Version: 2.24.0 DataVer: 380

This commit is contained in:
atlasacademy-sion 2021-12-14 08:05:56 +00:00
parent 9a1d337ba7
commit d882f2886a
119 changed files with 51047 additions and 2041 deletions

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@ -33,7 +33,7 @@ You know, I still don't get why Servants even have to feel pain at all.
[k]
I can't stand how incredibly inexperienced I am.
[lr]I can't stand how incredibly inexperienced I am.
[k]
@ -53,7 +53,7 @@ So... What should I do now?
[k]
...There's no answer. The only way I'll find one is to figure it out myself.
[lr]...There's no answer. The only way I'll find one is to figure it out myself.
[k]
@ -106,7 +106,7 @@ She is a god.
[k]
She has no interest in humans, nor does she involve herself with other gods' affairs.
[lr]She has no interest in humans, nor does she involve herself with other gods' affairs.
[k]
@ -122,7 +122,7 @@ Justice. Scales. Judgment.
[k]
And yet, she would never move from that position.[sr]Indeed, she couldn't even if she wished to.
[lr]And yet, she would never move from that position.[sr]Indeed, she couldn't even if she wished to.
[k]

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@ -843,7 +843,7 @@ That said...
[k]
[&His:Her] convictions, or...something along those lines,[sr]won't let [&him:her] do otherwise.
...[&he's:she's] fully aware that it[sr]won't do anything to help.
[k]

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@ -0,0 +1,470 @@
94-04-30-02-1-0
[soundStopAll]
[charaSet A 2039000 1 "Nightingale Santa"]
[charaSet B 99502600 1 Mash]
[charaSet C 1098123210 1 Goredolf]
[charaSet D 11003001 1 "Jeanne Alter"]
[charaSet E 4022000 1 "Santa Alter"]
[charaSet F 7011002 1 "Darius III"]
[charaSet J 1098120900 1 Static]
[scene 21803]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_2 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Nightingale Santa
A snowy field like this is no place for people to spend long periods of time.
[k]
[charaFace A 0]
Nightingale Santa
How is your snowsuit working, Master?
[k]
1All good here.
Nightingale Santa
I'm afraid that's not good enough. Here, I want you to wear this ski mask, goggles, and hat as well.
[k]
Nightingale Santa
You have your pocket warmers, yes?[sr]You'll also need some warm food...
[k]
[messageOff]
[charaMoveReturn A 10,0 0.6]
[se ad77]
[wt 0.6]
[charaMoveReturn A -10,0 0.6]
[wt 1.0]
[charaFace A 6]
Nightingale Santa
And here's a scarf to keep your neck safe from the elements too.
[k]
[messageOff]
[charaMoveScale A 1.1 0.3]
[charaMove A 0,15 0.3]
[se ade385]
[wt 1.2]
[seStop ade385 0.5]
[wt 0.5]
[charaMoveScale A 1.0 0.3]
[charaMove A 0,0 0.3]
[wt 0.5]
1Uh, thanks...
[charaFadeout A 0.1]
[wt 0.1]
[charaPut J 1]
[se ad13]
[charaEffect J bit_talk_10_LowLevel]
[wt 0.2]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Mash
I can barely see you underneath[sr]all that snow gear now...
[k]
[branchQuestNotClear lblNotClear 3000320 4]
[branch lblConf]
[label lblNotClear]
[charaFace B 0]
[branch lblNotClear_out]
[label lblConf]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Goredolf
(I see this Servant is something of a worrywart...)
[k]
[charaFace C 11]
Goredolf
(But, that should make her a good fit for[sr][%1] under these circumstances.)
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
[label lblNotClear_out]
Mash
Ahem.
[k]
[charaFace B 7]
Mash
Master, I'm picking up some Servant readings just ahead of your position.
[k]
Mash
They don't seem to be fighting right now.[sr]Why don't you see if they're willing to talk?
[k]
1Sounds good!
[messageOff]
[se ad601]
[wt 0.5]
[fadeout black 1.0]
[seStop ad601 1.0]
[bgmStop BGM_EVENT_2 1.0]
[wait fade]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaEffectStop J bit_talk_10_LowLevel]
[effect bit_talk_snowstorm_01]
[se ad555]
[seVolume ad555 0 0]
[wt 1.0]
[fadein black 1.0]
[seVolume ad555 1.0 0.6]
[wait fade]
[wt 2.0]
1Man, this blizzard's really picking up...
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Nightingale Santa
Hold it, Master. I can see a faint light over there.
[k]
Nightingale Santa
It could be one of the Servants Mash picked up.[sr]Let's go investigate.
[k]
1Right on!
[messageOff]
[se ad601]
[wt 0.5]
[wipeout leftToRight 1.0 1.0]
[seStop ad601 1.0]
[seStop ad555 1.0]
[wait wipe]
[effectDestroy bit_talk_snowstorm_01]
[charaFadeout A 0.1]
[scene 54700]
[wt 1.0]
[wipein rightToLeft 1.0 1.0]
[wait wipe]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.4 1]
[wt 0.4]
Jeanne Alter
...[sr]...
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.4 1]
[wt 0.4]
Santa Alter
...[sr]...
[k]
[charaFadeout E 0.1]
[wt 0.1]
[bgm BGM_EVENT_7 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Jeanne Alter
Hey, Santa, do a trick or something.[sr]I'm getting bored outta my skull here.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Santa Alter
Santa does not do tricks. Her job is to fly around with a jet engine throwing presents at good little boys and girls.
[k]
Santa Alter
If a trick is what you desire, then amuse yourself.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Jeanne Alter
What do you think he is?[sr]Can't you see how brilliant those flames are?
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.4 1]
[wt 0.4]
Darius III
...[sr]...
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Santa Alter
I hardly think lighting a candle qualifies as a brilliant flame.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Jeanne Alter
Okay, I know this is filthy rich coming from me,[sr]but you treat him like shit. You know that, right?
[k]
1So that's who was casting that light.
2Looks like it was Darius III who lit our way.
[charaFace D 0]
Jeanne Alter
What do you want, Master?[sr]In fact, what're you even doing he[line 2]
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Nightingale Santa
Well now, aren't you two an unhealthy looking couple.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk off]
[charaDepth E 2]
[charaDepth D 1]
[charaFace E 5]
[charaFace D 5]
[charaFadein E 0.1 0]
[charaFadein D 0.1 2]
Both
...!
[k]
[charaFadeout E 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Nightingale Santa
You should stop burning the lamp oil[line 2]or the candle wicks, as the case may be[line 2]and return to Chaldea at once.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Jeanne Alter
...Yeah, I guess you're right.
[k]
[charaFace D 1]
Jeanne Alter
Much as I'd love to do just that,[sr]I'm afraid there's just ooone little problem.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Santa Alter
In that, we agree. I never expected you would also be a Santa, Nightingale.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_7 1.5]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Nightingale Santa
What do you mean?[sr]I'm Florence Nightingale, not Santa Claus.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Jeanne Alter
Yeah, don't care.
[k]
Jeanne Alter
Now hand over those Santa Resources[bgm BGM_EVENT_3 0.1][sr]if you know what's good for you!
[k]
[charaFace D 2]
Jeanne Alter
I need them to get even more Santa Power!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
Darius III
[f large]Santa!!!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Nightingale Santa
Now I see.
[k]
Nightingale Santa
First you call me Santa, and now you're spouting delusions about Santa Power... You're clearly suffering from derangement.
[k]
Nightingale Santa
Fortunately, I have ampoules full of sedative right here with me.
[k]
Nightingale Santa
But I will need your orders to[sr]help administer them, Master.
[k]
Nightingale Santa
Seeing as they are all soldiers, I doubt I will be able to treat them without first subduing them in combat.
[k]
1I-I guess we're doing this then!
[charaFace A 2]
Nightingale Santa
Indeed, we are! Now, to battle!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[soundStopAll]
[end]

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@ -0,0 +1,786 @@
94-04-30-03-1-0
[soundStopAll]
[charaSet A 2039000 1 "Nightingale Santa"]
[charaSet B 5004001 1 "Nursery Rhyme"]
[charaSet C 3026000 1 "Jeanne Alter Santa Lily"]
[charaSet D 6005001 1 Jack]
[charaSet E 98105700 1 Emiya]
[charaSet F 4011001 1 Boudica]
[charaSet G 7030001 1 "Atalante Alter"]
[charaSet H 99502600 1 Mash]
[sceneSet I 21803 1]
[charaSet J 1098120900 1 Static]
[charaPut J 1200,1200]
[charaEffect J bit_talk_10_LowLevel]
[scene 54405]
[fadein black 1.0]
[wait fade]
[se ad33]
[seVolume ad33 0 0.4]
[wt 1.7]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Nightingale Santa
I can see the battle has already begun. [bgm BGM_EVENT_3 0.1]We'll need to[sr]head there straight away if we're going to stop it.
[k]
[charaFace A 0]
Nightingale Santa
Oh, maybe I could ring these bells to let them know we're coming. I only hope they notice.
[k]
[messageOff]
[se ade381]
[wt 1.5]
[fadeout black 1.0]
[bgm BGM_EVENT_3 1.0 0.5]
[wait fade]
[charaFadeout A 0.1]
[scene 21803]
[wt 1.0]
[fadein black 1.0]
[bgm BGM_EVENT_3 1.0 1.0]
[wait fade]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Nursery Rhyme
Take this!
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[se ad28]
[seStop ad28 0.5]
[effect bit_talk_throwing]
[wt 1.0]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Jeanne Alter Santa Lily
And this!
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[effect bit_talk_ichimon01wh]
[se ad32]
[wt 1.0]
[effectDestroy bit_talk_ichimon01wh]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Jack
And some of this!
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[effect bit_talk_Slash_white_01]
[se bac4]
[wt 0.2]
[effect bit_talk_Slash_white_01_L]
[se bac6]
[wt 0.7]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
[wt 0.1]
[charaShake E 0.05 3 3 0.3]
[fowardEffect bit_talk_14]
[se ad82]
[se ad602]
[wt 0.3]
Emiya
Hrn!
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
[wt 0.1]
[charaShake F 0.05 3 3 0.3]
[fowardEffect bit_talk_14]
[se ad602]
[seVolume ad602 0 0.9]
[se ad170]
[seVolume ad170 0 0.6]
[wt 0.3]
Boudica
Yah!
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
[wt 0.1]
[charaShake G 0.05 3 3 0.3]
[fowardEffect bit_talk_14]
[se ad82]
[wt 0.1]
[se ad82]
[wt 0.3]
Atalante Alter
F-forgive me!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Nursery Rhyme
Oh for goodness' sake![sr]Why can't you just leave us be!?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Jack
Yeah! What's the big deal about a few snacks!?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Emiya
That's true. There's nothing wrong with having snacks.
[k]
[bgmStop BGM_EVENT_3 1.0]
[charaFace E 5]
Emiya
As long as you don't have them right before dinner!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Jeanne Alter Santa Lily
Ulp. I-I guess you have a point, but...[bgm BGM_EVENT_7 0.1]
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Nursery Rhyme
Hey! No going goody-goody on us, Jeanne!
[k]
Nursery Rhyme
We're all in this together, remember?[sr]There's no turning back now!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Jeanne Alter Santa Lily
B-but I AM a good girl!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Jack
But you also like having snacks before dinner, right?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Jeanne Alter Santa Lily
Yes. I can't give those up...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
Atalante Alter
I truly am sorry about this, but I cannot let you snack before dinner. It will stunt your growth!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Nursery Rhyme
Even though we're Servants?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Emiya
As long as you all present yourselves as children, we have a duty as grown-ups to provide you with structure.
[k]
Emiya
After all, we're[line 2]
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
Boudica
Santa Claus!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 5]
[charaFadein G 0.1 1]
Atalante Alter
There you have it.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Nursery Rhyme
Stop it, stop it, stop it!
[k]
Nursery Rhyme
Santa can't be a parental guardian![sr]You'll break the heart of every child in the world!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Jeanne Alter Santa Lily
Yeah!
[k]
Jeanne Alter Santa Lily
I actually AM a Santa! So I won't tolemerate any fake Santa who tries to destroy the Santa dream like that!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Jack
Come on, let's get 'em!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 8]
[charaFadein G 0.1 1]
Atalante Alter
Curses! I did not want to have to do this, but it seems we have no choice but to ply them with presents!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_7 0.3]
???
[f large]Hold it right there!
[k]
[messageOff]
[se ad75]
[wt 1.0]
[seStop ad75 0.5]
[charaTalk A]
[charaFace A 0]
[charaPut A 0,180]
[charaSpecialEffect A appearanceReverse 1 0.9]
[charaMove A 0,-10 0.7]
[wt 0.7]
[charaMove A 0,0 0.2]
[se ad601]
[wt 0.4]
[seStop ad601]
[wt 0.2]
[charaFadein A 0.0 1]
Nightingale Santa
There is nothing more tragic [bgm BGM_EVENT_4 0.1]than parental[sr]guardians waging war with their children.
[k]
[charaFace A 0]
Nightingale Santa
Now, let's all calm down and see if we can't resolve this peacefully.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Nursery Rhyme
...[sr]...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Emiya
...[sr]...
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk off]
[charaFace A 0]
[charaFadein A 0.1 1]
[wt 0.7]
[fowardEffect bit_talk_41]
All
[f large]It's Santa Claus!!!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[fowardEffectDestroy bit_talk_41]
[charaTalk on]
[charaTalk C]
[charaFace C 3]
[charaFadein C 0.1 1]
Jeanne Alter Santa Lily
The way you floated down on your umbrella was just beautiful!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Nursery Rhyme
How romantic! How fantastic! How artistic!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 3]
[charaFadein D 0.1 1]
Jack
You're like that Poppins lady!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Emiya
Hmm. It looks like her Santa[sr]Resources are in those bells.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 1]
Boudica
I could swear I've seen those bells somewhere before, but I can't put my finger on where...
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 2]
[charaFadein G 0.1 1]
Atalante Alter
Never mind that! Let us take them for ourselves and supercharge our Santa Power!
[k]
[charaFace G 1]
Atalante Alter
Then we can deliver presents[sr]to every child in the world!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Jeanne Alter Santa Lily
Nnn. That outfit... That color scheme...
[k]
Jeanne Alter Santa Lily
She's definitely this year's Santa Claus...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_4 1.2]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Nursery Rhyme
Wait! Don't be fooled![sr]Take a closer look at her umbrella!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Jeanne Alter Santa Lily
Huh? Her umbrella?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Jack
...[sr]...
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[imageSet A cut143_ncgs 1]
[charaDepth I 1]
[charaDepth A 2]
[charaScale I 1.2]
[charaScale A 1.1]
[charaTalk off]
[charaFace A 0]
[charaFadein A 0.4 -50,-260]
[charaFadein I 0.4 0,-320]
[wt 2.5]
[charaFadeout I 0.4]
[charaFadeout A 0.4]
[wt 0.8]
[charaScale A 1.0]
[charaSet A 2039000 1 "Nightingale Santa"]
[charaTalk off]
[charaDepth D 3]
[charaDepth B 2]
[charaDepth C 1]
[charaFace D 2]
[charaFace B 2]
[charaFace C 2]
[charaFadein D 0.1 -276,0]
[charaFadein B 0.1 1]
[charaFadein C 0.1 276,0]
All Three
[f large]I[messageShake 0.05 4 4 0.2]t's a needle!!![bgm BGM_EVENT_3 0.1]
[k]
[charaFadeout D 0.1]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Jeanne Alter Santa Lily
Sh-she almost fooled me!
[k]
Jeanne Alter Santa Lily
There's nothing worse in the whole world than giving children shots!
[k]
Jeanne Alter Santa Lily
So anyone who would carry around a giant needle like that could never be Santa Claus!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Nightingale Santa
...First, I never claimed to be Santa Claus. Second, shots are essential for staying in good health.
[k]
Nightingale Santa
I am willing to administer as many[sr]as it takes to keep you all healthy.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Jack
[f large]Nooo!
[k]
Jack
We don't wanna get a shot! We'll be fine without it!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Nightingale Santa
Hmm. It seems resolving this peacefully may be more difficult than I thought.
[k]
Nightingale Santa
Master, would it be all right with you if I neutralize them first?
[k]
1And by neutralize, you mean...?
[charaFace A 0]
Nightingale Santa
Fight them.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk off]
[charaFace D 2]
[charaFace B 2]
[charaFace C 2]
[charaFadein D 0.1 -276,0]
[charaFadein B 0.1 1]
[charaFadein C 0.1 276,0]
Children
[f large]Bring it!
[k]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[charaDepth E 1]
[charaDepth F 3]
[charaDepth G 2]
[charaFace G 2]
[charaFace F 2]
[charaFace E 2]
[charaFadein G 0.1 -300,0]
[charaFadein F 0.1 15,0]
[charaFadein E 0.1 310,0]
Guardians
[f large]You're on!
[k]
1Why're they all ganging up on us!?
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Nightingale Santa
This is all part and parcel of administering vaccines. First, we start by properly disinfecting the patient!
[k]
2I never knew Santa had so many enemies!
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Nightingale Santa
How many times must I say it?[sr]I'm an ordinary nurse, not Santa Claus.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk H]
[charaFace H 14]
[charaFadein H 0.1 1]
Mash
I think we have very different definitions of “ordinary,” but never mind that now! Prepare for battle, Master!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[soundStopAll]
[end]

