Version: 2.30.0 DataVer: 416

This commit is contained in:
atlasacademy-sion
2022-05-06 08:05:31 +00:00
parent 174303e1fe
commit d47fbe7155
373 changed files with 162301 additions and 1703 deletions

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94-04-77-03-1-0
[soundStopAll]
[charaSet A 5025001 1 Edison]
[imageSet B cut171_token_102 1]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_2 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 0,-50]
Edison
Here's your bonus!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.4 0,-200]
[wt 0.2]
[se ade459]
[wt 2.3]
[charaFadeout B 0.4]
[wt 0.4]
[fadeout black 2.0]
[bgmStop BGM_EVENT_2 2.0]
[wt 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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94-04-77-04-1-0
[soundStopAll]
[charaSet A 2016000 1 "Emiya Alter"]
[imageSet B cut171_token_103 1]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_2 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Emiya Alter
I don't even know when I found this junk.[sr]You want it? Help yourself.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.4 0,-200]
[wt 0.2]
[se ade459]
[wt 2.3]
[charaFadeout B 0.4]
[wt 0.4]
[fadeout black 2.0]
[bgmStop BGM_EVENT_2 2.0]
[wt 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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94-04-77-05-1-0
[soundStopAll]
[charaSet A 5023001 1 Helena]
[imageSet B cut171_token_104 1]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_2 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Helena
How's it going? Here, this is for you.[sr]A gift bequeathed from greater wisdom.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.4 0,-200]
[wt 0.2]
[se ade459]
[wt 2.3]
[charaFadeout B 0.4]
[wt 0.4]
[fadeout black 2.0]
[bgmStop BGM_EVENT_2 2.0]
[wt 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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94-04-77-07-1-0
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 1098193200 1 "Master of Akihabara"]
[charaSet C 6002001 1 "Cursed Arm"]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_2 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Mash
It looks like an antique shop.[sr]Maybe they'll have something rare or interesting.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_2 1.0]
[se ad456]
[seVolume ad456 0 0.1]
[seVolume ad456 0.6 0.6]
[wt 1.2]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.4 0,-50]
[wt 0.4]
[seStop ad456 0.2]
Master of Akihabara
H[messageShake 0.05 5 5 0.5]eeelp![bgm BGM_EVENT_3 0.1][sr]Skeletooon!
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.5]
[charaTalk C]
[charaFace C 0]
[charaPut C 0,-50]
[se ad73]
[charaEffect C bit_talk_quickmove]
[charaSpecialEffect C appearance 1 0.25]
[wt 1.2]
Mash
There's a monster here!?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 0,-50]
Mash
...Huh? Hassan of the Cursed Arm?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Cursed Arm
Who, me? No, no. I'm just an average shopkeeper sweeping my storeroom.
[k]
[charaFace C 4]
Cursed Arm
Though as a matter of fact, I was just dealing with a model skeleton that suddenly went berserk for no discernible reason.
[k]
[charaFace C 0]
Cursed Arm
I was just chasing it outside,[sr]so it wouldn't damage the merchandise.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 0,-50]
Mash
Now the model skeleton is headed our way![sr]Awaiting your orders, Senpai!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[wt 0.4]
[soundStopAll]
[end]

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94-04-77-07-1-1
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 6002001 1 "Cursed Arm"]
[charaSet C 1098193200 1 "Master of Akihabara"]
[imageSet D cut171_token_105 1]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_2 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 0,-50]
Mash
There! The battle is over!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 0,-50]
Cursed Arm
Well done. I must say, I'm impressed. You must have a lot of experience with this sort of thing.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Master of Akihabara
Hey, this concerned you too, you know![sr]Why didn't you do anything to help!?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Cursed Arm
I couldn't, Master. I had to stay here in order to perform my duties: protecting the merchandise, even at the cost of my own life.
[k]
Cursed Arm
And as you can see, it worked.[sr]They have not so much as a single scratch on them.
[k]
Cursed Arm
Thank you so much, all of you.[sr]Please, take this as a token of my gratitude.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.4 0,-200]
[wt 0.2]
[se ade459]
[wt 2.3]
[charaFadeout D 0.4]
[wt 0.4]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Master of Akihabara
Hey! Who said you could give[sr]out my merch for nothing!?[charaMoveReturn C 0,-40 0.2]
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_2 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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94-04-77-08-1-0
[soundStopAll]
[charaSet A 98001000 1 Mash]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_3 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 0,-50]
Mash
Monsters are ransacking the antique shop![sr]We'd better chase them away, Senpai!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[wt 0.4]
[soundStopAll]
[end]

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94-04-77-09-1-0
[soundStopAll]
[charaSet A 2018001 1 "Kid Gil"]
[charaSet B 1098193300 1 "Master of Akihabara"]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_2 0.1]
[charaTalk off]
[charaFace B 0]
[charaFace A 0]
[charaFadein B 0.4 -236,-50]
[charaFadein A 0.4 206,-50]
[wt 0.8]
[charaTalk on]
[charaTalk A]
Kid Gil
Welcome to the shooting gallery.[sr]Aim carefully now!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_2 0.4]
[wait fade]
[wt 0.4]
[soundStopAll]
[end]

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94-04-77-09-1-1
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 25005000 1 Voyager]
[charaSet C 2018001 1 "Kid Gil"]
[charaSet D 1098193300 1 "Master of Akihabara"]
[imageSet E cut171_token_106 1]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_2 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 0,-50]
Kid Gil
Congratulations![sr]Here's your prize.
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.4 0,-200]
[wt 0.2]
[se ade459]
[wt 2.3]
[charaFadeout E 0.4]
[wt 0.4]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 0,-50]
Master of Akihabara
H-hey! That's my precious collection!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace D 0]
[charaFace C 0]
[charaFadein D 0.1 -236,-50]
[charaFadein C 0.1 206,-50]
Kid Gil
I know. But I'm all you really need, aren't I, Master?
[k]
[charaMoveReturn D -226,-50 0.5]
Master of Akihabara
Hehehe, oh you.[wt 0.3][charaMoveReturn D -246,-50 0.5]
[k]
[charaFadeout C 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 8]
[charaFadein B 0.1 0,-50]
Voyager
Are they...friends?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 0,-50]
Mash
I think so...
[k]
1L-let's just say they are and leave it at that.
2(I'll have to ask him more about this when we get back...)
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_2 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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94-04-77-10-1-0
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 25005000 1 Voyager]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.5]
[wait fade]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 0,-50]
Voyager
I think someone's looking at me...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[bgm BGM_EVENT_3 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 0,-50]
Mash
A monster's locked on to us![sr]Preparing to engage, Senpai!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[wt 0.4]
[soundStopAll]
[end]

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94-04-77-11-1-0
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 25005000 1 Voyager]
[charaSet C 5012001 1 Nitocris]
[charaSet D 1098193400 1 "Master of Akihabara"]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_2 0.1]
[charaTalk off]
[charaFace C 0]
[charaFace D 0]
[charaFadein C 0.4 -236,-50]
[charaFadein D 0.4 236,-50]
[wt 0.8]
[charaTalk on]
[charaTalk D]
Master of Akihabara
Welcome to Pharaoh Cosmetics.[sr]What kind of makeup are you looking for today?
[k]
[charaFadeout C 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 0,-50]
Mash
Me? Oh, I don't need any...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 0,-50]
Master of Akihabara
Then here, [&sir:miss], why don't you come with me and take[sr]a look at our collection? Come on, right this way.
[k]
1Huh!? Me?
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 0,-50]
Mash
U-um, if I may!
[k]
2Save me, Mash!
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 0,-50]
Mash
Right!
[k]
Mash
Senpai doesn't need any makeup![sr][&He's:She's] already perfect as [&he:she] is!
[k]
[charaFace A 8]
Mash
Although...that being said...
[k]
[charaFace A 3]
Mash
I can't deny that I'm, um, curious to see[sr]what Senpai would look like in makeup...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 0,-50]
Voyager
I want to see that, too. Very much.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 0,-50]
Nitocris
Very well then.[sr]Please, take a look in this mirror.
[k]
[charaFace C 0]
Nitocris
It may show you your vanity, your aesthetic sense,[sr]or perhaps something else entirely...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_2 1.2]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 0,-50]
Master of Akihabara
Well? What do you see?[sr]Go on, take a long, looong look... (Splash, splash.)
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 0,-50]
Mash
Uh, Senpai!?[bgm BGM_EVENT_3 0.1][sr]There's something crawling out from inside the mirror!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[wt 0.4]
[soundStopAll]
[end]

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94-04-77-11-1-1
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 5012001 1 Nitocris]
[charaSet C 1098193400 1 "Master of Akihabara"]
[imageSet D cut171_token_107 1]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_2 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 0,-50]
Mash
There! We've driven off the enemies[sr]that came out of the mirror!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Master of Akihabara
Do you...always carry things like[sr]that around in your heart?
[k]
1Maybe I'm just more tired than I realized?
2I think something might be haunting me...
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 14]
[charaFadein A 0.1 0,-50]
Mash
I-I'm sure you don't have anything to worry about, Senpai! I-I mean, this is all just a game, right?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 0,-50]
Nitocris
Only the gods can answer that...but, I CAN offer you a free sample of one of our products!
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.4 0,-200]
[wt 0.2]
[se ade459]
[wt 2.3]
[charaFadeout D 0.4]
[wt 0.4]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Master of Akihabara
Thank you, and I look forward to serving you again.
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_2 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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94-04-77-12-1-0
[soundStopAll]
[charaSet A 25005000 1 Voyager]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_3 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 0,-50]
Voyager
Be careful. Something bad has us in its sights.
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[wt 0.4]
[soundStopAll]
[end]

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94-04-77-13-1-0
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 3039000 1 Gareth]
[charaSet C 1098193100 1 "Master of Akihabara"]
[charaSet D 98006000 1 "Beastman Enemy"]
[charaSet E 98006000 1 "Effect Dummy"]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_2 0.1]
[charaTalk off]
[charaFace C 0]
[charaFace B 0]
[charaFadein C 0.4 -236,-50]
[charaFadein B 0.4 236,-50]
[wt 0.8]
[charaTalk on]
[charaTalk C]
Master of Akihabara
Welcome to the Potato Pet Shop!
[k]
1Potato?
2Don't you mean “Pooch” or something?
[charaFace B 1]
Gareth
I named it after my big brother's favorite food.[sr]He says it's all he eats since becoming a Servant.
[k]
[charaFace B 0]
Gareth
Anyway, what kind of pet are you looking for?[sr]Ours are all as adorable as they are friendly!
[k]
[charaFadeout C 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_2 1.0]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 0,-50]
Mash
I see you let them all run around freely, too.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaScale E 0.95]
[charaPut E 1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.4 0,-50]
[wt 0.4]
[charaEffect E bit_talk_41]
[se ad25]
[wt 1.4]
[charaFadeout D 0.1]
[wt 0.1]
[charaEffectDestroy E bit_talk_41]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 0,-50]
Mash
...Huh!? Now they're rushing straight at us!?[bgm BGM_EVENT_3 0.1]
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[wt 0.4]
[soundStopAll]
[end]

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94-04-77-13-1-1
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 25005000 1 Voyager]
[charaSet C 3039000 1 Gareth]
[charaSet D 1098193100 1 "Master of Akihabara"]
[imageSet E cut171_token_108 1]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_2 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 0,-50]
Mash
The battle is over.[sr]I'm glad we were able to calm them down.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 0,-50]
Master of Akihabara
Oh my, just look at these poor things chomping away. They must have been absolutely starving.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 0,-50]
Mash
Something about a pet store treating its[sr]customers as feed seems...off to me...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 10]
[charaFadein B 0.1 0,-50]
Voyager
I'm never coming here again. Never.[sr]Pets are supposed to be cute.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 0,-50]
Gareth
I'm so sorry about all that![sr]I hope this will help make it up to you...
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.4 0,-200]
[wt 0.2]
[se ade459]
[wt 2.3]
[charaFadeout E 0.4]
[wt 0.4]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_2 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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@@ -0,0 +1,47 @@
94-04-77-14-1-0
[soundStopAll]
[charaSet A 25005000 1 Voyager]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_3 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Voyager
It's a stray dog. Maybe it's lonely.[sr]Why don't we play with it for a while?
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[wt 0.4]
[soundStopAll]
[end]

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@@ -0,0 +1,58 @@
94-04-77-15-1-0
[soundStopAll]
[charaSet A 5039000 1 Scáthach-Skadi]
[charaSet B 1098193500 1 "Master of Akihabara"]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_2 0.1]
[charaTalk off]
[charaFace B 0]
[charaFace A 1]
[charaFadein B 0.4 -236,-50]
[charaFadein A 0.4 236,-50]
[wt 0.8]
[charaTalk on]
[charaTalk A]
Scáthach-Skadi
Win or lose, it all comes down to luck.[sr]Enjoy your game.
[k]
Master of Akihabara
The Holy Grail tournament is now underway!
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_2 2.0]
[wt 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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@@ -0,0 +1,294 @@
94-04-77-16-1-0
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 25005000 1 Voyager]
[charaSet C 5007001 1 Shakespeare]
[charaSet D 1098193600 1 "Master of Akihabara"]
[charaSet E 98015000 1 ???]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[pictureFrame cut170_gameframe_bright]
[fadein black 1.5]
[wait fade]
[pictureFrame]
[pictureFrameTop cut170_gameframe_bright]
[bgm BGM_EVENT_2 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Voyager
I hear a voice. A really nice voice. It's pretty, and strong.
[k]
1That voice does sound familiar... Are they performing a play or something?
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Mash
Now that you mention it...it does seem like a performance. It sounds like it's coming from that hotel. Let's go see.
[k]
[messageOff]
[wipeout leftToRight 1.0 1.0]
[bgm BGM_EVENT_2 1.0 0.5]
[wait wipe]
[charaFadeout A 0.1]
[wt 0.5]
[wipein rightToLeft 1.0 1.0]
[bgm BGM_EVENT_2 1.0 0.5]
[wait wipe]
[wt 0.4]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.4 0,-50]
[wt 0.4]
Master of Akihabara
“How much is true love worth?”
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.4 0,-50]
[wt 0.4]
Shakespeare
“To even attempt to name a price[sr]would be crude beyond compare.”
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 0,-50]
Master of Akihabara
“But I wish to trace your love back to its source, so that I may measure it in all its grandeur.”
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 0,-50]
Shakespeare
There we go. I knew it would be worth staying in this hotel night and day to have you help me rehearse, Master.
[k]
[charaFace C 0]
Shakespeare
Hm? Who is it?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 0,-50]
Mash
Oh! I'm sorry if we're intruding. The door was wide open, so...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 0,-50]
Voyager
I know about your celestial object.[sr]It has many others you wrote about in orbit.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 0,-50]
Shakespeare
Well now, you do me a tremendous honor, my little prince!
[k]
[charaFace C 0]
Shakespeare
I say, your showing up here is most fortuitous![sr]Would you be so kind as to grant me your assistance?
[k]
1Depends on what we're assisting with.
2You're asking us to perform in your play, aren't you?
[charaFace C 4]
Shakespeare
A kind offer, but no. Our cup runneth over with performers.
[k]
[charaFace C 0]
Shakespeare
Worry not, my dear mage. I am well aware that you are incapable of wielding anything heavier than a pen...
[k]
Shakespeare
...which is why I merely request you transcribe what my cohort Master of Akihabara and I are about to perform.
[k]
[charaFace C 1]
Shakespeare
All you need do is write down every word we say,[sr]without missing a proverbial beat.
[k]
1Well, that doesn't sound like fun.
2That sounds like something Mash would be great at.
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Mash
Um, don't we still have missing Servants[sr]we need to find as soon as possible?
[k]
[charaFace A 8]
Mash
I'm pretty sure that goes for you too, Shakespeare[line 2]
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_2 1.0]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Shakespeare
Now, let us begin!
[k]
[charaFace C 2]
Shakespeare
“Then you shall end up searching[sr]for new and distant lands.”
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaPut E 0,-50]
[se ad42]
[charaSpecialEffect E appearanceReverse 1 0.7]
[seStop ad42 1.2]
[wait charaSpecialEffect E]
???
“THEN YOU SHALL END UP SEARCHING[sr]FOR NEW AND DISTANT LANDS.”
[k]
[charaFadeout E 0.1]
[wt 0.1]
[bgm BGM_EVENT_3 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 0,-50]
Mash
Enemies!? They just appeared out of nowhere!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Shakespeare
Goodness, what a triumph! I never dreamed that my words would pulse with so much magical energy as to quite literally take on a life of their own!
[k]
[charaFace C 2]
Shakespeare
I implore you, do not let them get away![sr]I wouldst ask that you capture them, for the arts!
[k]
1So you're not even gonna try to help us!?
2This game world can be a real pain.
[charaFace C 4]
Shakespeare
Unfortunately, as the author of these now-embodied words, 'tis my duty to ensure they do not depart before their time.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 0,-50]
Mash
I, um, can't say I get what he's talking about, but okay! Let's do our best to subdue them!
[k]
[messageOff]
[maskout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait mask]
[fadeout black 0]
[wait fade]
[wt 0.4]
[soundStopAll]
[end]

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@@ -0,0 +1,64 @@
94-04-77-16-1-1
[soundStopAll]
[charaSet A 5007001 1 Shakespeare]
[imageSet B cut171_token_109 1]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_2 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 0,-50]
Shakespeare
Ah, my gratitude for bringing my masterpiece back to me! I shall present you with a copy of the finished manuscript after its publication gratis, as a token of my gratitude!
[k]
[charaFace A 0]
Shakespeare
In the meantime, I hope you will accept this pittance as compensation.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.4 0,-200]
[wt 0.2]
[se ade459]
[wt 2.3]
[charaFadeout B 0.4]
[wt 0.4]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_2 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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@@ -0,0 +1,45 @@
94-04-77-17-1-0
[soundStopAll]
[charaSet A 25005000 1 Voyager]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_3 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 0,-50]
Voyager
Something's here. And singing.[sr]It's a little scary, though.
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[wt 0.4]
[soundStopAll]
[end]

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@@ -0,0 +1,114 @@
94-04-77-18-1-0
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 3005001 1 Elisabeth]
[charaSet C 1098193200 1 "Master of Akihabara"]
[charaSet D 25005000 1 Voyager]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_2 0.1]
[charaTalk depthOff]
[charaDepth C 1]
[charaDepth B 1]
[charaTalk off]
[charaFace C 0]
[charaFace B 2]
[charaFadein C 0.4 -236,-50]
[charaFadein B 0.4 236,-50]
[wt 0.8]
[charaTalk on]
[charaTalk B]
Elisabeth
[&Puppy:Deerlet]!? What are you doing here!?[sr]Go on, get out of here! Shoo, shoo!
[k]
Master of Akihabara
Stop that, Lizzie. You're being rude to our customers.
[k]
1What is this place?
2Is this some kind of concert hall?
[charaFace B 5]
Elisabeth
If it were, then the stage'd be full to bursting, and my smiles would be sold out!
[k]
Master of Akihabara
This is the Drakken Steakhouse.[sr]What can I get for you?
[k]
1I'll have the dragon tail steak, please.
[charaFace B 1]
Elisabeth
Oh, good choice.[sr]Tails are pretty much all muscle, after all.
[k]
[charaFace B 2]
Elisabeth
Wait, what am I saying!?
[k]
[charaFace B 5]
Elisabeth
I'm an idol! I shouldn't be out here hawking meat! Besides, all that sizzling coming from the grill really washes out the sound of my beautiful voice!
[k]
1What's the big deal? I thought you were used to being muted.
[bgmStop BGM_EVENT_2 1.5]
[charaFace B 2]
Elisabeth
Muted!? What's the point of watching[sr]a concert without any sound!?
[k]
[bgm BGM_EVENT_3 0.1]
[charaFace B 5]
Elisabeth
Now you went and pissed me off, [&Puppy:Deerlet]! I hope you[sr]really like steak, because I'm about to cook you like one!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[wt 0.4]
[soundStopAll]
[end]

View File

@@ -0,0 +1,82 @@
94-04-77-18-1-1
[soundStopAll]
[charaSet A 3005001 1 Elisabeth]
[charaSet B 1098193200 1 "Master of "Akihabara""]
[imageSet C cut171_token_110 1]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_2 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Master of Akihabara
Are you nuts, Lizzie!? What were you thinking,[sr]picking a fight with customers!?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 0,-50]
Elisabeth
Y-you know, that was a pretty good jam session.[sr]All right, I guess I can let you off the hook for now.
[k]
[charaFace A 0]
Elisabeth
...And, I guess I was being a little out of line, so here,[sr]you can take this with you if you want.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.4 0,-200]
[wt 0.2]
[se ade459]
[wt 2.3]
[charaFadeout C 0.4]
[wt 0.4]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 0,-50]
Elisabeth
Just you wait! One of these days, I'm gonna go independent and open up my own concert hall where performers can sing, dance, AND enjoy a good steak!
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_2 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

View File

@@ -0,0 +1,56 @@
94-04-77-19-1-0
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 25005000 1 Voyager]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.0]
[wait fade]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Voyager
Are those dragons?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[bgm BGM_EVENT_3 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 0,-50]
Mash
They're wyverns![sr]Senpai, prepare for battle!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[wt 0.4]
[soundStopAll]
[end]

View File

@@ -0,0 +1,135 @@
94-04-77-20-1-0
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 25005000 1 Voyager]
[charaSet C 7016001 1 "Tamamo Cat"]
[charaSet D 1098193300 1 "Master of Akihabara"]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_2 0.1]
[charaTalk depthOff]
[charaDepth D 2]
[charaDepth C 1]
[charaTalk off]
[charaFace D 0]
[charaFace C 4]
[charaFadein D 0.4 -236,-50]
[charaFadein C 0.4 206,-50]
[wt 0.8]
[charaTalk on]
[charaTalk D]
Master of Akihabara
You little thief![sr]You just filched some food again, didn't you!?
[k]
[charaFace C 2]
Tamamo Cat
It wasn't me, Master![sr]You've got the wrong cat, woof!
[k]
[charaFadeout D 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 0,-50]
Mash
Cat! What's the problem?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 0,-50]
Master of Akihabara
I'll tell you what the problem is. Cat here's supposed to be doing the cooking, but instead, she's been “tasting” enough food for a party of eight.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 0,-50]
Tamamo Cat
I never did anything of the sort. I might follow my instincts wherever they take me, but I don't let them think for me.
[k]
Tamamo Cat
Besides, I don't need that many calories to get by. I'm a napper, not an eater.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_2 1.5]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 0,-50]
Voyager
There's another cat looking in from the back entrance. A really...really big cat...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 0,-50]
Tamamo Cat
See? That's the real culprit, woof![sr]Watch out! It's even stronger than it looks!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[bgm BGM_EVENT_3 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 0,-50]
Mash
Let's catch it!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[wt 0.4]
[soundStopAll]
[end]

View File

@@ -0,0 +1,95 @@
94-04-77-20-1-1
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 7016001 1 "Tamamo Cat"]
[charaSet C 1098193300 1 "Master of Akihabara"]
[imageSet D cut171_token_111 1]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_2 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 0,-50]
Mash
It got away...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 0,-50]
Tamamo Cat
These paw prints perfectly match the ones in the kitchen. That clinches it. No need for a trial here.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Master of Akihabara
Oh man... I'm sorry, Cat.[sr]I guess I really did have you all wrong.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 0,-50]
Tamamo Cat
That's all I needed to hear, Master. Just let me have one of these carrots, and we'll be even Stephen.
[k]
[charaFace B 0]
Tamamo Cat
As for you, [&Mr.:Ms.] Marvelous Passerby, I'd like[sr]you to have this as a show of gratitude, woof!
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.4 0,-200]
[wt 0.2]
[se ade459]
[wt 2.3]
[charaFadeout D 0.4]
[wt 0.4]
[fadeout black 2.0]
[bgmStop BGM_EVENT_2 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

View File

@@ -0,0 +1,55 @@
94-04-77-21-1-0
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 25005000 1 Voyager]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.5]
[wait fade]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Mash
There's something up ahead sifting through[sr]a garbage can.[wt 1.0][charaFace A 2][bgm BGM_EVENT_3 0.1] ...Now it's headed our way!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 0,-50]
Voyager
What is it about Akihabara that[sr]makes its stray cats so mean?
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[wt 0.4]
[soundStopAll]
[end]

View File

@@ -0,0 +1,172 @@
94-04-77-22-1-0
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 1098193200 1 "Master of Akihabara"]
[charaSet C 5014001 1 Mephistopheles]
[charaSet D 98006000 1 "Enemy 1"]
[charaSet E 98006000 1 "Enemy 2"]
[charaSet F 98006000 1 "Enemy 3"]
[charaSet G 98006000 1 "Enemy 4"]
[charaSet H 98006000 1 "Enemy 5"]
[charaSet I 25005000 1 Voyager]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_2 0.1]
[charaTalk depthOff]
[charaDepth B 2]
[charaDepth C 1]
[charaTalk off]
[charaFace B 0]
[charaFace C 0]
[charaFadein B 0.4 -236,-50]
[charaFadein C 0.4 236,-50]
[wt 0.8]
[charaTalk on]
[charaTalk B]
Master of Akihabara
Welcome to the Gretchen Life Insurance Company.
[k]
[charaFadeout C 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 0,-50]
Mash
Life insurance?
[k]
1Mephy, of all Servants? Really?
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 0,-50]
Mephistopheles
Heeehahahaha, absurd, isn't it?
[k]
[charaFace C 0]
Mephistopheles
But, after so many years spent in a contract-based society, I am supremely confident in my ability to keep and enforce promises no matter what!
[k]
Mephistopheles
So, how about it? Care to sign?
[k]
1No, I'm good.
2Uh, maybe some other time.
[charaFace C 2]
Mephistopheles
What!? You mean you don't trust me!? How delightful!
[k]
[charaFace C 0]
Mephistopheles
Then since you're clearly both wise and cautious, allow me to show you just how dangerous this world truly is!
[k]
[bgmStop BGM_EVENT_2 1.0]
Mephistopheles
Come on out, my little Gretchen insuranculi!
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.3]
[bgm BGM_EVENT_3 0.1]
[charaDepth H 1]
[charaDepth G 2]
[charaDepth F 3]
[charaDepth E 4]
[charaDepth D 5]
[charaTalk off]
[charaFace H 0]
[charaFace G 0]
[charaFace F 0]
[charaFace E 0]
[charaFace D 0]
[charaFadein H 0.4 -400,-50]
[charaFadein G 0.4 400,-50]
[charaFadein F 0.4 -200,-50]
[charaFadein E 0.4 200,-50]
[charaFadein D 0.4 0,-50]
[wt 0.6]
[se ad25]
[wt 1.4]
[charaFadeout D 0.1]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk I]
[charaFace I 8]
[charaFadein I 0.1 0,-50]
Voyager
...What are insuranculi? You mean homunculi?
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 14]
[charaFadein A 0.1 0,-50]
Mash
A bad joke! Careful, Senpai, it looks like there's[sr]a whole pack of them! Awaiting your orders!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[wt 0.4]
[soundStopAll]
[end]

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@@ -0,0 +1,95 @@
94-04-77-22-1-1
[soundStopAll]
[charaSet A 5014001 1 Mephistopheles]
[charaSet B 25005000 1 Voyager]
[imageSet C cut171_token_112 1]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_2 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Mephistopheles
Now do you see? It truly is a dangerous world out there, no? Don't you think you should sign a contract with us, just to be on the safe side?
[k]
1I really don't.
2I'll take my chances, thanks.
[charaFace A 1]
Mephistopheles
I figured you'd say that! Mmm, I have looking forward to some good, old-fashioned haggling!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 13]
[charaFadein B 0.1 0,-50]
Voyager
I'm glad you're happy, Mr. Clown.[sr]Come on, we should keep going.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 0,-50]
Mephistopheles
Hey now, little boy, don't be like that. You wouldn't want to see Mr. Devil here cry, would you?
[k]
[charaFace A 0]
Mephistopheles
Here, let me at least give you a little parting gift. Just be careful not to swallow it.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.4 0,-200]
[wt 0.2]
[se ade459]
[wt 2.3]
[charaFadeout C 0.4]
[wt 0.4]
[fadeout black 2.0]
[bgmStop BGM_EVENT_2 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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@@ -0,0 +1,57 @@
94-04-77-23-1-0
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 25005000 1 Voyager]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.5]
[wait fade]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Voyager
Look... Those are so strange.[sr]I wonder if someone made them...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[bgm BGM_EVENT_3 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 0,-50]
Mash
They're attacking![sr]Let's take them down, Senpai!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[wt 0.4]
[soundStopAll]
[end]

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@@ -0,0 +1,81 @@
94-04-77-24-1-0
[soundStopAll]
[charaSet A 3013001 1 Scáthach]
[charaSet B 1098193500 1 "Master of Akihabara"]
[charaSet C 98115000 1 "Spotlight Removal Dummy"]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_62 0.1]
[charaTalk depthOff]
[charaDepth B 2]
[charaDepth A 1]
[charaTalk off]
[charaFace B 0]
[charaFace A 0]
[charaFadein B 0.4 -236,-50]
[charaFadein A 0.4 236,-50]
[wt 0.8]
[charaTalk on]
[charaTalk A]
Scáthach
This coliseum is for chosen Heroic Spirits only. If you wish to enter, you must demonstrate either your intelligence and bravery, or your good fortune.
[k]
Master of Akihabara
I'll register you for the Holy Grail tournament. And just this once, I'll even waive the registration fee!
[k]
Master of Akihabara
All right, you're all set to start fighting![sr]Good luck!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_62 0.4]
[wait fade]
[wt 0.4]
[soundStopAll]
[end]

