
[messageOff]
[charaMoveScale A 1.2 0.4]
[charaMove A 0,10 0.2]
[wt 0.2]
[se ad54]
[seVolume ad54 0 0.6]
[wt 0.2]
[wt 1.0]
[charaMoveScale A 1.00 0.7]
[wt 0.35]
[charaMove A 0,0 0.35]
[wt 0.65]
[charaFace A 1]
Astraea
I'm only kidding.
[k]
[charaFace A 0]
Astraea
Still, I may be on to something.
[k]
Astraea
Perhaps whoever called us here wanted to have me pass judgment on you.
[k]
[messageOff]
[se ad60]
[seStop ad60 0.7]
[charaMoveFSL A -80,0 0.7]
[wt 1.1]
[se ad60]
[seStop ad60 1.4]
[charaMoveFSR A 80,0 1.4]
[wt 1.8]
[se ad60]
[seStop ad60 0.7]
[charaMove A 0,0 0.7]
[wt 1.7]
Astraea
The scent of sin is even stronger over here. This way.
[k]
[messageOff]
[se ad60]
[bgmStop BGM_EVENT_70 0.7]
[wipeout rightToLeft 0.7 1]
[wait wipe]
[charaFadeout A 0.1]
[scene 108300]
[wt 0.7]
[wipein leftToRight 0.7 1]
[wait wipe]
[seStop ad60 0.7]
[wt 0.4]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.4 1]
[wt 1.0]
1Mecha Eli-chan!
2What are you doing here!?
[charaFadeout C 0.1]
[wt 0.1]
[bgm BGM_EVENT_81 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Astraea
She certainly has the air of Chaldea's Mecha Eli-chan. Then again, she always has been different from normal Servants.
[k]
Astraea
Maybe she was drawn in to this place, just like I was.
[k]
[charaFace A 2]
Astraea
My scales of justice are tipping.[sr]Come, confess your crime!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Mecha Eli-chan
[f x-large]I did nothing wrong!
[k]
[charaFace C 0]
Mecha Eli-chan
I was just collecting some energy from Chaldea's Magical Reactor. It's part of my compensation package.
[k]
Mecha Eli-chan
...Well, technically, I was doing so without permission, but still.
[k]
1Th-that's not okay!
2Doing that without permission is almost definitely not okay...
[charaFace C 9]
Mecha Eli-chan
Not okay? Hmph. Don't make me laugh.
[k]
Mecha Eli-chan
I've never seen a single status ailment in battle called “Not Okay.”
[k]
[charaFace C 0]
Mecha Eli-chan
As a Servant entrusted with Chaldea's safety,[sr]I did what I thought was necessary.
[k]
[charaFace C 5]
Mecha Eli-chan
Besides, crime and punishment are strictly human concepts!
[k]
[bgmStop BGM_EVENT_81 0.7]
[charaScale G 1.0]
[charaPut G 0,90]
[charaEffect G bit_talk_41_fs]
[charaFace C 2]
Mecha Eli-chan
[f x-large]Mecha are incapable of crime!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaEffectDestroy G bit_talk_41_fs]
[bgm BGM_EVENT_80 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Astraea
You're wrong. All intelligent beings can commit crimes! Even those made of steel.
[k]
[charaFace A 0]
Astraea
Therefore, I will suplex you the same as I would anyone else who had committed a crime.
[k]
1Wait. What!?
2How did you get from crime to a suplex?
[charaFace A 2]
Astraea
The goddess has spoken![sr]Come, Master, let us see justice done!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[soundStopAll]
[end]

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@@ -0,0 +1,90 @@
91-90-08-01-1-1
[soundStopAll]
[enableFullScreen]
[charaSet A 9008001 1 Astraea]
[charaSet B 10004000 1 "Mecha Eli-chan"]
[scene 108300]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_80 0.1]
[wt 0.4]
[se ad180]
[charaShake A 0.05 2 0 0.5]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Astraea
One...two...three![twt 0.7][sr]There! I've pinned you!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_80 1.0]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Mecha Eli-chan
Using pro wrestling moves on a mecha...! Does this mean you're familiar with classic tokusatsu films!?
[k]
[messageOff]
[wt 0.2]
[se ad928]
[seVolume ad928 0 0]
[seVolume ad928 1.4 0.1]
[wt 0.4]
[charaFadeout B 1.0]
[wt 1.0]
[seStop ad928 1.0]
[wt 1.7]
[bgm BGM_EVENT_81 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Astraea
Hmm, she vanished. But it seems she's returned to Chaldea, not the Throne.
[k]
Astraea
I'll have to make her give back the excess energy she appropriated once we get back to Chaldea ourselves.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.4]
[se ade279]
[wt 1.2]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Astraea
In the meantime, that door over there opened. It seems whoever brought us here is calling on us to proceed.
[k]
Astraea
Come on, Master.
