Version: 2.34.0 DataVer: 432
This commit is contained in:
535
ScriptActionEncrypt/94/9405/9405141610.txt
Normal file
535
ScriptActionEncrypt/94/9405/9405141610.txt
Normal file
@@ -0,0 +1,535 @@
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$94-05-14-16-1-0
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[soundStopAll]
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||||
|
||||
[charaSet A 5004001 1 "Nursery Rhyme"]
|
||||
[charaSet B 7038000 1 Brynhild]
|
||||
[charaSet C 8001600 1 Mash]
|
||||
[charaSet D 1098198300 1 "Sessyoin Lily"]
|
||||
[charaSet E 1098200800 1 "Tomoe Gozen"]
|
||||
[charaSet F 1033300 1 Sigurd]
|
||||
[charaSet G 3044000 1 "Yu Mei-ren"]
|
||||
|
||||
[charaSet H 98109200 1 Coloratura]
|
||||
[charaSet I 98109200 1 Coloratura]
|
||||
[charaSet J 1098200300 1 "Otemoyan Doll"]
|
||||
[charaSet K 1098200300 1 "Otemoyan Doll"]
|
||||
|
||||
[charaSet L 1022001 1 "Gilles de Rais"]
|
||||
[charaSet M 6002001 1 Hassan]
|
||||
[charaSet N 7015001 1 Eric]
|
||||
|
||||
[imageSet O back10000 1]
|
||||
[charaScale O 1.01]
|
||||
|
||||
[charaSet S 5009040 1 "Effect Dummy"]
|
||||
|
||||
[cameraMove 0 0,0 1.01]
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||||
|
||||
[scene 58600]
|
||||
|
||||
[fadein black 1.5]
|
||||
[wait fade]
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||||
|
||||
[charaTalk A]
|
||||
[charaFace A 1]
|
||||
[charaFadein A 0.1 1]
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||||
@Nursery Rhyme
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||||
Teehee, teeheehee...
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[k]
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||||
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||||
[messageOff]
|
||||
[se ad456]
|
||||
[charaMove A -50,0 0.4]
|
||||
[charaFadeout A 0.4]
|
||||
[seStop ad456 0.8]
|
||||
[wt 1.4]
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||||
|
||||
[charaTalk B]
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||||
[charaFace B 17]
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||||
[charaFadein B 0.1 1]
|
||||
@Brynhild
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||||
There, she went down that staircase!
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||||
[k]
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|
||||
?1:Let's go after her!
|
||||
?!
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||||
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||||
|
||||
[messageOff]
|
||||
[se ade74]
|
||||
[wipeout leftToRight 1.0 1.0]
|
||||
[wait wipe]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[seStop ade74 0.8]
|
||||
|
||||
[scene 45100]
|
||||
[wt 1.0]
|
||||
|
||||
[wipein rightToLeft 1.0 1.0]
|
||||
[wait wipe]
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||||
|
||||
|
||||
[charaTalk C]
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||||
[charaFace C 6]
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||||
[charaFadein C 0.1 1]
|
||||
@Mash
|
||||
Master, look! Over there!
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[k]
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|
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[messageOff]
|
||||
[wipeout rectangleStripLeftToRight 0.4 1.0]
|
||||
[wait wipe]
|
||||
|
||||
[charaFadeout C 0.1]
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||||
|
||||
[pictureFrame cut063_cinema]
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|
||||
[charaTalk D]
|
||||
[charaFace D 4]
|
||||
[charaFadein D 0.1 0,-50]
|
||||
[wt 0.8]
|
||||
|
||||
[wipein rectangleStripRightToLeft 0.4 1.0]
|
||||
[wait wipe]
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||||
[wt 0.3]
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||||
|
||||
@Sessyoin Lily
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(Zzz... Zzz...)