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94-04-30-04-1-1
[soundStopAll]
[charaSet A 2033001 1 Aśvatthāman]
[charaSet B 6019001 1 "Fuuma Kotarou"]
[charaSet C 1013001 1 Caesar]
[charaSet D 7006001 1 "Sakata Kintoki"]
[charaSet E 2039000 1 "Nightingale Santa"]
[charaSet F 99502600 1 Mash]
[charaSet G 2035000 1 Paris]
[charaSet J 1098120900 1 Static]
[charaPut J 1200,1200]
[charaEffect J bit_talk_10_LowLevel]
[scene 10000]
[bgm BGM_EVENT_3 0.1]
[fadein black 1.0]
[wait fade]
[effect bit_shot_01 -150,100]
[se ad96]
[wt 0.3]
[effect bit_shot_01 150,-100]
[wt 0.3]
[effect bit_shot_01]
[wt 0.5]
[effect bit_talk_13 -100,-50]
[se bac10]
[seStop bac10 0.4]
[wt 0.3]
[effect bit_talk_13 100,50]
[se bac10]
[wt 1.0]
[fadeout black 0.1]
[wait fade]
[scene 32300]
[wt 0.1]
[fadein black 0.5]
[wait fade]
[bgmStop BGM_EVENT_3 1.0]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.4 180,0]
[charaShake A 0.05 2 1 0.6]
[charaMove A 20,0 0.2]
[se ad671]
[seVolume ad671 0 0.6]
[wt 0.2]
[charaMove A 0,0 0.2]
[wt 0.2]
[seStop ad671 0.5]
[wt 0.5]
[se ad216]
[fadeout white 1.0]
[wait fade]
[charaChange A 2033000 2 normal 0]
[wt 0.2]
[fadein white 1.0]
[seStop ad216 1.0]
[wait fade]
Aśvatthāman
Aw crap! I ran outta Santa Power!
[k]
[charaFace A 7]
Aśvatthāman
...Wait. Why'd I wanna be Santa again?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgm BGM_EVENT_7 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Fuuma Kotarou
I think that takes us more into existential questions than we really have time for...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Caesar
Hahaha.
[k]
Caesar
Well, that's easy enough, Aśvatthāman.
[k]
Caesar
It's because I was using my own Santa Power to...encourage you towards that end.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Aśvatthāman
So you were using me? Huh!?[sr]Is that what you're saying?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Caesar
Well, yes, I suppose you could put it that way.
[k]
Caesar
But think back on your experiences, and be honest:[sr]Didn't you enjoy being Santa Claus?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Aśvatthāman
Hell no I...
[k]
Aśvatthāman
...[sr]...
[k]
[charaFace A 6]
Aśvatthāman
You know what? I did!
[k]
Aśvatthāman
Being Santa was a ton of fun!
[k]
Aśvatthāman
I especially liked how the audience got all excited whenever I transformed, though I still don't know why!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Sakata Kintoki
Hey, there ain't a red-blooded male around who hasn't dreamed about bein' a transformin' superhero at least once.
[k]
Sakata Kintoki
...Huh? What about my Golden Huge Bear armor?
[k]
[charaFace D 1]
Sakata Kintoki
That is a thing, but everyone knows the big mecha is second place compared to bein' able to TRANSFORM!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Fuuma Kotarou
I can technically transform, but it's not anywhere near as cool as when you do it.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Aśvatthāman
Don't be so hard on yourself, Fuuma Kotarou.[sr]We're still us, no matter what we look like.
[k]
Aśvatthāman
So be proud of what you got, dammit!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Fuuma Kotarou
O-okay!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Aśvatthāman
So what do you transform into, anyway?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Fuuma Kotarou
A grotesque, red-skinned monster about two-hundred and sixteen centimeters tall.
[k]
Fuuma Kotarou
I can still think when I'm in that form, but I can't pull my punches anymore since I'm basically half-mad.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Aśvatthāman
Ah, that's no problem. There were guys with transformations like that back in my day, too!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Fuuma Kotarou
You don't say!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Sakata Kintoki
(“No problem” my ass. If Raikou ever catches Kotarou like that, his head'll be on the floor faster than you can say “golden”...)
[k]
[charaFadeout D 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_7 1.2]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Caesar
Well, Nightingale? Did you learn anything from our little tête-à-tête?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 8]
[charaFadein E 0.1 1]
Nightingale Santa
...No. [bgm BGM_EVENT_11 0.1]If anything, I feel like I now[sr]understand Santa Claus less than ever.
[k]
Nightingale Santa
Other Santas provide children with hopes,[sr]dreams, candy, and gifts.
[k]
Nightingale Santa
But if I were Santa Claus,[sr]the only thing I would offer is medicine.
[k]
[charaFace E 4]
Nightingale Santa
I have no idea what the right answer is. I can't even see a way for me to figure out what it could be.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Caesar
Ah, my dear Nightingale. It seems there is one thing you still have yet to realize.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 6]
[charaFadein E 0.1 1]
Nightingale Santa
Huh?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Caesar
Let's say you come across two patients. One is suffering from external injuries, the other from pneumonia.
[k]
Caesar
What would you do?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 6]
[charaFadein E 0.1 1]
Nightingale Santa
Well, first I'd determine which patient is in greater need of medical assistance...
[k]
Nightingale Santa
Then I would stitch up the trauma victim's wounds or administer medicine as needed...
[k]
[bgmStop BGM_EVENT_11 1.0]
Nightingale Santa
...[wt 1.0]...
[k]
[charaFace E 0]
Nightingale Santa
!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Caesar
There you go.[bgm BGM_EVENT_2 0.1]
[k]
Caesar
Just as no two patients have the same needs,[sr]no two children have the same wants.
[k]
Caesar
As long as you understand that, I have no doubt you will go on to be an excellent Santa Claus!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Aśvatthāman
Huh?
[k]
Aśvatthāman
Does that mean the person who made us all Santas isn't this year's Santa?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Caesar
No, they are not. Though they do excel at enticing others towards Santadom.
[k]
1Hold up. There's a person turning people into Santas?
Caesar
Indeed there is.
[k]
[charaFace C 4]
Caesar
I was under the impression that Ms. Nightingale had met with the same misfortune as us, but perhaps I was mistaken?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Nightingale Santa
...Yes, you were.[sr]I don't recall ever meeting anyone like that.
[k]
Nightingale Santa
I don't even remember when or how I became Santa Claus.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Mash
So who is this person you're talking about, Caesar?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaEffect J bit_talk_10_LowLevel]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Caesar
Hahaha, surely you can think of any number of individuals at Chaldea who could be responsible for a mishap like this.
[k]
[charaFace C 4]
Caesar
...A great number, come to think of it.
[k]
1I wouldn't even know where to begin making up a list of suspects...
[charaFace C 0]
Caesar
That being said...
[k]
Caesar
...I suspect you may already have a firm image of this latest caper's culprit in your head, Master.
[k]
Caesar
Picture someone who loves festivals and parties... Someone who has yet to show their face in all this commotion.
[k]
Caesar
Add a few more conditions to narrow it down further, and I'm confident you'll soon see what's really going on here.
[k]
1I see...
[charaFace C 1]
Caesar
All right, everyone, if you're still looking for the perfect present, the Caesar Company will be happy to assist.
[k]
Caesar
And if that perfect present should be for the lad(ies) in your life, Cleopatra will get you fixed up in no time!
[k]
[messageOff]
[fadeout black 1.5]
[bgmStop BGM_EVENT_2 1.5]
[wait fade]
[charaFadeout C 0.1]
[wipeFilter cinema 0.5 0]
[wt 1.5]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_7 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Aśvatthāman
By the way, there's something I've been meaning to tell you guys for a while now.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 0,-50]
Sakata Kintoki
Yeah?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Fuuma Kotarou
What is it?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Aśvatthāman
You know my name? Aśvatthāman?
[k]
Aśvatthāman
It's not Aśvatthā Man. It's Aśvatthāman, one word.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk off]
[charaTalk depthOff]
[charaDepth D 3]
[charaDepth B 2]
[charaFace D 2]
[charaFace B 2]
[charaFadein D 0.1 -256,-50]
[charaFadein B 0.1 256,-50]
Both
[f large]IT IS!?!?!?
[k]
[charaTalk on]
Fuuma Kotarou
I can't believe it... All this time, we thought[sr]Aśvatthā stood for something really cool![charaMove B 256,-70 0.5][se ad144][seVolume ad144 0 0.8][seStop ad144 0.8]
[k]
Sakata Kintoki
Yeah... Somethin' awesome,[sr]special, and golden...![charaMove D -256,-70 0.5][se ad144][seVolume ad144 0 0.8][seStop ad144 0.8]
[k]
[charaFadeout D 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Aśvatthāman
Well, sorry to disappoint. “Aśvatthāman” just means something along the lines of “horse neighing.”
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk off]
[charaFace D 2]
[charaFace B 2]
[charaFadein D 0.1 -256,-70]
[charaFadein B 0.1 256,-70]
[charaMove D -256,-50 0.1]
[charaMove B 256,-50 0.1]
[se ad7]
Both
AWESOME!
[k]
[charaFadeout D 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 0,-50]
Aśvatthāman
Ah, don't give me that. 'Sides, your names mean “evil wind” and “golden time,” right? That sounds pretty awesome to me!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk off]
[charaDepth A 1]
[charaFace D 0]
[charaFace A 0]
[charaFace B 0]
[charaFadein D 0.1 -296,-50]
[charaFadein A 0.1 40,-50]
[charaFadein B 0.1 276,-50]
[se ad413]
[seVolume ad413 0 0.1]
[seVolume ad413 0.5 1.0]
[wt 0.5]
[charaFace D 0]
[charaFace B 1]
[charaMoveReturn B 276,-55 0.4]
[wt 1.0]
[charaFace A 1]
[wt 0.7]
[charaMoveReturn D -296,-55 0.5]
[wt 0.5]
[charaMoveReturn D -296,-55 0.5]
[wt 0.2]
[seStop ad413 1.0]
[wt 1.2]
[charaFadeout D 0.1]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk depthOn]
[charaTalk G]
[charaFace G 2]
[charaFadein G 0.1 0,-50]
Paris
Okay! I've made my decision!
[k]
Paris
I was taught long ago never to[sr]disobey older girls or nurses...
[k]
Paris
...so since Nightingale is both,[sr]I have to go with her!
[k]
[charaFace G 0]
Paris
...Huh? It's already over?
[k]
Paris
Nightingale's not even here anymore?
[k]
Apollo
...[sr]...
[k]
Apollo
You need to learn to be more decisive.
[k]
[charaFace G 4]
Paris
...(Sniff)
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_7 1.0]
[wait fade]
[wipeOff]
[charaFadeout G 0.1]
[scene 54405]
[wt 2.0]
[se ad2]
[seVolume ad2 0 0]
[fadein black 1.0]
[seVolume ad2 1.0 0.6]
[wait fade]
[wt 0.3]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Nightingale Santa
Is something wrong, [&Mr.:Ms.] [%1]?
[k]
1Just enjoying flying by umbrella.
[charaFace E 10]
Nightingale Santa
...I see. I'm glad to hear that.
[k]
[charaFace E 0]
Nightingale Santa
Still, we have been up here for quite a while now.[sr]Let's take a little break.
[k]
2It's a little scary, being up here for so long.
[charaFace E 4]
Nightingale Santa
I see. I am sorry about that.
[k]
Nightingale Santa
Since changing into this dress, whenever that happened, I have found there is something about flying by umbrella that is oddly appealing to me...
[k]
[charaFace E 0]
Nightingale Santa
Even so, I will take us down to land.
[k]
[messageOff]
[seStop ad2 0.7]
[wt 0.5]
[wipeout downToUp 0.7 1.0]
[se ad75]
[wait wipe]
[seStop ad75 1.0]
[charaFadeout E 0.1]
[scene 21803]
[wt 0.5]
[wipein upToDown 0.7 1.0]
[wait wipe]
[wt 0.3]
[charaTalk E]
[charaFace E 6]
[charaFadein E 0.4 1]
[se ad601]
[wt 0.4]
[seStop ad601]
Nightingale Santa
...[wt 1.0]...
[k]
[charaFace E 0]
Nightingale Santa
Master, could I talk to you about something?
[k]
[messageOff]
[fadeout black 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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@ -0,0 +1,820 @@
94-04-30-05-1-0
[soundStopAll]
[charaSet A 7014002 1 Nightingale]
[charaSet B 5004001 1 "Nursery Rhyme"]
[charaSet C 1098120600 1 Girl]
[charaSet D 2039000 1 "Nightingale Santa"]
[charaSet E 5005001 1 Past]
[charaSet F 2003001 1 Present]
[charaSet G 7007001 1 Future]
[charaSet H 99502600 1 Mash]
[charaSet I 4004001 1 Astolfo_Silhouette]
[charaSet J 1098120900 1 Static]
[charaFilter B silhouette 00000080]
[charaFilter C silhouette 00000080]
[charaFilter I silhouette 00000080]
[charaPut J 1200,1200]
[charaEffect J bit_talk_10_LowLevel]
[pictureFrame cut063_cinema]
[scene 10000]
[se ad59]
[seVolume ad59 0 0]
[fadein black 1.5]
[seVolume ad59 1.5 0.8]
[wait fade]
I have to keep running. I have to keep running.
[k]
I can feel my emotions welling up, pulling me forward like a restless child who can't wait another second.
[k]
I'm going to die. I'm going to die.
[k]
But it's not the physical aspect of death that scares me. It's the idea of myself, of who I am, ceasing to be...
[k]
[messageOff]
[wt 0.4]
Is there anything I can do? Anything at all?
[k]
What I want is to eradicate illness and injury from the world. No...I NEED to eradicate it.
[k]
I'm sure that that's the whole reason I was born.
[k]
[messageOff]
[wt 0.5]
[scene 10933 1.0]
[seStop ad59 1.0]
[wt 1.5]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.4 0,-50]
[wt 0.4]
[bgm BGM_EVENT_11 0.1]
BGirl
You never look back at where you've been, do you?
[k]
[charaFadeout B 0.1]
[wt 0.1]
The voice makes me stop in my tracks.
[k]
I push down my urge to turn[sr]around and shake my head “no.”
[k]
[messageOff]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.4 0,-50]
[wt 0.4]
ANightingale
I have neither the time nor the desire to look back.[sr]There is no point.
[k]
ANightingale
Helping the sick and injured is all the happiness I need.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
BGirl
If that's how you want to live your life,[sr]I won't try to change your mind...
[k]
BGirl
But just remember that you're going to make some people sad that way.
[k]
[charaFadeout B 0.1]
[wt 0.1]
Sad? Who? My close friends? My family?
[k]
I can shrug off their sadness easily enough.
[k]
That's just how I was born.
[k]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
BGirl
No, no, not them. I'm talking about the child.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 0,-50]
ANightingale
The child!?
[k]
[charaFadeout A 0.1]
[wt 0.1]
I turn around...
[k]
...and see an innocent little girl holding my hand, looking up at me with wide, sad eyes.
[k]
[messageOff]
[charaTalk off]
[charaFace B 0]
[charaFace C 0]
[charaFadein B 0.4 -140,-50]
[charaFadein C 0.4 140,-50]
[wt 1.2]
Oh, right. Her.
[k]
I sigh softly and shake off[sr]the child clinging to my hand.
[k]
But it doesn't stop the two girls from continuing to stare at me, eyes welling with sadness.
[k]
[messageOff]
[wt 0.5]
[wipeout noiseUzumaki 1.0 1.0]
[bgmStop BGM_EVENT_11 1.0]
[wait wipe]
[pictureFrame]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[scene 54701]
[wt 2.0]
[fadeout black 0.1]
[wait fade]
[wipein noiseUzumaki 0.1 1.0]
[wait wipe]
[fadein black 1.0]
[se ad450]
[seVolume ad450 0 0.1]
[seVolume ad450 1.0 0.2]
[wait fade]
[wt 0.5]
[charaTalk on]
[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 1]
Nightingale Santa
...[sr]...?
[k]
Nightingale Santa
I'm sorry. I must have dozed off for a minute.
[k]
1Is everything okay?
[seStop ad450 1.0]
[charaFace D 1]
Nightingale Santa
Don't worry, I'm fine.[sr]Now, what was I saying? Oh, yes.
[k]
[bgm BGM_EVENT_2 0.1]
[charaFace D 0]
Nightingale Santa
Most people believe that Santa Claus's origins can be traced back to Saint Nicholas.
[k]
Nightingale Santa
But some believe that Christmas was not really popularized as a holiday in England...
[k]
Nightingale Santa
...until the year 1843.
[k]
Nightingale Santa
Have you ever heard of Charles Dickens's novella,[sr]“A Christmas Carol”?
[k]
1That's where Ebenezer Scrooge comes from, right?
[branch select01_01]
2I've heard of it, but I've never read it.
[branch select01_02]
[label select01_01]
[charaFace D 1]
Nightingale Santa
I see. Then shall I skip over its summary?
[k]
1I'd appreciate that, thanks.
[branch select02_01]
2Why don't we go over it just to be sure?
[branch select02_02]
[label select02_01]
[charaFace D 0]
Nightingale Santa
Very well.
[k]
Nightingale Santa
Then as you'll recall, Scrooge has three fateful encounters that inspire him to turn over a new leaf and reconcile with his nephew and clerk...
[k]
[label select02_end]
[branch select01_end]
[label select01_02]
[label select02_02]
[charaFace D 1]
Nightingale Santa
Of course. It is a fairly old story, after all.
[k]
Nightingale Santa
Very well then, here's the short and simple version.
[k]
[charaFace D 0]
Nightingale Santa
Ebenezer Scrooge, a rich and notoriously miserly old merchant, is visited by three spirits on Christmas Eve:
[k]
Nightingale Santa
The Ghosts of Christmas Past, Present, and Future.
[k]
Nightingale Santa
They show him how he became so coldhearted in his past, the effects his cruel policies are having on his clerk's family in the present...
[k]
Nightingale Santa
...and how the path he is on now will lead to him dying alone and unloved in the future.
[k]
[messageOff]
[wipeout circleIn 1.0 1.0]
[bgmStop BGM_EVENT_2 1.0]
[wait wipe]
[charaFadeout D 0.1]
[scene 49912]
[wt 1.0]
[wipein circleIn 1.0 1.0]
[wait wipe]
[bgm BGM_EVENT_11 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.4 1]
[wt 0.4]
Past
You remember this parrot, don't you?[sr]This is where you were born.
[k]
Past
That lonesome boy reading a book by[sr]the low fire over there is you.
[k]
[charaFace E 1]
Past
Of course, at this point in your life,[sr]you still had hopes and dreams.
[k]
[charaFace E 0]
Past
But over time...
[k]
[messageOff]
[se ade160]
[wt 0.6]
[charaFadeout E 0.1]
[scene 10929 0.6]
[wt 1.2]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Past
...you changed. Oh, how you changed.
[k]
Past
You made a big show about how you were no longer a child, and parted ways with the woman you loved.
[k]
[charaFace E 0]
Past
That choice, Scrooge, has made you who you are now.
[k]
[messageOff]
[fadeout black 1.0]
[bgm BGM_EVENT_11 1.0 0.5]
[wait fade]
[charaFadeout E 0.1]
[scene 49903]
[wt 1.0]
[fadein black 1.0]
[bgm BGM_EVENT_11 1.0 1.0]
[wait fade]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.4 1]
[wt 0.4]
Present
Your greed and cunning made you rich, but at the expense of everyone around you.
[k]
[charaFace F 4]
Present
Your clerk is just barely scraping by thanks to your refusal to pay him a living wage.
[k]
Present
He can't even afford treatment for his third son,[sr]Tiny Tim. But that is of little matter to you, hm?
[k]
[charaFace F 0]
Present
If they're going to die, they had better do it,[sr]and ease the burden of surplus population.
[k]
Present
Isn't that what you told those guys who came asking you for donations to help feed poor, hungry children?
[k]
Present
Well, Uncle Scrooge?
[k]
[messageOff]
[fadeout black 1.0]
[bgm BGM_EVENT_11 1.0 0.5]
[wait fade]
[charaFadeout F 0.1]
[scene 50501]
[wt 1.0]
[fadein black 1.0]
[bgm BGM_EVENT_11 1.0 1.0]
[wait fade]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.4 1]
[wt 0.4]
Future
(This ghost remains silent, yet its intent is clear.[sr]Behold your future, Scrooge.)
[k]
Future
(It sneers as if to say you have no one to love,[sr]and no one who loves you.)
[k]
Future
(Its stare causes you pain and suffering, just as you have spent your life causing pain and suffering.)
[k]
Future
(It merely watches, idly, as your body is stripped of its clothing, leaving you in nothing more than threadbare underwear.)
[k]
Future
(Beneath its gaze, you realize you leave nothing behind but a cold, rotting corpse.)
[k]
[messageOff]
[wipeout circleIn 1.0 1.0]
[bgmStop BGM_EVENT_11 1.0]
[wait wipe]
[charaFadeout G 0.1]
[scene 54701]
[wt 1.0]
[wipein circleIn 1.0 1.0]
[wait wipe]
[bgm BGM_EVENT_2 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Nightingale Santa
And so, Scrooge's three fateful encounters inspire him to turn over a new leaf and reconcile with his nephew and clerk.
[k]
[label select01_end]
Nightingale Santa
Today, it's believed that the publication[sr]of “A Christmas Carol” in 1843...
[k]
Nightingale Santa
...directly led to the popularization of Christmas celebrations in England as we know them today.
[k]
[charaFace D 6]
Nightingale Santa
The day of the Nativity is a very important one,[sr]both for soldiers and for myself.
[k]
Nightingale Santa
I might have even celebrated it traditionally when I was still a child.
[k]
Nightingale Santa
But that all went away once[sr]I began living my adult life.
[k]
Nightingale Santa
Truthfully, my childhood memories are so hazy that I just can't be sure if I celebrated it or not.
[k]
Nightingale Santa
The idea of an old man who embodies the holiday, whether you know him as Santa Claus or Father Christmas, hadn't yet been established in my time.
[k]
Nightingale Santa
So even though I have lived in two very different times that share Christmas as a major event...
[k]
[charaFace D 8]
Nightingale Santa
...I still understand neither[sr]Christmas nor Santa Claus.
[k]
Nightingale Santa
At least, that's how it seems to me.
[k]
1That doesn't change the fact that you ARE Santa Claus now.
[charaFace D 0]
Nightingale Santa
If you say so.
[k]
2It's okay. I'm sure you've figured it out.
[charaFace D 1]
Nightingale Santa
...Thank you, Master.
[k]
[charaFace D 6]
Nightingale Santa
Hm? Hold on. Did you say “figured it out”?
[k]
Nightingale Santa
Don't you mean to say that I[sr]will figure it out one day?
[k]
Nightingale Santa
Hmm...
[k]
[charaFace D 0]
Nightingale Santa
All right, Master, let's be on our way.
[k]
[charaFace D 5]
Nightingale Santa
I'm sure there are still other Servants out there suffering from the delusion that they should be Santa Claus...
[k]
Nightingale Santa
...so we cannot rest until they have all been treated and this disturbance's mastermind is brought to light.
[k]
[charaFace D 0]
Nightingale Santa
Oh, by the way, Master[line 2]
[k]
Nightingale Santa
I believe you have an idea of[sr]who the mastermind may be, yes?
[k]
Nightingale Santa
Then please, tell me. Who in the world is it?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk H]
[charaFace H 7]
[charaFadein H 0.1 1]
Mash
I was wondering about that myself, Senpai. If we rule out Caesar, which seems like a safe bet at this point...
[k]
Mash
...that leaves schemers like Professor Moriarty and troublemakers like Ishtar.
[k]
Mash
But since all the usual suspects are[sr]confirmed to be in Chaldea right now...
[k]
[charaFace H 12]
Mash
...then who could possibly be left?
[k]
1This is only a guess on my part, but[line 2]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_2 1.0]
[wait fade]
[charaFadeout H 0.1]
[charaPut J 1200,1200]
[charaEffectStop J bit_talk_10_LowLevel]
[charaSet A 98006000 1 Enemy]
[charaSet B 1041002 1 Astolfo]
[branchQuestNotClear lblNotClear 3000320 4]
[scene 66600]
[branch lblConf]
[label lblNotClear]
[scene 10310]
[label lblConf]
[wipeFilter cinema 0.5 0]
[wt 1.0]
[fadein black 1.0]
[wait fade]
???
Hmm. Now what am I going to do?
[k]
[bgm BGM_EVENT_1 0.1]
Man, this is a real pickle.
[k]
I always make it a point to help[sr]out people who need assistance.
[k]
All the more so when they're Servants who don't usually realize they have any problems whatsoever!
[k]
So I decided to try talking to her.
[k]
[messageOff]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.4 0,-50]
[wt 0.4]
???
Hey, come on! What's got you so down?
[k]
???
Just say the word, and I'll do whatever I can to help!
[k]
[charaFadeout I 0.1]
[wt 0.1]
From there, I think it managed to work out.
[k]
And not only that, I think my valiant efforts even caused my Spirit Origin to evolve!
[k]
It's too bad I didn't get a swimsuit, but in some ways, this is way, way better!
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_1 1.0]
[wait fade]
[wipeOff]
[scene 21803]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[charaTalk B]
[charaFace B 26]
[charaFadein B 0.4 1]
[wt 0.4]
???
Ta-daaa! It's meee![bgm BGM_EVENT_4 0.1][sr]Saber Astolfo!
[k]
[charaFace B 17]
Astolfo
What's that? The greatest Saber ever? Little old me?
[k]
[charaFace B 3]
Astolfo
A[charaMoveReturn B -15,0 0.3]w stop, [wt 0.3][charaMoveReturn B 15,0 0.3]you're [wt 0.3][charaMoveReturn B -15,0 0.3]embarrassing [wt 0.3][charaMoveReturn B 15,0 0.3]me![wt 0.3][sr](So excited he can't stand still)
[k]
[charaFace B 1]
Astolfo
And not only that, check out my awesome sword![sr]Erm, was my net always this pointy?
[k]
Astolfo
Aw, who cares!
[k]
[messageOff]
[bgmStop BGM_EVENT_4 1.0]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.4 1]
[wt 0.5]
[se ad25]
[wt 1.2]
[charaFadeout A 0.1]
[wt 0.1]
[bgm BGM_EVENT_3 0.1]
[charaTalk B]
[charaFace B 13]
[charaFadein B 0.1 1]
Astolfo
Well, well. So we've got Demonic Beasts here, do we?[sr]Heheheh.
[k]
Astolfo
My Master might be unavailable at the moment, but[sr]I don't need [&him:her] to take care of creatures[sr]like this anymore!
[k]
[charaFace B 1]
Astolfo
Here I gooo!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[soundStopAll]
[end]