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@@ -0,0 +1,88 @@
94-04-77-24-1-1
[soundStopAll]
[charaSet A 3013001 1 Scáthach]
[charaSet B 1098193500 1 "Master of Akihabara"]
[imageSet C cut171_token_113 1]
[imageSet D cut171_token_114 1]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_4 0.1]
[charaTalk depthOff]
[charaDepth B 2]
[charaDepth A 1]
[charaTalk A]
[charaFace B 0]
[charaFace A 0]
[charaFadein B 0.1 -236,-50]
[charaFadein A 0.1 236,-50]
Scáthach
Well fought.[sr]A round of applause for these valiant warriors!
[k]
[se ad6]
[seVolume ad6 0 0.1]
[seVolume ad6 0.3 0.7]
[charaFace B 0]
Master of Akihabara
Here's your prize token!
[k]
[messageOff]
[charaFadeout B 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[seStop ad6 2.0]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.4 0,-200]
[wt 0.2]
[se ade459]
[wt 2.3]
[charaFadeout C 0.4]
[wt 0.4]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.4 0,-200]
[wt 0.2]
[se ade459]
[wt 2.3]
[charaFadeout D 0.4]
[wt 0.4]
[fadeout black 2.0]
[bgmStop BGM_EVENT_4 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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@@ -0,0 +1,81 @@
94-04-77-25-1-0
[soundStopAll]
[charaSet A 3013001 1 Scáthach]
[charaSet B 1098193500 1 "Master of Akihabara"]
[charaSet C 98115000 1 "Spotlight Removal Dummy"]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_62 0.1]
[charaTalk depthOff]
[charaDepth B 2]
[charaDepth A 1]
[charaTalk off]
[charaFace B 0]
[charaFace A 0]
[charaFadein B 0.4 -236,-50]
[charaFadein A 0.4 236,-50]
[wt 0.8]
[charaTalk on]
[charaTalk A]
Scáthach
This coliseum is for chosen Heroic Spirits only. If you wish to enter, you must demonstrate either your intelligence and bravery, or your good fortune.
[k]
Master of Akihabara
I'll register you for the Holy Grail tournament. And just this once, I'll even waive the registration fee!
[k]
Master of Akihabara
All right, you're all set to start fighting![sr]Good luck!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_62 0.4]
[wait fade]
[wt 0.4]
[soundStopAll]
[end]

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@@ -0,0 +1,89 @@
94-04-77-25-1-1
[soundStopAll]
[charaSet A 3013001 1 Scáthach]
[charaSet B 1098193500 1 "Master of Akihabara"]
[imageSet C cut171_token_115 1]
[imageSet D cut171_token_116 1]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_4 0.1]
[charaTalk depthOff]
[charaDepth B 2]
[charaDepth A 1]
[charaTalk A]
[charaFace B 0]
[charaFace A 0]
[charaFadein B 0.1 -236,-50]
[charaFadein A 0.1 236,-50]
Scáthach
Well fought.[sr]A round of applause for these valiant warriors!
[k]
[se ad6]
[seVolume ad6 0 0.1]
[seVolume ad6 0.3 0.7]
[charaFace B 0]
Master of Akihabara
Here's your prize token!
[k]
[messageOff]
[charaFadeout B 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[seStop ad6 2.0]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.4 0,-200]
[wt 0.2]
[se ade459]
[wt 2.3]
[charaFadeout C 0.4]
[wt 0.4]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.4 0,-200]
[wt 0.2]
[se ade459]
[wt 2.3]
[charaFadeout D 0.4]
[wt 0.4]
[fadeout black 2.0]
[bgmStop BGM_EVENT_4 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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@@ -0,0 +1,81 @@
94-04-77-26-1-0
[soundStopAll]
[charaSet A 3013001 1 Scáthach]
[charaSet B 1098193500 1 "Master of Akihabara"]
[charaSet C 98115000 1 "Spotlight Removal Dummy"]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_62 0.1]
[charaTalk depthOff]
[charaDepth B 2]
[charaDepth A 1]
[charaTalk off]
[charaFace B 0]
[charaFace A 0]
[charaFadein B 0.4 -236,-50]
[charaFadein A 0.4 236,-50]
[wt 0.8]
[charaTalk on]
[charaTalk A]
Scáthach
This coliseum is for chosen Heroic Spirits only. If you wish to enter, you must demonstrate either your intelligence and bravery, or your good fortune.
[k]
Master of Akihabara
I'll register you for the Holy Grail tournament. And just this once, I'll even waive the registration fee!
[k]
Master of Akihabara
All right, you're all set to start fighting![sr]Good luck!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_62 0.4]
[wait fade]
[wt 0.4]
[soundStopAll]
[end]

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@@ -0,0 +1,88 @@
94-04-77-26-1-1
[soundStopAll]
[charaSet A 3013001 1 Scáthach]
[charaSet B 1098193500 1 "Master of Akihabara"]
[imageSet C cut171_token_117 1]
[imageSet D cut171_token_118 1]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_4 0.1]
[charaTalk depthOff]
[charaDepth B 2]
[charaDepth A 1]
[charaTalk A]
[charaFace B 0]
[charaFace A 0]
[charaFadein B 0.1 -236,-50]
[charaFadein A 0.1 236,-50]
Scáthach
Well fought.[sr]A round of applause for these valiant warriors!
[k]
[se ad6]
[seVolume ad6 0 0.1]
[seVolume ad6 0.3 0.7]
[charaFace B 0]
Master of Akihabara
Here's your prize token!
[k]
[messageOff]
[charaFadeout B 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[seStop ad6 2.0]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.4 0,-200]
[wt 0.2]
[se ade459]
[wt 2.3]
[charaFadeout C 0.4]
[wt 0.4]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.4 0,-200]
[wt 0.2]
[se ade459]
[wt 2.3]
[charaFadeout D 0.4]
[wt 0.4]
[fadeout black 2.0]
[bgmStop BGM_EVENT_4 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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@@ -0,0 +1,136 @@
94-04-77-27-1-0
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 7034001 1 Salome]
[charaSet C 1098193200 1 "Master of Akihabara"]
[charaSet D 98006200 1 "Enemy 1"]
[charaSet E 98006200 1 "Enemy 2"]
[charaSet F 98006200 1 "Enemy 3"]
[charaTalk depthOff]
[charaDepth B 1]
[charaDepth C 2]
[charaDepth D 3]
[charaDepth F 4]
[charaDepth E 5]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_2 0.1]
[charaTalk off]
[charaFace C 0]
[charaFace B 0]
[charaFadein C 0.4 -236,-50]
[charaFadein B 0.4 236,-50]
[wt 0.8]
[charaTalk on]
[charaTalk C]
Master of Akihabara
Welcome to the Against the Grain Art House.
[k]
Salome
Would you like to see our collection? Or perhaps you would be willing to become part of it?
[k]
[charaFadeout C 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 0,-50]
Mash
I'm sorry, did you say “become part of it”?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 0,-50]
Salome
This is a gallery designed solely for sculptures of people, and the collection always gets terribly lonely.
[k]
Salome
So please give me some new friends.[sr]I want to grow my collection even more.
[k]
[bgmStop BGM_EVENT_2 1.0]
[charaFace B 7]
Salome
There, you hear that? They're calling for you!
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk off]
[charaFace D 0]
[charaFace E 0]
[charaFace F 0]
[charaFadein D 0.4 300,-50]
[charaFadein E 0.4 0,-50]
[charaFadein F 0.4 -300,-50]
[se ad42]
[seStop ad42 1.2]
[wt 1.6]
[charaFadeout D 0.1]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[wt 0.1]
[bgm BGM_EVENT_3 0.1]
[charaTalk depthOn]
[charaTalk on]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 0,-50]
Mash
To nobody's surprise, the statues have come to life and are trying to grab us!
[k]
[charaFace A 2]
Mash
Awaiting your orders, Senpai!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[wt 0.4]
[soundStopAll]
[end]

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@@ -0,0 +1,80 @@
94-04-77-27-1-1
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 7034001 1 Salome]
[charaSet C 1098193200 1 "Master of Akihabara"]
[imageSet D cut171_token_119 1]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_2 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 0,-50]
Salome
Stop, stop! What are you doing to[sr]my adorable John the Baptists!?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 0,-50]
Mash
S-sorry! We were so caught up fighting for our lives that property damage was a secondary concern...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Master of Akihabara
Here. I hope you'll accept this[sr]as an, ahem, token of apology.
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.4 0,-200]
[wt 0.2]
[se ade459]
[wt 2.3]
[charaFadeout D 0.4]
[wt 0.4]
[fadeout black 2.0]
[bgmStop BGM_EVENT_2 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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@@ -0,0 +1,57 @@
94-04-77-28-1-0
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 25005000 1 Voyager]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_3 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Voyager
I think those strange people with the[sr]big arms want us to come to them.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 0,-50]
Mash
Come on, Senpai! Let's go take them out!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[wt 0.4]
[soundStopAll]
[end]

View File

@@ -0,0 +1,174 @@
94-04-77-29-1-0
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 4019001 1 Martha]
[charaSet C 1098193300 1 "Master of Akihabara"]
[charaSet D 1098183600 1 Enemy]
[charaSet E 25005000 1 Voyager]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_2 0.1]
[charaTalk depthOff]
[charaDepth C 2]
[charaDepth B 1]
[charaTalk off]
[charaFace C 0]
[charaFace B 0]
[charaFadein C 0.4 -236,-50]
[charaFadein B 0.4 236,-50]
[wt 0.8]
[charaTalk on]
[charaTalk C]
Master of Akihabara
Welcome to the Tarasque leather shop.[sr]All our products are one of a kind.
[k]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 0,-50]
Mash
Is this dragon leather?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Master of Akihabara
Our own in-house saint procures our stock herself. She captures them alive and keeps them out back.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 0,-50]
Mash
She...keeps dragons? You mean, like pets?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 0,-50]
Martha
They're small dragons, and very well-behaved.[sr]I trained them all personally.
[k]
Martha
Would you like to see for yourself?
[k]
1(She's clearly dying to show us.)
2Are you sure it's safe...?
Martha
Of course!
[k]
[bgmStop BGM_EVENT_2 1.0]
[charaFace B 0]
Martha
Ahem. Please, go right ahead.[sr]Just be careful not to excite them.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.4 0,-50]
[wt 0.4]
[se ad19]
[wt 1.7]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 8]
[charaFadein E 0.1 0,-50]
Voyager
Wow, they're so energetic.[bgm BGM_EVENT_3 0.1]
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 14]
[charaFadein A 0.1 0,-50]
Mash
I, um, think it's more than that.[sr]I think they mean to attack us.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 3]
[charaFadein B 0.1 0,-50]
Martha
Oh crap. I completely forgot it was feeding time.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 15]
[charaFadein A 0.1 0,-50]
Mash
Awaiting your orders, Senpai![sr]Ah! P-please don't bite me!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[wt 0.4]
[soundStopAll]
[end]

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@@ -0,0 +1,73 @@
94-04-77-29-1-1
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 4019001 1 Martha]
[imageSet P cut171_token_120 1]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_2 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 0,-50]
Mash
Thank goodness we made it through that unscathed...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 0,-50]
Martha
...I'm so sorry. I can't believe I got so caught up in my training that I completely forgot about feeding time...
[k]
Martha
I hope you'll accept this as an apology...
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk P]
[charaFace P 0]
[charaFadein P 0.4 0,-200]
[wt 0.2]
[se ade459]
[wt 2.3]
[charaFadeout P 0.4]
[wt 0.4]
[fadeout black 2.0]
[bgmStop BGM_EVENT_2 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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@@ -0,0 +1,70 @@
94-04-77-30-1-0
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 25005000 1 Voyager]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.5]
[wait fade]
[se ad19]
[seVolume ad19 0 0.4]
[wt 1.2]
[seStop ad19 0.2]
[wt 0.2]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 0,-50]
Mash
...Is that a dragon!?[bgm BGM_EVENT_3 0.1]What's it doing in a city like this?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 0,-50]
Voyager
You see them here and there.[sr]One of my friends is a dragon, too.
[k]
[charaFace B 0]
Voyager
At least...I think they are.
[k]
1Just when I thought I had a handle on things here...
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[wt 0.4]
[soundStopAll]
[end]

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@@ -0,0 +1,171 @@
94-04-77-31-1-0
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 5005001 1 Andersen]
[charaSet C 1098193100 1 "Master of Akihabara"]
[charaSet D 25005000 1 Voyager]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_7 0.1]
[charaTalk off]
[charaFace C 0]
[charaFace B 1]
[charaFadein C 0.4 -236,-50]
[charaFadein B 0.4 206,-50]
[wt 2.2]
[charaFadeout C 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Mash
I thought libraries were supposed to be...quiet.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 8]
[charaFadein D 0.1 0,-50]
Voyager
Those books are flying.
[k]
1Does that mean they're grimoires?
2I've got a bad feeling about this.
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Master of Akihabara
You there! Please, help!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 0,-50]
Mash
Who are you? What are you doing here?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Master of Akihabara
The professor insisted he needed them for research, so...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Andersen
I'm disappointed in you, Master of Akihabara. Didn't your parents ever teach you not to talk in the library?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Master of Akihabara
Me!? How am I the noisy one when you've[sr]got all these books flapping around!?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 0,-50]
Andersen
It's like the wicked banquet of Walpurgis in here. I'll admit it does a good job setting the mood, but it's also noisy as hell.
[k]
1Then can't you, you know, do something about it?
[charaFace B 0]
Andersen
Don't look to me for solutions.[sr]I'm busy reading the classics...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_7 1.0]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Master of Akihabara
Which is why we need your help! Please!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 0,-50]
Mash
Understood! [bgm BGM_EVENT_3 0.1]We just have to make these[sr]grimoires settle down, right?
[k]
1Weirdest librarian job ever...
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[wt 0.4]
[soundStopAll]
[end]

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@@ -0,0 +1,144 @@
94-04-77-31-1-1
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 5005001 1 Andersen]
[charaSet C 1098193100 1 "Master of Akihabara"]
[charaSet D 25005000 1 Voyager]
[imageSet E cut171_token_121 1]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_2 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 0,-50]
Mash
Okay, we managed to get them back[sr]on the shelves where they belong.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Master of Akihabara
Thank you! Thank you!
[k]
Master of Akihabara
Come on, Professor, don't you think you should thank them too?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Andersen
Hm? Oh, right. Thanks for going to all that trouble. Taking good care of your books isn't always easy.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 0,-50]
Mash
Ahaha. You can say that again...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Andersen
Hm? Wait. Aren't you[line 2]
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 0,-50]
Voyager
Me? I'm Voyager.
[k]
Voyager
I'm [%1]'s piece here,[sr]and [&his:her] guide.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 0,-50]
Andersen
Voyager, huh... That's not really my area, but I do recognize several of your unusual traits.
[k]
[charaFace B 1]
Andersen
You have a lot in common with Nursery Rhyme.
[k]
Andersen
You're here thanks to the many people who witnessed your journey, and who continue to believe in what you represent. I can see that.
[k]
[charaFace B 0]
Andersen
Here. I found this inside one of the books. It's yours if you want it. She might be toxic by nature, but I'm sure you can still find a use for it.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.4 0,-200]
[wt 0.2]
[se ade459]
[wt 2.3]
[charaFadeout E 0.4]
[wt 0.4]
[fadeout black 2.0]
[bgmStop BGM_EVENT_2 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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@@ -0,0 +1,58 @@
94-04-77-32-1-0
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 25005000 1 Voyager]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_3 0.1]
[charaTalk B]
[charaFace B 9]
[charaFadein B 0.1 0,-50]
Voyager
Those books are flying.[sr]Are they magic?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 0,-50]
Mash
Come on, Senpai.[sr]Let's put them back where they belong!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[wt 0.4]
[soundStopAll]
[end]

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@@ -0,0 +1,199 @@
94-04-77-33-1-0
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 6032000 1 Semiramis]
[charaSet C 1098193200 1 "Master of Akihabara"]
[charaSet D 98006100 1 ???]
[charaSet E 25005000 1 Voyager]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_2 0.1]
[charaTalk depthOff]
[charaDepth C 1]
[charaDepth B 1]
[charaTalk off]
[charaFace C 0]
[charaFace B 0]
[charaFadein C 0.4 -236,-50]
[charaFadein B 0.4 236,-50]
[wt 0.8]
[charaTalk on]
[charaTalk C]
Master of Akihabara
Here at Babylon Pharmacy, we pride ourselves on our selection.
[k]
[charaFace B 9]
Semiramis
I've procured our entire stock myself, of course, from the building you stand in to the assortment of poisons filling its shelves.
[k]
1Wait. Did you just say poison?
2Aren't pharmacies supposed to carry, you know, medicine?
[charaFace B 12]
Semiramis
Why would I ever carry medicine, of all things? Besides, poison is much more likely to draw loyal customers.
[k]
[charaFadeout C 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk E]
[charaFace E 9]
[charaFadein E 0.1 0,-50]
Voyager
Poison, huh... That's amazing.
[k]
[charaFace E 17]
Voyager
I bet you can beat anyone just like that.[sr]That's so cool.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 3]
[charaFadein B 0.1 0,-50]
Semiramis
...Wh-what is it? If you're trying to flatter me into a discount, it won't work.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[se ade284]
[wt 0.6]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Master of Akihabara
Oh, welcome!
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_2 1.0]
[se ad58]
[seVolume ad58 0 0.1]
[seVolume ad58 1.0 1.0]
[wt 1.5]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.4 0,-50]
[seStop ad58 0.2]
???
...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 0,-50]
Mash
An enemy!?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgm BGM_EVENT_7 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Semiramis
Pay them no mind. They are merely one of my regulars.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 0,-50]
???
The...usual...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_7 1.0]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Master of Akihabara
Do you have your poison testing records with you?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 0,-50]
???
[f large]J[messageShake 0.05 5 5 0.3]ust...give it heeere![bgm BGM_EVENT_3 0.1]
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 14]
[charaFadein A 0.1 0,-50]
Mash
Uh-oh. I think their addiction has made them deranged! Come on, Senpai, we need to stop them!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[wt 0.4]
[soundStopAll]
[end]

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@@ -0,0 +1,77 @@
94-04-77-33-1-1
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 6032000 1 Semiramis]
[imageSet C cut171_token_122 1]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_2 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 0,-50]
Mash
Phew, they finally settled down...
[k]
1Are you sure this store is safe?
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Semiramis
Of course it is.[sr]I am the one managing it, after all.
[k]
[charaFace B 1]
Semiramis
Still, you did good work here today.[sr]Take this. You've earned it.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.4 0,-200]
[wt 0.2]
[se ade459]
[wt 2.3]
[charaFadeout C 0.4]
[wt 0.4]
[fadeout black 2.0]
[bgmStop BGM_EVENT_2 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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@@ -0,0 +1,57 @@
94-04-77-34-1-0
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 25005000 1 Voyager]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.0]
[wait fade]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Voyager
That person looks sick...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[bgm BGM_EVENT_3 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 0,-50]
Mash
That's an enemy![sr]Ready when you are, Senpai!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[wt 0.4]
[soundStopAll]
[end]

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@@ -0,0 +1,59 @@
94-04-77-35-1-0
[soundStopAll]
[charaSet A 6024000 1 Scáthach]
[charaSet B 1098193500 1 "Master of Akihabara"]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_62 0.1]
[charaTalk depthOff]
[charaDepth B 2]
[charaDepth A 1]
[charaTalk off]
[charaFace B 0]
[charaFace A 1]
[charaFadein B 0.4 -236,-50]
[charaFadein A 0.4 236,-50]
[wt 0.8]
[charaTalk on]
[charaTalk A]
Scáthach
This festival is in full swing. Go out there and dance like your life depends on it.
[k]
Master of Akihabara
The Holy Grail tournament has begun!
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_62 2.0]
[wt 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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@@ -0,0 +1,162 @@
94-04-77-36-1-0
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 25005000 1 Voyager]
[charaSet C 25001000 1 Abigail]
[charaSet D 1098193100 1 "Master of Akihabara"]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_2 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Mash
This mansion is very old...but it still has a sign up. I guess this means someone's running a business here, too.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk off]
[charaFace D 0]
[charaFace C 1]
[charaFadein D 0.4 -236,-50]
[charaFadein C 0.4 206,-50]
[wt 0.8]
[charaTalk on]
[charaTalk D]
Master of Akihabara
Welcome to Argot, where we serve[sr]pancakes all day, every day.
[k]
Abigail
And not just any pancakes! They're so soft and fluffy you'll swear you're dreaming!
[k]
[charaFadeout D 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 0,-50]
Mash
(Gulp...)
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 0,-50]
Master of Akihabara
Table for three?[sr]We'll fire up the griddle right away.
[k]
1That sounds delicious, but I don't know...
2Hang on. Don't you think it's kind of, um, drafty in here?
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Abigail
I know what you mean. But you'll be fine as long as you don't think about it.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 0,-50]
Mash
...Come to think of it,[sr]it also seems oddly dark and damp here.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 0,-50]
Master of Akihabara
It's true, this place has a somewhat...interesting history. But that also means we got it for a steal!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_2 1.0]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Voyager
Hey, someone's here.[sr]And they're sneaking towards us.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 0,-50]
Abigail
Shh. Don't look at them.[sr]Eye contact really riles them up.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 14]
[charaFadein A 0.1 0,-50]
Mash
Wait. This restaurant is a haunted house!?[bgm BGM_EVENT_3 0.1]
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[wt 0.4]
[soundStopAll]
[end]

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@@ -0,0 +1,160 @@
94-04-77-36-1-1
[soundStopAll]
[skip false]
[maskout black 0]
[wait mask]
[charaSet A 98001000 1 Mash]
[charaSet B 25001000 1 Abigail]
[charaSet C 1098193100 1 "Master of Akihabara"]
[imageSet D cut171_token_123 1]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[pictureFrameTop cut170_gameframe_bright]
[skip true]
[fadein black 0]
[wait fade]
[maskin black 1.0]
[wait mask]
[bgm BGM_EVENT_5 0.1]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 0,-50]
Mash
All the ghosts are gone now... But, for some reason, it feels colder than ever in here...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 10]
[charaFadein B 0.1 0,-50]
Abigail
Um... I'm very sorry about this, but,[sr]I'm afraid they all see you as enemies now.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 0,-50]
Mash
So, what does that mean?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 0,-50]
Abigail
Don't ask. Just run away as fast as you can.[sr]Here, this will help keep you safe.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.4 0,-200]
[wt 0.2]
[se ade459]
[wt 2.3]
[charaFadeout D 0.4]
[wt 0.4]
[charaTalk A]
[charaFace A 14]
[charaFadein A 0.1 0,-50]
Mash
But, um...what about the pancakes?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 0,-50]
Abigail
There's no time for pancakes now![sr]Your lives are in grave danger!
[k]
[messageOff]
[se ad59]
[se ad184]
[seVolume ad184 0 0.5]
[fadeout black 1.0]
[bgmStop BGM_EVENT_5 1.0]
[wait fade]
[seStop ad59 1.0]
[seStop ad184 1.0]
[charaFadeout B 0.1]
[wt 2.0]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_2 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Master of Akihabara
Good grief. Don't tell me you plan on having all[sr]our customers' pancakes for yourself again, Abby?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Abigail
...I only had their best interests at heart. Honest.
[k]
[charaFace B 10]
Abigail
In my opinion, people shouldn't be so quick to swallow everything they're served when they're in a foreign world...
[k]
[messageOff]
[maskout black 2.0]
[bgmStop BGM_EVENT_2 2.0]
[wait mask]
[fadeout black 0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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@@ -0,0 +1,57 @@
94-04-77-37-1-0
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 25005000 1 Voyager]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_3 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Voyager
Some suspicious-looking people are coming.[sr]...Do you think they're human?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 0,-50]
Mash
They're ghosts![sr]Senpai, prepare for battle!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[wt 0.4]
[soundStopAll]
[end]

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@@ -0,0 +1,231 @@
94-04-77-38-1-0
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 7028000 1 Bunyan]
[charaSet C 1098193300 1 "Master of Akihabara"]
[charaSet D 5009000 1 "Effect Dummy"]
[sceneSet L 28300 1]
[charaScale L 1.01]
[charaScale B 2.2]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[charaFadein L 0.1 0,-200]
[pictureFrame cut170_gameframe_bright]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_94 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.4 0,50]
[wt 0.4]
[charaMove B 0,70 0.4]
[wt 0.4]
[charaMove B 0,55 0.7]
[wt 0.3]
[se ade311]
[shake 0.05 3 3 0.4]
[wt 1.2]
[charaMove B 0,75 0.4]
[wt 0.4]
[charaMove B 0,55 0.7]
[wt 0.3]
[se ade311]
[shake 0.05 3 3 0.4]
[wt 1.2]
[messageOff]
[wipeout rectangleStripDownToUp 0.5 1.0]
[bgm BGM_EVENT_94 0.5 0.5]
[wait wipe]
[charaFadeout B 0.1]
[charaFadeout L 0.1]
[wt 0.5]
[wipein rectangleStripUpToDown 0.5 1.0]
[bgm BGM_EVENT_94 0.5 1.0]
[wait wipe]
[wt 0.3]
[se ad609]
[charaPut D -350,-50]
[charaEffect D bit_talk_impactlanding]
[shake 0.05 3 3 0.4]
[wt 1.2]
[se ad609]
[charaPut D 350,-50]
[charaEffect D bit_talk_impactlanding]
[shake 0.05 3 3 0.4]
[wt 1.5]
[seStop ad609 1.0]
[wt 1.0]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.4 0,-50]
[wt 0.4]
Master of Akihabara
Out of the way! We're in the middle of a dangerous demolition job here!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 0,-50]
Mash
Um... Bunyan isn't the one handling[sr]demolition duties, is she?
[k]
[messageOff]
[wipeout rectangleStripUpToDown 0.5 1.0]
[bgm BGM_EVENT_94 0.5 0.5]
[wait wipe]
[charaFadeout A 0.1]
[charaFadein L 0.1 0,-200]
[wt 0.5]
[wipein rectangleStripDownToUp 0.5 1.0]
[bgm BGM_EVENT_94 0.5 1.0]
[wait wipe]
[wt 0.3]
[charaTalk B]
[charaFace B 8]
[charaFadein B 0.1 0,50]
Bunyan
I'm gonna flatten everything all at once!
[k]
[messageOff]
[wipeout rectangleStripDownToUp 0.5 1.0]
[bgm BGM_EVENT_94 0.5 0.5]
[wait wipe]
[charaFadeout B 0.1]
[charaFadeout L 0.1]
[wt 0.5]
[wipein rectangleStripUpToDown 0.5 1.0]
[bgm BGM_EVENT_94 0.5 1.0]
[wait wipe]
[wt 0.3]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 0,-50]
Mash
...Senpai, I admit I may just be overthinking things here, but...are we sure the surrounding buildings are going to be okay?
[k]
1Nope. They're gonna go down like a big pile of blocks.
2Nope. I'd guess they're gonna fall apart like giant sandcastles.
[charaFace A 14]
Mash
That's terrible! Then we have to contain the damage!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Master of Akihabara
C'mon, get outta the way already!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_94 1.5]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 0,-50]
Mash
Excuse me! I know this is short notice, but would it be okay if we handled that job?
[k]
[messageOff]
[wipeout rectangleStripUpToDown 0.5 1.0]
[wait wipe]
[charaFadeout A 0.1]
[charaFadein L 0.1 0,-200]
[wt 0.5]
[wipein rectangleStripDownToUp 0.5 1.0]
[wait wipe]
[wt 0.3]
[bgm BGM_EVENT_3 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 0,50]
Bunyan
You wanna race me? You're on!
[k]
[messageOff]
[wipeout rectangleStripDownToUp 0.5 1.0]
[wait wipe]
[charaFadeout B 0.1]
[charaFadeout L 0.1]
[wt 0.5]
[wipein rectangleStripUpToDown 0.5 1.0]
[wait wipe]
[wt 0.3]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Master of Akihabara
If you think you can pull it off, you're welcome to try. Come on then, let's see what you've got!
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.5]
Finish the demolition job in a single turn!
[k]
[messageOff]
[maskout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait mask]
[fadeout black 0]
[wait fade]
[wt 0.4]
[soundStopAll]
[end]

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@@ -0,0 +1,91 @@
94-04-77-38-1-1
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 25005000 1 Voyager]
[charaSet C 1098193300 1 "Master of Akihabara"]
[imageSet D cut171_token_124 1]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_2 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 0,-50]
Mash
Done!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Master of Akihabara
Well, I'll be.[sr]You've got a lot more muscle than I thought.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 0,-50]
Mash
Th-thank you.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Voyager
I found this on the ground.[sr]Maybe it'll help.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.4 0,-200]
[wt 0.2]
[se ade459]
[wt 2.3]
[charaFadeout D 0.4]
[wt 0.4]
[fadeout black 2.0]
[bgmStop BGM_EVENT_2 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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@@ -0,0 +1,57 @@
94-04-77-39-1-0
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 25005000 1 Voyager]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.5]
[wait fade]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Voyager
Those mysterious ruins are calling to me...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[bgm BGM_EVENT_3 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 0,-50]
Mash
Look out, Voyager! Monsters!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[wt 0.4]
[soundStopAll]
[end]

