Version: 2.82.0 DataVer: 774

This commit is contained in:
atlasacademy-sion
2025-09-04 08:06:10 +00:00
parent 4859f4457f
commit 9d2935e5ce
149 changed files with 66178 additions and 575 deletions

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94-08-88-06-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 25013000 1 Wandjina]
[charaSet B 1098257910 1 Mash]
[charaSet C 10012000 1 "Taisui Xingjun"]
[charaSet D 25005000 1 Voyager]
[charaSet E 98110000 1 "Yagyu Tajima-no-kami"]
[charaSet J 1098124500 1 "Da Vinci"]
[charaSet K 1098257400 1 Sion]
[charaSet R 1098126200 1 "Demonic Beast 1"]
[charaSet S 1098126200 1 "Demonic Beast 2"]
[sceneSet F 143500 1]
[charaScale F 1.3]
[sceneSet G 143500 1]
[charaScale G 1.3]
[sceneSet I 143500 1]
[charaScale I 1.3]
[charaSet H 1098277500 1 Wandjina1]
[scene 10000]
[effect bit_talk_spotlight02]
[wt 0.4]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[cueSe SE_21 21_ade581]
[seVolume 21_ade581 0 0.3]
[fadein black 0.1]
[wait fade]
[wt 1.0]
[bgm BGM_HALLOWEEN_2021_1 0.1]
Wandjina
Hi again. It's me, Wandjina. We just rode the wind to chase after the Holy Grail...again!
[k]
[charaFace A 12]
Wandjina
This wind took us far, far away from the tropical island, to...
[k]
[charaFace A 9]
Wandjina
...[sr]...Hang on.
[k]
Wandjina
What IS this place?
[k]
[charaFace A 0]
Wandjina
Well anyway, after we flew for a while, we all landed safely.
[k]
Wandjina
There, we found...
[k]
[messageOff]
[wt 0.5]
[fadeout black 1.0]
[bgmStop BGM_HALLOWEEN_2021_1 1.0]
[wait fade]
[charaFadeout A 0.1]
[effectDestroy bit_talk_spotlight02]
[wt 1.5]
[scene 143500]
[pictureFrame cut063_cinema]
[cameraMove 0.1 80,0 1.3]
[se ad135]
[seVolume ad135 0 0]
[seVolume ad135 1.0 0.3]
[wt 0.5]
[cameraMove 10.0 -80,0 1.3]
[fadein black 1.0]
[wait fade]
[wt 2.5]
[seStop ad135 1.0]
[fadeout black 1.0]
[wait fade]
[cameraHome 0.2]
[wt 0.5]
[scene 132900]
[wt 0.5]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_81 0.1]
[charaTalk J]
[charaFace J 24]
[charaFadein J 0.1 0,-50]
Da Vinci
A desert. And a pretty big one at that.
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk K]
[charaFace K 9]
[charaFadein K 0.1 0,-50]
Sion
Based on the composition of the sand, it looks to be the Taklimakan...or maybe the Gobi Desert? We're just not getting enough observational data right now.
[k]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 14]
[charaFadein J 0.1 0,-50]
Da Vinci
Oh, yeah. Like how that island they just left was a generic tropical island, rather than somewhere specific like Hawaii.
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk K]
[charaFace K 9]
[charaFadein K 0.1 0,-50]
Sion
Unfortunately, I expect this anomaly will only worsen, not improve.
[k]
Sion
As I suspected, it looks like[line 2]
[k]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 0]
[charaFadein J 0.1 0,-50]
Da Vinci
Let's look into that more first before we contact the field team.
[k]
Da Vinci
We don't want [%1] and [&his:her] team[sr]worrying for no good reason.
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_81 1.0]
[wait fade]
[pictureFrame]
[charaFadeout J 0.1]
[scene 143500]
[wt 1.5]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_39 0.1]
[wt 0.5]
1It's a desert...
[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 1]
Wandjina
Eek! This is scary!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Voyager
It is?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Taisui Xingjun
Why?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Wandjina
I mean, just look! There's no water anywhere!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Mash
I see. You're the spirit of rain and air, so it makes sense that you wouldn't like the desert.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Taisui Xingjun
Hmm, I guess. Me, as long as I'm not outside, I don't care whether I'm surrounded by dirt or water.
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 1]
[charaMoveReturn A -10,0 0.3]
[wt 0.2]
[charaMoveReturn A 10,0 0.3]
[wt 0.6]
Wandjina
We need to find the Holy Grail...quickly...
[k]
1Which direction did it run off to?
[messageOff]
[charaTalk off]
[charaScale H 1.3]
[charaTalk depthOff]
[charaDepth A 1]
[charaDepth G 2]
[charaDepth H 3]
[se ad1]
[charaFace H 11]
[charaFadein H 0.7 1]
[charaFadein G 0.7 100,-250]
[wt 1.3]
[charaFadeout A 0.1]
Wandjina
Um... This way, but... Huh? I think...there's something weird with it, too.
[k]
[messageOff]
[subCameraOn 1]
[charaLayer B sub #A]
[charaLayer I sub #A]
[charaScale B 1.2]
[subCameraFilter #A maskEdge cut359_mask05 3 255,255,255,0]
[charaDepth I 1]
[charaDepth B 2]
[charaTalk on]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 -100,200]
[charaFadein I 0.1 100,0]
[subRenderFadein #A 0.3 300,-160]
[subRenderMove #A 300,-200 0.3]
[wt 0.6]
Mash
Something...weird?
[k]
[charaFace H 3]
HWandjina
Hmm. Is this someone's house? I don't think it's a human town.
[k]
[messageOff]
[subRenderFadeout #A 0.4]
[charaFadeout H 0.4]
[charaFadeout G 0.4]
[wt 0.5]
[charaFadeout B 0.1]
[charaFadeout I 0.1]
[wt 0.2]
[charaLayer B normal]
[charaScale B 1.0]
[charaScale G 1.0]
[charaTalk depthOn]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Mash
There does seem to be someone's residence here.
[k]
Mash
Maybe they'll know something that could help us, or maybe they're trying to acquire the Holy Grail for themselves.
[k]
Mash
Either way, we should hurry and find it.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Wandjina
Yeah. Let's go!
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_39 1.0]
[wait fade]
[charaFadeout A 0.1]
[wt 1.5]
[cueSe SE_21 21_ad1065]
[seVolume 21_ad1065 0 0]
[seVolume 21_ad1065 1.0 1.0]
[wt 0.5]
[fadein black 1.0]
[wait fade]
[seStop 21_ad1065 1.0]
[wt 1.0]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Yagyu Tajima-no-kami
Hm.
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk off]
[charaTalk depthOff]
[charaDepth R 1]
[charaDepth S 2]
[se ad624]
[seVolume ad624 0 0]
[seVolume ad624 1.0 1.0]
[wt 1.5]
[charaFace R 0]
[charaFadeinFSL R 0.4 0]
[wt 0.7]
[charaFace S 0]
[charaFadeinFSR S 0.4 2]
[wt 0.5]
[seStop ad624 0.5]
[wt 1.2]
[charaFadeout S 0.1]
[charaFadeout R 0.1]
[wt 0.1]
[bgm BGM_EVENT_80 0.1]
[charaTalk depthOn]
[charaTalk on]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Mash
Hostiles encountered. There don't seem to be too many, though.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Yagyu Tajima-no-kami
Then we will dispatch them quickly and be on our way. Let us begin.
[k]
[messageOff]
[fadeout black 0.5]
[bgmStopEnd BGM_EVENT_80 0.4]
[wait fade]
[soundStopAllEnd]
[end]