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@ -0,0 +1,206 @@
94-04-30-05-1-1
[soundStopAll]
[charaSet A 1041002 1 Astolfo]
[charaSet B 3036001 1 Bradamante]
[scene 21803]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_4 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Astolfo
Annnd done!
[k]
Astolfo
Now all I've gotta do is make her wish come true!
[k]
Astolfo
Who's gonna be the next Santa Claus!?[sr]I'm gonna find out even if it kills me!
[k]
Astolfo
Not that I plan on dying anytime soon, of course![wt 0.8][charaFace A 8][sr]Oh, wait. That kinda ruins what I said, huh?
[k]
Astolfo
...[wt 1.0]...
[k]
[charaFace A 1]
Astolfo
Aw, it'll be fine!
[k]
Astolfo
I'll just interview the new Santa once they're chosen, and if they don't cut the mustard, I'll kick 'em out and start all over again!
[k]
Astolfo
Santa's supposed to help make kids' dreams come true, so it had better be a Servant who's up to the task!
[k]
[charaFace A 3]
Astolfo
Oh gosh, I wonder what Master'll say.[sr]What if [&he's:she's] really proud of me?
[k]
[messageOff]
[wipeout loveHeartIn 2.0 1.0]
[se ade84]
[bgmStop BGM_EVENT_4 2.0]
[wait wipe]
[branchQuestNotClear lblNotClear 3000320 4]
[scene 66800]
[branch lblConf]
[label lblNotClear]
[scene 10400]
[label lblConf]
[charaFace A 1]
[effect bit_talk_valentine_brilliant]
[wt 0.5]
[fadeout black 0.1]
[wait fade]
[wipein loveHeartIn 0.1 1.0]
[wait wipe]
[fadein black 2.0]
[wait fade]
[bgm BGM_EVENT_28 0.1 0.7]
[wt 1.0]
1“I knew I could count on you!”
[charaFace A 3]
Astolfo
Aww, stop, it was nothing.[sr]I can't help how awesome I am.
[k]
Astolfo
Ahahahaha, just kidding!
[k]
2“Who's a good Servant? You are. Yes, you are!”
[charaFace A 3]
Astolfo
Teeheehee!
[k]
[charaFace A 17]
Astolfo
Well, I am your sword, after all! Oh man, I can't believe I finally get to say that for real!
[k]
[messageOff]
[wt 0.5]
[fadeout black 2.0]
[bgmStop BGM_EVENT_28 2.0]
[wait fade]
[wipeout loveHeartIn 0.1 1.0]
[wait wipe]
[fadein black 0.1]
[wait fade]
[effectStop bit_talk_valentine_brilliant]
[charaFace A 3]
[scene 21803]
[wt 0.5]
[wipein loveHeartIn 2.0 1.0]
[wait wipe]
[bgm BGM_EVENT_7 0.1]
Astolfo
Eee!
[k]
Astolfo
Man, Twelve Paladins of Charlemagne,[sr]if only you could see me now!
[k]
Astolfo
I've never been cooler or more[sr]perfect in my entire life!
[k]
Astolfo
Wheee♪
[k]
[messageOff]
[se ad586]
[charaMove A -250,0 0.7]
[wt 0.3]
[charaFadeout A 0.4]
[wt 1.0]
[seStop ad586 1.0]
[wt 1.5]
[charaTalk B]
[charaFace B 4]
[charaFadein B 1.0 0,-50]
[charaMove B 0,0 1.0]
[wt 1.0]
Bradamante
I don't like this...
[k]
Bradamante
It does look like Stolfo's a lot stronger now...
[k]
[charaFace B 2]
Bradamante
[f large]But!
[k]
Bradamante
[f large]Stolfo getting carried away...
[k]
Bradamante
[f large]No good can come of that!
[k]
[charaFace B 0]
Bradamante
So I'd better keep an eye on things just to make sure!
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_7 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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94-04-30-06-1-1
[soundStopAll]
[charaSet A 98105600 1 "Santa Island Mask"]
[charaSet B 2039000 1 "Nightingale Santa"]
[charaSet C 4022000 1 "Santa Alter"]
[charaSet D 2022000 1 "Altera Santa"]
[charaSet E 9007000 1 "Quetzalcoatl Samba Santa"]
[charaSet F 99502600 1 Mash]
[charaSet G 11003001 1 "Jeanne Alter"]
[charaSet H 7011002 1 "Darius III"]
[charaSet J 1098120900 1 Static]
[charaPut J 1200,1200]
[charaEffect J bit_talk_10_LowLevel]
[scene 10000]
[bgm BGM_EVENT_3 0.1]
[fadein black 1.0]
[wait fade]
[effect bit_talk_kengekiall02]
[wt 0.1]
[se ad32]
[wt 0.4]
[se ad32]
[wt 0.1]
[se ad32]
[wt 0.5]
[effect bit_shot_01 170,60]
[se ad96]
[wt 0.5]
[effect bit_shot_01 -170,-60]
[wt 0.5]
[effect bit_talk_13]
[se ad170]
[wt 1.0]
[fadeout black 0.1]
[wait fade]
[scene 50800]
[wt 0.1]
[fadein black 1.0]
[wait fade]
[bgmStop BGM_EVENT_3 1.5]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 50,0]
[charaMove A 1 0.2]
[se ad7]
[wt 0.2]
Santa Island Mask
...!
[k]
[charaFace A 0]
Santa Island Mask
This is quite a surprise.
[k]
[bgm BGM_EVENT_2 0.1]
Santa Island Mask
I see you're still as strong as ever,[sr]even with a new Archer Spirit Origin.
[k]
Santa Island Mask
And above all...
[k]
[charaFace A 1]
Santa Island Mask
...I hear your dedication to being[sr]Santa Claus loud and clear.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Nightingale Santa
To be honest...I still don't feel confident that I can be a Santa Claus beloved by all, but[line 2]
[k]
[charaFadeout B 0.1]
[wt 0.1]
???
I see. So that is what has been plaguing you.
[k]
[messageOff]
[se ade334]
[seVolume ade334 0 0.1]
[seVolume ade334 0.7 0.4]
[wt 1.0]
[seStop ade334 1.0]
[wt 0.8]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.4 1]
[se ad601]
[wt 0.4]
[seStop ad601 0.2]
Santa Alter
Then hear me, the first Santa Claus of Chaldea.
[k]
[charaFace C 1]
Santa Alter
Pay it no mind.
[k]
Santa Alter
Dreams, hope, love... We all think we know what they look like, but no two people share the same definitions for these things.
[k]
Santa Alter
So if you truly believe that medicine is love,[sr]then that is the gift you should give.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 8]
[charaFadein D 0.1 1]
Altera Santa
(I don't know... Medicine feels like a real stretch. Then again, sweet cough syrup does sound pretty yummy...)
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Nightingale Santa
...I see.
[k]
1She's totally right, Nightingale.
[charaFace B 1]
Nightingale Santa
...Right. I'd almost forgotten.
[k]
Nightingale Santa
You believed in me right from[sr]the start, didn't you, Master?
[k]
Nightingale Santa
You never had any doubt that I could be Santa Claus.
[k]
[charaFace B 0]
Nightingale Santa
Oh, yes. Now that I've won this battle,[sr]does that mean I'm officially Santa Claus?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Quetzalcoatl Samba Santa
Not just yet, I'm afraid.
[k]
[charaFace E 5]
Quetzalcoatl Samba Santa
Astolfo still has the last key.[sr]Er, the last bell, I mean.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 13]
[charaFadein D 0.1 1]
Altera Santa
Once you obtain that bell for yourself...
[k]
Altera Santa
...then you can proudly declare that you are this year's Santa Claus.
[k]
[charaFace D 1]
Altera Santa
Make sure you do your best. I know I certainly did.
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk off]
[charaTalk depthOff]
[charaDepth D 2]
[charaDepth E 1]
[charaDepth C 4]
[charaDepth A 3]
[charaFace D 0]
[charaFace E 0]
[charaFace A 0]
[charaFace C 1]
[charaFadein D 0.1 -400,0]
[charaFadein E 0.1 -100,0]
[charaFadein A 0.1 120,0]
[charaFadein C 0.1 380,0]
[wt 1.2]
[charaTalk on]
Santa Island Mask
I'll be rooting for you on[sr]Jeanne Alter Santa Lily's behalf.
[k]
[charaFadeout C 0.1]
[charaFadeout A 0.1]
[charaFadeout E 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Nightingale Santa
I see.
[k]
[charaFace B 0]
Nightingale Santa
I still don't know what connection you have[sr]to Santa Claus, Amakusa Shirou Tokisada, but[line 2][wt 0.3]
[q]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Santa Island Mask
My name is Santa Island Mask.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Nightingale Santa
...At any rate, I appreciate your support.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Mash
Nightingale?
[k]
Mash
I'm sorry to interrupt, but would[sr]you mind ringing those bells for me?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Nightingale Santa
Hm?
[k]
Nightingale Santa
You mean like this?
[k]
[messageOff]
[se ade381]
[wt 1.5]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk F]
[charaFace F 1]
[charaFadein F 0.1 1]
Mash
Perfect. Thank you.
[k]
[charaFace F 7]
Mash
Now that I've calibrated the sensors, I can see there's an almost identical ringing sound not too far from there.
[k]
Mash
Which means[line 2]
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaEffectStop J bit_talk_10_LowLevel]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Nightingale Santa
Now I see.
[k]
Nightingale Santa
So that's where we'll find Astolfo.
[k]
[charaFace B 1]
Nightingale Santa
Come then, Master, let's be on our way!
[k]
1All right! Time for the last flight of the event!
[messageOff]
[se ade384]
[wt 1.5]
[messageOff]
[wt 0.5]
[se ad2]
[seVolume ad2 0 0]
[wipeout upToDown 1.0 1.0]
[seVolume ad2 1.0 1.0]
[bgm BGM_EVENT_2 1.0 0.5]
[wait wipe]
[seStop ad2 1.5]
[charaFadeout B 0.1]
[wt 2.0]
[fadeout black 0.1]
[wait fade]
[wipein rectangleStripDownToUp 0.1 1.0]
[wait wipe]
[pictureFrame cut063_cinema]
[fadein black 1.0]
[bgm BGM_EVENT_2 1.0 1.0]
[wait fade]
[wt 0.5]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 0,-50]
Quetzalcoatl Samba Santa
Well, now that that's over with...
[k]
Quetzalcoatl Samba Santa
What say we all go watch the finale, yes?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 0,-50]
Altera Santa
You're still planning to go after all, huh?[sr]But yes, that sounds good to me too.
[k]
[messageOff]
[bgmStop BGM_EVENT_2 1.0]
[charaTalk E]
[charaFace D 0]
[se ade382]
[seVolume ade382 0 0.2]
[wt 0.8]
[seStop ade382 0.5]
[wt 0.7]
Altera Santa
Huh?
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[shake 0.05 0 2 0.5]
[se ade383]
[seVolume ade383 0 0.1]
[seVolume ade383 1.0 0.7]
[wt 0.5]
[shake 0.05 0 3 2.0]
[wt 1.7]
[seStop ade383 0.6]
[wt 0.7]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 0,-50]
[se ad7]
Jeanne Alter
Hup![bgm BGM_EVENT_7 0.1]
[k]
Jeanne Alter
Well? What happened with Santa Claus, dammit!?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Santa Alter
Oh, just what we need. Another loudmouth.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 5]
[charaFadein G 0.1 0,-50]
Jeanne Alter
Hey, why don't you go[line 2]
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Santa Island Mask
Now, now, no need for that.
[k]
Santa Island Mask
We can all go see whether Nightingale[sr]ends up as the next Santa or not.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 0,-50]
Altera Santa
Isn't it already a foregone conclusion?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Santa Island Mask
I'm not so sure.
[k]
Santa Island Mask
From where I stand, it looks to me like she's still wrestling with something.
[k]
Santa Island Mask
Whether she's able to get past it or not,[sr]well, that's up to her.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 0,-50]
Jeanne Alter
Ah c'mon, Amakusa, I'm sure it'll be fi[line 2]
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Santa Island Mask
...[sr]...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 3]
[charaFadein G 0.1 0,-50]
Jeanne Alter
Ugh, fine, Something-Something Mask. Whatever.[sr]Let's just freaking go already!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 0,-50]
Santa Alter
In that, we agree. I too would like to witness the birth of the next Santa Claus myself.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 2]
[charaFadein H 0.1 0,-50]
Darius III
AMAKUSANTAAA!!! (Translation: I'm so glad you're here. I was starting to feel awkward around all the ladies.)
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_7 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

View File

@ -0,0 +1,858 @@
94-04-30-07-1-0
[soundStopAll]
[charaSet A 1041002 1 Astolfo]
[charaSet B 3036001 1 Bradamante]
[charaSet C 2039000 1 "Nightingale Santa"]
[charaSet D 5004001 1 "Nursery Rhyme"]
[charaSet E 1098120600 1 Girl]
[charaSet F 99502600 1 Mash]
[charaSet I 1098120900 1 Static]
[charaSet J 1098120900 1 Effect]
[charaPut I 1200,1200]
[charaEffect I bit_talk_10_LowLevel]
[charaFilter D silhouette 00000080]
[charaFilter E silhouette 00000080]
[scene 21803]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_2 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Astolfo
Hey, Mante?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Bradamante
Yes, Stolfo?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth A 2]
[charaDepth B 1]
[charaTalk A]
[charaFace A 0]
[charaFace B 1]
[charaFadein A 0.1 0]
[charaFadein B 0.1 2]
Astolfo
You know I'm a Saber now, right?
[k]
[charaFace B 4]
Bradamante
Right... Though I still can't quite believe it.
[k]
[charaFace A 2]
Astolfo
Hey, none of that!
[k]
[charaFace A 1]
Astolfo
Anyway, I was thinking, and you know what?
[k]
Astolfo
Maybe I could just be Santa myself!
[k]
[bgmStop BGM_EVENT_2 0.1]
[charaFace B 5]
Bradamante
Wat.
[k]
Bradamante
H-hold on. Just back up a minute.[bgm BGM_EVENT_7 0.1]
[k]
Bradamante
Didn't you bring all these Santas here to fight to determine which of them was the true Santa?
[k]
Astolfo
I sure did!
[k]
Astolfo
But while I was hanging around waiting for them to hash it out, I started thinking, “Wait. Maybe I'm already Santa!”
[k]
[charaFace B 4]
Bradamante
Gah! I forgot how quickly things[sr]go off the rails with you!
[k]
Bradamante
No way! Absolutely not!
[k]
Bradamante
You only just became a Saber![sr]You can't be Santa Claus too!
[k]
[charaFace A 26]
Astolfo
Sure I can!
[k]
Astolfo
First I was a Rider, now I'm a Saber and Santa Claus too! It's all part of the Astolfo brand, baby!
[k]
[charaFace B 5]
Bradamante
Now you're just being greedy!
[k]
[charaFace B 4]
Bradamante
Come on, Stolfo, be reasonable. Remember what they say about people who chase after two hares at once?
[k]
Bradamante
There's no possible way this can end well.[sr]You know that, right?
[k]
[charaFace A 16]
Astolfo
Why not!?
[k]
Astolfo
I became a Saber no problem.[sr]What's the harm in being Santa too!?
[k]
[charaFace B 2]
Bradamante
But your outfit's not even red! It's black!
[k]
[charaFace A 1]
Astolfo
Yeah... Well, my hair's pink! Close enough!
[k]
[charaFace A 2]
Astolfo
Besides, the very first Santa Servant basically wore all black too, right!?
[k]
[charaFace B 4]
Bradamante
Okay, yes, that's technically true, but still!
[k]
[charaFace A 6]
Astolfo
Come on, what's the big deal?[sr]I just wanna be Santa!
[k]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
[fowardEffect bit_talk_41]
[se ad139]
Astolfo
[f large]And now I am!!!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[fowardEffectDestroy bit_talk_41]
[seStop ad139 0.3]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Bradamante
[f large]No, you're not!!!
[k]
[charaFace B 4]
Bradamante
Arghhh, this is so frustrating! Somebody! Anybody![sr]Please, stop Stolfo before this gets out of hand!
[k]
[messageOff]
[wipeout rectangleStripUpToDown 0.4 1.0]
[bgm BGM_EVENT_7 0.4 0.5]
[wait wipe]
[charaFadeout B 0.1]
[scene 54405]
[wt 0.5]
[wipein rectangleStripDownToUp 0.4 1.0]
[bgm BGM_EVENT_7 0.4 1.0]
[wait wipe]
[wt 0.3]
1On it!
[messageOff]
[wt 0.2]
[wipeout rectangleStripDownToUp 0.4 1.0]
[bgm BGM_EVENT_7 0.4 0.5]
[wait wipe]
[scene 21803]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
[wt 0.5]
[wipein rectangleStripUpToDown 0.4 1.0]
[bgm BGM_EVENT_7 0.4 1.0]
[wait wipe]
[wt 0.3]
Bradamante
Master? Is that you!?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 11]
[charaFadein A 0.1 1]
Astolfo
Master!? Where is [&he:she]?[sr]What page is [&he:she] on?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Bradamante
Oh Stolfo. I see your language[sr]function is still pretty glitchy...
[k]
[messageOff]
[wipeout rectangleStripUpToDown 0.4 1.0]
[bgm BGM_EVENT_7 0.4 0.5]
[wait wipe]
[charaFadeout B 0.1]
[scene 54405]
[wt 0.5]
[wipein rectangleStripDownToUp 0.4 1.0]
[bgm BGM_EVENT_7 0.4 1.0]
[wait wipe]
[wt 1.3]
[wipeout downToUp 0.7 1.0]
[bgmStop BGM_EVENT_7 0.7]
[se ad75]
[wait wipe]
[scene 21803]
[wt 0.1]
[wipein upToDown 0.7 1.0]
[seStop ad75 1.0]
[wait wipe]
[wt 0.5]
[shake 0.1 0 3 0.3]
[se ad601]
[wt 0.4]
[seStop ad601]
1Hey hey.
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Astolfo
Master![bgm BGM_EVENT_2 0.1]
[k]
[charaFace A 0]
Astolfo
And...Huh? Nightingale?
[k]
Astolfo
Didn't you say you didn't wanna be Santa?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Nightingale Santa
Yes, I did.
[k]
[charaFace C 1]
Nightingale Santa
However...I see now that I was[sr]unknowingly being selfish.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Astolfo
Hmm. I see.
[k]
Astolfo
But, um, didn't you also say that if you did become Santa Claus, you'd be handing out[line 2]
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Nightingale Santa
Medicine? That's right.
[k]
Nightingale Santa
It will taste sweet and delicious, just like candy...[sr]but it will still be medicine through and through.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 15]
[charaFadein A 0.1 1]
Astolfo
Aw come on, you can't give away medicine as a present![sr]That's just so...boring!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
Nightingale Santa
Yes, I agree.
[k]
Nightingale Santa
That's why I originally declined[sr]the offer to be Santa Claus.
[k]
Nightingale Santa
But I realized something thanks to my experiences here on Santa Island.
[k]
[charaFace C 0]
Nightingale Santa
There's nothing wrong with being boring.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Astolfo
Huh? Come on, you can't be serious.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Nightingale Santa
But I am. For the medicine I give away will be an expression of my love.
[k]
Nightingale Santa
I will of course be sad if anyone chooses to refuse it, but I will not force it upon them if they don't want it.
[k]
Nightingale Santa
Whatever the children do with[sr]my gifts is entirely up to them.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Astolfo
But I thought you didn't even like children.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Nightingale Santa
I...
[k]
1Nightingale doesn't have anything against kids.
[charaFadeout C 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_2 1.0]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Astolfo
Huh? I don't get it.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Nightingale Santa
How can I put this...?[bgm BGM_EVENT_11 0.1]
[k]
Nightingale Santa
I admit that I don't always know how to behave around children, but that isn't because I dislike them.
[k]
[charaFace C 8]
Nightingale Santa
I was just...afraid of them. You see, in my time,[sr]children frequently died much too young.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Bradamante
That's true in pretty much any time.
[k]
Bradamante
It's why those who are strong enough to fight will always have a duty to keep children safe.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Nightingale Santa
I'm scared of children.[sr]They're so small, and weak, and fragile.
[k]
[charaFace C 8]
Nightingale Santa
That's why I want to give them medicine. I want them to be hale and hearty, so that they no longer have to fear the specter of death.
[k]
Nightingale Santa
That way...
[k]
[messageOff]
[fadeout black 0.5]
[bgm BGM_EVENT_11 0.5 0.5]
[wait fade]
[charaFadeout C 0.1]
[scene 10903]
[wipeFilter cinema 0.5 0]
[effect bit_talk_40 0,-50]
[charaTalk off]
[charaFace D 0]
[charaFace E 0]
[charaFadein D 0.1 -140,-50]
[charaFadein E 0.1 140,-50]
[wt 0.5]
[fadein black 0.5]
[wait fade]
[wt 0.5]
I might one day be able to give a gift...[sr]to the girl I never got to be.
[k]
[messageOff]
[fadeout black 0.5]
[wait fade]
[wipeOff]
[effectStop bit_talk_40]
[charaFadeout D 0.1]
[charaFadeout E 0.1]
[scene 21803]
[wt 0.5]
[fadein black 0.5]
[bgm BGM_EVENT_11 0.5 1.0]
[wait fade]
[charaTalk on]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Astolfo
Hmm... I don't get what you're talking about at all, but I can still tell you're really passionate about it!
[k]
Astolfo
But I dunno, I still feel like something's missing!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Bradamante
Oh, give it up already, Stolfo.[sr]Or if you can't do that, why not just fight her now?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_11 1.2]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Astolfo
Yeah, good idea![sr]Okay, let's do this!
[k]
[charaFace A 0]
Astolfo
...Hm?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
Nightingale Santa (Archer)
...[sr]...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Astolfo (Saber)
[f large]But I'm gonna lose![bgm BGM_EVENT_7 0.1]
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Bradamante
Ughhh.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_7 1.2]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Astolfo
Waaah! Okay, fine![sr]I'm just gonna pull out ALL the stops then!
[k]
[messageOff]
[se ade381]
[charaDepth J 10]
[charaPut J -20,-20]
[charaEffect J bit_talk_20]
[wt 1.5]
[charaEffectStop J bit_talk_20]
[wt 0.5]
[charaEffect J bit_talk_radiallight02]
[se ad39]
[wt 1.5]
[seStop ad39 0.5]
[wt 0.5]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaPut I 1]
[charaTalk F]
[charaFace F 7]
[charaFadein F 0.1 1]
Mash
...![bgm BGM_EVENT_24 0.1]
[k]
Mash
Astolfo is gathering up magical energy![sr]It looks like[line 2]
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut I 1200,1200]
[charaPut J 0,0]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[wt 0.5]
[charaEffectStop J bit_talk_radiallight02]
[charaEffect A bit_talk_attack_buf]
[se bas10]
[wt 0.7]
[charaEffect A bit_talk_charge_red]
[charaFace A 26]
Astolfo
All I gotta do is ring this bell, and I'll get both stronger AND more Santa...um...Santay! Maybe!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut A 1200,1200]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Nightingale Santa
So this is the power of the true Santa bell. Impressive. All my bell does is make a little jingling sound.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 13]
[charaFadein A 0.1 1]
Astolfo
I don't know how this works either, but I do know that this bell is amaaazing!
[k]
1You know, there's something about that bell...
2Is it just me, or does that bell look kind of familiar?
[charaFadeout A 0.1]
[wt 0.1]
[charaPut A 1200,1200]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Nightingale Santa
No matter. I cannot afford to lose this fight!
[k]
[charaFace C 2]
Nightingale Santa
Now that I have decided to be Santa Claus,[sr]I refuse to turn away from my chosen path!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Astolfo
That's the spirit!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut A 1200,1200]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Bradamante
Um... I guess I don't need to be here anymore, so...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Astolfo
Aw come on, Mante, I was counting on you to join me!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut A 1200,1200]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Bradamante
Ughhh! Okay, okay!
[k]
Bradamante
It's my duty to help my fellow paladins,[sr]and I can't go back on that now!
[k]
Bradamante
Sorry about this, Master!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Nightingale Santa
Then this is it. The final battle to determine who will be the true Santa!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Astolfo
You or me, Santa baby! Let's do this!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_24 0.4]
[wait fade]
[soundStopAll]
[end]