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@@ -0,0 +1,125 @@
94-04-77-40-1-0
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 5016001 1 Geronimo]
[charaSet C 1098193400 1 "Master of Akihabara"]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_2 0.1]
[charaTalk off]
[charaFace C 0]
[charaFace B 0]
[charaFadein C 0.4 -236,-50]
[charaFadein B 0.4 236,-50]
[wt 0.8]
[charaTalk on]
[charaTalk C]
Master of Akihabara
Welcome to the Bronco rodeo club.[sr]Now go on and get up on the saddle.
[k]
[charaFadeout C 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 0,-50]
Mash
Um... You have a rodeo?[sr]Here, in the middle of the city?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 0,-50]
Geronimo
All of our horses are trained professionals.[sr]Care to give it a try?
[k]
1Sure, why not?
[bgmStop BGM_EVENT_2 1.0]
Geronimo
Very well. Then I will let the horses loose.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[se ad646]
[seVolume ad646 0 0.5]
[seVolume ad58 1.0 1.0]
[wt 0.2]
[se ad84]
[seVolume ad84 0 0.5]
[seVolume ad84 1.0 1.0]
[wt 0.8]
[se ad84]
[wt 0.8]
[se ad84]
[seStop ad84 1.0]
[seStop ad646 1.0]
[wt 0.5]
[charaTalk A]
[charaFace A 14]
[charaFadein A 0.1 0,-50]
Mash
Um, I'm afraid those aren't horses![sr]That's a herd of centaurs![bgm BGM_EVENT_3 0.1]
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Geronimo
When you're talking about bucking broncos, it's all the same. Do you think you can catch them while they're stampeding?
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[wt 0.4]
[soundStopAll]
[end]

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@@ -0,0 +1,105 @@
94-04-77-40-1-1
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 5016001 1 Geronimo]
[charaSet C 1098193400 1 "Master of "Akihabara""]
[imageSet D cut171_token_125 1]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_2 0.1]
[wt 0.2]
[se ad646]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 0,-50]
[charaShake A 0.1 0 3 0]
Mash
Heigh-ho!
[k]
[messageOff]
[se bac103]
[wt 0.3]
[se bac103]
[wt 0.3]
[seStop ad646 0.2]
[wt 0.1]
[charaShakeStop A]
[se ade144]
[wt 2.5]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 0,-50]
Geronimo
You're quite good. Would you be interested[sr]in learning to become a real cowgirl?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 0,-50]
Mash
I'll, um, think about it...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Master of Akihabara
Here, have one of these commemorative items as a souvenir.[sr]Don't be fooled; it's better than it looks.
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.4 0,-200]
[wt 0.2]
[se ade459]
[wt 2.3]
[charaFadeout D 0.4]
[wt 0.4]
[fadeout black 2.0]
[bgmStop BGM_EVENT_2 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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@@ -0,0 +1,57 @@
94-04-77-41-1-0
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 25005000 1 Voyager]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_3 0.1]
[charaTalk B]
[charaFace B 8]
[charaFadein B 0.1 0,-50]
Voyager
...Are those horses?[sr]They look different.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 0,-50]
Mash
They appear to be wild centaurs.[sr]Let's go rein them in, Senpai.
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[wt 0.4]
[soundStopAll]
[end]

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@@ -0,0 +1,127 @@
94-04-77-42-1-0
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 1037000 1 Beni-Enma]
[charaSet C 1098193600 1 "Master of Akihabara"]
[charaSet D 98101700 1 "Demon Boar"]
[charaSet E 98101700 1 "Effect Dummy"]
[charaScale E 0.95]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_2 0.1]
[charaTalk depthOff]
[charaDepth B 1]
[charaDepth C 2]
[charaTalk off]
[charaFace C 0]
[charaFace B 0]
[charaFadein C 0.4 -236,-50]
[charaFadein B 0.4 236,-50]
[wt 0.8]
[charaTalk on]
[charaTalk B]
Beni-Enma
Live from the Akihabara studio, the Enma-tei presents Beni-Enma's Jigoku Kitchen, chirp.
[k]
[charaTalk C]
Master of Akihabara
Care to learn the art of cooking under[sr]the famous Beni-Enma's tutelage?
[k]
1Teach me, Ms. Beni!
2I was just feeling a little peckish!
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 0,-50]
Beni-Enma
I'd be happy to, chirp.[sr]Okay, let's get started.
[k]
[bgmStop BGM_EVENT_2 1.0]
[charaFace B 2]
Beni-Enma
Let's bring out today's special ingredient!
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[se ade156]
[seVolume ade156 0 0.0]
[seVolume ade156 1.0 1.0]
[shake 0.05 2 2 1.4]
[wt 1.2]
[charaTalk D]
[charaFace D 0]
[charaScale D 0.8]
[charaFadein D 0.4 0,-50]
[wt 0.2]
[seStop ade156 0.2]
[wt 0.2]
[se ade155]
[charaPut E 0,0]
[charaEffect E bit_talk_41]
[wt 2.2]
[charaFadeout D 0.1]
[wt 0.1]
[charaEffectDestroy E bit_talk_41]
[bgm BGM_EVENT_3 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 0,-50]
Mash
I was expecting to start from scratch, but I didn't think we'd have to actually catch our own game!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[wt 0.4]
[soundStopAll]
[end]

View File

@@ -0,0 +1,118 @@
94-04-77-42-1-1
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 1037000 1 Beni-Enma]
[imageSet C cut171_token_126 1]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_2 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 0,-50]
Mash
We caught them!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFace A 1]
[charaFadein B 0.1 -236,-50]
[charaFadein A 0.1 236,-50]
Beni-Enma
Good work, chirp. You have a real flair for this.[sr]Here, have a gold star.
[k]
[charaFace A 3]
Mash
Wow, thank you!
[k]
[charaFace B 0]
Beni-Enma
Congratulations. You just passed your Jigoku Kitchen entrance exam, chirp.
[k]
[charaFace A 6]
Mash
Huh? You mean, that was just a test?
[k]
[charaFace A 0]
Mash
Does that mean the full course takes a really, really long time?
[k]
[charaFace B 13]
Beni-Enma
At least a few years, chirp.[wt 0.7][charaFace B 0][sr]Shall we get started with basic training?
[k]
1Maybe some other time...
2We've kind of got something else we need to take care of, so...
Beni-Enma
I see. Then here, you can have this in[sr]place of your graduation certificate, chirp.
[k]
[messageOff]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.4 0,-200]
[wt 0.2]
[se ade459]
[wt 2.3]
[charaFadeout C 0.4]
[wt 0.4]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 0,-50]
Beni-Enma
The person on this token has a perverted fixation with sparrows, but he's still an excellent swordfighter.
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_2 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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94-04-77-43-1-0
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 25005000 1 Voyager]
[pictureFrame cut170_gameframe_bright]
[branchMaterial lblMaterial]
[branch lblBranchMaterialEnd]
[label lblMaterial]
[scene 95500]
[label lblBranchMaterialEnd]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_3 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Voyager
Angry animal.[sr]Coming this way.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 0,-50]
Mash
Awaiting your orders, Senpai.[sr]Hurry, Voyager, get behind me!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[wt 0.4]
[soundStopAll]
[end]

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94-04-77-44-1-0
[soundStopAll]
[charaSet A 5023001 1 Helena]
[charaSet B 1098193100 1 "Master of Akihabara"]
[scene 95500]
[fadein black 1.0]
[wait fade]
[effect bit_talk_gamestart]
[se ade444]
[wt 4.1]
[fadeout white 0.2]
[wait fade]
[pictureFrame cut170_gameframe_bright]
[wt 0.1]
[fadein white 1.0]
[wait fade]
[wt 0.4]
[bgm BGM_EVENT_94 0.1]
[charaTalk depthOff]
[charaDepth B 1]
[charaDepth A 2]
[charaTalk off]
[charaFace B 0]
[charaFace A 0]
[charaFadein B 0.4 -236,-50]
[charaFadein A 0.4 236,-50]
[wt 0.8]
[charaTalk on]
[charaTalk A]
Helena
Welcome to the world of Culdpoly!
[k]
Helena
The rules are simple. Roll the dice to determine the number of spaces to move, and something will happen on whichever property your piece ends up on.
[k]
[charaFace A 1]
Helena
Good luck nabbing those tokens!
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_94 2.0]
[wt 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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94-04-77-45-1-0
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 25005000 1 Voyager]
[charaSet C 3043000 1 Erice]
[charaSet D 3043000 1 Silhouette]
[charaFilter D silhouette 00000080]
[pictureFrame cut170_gameframe_bright]
[scene 95500]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_77 0.1]
[se ad60]
[wt 1.5]
[seStop ad60 0.2]
[wt 0.2]
[charaTalk B]
[charaFace B 8]
[charaFadein B 0.1 0,-50]
Voyager
...?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Mash
Is something wrong, Voyager?[sr]Why did you stop?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 0,-50]
Voyager
...I found her.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.5]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.4 0,-50]
[wt 1.4]
Mash
Huh?
[k]
Voyager
That's her.
[k]
[messageOff]
[wt 0.5]
[charaDepth C 2]
[charaDepth D 3]
[charaTalk off]
[charaFace C 0]
[charaFadein C 0 0,-50]
[wt 0.1]
[charaFadeout D 0.7]
[wt 1.5]
1That's your lost friend?
2That's the girl you've been searching for?
[charaTalk on]
[charaFace C 5]
???
...What do you guys want?[sr]If you're here to stop me, I'll end you.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 0,-50]
Voyager
I've been looking for you, Erice.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 23]
[charaFadein C 0.1 0,-50]
Erice
...No way. Voyager? Is that you?
[k]
[charaFace C 13]
Erice
What are you doing here? And who are they?[sr]Why are you with them?
[k]
1I'm his partner in this game, so...
2I think...I'm here because Voyager chose me.
[charaFace C 5]
Erice
You're a player of this game, too?
[k]
[charaFace C 4]
Erice
And I guess this means you're also, um...Voyager's new M-Master?
[k]
1I guess so. At least for now.
2I don't think we have an official[csr]contract in place yet, but probably.
[charaFace C 5]
Erice
I see. Then that means we're rivals.
[k]
[charaFace C 4]
Erice
Though of course, unlike you,[sr]I don't have anyone else helping me out.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Mash
Um, I think Voyager said your name is Erice?[sr]Is that right?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 19]
[charaFadein C 0.1 0,-50]
Erice
Some people used to call me that.[sr]Not that any of them are still around.
[k]
[charaFace C 4]
Erice
But these days, I think the other[sr]name I go by might be a better fit.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 0,-50]
Mash
You have another name? What is it?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 0,-50]
Erice
The Grim Reaper.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 0,-50]
Mash
The Grim Reaper?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Erice
Of course, right now, I'm just playing[sr]this game here in the Monde du Jeu.
[k]
[bgmStop BGM_EVENT_77 1.2]
[charaFace C 5]
Erice
I'm sure you're not thrilled with the idea of fighting for your lives, but I really can't stand needless dramatics.
[k]
[charaFace C 6]
Erice
So don't worry. [bgm BGM_EVENT_3 0.1]I'm going to destroy this entire[sr]messed-up world, and all of you along with it.
[k]
Erice
Once I've done that, everything should go back to normal!
[k]
1Wait! There must be a way we can resolve this peacefully!
[charaFace C 2]
Erice
Don't give me that nonsense![sr]Every game needs its winners and losers!
[k]
2Grim Reaper? Did you say “Grim Reaper”? Really?
[charaFace C 24]
Erice
Sh-shut up! It's just a nickname, okay!?[sr]It's not like I chose it myself!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[wt 0.4]
[soundStopAll]
[end]

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94-04-77-45-1-1
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 25005000 1 Voyager]
[charaSet C 3043000 1 Erice]
[pictureFrame cut170_gameframe_bright]
[scene 95500]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_2 0.1]
[charaTalk C]
[charaFace C 19]
[charaFadein C 0.1 0,-50]
Erice
Khh...!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 0,-50]
Mash
Erice, please listen to us![sr]Voyager's been trying to save you all this[line 2]
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 0,-50]
Erice
So what, you're saying I owe you!?[sr]After you went and stole him from me!?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 0,-50]
Voyager
You're wrong, Erice.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 0,-50]
Erice
This isn't over. Not by a long shot.
[k]
Erice
I don't know what the deal is with you guys,[sr]or what's going on in this world...
[k]
[charaFace C 2]
Erice
But I'm going to put an end to all of it!
[k]
[messageOff]
[se ad59]
[seStop ad59 1.5]
[charaFadeout C 0.4]
[wt 2.0]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 0,-50]
Mash
Erice!
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_2 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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94-04-77-46-2-0
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 25005000 1 Voyager]
[charaSet C 9001001 1 Jeanne]
[charaSet D 1098193700 1 "Nursery Rhyme"]
[imageSet E cut172_card_back 1]
[imageSet F cut172_card_werewolf 1]
[scene 50001]
[pictureFrame cut170_gameframe_dark]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_77 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 0,-50]
Mash
Where are we?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Jeanne
Nursery Rhyme's room.[sr]But we're only observing it from the shortcut area.
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk off]
[charaFace D 0]
[charaFadein D 0.4 0,-50]
[wt 1.5]
Mash
She's certainly sleeping soundly, isn't she?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Jeanne
All right, Seer [%1], go ahead.
[k]
Jeanne
See Nursery Rhyme's true identity for yourself.
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth D 1]
[charaDepth E 3]
[charaDepth F 2]
[charaTalk off]
[charaFace D 0]
[charaFadein D 0.4 -206,-50]
[charaFadein E 0.4 160,-200]
[wt 0.8]
1...!
[se ad300]
[effect bit_talk_30]
[wt 0.5]
[charaFadein F 0.1 160,-200]
[effectStop bit_talk_30]
[wt 0.3]
[charaFadeout E 0.7]
[wt 1.8]
[lr]...Werewolf
[k]
[charaFadeout D 0.1]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk on]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 0,-50]
Mash
You did it, Senpai![sr]Then, this means Nursery was[line 2]
[k]
1Telling the truth, yeah.
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 0,-50]
Voyager
So, is she going to attack someone now?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 0,-50]
Mash
Huh?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Jeanne
The werewolves take their turn last, after all the other roles.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth C 1]
[charaDepth B 2]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 256,-50]
[charaFace C 0]
[charaFadein C 0.1 -256,-50]
Voyager
Are you going to go help them?
[k]
[charaFace C 0]
Jeanne
I have to, if they're going to take their turn.
[k]
[charaFace B 8]
Voyager
You're going to take them to kill somebody?
[k]
[charaFace C 0]
Jeanne
That's the name of the game.
[k]
[charaFace B 0]
Voyager
Weird.
[k]
[charaFadeout C 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Jeanne
Okay, that ends your turn for the night.[sr]Let's get you back to your room.
[k]
[charaFace C 5]
Jeanne
There'll be enemies on the way back too, but once you're done with them, it won't be long until morning.
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_77 0.4]
[wait fade]
[soundStopAll]
[end]

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94-04-77-47-2-0
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 25005000 1 Voyager]
[charaSet C 9001001 1 Jeanne]
[charaSet D 11006001 1 Salieri]
[charaSet E 1098192800 1 Marie]
[charaSet F 1098192900 1 Amadeus]
[charaSet G 1022001 1 Gilles]
[charaSet H 2031001 1 Napoleon]
[charaSet I 1026001 1 d'Eon]
[charaSet J 6013001 1 Phantom]
[charaSet K 6012001 1 Sanson]
[charaSet L 2016000 1 "Emiya Alter"]
[charaSet M 5025001 1 Edison]
[imageSet N cut171_token_203 1]
[imageSet O cut173_jinrou03 1]
[charaSet T 98115000 1 "Effect Dummy"]
[scene 49600]
[pictureFrame cut170_gameframe_dark]
[fadein black 1.5]
[wait fade]
[pictureFrame]
[pictureFrameTop cut170_gameframe_dark]
[bgm BGM_EVENT_77 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 0,-50]
Salieri
A[messageShake 0.05 3 3 0.3]rrrgh...!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 0,-50]
Marie
Goodness, I can't believe he got so worked[sr]up over a little game. What a boor.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 5]
[charaFadein F 0.1 0,-50]
Amadeus
Are you all right, Maria?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 0,-50]
Marie
Oh yes, I'm fine.[sr]It's a good thing [%1] was here to save me.
[k]
Marie
Whereas someone else I could mention[sr]turned out to be no help at all.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 0,-50]
Amadeus
Hey, that's no fair.[sr]You know I'm always here for you...
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 0,-50]
Jeanne
I'll be keeping an eye on Monsieur Salieri to make sure there aren't any more...outbursts. In the meantime, the rest of you may continue with your remarks.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 0,-50]
Napoleon
Eesh. All right, guess I'll go next.
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_77 1.0]
[wait fade]
[charaFadeout H 0.1]
[wt 0.5]
[fadein black 1.0]
[wait fade]
[se ade277]
[lr]Napoleon Bonaparte: Day Two Remarks[bgm BGM_EVENT_70 0.1]
[k]
[messageOff]
[wt 0.2]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 0,-50]
Napoleon
From this point forward, we'll need to choose someone to hang every day. That's fine. I don't like it, but it's how the game is played.
[k]
[charaFace H 3]
Napoleon
Truth be told, I didn't really get how terrifying[sr]these werewolves could be up until now.
[k]
Napoleon
I figured if one of them came after me,[sr]I could easily just blow them away.
[k]
[charaFace H 10]
Napoleon
But after seeing what happened here this morning,[sr]I've changed my mind.
[k]
[charaFace H 0]
Napoleon
Nursery Rhyme and Charlotte didn't disappear the moment they were attacked. They were still alive just a while ago.
[k]
[charaFace H 4]
Napoleon
They were thinking, moving, talking...right up until they became tokens before our eyes.
[k]
Napoleon
Now I know that the werewolves' weapon isn't fangs, but a curse[line 2]an inescapable curse of pure destruction.
[k]
[charaFace H 0]
Napoleon
And the only way for us powerless villagers to protect ourselves is to hang the werewolves before they can get us.
[k]
Napoleon
So, who do we hang first?
[k]
Napoleon
I don't know about you guys, but I'm gonna use the time we have until the vote to think about that.
[k]
[messageOff]
[fadeout black 0.5]
[bgm BGM_EVENT_70 0.5 0.5]
[wait fade]
[charaFadeout H 0.1]
[wt 0.5]
[fadein black 0.5]
[bgm BGM_EVENT_70 0.5 1.0]
[wait fade]
[se ade277]
[lr]Emiya Alter: Day Two Remarks
[k]
[messageOff]
[wt 0.2]
[charaTalk L]
[charaFace L 4]
[charaFadein L 0.1 0,-50]
Emiya Alter
I don't have much to say.[sr]Even if I did, it'd be forgotten soon anyway.
[k]
[messageOff]
[fadeout black 0.5]
[bgm BGM_EVENT_70 0.5 0.5]
[wait fade]
[charaFadeout L 0.1]
[wt 0.5]
[fadein black 0.5]
[bgm BGM_EVENT_70 0.5 1.0]
[wait fade]
[se ade277]
[lr]Chevalier d'Eon: Day Two Remarks
[k]
[messageOff]
[wt 0.2]
[charaTalk I]
[charaFace I 5]
[charaFadein I 0.1 0,-50]
d'Eon
There is one thing I'm curious about.
[k]
d'Eon
I am a knight. It is my sworn duty to[sr]protect those who are precious to me.
[k]
d'Eon
I am also told there is a player in this very mansion with the same role, at least for the purposes of this game.
[k]
d'Eon
It is this Knight's job to protect the helpless[sr]villagers from werewolf attacks.
[k]
[charaFace I 4]
d'Eon
So I cannot help but wonder how[sr]they are feeling right now.
[k]
d'Eon
I am sure they must have chosen someone to protect last night, yet they did so to no avail.
[k]
d'Eon
Both Nursery Rhyme and Charlotte Corday died thanks to their role as Lovers.
[k]
[charaFace I 5]
d'Eon
Nursery Rhyme revealed that she was one of the werewolves, and she also said she knew who the other one was.
[k]
d'Eon
The other werewolf must have killed her to keep her from talking. I am sure the Knight could have foreseen this.
[k]
[charaFace I 4]
d'Eon
But it wasn't enough to only keep Nursery Rhyme safe...
[k]
d'Eon
...since she was also one of the Lovers.
[k]
d'Eon
It was clear from the way they behaved towards each other that Nursery Rhyme and Charlotte were in love...
[k]
[charaFace I 5]
d'Eon
...and the Knight would have known that[sr]they could only protect one of them.
[k]
d'Eon
So the Knight must have had to make a difficult decision.
[k]
d'Eon
They would have to bet on whether the other werewolf would go after Nursery Rhyme, or Charlotte.
[k]
d'Eon
If the werewolf had chosen to go after the same target the Knight chose to protect, then all would be well. But if the Knight bet wrong, well...
[k]
[charaFace I 4]
d'Eon
...That is why I worry for the Knight. As a member of their profession, I know how they must be feeling.
[k]
d'Eon
That being said, Charlotte may have been destined to end up a victim the moment she took a werewolf as her lover.
[k]
d'Eon
Still, that does not mean we could simply abandon her to her fate. All the more so for the Knight...
[k]
[messageOff]
[fadeout black 0.5]
[bgm BGM_EVENT_70 0.5 0.5]
[wait fade]
[charaFadeout I 0.1]
[wt 0.5]
[fadein black 0.5]
[bgm BGM_EVENT_70 0.5 1.0]
[wait fade]
[se ade277]
[lr]Gilles de Rais: Day Two Remarks
[k]
[messageOff]
[wt 0.2]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 0,-50]
Gilles
...A knight's duty, huh.[sr]As a knight myself, d'Eon's words ring painfully true.
[k]
Gilles
Whoever our Knight may be, I have no doubt that they are doing their best to fulfill their duty, even within the confines of this game world.
[k]
Gilles
But I myself haven't the slightest idea what I should be doing.
[k]
[charaFace G 0]
Gilles
There is one question that eats away at me:[sr]Who am I?
[k]
Gilles
D'Eon's loyalty to the royal family is unshakable, and Her Majesty continues to reign in a matter befitting a born ruler.
[k]
[charaFace G 4]
Gilles
And yet, I wonder: Is that truly for the best?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 6]
[charaFadein E 0.1 0,-50]
Marie
Oh? You would dare to question my judgment, Gilles?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 0,-50]
Gilles
Forgive me, my queen! I hope you can overlook these words as the ramblings of a hardheaded old knight.
[k]
[messageOff]
[wt 1.0]
[charaFace G 0]
Gilles
...A knight, hmm.[sr]It feels presumptuous to even call myself that.
[k]
Gilles
This is the Monde du Jeu, a world of games. And we, each of us, have our roles to play in this game.
[k]
Gilles
As such, our loyalty should lie solely with the game's rules, without regard for our original relationships.
[k]
Gilles
In other words, we should all be performing as[sr]our roles in this world, not as ourselves.
[k]
Gilles
Yet even having reached this conclusion myself after a great deal of thought, I find myself resistant to accepting it.
[k]
[charaFace G 2]
Gilles
I am a knight. A noble! The commander of the entire French army! My soul simply refuses to be anything else!
[k]
[charaFace G 5]
Gilles
I... I simply cannot resist the sway my desires hold over me. Not even to play pretend in a game.
[k]
[charaFace G 4]
Gilles
Please, tell me, my queen. Who am I now?
[k]
Gilles
Now that I am no longer a knight,[sr]am I anything more than an empty shell...?
[k]
[messageOff]
[fadeout black 0.5]
[bgm BGM_EVENT_70 0.5 0.5]
[wait fade]
[charaFadeout G 0.1]
[wt 0.5]
[fadein black 0.5]
[bgm BGM_EVENT_70 0.5 1.0]
[wait fade]
[se ade277]
[lr]Phantom of the Opera: Day Two Remarks
[k]
[messageOff]
[wt 0.2]
[charaTalk J]
[charaFace J 2]
[charaFadein J 0.1 0,-50]
Phantom
...This oppressive weight! This disgraceful showing! The lamentations of my angel would be one thing...but that man stands on the brink of madness!
[k]
[charaFace J 4]
Phantom
Ahh, my angel. My dream, my beauty, my hopes...[sr]Why did you have to depart this world?
[k]
[charaFace J 0]
Phantom
Very well then, I will go after you myself. I will cross the border that divides us, and follow you to the ends of the dream of the world beyond...
[k]
[messageOff]
[fadeout black 0.5]
[bgm BGM_EVENT_70 0.5 0.5]
[wait fade]
[charaFadeout J 0.1]
[wt 0.5]
[fadein black 0.5]
[bgm BGM_EVENT_70 0.5 1.0]
[wait fade]
[se ade277]
[lr][%1]: Day Two Remarks
[k]
[messageOff]
[wt 0.2]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 0,-50]
Mash
You're next, Senpai.[sr]What would you like to say?
[k]
1I got nothing. How about you, Mash?
[charaFace A 6]
Mash
Me?
[k]
[charaFace A 7]
Mash
All right... But I can only think of one thing to say.
[k]
Mash
Senpai, and of course Voyager and me, are innocent!
[k]
[messageOff]
[fadeout black 1.0]
[bgm BGM_EVENT_70 1.0 0.5]
[wait fade]
[charaFadeout A 0.1]
[wt 0.5]
[fadein black 1.0]
[bgm BGM_EVENT_70 1.0 1.0]
[wait fade]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Jeanne
...Has everyone had their turn to speak?
[k]
[charaFace C 5]
Jeanne
Then let's move on to the vote.
[k]
[messageOff]
[fadeout black 1.5]
[bgmStop BGM_EVENT_70 1.5]
[wait fade]
[charaFadeout C 0.1]
[wt 1.0]
[fadein black 1.5]
[wait fade]
[se ade447]
[lr] Vote Day Two
[k]
[messageOff]
[wt 0.2]
[bgm BGM_EVENT_48 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 0,-50]
Jeanne
All of you, go ahead and point at the[sr]player you think should be hanged.
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.4]
[se ade423]
[wt 0.2]
[charaTalk off]
[charaFace B 0]
[charaFace A 0]
[charaFadein B 0.4 -236,-50]
[charaFadein A 0.4 236,-50]
[wt 0.2]
[seStop ade423 0.2]
[wt 0.2]
[lr]Accused: [%1]
[k]
[messageOff]
[charaFadeout B 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[charaFace D 6]
[charaFadein D 0.1 0,-50]
Accuser: Antonio Salieri
[k]
[messageOff]
[fadeout black 1.0]
[bgm BGM_EVENT_48 1.0 0.5]
[wait fade]
[charaFadeout D 0.1]
[wt 0.5]
[fadein black 1.0]
[bgm BGM_EVENT_48 1.0 1.0]
[wait fade]
[se ade421]
[wt 0.2]
[charaFace D 6]
[charaFadein D 0.4 0,-50]
[wt 0.4]
[seStop ade421 0.2]
Accused: Antonio Salieri
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaDepth E 2]
[charaDepth F 1]
[charaFace E 0]
[charaFace F 0]
[charaFadein E 0.1 -236,-50]
[charaFadein F 0.1 236,-50]
Accusers: Marie Antoinette,[sr]Wolfgang Amadeus Mozart...
[k]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[wt 0.1]
[charaDepth I 2]
[charaDepth G 1]
[charaFace I 0]
[charaFace G 0]
[charaFadein I 0.1 -236,-50]
[charaFadein G 0.1 236,-50]
Accuser: Chevalier d'Eon[sr]Accuser: Gilles de Rais
[k]
[charaFadeout G 0.1]
[charaFadeout I 0.1]
[wt 0.1]
[charaDepth J 2]
[charaDepth H 1]
[charaFace J 0]
[charaFace H 0]
[charaFadein J 0.1 -236,-50]
[charaFadein H 0.1 236,-50]
...Phantom of the Opera,[sr]Napoleon Bonaparte...
[k]
[charaFadeout H 0.1]
[charaFadeout J 0.1]
[wt 0.1]
[charaDepth M 1]
[charaDepth L 2]
[charaFace M 0]
[charaFace L 0]
[charaFadein M 0.1 -236,-50]
[charaFadein L 0.1 236,-50]
...Thomas Edison,[sr]Emiya Alter...
[k]
[charaFadeout L 0.1]
[charaFadeout M 0.1]
[wt 0.1]
[charaFace B 0]
[charaFace A 7]
[charaFadein B 0.1 -236,-50]
[charaFadein A 0.1 236,-50]
...and [%1].
[k]
[messageOff]
[fadeout black 1.0]
[bgm BGM_EVENT_48 1.0 0.5]
[wait fade]
[charaFadeout B 0.1]
[charaFadeout A 0.1]
[wt 0.5]
[fadein black 1.0]
[bgm BGM_EVENT_48 1.0 0.5]
[wait fade]
[se ade422]
[wt 0.2]
[charaFace E 0]
[charaFadein E 0.4 0,-50]
[wt 0.4]
[seStop ade422 0.2]
Accused: Marie Antoinette
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaFace K 0]
[charaFadein K 0.1 0,-50]
Accuser: Charles-Henri Sanson
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_48 1.0]
[wait fade]
[charaFadeout K 0.1]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[charaTalk on]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 0,-50]
Jeanne
The votes have been tallied. Antonio Salieri's[sr]execution will be carried out right away.[se ad499]
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth T 2]
[charaDepth N 3]
[charaDepth D 1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 0,-50]
[wt 0.2]
[se ade432]
[charaEffect D bit_talk_token_change01]
[wt 1.0]
Salieri
It seems this is as far as I go.[sr]Good luck enjoying this farce of a game.
[k]
[messageOff]
[charaEffectStop D bit_talk_token_change01]
[charaPut T 0,-10]
[charaEffect T bit_talk_token_change02]
[se ad39]
[wt 3.2]
[se ad29]
[seStop ad29 1.5]
[wt 0.5]
[charaFadeout D 0.4]
[charaEffectStop T bit_talk_token_change02]
[charaTalk N]
[charaFadein N 0.4 0,-210]
[wt 2.0]
[charaEffectDestroy T bit_talk_token_change02]
[charaFadeout N 0.1]
[wt 0.1]
[seStop ade432 0.5]
[charaTalk depthOn]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 0,-50]
Jeanne
Salieri was a villager.[sr]I'll hold on to his token.
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.3]
[charaFadein O 0.4 0,-200]
[wt 2.6]
[wait touch]
[charaFadeout O 0.4]
[wt 0.5]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 0,-50]
Jeanne
And with that, the second day has come to an end.
[k]
[messageOff]
[fadeout black 1.5]
[wait fade]
[charaFadeout C 0.1]
[scene 49800]
[wt 1.0]
[fadein black 1.5]
[wait fade]
[wt 0.3]
[se ade305]
[wt 0.5]
[scene 49801 1.0]
[wt 0.8]
[se adm13]
[seVolume adm13 0 0.1]
[seVolume adm13 1.0 0.4]
[wt 0.8]
Jeanne
All players, go back to your personal rooms[sr]and wait there until morning.
[k]
[messageOff]
[fadeout black 1.0]
[seStop adm13 1.0]
[wait fade]
[scene 49601]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_70 0.1]
[charaTalk E]
[charaFace E 6]
[charaFadein E 0.1 0,-50]
Marie
Before we go, there's one thing I'd like to ask.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth K 1]
[charaDepth E 2]
[charaTalk E]
[charaFace K 0]
[charaFace E 6]
[charaFadein K 0.1 -236,-50]
[charaFadein E 0.1 236,-50]
Marie
Was I imagining things, Sanson, or did you accuse me of being a wolf?
[k]
[charaFace K 4]
Sanson
I'm just as surprised as you, Marie. I didn't suspect you in the slightest, and yet...my finger pointed at you practically on its own!
[k]
Sanson
It was as though it had a will of its own,[sr]and was trying to fight against fate itself.
[k]
Sanson
Then again, perhaps Commander Gilles de Rais is right, and I should be trying to play my part as best I can...
[k]
Sanson
As this is a game, there are rules we must obey if we are to complete it.
[k]
Sanson
However, I am still an executioner at heart. If anyone is going to give you a dignified death, Your Majesty, it should be me.
[k]
[charaFace E 4]
Marie
Sanson...
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_70 1.0]
[wait fade]
[charaFadeout K 0.1]
[charaFadeout E 0.1]
[scene 50001]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_2 0.1]
[charaTalk depthOn]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Mash
...And just like that, it's night again.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 12]
[charaFadein B 0.1 0,-50]
Voyager
I hope we can finish this game soon[sr]so we can go look for Erice.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut C 0,-50]
[charaTalk C]
[charaFace C 0]
[charaSpecialEffect C appearance 1 1.0]
[wt 0.3]
[se adm20]
[effect bit_talk_release]
[wt 1.0]
[seStop adm20 1.0]
[effectStop bit_talk_release]
[wt 1.0]
Jeanne
Okay, Seer [%1].[sr]It's time for you to take your turn.
[k]
Jeanne
Whose identity will you divine?
[k]
1Edison's.
[charaFace C 5]
Jeanne
Understood. Then please, come with me.[sr]And watch out for the wandering souls on the way.
[k]
[messageOff]
[maskout black 0.5]
[bgmStop BGM_EVENT_2 0.4]
[wait mask]
[fadeout black 0]
[wait fade]
[soundStopAll]
[end]