[k]
[messageOff]
[fadeout black 1.5]
[bgmStop BGM_EVENT_81 1.4]
[wait fade]
[wt 0.4]
[soundStopAll]
[end]

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@@ -0,0 +1,373 @@
91-90-08-01-2-0
[soundStopAll]
[enableFullScreen]
[charaSet A 9008001 1 Astraea]
[charaSet B 1012001 1 Bedivere]
[charaSet C 9008001 1 Effect]
[scene 10000]
[effect bit_talk_suspicious]
[fadein black 2.0]
[wait fade]
[bgm BGM_EVENT_48 0.1]
[wt 0.4]
Somebody once told me I was a fool.
[k]
That they couldn't believe I[sr]still hadn't figured it out.
[k]
I don't blame them. It's true.[sr]I was a fool back then.
[k]
I refused to listen to anyone, stubbornly insisting on doing only what I thought was right.
[k]
It was as though I'd gotten it into my head that acting tough was the only way I could protect myself.
[k]
Hmm. I wonder. If I were still like that now...
[k]
[messageOff]
[wt 2.0]
...how might I have replied?
[k]
[messageOff]
[wt 2.0]
[bgmStop BGM_EVENT_48 1.5]
[fadeout black 1.5]
[wait fade]
[effectDestroy bit_talk_suspicious]
[scene 10001]
[wt 2.5]
[wipeout cutVer 0.1 1.0]
[wait wipe]
[fadein black 0.1]
[wait fade]
[se ad91]
[seStop ad91 3.0]
[wipein cutVer 1.5 1.0]
[wait wipe]
[wt 0.4]
Astraea
So this is where that door led.
[k]
[messageOff]
[wt 0.4]
[scene 108600 1.8]
[wt 1.5]
[se adm13]
[seVolume adm13 0 0]
[seVolume adm13 1.0 0.3]
[wt 1.0]
1What a pretty night sky.
2So many stars.
[charaTalk A]
[charaFace A 1]
[charaScale A 1.5]
[charaPutFSL A -256,0]
[charaFadeTime A 0.4 0.7]
[wt 0.4]
Astraea
Yes, it's beautiful.
[k]
[charaFace A 0]
Astraea
You know, I returned to the starry sky in my myth.
[k]
Astraea
I don't remember it very well, though, since I'm now much better known in my capacity as Lady Justice.
[k]
Astraea
I must say, I never thought I would get to see such a lovely starry sky while inside a dream.
[k]
[messageOff]
[seStop adm13 1.0]
[wipeout rectangleStripUpToDown 0.7 1]
[wait wipe]
[charaScale A 1.0]
[scene 107700]
[charaFadeout A 0.1]
[wt 0.7]
[wipein rectangleStripDownToUp 0.7 1]
[wait wipe]
[wt 0.4]
[bgm BGM_EVENT_70 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Astraea
The path continues on this way.[sr]I guess this means we're supposed to follow it.
[k]
Astraea
The scent of sin is heavy in the air ahead, so it seems we have no choice anyway.
[k]
1All right, let's go then.
[messageOff]
[se ad60]
[bgm BGM_EVENT_70 0.7 0.5]
[wipeout rightToLeft 0.7 1]
[wait wipe]
[charaFadeout A 0.1]
[wt 0.7]
[bgm BGM_EVENT_70 0.7 1.0]
[wipein leftToRight 0.7 1]
[wait wipe]
[seStop ad60 0.7]
[wt 0.4]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.4 1]
Astraea
It certainly is a long path, isn't it? You'd think we'd get wherever we're going much more quickly in a dream.
[k]
Astraea
By the way, aren't you afraid?
[k]
1Of what?
Astraea
That I might have been called here to pass judgment on you, like I mentioned before.
[k]
Astraea
Perhaps there's a sin or two you remember committing?
[k]
[messageOff]
[se ad592]
[seVolume ad592 0 0.7]
[fadeout white 0.4]
[wait fade]
[charaFadeout A 0.1]
[cameraFilter gray]
[scene 56800]
[wt 0.3]
[fadein white 0.4]
[wait fade]
[wt 1.4]
[messageOff]
[fadeout white 0.4]
[wait fade]
[scene 107700]
[cameraFilter normal]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
[wt 0.3]
[fadein white 0.4]
[wait fade]
[charaFace A 4]
Astraea
...True. Destroying a Lostbelt could certainly be considered a grave sin.
[k]
[charaFace A 0]
Astraea
If you like, I could give you a fitting punishment here and now, dream or not.
[k]
Astraea
What do you say?[sr]I think it would help you feel better, don't you?
[k]
1I know it's a sin...but I think I just have[csr]to live with the weight of it for now.
2It might...but I don't think now's the right time.
Astraea
Do you really mean that? Are you just acting tough, or is it just an excuse to postpone your judgment?
[k]
1...
2...Maybe you're right.
[messageOff]
[wt 0.4]
[charaFace A 5]
[wt 1.0]
[charaFace A 0]
Astraea
The scent of sin is getting stronger.
[k]
Astraea
This new criminal must be close.
