Version: 2.50.0 DataVer: 544

This commit is contained in:
atlasacademy-sion 2023-08-31 08:05:45 +00:00
parent 760264912e
commit dcc4bb8a46
267 changed files with 154043 additions and 1856 deletions

View File

@ -1,5 +1,5 @@
~2981248238
@FgoDataVersion0066,20160420_1,20230821_23:28
~2507078549
@FgoDataVersion0066,20160420_1,20230830_12:45
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@ -3495,13 +3538,13 @@
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@ -7380,7 +7423,7 @@
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1,DATA0,477536,1966402880,Effect/Talk/bit_talk_goal2_4
1,DATA0,479872,3465189558,Effect/Talk/bit_talk_goal2_5
1,DATA0,463808,1859892429,Effect/Talk/bit_talk_goal2_6
1,DATA0,473152,1723195179,Effect/Talk/bit_talk_goal2_1
1,DATA0,495360,4219908227,Effect/Talk/bit_talk_goal2_2
1,DATA0,505152,3870817687,Effect/Talk/bit_talk_goal2_3
1,DATA0,479136,3866246877,Effect/Talk/bit_talk_goal2_4
1,DATA0,481056,2396373759,Effect/Talk/bit_talk_goal2_5
1,DATA0,466080,2649892923,Effect/Talk/bit_talk_goal2_6
1,DATA0,42240,2112354753,Effect/Talk/bit_talk_kamifubuki
1,DATA0,41920,3645142737,Effect/Talk/bit_talk_kamifubuki2
1,DATA0,36160,700606412,Effect/Talk/bit_talk_parasolwipe
@ -7653,12 +7696,12 @@
1,DATA0,756800,2066092597,Effect/Talk/bit_talk_winner1_4
1,DATA0,744544,2982322001,Effect/Talk/bit_talk_winner1_5
1,DATA0,735840,2316034326,Effect/Talk/bit_talk_winner1_6
1,DATA0,471648,2180291659,Effect/Talk/bit_talk_winner2_1
1,DATA0,495776,187896875,Effect/Talk/bit_talk_winner2_2
1,DATA0,505888,1771514969,Effect/Talk/bit_talk_winner2_3
1,DATA0,479680,1591815302,Effect/Talk/bit_talk_winner2_4
1,DATA0,481056,3071575565,Effect/Talk/bit_talk_winner2_5
1,DATA0,466592,2967158613,Effect/Talk/bit_talk_winner2_6
1,DATA0,474464,2416594192,Effect/Talk/bit_talk_winner2_1
1,DATA0,496960,2322411016,Effect/Talk/bit_talk_winner2_2
1,DATA0,506016,3547699082,Effect/Talk/bit_talk_winner2_3
1,DATA0,480928,3115964180,Effect/Talk/bit_talk_winner2_4
1,DATA0,480864,4248487907,Effect/Talk/bit_talk_winner2_5
1,DATA0,467360,3588288731,Effect/Talk/bit_talk_winner2_6
1,DATA0,808128,2860003780,Effect/weapon/253
1,DATA0,122432,1173647363,Effect/weapon/254
1,DATA0,173920,3066383421,Effect/weapon/255
@ -7912,8 +7955,8 @@
1,DATA0,462784,2088094524,Terminal/MapImgs/img_questmap_009025
1,DATA0,838112,420749855,Terminal/MapImgs/img_questmap_009026
1,DATA0,774784,3367239554,Terminal/MapImgs/img_questmap_009027
1,DATA0,3059840,1840037406,Terminal/QuestMap/Capter9018
1,DATA0,1938816,4266472686,Terminal/QuestMap/Capter9021
1,DATA0,3066784,3275485920,Terminal/QuestMap/Capter9018
1,DATA0,1946208,723211925,Terminal/QuestMap/Capter9021
1,DATA0,120224,774430907,Tutorial/tutorial_0568
1,DATA0,116160,1026687815,Tutorial/tutorial_0569
1,DATA0,113248,3381850802,Tutorial/tutorial_0570
@ -7945,7 +7988,7 @@
1,DATA0,560416,2212099089,Effect/Talk/bit_chapterstart80069
1,DATA0,649760,4069256553,Effect/Talk/bit_queststart80069
1,DATA0,1408,3493191143,Terminal/MapImgs/img_questmap_009009
1,DATA0,862848,230131533,Terminal/QuestMap/Capter9022
1,DATA0,870400,2675556200,Terminal/QuestMap/Capter9022
1,DATA0,119840,3641433807,Tutorial/tutorial_0574
1,DATA0,106400,790475623,Tutorial/tutorial_0575
1,DATA0,109728,1703164160,Tutorial/tutorial_0576
@ -8255,7 +8298,7 @@
1,DATA0,24032,890618909,Servants/Status/9939600
1,DATA0,978592,130203629,Terminal/MapImgs/img_questmap_020301
1,DATA0,959904,870531117,Terminal/MapImgs/img_questmap_020302
1,DATA0,823232,3423594276,Terminal/QuestMap/Capter0203
1,DATA0,830720,3366407566,Terminal/QuestMap/Capter0203
1,SYSTEM,35040,2629241600,Effect/BattleStart/StageClear02/0
1,SYSTEM,37856,2399243876,Effect/BattleStart/StageClear02/1
1,SYSTEM,261376,3780397377,Effect/BattleStart/WaveEffect/100
@ -8363,7 +8406,7 @@
1,DATA0,60096,2868089082,Servants/Status/603100
1,DATA0,898208,4269115213,Terminal/MapImgs/img_questmap_009029
1,DATA0,926240,3003594327,Terminal/MapImgs/img_questmap_009030
1,DATA0,788608,1231138735,Terminal/QuestMap/Capter9029
1,DATA0,797568,457274310,Terminal/QuestMap/Capter9029
1,DATA0,116256,2396566242,Tutorial/tutorial_0583
1,DATA0,125312,3816778369,Tutorial/tutorial_0584
1,DATA0,97856,1358935579,Tutorial/tutorial_0585
@ -8509,7 +8552,7 @@
1,DATA0,127072,999966637,Effect/Talk/bit_talk_execution4
1,DATA0,49856,1583695862,Effect/Talk/bit_talk_powerup
1,DATA0,57376,3664767626,Effect/Talk/bit_talk_presage
1,DATA0,29344,3718711596,Effect/Talk/bit_talk_warp
1,DATA0,33696,580849918,Effect/Talk/bit_talk_warp
1,DATA0,55808,4126342034,Effect/Talk/bit_talk_warp_failed
1,DATA0,150048,1059318108,Effect/weapon/273/1
1,DATA0,219744,2749665186,Effect/weapon/273/2
@ -8589,7 +8632,7 @@
1,DATA0,68416,2254411725,Servants/Status/503300
1,DATA0,63456,1280477460,Servants/Status/503400
1,DATA0,958272,365892764,Terminal/MapImgs/img_questmap_020401
1,DATA0,719744,2847722783,Terminal/QuestMap/Capter0204
1,DATA0,727232,3134247151,Terminal/QuestMap/Capter0204
1,SYSTEM,126848,3391429849,Battle/Effect/6
1,DATA0,274720,4260242422,CharaFigure/1098119500
1,DATA0,270112,264948490,CharaFigure/1098119510
@ -8755,7 +8798,7 @@
1,DATA0,42592,803194938,Effect/Talk/bit_talk_subtitle_01
1,DATA0,42336,275207395,Effect/Talk/bit_talk_subtitle_02
1,DATA0,42208,3674621999,Effect/Talk/bit_talk_subtitle_03
1,DATA0,101696,2344329827,Effect/Talk/bit_talk_zero_dive1
1,DATA0,102432,3641669390,Effect/Talk/bit_talk_zero_dive1
1,DATA0,140832,2404905600,Effect/Talk/bit_talk_zero_sail1
1,DATA0,153152,3902990748,Effect/weapon/756
1,DATA0,129408,2853394361,Effect/weapon/757
@ -8859,7 +8902,7 @@
1,DATA0,49568,3909770460,Effect/Talk/bit_talk_liquor_communication02
1,DATA0,43936,4230364215,Effect/Talk/bit_talk_liquor_communication03
1,DATA0,101664,3687934649,Effect/Talk/bit_talk_rarrow01or
1,DATA0,1363360,262172219,Effect/Tower
1,DATA0,1370720,4288202814,Effect/Tower
1,DATA0,462336,3129505651,Image/back53200
1,DATA0,27552,508938888,Image/cut034_bdv00
1,DATA0,20352,1055805471,Image/cut034_dir00
@ -9006,7 +9049,7 @@
1,DATA0,50016,1647389858,Servants/Commands/202900
1,DATA0,20256,4224976117,Servants/Motion/283
1,DATA0,55712,10172493,Servants/Status/202900
1,DATA0,659008,3783660434,Terminal/QuestMap/Capter9031
1,DATA0,666496,1504295054,Terminal/QuestMap/Capter9031
1,DATA0,104736,2791182847,Tutorial/tutorial_0600
1,DATA0,109536,941072764,Tutorial/tutorial_0601
1,DATA0,107968,278844767,Tutorial/tutorial_0602
@ -9443,7 +9486,7 @@
1,DATA0,45088,539344294,Servants/Status/9941160
1,DATA0,965920,1425610991,Terminal/MapImgs/img_questmap_030101
1,DATA0,965888,2207963295,Terminal/MapImgs/img_questmap_030102
1,DATA0,755296,3048012594,Terminal/QuestMap/Capter0301
1,DATA0,762624,2274877906,Terminal/QuestMap/Capter0301
1,DATA0,100064,3448310900,Tutorial/tutorial_0045
1,DATA0,111936,309996661,Tutorial/tutorial_0046
1,SYSTEM,271296,2998514952,Effect/BattleStart/WaveEffect/101
@ -9578,7 +9621,7 @@
1,DATA0,71808,589222317,Servants/Status/402900
1,DATA0,18304,1543226766,Servants/Status/503800
1,DATA0,981632,4219738346,Terminal/MapImgs/img_questmap_009032
1,DATA0,801120,2826295201,Terminal/QuestMap/Capter9032
1,DATA0,808640,3224943415,Terminal/QuestMap/Capter9032
1,DATA0,100000,2419156845,Tutorial/tutorial_0615
1,DATA0,97568,3918910064,Tutorial/tutorial_0617
1,DATA0,107840,2869192576,Tutorial/tutorial_0618
@ -10675,7 +10718,7 @@
1,DATA0,49664,2027725324,Servants/Status/1000800
1,DATA0,27200,3083752289,Servants/Status/504000
1,DATA0,996640,40646320,Terminal/MapImgs/img_questmap_009050
1,DATA0,1638272,3042331901,Terminal/QuestMap/Capter9050
1,DATA0,1645376,3227241922,Terminal/QuestMap/Capter9050
1,DATA0,118208,3488485915,Tutorial/tutorial_0660
1,DATA0,106240,145185773,Tutorial/tutorial_0661
1,DATA0,109728,650215640,Tutorial/tutorial_0662
@ -11252,7 +11295,7 @@
1,DATA0,58048,10317656,Servants/Status/103700
1,DATA0,88576,3917884416,Servants/Status/603600
1,DATA0,922848,2483614821,Terminal/MapImgs/img_questmap_009051
1,DATA0,2004352,4046275901,Terminal/QuestMap/Capter9051
1,DATA0,2011776,2208880185,Terminal/QuestMap/Capter9051
1,DATA0,111840,2229647309,Tutorial/tutorial_0673
1,DATA0,100224,971839463,Tutorial/tutorial_0674
1,DATA0,100064,2517283825,Tutorial/tutorial_0675
@ -11661,7 +11704,7 @@
1,DATA0,1408,1778331865,Terminal/MapImgs/img_questmap_009061
1,DATA0,961664,1118237157,Terminal/MapImgs/img_questmap_009062
1,DATA0,961056,343921553,Terminal/MapImgs/img_questmap_009063
1,DATA0,907392,2729603324,Terminal/QuestMap/Capter9056
1,DATA0,914944,2473003338,Terminal/QuestMap/Capter9056
1,DATA0,218848,4099476696,Terminal/QuestMap/Capter9056_9056
1,DATA0,327136,452677221,Terminal/QuestMap/Capter9056_9057
1,DATA0,313344,1360200710,Terminal/QuestMap/Capter9056_9058
@ -11679,7 +11722,7 @@