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94-04-77-47-3-0
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 9001001 1 Jeanne]
[charaSet C 1098193800 1 Edison]
[imageSet D cut172_card_back 1]
[imageSet E cut172_card_villager 1]
[pictureFrame cut170_gameframe_dark]
[scene 50001]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_77 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Jeanne
Here we are at Edison's room.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.4 0,-50]
[wt 1.5]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Jeanne
All right, Seer [%1], go ahead.
[k]
Jeanne
See Edison's true identity for yourself.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth C 1]
[charaDepth D 3]
[charaDepth E 2]
[charaTalk off]
[charaFace C 0]
[charaFadein C 0.4 -206,-50]
[charaFadein D 0.4 160,-200]
[wt 0.8]
1...!
[se ad300]
[effect bit_talk_30]
[wt 0.5]
[charaFadein E 0.1 160,-200]
[effectStop bit_talk_30]
[wt 0.3]
[charaFadeout D 0.7]
[wt 1.8]
[lr]...Villager
[k]
[charaFadeout C 0.1]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk on]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 0,-50]
Mash
What a relief!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 0,-50]
Jeanne
And that ends tonight's turn![sr]Be careful on the way back.
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_77 0.4]
[wait fade]
[soundStopAll]
[end]

File diff suppressed because it is too large Load Diff

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94-04-77-48-2-0
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 9001001 1 Jeanne]
[charaSet C 2016000 1 "Emiya Alter"]
[imageSet D cut172_card_back 1]
[imageSet E cut172_card_knight 1]
[pictureFrame cut170_gameframe_dark]
[scene 50001]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_77 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Jeanne
This is it: Emiya's room.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Emiya Alter
So you really did come.[sr]You're playing right into Amadeus's hands.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 14]
[charaFadein A 0.1 0,-50]
Mash
You're awake, Emiya!?[sr]I didn't think that was possible!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Emiya Alter
It's no big deal.[sr]I have my own job to take care of after this.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 0,-50]
Mash
Then, does that mean[line 2]
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Emiya Alter
I'm the Knight. Go ahead and divine my identity if you don't believe me.
[k]
Jeanne
What will you do, Seer [%1]?
[k]
Jeanne
Do you still want to uncover Emiya's identity?
[k]
1Of course!
2Hey, we've already come this far.
Jeanne
Then go, and fulfill your duty.
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth C 1]
[charaDepth D 3]
[charaDepth E 2]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.4 -206,-50]
[charaFadein D 0.4 160,-200]
[wt 0.8]
[se ad300]
[effect bit_talk_30]
[wt 0.5]
[charaFadein E 0.1 160,-200]
[effectStop bit_talk_30]
[wt 0.3]
[charaFadeout D 0.7]
[wt 1.8]
[lr]...Knight
[k]
[charaTalk depthOn]
[charaFace C 1]
Emiya Alter
Satisfied?
[k]
[charaFadeout C 0.1]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 0,-50]
Mash
Then, you've been protecting people all this time, Emiya?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 0,-50]
Emiya Alter
Not that I've ever succeeded.
[k]
[charaFace C 0]
Emiya Alter
I tried protecting Sanson last night, but the werewolf went after Gilles de Rais instead.
[k]
[charaFace C 4]
Emiya Alter
I already forgot who I chose the night before last...[sr]but whoever I bet on, I obviously failed.
[k]
1What about tonight?
[charaFace C 0]
Emiya Alter
I guess I can tell you guys.
[k]
Emiya Alter
Tonight, I plan on protecting d'Eon.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 0,-50]
Mash
D'Eon? How come?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Emiya Alter
Surprised? Let's just say I've got my reasons.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 0,-50]
Mash
Like what?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 0,-50]
Emiya Alter
I'm not going to tell you that.[sr]Besides, it'd probably ruin the game if I did.
[k]
[charaFace C 0]
Emiya Alter
But I'll give you a hint. Remember, Gilles was the one attacked last night. Think about why he died instead of Sanson.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 0,-50]
Mash
So, you're saying that although Sanson ended up being hanged today...he could just as easily have been attacked last night, too?
[k]
Mash
And tonight, d'Eon is in danger for the same[sr]reason Gilles was attacked yesterday?
[k]
Mash
What could that reason be...?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Emiya Alter
All right, enough chitchat.[sr]I've got a job to prepare for.
[k]
Emiya Alter
And I've got a feeling it's going to be a long night...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 0,-50]
Jeanne
Okay, Seer [%1],[sr]that's it for your turn tonight.
[k]
Jeanne
Let's hurry and get you back to your room.
[k]
Jeanne
For some reason,[sr]I've got a bad feeling about tonight...
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_77 0.4]
[wait fade]
[soundStopAll]
[end]

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@@ -0,0 +1,121 @@
94-04-77-48-2-1
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 25005000 1 Voyager]
[charaSet C 9001001 1 Jeanne]
[pictureFrame cut170_gameframe_dark]
[scene 50001]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_5 0.1]
[charaTalk A]
[charaFace A 14]
[charaFadein A 0.1 0,-50]
Mash
What's going on, Senpai!?[sr]Why would Phantom team up with ghosts to attack us?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 0,-50]
Jeanne
I don't understand it either.[sr]There's nothing in the rules to account for this.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 0,-50]
Voyager
That one got angry.
[k]
[charaFace B 0]
Voyager
Because we're inside someone else's dream.[sr]A really bad dream.
[k]
Voyager
So it's easy for him to leave if he really wants to.
[k]
[charaFace B 12]
Voyager
He's inside a dream of his own.[sr]Where he and his invisible angel can be together.
[k]
[bgmStop BGM_EVENT_5 1.5]
[charaFace B 6]
Voyager
So I think we should just leave him be.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Mash
...You're really full of surprises, Voyager.[sr]I didn't expect you to understand Phantom so well.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 0,-50]
Voyager
I understand.[bgm BGM_EVENT_2 0.1][sr]He reminds me of Erice.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Mash
Erice, huh... What's she like?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 0,-50]
Voyager
She's someone you'd find anywhere,[sr]but she's also one of a kind.
[k]
[charaFace B 4]
Voyager
Because she's lonely. She's lonely like I am.
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_2 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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@@ -0,0 +1,498 @@
94-04-77-49-1-0
[soundStopAll]
[skip false]
[maskout black 0]
[wait mask]
[charaSet A 98001000 1 Mash]
[charaSet B 25005000 1 Voyager]
[charaSet C 9001001 1 Jeanne]
[charaSet E 1098192800 1 Marie]
[charaSet F 1098192900 1 Amadeus]
[charaSet G 2031001 1 Napoleon]
[charaSet H 1026001 1 d'Eon]
[charaSet I 5025001 1 Edison]
[charaSet J 98115000 1 "Effect Dummy"]
[scene 49801]
[pictureFrameTop cut170_gameframe_dark]
[skip true]
[fadein black 0]
[wait fade]
[maskin black 1.5]
[wait mask]
[se ade305]
[wt 0.5]
[scene 49802 1.0]
[wt 1.0]
[se ad663]
[seVolume ad663 0 0.1]
[seVolume ad663 1.0 0.4]
[wt 0.6]
Day Four
[k]
[messageOff]
[seStop ad663 1.5]
[wt 0.5]
Mash
And now it's daytime again.[sr]I wonder how Emiya fared after we left.
[k]
[messageOff]
[fadeout black 1.5]
[wait fade]
[scene 49600]
[wt 1.5]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_77 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.4 0,-50]
[wt 0.4]
Jeanne
It's now the fourth day.[sr]Would you all gather round, please?
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[se ad95]
[seVolume ad95 0 0.4]
[seVolume ad95 1.0 1.0]
[wt 0.1]
[se ade422]
[seVolume ade422 0 0.4]
[seVolume ade422 1.0 1.0]
[wt 1.0]
[charaTalk depthOff]
[charaDepth F 1]
[charaDepth E 3]
[charaDepth H 2]
[charaTalk off]
[charaFace F 1]
[charaFace E 0]
[charaFace H 0]
[charaFadein F 0.4 -266,-50]
[charaFadein E 0.4 0,-50]
[charaFadein H 0.4 286,-50]
[wt 0.3]
[seStop ad95 0.2]
[seStop ade422 0.2]
[wt 0.3]
[charaTalk on]
Amadeus
Good morning, everyone![sr]How are we this fine day?
[k]
[messageOff]
[charaFadeout H 0.1]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[wt 0.1]
[charaDepth G 5]
[charaDepth I 4]
[charaTalk off]
[charaFace G 4]
[charaFace I 4]
[charaFadein G 0.4 -236,-50]
[charaFadein I 0.4 236,-50]
[wt 0.6]
[charaTalk on]
Napoleon
See for yourself.[sr]We've lost a lot of good people.
[k]
Edison
Indeed. It seems that Emiya is gone now, too.
[k]
[messageOff]
[charaFadeout I 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk off]
[charaFace A 1]
[charaFace B 0]
[charaFadein B 0.4 -236,-50]
[charaFadein A 0.4 236,-50]
[wt 0.6]
[charaTalk on]
Mash
I hope d'Eon's all right, Senpai.
[k]
[charaFace A 6]
Mash
Though I have to wonder where Emiya went...
[k]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 0,-50]
Jeanne
I actually have something to tell[sr]you all in regards to that.
[k]
Jeanne
Emiya disappeared last night. He's now in the shortcut space that connects the areas of this game world.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 14]
[charaFadein F 0.1 0,-50]
Amadeus
Huh? What are you talking about?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 4]
[charaFadein I 0.1 0,-50]
Edison
What's this shortcut space?[sr]Is that some form of teleportation technology?
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 0,-50]
Napoleon
I don't even know what's going on anymore...
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 5]
[charaFadein H 0.1 0,-50]
d'Eon
Maybe he disappeared to the same place as Phantom?
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 0,-50]
Mash
I think you might be right![sr]As a matter of fact, we ran into Phantom last night!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 0,-50]
Marie
Can you tell us what happened?
[k]
1Of course.
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_77 1.0]
[wait fade]
[charaFadeout E 0.1]
[wt 0.5]
[fadein black 1.0]
[wait fade]
[se ade277]
[%1]: Day Four Remarks[bgm BGM_EVENT_70 0.1]
[k]
[messageOff]
[wt 0.2]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Mash
The three of us went to Emiya's room[sr]last night to divine his identity.
[k]
1He turned out to be the Knight.
Mash
Right. He even admitted as much himself. But right now, we need to tell you what happened on our way back...
[k]
[messageOff]
[wipeout rollRight 1.0 1.0]
[bgm BGM_EVENT_70 1.0 0.5]
[wait wipe]
[charaFace A 7]
[wt 1.5]
[wipein rollLeft 1.0 1.0]
[bgm BGM_EVENT_70 1.0 1.0]
[wait wipe]
[wt 0.4]
Mash
...and now it looks like Phantom is still wandering around this strange, unknown space.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 0,-50]
Jeanne
And now, Emiya's jumped in as well, apparently on the way back from fulfilling his duties as Knight.
[k]
Jeanne
Though I can only imagine what his reasons[sr]for doing so might have been.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 0,-50]
Edison
Unbelievable! Just how many wondrous illusions[sr]is this mansion hiding, anyway?
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 5]
[charaFadein H 0.1 0,-50]
d'Eon
Let me ask you again just to make sure, [%1].[sr]Did Emiya really say he'd protect me last night?
[k]
1Definitely.
d'Eon
And now, here I am, alive and well.[sr]I guess this means he made the right call.
[k]
[charaFace H 4]
d'Eon
But then, why would he up and disappear?
[k]
[messageOff]
[fadeout black 0.5]
[bgm BGM_EVENT_70 0.5 0.5]
[wait fade]
[charaFadeout H 0.1]
[wt 0.5]
[fadein black 0.5]
[bgm BGM_EVENT_70 0.5 1.0]
[wait fade]
[se ade277]
[lr]Wolfgang Amadeus Mozart: Day Four Remarks
[k]
[messageOff]
[wt 0.2]
[charaTalk F]
[charaFace F 8]
[charaFadein F 0.1 0,-50]
Amadeus
Why? Simple. He knew the werewolf would[sr]come for him next, so he ran away.
[k]
Amadeus
The Knight might be able to keep others safe, but there's nothing he can do if the werewolf decides to go after him.
[k]
[charaFace F 1]
Amadeus
And now that we all know who the Knight is, he had no[sr]choice but to run and hide. Pretty smart, I have to say!
[k]
Amadeus
Lucky for you that the in-game Knight was here[sr]to keep you alive, Sir Chevalier d'Eon!
[k]
Amadeus
I guess this makes you the game's damsel in distress!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 5]
[charaFadein H 0.1 0,-50]
d'Eon
...Are you trying to make me mad?
[k]
[charaFadeout H 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_70 1.5]
[charaTalk F]
[charaFace F 19]
[charaFadein F 0.1 0,-50]
Amadeus
Wait. You're mad right now? Really? I couldn't tell from your expression at all. I thought you were just ashamed.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 2]
[charaFadein H 0.1 0,-50]
d'Eon
H[messageShake 0.05 4 4 0.2]ow dare you!?
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 0,-50]
Jeanne
Stop! You can't[line 2]
[k]
[charaFadeout C 0.1]
[wt 0.1]
[bgm BGM_EVENT_3 0.1]
[charaTalk H]
[charaFace H 2]
[charaFadein H 0.1 0,-50]
d'Eon
[f large]This insult will not stand![messageShake 0.05 4 4 0.2]
[k]
[messageOff]
[se ad171]
[charaMoveScale H 1.1 0.1]
[charaMove H 0,-40 0.1]
[charaPut J 1]
[charaEffect J bit_talk_41]
[wt 0.3]
[charaPut J 1200,1200]
[charaEffectStop J bit_talk_41]
[charaFadeout H 0.1]
[wt 0.2]
[charaScale H 1.0]
[charaTalk F]
[charaFace F 14]
[charaFadein F 0.1 0,-50]
[charaMoveReturn F 0,-30 0.2]
[se ad7]
[wt 0.2]
Amadeus
Eep! Surely there's no need to get violent, is there?[sr]Heeelp! Save meee♪
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 0,-50]
Mash
...Something about the way he's singing his cry for help so...operatically makes me think he's exaggerating.
[k]
[charaFace A 7]
Mash
Still, I guess we can't just leave him[sr]to fend for himself, can we, Senpai?
[k]
1Of course not! We have to stop this!
2(Sigh) No, I guess we can't!
[messageOff]
[maskout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait mask]
[fadeout black 0]
[wait fade]
[soundStopAll]
[end]

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94-04-77-49-2-0
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 9001001 1 Jeanne]
[charaSet C 1098192800 1 Marie]
[charaSet D 1098192900 1 Amadeus]
[charaSet E 2031001 1 Napoleon]
[charaSet F 1026001 1 d'Eon]
[charaSet G 5025001 1 Edison]
[imageSet H cut171_token_206 1]
[imageSet I cut173_jinrou06 1]
[charaSet T 98115000 1 "Effect Dummy"]
[scene 49600]
[pictureFrame cut170_gameframe_dark]
[fadein black 1.5]
[wait fade]
[pictureFrame]
[pictureFrameTop cut170_gameframe_dark]
[bgm BGM_EVENT_77 0.1]
[charaTalk F]
[charaFace F 5]
[charaFadein F 0.1 0,-50]
d'Eon
Khh...!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 0,-50]
Amadeus
Good grief. That was too close for comfort.
[k]
[charaFace D 1]
Amadeus
Thank you oh so much for saving me, [%1]♪
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 0,-50]
Mash
We were only following the game's rules.[sr]You have no one to blame for that but yourself.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 0,-50]
Edison
Agreed. Your behavior has been quite abhorrent, Amadeus. Both on a personal level, and on a chivalrous one.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 0,-50]
Napoleon
I'll say. If I'd been in d'Eon's shoes,[sr]I'd've slugged you one right then and there too.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 0,-50]
Amadeus
Oh come on! So nobody's gonna stick up for me?[sr]Help me out here, Maria!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 0,-50]
Marie
Hehe. Sorry, Amadeus, but you can't come running to me every time you get yourself into trouble. Sometimes, you just need to face the music♡
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 0,-50]
Jeanne
I'll keep an eye on d'Eon. In the meantime,[sr]the rest of you may continue to[line 2]
[k]
[charaFadeout B 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_77 1.2]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 0,-50]
d'Eon
Don't bother! I can't bear to keep on going after being so humiliated!
[k]
[messageOff]
[fadeout black 0.5]
[wait fade]
[charaFadeout F 0.1]
[wt 0.5]
[fadein black 0.5]
[wait fade]
[se ade277]
[lr]Chevalier d'Eon: Day Four Remarks[bgm BGM_EVENT_70 0.1]
[k]
[messageOff]
[wt 0.2]
[charaTalk F]
[charaFace F 5]
[charaFadein F 0.1 0,-50]
d'Eon
Friends, before we go our separate ways, I would ask that you bring today's vote to an end, for that is the least I can do to atone.
[k]
d'Eon
I would also ask that you suspend all future[sr]votes until Emiya and Phantom have returned.
[k]
[bgmStop BGM_EVENT_70 1.5]
d'Eon
That is our only choice if we are to hang the werewolf and prevent further casualties.
[k]
[messageOff]
[charaTalk depthOff]
[charaDepth T 2]
[charaDepth H 3]
[charaDepth F 1]
[wt 0.2]
[se ade432]
[charaEffect F bit_talk_token_change01]
[wt 1.0]
d'Eon
And that is my final wish as a knight[sr]who failed to fulfill my duty!
[k]
[messageOff]
[charaEffectStop F bit_talk_token_change01]
[charaPut T 0,-10]
[charaEffect T bit_talk_token_change02]
[se ad39]
[wt 3.2]
[se ad29]
[seStop ad29 1.5]
[wt 0.5]
[charaFadeout F 0.4]
[charaEffectStop T bit_talk_token_change02]
[charaTalk H]
[charaFadein H 0.4 0,-210]
[wt 2.0]
[charaEffectDestroy T bit_talk_token_change02]
[charaFadeout H 0.1]
[wt 0.1]
[seStop ade432 0.5]
[charaTalk depthOn]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 0,-50]
Jeanne
...The proud knight has fallen on their own sword[bgm BGM_EVENT_70 0.1][sr]so as to be freed from the mansion's rules.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 0,-50]
Mash
D'Eon...!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 0,-50]
Edison
Is suicide even allowed in this game?[sr]Or is this some new kind of exploit?
[k]
[charaFace G 4]
Edison
Then again, fascinating as this has all been, right now, I suppose the best thing we can do is pray for d'Eon to rest in peace.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 0,-50]
Jeanne
Chevalier d'Eon was a villager.[sr]I'll hold on to their token.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[bgm BGM_EVENT_70 0.5 0.5]
[charaFadein I 0.4 0,-200]
[wt 2.6]
[wait touch]
[charaFadeout I 0.4]
[bgm BGM_EVENT_70 0.5 1.0]
[wt 0.5]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 0,-50]
Jeanne
As for the vote[line 2]
[k]
[messageOff]
[fadeout black 0.5]
[bgm BGM_EVENT_70 0.5 0.5]
[wait fade]
[charaFadeout B 0.1]
[wt 0.5]
[fadein black 0.5]
[bgm BGM_EVENT_70 0.5 1.0]
[wait fade]
[se ade277]
[lr]Marie Antoinette: Day Four Remarks
[k]
[messageOff]
[wt 0.2]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 0,-50]
Marie
Is this really the time for that?[sr]Poor d'Eon just asked us not to go through with it.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 0,-50]
Edison
Hmm. I suppose we have no choice...
[k]
[messageOff]
[fadeout black 0.5]
[bgm BGM_EVENT_70 0.5 0.5]
[wait fade]
[charaFadeout G 0.1]
[wt 0.5]
[fadein black 0.5]
[bgm BGM_EVENT_70 0.5 1.0]
[wait fade]
[se ade277]
[lr]Napoleon Bonaparte: Day Four Remarks
[k]
[messageOff]
[wt 0.2]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 0,-50]
Napoleon
Whoa, whoa, hang on there.[sr]I don't mind putting the vote on hold...
[k]
Napoleon
But do we really think the werewolf's just[sr]gonna sit back and wait in the meantime?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 0,-50]
Jeanne
I don't know. I'm not sure about anything in this mansion anymore. And at this point, I don't think making new rules will be of much help, either.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 0,-50]
Napoleon
Then we've gotta choose someone to hang right now.[sr]There's nothing else we can do.
[k]
[charaFace E 0]
Napoleon
[%1] and [&his:her] entourage[sr]all make up one vote.
[k]
Napoleon
And I think it's safe to say now that the[sr]three of them are definitely the Seer.
[k]
Napoleon
We also know that Edison's a villager, so that just[sr]leaves three of us unaccounted for: me[line 2]
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 0,-50]
Amadeus
Me, and Maria, hm? So one of us three is the werewolf? Ooh, that really narrows it down, doesn't it!? This is so exciting!
[k]
Amadeus
It's okay, I understand. You all think I'm suspicious, right? You think that aaall of this is all my fault!
[k]
[charaFace D 0]
Amadeus
So okay. I'm not going to run away,[sr]and I have nothing to hide.
[k]
Amadeus
Go ahead, [%1].[sr]Divine my identity tonight.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_70 1.5]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 0,-50]
Napoleon
Don't change the subject! We're not talking about tonight. We're talking about whether to hold a vote right damn now!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 0,-50]
Amadeus
Oh my, why the hurry, your Imperial Majesty?[sr]Feeling guilty about something, are we?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 0,-50]
Napoleon
T[messageShake 0.05 4 4 0.3][bgm BGM_EVENT_3 0.1]hat does it![sr]I'm shutting you up myself!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 19]
[charaFadein D 0.1 0,-50]
Amadeus
E[messageShake 0.05 3 3 0.3]eep! Heeelp♪
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 14]
[charaFadein A 0.1 0,-50]
Mash
I'm inclined to agree with Napoleon.[sr]Enough is enough!
[k]
1I know, but we still have to stop him! It's the right thing to do!
2Believe me, I'd like to slug Amadeus one too,[csr]but we've still got to help him!
[charaFace A 7]
Mash
I know! And we will!
[k]
[messageOff]
[maskout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait mask]
[fadeout black 0]
[wait fade]
[soundStopAll]
[end]

