Version: 2.80.0 DataVer: 761

This commit is contained in:
atlasacademy-sion
2025-07-18 08:05:57 +00:00
parent c73f515d9f
commit 9f7e20edda
286 changed files with 182054 additions and 2378 deletions

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94-08-79-12-6-1
[soundStopAll]
[enableFullScreen]
[charaSet A 1098274700 1 Oberon]
[charaSet B 1098274700 1 "Oberon 2"]
[charaSet N 1098274700 1 "Oberon 3"]
[sceneSet C 200300 1]
[sceneSet D 200301 1]
[sceneSet K 200302 1]
[sceneSet L 200303 1]
[sceneSet M 200303 1]
[sceneSet E 10000 1]
[charaScale E 1.1]
[sceneSet F 197500 1]
[sceneSet G 197500 1]
[imageSet H back10001 1]
[charaScale F 1.05]
[sceneSet I 197500 1]
[charaScale I 1.3]
[charaSet J 98115000 1 Effect]
[charaFadein F 0.1 -30,-200]
[scene 197500]
[fadein black 1.5]
[bgm BGM_EVENT_3 0.1]
[wait fade]
1Gaaah, I just don't knooow!
[wt 1.5]
[bgmStop BGM_EVENT_3 1.5]
???
Ahahaha! Of course you don't! You couldn't possibly solve all those problems.
[k]
???
Not to mention you're going about it all wrong. I'm pretty sure you're overthinking this.
[k]
[messageOff]
[charaMove F 30,-200 1.0]
[wt 1.4]
1Huh? Who said that? This room's supposed to be impenetrable...
2I think that came from...the bathroom?
1There!
[se ad7]
[charaMoveScale F 1.4 0.4]
[charaMove F 160,-280 0.4]
[wipeout rectangleStripLeftToRight 0.3 1]
[wait wipe]
[cueSe SE_22 22_ad1153 0.5]
[charaFadeout F 0.1]
[charaTalk depthOff]
[charaDepth G 1]
[charaScale G 1.2]
[charaFadein G 0.1 70,-260]
[subCameraOn 2]
[charaLayer A sub #A]
[charaLayer I sub #A]
[charaLayer J sub #A]
[charaLayer H sub #MASK]
[charaDepth I 1]
[charaDepth A 2]
[charaDepth J 3]
[charaDepth H 4]
[charaTalk A]
[charaScale I 1.3]
[charaFace A 3]
[charaFadeinFSSideR I 0.1 700,-300]
[charaFadeinFSSideR A 0.1 315,-180]
[charaFadeinFSSideR H 0.1 1000,-400]
[charaRoll H 45]
[subCameraFilter #A maskEdge #MASK 4 0,0,0,255 0]
[wt 0.2]
[wipein rectangleStripRightToLeft 0.3 1]
[wait wipe]
[cueSe SE_23 23_ade853]
[seVolume 23_ade853 0 0.3]
[wt 1.0]
[charaMove G 70,-220 1.5]
[wt 1.5]
[seStop 23_ade853 1.0]
[blur lens 0.4 2 20]
[subRenderFadein #A 0.1 0,0]
[charaMoveFSSideR H 460,-400 0.4]
[wt 1.0]
[bgm BGM_EVENT_139 0.1]
AMysterious Creature Floating in the Tub
Whoops. You were just being so pathetic, I couldn't help but offer some advice.
[k]
[charaFace A 0]
AMysterious Creature Floating in the Tub
But I've said my piece now, so I'm just going to get back to my break. I really don't want to deal with Morgan, after all. (Blubzzz)
[k]
1Oberon! You've got some nerve showing up here![csr]Morgaaan!
2Morgaaan! I found the Dark Faerie Kiiing!
[charaFace A 1]
[charaShake A 0.04 3 3 0.4]
Oberon
Hey, no! Stop that! You know she can't take a joke!
[k]
Oberon
Besides, I took a big risk sneaking in here for you!
[k]
[charaFace A 4]
Oberon
Look, let's just put the last week behind us for now. You've got more important things to worry about at the moment, right?
[k]
[charaFace A 2]
Oberon
All those problems you were muttering about? There aren't actually as many of them as you think.
[k]
Oberon
It only feels overwhelming because you're thinking about them all separately. At times like this...