View File

@ -0,0 +1,886 @@
94-04-30-07-1-1
[soundStopAll]
[charaSet A 1041002 1 Astolfo]
[charaSet B 3036001 1 Bradamante]
[charaSet C 2039000 1 "Nightingale Santa"]
[charaSet D 99502600 1 Mash]
[charaSet E 1098123210 1 Goredolf]
[imageSet F cut138_christmas_bell 1]
[imageSet G cut139_Grail 1]
[imageSet H back10000 1]
[charaScale F 1.01]
[charaScale G 1.01]
[charaScale H 1.01]
[charaDepth F 10]
[charaDepth G 9]
[charaSet J 1098120900 1 Static]
[charaPut J 1200,1200]
[charaEffect J bit_talk_10_LowLevel]
[charaPut A 1200,1200]
[charaEffect A bit_talk_charge_red]
[scene 21803]
[bgm BGM_EVENT_24 0.1]
[fadein black 1.0]
[wait fade]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
[wt 0.5]
[charaMove A 100,0 0.2]
[charaFadeout A 0.2]
[se ad73]
[wt 0.2]
[charaPut A 1200,1200]
[wt 0.2]
[fowardEffect bit_talk_v_slash01]
[se ad171]
[wt 1.0]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
[wt 0.2]
[charaShake C 0.05 3 3 0.7]
[charaMove C 20,0 0.5]
[fowardEffect bit_talk_14]
[se ad170]
[wt 0.1]
[fowardEffect bit_talk_14]
[se ad170]
[wt 1.2]
[se ad601]
[charaMove C 0,0 0.4]
[wt 0.4]
[seStop ad601]
[se ad7]
[charaMove C -100,0 0.2]
[charaFadeout C 0.2]
[wt 0.5]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
[wt 0.1]
[fowardEffect bit_talk_13]
[charaShake A 0.05 3 3 0.3]
[se bac11]
[wt 0.3]
[fowardEffect bit_talk_impactlanding]
[charaEffectStop A bit_talk_charge_red]
[charaShake A 0.05 3 3 0.7]
[charaFace A 4]
[se bac11]
[se bac36]
[wt 2.0]
[bgmStop BGM_EVENT_24 1.0]
[charaMove A 0,-50 0.4]
[charaShake A 0.05 3 3 0.4]
[charaFadeout A 0.4]
[se ad601]
[wt 0.1]
[seStop ad601 0.2]
[se ad144]
[wt 1.5]
[se ad7]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.2 0,-50]
[charaMove A 0,0 0.2]
[wt 0.2]
Astolfo
Noooooo! I loooooost![bgm BGM_EVENT_2 0.1]
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Bradamante
(Sigh) What a surprise.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Astolfo
Hey! What do you mean, “what a surprise”!?
[k]
[charaFace A 22]
Astolfo
...Huh? I feel like...I'm getting weaker...?
[k]
[messageOff]
[se ade153]
[seStop ade153 1.5]
[wt 1.4]
[fadeout white 1.0]
[se ad29]
[bgmStop BGM_EVENT_2 1.0]
[wait fade]
[charaChange A 4004000 1 normal 0]
[wait charaChange A]
[wt 1.0]
[fadein white 1.0]
[wait fade]
[wt 0.5]
Astolfo
...[wt 1.0]...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Bradamante
...[wt 1.0]...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Nightingale Santa
?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Astolfo
I'm back to normal again!?[bgm BGM_EVENT_7 0.1][sr]Why? How? WHYYY!? HOOOOOOW!?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Bradamante
Hmm. I wonder...
[k]
Bradamante
Maybe it was that bell that turned you from a Rider into a Saber, Stolfo?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Astolfo
Really? Then, it wasn't because the heavens saw how hard I've been working and decided to grant my wish?
[k]
1Pretty sure that wasn't it.
Astolfo
Master?
[k]
1Take a closer look.
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk off]
[bgm BGM_EVENT_7 0.5 0.5]
[charaFadeTime H 0.3 0.5]
[wt 0.4]
[charaFadein F 0.7 0,-200]
[wt 1.7]
[se ad748]
[seStop ad748 0.5]
[charaRoll G 193 0,-220]
[charaFadein G 0.7 10,-244]
[wt 0.3]
[charaFadeout F 0.7]
[wt 1.2]
[charaRollMove G 1.5 360]
[charaMove G 0,-200 1.5]
[wt 3.2]
[bgm BGM_EVENT_7 0.5 1.0]
[charaFadeout G 0.3]
[charaFadeout H 0.3]
[wt 0.4]
[charaTalk on]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Nightingale Santa
Ah.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Bradamante
Ah.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Astolfo
Aaaaaah!
[k]
1Yup. It's a Holy Grail.
[charaFadeout A 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 1]
Mash
Now it all makes sense!
[k]
Mash
So that bell gathering magical energy was actually a just Holy Grail disguised as a bell!
[k]
[branchQuestNotClear lblNotClear 3000320 4]
[branch lblConf]
[label lblNotClear]
[charaFadeout D 0.1]
[branch lblNotClear_out]
[label lblConf]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 14]
[charaFadein E 0.1 1]
Goredolf
Then, we were spending precious magical energy resources just so someone could pretend to be Santa Claus!?
[k]
[charaFace E 9]
Goredolf
Okay, I'm not recording anything in our archives about this mess. If word got out, Chaldea's reputation would be ruined!
[k]
[charaFadeout E 0.1]
[label lblNotClear_out]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Astolfo
So that's what was going on. I turned into a Saber 'cause I'm always going around wishing I could be one!
[k]
[charaFace A 3]
Astolfo
(Man, I'm so glad I didn't wish for something crass, like being a billionaire!)
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Bradamante
Now I see.
[k]
Bradamante
So Stolfo lost his Saber powers when Nightingale officially became the bell's new owner!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Astolfo
Aw man. I guess life just never goes how you want!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
Nightingale Santa
...[sr]...
[k]
[bgmStop BGM_EVENT_7 1.2]
[charaFace C 0]
Nightingale Santa
Are you sure, Astolfo?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Astolfo
Hm?
[k]
[messageOff]
[se ade381]
[wt 1.5]
[effect bit_talk_summon]
[charaFace A 2]
[se ad364]
[seVolume ad364 0 0.5]
[wt 1.0]
[seStop ad364 1.0]
Astolfo
Bwa!?
[k]
Astolfo
Wh-what's going on!?
[k]
[messageOff]
[effectStop bit_talk_summon]
[se ad29]
[wt 0.5]
[fadeout white 1.5]
[wait fade]
[charaChange A 1041002 10 normal 0]
[wait charaChange A]
[wt 1.5]
[fadein white 1.5]
[wait fade]
[wt 0.5]
[bgm BGM_EVENT_4 0.1]
Astolfo
No way. I'm a Saber again!?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Bradamante
H-hold on a minute![sr]Did you just use the Holy Grail's power!?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Nightingale Santa
Yes, I did. Though only enough to[sr]change Astolfo's Spirit Origin.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk off]
[charaDepth A 2]
[charaDepth B 1]
[charaFace A 2]
[charaFace B 2]
[charaFadein A 0.1 0]
[charaFadein B 0.1 2]
Both
[f large]Huh!?
[k]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Nightingale Santa
Any Holy Grails we find are supposed to be turned over to Chaldea anyway.
[k]
Nightingale Santa
And above all, I didn't gather this Santa Power myself.
[k]
Nightingale Santa
I may have decided to be Santa Claus...
[k]
[charaFace C 1]
Nightingale Santa
...but I have no intention of using this power to jump straight to the conclusion.
[k]
Nightingale Santa
Now that I have made my decision, I'm going to see it through to the end fair and square.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 21]
[charaFadein A 0.1 1]
Astolfo
Wow, so mature...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Bradamante
No wonder she was the world's greatest nurse...[sr]I've never seen anyone else with so much willpower.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Nightingale Santa
I'm perfectly happy to continue using this replica.[sr]Besides, I've grown rather fond of its timbre.
[k]
[messageOff]
[se ade381]
[wt 1.7]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 1]
Astolfo
(Sniff) Thanks, Nightingale! You're the best!
[k]
[bgmStop BGM_EVENT_4 1.5]
[charaFace A 3]
Astolfo
(Sigh) I guess all I did was[sr]mess everything up again...
[k]
1I wouldn't say that.
[charaFace A 10]
Astolfo
Huh?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Nightingale Santa
Astolfo.[bgm BGM_EVENT_45 0.1]
[k]
Nightingale Santa
If it weren't for you, I don't think I would have ever decided to be Santa Claus.
[k]
Nightingale Santa
If not for you, I would never have come to Santa Island or ever looked back on who I used to be.
[k]
[charaFace C 3]
Nightingale Santa
So...thank you.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 11]
[charaFadein A 0.1 1]
Astolfo
Whoooa! I can't believe you just blushed!
[k]
[charaFace A 1]
Astolfo
[f large]You're so cute!!!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 9]
[charaFadein C 0.1 1]
Nightingale Santa
Cute!?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 3]
[charaFadein B 0.1 1]
Bradamante
Wow... That blush could stop a[sr]thousand ships in their tracks...
[k]
1She really is cute when she blushes, isn't she?
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 3]
[charaFadein C 0.1 1]
Nightingale Santa
...[sr]...
[k]
Nightingale Santa
Ahem!
[k]
Nightingale Santa
So, Master. I apologize for asking[sr]this on such short notice...
[k]
Nightingale Santa
...but would it be okay if I continued my Santa Claus training for a while longer?
[k]
1Of course!
[charaFace C 10]
Nightingale Santa
Thank you, Master.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Astolfo
Don't forget about me! If there's anything I can do to help with your training, just say the word!
[k]
[charaFace A 24]
Astolfo
After all, I'm the greatest Saber who ever lived,[sr]so I'm sure I can be of service!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Bradamante
Just don't get carried away this time, Stolfo.[sr]Remember, you're only a Saber now thanks to her.
[k]
[charaFace B 1]
Bradamante
In the meantime, I'd be glad to help out too!
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaSet A 9007000 1 "Quetzalcoatl Samba Santa"]
[charaSet B 7011002 1 "Darius III"]
[charaSet F 98105600 1 "Santa Island Mask"]
[charaSet G 2022000 1 "Altera Santa"]
[charaSet H 11003001 1 "Jeanne Alter"]
[charaSet I 4022000 1 "Santa Alter"]
[shake 0.05 0 2 0.5]
[se ade383]
[seVolume ade383 0 0.1]
[seVolume ade383 1.0 0.7]
[wt 0.5]
[shake 0.05 0 3 2.0]
[wt 1.7]
[seStop ade383 0.6]
[wt 0.7]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Jeanne Alter
I'm not gonna do shit, but I did bring along a bunch of goody-goodies who wanna help.
[k]
[charaFace H 3]
Jeanne Alter
Seriously, though. Don't expect me to help.[sr]'Cause I won't. No freakin' way.
[k]
1(She's totally going to help out...)
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 1]
[charaFadein I 0.1 1]
Santa Alter
As Chaldea's original Santa,[sr]I am honor bound to aid my successor.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 1]
[charaFadein F 0.1 1]
Santa Island Mask
I trust my answer goes without saying?[sr]Welcome, new Santa Claus. I'm glad to have you.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 1]
[charaFadein G 0.1 1]
Altera Santa
We'll help too, of course.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Quetzalcoatl Samba Santa
¡Sí!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Darius III
SANTA...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 1]
[charaFadein G 0.1 1]
Altera Santa
And so will Darius III.[sr]At least, I think that's what he's saying.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Mash
I'll be glad to help from[sr]Chaldea in any way I can, too!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaEffectStop J bit_talk_10_LowLevel]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Nightingale Santa
Thank you, everyone. In that case, there's one favor I'd like to ask of all of you.
[k]
JAll
?
[k]
[charaFace C 0]
Nightingale Santa
I'm told it's traditional to have a party for Christmas, so I was hoping you could all help me hold one.
[k]
Nightingale Santa
Would...that be okay?
[k]
[messageOff]
[wt 1.0]
JAll
Absolutely!
[k]
[messageOff]
[charaTalk C]
[wt 0.5]
[charaFace C 10]
[wt 1.0]
[fadeout black 2.0]
[bgmStop BGM_EVENT_45 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

View File

@ -0,0 +1,562 @@
94-04-30-08-1-0
[soundStopAll]
[charaSet A 5004001 1 "Nursery Rhyme_Silhouette"]
[charaSet B 5004001 1 "Nursery Rhyme"]
[charaSet C 1098120600 1 Girl]
[charaSet D 2039000 1 "Nightingale Santa"]
[charaFilter A silhouette 00000080]
[charaFilter C silhouette 00000080]
[scene 28305]
[fadein black 2.0]
[wait fade]
[bgm BGM_EVENT_75 0.1]
...I don't remember when I lost my sight.
[k]
I told myself it wouldn't be a problem, but it turned out to be just as limiting as you'd expect.
[k]
But even with my sight gone,[sr]my body continued to breathe.
[k]
Spring turned to summer, summer turned to autumn, and before I knew it, winter had arrived.
[k]
I can hear children buzzing with excitement,[sr]“Christmas” constantly on the tips of their tongues. I sigh.
[k]
Christmas used to be just another holiday. Now it's a great event, with every family holding huge celebrations.
[k]
I wonder if the people I saved got to celebrate Christmas. Did they thank Santa Claus for their new lease on life?
[k]
Thoughts like that flit in and out of my mind, never staying long enough for me to dwell on them.
[k]
I can tell that my own life[sr]will soon be coming to an end.
[k]
I probably won't die today, or tomorrow, but I can tell I won't live to see the next winter.
[k]
What about regrets?[sr]Is there anything I wish I'd done, but didn't?
[k]
I feel like I have many such things...and, simultaneously, that I did everything I could ever have wanted to do.
[k]
Regret and contentment seem like two sides of the same coin. I can't tell which of them I ought to feel.
[k]
As I close my eyes and think about it further, I feel my body as it's gradually wrapped by something warm and cozy.
[k]
...Is this a dream? Am I dreaming?
[k]
[messageOff]
[wipeout openEye 0.7 0.5]
[wait wipe]
[wipein openEye 0.7 0.5]
[wait wipe]
[wt 1.0]
[wipeout openEye 1.0 0.5]
[bgmStop BGM_EVENT_75 1.0]
[wait wipe]
[scene 10933]
[wt 1.0]
[fadeout black 0.1]
[wait fade]
[wipein openEye 0.1 0.5]
[wait wipe]
[fadein black 1.0]
[wait fade]
[wt 0.5]
[bgm BGM_EVENT_11 0.1]
[charaDepth C 1]
[charaDepth A 2]
[charaTalk A]
[charaFace A 0]
[charaFace C 0]
[charaFadein A 0.4 1]
[charaFadein C 0.4 150,0]
[wt 0.4]
Girl
It's Christmas, Florence.[sr]Today is Christmas.
[k]
Girl
You might not care about it anymore[sr]now that you're a grown-up...
[k]
Girl
...but you'd still be doing her a terrible disservice if you didn't celebrate it.
[k]
[charaFadeout A 0.1]
[charaFadeout C 0.1]
[wt 0.1]
Who are you, little girl?
[k]
And who exactly would I be doing a disservice?
[k]
[charaTalk A]
[charaFace A 0]
[charaFace C 0]
[charaFadein A 0.1 1]
[charaFadein C 0.1 150,0]
Girl
You, of course.
[k]
Girl
You're a wonderful person, Florence.[sr]And you accomplished some amazing things.
[k]
Girl
I doubt there's a person anywhere in the world who doesn't hold your name in the highest regard.
[k]
Girl
But I also doubt that means anything to you.
[k]
Girl
This is exactly why nobody has[sr]noticed that poor little child!
[k]
Girl
Do you know how painful it is to be forgotten?
[k]
Girl
I bet you have no idea what it's li[line 2]
[k]
[charaFadeout A 0.1]
[charaFadeout C 0.1]
[wt 0.1]
No, Nursery Rhyme. I do know what it's like.
[k]
[charaTalk A]
[charaFace A 0]
[charaFace C 0]
[charaFadein A 0.1 1]
[charaFadein C 0.1 150,0]
Nursery Rhyme
Oh?
[k]
[messageOff]
[charaFadeout A 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.4 1]
[wt 0.4]
Nightingale Santa
...[sr]...
[k]
Nightingale Santa
I finally found the courage to face you. You've been admonishing me for a long time now, haven't you?
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk off]
[charaDepth A 3]
[charaDepth B 2]
[charaFace A 0]
[charaFace C 0]
[charaFadein A 0.1 1]
[charaFadein C 0.1 150,0]
[wt 0.4]
[charaFace B 0]
[charaFadein B 0.1 1]
[wt 0.1]
[charaFadeout A 0.7]
[wt 1.0]
[charaTalk on]
Nursery Rhyme
Yes, I have.
[k]
Nursery Rhyme
I'm a hero of children everywhere.
[k]
[charaFace B 4]
Nursery Rhyme
So I have no mercy for anyone who mistreats children.
[k]
Nursery Rhyme
Not even if that child[line 2]
[k]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Nightingale Santa
Is myself.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFace C 0]
[charaFadein B 0.1 1]
[charaFadein C 0.1 150,0]
Nursery Rhyme
Exactly!
[k]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 1]
Nightingale Santa
Then I suppose that makes me[sr]Scrooge from “A Christmas Carol.”
[k]
[charaFace D 8]
Nightingale Santa
He was miserly, while I had other[sr]goals I cared about more.
[k]
Nightingale Santa
But whatever our excuses, the result was the same. He mistreated others' children, while I mistreated myself.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFace C 0]
[charaFadein B 0.1 1]
[charaFadein C 0.1 150,0]
Nursery Rhyme
That's right. But as long as you understand that now, that's enough for me.
[k]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Nightingale Santa
Although, in that case...
[k]
[charaFace D 1]
Nightingale Santa
Does this mean you, Astolfo, and Master were my three Christmas spirits?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFace C 0]
[charaFadein B 0.1 1]
[charaFadein C 0.1 150,0]
Nursery Rhyme
Oh my. I hadn't thought of it that way, but I love it! What a wonderful interpretation!
[k]
[charaFace B 0]
Nursery Rhyme
Though of course, I doubt Astolfo and Master had any idea of the roles they were playing.
[k]
Nursery Rhyme
I'm the only one who was consciously testing you.
[k]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Nightingale Santa
I see...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFace C 0]
[charaFadein B 0.1 1]
[charaFadein C 0.1 150,0]
Nursery Rhyme
I would never dream of saying[sr]anything to you as your usual self.
[k]
Nursery Rhyme
I can't even count how many lives[sr]you must have saved, after all.
[k]
[charaFace B 4]
Nursery Rhyme
But once I knew you were going to be Santa Claus...
[k]
Nursery Rhyme
...I thought it was time you finally[sr]faced who you were as a child.
[k]
Nursery Rhyme
That's why I tormented you by showing you this dream over and over.
[k]
Nursery Rhyme
I'm sorry, Florence.
[k]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Nightingale Santa
That's quite all right.[sr]In fact, I'm grateful to you.
[k]
Nightingale Santa
I wouldn't be here now if it wasn't for you.
[k]
Nightingale Santa
So thank you, White Knight,[sr]hero of children everywhere.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFace C 0]
[charaFadein B 0.1 1]
[charaFadein C 0.1 150,0]
Nursery Rhyme
You're welcome, Ms. Nightingale! You know, you really are as pretty as the bird you're named for!
[k]
[charaFace B 0]
Nursery Rhyme
Anyway, that's all I had to say,[sr]so now it's time to say goodbye.
[k]
[charaFace B 1]
Nursery Rhyme
Besides, I have to wake up early to see what you brought me, Santa!
[k]
[messageOff]
[bgmStop BGM_EVENT_11 1.0]
[charaMove B 0,-10 0.3]
[se ad59]
[seStop ad59 0.3]
[wt 0.3]
[se adm20]
[seStop adm20 1.2]
[charaMove B 0,100 1.2]
[charaSpecialEffect B erasureReverse 1 1.1]
[wt 1.2]
[wt 1.0]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 1]
Nightingale Santa
...[sr]...
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk off]
[charaTalk depthOff]
[charaDepth C 2]
[charaDepth D 1]
[charaFace C 0]
[charaFace D 6]
[charaFadein C 0.1 -200,0]
[charaFadein D 0.1 200,0]
[wt 1.0]
[charaTalk on]
C???
Um...
[k]
[messageOff]
[charaTalk off]
[wt 0.2]
[charaMove D 100,0 1.0]
[se ad77]
[wt 0.4]
[charaFadeout C 0.4]
[charaFadeout D 0.4]
[wt 1.0]
[charaTalk on]
I pick my former self up and hold her tight,[bgm BGM_EVENT_6 0.1][sr]marveling at how tiny I used to be...
[k]
...and say something I may or may not[sr]have once said long, long ago.
[k]
Happy words[line 2]Something[sr]every child deserves to hear.
[k]
[charaTalk D]
[charaFace C 0]
[charaFace D 1]
[charaFadein C 0.1 -85,-30]
[charaFadein D 0.1 100,0]
Nightingale Santa
Merry Christmas, Florence Nightingale.
[k]
C???
(Gasp)...!
[k]
Nightingale Santa
Merry Christmas, Florence Nightingale.
[k]
[messageOff]
[charaTalk off]
[wt 0.5]
Merry... Merry Christmas, Florence Nightingale!
[k]
[messageOff]
[se ade381]
[wt 1.7]
[se ade381]
[seVolume ade381 0 0.7]
[wt 0.5]
[fadeout black 2.5]
[bgmStop BGM_EVENT_6 2.5]
[wt 1.2]
[se ade381]
[seVolume ade381 0 0.5]
[seStop ade381 1.3]
[wait fade]
[wt 1.0]
[soundStopAll]
[end]

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@ -4330,6 +4330,20 @@ WarEpilogue108.txt
9404194510.txt
9404199110.txt
9404199410.txt
9404300110.txt
9404300210.txt
9404300211.txt
9404300310.txt
9404300311.txt
9404300410.txt
9404300411.txt
9404300510.txt
9404300511.txt
9404300610.txt
9404300611.txt
9404300710.txt
9404300711.txt
9404300810.txt
BattleEnd.txt
BattleStart.txt
ChapterClear100.txt
@ -4457,6 +4471,7 @@ QuestStartBlackE80254.txt
QuestStartBlackE80259.txt
QuestStartBlackE80260.txt
QuestStartBlackE80262.txt
QuestStartBlackE80264.txt
QuestStartBlackQ1000830.txt
QuestStartBlackQ1000831.txt
QuestStartBlackQ1000832.txt
@ -4574,6 +4589,9 @@ QuestStartBlackQ94040903.txt
QuestStartBlackQ94041101.txt
QuestStartBlackQ94041102.txt
QuestStartBlackQ94041201.txt
QuestStartBlackQ94043003.txt
QuestStartBlackQ94043004.txt
QuestStartBlackQ94043008.txt
QuestStartBlackW201.txt
QuestStartBlackW202.txt
QuestStartBlackW203.txt
@ -4660,6 +4678,7 @@ QuestStartE80254.txt
QuestStartE80259.txt
QuestStartE80260.txt
QuestStartE80262.txt
QuestStartE80264.txt
QuestStartInsert.txt
QuestStartQ1000830.txt
QuestStartQ1000831.txt
@ -4776,6 +4795,9 @@ QuestStartQ94040903.txt
QuestStartQ94041101.txt
QuestStartQ94041102.txt
QuestStartQ94041201.txt
QuestStartQ94043003.txt
QuestStartQ94043004.txt
QuestStartQ94043008.txt
QuestStartW201.txt
QuestStartW202.txt
QuestStartW203.txt