View File

@@ -0,0 +1,823 @@
94-04-77-49-3-0
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 25005000 1 Voyager]
[charaSet C 9001001 1 Jeanne]
[charaSet D 1098192800 1 Marie]
[charaSet E 2031001 1 Napoleon]
[charaSet F 1098192900 1 Amadeus]
[charaSet G 6013001 1 Phantom]
[charaSet H 5025001 1 Edison]
[charaSet I 2016000 1 "Emiya Alter"]
[charaSet J 1098196200 1 ???]
[imageSet K cut171_token_208 1]
[imageSet L cut171_token_207 1]
[charaSet M 98115000 1 Effect]
[charaSet T 98115000 1 "Effect 2"]
[scene 49600]
[pictureFrame cut170_gameframe_dark]
[fadein black 1.5]
[wait fade]
[pictureFrame]
[pictureFrameTop cut170_gameframe_dark]
[bgm BGM_EVENT_5 0.1]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 0,-50]
Napoleon
Why're you stopping me!?[sr]Don't tell me you're on his side!?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 0,-50]
Mash
We're not on Amadeus's side.[sr]We're just on the, well, rules' side.
[k]
[charaFace A 7]
Mash
At any rate, please try to calm down, Napoleon.
[k]
Mash
Given everything we've seen so far, it seems[sr]pretty clear what Amadeus's role is, so[line 2]
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 19]
[charaFadein F 0.1 0,-50]
Amadeus
Oh me, oh my...oh me, oh my♪[sr]Somebody save me from the bad, bad guy♪
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 0,-50]
Napoleon
W[messageShake 0.05 4 4 0.3]ho asked you to compose a new song!?
[k]
Napoleon
Come on, [%1], we can't let him get away with[sr]this! We need to nail his ass now, before he can kill anyone else!
[k]
1Don't worry. It'll be okay.
[charaFace E 0]
Napoleon
Oh? How can you be so sure?
[k]
1Because I know Emiya didn't run away.
[charaFace E 4]
Napoleon
He didn't?[sr]But, Jeanne said[line 2]
[k]
1He just left the confines of the game's rules.
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 0,-50]
Mash
Left the confines of the game's rules...?
[k]
[charaFace A 1]
Mash
Now I see! I get what you mean, Senpai.
[k]
Mash
Emiya became a Knight of Freedom and Justice so that he could protect everyone without the rules holding him back!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 3]
[charaFadein E 0.1 0,-50]
Napoleon
A Knight of Freedom and Justice?[sr]I like the sound of that.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 0,-50]
Amadeus
That's ridiculous! Where's your proof? Besides, you[sr]can't just go around changing the rules like[line 2]
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 0,-50]
Edison
Why not? Didn't we all agree to incorporate a new house rule right at the beginning of this game?
[k]
[charaFace H 5]
Edison
One that YOU suggested, no less!?
[k]
[charaFadeout H 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_5 1.0]
[charaTalk F]
[charaFace F 5]
[charaFadein F 0.1 0,-50]
Amadeus
...!
[k]
[messageOff]
[fadeout black 0.5]
[wait fade]
[charaFadeout F 0.1]
[wt 0.5]
[fadein black 0.5]
[wait fade]
[se ade277]
[lr]Thomas Edison: Day Four Remarks[bgm BGM_EVENT_90 0.1]
[k]
[messageOff]
[wt 0.2]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 0,-50]
Edison
I, for one, have no issue adding a Knight of[sr]Freedom and Justice to the rules whatsoever!
[k]
Edison
And if the werewolf tries to attack anyone tonight, you can bet he's going to have something to say about it!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 0,-50]
Amadeus
This is bullshit! How's the werewolf supposed to be able to win like that!? You're turning this game into a lynch mob!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 6]
[charaFadein E 0.1 0,-50]
Napoleon
It'll just be until Emiya and Phantom come back,[sr]then we can hold a proper vote again.
[k]
Napoleon
I don't know about you,[sr]but that sounds like a fair way to play to me.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 0,-50]
Amadeus
I-I guess...
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 3]
[charaFadein E 0.1 0,-50]
Napoleon
Unless you want to give yourself up now[sr]and save us the trouble, of course?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 8]
[charaFadein F 0.1 0,-50]
Amadeus
...Ha! You wish! I'm not one to just give up.[sr]I'm going to hold out for as long as I can!
[k]
[charaFace F 2]
Amadeus
You hear that, [%1]!?[sr]You and I are gonna settle this tonight!
[k]
Amadeus
Come divine my identity, if you dare!
[k]
1I will, don't worry.
2It kind of seems moot at this point...but sure.
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 0,-50]
Mash
Now that we've come this far, we're not going to back down without accepting your final challenge, Amadeus!
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_90 1.0]
[wait fade]
[charaFadeout A 0.1]
[wt 0.5]
[fadein black 1.0]
[wait fade]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Jeanne
And with that, the fourth day has come to an end.
[k]
[messageOff]
[fadeout black 1.5]
[wait fade]
[charaFadeout C 0.1]
[scene 49800]
[wt 1.0]
[fadein black 1.5]
[wait fade]
[wt 0.3]
[se ade305]
[wt 0.5]
[scene 49801 1.0]
[wt 0.8]
[se adm13]
[seVolume adm13 0 0.1]
[seVolume adm13 1.0 0.4]
[wt 0.8]
Jeanne
All players, go back to your rooms[sr]and wait there until morning.
[k]
[messageOff]
[fadeout black 1.0]
[seStop adm13 1.0]
[wait fade]
[scene 50001]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_70 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 0,-50]
Mash
This is it, Senpai.[sr]Tonight's the night we uncover Amadeus's identity.
[k]
1All we have to do now is wait for Jeanne to come get us.
Mash
Right!
[k]
[messageOff]
[wipeout rollRight 1.0 1.0]
[bgm BGM_EVENT_70 1.0 0.5]
[wait wipe]
[charaFadeout A 0.1]
[charaTalk off]
[charaFace B 6]
[charaFace A 0]
[charaFadein B 0.1 -236,-50]
[charaFadein A 0.1 236,-50]
[wt 1.5]
[wipein rollLeft 1.0 1.0]
[bgm BGM_EVENT_70 1.0 1.0]
[wait wipe]
[wt 0.4]
[charaTalk on]
Mash
...
[k]
Voyager
...
[k]
[charaFace A 4]
Mash
She certainly is taking her time today, isn't she?
[k]
[charaFace B 11]
Voyager
...Maybe something happened to her.
[k]
[charaFace A 12]
Mash
Like what?
[k]
[charaFace B 11]
Voyager
I don't know, but I'm sure it's not good.
[k]
[charaFace A 4]
Mash
I hope you're wrong...
[k]
[bgmStop BGM_EVENT_70 1.0]
[charaFace B 2]
Voyager
...Look out!
[k]
[charaFace A 6]
Mash
Huh!?
[k]
[messageOff]
[charaFadeout B 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[se ad193]
[charaPut M 0,0]
[charaEffect M bit_talk_warp_starry_sky]
[distortionstart 0.0 0.5 0.5 0.0 0.0 100.0]
[wt 0.4]
[distortionstart 1.4 0.5 0.5 3.14 0 100.0]
[wait distortion]
Mash
Jeanne? Is that you...?
[k]
[messageOff]
[se ad606]
[wt 0.5]
[fadeout white 1.0]
[wait fade]
[seStop ad606 1.0]
[charaPut M 1200,1200]
[distortionstop 0.1]
[distortionstart 0.0 0.5 0.5 0.0 0.0 100.0]
[charaTalk G]
[charaFace G 2]
[charaPut G 0,-50]
[wt 0.5]
[fadein white 0.5]
[wait fade]
[charaSpecialEffect G wipeTimeRe 1 0.5]
[se ad598]
[wt 0.5]
[charaFadein G 0.0 0,-50]
Phantom
R[messageShake 0.05 5 5 0.3]aaaaaaaaah![bgm BGM_EVENT_3 0.1]
[k]
[seStop ad598 0.5]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 14]
[charaFadein A 0.1 0,-50]
Mash
Phantom!?
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut M 0,0]
[distortionstart 0.0 0.5 0.5 3.14 0 100.0]
[se ad606]
[wt 0.5]
[fadeout white 1.0]
[wait fade]
[seStop ad606 1.0]
[charaPut M 1200,1200]
[distortionstop 0.1]
[distortionstart 0.0 0.5 0.5 0.0 0.0 100.0]
[charaTalk C]
[charaFace C 5]
[charaPut C 0,-50]
[wt 0.5]
[fadein white 0.5]
[wait fade]
[charaSpecialEffect C wipeTimeRe 1 0.5]
[se ad598]
[wt 0.5]
[charaFadein C 0.0 0,-50]
Jeanne
Watch out!
[k]
[seStop ad598 0.5]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 0,-50]
Mash
Jeanne! What in the world's going on?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 0,-50]
Jeanne
It's a revolt! They're breaking the rules to[line 2]
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut M 0,0]
[distortionstart 0.0 0.5 0.5 3.14 0 100.0]
[se ad606]
[wt 0.5]
[fadeout white 1.0]
[wait fade]
[seStop ad606 1.0]
[charaPut M 1200,1200]
[charaEffectStop M bit_talk_warp_starry_sky]
[distortionstop 0.1]
[distortionstart 0.0 0.5 0.5 0.0 0.0 100.0]
[charaTalk off]
[charaFace J 0]
[charaPut J 0,-50]
[wt 0.5]
[fadein white 0.5]
[wait fade]
[charaSpecialEffect J wipeTimeRe 1 0.5]
[se ad598]
[wt 0.5]
[seStop ad598 0.5]
[charaFadein J 0.0 0,-50]
[se ad564]
???
[f large]G[messageShake 0.05 5 5 0.3]rrrrrrrrr!
[k]
Mash
An enemy!?
[k]
[seStop ad564 0.5]
Jeanne
No! It's the werewolf!
[k]
[messageOff]
[se ad7]
[charaMoveScale J 1.1 0.2]
[charaMove J 0,-35 0.2]
[wt 0.15]
[charaFadeout J 0.1]
[wt 0.1]
[charaFace G 5]
[charaFadein G 0.1 0,-50]
[wt 0.2]
[bgm BGM_EVENT_3 1.0 0.4]
[se bac142]
[effect bit_talk_claw]
[wt 0.1]
[charaFace G 2]
[charaShake G 0.05 4 4 0.5]
[wt 0.7]
[charaTalk depthOff]
[charaDepth T 2]
[charaDepth L 3]
[charaDepth G 1]
[se ade432]
[charaEffect G bit_talk_token_change01]
[wt 1.0]
Phantom
Christine...![sr]Take me with you, Christine!
[k]
[messageOff]
[charaEffectStop G bit_talk_token_change01]
[charaPut T 0,-10]
[charaEffect T bit_talk_token_change02]
[se ad39]
[wt 3.2]
[se ad29]
[seStop ad29 1.5]
[wt 0.5]
[charaFadeout G 0.4]
[charaEffectStop T bit_talk_token_change02]
[charaFadein L 0.4 0,-210]
[wt 2.0]
[charaEffectDestroy T bit_talk_token_change02]
[charaFadeout L 0.1]
[wt 0.1]
[seStop ade432 0.5]
[charaScale J 1.0]
[charaFace J 0]
[charaFadein J 0.1 0,-50]
[wt 0.5]
[se ad7]
[charaMoveScale J 1.1 0.2]
[charaMove J 0,-35 0.2]
[wt 0.15]
[charaFadeout J 0.1]
[wt 0.1]
[charaFace C 5]
[charaFadein C 0.1 0,-50]
[wt 0.2]
[se bac142]
[effect bit_talk_claw]
[wt 0.1]
[charaFace C 4]
[charaShake C 0.05 4 4 0.5]
[wt 0.7]
[charaDepth T 2]
[charaDepth K 3]
[charaDepth C 1]
[se ade432]
[charaEffect C bit_talk_token_change01]
[wt 1.0]
Jeanne
Please! You need to end this game...in my place!
[k]
[messageOff]
[charaEffectStop C bit_talk_token_change01]
[charaPut T 0,-10]
[charaEffect T bit_talk_token_change02]
[se ad39]
[wt 3.2]
[se ad29]
[seStop ad29 1.5]
[wt 0.5]
[charaFadeout C 0.4]
[charaEffectStop T bit_talk_token_change02]
[charaFadein K 0.4 0,-210]
[wt 2.0]
[charaEffectDestroy T bit_talk_token_change02]
[charaFadeout K 0.1]
[wt 0.1]
[seStop ade432 0.5]
[bgm BGM_EVENT_3 1.0 1.0]
[charaTalk depthOn]
[charaTalk on]
[charaTalk A]
[charaFace A 15]
[charaFadein A 0.1 0,-50]
Mash
It got Phantom...and now it's even got Jeanne!
[k]
???
You're next!
[k]
[charaFace A 6]
Mash
...!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaScale I 1.1]
[charaTalk I]
[charaFace I 5]
[charaPut I 0,-45]
[charaSpecialEffect I wipeTimeRe 1 0.4]
[se ad598]
[wt 0.4]
[seStop ad598 0.7]
[wt 0.1]
[charaFadein I 0.0 0,-45]
[se bac142]
[seVolume bac142 0 0.8]
[effect bit_talk_claw]
[wt 0.1]
[seStop bac142 0.2]
[wt 0.1]
[effectDestroy bit_talk_claw]
[se ad170]
[effect bit_talk_14]
[charaMoveScale I 1.0 0.5]
[charaMove I 0,-50 0.5]
[charaShake I 0.05 5 5 0.5]
[wt 1.0]
Emiya Alter
Bad wolf. Aren't you only supposed to attack one person per night?
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 0,-50]
Mash
Emiya! I mean, Knight of Freedom and Justice!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 3]
[charaFadein I 0.1 0,-50]
Emiya Alter
...What kind of silly ass title is that?
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 13]
[charaFadein A 0.1 0,-50]
Mash
It was the most fitting name I could come up with for someone protecting us from the shadows, like you are.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 4]
[charaFadein I 0.1 0,-50]
Emiya Alter
...Hmph. If you say so.[sr]I already forgot why I'm doing this.
[k]
[charaFace I 0]
Emiya Alter
But, hunting beasts... That, I remember just fine.
[k]
1We'll help you bring it down!
[messageOff]
[maskout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait mask]
[fadeout black 0]
[wait fade]
[soundStopAll]
[end]

View File

@@ -0,0 +1,853 @@
94-04-77-49-3-1
[soundStopAll]
[skip false]
[maskout black 0]
[wait mask]
[charaSet A 98001000 1 Mash]
[charaSet B 25005000 1 Voyager]
[charaSet C 1098192920 1 Amadeus]
[charaSet D 1098192800 1 Marie]
[charaSet E 5025001 1 Edison]
[charaSet F 2031001 1 Napoleon]
[charaSet G 2016000 1 "Emiya Alter"]
[charaSet H 98111500 1 "Da Vinci"]
[charaSet I 1098124510 1 "Da Vinci (Rider)"]
[charaSet J 98115000 1 Transmission]
[charaSet K 1098196200 1 ???]
[imageSet L cut171_token_209 1]
[charaSet M 98115000 1 Effect]
[charaSet N 98115000 1 Effect]
[scene 50001]
[pictureFrameTop cut170_gameframe_dark]
[bgm BGM_EVENT_3 0.1]
[skip true]
[fadein black 0]
[wait fade]
[maskin black 1.0]
[wait mask]
[charaTalk K]
[charaFace K 0]
[charaFadein K 0.1 0,-50]
???
G[messageShake 0.05 5 5 0.3]raaahhh...!
[k]
[messageOff]
[se ad216]
[fadeout white 1.0]
[bgm BGM_EVENT_3 1.0 0.5]
[wait fade]
[charaFadeout K 0.1]
[wt 0.5]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 0,-50]
[fadein white 1.0]
[bgm BGM_EVENT_3 1.0 1.0]
[seStop ad216 1.0]
[wait fade]
[wt 1.2]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 0,-50]
Mash
The werewolf just changed back into a human!
[k]
1I knew it!
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 19]
[charaFadein C 0.1 0,-50]
Amadeus
Heh... Hahahahaah![sr]That's right! I was indeed the bad guy all along!
[k]
Amadeus
And thanks to you going along with[sr]my challenges, [%1]...
[k]
Amadeus
I had the time of my life!
[k]
[messageOff]
[fadeout black 0.2]
[bgmStop BGM_EVENT_3 0.2]
[wait fade]
[charaFadeout C 0.1]
[scene 10000]
[wt 0.1]
[fadein black 0.1]
[wait fade]
[se ad28]
[seStop ad28 0.5]
[effect bit_talk_throwing 0,0 V]
[se bac17]
[wt 0.5]
[fadeout black 0.2]
[wait fade]
[scene 50001]
[charaTalk C]
[charaFace C 19]
[charaFadein C 0.1 0,-50]
[wt 0.1]
[fadein black 0.2]
[wait fade]
[wt 0.1]
[charaTalk depthOff]
[charaDepth M 2]
[charaDepth C 1]
[charaPut M 1]
[se ad240]
[charaEffect M bit_talk_35]
[charaFace C 2]
[charaShake C 0.05 4 4 0.5]
[wt 0.7]
Amadeus
G[messageShake 0.05 4 4 0.2]urk!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 0,-50]
Marie
That's enough out of you, wolf.[sr]Go on, get out of here.
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk off]
[charaFace C 4]
[charaFadein C 0.1 0,-50]
[wt 0.5]
[charaTalk depthOff]
[charaDepth M 2]
[charaDepth L 3]
[charaDepth C 1]
[se ade432]
[charaEffect C bit_talk_token_change01]
[wt 1.0]
[se ad641]
[seStop ad641 1.0]
[charaChange C 1098192900 22 fade 0.7]
[wait charaChange C]
[wt 0.2]
Amadeus
Maria! Ahh, Maria! I couldn't ask for a better curtain call! And now, my deceptive performance is complete!
[k]
[messageOff]
[charaEffectStop C bit_talk_token_change01]
[charaPut M 0,-10]
[charaEffect M bit_talk_token_change02]
[se ad39]
[wt 3.2]
[se ad29]
[seStop ad29 1.5]
[wt 0.5]
[charaFadeout C 0.4]
[charaEffectStop M bit_talk_token_change02]
[charaFadein L 0.4 0,-210]
[wt 2.0]
[charaEffectDestroy M bit_talk_token_change02]
[charaFadeout L 0.1]
[wt 0.1]
[seStop ade432 0.5]
[charaTalk depthOn]
[charaTalk on]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 0,-50]
Mash
Marie![bgm BGM_EVENT_77 0.1] Edison! Napoleon![sr]What are you all doing here?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 0,-50]
Edison
We came to see this through to the end.[sr]So he WAS the werewolf after all!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 0,-50]
Napoleon
Hang on. What about the last role? The Fanatic?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 0,-50]
Marie
Wasn't there someone else who went missing?[sr]It was probably them.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 0,-50]
Mash
If you mean Phantom...[sr]I'm afraid the werewolf got him, too.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 0,-50]
Edison
Hmm. Then I suppose his secrets are gone with him.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 0,-50]
Marie
Now that the Ruler is gone, I guess we're the[sr]only ones who can say if the game has ended.
[k]
[charaFace D 0]
Marie
What do you all think?[sr]Would you say this qualifies?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 6]
[charaFadein F 0.1 0,-50]
Napoleon
Fine by me.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_77 1.0]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 0,-50]
Edison
No objections here!
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.3]
[se ad216]
[maskout white 0.5]
[wait mask]
[pictureFrameTop]
[wt 0.1]
[maskin white 1.0]
[seStop ad216 1.0]
[wait mask]
[wt 0.4]
[fowardEffect bit_talk_gamefinish]
[se ade445]
[wt 6.5]
[bgm BGM_EVENT_2 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Voyager
Thank goodness.[sr]Now we can finally go look for Erice.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Marie
Say, [%1]?[sr]Would you mind if I came along, too?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Mash
You want to go with us, Marie?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Marie
I still want to play more, and I have a feeling I'll find some much more exciting games if I'm with you three.
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth D 2]
[charaDepth B 1]
[charaTalk off]
[charaFace D 0]
[charaFace B 4]
[charaFadein D 0.1 0]
[charaFadein B 0.1 300,0]
[wt 0.1]
[charaMove B 380,0 1.4]
[wt 1.6]
[charaTalk on]
Voyager
...
[k]
[charaFace D 1]
Marie
Oh? Is something wrong, my dear little traveler?
[k]
[charaFace B 12]
Voyager
...
[k]
[charaFadeout B 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Mash
What's going on with Voyager, Senpai?
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 12]
[charaFadein B 0.1 1]
[wt 1.0]
1Are you nervous, Voyager?
2Is something wrong, Voyager?
Voyager
...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Marie
Oh, he'll get used to me soon enough. I just love children. They're so pure and innocent and beautiful.
[k]
Marie
So what do you say, [%1]?[sr]Is it okay if I come along?
[k]
1Of course.
2If that's what you want.
[charaFace D 1]
Marie
Hehe. Why thank you♪[sr]Vive le Monde du Jeu!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Mash
Before we go, we still need to figure[sr]out what to do with these tokens.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 1]
[charaFadein F 0.1 1]
Napoleon
You guys are gonna keep on traveling, right?[sr]Then you ought to take them with you.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Edison
Hmm. We may not know much about these mysterious things right now, but we may well find an unexpected use for them in the future.
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut M -250,400]
[charaPut N 250,400]
[charaEffect M bit_talk_token_change02]
[charaEffect N bit_talk_token_change02]
[charaMove M -150,0 2.0]
[charaMove N 150,0 2.0]
[se adm19]
[seVolume adm19 0 0.3]
[seVolume adm19 1.0 1.0]
[wt 2.0]
[wt 1.5]
[seStop adm19 1.0]
[wt 2.4]
[charaEffectDestroy M bit_talk_token_change02]
[charaEffectDestroy N bit_talk_token_change02]
[wt 0.1]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 1]
Mash
Look, Senpai. All the tokens Jeanne was keeping have made their way to your inventory.
[k]
Mash
Although, Nursery Rhyme is still[line 2]
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Voyager
That game...she said it made her tired.[sr]She wants to rest.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Napoleon
Then I'll hold on to her for now. I figure I can at least be her opponent when she feels like playing again.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 1]
[charaFadein G 0.1 1]
Emiya Alter
Look. We can keep moving again.
[k]
[messageOff]
[charaFadeout G 0.1]
[wt 0.1]
[se ad606]
[effect bit_talk_warp_starry_sky]
[wt 1.5]
[seStop ad606 1.0]
[wt 1.0]
Emiya Alter
That track leads to the next game.
[k]
[messageOff]
[wt 0.3]
[se ad75]
[se ade406]
[seVolume ade406 0 0.4]
[cameraMove 1.2 0,0 1.5]
[wt 0.1]
[wipeout circleIn 1.0 0.7]
[bgmStop BGM_EVENT_2 1.0]
[wait wipe]
[seStop ade406 1.0]
[effectDestroy bit_talk_warp_starry_sky]
[cameraHome 0.1]
[scene 10000]
[wt 1.5]
[wipein circleOut 0.1 0.7]
[wait wipe]
[fadeout white 1.5]
[wait fade]
[scene 95800]
[se ade430]
[seStop ade430 1.8]
[wt 2.0]
[fadein white 1.5]
[se ade431]
[seVolume ade431 0 0.1]
[seVolume ade431 1.5 1.0]
[wait fade]
[wt 0.5]
[seStop ade431 1.5]
[wt 0.5]
[charaPut J 0,0]
[charaEffect J bit_talk_10_LowLevel]
[wt 0.1]
[se ad13]
[branchQuestNotClear lblNotClear1 3000303]
[charaTalk I]
[charaFace I 1]
[charaFadein I 0.1 1]
IDa Vinci
There you guys are! I was getting kind of worried, since I couldn't get ahold of you.[bgm BGM_EVENT_2 0.1][sr]What were you all doing?
[k]
[charaFadeout I 0.1]
[branch lblConf1]
[label lblNotClear1]
[charaTalk H]
[charaFace H 1]
[charaFadein H 0.1 0,-90]
Da Vinci
There you guys are! I was getting kind of worried, since I couldn't get ahold of you.[bgm BGM_EVENT_2 0.1][sr]What were you all doing?
[k]
[charaFadeout H 0.1]
[label lblConf1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 1]
Mash
We were playing a game.[sr]A long, long game that like a protracted nightmare.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Voyager
I hope we've woken up...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Emiya Alter
Dream, reality, it doesn't matter. Not as long as we've got the willpower, or at least the tenacity, to see things through to the end.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Edison
Indeed! But regardless, this tram will continue to transport us towards our next board of battle.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Voyager
I can't wait to see Erice again.[sr]That's all I want.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Marie
I'd love to get to know her, too.[sr]I'm sure she's just lovely.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 12]
[charaFadein B 0.1 1]
Voyager
...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut J 1]
[branchQuestNotClear lblNotClear2 3000303]
[charaTalk I]
[charaFace I 7]
[charaFadein I 0.1 1]
IDa Vinci
Say, where'd Nursery Rhyme get off to?
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Mash
She's, um...a token now.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk I]
[charaFace I 22]
[charaFadein I 0.1 1]
IDa Vinci
Huh? What are you talking about?
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Marie
I do feel bad about what happened to her,[sr]but at least I'm here to make up for her absence.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk I]
[charaFace I 25]
[charaFadein I 0.1 1]
IDa Vinci
Sounds like a lot went down.[sr]Mind filling me in?
[k]
[branch lblConf2]
[label lblNotClear2]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 0,-90]
Da Vinci
Say, where'd Nursery Rhyme get off to?
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Mash
She's, um...a token now.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk H]
[charaFace H 5]
[charaFadein H 0.1 0,-90]
Da Vinci
Huh? What are you talking about?
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Marie
I do feel bad about what happened to her,[sr]but at least I'm here to make up for her absence.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk H]
[charaFace H 4]
[charaFadein H 0.1 0,-90]
Da Vinci
Sounds like a lot went down.[sr]Mind filling me in?
[k]
[label lblConf2]
1...Okay. I'm sure we've got some time before we reach the next station.
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_2 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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94-04-77-50-2-0
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 7001001 1 Heracles]
[charaSet C 25005000 1 Voyager]
[charaSet D 5025001 1 Edison]
[charaSet E 1098192800 1 Marie]
[charaSet F 2016000 1 "Emiya Alter"]
[charaSet T 5009000 1 "Effect Dummy"]
[scene 20700]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_5 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Mash
(Huff, huff...)[sr]There! We managed to stop Heracles.
[k]
[charaFace A 4]
Mash
...But only after he'd already destroyed the tram tracks...
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
[se ade264]
[charaPut T 1]
[charaEffect T bit_talk_06]
Heracles
[image berserker_language_1]![wt 1.0]
[k]
[messageOff]
[se ade406]
[wt 0.2]
[flashin once 0.1 0.6 FFFFFFAF FFFFFF00]
[wt 0.1]
[charaFadeout B 0.1]
[wt 0.2]
[charaEffectStop T bit_talk_06]
[wt 0.1]
[seStop ade406 0.6]
[wt 1.2]
[bgmStop BGM_EVENT_5 1.5]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Mash
Now he's disappearing!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Voyager
He's going back to his old home.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Mash
What do you mean?[bgm BGM_EVENT_2 0.1][sr]Are you talking about Chaldea, or the Throne of Heroes?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 12]
[charaFadein C 0.1 1]
Voyager
I'm not sure...[sr]But I think his job is over.
[k]
[charaFace C 0]
Voyager
Now he's out of the game.[sr]And free to do what he wants.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Edison
I see. So tokenized Servants have some sort of contractual relationship here in the Monde du Jeu.
[k]
Edison
Once they've carried out the orders given to them by their owner[line 2]that is, their Master[line 2]they're released from their contractual obligations and can return home.
[k]
[charaFace D 1]
Edison
I must say, I'm enormously impressed by your powers of observation, Voyager my boy. How did you figure all that out at a glance?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 12]
[charaFadein C 0.1 1]
Voyager
I can just tell.
[k]
1I remember you said something along those lines about Erice, too.
2That's also why you brought us to this world, isn't it?
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Mash
You're right, Senpai. You've done an excellent job of guiding us ever since we came here, Voyager.
[k]
Mash
It's almost as though you can tell[sr]exactly what Erice is feeling.
[k]
[charaFace A 12]
Mash
Then again, I also get the impression that you might have some sort of connection to this very world...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Voyager
...Maybe? I can't really tell.
[k]
Voyager
All I know for sure is that I'm all alone right now,[sr]just like Erice.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Marie
Oh? Even though you're here with us?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
Voyager
...
[k]
[messageOff]
[charaFadeout C 0.2]
[charaMove C 50,0 0.2]
[se ad132]
[wt 0.2]
[charaTalk depthOff]
[charaDepth C 1]
[charaDepth E 2]
[charaDepth A 3]
[charaTalk C]
[charaFace E 0]
[charaFadein E 0.1 -320,0]
[charaFace C 6]
[charaFadein C 0.2 170,0]
[charaFace A 0]
[charaFadein A 0.1 224,0]
[charaFace A 6]
[charaMove C 352,0 0.6]
[wt 0.5]
[seStop ad132 0.2]
[wt 0.7]
Mash
Is something wrong, Voyager?[sr]Why are you hiding behind me?
[k]
[charaFace E 1]
Marie
Teehee, maybe he's shy.
[k]
[charaFadeout A 0.1]
[charaFadeout C 0.1]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Marie
So, what do we do, [%1]?
[k]
Marie
We can't go after Erice now, and I certainly don't want to stay in this desolate wasteland any longer than I have to.
[k]
[charaFace E 1]
Marie
I know. Why don't we go back to Akihabara and go for a walk around the city? Wouldn't that be fun?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 1]
Mash
But, if we did that, there's no telling when[sr]we might be able to return to Chaldea...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace A 1]
[charaFadein E 0.1 1]
Marie
What's wrong with that?[sr]The important thing is that you're having fun♪
[k]
[charaFadeout E 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_2 1.5]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Voyager
No. We can't do that.[sr]I have to save Erice.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Mash
Voyager...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgm BGM_EVENT_70 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Marie
You still want to save her that badly?[sr]Even after she told you to leave her alone?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 11]
[charaFadein C 0.1 1]
Voyager
She must have a reason.[sr]She's not herself right now.
[k]
Voyager
Come on. I have to hurry and catch up.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Marie
But how are you going to do that?
[k]
1We'll just have to walk.
2We can still follow the tracks on foot.
Marie
You want to walk? On what?
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.8 1.0]
[bgm BGM_EVENT_70 0.8 0.5]
[wait wipe]
[charaFadeout E 0.1]
[scene 96301]
[wt 0.5]
[wipein rectangleStripRightToLeft 0.8 1.0]
[wait wipe]
[wt 2.0]
[wipeout rectangleStripRightToLeft 0.8 1.0]
[wait wipe]
[scene 20700]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
[wt 0.5]
[wipein rectangleStripLeftToRight 0.8 1.0]
[bgm BGM_EVENT_70 0.8 1.0]
[wait wipe]
Marie
There's nothing there but starry sky.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 1]
Mash
True... That does seem like it would[sr]be difficult to traverse on foot.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_70 1.5]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Edison
No, it's too soon to give up.
[k]
Edison
If a tram can travel across space, then so can we. Especially since its tracks are still present.
[k]
[bgm BGM_EVENT_62 0.1]
[charaFace D 1]
Edison
What's the harm in giving it a go?
[k]
Edison
We can see the path we need to take to the stars.[sr]All we have to do is follow it!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
Voyager
...Yeah!
[k]
[charaFace C 1]
Voyager
I think I can show you the way.[sr]I'm used to doing that.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 3]
[charaFadein E 0.1 1]
Marie
Well, when you put it that way, it does sound like fun.
[k]
Marie
But I do worry I might get exhausted on the way.[sr]I wonder if my horsey could walk on these tracks?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Emiya Alter
There's no need for us to walk the whole track.[sr]We can take a shortcut.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace F 0]
[charaFadein F 0.1 0]
[charaFace A 6]
[charaFadein A 0.1 2]
Mash
We can? Do you know of one, Emiya?
[k]
[charaFace F 4]
Emiya Alter
No. But think back to the werewolf house.
[k]
[charaFace A 1]
Mash
...Oh, right! There was some kind of network of shortcuts connecting the areas of the game world!
[k]
[charaFadeout F 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Edison
I see! You're talking about that teleportation technique you used!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Emiya Alter
Right. I did that by stepping outside the game's rules. Maybe we can do the same thing here.
[k]
[charaFace F 1]
Emiya Alter
After all, that girl already broke the rules[sr]when she had the tram tracks destroyed.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth C 1]
[charaDepth F 2]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 0]
[charaFace C 0]
[charaFadein C 0.1 2]
Emiya Alter
Hey kid, you said you can take us to Erice, right?[sr]Then come stand in front with me.
[k]
[charaFace C 1]
Voyager
Okay.
[k]
1Then what are we waiting for? Let's go!
2Okay! Let's do this thing!
[charaFadeout C 0.1]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Mash
Right, Senpai!
[k]
[messageOff]
[fadeout black 1.2]
[bgmStop BGM_EVENT_62 1.2]
[wait fade]
[charaFadeout A 0.1]
[wt 0.5]
[fadein black 1.2]
[wait fade]
[wt 0.7]
[charaPut T 1]
[charaEffect T bit_talk_warp_starry_sky]
[wt 0.4]
[se ade410]
[wt 3.0]
[charaPut T 1200,1200]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Emiya Alter
By the way, just so you know[line 2]
[k]
1So, if this is like the area in the werewolf house...
2There will be enemies, won't there?
[charaFace F 1]
Emiya Alter
Good, you get it. That saves us both time.
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut T 1]
[wt 1.0]
[seStop ade410 0.3]
[cameraMove 0.2 0,0 1.5]
[cueSe Battle bac110]
[wt 0.1]
[fadeout white 0.2]
[wait fade]
[charaEffectDestroy T]
[cameraHome 0]
[scene 10000]
[wt 1.5]
[bgm BGM_EVENT_3 0.1]
Mash
Here they come, Senpai. Something tells me it's better if we don't stray too far from the tracks!
[k]
[messageOff]
[wt 0.5]
[fadein white 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[fadeout black 0.1]
[wait fade]
[soundStopAll]
[end]