[k]
[messageOff]
[se ad60]
[bgmStop BGM_EVENT_70 0.7]
[wipeout rightToLeft 0.7 1]
[wait wipe]
[charaFadeout A 0.1]
[wt 0.7]
[wipein leftToRight 0.7 1]
[wait wipe]
[seStop ad60 0.7]
[wt 0.4]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.4 1]
[wt 1.0]
1Bedi...
[bgm BGM_EVENT_81 0.1]
[charaFace B 4]
Bedivere
Master...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Astraea
Oh yes, I know you. You're the famous Bedivere.
[k]
Astraea
The Knight of the Round Table who refused to return the sacred sword.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Bedivere
Yes... It's true. I was unable to return the sacred sword, which led to King Arthur changing.
[k]
[charaFace B 6]
Bedivere
If only I hadn't committed that sin...
[k]
Bedivere
...my king would never have met such a terrible end.
[k]
1It's not your fault, Bedivere.
2You just wanted to help.
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Astraea
Yes, I'm sure. I've seen Chaldea's records, and I have no doubt that you are a knight of great integrity.
[k]
Astraea
But, the fact remains that you committed a sin.
[k]
Astraea
That your sin was committed with the best of intentions is immaterial.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Bedivere
Exactly. A sin is a sin, Master, and I have yet to be absolved of mine.
[k]
[bgmStop BGM_EVENT_81 1.0]
[charaFace B 8]
Bedivere
Please, pass judgment on me, Lady Justice.[sr]I think that's the reason I'm here today.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[bgm BGM_EVENT_80 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Astraea
Well said!
[k]
[messageOff]
[charaEffect C bit_talk_41_fs]
[charaMoveScale A 1.2 0.4]
[charaMove A 0,16 0.4]
[charaFadeout A 0.4]
[se bac2]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[soundStopAll]
[end]

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@@ -0,0 +1,177 @@
91-90-08-01-2-1
[soundStopAll]
[enableFullScreen]
[charaSet A 9008001 1 Astraea]
[charaSet B 1012001 1 Bedivere]
[charaSet C 1012001 1 Effect]
[charaSet D 1012001 1 Effect]
[cameraMove 0.1 0,0 1.01]
[wt 0.1]
[scene 107700]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_80 0.1]
[wt 0.2]
[se bac10]
[charaEffect C bit_talk_13 80,60]
[shake 0.03 3 3 0.3]
[wt 0.3]
[se bac11]
[charaEffect D bit_talk_13 -80,-80]
[shake 0.03 3 3 0.3]
[wt 0.7]
[charaScale B 1.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 0,7]
[se ad671]
[charaShake B 0.04 3 3 0.4]
[charaMoveScale B 1.0 0.4]
[charaMove B 0,0 0.4]
[wt 1.2]
[charaFace B 4]
[wt 1.0]
[bgmStop BGM_EVENT_80 2.5]
Bedivere
Aren't you going to finish me off?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Astraea
What for? Accountability is meant to benefit both the individual, and society as a whole.
[k]
1How so?
[bgm BGM_EVENT_11 0.1]
[charaFace A 0]
Astraea
It should be easy enough to understand how society benefits. Crimes must be punished to maintain order.
[k]
Astraea
But the individual who benefits the most from being held accountable is actually the criminal.
[k]
[charaFace A 4]
Astraea
After all, as long as time only flows one way,[sr]people can never truly atone for their sins.
[k]
[charaFace A 0]
Astraea
Even if a thief were to pay the original owner back a sum greater than the valuables they stole, they will never be able to erase the theft itself.
[k]
Astraea
Similarly, injuries we inflict on others may heal, but the fact that we injured them will never change.
[k]
Astraea
That is why we have accountability. Only punishment can absolve a sinner of their sins.
[k]
1So punishment is the key to absolution, huh...
[charaFace A 1]
Astraea
Bedivere, you already repaid your debt to society when you returned the sacred sword during that Singularity.
[k]
Astraea
The only thing that remained was your individual regret, so that is what I passed judgment on.
[k]
[bgmStop BGM_EVENT_11 1.5]
Astraea
And if I of all goddesses say your sins are absolved, then it must be so. Are you still unsatisfied?
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
[wt 0.7]
[charaFace B 1]
[wt 0.7]
[bgm BGM_EVENT_77 0.1]
Bedivere
That's very arrogant of you...but also very refreshing.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Astraea
Once we wake back up in Chaldea, you, the king with the lance, and I should have tea together sometime.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
[wt 1.2]
[se ad928]
[seVolume ad928 0 0]
[seVolume ad928 1.4 0.1]
[wt 0.4]
[charaFadeout B 1.0]
[wt 1.0]
[seStop ad928 1.0]
[wt 1.7]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Astraea
He certainly put up a tremendous show of courage, didn't he? But I suppose I expected no less from the criminal who bore the sacred sword for fifteen hundred years.
[k]
1...You said it!