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||||
[k]
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[messageOff]
|
||||
[wipeout rectangleStripRightToLeft 0.4 1.0]
|
||||
[wait wipe]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
|
||||
[pictureFrame]
|
||||
[wt 0.8]
|
||||
|
||||
[wipein rectangleStripLeftToRight 0.4 1.0]
|
||||
[wait wipe]
|
||||
[wt 0.3]
|
||||
|
||||
[bgm BGM_EVENT_70 0.1]
|
||||
|
||||
[charaTalk depthOff]
|
||||
[charaDepth E 9]
|
||||
[charaDepth S 5]
|
||||
[charaDepth D 3]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 0]
|
||||
[charaFadein E 0.1 1]
|
||||
@Tomoe Gozen
|
||||
It's Lady Lily. She appears to be fast asleep.
|
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[k]
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|
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@Tomoe Gozen
|
||||
All right, I think we had better get her out of[line 2][charaMove E -50,0 0.7][wt 0.8][cueSe Battle bac73][seVolume bac73 0 0.6][charaPut S 1][charaEffect S bit_talk_barrier04][charaFace E 2][charaShake E 0.02 3 3 0.5][sr]Yeowch! Hothothot!
|
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[k]
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
[charaPut S 1200,1200]
|
||||
|
||||
|
||||
[charaTalk depthOn]
|
||||
[charaTalk B]
|
||||
[charaFace B 17]
|
||||
[charaFadein B 0.1 1]
|
||||
@Brynhild
|
||||
It seems she's in a cage made out of magical energy.[sr]And a very strong cage, at that.
|
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[k]
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|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk F]
|
||||
[charaFace F 2]
|
||||
[charaFadein F 0.1 1]
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||||
@Sigurd
|
||||
Sessyoin Lily!
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[k]
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?1:Lilyyy!
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?!
|
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|
||||
[messageOff]
|
||||
[wt 1.0]
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||||
|
||||
|
||||
[charaFace F 0]
|
||||
@Sigurd
|
||||
It doesn't seem like noise will wake her up.[sr]Furthermore...
|
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[k]
|
||||
|
||||
[messageOff]
|
||||
[charaTalk off]
|
||||
[charaFace F 5]
|
||||
[wt 0.1]
|
||||
|
||||
[se ad695]
|
||||
[wt 0.4]
|
||||
[effect bit_talk_gram_slash_03 0,0 H]
|
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[wt 0.3]
|
||||
|
||||
[seStop ad695 0]
|
||||
[se ad682]
|
||||
[seVolume ad682 0 0.5]
|
||||
[se ad170]
|
||||
[seVolume ad170 0 0.5]
|
||||
[flashin once 0.1 0.1 FFFFFFFA FFFFFF80]
|
||||
[wt 0.1]
|
||||
[effectDestroy bit_talk_gram_slash_03]
|
||||
[charaPut S 1]
|
||||
|
||||
[charaFace D 4]
|
||||
[charaFadein D 0 1]
|
||||
[charaFadeout F 0]
|
||||
|
||||
[shake 0.02 3 3 0.4]
|
||||
[wt 1.6]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
[charaPut S 1200,1200]
|
||||
[charaEffectStop S bit_talk_barrier04]
|
||||
|
||||
|
||||
[charaTalk on]
|
||||
[charaTalk F]
|
||||
[charaFace F 5]
|
||||
[charaFadein F 0.1 1]
|
||||
@Sigurd
|
||||
...we can't destroy the cage.[sr]Not without risking her life, at any rate.
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||||
[k]
|
||||
|
||||
[charaFadeout F 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 8]
|
||||
[charaFadein B 0.1 1]
|
||||
@Brynhild
|
||||
What about our runes?[sr]Could we use them to open the cage?
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||||
[k]
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||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk F]
|
||||
[charaFace F 10]
|
||||
[charaFadein F 0.1 1]
|
||||
@Sigurd
|
||||
I'm sure that we could,[sr]but it would take some time to analyze the lock.
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[k]
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||||
|
||||
[charaFace F 0]
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||||
@Sigurd
|
||||
So I think it would be faster[sr]if we look for a key instead.
|
||||
[k]
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||||
|
||||
?1:Makes sense.
|
||||
?!
|
||||
|
||||
[charaFadeout F 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 7]
|
||||
[charaFadein C 0.1 1]
|
||||
@Mash
|
||||
Unfortunately, I can't see any signs of a lock or a keyhole on this cage. It's made of magical energy, after all.
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 5]
|
||||
[charaFadein E 0.1 1]
|
||||
@Tomoe Gozen
|
||||
...Look, over there. An inscription on the wall.