1,SYSTEM,43648,2268461192,Effect/BattleStart/FinalBattle03/11
1,SYSTEM,114400,2519737739,Effect/BattleStart/FinalBattle03/12
1,SYSTEM,102752,1819838594,Effect/Event/80239
1,SYSTEM,4282240,1585506507,Event/Info
1,SYSTEM,4290880,1421859104,Event/Info
1,DATA0,3790816,2591101348,Servants/202010
1,DATA0,3879648,1287085016,Servants/202020
1,DATA0,207424,1435610996,CharaGraph/9403690
@ -12454,7 +12497,7 @@
1,DATA0,35104,2383185682,Servants/Status/303800
1,DATA0,74880,3530025724,Servants/Status/703500
1,DATA0,861760,2506057628,Terminal/MapImgs/img_questmap_009068
1,DATA0,739392,404299967,Terminal/QuestMap/Capter9068
1,DATA0,746912,1310449166,Terminal/QuestMap/Capter9068
1,DATA0,125312,506052664,Tutorial/tutorial_0729
1,DATA0,116064,2801333165,Tutorial/tutorial_0730
1,DATA0,113248,2477514239,Tutorial/tutorial_0731
@ -13705,7 +13748,7 @@
1,DATA0,918784,1691586366,Terminal/MapImgs/img_questmap_030501
1,DATA0,1408,4863772,Terminal/MapImgs/img_questmap_030502
1,DATA0,2143744,1249787550,Terminal/QuestMap/Capter0305
1,SYSTEM,37568,158232765,Battle/TurnEffect/2
1,SYSTEM,38560,4266676123,Battle/TurnEffect/2
1,SYSTEM,236864,1865273923,CharaFigure/1098181900
1,SYSTEM,137888,3762854976,CharaFigure/1098182000
1,SYSTEM,163072,4256259352,CharaFigure/1098182100
@ -13848,8 +13891,8 @@
1,DATA0,3130272,2892144650,Effect/Talk/bit_queststart80273_1
1,DATA0,22880,3357276546,Effect/Talk/bit_talk_29v
1,DATA0,23776,1435300331,Effect/Talk/bit_talk_yuge
1,DATA0,744192,234781019,EventServantFatigue/1
1,DATA0,979968,3287655775,EventServantFatigue/2
1,DATA0,751712,3258588851,EventServantFatigue/1
1,DATA0,987264,968399787,EventServantFatigue/2
1,DATA0,418304,1714050210,Image/back89900
1,DATA0,51328,1232099051,Image/cut145_text01
1,DATA0,28096,1619607577,Image/cut145_text02
@ -15316,7 +15359,7 @@
1,DATA0,302688,2913460185,CommandGraph/8400700
1,DATA0,294016,3435861835,CommandGraph/8400710
1,DATA0,2998624,3779781611,Effect/Talk/bit_queststart80301
1,DATA0,4386112,2174248741,Effect/WarBoard
1,DATA0,4393952,2300023245,Effect/WarBoard
1,DATA0,7488,4166326448,EnemyMasterFace/enemyMstFace7101000
1,DATA0,26816,3334701359,NarrowFigure/301330
1,DATA0,97472,3567441735,Tutorial/tutorial_0840
@ -15325,12 +15368,12 @@
1,DATA0,96768,1156450338,Tutorial/tutorial_0843
1,DATA0,102816,3671050903,Tutorial/tutorial_0844
1,DATA0,107136,517381525,Tutorial/tutorial_0845
1,DATA0,1609120,480739506,WarBoard/Background/1
1,DATA0,5711840,1250825222,WarBoard/Common
1,DATA0,1616576,3397733313,WarBoard/Background/1
1,DATA0,5720768,3223268965,WarBoard/Common
1,DATA0,15296,4232548414,WarBoard/ImageSet/1
1,DATA0,1471520,127268778,WarBoard/PartyOrganization
1,DATA0,1479168,388748115,WarBoard/PartyOrganization
1,DATA0,2795040,2197606420,WarBoard/Shop/Effect/bit_grail_get
1,DATA0,3398432,1096763085,WarBoard/Terminal/Effect/bit_warclear_get0
1,DATA0,3407360,1688981884,WarBoard/Terminal/Effect/bit_warclear_get0
1,DATA0,109728,104479067,WarBoard/Terminal/Effect/bit_warclear_get1
1,DATA0,2804480,4117784029,WarBoard/Terminal/Effect/bit_warclear_get2
1,SYSTEM,89600,2776300868,UISkin/UISkin01MiniDialogAtlas
@ -15537,7 +15580,7 @@
1,DATA0,58016,476912188,Servants/Status/204100
1,DATA0,73664,1048925050,Servants/Status/901000
1,DATA0,959712,3813150352,Terminal/MapImgs/img_questmap_009099
1,DATA0,2324960,1186279421,Terminal/QuestMap/Capter9099
1,DATA0,2332544,3776105098,Terminal/QuestMap/Capter9099
1,DATA0,126240,593013394,Tutorial/tutorial_0832
1,DATA0,121088,3694442461,Tutorial/tutorial_0833
1,DATA0,114400,362162629,Tutorial/tutorial_0834
@ -15652,7 +15695,7 @@
1,DATA0,65440,2736583693,Effect/weapon/835
1,DATA0,729248,3719975808,Effect/weapon/836
1,DATA0,257408,1385091153,Effect/weapon/839
1,DATA0,1176640,2968691334,Event/Submarine
1,DATA0,1184320,2338599744,Event/Submarine
1,DATA0,37024,743954864,Image/cut199_memorychip
1,DATA0,40160,937891976,Image/cut200_triple
1,DATA0,169760,4090263129,Image/cut201_battleship
@ -15713,7 +15756,7 @@
1,DATA0,753056,352483643,Terminal/MapImgs/img_questmap_009104
1,DATA0,861536,3474336945,Terminal/MapImgs/img_questmap_009105
1,DATA0,805280,621471699,Terminal/MapImgs/img_questmap_009106
1,DATA0,4846720,4103500727,Terminal/QuestMap/Capter9101
1,DATA0,4854272,4291014716,Terminal/QuestMap/Capter9101
1,DATA0,107584,1675235024,Tutorial/tutorial_0846
1,DATA0,78048,2102731942,Tutorial/tutorial_0847
1,DATA0,80704,922507355,Tutorial/tutorial_0848
@ -16056,7 +16099,7 @@
1,DATA0,904800,379438911,Terminal/MapImgs/img_questmap_030702
1,DATA0,938944,867043922,Terminal/MapImgs/img_questmap_030703
1,DATA0,971648,2633386711,Terminal/MapImgs/img_questmap_030704
1,DATA0,1112320,3167090713,Terminal/QuestMap/Capter0307
1,DATA0,1119840,2574975712,Terminal/QuestMap/Capter0307
1,DATA0,102912,4108441720,Tutorial/tutorial_0054
1,SYSTEM,242048,4064636552,Battle/Effect/16
1,DATA0,99904,1261594690,Effect/Talk/bit_talk_07_fs
@ -16399,7 +16442,7 @@
1,DATA0,70304,3089290470,Servants/Status/1101000
1,DATA0,24064,678667498,Servants/Status/604100
1,DATA0,872064,3984765608,Terminal/MapImgs/img_questmap_009109
1,DATA0,1847968,3085455089,Terminal/QuestMap/Capter9109
1,DATA0,1855488,2893001049,Terminal/QuestMap/Capter9109
1,DATA0,111072,290859499,Tutorial/tutorial_0868
1,DATA0,90496,2064833307,Tutorial/tutorial_0869
1,DATA0,101440,2887937452,Tutorial/tutorial_0870
@ -16421,7 +16464,7 @@
1,DATA0,102976,909279024,Tutorial/tutorial_0879
1,DATA0,104480,551216128,Tutorial/tutorial_0880
1,DATA0,97280,3863149845,Tutorial/tutorial_0881
1,DATA0,2688544,3183416818,WarBoard/Background/2
1,DATA0,2696224,3499061682,WarBoard/Background/2
1,DATA0,133856,2249277187,Back/back21342
1,DATA0,128288,3159624005,Back/back105501
1,DATA0,100256,3754922611,Back/back106001
@ -16691,7 +16734,7 @@
1,DATA0,921824,4250891060,Effect/weapon/436/1
1,DATA0,923136,3788659332,Effect/weapon/436/2
1,DATA0,1269728,1054949678,Effect/weapon/437
1,DATA0,3646368,330323500,EventServantFatigue/3
1,DATA0,3654080,1286321979,EventServantFatigue/3
1,DATA0,1422656,2323325707,Image/back114100
1,DATA0,13280,3449971616,Image/cut246_vygm
1,DATA0,5440,465748769,Image/cut247_text01
@ -16885,7 +16928,7 @@
1,DATA0,36416,3611079564,NoblePhantasm/Sequence/504611
1,DATA0,36064,777451167,NoblePhantasm/Sequence/504620
1,DATA0,36768,389793761,NoblePhantasm/Sequence/504621
1,DATA0,1502720,1799196561,Terminal/QuestMap/Capter9111
1,DATA0,1509952,622115227,Terminal/QuestMap/Capter9111
1,DATA0,933728,862952375,Terminal/MapImgs/img_questmap_009111
1,DATA0,3805792,3202749714,Servants/100550
1,DATA0,2671712,551973514,Servants/101830
@ -16941,7 +16984,7 @@
1,DATA0,182528,3826029729,Tutorial/tutorial_1002
1,DATA0,183072,2092694020,Tutorial/tutorial_1003
1,DATA0,167936,2112494671,Tutorial/tutorial_1004
1,DATA0,1599616,1122013943,WarBoard/Background/3
1,DATA0,1607136,3432343066,WarBoard/Background/3
1,DATA0,319360,96414918,Effect/Talk/bit_chapterstart80326
1,DATA0,373184,3009729594,Effect/Talk/bit_queststart80326_1
1,DATA0,456832,389045296,Effect/Talk/bit_queststart80326_2
@ -17299,7 +17342,7 @@
1,DATA0,25216,3570052442,Servants/Status/9943060
1,DATA0,21664,4027499232,Servants/Status/9943240
1,DATA0,836192,3523489770,Terminal/MapImgs/img_questmap_030801
1,DATA0,4270144,1568906703,Terminal/QuestMap/Capter0308
1,DATA0,4277600,1889283248,Terminal/QuestMap/Capter0308
1,SYSTEM,57184,3327846404,Battle/Effect/20
1,SYSTEM,3584,4050341112,EventUI/Prefabs/0/308
1,SYSTEM,31264,4237422055,Servants/Commands/9943080
@ -17952,3 +17995,353 @@
1,DATA0,193600,3466846855,CharaGraph/9307120
1,DATA0,200960,1051115665,CharaGraph/9307130
1,DATA0,191840,1833758686,CharaGraph/9307140
1,DATA0,151008,2056619950,Back/back107301
1,DATA0,146528,1518722573,Back/back107402
1,DATA0,156288,3858659806,Back/back114901
1,DATA0,133120,3237593731,Back/back129600
1,DATA0,134560,1260884793,Back/back129601
1,DATA0,159264,2877447308,Back/back129700
1,DATA0,157920,4029031149,Back/back129701
1,DATA0,155072,1907302625,Back/back129702
1,DATA0,158816,432676922,Back/back129703
1,DATA0,158912,1289234501,Back/back129704
1,DATA0,150944,3248840992,Back/back129800
1,DATA0,142848,1609732876,Back/back129801
1,DATA0,118592,4233030546,Back/back129802
1,DATA0,155392,3572212490,Back/back129900
1,DATA0,140544,2923761208,Back/back129901
1,DATA0,156544,2839814124,Back/back130000
1,DATA0,156288,2466535171,Back/back130001
1,DATA0,155360,964461803,Back/back130002
1,DATA0,152576,3831579168,Back/back130100
1,DATA0,153248,329492285,Back/back130101
1,DATA0,151424,1215398768,Back/back130200
1,DATA0,149184,2803428999,Back/back130201
1,DATA0,153152,1720518918,Back/back130300
1,DATA0,145920,2931970814,Back/back130400
1,DATA0,149408,2671796176,Back/back130500
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View File