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@ -2353,6 +2353,18 @@
}, {
"id": "100500_0_B210",
"serif": "Open the gates! Raise the curtains for the soloist!"
}, {
"id": "100500_0_B410",
"serif": "This is the end!"
}, {
"id": "100500_0_B420",
"serif": "This is SO Rome!"
}, {
"id": "100500_0_B440",
"serif": "Aestus Estus!"
}, {
"id": "100500_0_B480",
"serif": "Fountain of the Flame!"
}, {
"id": "100500_0_C020",
"serif": "These roses represent dreams and desires. A good result is sure to be had!"
@ -2599,6 +2611,18 @@
}, {
"id": "100500_11_B210",
"serif": "Fire the starting gun! The finale's about to begin!"
}, {
"id": "100500_11_B410",
"serif": "This is nothing!"
}, {
"id": "100500_11_B420",
"serif": "Go and rest!"
}, {
"id": "100500_11_B440",
"serif": "Ten thousand points to the red team!"
}, {
"id": "100500_11_B480",
"serif": "Relay races need a baton!"
}, {
"id": "100500_11_G010",
"serif": "[id 100500_11_G010]I can grow so much stronger than this!"
@ -7132,6 +7156,225 @@
}, {
"id": "104000_0_S020",
"serif": "Saber, Katsushika Oui...\nI mean...\"Katsushika Hokusai!\"\nTake a look here at Toto-sama's color print titled \"Raid of Chuushingura.\"\nBelieve it or not, a great swordsman who served under Kira Yoshinaka's lead retainer is Toto-sama's great-grandfather!\nWhich means the blood of a master swordsman flows through my veins too!\nYeah! I can't contain myself! I'm not gonna be some hack ukiyo-e artist anymore!\nMy enemies will split in two with a single stroke of my brush! I'll paint and paint and cut 'em all down!\nHm? What's that, Toto-sama?\nYou wish you could ink over this part?\nAhahaha, whatever could ya mean?"
}, {
"id": "104100_0_B010",
"serif": "Here goes!"
}, {
"id": "104100_0_B020",
"serif": "Heave-ho!"
}, {
"id": "104100_0_B030",
"serif": "Going for the chest!"
}, {
"id": "104100_0_B040",
"serif": "Tornado attaaack!"
}, {
"id": "104100_0_B050",
"serif": "[id 104100_0_B050]Even bunnies who stare up at the moon sometimes lose their reason! [id 104100_0_B051]It's time to catch the violent giant and march onward!\n[id 104100_0_B052]Let's go!\n[id 104100_0_B053]Vulcano Caligorante!"
}, {
"id": "104100_0_B080",
"serif": "I'm gonna do it! I'm gonna do it!"
}, {
"id": "104100_0_B090",
"serif": "How about this?"
}, {
"id": "104100_0_B100",
"serif": "It's time to start!"
}, {
"id": "104100_0_B110",
"serif": "Okay, I hope my swordsmanship is acceptable... You think it's good? Me too!"
}, {
"id": "104100_0_B120",
"serif": "Yay! We won, we won! Heh heh... Gimme a reward, Master!"
}, {
"id": "104100_0_B130",
"serif": "Did you see that!? Victory for Astolfo! Huh, what's that? No, I didn't copy anyone's catchphrase! No, you got it all wrong!"
}, {
"id": "104100_0_B140",
"serif": "Ouchie!"
}, {
"id": "104100_0_B150",
"serif": "Ow ow ow ow...! Stop, stop!"
}, {
"id": "104100_0_B160",
"serif": "Unnngh...I didn't reach the moon... Bummer."
}, {
"id": "104100_0_B170",
"serif": "I failed! It's okay, let's move on!"
}, {
"id": "104100_0_B180",
"serif": "Yep!"
}, {
"id": "104100_0_B190",
"serif": "Okay!"
}, {
"id": "104100_0_B200",
"serif": "'Kay 'kay!"
}, {
"id": "104100_0_B210",
"serif": "It's time to show off my killer technique!"
}, {
"id": "104100_0_B220",
"serif": "I hope I won't get tangled up!"
}, {
"id": "104100_0_B230",
"serif": "Sword of Caligorante, let's go!"
}, {
"id": "104100_0_B2440",
"serif": "It's a Christmas present. Here you go!"
}, {
"id": "104100_0_B250",
"serif": "The giant's been captured!"
}, {
"id": "104100_0_B410",
"serif": "'Kay 'kay!"
}, {
"id": "104100_0_B420",
"serif": "Wind them up!"
}, {
"id": "104100_0_B430",
"serif": "Let's grind them up!"
}, {
"id": "104100_0_B440",
"serif": "Spinning round and round!\nThrow 'em while I laugh!"
}, {
"id": "104100_0_B480",
"serif": "Boiiing!"
}, {
"id": "104100_0_B490",
"serif": "Ta-da!"
}, {
"id": "104100_0_B500",
"serif": "Yep, I'm gonna do it! I'll show you my powered up swordsmanship! Not that I have any real reason to say it's powered up!"
}, {
"id": "104100_0_B510",
"serif": "Merry Christmas! I'm Astolfo, but I'm different from the Astolfo who thinks they're Santa! Do you think I'm having an identity crisis?"
}, {
"id": "104100_0_B520",
"serif": "Boing boing boooing! Huh? You're wondering what I'm doing? I'm in good spirits, so I'm hopping!"
}, {
"id": "104100_0_B540",
"serif": "Hmeow!?"
}, {
"id": "104100_0_B560",
"serif": "Nine miles to the moon is too far away... (Sigh)"
}, {
"id": "104100_0_B800",
"serif": "[id 104100_0_B800]The moonlit beauty dances and scatters sweetly!\n[id 104100_0_B801]I'll tie 'em up again and again!\n[id 104100_0_B802]Yep! I'm so cool!\n[id 104100_0_B803]Vulcano Caligorante!"
}, {
"id": "104100_0_B810",
"serif": "[id 104100_0_B810]I'm dancing! I'm tying them up!\n[id 104100_0_B811]I'm attacking! Ready...go!\n[id 104100_0_B812]Is my awesome pose totally cool and cute!?\n[id 104100_0_B813]Wait a minute...what was the name of my Noble Phantasm again!?\n[id 104100_0_B814]Ack! I'm out of time! "
}, {
"id": "104100_0_B840",
"serif": "I'm spinning it more than usual!"
}, {
"id": "104100_0_G010",
"serif": "[id 104100_0_G010]Woo woo, level up!\n[id 104100_0_G011]Make me stronger, okay?♡"
}, {
"id": "104100_0_G020",
"serif": "[id 104100_0_G020]No change!\n[id 104100_0_G021]Heh. Were you looking forward to my costume change?"
}, {
"id": "104100_0_G030",
"serif": "[id 104100_0_G030]Costume change!\n[id 104100_0_G031]I threw on a jacket. Does it look good on me?\n[id 104100_0_G032]Heh heh. Adding something new here to the bunny is such a devilish move!\n[id 104100_0_G033]Aw man, I'm so cute!\n[id 104100_0_G034]You'd call something like this hoppin' cute, right?"
}, {
"id": "104100_0_G040",
"serif": "[id 104100_0_G040]Transform!\n[id 104100_0_G041]I'm not going for a devilish look this time, but an angel in a white apron!\n[id 104100_0_G042]Maybe I'll chase a bunny carrying a pocket watch on my way to go see the queen!"
}, {
"id": "104100_0_G050",
"serif": "[id 104100_0_G050]Master! The fact that you raised my weak self to this point means [delay 3.5]that you have some attachment to me, right!?\n[id 104100_0_G051]Then I'll reciprocate that feeling!\n[id 104100_0_G052]I'm going to try my best to show you how capable I am, just like a Saber should be♡"
}, {
"id": "104100_0_H010",
"serif": "What!? Today is the day Master was born!?\nWe need to celebrate!\nI'm going to call everyone in Chaldea, so hold on a minute!\nHey everyoneee!!!"
}, {
"id": "104100_0_H020",
"serif": "Master, Master, it's an event! An event!\nIt's important. It's critical.\nCome on, let's head out!"
}, {
"id": "104100_0_H030",
"serif": "Hey, hey, Master, Master!\nLet's go out! Let's go!!!\nLet's play! Come on!"
}, {
"id": "104100_0_H040",
"serif": "Master and Servant relationship?\nRe...re...relation...?\nHmmm, hmmm, hmmm???\nForget it. I'm not gonna think about it!"
}, {
"id": "104100_0_H050",
"serif": "The relationship between us?\nThat's something for you to decide.\nWhatever floats your boat!"
}, {
"id": "104100_0_H060",
"serif": "What I like...\nI like not thinking!\nAs a Saber, I have reason!\nAnd that's why thinking is such a drag!"
}, {
"id": "104100_0_H070",
"serif": "What I don't like...\nThinking.\nMaking swift decisions and move instinctually with no worry about reason...\nThat's me!"
}, {
"id": "104100_0_H080",
"serif": "The Holy Grail...\nHmmm....hmmm...hmmm....\nThere's no stopping me from naming everything I want, so I'll leave the decision to you, Master!"
}, {
"id": "104100_0_H090",
"serif": "Master, Master! Let's play!"
}, {
"id": "104100_0_H100",
"serif": "Whoa, Master. Did you need something from me?\nIf not, then let's go play! Come on, let's go!"
}, {
"id": "104100_0_H110",
"serif": "Yep, yep. You really do love me!\nI know, I know. I can totally see through those feelings because I'm a paladin!"
}, {
"id": "104100_0_H120",
"serif": "Meow meow meow meow!?\nI guess it's weird for me to meow when I'm not a cat.\nBut I'll have you know, Master, you have to wait longer after you knock!\nEven I need some time to brace myself!"
}, {
"id": "104100_0_H130",
"serif": "Right now, you're my king.\nI declare my most sincere loyalty to you...and I'm spicing it up with love!\nI'm gonna make your heart race, and leave you at the mercy of my every whim!"
}, {
"id": "104100_0_H1600",
"serif": "Huh? You're asking me about this sword?\nIt's the very sword I used to capture Caligorante!\nWasn't it a net in my legend, you ask?\nSee, you split it here to use it.\nFufufu. I totally get it. A gimmick like this really is exciting!"
}, {
"id": "104100_0_H170",
"serif": "Oh hey, it's Bradamante!\nIt's me...me! The beautiful knight, Astolfo!\nHa! I'm a Saber this time around!\nHuh? You're asking where Hippogriff is?\nUh...Hippogriff is...\nAh! I forgot to bring him along when I got summoned!"
}, {
"id": "104100_0_H1800",
"serif": "This chaotic Christmas is over.\nThis event really demonstrated my appeal!\n...Probably!\nBut honestly...don't you think I look a lot like Santa!?\nAnd the gift...\n...is me♡\nJust kidding! Kyaaahhh!"
}, {
"id": "104100_0_H190",
"serif": "Whoa, it's me!\nWow, wow, wow!!!\nI'm sooo cute!\nHm. I'm just impossibly cute whether I'm a Rider or Saber. Ha-ha!"
}, {
"id": "104100_0_H200",
"serif": "Mn! I sense the presence of a bunny! They're bunnies, but pirates!?\nThat's not fair!\nOh, but, I'm a knight and a bunny too.\nFine! I'm not gonna let them outdo me!"
}, {
"id": "104100_0_H210",
"serif": "It's a beast!!! A jaguar!!!\nWaaahhh! Don't come near me!!!"
}, {
"id": "104100_0_H220",
"serif": "Hm? You want me to carry around a pocket watch?\nBecause I'll be like a character from a children's story? Sure thing!\nBut then again, I don't really mind being late and stuff!\nHuh? Never mind?\nThat's a bummer."
}, {
"id": "104100_0_H230",
"serif": "Oh, Santa Nurse!\nI haven't seen you since Christmas!\nHuh? Why are you inching closer to me with that syringe?\nA vaccine? Because I'm a bunny?\n...NOOO!!! I'm gonna run as quick as a bunny!"
}, {
"id": "104100_0_H240",
"serif": "Hey there, all you Santas. How have you been?\nThose fierce battles are now a thing of the past.\nAnd now we're all friends!\nHuh? We're not?\nDon't say that!"
}, {
"id": "104100_0_I010",
"serif": "Yahoo! It's Christmas!\nI feel like I'm on cloud nine... I might actually hit the moon!\nNow come on, hurry up and make exchanges!\nTick-tock, tick-tock♪"
}, {
"id": "104100_0_I020",
"serif": "Bonjour!\nChristmas is the season of presents.\nSpinning the roulette round and round is what life's all about!\nJust be careful not to hold your phone up while you're laying down and accidentally drop it on your face!"
}, {
"id": "104100_0_I030",
"serif": "Ex-channnge!\nHere you go!\nUm, so I'm supposed to take their hand and give them the items...\nHere! Squeeze!"
}, {
"id": "104100_0_I040",
"serif": "Okay, okay. Let's make all your efforts take shape!\nKeep on taking them away!"
}, {
"id": "104100_0_I050",
"serif": "You sure have brought a bunch. Good, good.\nDo you want me to pat your head? Want a hug?\nOr how about a s-l-a-p?\nWait. That doesn't sound right.\nUm... What was it...? Slap...slap...ow...\nA lap hippo?"
}, {
"id": "104100_0_I060",
"serif": "The end of the event!\nWhich means it's time for Bradamante to do something rad!\nHuh? That wasn't really funny?\nI thought saying B-RAD-amante doing rad things sounded cool. No?\nWell, just make sure you haven't left anything behind."
}, {
"id": "104100_0_I070",
"serif": "Did you forget something? You're just like me.\nForgetting important things at unimportant moments is just human nature.\nBut I guess it's inevitable. Otherwise people would keep on getting hurt by dwelling on their painful pasts.\nAnyway, come on and do some exchanges!"
}, {
"id": "104100_0_I9040",
"serif": "Okay, okay. Let's make all your efforts take shape!\nKeep on taking them away!"
}, {
"id": "104100_0_S010",
"serif": "Wahaha! Waah hahaha! I'm here! I'm finally here!\nClass: Saber. Astolfo!\nI'm telling you, I'm really the most valuable Saber!\nFor you, I'll go anywhere!\nAhem. Anyway, take good care of me, my loving Master!"
}, {
"id": "109812230_0_C010",
"serif": "Present, start.\nMy heart's racing."
@ -9766,6 +10009,27 @@
}, {
"id": "200100_0_B210",
"serif": "Lend me your power and let's end this, Master!"
}, {
"id": "200100_0_B220",
"serif": "...I see. Well then, fire up the wrought iron."
}, {
"id": "200100_0_B410",
"serif": "There!"
}, {
"id": "200100_0_B420",
"serif": "Stay back!"
}, {
"id": "200100_0_B430",
"serif": "Kanshou, Bakuya!"
}, {
"id": "200100_0_B440",
"serif": "It stops here!"
}, {
"id": "200100_0_B480",
"serif": "This is the opportune time. I'm taking them down now."
}, {
"id": "200100_0_B500",
"serif": "From the front? Give me a break."
}, {
"id": "200100_0_G010",
"serif": "[id 200100_0_G010]Just remember, we aren't finished here."
@ -15850,6 +16114,240 @@
}, {
"id": "203800_0_S010",
"serif": "Hey, what the...? Did you summon me?\nMy name's Orion. I'm a hunter who transcended ordinary human physique!\nUm...ahem. I may be superior to ordinary humans, but I still have desires just like anyone.\nUm...what I'm trying to say is...\nDo you know any girls who would like me?"
}, {
"id": "203900_0_B010",
"serif": "Do it cleanly!"
}, {
"id": "203900_0_B020",
"serif": "There!"
}, {
"id": "203900_0_B030",
"serif": "Not one scrap shall be left behind!"
}, {
"id": "203900_0_B040",
"serif": "Now! Time to sterilize!"
}, {
"id": "203900_0_B050",
"serif": "[id 203900_0_B050]I will wipe away all that is toxic and crush anything that is harmful!\n[id 203900_0_B051]...Now if you will excuse me!\n[id 203900_0_B052]Assault Medicine Full Burst Party!"
}, {
"id": "203900_0_B080",
"serif": "I still have plenty of ampoule munitions left. Let's resume treatment."
}, {
"id": "203900_0_B090",
"serif": "There is no issue. I am used to this."
}, {
"id": "203900_0_B100",
"serif": "Very nice to meet you. How do you do? How are you feeling?"
}, {
"id": "203900_0_B110",
"serif": "Begin administering medication!"
}, {
"id": "203900_0_B120",
"serif": "I am no angel. Please do not mistake me for one."
}, {
"id": "203900_0_B130",
"serif": "If only the world's sweets would turn into medicine..."
}, {
"id": "203900_0_B140",
"serif": "Hah!"
}, {
"id": "203900_0_B150",
"serif": "You are in my way! Shame on you!"
}, {
"id": "203900_0_B160",
"serif": "I must save...even the bad children who detest injections!"
}, {
"id": "203900_0_B170",
"serif": "I will not fall, I will not fall, I will not fall... No...I must not!"
}, {
"id": "203900_0_B180",
"serif": "Administering."
}, {
"id": "203900_0_B190",
"serif": "Injecting."
}, {
"id": "203900_0_B200",
"serif": "This won't hurt."
}, {
"id": "203900_0_B210",
"serif": "Then let's begin."
}, {
"id": "203900_0_B220",
"serif": "It's party time."
}, {
"id": "203900_0_B410",
"serif": "Administer!"
}, {
"id": "203900_0_B420",
"serif": "Treatment!"
}, {
"id": "203900_0_B430",
"serif": "There you go!"
}, {
"id": "203900_0_B440",
"serif": "Sterilize, cleanse!\nGerm-free!"
}, {
"id": "203900_0_B480",
"serif": "O bell, ring loudly..."
}, {
"id": "203900_0_B500",
"serif": "I shall head out."
}, {
"id": "203900_0_B510",
"serif": "Excuse me. It's time for your treatment."
}, {
"id": "203900_0_B520",
"serif": "Administration complete."
}, {
"id": "203900_0_B530",
"serif": "Treatment finished."
}, {
"id": "203900_0_B540",
"serif": "I see."
}, {
"id": "203900_0_B550",
"serif": "Ahhh!"
}, {
"id": "203900_0_B560",
"serif": "Is dawn...breaking...?"
}, {
"id": "203900_0_B800",
"serif": "[id 203900_0_B800]Diseases and injuries! All that is harmful on this earth will not be tolerated!\n[id 203900_0_B801]I am heading out.\n[id 203900_0_B802]Assault Medicine Full Burst Party!"
}, {
"id": "203900_0_C010",
"serif": "Oh, so it has begun. Now then...\nMay the resources you desire be delivered."
}, {
"id": "203900_0_C020",
"serif": "Commence spinning! All we need to do now is to await \nthe results. But at least we can pray while we wait."
}, {
"id": "203900_0_C030",
"serif": "Switch on!\nIt's spinning. It's spinning!"
}, {
"id": "203900_0_C040",
"serif": "Apples...are full of nutrients. And very sweet.\nI like them."
}, {
"id": "203900_0_C050",
"serif": "It appears a key commodity has arrived!\nYou have remarkable luck."
}, {
"id": "203900_0_C060",
"serif": "Oh...this is the final key commodity!\nM-my apologies. I got a bit overexcited."
}, {
"id": "203900_0_C110",
"serif": "Please receive your goods.\nSign here."
}, {
"id": "203900_0_C120",
"serif": "Uh-huh.\nI see..."
}, {
"id": "203900_0_C130",
"serif": "Did you receive the goods you desired?"
}, {
"id": "203900_0_C140",
"serif": "On with the next spin."
}, {
"id": "203900_0_C150",
"serif": "Key commodities...\nTheir use will be at your discretion.\nYou may use them immediately, or save them for later!\nIf it was me, I might use them up immediately."
}, {
"id": "203900_0_C160",
"serif": "That is the last of the key commodities. Complete!\nCongratulations. My respect for your stunning efforts."
}, {
"id": "203900_0_G010",
"serif": "[id 203900_0_G010]Thank you...\n[id 203900_0_G011]For volunteering to sterilize our surroundings!"
}, {
"id": "203900_0_G020",
"serif": "[id 203900_0_G020]My Assault Medicine has improved even more.\n[id 203900_0_G021]Hehe...it's a lighter trigger pull now. That is a good thing."
}, {
"id": "203900_0_G030",
"serif": "[id 203900_0_G030]I have verified that the performance of my Assault Medicine has improved.\n[id 203900_0_G031]Oh my! It's gotten lighter! Heh!"
}, {
"id": "203900_0_G040",
"serif": "[id 203900_0_G040]Something has happened to my ammunition belt...\n[id 203900_0_G041]Ah yes, I see now. [delay 3.2]The liquid medication in my ampoule bandolier has improved in quality. Wonderful..."
}, {
"id": "203900_0_G050",
"serif": "[id 203900_0_G050]I will keep on going forever.\n[id 203900_0_G051]Even if my destination should be hell, [delay 4.1]I will continue to believe that there is hope at the end of that path."
}, {
"id": "203900_0_G110",
"serif": "[id 203900_0_G110]I think this is fine."
}, {
"id": "203900_0_G120",
"serif": "[id 203900_0_G120]My, thank you."
}, {
"id": "203900_0_H010",
"serif": "Happy birthday.\nI shall bake you a cake. Would you take a bite?\nI may not be able to make anything elaborate, but even I can use the oven."
}, {
"id": "203900_0_H020",
"serif": "Is there a festival?\nThat means a first aid station will be needed. Let's head out!"
}, {
"id": "203900_0_H030",
"serif": "Let's head out.\nThe people are waiting for me.\nI will pack a bag full of medicine, and we will head anywhere as we walk through hell.\nOh come on, do not stop walking."
}, {
"id": "203900_0_H040",
"serif": "Do not forget to wash your hands and gargle when you come back from outside.\nUnderstood?"
}, {
"id": "203900_0_H050",
"serif": "Always keep your clothes clean.\nSpiritron Dresses? What are you talking about? You must not wear the same outfit twice.\nI will do your laundry, so please take those off. Now raise your arms.\nThere is no point resisting."
}, {
"id": "203900_0_H060",
"serif": "Being sanitary is a good thing.\nMaintaining hygiene, health... They are very precious things.\nDo you understand?"
}, {
"id": "203900_0_H070",
"serif": "There is nothing worse than being unsanitary.\nThe collapse of a hygienic environment, injuries, sickness... All these are horrible things.\nThey are distressing and should not exist in this world."
}, {
"id": "203900_0_H080",
"serif": "This bell is no longer a Holy Grail.\nI am embarrassed by my earlier actions...\nAnd so even if the Holy Grail reappears, I will not accept it again.\nLives can only be saved by the efforts of others."
}, {
"id": "203900_0_H090",
"serif": "Yes. I am Florence Nightingale. How do you do?\nDo you have business with me?\nWhat's that?\n...I'm acting different than usual? Heh. Stop with the jokes."
}, {
"id": "203900_0_H100",
"serif": "Let's have some tea.\nI've received some good quality leaves from Mr. Jekyll...\nCome again? Is it really that strange for me to prepare tea? That can't be true."
}, {
"id": "203900_0_H110",
"serif": "Ah, I was just writing a letter.\nI was just about to send it to my...my...\nNothing... To whom do you think I am sending this letter?\nHehe..."
}, {
"id": "203900_0_H120",
"serif": "I'm slowly beginning to understand.\nI do feel that my current self is slightly different from the normal me.\nThe battlefield where I'm supposed to be...the place where sanitation and medical treatment are executed...feels a bit distant to me right now.\nAnd I probably feel this way because it's not nostalgic to me.\nBut rather...I feel I'm compelled to look ahead and into the future..."
}, {
"id": "203900_0_H130",
"serif": "This me as I am now retains that same feeling of excitement as when I was preparing to head out to Crimea...\nThat same feeling as when I was ready to learn so much...\nI stand here today carrying those strong sentiments.\nAnd that's why the words and mannerisms I used during my time as a daughter of a gentry find occasional expression.\nHeh. Things have certainly turned out to be strange..."
}, {
"id": "203900_0_H170",
"serif": "There are many soldiers here.\nWhich means I am needed.\nI'm itching to get to work!"
}, {
"id": "203900_0_H180",
"serif": "I've been too focused on physical injuries... It appears that I may need to consider psychological injuries as well.\nI wonder what I could do for those in need of such care..."
}, {
"id": "203900_0_H190",
"serif": "Um...\nSir...?\nIs there something on my face?\nWhat do you mean by when you say \"how unfortunate...\"?"
}, {
"id": "203900_0_H200",
"serif": "Oh. So a number of Santas came before me...\nMedics who roam the world with gifts for others only during the Holy Night.\nOh? You want me to say it?\nWell then...\nMerry...Christmas."
}, {
"id": "203900_0_N010",
"serif": "I am Florence Nightingale. How do you do?\nI shall be of help to you."
}, {
"id": "203900_0_N020",
"serif": "I do not fully understand it...but this appears to be something that helps in supplying you with goods.\nMaintaining logistics is indeed important."
}, {
"id": "203900_0_N030",
"serif": "How do you do? How are things?\nI am glad that you are enjoying yourself."
}, {
"id": "203900_0_N040",
"serif": "My predecessors have taught me that spinning is everything.\nNow then, it's time to spin."
}, {
"id": "203900_0_N050",
"serif": "Oh, hold on.\nHave you taken a look at all the information?\nI recommend you checking it at least once."
}, {
"id": "203900_0_N060",
"serif": "Replenishment complete.\nVery good work."
}, {
"id": "203900_0_N070",
"serif": "Replenishment complete. Replenishment complete.\nLet's meet again."
}, {
"id": "203900_0_S010",
"serif": "How are you all doing? Are you all feeling well?\nThat's right. It is I.\nCome again? Archer? What are you talking about?\nI am simply one who soars through the night sky to save lives.\nI ask you once again to take good care of me."
}, {
"id": "203900_0_S020",
"serif": "Thank you.\nThat's right. Thank you. I am very happy.\nI do not quite understand what you mean by contract,\nbut now you can continue to assist me.\nSo let us head out.\nThe night to eradicate all diseases has just begun."
}, {
"id": "2300100_0_B010",
"serif": "(Slap slap♪)"
@ -16900,6 +17398,9 @@
}, {
"id": "2500100_0_B490",
"serif": "Which one is the sinner?"
}, {
"id": "2500100_0_B500",
"serif": "At the very least...may they not suffer..."
}, {
"id": "2500100_0_G010",
"serif": "[id 2500100_0_G010]Thank you, Master."
@ -17041,6 +17542,9 @@
}, {
"id": "2500100_1_B490",
"serif": "Y'bthnk h'ehye n'grkdl'lh"
}, {
"id": "2500100_1_B500",
"serif": "Hehe...are you sure, Master?"
}, {
"id": "2500100_1_G010",
"serif": "[id 2500100_1_G010]Give me more...so much that it overflows..."
@ -47131,6 +47635,9 @@
}, {
"id": "800100_0_B240",
"serif": "With my True Name revealed, I stand amid disaster."
}, {
"id": "800100_0_B410",
"serif": "Not yet...!"
}, {
"id": "800100_0_B700",
"serif": "Aaaah!"
@ -47293,6 +47800,9 @@
}, {
"id": "800100_11_B240",
"serif": "No waves will jostle me...!"
}, {
"id": "800100_11_B410",
"serif": "Ready...!"
}, {
"id": "800100_11_G010",
"serif": "[id 800100_11_G010]Good work. I just leveled up."
@ -47377,6 +47887,9 @@
}, {
"id": "800100_12_B410",
"serif": "Boost strike!"
}, {
"id": "800100_12_B480",
"serif": "Paradox Effector...set!"
}, {
"id": "800100_12_B830",
"serif": "True Name...frozen deployment!\nThis is the castle of fantasy that holds many paths and wishes...\nAnswer my call...Mold Camelot!"
@ -47422,6 +47935,15 @@
}, {
"id": "800100_12_H230",
"serif": "...We've finally made it to Olympus.\nYet...\nI have yet to realize my full Spirit Origin's potential as a Servant...\nThe Crypters...the Lostbelt...\nPeople who have been defeated and expelled out from history...\nFrom their point of view, the actions that we have been taking, with the belief that we are in the right, they're all a cruel privilege.\nI think...\nAs someone who is robbing people of their future, I have to find where my own convictions lie..."
}, {
"id": "800101_0_B010",
"serif": "Hah!"
}, {
"id": "800101_0_B020",
"serif": "Hrmph!"
}, {
"id": "800101_0_B030",
"serif": "Yaaaaaa!"
}, {
"id": "800101_0_B040",
"serif": "With this you will fall!"
@ -47458,6 +47980,9 @@
}, {
"id": "800101_0_B240",
"serif": "With my True Name revealed, I stand amid disaster."
}, {
"id": "800101_0_B410",
"serif": "Target!"
}, {
"id": "800101_11_B060",
"serif": "[id 800101_11_B060,800101_11_B062]That which heals all wounds and grudges, our glorious homeland.\n[id 800101_11_B063]Manifest yourself,\n[id 800101_11_B064]Lord Camelot!"
@ -51813,7 +52338,7 @@
"serif": "O the gods in the heavens...!"
}, {
"id": "9942250_0_B050",
"serif": "[id 9942250_0_B050]O god of the void...I declare the defeat of human intellect, here and now.\n[id 9942250_0_B051]Their vision is blurred, their limbs weak, and their knowledge stagnant.\n[id 9942250_0_B052]As the final human, I hereby declare that all choices, setbacks, and prosperity [delay 7.6]shall be cast down into nothingness.\n[id 9942250_0_B053,9942250_0_B054]This one shot will bring down the gods... Ring the bell of reformation!\n[delay 5.8]Grand Order...Anima Animusphere."
"serif": "[id 9942250_0_B050]O god of the void...I declare the defeat of human intellect, here and now.\n[id 9942250_0_B051]Their vision is blurred, their limbs weak, and their knowledge stagnant.\n[id 9942250_0_B052]As the final human, I hereby declare that all choices, setbacks, and prosperity [delay 7.6]shall be cast down into nothingness.\n[id 9942250_0_B053,9942250_0_B054]This one shot will bring down the gods... Ring the bell of reformation!\n[delay 5.8]Grand Order...Anima Animusphere.[clear 9.8]"
}, {
"id": "9942250_0_B080",
"serif": "The earth shall not move."

