Version: 2.64.0 DataVer: 630
This commit is contained in:
5126
ScriptActionEncrypt/94/9407/9407270110.txt
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5126
ScriptActionEncrypt/94/9407/9407270110.txt
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File diff suppressed because it is too large
Load Diff
1363
ScriptActionEncrypt/94/9407/9407270210.txt
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1363
ScriptActionEncrypt/94/9407/9407270210.txt
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File diff suppressed because it is too large
Load Diff
510
ScriptActionEncrypt/94/9407/9407270211.txt
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510
ScriptActionEncrypt/94/9407/9407270211.txt
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@@ -0,0 +1,510 @@
|
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|
||||
|
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$94-07-27-02-1-1
|
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|
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|
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[soundStopAll]
|
||||
[enableFullScreen]
|
||||
|
||||
[charaSet A 1098124500 1 "Da Vinci"]
|
||||
[charaSet B 2038000 1 Orion]
|
||||
[charaSet C 1098182010 1 "Nemo Nurse"]
|
||||
[charaSet D 1098182210 1 "Nemo Engineer"]
|
||||
[charaSet E 1098182110 1 "Nemo Professor"]
|
||||
[charaSet F 1098181910 1 "Nemo Marine"]
|
||||
[charaSet G 1098181910 1 "Nemo Marine"]
|
||||
[charaSet H 1098181910 1 "Nemo Marine"]
|
||||
[charaSet I 1098158310 1 Captain]
|
||||
|
||||
[imageSet K cut361_radar01_2 1]
|
||||
[imageSet L cut361_radar01_3 1]
|
||||
|
||||
[charaSet N 98115000 1 Static1]
|
||||
[charaSet M 5009000 1 "Effect Dummy"]
|
||||
[sceneSet O 157300 1]
|
||||
[charaScale O 1.2]
|
||||
[imageSet P back10000_fs 1]
|
||||
[charaScale P 1.5]
|
||||
[charaFilter P silhouette FFFFFF80]
|
||||
[sceneSet Q 10000 1]
|
||||
[charaScale Q 1.05]
|
||||
[sceneSet R 10000 1]
|
||||
[charaScale R 1.05]
|
||||
|
||||
[charaSet S 98115000 1 Effect]
|
||||
[charaSet T 98115000 1 Effect]
|
||||
|
||||
|
||||
|
||||
[scene 157300]
|
||||
|
||||
[fadein black 1.0]
|
||||
[bgm BGM_MAP_17 0.5]
|
||||
[wait fade]
|
||||
|
||||
[charaTalk off]
|
||||
[charaDepth T 4]
|
||||
[charaDepth B 4]
|
||||
[charaDepth S 5]
|
||||
|
||||
[se ad632]
|
||||
[seVolume ad632 0 0.5]
|
||||
[se ad820]
|
||||
[seVolume ad820 0 0.5]
|
||||
[charaFace B 5]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
[charaPut S 0,0]
|
||||
[charaEffect S bit_talk_lightning_07b]
|
||||
[charaPut T 0,-300]
|
||||
[charaEffect T bit_talk_charge_blu]
|
||||
|
||||
[wt 2.4]
|
||||
|
||||
[charaFace B 2]
|
||||
[wt 0.1]
|
||||
|
||||
[se ad678]
|
||||
[wt 0.05]
|
||||
[charaMoveScale B 1.1 0.2]
|
||||
[charaMove B 0,15 0.2]
|
||||
[charaFadeout B 0.2]
|
||||
[blur motion 0.2 4 10 0.5 0.6 0.05 100]
|
||||
[wt 0.2]
|
||||
[seStop ad632 0.2]
|
||||
[seStop ad820 0.2]
|
||||
[charaEffect S 2000,2500]
|
||||
[charaEffect T 2000,2500]
|
||||
[charaEffectDestroy S bit_talk_lightning_07b]
|
||||
[charaEffectDestroy T bit_talk_charge_blu]
|
||||
[charaScale B 1.0]
|
||||
[blurOff motion 0.1]
|
||||
|
||||
[wipeout circleIn 0.4 1.0]
|
||||
[wait wipe]
|
||||
|
||||
[scene 10000]
|
||||
[wt 0.2]
|
||||
|
||||
[wipein circleIn 0.1 1.0]
|
||||
[wait wipe]
|
||||
|
||||
[fadeout black 0.1]
|
||||
[wait fade]
|
||||
|
||||
[scene 157300]
|
||||
[wt 0.2]
|
||||
[charaFadein O 0.1 30,-240]
|
||||
[charaMove O -30,-200 10.0]
|
||||
[effectDestroy bit_talk_36]
|
||||
[fadein black 0.4]
|
||||
[wait fade]
|
||||
|
||||
|
||||
[se ade372]
|
||||
[wt 0.2]
|
||||
|
||||
[effect bit_talk_arrow01br_fs 100,0]
|
||||
[wt 1.55]
|
||||
|
||||
[wipeout rectangleStripLeftToRight 0.4 1]
|
||||
[wait wipe]
|
||||
|
||||
[charaFadein O 0.1 -30,-260]
|
||||
[charaMove O 30,-300 10.0]
|
||||
[wt 0.5]
|
||||
|
||||
[wipein rectangleStripRightToLeft 0.4 1]
|
||||
[wait wipe]
|
||||
|
||||
[se ade106]
|
||||
[wt 0.4]
|
||||
[seStop ade106 0.7]
|
||||
[se ade346]
|
||||
[charaPut M 0,50]
|
||||
[charaEffect M bit_talk_rush_red_fs 0,0 H]
|
||||
[charaRollMove M 0.1 330]
|
||||
|
||||
[wt 1.3]
|
||||
|
||||
[wipeout rectangleStripRightToLeft 0.4 1]
|
||||
[wait wipe]
|
||||
|
||||
[charaPut M 2000,2500]
|
||||
[charaFadeout O 0.1]
|
||||
[wt 0.5]
|
||||
|
||||
[wipein rectangleStripLeftToRight 0.4 1]
|
||||
[wait wipe]
|
||||
[wt 0.1]
|
||||
|
||||
[shake 0.05 3 3 3.5]
|
||||
[effect bit_talk_shock_wave 0,100]
|
||||
[wt 0.5]
|
||||
|
||||
[se ad828]
|
||||
[fadeout white 1.0]
|
||||
[wait fade]
|
||||
|
||||
[effectDestroy bit_talk_shock_wave]
|
||||
[seStop ad828 2.0]
|
||||
[wt 1.5]
|
||||
|
||||
[fadein white 1.0]
|
||||
[wait fade]
|
||||
[wt 0.3]
|
||||
|
||||
[fowardEffect bit_talk_quickmove]
|
||||
[wt 0.1]
|
||||
[charaTalk B]
|
||||
[charaFace B 5]
|
||||
[charaPut B 1]
|
||||
[charaSpecialEffect B appearanceReverse 1 0.2]
|
||||
[se ad223]
|
||||
[wt 0.8]
|
||||
|
||||
[charaTalk on]
|
||||
[charaFace B 2]
|
||||
@Orion
|
||||
[f large]Gotchaaa!!!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[bgmStop BGM_MAP_17 1.5]
|
||||
[effect bit_talk_noble_light 0,-250]
|
||||
[wt 1.5]
|
||||
|
||||
[charaFace B 4]
|
||||
@Orion
|
||||
Damn, out of magical energy.
|
||||
[k]
|
||||
|
||||
|
||||
[messageOff]
|
||||
[wt 0.4]
|
||||
|
||||
[se ad606]
|
||||
[se ad732]
|
||||
[seVolume ad732 0 0.4]
|
||||
[effect bit_talk_22]
|
||||
[charaSpecialEffect B erasureReverse 1 2.0]
|
||||
[wt 0.8]
|
||||
[seStop ad732 1.0]
|
||||
[wt 0.2]
|
||||
[effectDestroy bit_talk_noble_light]
|
||||
[effectStop bit_talk_22]
|
||||
[wt 1.4]
|
||||
|
||||
[fadeout black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[wt 0.5]
|
||||
|
||||
[branchQuestClear lblClear01 94064915]
|
||||
[branchQuestClear lblClear01 3001101]
|
||||
|
||||
[label lblNotClear01]
|
||||
[scene 104100]
|
||||
[branch lblConf01]
|
||||
|
||||
[label lblClear01]
|
||||
[scene 132900]
|
||||
|
||||
[label lblConf01]
|
||||
[wt 1.5]
|
||||
|
||||
[fadein black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[wt 0.5]
|
||||
|
||||
[se ad1]
|
||||
[charaFadein K 0.3 0,-200]
|
||||
[wt 2.0]
|
||||
|
||||
[bgm BGM_EVENT_5 0.1]
|
||||
|
||||
@Da Vinci
|
||||
What the...!?
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout K 0.2]
|
||||
[wt 0.4]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 5]
|
||||
[charaFadein A 0.2 1]
|
||||
[wt 0.2]
|
||||
|
||||
@Da Vinci
|
||||
But...he hit it! I saw him hit it!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[se ad13]
|
||||
[charaPut N 0,0]
|
||||
[charaEffect N bit_talk_10_LowLevel]
|
||||
[wt 0.3]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 2]
|
||||
[charaFadein C 0.2 1]
|
||||
[wt 0.4]
|
||||
@Nemo Nurse
|
||||
Orion's Spirit Origin has returned to his pod.
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 0]
|
||||
[charaFadein E 0.1 1]
|
||||
@Nemo Professor
|
||||
Right, good work, team. Initiate pod return.
|
||||
[k]
|
||||
|
||||
[charaFace E 4]
|
||||
@Nemo Professor
|
||||
...Oh man, this is sick. Just look at all those high-energy particles flying off every which way.
|
||||
[k]
|
||||
|
||||
@Nemo Professor
|
||||
Now I'm getting worried. I hope Master's team is okay...
|
||||
[k]
|
||||
|
||||
[charaFace E 0]
|
||||
@Nemo Professor
|
||||
Oh, I should let Mash know about this, too.
|
||||
[k]
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
|
||||
[branchQuestClear lblClear10 3000421]
|
||||
|
||||
[label lblNotClear10]
|
||||
|
||||
[charaTalk I]
|
||||
[charaFace I 6]
|
||||
[charaFadein I 0.1 1]
|
||||
@Captain
|
||||
...Da Vinci?
|
||||
[k]
|
||||
|
||||
[branch lblConf10]
|
||||
|
||||
[label lblClear10]
|
||||
|
||||
[charaTalk I]
|
||||
[charaFace I 6]
|
||||
[charaFadein I 0.1 1]
|
||||
@I:Nemo
|
||||
...Da Vinci?
|
||||
[k]
|
||||
|
||||
[label lblConf10]
|
||||
|
||||
|
||||
[charaFadeout I 0.1]
|
||||
[wt 0.1]
|
||||
[charaPut N 2000,2000]
|
||||
|
||||
|
||||
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 5]
|
||||
[charaFadein A 0.1 1]
|
||||
@Da Vinci
|
||||
This can't be right... I know Orion's arrow shattered that light beam's center of gravity.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.2]
|
||||
|
||||
[se ad1]
|
||||
[charaFadein K 0.3 0,-200]
|
||||
[wt 1.3]
|
||||
|
||||
@Da Vinci
|
||||
Even if it wasn't enough to destroy the incoming attack, it should've been enough to throw it off course.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wt 0.5]
|
||||
[cueSe SE_22 22_ade799 0.5]
|
||||
[charaDepth K 1]
|
||||
[charaDepth L 2]
|
||||
[charaFadein L 0.4 0,-200]
|
||||
[wt 0.7]
|
||||
[charaFadeout K 0.7]
|
||||
[wt 1.0]
|
||||
[seVolume 22_ade799 1.5 0.2]
|
||||
|
||||
@Da Vinci
|
||||
But it looks like the beam itself has been...altered!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[seStop 22_ade799 0.2]
|
||||
[charaFadeout L 0.2]
|
||||
[wt 0.4]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 22]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
|
||||
@Da Vinci
|
||||
It almost seems like living tissue that's been broken down into countless constituent parts...and is now reassembling itself...
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[branchQuestClear lblClear11 3000421]
|
||||
|
||||
[label lblNotClear11]
|
||||
|
||||
[charaPut N 0,0]
|
||||
[charaTalk I]
|
||||
[charaFace I 2]
|
||||
[charaFadein I 0.1 1]
|
||||
@Captain
|
||||
Da Vinci!? Should we fire the other pods!?
|
||||
[k]
|
||||
|
||||
@Captain
|
||||
We need to know if we should keep fighting or not!
|
||||
[k]
|
||||
|
||||
[branch lblConf11]
|
||||
|
||||
[label lblClear11]
|
||||
|
||||
[charaPut N 0,0]
|
||||
[charaTalk I]
|
||||
[charaFace I 2]
|
||||
[charaFadein I 0.1 1]
|
||||
@I:Nemo
|
||||
Da Vinci!? Should we fire the other pods!?
|
||||
[k]
|
||||
|
||||
@I:Nemo
|
||||
We need to know if we should keep fighting or not!
|
||||
[k]
|
||||
|
||||
[label lblConf11]
|
||||
|
||||
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout I 0.1]
|
||||
[wt 0.1]
|
||||
[charaPut N 2000,2000]
|
||||
|
||||
[bgmStop BGM_EVENT_5 1.0]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 14]
|
||||
[charaFadein A 0.1 1]
|
||||
[wt 1.5]
|
||||
|
||||
[charaFace A 5]
|
||||
@Da Vinci
|
||||
...You're damn right we should! We don't have a[sr]choice![bgm BGM_MAP_23 0.1] And we're gonna need as many Spirit Origin pods[sr]as we can make!
|
||||
[k]
|
||||
|
||||
|
||||
[charaFace A 2]
|
||||
@Da Vinci
|
||||
This isn't over by a long shot. If anything, it's only just begun!
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[branchQuestClear lblClear12 3000421]
|
||||
|
||||
[label lblNotClear12]
|
||||
|
||||
[charaPut N 0,0]
|
||||
[charaTalk I]
|
||||
[charaFace I 5]
|
||||
[charaFadein I 0.1 1]
|
||||
@Captain
|
||||
Understood. Then I'll keep going until further notice.[sr]Prepare to fire the third pod cluster!
|
||||
[k]
|
||||
|
||||
[branch lblConf12]
|
||||
|
||||
[label lblClear12]
|
||||
|
||||
[charaPut N 0,0]
|
||||
[charaTalk I]
|
||||
[charaFace I 5]
|
||||
[charaFadein I 0.1 1]
|
||||
@I:Nemo
|
||||
Understood. Then I'll keep going until further notice.[sr]Prepare to fire the third pod cluster!
|
||||
[k]
|
||||
|
||||
[label lblConf12]
|
||||
|
||||
|
||||
[charaFadeout I 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[messageOff]
|
||||
|
||||
[charaTalk depthOff]
|
||||
|
||||
[charaDepth H 1]
|
||||
[charaDepth F 2]
|
||||
[charaDepth G 3]
|
||||
[charaDepth D 4]
|
||||
[charaDepth N 5]
|
||||
|
||||
[charaTalk off]
|
||||
|
||||
[charaFace F 2]
|
||||
[charaFadein F 0.1 -120,-7]
|
||||
|
||||
[charaFace G 2]
|
||||
[charaFadein G 0.1 1]
|
||||
|
||||
[charaFace H 2]
|
||||
[charaFadein H 0.1 120,-7]
|
||||
|
||||
@Nemo Marine
|
||||
Aye, aye, sir!
|
||||
[k]
|
||||
|
||||
[charaFadeout F 0.1]
|
||||
[charaFadeout G 0.1]
|
||||
[charaFadeout H 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk on]
|
||||
[charaTalk D]
|
||||
[charaFace D 2]
|
||||
[charaFadein D 0.1 1]
|
||||
|
||||
@Nemo Engineer
|
||||
Man, this static is terrible! C'mon! We gotta make sure the second cluster's guidance systems are working properly!
|
||||
[k]
|
||||
|
||||
|
||||
[messageOff]
|
||||
[wt 0.5]
|
||||
[fadeout black 2.0]
|
||||
[bgmStop BGM_MAP_23 2.0]
|
||||
[wait fade]
|
||||
[soundStopAll]
|
||||
[end]
|
||||
1985
ScriptActionEncrypt/94/9407/9407270310.txt
Normal file
1985
ScriptActionEncrypt/94/9407/9407270310.txt
Normal file
File diff suppressed because it is too large
Load Diff
733
ScriptActionEncrypt/94/9407/9407270311.txt
Normal file
733
ScriptActionEncrypt/94/9407/9407270311.txt
Normal file
@@ -0,0 +1,733 @@
|
||||
|
||||
|
||||
$94-07-27-03-1-1
|
||||
[soundStopAll]
|
||||
[enableFullScreen]
|
||||
|
||||
[charaSet A 1098240500 1 Sousuke]
|
||||
[charaSet B 11005000 1 "Hessian Lobo"]
|
||||
[charaSet C 25002000 1 "Katsushika Hokusai"]
|
||||
[charaSet G 99502600 1 Mash]
|
||||
[charaSet H 1050000 1 Barghest]
|
||||
|
||||
[charaSet I 98115000 1 Transmission]
|
||||
[charaSet J 98115000 1 Transmission_Spotty]
|
||||
|
||||
[charaPut J 2000,2000]
|
||||
[charaEffect J bit_talk_10_LowLevel]
|
||||
|
||||
[imageSet K back10000_fs 1]
|
||||
[charaScale K 1.5]
|
||||
|
||||
[charaSet L 1098242400 1 Enemy1]
|
||||
|
||||
[charaSet M 1098242400 1 Enemy2]
|
||||
|
||||
[charaSet N 1098242400 1 Enemy3]
|
||||
|
||||
[imageSet S cut368_sphere_kou 1]
|
||||
|
||||
|
||||
|
||||
|
||||
[charaSet D 98006000 1 "Effect Dummy1"]
|
||||
[charaSet E 98006000 1 "Effect Dummy2"]
|
||||
[charaSet F 98006000 1 "Effect Dummy3"]
|
||||
[charaScale D 1.5]
|
||||
[charaScale E 1.5]
|
||||
[charaScale F 1.5]
|
||||
|
||||
[charaSet R 98115000 1 Effect]
|
||||
|
||||
[scene 156700]
|
||||
|
||||
[fadein black 0.5]
|
||||
[wait fade]
|
||||
|
||||
[bgm BGM_EVENT_3 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 1]
|
||||
[wt 0.4]
|
||||
|
||||
[se ad1006]
|
||||
[se ad85]
|
||||
[effect bit_talk_gram_slash_04_fs]
|
||||
[blur motion 0.2 4 10 0.5 0.6 0.05 100]
|
||||
[charaMove B 0,20 0.2]
|
||||
[charaMoveScale B 1.2 0.2]
|
||||
[charaFadeout B 0.2]
|
||||
[wt 0.2]
|
||||
|
||||
[blurOff motion 0.1]
|
||||
[wt 0.2]
|
||||
|
||||
[charaTalk off]
|
||||
[charaTalk depthOff]
|
||||
|
||||
[charaDepth M 1]
|
||||
[charaDepth D 3]
|
||||
|
||||
[charaDepth N 4]
|
||||
[charaDepth E 6]
|
||||
|
||||
[charaDepth L 7]
|
||||
[charaDepth F 9]
|
||||
|
||||
|
||||
[charaFace L 0]
|
||||
[charaFadein L 0.1 1]
|
||||
|
||||
[charaFace M 0]
|
||||
[charaFadeinFSR M 0.1 350,0]
|
||||
|
||||
[charaFace N 0]
|
||||
[charaFadeinFSL N 0.1 -350,0]
|
||||
|
||||
[wt 0.3]
|
||||
|
||||
[effect bit_talk_kengekiall04_fs]
|
||||
[wt 0.2]
|
||||
[se bac141]
|
||||
[charaShake L 0.05 4 4 0.5]
|
||||
[wt 0.2]
|
||||
[se bac142]
|
||||
[charaShake M 0.05 4 4 0.5]
|
||||
[wt 0.2]
|
||||
[se bac143]
|
||||
[charaShake N 0.05 4 4 0.4]
|
||||
[wt 0.4]
|
||||
[effectDestroy bit_talk_kengekiall04_fs]
|
||||
|
||||
[bgmStop BGM_EVENT_3 1.0]
|
||||
[wt 1.0]
|
||||
|
||||
|
||||
[charaShake L 0.05 2 2 2.0]
|
||||
[charaShake M 0.05 2 2 2.0]
|
||||
[charaShake N 0.05 2 2 2.0]
|
||||
[se ade390]
|
||||
[charaPutFSR D 350,100]
|
||||
[charaEffect D bit_talk_strongwind_light]
|
||||
[charaCrossFade M 1098242500 0 0.4]
|
||||
|
||||
[charaPutFSL E -350,100]
|
||||
[charaEffect E bit_talk_strongwind_light]
|
||||
[charaCrossFade N 1098242500 0 0.4]
|
||||
|
||||
[charaPut F 0,100]
|
||||
[charaEffect F bit_talk_strongwind_light]
|
||||
[charaCrossFade L 1098242500 0 0.4]
|
||||
|
||||
[wait charaCrossFade L]
|
||||
[wait charaCrossFade M]
|
||||
[wait charaCrossFade N]
|
||||
|
||||
|
||||
|
||||
|
||||
[wt 1.0]
|
||||
|
||||
[charaScale B 1.0]
|
||||
|
||||
[se ad864]
|
||||
[fadeout white 0.4]
|
||||
[effect bit_talk_explosion_triple02]
|
||||
[wait fade]
|
||||
[charaFadeout N 0.1]
|
||||
[charaFadeout M 0.1]
|
||||
[charaFadeout L 0.1]
|
||||
[charaPut D 2000,2000]
|
||||
[charaPut E 2000,2000]
|
||||
[charaPut F 2000,2000]
|
||||
[charaEffectDestroy D bit_talk_strongwind_light]
|
||||
[charaEffectDestroy E bit_talk_strongwind_light]
|
||||
[charaEffectDestroy F bit_talk_strongwind_light]
|
||||
[wt 2.5]
|
||||
|
||||
[charaScale D 1.0]
|
||||
[charaScale E 1.0]
|
||||
[charaScale F 1.0]
|
||||
|
||||
[fadein white 1.0]
|
||||
[wait fade]
|
||||
|
||||
[charaTalk on]
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 1]
|
||||
[charaMoveReturn B 0,-5 1.0]
|
||||
@Hessian Lobo
|
||||
...(Relieved exhale)[bgm BGM_EVENT_2 0.1]
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 26]
|
||||
[charaFadein C 0.1 1]
|
||||
|
||||
@Katsushika Hokusai
|
||||
The hell was that all about!?
|
||||
[k]
|
||||
|
||||
[charaFace C 5]
|
||||
@Katsushika Hokusai
|
||||
Thought we'd got the little bastards, then they up and explode on us!?
|
||||
[k]
|
||||
|
||||
[charaFace C 15]
|
||||
@Katsushika Hokusai
|
||||
Were they just so mad about losin', they literally couldn't contain themselves or somethin'...?
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
|
||||
[fadeout black 1.0]
|
||||
[bgmStop BGM_EVENT_2 1.0]
|
||||
[wait fade]
|
||||
|
||||
[wt 0.5]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
|
||||
[charaSet D 6033000 1 "Okada Izo"]
|
||||
[charaSet E 1098240200 1 Omichi]
|
||||
[charaSet F 1098240600 1 Shino]
|
||||
|
||||
[sceneSet O 156900 1]
|
||||
[charaScale O 1.5]
|
||||
|
||||
[sceneSet P 156900 1]
|
||||
[charaScale P 1.4]
|
||||
|
||||
[charaTalk depthOff]
|
||||
[charaDepth O 1]
|
||||
[charaDepth P 2]
|
||||
|
||||
[scene 156900]
|
||||
|
||||
[charaFadein O 1.2 260,-350]
|
||||
[charaMove O 260,-380 5.0]
|
||||
|
||||
[wt 1.0]
|
||||
[fadein black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[wt 1.0]
|
||||
[bgm BGM_MIZUGI_2020_1 0.1]
|
||||
[wt 1.0]
|
||||
|
||||
[charaFadein P 1.2 -260,-350]
|
||||
[charaMove P -230,-350 10.0]
|
||||
|
||||
[wt 2.0]
|
||||
|
||||
[charaFadeout O 0.1]
|
||||
|
||||
[wt 1.5]
|
||||
|
||||
[charaFadeout P 1.2]
|
||||
[wt 2.0]
|
||||
|
||||
[charaTalk depthOn]
|
||||
[charaTalk C]
|
||||
[charaFace C 0]
|
||||
[charaFadein C 0.1 1]
|
||||
|
||||
@Katsushika Hokusai
|
||||
...Hmm. Those things that attacked us prob'ly came from this settlement.
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk H]
|
||||
[charaFace H 0]
|
||||
[charaFadein H 0.1 1]
|
||||
|
||||
@Barghest
|
||||
Does that mean this is where you sensed that strange presence earlier, Hessian Lobo?
|
||||
[k]
|
||||
|
||||
[charaFadeout H 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Hessian Lobo
|
||||
...!?
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[se ad446]
|
||||
|
||||
@
|
||||
[messageShake 0.05 3 3 0.3]
|
||||
[align center]
|
||||
[lr](Rustle, rustle, rustle)[align]
|
||||
[k]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 5]
|
||||
[charaFadein C 0.1 1]
|
||||
|
||||
@Katsushika Hokusai
|
||||
Another enemy!?[wt 0.3][charaFace C 0][sr]...No, wait.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[cueSe SE_22 22_ade750]
|
||||
[charaTalk A]
|
||||
[charaFace A 1]
|
||||
[charaFadein A 0.4 200,0]
|
||||
[charaMove A 0,0 0.8]
|
||||
[wt 0.8]
|
||||
[seStop 22_ade750 0.2]
|
||||
|
||||
@Sousuke
|
||||
Mmf, mmf!
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 9]
|
||||
[charaFadein D 0.1 1]
|
||||
|
||||
@Okada Izo
|
||||
Oh hey, it's the dustcloth. What's that in its mouth?
|
||||
[k]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk depthOff]
|
||||
[charaDepth A 2]
|
||||
[charaDepth E 1]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 23]
|
||||
[charaFace A 0]
|
||||
[charaFadein E 0.1 1]
|
||||
[charaFadein A 0.1 240,-80]
|
||||
|
||||
@Omichi
|
||||
Sousuke...?
|
||||
[k]
|
||||
|
||||
[charaFace E 22]
|
||||
@Omichi
|
||||
Oh, thank goodness! I was so worried about you.
|
||||
[k]
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 1]
|
||||
[charaFadein C 0.1 1]
|
||||
@Katsushika Hokusai
|
||||
Phew. Looks like you're feelin' a lot better now, Omicchan.
|
||||
[k]
|
||||
|
||||
@Katsushika Hokusai
|
||||
Can you stand on your own then?
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 43]
|
||||
[charaFace A 0]
|
||||
[charaFadein E 0.1 1]
|
||||
[charaFadein A 0.1 240,-80]
|
||||
|
||||
@Omichi
|
||||
Yes, I think I'm okay now.
|
||||
[k]
|
||||
|
||||
[charaFace E 40]
|
||||
@Omichi
|
||||
Sousuke! Why did you run off like that!?
|
||||
[k]
|
||||
|
||||
[charaFace E 41]
|
||||
@Omichi
|
||||
And what did you bring back?
|
||||
[k]
|
||||
|
||||
[charaFace A 1]
|
||||
@Sousuke
|
||||
Woof! (Drop)[charaMoveReturn A 240,-70 0.5][cueSe SE_21 21_ade606][seStop 21_ade606 0.7]
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk depthOff]
|
||||
|
||||
[charaDepth K 1]
|
||||
[charaDepth R 2]
|
||||
[charaDepth S 3]
|
||||
|
||||
[bgmStop BGM_MIZUGI_2020_1 2.0]
|
||||
[charaFadein S 0.2 0,-200]
|
||||
[charaPut K 0,-200]
|
||||
[charaFadeTime K 0.2 0.6]
|
||||
[wt 1.0]
|
||||
|
||||
[se ad39]
|
||||
[charaPut R 0,0]
|
||||
[charaEffect R bit_talk_radiallight02]
|
||||
[wt 3.5]
|
||||
|
||||
[charaFadeout K 0.1]
|
||||
[charaFadeout S 0.1]
|
||||
[wt 0.1]
|
||||
[charaPut R 1200,1200]
|
||||
|
||||
|
||||
[charaTalk off]
|
||||
[charaFace E 18]
|
||||
[charaFadeinFSR E 0.1 2]
|
||||
[charaFace C 7]
|
||||
[charaFadeinFSL C 0.1 0]
|
||||
[wt 1.0]
|
||||
[charaTalk on]
|
||||
[charaTalk E]
|
||||
[charaFace E 21]
|
||||
|
||||
@Omichi
|
||||
This is the Kou bead for piety, one of the Eight Virtues!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[se adm20]
|
||||
[charaFadein S 0.1 0,-200]
|
||||
[charaPut R 0,0]
|
||||
[charaPut K 0,-200]
|
||||
[charaFadeTime K 0.2 0.6]
|
||||
|
||||
[wt 0.8]
|
||||
|
||||
|
||||
[fadeout white 1.5]
|
||||
[wait fade]
|
||||
|
||||
[charaPut R 1200,1200]
|
||||
[charaEffectDestroy R bit_talk_radiallight02]
|
||||
[charaFadeout S 0.1]
|
||||
[charaFadeout K 0.1]
|
||||
|
||||
[charaTalk F]
|
||||
[charaFace F 0]
|
||||
[charaFadein F 0.1 0,50]
|
||||
|
||||
[wt 0.5]
|
||||
|
||||
[fadein white 1.5]
|
||||
[wait fade]
|
||||
|
||||
[charaMove F 0,0 0.3]
|
||||
[wt 0.2]
|
||||
|
||||
[se ad775]
|
||||
[wt 1.5]
|
||||
|
||||
[charaFadeout F 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 22]
|
||||
[charaFadein E 0.1 1]
|
||||
@Omichi
|
||||
Shino...? Shino! It's you![bgm BGM_YAMA 0.1]
|
||||
[k]
|
||||
|
||||
[charaFace E 21]
|
||||
@Omichi
|
||||
That's right. Of course. This Kou bead was always your destiny.
|
||||
[k]
|
||||
|
||||
@Omichi
|
||||
I never would have guessed you were hiding out in a place like this. I was really worried about you, you know?
|
||||
[k]
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk F]
|
||||
[charaFace F 0]
|
||||
[charaFadein F 0.1 1]
|
||||
|
||||
@Shino
|
||||
...(Vacant stare)
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[cueSe SE_22 22_ade750]
|
||||
[charaTalk A]
|
||||
[charaFace A 0]
|
||||
[charaFadein A 0.2 400,0]
|
||||
[charaMove A 210,0 0.6]
|
||||
[wt 0.6]
|
||||
[seStop 22_ade750 0.2]
|
||||
[wt 0.2]
|
||||
[charaMoveReturn A 210,10 0.2]
|
||||
[cueSe SE_22 22_ade751]
|
||||
@Sousuke
|
||||
Arf!
|
||||
[k]
|
||||
|
||||
[charaMoveReturn F 0,4 0.6]
|
||||
@Shino
|
||||
(Yaaawn)
|
||||
[k]
|
||||
|
||||
[charaMoveReturn F 5,0 0.3]
|
||||
@Shino
|
||||
(Looking around)[wt 0.1][charaMoveReturn F -10,0 0.3]
|
||||
[k]
|
||||
|
||||
|
||||
[cueSe SE_22 22_ade751]
|
||||
@Shino
|
||||
...Ruff!
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[charaFadeout F 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk H]
|
||||
[charaFace H 1]
|
||||
[charaFadein H 0.1 1]
|
||||
|
||||
@Barghest
|
||||
Hmph. You certainly gave us a surprise, didn't you?
|
||||
[k]
|
||||
|
||||
@Barghest
|
||||
So that puppy there is another one of Kyokutei Bakin's Eight Dog Warrior familiars, huh?
|
||||
[k]
|
||||
|
||||
@Barghest
|
||||
He's definitely a... No, never mind. It's impressive how composed and dignified he is.
|
||||
[k]
|
||||
|
||||
[charaDepth K 1]
|
||||
[charaDepth H 2]
|
||||
|
||||
[charaPut K 0,-200]
|
||||
[charaFadeTime K 0.2 0.6]
|
||||
|
||||
[charaFace H 11]
|
||||
@Barghest
|
||||
(That's a Shiba Inu! A Shiba Inu!)
|
||||
[k]
|
||||
|
||||
@Barghest
|
||||
(I learned as much from seeing Sousuke, but these Eight Dog Warriors are some of the most graceful and adorable pups I've ever seen!)
|
||||
[k]
|
||||
|
||||
[charaFadeout K 0.2]
|
||||
[charaFadeout H 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 4]
|
||||
[charaFadein D 0.1 1]
|
||||
|
||||
@Okada Izo
|
||||
...Are you trying to stop yourself from grinning or something? Cut it out. It's creepy.
|
||||
[k]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[bgmStop BGM_YAMA 1.5]
|
||||
|
||||
[charaTalk H]
|
||||
[charaFace H 7]
|
||||
[charaFadein H 0.1 1]
|
||||
@Barghest
|
||||
The truly strong tend to smile at all times. Pay it no mind.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout H 0.1]
|
||||
[wt 0.3]
|
||||
|
||||
[se ad13]
|
||||
[se ad31]
|
||||
[seVolume ad31 0 0.5]
|
||||
[charaPut I 0,0]
|
||||
[charaEffect I bit_talk_10]
|
||||
[wt 0.2]
|
||||
|
||||
[charaTalk G]
|
||||
[charaFace G 14]
|
||||
[charaFadein G 0.2 1]
|
||||
[wt 0.4]
|
||||
|
||||
@Mash
|
||||
Senpai...
|
||||
[k]
|
||||
|
||||
@Mash
|
||||
If you're... Please...ome in! Senpai...!
|
||||
[k]
|
||||
|
||||
[seStop ad31]
|
||||
[charaFadeout G 0.1]
|
||||
[wt 0.1]
|
||||
[charaPut I 1200,1200]
|
||||
|
||||
[charaTalk H]
|
||||
[charaFace H 2]
|
||||
[charaFadein H 0.1 1]
|
||||
[charaShake H 0.05 3 3 0.3]
|
||||
|
||||
@Barghest
|
||||
Wah! Ch-Chaldea!? Are our communications working!?
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout H 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[se ad31]
|
||||
[seVolume ad31 0 0.5]
|
||||
[charaPut I 0,0]
|
||||
[charaTalk G]
|
||||
[charaFace G 14]
|
||||
[charaFadein G 0.1 1]
|
||||
[wt 0.5]
|
||||
|
||||
[charaPut J 0,0]
|
||||
[charaPut I 1200,1200]
|
||||
[wt 0.2]
|
||||
[charaPut I 0,0]
|
||||
[charaPut J 1200,1200]
|
||||
[wt 0.5]
|
||||
[seStop ad31]
|
||||
[wt 0.1]
|
||||
[se ad437]
|
||||
[charaPut J 0,0]
|
||||
[charaPut I 1200,1200]
|
||||
[wt 0.8]
|
||||
|
||||
|
||||
[charaFace G 1]
|
||||
@Mash
|
||||
Senpai! There you are! Thank goodness... Are you okay?
|
||||
[k]
|
||||
|
||||
?1:Don't worry, I'm fine.
|
||||
@Mash
|
||||
What a relief![wt 0.3][charaFace G 12] I'm sorry it took us so long[sr]to restore our comms.
|
||||
[k]
|
||||
|
||||
[bgm BGM_EVENT_5 0.1]
|
||||
|
||||
?2:I'm okay, but we had some Rayshift issues.
|
||||
|
||||
[charaFace G 7]
|
||||
[bgm BGM_EVENT_5 0.1]
|
||||
@Mash
|
||||
Yes, we're aware.
|
||||
[k]
|
||||
|
||||
?!
|
||||
|
||||
[charaFace G 7]
|
||||
@Mash
|
||||
First, Ushiwakamaru is still here at Chaldea.
|
||||
[k]
|
||||
|
||||
@Mash
|
||||
It looks like Okada Izo and Hessian Lobo Rayshifted in her place. Have you met up with them, Senpai?
|
||||
[k]
|
||||
|
||||
[charaFadeout G 0.1]
|
||||
[wt 0.1]
|
||||
[charaPut J 2000,2000]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 0]
|
||||
[charaFadein D 0.1 1]
|
||||
|
||||
@Okada Izo
|
||||
[&He:She] sure has! And as you can see, we're all doing fine!
|
||||
[k]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Hessian Lobo
|
||||
...
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaPut J 0,0]
|
||||
|
||||
[charaTalk G]
|
||||
[charaFace G 13]
|
||||
[charaFadein G 0.1 1]
|
||||
|
||||
@Mash
|
||||
Phew. Thank goodness. This must have been quite the shock to all of you.
|
||||
[k]
|
||||
|
||||
[charaFace G 7]
|
||||
@Mash
|
||||
If this is a good time, I'd like to explain what's going on here with our side of the conflict.
|
||||
[k]
|
||||
|
||||
?1:Yes, please do.
|
||||
?2:Conflict... Yeah, I guess that is what this is now.
|
||||
?!
|
||||
|
||||
[charaMoveReturn G 0,-5 0.5]
|
||||
|
||||
@Mash
|
||||
...Right!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wt 1.0]
|
||||
[fadeout black 2.0]
|
||||
[bgmStop BGM_EVENT_5 2.0]
|
||||
[wait fade]
|
||||
[soundStopAll]
|
||||
[end]
|
||||
|
||||
139
ScriptActionEncrypt/94/9407/9407270410.txt
Normal file
139
ScriptActionEncrypt/94/9407/9407270410.txt
Normal file
@@ -0,0 +1,139 @@
|
||||
|
||||
|
||||
$94-07-27-04-1-0
|
||||
|
||||
[soundStopAll]
|
||||
[enableFullScreen]
|
||||
|
||||
[charaSet A 1098240400 1 Minamoto-no-Tametomo_Silhouette]
|
||||
|
||||
[sceneSet B 158500 1]
|
||||
[charaScale B 1.4]
|
||||
[charaSet C 1098240400 1 Effect]
|
||||
[charaSet D 1098240400 1 Effect]
|
||||
|
||||
[sceneSet E 157700 1]
|
||||
[charaScale E 1.01]
|
||||
|
||||
[imageSet Y back10000 1 1]
|
||||
[charaScale Y 1.3]
|
||||
|
||||
[imageSet S back10000 1 1]
|
||||
[charaScale S 1.05]
|
||||
[imageSet T back10000 1 1]
|
||||
[charaScale T 1.05]
|
||||
|
||||
[charaPut C 1200,1200]
|
||||
[charaPut D 1200,1200]
|
||||
[charaEffect C bit_talk_ppl_fog03]
|
||||
[charaEffect D bit_talk_ppl_fog02]
|
||||
|
||||
|
||||
|
||||
|
||||
[scene 157700]
|
||||
|
||||
[overlayFadein S 0.1 0,-760]
|
||||
[overlayFadein T 0.1 0,760]
|
||||
|
||||
[charaFadein E 0.1 0,-200]
|
||||
|
||||
[fadein black 2.0]
|
||||
[wait fade]
|
||||
|
||||
|
||||
[shake 0.01 1 2 0]
|
||||
[se ad14 0]
|
||||
[seVolume ad14 2.0 0.8]
|
||||
[se ade393]
|
||||
[seVolume ade393 2.0 0.8]
|
||||
[wt 1.0]
|
||||
|
||||
[charaTalk off]
|
||||
[charaDepth A 9]
|
||||
[charaDepth E 8]
|
||||
[charaDepth C 4]
|
||||
[charaDepth D 4]
|
||||
[charaDepth Y 3]
|
||||
[charaDepth B 2]
|
||||
|
||||
[charaFace A 0]
|
||||
[charaFadein A 1.5 0,-50]
|
||||
[wt 1.5]
|
||||
[seStop ad14 1.5]
|
||||
[seStop ade393 1.5]
|
||||
[wt 1.0]
|
||||
[shakeStop]
|
||||
[wt 1.0]
|
||||
|
||||
[bgm BGM_EVENT_114 0.1]
|
||||
|
||||
@
|
||||
[lr]...Computing.
|
||||
[k]
|
||||
|
||||
@
|
||||
I fired an arrow bundled with the power of seven spirit beads.
|
||||
[k]
|
||||
|
||||
@
|
||||
No single Heroic Spirit could have hoped to stop it.
|
||||
[k]
|
||||
|
||||
@
|
||||
I unleashed a legend that surpassed miracles... Sagas... Mythologies.
|
||||
[k]
|
||||
|
||||
@
|
||||
However, my target, Chaldea, has yet to sink to the ocean floor.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
|
||||
[charaPut Y 1]
|
||||
[charaFadeTime Y 0.05 0.4]
|
||||
[charaFadein B 0.05 -20,-220]
|
||||
[charaMove B 20,-220 50.0]
|
||||
[charaPut C 0,-50]
|
||||
[charaPut D 0,50]
|
||||
[wt 0.05]
|
||||
|
||||
[charaFadeout A 1.2]
|
||||
[charaFadeout E 1.2]
|
||||
[wt 1.4]
|
||||
|
||||
[charaTalk on]
|
||||
@
|
||||
...Then I can no longer afford to stand alone on this field of battle as a mere incarnation of slaughter.
|
||||
[k]
|
||||
|
||||
[scene 158500]
|
||||
|
||||
@
|
||||
I must become a demon[line 2]a true rakshasa, cursed even by the moon's pale light.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout B 1.4]
|
||||
[wt 1.8]
|
||||
|
||||
@
|
||||
That is my path.
|
||||
[k]
|
||||
|
||||
@
|
||||
That is my kingdom...
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
|
||||
[wt 1.0]
|
||||
|
||||
|
||||
|
||||
[fadeout black 2.0]
|
||||
[bgmStop BGM_EVENT_114 2.0]
|
||||
[wait fade]
|
||||
[wt 0.5]
|
||||
[soundStopAll]
|
||||
[end]
|
||||
1695
ScriptActionEncrypt/94/9407/9407270510.txt
Normal file
1695
ScriptActionEncrypt/94/9407/9407270510.txt
Normal file
File diff suppressed because it is too large
Load Diff
541
ScriptActionEncrypt/94/9407/9407270610.txt
Normal file
541
ScriptActionEncrypt/94/9407/9407270610.txt
Normal file
@@ -0,0 +1,541 @@
|
||||
|
||||
|
||||
$94-07-27-06-1-0
|
||||
|
||||
|
||||
[soundStopAll]
|
||||
[enableFullScreen]
|
||||
|
||||
[charaSet A 1098124510 1 "Da Vinci"]
|
||||
[charaSet B 2005001 1 Atalante]
|
||||
[charaSet C 2030001 1 Chiron]
|
||||
[charaSet D 2021000 1 "Tomoe Gozen"]
|
||||
|
||||
[sceneSet F 157300 1]
|
||||
[charaScale F 1.2]
|
||||
|
||||
[imageSet G cut361_radar02 1]
|
||||
|
||||
[charaSet M 98115000 1 Static]
|
||||
[charaSet N 98115000 1 Static]
|
||||
|
||||
[charaSet E 98115000 1 Effect1]
|
||||
[charaSet H 98115000 1 Effect2]
|
||||
|
||||
[charaEffect N bit_talk_10]
|
||||
[charaPut N 2000,2000]
|
||||
|
||||
[charaTalk depthOff]
|
||||
[charaDepth B 1]
|
||||
[charaDepth D 2]
|
||||
[charaDepth C 3]
|
||||
|
||||
[scene 157300]
|
||||
|
||||
[fadein black 2.0]
|
||||
[wait fade]
|
||||
|
||||
[se ad550]
|
||||
[seVolume ad550 0 0]
|
||||
[seVolume ad550 0.5 0.8]
|
||||
[wt 0.5]
|
||||
|
||||
[fowardEffect bit_talk_warp_out]
|
||||
[wt 0.1]
|
||||
|
||||
[wt 0.8]
|
||||
[flashin once 0.1 0.3 FFFFFFAF FFFFFF00]
|
||||
[seStop ad550 0.3]
|
||||
[se ad473]
|
||||
[seVolume ad473 0 0.5]
|
||||
[se ade132]
|
||||
[seVolume ade132 0 0.5]
|
||||
[wt 1.0]
|
||||
|
||||
[charaTalk off]
|
||||
|
||||
[charaFace B 5]
|
||||
[charaFadein B 0.2 1]
|
||||
|
||||
[wt 1.8]
|
||||
|
||||
[bgm BGM_EVENT_49 0.1]
|
||||
|
||||
[charaTalk on]
|
||||
@Atalante
|
||||
Atalante here. I have manifested at the designated coordinates and am joined by the other two Archers.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout B 0.1]
|
||||
[charaFadeout C 0.1]
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.2]
|
||||
|
||||
[se ad1]
|
||||
[charaFadein G 0.2 0,-200]
|
||||
[wt 2.0]
|
||||
|
||||
@Atalante
|
||||
We have been briefed on the situation and are about to engage the enemy forces.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout G 0.2]
|
||||
[wt 0.4]
|
||||
|
||||
[charaTalk depthOn]
|
||||
[charaTalk B]
|
||||
[charaFace B 5]
|
||||
[charaFadein B 0.1 1]
|
||||
@Atalante
|
||||
I see nothing else out of the ordinary at this time...apart from the situation itself.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[se ad13]
|
||||
[charaPut M 0,0]
|
||||
[charaEffect M bit_talk_10_LowLevel]
|
||||
[wt 0.2]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 5]
|
||||
[charaFadein A 0.2 1]
|
||||
[wt 0.4]
|
||||
|
||||
@Da Vinci
|
||||
The light beam Orion destroyed has fractured even more. It's currently bearing down on you as countless smaller beams.
|
||||
[k]
|
||||
|
||||
@Da Vinci
|
||||
Fending them off won't be easy, even with all three of you going all out.
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[charaPut M 2000,2000]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 5]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Atalante
|
||||
Does that mean Orion made matters worse by dispersing the area of impact?
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 24]
|
||||
[charaFadein A 0.1 1]
|
||||
[charaPut M 0,0]
|
||||
|
||||
@Da Vinci
|
||||
I wouldn't say that. This is definitely a surprising turn of events, but it's not necessarily for the worse.
|
||||
[k]
|
||||
|
||||
[charaFace A 25]
|
||||
|
||||
@Da Vinci
|
||||
The beams headed your way have cooled since separating, but they have also increased in[line 2]
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
|
||||
|
||||
[se ad31]
|
||||
[charaPut M 2000,2000]
|
||||
[charaPut N 0,0]
|
||||
[wt 0.5]
|
||||
[charaPut N 2000,2000]
|
||||
[charaPut M 0,0]
|
||||
[wt 0.3]
|
||||
[charaPut M 2000,2000]
|
||||
[charaPut N 0,0]
|
||||
[wt 1.0]
|
||||
|
||||
[seStop ad31]
|
||||
[se ad1]
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
[charaPut N 2000,2000]
|
||||
[wt 1.0]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 5]
|
||||
[charaFadein B 0.1 1]
|
||||
@Atalante
|
||||
Magical energy, I presume?
|
||||
[k]
|
||||
|
||||
@Atalante
|
||||
...Da Vinci?