@ -296,6 +296,8 @@
"BattleScene\/Performance\/Interface\/UI Root\/15_Popup Panel\/Effect(966146_2_2)\/skillInfoEnemyObject\/Label": "Magical energy is being drained!",
"BattleScene\/Performance\/Interface\/UI Root\/15_Popup Panel\/Effect(966146_2_3)\/skillInfoEnemyObject\/Label": "Magical energy is being drained!",
"ShopScene\/UI Root\/Camera\/ItemBuyConfirmPanel\/Window\/PriceInfoBase\/priceInfo1\/FreeText": "Free",
"Management\/CommonUI\/UI Root\/CommonUICamera\/GetEventTreasureDialog(Clone)\/Dialog\/TreasureList\/Base\/ScrollView\/Grid\/MissionGetItemPrefab(Clone)\/possessionback\/possessioncountTitle": "Held",
"Management\/CommonUI\/UI Root\/CommonUICamera\/GetEventTreasureDialog(Clone)\/Dialog\/ViewSwitchButton\/Label": "Display",
"ACCOUNT_DELETE_CONFIRM_CANCEL": "Cancel",
"ACCOUNT_DELETE_CONFIRM_DECIDE": "Issue Password",
"ACCOUNT_DELETE_CONFIRM_MESSAGE": "[ff0000]Applying for an account deletion requires a special password. Once an account deletion password is issued, you will no longer be able to log in to the app. \u000aWhen the account deletion application has been accepted, the account will no longer be recoverable and paid Saint Quartz cannot be refunded. Additionally, the transfer number will be voided. Do you really want to proceed?[-]",
@ -2255,10 +2257,10 @@
"QUEST_AFTER_ACTION_MESSAGE_94057904": "Spiritron Dress \"Song of Cherry Blossoms in Full Glory\" Wardrobe Key\u000aSpiritron Dress \"Tumultuous Rapsodia\" Wardrobe Key\u000aSpiritron Dress \"Mirage\" Wardrobe Key\u000a\u000ahave been added to Exchange Event Items.",
"QUEST_AFTER_ACTION_MESSAGE_94057905": "\"My Galaxy\" will now play during Mysterious Idol X (Alter)'s Noble Phantasm.\u000a\u000aWhile Mysterious Idol X (Alter) receives the Center Effect, the battle music will change to \"My Galaxy\".\u000a*Effects will not be changed.",
"QUEST_AFTER_ACTION_MESSAGE_94059101": "Since you have been awarded the Spiritron Dress \"Swimsuit of Everlasting Summer Ver. 02\", the 5 Rare Prisms originally used to unlock the Wardrobe Key in the Da Vinci Workshop have been returned to you in your Present Box.",
"QUEST_AFTER_ACTION_MESSAGE_94060401": "{{LocalizationJpn;QUEST_AFTER_ACTION_MESSAGE_94060401}}",
"QUEST_AFTER_ACTION_MESSAGE_94060402": "{{LocalizationJpn;QUEST_AFTER_ACTION_MESSAGE_94060402}}",
"QUEST_AFTER_ACTION_MESSAGE_94060403": "{{LocalizationJpn;QUEST_AFTER_ACTION_MESSAGE_94060403}}",
"QUEST_AFTER_ACTION_MESSAGE_94060404": "{{LocalizationJpn;QUEST_AFTER_ACTION_MESSAGE_94060404}}",
"QUEST_AFTER_ACTION_MESSAGE_94060401": "Secret Map (Northern Treasure)\u000aSecret Map (Southern Treasure)\u000aSecret Map (Eastern Treasure)\u000aSecret Map (Western Treasure)\u000a\u000ahave been added to Exchange Event Items.",
"QUEST_AFTER_ACTION_MESSAGE_94060402": "Secret Map (Final Treasure)\u000a\u000ahas been added to Exchange Event Items.",
"QUEST_AFTER_ACTION_MESSAGE_94060403": "Secret Map (Southern Treasure)\u000aSecret Map (Eastern Treasure)\u000aSecret Map (Western Treasure)\u000a\u000ahave been added to Exchange Event Items.",
"QUEST_AFTER_ACTION_MESSAGE_94060404": "A Free Quest has been added to \"Sea of Pirates\".",
"QUEST_AFTER_ACTION_MESSAGE_94063701": "{{LocalizationJpn;QUEST_AFTER_ACTION_MESSAGE_94063701}}",
"QUEST_AFTER_ACTION_MESSAGE_94063702": "{{LocalizationJpn;QUEST_AFTER_ACTION_MESSAGE_94063702}}",
"QUEST_AFTER_ACTION_MESSAGE_94063703": "{{LocalizationJpn;QUEST_AFTER_ACTION_MESSAGE_94063703}}",
@ -2591,7 +2593,7 @@
"SERVANT_EQUIP_INFO": "Craft Essence(s) {0}\/{1}",
"SERVANT_EQUIP_OPERATION_EXPLANATION_CHOICE": "By tapping the icon, you can \"register\" and \u000a\"unregister\" your selection.",
"SERVANT_EQUIP_OPERATION_EXPLANATION_LOCK": "By tapping the icon, you can freely \"lock\" and \u000a\"unlock\" your selection.",
"SERVANT_EQUIP_OPERATION_EXPLANATION_STATUS": "Tap the Craft Essence you wish to \u000aequip. Hold to see more information.\u000aPress OK to equip.",
"SERVANT_EQUIP_OPERATION_EXPLANATION_STATUS": "For some Craft Essences, you can tap the skill details to read individual effects.",
"SERVANT_EQUIP_RARITY_FILTER_TITLE": "Rarity Filter",
"SERVANT_EQUIP_SELL_MESSAGE_END": "Craft Essence changed.",
"SERVANT_EQUIP_SELL_MESSAGE_ERROR": "[00FFFF]Unable to change Craft Essence.",
@ -3407,17 +3409,17 @@
"TITLE_COPYRIGHT_BASE": "©TYPE-MOON \/ FGO PROJECT",
"TITLE_INFO_RAID_TOTALHP": "Total HP: {0}",
"TITLE_INFO_SUPERBOSS_TOTALHP": "Total HP:{0:#,0}",
"TREASURE_BOX_BULK_BUY_TITLE": "{{LocalizationJpn;TREASURE_BOX_BULK_BUY_TITLE}}",
"TREASURE_BOX_DRAW_TEXT": "{{LocalizationJpn;TREASURE_BOX_DRAW_TEXT}}",
"TREASURE_BOX_EVENT_GET_POINT_NUM": "{{LocalizationJpn;TREASURE_BOX_EVENT_GET_POINT_NUM}}",
"TREASURE_BOX_EVENT_ITEM_GET_DIALOG_TITLE": "{{LocalizationJpn;TREASURE_BOX_EVENT_ITEM_GET_DIALOG_TITLE}}",
"TREASURE_BOX_EVENT_ITEM_LINEUP_DIALOG_TITLE": "{{LocalizationJpn;TREASURE_BOX_EVENT_ITEM_LINEUP_DIALOG_TITLE}}",
"TREASURE_BOX_EVENT_POINT": "{{LocalizationJpn;TREASURE_BOX_EVENT_POINT}}",
"TREASURE_BOX_EVENT_POINT_REWARD": "{{LocalizationJpn;TREASURE_BOX_EVENT_POINT_REWARD}}",
"TREASURE_BOX_BULK_BUY_TITLE": "Choose No. of Chests to Open",
"TREASURE_BOX_DRAW_TEXT": "Open Chest(s)",
"TREASURE_BOX_EVENT_GET_POINT_NUM": "Treasure Points Gained",
"TREASURE_BOX_EVENT_ITEM_GET_DIALOG_TITLE": "Rewards From Treasure Chest(s)",
"TREASURE_BOX_EVENT_ITEM_LINEUP_DIALOG_TITLE": "Items Available From {0}",
"TREASURE_BOX_EVENT_POINT": "Treasure Points",
"TREASURE_BOX_EVENT_POINT_REWARD": "Treasure Points to Next Reward",
"TREASURE_BOX_EVENT_POINT_REWARD_GET_DIALOG_TITLE": "{0} Rewards",
"TREASURE_BOX_EVENT_TOTAL_POINT_NUM": "{{LocalizationJpn;TREASURE_BOX_EVENT_TOTAL_POINT_NUM}}",
"TREASURE_BOX_PAY_EVENT_ITEM": "{{LocalizationJpn;TREASURE_BOX_PAY_EVENT_ITEM}}",
"TREASURE_BOX_USER_EVENT_ITEM": "{{LocalizationJpn;TREASURE_BOX_USER_EVENT_ITEM}}",
"TREASURE_BOX_EVENT_TOTAL_POINT_NUM": "Treasure Points Held",
"TREASURE_BOX_PAY_EVENT_ITEM": "[7FA7E1,8FD7F9]Cost",
"TREASURE_BOX_USER_EVENT_ITEM": "[7FA7E1,8FD7F9]Held",
"TREASURE_DEVICE_COMBINE_EFFECT_UNSUMMON": "Unsummoned",
"TREASURE_DEVICE_COMBINE_EFFECT_UNSUMMON_DETAIL": "*The Servant will be summoned\u000awith their Noble Phantasm already Enhanced.",
"TUTORIAL_ARROW_MARK_MESSAGE": "Tap",

View File

@ -603,7 +603,7 @@ Your file said you frequently fall into REM sleep. I believe it even said you co
[charaFadein A 0.1 1]
Mash
“hat's right.[sr]We call it the "[%1] REM REM.”
That's right.[sr]We call it the “[%1] REM REM.”
[k]
[charaFadeout A 0.1]
@ -1239,7 +1239,7 @@ Please calm down, Director. I, um...I know this may not help put your mind at ea
[charaFace A 12]
Mash
No...I don't think so. But, strangely enough, I also don't think that whatever it is malicious...
But, strangely enough, I also don't think it's malicious, whatever it is...
[k]
[charaFace A 13]

View File

@ -513,7 +513,7 @@ Thank you, Senpai.
[k]
Gerda
What is it, Lady Mash?
What is it, Mr. Chub?
[k]
[charaFace B 12]
@ -586,7 +586,7 @@ I'd like to ask you something.
[charaFace D 0]
Gerda
What is it, Lady Mash?
What is it, Mr. Chub?
[k]
[charaFace E 10]

View File

@ -840,7 +840,7 @@ Why, don't be ridiculous, my little puppet. I have absolute faith in the Foreign
[charaFace D 2]
Ouban Ashiya Douman
Oh yes, I have never wavered in my devotion them, not even once!
Oh yes, I have never wavered in my devotion to them, not even once!
[k]
[charaFace D 4]

View File

@ -768,7 +768,7 @@ Mmmm, ludicrous! Simply ludicrous!
[k]
Rakshasa King - Skull Eboshi Ashiya Douman
Did you truly think a single set of armor, no matter how bit, could match me, the Rakshasa King, devourer of a divine vessel!?
Did you truly think a single set of armor, no matter how big, could match me, the Rakshasa King, devourer of a divine vessel!?
[k]
Rakshasa King - Skull Eboshi Ashiya Douman

View File

@ -330,7 +330,7 @@ Say, what do you think of Anice, brothers? Doesn't that seem like a great name f
[charaFace E 4]
EFaerie Peddler
Hm? You mean we no going with Urchin, like usual? Well, I guess a little change of pace wouldn't hurt...
Hm? You mean we're not going with Urchin, like usual? Well, I guess a little change of pace wouldn't hurt...
[k]
[charaFace E 1]

View File

@ -158,7 +158,7 @@ I'll do my best... I promise...[sr]As... As much as I can...
[charaFace A 3]
Altria
Oh no, was I asleep!? just remember Tristan playing his harp, and then...!
Oh no, was I asleep!? I just remember Tristan playing his harp, and then...!
[k]
[charaFadeout A 0.1]
@ -417,7 +417,7 @@ And as you can see, it's been dead for a long time, so this Lostbelt definitely
[charaFaceFade C 9 0.2]
Oberon
Oh, yeah, now that you mention it, it was! It went up in flames not too long ago, then died out again just as quickly as it started. I wonder what that was all about, anyway.
Oh, yeah, now that you mention it, it was! It went up in flames not too long ago, then died out again just as quickly as it started. I wonder what that was all about.
[k]
[charaFaceFade C 0 0.2]

