Version: 2.17.0 DataVer: 293

This commit is contained in:
atlasacademy-sion
2022-03-15 08:20:44 +00:00
parent 660c5b19f7
commit b7705f87b5
52 changed files with 28237 additions and 27190 deletions

View File

@@ -1,294 +1,294 @@
91-20-34-01-4-0
[soundStopAll]
[charaSet A 2034000 1 退尔]
[charaSet B 2034000 1 退尔(剪影)]
[charaSet C 1098183600 1 人]
[charaSet D 1098183600 1 人(剪影)]
[imageSet J back10000 1]
[charaScale J 1.01]
[charaScale B 1.4]
[charaScale D 1.4]
[scene 20820]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
[fadein black 1.5]
[wait fade]
[wt 0.2]
[bgm BGM_EVENT_81 0.1]
退尔
……别动。千万别动哦,御主。[r]不要回,也不要弄出声响来
[k]
1究竟生了什……)
2………………
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[se ad57]
[seVolume ad57 0 0.7]
[wt 0.9]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.8 60,0]
[charaMove C 1 0.8]
[charaShake C 0.04 0 3 0.8]
[wt 1.2]
[seStop ad57 0.2]
[se ade215]
[wt 2.5]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
[bgm BGM_EVENT_81 0.7 0.7]
[wt 0.7]
[charaFadein J 0.1 0,-200]
[charaFadeTime J 0.3 0.7]
[wt 0.2]
退尔
这压迫感……了。[r] 是山主的。)
[k]
[charaFace A 4]
退尔
为什么会突然出……?[r] 不,不是最重要的问题。)
[k]
[charaFace A 5]
退尔
[#问题是位置]。[#位置非常不妙]。[r] 距御主太近了……!)
[k]
退尔
[&他:她]定被盯上了。[r] 轻举妄动只会给御主造成危害。)
[k]
退尔
(也不能干等着。[r] 那伙下一秒就可能御主发动攻击。)
[k]
退尔
在移到最佳射位置……也不可能。[r] 要做只能在这里射击。但是[line 3]
[k]
[charaFace A 4]
退尔
(啊啊,位置不太好。[r] [#一旦射偏肯定会击中御主]……!)
[k]
[messageOff]
[wt 0.9]
[charaFace A 5]
[wt 0.4]
退尔
(即便如此,也只能了。[r] 如果只有这种方法的,也只能做了[line 3]
[k]
[messageOff]
[charaFadeout J 0.2]
[wt 0.1]
[se ad346]
[charaMoveReturn A 0,-5 0.2]
[wt 0.2]
[charaMoveReturn A 0,-2 0.2]
[wt 0.4]
[charaMoveReturn A 0,2 0.2]
[wt 0.9]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
[wt 0.1]
[se ade215]
[wt 2.1]
1既然知道退尔已经做好了悟。)
2[line 3]只要相信他,静静等待就了。)
[bgmStop BGM_EVENT_81 1.2]
[wt 0.4]
[charaFadein J 0.1 0,-200]
[charaFadeTime J 0.3 0.6]
[charaFadeout C 0.1]
[wt 0.2]
[se ade103]
[seVolume ade103 0 0.3]
[charaTalk B]
[charaFace B 5]
[charaFadein B 1.8 -320,0]
[charaFadeTime B 0.9 0.7]
[charaMove B -280,0 1.8]
[wt 1.4]
[charaFadeout B 0.4]
[wt 0.4]
[charaTalk D]
[charaFace D 0]
[charaFadein D 1.8 140,90]
[charaFadeTime D 0.9 0.7]
[charaMove D 190,90 1.8]
[wt 1.4]
[charaFadeout D 0.4]
[wt 0.4]
[charaTalk B]
[charaFace B 5]
[charaFadein B 1.2 -120,0]
[wt 1.1]
[seStop ade103 0.4]
[wt 0.3]
[charaFace B 2]
[wt 0.3]
[wipeout leftUpToRightDown 0.4 1.0]
[wait wipe]
[charaFadeout B 0.1]
[charaFadeout J 0.1]
[effect bit_talk_arrow01or 0,0 F]
[wt 0.2]
[scene 10000]
[wipein rightDownToLeftUp 0.2 1.0]
[wait wipe]
[wt 0.6]
[se bac368]
[wt 0.6]
[fadeout black 0.2]
[wait fade]
[scene 20820]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
[fadein black 0.4]
[wait fade]
[se bac16]
[fowardEffect bit_talk_14 240,-80]
[charaShake C 0.04 3 3 0.3]
[wt 0.4]
[se ad19]
[seVolume ad19 0 0.7]
[charaMove C 0,-10 0.9]
[charaShake C 0.04 2 2 0.9]
[wt 1.3]
[bgm BGM_EVENT_82 0.1]
退尔
呼! 就是在,御主,到这里来
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.5 1.0]
[se ad443]
[wait wipe]
[charaFadeout C 0.1]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
[wipein rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[seStop ad443 0.2]
[wt 0.6]
1谢谢
[charaFace A 0]
退尔
要道谢还为时过早,御主。[r]才我只是造了破而已。并没有解决对手。
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
[wt 0.4]
[se ad564]
[charaShake C 0.04 3 3 1.8]
[wt 2.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
退尔
对猎人来说[r]无谓地打逼急手算是大失……
[k]
退尔
没办法,那角度法瞄准它的要害。
[k]
[charaFace A 2]
退尔