[charaFace A 0]
Astraea
Now then, I see the path continues in that direction. Shall we?
[k]
[messageOff]
[fadeout black 1.5]
[bgmStop BGM_EVENT_77 1.4]
[wait fade]
[wt 0.4]
[soundStopAll]
[end]

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@@ -0,0 +1,260 @@
91-90-08-01-3-0
[soundStopAll]
[enableFullScreen]
[charaSet A 9008001 1 Astraea]
[charaSet B 7006001 1 "Sakata Kintoki"]
[sceneSet C 107802 1]
[scene 10000]
[effect bit_talk_suspicious]
[fadein black 2.0]
[wait fade]
[bgm BGM_EVENT_48 0.1]
[wt 0.4]
I heard the same thing so many times.
[k]
People said that I should have let go sooner.[sr]That I should have given up sooner.
[k]
They said what I was doing was meaningless and worthless, and that I should just stop.
[k]
...Right. That's right. Worth.
[k]
Back then, worth[line 2]value was my justification.
[k]
[messageOff]
[wt 1.0]
[bgmStop BGM_EVENT_48 1.5]
[fadeout black 1.5]
[wait fade]
[effectDestroy bit_talk_suspicious]
[charaScale C 1.25]
[charaFadein C 0.1 -120,-220]
[scene 107802]
[wt 1.5]
[charaMove C 120,-220 20.0]
[fadein black 1.0]
[wait fade]
[se ad60]
[wt 1.5]
[seVolume ad60 1.5 0.2]
[wt 0.7]
[bgm BGM_EVENT_70 0.1]
[charaScale A 1.2]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.4 0,0]
Astraea
Tell me, Master, what do you make of the people we've encountered thus far?
[k]
Astraea
A steel robot and a silver knight, hmm.
[k]
Astraea
Perhaps they were here because they sympathized with your sins? Or perhaps...
[k]
1Bedi, maybe, but I doubt that's the case for Mecha Eli-chan.
2I don't know. Did they even have anything in common?
Astraea
Her conduct aside, the robot said something which raises a very key question:
[k]
Astraea
Are humans the only beings capable of sin?
[k]
Astraea
For instance, if a sword is used as an implement of murder, we would never put the sword on trial, would we?
[k]
1No, we wouldn't.
2Now that you mention it, yeah, that's true.
Astraea
The sin belongs to the sword's wielder.
[k]
Astraea
Of course, in Mecha Eli-chan's case, she has her own unique form of intelligence, so I decided she also had her own unique form of sin.
[k]
Astraea
But that raises the question of whether that logic can be applied elsewhere.
[k]
[seStop ad60 1.5]
[bgmStop BGM_EVENT_70 1.5]
B???
I don't know what you guys're talkin' about, but it sounds dull as hell.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaFadeout C 0.7]
[wt 1.0]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.4 1]
Sakata Kintoki
Gooolden! Funny runnin' into you here, Boss!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[bgm BGM_EVENT_81 0.1]
[charaScale A 1.0]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Astraea
So, you are our next sinner, Sakata Kintoki.[sr]And what sins might you have committed?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Sakata Kintoki
Aw man. This is about sins, huh?
[k]
[charaFace B 4]
Sakata Kintoki
Yeah, 'course I've sinned.
[k]
[charaFace B 0]
Sakata Kintoki
Just livin', eatin', and steppin' on the ground means you're gonna end up carryin' around a whole bunch of sin.
[k]
Sakata Kintoki
So as long as you're alive, you've just gotta accept that's the way it is and keep goin' anyway.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Astraea
Astonishing! Spoken like a true hero!
[k]
[charaFace A 0]
Astraea
Unlike the other two, you're clearly someone for whom individual absolution means nothing at all.
[k]
Astraea
Your mindset befits the truly strong. You have made peace with the sins most could never face.
[k]
Astraea
So yes, there would be no benefit to holding you to account for your individual sins while you were alive. I will refrain from judging the potential benefit to society.
[k]
Astraea
However, you are not alive anymore, are you?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Sakata Kintoki
Nope. Now that I'm a Servant, it's definitely a different story. That's probably why I was called here.
[k]
[charaFace B 1]
Sakata Kintoki
At this point, I don't mind lettin' your scales test me. In fact, I've been lookin' forward to it.
[k]
[charaFace B 0]
Sakata Kintoki
But I do gotta warn ya: when those scales test me, I'm gonna test 'em right back!
[k]
Sakata Kintoki
And while I'm at it, Goddess of the Scales, I better warn you that even unarmed, I can hit as hard as an axe!
[k]
[bgmStop BGM_EVENT_81 1.0]
Sakata Kintoki
So how 'bout it? You ready to take an axe bomber lariat with an actual axe?
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
[wt 0.7]
[bgm BGM_EVENT_80 0.1]
[charaFace A 1]
Astraea
Bravo! That was some magnificent trash talk!
[k]
[charaFace A 3]
Astraea
Er... Scratch that!