View File

@ -110,11 +110,11 @@ The whole ranch is in ruins now, and the Tam Lin's already left. It should be sa
[charaFadein C 0.1 1]
Da Vinci
I agree. Tristan didn't sacrifice himself so we could go backward.
I agree. Tristan didn't sacrifice himself so we could go backwards.
[k]
Da Vinci
He did what he did to give us a chance to move forward. We always report back to him after we've found Mash.
He did what he did to give us a chance to move forward. We can always report back to him after we've found Mash.
[k]
[charaFadeout C 0.1]

View File

@ -1620,7 +1620,7 @@ As great as my clan can be, I'll be the first to admit they can also be a bunch
[k]
Spriggan
Having said that, where would you propose they go? Salisbary? The Wind clan's city?
Having said that, where would you propose they go? Salisbury? The Wind clan's city?
[k]
Spriggan

View File

@ -249,7 +249,7 @@ If it looked like all you outsiders were like Beryl, I'd be killing you right no
[k]
Murian
But I'm relieved to see you have a perfectly decent auras about you. It's enough to give me hope, if just a little.
But I'm relieved to see you have perfectly decent auras about you. It's enough to give me hope, if just a little.
[k]
[charaFadeout F 0.1]

View File

@ -961,7 +961,7 @@ Still, she IS good at her job. She's always claiming she's a friend to all bride
[charaFadein G 0.1 1]
Habetrot
That's me! I'm Habetrot the Spinner,[sr]professional seamster.
That's me! I'm Habetrot the Spinner,[sr]professional seamstress.
[k]
Habetrot

View File

@ -116,7 +116,7 @@ You gonna treat us to the kind of yummy lunch we deserve?
[k]
Habetrot
I know we're not allowed to enjoy eating when Boggart's, but that won't be a problem in the castle town.
I know we're not allowed to enjoy eating when Boggart's around, but that won't be a problem in the castle town.
[k]
[charaFadeout G 0.1]

View File

@ -202,7 +202,7 @@ So, uh, if you're feeling all right now, would you mind if we got going?
[k]
Da Vinci
Oh, no, it's okay. No need to thanks us.[wt 0.6][charaFadeTime H 0.2 0.5] (It seems[sr]like it'd be way more trouble than it's worth!)
Oh, no, it's okay. No need to thank us.[wt 0.6][charaFadeTime H 0.2 0.5] (It seems[sr]like it'd be way more trouble than it's worth!)
[k]
[charaFadeout B 0.1]

View File

@ -799,7 +799,7 @@ Titania's a fictional character. She doesn't exist in Proper Human History.
[k]
Oberon
She can only ever exit within the confines of a story.
She can only ever exist within the confines of a story.
[k]

View File

@ -669,7 +669,7 @@ I guess I should go get it... But, every faerie that went in the Dracae River en
[charaFace G 3]
Fang Faerie
Oh crap, my hand just reached for it on its own...[wt 0.8][se bac245][charaShake G 0.05 2 2 0.3][sr]Aah! What just grabbed me!? Oh second thought, never mind!
Oh crap, my hand just reached for it on its own...[wt 0.8][se bac245][charaShake G 0.05 2 2 0.3][sr]Aah! What just grabbed me!? On second thought, never mind!
[k]
Fang Faerie

View File

@ -1684,7 +1684,7 @@ Wonderful. Just the sort of announcement I would expect to hear from the Child o
[k]
Spriggan
Now then, we'd best be on our way.[sr]You can have [&him:her][sr]stand down now, guards.
Now then, we'd best be on our way.[sr]You can have [&him:her] stand down now, guards.
[k]
[charaFadeout O 0.1]
@ -2016,7 +2016,7 @@ You there, with the human. You're all suspected of criminal activity.
[k]
LSpriggan Guard
Come with us. Try to resist, and we'll execute sentence here and now!
Come with us. Try to resist, and we'll execute your sentence here and now!
[k]
[charaFadeout K 0.1]

View File

@ -247,7 +247,7 @@ But the only way you get dependable friends like that is to live a life of integ
[charaFace R 9]
Count Peperon
The only friends I attract as just as selfish as I am!
The only friends I attract are just as selfish as I am!
[k]
[charaFadeout R 0.1]

View File

@ -380,7 +380,7 @@ You practically kill yourself trying to come up with a special circuit[line 2]we
[k]
Count Peperon
That part, I didn't have problem with, though. The real problem was how they went about growing the clan.
That part, I didn't have a problem with, though. The real problem was how they went about growing the clan.
[k]
Count Peperon

View File

@ -512,7 +512,7 @@ However oppressive her rule may be, her accomplishments speak for themselves.
[k]
Spriggan
So it wouldn't be right to declare warn on her only because the prophecy says you will.
So it wouldn't be right to declare war on her only because the prophecy says you will.
[k]
Spriggan

View File

@ -54,7 +54,7 @@ By the way... Gareth, right? I don't recall seeing you around here before.
[k]
Percival
You should know, there's going to be a big battle here soon. You'd probably be safer hearing to Norwich or Manchester instead of staying here.
You should know, there's going to be a big battle here soon. You'd probably be safer heading to Norwich or Manchester instead of staying here.
[k]
Percival

View File

@ -362,7 +362,7 @@ Don't be ridiculous! Morgan's a horrible queen!
[k]
Oberon
A single, tiny kindness does not a good person make. That's just what she wants you to think.
A single, tiny kindness does not make a good person. That's just what she wants you to think.
[k]
[charaFadeout C 0.1]

View File

@ -822,7 +822,7 @@ Someone who wasn't from Britain, but was still willing to help. Then I could go
[charaFadein A 0.1 1]
Mash
A-Aesc What is it?
A-Aesc? What is it?
[k]
[charaFadeout A 0.1]

View File

@ -611,7 +611,7 @@ Nobody forced me to do it, and I don't intend to force anyone else to join.
[charaFace C 0]
Percival
So please believe me when I say you don't need to give up you want for us.
So please believe me when I say you don't need to give up what you want for us.
[k]
Percival

View File

@ -1548,7 +1548,7 @@ Oh. That...
[charaFace B 25]
Da Vinci
When Peperoncino said that humans born here can only lie here...
When Peperoncino said that humans born here can only live here...
[k]
Da Vinci

View File

@ -692,7 +692,7 @@ Our high queen's resolve is incredible!
[charaFadein E 0.1 1]
Tam Lin Tristan
You heard Mother, Barghest! Get it through that bolder atop your shoulders, would you!?
You heard Mother, Barghest! Get it through that boulder atop your shoulders, would you!?
[k]
Tam Lin Tristan
@ -979,7 +979,7 @@ Is the Master of Chaldea really strong enough to defeat a Tam Lin?
[charaFaceFade J 13 0.4]
Beryl
...Good question. Now that [&he's:she's] made it this far,[sr]I guess I own [&him:her] a fair shake.
...Good question. Now that [&he's:she's] made it this far,[sr]I guess I owe [&him:her] a fair shake.
[k]
Beryl

View File

@ -838,7 +838,7 @@ So please, relax. You don't have to worry about anyone you don't know seeing you
[charaFace H 7]
Coral
These kinds of parties don't happen very day. It's best to enjoy them while you can.
These kinds of parties don't happen every day. It's best to enjoy them while you can.
[k]
[charaFadeout H 0.1]

View File

@ -53,7 +53,7 @@ Looks like whatever she wanted must have been pretty serious... She didn't chall
[charaFace A 1]
Oberon
But that's just the kind of big[line 2]I mean, bold thinking I'd expect from her! Definitely an idea worth pursing!
But that's just the kind of big[line 2]I mean, bold thinking I'd expect from her! Definitely an idea worth pursuing!
[k]
Oberon

View File

@ -55,7 +55,7 @@ Your dumbass show made me pull out all the tricks I've been saving, and way earl
[charaFadein C 0.1 1]
Murian
Oh? What tricks? Did you join the fight while I wasn't looking.
Oh? What tricks? Did you join the fight while I wasn't looking?
[k]
[charaFadeout C 0.1]

View File

@ -623,7 +623,7 @@ What's more, something tells me that even defeating her won't be enough to solve
[k]
Oberon
...There's something else in Britain Something cursing every living creature here.
...There's something else in Britain. Something cursing every living creature here.
[k]
Oberon

View File

@ -570,7 +570,7 @@ Tell Baobhan Sith she has had her final chance.
[k]
Morgan
I have clearly been to soft on her. It is time she learned to carry herself in a manner befitting my heir.
I have clearly been too soft on her. It is time she learned to carry herself in a manner befitting my heir.
[k]
[charaFadeout D 0.1]

View File

@ -594,7 +594,7 @@ I've been vacillating for a long time now about whether to kill you or save you.
[charaFace C 6]
Aesc
...but I don't think it matters now This is the Fae Era[line 2]a history entirely of the Tree of Emptiness's making.
...but I don't think it matters now. This is the Fae Era[line 2]a history entirely of the Tree of Emptiness's making.
[k]
Aesc

View File

@ -82,7 +82,7 @@ Those're the tears of the Rain clan.
[k]
Habetrot
They're are all that remain of the Rain clan after it was wiped out in Fae Era 4000.
They're all that remain of the Rain clan after it was wiped out in Fae Era 4000.
[k]
Habetrot

View File

@ -1337,7 +1337,7 @@ I think I'll turn them into bees and put them to work in my chocolate factory.
[k]
Cnoc na Riabh
I'm sure they'd be much happier that way, since those pathetic, useless humans would be the first to die when he fighting starts anyway.
I'm sure they'd be much happier that way, since those pathetic, useless humans would be the first to die when the fighting starts anyway.
[k]
1!

View File

@ -530,7 +530,7 @@ So, what kind of valiant warrior defeated me? They must've been a really strong
[charaFace C 12]
Cnoc na Riabh
Huh? Cheese? As in, the stuff make from sheep's milk and eat with bread?
Huh? Cheese? As in, the stuff you make from sheep's milk and eat with bread?
[k]
Cnoc na Riabh
@ -1028,7 +1028,7 @@ I really respect your determination, and your commitment.
[k]
Oberon
And I'm not just talking about to Chaldea. I'm talking about every step you've taken to get here.
And I'm not just talking about Chaldea. I'm talking about every step you've taken to get here.
[k]
Oberon

View File

@ -384,7 +384,7 @@ Oh, that? Don't worry about it. Your fingertip just fell off 'cause your body's
[charaFace H 3]
Beryl
Beats me. Maybe it's 'cause you used the Garden of Lost Will? I mean, that it one hellaciously powerful cursed artifact, isn't it?
Beats me. Maybe it's 'cause you used the Garden of Lost Will? I mean, that is one hellaciously powerful cursed artifact, isn't it?
[k]
[charaFace H 7]

View File

@ -1038,7 +1038,7 @@ There's no going back for you.
[k]
Oberon
So why are you trying to desperately to convince yourself otherwise?
So why are you trying so desperately to convince yourself otherwise?
[k]
1Please. Just stop. I'm begging you.