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||||
[k]
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 6]
|
||||
[charaFadein C 0.1 1]
|
||||
@Mash
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||||
Oh, so there is.[sr]Let me see what it says...
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||||
[k]
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||||
|
||||
|
||||
[charaFace C 0]
|
||||
@Mash
|
||||
“Sacrifice living red to unliving steel...”
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||||
[k]
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||||
|
||||
@Mash
|
||||
“...and the unseen cage's captive will be freed.”
|
||||
[k]
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||||
|
||||
?1:I wonder what it means.
|
||||
?!
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 1]
|
||||
[charaFadein E 0.1 1]
|
||||
@Tomoe Gozen
|
||||
Ooh, an environmental puzzle!
|
||||
[k]
|
||||
|
||||
@Tomoe Gozen
|
||||
There must be more to this room than meets the eye. Come, let us look for this unliving steel and living red!
|
||||
[k]
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
|
||||
|
||||
[charaTalk depthOff]
|
||||
[charaDepth F 6]
|
||||
[charaDepth B 4]
|
||||
|
||||
[charaTalk F]
|
||||
[charaFace F 0]
|
||||
[charaFace B 12]
|
||||
[charaFadein F 0.1 0]
|
||||
[charaFadein B 0.1 2]
|
||||
@Sigurd
|
||||
Understood. We'll search the area over by that pillar.
|
||||
[k]
|
||||
|
||||
[charaFace B 0]
|
||||
@Brynhild
|
||||
Of course, Honey.[sr]I'd be happy to join you.
|
||||
[k]
|
||||
|
||||
|
||||
[messageOff]
|
||||
[wipeout rollRight 1.0 1.0]
|
||||
[bgmStop BGM_EVENT_70 1.0]
|
||||
[wait wipe]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[charaFadeout F 0.1]
|
||||
|
||||
[wt 1.0]
|
||||
|
||||
[wipein rollLeft 1.0 1.0]
|
||||
[wait wipe]
|
||||
|
||||
[bgm BGM_EVENT_81 0.1]
|
||||
|
||||
[charaTalk depthOn]
|
||||
[charaTalk E]
|
||||
[charaFace E 1]
|
||||
[charaFadein E 0.1 1]
|
||||
@Tomoe Gozen
|
||||
Perhaps this fragment will fit neatly into this hollow...[wt 0.6][charaFace E 4][sr]No, it seems not. Too bad; I really thought I had found something there.
|
||||
[k]
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 4]
|
||||
[charaFadein C 0.1 1]
|
||||
@Mash
|
||||
There doesn't seem to be much in the way of obvious clues here, does there...?
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wipeout rectangleStripLeftToRight 0.4 1.0]
|
||||
[bgm BGM_EVENT_81 0.8 0.4]
|
||||
[wait wipe]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
|
||||
|
||||
[pictureFrame cut063_cinema]
|
||||
[wt 0.8]
|
||||
|
||||
[wipein rectangleStripRightToLeft 0.4 1.0]
|
||||
[wait wipe]
|
||||
[wt 0.3]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 0]
|
||||
[charaFadein A 0.1 -350,-50]
|
||||
@Nursery Rhyme
|
||||
Hmm, this won't do at all.[wt 0.5][charaFace A 1][sr]I think I'll give them just a little help.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wipeout rectangleStripRightToLeft 0.4 1.0]
|
||||
[bgmStop BGM_EVENT_81 0.8]
|
||||
[wait wipe]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
|
||||
[pictureFrame]
|
||||
[wt 0.8]
|
||||
|
||||
[wipein rectangleStripLeftToRight 0.4 1.0]
|
||||
[wait wipe]
|
||||
[wt 0.3]
|
||||
|
||||
[se ad66]
|
||||
[se ad340]
|
||||
[wt 0.8]
|
||||
|
||||
[charaTalk off]
|
||||
[charaDepth H 7]
|
||||
[charaDepth I 5]
|
||||
[charaDepth J 6]
|
||||
[charaDepth K 4]
|
||||
|
||||
[charaFace H 0]
|
||||
[charaFace I 0]
|
||||
[charaFace J 0]
|
||||
[charaFace K 0]
|
||||
[charaFadein H 0.4 -150,0]
|
||||
[charaFadein I 0.4 -350,0]
|
||||
[charaFadein J 0.4 150,0]
|
||||
[charaFadein K 0.4 350,0]
|
||||
[wt 0.4]
|
||||
[seStop ad66 0.1]
|
||||
[seStop ad340 0.1]
|
||||
[wt 0.4]
|
||||
|
||||
[bgm BGM_EVENT_80 0.1]
|
||||
|
||||
?1:Now the different dolls are teaming up!