[k]
[charaFace A 2]
Astraea
Very well! I will see what you are made of, Golden Oni!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[soundStopAll]
[end]

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@@ -0,0 +1,131 @@
91-90-08-01-3-1
[soundStopAll]
[enableFullScreen]
[charaSet A 9008001 1 Astraea]
[charaSet B 7006001 1 "Sakata Kintoki"]
[scene 107802]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_80 0.1]
[wt 0.7]
[bgmStop BGM_EVENT_80 2.5]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Astraea
Putting all matters of justice aside for the moment, and speaking strictly personally...
[k]
Astraea
That was absolutely freaking incredible, and thank you.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgm BGM_EVENT_77 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Sakata Kintoki
Hah, what're you talkin' about? I didn't do anythin' worth thankin' me for.
[k]
[charaFace B 0]
Sakata Kintoki
Hell, I oughta be the one thankin' you.
[k]
[charaFace B 1]
Sakata Kintoki
It's been a long time since I got to have a fun,[sr]all-out brawl. Feels real golden, ya know!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Astraea
I see. Then you truly do have no need for individual absolution, just as I thought.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Sakata Kintoki
Haha, well, I dunno about that.
[k]
Sakata Kintoki
But I like that I don't need ta hold back around you,[sr]just like I don't with Boss Raikou.
[k]
Sakata Kintoki
Let's do this again sometime after we get back to Chaldea, even if we have to use the simulator.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Astraea
Assuming we remember what took place in this dream,[sr]I'd be glad to.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Sakata Kintoki
Awesome! I'll see ya when you get back then, 'cause I'm pretty sure I'm gonna remember just fine.
[k]
[messageOff]
[wt 0.5]
[se ad928]
[seVolume ad928 0 0]
[seVolume ad928 1.4 0.1]
[wt 0.4]
[charaFadeout B 1.0]
[wt 1.0]
[seStop ad928 1.0]
[wt 1.7]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Astraea
You have my heartfelt gratitude, Sakata Kintoki.
[k]
Astraea
Thanks to you, I now know exactly what is going on with this dream.
[k]
[messageOff]
[fadeout black 1.5]
[bgmStop BGM_EVENT_77 1.4]
[wait fade]
[wt 0.4]
[soundStopAll]
[end]

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@@ -0,0 +1,650 @@
91-90-08-01-4-0
[soundStopAll]
[enableFullScreen]
[charaSet A 9008001 1 Astraea]
[charaSet B 1098205300 1 "Divine Spirit Astraea"]
[charaSet C 11002002 1 "Count of Monte Cristo"]
[scene 10000]
[effect bit_talk_suspicious]
[fadein black 2.0]
[wait fade]
[bgm BGM_EVENT_48 0.1]
[wt 0.4]
I tried to give worth as my justification, my answer.
[k]
I tried to answer across all three ages.
[k]
But I never succeeded.
[k]
Now...
[k]
...my only choice is...
[k]
[messageOff]
[wt 1.0]
[bgmStop BGM_EVENT_48 1.5]
[fadeout black 1.5]
[wait fade]
[effectDestroy bit_talk_suspicious]
[scene 107802]
[wt 1.5]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_70 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Astraea
I must apologize to you, Master.[sr]I misunderstood this dream.
[k]
1You did?
[charaFace A 4]
Astraea
Very much so.
[k]
[charaFace A 0]
Astraea
The three criminals we have met were not drawn here because of you, but because of me.
[k]
Astraea
Or, perhaps, they were drawn to both of us.
[k]
Astraea
Given how each of them are strongly associated with metals[line 2]bronze, silver, and gold, respectively...
[k]
Astraea
...they must have been here to represent three significant historical ages.
[k]
1What do you mean?
Astraea
Back in the time of ancient Greece and Rome, the age of mythology was divided into four distinct periods:
[k]
Astraea
The golden age, the silver age,[sr]the bronze age, and the iron age.
[k]
Astraea
The golden age refers to the period in which Zeus's father, Cronus, reigned from on high.
[k]
Astraea
Justice was part of the natural order, eliminating the need for laws or penalties. There was no war, people lived long and happy lives, and everything was beautiful.
[k]
Astraea
The silver age began when Zeus claimed his father's throne and the four seasons began.
[k]
Astraea
While this age was sometimes subjected to harsh weather, and life was harder than in the golden age, on the whole, it was still a time of peace and plenty.
[k]
Astraea
As you can imagine, Sakata Kintoki clearly represents the golden age, and Bedivere the silver.
[k]
1So, Mecha Eli-chan's iron then?
[charaFace A 4]
Astraea
No, she would actually be the bronze age.[sr]You see, the iron age is[line 2]
[k]
[messageOff]
[se ad60]
[bgmStop BGM_EVENT_70 0.7]
[wipeout rightToLeft 0.7 1]
[wait wipe]
[charaFadeout A 0.1]
[scene 108500]
[wt 0.7]
[wipein leftToRight 0.7 1]
[wait wipe]
[seStop ad60 0.7]
[wt 0.4]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.4 1]
Astraea
Ahh, but it seems we've arrived before I could finish.