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[se ad539]
|
||||
[wt 1.5]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 4]
|
||||
[charaFadein C 0.1 1]
|
||||
|
||||
@Chiron
|
||||
More comms issues?
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 4]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Atalante
|
||||
It appears so.
|
||||
[k]
|
||||
|
||||
[charaFace B 0]
|
||||
|
||||
@Atalante
|
||||
But that will not be a problem. This happens all the time. More importantly, we already have the target in our sights.
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 0]
|
||||
[charaFadein C 0.1 1]
|
||||
|
||||
@Chiron
|
||||
Indeed. By the way...
|
||||
[k]
|
||||
|
||||
@Chiron
|
||||
I've been told that this Minamoto-no-Tametomo person firing these frightening arrows is someone with whom you share a deep connection.
|
||||
[k]
|
||||
|
||||
@Chiron
|
||||
Is that right, Lady Tomoe?
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 0]
|
||||
[charaFadein D 0.1 1]
|
||||
|
||||
@Tomoe Gozen
|
||||
As I have ties to the Genji clan, I suppose that is true, yes.
|
||||
[k]
|
||||
|
||||
@Tomoe Gozen
|
||||
Lord Tametomo is the uncle of my husband, Lord Kiso Yoshinaka.
|
||||
[k]
|
||||
|
||||
@Tomoe Gozen
|
||||
Lord Yoshinaka's father, Lord Yoshikata, was the secondborn child, and Lord Tametomo was the eighth.
|
||||
[k]
|
||||
|
||||
[charaFace D 5]
|
||||
|
||||
@Tomoe Gozen
|
||||
He, too, swore revenge against Minamoto-no-Yoshitomo, their eldest brother, for betraying their father, Lord Minamoto-no-Tameyoshi.
|
||||
[k]
|
||||
|
||||
@Tomoe Gozen
|
||||
Such was their relationship.
|
||||
[k]
|
||||
|
||||
@Tomoe Gozen
|
||||
Lord Tametomo was from the generation before mine, so I never had a chance to fight by his side...
|
||||
[k]
|
||||
|
||||
@Tomoe Gozen
|
||||
...but his name and exploits were known far and wide throughout Kiso.
|
||||
[k]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 1]
|
||||
@Atalante
|
||||
I see. So you do have a connection to him.
|
||||
[k]
|
||||
|
||||
[charaFace B 4]
|
||||
@Atalante
|
||||
Are you prepared to do battle with a member of your own clan? Are you sure your family ties will not slow you down?
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 0]
|
||||
[charaFadein D 0.1 1]
|
||||
|
||||
@Tomoe Gozen
|
||||
I am sure. This, too, is the fate of the Genji.
|
||||
[k]
|
||||
|
||||
[charaFace D 1]
|
||||
@Tomoe Gozen
|
||||
I am a warrior first, and so it is a great honor to face an archer as skilled as the famed Chinzei Hachirou!
|
||||
[k]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 1]
|
||||
[charaFadein B 0.1 1]
|
||||
@Atalante
|
||||
Good. I am glad to hear it.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[bgmStop BGM_EVENT_49 0.7]
|
||||
[wipeout rectangleStripLeftToRight 0.5 1]
|
||||
[wait wipe]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[charaFadein F 0.1 -60,-260]
|
||||
[charaMove F 60,-300 4.0]
|
||||
[wt 0.5]
|
||||
|
||||
[wipein rectangleStripRightToLeft 0.5 1]
|
||||
[wait wipe]
|
||||
|
||||
[se ad944]
|
||||
[cueSe SE_22 22_ade741]
|
||||
[seVolume 22_ade741 1.5 0.2]
|
||||
[effect bit_talk_arrow_enemy_l]
|
||||
[wt 2.0]
|
||||
|
||||
[seStop ad944 0.5]
|
||||
[seStop 22_ade741 0.5]
|
||||
[wipeout rectangleStripRightToLeft 0.5 1]
|
||||
[wait wipe]
|
||||
|
||||
[charaFadeout F 0.1]
|
||||
[effectDestroy bit_talk_arrow_enemy_l]
|
||||
[wt 0.5]
|
||||
|
||||
[bgm BGM_BATTLE_78 0.1]
|
||||
[wipein rectangleStripLeftToRight 0.5 1]
|
||||
[wait wipe]
|
||||
[wt 0.4]
|
||||
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 5]
|
||||
[charaFadein C 0.1 1]
|
||||
@Chiron
|
||||
It's time. Ready your bows! As I'm sure you know, this will be a battle between Archers.
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 5]
|
||||
[charaFadein B 0.1 1]
|
||||
@Atalante
|
||||
A wave of countless arrows blotting out the sky...[wt 0.3][charaFace B 2] All right, I will take the main body of arrows!
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 0]
|
||||
[charaFadein C 0.1 1]
|
||||
@Chiron
|
||||
Thank you, Atalante. Tomoe, you and I will shoot down any arrows that make it past her.
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 2]
|
||||
[charaFadein D 0.1 1]
|
||||
@Tomoe Gozen
|
||||
Understood!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
|
||||
[wipeout rectangleStripLeftToRight 0.4 1.0]
|
||||
[wait wipe]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[effectDestroy bit_talk_lens_flare_fs]
|
||||
|
||||
[imageSet A cut373_cut_back03_line_left 1]
|
||||
[imageSet E cut373_cut_back03_line_right 1]
|
||||
[imageSet F cut373_cut_back03_ant 1]
|
||||
[imageSet G cut373_cut_back03_center 1]
|
||||
[imageSet H cut373_cut_back03_right 1]
|
||||
[imageSet I cut373_cut_back03_crn 1]
|
||||
[imageSet L cut373_cut_back03_tme 1]
|
||||
|
||||
[charaSet B 1098245000 1 Atalante]
|
||||
|
||||
[charaTalk depthOff]
|
||||
[charaTalk off]
|
||||
[charaDepth F 1]
|
||||
[charaDepth B 2]
|
||||
[charaDepth H 3]
|
||||
|
||||
|
||||
[charaDepth I 5]
|
||||
[charaDepth C 6]
|
||||
[charaDepth G 7]
|
||||
[charaDepth A 8]
|
||||
[charaDepth E 9]
|
||||
|
||||
[wt 0.5]
|
||||
|
||||
[se ade462]
|
||||
|
||||
[charaFadein A 0.1 0,-200]
|
||||
[charaFadein F 0.1 -160,-200]
|
||||
[charaFadein G 0.1 0,-200]
|
||||
[charaFadein H 0.1 160,-200]
|
||||
|
||||
[charaFace B 5]
|
||||
[charaFadein B 0.1 -290,0]
|
||||
[charaMove B -310,0 5.0]
|
||||
|
||||
[wipein rectangleStripRightToLeft 0.4 1.0]
|
||||
[wait wipe]
|
||||
[wt 0.4]
|
||||
|
||||
|
||||
@Atalante
|
||||
God of the bow, goddess of the hunt...Apollo! Artemis!
|
||||
[k]
|
||||
|
||||
@Atalante
|
||||
In this land, pulsing with life, I entreat you, O twin gods, for your divine protection and offer you this in return...[seStop ade462 0.5]
|
||||
[k]
|
||||
|
||||
[charaFace B 2]
|
||||
@Atalante
|
||||
[f large]Phoebus Catastrophe!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
|
||||
[charaScale C 1.4]
|
||||
|
||||
|
||||
[se ad476]
|
||||
[charaFadein E 0.1 0,-200]
|
||||
[charaFadein I 0.1 160,-200]
|
||||
|
||||
[charaFace C 5]
|
||||
[charaFadein C 0.4 410,0]
|
||||
[charaMove C 430,0 5.0]
|
||||
@Chiron
|
||||
This shot shall pierce the scorpion of the heavens. My arrow has already been unleashed!
|
||||
[k]
|
||||
|
||||
@Chiron
|
||||
Tonight, you shall scatter along with the moon's own rays!
|
||||
[k]
|
||||
|
||||
[charaFace C 2]
|
||||
[seStop ad476 0.5]
|
||||
@Chiron
|
||||
[f large] Antares Snipe!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
|
||||
[charaScale D 1.45]
|
||||
|
||||
[charaDepth G 2]
|
||||
[charaDepth L 3]
|
||||
[charaDepth D 4]
|
||||
[charaDepth F 6]
|
||||
[charaDepth B 7]
|
||||
|
||||
|
||||
[charaFadein L 0.1 0,-200]
|
||||
|
||||
[se ad474]
|
||||
|
||||
[charaFace D 0]
|
||||
[charaFadein D 0.4 20,20]
|
||||
[charaMove D 20,0 5.0]
|
||||
|
||||
@Tomoe Gozen
|
||||
Arrows of moonlight bearing down upon us...
|
||||
[k]
|
||||
|
||||
@Tomoe Gozen
|
||||
Disappear within the haze of night as you bow before this morning sun General's majestic technique!
|
||||
[k]
|
||||
|
||||
[charaFace D 5]
|
||||
@Tomoe Gozen
|
||||
Shoukannon Bosatsu, give me power! The brilliance of the morning sun!
|
||||
[k]
|
||||
|
||||
[seStop ad474 0.5]
|
||||
|
||||
[charaFace D 2]
|
||||
@Tomoe Gozen
|
||||
[align center][f large]On Arorikya Sowaka![align]
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
|
||||
[bgmStop BGM_BATTLE_78 1.0]
|
||||
[se ade58]
|
||||
[se ade58]
|
||||
[se ad854]
|
||||
[se ad856]
|
||||
[se ad837]
|
||||
[seStop ad837 1.0]
|
||||
[fadeout white 1.5]
|
||||
[wait fade]
|
||||
|
||||
[scene 10000]
|
||||
[wt 1.0]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[charaFadeout E 0.1]
|
||||
[charaFadeout F 0.1]
|
||||
[charaFadeout G 0.1]
|
||||
[charaFadeout H 0.1]
|
||||
[charaFadeout I 0.1]
|
||||
[charaFadeout L 0.1]
|
||||
[charaFadeout B 0.1]
|
||||
[charaFadeout C 0.1]
|
||||
[charaFadeout D 0.1]
|
||||
|
||||
[wt 0.5]
|
||||
|
||||
[fadein white 1.5]
|
||||
[wait fade]
|
||||
|
||||
|
||||
[fadeout black 0.5]
|
||||
[wait fade]
|
||||
[soundStopAll]
|
||||
[end]
|
||||
106
ScriptActionEncrypt/94/9407/9407270611.txt
Normal file
106
ScriptActionEncrypt/94/9407/9407270611.txt
Normal file
@@ -0,0 +1,106 @@
|
||||
|
||||
|
||||
$94-07-27-06-1-1
|
||||
|
||||
[soundStopAll]
|
||||
[enableFullScreen]
|
||||
|
||||
[charaSet A 2005001 1 Atalante]
|
||||
[charaSet B 2030001 1 Chiron]
|
||||
[charaSet C 2021000 1 "Tomoe Gozen"]
|
||||
|
||||
[scene 157300]
|
||||
|
||||
[fadein black 1.0]
|
||||
[bgm BGM_EVENT_81 0.1]
|
||||
[wait fade]
|
||||
|
||||
|
||||
|
||||
[charaTalk off]
|
||||
[charaTalk depthOff]
|
||||
[charaDepth A 1]
|
||||
[charaDepth C 2]
|
||||
|
||||
[charaFace C 0]
|
||||
[charaFadeinFSL C 0.1 -256,0]
|
||||
|
||||
[charaFace A 4]
|
||||
[charaFadeinFSR A 0.1 256,0]
|
||||
[effect bit_talk_noble_light 0,-300]
|
||||
[wt 1.0]
|
||||
|
||||
[charaTalk on]
|
||||
@Tomoe Gozen
|
||||
A pity. I was only able to slow the arrows, and expended all my magical energy in doing so.
|
||||
[k]
|
||||
|
||||
@Tomoe Gozen
|
||||
I am afraid I can maintain my Spirit Origin no longer. I must retreat to the Spirit Origin pod.
|
||||
[k]
|
||||
|
||||
@Atalante
|
||||
So must I. This may be the one downside to Independent Action: the inability to replenish magical energy on the battlefield.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
|
||||
|
||||
[charaTalk off]
|
||||
[wt 0.8]
|
||||
[se ad606]
|
||||
[charaEffect A bit_talk_22]
|
||||
[charaEffect C bit_talk_22]
|
||||
[charaSpecialEffect A erasureReverse 1 2.0]
|
||||
[charaSpecialEffect C erasureReverse 1 2.0]
|
||||
[wt 1.0]
|
||||
[effectDestroy bit_talk_noble_light]
|
||||
[charaEffectStop A bit_talk_22]
|
||||
[charaEffectStop C bit_talk_22]
|
||||
[wt 1.2]
|
||||
|
||||
[wt 1.5]
|
||||
|
||||
[charaTalk on]
|
||||
[charaTalk B]
|
||||
[charaFace B 4]
|
||||
[charaFadein B 0.1 1]
|
||||
[effect bit_talk_noble_light 0,-300]
|
||||
@Chiron
|
||||
It seems Da Vinci was correct.
|
||||
[k]
|
||||
|
||||
[charaFace B 5]
|
||||
@Chiron
|
||||
Those arrows are changing[line 2]no, evolving, every time they take damage in battle with us.
|
||||
[k]
|
||||
|
||||
@Chiron
|
||||
Each arrow which makes it past our defenses is growing stronger and more difficult to deal with.
|
||||
[k]
|
||||
|
||||
[charaFace B 2]
|
||||
@Chiron
|
||||
I can't be certain it will reach them, but I'll send this battle data to our successors in hopes they will be able to stop this attack for good.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wt 0.8]
|
||||
[se ad606]
|
||||
[charaEffect B bit_talk_22]
|
||||
[charaSpecialEffect B erasureReverse 1 2.0]
|
||||
[wt 1.0]
|
||||
[effectDestroy bit_talk_noble_light]
|
||||
[charaEffectStop B bit_talk_22]
|
||||
[wt 1.2]
|
||||
|
||||
[wt 1.5]
|
||||
|
||||
|
||||
[messageOff]
|
||||
[fadeout black 2.0]
|
||||
[bgmStop BGM_EVENT_81 2.0]
|
||||
[wait fade]
|
||||
[wt 0.5]
|
||||
[soundStopAll]
|
||||
[end]
|
||||
183
ScriptActionEncrypt/94/9407/9407270710.txt
Normal file
183
ScriptActionEncrypt/94/9407/9407270710.txt
Normal file
@@ -0,0 +1,183 @@
|
||||
|
||||
|
||||
$94-07-27-07-1-0
|
||||
|
||||
|
||||
[soundStopAll]
|
||||
[enableFullScreen]
|
||||
|
||||
[charaSet A 2015001 1 Arjuna]
|
||||
[charaSet B 2014001 1 "Tawara Touta"]
|
||||
|
||||
[charaSet C 1098242400 1 "Energy Lifeform"]
|
||||
|
||||
[charaSet D 1098242400 1 "Energy Lifeform Generic 1"]
|
||||
[charaSet E 1098242400 1 "Energy Lifeform Generic 2"]
|
||||
[charaSet F 1098242400 1 "Energy Lifeform Generic 3"]
|
||||
[charaSet G 1098242400 1 "Energy Lifeform Generic 4"]
|
||||
[charaSet J 1098242400 1 "Energy Lifeform Generic 5"]
|
||||
[charaSet K 1098242400 1 "Energy Lifeform Generic 6"]
|
||||
[charaSet L 1098242400 1 "Energy Lifeform Generic 5"]
|
||||
[charaSet M 1098242400 1 "Energy Lifeform Generic 6"]
|
||||
|
||||
[charaSet H 98115000 1 "Effect 1"]
|
||||
[charaSet I 98115000 1 "Effect 2"]
|
||||
|
||||
[charaTalk depthOff]
|
||||
|
||||
[charaDepth B 1]
|
||||
[charaDepth A 2]
|
||||
|
||||
[scene 157300]
|
||||
|
||||
|
||||
[fadein black 2.0]
|
||||
[wait fade]
|
||||
|
||||
[se ad550]
|
||||
[seVolume ad550 0 0]
|
||||
[seVolume ad550 0.5 0.8]
|
||||
[wt 0.5]
|
||||
|
||||
[charaPutFSL H -256,0]
|
||||
[charaPutFSR I 256,0]
|
||||
[charaEffect H bit_talk_warp_out]
|
||||
[charaEffect I bit_talk_warp_out]
|
||||
[wt 0.8]
|
||||
[flashin once 0.1 0.3 FFFFFFAF FFFFFF00]
|
||||
[seStop ad550 0.3]
|
||||
[se ad473]
|
||||
[seVolume ad473 0 0.5]
|
||||
[se ade132]
|
||||
[seVolume ade132 0 0.5]
|
||||
[wt 1.0]
|
||||
|
||||
[charaTalk off]
|
||||
[charaFace B 6]
|
||||
[charaFadeinFSL B 0.2 -256,0]
|
||||
|
||||
[charaFace A 0]
|
||||
[charaFadeinFSR A 0.2 256,0]
|
||||
[wt 2.0]
|
||||
|
||||
[wipeout rectangleStripLeftToRight 0.4 1.0]
|
||||
[wait wipe]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[charaFadeout A 0.1]
|
||||
[cameraMove 0.1 100,0 1.2]
|
||||
|
||||
[charaDepth L 1]
|
||||
[charaDepth M 2]
|
||||
[charaDepth J 3]
|
||||
[charaDepth K 4]
|
||||
[charaDepth F 5]
|
||||
[charaDepth G 6]
|
||||
[charaDepth D 7]
|
||||
[charaDepth E 8]
|
||||
[charaDepth C 9]
|
||||
[charaScale L 0.83]
|
||||
[charaScale M 0.83]
|
||||
[charaScale J 0.83]
|
||||
[charaScale K 0.83]
|
||||
[charaScale F 0.83]
|
||||
[charaScale G 0.83]
|
||||
[charaScale D 0.83]
|
||||
[charaScale E 0.83]
|
||||
[charaScale C 0.83]
|
||||
|
||||
[charaFace C 0]
|
||||
[charaFadein C 0.1 0,-40]
|
||||
|
||||
[charaFace D 0]
|
||||
[charaFadein D 0.1 -150,-40]
|
||||
|
||||
[charaFace E 0]
|
||||
[charaFadein E 0.1 150,-40]
|
||||
|
||||
[charaFace F 0]
|
||||
[charaFadein F 0.1 -300,-40]
|
||||
|
||||
[charaFace G 0]
|
||||
[charaFadein G 0.1 300,-40]
|
||||
|
||||
[charaFace J 0]
|
||||
[charaFadein J 0.1 -450,-40]
|
||||
|
||||
[charaFace K 0]
|
||||
[charaFadein K 0.1 450,-40]
|
||||
|
||||
[charaFace L 0]
|
||||
[charaFadein L 0.1 -550,-40]
|
||||
|
||||
[charaFace M 0]
|
||||
[charaFadein M 0.1 550,-40]
|
||||
[wt 0.1]
|
||||
|
||||
[cameraMove 10.0 -100,0 1.2]
|
||||
[wt 0.5]
|
||||
|
||||
|
||||
[wipein rectangleStripRightToLeft 0.4 1.0]
|
||||
[bgm BGM_BATTLE_46 0.1]
|
||||
[wait wipe]
|
||||
[wt 0.4]
|
||||
|
||||
|
||||
|
||||
|
||||
[wt 0.5]
|
||||
|
||||
[se ad1018]
|
||||
[se ad989]
|
||||
[seStop ad1018 2.3]
|
||||
[seStop ad989 2.3]
|
||||
|
||||
[wt 3.5]
|
||||
|
||||
[bgm BGM_BATTLE_46 0.4 0.5]
|
||||
[wipeout rectangleStripRightToLeft 0.4 1.0]
|
||||
[wait wipe]
|
||||
|
||||
[charaFadeout L 0.1]
|
||||
[charaFadeout M 0.1]
|
||||
[charaFadeout J 0.1]
|
||||
[charaFadeout K 0.1]
|
||||
[charaFadeout F 0.1]
|
||||
[charaFadeout G 0.1]
|
||||
[charaFadeout E 0.1]
|
||||
[charaFadeout D 0.1]
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
[cameraMove 0.1 0,0 1.0]
|
||||
[wt 0.4]
|
||||
|
||||
[bgm BGM_BATTLE_46 0.4 1.0]
|
||||
[wipein rectangleStripLeftToRight 0.4 1.0]
|
||||
[wait wipe]
|
||||
[wt 0.2]
|
||||
|
||||
|
||||
[charaTalk on]
|
||||
[charaTalk A]
|
||||
[charaFace A 5]
|
||||
[charaFace B 5]
|
||||
[charaFadeinFSR A 0.1 2]
|
||||
[charaFadeinFSL B 0.1 0]
|
||||
@Arjuna
|
||||
Well, then.
|
||||
[k]
|
||||
|
||||
@Tawara Touta
|
||||
Whoa! Didn't expect us to be surrounded right out of the gate!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[fadeout black 0.5]
|
||||
[bgmStop BGM_BATTLE_46 0.5]
|
||||
[wait fade]
|
||||
[soundStopAll]
|
||||
[end]
|
||||
|
||||
|
||||
|
||||
341
ScriptActionEncrypt/94/9407/9407270720.txt
Normal file
341
ScriptActionEncrypt/94/9407/9407270720.txt
Normal file
@@ -0,0 +1,341 @@
|
||||
|
||||
|
||||
$94-07-27-07-2-0
|
||||
|
||||
[soundStopAll]
|
||||
[enableFullScreen]
|
||||
|
||||
[charaSet A 1098124510 1 "Da Vinci"]
|
||||
[charaSet B 2015001 1 Arjuna]
|
||||
[charaSet C 2014001 1 "Tawara Touta"]
|
||||
|
||||
[imageSet E cut372_cut_back02_line 1]
|
||||
[imageSet F cut372_cut_back02 1]
|
||||
|
||||
[imageSet H cut372_cut_back02_ajn 1]
|
||||
[imageSet I cut372_cut_back02_btk 1]
|
||||
|
||||
[imageSet G cut361_radar03 1]
|
||||
|
||||
[charaSet N 98115000 1 Static]
|
||||
|
||||
[imageSet Y back10000 1 1]
|
||||
[charaScale Y 1.3]
|
||||
|
||||
[scene 157300]
|
||||
|
||||
[fadein black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[bgm BGM_MAP_17 0.1]
|
||||
|
||||
[wt 0.5]
|
||||
|
||||
[se ad13]
|
||||
[charaPut N 0,0]
|
||||
[charaEffect N bit_talk_10_LowLevel]
|
||||
[wt 0.3]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 2]
|
||||
[charaFadein A 0.2 1]
|
||||
[wt 0.4]
|
||||
|
||||
@Da Vinci
|
||||
We've got it! Comms are back online! Are you two okay? I didn't think the enemy would get there so fast!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
[charaPut N 2000,2000]
|
||||
[wt 0.1]
|
||||
|
||||
[se ad1]
|
||||
[charaFadein G 0.3 0,-200]
|
||||
[wt 1.5]
|
||||
|
||||
@Da Vinci
|
||||
The pods that carried you there should have made an emergency turn to match the enemy's speed!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout G 0.2]
|
||||
[wt 0.4]
|
||||
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 0]
|
||||
[charaFadein C 0.2 1]
|
||||
[wt 0.2]
|
||||
@Tawara Touta
|
||||
Don't worry. We're fine, as you can see.
|
||||
[k]
|
||||
|
||||
[charaFace C 1]
|
||||
@Tawara Touta
|
||||
And this way, we don't have to wait as long to engage the enemy. Plus, there's no way we can miss it, now that we're so close! Hahaha!
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 1]
|
||||
@Arjuna
|
||||
I'd heard this exceptional Heroic Spirit's Noble Phantasm was like a longbow that fired artillery shells...
|
||||
[k]
|
||||
|
||||
[charaFace B 5]
|
||||
@Arjuna
|
||||
...but the arrows we've been facing have become monsters themselves.
|
||||
[k]
|
||||
|
||||
@Arjuna
|
||||
It's just as Chiron said in his report. Not only that... Have you noticed, Lord Tawara Touta?
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 6]
|
||||
[charaFadein C 0.1 1]
|
||||
@Tawara Touta
|
||||
Indeed I have, Lord Arjuna.
|
||||
[k]
|
||||
|
||||
@Tawara Touta
|
||||
Fighting these creatures felt like striking at a waterfall. Physical attacks no longer have any effect on them.
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaPut N 0,0]
|
||||
[charaTalk A]
|
||||
[charaFace A 22]
|
||||
[charaFadein A 0.1 1]
|
||||
@Da Vinci
|
||||
What!? How can they be evolving that fast!?
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
[charaPut N 2000,2000]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 6]
|
||||
[charaFadein C 0.1 1]
|
||||
@Tawara Touta
|
||||
Well, they were created from demonic arrows of pure magical energy. Perhaps it should be no surprise they developed a resistance to physical strikes.
|
||||
[k]
|
||||
|
||||
[charaFace C 1]
|
||||
@Tawara Touta
|
||||
Of course, that does work out a little too nicely for our enemy, doesn't it? Maybe it's all a show, or a fairy tale!
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
|
||||
[charaTalk depthOff]
|
||||
[charaDepth Y 4]
|
||||
[charaDepth N 5]
|
||||
[charaDepth A 5]
|
||||
|
||||
[charaPut N 0,0]
|
||||
[charaTalk A]
|
||||
[charaFace A 14]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Da Vinci
|
||||
...[wt 0.5][charaPut Y 1][charaFadeTime Y 0.2 0.5](A show? A fairy tale...?)
|
||||
[k]
|
||||
|
||||
[charaFadeout Y 0.2]
|
||||
[charaFace A 22]
|
||||
@Da Vinci
|
||||
Oh, sorry! I should've filled you in first! By this point, it's obvious what's going on.
|
||||
[k]
|
||||
|
||||
[charaFace A 26]
|
||||
@Da Vinci
|
||||
One of this Noble Phantasm's unique traits is its ability to adapt to our counteroffensive!
|
||||
[k]
|
||||
|
||||
@Da Vinci
|
||||
But now that we know that, we can use it to our advantage. If he's using demonic arrows[line 2]
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
[charaPut N 2000,2000]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 5]
|
||||
[charaFadein B 0.1 1]
|
||||
@Arjuna
|
||||
I see. Then we'll fight them with holy arrows of evil's bane.
|
||||
[k]
|
||||
|
||||
[charaFace B 1]
|
||||
@Arjuna
|
||||
I will exorcise the demons and seal away these wicked creatures with a single divine blow!
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[bgmStop BGM_MAP_17 1.0]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 0]
|
||||
[charaFadein C 0.1 1]
|
||||
@Tawara Touta
|
||||
Let's do it!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wipeout rectangleStripLeftToRight 0.4 1.0]
|
||||
[wait wipe]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
|
||||
[charaSet B 1098245100 1 Arjuna]
|
||||
|
||||
[charaTalk depthOff]
|
||||
[charaTalk off]
|
||||
[charaDepth I 2]
|
||||
[charaDepth C 3]
|
||||
|
||||
[charaDepth H 4]
|
||||
[charaDepth B 5]
|
||||
[charaDepth F 6]
|
||||
|
||||
[charaDepth E 9]
|
||||
|
||||
[charaFadein E 0.1 5,-200]
|
||||
[charaFadein F 0.1 -162,-200]
|
||||
[charaFadein H 0.1 160,-200]
|
||||
|
||||
[wt 0.5]
|
||||
|
||||
[cameraMove 0 0,0 1.01]
|
||||
|
||||
[charaFace B 5]
|
||||
[charaFadein B 0.1 365,-40]
|
||||
[charaMove B 385,-40 5.0]
|
||||
|
||||
[wipein rectangleStripRightToLeft 0.4 1.0]
|
||||
[wait wipe]
|
||||
[wt 0.4]
|
||||
|
||||
[bgm BGM_BATTLE_48 0.1]
|
||||
|
||||
@Arjuna
|
||||
Expanding sacred domain. Domain secured. Divine punishment enforcement limits... All approved.
|
||||
[k]
|
||||
|
||||
[cueSe Battle bac280]
|
||||
|
||||
@Arjuna
|
||||
By the wrath of Shiva, here ends thy deception!
|
||||
[k]
|
||||
|
||||
[cueSe NoblePhantasm_201500 NP_201500_4]
|
||||
@Arjuna
|
||||
Unyielding radiance of gods absolute, bear down with destruction upon the enemy!
|
||||
[k]
|
||||
|
||||
[charaFace B 2]
|
||||
@Arjuna
|
||||
[f large] Pashupata!
|
||||
[k]
|
||||
|
||||
[charaDepth F 1]
|
||||
[charaFadein I 0.1 -161,-200]
|
||||
|
||||
[charaScale C 1.4]
|
||||
[charaFace C 1]
|
||||
[charaFadein C 0.4 -280,0]
|
||||
[charaMove C -300,0 5.0]
|
||||
@Tawara Touta
|
||||
[f large]Delicious rice! Ta-da![wt 0.1][se ad35][wt 0.7][se ad35]
|
||||
[k]
|
||||
|
||||
|
||||
[charaFace C 4]
|
||||
@Tawara Touta
|
||||
Whoops! Wrong one!
|
||||
[k]
|
||||
|
||||
[charaFace C 6]
|
||||
[cueSe NoblePhantasm_201400 NP_201400_1]
|
||||
[cueSeStop NP_201400_1 5.0]
|
||||
@Tawara Touta
|
||||
Come forth, you wriggling, poisonous insects! Come forth, wolves, owls, spiders, and other inhuman things!
|
||||
[k]
|
||||
|
||||
@Tawara Touta
|
||||
My first and second arrows may not have fazed you, but this third one with some extra spit and polish is sure to be a different story!
|
||||
[k]
|
||||
|
||||
[se ad933]
|
||||
[seVolume ad933 0 0.7]
|
||||
[se ade53]
|
||||
[seVolume ade53 0 0.4]
|
||||
[charaFace C 2]
|
||||
@Tawara Touta
|
||||
[f large]O Great Bodhisattva of Arms, I beseech thee!
|
||||
[k]
|
||||
|
||||
[cueSe NoblePhantasm_201400 NP_201400_2]
|
||||
[cueSeVolume NP_201400_2 0 0.5]
|
||||
@Tawara Touta
|
||||
[f large]Deliver my arrow unto its target!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[seStop ad933 0.2]
|
||||
[seStop ade53 0.2]
|
||||
[cueSeStop NP_201400_2 0.2]
|
||||
[cueSe NoblePhantasm_201500 NP_201500_8]
|
||||
[wt 0.65]
|
||||
[se ad401]
|
||||
[se ad285]
|
||||
[fadeout white 0.5]
|
||||
[bgmStop BGM_BATTLE_48 2.0]
|
||||
[cueSeStop NP_201500_8 4.0]
|
||||
[seStop ad401 4.0]
|
||||
[seStop ad285 4.0]
|
||||
[wt 0.1]
|
||||
[shake 0.02 2 3 0]
|
||||
[wait fade]
|
||||
|
||||
[wt 2.0]
|
||||
|
||||
[scene 10000]
|
||||
[charaFadeout C 0.1]
|
||||
[charaFadeout B 0.1]
|
||||
[charaFadeout E 0.1]
|
||||
[charaFadeout F 0.1]
|
||||
[charaFadeout H 0.1]
|
||||
[charaFadeout I 0.1]
|
||||
|
||||
[shakeStop]
|
||||
|
||||
[wt 2.0]
|
||||
|
||||
[fadein white 1.5]
|
||||
[wait fade]
|
||||
|
||||
|
||||
|
||||
|
||||
[fadeout black 0.5]
|
||||
[wait fade]
|
||||
[soundStopAll]
|
||||
[end]
|
||||
874
ScriptActionEncrypt/94/9407/9407270810.txt
Normal file
874
ScriptActionEncrypt/94/9407/9407270810.txt
Normal file
@@ -0,0 +1,874 @@
|
||||
|
||||
|
||||
$94-07-27-08-1-0
|
||||
|
||||
[soundStopAll]
|
||||
[enableFullScreen]
|
||||
|
||||
[charaSet A 99502600 1 Mash]
|
||||
[charaSet B 98057000 1 Merlin]
|
||||
[charaSet C 6033000 1 "Okada Izo"]
|
||||
[charaSet D 1098240210 1 Omichi?]
|
||||
[charaSet E 1098240210 1 "Kyokutei Bakin_Expansion"]
|
||||
[charaSet F 1098240500 1 Sousuke]
|
||||
[charaSet G 1098240600 1 Shino]
|
||||
[charaSet H 1098240700 1 Dousetsu]
|
||||
[charaSet I 1098240800 1 Kobungo]
|
||||
[charaSet J 4048001 1 "Kyokutei Bakin"]
|
||||
|
||||
[charaSet M 98115000 1 Static1]
|
||||
[charaSet N 98115000 1 Static2]
|
||||
|
||||
[charaSet Q 1098203100 1 Enemy1]
|
||||
|
||||
[imageSet R cut380_mkd00_full 1]
|
||||
[charaScale R 0.8]
|
||||
|
||||
[charaSet S 1098203100 1 Enemy3]
|
||||
|
||||
[sceneSet K 156800 1]
|
||||
|
||||
[charaSet T 98115000 1 Effect]
|
||||
[sceneSet U 156800 1]
|
||||
[charaScale U 1.01]
|
||||
|
||||
[imageSet V back10000 1 1]
|
||||
[charaScale V 1.05]
|
||||
[imageSet W back10000 1 1]
|
||||
[charaScale W 1.05]
|
||||
|
||||
[charaEffect M bit_talk_10_LowLevel]
|
||||
[charaPut M 2000,2000]
|
||||
|
||||
[charaEffect N bit_talk_10]
|
||||
[charaPut N 2000,2000]
|
||||
|
||||
[charaScale E 1.2]
|
||||
[charaScale K 1.2]
|
||||
|
||||
|
||||
[blur lens 0.8 2 30]
|
||||
|
||||
[scene 10000]
|
||||
[fadein black 1.0]
|
||||
[wait fade]
|
||||
|
||||
|
||||
|
||||
@???
|
||||
(Sniff, sniff... Sniff...)
|
||||
[k]
|
||||
|
||||
[cueSe SE_21 21_ade580 0.5]
|
||||
[seStop 21_ade580 1.2]
|
||||
@
|
||||
[align center](Flump) (Pitter-patter)[align]
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wt 0.7]
|
||||
|
||||
?1:I must've passed out...
|
||||
?2:Is something leaning on me again?
|
||||
?!
|
||||
|
||||
[se ad31]
|
||||
|
||||
@???
|
||||
...pai![seStop ad31 0.1]
|
||||
[k]
|
||||
|
||||
[se ad31]
|
||||
|
||||
@???
|
||||
...ake up...Senpai![seStop ad31 0.1]
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
|
||||
[wipeFilter openEye 0.4 0.5]
|
||||
|
||||
[scene 156800]
|
||||
|
||||
[fadein black 1.5]
|
||||
[wait fade]
|
||||
[wt 0.5]
|
||||
|
||||
?1:Mash...? Is that you...?
|
||||
?2:Merlin...? Is that you...?
|
||||
|
||||
|
||||
[charaFace B 1]
|
||||
[charaPut B 0,0]
|
||||
[charaFadeTime B 0.5 0.7]
|
||||
[wt 0.8]
|
||||
|
||||
@Merlin (Hallucination)
|
||||
Good instincts. Or maybe you want to hear more stories about the king?
|
||||
[k]
|
||||
|
||||
[charaFace B 0]
|
||||
@Merlin (Hallucination)
|
||||
However, [%1]-senpai, I really must advise[sr]you to open your eyes and be on your guard now.
|
||||
[k]
|
||||
|
||||
@Merlin (Hallucination)
|
||||
The enemy is approaching, you know. You can get back to a peaceful night's sleep after your present story has reached its end.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout B 1.0]
|
||||
[wt 1.0]
|
||||
|
||||
?!
|
||||
|
||||
[fadeout black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[scene 10000]
|
||||
[wt 0.5]
|
||||
|
||||
[fadein black 0.3]
|
||||
[wait fade]
|
||||
|
||||
[wipeout openEye 0.3 1.0]
|
||||
[wait wipe]
|
||||
|
||||
[scene 156800]
|
||||
|
||||
[charaScale H 1.5]
|
||||
[charaScale I 1.5]
|
||||
|
||||
[charaDepth H 1]
|
||||
[charaDepth I 2]
|
||||
|
||||
[charaTalk off]
|
||||
[charaFace H 0]
|
||||
[charaFadein H 0.4 -200,70]
|
||||
|
||||
[charaFace I 0]
|
||||
[charaFadein I 0.4 200,70]
|
||||
[wt 0.4]
|
||||
|
||||
[wipein openEye 1.0 1.0]
|
||||
[wait wipe]
|
||||
[wipeout openEye 0.4 1.0]
|
||||
[wait wipe]
|
||||
|
||||
[blurOff]
|
||||
|
||||
[wipein openEye 2.0 1.0]
|
||||
[wait wipe]
|
||||
[wt 0.4]
|
||||
|
||||
[bgm BGM_YAMA 0.1]
|
||||
|
||||
@Puppies
|
||||
(Staaare)
|
||||
[k]
|
||||
|
||||
?1:...Gah!
|
||||
?!
|
||||
|
||||
[charaFadeout H 0.1]
|
||||
[charaFadeout I 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk on]
|
||||
|
||||
[charaPut N 0,0]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 1]
|
||||
[charaFadein A 0.1 1]
|
||||
@Mash
|
||||
Senpai! You're awake! Don't worry, you've only been out for a few moments.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
|
||||
[se ad31]
|
||||
[seStop ad31 1.0]
|
||||
[charaPut N 2000,2000]
|
||||
[charaPut M 0,0]
|
||||
[wt 0.3]
|
||||
[charaPut M 2000,2000]
|
||||
[charaPut N 0,0]
|
||||
[wt 0.3]
|
||||
[se ad31]
|
||||
[charaPut N 2000,2000]
|
||||
[charaPut M 0,0]
|
||||
[wt 0.5]
|
||||
[seStop ad31 0.1]
|
||||
[wt 0.5]
|
||||
|
||||
[charaFace A 0]
|
||||
@Mash
|
||||
Our connection is stable again, too.
|
||||
[k]
|
||||
|
||||
@Mash
|
||||
The artillery impact sent a shockwave through space-time, which knocked out our comms.
|
||||
[k]
|
||||
|
||||
[charaFace A 13]
|
||||
@Mash
|
||||
The blast wave is dispersing now, so there shouldn't be any more danger for the moment.
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
[charaPut M 2000,2000]
|
||||
[charaScale H 1.0]
|
||||
[charaScale I 1.0]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 4]
|
||||
[charaFadein C 0.1 1]
|
||||
|
||||
@Okada Izo
|
||||
Phew. Hope I never have to go through anything like that again. Orion and this Tametomo guy could do with a lesson in restraint.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk off]
|
||||
[charaFace H 0]
|
||||
[charaFadein H 0.1 -256,0]
|
||||
|
||||
[charaFace I 0]
|
||||
[charaFadein I 0.1 256,0]
|
||||
|
||||
[wt 1.0]
|
||||
|
||||
?1:Huh? That's not Sousuke OR Shino. Are they[line 2]
|
||||
?2:Are those other pup[line 2]I mean, dog warriors?
|
||||
?!
|
||||
|
||||
[charaFadeout H 0.1]
|
||||
[charaFadeout I 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk on]
|
||||
[charaTalk C]
|
||||
[charaFace C 9]
|
||||
[charaFadein C 0.1 1]
|
||||
|
||||
@Okada Izo
|
||||
So it'd seem. Especially since they've also got more of those Eight Virtues beads.
|
||||
[k]
|
||||
|
||||
@Okada Izo
|
||||
If you're looking for the living dustcloth and his owner, they're passed out over there.
|
||||
[k]
|
||||
|
||||
[charaFace C 4]
|
||||
@Okada Izo
|
||||
Guess this faux Rayshift thing used up all their strength, 'cause they did the whole dramatic collapse thing right after.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 16]
|
||||
[charaFadein D 0.4 0,-50]
|
||||
[charaMove D 0,0 1.0]
|
||||
[se ad77 0.5]
|
||||
[seStop ad77 1.0]
|
||||
@D:Omichi?
|
||||
Hnn... Gnn...
|
||||
[k]
|
||||
|
||||
[charaFace D 18]
|
||||
@D:Omichi?
|
||||
Oho. Sousuke? Shino? Is that you?
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaTalk off]
|
||||
[charaTalk depthOff]
|
||||
[wt 0.1]
|
||||
|
||||
[charaDepth D 3]
|
||||
[charaDepth F 5]
|
||||
[charaDepth G 4]
|
||||
|
||||
[charaFace F 0]
|
||||
[charaFace G 0]
|
||||
[charaFadein F 0.4 240,-80]
|
||||
[charaFadein G 0.4 -150,-50]
|
||||
[wt 0.8]
|
||||
|
||||
[charaTalk on]
|
||||
@Sousuke
|
||||
Woof![cueSe SE_22 22_ade751][charaMoveReturn F 240,-70 0.2]
|
||||
[k]
|
||||
|
||||
@Shino
|
||||
...[wt 0.5][charaMoveReturn G -160,-50 0.2](Snort)
|
||||
[k]
|
||||
|
||||
|
||||
?1:Omichi? She seems different now, somehow...
|
||||
?2:Wait a second. Is that[line 2]
|
||||
?!
|
||||
|
||||
[charaFadeout F 0.1]
|
||||
[charaFadeout G 0.1]
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk depthOn]
|
||||
[charaPut M 0,0]
|
||||
[charaTalk A]
|
||||
[charaFace A 7]
|
||||
[charaFadein A 0.1 1]
|
||||
@Mash
|
||||
Are the others nearby, too?
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
[charaPut M 2000,2000]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 9]
|
||||
[charaFadein C 0.1 1]
|
||||
@Okada Izo
|
||||
Took a quick look around, and not that I could see.
|
||||
[k]
|
||||
|
||||
@Okada Izo
|
||||
I also stepped in to look after these guys here right after I arrived, though.
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaPut M 0,0]
|
||||
[charaTalk A]
|
||||
[charaFace A 1]
|
||||
[charaFadein A 0.1 1]
|
||||
@Mash
|
||||
I see... Thank you so much, Izo.
|
||||
[k]
|
||||
|
||||
[charaFace A 0]
|
||||
@Mash
|
||||
Okay, let me catch you up.
|
||||
[k]
|
||||
|
||||
@Mash
|
||||
You're currently on the minute island Singularity we've designated “Shimotsuke” for the time being.
|
||||
[k]
|
||||
|
||||
[charaFace A 1]
|
||||
@Mash
|
||||
It looks like your ability brought us to the next destination, just like you said, Omichi!
|
||||
[k]
|
||||
|
||||
[charaFace A 12]
|
||||
@Mash
|
||||
I'm guessing this is one of the abilities of the Dog Warriors' beads.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
[charaPut M 2000,2000]
|
||||
|
||||
[se ad527]
|
||||
[seStop ad527 0.4]
|
||||
[wt 0.05]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 26]
|
||||
[charaFadein D 0.2 1]
|
||||
[wt 0.7]
|
||||
|
||||
@Omichi?
|
||||
Indeed it is! And these fine Dog Warriors here...
|
||||
[k]
|
||||
|
||||
[charaTalk depthOff]
|
||||
[charaTalk off]
|
||||
[charaDepth D 1]
|
||||
[charaDepth H 2]
|
||||
[charaDepth I 3]
|
||||
|
||||
@Omichi?
|
||||
...are D[charaFadeinFSL H 0.4 -256,0]ousetsu[wt 0.4] and Kobungo![charaFadeinFSR I 0.4 256,0]
|
||||
[k]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[charaFadeout H 0.1]
|
||||
[charaFadeout I 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk on]
|
||||
[charaTalk depthOn]
|
||||
[charaTalk C]
|
||||
[charaFace C 9]
|
||||
[charaFadein C 0.1 1]
|
||||
@Okada Izo
|
||||
...
|
||||
[k]
|
||||
|
||||
[charaFace C 11]
|
||||
@Okada Izo
|
||||
...[messageShake 0.05 3 3 0.3]The hell!?
|
||||
[k]
|
||||
|
||||
[charaFace C 10]
|
||||
@Okada Izo
|
||||
What's wrong, Michi!? Did you hit your head or something?
|
||||
[k]
|
||||
|
||||
?1:No, Izo, it's not that. It's[line 2]
|
||||
?2:No, I'm pretty sure this is[line 2]
|
||||
?!
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[bgmStop BGM_YAMA 1.0]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 1]
|
||||
[charaFadein D 0.1 1]
|
||||
@Omichi?
|
||||
You think I am Omichi? Wrong!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
|
||||
[fadeout black 0.5]
|
||||
[wait fade]
|
||||
[charaFadeout D 0.1]
|
||||
|
||||
[charaTalk depthOff]
|
||||
[charaDepth K 1]
|
||||
[charaDepth E 2]
|
||||
[charaDepth T 3]
|
||||
[charaDepth U 5]
|
||||
[charaDepth A 6]
|
||||
[charaDepth M 6]
|
||||
[charaDepth C 6]
|
||||
[charaDepth J 6]
|
||||
|
||||
|
||||
[overlayFadein V 0.1 0,-760]
|
||||
[overlayFadein W 0.1 0,760]
|
||||
|
||||
[charaFadein K 0.1 20,-300]
|
||||
[charaTalk E]
|
||||
[charaFace E 1]
|
||||
[charaFadein E 0.1 50,-50]
|
||||
|
||||
[charaMove K 120,-300 50.0]
|
||||
[charaMove E 150,-50 50.0]
|
||||
|
||||
[charaPut T 1]
|
||||
[charaEffect T bit_talk_sakura01]
|
||||
|
||||
[wt 0.2]
|
||||
[fadein black 0.5]
|
||||
[wait fade]
|
||||
|
||||
[bgm BGM_MAP_43 0.1]
|
||||
[wt 0.5]
|
||||
|
||||
[cueSe SE_22 22_ade742]
|
||||
[charaCrossFade E 4048001 1 0.2]
|
||||
[wait charaCrossFade]
|
||||
[wt 0.7]
|
||||
|
||||
[charaFace E 2]
|
||||
@Kyokutei Bakin
|
||||
A pleasure to meet you! I am Kyokutei Bakin, Rider-class Servant!
|
||||
[k]
|
||||
|
||||
@Kyokutei Bakin
|
||||
I am known only for “Hakkenden,” and even if you don't know me, you know “Hakkenden”![wt 0.4][cueSe SE_21 21_adm86]
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaTalk off]
|
||||
[charaEffectStop T bit_talk_sakura01]
|
||||
[charaFadeout V 0.8]
|
||||
[charaFadeout W 0.8]
|
||||
[charaFadein U 0.8 0,-200]
|
||||
[wt 1.0]
|
||||
|
||||
[charaFadeout K 0.1]
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.3]
|
||||
|
||||
[charaTalk J]
|
||||
[charaFace J 1]
|
||||
[charaFadein J 0.1 1]
|
||||
[wt 0.05]
|
||||
[charaMoveReturn J 0,-5 0.2]
|
||||
[se ade36]
|
||||
[seStop ade36 0.3]
|
||||
[wt 0.8]
|
||||
|
||||
[charaTalk on]
|
||||
@Kyokutei Bakin
|
||||
And you must be the Master of Chaldea!
|
||||
[k]
|
||||
|
||||
@Kyokutei Bakin
|
||||
Delighted to make your acquaintance, bizarre though the circumstances are!
|
||||
[k]
|
||||
|
||||
[charaFace J 9]
|
||||
@Kyokutei Bakin
|
||||
Oh, worry not! I'm up-to-date on what's been happening.
|
||||
[k]
|
||||
|
||||
@Kyokutei Bakin
|
||||
I have, in fact, watched everything unfold from behind Omichi's eyes!
|
||||
[k]
|
||||
|
||||
?1:So, you really are Kyokutei Bakin now?
|
||||
?2:(He still looks exactly like Omichi, though.)
|
||||
?!
|
||||
|
||||
[cueSe SE_22 22_ade742]
|
||||
[seStop 22_ade742 0.3]
|
||||
[charaCrossFade J 1098240210 10 0.2]
|
||||
|
||||
@Kyokutei Bakin
|
||||
That I am! Touto Kyokutei Shujin Bakin, at your service![wait charaCrossFade]
|
||||
[k]
|
||||
|
||||
[charaFadeout J 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 12]
|
||||
[charaFadein C 0.1 1]
|
||||
@Okada Izo
|
||||
Huh? So, you're actually Kyokutei Bakin?
|
||||
[k]
|
||||
|
||||
[charaFace C 2]
|
||||
@Okada Izo
|
||||
Thought my eyes were gonna start bleeding from all that shrill yelling.
|
||||
[k]
|
||||
|
||||
@Okada Izo
|
||||
And frankly, it's hard to take you seriously when you're looking like that. Can't you go back to being Michi!?