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View File

@ -313,6 +313,13 @@
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"target": 1,
"createdAt": 946684800
}, {
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"type": 2,
"target": 1,
"createdAt": 946684800
}, {
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@ -320,6 +327,41 @@
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"id": 2033,
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}, {
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"skillVals": [],
@ -12633,6 +12675,286 @@
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"target": 1,
"createdAt": 946684800
}, {
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"skillVals": [963843, 1],
"id": 94043200,
"type": 40,
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"createdAt": 946684800
}, {
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"id": 94043205,
"type": 11,
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"createdAt": 946684800
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"id": 94043217,
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View File

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"defClass": 12,
"damageRate": 1000,
"type": 0
}, {
"id": 121,
"atkSide": 1,
"atkClass": 1,
"defClass": 20,
"damageRate": 1000,
"type": 0
}, {
"id": 121,
"atkSide": 1,
"atkClass": 1,
"defClass": 22,
"damageRate": 1000,
"type": 0
}, {
"id": 121,
"atkSide": 1,
"atkClass": 1,
"defClass": 23,
"damageRate": 1000,
"type": 0
}, {
"id": 121,
"atkSide": 1,
"atkClass": 1,
"defClass": 25,
"damageRate": 1000,
"type": 0
}, {
"id": 122,
"atkSide": 0,

View File

@ -3361,4 +3361,55 @@
}, {
"id": 94042501,
"message": "Please wait until the quest is unlocked"
}, {
"id": 94043104,
"message": "Unlock by completing Section 2 after 12-14 20:00"
}, {
"id": 94043105,
"message": "Unlock by completing Section 3 after 12-15 20:00"
}, {
"id": 94043106,
"message": "Unlock by completing Section 2"
}, {
"id": 94043107,
"message": "Unlock by completing Section 3"
}, {
"id": 94043108,
"message": "Unlock by completing Section 4 after 12-16 20:00"
}, {
"id": 94043109,
"message": "Unlock by completing Section 4"
}, {
"id": 94043110,
"message": "Unlock by completing Section 5 after 12-17 20:00"
}, {
"id": 94043111,
"message": "Unlock by completing Section 5"
}, {
"id": 94043112,
"message": "Unlock by completing Section 6 after 12-18 20:00"
}, {
"id": 94043113,
"message": "Unlock by completing Section 6"
}, {
"id": 94043301,
"message": "Unlock by reaching 329,050 in \"Everyone's Boxes\""
}, {
"id": 94043302,
"message": "Unlock by reaching 1,035,950 in \"Everyone's Boxes\""
}, {
"id": 94043303,
"message": "Unlock by reaching 2,000,000 in \"Everyone's Boxes\""
}, {
"id": 94043304,
"message": "Unlock by reaching 3,400,000 in \"Everyone's Boxes\""
}, {
"id": 94043305,
"message": "Unlock by reaching 4,700,000 in \"Everyone's Boxes\""
}, {
"id": 94043306,
"message": "Unlock by reaching 6,400,000 in \"Everyone's Boxes\""
}, {
"id": 94043307,
"message": "Unlock by reaching 8,200,000 in \"Everyone's Boxes\""
}]

View File

@ -988,6 +988,36 @@
"id": 104000,
"svtLimit": 4,
"qp": 50000000
}, {
"itemIds": [7001],
"itemNums": [5],
"id": 104100,
"svtLimit": 0,
"qp": 100000
}, {
"itemIds": [7001, 6503],
"itemNums": [12, 22],
"id": 104100,
"svtLimit": 1,
"qp": 300000
}, {
"itemIds": [7101, 6524, 6519],
"itemNums": [5, 20, 3],
"id": 104100,
"svtLimit": 2,
"qp": 1000000
}, {
"itemIds": [7101, 6519, 6506],
"itemNums": [12, 6, 5],
"id": 104100,
"svtLimit": 3,
"qp": 3000000
}, {
"itemIds": [7999],
"itemNums": [1],
"id": 104100,
"svtLimit": 4,
"qp": 10000000
}, {
"itemIds": [7002],
"itemNums": [4],
@ -2008,6 +2038,36 @@
"id": 203800,
"svtLimit": 4,
"qp": 10000000
}, {
"itemIds": [94043008],
"itemNums": [1],
"id": 203900,
"svtLimit": 0,
"qp": 50000
}, {
"itemIds": [94043008],
"itemNums": [1],
"id": 203900,
"svtLimit": 1,
"qp": 150000
}, {
"itemIds": [94043008],
"itemNums": [1],
"id": 203900,
"svtLimit": 2,
"qp": 500000
}, {
"itemIds": [94043008],
"itemNums": [1],
"id": 203900,
"svtLimit": 3,
"qp": 1500000
}, {
"itemIds": [7999],
"itemNums": [1],
"id": 203900,
"svtLimit": 4,
"qp": 50000000
}, {
"itemIds": [7003],
"itemNums": [4],

View File

@ -1780,6 +1780,60 @@
"id": 104000,
"skillLv": 9,
"qp": 10000000
}, {
"itemIds": [6001],
"itemNums": [5],
"id": 104100,
"skillLv": 1,
"qp": 200000
}, {
"itemIds": [6001],
"itemNums": [12],
"id": 104100,
"skillLv": 2,
"qp": 400000
}, {
"itemIds": [6101],
"itemNums": [5],
"id": 104100,
"skillLv": 3,
"qp": 1200000
}, {
"itemIds": [6101, 6524],
"itemNums": [12, 10],
"id": 104100,
"skillLv": 4,
"qp": 1600000
}, {
"itemIds": [6201, 6524],
"itemNums": [5, 20],
"id": 104100,
"skillLv": 5,
"qp": 4000000
}, {
"itemIds": [6201, 6503],
"itemNums": [12, 15],
"id": 104100,
"skillLv": 6,
"qp": 5000000
}, {
"itemIds": [6503, 6536],
"itemNums": [29, 6],
"id": 104100,
"skillLv": 7,
"qp": 10000000
}, {
"itemIds": [6536, 6537],
"itemNums": [18, 24],
"id": 104100,
"skillLv": 8,
"qp": 12000000
}, {
"itemIds": [6999],
"itemNums": [1],
"id": 104100,
"skillLv": 9,
"qp": 20000000
}, {
"itemIds": [6002],
"itemNums": [4],
@ -3616,6 +3670,60 @@
"id": 203800,
"skillLv": 9,
"qp": 20000000
}, {
"itemIds": [6002],
"itemNums": [4],
"id": 203900,
"skillLv": 1,
"qp": 100000
}, {
"itemIds": [6002],
"itemNums": [10],
"id": 203900,
"skillLv": 2,
"qp": 200000
}, {
"itemIds": [6102],
"itemNums": [4],
"id": 203900,
"skillLv": 3,
"qp": 600000
}, {
"itemIds": [6102, 6514],
"itemNums": [10, 4],
"id": 203900,
"skillLv": 4,
"qp": 800000
}, {
"itemIds": [6202, 6514],
"itemNums": [4, 8],
"id": 203900,
"skillLv": 5,
"qp": 2000000
}, {
"itemIds": [6202, 6523],
"itemNums": [10, 3],
"id": 203900,
"skillLv": 6,
"qp": 2500000
}, {
"itemIds": [6523, 6530],
"itemNums": [5, 15],
"id": 203900,
"skillLv": 7,
"qp": 5000000
}, {
"itemIds": [6530, 6534],
"itemNums": [45, 60],
"id": 203900,
"skillLv": 8,
"qp": 6000000
}, {
"itemIds": [6999],
"itemNums": [1],
"id": 203900,
"skillLv": 9,
"qp": 10000000
}, {
"itemIds": [6003],
"itemNums": [4],

View File

@ -466,6 +466,33 @@
"sellQp": 2000,
"sellMana": 5,
"sellRarePri": 0
}, {
"id": 8400530,
"collectionNo": 53,
"name": "Angel's Bed",
"ruby": "Angel's Bed",
"rarity": 3,
"sellQp": 500,
"sellMana": 1,
"sellRarePri": 0
}, {
"id": 8400540,
"collectionNo": 54,
"name": "The Improbable Phantasmal Horse",
"ruby": "The Improbable Phantasmal Horse",
"rarity": 4,
"sellQp": 1000,
"sellMana": 3,
"sellRarePri": 0
}, {
"id": 8400550,
"collectionNo": 55,
"name": "Maiden of Orleans",
"ruby": "Maiden of Orleans",
"rarity": 5,
"sellQp": 2000,
"sellMana": 5,
"sellRarePri": 0
}, {
"id": 8400560,
"collectionNo": 56,

View File

@ -206,6 +206,18 @@
"commandCodeId": 8400520,
"comment": "\"What? You wish for victory more than a good harvest?\nLeave it to me, then!\nI'll give it my all to shoot down all your enemies!\"",
"illustratorId": 243
}, {
"commandCodeId": 8400530,
"comment": "A bed for the healing of the sick and wounded.\nIt is also a device where nurses demonstrate their true abilities.\nHowever, it's not necessarily something for patients to lie down on.\n\nDepending on the situation, it can be a literal tool to eradicate the source of the disease that creates patients in the first place. At least that's what a certain head nurse insists.",
"illustratorId": 1
}, {
"commandCodeId": 8400540,
"comment": "A Phantasmal Beast born from a union of the Demonic Beast Griffin and a horse.\nHowever, as it is a product of both predator and prey, it was originally used as a metaphor for something impossible in stories, and it was nothing but a linguistic and philosophical symbol.\n\nWhile it is Rider Astolfo's favorite steed, its original owner is Bradamante, who is also one of the Twelve Paladins of Charlemagne.",
"illustratorId": 309
}, {
"commandCodeId": 8400550,
"comment": "\"I am but a humble girl from Domremy who has devoted herself to the Lord.\n\nBut should you continue to face hardships and walk the straight and honest path, I shall raise my flag before you.\n\n...In the name of the Lord.\"",
"illustratorId": 179
}, {
"commandCodeId": 8400560,
"comment": "A former half-god, half-beast mount, who was cursed with the form of a mouse after its careless mistake incurred a sage's wrath.\nAnd on its back, it is said that it carries the great elephant-headed deity said to represent fortune and wealth.",

View File

@ -362,6 +362,27 @@
"skillId": 991973,
"startedAt": 946684800,
"endedAt": 1893456000
}, {
"commandCodeId": 8400530,
"num": 1,
"priority": 1,
"skillId": 991978,
"startedAt": 946684800,
"endedAt": 1893456000
}, {
"commandCodeId": 8400540,
"num": 1,
"priority": 1,
"skillId": 991980,
"startedAt": 946684800,
"endedAt": 1893456000
}, {
"commandCodeId": 8400550,
"num": 1,
"priority": 1,
"skillId": 991981,
"startedAt": 946684800,
"endedAt": 1893456000
}, {
"commandCodeId": 8400560,
"num": 1,

View File

@ -946,6 +946,34 @@
"myroomBgId": 0,
"myroomBgmId": 0,
"createdAt": 1435708800
}, {
"script": [{
"combineMessageImageId": "2004601"
}],
"id": 20050,
"baseEventId": 0,
"type": 5,
"openType": 1,
"name": "Florence Nightingale (Santa) 2X EXP",
"shortName": "",
"detail": "Florence Nightingale (Santa) 2X EXP",
"noticeBannerId": 0,
"bannerId": 0,
"iconId": 0,
"bannerPriority": 0,
"openHours": 0,
"intervalHours": 0,
"noticeAt": 1639454400,
"startedAt": 1639454400,
"endedAt": 1640663999,
"finishedAt": 1640663999,
"materialOpenedAt": 1751328000,
"linkType": 1,
"linkBody": "/summon/detail_summon_1.html",
"deviceType": 0,
"myroomBgId": 0,
"myroomBgmId": 0,
"createdAt": 1435708800
}, {
"script": [],
"id": 20052,
@ -8462,6 +8490,32 @@
"myroomBgId": 0,
"myroomBgmId": 0,
"createdAt": 1435708800
}, {
"script": [],
"id": 80264,
"baseEventId": 0,
"type": 12,
"openType": 1,
"name": "Christmas 2021: Nightingale's Christmas Carol",
"shortName": "",
"detail": "Christmas 2021: Nightingale's Christmas Carol",
"noticeBannerId": 80219,
"bannerId": 80220,
"iconId": 80220,
"bannerPriority": 410000,
"openHours": 0,
"intervalHours": 0,
"noticeAt": 1639454400,
"startedAt": 1639454400,
"endedAt": 1640663999,
"finishedAt": 1641268799,
"materialOpenedAt": 1751328000,
"linkType": 1,
"linkBody": "/summon/detail_summon_1.html",
"deviceType": 0,
"myroomBgId": 0,
"myroomBgmId": 0,
"createdAt": 1435708800
}, {
"script": [],
"id": 80265,

View File

@ -2733,4 +2733,24 @@
"type": 1,
"value": 9403510,
"priority": 9994
}, {
"eventId": 80264,
"type": 1,
"value": 9404190,
"priority": 9999
}, {
"eventId": 80264,
"type": 1,
"value": 9404200,
"priority": 9998
}, {
"eventId": 80264,
"type": 1,
"value": 9404210,
"priority": 9997
}, {
"eventId": 80264,
"type": 1,
"value": 9404220,
"priority": 9996
}]

View File

@ -578,6 +578,16 @@
"calcType": 2,
"entryCondMessage": "",
"createdAt": 946684800
}, {
"targetIds": [203900],
"warIds": [],
"eventId": 20050,
"target": 2,
"idx": 1,
"value": 2000,
"calcType": 2,
"entryCondMessage": "",
"createdAt": 946684800
}, {
"targetIds": [],
"warIds": [],

View File

@ -1798,6 +1798,21 @@
"shopCondQuestPhase": 0,
"shopCondMessage": "\"Fate/Grand Order Absolute Demonic Front: Babylonia Blu-ray Box Set Release Campaign\nExchange for ★5 (SSR) Limited Time Craft Essence has been completed.\"",
"entryCondMessage": ""
}, {
"tutorialImageIds": [],
"script": {},
"eventId": 80264,
"flag": 17247043734,
"pointImageId": 0,
"rewardButtonImageId": 1,
"eventGaugeType": 1,
"condQuestId": 94043002,
"condQuestPhase": 0,
"condMessage": "- About Event Rewards Screen -\n\nThe Event Rewards Screen will be unlocked after you complete the quest titled \"Section 1: Santa Claus Noir\" in \"Christmas 2021: Nightingale's Christmas Carol\".\n\nIn the Event Rewards screen, you will be able to receive gifts by spinning a roulette using items obtained throughout the event, as well as exchange event items.",
"shopCondQuestId": 94043002,
"shopCondQuestPhase": 0,
"shopCondMessage": "- About Event Item Exchange -\n\nEvent items will become exchangeable after you complete \"Section 1: Santa Claus Noir\" in \"Christmas 2021: Nightingale's Christmas Carol\".",
"entryCondMessage": "The Limited Time Event \"Christmas 2021: Nightingale's Christmas Carol\" will be available until 12-27 19:59 PST.\n\nIn order to participate in the Limited Time Event, you must clear \"Singularity F: Flame Contaminated City, Fuyuki\"."
}, {
"tutorialImageIds": [],
"script": {},

View File

@ -226,4 +226,7 @@
}, {
"id": 58,
"eventId": 80260
}, {
"id": 59,
"eventId": 80264
}]

View File

@ -7534,4 +7534,136 @@
"priority": 1,
"openedAt": 1617163200,
"closedAt": 1618199999
}, {
"conditionDetailIds": [],
"id": 8026401,
"eventId": 80264,
"screenFlag": 112,
"pointType": 1,
"targetId": 94043001,
"iconId": 0,
"groupIndex": 8026401,
"priority": 1,
"openedAt": 1639454400,
"closedAt": 1641268799
}, {
"conditionDetailIds": [],
"id": 8026402,
"eventId": 80264,
"screenFlag": 112,
"pointType": 1,
"targetId": 94043002,
"iconId": 0,
"groupIndex": 8026401,
"priority": 2,
"openedAt": 1639454400,
"closedAt": 1641268799
}, {
"conditionDetailIds": [],
"id": 8026403,
"eventId": 80264,
"screenFlag": 112,
"pointType": 1,
"targetId": 94043003,
"iconId": 0,
"groupIndex": 8026401,
"priority": 3,
"openedAt": 1639454400,
"closedAt": 1641268799
}, {
"conditionDetailIds": [],
"id": 8026404,
"eventId": 80264,
"screenFlag": 112,
"pointType": 1,
"targetId": 94043004,
"iconId": 0,
"groupIndex": 8026401,
"priority": 4,
"openedAt": 1639454400,
"closedAt": 1641268799
}, {
"conditionDetailIds": [],
"id": 8026405,
"eventId": 80264,
"screenFlag": 112,
"pointType": 1,
"targetId": 94043005,
"iconId": 0,
"groupIndex": 8026402,
"priority": 1,
"openedAt": 1639454400,
"closedAt": 1641268799
}, {
"conditionDetailIds": [],
"id": 8026406,
"eventId": 80264,
"screenFlag": 112,
"pointType": 1,
"targetId": 94043006,
"iconId": 0,
"groupIndex": 8026402,
"priority": 2,
"openedAt": 1639454400,
"closedAt": 1641268799
}, {
"conditionDetailIds": [],
"id": 8026407,
"eventId": 80264,
"screenFlag": 8,
"pointType": 1,
"targetId": 94043001,
"iconId": 0,
"groupIndex": 8026403,
"priority": 5,
"openedAt": 1639454400,
"closedAt": 1641268799
}, {
"conditionDetailIds": [],
"id": 8026408,
"eventId": 80264,
"screenFlag": 8,
"pointType": 1,
"targetId": 94043002,
"iconId": 0,
"groupIndex": 8026403,
"priority": 4,
"openedAt": 1639454400,
"closedAt": 1641268799
}, {
"conditionDetailIds": [],
"id": 8026409,
"eventId": 80264,
"screenFlag": 8,
"pointType": 1,
"targetId": 94043003,
"iconId": 0,
"groupIndex": 8026403,
"priority": 3,
"openedAt": 1639454400,
"closedAt": 1641268799
}, {
"conditionDetailIds": [],
"id": 8026410,
"eventId": 80264,
"screenFlag": 8,
"pointType": 1,
"targetId": 94043004,
"iconId": 0,
"groupIndex": 8026403,
"priority": 2,
"openedAt": 1639454400,
"closedAt": 1641268799
}, {
"conditionDetailIds": [],
"id": 8026411,
"eventId": 80264,
"screenFlag": 8,
"pointType": 1,
"targetId": 94043006,
"iconId": 0,
"groupIndex": 8026403,
"priority": 1,
"openedAt": 1639454400,
"closedAt": 1641268799
}]

View File

@ -1003,6 +1003,21 @@
"groupIndex": 8026301,
"titleImageId": 1,
"priority": 1
}, {
"eventId": 80264,
"groupIndex": 8026401,
"titleImageId": 0,
"priority": 1
}, {
"eventId": 80264,
"groupIndex": 8026402,
"titleImageId": 1,
"priority": 1
}, {
"eventId": 80264,
"groupIndex": 8026403,
"titleImageId": 0,
"priority": 1
}, {
"eventId": 80265,
"groupIndex": 75,

View File

@ -15951,6 +15951,104 @@
"id": 2001637,
"missionActionType": 7,
"optionId": 0
}, {
"vals": ["0_A070"],
"missionId": 2001638,
"missionProgressType": 5,
"id": 2001638,
"missionActionType": 7,
"optionId": 0
}, {
"vals": ["0_A060"],
"missionId": 2001639,
"missionProgressType": 5,
"id": 2001639,
"missionActionType": 7,
"optionId": 0
}, {
"vals": ["0_A080"],
"missionId": 2001640,
"missionProgressType": 5,
"id": 2001640,
"missionActionType": 7,
"optionId": 0
}, {
"vals": ["0_A090"],
"missionId": 2001641,
"missionProgressType": 5,
"id": 2001641,
"missionActionType": 7,
"optionId": 0
}, {
"vals": ["0_A100"],
"missionId": 2001642,
"missionProgressType": 5,
"id": 2001642,
"missionActionType": 7,
"optionId": 0
}, {
"vals": ["0_A090"],
"missionId": 2001643,
"missionProgressType": 5,
"id": 2001643,
"missionActionType": 7,
"optionId": 0
}, {
"vals": ["0_A080"],
"missionId": 2001644,
"missionProgressType": 5,
"id": 2001644,
"missionActionType": 7,
"optionId": 0
}, {
"vals": ["0_A070"],
"missionId": 2001645,
"missionProgressType": 5,
"id": 2001645,
"missionActionType": 7,
"optionId": 0
}, {
"vals": ["0_A100"],
"missionId": 2001646,
"missionProgressType": 5,
"id": 2001646,
"missionActionType": 7,
"optionId": 0
}, {
"vals": ["0_A060"],
"missionId": 2001647,
"missionProgressType": 5,
"id": 2001647,
"missionActionType": 7,
"optionId": 0
}, {
"vals": ["0_A100"],
"missionId": 2001648,
"missionProgressType": 5,
"id": 2001648,
"missionActionType": 7,
"optionId": 0
}, {
"vals": ["0_A090"],
"missionId": 2001649,
"missionProgressType": 5,
"id": 2001649,
"missionActionType": 7,
"optionId": 0
}, {
"vals": ["0_A090"],
"missionId": 2001650,
"missionProgressType": 5,
"id": 2001650,
"missionActionType": 7,
"optionId": 0
}, {
"vals": ["0_A080"],
"missionId": 2001651,
"missionProgressType": 5,
"id": 2001651,
"missionActionType": 7,
"optionId": 0
}, {
"vals": ["0_M030"],
"missionId": 80054001,

View File

@ -14448,6 +14448,106 @@
"missionCondType": 19,
"logicType": 1,
"conditionLinkType": 3
}, {
"targetIds": [1000],
"addTargetIds": [],
"targetQuestIndividualities": [],
"targetEventIds": [],
"id": 2001303,
"missionTargetId": 100237,
"missionCondType": 2,
"logicType": 1,
"conditionLinkType": 3
}, {
"targetIds": [94043001],
"addTargetIds": [],
"targetQuestIndividualities": [],
"targetEventIds": [],
"id": 2001304,
"missionTargetId": 100237,
"missionCondType": 12,
"logicType": 1,
"conditionLinkType": 3
}, {
"targetIds": [94043002],
"addTargetIds": [],
"targetQuestIndividualities": [],
"targetEventIds": [],
"id": 2001305,
"missionTargetId": 100237,
"missionCondType": 12,
"logicType": 1,
"conditionLinkType": 3
}, {
"targetIds": [94043003],
"addTargetIds": [],
"targetQuestIndividualities": [],
"targetEventIds": [],
"id": 2001306,
"missionTargetId": 100237,
"missionCondType": 12,
"logicType": 1,
"conditionLinkType": 3
}, {
"targetIds": [2],
"addTargetIds": [1],
"targetQuestIndividualities": [],
"targetEventIds": [],
"id": 2001307,
"missionTargetId": 100237,
"missionCondType": 18,
"logicType": 1,
"conditionLinkType": 3
}, {
"targetIds": [2001],
"addTargetIds": [],
"targetQuestIndividualities": [],
"targetEventIds": [],
"id": 2001308,
"missionTargetId": 100238,
"missionCondType": 2,
"logicType": 1,
"conditionLinkType": 3
}, {
"targetIds": [301, 1000],
"addTargetIds": [],
"targetQuestIndividualities": [],
"targetEventIds": [],
"id": 2001309,
"missionTargetId": 100238,
"missionCondType": 13,
"logicType": 1,
"conditionLinkType": 3
}, {
"targetIds": [303, 1000],
"addTargetIds": [],
"targetQuestIndividualities": [],
"targetEventIds": [],
"id": 2001310,
"missionTargetId": 100238,
"missionCondType": 13,
"logicType": 1,
"conditionLinkType": 3
}, {
"targetIds": [304, 1000],
"addTargetIds": [],
"targetQuestIndividualities": [],
"targetEventIds": [],
"id": 2001311,
"missionTargetId": 100238,
"missionCondType": 13,
"logicType": 1,
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}, {
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View File

@ -2327,4 +2327,38 @@
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View File

@ -440,4 +440,17 @@
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View File

@ -5035,4 +5035,43 @@
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View File

@ -284,4 +284,17 @@
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View File

@ -174,4 +174,12 @@
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View File

@ -3023,4 +3023,48 @@
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View File

@ -57986,6 +57986,118 @@
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View File