[k]
[messageOff]
[blurOff lens 0.2]
[subRenderFadeout #A 0.2]
[wt 0.2]
[charaDepth C 3]
[charaDepth D 4]
[charaDepth K 5]
[charaDepth L 6]
[charaDepth M 8]
[charaDepth E 2]
[charaDepth B 7]
[charaDepth N 9]
[charaFadeTime E 0.4 0.5]
[charaFadein C 0.4 0,-200]
[bgm BGM_EVENT_139 0.4 0.6]
[wt 0.4]
[charaScale B 1.1]
[charaTalk off]
[charaFace B 2]
[charaFadein B 0.4 400,-200]
[wt 1.0]
[se ad740]
[charaMoveReturn B 400,-205 0.5]
[wt 0.5]
[charaMoveReturn B 400,-205 0.5]
[wt 1.0]
[charaScale D 1.5]
[charaFadein D 1.0 250,-450]
[wt 1.2]
[se ad740]
[charaMoveReturn B 400,-205 0.5]
[wt 0.5]
[charaMoveReturn B 400,-205 0.5]
[wt 1.0]
[charaScale K 1.5]
[charaFadein K 1.0 -480,-450]
[wt 1.2]
[se ad740]
[charaMoveReturn B 400,-205 0.5]
[wt 0.5]
[charaMoveReturn B 400,-205 0.5]
[wt 1.0]
[charaScale L 1.5]
[charaFadein L 1.0 -50,-120]
[wt 2.5]
[charaFadein M 1.0 0,-200]
[charaFace N 2]
[charaFadein N 1.0 400,-200]
[wt 1.5]
[charaFadeout C 0.1]
[charaPut D 250,-410]
[charaFadeout K 0.1]
[charaFadeout L 0.1]
[charaFadeout B 0.1]
[wt 1.0]
[charaTalk on]
[charaTalk N]
[charaFace N 4]
NOberon
See? You can separate them into groups, right?
[k]
NOberon
Any problems that don't fit into these categories are just background noise, so don't worry about them.
[k]
[charaFace N 2]
[charaFadeout M 0.5]
NOberon
The problems in Group A all revolve around one question: Why was ServantFes regulated?
[k]
[charaFadein K 0.5 -480,-410]
NOberon
The problems in Group B all focus on these enshrined deity calamities. Those you can handle with brute force.
[k]
[charaFadein L 0.5 -50,-120]
NOberon
And the problems in Group C...are all just personal stuff for you.
[k]
[charaFace N 4]
NOberon
The more earnest you are at a resort like this, the worse things are going to go.
[k]
[charaFadeout D 0.1]
[charaFadeout K 0.1]
NOberon
Being a model student is great and all, but why not try being a little more vocal about your true feelings? Not to me, obviously.
[k]
[messageOff]
[charaFadeout L 0.7]
[charaFadeout N 0.7]
[charaFadeout E 0.7]
[wt 0.7]
[blur lens 0.5 2 20]
[wt 0.5]
[bgmStop BGM_EVENT_139 1.5]
[charaTalk A]
[charaFace A 4]
[subRenderFadein #A 0.2 0,0]
[wt 0.7]
1...
2I've never told you my true feelings.
[charaFace A 3]
Oberon
Yikes.
[k]
[charaFace A 4]
[bgm BGM_EVENT_62 0.1]
Oberon
Anyway, first off, you need to do something about the Earthman Race, or you'll never be able to get to A or B.
[k]
Oberon
Morgan's people winning is pretty much the worst way that could go, and the only Servant with a shot against Mélusine is Achilles.
[k]
Oberon
If you just play by the book, it's pretty obvious who'll win. Luckily, you already know Mélusine's weakness.
[k]
Oberon
Just take advantage of that, and you'll have a real shot at beating her.
[k]
Oberon
Heck, if you don't want to rely on your allies, just imagine the reactions if you won the race yourself!
[k]
[charaFace A 0]
Oberon
All right, I'm done. And with that, the mysterious Faerie King whose true loyalties remained unknown vanished like a midsummer night's dream.
[k]
[messageOff]
[se ade310]
[charaPut J 360,-150]
[charaEffect J bit_talk_smoke_pon]
[charaSpecialEffect A wipeTime 0 0.2 0 0.5]
[wt 2.0]
[blurOff lens 0.5]
[subRenderFadeout #A 0.5]
[wt 1.0]
[bgmStopEnd BGM_EVENT_62 2.0]
1...My own personal problems...
2...Right. I think I get it now.
[messageOff]
[fadeout black 2.0]
[wait fade]
[wt 0.5]
[soundStopAllEnd]
[end]