只能重新给它致命一了。[r]御主,拜您支援!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_82 0.5]
[wait fade]
[soundStopAll]
[end]
91-20-34-01-4-0
[soundStopAll]
[charaSet A 2034000 1 泰爾]
[charaSet B 2034000 1 泰爾(剪影)]
[charaSet C 1098183600 1 人]
[charaSet D 1098183600 1 人(剪影)]
[imageSet J back10000 1]
[charaScale J 1.01]
[charaScale B 1.4]
[charaScale D 1.4]
[scene 20820]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
[fadein black 1.5]
[wait fade]
[wt 0.2]
[bgm BGM_EVENT_81 0.1]
泰爾
……別動。千萬別動哦,御主。[r]不要回,也不要發出聲音
[k]
1究竟生了什……)
2………………
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[se ad57]
[seVolume ad57 0 0.7]
[wt 0.9]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.8 60,0]
[charaMove C 1 0.8]
[charaShake C 0.04 0 3 0.8]
[wt 1.2]
[seStop ad57 0.2]
[se ade215]
[wt 2.5]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
[bgm BGM_EVENT_81 0.7 0.7]
[wt 0.7]
[charaFadein J 0.1 0,-200]
[charaFadeTime J 0.3 0.7]
[wt 0.2]
泰爾
這壓迫感……了。[r] 是山主的。)
[k]
[charaFace A 4]
泰爾
為什麼會突然出……?[r] 不,不是最重要的問題。)
[k]
[charaFace A 5]
泰爾
[#問題是位置]。[#位置非常不妙]。[r] 距御主太近了……!)
[k]
泰爾
[&他:她]定被盯上了。[r] 輕舉妄動只會給御主造成危害。)
[k]
泰爾
(也不能乾等著。[r] 那伙下一秒就可能御主發動攻擊。)
[k]
泰爾
在移到最佳射位置……也不可能。[r] 要做只能在這裡射擊。但是[line 3]
[k]
[charaFace A 4]
泰爾
(啊啊,位置不太好。[r] [#一旦射偏肯定會擊中御主]……!)
[k]
[messageOff]
[wt 0.9]
[charaFace A 5]
[wt 0.4]
泰爾
(即使如此,也只能行動了。[r] 如果只有這種方法的,也只能這樣做了[line 3]
[k]
[messageOff]
[charaFadeout J 0.2]
[wt 0.1]
[se ad346]
[charaMoveReturn A 0,-5 0.2]
[wt 0.2]
[charaMoveReturn A 0,-2 0.2]
[wt 0.4]
[charaMoveReturn A 0,2 0.2]
[wt 0.9]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
[wt 0.1]
[se ade215]
[wt 2.1]
1既然知道泰爾已經做好了悟。)
2[line 3]只要相信他,靜靜等待就了。)
[bgmStop BGM_EVENT_81 1.2]
[wt 0.4]
[charaFadein J 0.1 0,-200]
[charaFadeTime J 0.3 0.6]
[charaFadeout C 0.1]
[wt 0.2]
[se ade103]
[seVolume ade103 0 0.3]
[charaTalk B]
[charaFace B 5]
[charaFadein B 1.8 -320,0]
[charaFadeTime B 0.9 0.7]
[charaMove B -280,0 1.8]
[wt 1.4]
[charaFadeout B 0.4]
[wt 0.4]
[charaTalk D]
[charaFace D 0]
[charaFadein D 1.8 140,90]
[charaFadeTime D 0.9 0.7]
[charaMove D 190,90 1.8]
[wt 1.4]
[charaFadeout D 0.4]
[wt 0.4]
[charaTalk B]
[charaFace B 5]
[charaFadein B 1.2 -120,0]
[wt 1.1]
[seStop ade103 0.4]
[wt 0.3]
[charaFace B 2]
[wt 0.3]
[wipeout leftUpToRightDown 0.4 1.0]
[wait wipe]
[charaFadeout B 0.1]
[charaFadeout J 0.1]
[effect bit_talk_arrow01or 0,0 F]
[wt 0.2]
[scene 10000]
[wipein rightDownToLeftUp 0.2 1.0]
[wait wipe]
[wt 0.6]
[se bac368]
[wt 0.6]
[fadeout black 0.2]
[wait fade]
[scene 20820]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
[fadein black 0.4]
[wait fade]
[se bac16]
[fowardEffect bit_talk_14 240,-80]
[charaShake C 0.04 3 3 0.3]
[wt 0.4]
[se ad19]
[seVolume ad19 0 0.7]
[charaMove C 0,-10 0.9]
[charaShake C 0.04 2 2 0.9]
[wt 1.3]
[bgm BGM_EVENT_82 0.1]
泰爾
呼! 就是在,御主,到這裡來
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.5 1.0]
[se ad443]
[wait wipe]
[charaFadeout C 0.1]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
[wipein rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[seStop ad443 0.2]
[wt 0.6]
1謝謝
[charaFace A 0]
泰爾
要道謝還為時過早,御主。[r]才我只是造了破而已。並沒有解決對手。
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
[wt 0.4]
[se ad564]
[charaShake C 0.04 3 3 1.8]
[wt 2.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
泰爾
對獵人來說[r]無謂地打逼急手算是大失……
[k]
泰爾
沒辦法,那角度法瞄要害。
[k]
[charaFace A 2]
泰爾
只能重新給予致命一了。[r]御主,拜您支援!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_82 0.5]
[wait fade]
[soundStopAll]
[end]