Version: 2.80.0 DataVer: 761
This commit is contained in:
531
ScriptActionEncrypt/94/9408/9408805310.txt
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ScriptActionEncrypt/94/9408/9408805310.txt
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$94-08-80-53-1-0
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[soundStopAll]
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[enableFullScreen]
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||||
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||||
[charaSet A 5051001 1 "Zhang Jue"]
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||||
[charaSet B 5010001 1 Paracelsus]
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||||
[charaSet C 6012000 1 Sanson]
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||||
[charaSet D 8001600 1 Mash]
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||||
[charaSet E 7014001 1 Nightingale]
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||||
[charaSet F 1098274400 1 "Altria Caster"]
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||||
[charaSet G 5043001 1 Asclepius]
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||||
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||||
[charaScale G 1.3]
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||||
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||||
[sceneSet H 10000 1]
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||||
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||||
[sceneSet L 197100 1]
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[charaSet M 5010001 1 "Paracelsus (Effects)"]
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[imageSet O back10001 1 1]
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[charaScale O 1.01]
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[imageSet P back10000 1 1]
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[charaScale P 1.01]
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[imageSet Q back10000 1 1]
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||||
[charaScale Q 1.01]
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||||
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||||
[charaSet S 5009000 1 "Effect Dummy"]
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[charaSet T 5009000 1 "Effect Dummy"]
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[scene 197100]
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[fadein black 1.5]
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[wait fade]
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[charaTalk A]
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[charaFace A 3]
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[charaFadein A 0.4 1]
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[wt 0.4]
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[bgm BGM_EVENT_28 0.1]
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@Zhang Jue
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Hoho, you really came. Thank you for taking the time to come see us.
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[k]
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||||
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||||
[charaFadeout A 0.1]
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||||
[wt 0.1]
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||||
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Paracelsus
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We wanted to talk to you about our secret doujin[line 2]that is, the next book we want to make.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Sanson
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You see, with the exception of Asclepius, we all agree on what kind of book we want to make next.
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[k]
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@Sanson
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To be clear, he's not opposed to our proposed direction.
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[k]
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@Sanson
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He just said he doesn't care what we do as long as it helps the field of medicine.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 6]
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[charaFadein D 0.1 1]
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@Mash
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So, what did you have in mind?
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 1]
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[charaFadein E 0.1 1]
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@Nightingale
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With our first doujin, we set out to make a book that would promote the importance of healthy living.
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[k]
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@Nightingale
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I believe it made a meaningful difference in getting people to take better care of their health.
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 1]
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[charaFadein C 0.1 1]
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@Sanson
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Yeah. I think we painted a fairly realistic picture in terms of health and medical care.
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[k]
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[charaFace C 0]
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@Sanson
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But aside from that... Hmm, how can I put this...?
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[k]
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@Sanson
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Well, we thought we might want to use this opportunity to make our next manga more of a fable of sorts.
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[k]
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@Sanson
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Something a little off the beaten path that would get readers to think more fondly about their health and medical care...
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[k]
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@Sanson
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...and that would get them to trust doctors even more than they hopefully already do.
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[k]
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[charaFace C 1]
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@Sanson
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That was the idea for our next book we ultimately decided on.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 5]
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[charaFadein F 0.1 1]
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@Altria Caster
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A fable? So, you want to tell a fictional story then?
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk off]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Paracelsus
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Yes, that's right.
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[k]
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@Paracelsus
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Our goal is to showcase the greatness of medicine and the latest medical techniques through realistic fiction...
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[k]
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@Paracelsus
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...and encourage patients to feel more comfortable about relying on doctors by painting them in a heroic light.
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[k]
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[charaFace B 1]
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@Paracelsus
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Basically, we want to tell a story that portrays doctors as, well, the heroes they are. We even have a model and title all ready to go.
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[k]
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||||
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[bgmStop BGM_EVENT_28 1.5]
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[charaFace B 0]
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@Paracelsus
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We're going to call it...