[k]
1It's...a temple...
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[cameraMove 1.0 0,0 1.1]
[wt 1.5]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.4 1]
[wt 1.0]
1The Count of Monte Cristo!
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[cameraMove 0.4 0,0 1.0]
[wt 0.3]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Astraea
Wait!
[k]
Astraea
Does that look like someone else to you?
[k]
1What do you mean?
2Huh? Isn't that the Count of Monte Cristo?
[bgm BGM_EVENT_5 0.1]
[charaFace A 0]
Astraea
I see. She hasn't actually materialized here...
[k]
Astraea
...so she took the form of someone you wouldn't be surprised to see in a dream.
[k]
Astraea
Just a moment. I'll use my magical[sr]energy to make some adjustments.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
[wt 0.7]
[se ad596]
[fowardEffect bit_talk_22]
[charaFadeout C 1.0]
[bgmStop BGM_EVENT_5 1.5]
[wt 2.0]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.7 1]
[wt 2.0]
1Another Astraea!?
[bgm BGM_EVENT_1 0.1]
B???
Yes, I, too, am Astraea. I presume you already understand what is taking place here, other me?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Astraea
Oh yes. Much as I wish I didn't.
[k]
[charaFace A 0]
Astraea
Have you forgotten, Master? I am a Pseudo-Servant. I only exist in this form because a Divided Divine Spirit possessed this vessel.
[k]
Astraea
The true Divine Spirit Astraea is a separate being.
[k]
1The true Astraea!?
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
B???
Correct. I am the true Divine Spirit Astraea.
[k]
Divine Spirit Astraea
And I have come here to pass judgment[sr]on you, my Divided Spirit.
[k]
1Huh?
2So, you're going to pass judgment on yourself?
Divine Spirit Astraea
I trust you also already know why that is?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Astraea
Of course.
[k]
[charaFace A 0]
Astraea
Because I swore an oath as a Servant to protect my Master.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Divine Spirit Astraea
Judgment must be impartial above all else. If you were simply protecting humanity, that would have been one thing.
[k]
Divine Spirit Astraea
Indeed, if anything, I daresay our aiding the repair of the Seven Singularities and stopping King Solomon would have been supremely impartial.
[k]
1So, you're saying the problem is the Lostbelts.
2...But that doesn't apply to the Lostbelts, does it?
Divine Spirit Astraea
Exactly. The battle with the Lostbelts is a battle for survival. In choosing one side over the other, you cannot possibly be impartial.
[k]
Divine Spirit Astraea
However, if you agree to leave Chaldea now and abandon this battle, I will consider the matter closed. What say you, other me?
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
[wt 0.7]
[charaFace A 0]
Astraea
...Master, remember what I was just telling you about?
[k]
1You mean, about the iron age?
Astraea
I just remembered. The iron age is when I turned my back on humanity.
[k]
Astraea
I was the last of the gods to remain, but eventually, I too washed my hands of them.
[k]
1So that's why Mecha Eli-chan was bronze.
2So that's why your true self is iron.
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Divine Spirit Astraea
All you need do now is what we did during the Age of Myth. Now, come, other me. Lay down your sword and scales, and take my hand.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Astraea
...[sr]...
[k]
1Astraea?
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Divine Spirit Astraea
What is it, other me?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Astraea
...That's right. Back then, I never asked the question I should have.
[k]
[charaFace A 0]
Astraea
So let me ask you now, [%1].
[k]
[bgmStop BGM_EVENT_1 2.0]
Astraea
Do you need me?
[k]
1You have to ask?
1Of course I do!
[charaFadeout A 0.1]
[wt 0.1]
[bgm BGM_EVENT_82 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Divine Spirit Astraea
Wha...!?
[k]
Divine Spirit Astraea
What are you saying, other me!?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Astraea
You heard me. I asked my Master here if [&he:she] needed me.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Divine Spirit Astraea
That is not the issue! We cannot abandon our impartiality! We simply cannot!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Astraea
You're wrong, other me. We should never have abandoned humanity in the first place.
[k]
Astraea
On our way here, I asked Master if [&he:she] would like me[sr]to pass judgment on [&him:her] so that [&he:she] could feel better...
[k]
Astraea
...and [&he:she] replied that now was not the right time.
[k]
[charaFace A 2]
Astraea
And so, I will accompany [&him:her][sr]to the end of [&his:her] journey!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Divine Spirit Astraea
[&He:She] is doing nothing more than putting on a brave[sr]face. In saying that, [&he:she] is all but admitting [&his:her][sr]immaturity.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Astraea
Yes, [&he:she] is immature.
[k]
Astraea
In fact, now that Proper Human History and all its worth have been wiped clean, [&his:her] life has no worth[sr]whatsoever.