View File

@ -526,7 +526,7 @@ I had seen the version of Britain from a 2019 where the Tree of Emptiness was st
[k]
...so I must have died that night after falling asleep, and the “me” thinking these thoughts is a just a look-alike Morgan whipped up the next morning.
...so I must have died that night after falling asleep, and the “me” thinking these thoughts is just a look-alike Morgan whipped up the next morning.
[k]
[charaTalk C]

View File

@ -242,7 +242,7 @@ If you need help with it, I can always come back with you to Camelot once this i
[charaFadein B 0.1 1]
Percival
No need to worry. It's is coming along great.
No need to worry. It's coming along great.
[k]
Percival

View File

@ -445,7 +445,7 @@ That was in the Lake District, right!?[sr]Do you know the coordinates, Technical
[k]
[51ffff]Da Vinci[-]
[51ffff]That's not a lot of fighters for a trip as[-][sr][51ffff]potentially dangerous as this... And that's not even [-][sr][51ffff]entioning how much I wanted to see this for myself![-]
[51ffff]That's not a lot of fighters for a trip as[-][sr][51ffff]potentially dangerous as this... And that's not even [-][sr][51ffff]mentioning how much I wanted to see this for myself![-]
[k]
[charaFace H 5]

View File

@ -762,7 +762,7 @@ It's probably for some silly, selfish reason. Something no one else could ever u
[k]
Altria
You know, I bet it's the same sort of thing that kept you going in the Garden of Lost Wil, [%1]...
You know, I bet it's the same sort of thing that kept you going in the Garden of Lost Will, [%1]...
[k]
Altria

View File

@ -70,7 +70,7 @@ Its visual data wavered. An ache built in its chest, in the hollow where its hea
[k]
There was something very...familiar about the target tanding on the tip of the flying enemy aircraft.
There was something very...familiar about the target standing on the tip of the flying enemy aircraft.
[k]
[messageOff]

View File

@ -0,0 +1,121 @@
93-10-51-00-0-0
[enableFullScreen]
[cameraFilter summon]
[charaSet A 1051002 1 "Swimsuit Okita Alter"]
[charaFilter A summon]
[charaSet B 1098216900 1 Rengoku]
[charaFilter B summon]
[charaTalk depthOff]
[charaDepth A 0]
[charaDepth B 1]
[charaTalk A]
[charaFace A 13]
[charaFadein A 1 1]
[messageSpeedForcedNormal on]
[wait time 1]
[wt 0.5]
It's been a while, Master. I am Majin Saber, back from the boundless beyond.[voice 105100_0_S010][wait voiceCancel]
[wait time 0.2]
[se ad952]
[se ad476]
[fowardEffect bit_talk_36_sl02]
[charaFace A 10]
[sr]Hm? Wait a minute...what the heck's happening...?[voice 105100_0_S011][wait voiceCancel]
[wait time 0.2]
[messageOff]
[wait time 2.0]
[fadeout white 2.0]
[wait fade]
[seStop ad952 1.0]
[seStop ad476 1.0]
[cueSe SE_21 21_ade590]
[fowardEffectStop bit_talk_36_sl02]
[charaSet A 1098216800 1 "Swimsuit Okita Alter"]
[charaFilter A summon]
[charaTalk off]
[charaFace A 10]
[charaFadein A 0.1 1]
[charaFace B 15]
[charaFadein B 0.1 1]
[wait time 0.1]
[fadein white 3.0]
[wait fade]
[wait time 1.5]
[charaTalk on]
[charaTalk A]
Wh-what just happened?[voice 105100_0_S012][wait voiceCancel]
[wait time 0.2]
[charaTalk B]
[charaFace B 15]
[sr]Is this some kind of joke?[voice 105100_0_S013][wait voiceCancel]
[wait time 0.2]
[charaTalk A]
[charaFace A 0]
[sr]Are you...Rengoku? You're so cute now.[voice 105100_0_S014][wait voiceCancel]
[wait time 0.2]
[charaTalk B]
[charaFace B 10]
[sr]What do you mean, cute? What the hell!? I even sound like you, Wielder![voice 105100_0_S015][wait voiceCancel]
[wait time 0.2]
[charaTalk A]
[charaFace A 0]
[sr]Hey, I think I've shrunk a little too... Whatever. Please take good care of both Rengoku and me, Master. [voice 105100_0_S016][wait voiceCancel]
[wait time 0.2]
[charaTalk B]
[charaFace B 15]
[sr]We really shouldn't just breeze by this. Hey, I think you're even acting differently, Wielder.[voice 105100_0_S017][wait voiceCancel]
[wait time 0.2]
[charaTalk A]
[charaFace A 10]
[sr]You think so? Now that you mention it, you may be right, but maybe not.[voice 105100_0_S018][wait voiceCancel]
[wait time 0.2]
[charaTalk B]
[charaFace B 5]
[sr]Argh, this is nuts! Anyway, I'm really counting on you on so many levels, Wielder's Master![voice 105100_0_S019][wait voiceCancel]
[wait time 0.2]
[seStop ad952 1.0]
[seStop ad476 1.0]
[seStop 21_ade590 1.0]
[notification normal]
[charaFadeout A 1]
[charaFadeout B 1]
[wait time 1]
[messageSpeedForcedNormal off]
[end]

View File

@ -217,7 +217,7 @@ The adult survivors tried everything they could to[sr]salvage our extinct cultur
Erice
[tVoice ValVoice_304300 0_V250]
It's a lot like the difference between reading about[sr]a hero in a book and meeting their Servant counterpart[sr]yourself!.[wait tVoice]
It's a lot like the difference between reading about[sr]a hero in a book and meeting their Servant counterpart[sr]yourself![wait tVoice]
[k]
[charaFace A 1]

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@ -390,7 +390,7 @@ I did not expect you to prepare any for me. Thank you[sr]very much.[wait tVoice]
Nemo Nurse
[tVoice ValVoice_403700 0_V320]
Ms. Nightingale ay scold me for endorsing sweets[sr]despite being in charge of the infirmary...[wait tVoice]
Ms. Nightingale may scold me for endorsing sweets[sr]despite being in charge of the infirmary...[wait tVoice]
[k]
[charaFace D 1]

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@ -312,7 +312,7 @@ I agree. Karna always takes everything[sr]he does seriously...
[k]
Mash
...so I had a feeling she'd make a great Santa.
...so I had a feeling he'd make a great Santa.
[k]
[charaFace E 3]

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@ -219,7 +219,7 @@ First thing I'm gonna do is see which is hotter:[sr]the dragon's breath, or my f
[charaFace A 14]
[charaFadein A 0.1 1]
Da Vinci
...Aaand there yo have it. There wasn't really any way to stop him coming along.
...Aaand there you have it. There wasn't really any way to stop him coming along.
[k]
[charaFace A 12]
@ -244,7 +244,7 @@ Besides, with this lineup, there should be enough synergy to offset his lack of
[charaFace A 4]
[charaFadein A 0.1 0,-90]
Da Vinci
...Aaand there yo have it. There wasn't really any way to stop him coming along.
...Aaand there you have it. There wasn't really any way to stop him coming along.
[k]
[charaFace A 0]

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@ -210,7 +210,7 @@ Does this mean you know what it is I truly want too then?
[charaFace A 0]
[charaFadein A 0.1 1]
Santa Karna
No. We're only hear to defeat you once and for all.
No. We're only here to defeat you once and for all.
[k]
[charaFadeout A 0.1]

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@ -542,7 +542,7 @@ Huh. It looks like the customers are actually digging it? And I think the advice
[charaFace J 0]
[charaFadein J 0.1 1]
d'Eon
Here's the cake set your ordered, ladies.
Here's the cake set you ordered, ladies.
[k]
d'Eon

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@ -301,7 +301,7 @@ I would think the answers to those questions obvious. You all know my other name
[k]
King of Figures
I'm Galatea, he statue who became a person, and wife to King Pygmalion.
I'm Galatea, the statue who became a person, and wife to King Pygmalion.
[k]
[charaFace F 5]

View File

@ -427,7 +427,7 @@ It's already ready to go.[sr]All you have to do is press the button.
[charaFadein B 0.1 1]
Da Vinci
Wait. Are you suggesting we channel all this doll love energy into city via live stream?
Wait. Are you suggesting we channel all this doll love energy into the city via live stream?
[k]
1Would that work!?
@ -447,7 +447,7 @@ Wait. Are you suggesting we channel all this doll love energy into city via live
[charaFadein B 0.1 0,-90]
Da Vinci
Wait. Are you suggesting we channel all this doll love energy into city via live stream?
Wait. Are you suggesting we channel all this doll love energy into the city via live stream?
[k]
1Would that work!?

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@ -529,7 +529,7 @@ A[messageShake 0.05 4 3 0.6]aa, it's all so fleeting... (Sniff, sob...)[sr]I can
It isn't, Miss Crane. You're jumping to conclusions before we've even got started.
[k]
1She is are all over the place...
1She is all over the place...
[charaFadeout D 0.1]

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@ -288,7 +288,7 @@ Yes, it's me.
[charaFadein F 0.1 0,-360]
Miss Crane
Though I'm not the Miss Crane you befriends. I'm just the fool whose reach exceeded her grasp.
Though I'm not the Miss Crane you befriended. I'm just the fool whose reach exceeded her grasp.
[k]
[charaFadeout D 0.1]

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@ -0,0 +1,28 @@
94-06-04-01-1-2
[soundStopAll]
[enableFullScreen]
[skip false]
[scene 10000]
[fadein black 0.1]
[wait fade]
[fowardEffect bit_chapterstart80331]
[wait fowardEffect]
[wt 0.5]
[messageOff]
[fadeout black 1.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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@ -0,0 +1,257 @@
94-06-04-02-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 9012000 1 "Da Vinci"]
[charaSet B 8001600 1 Mash]
[charaSet C 1098215500 1 Goredolf]
[charaSet D 98018100 1 "Pirate A"]
[charaSet E 98018100 1 "Pirate B"]
[charaSet F 98018100 1 "Pirate C"]
[charaSet G 1098215510 1 Goredolf2]
[se ad218]
[seVolume ad218 0 0]
[seVolume ad218 1.0 1.0]
[scene 129600]
[fadein black 1.0]
[wait fade]
[wt 1.5]
[seVolume ad218 1.0 0.5]
[wt 1.0]
[charaTalk G]
[charaFace G 1]
[charaFadein G 0.4 1]
GGoredolf
Heh... Now that I think of it, this is my third Rayshift.
[k]
1Are you used to it by now?
[charaFace G 0]
GGoredolf
I'd certainly hope so at this point.
[k]
GGoredolf
So don't worry about me. If anyone could use help, it's our technical advisor, seeing how she's over there holding her head.
[k]
[seStop ad218 2.0]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Da Vinci
Whoa...
[k]
[bgm BGM_MAP_13 0.1]
[charaFace A 1]
Da Vinci
Phew, that was dizzying! Ahahaha, I never knew Rayshifting was so much fun!
[k]
1Are you okay then?
Da Vinci
Totally! Couldn't be better!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Mash
...Hm?
[k]
[charaFace B 0]
Mash
Master, we've been cut off from Novum Chaldea.
[k]
Mash
I think that either our comms equipment is acting up, or something's preventing us from maintaining a connection.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 3]
[charaFadein G 0.1 1]
GGoredolf
I guess that means we'll be acting on our own then...
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Da Vinci
Nothing we haven't done plenty of times before.[sr]More importantly...
[k]
Da Vinci
Just look at that beautiful view!
[k]
[charaFace A 1]
Da Vinci
The blue sea! White sands! And pirates!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[bgmStop BGM_MAP_13 0.7]
[charaTalk off]
[charaDepth C 1]
[charaDepth G 2]
[charaFace G 9]
[charaFadein G 0.1 1]
[wt 0.4]
[charaFace C 9]
[charaFadein C 0 1]
[wt 0.5]
[se ade158]
[charaFadeout G 0.2]
[wt 0.7]
[charaTalk on]
Goredolf
...Pirates?
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.4 1]
[wait wipe]
[charaFadeout C 0.1]
[charaTalk depthOff]
[charaDepth D 3]
[charaDepth E 2]
[charaDepth F 1]
[wt 0.3]
[wipein rectangleStripRightToLeft 0.4 1]
[wait wipe]
[charaTalk D]
[charaFadein D 0.4 1]
[charaFadeinFSL E 0.4 -300,0]
[charaFadeinFSR F 0.4 300,0]
Pirate A
Hehehehe![bgm BGM_EVENT_80 0.1] Kids or not, we ain't gonna show ye no mercy!
[k]
Pirate B
Yeah! No mercy!
[k]
Pirate B
Just 'cause Bartholomew Roberts is gone don't mean the age of pirates is over!
[k]
Pirate C
We're the Small-Time Pirates, and we're gonna reclaim the Golden Age of Piracy ourselves!
[k]
[charaFadeout D 0.1]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 12]
[charaFadein C 0.1 1]
Goredolf
With a name like that, I don't see you getting all that far.
[k]
1Me neither.
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk off]
[charaFadein D 0.1 1]
[charaFadeinFSL E 0.1 -300,0]
[charaFadeinFSR F 0.1 300,0]
Pirates ABC
How dare you!? The truth hurts, y'know!
[k]
[charaFadeout D 0.1]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Da Vinci
Ooh! This is my cue, isn't it? I can take care of this, right?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Mash
I don't think you should go out too far ahead, Da Vinci!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Da Vinci
It's okay! I feel great! Besides, this is the perfect chance to try out my new weapons.
[k]
Da Vinci
Ready when you are, [%1]!
[k]
1Got it! Let's get them!
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Goredolf
...Just try not to hurt them TOO badly, all right?
[k]
[messageOff]
[bgmStop BGM_EVENT_80 0.4]
[fadeout black 0.5]
[wait fade]
[soundStopAll]
[end]