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94-04-77-50-3-0
[soundStopAll]
[charaSet A 25005000 1 Voyager]
[charaSet B 2016000 1 "Emiya Alter"]
[charaSet C 5025001 1 Edison]
[charaSet D 98001000 1 Mash]
[charaSet E 1098192800 1 Marie]
[charaSet S 5009000 1 "Effect Dummy 1"]
[charaSet T 5009000 1 "Effect Dummy 2"]
[scene 96301]
[charaPut S 1200,1200]
[charaEffect S bit_talk_warp_starry_sky]
[charaPut T 1200,1200]
[charaEffect T bit_talk_warp_starry_sky]
[wt 0.5]
[fadein black 1.5]
[wait fade]
[charaTalk depthOff]
[charaDepth S 1]
[charaDepth T 2]
[charaDepth A 3]
[charaDepth B 4]
[charaPut B 0]
[charaFace B 0]
[charaSpecialEffect B wipeTimeRe 0 1.2]
[charaPut A 2]
[charaFace A 0]
[charaSpecialEffect A wipeTimeRe 0 1.2]
[wt 0.3]
[charaPut S 0]
[charaPut T 2]
[se ade410]
[charaEffectStop S bit_talk_warp_starry_sky]
[charaEffectStop T bit_talk_warp_starry_sky]
[wt 2.0]
[bgm BGM_EVENT_77 0.1]
[charaFadein A 0.0 256,0]
[charaFadein B 0.0 -256,0]
[charaFace A 11]
Voyager
Just starry sky, so far.[sr]It looks like Erice is still a long ways off.
[k]
Emiya Alter
Guess there's only so much distance[sr]we can cross at a time.
[k]
[charaFadeout B 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Edison
Well, we won't find her any sooner standing around here. Let's keep going.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Mash
You're right, Edison. I'm ready to move on.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth A 1]
[charaDepth E 4]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 0]
[charaFace A 0]
[charaFadein A 0.1 2]
Marie
Say, Voyager, would you mind telling us more about[sr]your relationship with Erice on the way?
[k]
Voyager
...Erice and I made a promise that we[sr]would watch over the end together.
[k]
[charaFace E 4]
Marie
The end? As in, the end of Monde du Jeu?
[k]
[charaFace A 4]
Voyager
I don't know how to say it...
[k]
[charaFadeout E 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Emiya Alter
Watch out, kid.[sr]We've got more headed our way.
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_77 1.0]
[wait fade]
[charaFadeout B 0.1]
[wt 0.5]
[fadein black 1.0]
[wait fade]
[charaPut S 1]
[charaEffect S bit_talk_warp_starry_sky]
[wt 0.4]
[se ade410]
[wt 1.7]
[seStop ade410 0.3]
[cameraMove 0.2 0,0 1.5]
[cueSe Battle bac110]
[wt 0.1]
[fadeout white 0.2]
[wait fade]
[charaEffectDestroy S]
[cameraHome 0]
[scene 10000]
[wt 1.5]
[fadein white 1.0]
[wait fade]
[fadeout black 0.1]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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@@ -0,0 +1,225 @@
94-04-77-50-4-0
[soundStopAll]
[charaSet A 25005000 1 Voyager]
[charaSet B 98001000 1 Mash]
[imageSet C cut171_token_301 1]
[charaSet D 5025001 1 Edison]
[charaSet E 1098192800 1 Marie]
[charaSet T 5009000 1 "Effect Dummy"]
[scene 96301]
[charaPut T 1200,1200]
[charaEffect T bit_talk_warp_starry_sky]
[wt 0.5]
[fadein black 1.5]
[wait fade]
[charaTalk depthOff]
[charaDepth T 1]
[charaDepth A 2]
[charaTalk A]
[charaFace A 0]
[charaPut A 1]
[charaSpecialEffect A wipeTimeRe 0 1.2]
[wt 0.3]
[charaPut T 1]
[se ade410]
[charaEffectStop T bit_talk_warp_starry_sky]
[wt 2.0]
[charaSpecialEffectStop A wipeTimeRe]
[bgm BGM_EVENT_2 0.1]
[charaFadein A 0.1 1]
Voyager
Hey, look. Found something.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Mash
Is that...a token?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Voyager
Here, you hold onto it.
[k]
1Are you sure?
2Thank you.
[messageOff]
[charaFadeout A 0.1]
[wt 0.4]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.4 0,-200]
[wt 0.2]
[se ade459]
[wt 2.3]
[charaFadeout C 0.4]
[wt 0.4]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Voyager
He has a job to do, too.[sr]I'm sure you can help him do it.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace A 0]
[charaFadein A 0.1 0]
[charaFace B 12]
[charaFadein B 0.1 2]
Mash
...I'm glad you don't seem to hold[sr]a grudge against Chaldea, Voyager.
[k]
[charaFace A 11]
Voyager
Are you still thinking about what Erice said?
[k]
[charaFace B 8]
Mash
Honestly, it was kind of shocking for me to hear her say that Servants are treated like a toy army...
[k]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Edison
Yes, well, let's not forget that Erice herself has no problem using tokens and Servants for her own ends!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Voyager
Erice loves Servants.[sr]She's always looked up to them.
[k]
Voyager
But now she's alone again. She's lonely again.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Marie
Can you tell us more about her?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 1]
Voyager
...Okay. But I don't know if I can do a good job.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Edison
It would seem this space is rife with both opportunity and danger. Prepare for battle, everyone!
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_2 1.0]
[wait fade]
[charaFadeout D 0.1]
[wt 0.5]
[fadein black 1.0]
[wait fade]
[charaPut T 1]
[charaEffect T bit_talk_warp_starry_sky]
[wt 0.4]
[se ade410]
[wt 1.7]
[seStop ade410 0.3]
[cameraMove 0.2 0,0 1.5]
[cueSe Battle bac110]
[wt 0.1]
[fadeout white 0.2]
[wait fade]
[charaEffectDestroy T]
[cameraHome 0]
[scene 10000]
[wt 1.5]
[fadein white 1.0]
[wait fade]
[fadeout black 0.1]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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@@ -0,0 +1,383 @@
94-04-77-50-5-0
[soundStopAll]
[charaSet A 25005000 1 Voyager]
[imageSet B cut171_token_302 1]
[charaSet C 98001000 1 Mash]
[charaSet D 5025001 1 Edison]
[charaSet E 2016000 1 "Emiya Alter"]
[charaSet F 1098192800 1 Marie]
[charaSet T 5009000 1 "Effect Dummy"]
[scene 96301]
[charaPut T 1200,1200]
[charaEffect T bit_talk_warp_starry_sky]
[wt 0.5]
[fadein black 1.5]
[wait fade]
[charaTalk depthOff]
[charaDepth T 1]
[charaDepth A 2]
[charaPut A 1]
[charaFace A 0]
[charaSpecialEffect A wipeTimeRe 0 1.2]
[wt 0.3]
[charaPut T 1]
[se ade410]
[charaEffectStop T bit_talk_warp_starry_sky]
[wt 2.0]
[bgm BGM_EVENT_7 0.1]
[charaFadein A 0.0 0,0]
Voyager
I found another one.[sr]This one looks kind of evil.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.4]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.4 0,-200]
[wt 0.2]
[se ade459]
[wt 2.3]
1True, he does look like a walking talisman.
2He might look scary, but he's a big softie on the inside.
[charaFadeout B 0.4]
[wt 0.5]
[charaTalk depthOn]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Voyager
Hold onto it, please.
[k]
1...
2...Uh, you're sure he's not gonna start acting[csr]up all of a sudden or anything, right?
Voyager
It's okay.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mash
None of the other tokens we've found so far have started spontaneously acting on their own.
[k]
Mash
I think it's safe to assume he's just waiting for you to give him orders, like a Servant.
[k]
1Like how Erice called on Heracles?
Mash
Right. I believe you should[sr]be able to do the same thing.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Edison
Once we track her down again, there's an excellent chance that she'll make use of tokens if it comes to a fight.
[k]
Edison
So it would be worth your while to collect as many tokens as you can now, do you have more resources to call on in battle.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 11]
[charaFadein A 0.1 1]
Voyager
I wonder how far she went.[sr]Maybe she already started the next game...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_7 1.5]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Emiya Alter
Then we'd better hurry.[sr]You can keep talking on the way.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Voyager
Okay.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Marie
I have a much clearer picture of Erice now[bgm BGM_EVENT_77 0.1][sr]that you've told us more about her, Voyager.
[k]
Marie
So she calls herself a grim reaper, and she used to be part of the Akihabara night watch, huh?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mash
Don't forget, her role was to defeat any Servants that threatened the city's peace.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Voyager
Uh-huh. That's her job.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Emiya Alter
Dirty work, huh.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 3]
[charaFadein D 0.1 1]
Edison
Given her low opinion of Chaldea, it sounded like she has a great deal of respect for Servants...
[k]
Edison
...but in reality, it was her job to take them down when they got out of hand, huh. That's quite the contradiction she must have been facing.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 11]
[charaFadein A 0.1 1]
Voyager
She can't help it.[sr]Something bad's possessing her.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
Mash
Something...bad?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 1]
Voyager
I don't know what to call it. It's a muddy,[sr]evil-looking thing that doesn't have a name...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 1]
Marie
You mean like the sludge from the Holy Grail that corrupts anyone it touches and makes them pure evil?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Voyager
...Yeah, I think so.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth A 1]
[charaDepth E 2]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 0]
[charaFace A 0]
[charaFadein A 0.1 2]
Emiya Alter
Poor kid. So she's been optimized for killing,[sr]just like me.
[k]
[charaFace A 12]
Voyager
...I don't think that's all there is to it.
[k]
[charaFace E 0]
Emiya Alter
That so.
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.5 1.0]
[bgm BGM_EVENT_77 0.5 0.5]
[wait wipe]
[charaFadeout E 0.1]
[charaFadeout A 0.1]
[wt 0.5]
[wipein rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[charaPut T 1]
[charaEffect T bit_talk_warp_starry_sky]
[wt 0.4]
[se ade410]
[wt 1.7]
[seStop ade410 0.3]
[wt 1.0]
[wipeout rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[charaPut T 1200,1200]
[charaEffectStop T bit_talk_warp_starry_sky]
[wt 0.5]
[wipein rectangleStripLeftToRight 0.5 1.0]
[bgm BGM_EVENT_77 0.5 1.0]
[wait wipe]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 0]
[charaFace A 12]
[charaFadein A 0.1 2]
Emiya Alter
Looks like we can take another shortcut.[sr]Come on, kid.
[k]
[charaFace A 1]
Voyager
Okay.
[k]
[messageOff]
[charaFadeout E 0.4]
[charaFadeout A 0.4]
[se ad132]
[se ade149]
[seVolume ade149 0 0.1]
[seStop ad132 1.5]
[seStop ade149 1.5]
[wt 2.0]
[charaTalk depthOn]
[charaTalk F]
[charaFace F 6]
[charaFadein F 0.1 1]
Marie
He's not scared of Emiya at all, is he?[sr]I'm a little hurt.
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_77 1.0]
[wait fade]
[soundStopAll]
[end]

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@@ -0,0 +1,376 @@
94-04-77-50-6-0
[soundStopAll]
[charaSet A 25005000 1 Voyager]
[imageSet B cut171_token_303 1]
[charaSet C 98001000 1 Mash]
[charaSet D 5025001 1 Edison]
[charaSet E 1098192800 1 Marie]
[charaSet F 2016000 1 "Emiya Alter"]
[charaSet T 5009000 1 "Effect Dummy"]
[scene 96301]
[charaPut T 1200,1200]
[charaEffect T bit_talk_warp_starry_sky]
[wt 0.5]
[fadein black 1.5]
[wait fade]
[charaTalk depthOff]
[charaDepth T 1]
[charaDepth A 2]
[charaPut A 1]
[charaFace A 0]
[charaSpecialEffect A wipeTimeRe 0 1.2]
[wt 0.3]
[charaPut T 1]
[se ade410]
[charaEffectStop T bit_talk_warp_starry_sky]
[wt 2.0]
[bgm BGM_EVENT_2 0.1]
[charaFadein A 0.0 0,0]
Voyager
There's another token here.[sr]This one's a pretty lady.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.4]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.4 0,-200]
[wt 0.2]
[se ade459]
[wt 2.3]
[charaFadeout B 0.4]
[wt 0.4]
[charaTalk depthOn]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Mash
You really do have a talent for attracting[sr]Servants, don't you, Senpai?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Edison
While I'm sure [&his:her] accomplishments[sr]to date are certainly part of it...
[k]
Edison
...I'd bet there's another logical reason for it, too.
[k]
Edison
For example, these may have been left behind by other players Erice defeated.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mash
That...does make a lot of sense.
[k]
1Then, in that case...
2So, that would mean these tokens are[line 2]
[charaFace C 8]
Mash
I guess they ended up like this without ever[sr]being able to fulfill their Masters' wishes.
[k]
[charaFace C 12]
Mash
They must have a lot of regrets...
[k]
1...Come on, let's hurry.
[charaFace C 0]
Mash
Right, Senpai. We'll do our best to catch up to Erice as soon as we can.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Marie
You want to see Erice again soon too, right, Voyager?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Voyager
...Uh-huh.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_2 3.0]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Marie
I remember you told us how, back in Akihabara, where everyone has a Holy Grail and a strong personal bond with their own Servant...
[k]
Marie
...Erice was the only person in the whole city who had to live her life alone, with no Holy Grail or Servant to call her own.
[k]
[charaFace E 0]
Marie
But then she met you[line 2]her fated partner.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Voyager
Uh-huh. That's when she became my Master.[bgm BGM_EVENT_77 0.1]
[k]
[charaFace A 11]
Voyager
But then, something went wrong.[sr]After she came to this world and its games...
[k]
Voyager
...the important bond we shared disappeared.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 12]
[charaFadein C 0.1 1]
Mash
...And you want to get it back, huh?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Emiya Alter
A bond?
[k]
Emiya Alter
Hah. That's gotta be what's holding her back.
[k]
[charaFace F 4]
Emiya Alter
If she's still fooling herself even now after becoming a Servant, well...I can't come up with much of anything more asinine.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Voyager
...Please don't be mean.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 1]
Emiya Alter
Sorry, but I can't stand such ridiculous youthful recklessness.
[k]
[charaFace F 0]
Emiya Alter
Listen to me, Voyager. Your job isn't to get her back. It's to set her free.
[k]
Emiya Alter
Since she doesn't realize she's a Servant, we'll start by kicking her ass and making her come to grips with reality.
[k]
Emiya Alter
That'll be your job, [%1].
[k]
1You mean, because I'm a Master of Chaldea?
Emiya Alter
...That's right.
[k]
Emiya Alter
You command vast numbers of Servants and, more importantly, you're the best, most insolent Master of Chaldea, and you know it.
[k]
Emiya Alter
Which is good enough, right?
[k]
2B-because I've been a Master longer than her?
Emiya Alter
...Yeah.
[k]
Emiya Alter
You're the kind of person who just caaan't resist helping someone in trouble no matter how little you know them, right?
[k]
Emiya Alter
So this job is right up your alley.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Voyager
...I'm sorry.
[k]
[charaFace A 1]
Voyager
I didn't know you were so nice, Emiya.
[k]
Voyager
Thank you for caring about Erice.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 1]
Emiya Alter
...Stop it.
[k]
Emiya Alter
I just...
[k]
[charaFace F 0]
Emiya Alter
...Erice isn't much farther. Come on.
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_77 1.0]
[wait fade]
[charaFadeout F 0.1]
[wt 0.5]
[fadein black 1.0]
[wait fade]
[charaPut T 1]
[charaEffect T bit_talk_warp_starry_sky]
[wt 0.4]
[se ade410]
[wt 1.7]
[seStop ade410 0.3]
[cameraMove 0.2 0,0 1.5]
[cueSe Battle bac110]
[wt 0.1]
[fadeout white 0.2]
[wait fade]
[charaEffectDestroy T]
[cameraHome 0]
[scene 10000]
[wt 1.5]
[fadein white 1.0]
[wait fade]
[fadeout black 0.1]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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94-04-77-50-7-0
[soundStopAll]
[imageSet A cut171_token 1]
[charaSet B 98001000 1 Mash]
[imageSet C cut171_token_304 1]
[charaSet D 25005000 1 Voyager]
[charaSet E 5025001 1 Edison]
[charaSet F 1098192800 1 Marie]
[charaSet G 2016000 1 "Emiya Alter"]
[charaSet T 5009000 1 "Effect Dummy"]
[scene 96301]
[charaPut T 1200,1200]
[charaEffect T bit_talk_warp_starry_sky]
[wt 0.5]
[fadein black 1.5]
[wait fade]
[charaTalk depthOff]
[charaDepth T 1]
[charaDepth A 2]
[wt 0.3]
[charaPut T 1]
[se ade410]
[charaEffectStop T bit_talk_warp_starry_sky]
[wt 0.8]
[se ad89]
[seVolume ad89 0 0.0]
[wt 0.2]
[charaScale A 0]
[charaFadein A 0.1 1]
[charaMoveScale A 0.7 0.2]
[se ad498]
[wt 0.2]
[seStop ad498]
[charaFadeout A 0.1]
[wt 0.2]
[se ade439]
[seVolume ade439 0 0.6]
[shake 0.05 3 2 0.2]
[seVolume ad89 0 0.7]
[wt 0.1]
[seStop ad89 0.05]
1Ow!
[charaTalk depthOn]
[bgm BGM_EVENT_7 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Mash
Are you okay, Senpai!?
[k]
Mash
That token came out of nowhere and[sr]hit you right in the forehead...
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.3]
1Ooh, that stings...
2I think I'm okay, but man, those things hurt...
1So where'd the token go?
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Voyager
It's on your shirt.
[k]
1Whoa, so it is.
2When did that happen?
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Mash
After it struck you in your forehead, it stuck to[sr]your shirt like it was hanging on for dear life.
[k]
Mash
Whoever that Servant is,[sr]they must really want you to take them with you.
[k]
1I...guess I should be impressed?
2Well that's not creepy at all.
[messageOff]
[charaFadeout B 0.1]
[wt 0.4]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.4 0,-200]
[wt 0.2]
[se ade459]
[wt 2.3]
[charaFadeout C 0.4]
[wt 0.4]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 1]
Edison
Interesting. So the token is generating its own gravity through sheer obsession. It looks like we still have a lot more to learn about their physical properties.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 3]
[charaFadein F 0.1 1]
Marie
So do you think this obsession comes from love, or hate?
[k]
[charaFace F 0]
Marie
Then again, maybe there's not much difference either way.
[k]
Marie
What about you and Erice, Voyager?[sr]Do you two love each other?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 12]
[charaFadein D 0.1 1]
Voyager
...I can't express it in words.
[k]
[charaFace D 11]
Voyager
After all, the really important things in life are[sr]those you can't see or easily describe. Am I wrong?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 5]
[charaFadein G 0.1 1]
Emiya Alter
Shh! Shut up and listen.
[k]
Emiya Alter
Can you hear that?
[k]
[messageOff]
[charaFadeout G 0.1]
[wt 0.3]
[se ade430]
[seVolume ade430 0 0.1]
[seVolume ade430 4.0 0.4]
[wt 2.5]
[seStop ade430 1.5]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Voyager
It's the tram!
[k]
[messageOff]
[charaFadeout D 0.4]
[se ad132]
[se ade149]
[seVolume ade149 0 0.1]
[seStop ad132 1.5]
[seStop ade149 1.5]
[wt 1.0]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Emiya Alter
No running! You're going to trip and fall...
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_7 1.0]
[wait fade]
[charaFadeout G 0.1]
[wt 0.5]
[fadein black 1.0]
[wait fade]
[charaPut T 1]
[charaEffect T bit_talk_warp_starry_sky]
[wt 0.4]
[se ade410]
[wt 1.7]
[seStop ade410 0.3]
[cameraMove 0.2 0,0 1.5]
[cueSe Battle bac110]
[wt 0.1]
[fadeout white 0.2]
[wait fade]
[charaEffectDestroy T]
[cameraHome 0]
[scene 10000]
[wt 1.5]
[fadein white 1.0]
[wait fade]
[fadeout black 1.0]
[wait fade]
[soundStopAll]
[end]