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View File

@ -29500,6 +29500,270 @@
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"ruby": "With My Family",
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"iconId": 605,
"motion": 101
}, {
"effectList": [],
"actIndividuality": [],
"script": {},
"id": 991992,
"type": 2,
"name": "With My Family",
"ruby": "With My Family",
"maxLv": 1,
"iconId": 605,
"motion": 101
}, {
"effectList": [],
"actIndividuality": [],
"script": {},
"id": 991993,
"type": 2,
"name": "Increase amount of Gauze of Benevolence per drop",
"ruby": "-",
"maxLv": 1,
"iconId": 200,
"motion": 101
}, {
"effectList": [],
"actIndividuality": [],
"script": {},
"id": 991994,
"type": 2,
"name": "Increase amount of Gauze of Benevolence per drop",
"ruby": "-",
"maxLv": 1,
"iconId": 200,
"motion": 101
}, {
"effectList": [],
"actIndividuality": [],
"script": {},
"id": 991995,
"type": 2,
"name": "Traces of Christmases Past",
"ruby": "Traces of Christmases Past",
"maxLv": 1,
"iconId": 304,
"motion": 101
}, {
"effectList": [],
"actIndividuality": [],
"script": {},
"id": 991996,
"type": 2,
"name": "Traces of Christmases Past",
"ruby": "Traces of Christmases Past",
"maxLv": 1,
"iconId": 304,
"motion": 101
}, {
"effectList": [],
"actIndividuality": [],
"script": {},
"id": 991997,
"type": 2,
"name": "Increase amount of Bandage of the Holy Night per drop",
"ruby": "-",
"maxLv": 1,
"iconId": 200,
"motion": 101
}, {
"effectList": [],
"actIndividuality": [],
"script": {},
"id": 991998,
"type": 2,
"name": "Increase amount of Bandage of the Holy Night per drop",
"ruby": "-",
"maxLv": 1,
"iconId": 200,
"motion": 101
}, {
"effectList": [],
"actIndividuality": [104100],
"script": {},
"id": 991999,
"type": 2,
"name": "Leaving the Sword Behind for a Little While",
"ruby": "Leaving the Sword Behind for a Little While",
"maxLv": 1,
"iconId": 303,
"motion": 101
}, {
"effectList": [],
"actIndividuality": [203900],
"script": {},
"id": 992000,
"type": 2,
"name": "Merry Christmas",
"ruby": "Merry Christmas",
"maxLv": 1,
"iconId": 304,
"motion": 102
}, {
"effectList": [],
"actIndividuality": [],
"script": {},
"id": 992001,
"type": 2,
"name": "",
"ruby": "",
"maxLv": 2,
"iconId": 603,
"motion": 151
}, {
"effectList": [],
"actIndividuality": [],

View File

@ -3686,6 +3686,30 @@
"id": 691550,
"detail": "Significantly increase C. Star Drop Rate against [Saber] enemies [{0}] (3 turns) & apply Special Attack [Saber] [{0}] (3 turns) & increase ATK [{0}] (3 turns) [g][o]▲[/o][/g] for yourself",
"detailShort": "Significantly increase C. Star Drop Rate against [Saber] enemies [{0}] (3 turns) & apply Special Attack [Saber] [{0}] (3 turns) & increase ATK [{0}] (3 turns) [g][o]▲[/o][/g] for yourself"
}, {
"id": 692350,
"detail": "Increase NP Gauge each turn [{0}] (3 turns) & remove Debuffs for yourself",
"detailShort": "Increase NP Gauge each turn [{0}] (3 turns) & remove Debuffs for yourself"
}, {
"id": 693350,
"detail": "Inflict Fear [{0}] (3 turns) on all enemies + Apply Evade (3 times, 3 turns) for yourself",
"detailShort": "Inflict Fear [{0}] (3 turns) on all enemies + Apply Evade (3 times, 3 turns) for yourself"
}, {
"id": 694650,
"detail": "Increase ATK [{0}] (3 turns) & Critical Strength [{0}] (3 turns) for yourself & increase your Buster Card's C. Star Gather Rate [{0}] (3 turns)",
"detailShort": "Increase ATK [{0}] (3 turns) & Critical Strength [{0}] (3 turns) for yourself & increase your Buster Card's C. Star Gather Rate [{0}] (3 turns)"
}, {
"id": 695351,
"detail": "Remove one Buff for all enemies + Remove one Debuff & restore HP [{0}] for all allies",
"detailShort": "Remove one Buff for all enemies + Remove one Debuff & restore HP [{0}] for all allies"
}, {
"id": 696550,
"detail": "Apply Guts (1 time, 3 turns) & increase Buff Removal Resist [{0}] (3 turns) & NP Strength [{0}] (3 turns) for one ally",
"detailShort": "Apply Guts (1 time, 3 turns) & increase Buff Removal Resist [{0}] (3 turns) & NP Strength [{0}] (3 turns) for one ally"
}, {
"id": 697650,
"detail": "Increase ATK [{0}] (3 turns) & Critical Strength [{0}] (3 turns) for all allies",
"detailShort": "Increase ATK [{0}] (3 turns) & Critical Strength [{0}] (3 turns) for all allies"
}, {
"id": 698550,
"detail": "Increase NP Strength [g][o]▲[/o][/g] [{0}] (3 turns [g][o]▲[/o][/g]) & apply Incoming Damage Cut [{0}] (2 times, 3 turns) [g][o]▲[/o][/g] for all allies",
@ -4210,6 +4234,22 @@
"id": 940122,
"detail": "Increase your ATK Strength by 50% in \"All In! Las Vegas Championship Match - Seven Duels of Swordbeauties!\" & increase Bond gained for all allies <including sub-members> when completing quests in \"All In! Las Vegas Championship Match - Seven Duels of Swordbeauties!\" by 5% (No effect when equipped as Support) [Event Only]",
"detailShort": "Increase your ATK Strength by 50% in \"All In! Las Vegas Championship Match - Seven Duels of Swordbeauties!\" & increase Bond gained for all allies <including sub-members> when completing quests in \"All In! Las Vegas Championship Match - Seven Duels of Swordbeauties!\" by 5% (No effect when equipped as Support) [Event Only]"
}, {
"id": 940123,
"detail": "Increase your ATK Strength by 100% in \"Christmas 2021: Nightingale's Christmas Carol\" & increase Bond gained when completing quests by 50% [Event Only]",
"detailShort": "Increase your ATK Strength by 100% in \"Christmas 2021: Nightingale's Christmas Carol\" & increase Bond gained when completing quests by 50% [Event Only]"
}, {
"id": 940124,
"detail": "Increase your ATK Strength by 50% in \"Christmas 2021: Nightingale's Christmas Carol\" & increase Bond gained when completing quests by 20% [Event Only]",
"detailShort": "Increase your ATK Strength by 50% in \"Christmas 2021: Nightingale's Christmas Carol\" & increase Bond gained when completing quests by 20% [Event Only]"
}, {
"id": 940125,
"detail": "Increase your ATK Strength by 30% in \"Christmas 2021: Nightingale's Christmas Carol\" & increase Bond gained when completing quests by 20% [Event Only]",
"detailShort": "Increase your ATK Strength by 30% in \"Christmas 2021: Nightingale's Christmas Carol\" & increase Bond gained when completing quests by 20% [Event Only]"
}, {
"id": 940126,
"detail": "Increase your ATK Strength by 30% in \"Christmas 2021: Nightingale's Christmas Carol\" + Increase Bond gained for all allies <including sub-members> when completing quests in \"Christmas 2021: Nightingale's Christmas Carol\" by 5% (No effect when equipped as Support) [Event Only]",
"detailShort": "Increase your ATK Strength by 30% in \"Christmas 2021: Nightingale's Christmas Carol\" + Increase Bond gained for all allies <including sub-members> when completing quests in \"Christmas 2021: Nightingale's Christmas Carol\" by 5% (No effect when equipped as Support) [Event Only]"
}, {
"id": 960502,
"detail": "Increase your ATK Strength by 20% in \"Final Singularity: The Grand Temple of Time Solomon\"",
@ -12110,6 +12150,90 @@
"id": 991977,
"detail": "When a quest is completed, increase the amount of Mystic Code EXP gained by 50",
"detailShort": "When a quest is completed, increase the amount of Mystic Code EXP gained by 50"
}, {
"id": 991978,
"detail": "Remove one Critical Rate Up state for one enemy when attacking with the engraved Card + Recover 100 HP for yourself",
"detailShort": "Remove one Critical Rate Up state for one enemy when attacking with the engraved Card + Recover 100 HP for yourself"
}, {
"id": 991980,
"detail": "Increase Critical Strength by 20% for the engraved Quick Card",
"detailShort": "Increase Critical Strength by 20% for the engraved Quick Card"
}, {
"id": 991981,
"detail": "Recover your HP by 1000 when attacking with the engraved Card (Requires 3 turns cooldown)",
"detailShort": "Recover your HP by 1000 when attacking with the engraved Card (Requires 3 turns cooldown)"
}, {
"id": 991983,
"detail": "Increase NP Gain by 20% & NP Strength by 20% for yourself",
"detailShort": "Increase NP Gain by 20% & NP Strength by 20% for yourself"
}, {
"id": 991984,
"detail": "Increase NP Gain by 25% & NP Strength by 25% for yourself [MAX]",
"detailShort": "Increase NP Gain by 25% & NP Strength by 25% for yourself [MAX]"
}, {
"id": 991985,
"detail": "Increase amount of Pillow of Devotion per drop by 1 [Event Only]",
"detailShort": "Increase amount of Pillow of Devotion per drop by 1 [Event Only]"
}, {
"id": 991986,
"detail": "Increase amount of Pillow of Devotion per drop by 2 [MAX] [Event Only]",
"detailShort": "Increase amount of Pillow of Devotion per drop by 2 [MAX] [Event Only]"
}, {
"id": 991987,
"detail": "Gain 10 C. Stars when entering the battle (1 time) & apply Damage Cut 300 to yourself",
"detailShort": "Gain 10 C. Stars when entering the battle (1 time) & apply Damage Cut 300 to yourself"
}, {
"id": 991988,
"detail": "Gain 12 C. Stars when entering the battle (1 time) & apply Damage Cut 400 to yourself [MAX]",
"detailShort": "Gain 12 C. Stars when entering the battle (1 time) & apply Damage Cut 400 to yourself [MAX]"
}, {
"id": 991989,
"detail": "Increase amount of Thermometer of Service per drop by 1 [Event Only]",
"detailShort": "Increase amount of Thermometer of Service per drop by 1 [Event Only]"
}, {
"id": 991990,
"detail": "Increase amount of Thermometer of Service per drop by 2 [MAX] [Event Only]",
"detailShort": "Increase amount of Thermometer of Service per drop by 2 [MAX] [Event Only]"
}, {
"id": 991991,
"detail": "Gain 1 C. Star each turn & increase your Buster Card effectiveness by 3%",
"detailShort": "Gain 1 C. Star each turn & increase your Buster Card effectiveness by 3%"
}, {
"id": 991992,
"detail": "Gain 2 C. Star each turn & increase your Buster Card effectiveness by 5% [MAX]",
"detailShort": "Gain 2 C. Star each turn & increase your Buster Card effectiveness by 5% [MAX]"
}, {
"id": 991993,
"detail": "Increase amount of Gauze of Benevolence per drop by 1 [Event Only]",
"detailShort": "Increase amount of Gauze of Benevolence per drop by 1 [Event Only]"
}, {
"id": 991994,
"detail": "Increase amount of Gauze of Benevolence per drop by 2 [MAX] [Event Only]",
"detailShort": "Increase amount of Gauze of Benevolence per drop by 2 [MAX] [Event Only]"
}, {
"id": 991995,
"detail": "Increase your Quick Card effectiveness by 8% & NP Gain by 8% & begin battle with NP charged at 30% for yourself ",
"detailShort": "Increase your Quick Card effectiveness by 8% & NP Gain by 8% & begin battle with NP charged at 30% for yourself "
}, {
"id": 991996,
"detail": "Increase your Quick Card effectiveness by 10% & NP Gain by 10% & begin battle with NP charged at 50% for yourself [MAX]",
"detailShort": "Increase your Quick Card effectiveness by 10% & NP Gain by 10% & begin battle with NP charged at 50% for yourself [MAX]"
}, {
"id": 991997,
"detail": "Increase amount of Bandage of the Holy Night per drop by 1 [Event Only]",
"detailShort": "Increase amount of Bandage of the Holy Night per drop by 1 [Event Only]"
}, {
"id": 991998,
"detail": "Increase amount of Bandage of the Holy Night per drop by 2 [MAX] [Event Only]",
"detailShort": "Increase amount of Bandage of the Holy Night per drop by 2 [MAX] [Event Only]"
}, {
"id": 991999,
"detail": "Increase NP Strength by 30% & Buster Card's Critical Strength by 100% (3 turns) for yourself only if [servantName 104100] is equipped with this Craft Essence",
"detailShort": "Increase NP Strength by 30% & Buster Card's Critical Strength by 100% (3 turns) for yourself only if [servantName 104100] is equipped with this Craft Essence"
}, {
"id": 992000,
"detail": "Increase Quick Card effectiveness by 10% & HP Recovery amount by 20% for all allies only if [servantName 203900] (Archer) is equipped with this Craft Essence when she is on the field.",
"detailShort": "Increase Quick Card effectiveness by 10% & HP Recovery amount by 20% for all allies only if [servantName 203900] (Archer) is equipped with this Craft Essence when she is on the field."
}, {
"id": 992005,
"detail": "Increase NP Charge by 2 levels when using NP (3 times) for yourself",

File diff suppressed because it is too large Load Diff

View File

@ -13830,6 +13830,34 @@
"activeTargetValue": 0,
"closedMessage": "",
"flag": 0
}, {
"joinSpotIds": [],
"id": 835101,
"warId": 8351,
"mapId": 8351,
"name": "Christmas2021_To Display at Chaldea Gate",
"imageId": 835101,
"x": 0,
"y": 0,
"imageOfsX": 0,
"imageOfsY": 0,
"nameOfsX": 0,
"nameOfsY": 0,
"questOfsX": 0,
"questOfsY": 0,
"nextOfsX": 0,
"nextOfsY": 0,
"dispCondType1": 1,
"dispTargetId1": 0,
"dispTargetValue1": 0,
"dispCondType2": 1,
"dispTargetId2": 0,
"dispTargetValue2": 0,
"activeCondType": 1,
"activeTargetId": 0,
"activeTargetValue": 0,
"closedMessage": "",
"flag": 0
}, {
"joinSpotIds": [],
"id": 900101,

View File

@ -159256,6 +159256,241 @@
"enemyInfo": 1,
"bgmId": 57,
"startEffectId": 2
}, {
"npcDeckIds": [94043001, 1000],
"script": {},
"questId": 94043002,
"questPhase": 1,
"wave": 1,
"enemyInfo": 1,
"bgmId": 305,
"startEffectId": 2
}, {
"npcDeckIds": [94043004, 1000],
"script": {
"aiFieldIds": [{
"day": 0,
"id": 94043205
}]
},
"questId": 94043003,
"questPhase": 1,
"wave": 1,
"enemyInfo": 1,
"bgmId": 305,
"startEffectId": 2
}, {
"npcDeckIds": [94043005, 1000],
"script": {
"aiFieldIds": [{
"day": 0,
"id": 94043209
}]
},
"questId": 94043003,
"questPhase": 1,
"wave": 2,
"enemyInfo": 1,
"bgmId": 305,
"startEffectId": 2
}, {
"npcDeckIds": [94043101, 1000],
"script": {},
"questId": 94043101,
"questPhase": 1,
"wave": 1,
"enemyInfo": 1,
"bgmId": 372,
"startEffectId": 1
}, {
"npcDeckIds": [94043102, 1000],
"script": {},
"questId": 94043101,
"questPhase": 1,
"wave": 2,
"enemyInfo": 1,
"bgmId": 372,
"startEffectId": 1
}, {
"npcDeckIds": [94043103, 1000],
"script": {},
"questId": 94043101,
"questPhase": 1,
"wave": 3,
"enemyInfo": 1,
"bgmId": 305,
"startEffectId": 2
}, {
"npcDeckIds": [94043104, 1000],
"script": {},
"questId": 94043102,
"questPhase": 1,
"wave": 1,
"enemyInfo": 1,
"bgmId": 372,
"startEffectId": 1
}, {
"npcDeckIds": [94043105, 1000],
"script": {},
"questId": 94043102,
"questPhase": 1,
"wave": 2,
"enemyInfo": 1,
"bgmId": 372,
"startEffectId": 1
}, {
"npcDeckIds": [94043106, 1000],
"script": {},
"questId": 94043102,
"questPhase": 1,
"wave": 3,
"enemyInfo": 1,
"bgmId": 305,
"startEffectId": 2
}, {
"npcDeckIds": [94043107, 1000],
"script": {},
"questId": 94043103,
"questPhase": 1,
"wave": 1,
"enemyInfo": 1,
"bgmId": 372,
"startEffectId": 1
}, {
"npcDeckIds": [94043108, 1000],
"script": {},
"questId": 94043103,
"questPhase": 1,
"wave": 2,
"enemyInfo": 1,
"bgmId": 372,
"startEffectId": 1
}, {
"npcDeckIds": [94043109, 1000],
"script": {},
"questId": 94043103,
"questPhase": 1,
"wave": 3,
"enemyInfo": 1,
"bgmId": 305,
"startEffectId": 2
}, {
"npcDeckIds": [94043110, 1000],
"script": {},
"questId": 94043104,
"questPhase": 1,
"wave": 1,
"enemyInfo": 1,
"bgmId": 372,
"startEffectId": 1
}, {
"npcDeckIds": [94043111, 1000],
"script": {},
"questId": 94043104,
"questPhase": 1,
"wave": 2,
"enemyInfo": 1,
"bgmId": 372,
"startEffectId": 1
}, {
"npcDeckIds": [94043112, 1000],
"script": {},
"questId": 94043104,
"questPhase": 1,
"wave": 3,
"enemyInfo": 1,
"bgmId": 305,
"startEffectId": 2
}, {
"npcDeckIds": [94043151, 1000],
"script": {},
"questId": 94043110,
"questPhase": 1,
"wave": 1,
"enemyInfo": 1,
"bgmId": 372,
"startEffectId": 1
}, {
"npcDeckIds": [94043152, 1000],
"script": {},
"questId": 94043110,
"questPhase": 1,
"wave": 2,
"enemyInfo": 1,
"bgmId": 372,
"startEffectId": 1
}, {
"npcDeckIds": [94043153, 1000],
"script": {},
"questId": 94043110,
"questPhase": 1,
"wave": 3,
"enemyInfo": 1,
"bgmId": 372,
"startEffectId": 1
}, {
"npcDeckIds": [94043301, 1000],
"script": {},
"questId": 94043301,
"questPhase": 1,
"wave": 1,
"enemyInfo": 1,
"bgmId": 305,
"startEffectId": 2
}, {
"npcDeckIds": [94043304, 1000],
"script": {},
"questId": 94043302,
"questPhase": 1,
"wave": 1,
"enemyInfo": 1,
"bgmId": 305,
"startEffectId": 2
}, {
"npcDeckIds": [94043307, 1000],
"script": {},
"questId": 94043303,
"questPhase": 1,
"wave": 1,
"enemyInfo": 1,
"bgmId": 305,
"startEffectId": 2
}, {
"npcDeckIds": [94043310, 1000],
"script": {},
"questId": 94043304,
"questPhase": 1,
"wave": 1,
"enemyInfo": 1,
"bgmId": 305,
"startEffectId": 2
}, {
"npcDeckIds": [94043313, 1000],
"script": {},
"questId": 94043305,
"questPhase": 1,
"wave": 1,
"enemyInfo": 1,
"bgmId": 305,
"startEffectId": 2
}, {
"npcDeckIds": [94043316, 1000],
"script": {},
"questId": 94043306,
"questPhase": 1,
"wave": 1,
"enemyInfo": 1,
"bgmId": 305,
"startEffectId": 2
}, {
"npcDeckIds": [94043319, 1000],
"script": {},
"questId": 94043307,
"questPhase": 1,
"wave": 1,
"enemyInfo": 1,
"bgmId": 305,
"startEffectId": 2
}, {
"npcDeckIds": [94043501, 1000],
"script": {},

View File

@ -1228,6 +1228,45 @@
"collectionNo": 264,
"materialStoryPriority": 1000,
"flag": 8
}, {
"relateQuestIds": [],
"individuality": [5000, 104100, 100, 201, 301, 303, 2009, 1000, 2001, 2008, 2011, 2037, 2075, 3, 2356, 2631],
"classPassive": [34550, 88550],
"cardIds": [3, 3, 1, 1, 2],
"script": {
"cameraActionId": 371
},
"id": 104100,
"baseSvtId": 104100,
"name": "Astolfo (Saber)",
"ruby": "Astolfo (Saber)",
"battleName": "Astolfo",
"classId": 1,
"type": 1,
"limitMax": 4,
"rewardLv": 90,
"friendshipId": 1042,
"maxFriendshipRank": 10,
"genderType": 3,
"attri": 3,
"combineSkillId": 104100,
"combineLimitId": 104100,
"sellQp": 5000,
"sellMana": 9,
"sellRarePri": 5,
"expType": 10,
"combineMaterialId": 5,
"cost": 16,
"battleSize": 2,
"hpGaugeY": -250,
"starRate": 101,
"deathRate": 245,
"attackAttri": 1,
"illustratorId": 12,
"cvId": 31,
"collectionNo": 270,
"materialStoryPriority": 1000,
"flag": 0
}, {
"relateQuestIds": [91200101, 91200102, 94005014, 94008005],
"individuality": [5000, 200100, 1, 102, 202, 302, 305, 1000, 2001, 2008, 2012, 2631],
@ -2534,6 +2573,45 @@
"collectionNo": 272,
"materialStoryPriority": 1000,
"flag": 0
}, {
"relateQuestIds": [],
"individuality": [5000, 203900, 2, 102, 202, 300, 303, 1000, 2001, 2008, 2631],
"classPassive": [34350, 20551, 54650],
"cardIds": [3, 3, 1, 1, 2],
"script": {
"cameraActionId": 372
},
"id": 203900,
"baseSvtId": 203900,
"name": "Florence Nightingale (Santa)",
"ruby": "Florence Nightingale (Santa)",
"battleName": "Florence Nightingale (Santa)",
"classId": 2,
"type": 1,
"limitMax": 4,
"rewardLv": 80,
"friendshipId": 1038,
"maxFriendshipRank": 10,
"genderType": 2,
"attri": 1,
"combineSkillId": 203900,
"combineLimitId": 203900,
"sellQp": 2000,
"sellMana": 6,
"sellRarePri": 0,
"expType": 4,
"combineMaterialId": 4,
"cost": 12,
"battleSize": 2,
"hpGaugeY": -250,
"starRate": 80,
"deathRate": 393,
"attackAttri": 2,
"illustratorId": 23,
"cvId": 18,
"collectionNo": 271,
"materialStoryPriority": 1000,
"flag": 8
}, {
"relateQuestIds": [91300101, 94026504],
"individuality": [5000, 300100, 1, 101, 200, 300, 305, 1000, 2001, 2000, 2040, 2008, 2011, 2037, 2012, 2631],
@ -30814,6 +30892,80 @@
"collectionNo": 1122,
"materialStoryPriority": 1000,
"flag": 0
}, {
"relateQuestIds": [],
"individuality": [],
"classPassive": [],
"cardIds": [3, 3, 3, 3, 3],
"script": {},
"id": 9304420,
"baseSvtId": 9304420,
"name": "Leaving the Sword Behind for a Little While",
"ruby": "Leaving the Sword Behind for a Little While",
"battleName": "-",
"classId": 1001,
"type": 6,
"limitMax": 4,
"rewardLv": 0,
"friendshipId": 1000,
"maxFriendshipRank": 0,
"genderType": 3,
"attri": 2,
"combineSkillId": 0,
"combineLimitId": 0,
"sellQp": 1000,
"sellMana": 3,
"sellRarePri": 0,
"expType": 19,
"combineMaterialId": 39,
"cost": 9,
"battleSize": 2,
"hpGaugeY": 0,
"starRate": 0,
"deathRate": 0,
"attackAttri": 1,
"illustratorId": 1,
"cvId": 0,
"collectionNo": 1127,
"materialStoryPriority": 1000,
"flag": 4
}, {
"relateQuestIds": [],
"individuality": [],
"classPassive": [],
"cardIds": [3, 3, 3, 3, 3],
"script": {},
"id": 9304430,
"baseSvtId": 9304430,
"name": "Merry Christmas",
"ruby": "Merry Christmas",
"battleName": "-",
"classId": 1001,
"type": 6,
"limitMax": 4,
"rewardLv": 0,
"friendshipId": 1000,
"maxFriendshipRank": 0,
"genderType": 3,
"attri": 2,
"combineSkillId": 0,
"combineLimitId": 0,
"sellQp": 1000,
"sellMana": 3,
"sellRarePri": 0,
"expType": 19,
"combineMaterialId": 39,
"cost": 9,
"battleSize": 2,
"hpGaugeY": 0,
"starRate": 0,
"deathRate": 0,
"attackAttri": 1,
"illustratorId": 192,
"cvId": 0,
"collectionNo": 1128,
"materialStoryPriority": 1000,
"flag": 4
}, {
"relateQuestIds": [],
"individuality": [],
@ -46687,6 +46839,154 @@
"collectionNo": 1121,
"materialStoryPriority": 1000,
"flag": 0
}, {
"relateQuestIds": [],
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"classPassive": [],
"cardIds": [3, 3, 3, 3, 3],
"script": {},
"id": 9404190,
"baseSvtId": 9404190,
"name": "Maidens' Luncheon",
"ruby": "Maidens' Luncheon",
"battleName": "-",
"classId": 1001,
"type": 6,
"limitMax": 4,
"rewardLv": 0,
"friendshipId": 1000,
"maxFriendshipRank": 0,
"genderType": 3,
"attri": 2,
"combineSkillId": 0,
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"sellQp": 2000,
"sellMana": 5,
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"expType": 20,
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"cost": 12,
"battleSize": 2,
"hpGaugeY": 0,
"starRate": 0,
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"illustratorId": 326,
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"collectionNo": 1123,
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}, {
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"script": {},
"id": 9404200,
"baseSvtId": 9404200,
"name": "Deliverers of Sentiment",
"ruby": "Deliverers of Sentiment",
"battleName": "-",
"classId": 1001,
"type": 6,
"limitMax": 4,
"rewardLv": 0,
"friendshipId": 1000,
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"expType": 19,
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"cost": 9,
"battleSize": 2,
"hpGaugeY": 0,
"starRate": 0,
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"attackAttri": 1,
"illustratorId": 327,
"cvId": 0,
"collectionNo": 1124,
"materialStoryPriority": 1000,
"flag": 0
}, {
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"cardIds": [3, 3, 3, 3, 3],
"script": {},
"id": 9404210,
"baseSvtId": 9404210,
"name": "With My Family",
"ruby": "With My Family",
"battleName": "-",
"classId": 1001,
"type": 6,
"limitMax": 4,
"rewardLv": 0,
"friendshipId": 1000,
"maxFriendshipRank": 0,
"genderType": 3,
"attri": 2,
"combineSkillId": 0,
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"sellQp": 500,
"sellMana": 1,
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"expType": 18,
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"cost": 5,
"battleSize": 2,
"hpGaugeY": 0,
"starRate": 0,
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"attackAttri": 1,
"illustratorId": 241,
"cvId": 0,
"collectionNo": 1125,
"materialStoryPriority": 1000,
"flag": 0
}, {
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"cardIds": [3, 3, 3, 3, 3],
"script": {},
"id": 9404220,
"baseSvtId": 9404220,
"name": "Traces of Christmases Past",
"ruby": "Traces of Christmases Past",
"battleName": "-",
"classId": 1001,
"type": 6,
"limitMax": 4,
"rewardLv": 0,
"friendshipId": 1000,
"maxFriendshipRank": 0,
"genderType": 3,
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"combineSkillId": 0,
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"sellQp": 2000,
"sellMana": 5,
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"expType": 20,
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"cost": 12,
"battleSize": 2,
"hpGaugeY": 0,
"starRate": 0,
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"attackAttri": 1,
"illustratorId": 328,
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"flag": 0
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View File