[k]
Astraea
There is no greater meaning or larger reason in [&him:her][sr]standing here now. I freely admit it is no more than a brave front; [&he:she] is merely acting tough.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Divine Spirit Astraea
Then why[line 2]
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Astraea
That is why Sakata Kintoki said he was going to test my scales, rather than the other way around.
[k]
[charaFace A 4]
Astraea
That is why Bedivere showed me[sr]the worth there is in bravado.
[k]
[charaFace A 0]
Astraea
Now, I finally understand. It is in that very façade where humanity's true worth lies.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Divine Spirit Astraea
Now you're just playing with words.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Astraea
Not at all. I found [%1]'s tough act both endearing and inspiring, which is why[sr]I recognized [&his:her] innate worth.
[k]
1Astraea...
[charaFace A 4]
Astraea
I once turned my back on all of humanity. At the time, I thought they could never bear the weight of their sins.
[k]
Astraea
I loved them dearly, yet I still turned my back on them.
[k]
[charaFace A 0]
Astraea
But I see now that I was mistaken. I should have been willing to engage in my own show of bravado.
[k]
[charaFace A 2]
Astraea
So now I will say for all to hear that the humans I love so dearly, whether they be from the Age of Myth or the modern era, are wonderful beings!
[k]
Astraea
They are more than worthy of my protection!
[k]
[charaFace A 1]
Astraea
And one day, they will leave me behind. Even then, I will continue to care, just as a parent never stops caring for their children even after they have grown and moved away.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_82 2.0]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Divine Spirit Astraea
It seems we[line 2]no, you, have changed even more than I realized.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Astraea
Well of course I can change. I am a Pseudo-Servant, after all. But isn't this what you once wished for too?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Divine Spirit Astraea
...No. I refuse to accept this.[sr]I refuse to accept this...version of me.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Astraea
That's quite all right. That simply means there's only one thing left to do.
[k]
[messageOff]
[se ad956]
[charaFace A 5]
[charaBackEffect A bit_talk_charge_aura]
[wt 1.5]
[bgm BGM_EVENT_24 0.1]
Astraea
Are you ready, Master?
[k]
1Ready!
2With you here, I know we can take her!
[charaFace A 2]
Astraea
Wherever there is sin, I shall be there to pass judgment. Even upon myself!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_24 0.4]
[wait fade]
[soundStopAll]
[end]

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91-90-08-01-4-1
[soundStopAll]
[enableFullScreen]
[charaSet A 9008001 1 Astraea]
[charaSet B 1098205300 1 "Divine Spirit Astraea"]
[charaSet C 11002002 1 "Count of Monte Cristo"]
[charaSet D 9008002 1 Effect]
[charaSet E 9008002 1 Effect]
[cameraMove 0 0,0 1.01]
[wt 0.1]
[scene 108500]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_24 0.1]
[wt 0.4]
[charaRoll D 0 0,280]
[charaPutFSR D 200,-70]
[charaEffect D bit_talk_arrow_back_y]
[wt 0.2]
[se bac150]
[shake 0.03 3 3 0.7]
[wt 0.2]
[se bac149]
[wt 0.4]
[charaRoll E 140 0,280]
[charaEffect E bit_bolg_01y 0,0 V]
[wt 0.1]
[se bac139]
[wt 0.7]
[charaEffectStop E bit_bolg_01y]
[charaScale B 1.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 0,7]
[se ad671]
[charaShake B 0.04 3 3 0.4]
[charaMoveScale B 1.0 0.4]
[charaMove B 0,0 0.4]
[wt 0.7]
[bgmStop BGM_EVENT_24 1.5]
Divine Spirit Astraea
How is this happening!?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Astraea
Ordinarily, I couldn't hope to stand up to you, but I knew you wouldn't be able to use your full power here.
[k]
Astraea
That is why you chose to make your[sr]way into one of [%1]'s dreams.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaScale D 1.0]
[charaRoll D 0 0,0]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
[charaEffect D bit_talk_06]
[wt 1.0]
[bgm BGM_EVENT_6 0.1]
Divine Spirit Astraea
...So, you truly are going to choose your Master's side until the very end?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut D 1200,1200]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Astraea
Isn't that what you always wished to do yourself?
[k]
1Huh?
2What do you mean?
[charaFace A 4]
Astraea
I once wanted to believe that humans possessed worth.[sr]I never wanted to abandon them.
[k]
[charaFace A 0]
Astraea
And yet, when the age of iron arrived,[sr]that's exactly what I did.
[k]
Astraea
That may not have been a crime against society, but it is nonetheless a sin I've carried.
[k]
Astraea
That is why I had to pass judgment upon myself.
[k]
1Right. Individual absolution...
[charaFace A 1]
Astraea
I'm glad you remembered.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut D 1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Divine Spirit Astraea
...Very well then, here is what I shall do.
[k]
[messageOff]
[se ad39]
[charaEffect B bit_talk_36]
[wt 1.0]
Divine Spirit Astraea
I am the court that lies in the stars.[sr]I am the sword that passes sentence.