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@ -0,0 +1,104 @@
94-06-04-03-1-1
[soundStopAll]
[enableFullScreen]
[charaSet A 9012000 1 "Da Vinci"]
[charaSet B 8001600 1 Mash]
[charaSet C 98002000 1 Fou]
[charaSet D 1098181100 1 Jeanne]
[charaSet E 7031000 1 "Jeanne Alter"]
[scene 134100]
[fadein black 1.0]
[wait fade]
[charaTalk B]
[charaFace B 12]
[charaFadein B 0.1 1]
Mash
...[sr]...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Da Vinci
...[sr]...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFadein C 0.1 1]
Fou
Fou...
[k]
1...So those were on the weirder end of enemies we've fought, weren't they?
[bgm BGM_EVENT_94 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Da Vinci
I-I think I'd rather just go ahead and say those were figments of our imagination...
[k]
[messageOff]
2Those were...sharks, right?
[bgm BGM_EVENT_94 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 8]
[charaFadein B 0.1 1]
Mash
Yes... Bipedal sharks...
[k]
Mash
Maybe it's just my imagination, but I could've sworn I sensed Jeanne nearby having the time of her life...
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaDepth D 2]
[charaDepth E 1]
[charaFace D 6]
[charaFace E 14]
[charaPut D 0,0]
[charaPut E -300,0]
[charaFadeTime D 0.4 0.7]
[charaFadeTime E 0.4 0.7]
[wt 0.7]
Jeanne
Wooo♡
[k]
[messageOff]
[wt 0.7]
[bgmStop BGM_EVENT_94 2.0]
[fadeout black 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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@ -0,0 +1,264 @@
94-06-04-03-2-0
[soundStopAll]
[enableFullScreen]
[charaSet A 9012000 1 "Da Vinci"]
[charaSet B 8001600 1 Mash]
[charaSet C 98002000 1 Fou]
[imageSet D cut271_egg1 1]
[imageSet F back10000 1 1]
[charaScale F 1.1]
[charaDepth F 2]
[charaDepth D 3]
[scene 134100]
[fadein black 1.0]
[wait fade]
[se ad173]
[seVolume ad173 0 0]
[seVolume ad173 0.7 0.5]
[wt 1.0]
[seStop ad173 0.7]
[wt 1.0]
[bgm BGM_EVENT_62 0.1]
[charaTalk A]
[charaFace A 23]
[charaFadein A 0.1 1]
Da Vinci
Whoa! Way more spacious in here, huh?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Mash
I see light over there. Could that be the exit?
[k]
1But, there doesn't seem to be anything here...
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFadein C 0.1 1]
Fou
Fou fou!
[k]
[messageOff]
[se adm21]
[charaMove C -64,24 0.4]
[charaFadeout C 0.4]
[wt 1.0]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Mash
Huh? Fou?[sr]Fooou!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 25]
[charaFadein A 0.1 1]
Da Vinci
Maybe he found something?
[k]
1Fou! Come back!
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFadein C 0.1 1]
Fou
Fou fou!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 23]
[charaFadein A 0.1 1]
Da Vinci
This way, huh? Hey! What's up?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Mash
It looks like he found something. Is that...
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaDepth F 1]
[charaDepth D 2]
[charaFadeTime F 0.2 0.5]
[charaFadein D 0.2 0,-200]
[wt 2.0]
[charaFadeout F 0.2]
[charaFadeout D 0.2]
[wt 0.4]
[charaTalk A]
[charaFace A 23]
[charaFadein A 0.1 1]
Da Vinci
An egg?
[k]
1Yup. It sure is.
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Mash
I wonder what kind of egg it is. Can you tell, Da Vinci?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 24]
[charaFadein A 0.1 1]
Da Vinci
Hmm...
[k]
Da Vinci
Ostrich, maybe? ...No, it's too big for that.[sr]Man, what could it be?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFadein C 0.1 1]
[charaMoveReturn C -4,0 0.2]
[cueSe SE_21 21_ade578]
Fou
Fou fou![wt 0.1][charaMoveReturn C -4,0 0.2][cueSe SE_21 21_ade578]
[k]
[bgmStop BGM_EVENT_62 1.0]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Mash
Ah! Stop that, Fou! If you poke the egg too hard[line 2]
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.4]
[cueSe SE_21 21_ade624]
[wt 1.2]
1I think it's going to crack.
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Da Vinci
Whoa, it's viable! And it looks about ready to hatch, too!
[k]
[messageOff]
[wt 0.4]
[charaFace A 5]
[wt 1.0]
Da Vinci
Which probably means one of its parents is around here somewh[line 2]
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.2]
[se ad460]
[wt 1.5]
[bgm BGM_EVENT_80 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Mash
Ah! It's a huge Demonic Beast, Master!
[k]
1Prepare for battle!
[charaFace B 5]
Mash
Understood!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
2Maybe it's the parent?
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Da Vinci
I doubt it. That sounded like a serpentine Demonic Beast to me...
[k]
Da Vinci
And this definitely isn't a snake egg!
[k]
[charaFace A 2]
Da Vinci
Either way, we're gonna have to fight our way out of this! All right, let's gooo!
[k]
[messageOff]
[bgmStop BGM_EVENT_80 0.4]
[fadeout black 0.5]
[wait fade]
[soundStopAll]
[end]