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94-04-77-50-7-1
[soundStopAll]
[charaSet S 5009000 1 "Effect Dummy 1"]
[charaSet T 5009000 1 "Effect Dummy 2"]
[scene 95800]
[se ade431]
[seVolume ade431 0 0]
[charaPut T 1200,1200]
[charaEffect T bit_talk_34]
[fadein black 1.5]
[seVolume ade431 1.5 0.7]
[wait fade]
[wt 0.5]
[seStop ade431 3.2]
[charaTalk depthOff]
[charaDepth S 1]
[charaDepth T 2]
[wt 0.3]
[wt 0.7]
[se ad216]
[seVolume ad216 0 0.1]
[seVolume ad216 1.0 1.0]
[charaPut T 1]
[wt 0.8]
[fadeout white 0.7]
[wait fade]
[seStop ad2 0.7]
[scene 10001]
[wt 0.5]
[fadein white 0.1]
[wait fade]
Voyager
Erice! Erice, it's me! I'm coming!
[k]
Mash
Senpai! The next game is about to begin!
[k]
[messageOff]
[se ade430]
[seVolume ade430 0 0.4]
[seVolume ade430 1.0 0.9]
[wt 2.0]
[fadeout black 2.0]
[seStop ade430 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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94-04-77-51-1-0
[soundStopAll]
[charaSet I 3043000 1 Erice_Silhouette]
[charaSet J 3043000 1 Erice]
[charaSet A 98001000 1 Mash]
[charaSet T 5009000 1 "Effect Dummy"]
[charaFilter I silhouette 00000080]
[scene 10001]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_5 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.7 1]
[wt 1.2]
Erice
...So, you made it after all.
[k]
Erice
Then I guess I won't be able to[sr]avoid facing you in this game.
[k]
[messageOff]
[wt 0.5]
[charaTalk depthOff]
[charaDepth J 1]
[charaDepth I 2]
[charaTalk off]
[charaFace I 0]
[charaFadein I 0.4 1]
[wt 0.7]
[charaFace J 5]
[charaFadein J 0 1]
[scene 20730 1.0]
[charaFadeout I 1.0]
[wt 2.0]
[charaFace J 5]
Erice
Still, since the strongest warrior of all time stalled you for a while, I was able to build up my deck.
[k]
Erice
If I have to fight you...[wt 0.4][charaFace J 2]then I won't hold back![sr]I'm going to crush you!
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk on]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Mash
We did it, Senpai! We caught up to Erice!
[k]
1That's a relief...but this isn't over yet.
2Now the hard part begins...
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_5 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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94-04-77-52-1-0
[soundStopAll]
[charaSet A 25005000 1 Voyager]
[charaSet B 3043000 1 Erice]
[imageSet C cut171_token_ren 1]
[imageSet D cut171_token_405 1]
[imageSet E cut171_token_404 1]
[imageSet F cut171_token_rrs 1]
[charaSet G 4002001 1 Iskandar]
[charaSet H 3009001 1 Leonidas]
[charaSet I 3010001 1 Romulus]
[charaSet J 5019002 1 "El-Melloi II (Young)"]
[charaSet K 98001000 1 Mash]
[imageSet L cut171_token_302 1]
[imageSet M cut171_token_301 1]
[imageSet N cut171_token_303 1]
[charaSet O 5025001 1 Edison]
[charaSet P 2016000 1 "Emiya Alter"]
[charaSet Q 1098192800 1 Marie]
[charaSet R 5009000 1 "Effect Dummy 1"]
[charaSet S 5009000 1 "Effect Dummy 2"]
[charaSet T 5009000 1 "Effect Dummy 3"]
[scene 20730]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_70 0.1]
[charaTalk A]
[charaFace A 11]
[charaFadein A 0.1 1]
Voyager
You're going to fight us, Erice?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
[bgmStop BGM_EVENT_70 2.0]
Erice
I have to, or else the nightmare that is this game world will never end.
[k]
[messageOff]
[se ad28]
[effect bit_talk_trajectory 0,-100]
[wt 0.4]
[charaFadeout B 0.1]
[wt 0.4]
[charaTalk depthOff]
[charaDepth R 1]
[charaDepth F 2]
[charaDepth I 3]
[charaDepth T 4]
[charaDepth E 5]
[charaDepth H 6]
[charaDepth S 7]
[charaDepth D 8]
[charaDepth G 9]
[charaTalk off]
[bgm BGM_EVENT_48 0.1]
[charaPut R -332,0]
[charaPut T 332,0]
[charaPut S 0,0]
[charaEffect R bit_talk_token_materialization]
[charaEffect T bit_talk_token_materialization]
[charaEffect S bit_talk_token_materialization]
[cueSe NoblePhantasm_603800 NP_603800_1]
[wt 2.5]
[cueSeStop NP_603800_1 0.5]
[charaFadein F 0.4 -332,-200]
[charaFadein E 0.4 332,-200]
[charaFadein D 0.4 0,-200]
[wt 1.2]
[se ad29]
[fadeout white 0.5]
[wait fade]
[charaEffectDestroy R bit_talk_token_materialization]
[charaFace I 0]
[charaFadein I 0.7 -352,0]
[wt 0.2]
[fadein white 0.5]
[charaFadeout F 0.4]
[wait fade]
[wt 0.5]
[se ad29]
[fadeout white 0.5]
[wait fade]
[charaEffectDestroy T bit_talk_token_materialization]
[charaFace H 0]
[charaFadein H 0.7 352,0]
[wt 0.2]
[fadein white 0.5]
[charaFadeout E 0.4]
[wait fade]
[wt 0.5]
[se ad29]
[fadeout white 0.5]
[wait fade]
[charaEffectDestroy S bit_talk_token_materialization]
[charaFace G 0]
[charaFadein G 0.7 1]
[wt 0.2]
[fadein white 0.5]
[charaFadeout D 0.4]
[wait fade]
[wt 0.8]
[charaTalk on]
[charaFace G 2]
Iskandar
So, the time for conquest has come once more!
[k]
[charaFace H 2]
Leonidas
If my calculations are correct, then my army is superior in every way possible! Muscle size, muscle strength, and muscle density!
[k]
Romulus
Soon, all shall be mine! All shall be Rome!
[k]
[messageOff]
[charaFadeout I 0.1]
[charaFadeout G 0.1]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk off]
[charaDepth R 1]
[charaDepth C 2]
[charaDepth J 3]
[charaPut R 0,0]
[charaEffect R bit_talk_token_materialization]
[cueSe NoblePhantasm_603800 NP_603800_1]
[wt 2.5]
[cueSeStop NP_603800_1 0.5]
[charaFadein C 0.4 0,-200]
[wt 1.2]
[se ad29]
[fadeout white 0.5]
[wait fade]
[charaEffectDestroy R bit_talk_token_materialization]
[charaFace J 5]
[charaFadein J 0.7 1]
[wt 0.2]
[fadein white 0.5]
[charaFadeout C 0.4]
[wait fade]
[wt 0.8]
[charaTalk depthOn]
[charaTalk on]
El-Melloi II (Young)
Bollucks! We'll never get anywhere if we let these guys call the shots. I'll have to step up and take charge.
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk K]
[charaFace K 6]
[charaFadein K 0.1 1]
Mash
Uh-oh! Erice's tokens just turned into Servants...
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.6 1.0]
[wait wipe]
[charaFadeout K 0.1]
[charaTalk depthOff]
[charaDepth H 1]
[charaDepth I 2]
[charaDepth B 3]
[charaDepth G 4]
[charaDepth J 5]
[charaTalk off]
[charaFace I 0]
[charaScale I 0.71]
[charaFadein I 0.1 -364,-54]
[charaFace H 0]
[charaScale H 0.71]
[charaFadein H 0.1 -170,-54]
[charaFace G 0]
[charaScale G 0.71]
[charaFadein G 0.1 60,-54]
[charaFace J 0]
[charaScale J 0.71]
[charaFadein J 0.1 240,-54]
[charaFace B 0]
[charaScale B 0.71]
[charaFadein B 0.1 400,-54]
[cameraMove 0.1 128,-30 1.4]
[wt 0.5]
[wipein rectangleStripRightToLeft 0.6 1.0]
[wt 0.4]
[cameraMove 6.0 -128,-30 1.4]
[wait wipe]
[wt 5.0]
Mash
...and they're all great, world-conquering heroes!
[k]
[messageOff]
[fadeout black 0.3]
[wait fade]
[charaFadeout I 0.1]
[charaFadeout H 0.1]
[charaFadeout G 0.1]
[charaFadeout J 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaScale I 1.0]
[charaScale H 1.0]
[charaScale G 1.0]
[charaScale J 1.0]
[charaScale B 1.0]
[charaTalk depthOn]
[charaTalk on]
[charaTalk K]
[charaFace K 12]
[charaFadein K 0.1 1]
[cameraMove 0 0,0 1.01]
[wt 0.2]
[charaSet C 7011001 1 "Darius III"]
[charaSet D 2013001 1 Arash]
[charaSet E 1018001 1 Altera]
[fadein black 0.3]
[wait fade]
Mash
Do you really think we can win against them?
[k]
[messageOff]
[bgmStop BGM_EVENT_48 1.0]
[shake 0.08 4 4 1.0]
[wt 0.5]
1Hold that thought. Something's up with our tokens...
2Wait. Our tokens just started going nuts out of nowhere!
[shakeStop]
[charaFace K 14]
Mash
Oh no. Now what do we do, Senpai!?[bgm BGM_EVENT_3 0.1][sr]Your tokens are all starting to glow...
[k]
[messageOff]
[charaFadeout K 0.1]
[wt 0.3]
[charaTalk depthOff]
[charaDepth S 1]
[charaDepth L 2]
[charaDepth C 3]
[charaDepth R 4]
[charaDepth N 5]
[charaDepth E 6]
[charaDepth T 7]
[charaDepth M 8]
[charaDepth D 9]
[charaTalk off]
[charaPut R -332,0]
[charaPut T 332,0]
[charaPut S 0,0]
[charaEffect R bit_talk_token_materialization]
[charaEffect T bit_talk_token_materialization]
[charaEffect S bit_talk_token_materialization]
[cueSe NoblePhantasm_603800 NP_603800_1]
[wt 2.2]
[fowardEffect bit_talk_barrier]
[wt 0.3]
[cueSeStop NP_603800_1 0.5]
[charaFadein N 0.4 -332,-200]
[charaFadein M 0.4 332,-200]
[charaFadein L 0.4 0,-200]
[wt 1.2]
Mash
...and their magical energy is going haywire!
[k]
[messageOff]
[se ad29]
[fadeout white 0.5]
[wait fade]
[charaEffectDestroy S bit_talk_token_materialization]
[charaFace C 0]
[charaFadein C 0.7 1]
[wt 0.2]
[fadein white 0.5]
[charaFadeout L 0.4]
[wait fade]
[wt 0.5]
[se ad29]
[fadeout white 0.5]
[wait fade]
[charaEffectDestroy R bit_talk_token_materialization]
[charaFace E 0]
[charaFadein E 0.7 -352,0]
[wt 0.2]
[fadein white 0.5]
[charaFadeout N 0.4]
[wait fade]
[wt 0.5]
[se ad29]
[fadeout white 0.5]
[wait fade]
[charaEffectDestroy T bit_talk_token_materialization]
[charaFace D 0]
[charaFadein D 0.7 352,0]
[fowardEffectStop bit_talk_barrier]
[wt 0.2]
[fadein white 0.5]
[charaFadeout M 0.4]
[wait fade]
[wt 0.8]
[charaTalk on]
[charaFace C 2]
Darius III
Iskandaaar!
[k]
[charaFace D 5]
Arash
No way I can sit out the return of Persia's fearsome king! My arrows are ready to fly!
[k]
[charaFace E 5]
Altera
Invasion itself is not bad civilization...but indiscriminate invasion is the very worst civilization.
[k]
Mash
Senpai, look! King Darius of Persia is leading our forces in a charge...
[k]
Mash
And he's followed by Arash, the great Persian hero,[sr]and King Altera of the Huns.
[k]
[charaFadeout E 0.1]
[charaFadeout C 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk K]
[charaFace A 0]
[charaFadein A 0.1 0]
[charaFace K 7]
[charaFadein K 0.1 2]
Mash
They're all just as capable as the Servants on Erice's side...except they're on our side!
[k]
[charaFace A 12]
Voyager
A fight...even here?
[k]
[charaFace K 12]
Mash
Voyager...
[k]
1We have to, if we're going to save Erice.
2We have to, if we're going to bring this world to an end.
[charaFace A 11]
Voyager
...Yeah. You're right. It's the only way.
[k]
[charaFadeout A 0.1]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk O]
[charaFace O 1]
[charaFadein O 0.1 1]
Edison
Indeed. Not to mention that this battle is also necessary to free the tokenized heroes from their obsessions and reclaim their freedom.
[k]
[charaFadeout O 0.1]
[wt 0.1]
[charaTalk P]
[charaFace P 0]
[charaFadein P 0.1 1]
Emiya Alter
Whatever the ultimate goal is,[sr]we've still got to win this first.
[k]
[charaFadeout P 0.1]
[wt 0.1]
[charaTalk Q]
[charaFace Q 6]
[charaFadein Q 0.1 1]
Marie
True. At this point, it seems to be what Erice wants, too.
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.6 1.0]
[bgm BGM_EVENT_3 0.6 0.5]
[wait wipe]
[charaFadeout Q 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
[wt 0.3]
[wipein rectangleStripRightToLeft 0.6 1.0]
[bgm BGM_EVENT_3 0.6 1.0]
[wait wipe]
[wt 2.0]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth B 1]
[charaDepth Q 2]
[bgmStop BGM_EVENT_3 1.0]
[charaTalk Q]
[charaFace B 0]
[charaFadein B 0.1 0]
[charaFace Q 7]
[charaFadein Q 0.1 2]
Marie
So let's have a good game, shall we? Let's give it our all so we can win or lose with no regrets!
[k]
[charaFace B 13]
Erice
...Game? [wt 0.5][bgm BGM_EVENT_63 0.1][charaFace B 5]This isn't just a game. This is war.
[k]
Erice
I'm not doing this for fun.[sr]I'm just doing this to get back what I lost.
[k]
[charaFadeout B 0.1]
[charaFadeout Q 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Erice
...Come to think of it, I never did[sr]introduce myself properly, did I?
[k]
Erice
My name is Erice. Erice Utsumi. I'm part of the Akihabara Night Watch, and I'm sometimes called the Grim Reaper.
[k]
Erice
But right now, I'm just another player.[sr]And in this game, you're my opponent.
[k]
Erice
Now it's your turn, Master of Chaldea.[sr]What's your name?
[k]
1[%1].
[charaFace B 20]
Erice
[%1], huh.[sr]Got it.
[k]
[charaFace B 5]
Erice
But don't expect me to remember it for very long.
[k]
Erice
I couldn't care less about some random mage,[sr]whether [&he's:she's] from Chaldea or not.
[k]
Erice
All I care about is restoring the bonds I made with my real, precious friends in my own world.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0]
[charaFace A 0]
[charaFadein A 0.1 2]
Erice
So don't worry, Voyager. I'm going to get you back.[sr]I promise. And to do that...
[k]
[messageOff]
[charaFadeout B 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
[se ad173]
[wt 0.1]
[charaMoveScale B 1.2 0.2]
[charaMove B 0,25 0.2]
[seStop ad173 0.1]
Erice
I'm going to wipe the floor with you, [%1]!
[k]
[messageOff]
[wt 0.3]
[effect bit_talk_gamestart]
[wt 4.1]
[fadeout white 0.2]
[wait fade]
[scene 10001]
[pictureFrame cut170_gameframe_bright]
[wt 0.1]
[fadein white 1.5]
[scene 20730 1.5]
[wait fade]
[wt 1.5]
[fadeout black 2.0]
[bgmStop BGM_EVENT_63 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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94-04-77-53-1-0
[soundStopAll]
[skip false]
[maskout black 0]
[wait mask]
[charaSet A 3043000 1 Erice]
[charaSet B 98001000 1 Mash]
[charaSet C 4002001 1 Iskandar]
[charaSet D 7011001 1 "Darius III"]
[charaSet E 2013001 1 Arash]
[imageSet F cut171_token_401 1]
[imageSet G cut171_token_304 1]
[charaSet H 4029001 1 Achilles]
[charaSet I 7027001 1 Penthesilea]
[charaSet J 1098192800 1 Marie]
[charaSet K 5025001 1 Edison]
[charaSet L 2016000 1 "Emiya Alter"]
[charaSet M 25005000 1 Voyager]
[charaSet T 5009000 1 "Effect Dummy"]
[scene 20730]
[cameraMove 0 0,0 1.01]
[pictureFrameTop cut170_gameframe_bright]
[skip true]
[fadein black 0]
[wait fade]
[maskin black 1.0]
[wait mask]
[bgm BGM_EVENT_49 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Erice
This game is called Orbat Clash. It's about pitting ancient imperial armies against each other.
[k]
Erice
We'll be playing Macedonia vs. Persia, two great nations whose conflict has actual historical roots.
[k]
Erice
As the players,[sr]you and I will each command an army of Servants.
[k]
Erice
Those Servants will take it in turns to fight for control over nine flags, with one battle per flag.
[k]
Erice
Whichever side claims five flags, or three flags in a row, is the winner.
[k]
Erice
Successfully claiming a flag also nets you a token. Since there's nine flags, there's nine tokens in total.
[k]
Erice
However, you can't claim your[sr]tokens until the game is over.
[k]
1So it's like at the werewolf house?
2Someone holds onto them, like Jeanne did for werewolf?
Erice
That's right.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Mash
I see. So we'll have to fight each flag battle[sr]with only the warriors we have now.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Iskandar
I'll be leading the Macedonian army, of course!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 0,-50]
Darius III
[messageShake 0.05 6 3 0.9]
Isss! Kaaan! DAAARRR!!!
[k]
[messageShakeStop]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 14]
[charaFadein B 0.1 0,-50]
Mash
Uh-oh! Darius is getting very worked up, Senpai!
[k]
1Well, he and Iskandar do have a lot of history.
2Guess that means he'll be leading the Persian army then.
[charaFace B 0]
Mash
I suppose conflict between Darius and Iskandar is inevitable, especially given everything that happened between them...
[k]
[charaFace B 12]
Mash
But do you think it will fit within the rules of the game? The way things are going now, they're liable to escalate into all-out war!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 0,-50]
Arash
Don't worry about the general.[sr]I'll find a way to keep him in line.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 0,-50]
Mash
That's great to hear, Arash! Thank you!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 0,-50]
Darius III
[f large][messageShake 0.05 8 5 0.4]MOOOVE!
[k]
[messageShakeStop]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth D 1]
[charaDepth E 2]
[charaTalk E]
[charaFace D 2]
[charaFadein D 0.1 -256,-50]
[charaFace E 0]
[charaFadein E 0.1 256,-50]
Arash
Easy, General. Your enemy's the Great King, remember?[sr]I doubt he's gonna be part of the vanguard.
[k]
[charaFace D 0]
Darius III
HMMMmmm...?
[k]
Arash
So why not sit back, get a good look at the whole battlefield, and make sure you're ready to fight? That way, you'll be good to go at the same time as the opponent you want to face.
[k]
[charaFace D 5]
Darius III
HMMMmmm...!
[k]
[messageOff]
[fadeout black 0.7]
[bgm BGM_EVENT_49 0.7 0.5]
[wait fade]
[charaFadeout D 0.1]
[charaFadeout E 0.1]
[wt 0.3]
[charaTalk depthOn]
[fadein black 0.7]
[bgm BGM_EVENT_49 0.7 1.0]
[wait fade]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 0,-50]
Iskandar
Say what they will, I actually do like to lead the first charge of the battle. What say you, my Master of this world? Shall I start things off with an early victory?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Erice
No, Great King, you stay put for now. I've got plenty of other talented generals I can call on in the meantime.
[k]
[charaFace A 5]
Erice
For example...!
[k]
[messageOff]
[effect bit_talk_trajectory 0,-100]
[se ad28]
[wt 0.4]
[charaFadeout A 0.1]
[wt 0.3]
[charaTalk depthOff]
[charaTalk off]
[charaDepth T 1]
[charaDepth F 2]
[charaDepth H 3]
[charaPut T 0,-10]
[charaEffect T bit_talk_token_materialization]
[cueSe NoblePhantasm_603800 NP_603800_1]
[wt 2.5]
[cueSeStop NP_603800_1 0.5]
[charaFadein F 0.4 0,-210]
[wt 1.2]
[se ad29]
[fadeout white 0.5]
[wait fade]
[charaEffectDestroy T bit_talk_token_materialization]
[charaFace H 0]
[charaFadein H 0.7 0,-50]
[wt 0.2]
[fadein white 0.5]
[charaFadeout F 0.4]
[wait fade]
[wt 0.8]
[charaTalk depthOn]
[charaTalk on]
Achilles
Hey there. I'm Achilles, a Rider, good to go at any time. Who's my unlucky opponent?
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 0,-50]
Iskandar
Achilles!? You're here too!?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 4]
[charaFadein H 0.1 0,-50]
Achilles
S-sure am. What's up with you, big guy?[sr]Just take it easy, all right?
[k]
[charaFace H 0]
Achilles
Or what, is there somebody here with a vendetta against me...again?
[k]
Achilles
Well, if it's a fight you want, I'm happy to oblige!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 0,-50]
Iskandar
Hahahaha! Now that's a great hero for you![sr]Not even I'm worthy of his notice!
[k]
[charaFace C 2]
Iskandar
Excellent! I can feel my blood boiling with excitement! I'd love to ride into battle by your side!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 0,-50]
Erice
Great. Even though things couldn't be worse[sr]right now, I'm still so happy I could cry...
[k]
[charaFace A 2]
Erice
M-my apologies, Great King,[sr]but I'm afraid I have to ask you to refrain.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 0,-50]
Iskandar
Really? No good? Hmm.[sr]I'm still tempted to go out there regardless...
[k]
[charaFace C 0]
Iskandar
But, very well. I suppose I can be content with witnessing the legendary immortal warrior in action!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 0,-50]
Achilles
So, everything good here? Yeah? Great.
[k]
[charaFace H 2]
Achilles
All right then, let's do this thing! Bring it on!
[k]
[messageOff]
[fadeout black 0.7]
[bgm BGM_EVENT_49 0.7 0.5]
[wait fade]
[charaFadeout H 0.1]
[wt 0.3]
[fadein black 0.7]
[bgm BGM_EVENT_49 0.7 1.0]
[wait fade]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 0,-50]
Mash
It looks like Erice's side chose their vanguard, Senpai! We should do the sa[line 2]
[k]
[messageOff]
[shake 0.12 10 6 1.0]
[wt 0.5]
1Yup, looks like it's our turn!
2I think one of our tokens is way ahead of you!
[charaFadeout B 0.1]
[wt 0.3]
[charaTalk depthOff]
[charaTalk off]
[charaDepth T 1]
[charaDepth G 2]
[charaDepth I 3]
[charaPut T 0,-10]
[charaEffect T bit_talk_token_materialization]
[cueSe NoblePhantasm_603800 NP_603800_1]
[wt 2.5]
[cueSeStop NP_603800_1 0.5]
[charaFadein G 0.4 0,-210]
[wt 1.2]
[se ad29]
[fadeout white 0.5]
[wait fade]
[charaEffectDestroy T bit_talk_token_materialization]
[charaFace I 5]
[charaFadein I 0.7 0,-50]
[wt 0.2]
[fadein white 0.5]
[charaFadeout G 0.4]
[wait fade]
[wt 0.8]
[charaTalk depthOn]
[charaTalk on]
Mash
There she is!
[k]
[charaFace I 2]
Penthesilea
I knew it. I knew I smelled you, Achi... Achilleeeeees!
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk H]
[charaFace H 4]
[charaFadein H 0.1 0,-50]
Achilles
Aw, crap. Just my luck.
[k]
[charaFace H 5]
Achilles
All right, let's get this over with.[wt 0.4][charaFace H 2][sr]Bring it on, Queen of the Amazons!
[k]
[messageOff]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 7]
[charaFadein I 0.1 0,-50]
[charaEffect I bit_talk_charge_red]
[se ad61]
[se ad556]
[seVolume ad556 0 0.6]
Penthesilea
You're dead! Dead! Dead, dead, dead, dead!!![sr][image berserker_language_2]!!!
[k]
[charaEffectStop I bit_talk_charge_red]
[seStop ad61 0.2]
[seStop ad556 0.2]
[charaFadeout I 0.1]
[wt 0.1]
[charaEffectDestroy I]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 0,-50]
Mash
Penthesilea is certainly raring to go.[sr]What do we do for this first round, Senpai?
[k]
1Let's just let her do her thing.
2I don't think we could stop her and live to[csr]tell about it, so...it's all up to her now.
Mash
Understood!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 0]
[charaFadein J 0.1 0,-50]
Marie
Okay, let's stay here and cheer her on then.
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk K]
[charaFace K 3]
[charaFadein K 0.1 0,-50]
Edison
Hmm! While I hate to leave her to fend for herself,[sr]I'm willing to defer to your judgment, [%1]!
[k]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth M 1]
[charaDepth L 2]
[charaTalk L]
[charaFace L 0]
[charaFadein L 0.1 -256,-50]
[charaFace M 4]
[charaFadein M 0.1 256,-50]
Emiya Alter
How about you, kid? What're you going to do?
[k]
Voyager
I...
[k]
[charaFadeout L 0.1]
[charaFadeout M 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Mash
Voyager, Senpai, and I have made it this far as a team.
[k]
Mash
But since we're facing Erice this time,[sr]it's okay if you don't think you're up for it.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk M]
[charaFace M 4]
[charaFadein M 0.1 0,-50]
[wt 0.6]
1What do you think?
2It's up to you, Voyager.
Voyager
I...
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.6 1.0]
[bgm BGM_EVENT_49 0.6 0.5]
[wait wipe]
[charaFadeout M 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 0,-50]
[wt 0.3]
[wipein rectangleStripRightToLeft 0.6 1.0]
[bgm BGM_EVENT_49 0.6 1.0]
[wait wipe]
[wt 0.3]
Erice
...
[k]
[messageOff]
[maskout black 2.0]
[bgmStop BGM_EVENT_49 2.0]
[wait mask]
[fadeout black 0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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@@ -0,0 +1,98 @@
94-04-77-54-1-0
[soundStopAll]
[skip false]
[maskout black 0]
[wait mask]
[charaSet A 25005000 1 Voyager]
[charaSet B 3043000 1 Erice]
[imageSet C cut174_1st 1]
[imageSet D cut174_1st 1]
[charaSet T 5009000 1 "Effect Dummy"]
[scene 20730]
[pictureFrameTop cut170_gameframe_bright]
[skip true]
[fadein black 0]
[wait fade]
[maskin black 1.5]
[wait mask]
[bgm BGM_EVENT_63 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 0,-50]
Voyager
...I don't want to fight you. I want to help you.[sr]But, if I don't have any choice...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 0,-50]
Erice
Hmph, is that so? Then fine, knock yourself out!
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.7]
[charaDepth C 2]
[charaDepth D 1]
[charaScale D 1.4]
[effect bit_talk_x_slash01]
[se ad470]
[seVolume ad470 0 0.9]
[wt 0.1]
[seStop ad470 0.2]
[wt 0.1]
[effect bit_talk_x_slash02]
[se ad470]
[seVolume ad470 0 0.9]
[wt 0.2]
[seStop ad470 0.3]
[wt 0.3]
[backEffect bit_talk_sparks]
[flashin once 0.1 0.1 FFFFFFAF FFFFFF00]
[se ad471]
[charaFadein D 0.2 0,-270]
[wt 0.1]
[charaFadein C 0.2 0,-200]
[charaMove D 0,-200 0.2]
[charaMoveScale D 1.0 0.2]
[wt 0.5]
[effectStop bit_talk_fire]
[wt 2.0]
[maskout black 0.5]
[seStop ad471 0.4]
[bgmStop BGM_EVENT_63 0.4]
[wait mask]
[fadeout black 0]
[wait fade]
[soundStopAll]
[end]

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@@ -0,0 +1,180 @@
94-04-77-54-1-1
[soundStopAll]
[skip false]
[maskout black 0]
[wait mask]
[charaSet A 4029001 1 Achilles]
[imageSet B cut171_token_401 1]
[charaSet C 7027001 1 Penthesilea]
[charaSet D 5025001 1 Edison]
[charaSet E 1098192800 1 Marie]
[charaSet F 2016000 1 "Emiya Alter"]
[charaSet G 25005000 1 Voyager]
[charaSet H 3043000 1 Erice]
[charaSet T 5009000 1 "Effect Dummy"]
[scene 20730]
[pictureFrameTop cut170_gameframe_bright]
[charaTalk depthOff]
[charaDepth T 2]
[charaDepth B 3]
[charaDepth A 1]
[skip true]
[fadein black 0]
[wait fade]
[maskin black 1.0]
[wait mask]
[bgm BGM_EVENT_48 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
[charaEffect A bit_talk_token_change01]
[wt 1.0]
Achilles
Well, hopefully that got it out of her system...[sr]Nah, that's probably just wishful thinking.
[k]
[messageOff]
[charaEffectStop A bit_talk_token_change01]
[charaPut T 0,-10]
[charaEffect T bit_talk_token_change02]
[se ad39]
[wt 3.2]
[se ad29]
[seStop ad29 1.5]
[wt 0.5]
[charaFadeout A 0.4]
[charaTalk B]
[charaFadein B 0.4 0,-210]
[wt 0.5]
[charaMove T 0,10 1.2]
[wt 1.2]
[charaFadeout B 0.4]
[wt 0.5]
[se adm19]
[seVolume adm19 0 0.3]
[seVolume adm19 1.0 1.0]
[wt 0.5]
[seStop adm19 1.7]
[charaMove T 0,700 2.2]
[wt 2.2]
[charaEffectStop T bit_talk_token_change02]
[wt 0.1]
[charaEffectDestroy T bit_talk_token_change02]
[charaTalk depthOn]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 0,-50]
[charaEffect C bit_talk_06]
Penthesilea
Curses... This is only a game. What is the point of killing Achilles in a mere game!?
[k]
Penthesilea
Come back here, Achilles! Achilleeeeees!
[k]
[messageOff]
[se ade406]
[wt 0.2]
[flashin once 0.1 0.6 FFFFFFAF FFFFFF00]
[wt 0.1]
[charaFadeout C 0.1]
[wt 0.2]
[charaEffectStop C bit_talk_06]
[wt 0.1]
[seStop ade406 0.6]
[wt 1.2]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 0,-50]
Edison
Looks like we made it past the first hurdle![sr]Now this is what I call frontier spirit!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 0,-50]
Marie
You did a wonderful job giving commands too,[sr][%1]. The Amazon queen's obsession was[sr]just what we needed to win♪
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 0,-50]
Emiya Alter
Something tells me we're in for more fated matchups.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 1]
[charaFadein G 0.1 0,-50]
Voyager
We won, Erice.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 16]
[charaFadein H 0.1 0,-50]
Erice
Hmph. I was just seeing what your team's made of.[sr]The real fight starts now.
[k]
[messageOff]
[maskout black 2.0]
[bgmStop BGM_EVENT_48 2.0]
[wait mask]
[fadeout black 0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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94-04-77-54-1-5
[soundStopAll]
[skip false]
[maskout black 0]
[wait mask]
[imageSet A cut171_token_304 1]
[charaSet B 7027001 1 Penthesilea]
[charaSet C 4029001 1 Achilles]
[charaSet D 5025001 1 Edison]
[charaSet E 1098192800 1 Marie]
[charaSet F 2016000 1 "Emiya Alter"]
[charaSet G 25005000 1 Voyager]
[charaSet H 3043000 1 Erice]
[charaSet T 5009000 1 "Effect Dummy"]
[scene 20730]
[pictureFrameTop cut170_gameframe_bright]
[charaTalk depthOff]
[charaDepth T 2]
[charaDepth A 3]
[charaDepth B 1]
[skip true]
[fadein black 0]
[wait fade]
[maskin black 1.0]
[wait mask]
[bgm BGM_EVENT_48 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 0,-50]
[charaEffect B bit_talk_token_change01]
[wt 1.0]
Penthesilea
Curse you! Curse you...![sr]This isn't over! I won't stop until I[line 2]
[k]
[messageOff]
[charaEffectStop B bit_talk_token_change01]
[charaPut T 0,-10]
[charaEffect T bit_talk_token_change02]
[se ad39]
[wt 3.2]
[se ad29]
[seStop ad29 1.5]
[wt 0.5]
[charaFadeout B 0.4]
[charaTalk A]
[charaFadein A 0.4 0,-210]
[wt 0.5]
[charaMove T 0,10 1.2]
[wt 1.2]
[charaFadeout A 0.4]
[wt 0.5]
[se adm19]
[seVolume adm19 0 0.3]
[seVolume adm19 1.0 1.0]
[wt 0.5]
[seStop adm19 1.7]
[charaMove T 0,700 2.2]
[wt 2.2]
[charaEffectStop T bit_talk_token_change02]
[wt 0.1]
[charaEffectDestroy T bit_talk_token_change02]
[charaTalk depthOn]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 0,-50]
[charaEffect C bit_talk_06]
Achilles
You never learn, do you?
[k]
Achilles
But, I guess this is just how it's destined[sr]to go whenever you and I face off...
[k]
[messageOff]
[se ade406]
[wt 0.2]
[flashin once 0.1 0.6 FFFFFFAF FFFFFF00]
[wt 0.1]
[charaFadeout C 0.1]
[wt 0.2]
[charaEffectStop C bit_talk_06]
[wt 0.1]
[seStop ade406 0.6]
[wt 1.2]
[charaTalk G]
[charaFace G 11]
[charaFadein G 0.1 0,-50]
Voyager
We lost.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 0,-50]
Marie
Yes, but it was a wonderful battle.[sr]I can't wait for the next round♪
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 0,-50]
Edison
Indeed. The steeper the hurdle ahead, the greater[sr]the joy when it's finally overcome!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 13]
[charaFadein H 0.1 0,-50]
Erice
Joy?
[k]
[messageOff]
[fadeout black 0.5]
[bgm BGM_EVENT_48 0.8 0.4]
[wait fade]
[charaFadeout H 0.1]
[wt 0.3]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 0,-50]
[fadein black 0.5]
[wait fade]
[wt 1.0]
Erice
This isn't about joy.[sr]All I care about is taking back what's mine.
[k]
[messageOff]
[maskout black 2.0]
[bgmStop BGM_EVENT_48 2.0]
[wait mask]
[fadeout black 0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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94-04-77-55-1-0
[soundStopAll]
[skip false]
[maskout black 0]
[wait mask]
[charaSet A 25005000 1 Voyager]
[charaSet B 3043000 1 Erice]
[imageSet C cut174_1st 1]
[imageSet D cut174_1st 1]
[charaSet T 5009000 1 "Effect Dummy"]
[scene 20730]
[pictureFrameTop cut170_gameframe_bright]
[skip true]
[fadein black 0]
[wait fade]
[maskin black 1.5]
[wait mask]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 0,-50]
Voyager
...I don't want to fight you.[sr]I want to help you, Erice.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 0,-50]
Erice
I feel the same way...
[k]
[bgm BGM_EVENT_63 0.1]
[charaFace B 5]
Erice
But that's exactly why I can't back down!
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.7]
[charaDepth C 2]
[charaDepth D 1]
[charaScale D 1.4]
[effect bit_talk_x_slash01]
[se ad470]
[seVolume ad470 0 0.9]
[wt 0.1]
[seStop ad470 0.2]
[wt 0.1]
[effect bit_talk_x_slash02]
[se ad470]
[seVolume ad470 0 0.9]
[wt 0.2]
[seStop ad470 0.3]
[wt 0.3]
[backEffect bit_talk_sparks]
[flashin once 0.1 0.1 FFFFFFAF FFFFFF00]
[se ad471]
[charaFadein D 0.2 0,-270]
[wt 0.1]
[charaFadein C 0.2 0,-200]
[charaMove D 0,-200 0.2]
[charaMoveScale D 1.0 0.2]
[wt 0.5]
[effectStop bit_talk_fire]
[wt 2.0]
[maskout black 0.5]
[seStop ad471 0.4]
[bgmStop BGM_EVENT_63 0.4]
[wait mask]
[fadeout black 0]
[wait fade]
[soundStopAll]
[end]