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[k]
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[messageOff]
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[charaTalk off]
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[charaTalk depthOff]
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[charaDepth L 1]
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[charaDepth M 2]
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[charaDepth C 3]
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[charaDepth E 4]
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[charaDepth A 5]
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||||
[charaScale L 1.3]
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||||
[charaScale M 1.15]
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||||
[charaScale C 1.15]
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||||
[charaScale E 1.15]
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||||
[charaScale A 1.15]
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||||
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||||
[charaFace M 0]
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||||
[charaFace C 0]
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||||
[charaFace E 6]
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[charaFace A 6]
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[charaFadeinFSSideL M 0.7 -300,0]
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[charaFadeinFSL C 0.7 -90,0]
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||||
[charaFadeinFSR E 0.7 170,0]
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||||
[charaFadeinFSSideR A 0.7 400,0]
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||||
[charaFadein L 0.7 50,-220]
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||||
[charaMove L 0,-220 0.7]
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[charaMoveFSSideL M -350,0 0.7]
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||||
[charaMoveFSL C -140,0 0.7]
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||||
[charaMoveFSR E 120,0 0.7]
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||||
[charaMoveFSSideR A 350,0 0.7]
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||||
[wt 0.7]
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||||
[charaFadeout B 0.1]
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||||
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||||
[subCameraOn]
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[subCameraOn 2]
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[charaLayer G sub #A]
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||||
[charaLayer H sub #A]
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[charaLayer S sub #A]
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[charaLayer T sub #A]
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||||
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||||
[charaLayer O sub #MASK]
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||||
[charaLayer P sub #MASK]
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[charaLayer Q sub #MASK]
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||||
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||||
[charaTalk depthOff]
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||||
[charaDepth H 1]
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||||
[charaDepth G 3]
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||||
[charaDepth S 2]
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||||
[charaDepth T 4]
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||||
[charaDepth O 8]
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||||
[charaDepth P 9]
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||||
[charaDepth Q 9]
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||||
|
||||
[charaEffectEdgeBlur G FFFFFF FFFFFF 4 1.5]
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||||
[charaPut S 1]
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||||
[charaEffect S bit_talk_spotlight02]
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||||
[charaPut T 1]
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||||
[charaEffect T bit_talk_spotlight]
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||||
|
||||
[charaScale H 1.2]
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||||
[charaScale G 0.9]
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||||
[charaFace G 0]
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||||
[charaFadein H 0.1 125,-200]
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||||
[charaFadein G 0.1 1]
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||||
[charaFadein O 0.1 0,-200]
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||||
[charaFadein P 0.1 1400,-200]
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||||
[charaFadein Q 0.1 -1400,-200]
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||||
|
||||
[subCameraFilter #A maskEdge #MASK 4 255,255,255,255 0]
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||||
[wt 0.45]
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||||
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||||
[cueSe SE_21 21_ade623]
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||||
[wt 0.05]
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||||
[charaFace M 2]
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||||
[charaFace C 2]
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||||
[charaFace E 7]
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||||
[charaFace A 2]
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||||
@All Four
|
||||
[f x-large]S[messageShake 0.03 3 3 0.3]uper Doctor A!
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||||
[k]
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||||
|
||||
[messageOff]
|
||||
[cueSe SE_21 21_ade581]
|
||||
[wt 0.05]
|
||||
[subRenderFadein #A 0.15 0,0]
|
||||
[wt 0.2]
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||||
|
||||
|
||||
[charaFadeout L 0.1]
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||||
[charaFadeout C 0.1]
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||||
[charaFadeout M 0.1]
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||||
[charaFadeout E 0.1]
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||||
[charaFadeout A 0.1]
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||||
[charaScale C 1.0]
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||||
[charaScale E 1.0]
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||||
[charaScale A 1.0]
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||||
[wt 2.4]
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||||
|
||||
[bgm BGM_GALATEA_1 0.1]
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||||
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||||
?1:Now I see...!
|
||||
?2:Sounds like it has the potential to be a state-of-the-art monumental achievement!
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||||
?!
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||||
|
||||
[messageOff]
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||||
[subRenderFadeout #A 0.8]
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||||
[wt 0.8]
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||||
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||||
[charaFadeout G 0.1]
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||||
[charaFadeout H 0.1]
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||||
[charaPut S 2000,2500]
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||||
[charaPut T 2000,2500]
|
||||
[charaEffectDestroy S bit_talk_spotlight02]
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||||
[charaEffectDestroy T bit_talk_spotlight]
|
||||
[charaEffectEdgeBlurDestroy G]
|
||||
[charaPut G 2000,2500]
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||||
[charaFadeout O 0.1]
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||||
[charaFadeout P 0.1]
|
||||
[charaFadeout Q 0.1]
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||||
[wt 0.2]
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||||
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||||
[subCameraOff]
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||||
[charaLayer G normal]
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||||
[charaLayer H normal]
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||||
[charaLayer S normal]
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||||
[charaLayer O normal]
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||||
[charaLayer P normal]
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||||
[charaLayer Q normal]
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||||
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||||
[charaTalk on]
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||||
[charaTalk depthOn]
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||||
[charaTalk C]
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||||
[charaFace C 4]
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[charaFadein C 0.1 1]
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@Sanson
|
||||
However, at present, that is the only thing we've agreed upon.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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||||
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[charaTalk B]
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[charaFace B 4]
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[charaFadein B 0.1 1]
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@Paracelsus
|
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It turns out there is much more to making manga than we originally thought.
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[k]
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@Paracelsus
|
||||
We see now that it takes more than well-drawn art to make a good one.
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[k]
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||||
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@Paracelsus
|
||||
The storytelling aspect in particular is much more difficult than it looks, and we can't seem to make even a rough draft that we're happy with.
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[k]
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[charaFace B 0]
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@Paracelsus
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So we thought we would ask you for your help, Master.