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk J]
|
||||
[charaFace J 30]
|
||||
[charaFadein J 0.1 1]
|
||||
@Kyokutei Bakin
|
||||
No, I cannot! Not right now, anyway!
|
||||
[k]
|
||||
|
||||
[charaFace J 9]
|
||||
|
||||
@Kyokutei Bakin
|
||||
I'm afraid you'll just have to accept this latest twist of fate! Hahahahaha!
|
||||
[k]
|
||||
|
||||
[charaFadeout J 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 2]
|
||||
[charaFadein C 0.1 1]
|
||||
|
||||
@Okada Izo
|
||||
Ugh, keep it down, would you!? I can hear you just fine! You don't have to shout!
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk J]
|
||||
[charaFace J 4]
|
||||
[charaFadein J 0.1 1]
|
||||
|
||||
@Kyokutei Bakin
|
||||
Oh, sorry. Force of habit.
|
||||
[k]
|
||||
|
||||
[charaFadeout J 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaPut M 0,0]
|
||||
[charaTalk A]
|
||||
[charaFace A 12]
|
||||
[charaFadein A 0.1 1]
|
||||
@Mash
|
||||
I wonder why Omichi and the real Bakin suddenly switched places...
|
||||
[k]
|
||||
|
||||
[charaFace A 6]
|
||||
@Mash
|
||||
Wait. I just had a thought.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wipeout rectangleStripLeftToRight 0.5 1.0]
|
||||
[wait wipe]
|
||||
|
||||
[charaFadeout U 0.1]
|
||||
[charaFadeout A 0.1]
|
||||
[charaPut M 2000,2000]
|
||||
|
||||
|
||||
[charaTalk off]
|
||||
[charaTalk depthOff]
|
||||
[charaDepth I 1]
|
||||
[charaDepth H 2]
|
||||
[charaDepth G 3]
|
||||
[charaDepth F 4]
|
||||
|
||||
[charaFace F 0]
|
||||
[charaFadein F 0.1 300,0]
|
||||
|
||||
[charaFace G 0]
|
||||
[charaFadein G 0.1 -100,-30]
|
||||
|
||||
[charaFace H 0]
|
||||
[charaFadein H 0.1 50,50]
|
||||
|
||||
[charaFace I 0]
|
||||
[charaFadein I 0.1 -300,0]
|
||||
[wt 0.4]
|
||||
|
||||
[wipein rectangleStripRightToLeft 0.5 1.0]
|
||||
[wait wipe]
|
||||
[wt 1.5]
|
||||
|
||||
[wipeout rectangleStripRightToLeft 0.5 1.0]
|
||||
[wait wipe]
|
||||
|
||||
[charaFadeout F 0.1]
|
||||
[charaFadeout G 0.1]
|
||||
[charaFadeout H 0.1]
|
||||
[charaFadeout I 0.1]
|
||||
|
||||
[charaTalk on]
|
||||
[charaPut M 0,0]
|
||||
[charaTalk A]
|
||||
[charaFace A 7]
|
||||
[charaFadein A 0.1 1]
|
||||
[wt 0.4]
|
||||
|
||||
[wipein rectangleStripLeftToRight 0.5 1.0]
|
||||
[wait wipe]
|
||||
[wt 0.2]
|
||||
|
||||
@Mash
|
||||
There are four puppies here now, with the beads for Tei, Kou, Chu, and Gi, meaning respect, piety, loyalty, and justice, respectively...
|
||||
[k]
|
||||
|
||||
@Mash
|
||||
That is half of the eight beads.
|
||||
[k]
|
||||
|
||||
@Mash
|
||||
Maybe that had something to do with this.
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
[charaPut M 2000,2000]
|
||||
|
||||
[bgmStop BGM_MAP_43 1.8]
|
||||
|
||||
[charaTalk J]
|
||||
[charaFace J 9]
|
||||
[charaFadein J 0.1 1]
|
||||
@Kyokutei Bakin
|
||||
Well spotted! That must be why! It would also explain how I now have such great spiritual ener[line 2][wt 0.9]Huh!?[charaFace J 0]
|
||||
[k]
|
||||
|
||||
[charaFadeout J 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk off]
|
||||
[charaFace H 0]
|
||||
[charaFadein H 0.1 -256,0]
|
||||
|
||||
[charaFace I 0]
|
||||
[charaFadein I 0.1 256,0]
|
||||
[cueSe SE_22 22_ade759]
|
||||
@Dousetsu & Kobungo
|
||||
A[charaMoveReturn H -256,15 0.3]rf arf! Arf![cueSe SE_22 22_ade756][charaMoveReturn I 256,15 0.3][wt 0.25][charaMoveReturn H -256,15 0.25][seStop 22_ade756 0.3]
|
||||
[k]
|
||||
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout H 0.1]
|
||||
[charaFadeout I 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[bgm BGM_EVENT_3 0.1]
|
||||
|
||||
[charaDepth S 1]
|
||||
[charaDepth Q 2]
|
||||
[charaDepth R 3]
|
||||
|
||||
[charaFadein R 0.4 0,120]
|
||||
[wt 0.5]
|
||||
|
||||
[se ad1018]
|
||||
[se ad989]
|
||||
[seStop ad1018 2.3]
|
||||
[seStop ad989 2.3]
|
||||
|
||||
[charaFace Q 0]
|
||||
[charaFadeinFSL Q 0.4 -350,0]
|
||||
[wt 0.5]
|
||||
|
||||
[charaFace S 0]
|
||||
[charaFadeinFSR S 0.4 350,0]
|
||||
[wt 2.0]
|
||||
|
||||
[charaFadeout Q 0.1]
|
||||
[charaFadeout R 0.1]
|
||||
[charaFadeout S 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk on]
|
||||
[charaTalk C]
|
||||
[charaFace C 13]
|
||||
[charaFadein C 0.1 1]
|
||||
@Okada Izo
|
||||
Well, well. I see we have more ugly creepy-crawlies to deal with.
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk off]
|
||||
[charaFace H 0]
|
||||
[charaFadein H 0.1 -256,0]
|
||||
|
||||
[charaFace I 0]
|
||||
[charaFadein I 0.1 256,0]
|
||||
|
||||
[cueSe SE_22 22_ade760]
|
||||
[seStop 22_ade760 1.5]
|
||||
@Dousetsu & Kobungo
|
||||
([charaShake H 0.01 2 3 0.5][charaShake I 0.03 3 4 0.5]Whiiine...)[cueSe SE_22 22_ade756]
|
||||
[k]
|
||||
|
||||
[charaFadeout H 0.1]
|
||||
[charaFadeout I 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk on]
|
||||
[charaPut M 0,0]
|
||||
[charaTalk A]
|
||||
[charaFace A 7]
|
||||
[charaFadein A 0.1 1]
|
||||
@Mash
|
||||
We'll never be able to look for the others with those things around. And you only have Izo around to protect you right now...
|
||||
[k]
|
||||
|
||||
[charaFace A 1]
|
||||
@Mash
|
||||
No, wait! That's not right. Right now, you also have[line 2]
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
[charaPut M 2000,2000]
|
||||
|
||||
[charaTalk J]
|
||||
[charaFace J 19]
|
||||
[charaFadein J 0.1 1]
|
||||
@Kyokutei Bakin
|
||||
...
|
||||
[k]
|
||||
|
||||
@Kyokutei Bakin
|
||||
Monstrous insects that dwell in darkness accompanied by actual monsters, hm? I see...
|
||||
[k]
|
||||
|
||||
[charaFace J 6]
|
||||
@Kyokutei Bakin
|
||||
These must be the creatures who have been chasing poor Dousetsu and Kobungo all over this island.
|
||||
[k]
|
||||
|
||||
@Kyokutei Bakin
|
||||
They must have howled for help, and fortunately, Sousuke and Shino must have responded.
|
||||
[k]
|
||||
|
||||
[charaFadeout J 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 13]
|
||||
[charaFadein C 0.1 1]
|
||||
|
||||
@Okada Izo
|
||||
So that's how we got here? That's good to know and all, but what about everyone who got left behind!?
|
||||
[k]
|
||||
|
||||
[charaFace C 2]
|
||||
|
||||
@Okada Izo
|
||||
Okay. Master, get behind me. You too, shouty old man.
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk J]
|
||||
[charaFace J 25]
|
||||
[charaFadein J 0.1 1]
|
||||
@Kyokutei Bakin
|
||||
Wha[line 2]Did you just call me an old man?
|
||||
[k]
|
||||
|
||||
[cueSe SE_22 22_ade742]
|
||||
[charaCrossFade J 4048001 5 0.2]
|
||||
|
||||
@Kyokutei Bakin
|
||||
Don't go underestimating me, wolf pup! I'm a perfectly capable warrior in my own right![wait charaCrossFade]
|
||||
[k]
|
||||
|
||||
[charaFace J 2]
|
||||
@Kyokutei Bakin
|
||||
And now that I'm my own Servant, I really don't need anyone's protection!
|
||||
[k]
|
||||
|
||||
[charaFadeout J 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 2]
|
||||
[charaFadein C 0.1 1]
|
||||
|
||||
@Okada Izo
|
||||
That so!? Glad to hear it, Gramps!
|
||||
[k]
|
||||
|
||||
@Okada Izo
|
||||
Well, guess that means I can focus on doing what I do best: man-slaying!
|
||||
[k]
|
||||
|
||||
|
||||
|
||||
[messageOff]
|
||||
[fadeout black 0.5]
|
||||
[bgmStop BGM_EVENT_3 0.5]
|
||||
[wait fade]
|
||||
[soundStopAll]
|
||||
[end]
|
||||
418
ScriptActionEncrypt/94/9407/9407270820.txt
Normal file
418
ScriptActionEncrypt/94/9407/9407270820.txt
Normal file
@@ -0,0 +1,418 @@
|
||||
|
||||
|
||||
$94-07-27-08-2-0
|
||||
|
||||
[soundStopAll]
|
||||
[enableFullScreen]
|
||||
|
||||
[charaSet A 99502600 1 Mash]
|
||||
[charaSet B 1050000 1 Barghest]
|
||||
[charaSet C 6033000 1 "Okada Izo"]
|
||||
[charaSet D 25002000 1 "Katsushika Hokusai"]
|
||||
[charaSet E 1098240210 1 "Kyokutei Bakin"]
|
||||
[charaSet F 11005000 1 "Hessian Lobo"]
|
||||
[charaSet G 1098240500 1 Sousuke]
|
||||
|
||||
[imageSet J cut380_mkd00_full 1]
|
||||
[imageSet K cut380_mkd00_full 1]
|
||||
[imageSet L cut380_mkd00_full 1]
|
||||
[imageSet H cut380_mkd00_full 1]
|
||||
[imageSet I cut380_mkd00_full 1]
|
||||
[charaScale J 0.8]
|
||||
[charaScale K 0.8]
|
||||
[charaScale L 0.8]
|
||||
[charaScale H 0.8]
|
||||
[charaScale I 0.8]
|
||||
|
||||
[charaSet N 98115000 1 Static1]
|
||||
[charaSet O 98115000 1 Effect]
|
||||
|
||||
[sceneSet P 10000 1]
|
||||
[charaScale P 1.1]
|
||||
|
||||
[charaSet S 98115000 1 Effect]
|
||||
|
||||
[charaEffect N bit_talk_10_LowLevel]
|
||||
[charaPut N 2000,2000]
|
||||
|
||||
[charaDepth P 1]
|
||||
|
||||
[scene 156800]
|
||||
|
||||
[fadein black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[bgm BGM_EVENT_80 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 2]
|
||||
[charaFadein C 0.1 0,0]
|
||||
[wt 0.3]
|
||||
|
||||
[se ad73]
|
||||
[charaMoveScale C 1.2 0.2]
|
||||
[charaMove C 0,15 0.2]
|
||||
[charaFadeout C 0.15]
|
||||
[wt 0.4]
|
||||
|
||||
[charaTalk J]
|
||||
[charaFadein J 0.1 0,115]
|
||||
[wt 0.3]
|
||||
|
||||
[effect bit_talk_kengekiall02_fs]
|
||||
[se bac137]
|
||||
[charaShake J 0.05 3 3 0.2]
|
||||
[wt 0.3]
|
||||
[se ad687]
|
||||
[charaShake J 0.05 3 3 0.2]
|
||||
[wt 0.1]
|
||||
[se bac139]
|
||||
[charaShake J 0.05 3 3 0.3]
|
||||
[wt 0.9]
|
||||
|
||||
[charaMove J 0,70 0.8]
|
||||
[charaFadeout J 0.4]
|
||||
[wt 0.3]
|
||||
[se ad815]
|
||||
[shake 0.03 3 3 0.4]
|
||||
[wt 1.5]
|
||||
|
||||
[charaMoveScale C 1.0 0.1]
|
||||
|
||||
[bgm BGM_EVENT_80 0.5 0.5]
|
||||
|
||||
[charaPut P 0,-200]
|
||||
[charaFadeTime P 0.2 0.5]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 19]
|
||||
[charaFadein E 0.1 1]
|
||||
|
||||
@Kyokutei Bakin
|
||||
...Hm, so this is how it feels to fight when you're a Servant.
|
||||
[k]
|
||||
|
||||
[charaFace E 47]
|
||||
@Kyokutei Bakin
|
||||
The heart and soul of the brush I used to make my mark on this world reside within this body.
|
||||
[k]
|
||||
|
||||
[charaFace E 36]
|
||||
@Kyokutei Bakin
|
||||
In this slender form...which belongs to...Michi...
|
||||
[k]
|
||||
|
||||
[bgm BGM_EVENT_80 0.5 1.0]
|
||||
|
||||
[charaFadeout P 0.2]
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk G]
|
||||
[charaFace G 0]
|
||||
[charaFadein G 0.1 1]
|
||||
[cueSe SE_22 22_ade754]
|
||||
@Sousuke
|
||||
.[charaMove G 0,-7 0.4]..(Whine...)
|
||||
[k]
|
||||
|
||||
[charaFadeout G 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaPut N 0,0]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 7]
|
||||
[charaFadein A 0.1 1]
|
||||
@Mash
|
||||
Are you okay, Bakin? Were you injured?
|
||||
[k]
|
||||
|
||||
[charaPut N 2000,2000]
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 1]
|
||||
[charaFadein E 0.1 1]
|
||||
@Kyokutei Bakin
|
||||
No need to worry about me. I just have yet to regain my full strength, unfortunately.
|
||||
[k]
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 13]
|
||||
[charaFadein C 0.1 1]
|
||||
|
||||
@Okada Izo
|
||||
...
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk depthOff]
|
||||
|
||||
[charaDepth I 1]
|
||||
[charaDepth H 2]
|
||||
[charaDepth L 3]
|
||||
[charaDepth J 4]
|
||||
[charaDepth K 5]
|
||||
|
||||
[se ad1018]
|
||||
[se ad989]
|
||||
[seStop ad1018 2.0]
|
||||
[seStop ad989 2.0]
|
||||
|
||||
[charaTalk off]
|
||||
[charaFace K 0]
|
||||
[charaFadein K 0.4 0,115]
|
||||
[wt 0.2]
|
||||
[charaFace J 0]
|
||||
[charaFadeinFSL J 0.4 -256,110]
|
||||
[wt 0.2]
|
||||
[charaFace L 0]
|
||||
[charaFadeinFSR L 0.4 256,110]
|
||||
[wt 0.2]
|
||||
[charaFace H 0]
|
||||
[charaFadeinFSSideL H 0.4 -512,115]
|
||||
[wt 0.2]
|
||||
[charaFace I 0]
|
||||
[charaFadeinFSSideR I 0.4 512,115]
|
||||
[wt 1.5]
|
||||
|
||||
[charaFadeout J 0.1]
|
||||
[charaFadeout K 0.1]
|
||||
[charaFadeout L 0.1]
|
||||
[charaFadeout H 0.1]
|
||||
[charaFadeout I 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk on]
|
||||
[charaTalk C]
|
||||
[charaFace C 11]
|
||||
[charaFadein C 0.1 1]
|
||||
@Okada Izo
|
||||
Great. We got more of 'em comin'. A lot more!
|
||||
[k]
|
||||
|
||||
[charaFace C 13]
|
||||
@Okada Izo
|
||||
Figures cutting these things in half would just double their number.
|
||||
[k]
|
||||
|
||||
[bgmStop BGM_EVENT_80 1.0]
|
||||
|
||||
?1:That's okay. I have a feeling things are going to work out.
|
||||
?!
|
||||
|
||||
[charaFace C 12]
|
||||
@Okada Izo
|
||||
What do you mean by[line 2]
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk off]
|
||||
|
||||
[charaFace K 0]
|
||||
[charaFadein K 0.1 0,115]
|
||||
[charaFace J 0]
|
||||
[charaFadeinFSL J 0.1 -256,110]
|
||||
[charaFace L 0]
|
||||
[charaFadeinFSR L 0.1 256,110]
|
||||
[charaFace H 0]
|
||||
[charaFadeinFSSideL H 0.1 -512,115]
|
||||
[charaFace I 0]
|
||||
[charaFadeinFSSideR I 0.1 512,115]
|
||||
[wt 0.25]
|
||||
|
||||
[se ad1051]
|
||||
[effect bit_talk_claw_red02 0,0 H]
|
||||
[wt 0.3]
|
||||
[charaShake J 0.05 3 4 0.4]
|
||||
[charaShake K 0.04 4 3 0.4]
|
||||
[charaShake L 0.03 4 3 0.4]
|
||||
[charaShake H 0.05 2 5 0.4]
|
||||
[charaShake I 0.04 4 3 0.4]
|
||||
[wt 0.6]
|
||||
|
||||
[se ad715]
|
||||
[effect bit_talk_flame_slash_01 0,0 V]
|
||||
[wt 0.3]
|
||||
[charaShake J 0.04 3 4 0.4]
|
||||
[charaShake K 0.02 5 4 0.4]
|
||||
[charaShake L 0.03 4 3 0.4]
|
||||
[charaShake H 0.05 4 4 0.4]
|
||||
[charaShake I 0.02 3 5 0.4]
|
||||
[wt 0.8]
|
||||
|
||||
[charaMoveFSSideR I 512,65 0.5]
|
||||
[charaFadeout I 0.4]
|
||||
[wt 0.2]
|
||||
|
||||
[se ad815]
|
||||
[shake 0.03 3 3 0.8]
|
||||
[charaMoveFSR L 256,75 0.5]
|
||||
[wt 0.1]
|
||||
[charaFadeout L 0.4]
|
||||
[wt 0.1]
|
||||
|
||||
[charaMove K 0,65 0.5]
|
||||
[wt 0.1]
|
||||
[charaFadeout K 0.4]
|
||||
[wt 0.1]
|
||||
|
||||
[charaMoveFSL J -256,75 0.5]
|
||||
[wt 0.1]
|
||||
[charaFadeout J 0.4]
|
||||
[wt 0.1]
|
||||
|
||||
[charaMoveFSSideL H -512,65 0.5]
|
||||
[wt 0.1]
|
||||
[charaFadeout H 0.4]
|
||||
[wt 1.2]
|
||||
|
||||
[bgm BGM_EVENT_63 0.1]
|
||||
[wt 0.2]
|
||||
|
||||
|
||||
[se ad496]
|
||||
[seStop ad496 1.0]
|
||||
|
||||
[charaTalk on]
|
||||
[charaTalk F]
|
||||
[charaFace F 5]
|
||||
[charaFadein F 0.4 100,0]
|
||||
[charaMove F 0,0 0.3]
|
||||
[wt 1.0]
|
||||
|
||||
[cueSe SE_22 22_ade747]
|
||||
@Hessian Lobo
|
||||
[image berserker_language_3]
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout F 0.1]
|
||||
[seStop 22_ade747 0.3]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.4 0,25]
|
||||
[charaMove B 0,0 0.2]
|
||||
[se ad1020]
|
||||
[se ad322 0.4]
|
||||
[seStop ad322 0.7]
|
||||
[charaPut S 0,-150]
|
||||
[charaBackEffect S bit_talk_impactlanding]
|
||||
[shake 0.05 3 6 0.5]
|
||||
[wt 1.2]
|
||||
|
||||
[charaFace B 2]
|
||||
@Barghest
|
||||
We're here! Apologies for the delay, Master!
|
||||
[k]
|
||||
|
||||
@Barghest
|
||||
We had to break through enemies surrounding us to reach you!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
|
||||
[fowardEffect bit_talk_quickmove]
|
||||
|
||||
[se ad73]
|
||||
[charaTalk D]
|
||||
[charaFace D 0]
|
||||
[charaFadein D 0.1 0,20]
|
||||
[charaMove D 0,0 0.3]
|
||||
[wt 0.4]
|
||||
|
||||
[charaFace D 6]
|
||||
@Katsushika Hokusai
|
||||
Sorry we're late, Master. Looks like you've been doin' fine without us, though.
|
||||
[k]
|
||||
|
||||
[fowardEffectDestroy bit_talk_quickmove]
|
||||
[charaFace D 7]
|
||||
@Katsushika Hokusai
|
||||
Whoa, Omicchan? You're helpin' out, too?
|
||||
[k]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 2]
|
||||
[charaFadein E 0.1 1]
|
||||
|
||||
@Kyokutei Bakin
|
||||
!!!
|
||||
[k]
|
||||
|
||||
@Kyokutei Bakin
|
||||
Oei? No, Tetsuzou? Is that you!?
|
||||
[k]
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 14]
|
||||
[charaFadein D 0.1 1]
|
||||
|
||||
@Katsushika Hokusai
|
||||
Hey, I recognize that tone!
|
||||
[k]
|
||||
|
||||
[charaFace D 9]
|
||||
|
||||
@Katsushika Hokusai
|
||||
Haha. Afraid this ain't really the time!
|
||||
[k]
|
||||
|
||||
[charaFace D 5]
|
||||
@Katsushika Hokusai
|
||||
Gotta take care of these overgrown creepy-crawlies first!
|
||||
[k]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 1]
|
||||
[charaFadein E 0.1 1]
|
||||
@Kyokutei Bakin
|
||||
Of course! Leave it to me!
|
||||
[k]
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk F]
|
||||
[charaFace F 2]
|
||||
[charaFadein F 0.1 1]
|
||||
@Hessian Lobo
|
||||
[image berserker_language_4][messageShake 0.05 4 3 0.6][se ad334]
|
||||
[k]
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
[messageOff]
|
||||
[fadeout black 0.5]
|
||||
[seStop ad334 0.4]
|
||||
[bgmStop BGM_EVENT_63 0.4]
|
||||
[wait fade]
|
||||
[soundStopAll]
|
||||
[end]
|
||||
646
ScriptActionEncrypt/94/9407/9407270830.txt
Normal file
646
ScriptActionEncrypt/94/9407/9407270830.txt
Normal file
@@ -0,0 +1,646 @@
|
||||
|
||||
|
||||
$94-07-27-08-3-0
|
||||
|
||||
[soundStopAll]
|
||||
[enableFullScreen]
|
||||
|
||||
[charaSet A 99502600 1 Mash]
|
||||
[charaSet B 1050000 1 Barghest]
|
||||
[charaSet C 6033000 1 "Okada Izo"]
|
||||
[charaSet D 25002000 1 "Katsushika Hokusai"]
|
||||
[charaSet E 1098240210 1 "Kyokutei Bakin"]
|
||||
[charaSet F 11005000 1 "Hessian Lobo"]
|
||||
|
||||
[charaSet I 1098240500 1 Sousuke]
|
||||
[charaSet J 1098240600 1 Shino]
|
||||
[charaSet K 1098240700 1 Dousetsu]
|
||||
[charaSet L 1098240800 1 Kobungo]
|
||||
|
||||
[charaSet N 98115000 1 Static1]
|
||||
[charaSet O 98115000 1 Effect]
|
||||
|
||||
[sceneSet P 10000 1]
|
||||
[charaScale P 1.1]
|
||||
|
||||
[charaEffect N bit_talk_10_LowLevel]
|
||||
[charaPut N 2000,2000]
|
||||
|
||||
[charaDepth P 1]
|
||||
[charaDepth B 3]
|
||||
|
||||
[scene 156600]
|
||||
|
||||
|
||||
[fadein black 1.5]
|
||||
[wait fade]
|
||||
|
||||
[bgm BGM_EVENT_77 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 1]
|
||||
@Barghest
|
||||
That's about the last of them.
|
||||
[k]
|
||||
|
||||
[charaFace B 10]
|
||||
@Barghest
|
||||
But we are no closer to locating Tametomo. He's either hiding somewhere, or he's much, much smaller than we thought...
|
||||
[k]
|
||||
|
||||
[charaFace B 8]
|
||||
@Barghest
|
||||
No, that can't be right. As massive as his attack on Chaldea was, he must be a mountain of a man.
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 1]
|
||||
[charaFadein C 0.1 1]
|
||||
|
||||
@Okada Izo
|
||||
Hey, don't worry! He's Japanese! How tall can he be?
|
||||
[k]
|
||||
|
||||
@Okada Izo
|
||||
Besides, I doubt there's any Heroic Spirit out there who's bigger than YOU!
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 10]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Barghest
|
||||
...
|
||||
[k]
|
||||
|
||||
[charaFace B 0]
|
||||
|
||||
@Barghest
|
||||
...We can talk more about Tametomo later. Mash, where should we look next?
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaPut N 0,0]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 0]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Mash
|
||||
Right. Well, Hitachi and Awa have been destroyed, so we can rule them out. That leaves...
|
||||
[k]
|
||||
|
||||
@Mash
|
||||
...Kouzuke, Sagami, Kazusa, and Shimousa. Four islands he could be on.
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
[charaPut N 2000,2000]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 1]
|
||||
[charaFadein E 0.1 1]
|
||||
|
||||
@Kyokutei Bakin
|
||||
Do not worry about transport between islands. I shall be your ferry for that.[charaMoveReturn E 0,-5 0.4]
|
||||
[k]
|
||||
|
||||
@Kyokutei Bakin
|
||||
I can't exactly control the destination, but I will still make sure we all get there safely!
|
||||
[k]
|
||||
|
||||
?1:That'd be great, thanks.
|
||||
?2:Thanks for the help, Dog Warriors.
|
||||
?!
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk depthOff]
|
||||
|
||||
[charaDepth L 1]
|
||||
[charaDepth K 2]
|
||||
[charaDepth J 3]
|
||||
[charaDepth I 4]
|
||||
|
||||
|
||||
[charaTalk off]
|
||||
[charaFace I 0]
|
||||
[charaFadein I 0.1 400,0]
|
||||
|
||||
[charaFace K 0]
|
||||
[charaFadein K 0.1 150,0]
|
||||
|
||||
[charaFace J 0]
|
||||
[charaFadein J 0.1 -140,-20]
|
||||
|
||||
[charaFace L 0]
|
||||
[charaFadein L 0.1 -350,0]
|
||||
|
||||
[cueSe SE_22 22_ade751]
|
||||
[cueSe SE_22 22_ade756]
|
||||
[cueSe SE_22 22_ade759]
|
||||
[seStop 22_ade759 0.5]
|
||||
@Dog Warriors
|
||||
A[messageShake 0.05 3 3 0.3]rf!
|
||||
[k]
|
||||
|
||||
[charaFadeout I 0.1]
|
||||
[charaFadeout K 0.1]
|
||||
[charaFadeout J 0.1]
|
||||
[charaFadeout L 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
|
||||
[charaTalk depthOn]
|
||||
[charaTalk on]
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 1]
|
||||
@Barghest
|
||||
...[wt 0.55][charaFace B 12][charaPut P 0,-200][charaFadeTime P 0.2 0.5][sr](They're even cuter now that there are four of them.)
|
||||
[k]
|
||||
|
||||
[charaFadeout P 0.2]
|
||||
[charaFace B 0]
|
||||
@Barghest
|
||||
E-er, may I say something?
|
||||
[k]
|
||||
|
||||
?1:I get it. They look really strong, don't they?
|
||||
|
||||
[charaFace B 4]
|
||||
@Barghest
|
||||
S-strong, you say? Well, I suppose they are all wagging their tails quite, ah, vigorously...
|
||||
[k]
|
||||
|
||||
[charaPut P 0,-200]
|
||||
[charaFadeTime P 0.2 0.5]
|
||||
|
||||
@Barghest
|
||||
(So Master thinks they look strong, hm... Maybe [&he:she][sr]means of heart, rather than body.)
|
||||
[k]
|
||||
|
||||
[charaFadeout P 0.2]
|
||||
|
||||
?2:Don't tell me. These Dog Warriors are doggone adorable, right?
|
||||
|
||||
[charaFace B 13]
|
||||
@Barghest
|
||||
Heh. Of course they are. That hardly need be said.
|
||||
[k]
|
||||
|
||||
[charaFace B 11]
|
||||
@Barghest
|
||||
There's also just something so indescribably charming about the way they go at their own pac[line 2]
|
||||
[k]
|
||||
|
||||
[charaFace B 3]
|
||||
@Barghest
|
||||
B-but, uh, that's not what I was going to say.
|
||||
[k]
|
||||
|
||||
?!
|
||||
|
||||
[charaFace B 0]
|
||||
@Barghest
|
||||
This may not be relevant to our mission, but[line 2]
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 7]
|
||||
[charaFadein D 0.1 1]
|
||||
@Katsushika Hokusai
|
||||
...Hm? What's up, Lady Barghest?
|
||||
[k]
|
||||
|
||||
@Katsushika Hokusai
|
||||
You're not usually one to be mincin' words like this.
|
||||
[k]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 8]
|
||||
[charaFadein B 0.1 1]
|
||||
@Barghest
|
||||
...You're right. I'm sorry. I was so distracted by the Dog Warriors, I lost myself for a moment.
|
||||
[k]
|
||||
|
||||
[charaFace B 0]
|
||||
@Barghest
|
||||
But, I am this mission's, well, watchdog. If no one else is going to point this out, then I must.
|
||||
[k]
|
||||
|
||||
[bgmStop BGM_EVENT_77 1.0]
|
||||
|
||||
@Barghest
|
||||
What happened to the girl? To Michi?
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
|
||||
[charaTalk F]
|
||||
[charaFace F 0]
|
||||
[charaFadein F 0.1 1]
|
||||
[wt 1.3]
|
||||
|
||||
[charaFadeout F 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
|
||||
[charaTalk off]
|
||||
[charaFace C 9]
|
||||
[charaFace D 7]
|
||||
[charaFadeinFSL C 0.1 -256,0]
|
||||
[charaFadeinFSR D 0.1 256,0]
|
||||
[wt 1.3]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
|
||||
[charaTalk on]
|
||||
[charaTalk E]
|
||||
[charaFace E 0]
|
||||
[charaFadein E 0.1 1]
|
||||
[wt 1.3]
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[cueSe SE_22 22_ade756]
|
||||
[charaTalk L]
|
||||
[charaFace L 0]
|
||||
[charaFadein L 0.1 1]
|
||||
@Kobungo
|
||||
Ruff![charaMoveReturn L 0,10 0.2]
|
||||
[k]
|
||||
|
||||
[charaFadeout L 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[cueSe SE_22 22_ade759]
|
||||
[seStop 22_ade759 0.5]
|
||||
[charaTalk K]
|
||||
[charaFace K 0]
|
||||
[charaFadein K 0.1 1]
|
||||
@Dousetsu
|
||||
Bark![charaMoveReturn K 0,10 0.2]
|
||||
[k]
|
||||
|
||||
[charaFadeout K 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk J]
|
||||
[charaFace J 0]
|
||||
[charaFadein J 0.1 1]
|
||||
@Shino
|
||||
...[wt 0.2][charaMoveReturn J -10,0 0.2](Snort)
|
||||
[k]
|
||||
|
||||
[charaFadeout J 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[cueSe SE_22 22_ade754]
|
||||
[charaTalk I]
|
||||
[charaFace I 0]
|
||||
[charaFadein I 0.1 1]
|
||||
@Sousuke
|
||||
W[charaMove I 0,-7 0.4]oof?
|
||||
[k]
|
||||
|
||||
[charaFadeout I 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[messageOff]
|
||||
[charaTalk depthOff]
|
||||
|
||||
[charaDepth E 1]
|
||||
[charaDepth L 2]
|
||||
[charaDepth I 3]
|
||||
[charaDepth J 4]
|
||||
[charaDepth K 5]
|
||||
|
||||
|
||||
[charaTalk off]
|
||||
[charaFace E 1]
|
||||
[charaFadein E 0.1 1]
|
||||
|
||||
[charaFace L 0]
|
||||
[charaFadein L 0.1 -350,-30]
|
||||
|
||||
[charaFace J 0]
|
||||
[charaFadein J 0.1 -150,-50]
|
||||
|
||||
[charaFace K 0]
|
||||
[charaFadein K 0.1 150,-100]
|
||||
|
||||
[charaFace I 0]
|
||||
[charaFadein I 0.1 380,-30]
|
||||
[wt 1.5]
|
||||
|
||||
[bgm BGM_EVENT_11 0.1]
|
||||
|
||||
[charaTalk on]
|
||||
@Kyokutei Bakin
|
||||
Omichi is right here.
|
||||
[k]
|
||||
|
||||
@Kyokutei Bakin
|
||||
Though this body is obviously hers...
|
||||
[k]
|
||||
|
||||
@Kyokutei Bakin
|
||||
...as a single Servant, she and I are parts of the same whole; our fates are connected, much like the wheels of a carriage.
|
||||
[k]
|
||||
|
||||
[charaFace E 21]
|
||||
@Kyokutei Bakin
|
||||
I expect she has elected to turn the spotlight over to me now that there are enough Dog Warriors present for me to reveal myself.
|
||||
[k]
|
||||
|
||||
[charaFace E 4]
|
||||
@Kyokutei Bakin
|
||||
However, it seems I am not entirely free to come and go as I choose.
|
||||
[k]
|
||||
|
||||
@Kyokutei Bakin
|
||||
Perhaps Omichi willed it so.
|
||||
[k]
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
[charaFadeout I 0.1]
|
||||
[charaFadeout K 0.1]
|
||||
[charaFadeout J 0.1]
|
||||
[charaFadeout L 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk depthOn]
|
||||
[charaTalk D]
|
||||
[charaFace D 0]
|
||||
[charaFadein D 0.1 1]
|
||||
|
||||
@Katsushika Hokusai
|
||||
Hmm. Gotcha.
|
||||
[k]
|
||||
|
||||
[charaFace D 15]
|
||||
@Katsushika Hokusai
|
||||
Not usually bein' able ta speak for yourself sounds just like the situation with me and Toto-sama. I mean, he IS an octopus now.
|
||||
[k]
|
||||
|
||||
[charaFace D 4]
|
||||
@Katsushika Hokusai
|
||||
It's a real shame, though. Still had plenty I wanted to talk with her about.
|
||||
[k]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[bgmStop BGM_EVENT_11 1.0]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 4]
|
||||
[charaFadein E 0.1 1]
|
||||
@Kyokutei Bakin
|
||||
Indeed. I did as wel[line 2]
|
||||
[k]
|
||||
|
||||
[charaFace E 2]
|
||||
|
||||
[bgm BGM_EVENT_146 0.1]
|
||||
|
||||
@Kyokutei Bakin
|
||||
...Hold on. Did you just say your Toto-sama is an octopus now!?
|
||||
[k]
|
||||
|
||||
@Kyokutei Bakin
|
||||
Then, does that mean THAT bizarre creature is Tetsuzou!?
|
||||
[k]
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 7]
|
||||
[charaFadein D 0.1 1]
|
||||
|
||||
@Katsushika Hokusai
|
||||
Yeah, what about it?
|
||||
[k]
|
||||
|
||||
[charaFace D 9]
|
||||
|
||||
@Katsushika Hokusai
|
||||
Oh, right! I guess I never got 'round to mentionin' that part, huh? Ahaha!
|
||||
[k]
|
||||
|
||||
[charaFace D 14]
|
||||
|
||||
@Katsushika Hokusai
|
||||
And based on your reaction, I'm guessin' Omicchan didn't completely believe me.
|
||||
[k]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 29]
|
||||
[charaFadein E 0.1 1]
|
||||
|
||||
@Kyokutei Bakin
|
||||
Tetsuzou, an...octopus!? TH-THAT Tetsuzou!?
|
||||
[k]
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 11]
|
||||
[charaFadein C 0.1 1]
|
||||
|
||||
@Okada Izo
|
||||
Ugh, enough with the “Tetsuzou” already!
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 1]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
[charaPut P 0,-200]
|
||||
[charaFadeTime P 0.2 0.6]
|
||||
|
||||
@Barghest
|
||||
(Phew...[sr]Well, at any rate...)
|
||||
[k]
|
||||
|
||||
@Barghest
|
||||
(It's a relief to know Michi hasn't disappeared.)
|
||||
[k]
|
||||
|
||||
[charaFadeout P 0.2]
|
||||
[charaFace B 0]
|
||||
|
||||
[bgmStop BGM_EVENT_146 1.0]
|
||||
|
||||
@Barghest
|
||||
...Understood. I may have been taken by surprise and lost sight of you once, but I won't be letting you out of my sight again.
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 0]
|
||||
[charaFadein E 0.1 1]
|
||||
|
||||
@Kyokutei Bakin
|
||||
...Understood.
|
||||
[k]
|
||||
|
||||
[bgm BGM_EVENT_147 0.1]
|
||||
|
||||
?1:All right, let's head for the next island!
|
||||
?2:Okay, Bakin, take us to the next island, please!
|
||||
?!
|
||||
|
||||
[charaFace E 1]
|
||||
@Kyokutei Bakin
|
||||
Very well!
|
||||
[k]
|
||||
|
||||
[charaFace E 36]
|
||||
@Kyokutei Bakin
|
||||
...I can sense other Dog Warriors on the islands of Kouzuke, Sagami, and Shimousa.
|
||||
[k]
|
||||
|
||||
[charaFace E 6]
|
||||
@Kyokutei Bakin
|
||||
But, I do not sense anything from Kazusa.
|
||||
[k]
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Barghest
|
||||
So, there are four dog warriors scattered across three islands?
|
||||
[k]
|
||||
|
||||
@Barghest
|
||||
If their beads are each as powerful as a Holy Grail, isn't it possible that Tametomo is keeping some of them for himself?
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 4]
|
||||
[charaFadein D 0.1 1]
|
||||
@Katsushika Hokusai
|
||||
Well, there bein' one bead per island was never a sure thing. Beyond that, I dunno what he might be thinkin'.
|
||||
[k]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 0]
|
||||
[charaFadein C 0.1 1]
|
||||
|
||||
@Okada Izo
|
||||
Unless one of you's got a better idea, why don't we just head to the nearest island and search it for one of the missing pups?
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk F]
|
||||
[charaFace F 0]
|
||||
[charaFadein F 0.1 1]
|
||||
|
||||
@Hessian Lobo
|
||||
...
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout F 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaPut N 0,0]
|
||||
[charaTalk A]
|
||||
[charaFace A 0]
|
||||
[charaFadein A 0.1 1]
|
||||
[wt 0.5]
|
||||
|
||||
?1:Which island would you start with, Mash?
|
||||
?!
|
||||
|
||||
[charaFace A 12]
|
||||
@Mash
|
||||
You mean, which island do I think should be your next destination? Th-that's a lot of responsibility.
|
||||
[k]
|
||||
|
||||
[charaFace A 0]
|
||||
@Mash
|
||||
...All right, what about Kouzuke?
|
||||
[k]
|
||||
|
||||
@Mash
|
||||
It's a relatively large island among these minute Singularities, but it's also right next to Shimotsuke, where you are now.
|
||||
[k]
|
||||
|
||||
@Mash
|
||||
That should make it easier to avoid any more accidents along the way.
|
||||
[k]
|
||||
|
||||
@Mash
|
||||
It's also a good distance from the islands the energy wave destroyed.
|
||||
[k]
|
||||
|
||||
?1:Makes sense to me.
|
||||
?2:Okay, Kouzuke it is!
|
||||
?!
|
||||
|
||||
[messageOff]
|
||||
[wt 0.1]
|
||||
[charaFace A 1]
|
||||
[wt 0.5]
|
||||
|
||||
[charaMoveReturn A 0,-7 0.5]
|
||||
|
||||
[wt 1.4]
|
||||
|
||||
|
||||
|
||||
[fadeout black 2.0]
|
||||
[bgmStop BGM_EVENT_147 2.0]
|
||||
[wait fade]
|
||||
[wt 0.5]
|
||||
[soundStopAll]
|
||||
[end]
|
||||
417
ScriptActionEncrypt/94/9407/9407270910.txt
Normal file
417
ScriptActionEncrypt/94/9407/9407270910.txt
Normal file
@@ -0,0 +1,417 @@
|
||||
|
||||
|
||||
$94-07-27-09-1-0
|
||||
|
||||
[soundStopAll]
|
||||
[enableFullScreen]
|
||||
|
||||
|
||||
[charaSet A 1098124510 1 "Da Vinci"]
|
||||
[charaSet B 2010002 1 Billy]
|
||||
[charaSet C 2037000 1 Jane]
|
||||
|
||||
[imageSet E cut361_radar04_1 1]
|
||||
|
||||
[imageSet F cut372_cut_back02_line 1]
|
||||
[imageSet G cut372_cut_back02_nebula 1]
|
||||
|
||||
[imageSet H cut372_cut_back02_jne 1]
|
||||
[imageSet I cut372_cut_back02_btk 1]
|
||||
|
||||
[charaSet L 98115000 1 Static]
|
||||
|
||||
[charaSet K 98115000 1 Effect1]
|
||||
[charaSet M 98115000 1 Effect2]
|
||||
|
||||
[charaTalk off]
|
||||
[charaTalk depthOff]
|
||||
|
||||
[charaDepth B 1]
|
||||
[charaDepth C 2]
|
||||
|
||||
[scene 157301]
|
||||
|
||||
[fadein black 2.0]
|
||||
[wait fade]
|
||||
|
||||
[se ad550]
|
||||
[seVolume ad550 0 0]
|
||||
[seVolume ad550 0.5 0.8]
|
||||
[wt 0.5]
|
||||
|
||||
[charaEffect K bit_talk_warp_out]
|
||||
[charaPutFSL K -256,0]
|
||||
[charaEffect M bit_talk_warp_out]
|
||||
[charaPutFSR M 256,0]
|
||||
[wt 0.8]
|
||||
[flashin once 0.1 0.3 FFFFFFAF FFFFFF00]
|
||||
[seStop ad550 0.3]
|
||||
[se ad473]
|
||||
[seVolume ad473 0 0.5]
|
||||
[se ade132]
|
||||
[seVolume ade132 0 0.5]
|
||||
[wt 1.0]
|
||||
|
||||
[charaFace C 5]
|
||||
[charaFadeinFSL C 0.2 -256,0]
|
||||
|
||||
[charaFace B 5]
|
||||
[charaFadeinFSR B 0.2 256,0]
|
||||
|
||||
[wt 1.5]
|
||||
|
||||
[bgm BGM_BATTLE_113 0.1]
|
||||
|
||||
[se ad7]
|
||||
[charaMove C -450,0 0.2]
|
||||
[charaMove B 450,0 0.2]
|
||||
[charaFadeout B 0.3]
|
||||
[charaFadeout C 0.3]
|
||||
|
||||
[wt 0.8]
|
||||
|
||||
|
||||
|
||||
[se ad611]
|
||||
[flashin once 0.1 0.3 FFFFFFAF FFFFFF00]
|
||||
[wt 0.68]
|
||||
[se ad611]
|
||||
[flashin once 0.1 0.3 FFFFFFAF FFFFFF00]
|
||||
[wt 1.0]
|
||||
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 2]
|
||||
[charaFadeinFSL B 0.4 -200,0]
|
||||
[charaMove B 0,0 0.3]
|
||||
[wt 0.6]
|
||||
|
||||
[se ade65]
|
||||
[effect bit_talk_14 200,50]
|
||||
[wt 0.3]
|
||||
[se ade65]
|
||||
[effect bit_talk_14 -200,-50]
|
||||
|
||||
[wt 0.5]
|
||||
|
||||
[charaMoveFSR B 200,0 0.3]
|
||||
[charaFadeout B 0.4]
|
||||
[wt 1.0]
|
||||
[effectDestroy bit_talk_14]
|
||||
|
||||
[charaTalk on]
|
||||
[charaTalk C]
|
||||
[charaFace C 5]
|
||||
[charaFadeinFSR C 0.4 200,0]
|
||||
[charaMove C 0,0 0.3]
|
||||
[wt 0.6]
|
||||
|
||||
[se ad611]
|
||||
[effect bit_talk_shot_02 200,50]
|
||||
[wt 0.2]
|
||||
[effect bit_talk_shot_02 -200,-50]
|
||||
[wt 0.6]
|
||||
|
||||
[charaMove C -200,0 0.3]
|
||||
[charaFadeout C 0.4]
|
||||
[wt 1.0]
|
||||
|
||||
[charaTalk off]
|
||||
[charaFace C 5]
|
||||
[charaFadeinFSL C 0.4 -480,0]
|
||||
[charaMoveFSL C -280,0 0.3]
|
||||
|
||||
[charaFace B 5]
|
||||
[charaFadeinFSR B 0.4 450,0]
|
||||
[charaMoveFSR B 250,0 0.3]
|
||||
[wt 0.5]
|
||||
|
||||
[charaFace B 2]
|
||||
[se ade65]
|
||||
[charaEffect B bit_talk_14]
|
||||
[wt 0.5]
|
||||
|
||||
[se ad611]
|
||||
[effect bit_talk_shot_02 -300,0]
|
||||
[wt 0.6]
|
||||
|
||||
[charaEffectDestroy B bit_talk_14]
|
||||
|
||||
[se ad7]
|
||||
[charaMoveFSL C -180,0 0.2]
|
||||
[charaMoveFSR B 150,0 0.2]
|
||||
[charaFadeout B 0.3]
|
||||
[charaFadeout C 0.3]
|
||||
|
||||
[wt 0.5]
|
||||
|
||||
[charaFace C 5]
|
||||
[charaFadeinFSR C 0.4 80,0]
|
||||
[charaMoveFSR C 280,0 0.3]
|
||||
|
||||
[charaFace B 5]
|
||||
[charaFadeinFSL B 0.4 -50,0]
|
||||
[charaMoveFSL B -250,0 0.3]
|
||||
[wt 0.5]
|
||||
|
||||
[se ad611]
|
||||
[effect bit_talk_shot_02 300,-50]
|
||||
[wt 0.5]
|
||||
|
||||
[se ade65]
|
||||
[charaEffect B bit_talk_14]
|
||||
[wt 0.8]
|
||||
|
||||
[charaEffectDestroy B bit_talk_14]
|
||||
[charaTalk on]
|
||||
[charaFace B 2]
|
||||
|
||||
@Billy
|
||||
Dang it, Jane! How many times I gotta tell ya not to stand behind me!?
|
||||
[k]
|
||||
|
||||
[charaFace C 9]
|
||||
@Jane
|
||||
I wouldn't have to if you stopped running every which way! Now quit blocking my right!
|
||||
[k]
|
||||
|
||||
[charaFace B 2]
|
||||
@Billy
|
||||
No can do!
|
||||
[k]
|
||||
|
||||
@Billy
|
||||
If it's really getting' to ya, you can mosey right back to the Servantverse and find yourself a right-handed version of me!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk depthOn]
|
||||
|
||||
[se ad13]
|
||||
[charaPut L 0,0]
|
||||
[charaEffect L bit_talk_10_LowLevel]
|
||||
[wt 0.2]
|
||||
|
||||
[charaTalk depthOn]
|
||||
[charaTalk A]
|
||||
[charaFace A 2]
|
||||
[charaFadein A 0.2 1]
|
||||
[wt 0.4]
|
||||
|
||||
@Da Vinci
|
||||
If you two want to bicker, fine! But do it while you listen to me! As you've already seen for yourselves, these latest arrows are really, really fast!
|
||||
[k]
|
||||
|
||||
@Da Vinci
|
||||
And I'm not just talking velocity here! I'm talking sheer maneuverability! They'll predict the trajectory of your attacks and do whatever they must to evade!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
[charaPut L 2000,2000]
|
||||
|
||||
[se ad1]
|
||||
[charaFadein E 0.2 0,-200]
|
||||
[wt 0.8]
|
||||
|
||||
@Jane
|
||||
Aha, I see. So they're using assassin bullets with built-in AI!
|
||||
[k]
|
||||
|
||||
@Jane
|
||||
Just the sorta low-down, dirty trick I'd expect from a piss-poor excuse for a deadeye shot!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout E 0.2]
|
||||
[wt 0.5]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 1]
|
||||
@Billy
|
||||
Got a problem with curving bullets? Sure you got a leg to stand on there?