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@@ -0,0 +1,180 @@
94-04-77-55-1-1
[soundStopAll]
[skip false]
[maskout black 0]
[wait mask]
[charaSet A 4029001 1 Achilles]
[imageSet B cut171_token_401 1]
[charaSet C 7027001 1 Penthesilea]
[charaSet D 5025001 1 Edison]
[charaSet E 1098192800 1 Marie]
[charaSet F 2016000 1 "Emiya Alter"]
[charaSet G 25005000 1 Voyager]
[charaSet H 3043000 1 Erice]
[charaSet T 5009000 1 "Effect Dummy"]
[scene 20730]
[pictureFrameTop cut170_gameframe_bright]
[charaTalk depthOff]
[charaDepth T 2]
[charaDepth B 3]
[charaDepth A 1]
[skip true]
[fadein black 0]
[wait fade]
[maskin black 1.0]
[wait mask]
[bgm BGM_EVENT_48 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
[charaEffect A bit_talk_token_change01]
[wt 1.0]
Achilles
Well, hopefully that got it out of her system...[sr]Nah, that's probably just wishful thinking.
[k]
[messageOff]
[charaEffectStop A bit_talk_token_change01]
[charaPut T 0,-10]
[charaEffect T bit_talk_token_change02]
[se ad39]
[wt 3.2]
[se ad29]
[seStop ad29 1.5]
[wt 0.5]
[charaFadeout A 0.4]
[charaTalk B]
[charaFadein B 0.4 0,-210]
[wt 0.5]
[charaMove T 0,10 1.2]
[wt 1.2]
[charaFadeout B 0.4]
[wt 0.5]
[se adm19]
[seVolume adm19 0 0.3]
[seVolume adm19 1.0 1.0]
[wt 0.5]
[seStop adm19 1.7]
[charaMove T 0,700 2.2]
[wt 2.2]
[charaEffectStop T bit_talk_token_change02]
[wt 0.1]
[charaEffectDestroy T bit_talk_token_change02]
[charaTalk depthOn]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 0,-50]
[charaEffect C bit_talk_06]
Penthesilea
Curses... This is only a game. What is the point of killing Achilles in a mere game!?
[k]
Penthesilea
Come back here, Achilles! Achilleeeeees!
[k]
[messageOff]
[se ade406]
[wt 0.2]
[flashin once 0.1 0.6 FFFFFFAF FFFFFF00]
[wt 0.1]
[charaFadeout C 0.1]
[wt 0.2]
[charaEffectStop C bit_talk_06]
[wt 0.1]
[seStop ade406 0.6]
[wt 1.2]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 0,-50]
Edison
Looks like we made it past the first hurdle![sr]Now this is what I call frontier spirit!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 0,-50]
Marie
You did a wonderful job giving commands too,[sr][%1]. The Amazon queen's obsession was[sr]just what we needed to win♪
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 0,-50]
Emiya Alter
Something tells me we're in for more fated matchups.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 1]
[charaFadein G 0.1 0,-50]
Voyager
We won, Erice.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 16]
[charaFadein H 0.1 0,-50]
Erice
Hmph. I was just seeing what your team's made of.[sr]The real fight starts now.
[k]
[messageOff]
[maskout black 2.0]
[bgmStop BGM_EVENT_48 2.0]
[wait mask]
[fadeout black 0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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@@ -0,0 +1,186 @@
94-04-77-55-1-5
[soundStopAll]
[skip false]
[maskout black 0]
[wait mask]
[imageSet A cut171_token_304 1]
[charaSet B 7027001 1 Penthesilea]
[charaSet C 4029001 1 Achilles]
[charaSet D 5025001 1 Edison]
[charaSet E 1098192800 1 Marie]
[charaSet F 2016000 1 "Emiya Alter"]
[charaSet G 25005000 1 Voyager]
[charaSet H 3043000 1 Erice]
[charaSet T 5009000 1 "Effect Dummy"]
[scene 20730]
[pictureFrameTop cut170_gameframe_bright]
[charaTalk depthOff]
[charaDepth T 2]
[charaDepth A 3]
[charaDepth B 1]
[skip true]
[fadein black 0]
[wait fade]
[maskin black 1.0]
[wait mask]
[bgm BGM_EVENT_48 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 0,-50]
[charaEffect B bit_talk_token_change01]
[wt 1.0]
Penthesilea
Curse you! Curse you...![sr]This isn't over! I won't stop until I[line 2]
[k]
[messageOff]
[charaEffectStop B bit_talk_token_change01]
[charaPut T 0,-10]
[charaEffect T bit_talk_token_change02]
[se ad39]
[wt 3.2]
[se ad29]
[seStop ad29 1.5]
[wt 0.5]
[charaFadeout B 0.4]
[charaTalk A]
[charaFadein A 0.4 0,-210]
[wt 0.5]
[charaMove T 0,10 1.2]
[wt 1.2]
[charaFadeout A 0.4]
[wt 0.5]
[se adm19]
[seVolume adm19 0 0.3]
[seVolume adm19 1.0 1.0]
[wt 0.5]
[seStop adm19 1.7]
[charaMove T 0,700 2.2]
[wt 2.2]
[charaEffectStop T bit_talk_token_change02]
[wt 0.1]
[charaEffectDestroy T bit_talk_token_change02]
[charaTalk depthOn]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 0,-50]
[charaEffect C bit_talk_06]
Achilles
You never learn, do you?
[k]
Achilles
But, I guess this is just how it's destined[sr]to go whenever you and I face off...
[k]
[messageOff]
[se ade406]
[wt 0.2]
[flashin once 0.1 0.6 FFFFFFAF FFFFFF00]
[wt 0.1]
[charaFadeout C 0.1]
[wt 0.2]
[charaEffectStop C bit_talk_06]
[wt 0.1]
[seStop ade406 0.6]
[wt 1.2]
[charaTalk G]
[charaFace G 11]
[charaFadein G 0.1 0,-50]
Voyager
We lost.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 0,-50]
Marie
Yes, but it was a wonderful battle.[sr]I can't wait for the next round♪
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 0,-50]
Edison
Indeed. The steeper the hurdle ahead, the greater[sr]the joy when it's finally overcome!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 13]
[charaFadein H 0.1 0,-50]
Erice
Joy?
[k]
[messageOff]
[fadeout black 0.5]
[bgm BGM_EVENT_48 0.8 0.4]
[wait fade]
[charaFadeout H 0.1]
[wt 0.3]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 0,-50]
[fadein black 0.5]
[wait fade]
[wt 1.0]
Erice
This isn't about joy.[sr]All I care about is taking back what's mine.
[k]
[messageOff]
[maskout black 2.0]
[bgmStop BGM_EVENT_48 2.0]
[wait mask]
[fadeout black 0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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@@ -0,0 +1,585 @@
94-04-77-56-1-0
[soundStopAll]
[skip false]
[maskout black 0]
[wait mask]
[charaSet A 3043000 1 Erice]
[charaSet B 25005000 1 Voyager]
[charaSet C 98001000 1 Mash]
[charaSet D 2016000 1 "Emiya Alter"]
[charaSet E 5025001 1 Edison]
[imageSet F cut171_token_402 1]
[imageSet G cut171_token_ias 1]
[charaSet H 2005001 1 Atalante]
[charaSet I 1038000 1 Jason]
[charaSet J 2013001 1 Arash]
[charaSet K 6038002 1 "Charlotte Corday"]
[imageSet L cut171_token_202 1]
[charaSet T 5009000 1 "Effect Dummy"]
[scene 20730]
[pictureFrameTop cut170_gameframe_bright]
[skip true]
[fadein black 0]
[wait fade]
[maskin black 1.0]
[wait mask]
[bgm BGM_EVENT_90 0.1]
[charaTalk depthOff]
[charaDepth B 1]
[charaDepth A 2]
[charaTalk A]
[charaFace A 13]
[charaFadein A 0.1 -246,-50]
[charaFace B 0]
[charaFadein B 0.1 256,-50]
Erice
You're my Servant, Voyager.[sr]Mine and mine alone.
[k]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 0,-50]
Erice
I refuse to let Chaldea make you into just another tool.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 8]
[charaFadein C 0.1 0,-50]
Mash
Erice... Please try to understand.
[k]
Mash
I won't[line 2]I can't say that Chaldea never compels anyone to sacrifice anything in the name of a mission...
[k]
[charaFace C 0]
Mash
But I can tell you that everything we do[sr]is necessary to build a better future.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 20]
[charaFadein A 0.1 0,-50]
Erice
I know. You're the protectors of humanity[line 2][sr]their endeavors, their dreams, their future...
[k]
Erice
I'll admit, your war's not the kind of ugly, senseless, ego-driven bloodshed that defines most conflicts between mages.
[k]
[charaFace A 0]
Erice
But it doesn't change the fact that you're desecrating the familiars[line 2]the Heroic Spirits you use to fight it by treating them so contemptuously.
[k]
Erice
What kind of future can a world possibly have if it has to rely on help from ghosts of the past to get there?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 14]
[charaFadein C 0.1 0,-50]
Mash
Wha...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 0,-50]
Emiya Alter
Oh? Then what about those tokens you've got? Aren't you using them to fight your battles, just like we are?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 0,-50]
Erice
Khh...[sr]...Yeah, I am.
[k]
[charaFace A 13]
Erice
It's a...necessary evil in this world. I have to use them if I'm going to end Monde du Jeu once and for all.
[k]
Erice
You guys saw what happened to Akihabara. You saw how every living human had been turned into a Meeple.
[k]
[charaFace A 5]
Erice
It's wrong. This whole world is just...wrong.
[k]
1Erice... Can I just say one thing?
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 0,-50]
Mash
Senpai...?
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
[wt 0.6]
1The Heroic Spirits may come from the past,[csr]but that doesn't mean they're staying there.
2All those Heroic Spirits from the past?[csr]They're coming to the future with us.
[charaFace A 2]
Erice
...You're lying. Heroic Spirits are dead! Just let them rest in peace and stop tarnishing their memory!
[k]
1I know how you feel.
2I hear you. Those are the same feelings I try to hang onto, too.
[charaFace A 19]
Erice
Liar! You could never understand how I feel!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 10]
[charaFadein B 0.1 0,-50]
Voyager
...You're like a child.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 0,-50]
Edison
It seems she really is just as young as she looks.[sr]What an embarrassing display of naivete.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 0,-50]
Emiya Alter
Hmph. So you can't stand the idea of the dead walking the earth, huh?
[k]
[charaFace D 0]
Emiya Alter
Now you really are sounding like a god of the underworld. So what, you're here to uphold natural law or something?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Erice
...That's right. I'm going to end everything...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth B 1]
[charaDepth A 2]
[bgmStop BGM_EVENT_90 1.0]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 -246,-50]
[charaFace B 0]
[charaFadein B 0.1 256,-50]
Erice
...so I can take back my own destiny.
[k]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk depthOn]
[bgm BGM_EVENT_63 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 0,-50]
Erice
Come forth, swiftest of hunters!
[k]
[messageOff]
[effect bit_talk_trajectory 0,-100]
[se ad28]
[wt 0.4]
[charaFadeout A 0.1]
[wt 0.3]
[charaTalk depthOff]
[charaTalk off]
[charaDepth T 1]
[charaDepth F 2]
[charaDepth H 3]
[charaPut T 0,-10]
[charaEffect T bit_talk_token_materialization]
[cueSe NoblePhantasm_603800 NP_603800_1]
[wt 2.5]
[cueSeStop NP_603800_1 0.5]
[charaFadein F 0.4 0,-210]
[wt 1.2]
[se ad29]
[fadeout white 0.5]
[wait fade]
[charaEffectDestroy T bit_talk_token_materialization]
[charaFace H 0]
[charaFadein H 0.7 0,-50]
[wt 0.2]
[fadein white 0.5]
[charaFadeout F 0.4]
[wait fade]
[wt 0.8]
[charaTalk depthOn]
[charaTalk on]
Atalante
Am I here to hunt or to race? Regardless, I doubt there is anyone here who can match me, let alone outpace me.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 0,-50]
Erice
Next, I call upon the legendary captain of the Argonauts!
[k]
[messageOff]
[effect bit_talk_trajectory 0,-100]
[se ad28]
[wt 0.4]
[charaFadeout A 0.1]
[wt 0.3]
[charaTalk depthOff]
[charaTalk off]
[charaDepth T 1]
[charaDepth G 2]
[charaDepth I 3]
[charaPut T 0,-10]
[charaEffect T bit_talk_token_materialization]
[cueSe NoblePhantasm_603800 NP_603800_1]
[wt 2.5]
[cueSeStop NP_603800_1 0.5]
[charaFadein G 0.4 0,-210]
[wt 1.2]
[se ad29]
[fadeout white 0.5]
[wait fade]
[charaEffectDestroy T bit_talk_token_materialization]
[charaFace I 1]
[charaFadein I 0.7 0,-50]
[wt 0.2]
[fadein white 0.5]
[charaFadeout G 0.4]
[wait fade]
[wt 0.8]
[charaTalk depthOn]
[charaTalk on]
Jason
Heh. Let's just get one thing straight. I might be a hero, but I'm no common foot soldier. The walking litter box there can handle the front line all on her own!
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk depthOn]
[bgmStop BGM_EVENT_63 1.2]
[charaTalk H]
[charaFace I 0]
[charaFadein I 0.1 -256,-50]
[charaFace H 1]
[charaFadein H 0.1 256,-50]
Atalante
Oh, so it is going to be like that? Very well, Jason. Just stay behind me and do not move. If you do that, you will not be hit.
[k]
[bgm BGM_EVENT_7 0.1]
[charaFace I 24]
Jason
What, by you?[wt 0.5][charaFace I 16] Huh? You're firing into the[sr]air above me!?[wt 0.7][charaFace I 14][messageShake 0.05 5 5 0.3]Aaah! Arrow raaain![charaMove I -800,0 0.4][se ad348][seStop ad348 1.0]
[k]
[messageShakeStop]
[charaFadeout I 0.1]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 18]
[charaFadein A 0.1 0,-50]
Erice
...Uh...
[k]
1Shall we get back to the game then?
[bgmStop BGM_EVENT_7 1.0]
[charaFace A 12]
Erice
Huh? Oh, uh, right. Of course.
[k]
[bgm BGM_EVENT_48 0.1]
[charaFace A 5]
Erice
All right then, let's see what your tokens have got!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 0,-50]
Jason
Eh, this is basically all still just a warm-up, anyway.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 2]
[charaFadein H 0.1 0,-50]
Atalante
Be silent! Let your sword do the talking for once!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 0,-50]
Mash
Here they come![sr]Let's prepare to face them, Senpai!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 0]
[charaFadein J 0.1 0,-50]
Arash
Looks like it's not our turn just yet.[sr]Master, I'll let you decide who[line 2]
[k]
Arash
Hm? Looks like you've got a token who[sr]really wants to take this fight.
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 0,-50]
Mash
So [&he:she] does.[sr]I can see it jumping up and down in Senpai's hand.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 0]
[charaFadein J 0.1 0,-50]
Arash
Decisive skirmishes like this are all about morale, so if they want to fight that badly, I'd go ahead and let them take it.
[k]
1All right, in that case...
[messageOff]
[charaFadeout J 0.1]
[wt 0.3]
[charaTalk depthOff]
[charaTalk off]
[charaDepth T 1]
[charaDepth L 2]
[charaDepth K 3]
[charaPut T 0,-10]
[charaEffect T bit_talk_token_materialization]
[cueSe NoblePhantasm_603800 NP_603800_1]
[wt 2.5]
[cueSeStop NP_603800_1 0.5]
[charaFadein L 0.4 0,-210]
[wt 1.2]
[se ad29]
[fadeout white 0.5]
[wait fade]
[charaEffectDestroy T bit_talk_token_materialization]
[charaFace K 0]
[charaFadein K 0.7 0,-50]
[wt 0.2]
[fadein white 0.5]
[charaFadeout L 0.4]
[wait fade]
[wt 0.8]
[charaTalk depthOn]
[charaTalk on]
[charaFace K 7]
Charlotte Corday
Thank you! Just leave this to me![sr]I promise I'll take excellent care of them!
[k]
1Uh, when you say, “take care of them”...do you mean, “finish them”?
2Take care of them as in, finishing them?
[charaFace K 0]
Charlotte Corday
I guess you could put it like that![sr]Don't worry, I've done this lots of times.
[k]
[messageOff]
[maskout black 2.0]
[bgmStop BGM_EVENT_48 2.0]
[wait mask]
[fadeout black 0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

View File

@@ -0,0 +1,92 @@
94-04-77-57-1-0
[soundStopAll]
[skip false]
[maskout black 0]
[wait mask]
[charaSet A 25005000 1 Voyager]
[imageSet C cut174_2nd 1]
[imageSet D cut174_2nd 1]
[scene 20730]
[pictureFrameTop cut170_gameframe_bright]
[skip true]
[fadein black 0]
[wait fade]
[maskin black 1.5]
[wait mask]
[bgm BGM_EVENT_3 0.1]
[charaTalk A]
[charaFace A 11]
[charaFadein A 0.1 0,-50]
Voyager
Do I have to fight, too?
[k]
1Not yet!
2Nope! Don't worry, we've got this!
[messageOff]
[charaFadeout A 0.1]
[wt 0.7]
[charaDepth C 2]
[charaDepth D 1]
[charaScale D 1.4]
[effect bit_talk_x_slash01]
[se ad470]
[seVolume ad470 0 0.9]
[wt 0.1]
[seStop ad470 0.2]
[wt 0.1]
[effect bit_talk_x_slash02]
[se ad470]
[seVolume ad470 0 0.9]
[wt 0.2]
[seStop ad470 0.3]
[wt 0.3]
[backEffect bit_talk_sparks]
[flashin once 0.1 0.1 FFFFFFAF FFFFFF00]
[se ad471]
[charaFadein D 0.2 0,-270]
[wt 0.1]
[charaFadein C 0.2 0,-200]
[charaMove D 0,-200 0.2]
[charaMoveScale D 1.0 0.2]
[wt 0.5]
[effectStop bit_talk_fire]
[wt 2.0]
[maskout black 0.5]
[seStop ad471 0.4]
[bgmStop BGM_EVENT_3 0.4]
[wait mask]
[fadeout black 0]
[wait fade]
[soundStopAll]
[end]

View File

@@ -0,0 +1,169 @@
94-04-77-57-1-1
[soundStopAll]
[skip false]
[maskout black 0]
[wait mask]
[charaSet A 2005001 1 Atalante]
[charaSet B 1038000 1 Jason]
[imageSet C cut171_token_402 1]
[imageSet D cut171_token_ias 1]
[charaSet K 6038002 1 "Charlotte Corday"]
[charaSet T 5009000 1 "Effect Dummy"]
[scene 20730]
[pictureFrameTop cut170_gameframe_bright]
[charaTalk depthOff]
[charaDepth T 3]
[charaDepth C 4]
[charaDepth D 5]
[charaDepth A 1]
[charaDepth B 2]
[skip true]
[fadein black 0]
[wait fade]
[maskin black 1.0]
[wait mask]
[bgm BGM_EVENT_2 0.1]
[charaTalk K]
[charaFace K 7]
[charaFadein K 0.1 0,-50]
[charaEffect K bit_talk_06]
Charlotte Corday
Phew... I did it! I really did it!
[k]
[messageOff]
[wt 0.3]
[se ade406]
[wt 0.2]
[flashin once 0.1 0.6 FFFFFFAF FFFFFF00]
[wt 0.1]
[charaFadeout K 0.1]
[wt 0.2]
[charaEffectStop K bit_talk_06]
[wt 0.1]
[seStop ade406 0.6]
[wt 1.0]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Atalante
Very well then, I will abide by the rules and go over[sr]to the winning side. [wt 0.7][charaFace A 1]Besides, I see there is a child[sr]on that side.
[k]
[charaEffect A bit_talk_token_change01]
[charaFace A 4]
Atalante
Frankly, I have had enough of girls on the verge of becoming women, and men who are incapable of growing up...
[k]
[messageOff]
[charaEffectStop A bit_talk_token_change01]
[charaPut T 0,-10]
[charaEffect T bit_talk_token_change02]
[se ad39]
[wt 3.2]
[se ad29]
[seStop ad29 1.5]
[wt 0.5]
[charaFadeout A 0.4]
[charaTalk C]
[charaFadein C 0.4 0,-210]
[wt 0.5]
[charaMove T 0,10 1.2]
[wt 1.2]
[charaFadeout C 0.4]
[wt 0.5]
[se adm19]
[seVolume adm19 0 0.3]
[seVolume adm19 1.0 1.0]
[wt 0.5]
[seStop adm19 1.7]
[charaMove T 0,700 2.2]
[wt 2.2]
[charaEffectStop T bit_talk_token_change02]
[wt 0.1]
[charaEffectDestroy T bit_talk_token_change02]
[charaTalk B]
[charaFace B 13]
[charaFadein B 0.1 0,-50]
Jason
Was that aimed at me!? It was, wasn't it!?
[k]
[charaEffect B bit_talk_token_change01]
Jason
Well I, for one, have had enough of being treated like a pawn. I'm setting off on my own! Nobody else will tell me what to do! Goodbye and good riddance!
[k]
[messageOff]
[charaEffectStop B bit_talk_token_change01]
[charaPut T 0,-10]
[charaEffect T bit_talk_token_change02]
[se ad39]
[wt 3.2]
[se ad29]
[seStop ad29 1.5]
[wt 0.5]
[charaFadeout B 0.4]
[charaEffectStop T bit_talk_token_change02]
[charaTalk D]
[charaFadein D 0.4 0,-210]
[wt 1.5]
[charaEffectDestroy T bit_talk_token_change02]
[se ade244]
[se ad415]
[seVolume ad415 0 0.4]
[charaRollMoveEx D 6.0 3600 0,-250]
[charaMove D -800,400 1.0]
[seStop ade244 1.0]
[seStop ad415 1.0]
[wt 1.0]
[messageOff]
[maskout black 2.0]
[bgmStop BGM_EVENT_2 2.0]
[wait mask]
[fadeout black 0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

View File

@@ -0,0 +1,145 @@
94-04-77-57-1-5
[soundStopAll]
[skip false]
[maskout black 0]
[wait mask]
[charaSet A 2005001 1 Atalante]
[charaSet B 1038000 1 Jason]
[charaSet K 6038002 1 "Charlotte Corday"]
[imageSet L cut171_token_202 1]
[charaSet T 5009000 1 "Effect Dummy"]
[scene 20730]
[pictureFrameTop cut170_gameframe_bright]
[skip true]
[fadein black 0]
[wait fade]
[maskin black 1.0]
[wait mask]
[bgm BGM_EVENT_2 0.1]
[charaTalk depthOff]
[charaDepth T 3]
[charaDepth L 4]
[charaDepth K 1]
[charaTalk K]
[charaFace K 4]
[charaFadein K 0.1 0,-50]
[charaEffect K bit_talk_token_change01]
[wt 1.0]
Charlotte Corday
I'm sorry, Master.[sr]I guess I'm going over to the winner's side!
[k]
[messageOff]
[charaEffectStop K bit_talk_token_change01]
[charaPut T 0,-10]
[charaEffect T bit_talk_token_change02]
[se ad39]
[wt 3.2]
[se ad29]
[seStop ad29 1.5]
[wt 0.5]
[charaFadeout K 0.4]
[charaTalk L]
[charaFadein L 0.4 0,-210]
[wt 0.5]
[charaMove T 0,10 1.2]
[wt 1.2]
[charaFadeout L 0.4]
[wt 0.5]
[se adm19]
[seVolume adm19 0 0.3]
[seVolume adm19 1.0 1.0]
[wt 0.5]
[seStop adm19 1.7]
[charaMove T 0,700 2.2]
[wt 2.2]
[charaEffectStop T bit_talk_token_change02]
[wt 0.1]
[charaEffectDestroy T bit_talk_token_change02]
[charaTalk depthOn]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 0,-50]
[charaEffect A bit_talk_06]
Atalante
My role in this world is over.[sr]Now, at last...I can return to helping children...
[k]
[messageOff]
[wt 0.3]
[se ade406]
[wt 0.2]
[flashin once 0.1 0.6 FFFFFFAF FFFFFF00]
[wt 0.1]
[charaFadeout A 0.1]
[wt 0.2]
[charaEffectStop A bit_talk_06]
[wt 0.1]
[seStop ade406 0.6]
[wt 1.0]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 0,-50]
[charaEffect B bit_talk_06]
Jason
Hmph. Well aren't you the grand philanthropist? Fine, knock yourself out. Me, I'm gonna take a well-deserved nap.
[k]
[messageOff]
[wt 0.3]
[se ade406]
[wt 0.2]
[flashin once 0.1 0.6 FFFFFFAF FFFFFF00]
[wt 0.1]
[charaFadeout B 0.1]
[wt 0.2]
[charaEffectStop B bit_talk_06]
[wt 0.1]
[seStop ade406 0.6]
[wt 1.0]
[messageOff]
[maskout black 2.0]
[bgmStop BGM_EVENT_2 2.0]
[wait mask]
[fadeout black 0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

View File

@@ -0,0 +1,132 @@
94-04-77-58-1-0
[soundStopAll]
[skip false]
[maskout black 0]
[wait mask]
[charaSet A 25005000 1 Voyager]
[charaSet B 1038000 1 Jason]
[charaSet C 2005001 1 Atalante]
[imageSet D cut174_2nd 1]
[imageSet E cut174_2nd 1]
[charaSet T 5009000 1 "Effect Dummy"]
[scene 20730]
[pictureFrameTop cut170_gameframe_bright]
[skip true]
[fadein black 0]
[wait fade]
[maskin black 1.5]
[wait mask]
[bgm BGM_EVENT_7 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 0,-50]
Voyager
The Argonauts...?
[k]
[charaFace A 16]
Voyager
So they were voyagers, too...[sr]Travelers on a long, long adventure...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 0,-50]
Jason
Hell yeah, we were! Wanna hear about it?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 0,-50]
Atalante
Do not dare breathe a word about it![sr]Keep your insufferable bragging to yourself!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_7 1.2]
[charaTalk A]
[charaFace A 17]
[charaFadein A 0.1 0,-50]
Voyager
Jason... Jay's son...?
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[bgm BGM_EVENT_3 0.1]
[wt 0.6]
[charaDepth D 2]
[charaDepth E 1]
[charaScale E 1.4]
[effect bit_talk_x_slash01]
[se ad470]
[seVolume ad470 0 0.9]
[wt 0.1]
[seStop ad470 0.2]
[wt 0.1]
[effect bit_talk_x_slash02]
[se ad470]
[seVolume ad470 0 0.9]
[wt 0.2]
[seStop ad470 0.3]
[wt 0.3]
[backEffect bit_talk_sparks]
[flashin once 0.1 0.1 FFFFFFAF FFFFFF00]
[se ad471]
[charaFadein E 0.2 0,-270]
[wt 0.1]
[charaFadein D 0.2 0,-200]
[charaMove E 0,-200 0.2]
[charaMoveScale E 1.0 0.2]
[wt 0.5]
[effectStop bit_talk_fire]
[wt 2.0]
[maskout black 0.5]
[seStop ad471 0.4]
[bgmStop BGM_EVENT_3 0.4]
[wait mask]
[fadeout black 0]
[wait fade]
[soundStopAll]
[end]

View File

@@ -0,0 +1,169 @@
94-04-77-58-1-1
[soundStopAll]
[skip false]
[maskout black 0]
[wait mask]
[charaSet A 2005001 1 Atalante]
[charaSet B 1038000 1 Jason]
[imageSet C cut171_token_402 1]
[imageSet D cut171_token_ias 1]
[charaSet K 6038002 1 "Charlotte Corday"]
[charaSet T 5009000 1 "Effect Dummy"]
[scene 20730]
[pictureFrameTop cut170_gameframe_bright]
[charaTalk depthOff]
[charaDepth T 3]
[charaDepth C 4]
[charaDepth D 5]
[charaDepth A 1]
[charaDepth B 2]
[skip true]
[fadein black 0]
[wait fade]
[maskin black 1.0]
[wait mask]
[bgm BGM_EVENT_2 0.1]
[charaTalk K]
[charaFace K 7]
[charaFadein K 0.1 0,-50]
[charaEffect K bit_talk_06]
Charlotte Corday
Phew... I did it! I really did it!
[k]
[messageOff]
[wt 0.3]
[se ade406]
[wt 0.2]
[flashin once 0.1 0.6 FFFFFFAF FFFFFF00]
[wt 0.1]
[charaFadeout K 0.1]
[wt 0.2]
[charaEffectStop K bit_talk_06]
[wt 0.1]
[seStop ade406 0.6]
[wt 1.0]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Atalante
Very well then, I will abide by the rules and go over[sr]to the winning side. [wt 0.7][charaFace A 1]Besides, I see there is a child[sr]on that side.
[k]
[charaEffect A bit_talk_token_change01]
[charaFace A 4]
Atalante
Frankly, I have had enough of girls on the verge of becoming women, and men who are incapable of growing up...
[k]
[messageOff]
[charaEffectStop A bit_talk_token_change01]
[charaPut T 0,-10]
[charaEffect T bit_talk_token_change02]
[se ad39]
[wt 3.2]
[se ad29]
[seStop ad29 1.5]
[wt 0.5]
[charaFadeout A 0.4]
[charaTalk C]
[charaFadein C 0.4 0,-210]
[wt 0.5]
[charaMove T 0,10 1.2]
[wt 1.2]
[charaFadeout C 0.4]
[wt 0.5]
[se adm19]
[seVolume adm19 0 0.3]
[seVolume adm19 1.0 1.0]
[wt 0.5]
[seStop adm19 1.7]
[charaMove T 0,700 2.2]
[wt 2.2]
[charaEffectStop T bit_talk_token_change02]
[wt 0.1]
[charaEffectDestroy T bit_talk_token_change02]
[charaTalk B]
[charaFace B 13]
[charaFadein B 0.1 0,-50]
Jason
Was that aimed at me!? It was, wasn't it!?
[k]
[charaEffect B bit_talk_token_change01]
Jason
Well I, for one, have had enough of being treated like a pawn. I'm setting off on my own! Nobody else will tell me what to do! Goodbye and good riddance!
[k]
[messageOff]
[charaEffectStop B bit_talk_token_change01]
[charaPut T 0,-10]
[charaEffect T bit_talk_token_change02]
[se ad39]
[wt 3.2]
[se ad29]
[seStop ad29 1.5]
[wt 0.5]
[charaFadeout B 0.4]
[charaEffectStop T bit_talk_token_change02]
[charaTalk D]
[charaFadein D 0.4 0,-210]
[wt 1.5]
[charaEffectDestroy T bit_talk_token_change02]
[se ade244]
[se ad415]
[seVolume ad415 0 0.4]
[charaRollMoveEx D 6.0 3600 0,-250]
[charaMove D -800,400 1.0]
[seStop ade244 1.0]
[seStop ad415 1.0]
[wt 1.0]
[messageOff]
[maskout black 2.0]
[bgmStop BGM_EVENT_2 2.0]
[wait mask]
[fadeout black 0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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