Version: 2.17.0 DataVer: 323
This commit is contained in:
378
ScriptActionEncrypt/03/0300040340.txt
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378
ScriptActionEncrypt/03/0300040340.txt
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$03-00-04-03-4-0
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[soundStopAll]
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[charaSet A 1019001 1 Rama]
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[charaSet B 1098167600 1 "Demon Kali"]
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[charaSet C 3031001 1 Nezha]
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[charaSet D 8001400 1 Mash]
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[charaSet E 3004001 1 Karna]
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[charaSet F 98115300 1 Holmes]
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[charaSet G 1098167700 1 "Sacred Beast"]
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[charaSet J 5009000 1 "Effect Dummy"]
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[scene 75004]
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[bgm BGM_EVENT_80 0.1]
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[fadein black 0.5]
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[wait fade]
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[charaTalk A]
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[charaFace A 5]
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[charaMoveScale H 1.1 0.2]
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[charaFadein A 0.1 1]
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[wt 0.1]
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[effect bit_talk_v_slash01]
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[wt 0.1]
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[cueSe Battle ad85]
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[wt 0.1]
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[flashin once 0.2 0.2 FFFFFF80 FFFFFF80]
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[wt 0.2]
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[charaFadeout A 0]
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[charaScale A 1.0]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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[wt 0.2]
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[se bac167]
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[fowardEffect bit_talk_14]
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[flashin once 0.2 0.2 FFFFFF80 FFFFFF00]
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[charaShake B 0.05 3 2 0.8]
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[wt 1.0]
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[charaMove B 0,-50 1.4]
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[wt 0.2]
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[charaFadeout B 0.3]
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[se ad716]
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[wt 0.6]
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[charaTalk C]
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[charaFace C 5]
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[charaFadein C 0.1 1]
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@Nezha
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There are. More than. I expected.[sr]This could. Be troublesome.
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[k]
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[charaFace C 2]
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@Nezha
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...!?
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[k]
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[messageOff]
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[charaFadeout C 0.1]
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[wt 0.3]
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[se ad728]
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[wt 2.0]
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[se ad649]
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[seVolume ad649 0 0.3]
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[wt 0.6]
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[seStop ad649 0.6]
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[wt 0.5]
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@Person's Voice
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Aah! Stay back! Get away from me...!
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[k]
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@Person's Voice
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P-please, dear god, s-s-s-save m[line 2]
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[k]
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[se ad161]
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[wt 0.3]
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[se ad342]
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[wt 1.0]
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[charaTalk D]
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[charaFace D 15]
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[charaFadein D 0.1 1]
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@Mash
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Ah...!
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[k]
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[messageOff]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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[wt 0.2]
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[se bac7]
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[charaPut J 1]
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[charaScale J 1.1]
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[charaEffect J bit_bolg_01]
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[wt 0.5]
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[flashin once 0.1 0.1 FFFFFFD0 FFFFFF00]
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[wt 0.1]
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[fowardEffect bit_talk_14]
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[se bac361]
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[se bac358]
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[charaShake B 0.05 3 2 0.8]
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[wt 0.5]
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[charaEffectStop J bit_bolg_01]
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[charaMove B 0,-50 1.4]
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[wt 0.2]
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[charaFadeout B 0.3]
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[wt 0.2]
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[se ad716]
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[wt 1.0]
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[charaTalk E]
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[charaFace E 4]
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[charaFadein E 0.1 1]
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@Karna
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...It's my fault. I was one step too late.
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 5]
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[charaFadein A 0.1 1]
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@Rama
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These people have no weapons with which to defend themselves.
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[k]
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@Rama
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If their homes are destroyed, there is nothing they can do to avoid being eaten... This is horrific.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 5]
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[charaFadein E 0.1 1]
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@Karna
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I've been focusing on the kali going after the more fragile houses, but there seems to be no end to them. It's becoming a problem.
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[k]
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@Karna
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I could wipe them all out at once with my Noble Phantasm...but that would also end up destroying the very people and homes we are trying to protect.