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 2]
|
||||
[charaFadein C 0.1 1]
|
||||
|
||||
@Jane
|
||||
H[messageShake 0.05 3 3 0.3]uh!? What's that supposed to mean!?
|
||||
[k]
|
||||
|
||||
[charaFace C 5]
|
||||
@Jane
|
||||
It took me YEARS of workin' on the technique to get my bullets to curve!
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Billy
|
||||
Huh, that so? I didn't know you were such a hard worker. Color me impressed.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 6]
|
||||
[charaFadein C 0.1 1]
|
||||
[wt 1.0]
|
||||
|
||||
[charaFace C 3]
|
||||
[wt 1.0]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaPut L 0,0]
|
||||
[charaTalk A]
|
||||
[charaFace A 0]
|
||||
[charaFadein A 0.1 1]
|
||||
@Da Vinci
|
||||
Okay, enough, you two! Time to put those trick-shot skills to good use!
|
||||
[k]
|
||||
|
||||
[charaFace A 26]
|
||||
|
||||
@Da Vinci
|
||||
The six of hearts has already been tossed into the air! Now shoot every last heart straight through the middle!
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
[charaPut L 2000,2000]
|
||||
|
||||
[charaTalk depthOff]
|
||||
|
||||
[charaDepth B 1]
|
||||
[charaDepth C 2]
|
||||
|
||||
[charaTalk off]
|
||||
[charaFace B 2]
|
||||
[charaFace C 2]
|
||||
[charaFadeinFSL B 0.1 -256,0]
|
||||
[charaFadeinFSR C 0.1 256,0]
|
||||
|
||||
@Billy & Jane
|
||||
[f large]That ain't/isn't one of my tricks!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wipeout rectangleStripLeftToRight 0.4 1.0]
|
||||
[wait wipe]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[charaFadeout C 0.1]
|
||||
|
||||
[charaSet C 1098245200 1 Jane]
|
||||
|
||||
|
||||
[charaDepth I 2]
|
||||
[charaDepth B 3]
|
||||
|
||||
[charaDepth H 4]
|
||||
[charaDepth C 5]
|
||||
[charaDepth G 6]
|
||||
|
||||
[charaDepth F 9]
|
||||
|
||||
[charaFadein F 0.1 5,-200]
|
||||
[charaFadein G 0.1 -162,-200]
|
||||
[charaFadein H 0.1 160,-200]
|
||||
[wt 0.5]
|
||||
|
||||
[charaFace C 2]
|
||||
[charaFadein C 0.1 340,-30]
|
||||
[charaMove C 360,-30 5.0]
|
||||
|
||||
[wipein rectangleStripRightToLeft 0.4 1.0]
|
||||
[wait wipe]
|
||||
[wt 0.4]
|
||||
|
||||
[se ad852]
|
||||
@Jane
|
||||
O polar star, shine upon my enemies! Stellaris open!
|
||||
[k]
|
||||
|
||||
[seStop ad852 0.5]
|
||||
|
||||
@Jane
|
||||
[f large] Space Dead Man's Hand!
|
||||
[k]
|
||||
|
||||
[charaDepth G 1]
|
||||
[charaFadein I 0.1 -161,-200]
|
||||
|
||||
[charaScale B 1.4]
|
||||
[charaFace B 0]
|
||||
[charaFadeinFSL B 0.4 -280,20]
|
||||
[charaMoveFSL B -300,20 5.0]
|
||||
|
||||
[cueSe SE_21 21_ad1116]
|
||||
[seVolume 21_ad1116 0 0.5]
|
||||
@Billy
|
||||
Thunderer...
|
||||
[k]
|
||||
|
||||
@Billy
|
||||
Yeah, this place is as rowdy as a stampede. I got no patience for folks who can't even mind their manners.
|
||||
[k]
|
||||
|
||||
@Billy
|
||||
So let's serve 'em a full course of lead and quiet this rodeo down to somethin' like a prison the night 'fore a hangin'.
|
||||
[k]
|
||||
|
||||
[seStop 21_ad1116 0.5]
|
||||
[charaFace B 5]
|
||||
@Billy
|
||||
All right...
|
||||
[k]
|
||||
|
||||
[charaFace B 2]
|
||||
@Billy
|
||||
[f large]FIRE!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[bgmStop BGM_BATTLE_113 1.0]
|
||||
[fadeout white 1.0]
|
||||
[se ad558]
|
||||
[wait fade]
|
||||
[wt 0.5]
|
||||
|
||||
[scene 10000]
|
||||
[charaFadeout B 0.1]
|
||||
[charaFadeout C 0.1]
|
||||
[charaFadeout F 0.1]
|
||||
[charaFadeout G 0.1]
|
||||
[charaFadeout H 0.1]
|
||||
[charaFadeout I 0.1]
|
||||
|
||||
[wt 1.0]
|
||||
|
||||
[fadein white 1.0]
|
||||
[wait fade]
|
||||
|
||||
|
||||
[fadeout black 0.5]
|
||||
[wait fade]
|
||||
[soundStopAll]
|
||||
[end]
|
||||
166
ScriptActionEncrypt/94/9407/9407270911.txt
Normal file
166
ScriptActionEncrypt/94/9407/9407270911.txt
Normal file
@@ -0,0 +1,166 @@
|
||||
|
||||
|
||||
$94-07-27-09-1-1
|
||||
|
||||
[soundStopAll]
|
||||
[enableFullScreen]
|
||||
|
||||
[charaSet A 1098124510 1 "Da Vinci"]
|
||||
[charaSet B 2010002 1 Billy]
|
||||
[charaSet C 2037000 1 Jane]
|
||||
|
||||
[imageSet G cut361_radar04_2 1]
|
||||
[imageSet E cut361_radar04_3 1]
|
||||
|
||||
[charaSet H 98115000 1 Static]
|
||||
|
||||
[charaEffect H bit_talk_10_LowLevel]
|
||||
[charaPut H 2000,2000]
|
||||
|
||||
[scene 157301]
|
||||
|
||||
[fadein black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[bgm BGM_EVENT_62 0.1]
|
||||
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 2]
|
||||
[charaFadein C 0.1 1]
|
||||
[effect bit_talk_noble_light 0,-300]
|
||||
@Jane
|
||||
Holy shit! I'm done! Can't keep goin'!
|
||||
[k]
|
||||
|
||||
[charaFace C 1]
|
||||
|
||||
@Jane
|
||||
Hey, Ishtariiin! I'm counting on you to handle the cleanup!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[se ad606]
|
||||
[charaEffect C bit_talk_22]
|
||||
[charaSpecialEffect C erasureReverse 1 2.0]
|
||||
[wt 1.0]
|
||||
[effectDestroy bit_talk_noble_light]
|
||||
[charaEffectStop C bit_talk_22]
|
||||
[wait charaSpecialEffect C]
|
||||
[wt 0.5]
|
||||
[wt 1.0]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 4]
|
||||
[charaFadein B 0.1 1]
|
||||
[effect bit_talk_noble_light 0,-300]
|
||||
@Billy
|
||||
Dang, outta ammo[line 2]er, magical energy. Guess we couldn't get rid of 'em all...
|
||||
[k]
|
||||
|
||||
[charaFace B 0]
|
||||
|
||||
@Billy
|
||||
Least I got to charge in, guns blazin' for the first time in a long while. Man, now I'm gonna smell like gunpowder.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[se ad606]
|
||||
[charaEffect B bit_talk_22]
|
||||
[charaSpecialEffect B erasureReverse 1 2.0]
|
||||
[wt 1.0]
|
||||
[effectDestroy bit_talk_noble_light]
|
||||
[charaEffectStop B bit_talk_22]
|
||||
[wait charaSpecialEffect B]
|
||||
[wt 0.5]
|
||||
[wt 1.0]
|
||||
|
||||
[charaPut H 0,0]
|
||||
[charaTalk A]
|
||||
[charaFace A 1]
|
||||
[charaFadein A 0.1 1]
|
||||
@Da Vinci
|
||||
Thanks, you two!
|
||||
[k]
|
||||
|
||||
@Da Vinci
|
||||
Whatever your issues with each other, you still managed some amazing team combos!
|
||||
[k]
|
||||
|
||||
[charaFace A 26]
|
||||
|
||||
@Da Vinci
|
||||
You've done a lot to chip away at the enemy. We should be able to handle the rest from here.
|
||||
[k]
|
||||
|
||||
@Da Vinci
|
||||
I don't think we'll need to use the Spirit Origin pods anymore.
|
||||
[k]
|
||||
|
||||
[charaFace A 7]
|
||||
@Da Vinci
|
||||
I'm sorry to bring Ishtar back after she was already launched...
|
||||
[k]
|
||||
|
||||
@Da Vinci
|
||||
...but with this taken care of, we need to focus everything we can on helping [%1] and [&his:her] tea[line 2]
|
||||
[k]
|
||||
|
||||
[bgmStop BGM_EVENT_62 1.0]
|
||||
|
||||
[charaFace A 23]
|
||||
|
||||
@Da Vinci
|
||||
...Hm?
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
[charaPut H 2000,2000]
|
||||
|
||||
[charaTalk depthOff]
|
||||
|
||||
[charaDepth G 1]
|
||||
[charaDepth E 2]
|
||||
|
||||
[se ad1]
|
||||
[charaFadein G 0.2 0,-200]
|
||||
[wt 1.7]
|
||||
|
||||
[cueSe SE_22 22_ade799 0.4]
|
||||
[charaFadein E 0.4 0,-200]
|
||||
[wt 1.7]
|
||||
|
||||
|
||||
[bgm BGM_EVENT_72 0.1]
|
||||
[charaFadeout G 0.1]
|
||||
[wt 1.0]
|
||||
|
||||
[seStop 22_ade799 0.4]
|
||||
[charaFadeout E 0.2]
|
||||
[wt 0.5]
|
||||
|
||||
[charaPut H 0,0]
|
||||
[charaTalk A]
|
||||
[charaFace A 22]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Da Vinci
|
||||
What the...!?
|
||||
[k]
|
||||
|
||||
[charaFace A 21]
|
||||
@Da Vinci
|
||||
The enemy's rapidly recovering... No, wait. Are they actually multiplying!?
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wt 0.5]
|
||||
|
||||
[fadeout black 2.0]
|
||||
[bgmStop BGM_EVENT_72 2.0]
|
||||
[wait fade]
|
||||
[wt 0.5]
|
||||
[soundStopAll]
|
||||
[end]
|
||||
3779
ScriptActionEncrypt/94/9407/9407271010.txt
Normal file
3779
ScriptActionEncrypt/94/9407/9407271010.txt
Normal file
File diff suppressed because it is too large
Load Diff
398
ScriptActionEncrypt/94/9407/9407271020.txt
Normal file
398
ScriptActionEncrypt/94/9407/9407271020.txt
Normal file
@@ -0,0 +1,398 @@
|
||||
|
||||
|
||||
$94-07-27-10-2-0
|
||||
|
||||
[soundStopAll]
|
||||
[enableFullScreen]
|
||||
|
||||
[charaSet A 99502600 1 Mash]
|
||||
[charaSet B 1050000 1 Barghest]
|
||||
[charaSet C 6033000 1 "Okada Izo"]
|
||||
[charaSet D 25002000 1 "Katsushika Hokusai"]
|
||||
[charaSet E 1098240210 1 "Kyokutei Bakin"]
|
||||
|
||||
[charaSet G 1098246500 1 Yatsufusa]
|
||||
|
||||
[charaSet H 98115000 1 Static]
|
||||
|
||||
[charaSet Q 98006000 1 Enemy1]
|
||||
[charaSet R 98075000 1 Enemy2]
|
||||
[charaSet S 98015000 1 Enemy3]
|
||||
[charaSet T 1098229700 1 Enemy4]
|
||||
[charaSet I 98006200 1 Enemy5]
|
||||
|
||||
[charaEffect H bit_talk_10_LowLevel]
|
||||
[charaPut H 2000,2000]
|
||||
|
||||
[charaDepth I 1]
|
||||
[charaDepth T 2]
|
||||
[charaDepth Q 3]
|
||||
[charaDepth R 4]
|
||||
[charaDepth S 5]
|
||||
|
||||
[scene 156800]
|
||||
[fadein black 1.5]
|
||||
[wait fade]
|
||||
|
||||
[bgm BGM_BATTLE_95 0.1]
|
||||
|
||||
[charaTalk depthOff]
|
||||
[charaTalk off]
|
||||
[charaFace Q 0]
|
||||
[charaPut Q 1]
|
||||
[charaFadeTime Q 0.1 0.7]
|
||||
|
||||
[charaFace R 0]
|
||||
[charaPutFSL R -270,0]
|
||||
[charaFadeTime R 0.1 0.7]
|
||||
|
||||
[charaFace S 0]
|
||||
[charaPutFSR S 250,0]
|
||||
[charaFadeTime S 0.1 0.7]
|
||||
[wt 0.2]
|
||||
[se ad1018]
|
||||
[se ad989]
|
||||
[seStop ad1018 1.5]
|
||||
[seStop ad989 1.5]
|
||||
|
||||
[wt 1.8]
|
||||
|
||||
[charaFadeout Q 0.1]
|
||||
[charaFadeout R 0.1]
|
||||
[charaFadeout S 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk on]
|
||||
[charaTalk A]
|
||||
[charaFace A 2]
|
||||
[charaFadein A 0.1 1]
|
||||
[charaPut H 0,0]
|
||||
@Mash
|
||||
We've made it out of the town, but we're still being pursued!
|
||||
[k]
|
||||
|
||||
@Mash
|
||||
The enemy forces are still swelling in number! We're not out of danger yet!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
|
||||
[charaPut H 2000,2000]
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk off]
|
||||
[charaFace Q 0]
|
||||
[charaPut Q 1]
|
||||
[charaFadeTime Q 0.1 0.7]
|
||||
|
||||
[charaFace R 0]
|
||||
[charaPutFSL R -270,0]
|
||||
[charaFadeTime R 0.1 0.7]
|
||||
|
||||
[charaFace S 0]
|
||||
[charaPutFSR S 250,0]
|
||||
[charaFadeTime S 0.1 0.7]
|
||||
[wt 0.4]
|
||||
|
||||
[se ad788]
|
||||
[se ad184]
|
||||
[charaFace T 0]
|
||||
[charaPutFSR T 490,0]
|
||||
[charaFadeTime T 0.4 0.7]
|
||||
[wt 0.2]
|
||||
|
||||
[charaFace I 0]
|
||||
[charaPutFSL I -450,0]
|
||||
[charaFadeTime I 0.4 0.7]
|
||||
[wt 0.5]
|
||||
|
||||
[seStop ad788]
|
||||
[seStop ad184]
|
||||
|
||||
[wt 1.0]
|
||||
|
||||
[charaFadeout Q 0.1]
|
||||
[charaFadeout R 0.1]
|
||||
[charaFadeout S 0.1]
|
||||
[charaFadeout T 0.1]
|
||||
[charaFadeout I 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk depthOn]
|
||||
[charaTalk on]
|
||||
[charaTalk B]
|
||||
[charaFace B 2]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Barghest
|
||||
How are they sending in so many reinforcements so quickly!? The longer we drag this out, the worse our chances get!
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 2]
|
||||
[charaFadein D 0.1 1]
|
||||
@Katsushika Hokusai
|
||||
We don't gotta take 'em all down! We just gotta make a path through 'em!
|
||||
[k]
|
||||
|
||||
@Katsushika Hokusai
|
||||
Lord Lobo and Rokufusa are fast enough that they can[line 2][wt 0.6][charaFace D 7]!? What's wrong, Lord Bakin!?
|
||||
[k]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 29]
|
||||
[charaFadein E 0.1 1]
|
||||
[charaShake E 0.02 2 3 0.3]
|
||||
@Kyokutei Bakin
|
||||
Ghh... Strength...fading! I can't...support them...any longer!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk G]
|
||||
[charaFace G 0]
|
||||
[charaFadein G 0.1 1]
|
||||
[wt 0.5]
|
||||
|
||||
[se ad596]
|
||||
[fadeout white 0.5]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout G 0.1]
|
||||
|
||||
[charaSet J 1098240500 1 Sousuke]
|
||||
[charaSet K 1098240600 1 Shino]
|
||||
[charaSet L 1098240700 1 Dousetsu]
|
||||
[charaSet M 1098240800 1 Kobungo]
|
||||
[charaSet N 1098240900 1 Daikaku]
|
||||
[charaSet O 1098241000 1 Genpachi]
|
||||
|
||||
[charaDepth N 1]
|
||||
[charaDepth O 3]
|
||||
[charaDepth L 3]
|
||||
[charaDepth M 5]
|
||||
[charaDepth J 5]
|
||||
[charaDepth K 7]
|
||||
|
||||
[charaTalk off]
|
||||
[charaTalk depthOff]
|
||||
|
||||
[charaFace K 0]
|
||||
[charaFadein K 0.1 -70,-80]
|
||||
[charaFace L 0]
|
||||
[charaFadein L 0.1 0,30]
|
||||
[charaFace J 0]
|
||||
[charaFadein J 0.1 280,-50]
|
||||
[charaFace M 0]
|
||||
[charaFadein M 0.1 -250,-50]
|
||||
[charaFace O 0]
|
||||
[charaFadein O 0.1 400,0]
|
||||
[charaFace N 0]
|
||||
[charaFadein N 0.1 -400,0]
|
||||
|
||||
[wt 0.5]
|
||||
[fadein white 0.5]
|
||||
[wait fade]
|
||||
[wt 1.5]
|
||||
|
||||
[charaFadeout J 0.1]
|
||||
[charaFadeout K 0.1]
|
||||
[charaFadeout L 0.1]
|
||||
[charaFadeout M 0.1]
|
||||
[charaFadeout N 0.1]
|
||||
[charaFadeout O 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk on]
|
||||
[charaTalk depthOn]
|
||||
|
||||
[charaPut H 0,0]
|
||||
[charaTalk A]
|
||||
[charaFace A 6]
|
||||
[charaFadein A 0.1 1]
|
||||
@Mash
|
||||
Rokufusa just split back into the original six Dog Warriors!
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
[charaPut H 2000,2000]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 4]
|
||||
[charaFadein B 0.1 1]
|
||||
@Barghest
|
||||
No! Don't go so soon!
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 16]
|
||||
[charaFadein E 0.1 1]
|
||||
@Kyokutei Bakin
|
||||
...
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wt 0.1]
|
||||
|
||||
[se ad775]
|
||||
[charaMove E 0,-10 0.3]
|
||||
[seStop ad775 0.3]
|
||||
[wt 1.0]
|
||||
|
||||
?1:Are you okay, Bakin!?
|
||||
?!
|
||||
|
||||
[charaFace E 16]
|
||||
|
||||
@Kyokutei Bakin
|
||||
Khh...! I'm sorry, everyone!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
|
||||
[se ad852]
|
||||
[fadeout white 1.0]
|
||||
[wait fade]
|
||||
|
||||
[charaCrossFade E 1098240200 16 0.1]
|
||||
[wait charaCrossFade]
|
||||
|
||||
[charaSet Q 98006000 1 Enemy1]
|
||||
[charaSet R 98075000 1 Enemy2]
|
||||
[charaSet S 98015000 1 Enemy3]
|
||||
[charaSet T 1098229700 1 Enemy4]
|
||||
[charaSet I 98006200 1 Enemy5]
|
||||
|
||||
[wt 0.5]
|
||||
[seStop ad852 1.0]
|
||||
[fadein white 1.0]
|
||||
[wait fade]
|
||||
[wt 1.0]
|
||||
|
||||
[charaFace E 18]
|
||||
[charaShake E 0.03 2 2 0.2]
|
||||
@E:Omichi
|
||||
...(Gasp)
|
||||
[k]
|
||||
|
||||
[charaFace E 23]
|
||||
@E:Omichi
|
||||
Ah... P-Pops!? Why now of all tim[line 2]
|
||||
[k]
|
||||
|
||||
[charaFace E 46]
|
||||
@E:Omichi
|
||||
No, wait. This is...
|
||||
[k]
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 11]
|
||||
[charaFadein C 0.1 1]
|
||||
@Okada Izo
|
||||
What the hell!?
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 2]
|
||||
[charaFadein B 0.1 1]
|
||||
@Barghest
|
||||
Michi!? You're back?
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk depthOff]
|
||||
[charaTalk off]
|
||||
[charaDepth S 1]
|
||||
[charaDepth R 2]
|
||||
[charaDepth Q 3]
|
||||
|
||||
[se ad788]
|
||||
[se ad184]
|
||||
[charaFace Q 0]
|
||||
[charaPut Q 0,0]
|
||||
[charaFadeTime Q 0.4 0.7]
|
||||
[wt 0.2]
|
||||
|
||||
[charaFace R 0]
|
||||
[charaPutFSSideL R -410,0]
|
||||
[charaFadeTime R 0.4 0.7]
|
||||
[wt 0.2]
|
||||
|
||||
[charaFace S 0]
|
||||
[charaPutFSSideR S 380,0]
|
||||
[charaFadeTime S 0.4 0.7]
|
||||
[wt 0.3]
|
||||
[seStop ad788 0.3]
|
||||
[seStop ad184 0.3]
|
||||
|
||||
[se ad788]
|
||||
[se ad184]
|
||||
[charaFace T 0]
|
||||
[charaPutFSR T 250,0]
|
||||
[charaFadeTime T 0.4 0.7]
|
||||
[wt 0.2]
|
||||
|
||||
[charaFace I 0]
|
||||
[charaPutFSL I -230,0]
|
||||
[charaFadeTime I 0.4 0.7]
|
||||
[wt 0.5]
|
||||
|
||||
[seStop ad788]
|
||||
[seStop ad184]
|
||||
|
||||
[wt 0.8]
|
||||
|
||||
[charaFadeout Q 0.1]
|
||||
[charaFadeout R 0.1]
|
||||
[charaFadeout S 0.1]
|
||||
[charaFadeout T 0.1]
|
||||
[charaFadeout I 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 5]
|
||||
[charaFadein B 0.1 1]
|
||||
@Barghest
|
||||
Damn, here comes the next wave! Get ready!
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 26]
|
||||
[charaFadein D 0.1 1]
|
||||
@Katsushika Hokusai
|
||||
Th-this is gonna be tough...!
|
||||
[k]
|
||||
|
||||
|
||||
|
||||
[messageOff]
|
||||
[fadeout black 0.5]
|
||||
[bgmStop BGM_BATTLE_95 0.5]
|
||||
[wait fade]
|
||||
[soundStopAll]
|
||||
[end]
|
||||
335
ScriptActionEncrypt/94/9407/9407271021.txt
Normal file
335
ScriptActionEncrypt/94/9407/9407271021.txt
Normal file
@@ -0,0 +1,335 @@
|
||||
|
||||
|
||||
$94-07-27-10-2-1
|
||||
|
||||
[soundStopAll]
|
||||
[enableFullScreen]
|
||||
|
||||
[charaSet A 99502600 1 Mash]
|
||||
[charaSet B 1050000 1 Barghest]
|
||||
[charaSet C 6033000 1 "Okada Izo"]
|
||||
[charaSet D 25002000 1 "Katsushika Hokusai"]
|
||||
[charaSet E 1098240200 1 Omichi]
|
||||
|
||||
[charaSet G 98115000 1 Static]
|
||||
|
||||
[charaSet J 1098240500 1 Sousuke]
|
||||
[charaSet K 1098240600 1 Shino]
|
||||
[charaSet L 1098240700 1 Dousetsu]
|
||||
[charaSet M 1098240800 1 Kobungo]
|
||||
[charaSet N 1098240900 1 Daikaku]
|
||||
[charaSet O 1098241000 1 Genpachi]
|
||||
|
||||
[charaSet R 1098244300 1 "Monster Cat"]
|
||||
|
||||
[sceneSet F 156800 1]
|
||||
[charaScale F 1.2]
|
||||
|
||||
[charaEffect G bit_talk_10_LowLevel]
|
||||
[charaPut G 2000,2000]
|
||||
|
||||
[charaTalk depthOff]
|
||||
[charaDepth R 2]
|
||||
[charaDepth J 4]
|
||||
[charaDepth E 5]
|
||||
|
||||
[scene 156800]
|
||||
[fadein black 1.0]
|
||||
[bgm BGM_BATTLE_95 0.1]
|
||||
[wait fade]
|
||||
|
||||
[charaTalk off]
|
||||
[charaDepth E 6]
|
||||
[charaDepth R 4]
|
||||
|
||||
[charaFace E 0]
|
||||
[charaFadein E 0.1 1]
|
||||
[wt 0.3]
|
||||
|
||||
[se ad73]
|
||||
[charaEffect R bit_talk_quickmove]
|
||||
|
||||
[charaFace R 0]
|
||||
[charaFadein R 0.1 260,20]
|
||||
[charaMove R 260,0 0.3]
|
||||
[wt 0.5]
|
||||
|
||||
[se ad480]
|
||||
[charaMove R 250,0 0.2]
|
||||
[wt 0.2]
|
||||
|
||||
[charaTalk on]
|
||||
[charaFace E 45]
|
||||
@Omichi
|
||||
Aah![charaShake E 0.05 3 3 0.5]
|
||||
[k]
|
||||
|
||||
[charaTalk R]
|
||||
[charaFace R 1]
|
||||
@
|
||||
[lr]H[charaTalk R][messageShake 0.05 3 3 0.3]issssss!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
|
||||
[bgm BGM_BATTLE_95 0.4 0.5]
|
||||
[wipeout rectangleStripRightToLeft 0.4 1.0]
|
||||
[wait wipe]
|
||||
|
||||
[charaFadeout R 0.1]
|
||||
[charaFadeout E 0.1]
|
||||
|
||||
[wt 0.4]
|
||||
|
||||
[bgm BGM_BATTLE_95 0.4 1.0]
|
||||
[wipein rectangleStripLeftToRight 0.4 1.0]
|
||||
[wait wipe]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk depthOn]
|
||||
[charaTalk B]
|
||||
[charaFace B 5]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Barghest
|
||||
Dammit! One of them snuck up on Michi!
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 2]
|
||||
[charaFadein D 0.1 1]
|
||||
|
||||
@Katsushika Hokusai
|
||||
Omicchan!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk off]
|
||||
[charaTalk depthOff]
|
||||
|
||||
[charaDepth O 1]
|
||||
[charaDepth N 2]
|
||||
[charaDepth M 3]
|
||||
[charaDepth K 4]
|
||||
[charaDepth L 5]
|
||||
|
||||
[charaFace N 0]
|
||||
[charaFadeinFSL N 0.1 -350,0]
|
||||
|
||||
[charaFace M 0]
|
||||
[charaFadeinFSL M 0.1 -200,-50]
|
||||
|
||||
[charaFace K 0]
|
||||
[charaFadein K 0.1 0,-70]
|
||||
|
||||
[charaFace L 0]
|
||||
[charaFadeinFSR L 0.1 200,-90]
|
||||
|
||||
[charaFace O 0]
|
||||
[charaFadeinFSR O 0.1 350,0]
|
||||
|
||||
|
||||
[cueSe SE_22 22_ade751]
|
||||
[charaMoveReturn K 0,-65 0.2]
|
||||
[wt 0.1]
|
||||
|
||||
[cueSe SE_22 22_ade762]
|
||||
[charaMoveReturnFSL N -350,5 0.2]
|
||||
|
||||
@Dog Warriors
|
||||
Arf, arf![wt 0.1][cueSe SE_22 22_ade759][charaMoveReturnFSR L 200,-85 0.2] Woof![cueSe SE_22 22_ade751][charaMoveReturn K 0,-65 0.2] Gruff![cueSe SE_22 22_ade761][charaMoveReturnFSR O 350,5 0.2]
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
|
||||
[seStop 22_ade759 0.3]
|
||||
[seStop 22_ade751 0.3]
|
||||
[seStop 22_ade762 0.3]
|
||||
[seStop 22_ade761 0.3]
|
||||
[charaFadeout K 0.1]
|
||||
[charaFadeout L 0.1]
|
||||
[charaFadeout M 0.1]
|
||||
[charaFadeout N 0.1]
|
||||
[charaFadeout O 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaDepth R 1]
|
||||
[charaDepth J 2]
|
||||
[charaDepth E 3]
|
||||
|
||||
[charaTalk on]
|
||||
[charaTalk E]
|
||||
[charaFace E 41]
|
||||
[charaFadein E 0.1 1]
|
||||
|
||||
[charaFace R 0]
|
||||
[charaFadein R 0.1 250,0]
|
||||
|
||||
[charaFace J 5]
|
||||
[charaFadein J 0.4 -230,-100]
|
||||
[charaMove J -200,-100 0.5]
|
||||
|
||||
@Omichi
|
||||
No, Dog Warriors! You have to stay back!
|
||||
[k]
|
||||
|
||||
[charaFace E 40]
|
||||
|
||||
@Omichi
|
||||
Otherwise, they'll take you, too!
|
||||
[k]
|
||||
|
||||
[fowardEffect bit_talk_token_change01 -100,0]
|
||||
[charaEffect R bit_talk_token_change01]
|
||||
|
||||
[charaFace E 46]
|
||||
[charaFace J 4]
|
||||
|
||||
@Omichi
|
||||
You need to stay with the Chaldeans and help the[line 2]
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaTalk off]
|
||||
|
||||
[bgmStop BGM_BATTLE_95 2.0]
|
||||
|
||||
|
||||
[se ad801]
|
||||
[seStop ad801 3.5]
|
||||
[fowardEffectStop bit_talk_token_change01]
|
||||
[charaEffectStop R bit_talk_token_change01]
|
||||
[charaSpecialEffect R erasureReverse 1 1.8]
|
||||
[charaSpecialEffect E erasureReverse 1 1.8]
|
||||
[charaSpecialEffect J erasureReverse 1 1.8]
|
||||
[wt 4.0]
|
||||
|
||||
?1:They're gone!? Did that thing just teleport away!?
|
||||
?!
|
||||
|
||||
[bgm BGM_EVENT_70 0.1]
|
||||
|
||||
[charaTalk on]
|
||||
[charaTalk depthOn]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 7]
|
||||
[charaFadein A 0.1 1]
|
||||
[charaPut G 0,0]
|
||||
|
||||
@Mash
|
||||
Their signal is rapidly moving away!
|
||||
[k]
|
||||
|
||||
@Mash
|
||||
It looks like...they're headed towards the island of Sagami.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
|
||||
[charaScale K 1.1]
|
||||
[charaScale L 1.1]
|
||||
[charaScale M 1.1]
|
||||
[charaScale N 1.1]
|
||||
[charaScale O 1.1]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
[charaPut G 2000,2000]
|
||||
[wt 0.3]
|
||||
|
||||
[charaTalk off]
|
||||
[charaTalk depthOff]
|
||||
|
||||
[charaDepth O 1]
|
||||
[charaDepth N 2]
|
||||
[charaDepth M 3]
|
||||
[charaDepth K 4]
|
||||
[charaDepth L 5]
|
||||
|
||||
[charaFadein F 1.2 50,-200]
|
||||
[charaMove F -50,-200 10.0]
|
||||
|
||||
[charaFace N 0]
|
||||
[charaFadeinFSL N 1.2 -320,0]
|
||||
[charaMoveFSL N -420,0 10.0]
|
||||
|
||||
[charaFace M 0]
|
||||
[charaFadeinFSL M 1.2 -170,-50]
|
||||
[charaMoveFSL M -270,-50 10.0]
|
||||
|
||||
[charaFace K 0]
|
||||
[charaFadein K 1.2 30,-70]
|
||||
[charaMove K -70,-70 10.0]
|
||||
|
||||
[charaFace L 0]
|
||||
[charaFadeinFSR L 1.2 230,-90]
|
||||
[charaMoveFSR L 130,-90 10.0]
|
||||
|
||||
[charaFace O 0]
|
||||
[charaFadeinFSR O 1.2 380,0]
|
||||
[charaMoveFSR O 280,0 10.0]
|
||||
|
||||
[wt 3.5]
|
||||
|
||||
[charaFadeout F 1.0]
|
||||
[charaFadeout K 1.0]
|
||||
[charaFadeout L 1.0]
|
||||
[charaFadeout M 1.0]
|
||||
[charaFadeout N 1.0]
|
||||
[charaFadeout O 1.0]
|
||||
[wt 1.5]
|
||||
|
||||
[charaScale K 1.0]
|
||||
[charaScale L 1.0]
|
||||
[charaScale M 1.0]
|
||||
[charaScale N 1.0]
|
||||
[charaScale O 1.0]
|
||||
|
||||
[charaTalk on]
|
||||
[charaTalk D]
|
||||
[charaFace D 24]
|
||||
[charaFadein D 0.1 1]
|
||||
@Katsushika Hokusai
|
||||
Sousuke's the only Dog Warrior we're missin'.
|
||||
[k]
|
||||
|
||||
[charaFace D 27]
|
||||
@Katsushika Hokusai
|
||||
He's the only one they managed to take along with Omicchan.
|
||||
[k]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 13]
|
||||
[charaFadein C 0.1 1]
|
||||
|
||||
@Okada Izo
|
||||
...Dustcloth, huh. Guess he was trying to be a loyal mutt.
|
||||
[k]
|
||||
|
||||
[charaFace C 4]
|
||||
|
||||
@Okada Izo
|
||||
(Sigh...) Looks like brute force only got us so far.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wt 0.5]
|
||||
|
||||
|
||||
|
||||
[fadeout black 2.0]
|
||||
[bgmStop BGM_EVENT_70 2.0]
|
||||
[wait fade]
|
||||
[wt 0.5]
|
||||
[soundStopAll]
|
||||
[end]
|
||||
242
ScriptActionEncrypt/94/9407/9407271110.txt
Normal file
242
ScriptActionEncrypt/94/9407/9407271110.txt
Normal file
@@ -0,0 +1,242 @@
|
||||
|
||||
|
||||
$94-07-27-11-1-0
|
||||
|
||||
[soundStopAll]
|
||||
[enableFullScreen]
|
||||
|
||||
[charaSet A 1098240400 1 Minamoto-no-Tametomo(Silhouette)]
|
||||
[charaSet B 2038000 1 "Super Orion"]
|
||||
[charaSet C 2005001 1 Atalante]
|
||||
[charaSet D 2030001 1 Chiron]
|
||||
[charaSet E 2021000 1 "Tomoe Gozen"]
|
||||
[charaSet F 2015001 1 Arjuna]
|
||||
[charaSet G 2014001 1 "Tawara Touta"]
|
||||
[charaSet H 2010002 1 "Billy the Kid"]
|
||||
[charaSet I 2037000 1 "Calamity Jane"]
|
||||
|
||||
[charaSet J 2037000 1 Effect]
|
||||
|
||||
[sceneSet K 158500 1]
|
||||
[charaScale K 1.4]
|
||||
|
||||
[charaSet L 2037000 1 Effect]
|
||||
|
||||
[sceneSet M 157700 1]
|
||||
[charaScale M 1.01]
|
||||
|
||||
[imageSet N back10000 1 1]
|
||||
[charaScale N 1.3]
|
||||
|
||||
[charaPut L 1200,1200]
|
||||
[charaEffect L bit_talk_ppl_fog02]
|
||||
|
||||
|
||||
[charaDepth B 2]
|
||||
[charaDepth C 2]
|
||||
[charaDepth D 2]
|
||||
[charaDepth E 2]
|
||||
[charaDepth F 2]
|
||||
[charaDepth G 2]
|
||||
[charaDepth H 2]
|
||||
[charaDepth I 2]
|
||||
[charaDepth J 3]
|
||||
|
||||
|
||||
|
||||
[charaEffect J bit_talk_suspicious]
|
||||
[scene 10000]
|
||||
|
||||
[pictureFrameTop cut063_cinema]
|
||||
|
||||
[fadein black 2.0]
|
||||
[wait fade]
|
||||
|
||||
[bgm BGM_EVENT_90 0.1]
|
||||
[se ade106 0]
|
||||
[seVolume ade106 1.0 0.2]
|
||||
|
||||
|
||||
[charaTalk off]
|
||||
[charaTalk depthOff]
|
||||
[wt 1.0]
|
||||
|
||||
[flashin once 0.1 0.4 9b92c654 9b92c600]
|
||||
[wt 0.1]
|
||||
[charaFace B 0]
|
||||
[charaFadeinFSL B 0.4 0,-50]
|
||||
[charaMoveFSL B -100,-50 2.0]
|
||||
[wt 1.0]
|
||||
[charaFadeout B 0.4]
|
||||
[wt 0.6]
|
||||
|
||||
[flashin once 0.1 0.4 9b92c654 9b92c600]
|
||||
[wt 0.1]
|
||||
[charaFace C 0]
|
||||
[charaFadeinFSR C 0.4 0,-50]
|
||||
[charaMoveFSR C 100,-50 2.0]
|
||||
[wt 1.0]
|
||||
[charaFadeout C 0.4]
|
||||
[wt 0.6]
|
||||
|
||||
[flashin once 0.1 0.4 9b92c654 9b92c600]
|
||||
[wt 0.1]
|
||||
[charaFace D 0]
|
||||
[charaFadeinFSL D 0.4 -50,-50]
|
||||
[charaMoveFSL D -150,-50 2.0]
|
||||
[wt 1.0]
|
||||
[charaFadeout D 0.4]
|
||||
[wt 0.6]
|
||||
|
||||
[flashin once 0.1 0.4 9b92c654 9b92c600]
|
||||
[wt 0.1]
|
||||
[charaFace E 0]
|
||||
[charaFadeinFSR E 0.4 50,-50]
|
||||
[charaMoveFSR E 150,-50 2.0]
|
||||
[wt 1.0]
|
||||
[charaFadeout E 0.4]
|
||||
[wt 0.6]
|
||||
|
||||
[flashin once 0.1 0.4 9b92c654 9b92c600]
|
||||
[wt 0.1]
|
||||
[charaFace F 0]
|
||||
[charaFadeinFSL F 0.4 -100,-50]
|
||||
[charaMoveFSL F -200,-50 2.0]
|
||||
[wt 1.0]
|
||||
[charaFadeout F 0.4]
|
||||
[wt 0.6]
|
||||
|
||||
[flashin once 0.1 0.4 9b92c654 9b92c600]
|
||||
[wt 0.1]
|
||||
[charaFace G 0]
|
||||
[charaFadeinFSR G 0.2 100,-50]
|
||||
[charaMoveFSR G 200,-50 2.0]
|
||||
[wt 1.0]
|
||||
[charaFadeout G 0.4]
|
||||
[wt 0.6]
|
||||
|
||||
[flashin once 0.1 0.4 9b92c654 9b92c600]
|
||||
[wt 0.1]
|
||||
[charaFace H 0]
|
||||
[charaFadeinFSL H 0.2 -150,-50]
|
||||
[charaMoveFSL H -250,-50 2.0]
|
||||
[wt 1.0]
|
||||
[charaFadeout H 0.4]
|
||||
[wt 0.6]
|
||||
|
||||
[flashin once 0.1 0.4 9b92c654 9b92c600]
|
||||
[wt 0.1]
|
||||
[charaFace I 0]
|
||||
[charaFadeinFSR I 0.2 150,-50]
|
||||
[charaMoveFSR I 250,-50 2.0]
|
||||
[wt 1.0]
|
||||
[charaFadeout I 0.4]
|
||||
[wt 0.6]
|
||||
|
||||
[seStop ade106 1.5]
|
||||
[fadeout black 1.5]
|
||||
[wait fade]
|
||||
|
||||
[charaEffectDestroy J bit_talk_suspicious]
|
||||
|
||||
[charaPut J 1200,1200]
|
||||
[charaEffect J bit_talk_ppl_fog03]
|
||||
|
||||
[charaDepth A 9]
|
||||
[charaDepth M 8]
|
||||
[charaDepth J 4]
|
||||
[charaDepth L 4]
|
||||
[charaDepth N 3]
|
||||
[charaDepth K 3]
|
||||
|
||||
[charaPut J 1200,1200]
|
||||
|
||||
|
||||
[scene 157700]
|
||||
[wt 1.0]
|
||||
|
||||
[charaFadein M 0.1 0,-200]
|
||||
[wt 0.5]
|
||||
|
||||
[fadein black 1.5]
|
||||
[wait fade]
|
||||
|
||||
[wt 0.5]
|
||||
[charaFace A 0]
|
||||
[charaFadein A 1.5 0,-50]
|
||||
[wt 2.0]
|
||||
|
||||
@
|
||||
[lr]...Well done.
|
||||
[k]
|
||||
|
||||
@
|
||||
These warriors lacked for nothing[line 2]not bravery, not ingenuity, and not valor.
|
||||
[k]
|
||||
|
||||
@
|
||||
But as well-prepared as they were, they were simply a minute too late to turn the tide.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaPut N 1]
|
||||
[charaFadeTime N 0.1 0.4]
|
||||
[charaPut J 0,-50]
|
||||
[charaPut L 0,50]
|
||||
[wt 0.1]
|
||||
|
||||
[scene 158500]
|
||||
[charaFadeout A 1.2]
|
||||
[charaFadeout M 1.2]
|
||||
|
||||
[wt 2.8]
|
||||
|
||||
[charaFadeout N 1.2]
|
||||
[charaEffectStop L bit_talk_ppl_fog02]
|
||||
[charaEffectStop J bit_talk_ppl_fog03]
|
||||
[wt 1.6]
|
||||
|
||||
@
|
||||
And yet, I must become a king. A true king.
|
||||
[k]
|
||||
|
||||
@
|
||||
Chaldea... Guardians of humanity. They will be an obstacle on my path to victory.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadein K 0.7 -40,-380]
|
||||
[charaMove K -100,-380 50.0]
|
||||
[wt 1.2]
|
||||
|
||||
@
|
||||
Computing. Behavioral logic contradiction...[sr][ff0000]Error.[-] I am nothing but a lone machine.
|
||||
[k]
|
||||
|
||||
@
|
||||
This proud bow of mine exists solely to fire arrows which bring victory. This long arm is meant for making my bow sing[line 2][ff0000]Error.[-]
|
||||
[k]
|
||||
|
||||
@
|
||||
[ff0000]
|
||||
Error.[-] I seek[line 2][ff0000]Error[-][line 2]a true master[line 2][ff0000]Error[-] I can serve[line 2]serve[line 2]ser...
|
||||
[k]
|
||||
|
||||
@
|
||||
...No. No. I am the king of archery!
|
||||
[k]
|
||||
|
||||
@
|
||||
I shall make a new world for warriors in this sea of time and space, and rule it as the lord of Nansou...
|
||||
[k]
|
||||
|
||||
|
||||
|
||||
[messageOff]
|
||||
[wt 1.5]
|
||||
[fadeout black 3.0]
|
||||
[bgmStop BGM_EVENT_90 3.0]
|
||||
[wait fade]
|
||||
[wt 0.5]
|
||||
[soundStopAll]
|
||||
[end]
|
||||
397
ScriptActionEncrypt/94/9407/9407271210.txt
Normal file
397
ScriptActionEncrypt/94/9407/9407271210.txt
Normal file
@@ -0,0 +1,397 @@
|
||||
|
||||
|
||||
$94-07-27-12-1-0
|
||||
|
||||
[soundStopAll]
|
||||
[enableFullScreen]
|
||||
|
||||
[charaSet A 2020001 1 Ishtar]
|
||||
[charaSet B 2001002 1 Emiya]
|
||||
|
||||
[imageSet D cut361_radar05 1]
|
||||
|
||||
[imageSet E cut372_cut_back02_line 1]
|
||||
[imageSet F cut372_cut_back02_nebula 1]
|
||||
|
||||
[imageSet G cut372_cut_back02_ist 1]
|
||||
[imageSet H cut372_cut_back02_emy 1]
|
||||
|
||||
[scene 157301]
|
||||
|
||||
[fadein black 2.0]
|
||||
[wait fade]
|
||||
|
||||
[se ad550]
|
||||
[seVolume ad550 0 0]
|
||||
[seVolume ad550 0.5 0.8]
|
||||
[wt 0.5]
|
||||
|
||||
[fowardEffect bit_talk_warp_out]
|
||||
[wt 0.8]
|
||||
[seStop ad550 0.3]
|
||||
[se ad473]
|
||||
[seVolume ad473 0 0.5]
|
||||
[se ade132]
|
||||
[seVolume ade132 0 0.5]
|
||||
[wt 0.5]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 8]
|
||||
[charaFadein A 0.4 1]
|
||||
[wt 1.8]
|
||||
|
||||
@Ishtar
|
||||
Phew...[bgm BGM_MAP_23 0.1]
|
||||
[k]
|
||||
|
||||
@Ishtar
|
||||
Looks like I made the right call, getting out of that ridiculously cramped pod before I was supposed to.
|
||||
[k]
|
||||
|
||||
[charaFace A 5]
|
||||
[branchQuestNotClear lblNotClear01 3001222]
|
||||
[branch lblClear01]
|
||||
|
||||
[label lblNotClear01]
|
||||
|
||||
@Ishtar
|
||||
I guess it was nice of the detective to say I'm the perfect goddess to handle the cleanup here.
|
||||
[k]
|
||||
|
||||
[branch lblConf01]
|
||||
|
||||
[label lblClear01]
|
||||
|
||||
@Ishtar
|
||||
I guess it was nice of the Egyptian girl to say I'm the perfect goddess to handle the cleanup here...
|
||||
[k]
|
||||
|
||||
[label lblConf01]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[se ad1]
|
||||
[charaFadein D 0.2 0,-200]
|
||||
[wt 1.2]
|
||||
|
||||
@Ishtar
|
||||
...but this is one hell of a game to turn around.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout D 0.2]
|
||||
[wt 0.6]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 4]
|
||||
[charaFadein A 0.1 1]
|
||||
@Ishtar
|
||||
I can't contact Chaldea or any of the other pods.
|
||||
[k]
|
||||
|
||||
[charaFace A 11]
|
||||
@Ishtar
|
||||
Even if I could, I barely know how to work the controls.
|
||||
[k]
|
||||
|
||||
@Ishtar
|
||||
Looks like the only ones here right now are me and Maanna.
|
||||
[k]
|
||||
|
||||
@Ishtar
|
||||
...Dammit, they really got me good.
|
||||
[k]
|
||||
|
||||
[charaFace A 8]
|
||||
@Ishtar
|
||||
Those were never just ordinary arrows, and they're not massive, colorless splashes of magical energy, either.
|
||||
[k]
|
||||
|
||||
@Ishtar
|
||||
That's a story Noble Phantasm.
|
||||
[k]
|
||||
|
||||
@Ishtar
|
||||
Tametomo's just the camouflage for the launchpad where the Holy Grail's magical energy is being focused.
|
||||
[k]
|
||||
|
||||
[charaFace A 8]
|
||||
@Ishtar
|
||||
That's why, the more we keep hitting them, the more these “arrows” just keep coming back, stronger than ever.
|
||||
[k]
|
||||
|
||||
@Ishtar
|
||||
Not only that, it's a morality play with not a hint of room for negotiation or compromise.
|
||||
[k]
|
||||
|
||||
[charaFace A 2]
|
||||
@Ishtar
|
||||
Fine, then. I'll just have to show you which of us is good and which of us is evil!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
|
||||
[cueSe SE_22 22_ad1179]
|
||||
[effect bit_talk_36]
|
||||
[wt 2.0]
|
||||
|
||||
[bgmStop BGM_MAP_23 1.0]
|
||||
[seVolume 22_ad1179 0.5 0.5]
|
||||
@B:???
|
||||
Solid villain speech. Glad to see you're so good at those.
|
||||
[k]
|
||||
|
||||
|
||||
@B:???
|
||||
As happy as I am to see you so fired up about this, I think you might be putting just a little too much pressure on yourself here.
|
||||
[k]
|
||||
|
||||
[seStop 22_ad1179 0.3]
|
||||
[effectDestroy bit_talk_36]
|
||||
[charaFace A 16]
|
||||
@Ishtar
|
||||
Huh!?
|
||||
[k]
|
||||
|
||||
[charaFace A 8]
|
||||
@Ishtar
|
||||
You!? Nobody told me they were sending reinforcements this late in the game.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[se ad60]
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.4 1]
|
||||
[bgm BGM_BATTLE_18 0.1]
|
||||
[wt 0.4]
|
||||
[seStop ad60]
|
||||
|
||||
@Emiya
|
||||
I'm as surprised as you, believe me. Must be one hell of an emergency.
|
||||
[k]
|
||||
|
||||
@Emiya
|
||||
Here. Goredolf gave me this jewel to give to you. It's not much, but hopefully, it'll boost your magical energy a little.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
|
||||
[se ad194]
|
||||
[wt 0.5]
|
||||
[seVolume ad194 0.3 0.1]
|
||||
[seStop ad194 0.3]
|
||||
|
||||
[wt 0.5]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 1]
|
||||
[charaFadein A 0.1 1]
|
||||
@Ishtar
|
||||
Whoa, really!? That's pretty considerate of him!
|
||||
[k]
|
||||
|
||||
[charaFace A 6]
|
||||
@Ishtar
|
||||
Maybe he's finally figured out how grateful he should be for a goddess's charity work. I'd say I'm a good twenty percent more fired up now!