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@ -0,0 +1,252 @@
94-06-04-03-2-1
[soundStopAll]
[enableFullScreen]
[charaSet A 9012000 1 "Da Vinci"]
[charaSet B 8001600 1 Mash]
[charaSet C 98002000 1 Fou]
[charaSet D 98006100 1 NPC]
[imageSet E cut271_egg1 1]
[imageSet F cut271_egg2 1]
[imageSet G cut271_egg3 1]
[imageSet H back10000 1 1]
[charaSet I 1098215600 1 Stegosaurus]
[charaScale H 1.1]
[charaDepth H 2]
[charaDepth E 3]
[charaDepth F 4]
[charaDepth G 5]
[imageSet J back10000 1]
[charaScale J 1.01]
[imageSet K back10000 1]
[charaScale K 1.01]
[scene 134100]
[fadein black 1.0]
[wait fade]
[wt 0.4]
[se ad22]
[wt 1.2]
[se ad42]
[seVolume ad42 0 0.4]
[charaFadeout D 0.1]
[wt 2.2]
[bgm BGM_EVENT_77 0.1]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]
Mash
The hostile Demonic Beast has vanished! Phew...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 24]
[charaFadein A 0.1 1]
Da Vinci
...Hmm. What could this egg be?
[k]
Da Vinci
Is it from a bird? ...Or maybe a reptile?
[k]
[bgmStop BGM_EVENT_77 1.0]
Da Vinci
Hmm...[wt 0.7][charaFace A 21][sr]Ah! It's cracking!
[k]
Da Vinci
Oh gosh, it's gonna hatch!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaDepth H 1]
[charaDepth E 2]
[charaDepth F 3]
[charaDepth G 4]
[charaTalk off]
[charaFadeTime H 0.2 0.5]
[charaFadein E 0.2 0,-200]
[wt 0.7]
[cueSe SE_21 21_ade625]
[seVolume 21_ade625 0 0.5]
[wt 0.4]
[charaFadein F 0.7 0,-200]
[wt 0.7]
[charaFadeout E 0.1]
[wt 1.0]
[charaFadeout F 0.2]
[charaFadeout H 0.2]
[wt 0.4]
[charaDepth A 1]
[charaDepth B 2]
[charaFace A 6]
[charaFace B 6]
[charaFadeinFSL A 0.1 0]
[charaFadeinFSR B 0.1 2]
All
Ooh!
[k]
[messageOff]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[wt 0.4]
[charaTalk on]
[overlayFadein J 0.1 0,-800]
[overlayFadein K 0.1 0,800]
[charaMove J 0,-745 0.5]
[charaMove K 0,745 0.5]
[wt 0.5]
[bgm BGM_EVENT_1 0.1 1.0]
[lr]...So.
[k]
Amazing genius though I may be, I'll admit that I was a little bit off in my predictions this time.
[k]
My best guesses were that this egg belonged to either a bird, a large reptile, or an oviparous Phantasmal.
[k]
As great as any one of those would have been, none would have been a surprise.
[k]
...Or so I thought.
[k]
Up until that moment, I had no idea just how ridiculous Singularities could really be...
[k]
...or what kinds of truly unbelievable things they could make possible.
[k]
[bgm BGM_EVENT_1 1.0 0]
[messageOff]
[charaMove J 0,-800 0.5]
[charaMove K 0,800 0.5]
[wt 0.5]
[charaFadeout J 0.1]
[charaFadeout K 0.1]
[wt 0.5]
[charaTalk off]
[charaFadeTime H 0.2 0.5]
[charaFadein F 0.2 0,-200]
[wt 0.7]
[cueSe SE_21 21_ade624]
[cueSe SE_21 21_ade625]
[charaFadein G 0.7 0,-200]
[charaFadeout F 0.4]
[wt 2.5]
[charaFadeout G 0.2]
[charaFadeout H 0.2]
[wt 0.4]
[charaTalk on]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Mash
Huh?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFadein C 0.1 1]
Fou
Fou?
[k]
1Huh?
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.4 1]
[wt 0.7]
[cueSe SE_21 21_ade592]
[wt 1.5]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
[bgm BGM_EVENT_1 1.5 1.0]
Da Vinci
Whoa!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.4]
[overlayFadein J 0.1 0,-800]
[overlayFadein K 0.1 0,800]
[charaMove J 0,-745 0.5]
[charaMove K 0,745 0.5]
[wt 0.5]
[lr]Every now and then, life hits you with something you never saw coming.
[k]
At times, the world has seen rainfalls no one could ever imagine, like the time it rained frogs instead of water.
[k]
So while it was miraculous to see a dinosaur hatch from the egg we found, it wasn't completely unbelievable.
[k]
Or at least that's what I've been telling myself.[sr]Yeah, no. Still doesn't make sense.
[k]
[bgmStop BGM_EVENT_1 1.0]
[messageOff]
[fadeout black 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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94-06-04-04-1-1
[soundStopAll]
[enableFullScreen]
[charaSet A 1098215400 1 "Da Vinci"]
[charaSet B 1098215500 1 Goredolf]
[charaSet C 5048000 1 "Charlotte Corday"]
[charaSet D 4039300 1 Mandricardo]
[charaSet E 4008300 1 Blackbeard]
[charaSet F 1098181900 1 "Nemo Marine"]
[charaSet G 1098220500 1 Caenis]
[scene 107200]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_62 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Caenis
Welp, guess this is it.
[k]
[charaFace G 18]
Caenis
Hmm... Yeah, that'll do.
[k]
Caenis
We're really only screwing around. It'd be silly to wear myself out over it.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 17]
[charaFadein E 0.1 1]
Blackbeard
Muahahaha! Defeat me all you like! It won't be enough!
[k]
Blackbeard
We are one and infinity! The alpha and the omega!
[k]
[charaFace E 15]
Blackbeard
Every time you kill me, I'll come back to life stronger than I was before!
[k]
1Pretty sure that's not in your bio.
[charaFace E 0]
Blackbeard
That's 'cause I just made it up now!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 1]
[charaFadein G 0.1 1]
Caenis
Good. If you were serious, I'd've tied you to an anchor and sunk you like a rock.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 8]
[charaFadein E 0.1 1]
Blackbeard
Guhehehehe, you're serious, aren't you? I'm just bluffing, I'm sorry, let me grovel before you.
[k]
[messageOff]
[charaFace E 12]
[charaFadeout E 0.2]
[charaMove E 0,-150 0.4]
[wt 0.1]
[se ad7]
[wt 0.7]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Mandricardo
It's actually scary how he didn't even think twice about doing that...
[k]
[bgmStop BGM_EVENT_62 1.0]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Blackbeard
Anyway, there you have it.
[k]
[charaFace E 1]
Blackbeard
Master, you are now captain of the Queen Anne's Revenge!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[bgm BGM_EVENT_82 0.1]
[charaTalk F]
[charaFace F 3]
[charaFadein F 0.1 1]
Nemo Marine
Wooo! Bravo! I can't wait to tell Professor about this!
[k]
Nemo Marine
Master became the captain of a pirate ship! All hail Captain [%1]!
[k]
Nemo Marine
Since Captain Nemo's not here now, I don't have any problem calling you Captain!
[k]
1Me, a captain...!
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Caenis
It's nice you're happy about all this, but...you do know what it means, right?
[k]
[charaFace G 6]
Caenis
Being a good captain means running a tight ship.
[k]
Caenis
So make sure you've got that part covered.
[k]
Caenis
Otherwise, you'll find yourself at the business end of a good old-fashioned pirate mutiny.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Blackbeard
All right, now that I've been demoted to just another sailor, I'm gonna go work with the Nemo Marines.
[k]
[charaFace E 3]
Blackbeard
Good to have you aboard, Captain!
[k]
[messageOff]
[se ade97]
[seStop ade97 1.2]
[wt 0.3]
[charaFadeout E 0.2]
[charaMoveFSL E -100,0 0.2]
[wt 0.7]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Mandricardo
...[sr]...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 10]
[charaFadein B 0.1 1]
Goredolf
...[sr]...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 15]
[charaFadein C 0.1 1]
Charlotte Corday
Um... You don't think that ex-Captain Blackbeard[line 2]
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 11]
[charaFadein B 0.1 1]
Goredolf
Hahahaha.
[k]
[charaFace B 12]
Goredolf
Of course he didn't lose on purpose just so he could bunk with the Nemo Marines.
[k]
Goredolf
...Right?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 13]
[charaFadein A 0.1 1]
Da Vinci
Sure, let's just leave it at that.
[k]
[charaFace A 7]
Da Vinci
Anyway, Captain, let's set a course for that remote island!
[k]
Da Vinci
I just know that second secret treasure is out there waiting for us!
[k]
[messageOff]
[bgmStop BGM_EVENT_82 2.0]
[fadeout black 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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94-06-04-04-2-1
[soundStopAll]
[enableFullScreen]
[charaSet A 1098215400 1 "Da Vinci"]
[charaSet B 1098215500 1 Goredolf]
[charaSet C 1098220500 1 Caenis]
[charaSet D 8001600 1 Mash]
[charaSet E 1098220400 1 "Sei Shounagon"]
[charaSet F 5048000 1 "Charlotte Corday"]
[charaSet G 4039300 1 Mandricardo]
[charaSet H 4008300 1 Blackbeard]
[charaSet I 1098181900 1 "Nemo Marine"]
[scene 107300]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_77 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Caenis
Done! Piece of cake!
[k]
1Great job, Caenis!
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 10]
[charaFadein B 0.1 1]
Goredolf
R-right. Well done.
[k]
Goredolf
It seems changing your Spirit Origin hasn't done anything to hamper your ability to fight.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 12]
[charaFadein C 0.1 1]
Caenis
Well yeah, I'm still me.
[k]
[charaFace C 6]
Caenis
On which note... Solving riddles ain't my thing.[sr]I'll let you dorks handle that crap.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Goredolf
Yes, well, that's understandable. The right person for the right job and all that.
[k]
Goredolf
What I expect you to do, Caenis, is serve as the core of our combat team.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Da Vinci
Great. Okay, assuming this island does in fact house the second hidden treasure...
[k]
[charaFace A 1]
Da Vinci
[%1], would you do the honors!?
[k]
[messageOff]
[bgmStop BGM_EVENT_77 0.7]
[charaFadeout A 0.1]
[wt 0.7]
1Let's begin our expedition!
[bgm BGM_EVENT_62 0.1]
All
Yeah!
[k]
[messageOff]
[se ad132]
[seStop ad132 1.2]
[se ad443]
[seVolume ad443 0 0.6]
[seStop ad443 1.2]
[wt 1.7]
[charaTalk B]
[charaFace B 10]
[charaFadein B 0.1 1]
Goredolf
...[sr]...
[k]
[charaFace B 7]
Goredolf
I say, shouldn't that honor belong to the commander?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Caenis
C'mon, Gof. Hurry up or get left behind!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 8]
[charaFadein B 0.1 1]
Goredolf
I-I know, I know![sr]Also, would you please stop with the nickname?
[k]
[messageOff]
[bgmStop BGM_EVENT_62 2.0]
[fadeout black 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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94-06-04-04-3-0
[soundStopAll]
[enableFullScreen]
[charaSet A 8001600 1 Mash]
[charaSet B 2025200 1 Anne]
[charaSet C 2025100 1 Mary]
[charaSet D 98002000 1 Fou]
[charaSet E 4039300 1 Mandricardo]
[charaSet F 4008300 1 Blackbeard]
[imageSet G back10000 1 1]
[charaScale G 1.05]
[scene 107300]
[fadein black 1.0]
[wait fade]
[charaDepth G 2]
[charaDepth E 3]
[charaDepth F 3]
[bgm BGM_MIZUGI_2017 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Mash
Huh?
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk off]
[charaTalk depthOff]
[charaDepth B 1]
[charaDepth C 2]
[charaFace B 1]
[charaFace C 0]
[charaFadeinFSL B 0.4 0]
[charaFadeinFSR C 0.4 2]
[wt 0.7]
[charaTalk on]
Anne
Oh, Master!
[k]
Mary
Hi, Master. Fancy running into you here.
[k]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 13]
[charaFadein A 0.1 1]
Mash
Anne! Mary! What are you two doing here?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Anne
We saw you guys were up to something, so we decided to tail you. In secret.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 1]
Mash
In secret? Why?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFace C 0]
[charaFadeinFSL B 0.1 0]
[charaFadeinFSR C 0.1 2]
Anne
Why?
[k]
Mary
Because we're pirates.
[k]
Mary
So when we heard there was secret pirate treasure just waiting to be found, we had to come see for ourselves.
[k]
Mary
Anne found out before I did, and she's very excited about it.
[k]
[charaFace B 1]
Anne
Oh yes♡
[k]
Anne
The moment I heard about this treasure, my heart started dancing for joy.
[k]
Anne
I feel just like a maiden in love.[sr]In fact, I AM a maiden in love.
[k]
[charaFace C 5]
Mary
So, on that note!
[k]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 13]
[charaFadein A 0.1 1]
Mash
This is great!
[k]
Mash
We could certainly use your help to look for the treas[line 2]
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgmStop BGM_MIZUGI_2017 0.7]
[charaTalk off]
[charaFace B 1]
[charaFace C 1]
[charaFadeinFSL B 0.1 0]
[charaFadeinFSR C 0.1 2]
Anne & Mary
We came to take it for ourselves!
[k]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFadein D 0.1 1]
Fou
Fo fou!?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[bgm BGM_EVENT_80 0.1]
[charaTalk on]
[charaTalk B]
[charaFace B 4]
[charaFace C 4]
[charaFadeinFSL B 0.1 0]
[charaFadeinFSR C 0.1 2]
Anne
I really am sorry about this, Master! But we just can't resist the tantalizing allure of treasure...
[k]
Mary
But, since we're still your Servants, we don't want to rely on underhanded tricks.
[k]
[charaFace C 5]
Mary
Which is why we came to steal the treasure fair and square!
[k]
1That...doesn't make any sense.
[charaFace B 1]
Anne
Teehee, don't think we're only head over heels for you, Master.
[k]
[charaFace B 3]
Anne
...I mean...that isn't to say we aren't...
[k]
Anne
If anything, we're still very much head over heels for[line 2]
[k]
Mary
Aaanne?
[k]
[charaFace B 4]
Anne
Ahem, ahem.
[k]
[charaFace C 2]
Mary
That's not important right now. My point is, we're taking your treasure, whether you like it or not!
[k]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Mash
Master, I don't think they're going to listen to reason!
[k]
1That's not really a change for them...
[charaFace A 7]
Mash
Right.
[k]
Mash
At this point, I doubt they'd believe us even if we told them we haven't found the treasure yet.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Mandricardo
(They'd probably just make off with Master then...)
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 3]
[charaFadein F 0.1 1]
Blackbeard
(Got it in one♪)
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Mash
All right, you two! If it's a fight you want, it's a fight you'll get!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk off]
[charaTalk depthOn]
[charaFace B 2]
[charaFace C 2]
[charaFadeinFSL B 0.1 0]
[charaFadeinFSR C 0.1 2]
Anne & Mary
Let's do this thing!
[k]
[messageOff]
[bgmStop BGM_EVENT_80 0.4]
[fadeout black 0.5]
[wait fade]
[soundStopAll]
[end]

