Version: 2.80.0 DataVer: 761
This commit is contained in:
341
ScriptActionEncrypt/94/9408/9408790811.txt
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341
ScriptActionEncrypt/94/9408/9408790811.txt
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$94-08-79-08-1-1
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 1098274400 1 "Altria Caster"]
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[charaSet B 1098276900 1 Mash]
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[charaSet C 1098272000 1 Lancelot]
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[charaSet D 25012000 1 Yaraändoo]
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[charaSet E 1098275810 1 Barghest]
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[charaSet F 1098275810 1 Barghest_Effects]
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[charaScale F 1.3]
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[sceneSet G 10000 1]
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[charaScale G 1.1]
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[sceneSet H 197200 1]
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[charaScale H 1.2]
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[sceneSet I 197200 1]
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[charaScale I 1.4]
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[sceneSet J 197200 1]
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[charaScale J 1.4]
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[sceneSet K 197200 1]
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[charaScale K 1.4]
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[imageSet L cut495_mbgs05 1]
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[imageSet M cut495_mbgs05 1]
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[imageSet N cut495_mbgs05 1]
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[charaScale L 1.5]
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[charaScale M 1.5]
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[charaScale N 1.5]
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[charaSet O 1098181900 1 Effect]
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[scene 197200]
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[charaFadein H 0.1 -120,-200]
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[charaMove H -70,-200 10.0]
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[se ad11]
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[seVolume ad11 0 0]
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[seVolume ad11 1.5 0.3]
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[charaPut O 1]
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[charaEffect O bit_talk_fire_fs]
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[charaTalk depthOff]
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[charaDepth H 1]
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[charaDepth G 1]
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[charaDepth O 2]
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[charaDepth A 3]
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[charaDepth B 3]
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[charaDepth C 3]
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[charaDepth D 3]
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[bgm BGM_EVENT_122 1.0]
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[fadein black 1.0]
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[wait fade]
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[wt 2.0]
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[bgm BGM_EVENT_122 0.6 0.5]
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[wipeout rectangleStripLeftToRight 0.6 1.0]
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[seVolume ad11 0.6 0.15]
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[wait wipe]
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[charaFadeout H 0.1]
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[wt 0.5]
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[bgm BGM_EVENT_122 0.6 1.0]
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[wipein rectangleStripRightToLeft 0.6 1.0]
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[seVolume ad11 0.6 0.3]
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[wait wipe]
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[wt 0.4]
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[charaTalk A]
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[charaFace A 16]
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[charaFadein A 0.1 1]
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@Altria Caster
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Everything's on fire, and we didn't even do anything! We've gotta put this out! Come on, Lancelot, Arondight this blaze!
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 8]
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[charaFadein C 0.1 1]
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@Lancelot
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There will be no 'dighting! Just because the Lady of the Lake gave me my sacred sword doesn't mean it can produce water!
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 8]
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[charaFadein D 0.1 1]
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@Yaraändoo
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Altria, you're a mage, right!? Can't you conjure up some water!?
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 12]
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[charaFadein A 0.1 1]
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@Altria Caster
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C-c-conjuring water is a super advanced spell, so I don't think I'd be able to pull it off under duress...
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 12]
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[charaFadein B 0.1 1]
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@Mash
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The fire keeps spreading! If we don't do something, it'll burn down the whole[line 2]
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[bgmStop BGM_EVENT_122 1.0]
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@???
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Cover your ears and get down, you fools, or you'll get blown away with the flames!
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[k]
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[charaTalk C]
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[charaFace C 4]
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[charaFadein C 0.1 1]
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[charaFadeTime G 0.2 0.6]
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[charaPut G 0,-200]
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@Lancelot
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(That voice! Fraught with tension as it may be, it is still like music to my ears! Whoever it belongs to must be a woman of impeccable beauty!)
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[k]
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[messageOff]
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[charaFadeout G 0.2]
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[charaFadeout C 0.1]
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[wt 0.7]
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?1:...! (Crouch immediately)
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?!