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 3]
|
||||
[charaFadein B 0.1 1]
|
||||
@Emiya
|
||||
Oh? Twenty percent does sound like a lot, especially for Venus.
|
||||
[k]
|
||||
|
||||
[charaFace B 0]
|
||||
@Emiya
|
||||
But, you can see as well as I can what a massive army we're up against. If you're right about it all being part of a story, they'll keep coming forever.
|
||||
[k]
|
||||
|
||||
@Emiya
|
||||
So...I'm not sure I see another twenty percent cutting it. Need a hand to get that up to thirty?
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[bgm BGM_BATTLE_18 0.4 0.5]
|
||||
[wipeout rectangleStripLeftToRight 0.4 1.0]
|
||||
[wait wipe]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
|
||||
[wt 0.5]
|
||||
|
||||
[wipein rectangleStripRightToLeft 0.4 1.0]
|
||||
[wait wipe]
|
||||
[wt 0.4]
|
||||
|
||||
[se ad944]
|
||||
[cueSe SE_22 22_ade741]
|
||||
[seVolume 22_ade741 1.5 0.2]
|
||||
[effect bit_talk_arrow_enemy_l]
|
||||
[wt 2.0]
|
||||
|
||||
[seStop ad944 0.4]
|
||||
[seStop 22_ade741 0.4]
|
||||
[wipeout rectangleStripRightToLeft 0.4 1.0]
|
||||
[wait wipe]
|
||||
|
||||
[effectDestroy bit_talk_arrow_enemy_l]
|
||||
[wt 0.5]
|
||||
|
||||
[bgm BGM_BATTLE_18 0.4 1.0]
|
||||
[wipein rectangleStripLeftToRight 0.4 1.0]
|
||||
[wait wipe]
|
||||
[wt 0.4]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 0]
|
||||
[charaFadein A 0.1 1]
|
||||
@Ishtar
|
||||
...Fine. If you're offering, Archer, I accept.
|
||||
[k]
|
||||
|
||||
@Ishtar
|
||||
Remember, we're here to destroy every last trace of these things.
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 1]
|
||||
@Emiya
|
||||
All right, you take the first shot then.
|
||||
[k]
|
||||
|
||||
@Emiya
|
||||
Use your flashy Noble Phantasm to mow down the vanguard, and I'll pick off the strays.
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 8]
|
||||
[charaFadein A 0.1 1]
|
||||
@Ishtar
|
||||
Fine with me.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[bgm BGM_BATTLE_18 0.4 0.5]
|
||||
[wipeout rectangleStripLeftToRight 0.4 1.0]
|
||||
[wait wipe]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
|
||||
[charaTalk depthOff]
|
||||
[charaTalk off]
|
||||
[charaDepth G 1]
|
||||
[charaDepth A 2]
|
||||
[charaDepth F 3]
|
||||
|
||||
[charaDepth H 4]
|
||||
[charaDepth B 5]
|
||||
[charaDepth E 9]
|
||||
|
||||
[charaFadein E 0.1 5,-200]
|
||||
[charaFadein F 0.1 -162,-200]
|
||||
[charaFadein G 0.1 160,-200]
|
||||
[wt 0.5]
|
||||
|
||||
[charaScale A 1.295]
|
||||
[charaFace A 8]
|
||||
[charaFadein A 0.1 289,49]
|
||||
[charaMove A 309,49 5.0]
|
||||
|
||||
[bgm BGM_BATTLE_18 0.4 1.0]
|
||||
[wipein rectangleStripRightToLeft 0.4 1.0]
|
||||
[wait wipe]
|
||||
[wt 0.4]
|
||||
|
||||
[se ad302]
|
||||
[wt 1.0]
|
||||
[charaFace A 5]
|
||||
|
||||
@Ishtar
|
||||
Fly, Maanna! Gate Open![seVolume ad302 0.8 0.1][seStop ad302 1.0]
|
||||
[k]
|
||||
|
||||
[se ad303]
|
||||
[seVolume ad303 0 0]
|
||||
[seVolume ad303 1.0 0.5]
|
||||
@Ishtar
|
||||
Behold my full strength! Annihilate them!
|
||||
[k]
|
||||
|
||||
[charaFace A 2]
|
||||
[seStop ad303 0.5]
|
||||
@Ishtar
|
||||
[f large]An Gal Ta Ki Gal Šè!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
|
||||
[charaFadein H 0.1 -161,-200]
|
||||
|
||||
[charaScale B 1.4]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.4 -260,20]
|
||||
[charaMove B -280,20 5.0]
|
||||
|
||||
[cueSe SE_21 21_ad1108]
|
||||
@Emiya
|
||||
Trace On.
|
||||
[k]
|
||||
|
||||
[se ad1054]
|
||||
|
||||
@Emiya
|
||||
Caladbolg II, loaded.[wt 0.3][seStop ad1054 0.5][sr]Hrunting...
|
||||
[k]
|
||||
|
||||
[seStop 21_ad1108 0.5]
|
||||
[charaFace B 2]
|
||||
@Emiya
|
||||
[f large]Swords are meant to fly!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[bgmStop BGM_BATTLE_18 0.5]
|
||||
[se ad704]
|
||||
[fadeout white 0.5]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[charaFadeout A 0.1]
|
||||
[charaFadeout E 0.1]
|
||||
[charaFadeout F 0.1]
|
||||
[charaFadeout G 0.1]
|
||||
[charaFadeout H 0.1]
|
||||
|
||||
[scene 10000]
|
||||
[wt 1.0]
|
||||
|
||||
[seStop ad704 0.5]
|
||||
[fadein white 0.5]
|
||||
[wait fade]
|
||||
|
||||
|
||||
|
||||
[fadeout black 0.5]
|
||||
[wait fade]
|
||||
[soundStopAll]
|
||||
[end]
|
||||
689
ScriptActionEncrypt/94/9407/9407271211.txt
Normal file
689
ScriptActionEncrypt/94/9407/9407271211.txt
Normal file
@@ -0,0 +1,689 @@
|
||||
|
||||
|
||||
$94-07-27-12-1-1
|
||||
|
||||
|
||||
[soundStopAll]
|
||||
[enableFullScreen]
|
||||
|
||||
[charaSet A 1098124500 1 "Da Vinci"]
|
||||
[charaSet B 1098241700 1 Ishtar]
|
||||
[charaSet C 1098241800 1 Emiya]
|
||||
[charaSet D 2013001 1 Arash]
|
||||
[charaSet E 2002001 1 Gilgamesh]
|
||||
[charaSet F 2018001 1 "Kid Gil"]
|
||||
[charaSet G 2003001 1 "Robin Hood"]
|
||||
[charaSet H 2006000 1 David]
|
||||
[charaSet I 98086000 1 Holmes]
|
||||
[charaSet J 1098158200 1 Sion]
|
||||
[charaSet K 2034000 1 Tell]
|
||||
|
||||
[charaSet M 98115000 1 Static1]
|
||||
[charaSet N 98115000 1 Static2]
|
||||
|
||||
[charaEffect M bit_talk_10]
|
||||
[charaPut M 2000,2000]
|
||||
[charaEffect N bit_talk_10]
|
||||
[charaPut N 2000,2000]
|
||||
|
||||
[charaDepth B 2]
|
||||
[charaDepth C 4]
|
||||
|
||||
[branchQuestClear lblClear01 94064915]
|
||||
[branchQuestClear lblClear01 3001101]
|
||||
|
||||
[label lblNotClear01]
|
||||
[scene 104100]
|
||||
[sceneSet O 104100 1]
|
||||
[sceneSet P 104100 1]
|
||||
[branch lblConf01]
|
||||
|
||||
[label lblClear01]
|
||||
[scene 132900]
|
||||
[sceneSet O 132900 1]
|
||||
[sceneSet P 132900 1]
|
||||
|
||||
|
||||
[label lblConf01]
|
||||
|
||||
[fadein black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[bgm BGM_EVENT_72 0.1]
|
||||
|
||||
[se ad31]
|
||||
[charaTalk off]
|
||||
[charaFace B 2]
|
||||
[charaFadeinFSR B 0.1 256,0]
|
||||
[charaPutFSR M 326,0]
|
||||
|
||||
[charaFace C 2]
|
||||
[charaFadeinFSL C 0.1 -256,0]
|
||||
[charaPutFSL N -256,0]
|
||||
|
||||
@Ishtar
|
||||
...![sr]...!!!
|
||||
[k]
|
||||
|
||||
[seStop ad31]
|
||||
[charaFadeout B 0.1]
|
||||
[charaFadeout C 0.1]
|
||||
[charaPut M 2000,2000]
|
||||
[charaPut N 2000,2000]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk on]
|
||||
[charaTalk A]
|
||||
[charaFace A 22]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Da Vinci
|
||||
Huh!? You missed one!? And it's heading straight for us at lightning speed!?
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 5]
|
||||
[charaFadein D 0.4 1]
|
||||
[wt 0.4]
|
||||
|
||||
@Arash
|
||||
Uh-oh. This isn't good!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 2]
|
||||
[charaFadein E 0.4 1]
|
||||
[wt 0.4]
|
||||
|
||||
@Gilgamesh
|
||||
[f large]You fool!
|
||||
[k]
|
||||
|
||||
@Gilgamesh
|
||||
This is what you have to show after all that bravado when you pushed me aside!?
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk F]
|
||||
[charaFace F 0]
|
||||
[charaFadein F 0.4 1]
|
||||
[wt 0.4]
|
||||
|
||||
@Kid Gil
|
||||
(I...really should kill him someday. It'll have to wait, I guess.)
|
||||
[k]
|
||||
|
||||
@Kid Gil
|
||||
Way to go, Ishtarin. I knew she wouldn't let us down.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout F 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk G]
|
||||
[charaFace G 0]
|
||||
[charaFadein G 0.4 1]
|
||||
[wt 0.4]
|
||||
|
||||
@Robin Hood
|
||||
This might be a dumb question, but...it's just one arrow, isn't it? What's the big deal?
|
||||
[k]
|
||||
|
||||
[charaFadeout G 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 5]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Da Vinci
|
||||
It's not just an arrow. It's an arrow that came out on top of a struggle for survival of the fittest. It's got magical energy, durability, and good luck to spare.
|
||||
[k]
|
||||
|
||||
@Da Vinci
|
||||
You're all Servants; you should understand what that means.
|
||||
[k]
|
||||
|
||||
@Da Vinci
|
||||
It may just be a single arrow, but that single arrow is devastatingly lethal, packed to the brim with all kinds of curses.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk depthOff]
|
||||
[charaTalk off]
|
||||
[charaDepth A 1]
|
||||
[charaDepth O 2]
|
||||
[charaDepth I 3]
|
||||
[charaDepth J 3]
|
||||
[charaDepth E 4]
|
||||
[charaDepth P 5]
|
||||
[charaDepth F 6]
|
||||
[charaDepth H 7]
|
||||
|
||||
[charaScale O 1.2]
|
||||
[charaScale P 1.2]
|
||||
[charaScale E 1.2]
|
||||
[charaScale J 1.2]
|
||||
[charaScale I 1.2]
|
||||
[charaScale G 1.2]
|
||||
[charaScale D 1.2]
|
||||
[charaScale F 1.2]
|
||||
[charaScale D 1.2]
|
||||
|
||||
[branchQuestNotClear lblNotClear04 3001222]
|
||||
[branch lblClear04]
|
||||
|
||||
[label lblNotClear04]
|
||||
|
||||
[charaFace I 5]
|
||||
[charaFadein I 1.0 -450,0]
|
||||
|
||||
[branch lblConf04]
|
||||
|
||||
[label lblClear04]
|
||||
|
||||
[charaFace J 5]
|
||||
[charaFadein J 1.0 -450,0]
|
||||
|
||||
[label lblConf04]
|
||||
|
||||
[charaFace E 0]
|
||||
[charaFadein O 1.0 0,-200]
|
||||
[charaFadein E 1.0 250,0]
|
||||
[charaMove J -350,0 10.0]
|
||||
[charaMove I -350,0 10.0]
|
||||
[charaMove E 350,0 10.0]
|
||||
[charaMove O 100,-200 10.0]
|
||||
|
||||
[wt 1.5]
|
||||
|
||||
@Da Vinci
|
||||
At this point, even a Servant trying to block the shot with their own body wouldn't be able to stop it. They'd just wind up getting infected and turned into another arrow.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFace F 5]
|
||||
[charaFace H 0]
|
||||
[charaFadein P 1.0 0,-200]
|
||||
[charaFadein H 1.0 350,0]
|
||||
[charaFadein F 1.0 -350,0]
|
||||
[charaMove F -450,0 10.0]
|
||||
[charaMove H 250,0 10.0]
|
||||
[charaMove P -100,-200 10.0]
|
||||
|
||||
[wt 1.5]
|
||||
[charaFadeout O 0.1]
|
||||
[charaFadeout I 0.1]
|
||||
[charaFadeout E 0.1]
|
||||
[charaFadeout J 0.1]
|
||||
|
||||
@Da Vinci
|
||||
If it makes its way to Chaldea, its concepts will erode everything until it sinks us.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaDepth O 8]
|
||||
[charaDepth D 9]
|
||||
[charaDepth G 10]
|
||||
|
||||
[charaFace G 0]
|
||||
[charaFace D 5]
|
||||
[charaFadein O 1.0 0,-200]
|
||||
[charaFadein G 1.0 250,0]
|
||||
[charaFadein D 1.0 -450,0]
|
||||
[charaMove D -350,0 10.0]
|
||||
[charaMove G 350,0 10.0]
|
||||
[charaMove O 100,-200 10.0]
|
||||
[charaFace A 5]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
[wt 1.5]
|
||||
[charaFadeout F 0.1]
|
||||
[charaFadeout H 0.1]
|
||||
[charaFadeout P 0.1]
|
||||
|
||||
@Da Vinci
|
||||
We only have one method left. It's the strongest possible way to counter a story: face it head-on and shoot it down!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout O 1.0]
|
||||
[charaFadeout G 1.0]
|
||||
[charaFadeout D 1.0]
|
||||
[wt 1.5]
|
||||
[charaDepth O 2]
|
||||
[charaDepth D 5]
|
||||
[charaDepth G 6]
|
||||
|
||||
[charaTalk on]
|
||||
[charaTalk depthOn]
|
||||
|
||||
@Da Vinci
|
||||
And this time, we absolutely can't afford to miss!
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaScale J 1.0]
|
||||
[charaScale E 1.0]
|
||||
[charaScale I 1.0]
|
||||
[charaScale G 1.0]
|
||||
[charaScale D 1.0]
|
||||
[charaScale F 1.0]
|
||||
[charaScale D 1.0]
|
||||
|
||||
[branchQuestNotClear lblNotClear02 3001222]
|
||||
[branch lblClear02]
|
||||
|
||||
[label lblNotClear02]
|
||||
|
||||
[charaTalk I]
|
||||
[charaFace I 5]
|
||||
[charaFadein I 0.1 1]
|
||||
|
||||
@Holmes
|
||||
I'm afraid we're out of time. Ms. Da Vinci. My good Archers.
|
||||
[k]
|
||||
|
||||
@Holmes
|
||||
We must launch the last Spirit Origin pod in the next thirty seconds, and we can fit only one of you within!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout I 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[branch lblConf02]
|
||||
|
||||
[label lblClear02]
|
||||
|
||||
[charaTalk J]
|
||||
[charaFace J 5]
|
||||
[charaFadein J 0.1 1]
|
||||
|
||||
@Sion
|
||||
There is no more time for discussion. Da Vinci. Archers.
|
||||
[k]
|
||||
|
||||
@Sion
|
||||
We must launch the last Spirit Origin pod in the next thirty seconds, and we can fit only one of you inside!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout J 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[label lblConf02]
|
||||
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 0]
|
||||
[charaFadein E 0.1 1]
|
||||
[wt 1.0]
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk F]
|
||||
[charaFace F 5]
|
||||
[charaFadein F 0.1 1]
|
||||
[wt 1.0]
|
||||
[charaFadeout F 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk G]
|
||||
[charaFace G 0]
|
||||
[charaFadein G 0.1 1]
|
||||
[wt 1.0]
|
||||
[charaFadeout G 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk H]
|
||||
[charaFace H 0]
|
||||
[charaFadein H 0.1 1]
|
||||
[wt 1.0]
|
||||
[charaFadeout H 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[bgmStop BGM_EVENT_72 1.5]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 5]
|
||||
[charaFadein D 0.1 1]
|
||||
[wt 1.0]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 1.0]
|
||||
|
||||
|
||||
[charaFadein O 1.0 100,-250]
|
||||
[charaMove O 120,-250 1.0]
|
||||
[wt 1.0]
|
||||
[se ade74]
|
||||
[seStop ade74 0.3]
|
||||
|
||||
[charaScale K 1.2]
|
||||
[charaTalk K]
|
||||
[charaFace K 0]
|
||||
[charaFadein K 0.4 -100,0]
|
||||
[wt 0.4]
|
||||
|
||||
@Tell
|
||||
Could you let me handle this?
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout O 0.6]
|
||||
[charaFadeout K 0.6]
|
||||
[wt 0.8]
|
||||
[charaScale K 1.0]
|
||||
|
||||
[bgm BGM_KYOSU_1 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 22]
|
||||
[charaFadein A 0.1 1]
|
||||
@Da Vinci
|
||||
William Tell!
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk K]
|
||||
[charaFace K 1]
|
||||
[charaFadein K 0.1 1]
|
||||
@Tell
|
||||
We need to shoot down this incoming arrow and we absolutely cannot miss, right?
|
||||
[k]
|
||||
|
||||
@Tell
|
||||
If that's the only choice we have left, then I'll do it.
|
||||
[k]
|
||||
|
||||
[charaFadeout K 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk G]
|
||||
[charaFace G 1]
|
||||
[charaFadein G 0.1 1]
|
||||
|
||||
@Robin Hood
|
||||
He's right. There's no better Archer for the job than Uncle Tell. I think all of us can agree there, yeah?
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout G 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk depthOff]
|
||||
|
||||
[charaDepth D 1]
|
||||
[charaDepth E 2]
|
||||
|
||||
[charaTalk off]
|
||||
[charaFace D 0]
|
||||
[charaFadeinFSR D 0.1 256,0]
|
||||
|
||||
[charaFace E 3]
|
||||
[charaFadeinFSL E 0.1 -256,0]
|
||||
|
||||
[wt 1.2]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaFace F 0]
|
||||
[charaFadeinFSL F 0.1 -256,0]
|
||||
|
||||
[charaFace H 1]
|
||||
[charaFadeinFSR H 0.1 256,0]
|
||||
|
||||
[wt 1.2]
|
||||
|
||||
[charaFadeout F 0.1]
|
||||
[charaFadeout H 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaDepth J 1]
|
||||
[charaDepth I 1]
|
||||
[charaDepth A 2]
|
||||
|
||||
[charaTalk on]
|
||||
[charaTalk depthOff]
|
||||
[charaTalk A]
|
||||
[charaFace A 26]
|
||||
[charaFadeinFSR A 0.1 2]
|
||||
|
||||
[branchQuestNotClear lblNotClear03 3001222]
|
||||
[branch lblClear03]
|
||||
|
||||
[label lblNotClear03]
|
||||
|
||||
[charaFace I 9]
|
||||
[charaFadeinFSL I 0.1 0]
|
||||
|
||||
[branch lblConf03]
|
||||
|
||||
[label lblClear03]
|
||||
|
||||
[charaFace J 0]
|
||||
[charaFadeinFSL J 0.1 0]
|
||||
|
||||
[label lblConf03]
|
||||
|
||||
@Da Vinci
|
||||
...All right, it's settled!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[bgm BGM_KYOSU_1 1.0 0.5]
|
||||
[fadeout black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[charaFadeout J 0.1]
|
||||
[charaFadeout I 0.1]
|
||||
|
||||
[charaSet A 1098124510 1 "Da Vinci"]
|
||||
[charaSet M 98115000 1 Static1]
|
||||
|
||||
[imageSet P cut361_radar06 1]
|
||||
|
||||
[scene 157301]
|
||||
|
||||
[wt 2.0]
|
||||
|
||||
[bgm BGM_KYOSU_1 1.0 1.0]
|
||||
[fadein black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[se ad550]
|
||||
[seVolume ad550 0 0]
|
||||
[seVolume ad550 0.5 0.8]
|
||||
[wt 0.5]
|
||||
|
||||
[fowardEffect bit_talk_warp_out]
|
||||
[wt 0.8]
|
||||
[seStop ad550 0.3]
|
||||
[se ad473]
|
||||
[seVolume ad473 0 0.5]
|
||||
[se ade132]
|
||||
[seVolume ade132 0 0.5]
|
||||
[wt 0.5]
|
||||
|
||||
[charaTalk depthOn]
|
||||
[charaTalk K]
|
||||
[charaFace K 0]
|
||||
[charaFadein K 0.4 1]
|
||||
[wt 1.8]
|
||||
|
||||
[charaFadeout K 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[se ad1]
|
||||
[charaFadein P 0.2 0,-200]
|
||||
[wt 1.5]
|
||||
|
||||
[charaFadeout P 0.2]
|
||||
[wt 0.5]
|
||||
|
||||
[charaTalk K]
|
||||
[charaFace K 5]
|
||||
[charaFadein K 0.1 1]
|
||||
@Tell
|
||||
...I'm here. Getting into firing position now.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout K 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[se ad13]
|
||||
[charaPut M 0,0]
|
||||
[charaEffect M bit_talk_10_LowLevel]
|
||||
[wt 0.2]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 5]
|
||||
[charaFadein A 0.2 1]
|
||||
[wt 0.4]
|
||||
|
||||
@Da Vinci
|
||||
This is well and truly our last line of defense. We're all counting on you, Tell!
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
[charaPut M 2000,2000]
|
||||
|
||||
[charaTalk K]
|
||||
[charaFace K 1]
|
||||
[charaFadein K 0.1 1]
|
||||
@Tell
|
||||
Don't worry. One chance is all I need.
|
||||
[k]
|
||||
|
||||
[charaFace K 0]
|
||||
@Tell
|
||||
...(Exhale)
|
||||
[k]
|
||||
|
||||
[charaFace K 5]
|
||||
@Tell
|
||||
It might be none of my business, but as a father...
|
||||
[k]
|
||||
|
||||
@Tell
|
||||
...I can't just sit back and ignore your regrets.
|
||||
[k]
|
||||
|
||||
@Tell
|
||||
The least I can do is shoot you down and send you on, cleansed.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
|
||||
[se ad825]
|
||||
[seVolume ad825 0 0.5]
|
||||
[se ade343]
|
||||
[seVolume ade343 0.0 0.0]
|
||||
[seVolume ade343 1.0 1.0]
|
||||
[effect bit_talk_lens_flare_fs]
|
||||
[wt 1.5]
|
||||
|
||||
@Tell
|
||||
...Here it comes.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[seStop ade343 0.4]
|
||||
[seStop ad825 0.4]
|
||||
[wipeout rectangleStripLeftToRight 0.4 1.0]
|
||||
[wait wipe]
|
||||
|
||||
[scene 159300]
|
||||
|
||||
[effectDestroy bit_talk_lens_flare_fs]
|
||||
[charaScale K 1.4]
|
||||
[charaFace K 5]
|
||||
[charaMove K -50,-50 0.1]
|
||||
|
||||
[pictureFrameTop cut063_cinema]
|
||||
|
||||
[charaSet B 5009000 1 "Effect Dummy"]
|
||||
|
||||
|
||||
[wt 0.5]
|
||||
|
||||
[charaMove K 0,-50 10.0]
|
||||
[charaEffect K bit_talk_36]
|
||||
[wt 0.2]
|
||||
|
||||
[cueSe SE_22 22_ad1179]
|
||||
[wipein rectangleStripRightToLeft 0.4 1.0]
|
||||
[wait wipe]
|
||||
[wt 0.4]
|
||||
|
||||
@Tell
|
||||
If I absolutely must hit a target, then that's what I'll do.
|
||||
[k]
|
||||
|
||||
@Tell
|
||||
It's just who I am.
|
||||
[k]
|
||||
|
||||
[charaFace K 2]
|
||||
@Tell
|
||||
[align center][f large]Apfel Schießen![align]
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
|
||||
[seStop 22_ad1179]
|
||||
[bgmStop BGM_KYOSU_1 0.1]
|
||||
[cueSe Servants_203400 bac1098]
|
||||
[fadeout white 0.5]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout K 0.1]
|
||||
[charaEffectDestroy K bit_talk_36]
|
||||
[scene 10000]
|
||||
|
||||
[wt 0.5]
|
||||
[seVolume bac1098 0.3 0.1]
|
||||
|
||||
[fadein white 1.0]
|
||||
[wait fade]
|
||||
[pictureFrame]
|
||||
|
||||
[charaPut B -270,-330]
|
||||
[charaEffect B bit_talk_rarrow01_tl_fs 0,0 F]
|
||||
[charaRollMove B 0.1 100]
|
||||
[wt 0.8]
|
||||
|
||||
[cueSe NoblePhantasm_203400 NP_203400_3]
|
||||
[wt 3.0]
|
||||
|
||||
|
||||
|
||||
[fadeout black 0.5]
|
||||
[wait fade]
|
||||
[soundStopAll]
|
||||
[end]
|
||||
850
ScriptActionEncrypt/94/9407/9407271310.txt
Normal file
850
ScriptActionEncrypt/94/9407/9407271310.txt
Normal file
@@ -0,0 +1,850 @@
|
||||
|
||||
|
||||
$94-07-27-13-1-0
|
||||
|
||||
[soundStopAll]
|
||||
[enableFullScreen]
|
||||
|
||||
[charaSet A 99502600 1 Mash]
|
||||
[charaSet B 1098124510 1 "Da Vinci"]
|
||||
[charaSet C 6033000 1 "Okada Izo"]
|
||||
[charaSet D 1050000 1 Barghest]
|
||||
[charaSet E 25002000 1 "Katsushika Hokusai"]
|
||||
[charaSet F 11005000 1 "Hessian Lobo"]
|
||||
|
||||
[charaSet G 1098240600 1 Shino]
|
||||
[charaSet H 1098240700 1 Dousetsu]
|
||||
[charaSet I 1098240800 1 Kobungo]
|
||||
[charaSet J 1098240900 1 Daikaku]
|
||||
[charaSet K 1098241000 1 Genpachi]
|
||||
|
||||
[charaSet M 98115000 1 Static1]
|
||||
[charaSet O 98115000 1 Effect]
|
||||
|
||||
|
||||
[cameraMove 0.1 0,0 1.01]
|
||||
[wt 0.1]
|
||||
[charaEffect M bit_talk_10_LowLevel]
|
||||
[charaPut M 2000,2000]
|
||||
|
||||
[scene 156600]
|
||||
|
||||
[fadein black 1.5]
|
||||
[wait fade]
|
||||
|
||||
@
|
||||
[align center]– Some Time Earlier –[align]
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wt 0.3]
|
||||
|
||||
|
||||
|
||||
[bgm BGM_EVENT_81 0.1]
|
||||
|
||||
[charaFace B 24]
|
||||
[charaFadein B 0.1 0,0]
|
||||
[charaPut M 0,0]
|
||||
|
||||
|
||||
@Da Vinci
|
||||
I see. So Kyokutei Bakin's been abducted...
|
||||
[k]
|
||||
|
||||
@Da Vinci
|
||||
...which is why you suddenly need some means of transport to pursue her captors.
|
||||
[k]
|
||||
|
||||
[charaFace B 5]
|
||||
@Da Vinci
|
||||
Okay. I understand that both she and the Dog Warriors are essential for finding what you're looking for in Nanmei.
|
||||
[k]
|
||||
|
||||
|
||||
[charaFace B 25]
|
||||
|
||||
@Da Vinci
|
||||
It'd typically be nightmarishly difficult to send supplies or equipment via Rayshift, and outright impossible to send a means of transport that way...but not this time.
|
||||
[k]
|
||||
|
||||
[charaFace B 26]
|
||||
|
||||
@Da Vinci
|
||||
This Singularity you're in now is a small fictional archipelago.
|
||||
[k]
|
||||
|
||||
@Da Vinci
|
||||
It's based on one of Kyokutei Bakin's stories, and there's an embodiment of another story he wrote there, too.
|
||||
[k]
|
||||
|
||||
@Da Vinci
|
||||
That's right. The very Dog Warriors you're traveling with right now.
|
||||
[k]
|
||||
|
||||
|
||||
@Da Vinci
|
||||
The “Nansou Satomi Eight Dog Chronicles” and “Chinsetsu Yumiharizuki.”
|
||||
[k]
|
||||
|
||||
@Da Vinci
|
||||
These two stories are almost like twins, in a way. They're very similar, and naturally drawn to each other.
|
||||
[k]
|
||||
|
||||
@Da Vinci
|
||||
On top of that, the Dog Warriors are capable of teleporting things.
|
||||
[k]
|
||||
|
||||
@Da Vinci
|
||||
So we can pretty much be certain the dogs there caused your Rayshifting issues earlier.
|
||||
[k]
|
||||
|
||||
[charaFace B 23]
|
||||
|
||||
@Da Vinci
|
||||
Oh, but then again, Sousuke isn't there right now, is he?
|
||||
[k]
|
||||
|
||||
[charaFace B 0]
|
||||
|
||||
@Da Vinci
|
||||
Have any of the other dogs demonstrated the ability to independently send things across space-time?
|
||||
[k]
|
||||
|
||||
[charaFace B 1]
|
||||
|
||||
@Da Vinci
|
||||
The way the spirit beads turn into shooting stars and scatter across the sky in the “Eight Dog Chronicles” is a perfect example!
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[charaPut M 2000,2000]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 11]
|
||||
[charaFadein C 0.1 0,0]
|
||||
|
||||
@Okada Izo
|
||||
Is that how Michi and Dustcloth got into Chaldea in the first place?
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 0,0]
|
||||
[charaPut M 0,0]
|
||||
|
||||
@Da Vinci
|
||||
This all has to be connected to the Holy Grail signals we saw in these minute Singularities earlier. It's fascinating, but we can dig deeper into that later.
|
||||
[k]
|
||||
|
||||
@Da Vinci
|
||||
The main takeaway right now is that we should be able to use the dogs' power for large-scale teleportation spells.
|
||||
[k]
|
||||
|
||||
[charaFace B 1]
|
||||
|
||||
@Da Vinci
|
||||
If all goes well, it should be like jumping to a spot in a book from its table of contents.
|
||||
[k]
|
||||
|
||||
?1:I knew you'd come through, Da Vinci!
|
||||
?2:This went way better than I was hoping!
|
||||
?!
|
||||
|
||||
[charaFace B 25]
|
||||
|
||||
@Da Vinci
|
||||
I'm afraid it's not all good news though.
|
||||
[k]
|
||||
|
||||
@Da Vinci
|
||||
As you know, we've been sending out a bunch of Spirit Origin pods to fend off Tametomo's attack.
|
||||
[k]
|
||||
|
||||
[charaFace B 24]
|
||||
|
||||
@Da Vinci
|
||||
It's been taking a lot of magical energy and electricity to fire and maintain the pods, especially since we put everything together so hastily.
|
||||
[k]
|
||||
|
||||
@Da Vinci
|
||||
In fact, we just sent Ishtar and Emiya out to the sea of space-time not too long ago.
|
||||
[k]
|
||||
|
||||
[charaFace B 14]
|
||||
|
||||
@Da Vinci
|
||||
Of course, we're making sure to preserve enough energy for your return trip, but[line 2]
|
||||
[k]
|
||||
|
||||
?1:You don't have enough to send things back and forth?
|
||||
?!
|
||||
|
||||
[charaFace B 24]
|
||||
|
||||
@Da Vinci
|
||||
Exactly. We're already cutting it close as it is. That's one reason we didn't suggest this when you left.
|
||||
[k]
|
||||
|
||||
@Da Vinci
|
||||
Teleportation is a last resort, not just a thing to do whenever we like. If we're going to do it, we need to make it count.
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[charaPut M 2000,2000]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 0]
|
||||
[charaFadein D 0.1 0,0]
|
||||
|
||||
@Barghest
|
||||
That shouldn't be a problem.
|
||||
[k]
|
||||
|
||||
@Barghest
|
||||
The Dog Warriors clearly have the ability to sense one another's whereabouts.
|
||||
[k]
|
||||
|
||||
@Barghest
|
||||
So long as we follow them, we can be sure of arriving at an island where one of their compatriots can be found.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.15]
|
||||
|
||||
[charaTalk off]
|
||||
[charaDepth K 1]
|
||||
[charaDepth J 2]
|
||||
[charaDepth I 3]
|
||||
[charaDepth G 4]
|
||||
[charaDepth H 5]
|
||||
|
||||
[charaFace J 0]
|
||||
[charaFadeinFSL J 0.1 -350,0]
|
||||
|
||||
[charaFace I 0]
|
||||
[charaFadeinFSL I 0.1 -200,-50]
|
||||
|
||||
[charaFace G 0]
|
||||
[charaFadein G 0.1 0,-70]
|
||||
|
||||
[charaFace H 0]
|
||||
[charaFadeinFSR H 0.1 200,-90]
|
||||
|
||||
[charaFace K 0]
|
||||
[charaFadeinFSR K 0.1 350,0]
|
||||
[wt 1.6]
|
||||
|
||||
|
||||
[charaFadeout I 0.1]
|
||||
[charaFadeout J 0.1]
|
||||
[charaFadeout G 0.1]
|
||||
[charaFadeout H 0.1]
|
||||
[charaFadeout K 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk on]
|
||||
[charaTalk F]
|
||||
[charaFace F 5]
|
||||
[charaFadein F 0.1 0,0]
|
||||
|
||||
@Hessian Lobo
|
||||
...[cueSe SE_22 22_ade749]
|
||||
[k]
|
||||
|
||||
[seStop 22_ade749 0.3]
|
||||
[charaFadeout F 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 4]
|
||||
[charaFadein E 0.1 0,0]
|
||||
|
||||
@Katsushika Hokusai
|
||||
Lord Lobo...
|
||||
[k]
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 25]
|
||||
[charaFadein B 0.1 0,0]
|
||||
[charaPut M 0,0]
|
||||
|
||||
@Da Vinci
|
||||
All right, I hate to force the issue, but we don't have any time to spare.
|
||||
[k]
|
||||
|
||||
@Da Vinci
|
||||
If you're okay with this, [%1],[sr]then I'm willing to give it a shot.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wt 0.2]
|
||||
[cameraMove 0.4 0,10 1.01]
|
||||
[wt 0.4]
|
||||
[cameraMove 0.4 0,0 1.01]
|
||||
[wt 0.7]
|
||||
|
||||
[wt 0.7]
|
||||
|
||||
[bgmStop BGM_EVENT_81 1.0]
|
||||
[fadeout black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[charaPutFSR M 2000,2000]
|
||||
[wt 0.1]
|
||||
|
||||
[scene 10000]
|
||||
[wt 0.5]
|
||||
|
||||
[fadein black 0.5]
|
||||
[wait fade]
|
||||
|
||||
|
||||
[effect bit_talk_07_orange]
|
||||
[se ad12]
|
||||
[wt 4.0]
|
||||
[fadeout white 1.0]
|
||||
[wait fade]
|
||||
|
||||
[charaSet P 98006000 1 Effect1]
|
||||
[charaSet Q 98006000 1 Effect2]
|
||||
[charaSet R 98006000 1 Effect3]
|
||||
[charaSet S 98006000 1 Effect4]
|
||||
[charaSet T 98006000 1 Effect5]
|
||||
|
||||
[sceneSet L 157100 1]
|
||||
[sceneSet N 157100 1]
|
||||
|
||||
[charaScale L 1.2]
|
||||
[charaScale N 1.2]
|
||||
[charaEffect P bit_talk_dkk_light]
|
||||
[charaPutFSL P 2000,2000]
|
||||
|
||||
[charaEffect Q bit_talk_kbg_light]
|
||||
[charaPutFSL Q 2000,2000]
|
||||
|
||||
[charaEffect R bit_talk_sno_light]
|
||||
[charaPut R 2000,2000]
|
||||
|
||||
[charaEffect S bit_talk_dst_light]
|
||||
[charaPutFSR S 2000,2000]
|
||||
|
||||
[charaEffect T bit_talk_gpc_light]
|
||||
[charaPutFSR T 2000,2000]
|
||||
|
||||
|
||||
[charaTalk depthOff]
|
||||
|
||||
[charaDepth L 1]
|
||||
[charaDepth N 2]
|
||||
|
||||
[scene 157100]
|
||||
[charaFadein L 0.1 50,-300]
|
||||
[charaMove L 100,-300 5.0]
|
||||
[wt 1.5]
|
||||
[fadein white 1.5]
|
||||
[wait fade]
|
||||
|
||||
[bgm BGM_MAP_88 0.1]
|
||||
[wt 1.5]
|
||||
[charaFadeout L 1.0]
|
||||
[wt 1.5]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 0]
|
||||
[charaFadein A 0.1 0,0]
|
||||
[charaPut M 0,0]
|
||||
|
||||
@Mash
|
||||
...Teleportation complete.
|
||||
[k]
|
||||
|
||||
|
||||
@Mash
|
||||
Your new coordinates are...Sagami Island![sr][charaFace A 1]It worked!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
|
||||
[charaPut M 2000,2000]
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk off]
|
||||
|
||||
[charaDepth K 1]
|
||||
[charaDepth T 2]
|
||||
|
||||
[charaDepth J 1]
|
||||
[charaDepth P 2]
|
||||
|
||||
[charaDepth I 3]
|
||||
[charaDepth Q 4]
|
||||
|
||||
[charaDepth G 5]
|
||||
[charaDepth R 6]
|
||||
|
||||
[charaDepth H 7]
|
||||
[charaDepth S 8]
|
||||
|
||||
[charaPutFSL P -350,0]
|
||||
[charaFace J 0]
|
||||
[charaFadeinFSL J 0.1 -350,0]
|
||||
|
||||
[charaPutFSL Q -200,-50]
|
||||
[charaFace I 0]
|
||||
[charaFadeinFSL I 0.1 -200,-50]
|
||||
|
||||
[charaPut R 0,-70]
|
||||
[charaFace G 0]
|
||||
[charaFadein G 0.1 0,-70]
|
||||
|
||||
[charaPutFSR S 200,-90]
|
||||
[charaFace H 0]
|
||||
[charaFadeinFSR H 0.1 200,-90]
|
||||
|
||||
[charaPutFSR T 350,0]
|
||||
[charaFace K 0]
|
||||
[charaFadeinFSR K 0.1 350,0]
|
||||
|
||||
[se ad744]
|
||||
[wt 0.5]
|
||||
[seStop ad744 1.5]
|
||||
[charaEffectStop P bit_talk_dkk_light]
|
||||
[charaEffectStop Q bit_talk_kbg_light]
|
||||
[charaEffectStop R bit_talk_sno_light]
|
||||
[charaEffectStop S bit_talk_dst_light]
|
||||
[charaEffectStop T bit_talk_gpc_light]
|
||||
[wt 2.5]
|
||||
|
||||
@Dog Warriors
|
||||
(Vacant stare)
|
||||
[k]
|
||||
|
||||
[charaPut O 2000,2000]
|
||||
[charaFadeout I 0.1]
|
||||
[charaFadeout J 0.1]
|
||||
[charaFadeout G 0.1]
|
||||
[charaFadeout H 0.1]
|
||||
[charaFadeout K 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk on]
|
||||
[charaTalk depthOn]
|
||||
[charaTalk C]
|
||||
[charaFace C 9]
|
||||
[charaFadein C 0.1 0,0]
|
||||
|
||||
@Okada Izo
|
||||
A hilltop castle... And it looks to be crawling with enemies.
|
||||
[k]
|
||||
|
||||
[charaFace C 7]
|
||||
|
||||
@Okada Izo
|
||||
Shame they couldn't just warp us right into the keep.
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 0]
|
||||
[charaFadein A 0.1 0,0]
|
||||
[charaPut M 0,0]
|
||||
|
||||
@Mash
|
||||
There should be another Dog Warrior near your location.
|
||||
[k]
|
||||
|
||||
@Mash
|
||||
The remaining beads are Jin, Chi...
|
||||
[k]
|
||||
|
||||
@Mash
|
||||
...and of course, Sousuke, who holds Gi. He should still be accompanying Omichi.
|
||||
[k]
|
||||
|
||||
[charaFace A 7]
|
||||
|
||||
@Mash
|
||||
Please be careful. The castle has no shortage of lookouts.
|
||||
[k]
|
||||
|
||||
?1:Okay, let's slip in there as quickly as we can. Could a diversion help with that?
|
||||
?2:Maybe a diversion would help us get in faster.
|
||||
?!
|
||||
|
||||
[charaPut M 2000,2000]
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 12]
|
||||
[charaFadein D 0.1 0,0]
|
||||
|
||||
@Barghest
|
||||
I agree, Master. Hessian Lobo and I can do that.
|
||||
[k]
|
||||
|
||||
@Barghest
|
||||
We can work together to draw the lookouts' attention and keep their eyes off of you.
|
||||
[k]
|
||||
|
||||
[charaFace D 13]
|
||||
|
||||
@Barghest
|
||||
Are you two all right with that, Hessian? Lobo? Between the three of us, we should be the most qualified for a job like this.
|
||||
[k]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk F]
|
||||
[charaFace F 0]
|
||||
[charaFadein F 0.1 0,0]
|
||||
|
||||
@Hessian Lobo
|
||||
...[cueSe SE_22 22_ade747][seStop 22_ade747 1.2]
|
||||
[k]
|
||||
|
||||
?1:Got it.
|
||||
?2:Okay. We'll be counting on you to keep them occupied!
|
||||
?!
|
||||
|
||||
[charaFadeout F 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 0]
|
||||
[charaFadein E 0.1 0,0]
|
||||
|
||||
@Katsushika Hokusai
|
||||
Then while you guys are off makin' a ruckus, Lord Izo and me'll sneak inside with Master.
|
||||
[k]
|
||||
|
||||
[charaFace E 1]
|
||||
|
||||
@Katsushika Hokusai
|
||||
Thanks for doin' this. It'll make our jobs a lot easier.
|
||||
[k]
|
||||
|
||||
@Katsushika Hokusai
|
||||
Plus, this way, you can keep an eye on the other Dog Warriors Omicchan entrusted us with.
|
||||
[k]
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 4]
|
||||
[charaFadein D 0.1 0,0]
|
||||
|
||||
@Barghest
|
||||
Huh? I-I never said anything about that. Well, someone will need to watch them, yes. But...
|
||||
[k]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 9]
|
||||
[charaFadein C 0.1 0,0]
|
||||
|
||||
@Okada Izo
|
||||
Exactly.
|
||||
[k]
|
||||
|
||||
@Okada Izo
|
||||
She was desperate for them to stay behind. There must've been a reason for it.
