Version: 2.34.0 DataVer: 432

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atlasacademy-sion
2022-07-12 09:05:34 +00:00
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94-05-16-04-1-0
[soundStopAll]
[imageSet A cut204_report 1]
[charaScale A 1.01]
[imageSet B back10000 1]
[charaScale B 1.01]
[scene 10000]
[charaFadein A 0.1 0,-200]
[fadein black 1.5]
[wait fade]
[wt 0.5]
File IV: Note on Supernatural Abilities
[k]
[messageOff]
[charaTalk off]
[charaDepth A 4]
[charaDepth B 6]
[charaFadeTime B 0.6 0.5]
[wt 1.0]
[bgm BGM_EVENT_71 0.1]
In brief, our supernatural ability-based approach is a dead end.
[k]
Unlike magecraft that can be passed down across generations, supernatural abilities are unique, one-of-a-kind traits.
[k]
While it may be possible to awaken them in test subjects by putting them into trances...
[k]
No, never mind. This approach is a dead end.
[k]
No matter how strong these abilities may be, they'll never serve our purposes if they can't be passed on or manufactured.
[k]
I'm going to close down this line of research and repurpose what assets we can.
[k]
There is just no time to waste.
[k]
[messageOff]
[wt 1.0]
[fadeout black 2.0]
[bgmStop BGM_EVENT_71 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]