Version: 2.82.0 DataVer: 774

This commit is contained in:
atlasacademy-sion
2025-09-04 08:06:10 +00:00
parent 4859f4457f
commit 9d2935e5ce
149 changed files with 66178 additions and 575 deletions

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94-08-88-06-3-0
[soundStopAll]
[enableFullScreen]
[charaSet A 25013000 1 Wandjina]
[charaSet B 1098257910 1 Mash]
[charaSet C 1098257310 1 "Da Vinci"]
[charaSet D 2022000 1 "Altera Santa"]
[charaSet E 1098277600 1 "Holy Grail"]
[charaSet M 1098277600 1 "Holy Grail 1"]
[charaSet F 2005001 1 Atalante]
[charaSet G 5036001 1 Avicebron]
[charaSet H 98115000 1 Effect]
[imageSet I cut489_omd_txt01 1]
[imageSet J cut489_omd_txt02 1]
[charaSet K 98115000 1 "Effect 1"]
[sceneSet L 143500 1]
[charaSet N 98115000 1 "Effect 2"]
[charaScale I 0.8]
[charaScale J 0.8]
[charaScale A 1.5]
[charaScale B 1.3]
[charaScale F 1.3]
[charaScale G 1.3]
[charaPut N 0,0]
[charaEffect N bit_talk_41_fs]
[charaPut H 2000,2000]
[charaEffect H bit_talk_10_LowLevel]
[charaPut K 2000,2000]
[charaEffect K bit_talk_back_splash_bl]
[charaRollMove K 0 -180]
[subCameraOn 2]
[charaLayer E sub #A]
[charaLayer K sub #A]
[charaLayer L sub #B]
[charaLayer C sub #B]
[charaLayer H sub #B]
[charaLayer D sub #B]
[subCameraFilter #A maskEdge cut359_mask08 3 255,255,255,255]
[subCameraFilter #B maskEdge cut359_mask05 3 255,255,255,255]
[charaScale L 1.3]
[charaScale C 1.3]
[charaScale H 1.3]
[charaScale D 1.3]
[charaTalk depthOff]
[charaDepth L 1]
[charaDepth K 1]
[charaDepth C 3]
[charaDepth E 3]
[charaDepth D 3]
[charaDepth H 4]
[scene 143500]
[cueSe SE_22 22_ade746]
[seVolume 22_ade746 0 0.7]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_64 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
[charaShake A 0.05 0 3 0]
Wandjina
Get back heeere!
[k]
[messageOff]
[seVolume 22_ade746 0.4 0.3]
[wipeout rectangleStripLeftToRight 0.4 1.0]
[wait wipe]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut N 2000,2000]
[wt 0.5]
[charaScale M 0.9]
[charaTalk M]
[charaFace M 1]
[charaFadein M 0.1 1]
[wipein rectangleStripRightToLeft 0.4 1.0]
[wait wipe]
[wt 0.5]
[effect bit_talk_comic_shock]
[wt 0.5]
[effectStop bit_talk_comic_shock]
[wt 0.2]
[se ade97]
[wt 0.3]
[charaScale E 0.7]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1100,250]
[charaPut K 0,-200]
[subRenderFadein #A 0.2 0,-350]
[charaMove E -1000,250 0.7]
[charaFadeout M 0.1]
[wt 0.7]
[charaFadeout E 0.3]
[subRenderFadeout #A 0.2]
[wt 0.5]
[wipeout rectangleStripRightToLeft 0.4 1.0]
[wait wipe]
[charaPut N 0,0]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
[charaFace C 4]
[charaFadein C 0.1 0,250]
[charaFadein L 0.1 200,-50]
[charaPut H 0,250]
[wt 0.5]
[wipein rectangleStripLeftToRight 0.4 1.0]
[wait wipe]
[wt 0.4]
[charaTalk C]
[charaMove C 0,200 0.3]
[charaMove L 200,-100 0.3]
[charaMove H 0,200 0.3]
[subRenderFadeinFSR #B 0.2 300,-220]
[wt 0.2]
Da Vinci
It's running again! Ahahahaha! Looks like you've got it rattled!
[k]
[charaFace A 4]
Wandjina
I knew it! I saw it jump a little when we got close!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut H 2000,2000]
[charaTalk D]
[charaFace D 13]
[charaFadein D 0.1 0,200]
Altera Santa
Ho ho ho. Are you having fun, Wandjina?
[k]
[charaFace A 0]
Wandjina
Uh... Yeah, I am! Is that okay?
[k]
1I don't see why not.
[charaFace D 13]
Altera Santa
Of course not. Santa sees no issue with you enjoying yourself.