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[k]
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||||
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 10]
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[charaFadein F 0.1 1]
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@Altria Caster
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I see. Well, if you really want our help, we'd be happy to oblige. At least this seems like something we can do!
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||||
[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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||||
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||||
[charaTalk A]
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[charaFace A 1]
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||||
[charaFadein A 0.1 1]
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@Zhang Jue
|
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Now that's the kind of youthful energy we're counting on. We would appreciate any guidance you can offer us.
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||||
[k]
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||||
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||||
[charaFadeout A 0.1]
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[wt 0.1]
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||||
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||||
[charaTalk E]
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[charaFace E 0]
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||||
[charaFadein E 0.1 1]
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||||
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||||
@Nightingale
|
||||
We would be happy with just advice on how to put a story together.
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||||
[k]
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@Nightingale
|
||||
Is there anything like that you can tell us?
|
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[k]
|
||||
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||||
?1:Good question. I think I'd have to go with:
|
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?2:Hmm. The best storytelling advice I have is probably...
|
||||
?!
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||||
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||||
[messageOff]
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||||
[charaFadeout E 0.1]
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||||
[wt 0.8]
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?1:Observe and research him as much as possible.
|
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?!
|
||||
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[charaTalk C]
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[charaFace C 0]
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||||
[charaFadein C 0.1 1]
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||||
@Sanson
|
||||
Now that you mention it...that does make sense.
|
||||
[k]
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||||
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||||
[charaFadeout C 0.1]
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[wt 0.1]
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||||
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||||
[charaTalk F]
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[charaFace F 14]
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[charaFadein F 0.1 1]
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||||
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||||
@Altria Caster
|
||||
But you're all in the same club, right? Do you really need to observe him?
|
||||
[k]
|
||||
|
||||
[charaFadeout F 0.1]
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||||
[wt 0.1]
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||||
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||||
[charaTalk B]
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||||
[charaFace B 0]
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||||
[charaFadein B 0.1 1]
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||||
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||||
@Paracelsus
|
||||
I don't know. I can't deny the possibility that we're having trouble coming up with story ideas for him...
|
||||
[k]
|
||||
|
||||
@Paracelsus
|
||||
...because we're all so used to his particular foibles at this point.
|
||||
[k]
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||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 7]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Zhang Jue
|
||||
True, a leader does need to keep some distance if they're going to maintain their charisma.
|
||||
[k]
|
||||
|
||||
[charaFace A 0]
|
||||
|
||||
@Zhang Jue
|
||||
The trick is to leave some room for the imagination to fill in the gaps. Constant close proximity isn't necessarily a good thing.
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 0]
|
||||
[charaFadein C 0.1 1]
|
||||
|
||||
@Sanson
|
||||
As luck would have it, Asclepius is currently the only one of us off on his own at the moment.
|
||||
[k]
|
||||
|
||||
@Sanson
|
||||
I believe he's out on one of his usual rare symptom[sr]hunts[line 2]or rather, one of his freewheeling house calls where he doesn't care who he treats.
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 6]
|
||||
[charaFadein E 0.1 1]
|
||||
|
||||
@Nightingale
|
||||
Hold on. We shouldn't be interfering with Dr. Asclepius's work.
|
||||
[k]
|
||||
|
||||
@Nightingale
|
||||
House calls are very important. If anything, we should be helping him, not just observing him.
|
||||
[k]
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 1]
|
||||
[charaFadein C 0.1 1]
|
||||
|
||||
@Sanson
|
||||
Of course, I don't mean to get in his way. We'll help out ourselves if the situation calls for it.
|
||||
[k]
|
||||
|
||||
[charaFace C 0]
|
||||
|
||||
@Sanson
|
||||
Besides, he'd surely be upset with us if we did anything less than helpful.
|
||||
[k]
|
||||
|
||||
@Sanson
|
||||
So even though we're going to research him...
|
||||
[k]
|
||||
|
||||
[charaFace C 1]
|
||||
|
||||
@Sanson
|
||||
...I think we'll have to do so by observing him and gathering information from a distance.
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Paracelsus
|
||||
Agreed. We may feel as though we know what kind of person he is, but we can't say that for sure.
|
||||
[k]
|
||||
|
||||
[charaFace B 1]
|
||||
|
||||
@Paracelsus
|
||||
There's definitely a chance we'll find a hint for what to do with this story by observing him in a different light.
|
||||
[k]
|
||||
|
||||
|
||||
?1:I think that's a good idea.
|
||||
?2:Sounds like you're ready to get started!
|
||||
?!
|
||||
|
||||
|
||||
[messageOff]
|
||||
[wt 0.5]
|
||||
[fadeout black 2.0]
|
||||
[bgmStop BGM_GALATEA_1 2.0]
|
||||
[wait fade]
|
||||
[wt 0.5]
|
||||
[soundStopAll]
|
||||
[end]
|
||||
Reference in New Issue
Block a user