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[se ad478]
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[cameraMove 0.2 0,25 1.0]
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[wt 0.2]
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[wipeout rectangleStripLeftToRight 0.4 1.0]
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[seVolume ad11 0.6 0.15]
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[wait wipe]
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[charaTalk depthOn]
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[cameraHome 0.1]
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[wait camera]
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[charaPut O 0,0]
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[wt 0.5]
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[wipein rectangleStripRightToLeft 0.4 1.0]
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[seVolume ad11 0.6 0.3]
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[wait wipe]
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[wt 0.4]
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[se ad979]
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[effect bit_talk_water_spread]
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[wt 0.5]
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[seStop ad11 0.5]
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[charaPut O 2000,2000]
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[se ad745]
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[se ad226]
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[shake 0.05 2 2 1.2]
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[fadeout white 1.0]
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[wait fade]
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[wt 1.2]
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[seStop ad745 3.0]
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[fadein white 2.0]
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[wait fade]
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[wt 0.2]
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[charaTalk B]
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[charaFace B 7]
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[charaFadein B 0.1 1]
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@Mash
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Wh-what an incredible blast of water... If I didn't know better, I'd swear it came from a fire hose.
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[k]
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[messageOff]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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[wt 0.5]
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[se ade158]
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[charaCrossFade C 1020300 0 0.4]
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[wait charaCrossFade]
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[wt 0.6]
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[charaFace C 2]
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@Lancelot
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It certainly did, and it seems to have quelled the flames. Allow me to express my heartfelt gratitude, my fai[line 2]
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[k]
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[messageOff]
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[charaTalk off]
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[charaTalk depthOff]
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[charaDepth C 1]
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[charaDepth I 2]
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[charaDepth L 3]
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[charaDepth J 4]
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[charaDepth M 5]
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[charaDepth K 6]
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[charaDepth N 7]
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[charaFadein I 1.0 0,-135]
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[charaFadein L 1.0 0,250]
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[charaMove I 0,-235 10.0]
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[charaMove L 0,100 10.0]
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[bgm BGM_MAP_23 1.0]
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[wt 3.0]
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[charaFadein J 1.5 100,-350]
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[charaFadein M 1.5 100,-170]
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[charaMove J 0,-350 10.0]
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[charaMove M -50,-170 10.0]
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[wt 2.0]
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[charaFadeout C 0.1]
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[charaFadeout I 0.1]
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[charaFadeout L 0.1]
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[wt 1.0]
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[charaFadein K 1.5 0,-350]
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[charaFadein N 1.5 0,-450]
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[charaMove K 0,-320 3.0]
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[charaMove N 0,-400 3.0]
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[wt 2.0]
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[charaFadeout J 0.1]
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[charaFadeout M 0.1]
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[wt 2.0]
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[charaFadeout K 0.7]
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[charaFadeout N 0.7]
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[wt 1.0]
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[charaDepth D 3]
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[charaDepth A 1]
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[charaDepth B 2]
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[charaFace A 10]
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[charaFace B 18]
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[charaFace D 13]
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[charaFadein A 0.1 1]
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[charaFadeinFSR B 0.1 320,0]
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[charaFadeinFSL D 0.1 -320,0]
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[wt 1.8]
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[charaFadeout D 0.1]
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[charaFadeout A 0.1]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk depthOn]
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[charaTalk on]
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[charaTalk C]
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[charaFace C 2]
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[charaFadein C 0.1 1]
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@Lancelot
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...My fair and valiant lady. May I know your name?
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 5]
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[charaFadein E 0.1 1]
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@E:???
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...Hmph. All right. I'll tell you who I am, if only to stop you from causing trouble like this again.
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[k]
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[messageOff]
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[charaTalk off]
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[charaTalk depthOff]
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[charaDepth E 1]
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[charaDepth J 2]
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[charaDepth F 3]
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[charaFace F 5]
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[charaFadein J 0.7 -30,-200]
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[charaFadein F 0.7 -30,0]
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[charaMove J 0,-200 5.0]
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[charaMove F 0,0 5.0]
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[wt 0.5]
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[charaTalk on]
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[charaTalk F]
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@F:???
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I'm Barghest, captain of the UDK charged with protecting Hawaltria's forest.
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[k]
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@F:Barghest
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Also, I don't need your gratitude. Rescuing people from fires is all in a day's work for the UDK.
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[k]
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[messageOff]
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[wt 0.5]
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[fadeout black 2.0]
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[bgmStopEnd BGM_MAP_23 2.0]
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[wait fade]
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[soundStopAllEnd]
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[end]
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