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[k]
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?1:Then that's definitely not an option!
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?2:We'll just have to do the best we can taking them out one at a time!
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?!
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[charaFace E 0]
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@Karna
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Agreed. This is truly a race against time.[sr]Every second counts when eliminating these monsters.
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[k]
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[messageOff]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaPut J 1200,1200]
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[charaEffectDestroy I]
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[charaPut J 1]
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[charaEffect J bit_talk_10_LowLevel]
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[se ad13]
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[wt 0.2]
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[charaTalk F]
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[charaFace F 4]
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[charaFadein F 0.1 1]
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@Holmes
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Good grief. When I decided to stay out of sight so as not to interfere with your information gathering, I never expected you would end up suddenly fighting such an intense battle.
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[k]
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@Holmes
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It would seem I'll need to run all the instruments at full power so as not to miss any data. So much for my break... Hm?
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[k]
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[charaFace F 0]
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@Holmes
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Hold it. There is something else headed your way.
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[k]
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@Holmes
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Many somethings, I should say. And all distinctly different from the creatures you're currently fighting.
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaPut J 1200,1200]
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[charaTalk D]
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[charaFace D 7]
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[charaFadein D 0.1 1]
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@Mash
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!?
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[k]
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[messageOff]
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[charaFadeout D 0.1]
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[wt 0.1]
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[se ad604]
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[wt 1.0]
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[se ad678]
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[seStop ad604 0.3]
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[wt 0.8]
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[se ad322]
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[effect bit_talk_impactlanding 0,-500]
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[shake 0.05 0 2 1.0]
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[charaTalk G]
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[charaFace G 0]
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[charaFadein G 0.4 1]
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[charaMove G 0,-20 0.3]
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[wt 2.0]
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[charaMove G 1 0.5]
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[se ade246]
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[wt 1.0]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Rama
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What are these white beasts? Are they hostile too?
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 6]
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[charaFadein D 0.1 1]
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@Mash
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No, look! They're attacking the kali!
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[k]
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[messageOff]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk G]
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[charaFace G 0]
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[charaFadein G 0.1 1]
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[charaMoveScale G 1.1 0.2]
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[effect bit_talk_41]
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[shake 0.05 4 2 0]
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[cueSe Servants_402900 bac727]
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[wt 0.5]
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[fadeout black 0.2]
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[cueSeStop bac727 0.3]
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[wait fade]
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[charaFadeout G 0]
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[effectStop bit_talk_41]
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[shakeStop]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0 1]
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[fadein black 0.1]
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[wait fade]
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[flashin once 0.1 0.1 FFFFFFD0 FFFFFF00]
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[wt 0.1]
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[fowardEffect bit_talk_14]
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[se bac361]
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[se bac358]
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[charaShake B 0.05 3 2 0.8]
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[wt 0.5]
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[charaMove B 0,-50 1.4]
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[wt 0.2]
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[charaFadeout B 0.3]
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[wt 0.2]
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[se ad144]
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[wt 1.0]
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?1:So, they're on our side!?
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?!
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.1 1]
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@Karna
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...Not necessarily.
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[k]
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[messageOff]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk G]
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[charaFace G 0]
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[charaFadein G 0.1 1]
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[wt 0.2]
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[se ade246]
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[shake 0.05 2 2 1.0]
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[wt 1.5]
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[seStop ad711 0.3]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Rama
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I am not sure if they eat people, or if they hunt kali and simply mistook us for them...
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[k]
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[charaFace A 5]
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@Rama
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...but they're coming after us, too.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 7]
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[charaFadein D 0.1 1]
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@Mash
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Then I guess there's no point in wondering how these new creatures might affect the situation.
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[k]
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@Mash
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We'll just have to follow Karna's lead and put everything we have into fighting back.
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[k]
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[charaFace D 5]
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@Mash
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We can't let harm come to anyone else![sr]Please give us your orders, Master!
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[k]
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[messageOff]
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[fadeout black 0.5]
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[bgmStop BGM_EVENT_80 0.4]
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[wait fade]
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[soundStopAll]
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[end]
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