@ -1406,6 +1406,50 @@
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"motion": 40,
"attackType": 1
}, {
"normalDamage": [16, 33, 51],
"singleDamage": [16, 33, 51],
"trinityDamage": [16, 33, 51],
"unisonDamage": [16, 33, 51],
"grandDamage": [16, 33, 51],
"attackIndividuality": [3001],
"svtId": 104100,
"cardId": 1,
"motion": 10,
"attackType": 1
}, {
"normalDamage": [10, 20, 30, 40],
"singleDamage": [10, 20, 30, 40],
"trinityDamage": [10, 20, 30, 40],
"unisonDamage": [10, 20, 30, 40],
"grandDamage": [10, 20, 30, 40],
"attackIndividuality": [3001],
"svtId": 104100,
"cardId": 2,
"motion": 20,
"attackType": 1
}, {
"normalDamage": [16, 33, 51],
"singleDamage": [16, 33, 51],
"trinityDamage": [16, 33, 51],
"unisonDamage": [16, 33, 51],
"grandDamage": [16, 33, 51],
"attackIndividuality": [3001],
"svtId": 104100,
"cardId": 3,
"motion": 30,
"attackType": 1
}, {
"normalDamage": [3, 7, 10, 14, 17, 21, 28],
"singleDamage": [3, 7, 10, 14, 17, 21, 28],
"trinityDamage": [3, 7, 10, 14, 17, 21, 28],
"unisonDamage": [3, 7, 10, 14, 17, 21, 28],
"grandDamage": [3, 7, 10, 14, 17, 21, 28],
"attackIndividuality": [3001],
"svtId": 104100,
"cardId": 4,
"motion": 40,
"attackType": 1
}, {
"normalDamage": [16, 33, 51],
"singleDamage": [16, 33, 51],
@ -2902,6 +2946,50 @@
"cardId": 4,
"motion": 40,
"attackType": 1
}, {
"normalDamage": [16, 33, 51],
"singleDamage": [16, 33, 51],
"trinityDamage": [16, 33, 51],
"unisonDamage": [16, 33, 51],
"grandDamage": [16, 33, 51],
"attackIndividuality": [3001],
"svtId": 203900,
"cardId": 1,
"motion": 10,
"attackType": 1
}, {
"normalDamage": [16, 33, 51],
"singleDamage": [16, 33, 51],
"trinityDamage": [16, 33, 51],
"unisonDamage": [16, 33, 51],
"grandDamage": [16, 33, 51],
"attackIndividuality": [3001],
"svtId": 203900,
"cardId": 2,
"motion": 20,
"attackType": 1
}, {
"normalDamage": [10, 20, 30, 40],
"singleDamage": [10, 20, 30, 40],
"trinityDamage": [10, 20, 30, 40],
"unisonDamage": [10, 20, 30, 40],
"grandDamage": [10, 20, 30, 40],
"attackIndividuality": [3001],
"svtId": 203900,
"cardId": 3,
"motion": 30,
"attackType": 1
}, {
"normalDamage": [6, 13, 20, 26, 35],
"singleDamage": [6, 13, 20, 26, 35],
"trinityDamage": [6, 13, 20, 26, 35],
"unisonDamage": [6, 13, 20, 26, 35],
"grandDamage": [6, 13, 20, 26, 35],
"attackIndividuality": [3001],
"svtId": 203900,
"cardId": 4,
"motion": 40,
"attackType": 1
}, {
"normalDamage": [33, 67],
"singleDamage": [33, 67],

View File

@ -958,6 +958,36 @@
"svtId": 104000,
"cardIdx": 4,
"qp": 500000
}, {
"itemIds": [5000],
"itemNums": [1],
"svtId": 104100,
"cardIdx": 0,
"qp": 1000000
}, {
"itemIds": [5000],
"itemNums": [1],
"svtId": 104100,
"cardIdx": 1,
"qp": 1000000
}, {
"itemIds": [5001],
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"svtId": 104100,
"cardIdx": 2,
"qp": 1000000
}, {
"itemIds": [5001],
"itemNums": [1],
"svtId": 104100,
"cardIdx": 3,
"qp": 1000000
}, {
"itemIds": [5002],
"itemNums": [1],
"svtId": 104100,
"cardIdx": 4,
"qp": 1000000
}, {
"itemIds": [5000],
"itemNums": [1],
@ -1978,6 +2008,36 @@
"svtId": 203800,
"cardIdx": 4,
"qp": 1000000
}, {
"itemIds": [5000],
"itemNums": [1],
"svtId": 203900,
"cardIdx": 0,
"qp": 500000
}, {
"itemIds": [5000],
"itemNums": [1],
"svtId": 203900,
"cardIdx": 1,
"qp": 500000
}, {
"itemIds": [5001],
"itemNums": [1],
"svtId": 203900,
"cardIdx": 2,
"qp": 500000
}, {
"itemIds": [5001],
"itemNums": [1],
"svtId": 203900,
"cardIdx": 3,
"qp": 500000
}, {
"itemIds": [5002],
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"qp": 500000
}, {
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"itemNums": [1],

View File

@ -2023,6 +2023,69 @@
"comment": "Rather than any of his disciples, she was the one to inherit her father's penname, Katsushika Hokusai. Her wish is to enhance their fame even more, and she hopes her father will watch over her success.\nShe knows that she is still a fledgling, but she's confident in her own creativity. As a Servant, she is brimming with curiosity, and believes a desire to learn is more important than raw talent.\nThe tomboyish and vivacious personality is Oui herself, but at times she does find a modest, shy side of herself.",
"condType": 9,
"condValue2": 0
}, {
"condValues": [0],
"svtId": 104100,
"id": 1,
"priority": 0,
"condMessage": "",
"comment": "Could it be...? Impossible...! A Saber Astolfo!? There is absolutely no rhyme or reason to any of this, but it seems he's manifested as the class touted to be the very best..\nYeah! See that? Woohoo!",
"condType": 0,
"condValue2": 0
}, {
"condValues": [1],
"svtId": 104100,
"id": 2,
"priority": 0,
"condMessage": "",
"comment": "Height/Weight: 164cm, 56kg\nOrigin: Legend of Charlemagne\nRegion: France\nAlignment: Chaotic-Good\nGender: ???\nPer Astolfo's request, their gender is a secret.",
"condType": 9,
"condValue2": 0
}, {
"condValues": [2],
"svtId": 104100,
"id": 3,
"priority": 0,
"condMessage": "",
"comment": "Astolfo technically has the right to manifest as a Saber since they were a member of the Twelve Paladins of Charlemagne. But since Astolfo was considered to be one of the weakest amongst the knights, it appears there weren't many people eccentric enough to want to summon Astolfo even as a treasured Saber.",
"condType": 9,
"condValue2": 0
}, {
"condValues": [3],
"svtId": 104100,
"id": 4,
"priority": 0,
"condMessage": "",
"comment": "Astolfo's alignment remains Chaotic-Good, so if you really think about it, it's still the same Astolfo, just carrying a sword. While at essence a Rider, Astolfo has abilities that are slightly improved due to wielding a sword.\n\nAs a Saber, Astolfo's knightliness seems to have increased, which allows for about a five percent increase in politeness and sanity retention for about five seconds longer. It also means bowing five degrees lower and gripping your hand five times firmer when shaking it as well.",
"condType": 9,
"condValue2": 0
}, {
"condValues": [4],
"svtId": 104100,
"id": 5,
"priority": 0,
"condMessage": "",
"comment": "『Vulcano Caligorante』\nRank: B\nNP Type: Anti-Personnel\nRange: 1 - 5\nMaximum Target: 1\n\nThe Lucky Capturing Net.\nA net that is said to have the ability to capture even gods, set by the giant Caligorante. At least that was what it was supposed to be, but Caligorante hears the trumpet of Astolfo's magical horn and flees in fear, ironically falling into his own net.\n\nAfter far too many complications to note here, the net was reforged into a sword when Astolfo became a Saber. The blade is also known as a whip-sword or a chain-linked sword, which is the dream of all warriors.",
"condType": 9,
"condValue2": 0
}, {
"condValues": [5],
"svtId": 104100,
"id": 6,
"priority": 0,
"condMessage": "",
"comment": "『Crazy Trip Drive Idol』\nRank: B+\nNP Type: Anti-Personnel\nRange: 0 - 99\nMaximum Target: 1\n\nIrrational Idol Going Berserk.\nA sealed secondary Noble Phantasm. This Noble Phantasm can call upon Hippogriff's power when summoned as a Rider. It's everywhere yet nowhere, and its imaginary existence confuses the enemy. In this particular case, Astolfo not only creates many clones, but also creates uncertainty about whether they are truly there or not, enabling a form of evasion. Making matters worse, after enough time passes, the Astolfo clones multiply exponentially, leaving almost a hundred Astolfos running amok...\n\nThe idea of a hundred Astolfos chanting and screaming as if at a concert is, to some Servants, a nightmare.",
"condType": 9,
"condValue2": 0
}, {
"condValues": [5],
"svtId": 104100,
"id": 7,
"priority": 0,
"condMessage": "Unlock after clearing Christmas 2021: Nightingale's Christmas Carol and reach Bond Level 5",
"comment": "It all started during the 2021 Christmas event. After Astolfo took the wish-granting device, the Holy Grail (bell), from Nightingale, their subconscious desire to become a Saber was inadvertently granted.\n\nBut once Nightingale obtained the Holy Grail, Astolfo lost the power of a Saber. Feeling sorry for Astolfo, Nightingale turned them back to a Saber, and thus Astolfo Saber was officially born. Perhaps not surprisingly, the first thing Astolfo wanted to do the moment they turned back into a Saber was to shout the following to Master:\n\n\"I am your sword!\"\n\nThey really wanted to say that with their head held high as a Saber. Yeah...that's pretty much their entire motivation for becoming a Saber in the first place.",
"condType": 9,
"condValue2": 0
}, {
"condValues": [0],
"svtId": 200100,
@ -4174,6 +4237,69 @@
"comment": "",
"condType": 1,
"condValue2": 0
}, {
"condValues": [0],
"svtId": 203900,
"id": 1,
"priority": 0,
"condMessage": "",
"comment": "The angel of Crimea, whose principles were service and dedication. Iron will, saving people, \"Little Foreign Office\", and so on. Pretty much the same as in her Berserker manifestation.\nThe strange and massive firearm she carries looks alternately like an umbrella or a gun, and she has become an Archer. If that all-too-familiar red outfit is anything to go by...could she possibly be a Santa?\n\nIt looks that way...",
"condType": 0,
"condValue2": 0
}, {
"condValues": [1],
"svtId": 203900,
"id": 2,
"priority": 0,
"condMessage": "",
"comment": "Height/Weight: 165cm, 52kg\nOrigin: History\nRegion: Europe\nAlignment: Lawful-Good\nGender: Female\nNightingale sees all Servants as soldiers. The Servants often get injured, which means they are all subject to get treatment.",
"condType": 9,
"condValue2": 0
}, {
"condValues": [2],
"svtId": 203900,
"id": 3,
"priority": 0,
"condMessage": "",
"comment": "Independent Action: A+\nA skill that enables her to be autonomous for a while even without Master supplying magical energy. She is able to fight against injury and illness on her own if duty calls.\n\nMadness Enhancement: EX\nRanks up all her parameters, but strips away much of her sanity. It's unclear whether this happened because the qualities of her original Berserker Spirit Origin were retained, or if it was that the hero Nightingale's characteristics remained. She may be more mild-mannered in her speech than she was as a Berserker, but her conversational style hasn't really changed much.",
"condType": 9,
"condValue2": 0
}, {
"condValues": [3],
"svtId": 203900,
"id": 4,
"priority": 0,
"condMessage": "",
"comment": "Assault Medicine: C+\nThe gun-like syringe Archer Nightingale carries around is used like a projectile weapon, firing ampoules containing various medicine at a rate of twenty ampoules per second. Those targeted by her treatments recover instantly. Those targeted for disinfection or sterilization sustain reduced damage. This particular Noble Phantasm is continuously active, but in this game it counts as a skill.\n\nBell Rung by an Angel on the Holy Night: EX\nArcher Nightingale may not evince any enthusiasm for Christmas, but her very being is closely tied to the Holy Night. Her crimson outfit and the golden bell fastened on a travelers bag is proof of this connection. Then again, Nightingale has no recollection of why she wears or carries such things, claiming that she did not realize she had them.",
"condType": 9,
"condValue2": 0
}, {
"condValues": [4],
"svtId": 203900,
"id": 5,
"priority": 0,
"condMessage": "",
"comment": "Archer Nightingale believes that all the world's sweets should turn into medicine (like cold medicine that's sweet). However, she does not believe wishes should be made upon the Holy Grail, and so strives to carry this out herself.\n\nIf someone asks, \"Don't you mean you want all the world's medicine to turn into sweets?\" her reply would surely be, \"Why! Should! Medicine! Turn! Into! Sweets!?\"\n\nShe really is a stickler on this topic.\n\n\"The concept of sweets changing into medicine contains some element of fantasy. But medicine should remain medicine.\"",
"condType": 9,
"condValue2": 0
}, {
"condValues": [5],
"svtId": 203900,
"id": 6,
"priority": 0,
"condMessage": "",
"comment": "『Assault Medicine』\nRank: C+\nNP Type: Anti-Personnel\nRange: 0 - 30\nMaximum Target: 10\n\nAngel's Dew, Devil's Tears.\nNightingale's desire to eradicate all source of disease from the world and to treat all the sick and injured, sublimed into a weaponized Noble Phantasm that remains continuously active. The fact that it resembles a gun is likely due to her experience in the military. In this game, it is expressed as a skill.\n\n『Assault Medicine Full Burst Party』\nRank: B\nNP Type: Anti-Army\nRange: 0 - 60\nMaximum Target: 50\n\nThe Angel Cries, The Devil Disappears within the Shadows.\nA full-auto assault utilizing her syringe-like gun, also known as the Noble Phantasm \"Assault Medicine.\" Any source of disease is immediately eliminated, and anyone who requires treatment will be immediately healed.",
"condType": 9,
"condValue2": 0
}, {
"condValues": [5],
"svtId": 203900,
"id": 7,
"priority": 0,
"condMessage": "Unlock after clearing Christmas 2021: Nightingale's Christmas Carol and reach Bond Level 5",
"comment": "She has a bit of an off-the-rails perception of most things, and she remains entirely focused on no-nonsense medical treatment...which means her behavior is no different than the normal Heroic Spirit Nightingale's. However, upon closer observation, you may realize that she speaks rather more modestly than usual. While it is not altogether frequent, she does sometimes voice more romantic notions. This is because Archer Nightingale contains fragments of her younger mind, before she spent time in the medical field. In consequence, she evinces more of her well-bred background than she does in her Berserker manifestation.\n\nIt was Nursery Rhyme's meddling that had caused Nightingale's Spirit Origin to change. After a series of incidents, Archer Nightingale has come to accept her youthful self. Her acceptance should therefore allow her to work well as the new Santa Servant. In particular, she will continue to fight for to improve sanitary and nursing conditions and to combat myriad illnesses...all while praying during the Holy Night.\n\n...So essentially she's still the same person?\nMaybe she is, and maybe she isn't.",
"condType": 9,
"condValue2": 0
}, {
"condValues": [0],
"svtId": 300100,
@ -20671,6 +20797,24 @@
"comment": "February, 1991.\nThe Tokyo Holy Grail War.\nMany heroes were lost, and many tears were shed.\n\nThe Lesser Grail is filling up with souls. And the sixth Beast quickens inside the Underground Greater Grail that nurtures it. With the world's end near and her love approaching fulfillment, the girl smirks.\n\nBut...somewhere...\n\nThe King of Knights who finds resolution from a small ray of light...finally unsheaths the sacred sword.",
"condType": 0,
"condValue2": 0
}, {
"condValues": [0],
"svtId": 9304420,
"id": 1,
"priority": 0,
"condMessage": "",
"comment": "People might call this a second life, but I'm still the same me.\nI kinda figured nothing would change...\nBut! That wasn't the case at all!\nEvery day's so heart-pounding, so tingly and throbly-feeling; it's so fun and exciting... It's the best!\nBut there's not much I can offer you... I probably don't have what you want.\n\nAfter all, Servants can only find joy in destroying or hurting things.\n\nOh, but...\n\nBut I still want to give you a gift.\nDuring New Year's, Valentine's Day, White Day, Halloween, Christmas...no matter what season or event, I just want to be by your side.\n\nI may not be able to fulfill your desires, but being by your side is something I can do myself, and only I can do it!\n\nSo come on, let's sing, let's dance.\nLet's celebrate this wonderful day!",
"condType": 0,
"condValue2": 0
}, {
"condValues": [0],
"svtId": 9304430,
"id": 1,
"priority": 0,
"condMessage": "",
"comment": "You say a Servant doesn't dream?\n\nDon't be silly.\nThere's nothing strange about dreaming while one sleeps, and last night, I was no exception.\nServants do not require sleep, you say?\nHonestly, I don't really have time for your jokes right now...\n\n...\nNow that you mention it...\nI do not remember the last time I rested in a bed...\nNo, it must be my imagination.\n\nAh yes. We were talking about dreams.\n\nIt has been a long time since I dreamed.\nIt could have been something that happened long ago, or it could have happened just yesterday.\nStrange, but I feel at peace right now.\nI suppose dreams are not such a bad thing now and then.\n\nCome again?\nYou're asking what happened to my umbrella-shaped machine gun and red outfit?\n\nWhat are you talking about?\nCommander, you of all people should know that I always wear my army uniform during battle.\nUnbelievable.\nOh...you too?\n\nDid you also have an enjoyable dream?",
"condType": 0,
"condValue2": 0
}, {
"condValues": [0],
"svtId": 9304470,
@ -24532,6 +24676,42 @@
"comment": "Treasured moments spent with special people in the evening... Surely, these shall become cherished memories.\n\nMay you reflect on these wonderful memories and smile, even on your endless journey.\n\n...And may we be together again as you recall them.",
"condType": 0,
"condValue2": 0
}, {
"condValues": [0],
"svtId": 9404190,
"id": 1,
"priority": 0,
"condMessage": "",
"comment": "The Holy Night can wait.\nDressing up for Christmas and the bustling festive mood is still a ways off.\n\nEnjoying lunch on this special day is an absolute must for maidens.",
"condType": 0,
"condValue2": 0
}, {
"condValues": [0],
"svtId": 9404200,
"id": 1,
"priority": 0,
"condMessage": "",
"comment": "The sight of them carrying numerous items that look as though they will spill from their arms evokes the image of a modern-day Santa Claus.\n\nThese are all gifts from Servants to show their appreciation for their Master.\n\nTo be entrusted with wishes and sentiments conjures up some distant memories...but I will happily bear such precious cargo.",
"condType": 0,
"condValue2": 0
}, {
"condValues": [0],
"svtId": 9404210,
"id": 1,
"priority": 0,
"condMessage": "",
"comment": "Let's walk shoulder-to-shoulder.\n\nThese many packages are stuffed full of joy and the heavier the load, the more it warms our hearts, so the weight doesn't trouble us.\n\nMay this precious time together continue on forever and ever.",
"condType": 0,
"condValue2": 0
}, {
"condValues": [0],
"svtId": 9404220,
"id": 1,
"priority": 0,
"condMessage": "",
"comment": "In the twinkling night, numerous blessings rain down upon us.\n\nFor you, who wishes to nurture your love with your beloved.\nFor you, who wishes to strengthen your friendship with others.\nFor you, who wishes to deepen your bond with your family.\n\nAnd for you, who continues to fight for the sake of others.\n\nEveryone's wishes are equal.\nThat is what each and every Santa Claus believes.",
"condType": 0,
"condValue2": 0
}, {
"condValues": [0],
"svtId": 9404230,

View File

@ -46,6 +46,14 @@
"idx": 0,
"condType": 0,
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}, {
"condValues": [94043008],
"svtId": 104100,
"id": 7,
"priority": 0,
"idx": 0,
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}, {
"condValues": [5],
"svtId": 202000,
@ -190,6 +198,14 @@
"idx": 0,
"condType": 0,
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}, {
"condValues": [94043008],
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"priority": 0,
"idx": 0,
"condType": 1,
"condValue2": 0
}, {
"condValues": [5],
"svtId": 301400,

View File

@ -1,8 +1 @@
[{
"svtIds": [900700, 202200, 302600, 402200, 1100300, 701100, 900200, 500400, 600500, 200100, 703000, 401100, 200900, 203300, 101300, 700600, 601900, 203500, 701400, 400400, 303600, 301400, 500500, 200300, 700700, 800100, 103800, 303900, 403400, 504400, 603800, 703400],
"id": 80264,
"name": "Upcoming Event",
"priority": 80264,
"startedAt": 1639368000,
"endedAt": 1641081599
}]
[]

View File

@ -1702,6 +1702,9 @@
}, {
"id": 1081,
"svtId": 703000
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Some files were not shown because too many files have changed in this diff Show More