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 14]
|
||||
[charaFadein E 0.1 0,0]
|
||||
|
||||
@Katsushika Hokusai
|
||||
Yeah.
|
||||
[k]
|
||||
|
||||
@Katsushika Hokusai
|
||||
So we really wanna be careful not ta let 'em fall into enemy hands now.
|
||||
[k]
|
||||
|
||||
[charaFace E 15]
|
||||
|
||||
@Katsushika Hokusai
|
||||
There's one thing I really wanna know, though...
|
||||
[k]
|
||||
|
||||
[charaFace E 11]
|
||||
|
||||
@Katsushika Hokusai
|
||||
Why did old man Bakin go back ta bein' Omicchan all of a sudden?
|
||||
[k]
|
||||
|
||||
?1:Good question.
|
||||
?2:Yeah, you could almost see their personalities swap.
|
||||
?!
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 0]
|
||||
[charaFadein C 0.1 0,0]
|
||||
|
||||
@Okada Izo
|
||||
Easiest way to find that out is to get inside and ask them ourselves.
|
||||
[k]
|
||||
|
||||
[charaFace C 7]
|
||||
|
||||
@Okada Izo
|
||||
All right, you guys, go raise some hell for us.
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 1]
|
||||
[charaFadein D 0.1 0,0]
|
||||
|
||||
@Barghest
|
||||
We will. Good luck with your mission as well.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[se ad769]
|
||||
[seStop ad769 1.7]
|
||||
[charaFadeout D 0.4]
|
||||
[wt 0.4]
|
||||
|
||||
[wipeout rightToLeft 1.0 1.0]
|
||||
[bgmStop BGM_MAP_88 1.0]
|
||||
[wait wipe]
|
||||
|
||||
[wt 0.1]
|
||||
|
||||
[fadeout black 0.1]
|
||||
[wait fade]
|
||||
[wipein leftToRight 0.1 1.0]
|
||||
[wait wipe]
|
||||
|
||||
[charaSet Q 98075000 1 Enemy1]
|
||||
[charaSet R 98006000 1 Enemy2]
|
||||
[charaSet S 98015000 1 Enemy3]
|
||||
[charaSet T 1098229700 1 Enemy4]
|
||||
|
||||
[charaDepth Q 2]
|
||||
[charaDepth R 3]
|
||||
[charaDepth S 5]
|
||||
[charaDepth T 6]
|
||||
|
||||
[wt 1.0]
|
||||
[fadein black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[cueSe SE_22 22_ade743 0]
|
||||
[seVolume 22_ade743 1.0 0.4]
|
||||
[wt 1.0]
|
||||
|
||||
[charaTalk off]
|
||||
[charaTalk depthOff]
|
||||
[charaFadein L 0.6 150,-250]
|
||||
[charaMove L 100,-250 6.5]
|
||||
[wt 1.0]
|
||||
[charaFace Q 0]
|
||||
[charaFace R 0]
|
||||
[charaFadeinFSR R 0.5 256,0]
|
||||
[charaMoveFSR R 0,0 4.5]
|
||||
[wt 1.5]
|
||||
[charaFadeout R 0.5]
|
||||
[charaFadeinFSL Q 0.5 -256,0]
|
||||
[charaMoveFSL Q 0,0 4.5]
|
||||
[wt 1.5]
|
||||
[charaFadeout Q 0.5]
|
||||
[wt 1.5]
|
||||
|
||||
[charaFadein N 0.6 -150,-250]
|
||||
[charaMove N -100,-250 6.5]
|
||||
[wt 1.0]
|
||||
[charaFadeout L 0.1]
|
||||
[charaFace S 0]
|
||||
[charaFace T 0]
|
||||
[charaFadeinFSL T 0.5 -256,0]
|
||||
[charaMoveFSL T 0,0 4.5]
|
||||
[wt 1.5]
|
||||
[charaFadeout T 0.5]
|
||||
[charaFadeinFSR S 0.5 256,0]
|
||||
[charaMoveFSR S 0,0 4.5]
|
||||
[wt 1.5]
|
||||
[charaFadeout S 0.5]
|
||||
[wt 1.0]
|
||||
[charaFadeout N 0.5]
|
||||
[wt 1.0]
|
||||
|
||||
|
||||
[se ad321]
|
||||
[wt 0.7]
|
||||
[charaFace F 0]
|
||||
[charaFadein F 0.4 0,0]
|
||||
[wt 0.4]
|
||||
[seStop ad321 0.2]
|
||||
[wt 0.4]
|
||||
[cueSe SE_22 22_ade747]
|
||||
[wt 2.8]
|
||||
|
||||
[charaFadeout F 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaFadeinFSR T 0.5 300,0]
|
||||
[charaMoveFSR T 150,0 0.8]
|
||||
[wt 0.5]
|
||||
[charaFadeinFSL S 0.5 -300,0]
|
||||
[charaMoveFSL S -150,0 0.8]
|
||||
[wt 0.7]
|
||||
[seStop 22_ade743 0.4]
|
||||
[charaMoveReturnFSR T 150,10 0.3]
|
||||
[wt 0.5]
|
||||
[charaMoveReturnFSL S -150,10 0.3]
|
||||
[wt 0.5]
|
||||
|
||||
[cueSe SE_22 22_ade744 0]
|
||||
[seVolume 22_ade744 0.4 0.7]
|
||||
[charaFadeinFSL Q 0.3 -450,0]
|
||||
[wt 0.2]
|
||||
[charaFadeinFSR R 0.3 450,0]
|
||||
[wt 0.4]
|
||||
|
||||
@
|
||||
[lr]...!?[sr]...!!!
|
||||
[k]
|
||||
|
||||
[bgm BGM_EVENT_3 0.1]
|
||||
|
||||
[messageOff]
|
||||
[seStop 22_ade744 1.5]
|
||||
[charaShake Q 0.05 4 2 0.5]
|
||||
[charaShake R 0.05 4 2 0.5]
|
||||
[charaShake S 0.05 4 2 0.5]
|
||||
[charaShake T 0.05 4 2 0.5]
|
||||
[wt 1.0]
|
||||
|
||||
[charaFadeout Q 0.1]
|
||||
[charaFadeout R 0.1]
|
||||
[charaFadeout S 0.1]
|
||||
[charaFadeout T 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk on]
|
||||
[charaTalk depthOn]
|
||||
[charaTalk F]
|
||||
[charaFace F 2]
|
||||
[charaFadein F 0.4 0,0]
|
||||
|
||||
@Hessian Lobo
|
||||
[image berserker_language_4][se ad334]
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout F 0.1]
|
||||
[wt 0.15]
|
||||
|
||||
[bgmStop BGM_EVENT_3 1.0]
|
||||
|
||||
[charaTalk off]
|
||||
[charaTalk depthOff]
|
||||
|
||||
[cueSe SE_22 22_ade750]
|
||||
[charaFace J 0]
|
||||
[charaFadeinFSL J 0.3 -250,0]
|
||||
|
||||
[charaFace I 0]
|
||||
[charaFadeinFSL I 0.3 -100,-50]
|
||||
|
||||
[charaFace G 0]
|
||||
[charaFadein G 0.3 100,-70]
|
||||
|
||||
[charaFace H 0]
|
||||
[charaFadeinFSR H 0.3 300,-90]
|
||||
|
||||
[charaFace K 0]
|
||||
[charaFadeinFSR K 0.3 450,0]
|
||||
|
||||
[charaMoveFSL J -350,0 0.8]
|
||||
[charaMoveFSL I -200,-50 0.8]
|
||||
[charaMove G 0,-70 0.8]
|
||||
[charaMoveFSR H 200,-90 0.8]
|
||||
[charaMoveFSR K 350,0 0.8]
|
||||
[seStop 22_ade750 0.8]
|
||||
[wt 0.8]
|
||||
|
||||
@Dog Warriors
|
||||
Grrr. (Walking briskly)
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[cueSe SE_22 22_ade750]
|
||||
[seStop 22_ade750 0.6]
|
||||
[charaMoveFSL J -450,0 0.8]
|
||||
[charaMoveFSL I -300,-50 0.8]
|
||||
[charaMove G -100,-70 0.8]
|
||||
[charaMoveFSR H 100,-90 0.8]
|
||||
[charaMoveFSR K 250,0 0.8]
|
||||
[charaFadeout I 0.6]
|
||||
[charaFadeout J 0.6]
|
||||
[charaFadeout G 0.6]
|
||||
[charaFadeout H 0.6]
|
||||
[charaFadeout K 0.6]
|
||||
[wt 1.0]
|
||||
|
||||
[bgm BGM_EVENT_27 0.1 0.7]
|
||||
|
||||
[charaTalk on]
|
||||
[charaTalk D]
|
||||
[charaFace D 4]
|
||||
[charaFadein D 0.1 0,0]
|
||||
|
||||
@Barghest
|
||||
Wha... W-wait! Come back, Dog Warriors!
|
||||
[k]
|
||||
|
||||
@Barghest
|
||||
It's too dangerous to follow Lobo right now! You'll be walking right into a battlefield!
|
||||
[k]
|
||||
|
||||
[charaFace D 8]
|
||||
|
||||
@Barghest
|
||||
Ah, well... You are still Servant familiars, so it may not be as dangerous for you, but...
|
||||
[k]
|
||||
|
||||
[charaFace D 4]
|
||||
|
||||
@Barghest
|
||||
A-anyway, you should still stay behind me just[sr]to be sa[line 2][charaFace D 3] Hey! Come here! No, THIS way!
|
||||
[k]
|
||||
|
||||
|
||||
|
||||
[messageOff]
|
||||
[fadeout black 0.5]
|
||||
[bgmStop BGM_EVENT_27 0.4]
|
||||
[wait fade]
|
||||
[soundStopAll]
|
||||
[end]
|
||||
439
ScriptActionEncrypt/94/9407/9407271320.txt
Normal file
439
ScriptActionEncrypt/94/9407/9407271320.txt
Normal file
@@ -0,0 +1,439 @@
|
||||
|
||||
|
||||
$94-07-27-13-2-0
|
||||
|
||||
[soundStopAll]
|
||||
[enableFullScreen]
|
||||
|
||||
[charaSet A 99502600 1 Mash]
|
||||
[charaSet B 6033000 1 "Okada Izo"]
|
||||
[charaSet C 25002000 1 "Katsushika Hokusai"]
|
||||
|
||||
[sceneSet D 10000 1]
|
||||
[charaScale D 1.05]
|
||||
[sceneSet E 10000 1]
|
||||
[charaScale E 1.05]
|
||||
|
||||
[charaSet J 1098244300 1 "Humanoid Enemy 1 (Monster Cat)"]
|
||||
|
||||
[charaSet G 98115000 1 Static1]
|
||||
[sceneSet H 157400 1]
|
||||
[sceneSet I 157400 1]
|
||||
[charaScale H 1.1]
|
||||
[charaScale I 1.2]
|
||||
[charaDepth H 2]
|
||||
[charaDepth I 1]
|
||||
[charaDepth B 3]
|
||||
[charaDepth C 4]
|
||||
[charaDepth J 5]
|
||||
|
||||
[charaSet K 1098125600 1 "Katsushika Hokusai_No Toto-sama"]
|
||||
[charaDepth K 6]
|
||||
|
||||
[charaSet S 98115000 1 Static1]
|
||||
[charaSet T 98115000 1 Static1]
|
||||
|
||||
[charaEffect G bit_talk_10_LowLevel]
|
||||
[charaPut G 2000,2000]
|
||||
|
||||
[scene 157400]
|
||||
[charaFadein H 0.1 70,-180]
|
||||
[charaFadein I 0.1 0,-250]
|
||||
[overlayFadein D 0.1 0,-760]
|
||||
[overlayFadein E 0.1 0,760]
|
||||
[wt 0.1]
|
||||
|
||||
[charaMove H -70,-180 3.5]
|
||||
[fadein black 1.5]
|
||||
[wait fade]
|
||||
|
||||
|
||||
[wt 1.5]
|
||||
[charaFadeout H 0.5]
|
||||
[charaFadeout D 0.5]
|
||||
[charaFadeout E 0.5]
|
||||
[wt 0.5]
|
||||
|
||||
[wt 0.7]
|
||||
[se ad73]
|
||||
[charaMove I 0,-300 0.5]
|
||||
[charaFadeout I 0.4]
|
||||
[wt 0.2]
|
||||
|
||||
[charaTalk off]
|
||||
[charaDepth B 2]
|
||||
[charaDepth C 2]
|
||||
[charaDepth S 3]
|
||||
[charaDepth T 3]
|
||||
|
||||
[charaFace B 0]
|
||||
[charaFadeinFSL B 0.5 -256,30]
|
||||
[charaMoveFSL B -256,-5 0.3]
|
||||
[wt 0.05]
|
||||
[charaPutFSL S 0]
|
||||
[charaEffect S bit_talk_quickmove]
|
||||
[wt 0.15]
|
||||
[se ade503]
|
||||
[seStop ade503 0.4]
|
||||
|
||||
[charaPutFSR T 2]
|
||||
[charaEffect T bit_talk_quickmove]
|
||||
[charaFace C 0]
|
||||
[charaFadeinFSR C 0.5 256,30]
|
||||
[charaMoveFSR C 256,-5 0.3]
|
||||
[wt 0.05]
|
||||
[wt 0.25]
|
||||
|
||||
[charaMoveFSL B -256,0 0.3]
|
||||
[wt 0.2]
|
||||
[charaMoveFSR C 256,0 0.3]
|
||||
[wt 0.3]
|
||||
[charaPutFSL S 2000,2500]
|
||||
[charaPutFSR T 2000,2500]
|
||||
|
||||
[bgm BGM_EVENT_70 0.1]
|
||||
|
||||
[charaTalk on]
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
|
||||
@Okada Izo
|
||||
Heh.
|
||||
[k]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 0]
|
||||
|
||||
@Katsushika Hokusai
|
||||
Hup.
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaPut G 0,0]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 1]
|
||||
[charaFadein A 0.1 0,0]
|
||||
|
||||
@Mash
|
||||
Thank you for clearing the way for Senpai, Izo.[sr]It looks like you made it inside without issue.
|
||||
[k]
|
||||
|
||||
?1:Yup, so far so good. But let us know right away if you see anything.
|
||||
?!
|
||||
|
||||
[charaFace A 7]
|
||||
@Mash
|
||||
Will do, Senpai.
|
||||
[k]
|
||||
|
||||
@Mash
|
||||
We've analyzed the layout of the castle, so I should be able to give you at least an idea of where you need to go.
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[charaPut G 2000,2000]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 0]
|
||||
[charaFadein C 0.1 0,0]
|
||||
|
||||
@Katsushika Hokusai
|
||||
They're sure kickin' up one helluva ruckus out there. Guess Lady Barghest and Lord Lobo ain't playin' around.
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 0,0]
|
||||
|
||||
@Okada Izo
|
||||
Now's our chance. Why don't you get on my back, Master?
|
||||
[k]
|
||||
|
||||
|
||||
[messageOff]
|
||||
[wipeout leftToRight 1.0 1.0]
|
||||
[bgm BGM_EVENT_70 1.0 0.4]
|
||||
[cueSe SE_22 22_ade745]
|
||||
[cueSeVolume 22_ade745 0.0 0.5]
|
||||
[wait wipe]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[scene 157500]
|
||||
[wt 0.5]
|
||||
|
||||
[bgm BGM_EVENT_70 1.0 1.0]
|
||||
[wipein rightToLeft 1.0 1.0]
|
||||
[cueSeStop 22_ade745 1.0]
|
||||
[wait wipe]
|
||||
|
||||
[bgmStop BGM_EVENT_70 2.0]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 9]
|
||||
[charaFadein B 0.1 0,0]
|
||||
|
||||
@Okada Izo
|
||||
...Hey, Hokusai. Can I ask you something?
|
||||
[k]
|
||||
|
||||
@Okada Izo
|
||||
Who's this Souhaku guy the old man mentioned?
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[bgm BGM_EVENT_11 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 7]
|
||||
[charaFadein C 0.1 0,0]
|
||||
|
||||
@Katsushika Hokusai
|
||||
Oh, him?
|
||||
[k]
|
||||
|
||||
[charaFace C 0]
|
||||
|
||||
@Katsushika Hokusai
|
||||
Well, Souhaku was Bakin's only son...
|
||||
[k]
|
||||
|
||||
@Katsushika Hokusai
|
||||
...and the child he was most countin' on ta carry on his work.
|
||||
[k]
|
||||
|
||||
[charaFace C 9]
|
||||
|
||||
@Katsushika Hokusai
|
||||
That's how Omicchan became his daughter-in-law; she married Souhaku.
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 11]
|
||||
[charaFadein B 0.1 0,0]
|
||||
|
||||
@Okada Izo
|
||||
She married into his family?
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 10]
|
||||
[charaFadein C 0.1 0,0]
|
||||
|
||||
@Katsushika Hokusai
|
||||
'Course she did! Whaddaya think “daughter-in-law” means, anyway?
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 10]
|
||||
[charaFadein B 0.1 0,0]
|
||||
|
||||
@Okada Izo
|
||||
Huh... Okay. Now I see.
|
||||
[k]
|
||||
|
||||
[charaFace B 0]
|
||||
|
||||
@Okada Izo
|
||||
Knowing that insufferable old man, I bet he worked his son to the bone in the name of nurturing his talents.
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 23]
|
||||
[charaFadein C 0.1 0,0]
|
||||
|
||||
@Katsushika Hokusai
|
||||
Pretty much, yeah. He did his damnedest to make Souhaku into a great doctor.
|
||||
[k]
|
||||
|
||||
[charaFace C 0]
|
||||
|
||||
@Katsushika Hokusai
|
||||
...Poor kid was sickly pretty much from birth, though.
|
||||
[k]
|
||||
|
||||
@Katsushika Hokusai
|
||||
'Bout seven, maybe eight years after he married Omicchan, he wound up bedridden. He passed away not long after.
|
||||
[k]
|
||||
|
||||
[charaFace C 4]
|
||||
@Katsushika Hokusai
|
||||
After that, Omicchan ran the Kyokutei household since she was Souhaku's widow.
|
||||
[k]
|
||||
|
||||
[charaFace C 15]
|
||||
|
||||
@Katsushika Hokusai
|
||||
I thought for sure she was just gonna pack up and head back ta her family's home...
|
||||
[k]
|
||||
|
||||
[charaFace C 0]
|
||||
|
||||
@Katsushika Hokusai
|
||||
...but instead, she stayed at the Kyokutei house by herself and helped out her father-in-law.
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 9]
|
||||
[charaFadein B 0.1 0,0]
|
||||
|
||||
@Okada Izo
|
||||
...
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 4]
|
||||
[charaFadein C 0.1 0,0]
|
||||
|
||||
@Katsushika Hokusai
|
||||
Eventually, old man Bakin went blind on account of strainin' his eyes with all that writin' he did.
|
||||
[k]
|
||||
|
||||
@Katsushika Hokusai
|
||||
And from then on, Omicchan pretty much became his eyes.
|
||||
[k]
|
||||
|
||||
[charaFace C 0]
|
||||
|
||||
@Katsushika Hokusai
|
||||
He only managed ta finish “Nansou Satomi Eight Dog Chronicles” by dictatin' the rest ta Omicchan.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wt 0.4]
|
||||
|
||||
?1:...That must've been hard for her.
|
||||
?!
|
||||
|
||||
?1:Maybe that's just what was expected back then, but even so...
|
||||
?2:That's not something just anyone would do, especially for in-laws.
|
||||
?!
|
||||
|
||||
[charaFace C 9]
|
||||
|
||||
@Katsushika Hokusai
|
||||
...Ya got that right!
|
||||
[k]
|
||||
|
||||
[charaFace C 13]
|
||||
|
||||
@Katsushika Hokusai
|
||||
I could never hold a candle ta her. Not as a woman; not as a daughter.
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[bgmStop BGM_EVENT_11 2.5]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 9]
|
||||
[charaFadein B 0.1 0,0]
|
||||
|
||||
@Okada Izo
|
||||
...
|
||||
[k]
|
||||
|
||||
[charaFace B 9]
|
||||
|
||||
@Okada Izo
|
||||
So she did the cooking and the cleaning, took care of her sick husband, and even helped her old man-in-law with his work, huh?
|
||||
[k]
|
||||
|
||||
[charaFace B 8]
|
||||
|
||||
@Okada Izo
|
||||
Sounds like a shit life to me. Must not have had a single thing to enjoy in all of it.
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk off]
|
||||
[charaFace C 14]
|
||||
[charaFace K 14]
|
||||
[charaFadein C 0.1 0,0]
|
||||
[charaFadein K 0.1 0,0]
|
||||
|
||||
@Katsushika Hokusai
|
||||
...Hehe. Ya hear that, Toto-sama?
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaTalk depthOff]
|
||||
[charaFace J 0]
|
||||
[charaFadeinFSL J 0.5 -276,0]
|
||||
[charaMoveFSL J -256,0 0.3]
|
||||
|
||||
[charaTalk on]
|
||||
[charaTalk J]
|
||||
[charaFace J 1]
|
||||
[se ad504]
|
||||
@
|
||||
[charaTalk J]
|
||||
[lr]...!!![bgm BGM_EVENT_80 0.1]
|
||||
[k]
|
||||
|
||||
[se ade503]
|
||||
[seVolume ade503 0.7 0.5]
|
||||
[charaTalk C,K]
|
||||
[charaFace C 2]
|
||||
[charaFace K 2]
|
||||
[charaMove C 256,0 0.3]
|
||||
[charaMove K 256,0 0.3]
|
||||
[wt 0.5]
|
||||
[seStop ade503 0.1]
|
||||
|
||||
@Katsushika Hokusai=spot[C,K]
|
||||
Aw crap! I didn't see these things hidin' in the shadows!
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[charaFadeout K 0.1]
|
||||
[charaFadeout J 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 2]
|
||||
[charaFadein B 0.1 0,0]
|
||||
|
||||
@Okada Izo
|
||||
Don't worry. I'll take care of them before they can call for backup![se ad976]
|
||||
[k]
|
||||
|
||||
|
||||
[messageOff]
|
||||
[fadeout black 0.5]
|
||||
[bgmStop BGM_EVENT_80 0.4]
|
||||
[wait fade]
|
||||
[soundStopAll]
|
||||
[end]
|
||||
642
ScriptActionEncrypt/94/9407/9407271330.txt
Normal file
642
ScriptActionEncrypt/94/9407/9407271330.txt
Normal file
@@ -0,0 +1,642 @@
|
||||
|
||||
|
||||
$94-07-27-13-3-0
|
||||
|
||||
[soundStopAll]
|
||||
[enableFullScreen]
|
||||
|
||||
[charaSet A 99502600 1 Mash]
|
||||
[charaSet B 6033000 1 "Okada Izo"]
|
||||
[charaSet C 25002000 1 "Katsushika Hokusai"]
|
||||
[charaSet D 1098124510 1 "Da Vinci"]
|
||||
[charaSet E 1098240200 1 "Kyokutei Bakin"]
|
||||
[charaSet F 1098240200 1 "Kyokutei Bakin Effects"]
|
||||
|
||||
[charaSet G 1098240500 1 Sousuke]
|
||||
[charaSet H 1098241100 1 Keno]
|
||||
|
||||
[charaSet J 1098244300 1 "Humanoid Enemy 1 (Monster Cat)"]
|
||||
|
||||
[sceneSet K 157600 1 1]
|
||||
|
||||
[charaSet N 98115000 1 Static1]
|
||||
[charaEffect N bit_talk_10_LowLevel]
|
||||
[charaPut N 2000,2000]
|
||||
|
||||
[charaDepth D 2]
|
||||
[charaDepth A 3]
|
||||
[charaDepth N 4]
|
||||
|
||||
[charaDepth E 2]
|
||||
[charaDepth K 4]
|
||||
[charaDepth F 6]
|
||||
|
||||
[charaDepth H 2]
|
||||
[charaDepth C 4]
|
||||
|
||||
[scene 10000]
|
||||
|
||||
[fadein black 1.5]
|
||||
[wait fade]
|
||||
|
||||
[se ad878]
|
||||
[effect bit_talk_v_slash01]
|
||||
[wt 0.3]
|
||||
|
||||
[fadeout white 0.1]
|
||||
[wait fade]
|
||||
|
||||
[scene 157500]
|
||||
[charaTalk J]
|
||||
[charaFace J 1]
|
||||
[charaFadein J 0 0,0]
|
||||
[charaShake J 0.04 3 3 0.6]
|
||||
|
||||
[fadein white 0.1]
|
||||
[wait fade]
|
||||
|
||||
[wt 0.7]
|
||||
|
||||
[charaMove J 0,-100 0.5]
|
||||
[charaFadeout J 0.3]
|
||||
[wt 0.3]
|
||||
[se ad144]
|
||||
[wt 1.5]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 2]
|
||||
[charaFadein C 0.1 0,0]
|
||||
|
||||
[bgm BGM_EVENT_5 0.1]
|
||||
|
||||
@Katsushika Hokusai
|
||||
Hey! Ain't that the monster who[line 2]
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 9]
|
||||
[charaFadein B 0.1 0,0]
|
||||
|
||||
@Okada Izo
|
||||
Yeah. It's the same kind of creature who abducted old man Bakin[line 2]I mean, Michi.
|
||||
[k]
|
||||
|
||||
[charaFace B 13]
|
||||
|
||||
@Okada Izo
|
||||
...
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 5]
|
||||
[charaFadein C 0.1 0,0]
|
||||
|
||||
@Katsushika Hokusai
|
||||
...What do you think, Lady Mash?
|
||||
[k]
|
||||
|
||||
@Katsushika Hokusai
|
||||
Now that you've had a chance to get a peek at one of these beasties with your fancy gadgets, think you can find their nest or whatever?
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaPut N 0,0]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 0]
|
||||
[charaFadein A 0.1 0,0]
|
||||
|
||||
@Mash
|
||||
Yes, I can. It took longer than I had hoped to find the enemies, but the analysis is already underway.
|
||||
[k]
|
||||
|
||||
@Mash
|
||||
I should be able to lead you to the Dog Warriors and steer you clear of unnecessary encounters.
|
||||
[k]
|
||||
|
||||
?1:That's great, Mash! I knew we could count on you!
|
||||
?2:Best. Kouhai. Ever.
|
||||
?!
|
||||
|
||||
[charaTalk depthOff]
|
||||
[charaFace D 19]
|
||||
[charaFadein D 0.5 -100,0]
|
||||
[charaFace A 3]
|
||||
|
||||
@Mash
|
||||
Oh, um, thank you, Senpai, but I can't take all the credit.
|
||||
[k]
|
||||
|
||||
@Mash
|
||||
I[charaFadeout D 0.5] don't have time to get into it in depth right now...
|
||||
[k]
|
||||
|
||||
[charaFace A 17]
|
||||
|
||||
@Mash
|
||||
...but Da Vinci has been an invaluable help.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[bgm BGM_EVENT_5 1.0 0.4]
|
||||
[wipeout leftToRight 1.0 1.0]
|
||||
[cueSe SE_22 22_ade745]
|
||||
[cueSeVolume 22_ade745 0.0 0.5]
|
||||
[wait wipe]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[charaPut N 2000,2000]
|
||||
|
||||
[scene 157400]
|
||||
[wt 0.4]
|
||||
|
||||
[bgm BGM_EVENT_5 1.0 1.0]
|
||||
[wipein rightToLeft 1.0 1.0]
|
||||
[cueSeStop 22_ade745 1.0]
|
||||
[wait wipe]
|
||||
|
||||
[charaPut N 0,0]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 0]
|
||||
[charaFadein A 0.1 0,0]
|
||||
|
||||
@Mash
|
||||
...Okay, they should be in there.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[fadeout black 1.0]
|
||||
[bgm BGM_EVENT_5 1.0 0.4]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[charaPut N 2000,2000]
|
||||
|
||||
[charaScale F 1.2]
|
||||
[charaScale K 1.4]
|
||||
|
||||
[scene 157600]
|
||||
|
||||
[charaTalk off]
|
||||
[charaTalk depthOff]
|
||||
[charaFace F 37]
|
||||
[charaFadeinFSR K 0.1 64,-250]
|
||||
[charaFadeinFSR F 0.1 30,0]
|
||||
[wt 1.5]
|
||||
[charaMoveFSL K -64,-250 10.0]
|
||||
[charaMoveFSL F -30,0 10.0]
|
||||
|
||||
[charaFace E 37]
|
||||
[charaFadein E 0.1 0,0]
|
||||
|
||||
[fadein black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[bgm BGM_EVENT_5 1.5 1.0]
|
||||
[wt 3.0]
|
||||
|
||||
[charaFadeout K 1.0]
|
||||
[charaFadeout F 1.0]
|
||||
[wt 1.2]
|
||||
|
||||
[charaTalk on]
|
||||
[charaTalk depthOn]
|
||||
[charaTalk E]
|
||||
[charaFace E 37]
|
||||
|
||||
@Omichi
|
||||
...
|
||||
[k]
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 12]
|
||||
[charaFadein B 0.1 0,0]
|
||||
|
||||
@Okada Izo
|
||||
What the... Is she asleep? And after all the trouble we took to come save her.
|
||||
[k]
|
||||
|
||||
?1:I'm just glad she's okay.
|
||||
?!
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk off]
|
||||
[charaFace G 0]
|
||||
[charaFace H 0]
|
||||
[charaFadeinFSL H 0.4 0]
|
||||
[charaFadeinFSR G 0.4 2]
|
||||
[wt 0.8]
|
||||
@Sousuke & ?
|
||||
Woof...
|
||||
[k]
|
||||
|
||||
[charaFadeout G 0.1]
|
||||
[charaFadeout H 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk on]
|
||||
[charaTalk B]
|
||||
[charaFace B 9]
|
||||
[charaFadein B 0.1 0,0]
|
||||
|
||||
@Okada Izo
|
||||
Oh? They've got the dogs on a leash.
|
||||
[k]
|
||||
|
||||
[charaFace B 0]
|
||||
@Okada Izo
|
||||
There's Dustcloth, and a new one. That must be the Dog Warrior from Sagami.
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaPut N 0,0]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 1]
|
||||
[charaFadein A 0.1 0,0]
|
||||
|
||||
@Mash
|
||||
That's the Chi bead, which means it must be Keno.
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[charaPut N 2000,2000]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk H]
|
||||
[charaFace H 0]
|
||||
[charaFadein H 0.1 0,0]
|
||||
[cueSe SE_22 22_ade759]
|
||||
@Keno
|
||||
Y[charaMoveReturn H 0,10 0.2]ip![seStop 22_ade759 0.3]
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
|
||||
[bgmStop BGM_EVENT_5 1.0]
|
||||
|
||||
[se ade503]
|
||||
[charaTalk C]
|
||||
[charaFace C 5]
|
||||
[charaFadeinFSR C 0.5 150,0]
|
||||
[charaMoveFSR C 80,0 0.5]
|
||||
[wt 0.5]
|
||||
[seStop ade503 0.1]
|
||||
|
||||
@Katsushika Hokusai
|
||||
Hang on, Lord Izo. You too, Master.
|
||||
[k]
|
||||
|
||||
@Katsushika Hokusai
|
||||
Now that we know they're okay, I think we should leave old man Bakin here.
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[charaFadeout H 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[bgm BGM_EVENT_124 0.1]
|
||||
|
||||
[charaPut N 0,0]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 6]
|
||||
[charaFadein A 0.1 0,0]
|
||||
|
||||
@Mash
|
||||
Huh? What are you saying, Hokusai?
|
||||
[k]
|
||||
|
||||
@Mash
|
||||
Didn't we come here to save Kyokutei Bakin...that is, Omichi?
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[charaPut N 2000,2000]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 11]
|
||||
[charaFadein C 0.1 0,0]
|
||||
|
||||
@Katsushika Hokusai
|
||||
'Course I wanna save 'em. And I wanna reunite the Dog Warriors as much as anyone.
|
||||
[k]
|
||||
|
||||
[charaFace C 16]
|
||||
|
||||
@Katsushika Hokusai
|
||||
But our first order of business here is to punch Tametomo right in the face and break that Gonin-Bari longbow of his!
|
||||
[k]
|
||||
|
||||
[charaFace C 11]
|
||||
|
||||
@Katsushika Hokusai
|
||||
Am I wrong, Lord Izo?
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 13]
|
||||
[charaFadein B 0.1 0,0]
|
||||
|
||||
@Okada Izo
|
||||
I...
|
||||
[k]
|
||||
|
||||
@Okada Izo
|
||||
I'm just gonna do whatever Master tells me to.
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 11]
|
||||
[charaFadein C 0.1 0,0]
|
||||
|
||||
@Katsushika Hokusai
|
||||
There's a slim chance Tametomo's hidin' in this castle somewhere. I wanna find out for sure.
|
||||
[k]
|
||||
|
||||
[charaFace C 14]
|
||||
|
||||
@Katsushika Hokusai
|
||||
I really doubt a warrior as tough as Chinzei Hachirou's gonna run and hide from us.
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaPut N 0,0]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 12]
|
||||
[charaFadein A 0.1 0,0]
|
||||
|
||||
@Mash
|
||||
...What about Omichi? She still hasn't woken up.
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[charaPut N 2000,2000]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 13]
|
||||
[charaFadein B 0.1 0,0]
|
||||
|
||||
@Okada Izo
|
||||
If she doesn't wake up, that's okay with me. There's still something I wanna clear up.
|
||||
[k]
|
||||
|
||||
@Okada Izo
|
||||
I'm still not convinced Kyokutei Bakin and Michi here aren't being manipulated by this Tametomo guy.
|
||||
[k]
|
||||
|
||||
?1:...!
|
||||
?!
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 7]
|
||||
[charaFadein C 0.1 0,0]
|
||||
|
||||
@Katsushika Hokusai
|
||||
...You really think so?
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 9]
|
||||
[charaFadein B 0.1 0,0]
|
||||
|
||||
@Okada Izo
|
||||
Yeah, I do.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaTalk off]
|
||||
[charaDepth B 2]
|
||||
[charaDepth K 3]
|
||||
[charaDepth F 4]
|
||||
|
||||
[charaFace F 37]
|
||||
[charaFadeinFSR K 0.8 40,-250]
|
||||
[charaFadeinFSR F 0.8 10,0]
|
||||
[charaMoveFSL K -40,-250 50.0]
|
||||
[charaMoveFSL F -20,0 50.0]
|
||||
[wt 0.4]
|
||||
|
||||
@Okada Izo
|
||||
I'm not saying everything Baki[line 2]I mean, Michi is doing works to Tametomo's advantage.
|
||||
[k]
|
||||
|
||||
[charaFace B 0]
|
||||
@Okada Izo
|
||||
But there's something about this arrangement that still doesn't sit right with me. It's too perfect.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout K 0.8]
|
||||
[charaFadeout F 0.8]
|
||||
[wt 1.0]
|
||||
|
||||
[charaTalk on]
|
||||
[charaTalk depthOn]
|
||||
@Okada Izo
|
||||
The only islands left now are Kazusa and Shimousa. Tametomo's got to be on one of them.
|
||||
[k]
|
||||
|
||||
[charaFace B 6]
|
||||
|
||||
@Okada Izo
|
||||
And we already know there's no Dog Warrior on Kazusa, right?
|
||||
[k]
|
||||
|
||||
@Okada Izo
|
||||
Then the odds are good that we'll find him on Shimousa!
|
||||
[k]
|
||||
|
||||
@Okada Izo
|
||||
We don't really need to bother searching this island for him.
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 13]
|
||||
[charaFadein C 0.1 0,0]
|
||||
|
||||
@Katsushika Hokusai
|
||||
Aha, gotcha. Looks like we're on the same page here.
|
||||
[k]
|
||||
|
||||
[charaFace C 5]
|
||||
|
||||
@Katsushika Hokusai
|
||||
...Master, I say we leave Omicchan here.
|
||||
[k]
|
||||
|
||||
[charaFace C 16]
|
||||
@Katsushika Hokusai
|
||||
We can find somewhere safe for her and the Dog Warriors ta lay low.
|
||||
[k]
|
||||
|
||||
?1:Hokusai...
|
||||
?2:Oei...
|
||||
?!
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaPut N 0,0]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 4]
|
||||
[charaFadein A 0.1 0,0]
|
||||
|
||||
@Mash
|
||||
But...we have no means of transportation. We need the Dog Warriors' help.
|
||||
[k]
|
||||
|
||||
@Mash
|
||||
We'll never be able to reach the island where Minamoto-no-Tametomo is without them.
|
||||
[k]
|
||||
|
||||
@Mash
|
||||
And I can't really imagine they'd be willing to listen to us if we just left their master behind.
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[charaPut N 2000,2000]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 3]
|
||||
[charaFadein C 0.1 0,0]
|
||||
|
||||
@Katsushika Hokusai
|
||||
Ah, dammit, you're right! Forgot about that!
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 0,0]
|
||||
|
||||
@Okada Izo
|
||||
No need to worry there.
|
||||
[k]
|
||||
|
||||
@Okada Izo
|
||||
Our Master'll figure something out.
|
||||
[k]
|
||||
|
||||
?1:Yup. ...Wait, what?
|
||||
?!
|
||||
|
||||
[charaFace B 9]
|
||||
|
||||
@Okada Izo
|
||||
...Old man Bakin knows everything there is to know about Tametomo, right?
|
||||
[k]
|
||||
|
||||
@Okada Izo
|
||||
Same goes for you too, right, Hokusai? So you can cover for him, can't you?
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 27]
|
||||
[charaFadein C 0.1 0,0]
|
||||
|
||||
@Katsushika Hokusai
|
||||
Nnn...
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
|
||||
[bgmStop BGM_EVENT_124 1.0]
|
||||
|
||||
[se adm76]
|
||||
[seVolume adm76 0.0 0.0]
|
||||
[seVolume adm76 0.8 0.5]
|
||||
[cueSe SE_22 22_ade744 0]
|
||||
[seVolume 22_ade744 0.8 0.5]
|
||||
[wt 0.5]
|
||||
[charaFace C 7]
|
||||
[se ad21 0.4]
|
||||
[wt 0.5]
|
||||
[seStop adm76 2.0]
|
||||
[seStop 22_ade744 2.0]
|
||||
[wt 1.0]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[bgm BGM_EVENT_80 0.1]
|
||||
|
||||
[charaPut N 0,0]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 2]
|
||||
[charaFadein A 0.1 0,0]
|
||||
|
||||
@Mash
|
||||
Enemies incoming!
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[charaPut N 2000,2000]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 0,0]
|
||||
|
||||
@Okada Izo
|
||||
Welp, guess we went and used up all the time the diversion bought us.
|
||||
[k]
|
||||
|
||||
@Okada Izo
|
||||
We'll just have to finish this conversation later!
|
||||
[k]
|
||||
|
||||
|
||||
|
||||
[messageOff]
|
||||
[fadeout black 0.5]
|
||||
[bgmStop BGM_EVENT_80 0.4]
|
||||
[wait fade]
|
||||
[soundStopAll]
|
||||
[end]
|
||||
|
||||
1483
ScriptActionEncrypt/94/9407/9407271331.txt
Normal file
1483
ScriptActionEncrypt/94/9407/9407271331.txt
Normal file
File diff suppressed because it is too large
Load Diff
565
ScriptActionEncrypt/94/9407/9407271410.txt
Normal file
565
ScriptActionEncrypt/94/9407/9407271410.txt
Normal file
@@ -0,0 +1,565 @@
|
||||
|
||||
$94-07-27-14-1-0
|
||||
|
||||
|
||||
[soundStopAll]
|
||||
[enableFullScreen]
|
||||
[charaSet A 99502600 1 Mash]
|
||||
[charaSet B 6033000 1 "Okada Izo"]
|
||||
[charaSet C 1050000 1 Barghest]
|
||||
[charaSet D 25002000 1 "Katsushika Hokusai"]
|
||||
[charaSet E 11005000 1 "Hessian Lobo"]
|
||||
[charaSet F 2046002 1 Minamoto-no-Tametomo]
|
||||
[charaSet G 1098240200 1 "Kyokutei Bakin"]
|
||||
[charaSet H 1098240500 1 Sousuke]
|
||||
[charaSet I 1098240600 1 Shino]
|
||||
[charaSet J 1098240700 1 Dousetsu]
|
||||
[charaSet K 1098240800 1 Kobungo]
|
||||
[charaSet L 1098240900 1 Daikaku]
|
||||
[charaSet M 1098241000 1 Genpachi]
|
||||
[charaSet N 1098241100 1 Keno]
|
||||
[charaSet O 1098124510 1 "Effect Dummy"]
|
||||
[sceneSet P 157200 1]
|
||||
[charaSet Q 1098124510 1 "Effect Dummy"]
|
||||
|
||||
[charaScale P 1.2]
|
||||
[charaScale F 1.0]
|
||||
|
||||
[charaTalk depthOff]
|
||||
[charaDepth P 9]
|
||||
[charaDepth Q 2]
|
||||
[charaDepth F 3]
|
||||
|
||||
[charaPut Q 1200,1200]
|
||||
[scene 10000]
|
||||
[fadein black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[effect bit_talk_07_orange]
|
||||
[se ad12]
|
||||
[wt 4.0]
|
||||
[fadeout white 1.0]
|
||||
[wait fade]
|
||||
|
||||
[overlayFadein P 0.1 100,-250]
|
||||
[charaFadeTime P 0.1 0.7]
|
||||
|
||||
[scene 157200]
|
||||
[backEffect bit_talk_strongwind01_bk]
|
||||
[fowardEffect bit_talk_rain01]
|
||||
[wt 1.5]
|
||||
[charaMove P -100,-250 10.5]
|
||||
[se ad556 0]
|
||||
[seVolume ad556 2.5 0.7]
|
||||
[se ad14 0]
|
||||
[seVolume ad14 2.5 1.0]
|
||||
[se ade106 0]
|
||||
[seVolume ade106 2.5 1.0]
|
||||
[bgm BGM_MAP_67 0.1]
|
||||
[fadein white 3.5]
|
||||
[wait fade]
|
||||
|
||||
[wt 3.0]
|
||||
[se ade347 0.4]
|
||||
[flashin once 0.2 0.4 FFB3C67F FFB3C600]
|
||||
[wt 2.0]
|
||||
[backEffectStop bit_talk_strongwind01_bk]
|
||||
[wt 1.0]
|
||||
[seStop ad556 4.0]
|
||||
[seStop ad14 4.0]
|
||||
[seStop ade106 4.0]
|
||||
[fowardEffectStop bit_talk_rain01]
|
||||
[charaFadeout P 1.5]
|
||||
[charaFadeout P 1.5]
|
||||
[wt 2.0]
|
||||
[sceneSet P 157200 1]
|
||||
|
||||
|
||||
[charaEffect O bit_talk_10_LowLevel]
|
||||
[wt 0.1]
|
||||
[se ad13]
|
||||
[wt 0.3]
|
||||
[charaTalk A]
|
||||
[charaFace A 7]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Mash
|
||||
So this is...the minute Singularity Shimousa...
|
||||
[k]
|
||||
|
||||
@Mash
|
||||
Looks like the shockwave from Tametomo's attack hit this island hard.
|
||||
[k]
|
||||
|
||||
@Mash
|
||||
It's...quite the scene, isn't it...?
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
[charaPut O 1200,1200]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 9]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Okada Izo
|
||||
I've never even heard of a bow doing this kind of damage. Certainly not to the side that fired it, at least.
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 0]
|
||||
[charaFadein C 0.1 1]
|
||||
|
||||
@Barghest
|
||||
This is unbelievable.
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaPut O 1]
|
||||
[charaTalk A]
|
||||
[charaFace A 7]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Mash
|
||||
I'm picking up multiple hostiles in your area, and scant few other kinds of life.
|
||||
[k]
|
||||
|
||||
[charaFace A 12]
|
||||
|
||||
@Mash
|
||||
But there's also a constant, powerful stream of magical energy here...and something is sucking it up like trees absorbing water.
|
||||
[k]
|
||||
|
||||
[charaFace A 15]
|
||||
@Mash
|
||||
And at the center, there's...
|
||||
[k]
|
||||
|
||||
[bgmStop BGM_MAP_67 1.5]
|
||||
[messageOff]
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
[charaPut O 1200,1200]
|
||||
[wt 0.8]
|
||||
[charaTalk depthOn]
|
||||
|
||||
?1:I see. So that's...
|
||||
?2:So that's the guy who's been firing on us...
|
||||
?!
|
||||
|
||||
[charaTalk off]
|
||||
[charaTalk depthOff]
|
||||
[charaDepth P 1]
|
||||
[charaDepth Q 2]
|
||||
[charaDepth F 9]
|
||||
|
||||
[charaScale P 1.4]
|
||||
[charaFadein P 1.0 0,-350]
|
||||
[wt 0.2]
|
||||
[bgm BGM_BATTLE_142 0.1]
|
||||
|
||||
[charaPut Q 0,0]
|
||||
[charaEffect Q bit_talk_ppl_fog02]
|
||||
|
||||
[se ade393 0]
|
||||
[seVolume ade393 1.0 0.8]
|
||||
[se ad632 0]
|
||||
[seVolume ad632 1.0 0.2]
|
||||
[wt 0.8]
|
||||
|
||||
[charaFace F 5]
|
||||
[charaFadein F 1.0 1]
|
||||
|
||||
[wt 3.5]
|
||||
[seStop ade393 2.0]
|
||||
[seStop ad632 2.0]
|
||||
[charaFadeout P 1.2]
|
||||
[charaFadeout F 1.2]
|
||||
[wt 0.8]
|
||||
[charaPut Q 1200,1200]
|
||||
[wt 0.8]
|
||||
[charaTalk on]
|
||||
[charaTalk D]
|
||||
[charaFace D 11]
|
||||
[charaFadein D 0.1 1]
|
||||
|
||||
|
||||
@Katsushika Hokusai
|
||||
Chinzei Hachirou...
|
||||
[k]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 2]
|
||||
[charaFadein C 0.1 1]
|
||||
|
||||
@Barghest
|
||||
[f large]Minamoto-no-Tametomo!
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 13]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Okada Izo
|
||||
Well, that's a monster if I ever saw one. Hard to believe he was ever human.
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 5]
|
||||
[charaFadein E 0.1 1]
|
||||
[se ad334]
|
||||
|
||||
@Hessian Lobo
|
||||
[image berserker_language_3]
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk off]
|
||||
[se ade393 0]
|
||||
[seVolume ade393 1.0 0.4]
|
||||
[se ad632 0]
|
||||
[seVolume ad632 1.0 0.1]
|
||||
|
||||
[seStop ad334 0.4]
|
||||
[charaPut Q 0,0]
|
||||
[charaFadein P 0.6 0,-350]
|
||||
[charaFace F 0]
|
||||
[charaFadein F 0.6 1]
|
||||
[wt 0.8]
|
||||
|
||||
@F:???
|
||||
...Initiating definition.
|
||||
[k]
|
||||
|
||||
@Minamoto-no-Tametomo
|
||||
My name is Minamoto-no-Tametomo.
|
||||
[k]
|
||||
|
||||
@Minamoto-no-Tametomo
|
||||
I am a king. The ruler of these Eight Views from Nansou...
|
||||
[k]
|
||||
|
||||
[seStop ade393 3.0]
|
||||
[seStop ad632 3.0]
|
||||
|
||||
@Minamoto-no-Tametomo
|
||||
Are you subjects who have sworn fealty to me?