[k]
Divine Spirit Astraea
This is the place in which to grant pardon.[sr]This is the time in which to mete out justice.
[k]
1I recognize that chant!
2Astraea's second Noble Phantasm!
Divine Spirit Astraea
Order, return to us![sr]Iam redit et Virgo!
[k]
[messageOff]
[se ad952]
[bgmStop BGM_EVENT_6 1.5]
[fadeout white 1.0]
[wait fade]
[charaFadeout B 0.1]
[charaEffectDestroy B bit_talk_36]
[charaEffectDestroy D bit_talk_06]
[scene 10000]
[effect bit_talk_rainbow01_fs 0,0]
[wt 0.4]
[fadein white 1.0]
[wait fade]
[wt 1.5]
[fadeout black 1.0]
[wait fade]
[effectDestroy bit_talk_rainbow01_fs]
[scene 108500]
[shake 0.07 0 2 0.0]
[wt 1.0]
[se ad14]
[seVolume ad14 0 0]
[seVolume ad14 1.0 0.1]
[fadein white 1.0]
[wait fade]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Astraea
The dream... It's disappearing!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Divine Spirit Astraea
My second Noble Phantasm returns everything to how it should be. It also restores order and absolves sin.
[k]
Divine Spirit Astraea
Even I cannot say for sure whether your sins can be absolved, other me.
[k]
Divine Spirit Astraea
But regardless, it is time for you to leave this dream. You, and that Master of yours...
[k]
[messageOff]
[blur lens 2.2 4 1]
[wt 0.7]
[charaMoveScale B 0.9 1.5]
[charaMove B 0,-22 1.5]
[wt 1.5]
1Divine Spirit Astraea!
Divine Spirit Astraea
[%1].
[k]
[charaFace B 1]
Divine Spirit Astraea
Do take care of my other self there, if you would.
[k]
[messageOff]
[se ad743]
[seVolume ad743 0 0]
[seVolume ad743 0.4 1.0]
[seStop ad14 1.5]
[fadeout white 1.5]
[wt 0.2]
[wait fade]
[charaFadeout B 0.1]
[shakeStop]
[blurOff]
[scene 105800]
[wt 4.5]
[fadein white 1.5]
[wait fade]
[wt 1.0]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.4 1]
Astraea
So, we've returned to Chaldea.
[k]
[messageOff]
[bgm BGM_EVENT_95 0.1]
[charaMove A 5,0 0.4]
[wt 0.4]
[se ad77]
[seVolume ad77 0 0.2]
[charaMove A -5,0 0.8]
[wt 0.8]
[charaMove A 0,0 0.4]
[wt 1.0]
Astraea
I see Master is still fast asleep.
[k]
[charaFace A 1]
Astraea
Well done, Master. May you finally have the sweet dreams you deserve.
[k]
[charaTalk C]
C???
Hmph. I never expected to hear that kind of nonsense from Lady Justice.
[k]
[charaFace A 0]
Astraea
I suppose I should thank you, seeing how Master wouldn't have survived without your protection.
[k]
Astraea
Humans are so terribly vulnerable when they dream.
[k]
Astraea
The vast amount of information that comprises a Divine Spirit could easily ruin a person's mind were it to force its way in.
[k]
Astraea
One wrong move, and Master may[sr]well have never woken up again.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.4 1]
Count of Monte Cristo
That was the contract.
[k]
Count of Monte Cristo
As long as [&he:she] keeps forging ahead, I'll remain in[sr]the depths of [&his:her] mind as the embers of black flame.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Astraea
In that case, would you be so kind as to assist me?
[k]
[messageOff]
[se ad606]
[fowardEffect bit_talk_30_fs]
[wt 1.5]
[charaFace A 0]
Astraea
You see, I'd like to dispose of as much extraneous information from that dream as possible by sending it to the Void.
[k]
Astraea
It's a shame [&he:she] won't remember[sr]the journey we shared, but oh well.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut A 1200,1200]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Count of Monte Cristo
All right. I'll take the information with me.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Astraea
Thank you.
[k]
[charaFace A 0]
Astraea
I must say though, it truly is strange.
[k]
Astraea
I never dreamed that becoming a Pseudo-Servant would allow me to take care of my own unfinished business.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Count of Monte Cristo
Sin is hardly the only thing that merits judgment.[sr]You of all gods should know that.
[k]
[messageOff]
[charaFadeout C 1.0]
[wt 1.7]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[wt 0.7]
[charaFace A 3]
Astraea
...Well, now what am I going to do?
[k]
[charaFace A 1]
Astraea
I never could have imagined judgment could be so kind.
[k]
[messageOff]
[charaFadeout A 0.7]
[wt 1.4]
Astraea
Thank you, [%1].
[k]
[messageOff]
[wt 1.2]
[fadeout black 2.0]
[bgmStop BGM_EVENT_95 2.0]
[wait fade]
[wt 1.0]
[soundStopAll]
[end]