[k]
[charaFace A 4]
Wandjina
Yay! Okay, let's gooo for it!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 -100,0]
[charaShake B 0.05 0 3 0]
Mash
Master! Pharaoh Ozymandias is gaining on us!
[k]
[charaFace B 6]
Mash
I mean, I still can't see him, but I can hear him getting louder!
[k]
Altera Santa
I'm concerned about Atalante and Avicebron, too. I think I'll peel off and go keep an eye on them.
[k]
Altera Santa
Let's go, Zerco!
[k]
[messageOff]
[se ad555]
[seVolume ad555 0 0]
[seVolume ad555 0.5 1.0]
[subRenderFadeout #B 0.3]
[charaMove D 0,250 0.3]
[charaMove L 200,0 0.3]
[wt 0.5]
[seVolume ad555 0.5 0.2]
[seStop ad555 1.0]
[wt 1.0]
[charaTalk B]
[charaFace B 6]
Mash
Thank you, Altera!
[k]
[messageOff]
[seStop 22_ade746 1.5]
[fadeout black 1.5]
[bgmStop BGM_EVENT_64 1.0]
[wait fade]
[charaFadeout D 0.1]
[charaFadeout B 0.1]
[pictureFrame cut063_cinema]
[wt 1.5]
[cueSe SE_22 22_ade746]
[seVolume 22_ade746 0 0]
[seVolume 22_ade746 1.5 0.3]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_49 0.1]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 0,-50]
[charaShake F 0.05 0 3 0]
Atalante
Good, we almost have it!
[k]
[messageOff]
[se ad595]
[wt 1.0]
Atalante
Huh?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 0,-50]
[charaShake G 0.05 0 3 0]
Avicebron
Hmm, it vanished. Interesting. Did it just teleport?
[k]
Avicebron
I suppose such a thing isn't out of the question with the energy of a Holy Grail.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 0,-50]
Atalante
You have got to be kidding me! We nearly had it!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 0,-50]
Avicebron
It's all right, Atalante. That teleportation was an act of desperation.
[k]
Avicebron
It should not have gone so far as to allow it to evade your keen nose.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 0,-50]
Atalante
But the Holy Grail has no scent...
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 0,-50]
Avicebron
Ah. Drat.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 5]
[charaFadein F 0.1 0,-50]
Atalante
Still, if you are sure it is not far away, then we should be fine.
[k]
Atalante
Instead or looking for the Holy Grail, I can just look for animals that were near it.
[k]
Atalante
Such animals are sure to be disturbed by the Grail's sudden appearance. Once I spot that[line 2]
[k]
[messageOff]
[charaTalk depthOff]
[charaDepth F 1]
[charaDepth I 3]
[charaDepth J 4]
[charaFadeinFSSideR I 0.1 130,-150]
[charaMoveEaseFSSideR I 100,-150 2.0 easeOutExpo]
[wt 1.5]
[charaFadeout I 0.5]
[charaFadeinFSSideR J 0.1 130,-150]
[charaMoveEaseFSSideR J 100,-150 2.0 easeOutExpo]
[wt 1.5]
[charaFadeout J 0.5]
[wt 0.7]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 0,-50]
Avicebron
Can you still do it?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 0,-50]
Atalante
Do not get your hopes up!
[k]
[messageOff]
[seVolume 22_ade746 1.0 0]
[fadeout black 1.5]
[bgmStop BGM_EVENT_49 1.5]
[wait fade]
[charaFadeout F 0.1]
[pictureFrame]
[wt 1.5]
[seVolume 22_ade746 1.5 0.3]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_64 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Wandjina
It teleported! But it's pretty close!
[k]
[charaTalk C]
[charaFace C 22]
[charaFadein C 0.1 0,250]
[charaFadein L 0.1 200,-50]
[charaPut H 0,250]
[charaMove C 0,200 0.3]
[charaMove L 200,-100 0.3]
[charaMove H 0,200 0.3]
[subRenderFadein #B 0.2 300,-220]
[wt 0.2]
Da Vinci
I knew it. It can't just do something as powerful as teleport itself willy-nilly.
[k]
[charaFace C 23]
Da Vinci
And even if it can, it won't be able to cover the kind of distance it did before easily!
[k]
[charaFace C 17]
Da Vinci
This might be our chance!
[k]
[messageOff]
[charaTalk off]
[charaMove C 0,150 0.3]
[charaMove L 200,-150 0.3]
[charaMove H 0,150 0.3]
[subRenderFadeout #B 0.2]
[wt 0.5]
[charaFace A 1]
Wandjina
Yeah. This time, I'm not letting the Holy Grail go!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStopEnd BGM_EVENT_64 0.4]
[wait fade]
[soundStopAllEnd]
[end]