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout F 0.2]
|
||||
[charaFadeout P 0.2]
|
||||
[wt 0.2]
|
||||
[charaPut Q 1200,1200]
|
||||
|
||||
|
||||
[charaDepth E 1]
|
||||
[charaDepth L 2]
|
||||
[charaDepth M 2]
|
||||
[charaDepth K 3]
|
||||
[charaDepth J 3]
|
||||
[charaDepth H 4]
|
||||
[charaDepth N 5]
|
||||
[charaDepth I 6]
|
||||
|
||||
[charaFace E 5]
|
||||
[charaFadein E 0.2 90,120]
|
||||
|
||||
[charaFace L 0]
|
||||
[charaFace K 0]
|
||||
[charaFace H 0]
|
||||
[charaFace I 0]
|
||||
[charaFace N 0]
|
||||
[charaFace J 0]
|
||||
[charaFace M 0]
|
||||
[charaFadeinFSSideL L 0.2 -380,20]
|
||||
[charaFadeinFSL K 0.2 -320,-100]
|
||||
[charaFadeinFSL H 0.2 -70,-90]
|
||||
[charaFadein I 0.2 120,-125]
|
||||
[charaFadeinFSR N 0.2 310,-80]
|
||||
[charaFadeinFSR J 0.2 250,20]
|
||||
[charaFadeinFSSideR M 0.2 380,10]
|
||||
|
||||
[wt 1.5]
|
||||
|
||||
[wipeout rectangleStripLeftToRight 0.4 1]
|
||||
[wait wipe]
|
||||
[charaFadeout E 0.1]
|
||||
[charaFadeout H 0.1]
|
||||
[charaFadeout I 0.1]
|
||||
[charaFadeout J 0.1]
|
||||
[charaFadeout K 0.1]
|
||||
[charaFadeout L 0.1]
|
||||
[charaFadeout M 0.1]
|
||||
[charaFadeout N 0.1]
|
||||
|
||||
[charaDepth C 1]
|
||||
[charaDepth G 2]
|
||||
[charaFace C 0]
|
||||
[charaFadeinFSL C 0.1 0]
|
||||
[charaFace G 16]
|
||||
[charaFadeinFSR G 0.1 2]
|
||||
[wt 0.2]
|
||||
[wipein rectangleStripRightToLeft 0.4 1]
|
||||
[wait wipe]
|
||||
|
||||
[wt 1.4]
|
||||
|
||||
[wipeout rectangleStripLeftToRight 0.4 1]
|
||||
[wait wipe]
|
||||
[charaFadeout G 0.1]
|
||||
[charaFadeout C 0.1]
|
||||
[charaFace B 13]
|
||||
[charaFadeinFSL B 0.1 0]
|
||||
[charaFace D 11]
|
||||
[charaFadeinFSR D 0.1 2]
|
||||
[wt 0.2]
|
||||
[wipein rectangleStripRightToLeft 0.4 1]
|
||||
[wait wipe]
|
||||
|
||||
[wt 1.4]
|
||||
|
||||
[wipeout rectangleStripLeftToRight 0.4 1]
|
||||
[wait wipe]
|
||||
[charaFadeout B 0.1]
|
||||
[charaFadeout D 0.1]
|
||||
[charaPut O 1]
|
||||
[charaFace A 7]
|
||||
[charaFadein A 0.1 1]
|
||||
[wt 0.2]
|
||||
[wipein rectangleStripRightToLeft 0.4 1]
|
||||
[wait wipe]
|
||||
|
||||
[wt 1.0]
|
||||
|
||||
[wipeout rectangleStripLeftToRight 0.4 1]
|
||||
[wait wipe]
|
||||
[charaFadeout A 0.1]
|
||||
[charaPut O 1200,1200]
|
||||
[wt 0.2]
|
||||
[wipein rectangleStripRightToLeft 0.5 1]
|
||||
[wait wipe]
|
||||
|
||||
[wt 0.5]
|
||||
|
||||
?1:No. I'm [%1] of Chaldea, and I'm here to stop you.
|
||||
?2:No. I'm [%1] of Chaldea, and we're putting an end to this.
|
||||
?!
|
||||
|
||||
[charaPut Q 0,0]
|
||||
[charaFadein P 0.2 0,-350]
|
||||
[charaFace F 5]
|
||||
[charaFadein F 0.2 1]
|
||||
[wt 0.2]
|
||||
|
||||
@Minamoto-no-Tametomo
|
||||
Then you are my enemies.
|
||||
[k]
|
||||
|
||||
@Minamoto-no-Tametomo
|
||||
Fight me, [%1].
|
||||
[k]
|
||||
|
||||
?1:Why are you doing this, Minamoto-no-Tametomo!?
|
||||
?2:Why did you attack us!?
|
||||
?!
|
||||
|
||||
@Minamoto-no-Tametomo
|
||||
...[sr]...
|
||||
[k]
|
||||
|
||||
@Minamoto-no-Tametomo
|
||||
Chaldea plays with space-time causality as if it were a toy and in doing so, erases countless innocent lives in the blink of an eye.
|
||||
[k]
|
||||
|
||||
@Minamoto-no-Tametomo
|
||||
I will not permit it in my domain. It is an enemy to be eliminated.
|
||||
[k]
|
||||
|
||||
[charaFadeout F 0.2]
|
||||
[charaFadeout P 0.2]
|
||||
[wt 0.2]
|
||||
[charaPut Q 1200,1200]
|
||||
|
||||
[charaTalk on]
|
||||
[charaTalk B]
|
||||
[charaFace B 8]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Okada Izo
|
||||
...Ha! What a nutjob. Guy went off the deep end and with a body as dense as that head, sank like a damn stone.
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 0]
|
||||
[charaFadein C 0.1 1]
|
||||
|
||||
@Barghest
|
||||
It doesn't look like negotiation is going to be an option.
|
||||
[k]
|
||||
|
||||
@Barghest
|
||||
He's quite mad...but his convictions are unshakable.
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaPut O 1]
|
||||
[charaTalk A]
|
||||
[charaFace A 7]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Mash
|
||||
His magical energy levels are rising even as we speak.
|
||||
[k]
|
||||
|
||||
@Mash
|
||||
I think he's building energy for another attack!
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
[charaPut O 1200,1200]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 11]
|
||||
[charaFadein D 0.1 1]
|
||||
|
||||
@Katsushika Hokusai
|
||||
...Hey, Lady Mash?
|
||||
[k]
|
||||
|
||||
@Katsushika Hokusai
|
||||
What'd happen if we let him get that third shot off?
|
||||
[k]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaPut O 1]
|
||||
[charaTalk A]
|
||||
[charaFace A 12]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Mash
|
||||
We...we've exhausted every means of defense we have! We couldn't possibly endure another shot!
|
||||
[k]
|
||||
|
||||
[branchQuestClear lblClear01 94064915]
|
||||
[branchQuestClear lblClear01 3001101]
|
||||
|
||||
[label lblNotClear01]
|
||||
|
||||
[charaFace A 4]
|
||||
|
||||
@Mash
|
||||
Either most of the Servants on standby would have to sacrifice themselves to defend us, or we'd have to abandon the base!
|
||||
[k]
|
||||
|
||||
[branch lblConf01]
|
||||
|
||||
[label lblClear01]
|
||||
|
||||
[charaFace A 4]
|
||||
|
||||
@Mash
|
||||
Either most of the Servants on standby would have to sacrifice themselves to defend us, or we'd have to abandon the Storm Border!
|
||||
[k]
|
||||
|
||||
[label lblConf01]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
[charaPut O 1200,1200]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 2]
|
||||
[charaFadein D 0.1 1]
|
||||
|
||||
@Katsushika Hokusai
|
||||
Yeah, figured. Can't let that happen, now, can we!?
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[se ade125]
|
||||
[seVolume ade125 0 0.5]
|
||||
|
||||
[charaTalk off]
|
||||
[charaPut Q 0,0]
|
||||
[charaFadein P 0.6 0,-350]
|
||||
[charaFace F 5]
|
||||
[charaFadein F 0.6 1]
|
||||
[wt 0.2]
|
||||
|
||||
[se ade393 0]
|
||||
[seVolume ade393 1.0 0.4]
|
||||
[se ad632 0]
|
||||
[seVolume ad632 1.0 0.1]
|
||||
[wt 1.4]
|
||||
|
||||
[charaTalk on]
|
||||
|
||||
@Minamoto-no-Tametomo
|
||||
Computing... Initiating rapid fire.
|
||||
[k]
|
||||
|
||||
|
||||
[seStop ade393 3.0]
|
||||
[seStop ad632 3.0]
|
||||
|
||||
@Minamoto-no-Tametomo
|
||||
Chaldea. You will soon be no more than flotsam adrift on this sea of space-time.
|
||||
[k]
|
||||
|
||||
|
||||
[messageOff]
|
||||
[cueSe NoblePhantasm_403100 NP_403100_6]
|
||||
[wt 0.6]
|
||||
[cueSe NoblePhantasm_403100 NP_403100_7]
|
||||
|
||||
[se ad959]
|
||||
[fadeout white 0.5]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout F 0.1]
|
||||
[charaFadeout P 0.1]
|
||||
[charaPut Q 2000,2000]
|
||||
[scene 10000]
|
||||
[wt 0.5]
|
||||
|
||||
[seStop ad959 1.0]
|
||||
[fadein white 1.0]
|
||||
[wait fade]
|
||||
[wt 0.2]
|
||||
|
||||
[fadeout black 0.5]
|
||||
[bgmStop BGM_BATTLE_142 0.4]
|
||||
[wait fade]
|
||||
[soundStopAll]
|
||||
[end]
|
||||
|
||||
650
ScriptActionEncrypt/94/9407/9407271420.txt
Normal file
650
ScriptActionEncrypt/94/9407/9407271420.txt
Normal file
@@ -0,0 +1,650 @@
|
||||
|
||||
$94-07-27-14-2-0
|
||||
|
||||
[soundStopAll]
|
||||
[enableFullScreen]
|
||||
[charaSet A 2046002 1 Minamoto-no-Tametomo]
|
||||
[charaSet B 1050000 1 Barghest]
|
||||
[charaSet C 6033000 1 "Okada Izo"]
|
||||
[charaSet D 25002000 1 "Katsushika Hokusai_First"]
|
||||
[charaSet E 1098240200 1 "Kyokutei Bakin"]
|
||||
[charaSet F 25002002 1 "Katsushika Hokusai"]
|
||||
[charaSet G 25002002 1 "Effect Dummy"]
|
||||
[charaSet H 2046002 1 "Effect Dummy"]
|
||||
|
||||
[charaSet I 1098246600 1 "Katsushika Hokusai_First_Purple Eyes"]
|
||||
|
||||
[charaSet O 1098124510 1 "Effect Dummy"]
|
||||
[sceneSet P 157200 1]
|
||||
[sceneSet Q 158500 1]
|
||||
|
||||
[imageSet R back10000 1]
|
||||
[charaScale R 1.1]
|
||||
|
||||
[charaSet S 2046002 1 Minamoto-no-Tametomo]
|
||||
[charaFilter S silhouette 00000080]
|
||||
|
||||
[sceneSet T 157200 1]
|
||||
[charaScale T 1.4]
|
||||
|
||||
[charaSet U 4048001 1 "Kyokutei Bakin"]
|
||||
|
||||
[charaScale Q 1.10]
|
||||
[charaScale A 1.2]
|
||||
[charaScale S 1.2]
|
||||
[charaScale U 1.2]
|
||||
|
||||
[charaDepth P 1]
|
||||
[charaDepth E 1]
|
||||
[charaDepth T 2]
|
||||
[charaDepth G 3]
|
||||
[charaDepth A 4]
|
||||
[charaDepth S 4]
|
||||
[charaDepth U 5]
|
||||
[charaDepth Q 4]
|
||||
[charaDepth D 5]
|
||||
|
||||
[charaPut G 2000,2000]
|
||||
[charaEffect G bit_talk_ppl_fog02]
|
||||
|
||||
[scene 10000]
|
||||
|
||||
[cameraMove 0.1 0,0 1.01]
|
||||
|
||||
[fadein black 0.1]
|
||||
[wait fade]
|
||||
|
||||
[flashin once 0.2 0.2 FFFFFFFA FFFFFF50]
|
||||
[cueSe NoblePhantasm_403100 NP_403100_11]
|
||||
[cueSe NoblePhantasm_700500 NP_700500_4]
|
||||
[wt 0.8]
|
||||
[effect bit_talk_shock_wave]
|
||||
[se ad828]
|
||||
[se ad836]
|
||||
[se ade9]
|
||||
[wt 0.9]
|
||||
[cueSe NoblePhantasm_403100 NP_403100_11]
|
||||
[cueSe NoblePhantasm_700500 NP_700500_4]
|
||||
[fadeout white 0.4]
|
||||
[wait fade]
|
||||
[effect bit_talk_sand_dust_front_blk 0,0]
|
||||
[effect bit_talk_sand_dust_back_blk 0,0]
|
||||
|
||||
[effectDestroy bit_talk_shock_wave]
|
||||
|
||||
[se ad609]
|
||||
[se ade467]
|
||||
[se ad828]
|
||||
[se ade393]
|
||||
[seVolume ade393 0 0]
|
||||
[seVolume ade393 0.5 0.4]
|
||||
[cueSe NoblePhantasm_702900 NP_702900_10]
|
||||
[charaFilter R silhouette FFFFFF80]
|
||||
[charaFadein R 0.2]
|
||||
[wt 1.5]
|
||||
[charaFadeout R 1.5]
|
||||
|
||||
[scene 157200]
|
||||
|
||||
[shake 0.03 3 3 3.0]
|
||||
[fadein white 1.5]
|
||||
[wait fade]
|
||||
[wt 1.8]
|
||||
|
||||
[charaTalk off]
|
||||
|
||||
[charaFace S 5]
|
||||
[charaFadein S 1.0 1]
|
||||
[charaFadein P 1.0 0,-200]
|
||||
[wt 1.0]
|
||||
|
||||
|
||||
[bgm BGM_EVENT_24 0.1]
|
||||
[se ade393 0]
|
||||
[seVolume ade393 1.0 1.0]
|
||||
|
||||
[fadeout black 0.8]
|
||||
[wait fade]
|
||||
|
||||
[effectStop bit_talk_sand_dust_front_blk]
|
||||
[effectStop bit_talk_sand_dust_back_blk]
|
||||
|
||||
[effectDestroy bit_talk_sand_dust_front_blk]
|
||||
[effectDestroy bit_talk_sand_dust_back_blk]
|
||||
|
||||
[charaScale Q 1.6]
|
||||
|
||||
[se ad322]
|
||||
|
||||
[charaFadein Q 0.1 180,-120]
|
||||
[charaMoveScale Q 1.52 4.0]
|
||||
[wt 0.5]
|
||||
[charaFadeout S 0.1]
|
||||
[charaFadeout A 0.1]
|
||||
[charaFadeout P 0.1]
|
||||
[charaPut G 1200,1200]
|
||||
[wt 0.1]
|
||||
|
||||
[cueSe SE_21 21_ad1075]
|
||||
[fadein black 0.8]
|
||||
[wait fade]
|
||||
|
||||
[wt 0.7]
|
||||
|
||||
[fadeout black 0.8]
|
||||
[wait fade]
|
||||
|
||||
[charaScale Q 1.55]
|
||||
[charaFadein Q 0.1 -200,-350]
|
||||
[charaMoveScale Q 1.45 4.0]
|
||||
[wt 0.5]
|
||||
|
||||
[se ad632 0]
|
||||
[seVolume ad632 0.8 0.3]
|
||||
[fadein black 0.8]
|
||||
[wait fade]
|
||||
|
||||
[wt 0.7]
|
||||
|
||||
[fadeout black 0.8]
|
||||
[wait fade]
|
||||
|
||||
[charaScale Q 1.07]
|
||||
[charaFadein Q 0.1 0,-200]
|
||||
[charaMoveScale Q 1.01 5.0]
|
||||
[wt 0.1]
|
||||
|
||||
[fadein black 0.8]
|
||||
[wait fade]
|
||||
|
||||
[seStop ade393 5.0]
|
||||
[seStop ad632 5.0]
|
||||
|
||||
[wt 1.0]
|
||||
|
||||
@Minamoto-no-Tametomo
|
||||
Minimal damage sustained.
|
||||
[k]
|
||||
|
||||
@Minamoto-no-Tametomo
|
||||
If allowed to accumulate, this damage may impact the accuracy of the third arrow I intend to fire at Chaldea.
|
||||
[k]
|
||||
|
||||
@Minamoto-no-Tametomo
|
||||
I must eradicate these enemies at once.
|
||||
[k]
|
||||
|
||||
@Minamoto-no-Tametomo
|
||||
I could use the power of the Holy Grail I have stored... No. That would render me unable to fire a third shot.
|
||||
[k]
|
||||
|
||||
@Minamoto-no-Tametomo
|
||||
I must make a decision immediately...[sr][FF0000]Error. Error.[-]
|
||||
[k]
|
||||
|
||||
@Minamoto-no-Tametomo
|
||||
[FF0000]Error.[-] This action is fundamentally contradicto[line 2][sr][FF0000]Error.[-]
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[se ad678]
|
||||
[bgm BGM_EVENT_24 1.0 0.2]
|
||||
[wipeout rectangleStripRightToLeft 0.4 1.0]
|
||||
[wait wipe]
|
||||
|
||||
[charaFadeout Q 0.1]
|
||||
[wt 0.4]
|
||||
|
||||
[charaTalk on]
|
||||
[bgm BGM_EVENT_24 0.3 1.0]
|
||||
[wipein rectangleStripLeftToRight 0.5 1.0]
|
||||
[wait wipe]
|
||||
|
||||
[se ad85]
|
||||
[effect bit_talk_v_slash02]
|
||||
[wt 0.4]
|
||||
|
||||
[se ad715]
|
||||
[effect bit_talk_h_slash02_fs 0,0 H]
|
||||
|
||||
[wt 0.4]
|
||||
[se ad728]
|
||||
[se ad170]
|
||||
[se ad32]
|
||||
[shake 0.05 2 2 0.5]
|
||||
[effect bit_talk_14 -200,200]
|
||||
[wt 0.4]
|
||||
[se ad608]
|
||||
[se ad609]
|
||||
[effect bit_talk_14]
|
||||
[fadeout white 0.5]
|
||||
[wait fade]
|
||||
[shake 0.05 3 3 2.5]
|
||||
[fadein white 1.5]
|
||||
[wait fade]
|
||||
[wt 1.0]
|
||||
|
||||
?1:Man... Tametomo's even stronger than I'd imagined!
|
||||
?2:Dammit, we're so close!
|
||||
?!
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 5]
|
||||
[charaFadein B 0.4 -100,0]
|
||||
[se ad671]
|
||||
[seVolume ad671 0 0.6]
|
||||
[charaMove B -20,0 0.4]
|
||||
[wt 0.4]
|
||||
[charaMove B 0,0 0.4]
|
||||
[wt 0.4]
|
||||
|
||||
[charaFace B 2]
|
||||
|
||||
@Barghest
|
||||
Tametomo hasn't given up on firing his third arrow!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[fowardEffect bit_talk_quickmove]
|
||||
[wt 0.1]
|
||||
[charaTalk C]
|
||||
[charaFace C 13]
|
||||
[charaSpecialEffect C appearanceReverse 1 0.2]
|
||||
[se ad223]
|
||||
[wt 0.8]
|
||||
|
||||
@Okada Izo
|
||||
We can't let him fire that shot. We'll just have to keep the pressure on so he doesn't get the chance.
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 2]
|
||||
[charaFadein D 0.1 1]
|
||||
|
||||
@D:Katsushika Hokusai
|
||||
Yeah, but every time we even try getting' close, he just pins us down with a barrage of arrows!
|
||||
[k]
|
||||
|
||||
[charaFace D 24]
|
||||
@D:Katsushika Hokusai
|
||||
Best we can manage is hanging' in there by spreadin' out and forcin' him to fire single shots at range!
|
||||
[k]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 5]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Barghest
|
||||
But then he can simply pick us off one at a time!
|
||||
[k]
|
||||
|
||||
?1:Aren't there any stories that mention his weaknesses?
|
||||
?!
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 14]
|
||||
[charaFadein D 0.1 1]
|
||||
|
||||
@D:Katsushika Hokusai
|
||||
Maybe how he never listens ta anythin' anyone says?[sr]Ahaha[line 2][wt 1.0][charaFace D 6]Whoa!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[se ad781]
|
||||
[se ad782]
|
||||
[wt 0.4]
|
||||
[seStop ad781 1.0]
|
||||
[cueSe Servants_9943100 m85209]
|
||||
[fowardEffect bit_talk_h_slash02_fs 0,0 F]
|
||||
[wt 0.2]
|
||||
[charaMove D 128,0 0.2]
|
||||
[charaFadeout D 0.2]
|
||||
[wt 0.7]
|
||||
[se ad609]
|
||||
[cueSe Servants_9943100 m85211]
|
||||
[effect bit_talk_impactlanding]
|
||||
[shake 0.03 3 3 1.2]
|
||||
[wt 1.6]
|
||||
[charaScale I 1.2]
|
||||
[charaScale F 1.2]
|
||||
|
||||
[charaFadein T 1.0 -100,-200]
|
||||
[charaMove T -120,-200 1.6]
|
||||
[wt 1.6]
|
||||
|
||||
[charaPut I 100,0]
|
||||
[fowardEffect bit_talk_quickmove 80,0]
|
||||
[wt 0.1]
|
||||
[charaTalk I]
|
||||
[charaFace I 16]
|
||||
[charaSpecialEffect I appearanceReverse 1 0.2]
|
||||
[se ad223]
|
||||
[wt 0.8]
|
||||
|
||||
@I:Katsushika Hokusai
|
||||
...Don't worry. He's got a weakness.
|
||||
[k]
|
||||
|
||||
[charaFace I 12]
|
||||
@I:Katsushika Hokusai
|
||||
Ya know how they say heroes got a distinct gait, and beautiful people have their own way of breathin'?
|
||||
[k]
|
||||
|
||||
[charaFace I 14]
|
||||
@I:Katsushika Hokusai
|
||||
It's like, no matter what they do, they can't help but make for a pretty picture.
|
||||
[k]
|
||||
|
||||
@I:Katsushika Hokusai
|
||||
Things might be different if he were still flesh an' blood, but Servants always have drawbacks like that.
|
||||
[k]
|
||||
|
||||
[charaFace I 5]
|
||||
@I:Katsushika Hokusai
|
||||
Problem is, ain't got a chance of figurin' his out on my own. Sooo...
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wt 0.4]
|
||||
[bgmStop BGM_EVENT_24 2.0]
|
||||
[charaTalk off]
|
||||
[charaDepth F 10]
|
||||
[charaDepth I 10]
|
||||
[charaDepth H 0]
|
||||
|
||||
[charaPut H 80,0]
|
||||
|
||||
[se ad1036 0.4]
|
||||
[charaBackEffect H bit_talk_strongwind_light]
|
||||
[wt 1.5]
|
||||
[se adm30 0.5]
|
||||
[seStop ad1036 1.7]
|
||||
[charaBackEffect I bit_talk_36_sl01]
|
||||
[wt 1.5]
|
||||
[seStop adm30 0.7]
|
||||
[charaDepth R 10]
|
||||
[charaFilter R silhouette FF9E3D80]
|
||||
[overlayFadein R 0.4 0,-200]
|
||||
[wt 0.4]
|
||||
[charaFadeout I 0.1]
|
||||
[charaBackEffectDestroy I bit_talk_36_sl01]
|
||||
[charaBackEffectDestroy H bit_talk_strongwind_light]
|
||||
[wt 0.4]
|
||||
[cueSe SE_21 21_adm86]
|
||||
[charaFace F 14]
|
||||
[charaFadein F 0.1 80,0]
|
||||
[charaFadeout R 0.4]
|
||||
[wt 1.2]
|
||||
|
||||
|
||||
@Katsushika Hokusai
|
||||
...Heh.
|
||||
[k]
|
||||
|
||||
?1:Toto-sama mode!?
|
||||
?!
|
||||
|
||||
[charaFace F 11]
|
||||
|
||||
@Katsushika Hokusai
|
||||
(Inhale...)
|
||||
[k]
|
||||
|
||||
[charaEffect F bit_talk_41_fs]
|
||||
[charaFace F 2]
|
||||
|
||||
[bgm BGM_EVENT_82 0.1]
|
||||
|
||||
@Katsushika Hokusai
|
||||
[f large]Hey! Kurazou!!!
|
||||
[k]
|
||||
|
||||
@Katsushika Hokusai
|
||||
No, make that Kyokutei Bakin, ya two-bit hack of a novelist! How long're you gonna stay sleepin'!?
|
||||
[k]
|
||||
|
||||
@Katsushika Hokusai
|
||||
Ain't ya ashamed, lyin' around, bein' nothin' but dead weight!?
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wipeout rectangleStripLeftToRight 0.4 1]
|
||||
[wait wipe]
|
||||
[charaEffectStop F bit_talk_41_fs]
|
||||
|
||||
[charaFadeout F 0.1]
|
||||
[charaFadeout T 0.1]
|
||||
|
||||
[charaPut H 1200,1200]
|
||||
[charaPut G 0,0]
|
||||
|
||||
[charaScale D 1.0]
|
||||
[charaScale F 1.0]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 5]
|
||||
[charaFadein A 0.1 1]
|
||||
[wt 0.2]
|
||||
[wipein rectangleStripRightToLeft 0.4 1]
|
||||
[wait wipe]
|
||||
[wt 1.0]
|
||||
|
||||
@E:Katsushika Hokusai
|
||||
Look! Tametomo's here! Chinzei Hachirou Minamoto-no-Tametomo himself!
|
||||
[k]
|
||||
|
||||
@E:Katsushika Hokusai
|
||||
He's our hero, remember!? The peerless patriotic warrior we used ta dream about!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wipeout rectangleStripRightToLeft 0.3 1]
|
||||
[wait wipe]
|
||||
[charaFadeout A 0.1]
|
||||
[charaPut G 1200,1200]
|
||||
[charaTalk F]
|
||||
[charaFace F 2]
|
||||
[charaFadein F 0.1 1]
|
||||
[wt 0.2]
|
||||
[wipein rectangleStripLeftToRight 0.3 1]
|
||||
[wait wipe]
|
||||
|
||||
@Katsushika Hokusai
|
||||
Don't ya wanna write about him again!? Now wake up and help me, dammit!
|
||||
[k]
|
||||
|
||||
[charaFace F 5]
|
||||
|
||||
@Katsushika Hokusai
|
||||
...C'mon, Kurazou. Work with me.
|
||||
[k]
|
||||
|
||||
[charaFadeout F 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[bgmStop BGM_EVENT_82 2.5]
|
||||
[charaTalk E]
|
||||
[charaFace E 16]
|
||||
[charaFadein E 0.1 1]
|
||||
|
||||
@E:Kyokutei Bakin?
|
||||
...[sr]...
|
||||
[k]
|
||||
|
||||
@E:Kyokutei Bakin?
|
||||
...Ah...
|
||||
[k]
|
||||
|
||||
[charaFace E 45]
|
||||
|
||||
@E:Kyokutei Bakin?
|
||||
S-stop! You...you can't wake Pops up!
|
||||
[k]
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk F]
|
||||
[charaFace F 2]
|
||||
[charaFadein F 0.1 1]
|
||||
|
||||
@Katsushika Hokusai
|
||||
Omichi!? What're you goin' on about?
|
||||
[k]
|
||||
|
||||
[charaFadeout F 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[bgm BGM_EVENT_48 0.1]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 41]
|
||||
[charaFadein E 0.1 1]
|
||||
|
||||
@E:Omichi
|
||||
It's Pops! He's the one who wrote this whole[line 2]
|
||||
[k]
|
||||
|
||||
[charaFace E 38]
|
||||
|
||||
@E:Omichi
|
||||
...Ghh...
|
||||
[k]
|
||||
|
||||
?1:Omichi!?
|
||||
?!
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk F]
|
||||
[charaFace F 11]
|
||||
[charaFadein F 0.1 1]
|
||||
|
||||
@Katsushika Hokusai
|
||||
Whaddaya mean!?
|
||||
[k]
|
||||
|
||||
[charaFadeout F 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 13]
|
||||
[charaFadein C 0.1 1]
|
||||
|
||||
@Okada Izo
|
||||
What are you guys doing?
|
||||
[k]
|
||||
|
||||
@Okada Izo
|
||||
Tametomo's acting weird. Something's clearly off with him.
|
||||
[k]
|
||||
|
||||
@Okada Izo
|
||||
Now might be our best chance![wt 0.7][charaFace C 11]...Huh!?
|
||||
[k]
|
||||
|
||||
[bgmStop BGM_EVENT_48 1.5]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 16]
|
||||
[charaFadein E 0.1 1]
|
||||
[fowardEffect bit_talk_white_aura]
|
||||
[se ad743]
|
||||
[wt 1.0]
|
||||
[fadeout white 1.0]
|
||||
[wait fade]
|
||||
[charaChange E 4048001 16 fade 0.1]
|
||||
[fowardEffectDestroy bit_talk_white_aura]
|
||||
[wt 0.7]
|
||||
[fadein white 1.0]
|
||||
[wait fade]
|
||||
[wt 1.5]
|
||||
|
||||
[charaDepth P 1]
|
||||
[charaDepth E 1]
|
||||
[charaDepth T 2]
|
||||
[charaDepth G 3]
|
||||
[charaDepth A 4]
|
||||
[charaDepth S 4]
|
||||
[charaDepth U 5]
|
||||
[charaDepth Q 4]
|
||||
[charaDepth D 5]
|
||||
|
||||
[charaScale T 1.4]
|
||||
|
||||
[charaTalk off]
|
||||
[charaFace U 16]
|
||||
[charaFadein T 1.0 65,-250]
|
||||
[charaFadein U 1.0 -85,0]
|
||||
[charaMove U -90,0 1.2]
|
||||
[charaMove T 70,-250 1.2]
|
||||
[wt 1.8]
|
||||
|
||||
[charaFaceFade U 24 0.3]
|
||||
[wt 0.3]
|
||||
|
||||
@Kyokutei Bakin
|
||||
Ugh... Damn you, Tetsuzou...
|
||||
[k]
|
||||
|
||||
[bgm BGM_BATTLE_107 0.1]
|
||||
[charaFace U 2]
|
||||
[charaFadeout E 0.1]
|
||||
|
||||
@Kyokutei Bakin
|
||||
All right, Tetsuzou! You want my help? Then you do exactly as I say!
|
||||
[k]
|
||||
|
||||
@Kyokutei Bakin
|
||||
If I say "right" then you go right, dammit!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout U 0.5]
|
||||
[charaFadeout T 0.5]
|
||||
[wt 0.6]
|
||||
|
||||
[charaTalk F]
|
||||
[charaFace F 14]
|
||||
[charaFadein F 0.1 1]
|
||||
|
||||
@Katsushika Hokusai
|
||||
Got it! Left it is!
|
||||
[k]
|
||||
|
||||
?1:I'm super curious about this, but let's focus on neutralizing Tametomo now!
|
||||
?2:(What was Omichi trying to say...?)
|
||||
?!
|
||||
|
||||
[charaFace F 2]
|
||||
|
||||
@Katsushika Hokusai
|
||||
Let's do this thing!
|
||||
[k]
|
||||
|
||||
|
||||
|
||||
[messageOff]
|
||||
[fadeout black 0.5]
|
||||
[bgmStop BGM_BATTLE_107 0.4]
|
||||
[wait fade]
|
||||
[soundStopAll]
|
||||
[end]
|
||||
|
||||
989
ScriptActionEncrypt/94/9407/9407271421.txt
Normal file
989
ScriptActionEncrypt/94/9407/9407271421.txt
Normal file
@@ -0,0 +1,989 @@
|
||||
|
||||
$94-07-27-14-2-1
|
||||
|
||||
[soundStopAll]
|
||||
[enableFullScreen]
|
||||
[charaSet A 2046002 1 Minamoto-no-Tametomo]
|
||||
[charaSet B 99502600 1 Mash]
|
||||
[charaSet C 1050000 1 Barghest]
|
||||
[charaSet D 11005000 1 "Hessian Lobo"]
|
||||
[charaSet E 25002002 1 "Katsushika Hokusai"]
|
||||
[charaSet F 1098240210 1 "Kyokutei Bakin"]
|
||||
[charaSet G 6033000 1 "Okada Izo"]
|
||||
[charaSet H 1098240500 1 Sousuke]
|
||||
[charaSet I 1098240600 1 Shino]
|
||||
[charaSet J 1098240700 1 Dousetsu]
|
||||
[charaSet K 1098240800 1 Kobungo]
|
||||
[charaSet L 1098240900 1 Daikaku]
|
||||
[charaSet M 1098241000 1 Genpachi]
|
||||
[charaSet N 1098241100 1 Keno]
|
||||
[charaSet O 1098241200 1 Shinbei]
|
||||
[imageSet P cut368_sphere_jin 1]
|
||||
[charaSet Q 1098124510 1 "Effect Dummy"]
|
||||
[sceneSet R 158501 1]
|
||||
[imageSet S back10000 1]
|
||||
[charaSet T 1098241200 1 Shinbei_White]
|
||||
[sceneSet U 158500 1]
|
||||
[sceneSet V 157200 1]
|
||||
|
||||
[charaScale S 1.1]
|
||||
[charaScale V 1.2]
|
||||
|
||||
[charaDepth S 1]
|
||||
[charaFilter T silhouette EDEDED80]
|
||||
|
||||
[charaTalk depthOff]
|
||||
[charaDepth B 4]
|
||||
[charaDepth Q 5]
|
||||
[charaDepth V 6]
|
||||
[charaDepth U 7]
|
||||
[charaDepth R 8]
|
||||
[charaDepth F 9]
|
||||
[charaDepth A 9]
|
||||
[charaDepth S 9]
|
||||
|
||||
[charaDepth P 10]
|
||||
|
||||
[charaPut T 1200,1200]
|
||||
[charaEffect T bit_talk_glowing_sphere 0,-30]
|
||||
|
||||
[cameraMove 0.1 0,0 1.01]
|
||||
[charaPut Q 1200,1200]
|
||||
[charaEffect Q bit_talk_10_LowLevel]
|
||||
[wt 0.1]
|
||||
|
||||
[scene 157200]
|
||||
|
||||
[charaFadein U 0.1 0,-200]
|
||||
|
||||
[se ad477]
|
||||
[se ad632 0]
|
||||
[seVolume ad632 1.0 0.3]
|
||||
[effect bit_talk_lightning_01r_fs]
|
||||
[wt 0.1]
|
||||
|
||||
[shake 0.05 2 2 2.0]
|
||||
[fadein black 1.5]
|
||||
[wait fade]
|
||||
|
||||
[bgm BGM_BATTLE_107 0.1]
|
||||
|
||||
[wt 0.8]
|
||||
[cueSe SE_22 22_ad1165]
|
||||
[cueSe SE_21 21_ad1075]
|
||||
[shake 0.05 2 2 2.4]
|
||||
[fadeout white 0.3]
|
||||
[wait fade]
|
||||
|
||||
[charaFadein R 0.1 0,-200]
|
||||
[wt 0.1]
|
||||
|
||||
[fadein white 1.5]
|
||||
[wait fade]
|
||||
|
||||
[wt 1.0]
|
||||
[charaFadeout U 0.1]
|
||||
[charaTalk off]
|
||||
|
||||
@Minamoto-no-Tametomo
|
||||
Systems...malfunctioning...
|
||||
[k]
|
||||
|
||||
@Minamoto-no-Tametomo
|
||||
Unsustainable magical energy loss...
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[seStop ad632 2.0]
|
||||
[effectStop bit_talk_lightning_01r_fs]
|
||||
[wt 0.2]
|
||||
[charaPut A 80,-300]
|
||||
[charaScale A 0.7]
|
||||
[cueSe SE_21 21_ad1108 0.6]
|
||||
[seStop 21_ad1108 3.0]
|
||||
[charaEffect A bit_talk_radiallight02 0,100]
|
||||
[wt 1.5]
|
||||
|
||||
@Mash
|
||||
A familiar-looking bead just fell out of Tametomo's damaged chest armor... It's[line 2]
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[bgmStop BGM_BATTLE_107 2.5]
|
||||
|
||||
[charaEffectStop A bit_talk_radiallight02]
|
||||
[charaFadeout R 1.5]
|
||||
[wt 0.4]
|
||||
|
||||
[cueSe SE_21 21_ade605]
|
||||
[charaFadein P 1.2 0,-200]
|
||||
[charaFadeTime S 1.2 0.5]
|
||||
[wt 2.7]
|
||||
|
||||
[charaScale A 1.0]
|
||||
|
||||
[charaFadeout P 1.0]
|
||||
[charaFadeout S 0.4]
|
||||
|
||||
[charaTalk off]
|
||||
[charaDepth T 2]
|
||||
[charaDepth O 1]
|
||||
[se ad971]
|
||||
[charaPut T 0,0]
|
||||
[wt 0.5]
|
||||
[charaEffectStop T bit_talk_glowing_sphere]
|
||||
[wt 0.5]
|
||||
[charaFadein T 0.4 1]
|
||||
[wt 0.4]
|
||||
[charaFace O 0]
|
||||
[charaFadein O 0 1]
|
||||
[wt 0.7]
|
||||
[charaFadeout T 0.4]
|
||||
[wt 1.0]
|
||||
[charaTalk on]
|
||||
|
||||
@Shinbei
|
||||
...(Yip)
|
||||
[k]
|
||||
|
||||
[charaFadeout O 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[bgm BGM_EVENT_77 0.1]
|
||||
[charaPut Q 1]
|
||||
[charaTalk B]
|
||||
[charaFace B 1]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Mash
|
||||
I knew it! It's Shinbei, the one with the Jin bead!
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
[charaPut Q 1200,1200]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 0]
|
||||
[charaFadein C 0.1 1]
|
||||
|
||||
@Barghest
|
||||
That was a difficult battle.
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 5]
|
||||
[charaFadein D 0.1 1]
|
||||
[se ad334]
|
||||
|
||||
@Hessian Lobo
|
||||
...
|
||||
[k]
|
||||
|
||||
[seStop ad334 0.4]
|
||||
|
||||
?1:Now's our chance to make sure he doesn't fire a third shot.
|
||||
?2:...Mash?
|
||||
?!
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaPut Q 1]
|
||||
[charaTalk B]
|
||||
[charaFace B 7]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Mash
|
||||
Right. I'm running an analysis now!
|
||||
[k]
|
||||
|
||||
@Mash
|
||||
Tametomo's magical energy is still decreasing...and very rapidly at that...
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadein R 1.0 0,-200]
|
||||
[wt 0.5]
|
||||
[charaPut Q 1200,1200]
|
||||
[wt 1.0]
|
||||
[charaFadeout B 0.1]
|
||||
[cueSe SE_22 22_ade755 0.7]
|
||||
|
||||
[charaFadeTime S 0.2 0.5]
|
||||
|
||||
@Shinbei
|
||||
...(Whine, whine)
|
||||
[k]
|
||||
|
||||
[charaFadeout S 0.2]
|
||||
|
||||
[seStop 22_ade755 0.7]
|
||||
|
||||
@Minamoto-no-Tametomo
|
||||
Unable to reload...
|
||||
[k]
|
||||
|
||||
@Minamoto-no-Tametomo
|
||||
Canine familiar... Have you been...with me...this whole time...?
|
||||
[k]
|
||||
|
||||
[charaFadeTime S 0.2 0.5]
|
||||
|
||||
[cueSe SE_22 22_ade755 0.7]
|
||||
[seStop 22_ade755 0.7]
|
||||
@Shinbei
|
||||
...Woof.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout S 1.0]
|
||||
[charaFadeout R 1.0]
|
||||
[wt 1.5]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 7]
|
||||
[charaFadein E 0.1 1]
|
||||
|
||||
@Katsushika Hokusai
|
||||
Now what's goin' on? Shinbei doesn't wanna leave Tametomo's side.
|
||||
[k]
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk F]
|
||||
[charaFace F 4]
|
||||
[charaFadein F 0.1 1]
|
||||
|
||||
@Kyokutei Bakin
|
||||
Tametomo...
|
||||
[k]
|
||||
|
||||
@Kyokutei Bakin
|
||||
...I am sorry I pushed you to take all the risks. Forgive me.
|
||||
[k]
|
||||
|
||||
[charaFace F 6]
|
||||
|
||||
@Kyokutei Bakin
|
||||
...Come here, Shinbei.
|
||||
[k]
|
||||
|
||||
[charaFadeout F 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk O]
|
||||
[charaFace O 0]
|
||||
[charaFadein O 0.1 1]
|
||||
[cueSe SE_22 22_ade755 0.4]
|
||||
[seStop 22_ade755 1.2]
|
||||
|
||||
@Shinbei
|
||||
...(Whine)[sr](Plodding along)
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[cueSe SE_22 22_ade750 0.5]
|
||||
[seStop 22_ade750 1.0]
|
||||
[charaFadeout O 0.4]
|
||||
[wt 1.0]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 0]
|
||||
[charaFadein A 0.4 1]
|
||||
[wt 0.9]
|
||||
|
||||
[se ad68]
|
||||
[cueSe SE_22 22_ad1169]
|
||||
[seVolume 22_ad1169 0 0]
|
||||
[seVolume 22_ad1169 1.5 0.8]
|
||||
[fadeout white 1.0]
|
||||
[wait fade]
|
||||
|
||||
[charaChange A 2046000 4 fade 0.7]
|
||||
|
||||
[wt 1.0]
|
||||
[fadein white 1.5]
|
||||
[wait fade]
|
||||
[wt 0.8]
|
||||
[seStop 22_ad1169 2.0]
|
||||
|
||||
[charaMove A 0,-8 0.4]
|
||||
[wt 0.3]
|
||||
[se ad710]
|
||||
[seStop ad710 0.7]
|
||||
[se ad643]
|
||||
[seStop ad643 0.7]
|
||||
[wt 1.4]
|
||||
|
||||
?1:Whoa!
|
||||
?2:Tametomo's whole aura completely changed...
|
||||
?!
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk G]
|
||||
[charaFace G 9]
|
||||
[charaFadein G 0.1 1]
|
||||
|
||||
@Okada Izo
|
||||
I know this is rich coming from me, but that change seems extreme.
|
||||
[k]
|
||||
|
||||
@Okada Izo
|
||||
Was there some kinda Berserker situation going on here?
|
||||
[k]
|
||||
|
||||
[charaFadeout G 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 4]
|
||||
[charaFadein C 0.1 1]
|
||||
|
||||
@Barghest
|
||||
You think he was under the influence of a Madness Enhancement? Hm, he doesn't seem dangerous anymore.
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaPut Q 1]
|
||||
[charaTalk B]
|
||||
[charaFace B 7]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Mash
|
||||
No...
|
||||
[k]
|
||||
|
||||
[bgmStop BGM_EVENT_77 1.5]
|
||||
|
||||
@Mash
|
||||
Everyone...stay on your guard.
|
||||
[k]
|
||||
|
||||
@Mash
|
||||
His signal is growing again. And it's not because it's about to fade away.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[se ad31 0.5]
|
||||
[charaEffect Q bit_talk_10]
|
||||
[wt 0.7]
|
||||
|
||||
@Mash
|
||||
It almost looks like Tametomo is sending[line 2]
|
||||
[k]
|
||||
|
||||
[charaFace B 15]
|
||||
|
||||
@Mash
|
||||
Oh no... Our comms are...again...
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[seStop ad31]
|
||||
[se ad1 0.6]
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
[charaPut Q 1200,1200]
|
||||
[wt 1.0]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 11]
|
||||
[charaFadein E 0.1 1]
|
||||
|
||||
@Katsushika Hokusai
|
||||
Huh!?
|
||||
[k]
|
||||
|
||||
[bgm BGM_EVENT_71 0.1]
|
||||
|
||||
[charaFace E 5]
|
||||
@Katsushika Hokusai
|
||||
Hey, Kurazou... This your doing?
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
[charaScale F 1.2]
|
||||
|
||||
[charaTalk off]
|
||||
[charaFace F 20]
|
||||
[charaFadein V 1.0 65,-250]
|
||||
[charaFadein F 1.0 -85,0]
|
||||
[charaMove F -90,0 1.2]
|
||||
[charaMove V 70,-250 1.2]
|
||||
[wt 1.8]
|
||||
|
||||
@Kyokutei Bakin
|
||||
It was, yes. I'm surprised Tametomo couldn't finish the job.
|
||||
[k]
|
||||
|
||||
@Kyokutei Bakin
|
||||
His bead must be damaged.
|
||||
[k]
|
||||
|
||||
[charaFace F 49]
|
||||
@Kyokutei Bakin
|
||||
How ironic that I need to get my own hands dirty to bring this story to a close.
|
||||
[k]
|
||||
|
||||
@Kyokutei Bakin
|
||||
But...this is not over yet. Not yet...