|
||||
?!
|
||||
|
||||
[charaFadeout J 0.1]
|
||||
[charaFadeout K 0.1]
|
||||
[charaFadeout H 0.1]
|
||||
[charaFadeout I 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 12]
|
||||
[charaFadein E 0.1 1]
|
||||
@Tomoe Gozen
|
||||
It seems we will not have the luxury of proceeding at our own pace. Drat, they even have wax figures with them!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaDepth L 6]
|
||||
[charaDepth M 5]
|
||||
[charaDepth N 4]
|
||||
|
||||
[charaFace L 1]
|
||||
[charaFadein L 0.1 1]
|
||||
[charaFace M 1]
|
||||
[charaFadein M 0.1 -350,0]
|
||||
[charaFace N 1]
|
||||
[charaFadein N 0.1 350,0]
|
||||
|
||||
[charaShake L 0.3 2 5 0]
|
||||
[wt 0.1]
|
||||
[charaShake M 0.2 2 5 0]
|
||||
[wt 0.1]
|
||||
[charaShake N 0.3 2 5 0]
|
||||
|
||||
[charaMove L -10,0 2.8]
|
||||
[charaMove M -340,0 2.8]
|
||||
[charaMove N 340,0 2.8]
|
||||
[wt 2.5]
|
||||
|
||||
[charaFadeout L 0.1]
|
||||
[charaFadeout M 0.1]
|
||||
[charaFadeout N 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
|
||||
|
||||
[charaTalk on]
|
||||
[charaTalk C]
|
||||
[charaFace C 2]
|
||||
[charaFadein C 0.1 1]
|
||||
@Mash
|
||||
They're forcing themselves forward with such awkward, stuttering movements! It's so creepy to look at!
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 2]
|
||||
[charaFadein E 0.1 1]
|
||||
@Tomoe Gozen
|
||||
True, there is something disturbing about[sr]going up against such lifelike look-alikes!
|
||||
[k]
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk G]
|
||||
[charaFace G 4]
|
||||
[charaFadein G 0.1 1]
|
||||
[charaFadein O 0.1 0,-200]
|
||||
[charaFadeTime O 0.1 0.6]
|
||||
@Yu Mei-ren
|
||||
(Oh geez, please tell me that pathetic excuse for a Lord Xiang Yu isn't among them.)
|
||||
[k]
|
||||
|
||||
@Yu Mei-ren
|
||||
(I don't know what I'd do if it was. I could never destroy it myself, no matter how poorly it's made...)
|
||||
[k]
|
||||
|
||||
@Yu Mei-ren
|
||||
(...but I also couldn't bear to let anyone else destroy it. On the other hand, I can't just let it attack us...)
|
||||
[k]
|
||||
|
||||
[charaFadeout G 0.1]
|
||||
[charaFadeout O 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 12]
|
||||
[charaFadein E 0.1 1]
|
||||
@Tomoe Gozen
|
||||
It seems we must put our hunt for clues on hold while we attend to this more pressing matter.
|
||||
[k]
|
||||
|
||||
@Tomoe Gozen
|
||||
Lord Sigurd, Lady Brynhild, would you two...
|
||||
[k]
|
||||
|
||||
[charaFace E 11]
|
||||
[charaShake E 0.02 3 3 0.4]
|
||||
@Tomoe Gozen
|
||||
Huh? Lord Sigurd? Lady Brynhild!?[sr]Where did they go!?
|
||||
[k]
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
[messageOff]
|
||||
[fadeout black 0.5]
|
||||
[bgmStop BGM_EVENT_80 0.4]
|
||||
[wait fade]
|
||||
[soundStopAll]
|
||||
[end]
|
||||
Reference in New Issue
Block a user