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout F 0.4]
|
||||
[charaFadeout V 0.4]
|
||||
[wt 0.5]
|
||||
[charaScale F 1.0]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 5]
|
||||
[charaFadein D 0.1 1]
|
||||
[se ad334]
|
||||
|
||||
@Hessian Lobo
|
||||
[image berserker_language_3]
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[seStop ad334 0.4]
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[bgmStop BGM_EVENT_71 1.5]
|
||||
[charaSet A 1098240500 1 Sousuke_White]
|
||||
[charaSet B 1098240600 1 Shino_White]
|
||||
[charaSet C 1098240700 1 Dousetsu_White]
|
||||
[charaSet P 1098240800 1 Kobungo_White]
|
||||
[charaSet Q 1098240900 1 Daikaku_White]
|
||||
[charaSet R 1098241000 1 Genpachi_White]
|
||||
[charaSet S 1098241100 1 Keno_White]
|
||||
[charaFilter A silhouette EDEDED80]
|
||||
[charaFilter B silhouette EDEDED80]
|
||||
[charaFilter C silhouette EDEDED80]
|
||||
[charaFilter P silhouette EDEDED80]
|
||||
[charaFilter Q silhouette EDEDED80]
|
||||
[charaFilter R silhouette EDEDED80]
|
||||
[charaFilter S silhouette EDEDED80]
|
||||
|
||||
[charaTalk off]
|
||||
[charaDepth L 1]
|
||||
[charaDepth Q 2]
|
||||
|
||||
[charaDepth M 1]
|
||||
[charaDepth R 2]
|
||||
|
||||
[charaDepth O 3]
|
||||
[charaDepth T 4]
|
||||
|
||||
[charaDepth J 3]
|
||||
[charaDepth C 4]
|
||||
|
||||
[charaDepth N 3]
|
||||
[charaDepth S 4]
|
||||
|
||||
[charaDepth K 5]
|
||||
[charaDepth P 6]
|
||||
|
||||
[charaDepth H 5]
|
||||
[charaDepth A 6]
|
||||
|
||||
[charaDepth I 7]
|
||||
[charaDepth B 8]
|
||||
|
||||
|
||||
[charaFace O 0]
|
||||
[charaFadein O 0.1 -300,-50]
|
||||
|
||||
[charaFace L 0]
|
||||
[charaFadein L 0.1 -250,50]
|
||||
|
||||
[charaFace K 0]
|
||||
[charaFadein K 0.1 -150,-90]
|
||||
|
||||
[charaFace J 0]
|
||||
[charaFadein J 0.1 0,60]
|
||||
|
||||
[charaFace I 0]
|
||||
[charaFadein I 0.1 50,-120]
|
||||
|
||||
[charaFace H 0]
|
||||
[charaFadein H 0.1 210,-70]
|
||||
|
||||
[charaFace M 0]
|
||||
[charaFadein M 0.1 300,20]
|
||||
|
||||
[charaFace N 0]
|
||||
[charaFadein N 0.1 350,-70]
|
||||
|
||||
[wt 1.5]
|
||||
|
||||
|
||||
[se ad971]
|
||||
[charaFadein T 0.4 -300,-50]
|
||||
[wt 0.6]
|
||||
|
||||
[seStop ad971 0.6]
|
||||
[charaFadeout O 0.1]
|
||||
[wt 0.1]
|
||||
[charaFadeout T 0.4]
|
||||
[charaEffect T bit_talk_glowing_sphere -70,0]
|
||||
|
||||
[wt 0.6]
|
||||
|
||||
[se ad971]
|
||||
[charaFadein S 0.4 350,-70]
|
||||
[wt 0.6]
|
||||
|
||||
[seStop ad971 0.6]
|
||||
[charaFadeout N 0.1]
|
||||
[wt 0.1]
|
||||
[charaFadeout S 0.4]
|
||||
[charaEffect S bit_talk_glowing_sphere 50,0]
|
||||
|
||||
[wt 0.6]
|
||||
|
||||
[se ad971]
|
||||
[charaFadein Q 0.4 -250,50]
|
||||
[wt 0.6]
|
||||
|
||||
[seStop ad971 0.6]
|
||||
[charaFadeout L 0.1]
|
||||
[wt 0.1]
|
||||
[charaFadeout Q 0.4]
|
||||
[charaEffect Q bit_talk_glowing_sphere -20,50]
|
||||
[wt 0.6]
|
||||
|
||||
[se ad971]
|
||||
[charaFadein R 0.4 300,20]
|
||||
[wt 0.6]
|
||||
|
||||
[seStop ad971 0.6]
|
||||
[charaFadeout M 0.1]
|
||||
[wt 0.1]
|
||||
[charaFadeout R 0.4]
|
||||
[charaEffect R bit_talk_glowing_sphere 0,20]
|
||||
[wt 0.6]
|
||||
|
||||
[se ad971]
|
||||
[charaFadein P 0.4 -150,-90]
|
||||
[wt 0.6]
|
||||
|
||||
[seStop ad971 0.6]
|
||||
[charaFadeout K 0.1]
|
||||
[wt 0.1]
|
||||
[charaFadeout P 0.4]
|
||||
[charaEffect P bit_talk_glowing_sphere -30,0]
|
||||
[wt 0.6]
|
||||
|
||||
[se ad971]
|
||||
[charaFadein A 0.4 210,-70]
|
||||
[wt 0.6]
|
||||
|
||||
[seStop ad971 0.6]
|
||||
[charaFadeout H 0.1]
|
||||
[wt 0.1]
|
||||
[charaFadeout A 0.4]
|
||||
[charaEffect A bit_talk_glowing_sphere -10,0]
|
||||
|
||||
[wt 0.6]
|
||||
|
||||
[se ad971]
|
||||
[charaFadein C 0.4 0,60]
|
||||
[wt 0.6]
|
||||
|
||||
[seStop ad971 0.6]
|
||||
[charaFadeout J 0.1]
|
||||
[wt 0.1]
|
||||
[charaFadeout C 0.4]
|
||||
[charaEffect C bit_talk_glowing_sphere]
|
||||
[wt 0.6]
|
||||
|
||||
[se ad971]
|
||||
[charaFadein B 0.4 50,-120]
|
||||
[wt 0.6]
|
||||
|
||||
[charaFadeout I 0.1]
|
||||
[wt 0.1]
|
||||
[charaFadeout B 0.4]
|
||||
[charaEffect B bit_talk_glowing_sphere -40,-30]
|
||||
[wt 3.0]
|
||||
|
||||
[charaDepth F 1]
|
||||
|
||||
[charaEffectDestroy A bit_talk_glowing_sphere]
|
||||
[charaEffectDestroy B bit_talk_glowing_sphere]
|
||||
[charaEffectDestroy C bit_talk_glowing_sphere]
|
||||
[charaEffectDestroy P bit_talk_glowing_sphere]
|
||||
[charaEffectDestroy Q bit_talk_glowing_sphere]
|
||||
[charaEffectDestroy R bit_talk_glowing_sphere]
|
||||
[charaEffectDestroy S bit_talk_glowing_sphere]
|
||||
[charaEffectDestroy T bit_talk_glowing_sphere]
|
||||
|
||||
|
||||
[charaFace F 49]
|
||||
[charaFadein F 0.3 1]
|
||||
[wt 1.2]
|
||||
|
||||
[cueSe SE_21 21_ad1108 0.4]
|
||||
[fowardEffect bit_talk_absorption]
|
||||
[wt 0.6]
|
||||
[se bas5]
|
||||
[wt 0.5]
|
||||
[se bas5]
|
||||
[wt 0.4]
|
||||
[se bas5]
|
||||
[wt 0.4]
|
||||
[se bas5]
|
||||
[wt 0.4]
|
||||
[se bas5]
|
||||
[wt 0.4]
|
||||
[se bas5]
|
||||
[wt 0.4]
|
||||
[se bas5]
|
||||
[wt 0.4]
|
||||
[se bas5]
|
||||
[seStop 21_ad1108 1.0]
|
||||
[wt 0.4]
|
||||
[cueSe SE_21 21_ad1142]
|
||||
[fadeout white 2.0]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout F 0.1]
|
||||
|
||||
[charaEffectDestroy A bit_talk_glowing_sphere]
|
||||
[charaEffectDestroy B bit_talk_glowing_sphere]
|
||||
[charaEffectDestroy C bit_talk_glowing_sphere]
|
||||
[charaEffectDestroy P bit_talk_glowing_sphere]
|
||||
[charaEffectDestroy Q bit_talk_glowing_sphere]
|
||||
[charaEffectDestroy R bit_talk_glowing_sphere]
|
||||
[charaEffectDestroy S bit_talk_glowing_sphere]
|
||||
[fowardEffectDestroy bit_talk_white_aura]
|
||||
|
||||
[charaSet F 1098240220 1 "Kyokutei Bakin"]
|
||||
[imageSet A cut377_bkn00_full 1]
|
||||
[imageSet B cut377_bkn00_full 1]
|
||||
[charaSet C 1050000 1 Barghest]
|
||||
[charaSet P 1098240300 1 Yatsufusa]
|
||||
[imageSet S cut378_yfs00_full 1]
|
||||
[imageSet Q cut378_yfs00_full 1]
|
||||
[sceneSet R 157200 1]
|
||||
[sceneSet T 157200 1]
|
||||
|
||||
[charaScale A 1.5]
|
||||
[charaScale B 1.8]
|
||||
[charaScale S 1.3]
|
||||
[charaScale Q 1.3]
|
||||
[charaScale R 1.3]
|
||||
[charaScale T 1.3]
|
||||
|
||||
[charaTalk depthOff]
|
||||
[charaDepth R 1]
|
||||
[charaDepth Q 2]
|
||||
[charaDepth A 3]
|
||||
|
||||
[charaDepth T 4]
|
||||
[charaDepth S 5]
|
||||
[charaDepth B 6]
|
||||
|
||||
[charaDepth P 8]
|
||||
[charaDepth F 9]
|
||||
|
||||
[charaFadein R 0.1 20,-370]
|
||||
[charaFadein Q 0.1 250,-50]
|
||||
|
||||
[wt 1.0]
|
||||
|
||||
[seStop 21_ad1142 1.0]
|
||||
|
||||
[charaMove R 60,-370 5.0]
|
||||
[charaMove Q 290,-50 5.0]
|
||||
|
||||
[fadein white 2.0]
|
||||
[wait fade]
|
||||
|
||||
[bgm BGM_BATTLE_128 0.1]
|
||||
|
||||
[wt 2.0]
|
||||
[charaFadein T 1.0 100,-370]
|
||||
[charaFadein B 1.0 200,-500]
|
||||
|
||||
[charaMove T 60,-370 5.0]
|
||||
[charaMove B 160,-500 5.0]
|
||||
|
||||
[wt 1.5]
|
||||
|
||||
[charaFadeout R 0.1]
|
||||
[charaFadeout Q 0.1]
|
||||
|
||||
[charaFadein R 0.1 0,-200]
|
||||
[charaFadein A 0.1 300,-300]
|
||||
[charaFadein Q 0.1 150,0]
|
||||
|
||||
[wt 1.5]
|
||||
|
||||
[charaFadeout T 1.0]
|
||||
[charaFadeout B 1.0]
|
||||
|
||||
[charaMove R 0,-300 7.0]
|
||||
[charaMove A 300,-400 7.0]
|
||||
[charaMove Q 150,-100 7.0]
|
||||
|
||||
[wt 6.0]
|
||||
|
||||
[charaTalk off]
|
||||
|
||||
[charaFadeout R 1.0]
|
||||
[charaFadeout A 1.0]
|
||||
[charaFadeout Q 1.0]
|
||||
|
||||
[charaFace F 20]
|
||||
[charaFadein F 1.0 100,0]
|
||||
[charaFace P 0]
|
||||
[charaFadein P 1.0 -50,20]
|
||||
[wt 1.4]
|
||||
[wt 0.5]
|
||||
|
||||
[charaDepth T 0]
|
||||
[charaDepth G 1]
|
||||
[charaDepth C 1]
|
||||
[charaDepth E 1]
|
||||
[charaDepth D 1]
|
||||
|
||||
[charaTalk on]
|
||||
[charaTalk F]
|
||||
|
||||
@Kyokutei Bakin
|
||||
...
|
||||
[k]
|
||||
|
||||
?1:Yatsufusa...!? And then there's...
|
||||
?2:That form... Is that[line 2]
|
||||
?!
|
||||
|
||||
[charaFadeout F 0.1]
|
||||
[charaFadeout P 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk G]
|
||||
[charaFace G 0]
|
||||
[charaFadein G 0.1 1]
|
||||
|
||||
@Okada Izo
|
||||
...Oho. Quite the fine blade you've got there.
|
||||
[k]
|
||||
|
||||
@Okada Izo
|
||||
You plan on using that to fight us yourself now?
|
||||
[k]
|
||||
|
||||
[charaFadeout G 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk F]
|
||||
[charaFace F 19]
|
||||
[charaFadein F 0.1 100,0]
|
||||
[charaFace P 0]
|
||||
[charaFadein P 0.1 -50,20]
|
||||
|
||||
@Kyokutei Bakin
|
||||
I'm sorry, but I'm leaving all of you here. Tametomo as well.
|
||||
[k]
|
||||
|
||||
@Kyokutei Bakin
|
||||
With your connection to Chaldea severed, and no Dog Warriors to help you, you will never be able to leave this island.
|
||||
[k]
|
||||
|
||||
@Kyokutei Bakin
|
||||
I will not suffer a repeat of Omichi leaving my side to go off to Chaldea on her own!
|
||||
[k]
|
||||
|
||||
?1:Bakin... You're betraying us?
|
||||
?!
|
||||
|
||||
[charaFadeout F 0.1]
|
||||
[charaFadeout P 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 0]
|
||||
[charaFadein C 0.1 1]
|
||||
|
||||
@Barghest
|
||||
Master, please, step back. This is no ordinary presence.
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 5]
|
||||
[charaFadein E 0.1 1]
|
||||
|
||||
@Katsushika Hokusai
|
||||
...So that's Fusehime, huh?
|
||||
[k]
|
||||
|
||||
@Katsushika Hokusai
|
||||
The princess of the Satomi clan who committed seppuku to prove her innocence[line 2]a goddess who comes and goes like the wind.
|
||||
[k]
|
||||
|
||||
[charaFace E 16]
|
||||
@Katsushika Hokusai
|
||||
And yet, ya still can't get away from the resemblance ta yer own daughter-in-law, huh, Kurazou?
|
||||
[k]
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk F]
|
||||
[charaFace F 2]
|
||||
[charaFadein F 0.1 100,0]
|
||||
[charaFace P 0]
|
||||
[charaFadein P 0.1 -50,20]
|
||||
|
||||
@Kyokutei Bakin
|
||||
Hah. You're one to talk, Tetsuzou. Have you not looked in the mirror recently?
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout F 0.1]
|
||||
[charaFadeout P 0.1]
|
||||
[wt 0.3]
|
||||
|
||||
[charaTalk G]
|
||||
[charaFace G 13]
|
||||
[charaFadein G 0.2 1]
|
||||
[se ad984]
|
||||
[charaMoveScale G 1.05 0.2]
|
||||
[charaMove G 0,7 0.2]
|
||||
[wt 0.5]
|
||||
|
||||
@Okada Izo
|
||||
Master, let's not overthink this.
|
||||
[k]
|
||||
|
||||
@Okada Izo
|
||||
We just need to cut this old man down to size. Say the word and I'll get the job done.
|
||||
[k]
|
||||
|
||||
?1:But, Izo[line 2]
|
||||
?!
|
||||
|
||||
[charaFadeout G 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 2]
|
||||
[charaFadein D 0.1 1]
|
||||
[cueSe SE_22 22_ade801]
|
||||
|
||||
@Hessian Lobo
|
||||
[image berserker_language_4]
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[se ad678]
|
||||
[se ad1007]
|
||||
[seStop ad1007 0.4]
|
||||
[seStop 22_ade801 0.4]
|
||||
[charaMoveScale D 1.1 0.2]
|
||||
[charaMove D 0,12 0.2]
|
||||
[charaFadeout D 0.2]
|
||||
[se ade458 0]
|
||||
|
||||
[wt 0.2]
|
||||
[se ad715]
|
||||
[effect bit_talk_x_slash_bl_02]
|
||||
[wt 0.8]
|
||||
|
||||
[cueSe Servants_9943320 m44418]
|
||||
[effect bit_talk_claw_red02 0,0 H]
|
||||
|
||||
[wt 0.2]
|
||||
[seVolume ade458 0.2 0.6]
|
||||
[wt 0.2]
|
||||
[se ad32]
|
||||
[se ad170]
|
||||
[effect bit_talk_14]
|
||||
[shake 0.05 2 2 1.2]
|
||||
[wt 0.8]
|
||||
|
||||
[fowardEffect bit_talk_quickmove 0,0 V]
|
||||
[seStop ade458 0.7]
|
||||
|
||||
[se ad322]
|
||||
[charaTalk P]
|
||||
[charaFace P 0]
|
||||
[charaPut P 0,0]
|
||||
[charaSpecialEffect P appearanceReverse 1 0.2]
|
||||
[effect bit_talk_impactlanding]
|
||||
[wt 0.2]
|
||||
[shake 0.04 2 2 2.0]
|
||||
[se ad526]
|
||||
[seStop ade519 3.0]
|
||||
[wt 2.5]
|
||||
|
||||
[charaFadeout P 0.4]
|
||||
[charaFadeout T 0.4]
|
||||
[wt 0.7]
|
||||
|
||||
[se ad1004]
|
||||
|
||||
[wt 0.4]
|
||||
|
||||
[charaTalk F]
|
||||
[charaFace F 20]
|
||||
[charaFadein F 0.1 1]
|
||||
[wt 0.4]
|
||||
|
||||
@Kyokutei Bakin
|
||||
Treasured Sword[line 2]No.
|
||||
[k]
|
||||
|
||||
[charaFace F 17]
|
||||
@Kyokutei Bakin
|
||||
Phantom Sword...
|
||||
[k]
|
||||
|
||||
@Kyokutei Bakin
|
||||
...Murasamemaru.
|
||||
[k]
|
||||
|
||||
|
||||
|
||||
|
||||
[messageOff]
|
||||
[wt 0.5]
|
||||
[se ad85]
|
||||
[fowardEffect bit_talk_v_slash01]
|
||||
[wt 0.1]
|
||||
[se ad473 0.4]
|
||||
[wt 0.1]
|
||||
[se ad477 0.7]
|
||||
[fadeout white 0.2]
|
||||
[wait fade]
|
||||
[charaFadeout F 0.1]
|
||||
[scene 10000]
|
||||
[wt 0.7]
|
||||
[wt 0.7]
|
||||
[bgmStop BGM_BATTLE_128 2.5]
|
||||
[fadein white 1.0]
|
||||
[wait fade]
|
||||
[fadeout black 1.5]
|
||||
[wait fade]
|
||||
[seStop ad477 1.0]
|
||||
[wt 1.0]
|
||||
[soundStopAll]
|
||||
[end]
|
||||
|
||||
1998
ScriptActionEncrypt/94/9407/9407271510.txt
Normal file
1998
ScriptActionEncrypt/94/9407/9407271510.txt
Normal file
File diff suppressed because it is too large
Load Diff
73
ScriptActionEncrypt/94/9407/9407271511.txt
Normal file
73
ScriptActionEncrypt/94/9407/9407271511.txt
Normal file
@@ -0,0 +1,73 @@
|
||||
|
||||
|
||||
$94-07-27-15-1-1
|
||||
|
||||
|
||||
[soundStopAll]
|
||||
[enableFullScreen]
|
||||
|
||||
[charaSet A 1098240300 1 Yatsufusa]
|
||||
[charaSet B 1098240220 1 "Kyokutei Bakin"]
|
||||
|
||||
|
||||
[scene 157303]
|
||||
|
||||
[fadein black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[bgm BGM_EVENT_95 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 0]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
[wt 1.0]
|
||||
|
||||
[se ad596]
|
||||
[fadeout white 1.0]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
|
||||
[effect bit_talk_glowing_sphere -250,0]
|
||||
[effect bit_talk_glowing_sphere -150,80]
|
||||
[effect bit_talk_glowing_sphere -150,-80]
|
||||
[effect bit_talk_glowing_sphere 0,0]
|
||||
[effect bit_talk_glowing_sphere 150,80]
|
||||
[effect bit_talk_glowing_sphere 150,-80]
|
||||
[effect bit_talk_glowing_sphere 250,0]
|
||||
|
||||
[wt 1.5]
|
||||
|
||||
[fadein white 1.0]
|
||||
[wait fade]
|
||||
|
||||
[wt 2.0]
|
||||
|
||||
[effectDestroy bit_talk_glowing_sphere]
|
||||
[wt 0.5]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 4]
|
||||
[charaFadein B 0.1 1]
|
||||
[wt 1.0]
|
||||
|
||||
|
||||
|
||||
[charaCrossFade B 1098240210 16 1.0]
|
||||
|
||||
[cueSe SE_21 21_ade605]
|
||||
[fowardEffect bit_talk_light_particles_scatter]
|
||||
|
||||
[wait charaCrossFade]
|
||||
|
||||
[wt 2.5]
|
||||
|
||||
[fadeout black 2.0]
|
||||
[bgmStop BGM_EVENT_95 2.0]
|
||||
[wait fade]
|
||||
[wt 0.5]
|
||||
[soundStopAll]
|
||||
[end]
|
||||
|
||||
|
||||
1390
ScriptActionEncrypt/94/9407/9407271610.txt
Normal file
1390
ScriptActionEncrypt/94/9407/9407271610.txt
Normal file
File diff suppressed because it is too large
Load Diff
947
ScriptActionEncrypt/94/9407/9407271620.txt
Normal file
947
ScriptActionEncrypt/94/9407/9407271620.txt
Normal file
@@ -0,0 +1,947 @@
|
||||
|
||||
$94-07-27-16-2-0
|
||||
|
||||
[soundStopAll]
|
||||
[enableFullScreen]
|
||||
|
||||
[charaSet A 2038000 1 Orion]
|
||||
[charaSet B 2034000 1 Tell]
|
||||
[charaSet C 1098124500 1 "Da Vinci"]
|
||||
[charaSet D 2020001 1 Ishtar]
|
||||
[charaSet E 2037000 1 Jane]
|
||||
[charaSet F 4014001 1 Ushiwakamaru]
|
||||
[charaSet G 2014001 1 "Tawara Touta"]
|
||||
[charaSet H 2021000 1 "Tomoe Gozen"]
|
||||
[charaSet I 2002001 1 Gilgamesh]
|
||||
[charaSet J 98110800 1 Hessian]
|
||||
[masterBranch _Male _Female]
|
||||
[label _Male]
|
||||
[charaSet K 1098184400 1 Master]
|
||||
[branch _branchEnd]
|
||||
[label _Female]
|
||||
[charaSet K 1098184410 1 Master]
|
||||
[branch _branchEnd]
|
||||
[label _branchEnd]
|
||||
[charaSet L 2003001 1 "Robin Hood"]
|
||||
[charaSet M 2013001 1 Arash]
|
||||
[charaSet N 2006000 1 David]
|
||||
[charaSet O 9005001 1 Holmes]
|
||||
[charaSet P 1098158200 1 Sion]
|
||||
[charaSet Q 1098182300 1 "Nemo Baker"]
|
||||
[charaSet R 6041000 1 "Kiichi Hogen"]
|
||||
[pictureFrame cut063_cinema]
|
||||
|
||||
[charaTalk depthOff]
|
||||
[branchQuestClear lblClear01 94064915]
|
||||
[branchQuestClear lblClear01 3001101]
|
||||
|
||||
[label lblNotClear01]
|
||||
[scene 98100]
|
||||
[sceneSet Z 98100 1]
|
||||
[branch lblConf01]
|
||||
|
||||
[label lblClear01]
|
||||
[scene 158100]
|
||||
[sceneSet Z 158100 1]
|
||||
[label lblConf01]
|
||||
[fadein black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[se ad405 0]
|
||||
[seVolume ad405 1.0 0.7]
|
||||
[se ad413 0]
|
||||
[seVolume ad413 1.0 0.7]
|
||||
[se ad492 0]
|
||||
[seVolume ad492 1.0 0.5]
|
||||
[wt 1.5]
|
||||
|
||||
[bgm BGM_EVENT_94 0.1]
|
||||
|
||||
[charaDepth B 2]
|
||||
[charaDepth A 1]
|
||||
[charaDepth C 3]
|
||||
[charaFace B 1]
|
||||
[charaFadeinFSL B 0.2 -312,-50]
|
||||
[charaFace A 1]
|
||||
[charaFadein A 0.2 0,-50]
|
||||
[charaFace C 0]
|
||||
[charaFadeinFSR C 0.2 312,-50]
|
||||
[wt 0.7]
|
||||
[charaMoveReturnFSR C 312,-54 0.4]
|
||||
[charaFace C 7]
|
||||
[wt 0.7]
|
||||
[charaFaceFade B 3 0.1]
|
||||
[charaFaceFade A 7 0.1]
|
||||
[wt 1.2]
|
||||
[charaFadeout A 0.1]
|
||||
[charaFadeout B 0.1]
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
[charaDepth D 1]
|
||||
[charaDepth E 2]
|
||||
[charaFace D 0]
|
||||
[charaFadeinFSL D 0.1 -256,-50]
|
||||
[charaFace E 8]
|
||||
[charaFadeinFSR E 0.1 256,-50]
|
||||
[wt 0.4]
|
||||
[charaMoveReturnFSL D -246,-50 0.4]
|
||||
[charaMoveReturnFSR E 246,-50 0.4]
|
||||
[wt 0.2]
|
||||
[charaFace D 1]
|
||||
[charaFace E 1]
|
||||
[wt 1.5]
|
||||
[charaFadeout D 0.1]
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
[charaDepth G 1]
|
||||
[charaDepth H 2]
|
||||
[charaDepth F 3]
|
||||
[charaFace H 1]
|
||||
[charaFadeinFSL H 0.1 -312,-50]
|
||||
[charaFace F 8]
|
||||
[charaFadein F 0.1 0,-50]
|
||||
[charaFace G 0]
|
||||
[charaFadeinFSR G 0.1 312,-50]
|
||||
[wt 0.4]
|
||||
[charaMoveReturnFSL H -312,-55 0.7]
|
||||
[charaMoveReturnFSR G 312,-55 0.7]
|
||||
[wt 1.2]
|
||||
[charaFace F 7]
|
||||
[charaMoveReturn F 0,-45 0.2]
|
||||
[wt 0.2]
|
||||
[charaMoveReturn F 0,-45 0.2]
|
||||
[wt 0.4]
|
||||
[charaFace G 3]
|
||||
[charaFace H 3]
|
||||
[wt 1.2]
|
||||
[charaFadeout G 0.1]
|
||||
[charaFadeout H 0.1]
|
||||
[charaFadeout F 0.1]
|
||||
[wt 0.1]
|
||||
[charaDepth I 2]
|
||||
[charaDepth K 3]
|
||||
[charaDepth J 1]
|
||||
[charaFace I 6]
|
||||
[charaFadeinFSL I 0.1 -312,-50]
|
||||
[charaFace K 0]
|
||||
[charaFadein K 0.1 0,-50]
|
||||
[charaFace J 0]
|
||||
[charaFadeinFSR J 0.1 312,-50]
|
||||
[wt 0.4]
|
||||
[charaMoveReturnFSL I -312,-55 0.3]
|
||||
[wt 0.3]
|
||||
[charaMoveReturnFSL I -312,-55 0.3]
|
||||
[wt 0.3]
|
||||
|
||||
[wt 1.5]
|
||||
[charaFadeout J 0.1]
|
||||
[charaFadeout K 0.1]
|
||||
[charaFadeout I 0.1]
|
||||
[wt 0.1]
|
||||
[charaDepth O 1]
|
||||
[charaDepth P 1]
|
||||
[charaDepth Q 3]
|
||||
[charaDepth R 2]
|
||||
|
||||
[branchQuestNotClear lblNotClear01a 3001222]
|
||||
[branch lblClear01a]
|
||||
[label lblNotClear01a]
|
||||
[charaFace O 0]
|
||||
[charaFadeinFSL O 0.1 -312,-50]
|
||||
[branch lblConf01a]
|
||||
[label lblClear01a]
|
||||
[charaFace P 0]
|
||||
[charaFadeinFSL P 0.1 -312,-50]
|
||||
[label lblConf01a]
|
||||
[charaFace Q 3]
|
||||
[charaFadein Q 0.1 0,-40]
|
||||
[charaFace R 20]
|
||||
[charaFadeinFSR R 0.1 312,-50]
|
||||
[wt 0.4]
|
||||
[charaFace O 6]
|
||||
[charaFace P 7]
|
||||
[charaShake R 0.05 2 2 3.0]
|
||||
[charaMoveReturn Q 0,-54 0.7]
|
||||
[wt 0.4]
|
||||
|
||||
[wt 1.5]
|
||||
[charaFadeout O 0.1]
|
||||
[charaFadeout P 0.1]
|
||||
[charaFadeout Q 0.1]
|
||||
[charaFadeout R 0.1]
|
||||
[wt 0.1]
|
||||
[charaDepth L 1]
|
||||
[charaDepth N 2]
|
||||
[charaDepth M 3]
|
||||
[charaFace L 0]
|
||||
[charaFadeinFSL L 0.1 -312,-50]
|
||||
[charaFace N 0]
|
||||
[charaFadein N 0.1 0,-40]
|
||||
[charaFace M 0]
|
||||
[charaFadeinFSR M 0.1 312,-50]
|
||||
[wt 0.7]
|
||||
[charaFace N 5]
|
||||
[charaMove N 0,-20 0.2]
|
||||
[wt 1.0]
|
||||
[charaFace M 1]
|
||||
[charaFace L 4]
|
||||
|
||||
|
||||
[wt 1.5]
|
||||
|
||||
[seVolume ad405 0.7 0.3]
|
||||
[seVolume ad413 0.7 0.3]
|
||||
[seVolume ad492 0.7 0.2]
|
||||
[bgm BGM_EVENT_94 0.7 0.3]
|
||||
[wipeout rectangleStripLeftToRight 0.7 1]
|
||||
[wait wipe]
|
||||
[charaFadeout L 0.1]
|
||||
[charaFadeout M 0.1]
|
||||
[charaFadeout N 0.1]
|
||||
[pictureFrame]
|
||||
[charaSet A 2043000 1 "Baobhan Sith"]
|
||||
[charaSet B 1050000 1 Barghest]
|
||||
[charaSet C 6033000 1 "Okada Izo"]
|
||||
[charaSet D 25002001 1 "Katsushika Hokusai"]
|
||||
[charaSet E 1098123220 1 Goredolf]
|
||||
[charaSet J 1098165000 1 Lobo]
|
||||
[imageSet O back10000 1]
|
||||
[charaScale O 1.1]
|
||||
[charaDepth O 1]
|
||||
[charaDepth A 3]
|
||||
[charaDepth B 2]
|
||||
[charaDepth C 3]
|
||||
[charaDepth J 2]
|
||||
[wt 0.4]
|
||||
[bgm BGM_EVENT_94 0.7 1.0]
|
||||
[wipein rectangleStripRightToLeft 0.7 1]
|
||||
[wait wipe]
|
||||
|
||||
[seStop ad405 2.0]
|
||||
[seStop ad413 2.0]
|
||||
[seStop ad492 2.0]
|
||||
[wt 1.0]
|
||||
|
||||
[se ad798]
|
||||
[charaTalk A]
|
||||
[charaFace A 20]
|
||||
[charaFadein A 0.4 1]
|
||||
[wt 0.4]
|
||||
|
||||
@Baobhan Sith
|
||||
Ahhh... (Hic)[wt 0.2][charaMoveReturn A 0,2 0.3]
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 10]
|
||||
[charaFadein B 0.1 1]
|
||||
[charaFadeTime O 0.2 0.5]
|
||||
|
||||
@Barghest
|
||||
(I see she's having Proper Human History wine rather than the fruit infused water we had in Faerie Britain.)
|
||||
[k]
|
||||
|
||||
[charaFadeout O 0.2]
|
||||
[wt 0.2]
|
||||
|
||||
[charaFace B 0]
|
||||
|
||||
@Barghest
|
||||
You've been drinking quite a lot, Baobhan Sith. What's “pissing you off” this time?
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 15]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Baobhan Sith
|
||||
Huh? Since when do you care?
|
||||
[k]
|
||||
|
||||
@Baobhan Sith
|
||||
I can see right through you, you know. You just want to show off what a good girl you are, don't you?
|
||||
[k]
|
||||
|
||||
[charaFace A 14]
|
||||
|
||||
@Baobhan Sith
|
||||
Teacher's pets like you have it so easy.
|
||||
[k]
|
||||
|
||||
@Baobhan Sith
|
||||
You just go around being all straitlaced and you get a spot on the roster for it, even if you don't have anything new going on!
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 8]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Barghest
|
||||
...[sr](Expression that says “This is going nowhere fast”)
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 14]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Baobhan Sith
|
||||
(Hic) Ugh, this whole business pisses me off.[wt 0.1][charaMoveReturn A 0,2 0.3] What's[sr]that stone-slinging Archer's name again? David?
|
||||
[k]
|
||||
|
||||
@Baobhan Sith
|
||||
Why's HE the one throwing this victory party? He didn't do a damn thing to help out. Me either.
|
||||
[k]
|
||||
|
||||
@Baobhan Sith
|
||||
He didn't fight on the front line, he didn't intercept any of the arrows... I don't know how the hell he keeps up with the conversation.
|
||||
[k]
|
||||
|
||||
[charaFace A 9]
|
||||
|
||||
@Baobhan Sith
|
||||
Ugh. This freakin' sucks. I can't even smile and nod along because I've got no interest in any of this.
|
||||
[k]
|
||||
|
||||
@Baobhan Sith
|
||||
The only thing I can do now is drink. Guess this is how wallflowers feel all the time, dammit... (Hic)[wt 0.6][charaMoveReturn A 0,2 0.3]
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Barghest
|
||||
If you know you're being a wallflower, then stop sulking and do something about it. ...(Sigh) I guess I have no other choice.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
|
||||
[charaDepth B 1]
|
||||
[charaDepth Z 2]
|
||||
[charaDepth A 4]
|
||||
|
||||
[charaScale Z 1.15]
|
||||
[charaScale A 1.15]
|
||||
|
||||
[charaTalk off]
|
||||
[charaFace A 9]
|
||||
[charaFadeinFSL A 1.0 -160,-10]
|
||||
[charaFadein Z 1.0 100,-185]
|
||||
[wt 1.0]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.2]
|
||||
|
||||
[charaMoveFSL A -260,-10 1.0]
|
||||
[charaMove Z 0,-185 1.0]
|
||||
[wt 1.2]
|
||||
|
||||
[charaScale B 1.15]
|
||||
[charaDepth B 3]
|
||||
|
||||
[charaFace B 0]
|
||||
[charaFadeinFSR B 0.4 260,0]
|
||||
[charaMoveFSR B 240,0 0.4]
|
||||
[wt 0.4]
|
||||
|
||||
[charaMoveFSR B 240,-10 0.4]
|
||||
[se ade46]
|
||||
[wt 1.2]
|
||||
|
||||
[charaTalk on]
|
||||
[charaTalk A]
|
||||
[charaFace A 3]
|
||||
|
||||
@Baobhan Sith
|
||||
Huh? What do you want, you big, bulky bitch? You here to lecture me or something?
|
||||
[k]
|
||||
|
||||
[charaFace B 11]
|
||||
|
||||
@Barghest
|
||||
You want to know more about what happened, don't you? Then I'll tell you.
|
||||
[k]
|
||||
|
||||
@Barghest
|
||||
Here. Let's start with another toast.
|
||||
[k]
|
||||
|
||||
@Barghest
|
||||
To those lovable, adorable, dependable dogs.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaTalk off]
|
||||
[charaFace A 19]
|
||||
[wt 1.0]
|
||||
|
||||
[bgmStop BGM_EVENT_94 1.0]
|
||||
[fadeout black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout Z 0.1]
|
||||
[charaFadeout A 0.1]
|
||||
[charaFadeout B 0.1]
|
||||
[charaTalk on]
|
||||
[branchQuestClear lblClear02 94064915]
|
||||
[branchQuestClear lblClear02 3001101]
|
||||
|
||||
[label lblNotClear02]
|
||||
[scene 104200]
|
||||
[branch lblConf02]
|
||||
|
||||
[label lblClear02]
|
||||
[scene 158700]
|
||||
|
||||
[label lblConf02]
|
||||
[wt 1.0]
|
||||
[fadein black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[se ad452]
|
||||
[wt 1.0]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 9]
|
||||
[charaFadein C 0.4 1]
|
||||
[seStop ad452 0.4]
|
||||
[wt 0.4]
|
||||
|
||||
@Okada Izo
|
||||
...
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk J]
|
||||
[charaFace J 0]
|
||||
[charaFadein J 0.1 1]
|
||||
|
||||
@Lobo
|
||||
...[sr]...
|
||||
[k]
|
||||
|
||||
[charaFadeout J 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[bgm BGM_EVENT_147 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 4]
|
||||
[charaFadein C 0.1 1]
|
||||
|
||||
@Okada Izo
|
||||
...What? You got something you want to say to me? Don't worry, I'll find my own booze later.
|
||||
[k]
|
||||
|
||||
@Okada Izo
|
||||
Just don't feel like it right now. Can this wait till later?
|
||||
[k]
|
||||
|
||||
[charaFace C 9]
|
||||
|
||||
@Okada Izo
|
||||
...I wouldn't feel right making an ass of myself in front of Ushiwakamaru right now.
|
||||
[k]
|
||||
|
||||
@Okada Izo
|
||||
I mean, neither of us were even planning on joining the special ops team this time around, right?
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk J]
|
||||
[charaFace J 4]
|
||||
[charaFadein J 0.1 1]
|
||||
|
||||
@Lobo
|
||||
...(Snub)
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout J 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 12]
|
||||
[charaFadein C 0.1 1]
|
||||
[wt 1.5]
|
||||
[charaTalk D]
|
||||
[se ade141 0.1]
|
||||
[seVolume ade141 0.7 1.0]
|
||||
[wt 1.2]
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[seStop ade141 0.4]
|
||||
[charaFace D 16]
|
||||
[charaFadein D 0.4 1]
|
||||
[wt 0.4]
|
||||
|
||||
@Katsushika Hokusai
|
||||
I thought it was weird, too.
|
||||
[k]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 4]
|
||||
[charaFadein C 0.1 1]
|
||||
|
||||
@Okada Izo
|
||||
Hokusai? ...Oh, it's the daughter. I see you got no problem with a celebratory drink.
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 9]
|
||||
[charaFadein D 0.1 1]
|
||||
|
||||
@Katsushika Hokusai
|
||||
Ahaha.
|
||||
[k]
|
||||
|
||||
[charaFace D 0]
|
||||
|
||||
@Katsushika Hokusai
|
||||
...You wanna know why Kyokutei Bakin's familiar[line 2]Sousuke, the Dog Warrior of justice, brought you and Lord Lobo along ta help?
|
||||
[k]
|
||||
|
||||
@Katsushika Hokusai
|
||||
Well, if ya wanna hear Lady Barghest's take...
|
||||
[k]
|
||||
|
||||
[charaFace D 14]
|
||||
|
||||
@Katsushika Hokusai
|
||||
...it's that you were a wolf too. Said that with a straight face and everythin'.
|
||||
[k]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 12]
|
||||
[charaFadein C 0.1 1]
|
||||
|
||||
@Okada Izo
|
||||
That giantess of a faerie said that!?
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 23]
|
||||
[charaFadein D 0.1 1]
|
||||
|
||||
@Katsushika Hokusai
|
||||
Me, I think I've got a pretty good idea... But it's prolly better if I keep it ta myself.
|
||||
[k]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 9]
|
||||
[charaFadein C 0.1 1]
|
||||
|
||||
@Okada Izo
|
||||
Cut the crap. If you got something to say, spit it out.
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 9]
|
||||
[charaFadein D 0.1 1]
|
||||
|
||||
@Katsushika Hokusai
|
||||
Ahaha.
|
||||
[k]
|
||||
|
||||
[charaFace D 14]
|
||||
|
||||
@Katsushika Hokusai
|
||||
Let's just say if ya crack open the “Eight Dog Chronicles” and check out what kind of retainer the Satomi clan's Yatsufusa was, I think you might just be able ta figure it out yourself.
|
||||
[k]
|
||||
|
||||
[charaFace D 7]
|
||||
|
||||
@Katsushika Hokusai
|
||||
Oh, that reminds me! I've gotta apologize ta you too, Lord Lobo.
|
||||
[k]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 9]
|
||||
[charaFadein C 0.1 1]
|
||||
|
||||
@Okada Izo
|
||||
To Lobo? Why?
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 4]
|
||||
[charaFadein D 0.1 1]
|
||||
|
||||
@Katsushika Hokusai
|
||||
Remember how he was mad the whole time we were on the Nansou islands?
|
||||
[k]
|
||||
|
||||
@Katsushika Hokusai
|
||||
I figured he was pissed off at the poor treatment the Dog Warriors were sufferin'.
|
||||
[k]
|
||||
|
||||
[charaFace D 10]
|
||||
|
||||
@Katsushika Hokusai
|
||||
I also remember how it seemed like Lord Hessian was keepin' him restrained every time his anger flared up.
|
||||
[k]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 9]
|
||||
[charaFadein C 0.1 1]
|
||||
|
||||
@Okada Izo
|
||||
...Is that true, Lobo?
|
||||
[k]
|
||||
|
||||
[charaFace C 4]
|
||||
|
||||
@Okada Izo
|
||||
I had no idea. I'm sorry.
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk J]
|
||||
[charaFace J 0]
|
||||
[charaFadein J 0.1 1]
|
||||
|
||||
@Lobo
|
||||
...
|
||||
[k]
|
||||
|
||||
[charaFadeout J 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 16]
|
||||
[charaFadein D 0.1 1]
|
||||
|
||||
@Katsushika Hokusai
|
||||
I guess ya could say it was no big deal since they're just familiars, but we're still Servants here.
|
||||
[k]
|
||||
|
||||
@Katsushika Hokusai
|
||||
We got names, desires, emotions... Sometimes, we even want things we know we can never have.
|
||||
[k]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 4]
|
||||
[charaFadein C 0.1 1]
|
||||
|
||||
@Okada Izo
|
||||
...Man, you're scary. Whatever it is you're really thinking, I hope I never have to find out.
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 9]
|
||||
[charaFadein D 0.1 1]
|
||||
|
||||
@Katsushika Hokusai
|
||||
Ahahahaha!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[se ade421]
|
||||
[seVolume ade421 0.7 1.0]
|
||||
[wt 0.2]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 15]
|
||||
[charaFadein E 0.4 1]
|
||||
[wt 0.4]
|
||||
[seStop ade421 0.2]
|
||||
[charaFace E 16]
|
||||
|
||||
@Goredolf
|
||||
There you are! I was wondering where you were hiding yourselves.
|
||||
[k]
|
||||
|
||||
[charaFace E 1]
|
||||
|
||||
@Goredolf
|
||||
So, [%1] is getting quite a lot of[sr]attention, as I'm sure you can imagine.
|
||||
[k]
|
||||
|
||||
@Goredolf
|
||||
But I can't let it go on for too long, or [&he'll:she'll][sr]be too tired for work tomorrow. I think it goes[sr]without saying that our staff's health is one of[sr]Chaldea's top priorities.
|
||||
[k]
|
||||
|
||||
@Goredolf
|
||||
So would you be so kind as to wrap things up here and come help [&him:her] out?
|
||||
[k]
|
||||
|
||||
@Goredolf
|
||||
Oh, by the way, Lobo, there's wolf-friendly cake too. Why not give it a try? Who knows when you'll get another chance.
|
||||
[k]
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 13]
|
||||
[charaFadein D 0.1 1]
|
||||
|
||||
@Katsushika Hokusai
|
||||
Got it. Thanks, Boss.
|
||||
[k]
|
||||
|
||||
@Katsushika Hokusai
|
||||
We were just havin' a little talk about pets. What do you think about 'em, Director?
|
||||
[k]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[bgmStop BGM_EVENT_147 1.5]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 10]
|
||||
[charaFadein E 0.1 1]
|
||||
|
||||
@Goredolf
|
||||
Pets, hmm.
|
||||
[k]
|
||||
|
||||
@Goredolf
|
||||
...Good question.
|
||||
[k]
|
||||
|
||||
@Goredolf
|
||||
I may not have any business saying this, given the huge mistake I've already made, but...
|
||||
[k]
|
||||
|
||||
[bgm BGM_EVENT_116 0.1]
|
||||
[charaFace E 15]
|
||||
|
||||
@Goredolf
|
||||
...the way I see it, keeping a pet really means being tied down. You think it's serving you, but it's really the opposite.
|
||||
[k]
|
||||
|
||||
@Goredolf
|
||||
As long as their language and ways of living are different, pet owners and pets will never feel the same way about each other.
|
||||
[k]
|
||||
|
||||
@Goredolf
|
||||
The very idea of treating an animal like a loved one comes from the same human arrogance that brought about civilization.
|
||||
[k]
|
||||
|
||||
@Goredolf
|
||||
These animals didn't ask to be pets. We MADE them pets to suit our own selfish purposes. We should never forget that.
|
||||
[k]
|
||||
|
||||
[charaFace E 0]
|
||||
|
||||
@Goredolf
|
||||
Having said that, I don't believe pet ownership is entirely a bad thing.
|
||||
[k]
|
||||
|
||||
@Goredolf
|
||||
However it may have begun, now that genuine bonds have been formed, we should do our best to understand them better.
|
||||
[k]
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaFace D 0]
|
||||
[charaFadein D 0.1 1]
|
||||
|
||||
@Goredolf
|
||||
Above all, as fellow living things, we must be responsible in how we treat them.
|
||||
[k]
|
||||
|
||||
@Goredolf
|
||||
They are no mere objects for our affection; they are living creatures trying to enjoy their best lives.
|
||||
[k]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaFace J 0]
|
||||
[charaFadeinFSL J 0.1 0]
|
||||
[charaFace C 9]
|
||||
[charaFadeinFSR C 0.1 2]
|
||||
|
||||
@Goredolf
|
||||
...That's right. It's such an obvious thing that it barely warrants mentioning.
|
||||
[k]
|
||||
|
||||
|
||||
@Goredolf
|
||||
They are our friends, and our family.
|
||||
[k]
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[charaFadeout J 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[bgmStop BGM_EVENT_116 1.5]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 7]
|
||||
[charaFadein E 0.1 1]
|
||||
|
||||
@Goredolf
|
||||
...Hm? What is it? Why are you grinning at me like that?
|
||||
[k]
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 6]
|
||||
[charaFadein D 0.1 1]
|
||||
|
||||
@Katsushika Hokusai
|
||||
Ah, it's nothin'.[bgm BGM_EVENT_45 0.1]
|
||||
[k]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 10]
|
||||
[charaFadein E 0.1 1]
|
||||
|
||||
@Goredolf
|
||||
Hmph. You really should know better than to get me rambling.
|
||||
[k]
|
||||
|
||||
[charaFace E 1]
|
||||
|
||||
@Goredolf
|
||||
Even I'm not so boorish as to intentionally rain on everyone's parade, you know.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout E 0.4]
|
||||
[se ade421]
|
||||
[seStop ade421 0.4]
|
||||
[wt 0.4]
|
||||
|
||||
@Goredolf
|
||||
Now go on, stand up.
|
||||
[k]
|
||||
|
||||
[se ad77]
|
||||
[seStop ad77 0.6]
|
||||
|
||||
@Okada Izo
|
||||
...Yeah, okay. But I'm gonna need a drink to get through this.
|
||||
[k]
|
||||
|
||||
@Goredolf
|
||||
And what's that supposed to mean?
|
||||
[k]
|
||||
|
||||
[se ad999]
|
||||
[seStop ad999 0.6]
|
||||
|
||||
@Katsushika Hokusai
|
||||
Me, maybe I'll try some of this wine stuff Lady Barghest's always recommendin'.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[se ad95 0.6]
|
||||
[se ad452 0.6]
|
||||
[se ade141]
|
||||
[wt 1.0]
|
||||
[seStop ad95 1.4]
|
||||
[seStop ad452 1.4]
|
||||
[seStop ade141 1.4]
|
||||
[wt 1.7]
|
||||
|
||||
[charaTalk J]
|
||||
[charaFace J 0]
|
||||
[charaFadein J 0.1 1]
|
||||
|
||||
[cueSe SE_22 22_ade802]
|
||||
|
||||
@Lobo
|
||||
...
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[seStop 22_ade802 0.4]
|
||||
[charaFadeout J 0.4]
|
||||
|
||||
[se ade168]
|
||||
[wt 0.2]
|
||||
[seStop ade168 0.5]
|
||||
[wt 0.6]
|
||||
|
||||
[se ade168 0 0.7]
|
||||
[wt 0.2]
|
||||
[seStop ade168 0.5]
|
||||
[wt 0.6]
|
||||
|
||||
[se ade168 0 0.4]
|
||||
[wt 0.2]
|
||||
[seStop ade168 0.5]
|
||||
[wt 1.4]
|
||||
|
||||
|
||||
[fadeout black 2.0]
|
||||
[bgmStop BGM_EVENT_45 2.0]
|
||||
[wait fade]
|
||||
[wt 0.5]
|
||||
[soundStopAll]
|
||||
[end]
|
||||
|
||||
Reference in New Issue
Block a user