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94-06-04-04-3-1
[soundStopAll]
[enableFullScreen]
[charaSet A 8001600 1 Mash]
[charaSet B 2025200 1 Anne]
[charaSet C 2025100 1 Mary]
[charaSet D 98002000 1 Fou]
[imageSet E cut279_arrangement1 1]
[imageSet F cut279_arrangement2 2]
[imageSet G back10000 1 1]
[charaScale G 1.1]
[charaDepth G 2]
[charaDepth E 3]
[charaDepth F 3]
[scene 107300]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_77 0.1]
[charaTalk depthOff]
[charaTalk C]
[charaDepth B 1]
[charaDepth C 2]
[charaFace B 4]
[charaFace C 4]
[charaFadeinFSL B 0.1 0]
[charaFadeinFSR C 0.1 2]
Mary
Gaaah!
[k]
Anne
Aww. So much for our plan to make off with Master AND the treasure...
[k]
1So that was what you were planning, huh...
[charaFace C 5]
Mary
All right, fine. We'll back down for now.
[k]
Mary
Besides, it sounds like there's still plenty of pirate treasure out there.
[k]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 1]
Mash
Where did you hear that, Mary?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace B 0]
[charaFace C 0]
[charaFadeinFSL B 0.1 0]
[charaFadeinFSR C 0.1 2]
Mary
Let's see... Um...[sr]Who was that really handsome guy again?
[k]
Anne
He was handing out these flyers, too.
[k]
[messageOff]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[se ade96]
[wt 1.0]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Mash
Flyers?[sr]...Master, look at this!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.2]
[charaDepth G 1]
[charaDepth E 2]
[charaDepth F 2]
[charaFadeTime G 0.2 0.5]
[masterBranch _Male _Female]
[label _Male]
[charaFadein E 0.2 0,-200]
[branch _branchEnd]
[label _Female]
[charaFadein F 0.2 0,-200]
[branch _branchEnd]
[label _branchEnd]
[wt 1.2]
“WANTED: DEAD or ALIVE”[sr]“Knows the Location of the Pirate Treasure”
[k]
“Huge Bounty”[sr]“Let's Fight”
[k]
[messageOff]
[charaFadeout G 0.2]
[charaFadeout E 0.2]
[charaFadeout F 0.2]
[wt 0.4]
[charaTalk D]
[charaFadein D 0.1 1]
Fou
Fou...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace B 0]
[charaFace C 0]
[charaFadeinFSL B 0.1 0]
[charaFadeinFSR C 0.1 2]
Mary
Probably you'll have others coming after you once they see those flyers.
[k]
Anne
So please be careful, Master.
[k]
[charaFace C 1]
Mary
Of course, we could always capture you for safekeeping...
[k]
[charaFace B 1]
Anne
We'd keep you in a VERY nice cell.
[k]
1I must regretfully decline.
[charaFace B 4]
[charaFace C 4]
Anne & Mary
Figures.
[k]
2I'll consider that as a last resort.
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 14]
[charaFadein A 0.1 1]
Mash
Huh!?
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk off]
[charaFace B 2]
[charaFace C 2]
[charaFadeinFSL B 0.1 0]
[charaFadeinFSR C 0.1 2]
[wt 1.0]
[charaTalk on]
[charaTalk B]
[charaFace B 1]
Anne
That went better than I expected![sr]This might just be our year, Mary!
[k]
[charaFace C 1]
Mary
Okay then, just let us know when you want to hand yourself over!
[k]
Mary
We'll answer your call ANYtime, twenty-four seven!
[k]
[messageOff]
[charaFadeout B 0.4]
[charaFadeout C 0.4]
[se ad37]
[seVolume ad37 0 0.7]
[seStop ad37 1.7]
[se ad746]
[seVolume ad746 0 1.0]
[seStop ad746 1.2]
[wt 1.7]
[charaTalk depthOn]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Mash
Okay, they're gone now.[sr]They just made a getaway on a dinghy.
[k]
[charaFace A 7]
Mash
It looks like we've got a tough road ahead of us, but for now, let's just focus on finding the treasure here!
[k]
[messageOff]
[cameraMove 0.4 0,10 1.00]
[wt 0.4]
[cameraMove 0.4 0,0 1.00]
[wt 1.2]
[bgmStop BGM_EVENT_77 2.0]
[fadeout black 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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94-06-04-04-5-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098215400 1 "Da Vinci"]
[charaSet B 8001600 1 Mash]
[charaSet C 1098215500 1 Goredolf]
[charaSet D 1098220400 1 "Sei Shounagon"]
[charaSet E 5048000 1 "Charlotte Corday"]
[charaSet F 4008300 1 Blackbeard]
[charaSet G 1098220500 1 Caenis]
[charaSet H 1098217700 1 Columbus1]
[charaSet I 1098217700 1 Columbus2]
[charaSet J 1098217700 1 Columbus3]
[charaSet K 98104300 1 Ghost]
[charaSet L 1098217700 1 Columbus1]
[charaSet M 1098217700 1 Columbus2]
[charaSet N 1098217700 1 Columbus3]
[charaFilter L silhouette 00000080]
[charaFilter M silhouette 00000080]
[charaFilter N silhouette 00000080]
[charaDepth H 1]
[charaDepth I 2]
[charaDepth J 3]
[charaDepth L 4]
[charaDepth M 5]
[charaDepth N 6]
[scene 107400]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_80 0.1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
[wt 0.4]
[se ad39]
[charaEffect E bit_talk_36]
Charlotte Corday
La Féerie d'une Nuit!
[k]
[messageOff]
[se ad851]
[wt 0.6]
[se ad852]
[bgmStop BGM_EVENT_80 1.0]
[fadeout white 1.5]
[wait fade]
[seStop ad852 1.6]
[charaEffectStop E bit_talk_36]
[charaFadeout E 0.1]
[charaTalk off]
[wt 1.0]
[fadein white 0.6]
[wait fade]
[charaTalk depthOff]
[charaDepth F 2]
[charaDepth K 1]
[charaFace F 2]
[charaFadein F 0.1 1]
[charaFadein K 0.1 -100,0]
[charaShake F 0.04 3 3 0.7]
[charaShake K 0.03 3 3 0.7]
Blackbeard
Bwaaa!
[k]
[charaFadeout F 0.1]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk E]
[charaFace E 7]
[charaFadein E 0.1 1]
Charlotte Corday
All right! I killed[line 2]I mean, beat him! Yaaay!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 13]
[charaFadein B 0.1 1]
Mash
You certainly did. That was a great demonstration of how to be completely merciless with a Noble Phantasm.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaFace F 4]
[charaFadein F 0.1 1]
[charaFadein K 0.1 -100,0]
[wt 0.5]
[se ad42]
[charaMove K -100,7 0.4]
[charaFadeout K 0.4]
[wt 2.4]
[bgm BGM_EVENT_77 0.1]
[charaFace F 12]
Blackbeard
Phew... I'm awake. I feel completely normal again.
[k]
Blackbeard
Aside from the stabbing pains all over my body, like I've been turned into some kind of human pincushion...
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Goredolf
That doesn't sound completely normal to me...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Blackbeard
Anyway, we'd better be real careful from here on out.
[k]
Blackbeard
There could be other Servants like me who got possessed by this treasure.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Sei Shounagon
Aw, don't be silly! You're the only one who'd fall for that, Beardie!
[k]
[charaFace D 10]
Sei Shounagon
Unless... Don't tell me that was your way of trying to get me possessed, too?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 1]
Blackbeard
'Course not.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 12]
[charaFadein C 0.1 1]
Goredolf
At least we can gather all the QP scattered around now that we've defeated the ghost.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Da Vinci
...Hey, look! Another map!
[k]
[messageOff]
[wt 0.1]
[cueSe SE_21 21_ade592]
[wt 0.8]
[charaFace A 23]
Da Vinci
Oh? What's wrong, Steggy?
[k]
Da Vinci
This way? You want to go this way?
[k]
[messageOff]
[wt 0.1]
[cueSe SE_21 21_ade592]
[wt 0.8]
[charaFace A 0]
Da Vinci
Hmm, okay, we can do that.[sr]...Huh?
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.4]
[se bas2]
[effect bit_talk_20]
[wt 2.0]
[effectDestroy bit_talk_20]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Mash
Oh wow... Master, it's a Holy Grail!
[k]
Mash
Well, more accurately, it's some of the resources needed to construct one.
[k]
1E-either way, let's grab it!
[charaFace B 7]
Mash
Right!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Da Vinci
Aha. Of course. You have the power of a Holy Grail too, don't you?
[k]
Da Vinci
Maybe that means you're drawn to other Holy Grails, and vice versa?
[k]
[messageOff]
[wt 0.1]
[cueSe SE_21 21_ade592]
[wt 1.0]
[charaFace A 11]
Da Vinci
Hehehe. Sorry, I still can't understand what you're saying.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 10]
[charaFadein C 0.1 1]
Goredolf
Well, he is a dinosaur, after all.
[k]
Goredolf
We're hardly familiar enough with their species to decipher the meaning behind a single bleat.
[k]
Goredolf
How could we be when they've been dead for over a hundred and fifty million years?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Da Vinci
Well, yeah, sure.
[k]
[charaFace A 13]
Da Vinci
But even so...I'd love to at least know what he was feeling.
[k]
[messageOff]
[fadeout black 1.0]
[bgm BGM_EVENT_77 1.0 0.5]
[wait fade]
[charaFadeout A 0.1]
[wt 1.0]
[fadein black 1.0]
[bgm BGM_EVENT_77 1.0 1.0]
[wait fade]
[charaTalk F]
[charaFace F 1]
[charaFadein F 0.1 1]
Blackbeard
Well, I'd say we got what we came for.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 7]
[charaFadein G 0.1 1]
Caenis
Yup. We pretty much took everything that wasn't nailed down.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_77 0.7]
[charaTalk off]
[charaDepth F 2]
[charaDepth G 1]
[charaFace F 5]
[charaFace G 19]
[charaFadeinFSL F 0.1 0]
[charaFadeinFSR G 0.1 2]
Both
All that's left now...[wt 0.7]is to kick the shit out of those guys.
[k]
1...!
[messageOff]
[charaFadeout G 0.1]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
[wt 1.0]
[charaFadeout A 0.1]
[wt 0.1]
[se ade64]
[effect bit_shot_01]
[wt 0.8]
[effectDestroy]
[charaTalk G]
[charaFace G 8]
[charaFadein G 0.1 1]
Caenis
Ha!
[k]
[messageOff]
[charaFadeout G 0.1]
[wt 0.1]
[se ad85]
[se ad171]
[se ad414]
[effect bit_talk_gram_slash_04]
[wt 0.1]
[seStop ad414 0.4]
[effect bit_talk_water_splash]
[wt 0.4]
[se ad602]
[se ad1014]
[se ad32]
[wt 1.0]
[bgm BGM_EVENT_3 0.1]
[charaTalk G]
[charaFace G 5]
[charaFadein G 0.1 1]
Caenis
Gonna have to be sharper than that, little doll.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 22]
[charaFadein A 0.1 1]
Da Vinci
Wh-what'd you call me!?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Mash
We're under attack!
[k]
1By who!?
[charaFadeout B 0.1]
[wt 0.1]
???
Hah! Hah hah haaa!
[k]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Sei Shounagon
I-I know that incredibly distinctive laugh!
[k]
Sei Shounagon
We all know who this guy is! Although...
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaFadeinFSL L 0.4 -350,0]
[charaFadeinFSR M 0.4 350,0]
[charaFadein N 0.4 1]
[wt 1.5]
[charaFadeout L 0.1]
[charaFadeout M 0.1]
[charaFadeout N 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 11]
[charaFadein D 0.1 1]
Sei Shounagon
How're there so many of him!?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
Blackbeard
What in the world's going on here!?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 14]
[charaFadein B 0.1 1]
Mash
Wha'shappening!?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 13]
[charaFadein E 0.1 1]
Charlotte Corday
Mash, Mash. I think you just got so flustered you muddled your words there.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Mash
Ah!
[k]
[charaFace B 7]
Mash
...Ahem. Wh-what in the world is happening!?
[k]
Mash
Master, that silhouette can only belong to one man!
[k]
1It can't be[line 2]
[messageOff]
[charaFadeout B 0.1]
[wt 0.2]
[charaTalk off]
[charaFadeinFSL L 0.1 -350,0]
[charaFadeinFSR M 0.1 350,0]
[charaFadein N 0.1 1]
[wt 0.1]
[charaFace H 7]
[charaFace I 7]
[charaFace J 7]
[charaFadeinFSL H 0 -350,0]
[charaFadeinFSR I 0 350,0]
[charaFadein J 0 1]
[wt 0.7]
[charaFadeout L 0.4]
[charaFadeout M 0.4]
[charaFadeout N 0.4]
[wt 0.7]
Columbus(?) x 3
Hah hah haaa!
[k]
1He multiplied!?
[charaFadeout H 0.1]
[charaFadeout I 0.1]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk G]
[charaFace G 8]
[charaFadein G 0.1 1]
Caenis
I don't know what's going on here, but anyone who's gotta rely on numbers to win isn't worth my time!
[k]
[charaFace G 2]
Caenis
Bring it on, you mooks! I'mma walk all up and down your scrawny ass!
[k]
[messageOff]
[bgmStop BGM_EVENT_3 0.4]
[fadeout black 0.5]
[wait fade]
[soundStopAll]
[end]

View File

@ -0,0 +1,850 @@
94-06-04-04-5-1
[soundStopAll]
[enableFullScreen]
[charaSet A 1098215400 1 "Da Vinci"]
[charaSet B 8001600 1 Mash]
[charaSet C 1098215500 1 Goredolf]
[charaSet D 1098220400 1 "Sei Shounagon"]
[charaSet E 5048000 1 "Charlotte Corday"]
[charaSet F 4008300 1 Blackbeard]
[charaSet G 4039300 1 Mandricardo]
[charaSet H 1098220500 1 Caenis]
[charaSet I 1098220610 1 Kama]
[charaSet J 1098217700 1 Columbus1]
[charaSet K 1098217700 1 Columbus2]
[charaSet L 1098217700 1 Columbus3]
[charaSet M 1098217700 1 Columbus4]
[charaSet N 1098217700 1 Columbus5]
[charaSet O 1098217700 1 Columbus6]
[imageSet P cut294_mkma07 1 1]
[charaScale P 1.5]
[imageSet T back10000 1 1]
[imageSet Q cut294_mkma07 1 1]
[charaScale Q 1.5]
[charaScale T 1.1]
[charaDepth T 2]
[charaDepth F 3]
[scene 107400]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_80 0.1]
[charaTalk H]
[charaFace H 18]
[charaFadein H 0.1 1]
Caenis
Know what, I take it back. There's way too many of these clowns.
[k]
[charaTalk off]
[charaFadeout H 0.1]
[wt 0.1]
[charaDepth J 1]
[charaDepth K 2]
[charaDepth L 5]
[charaDepth M 3]
[charaDepth N 4]
[charaFace J 7]
[charaFace K 7]
[charaFace L 7]
[charaFace M 7]
[charaFace N 7]
[charaFadeinFSL J 0.1 -256,0]
[charaFadeinFSR K 0.1 256,0]
[charaFadein L 0.1 1]
[charaFadeinFSL M 0.1 -512,0]
[charaFadeinFSR N 0.1 512,0]
Mass-Produced Columbus × 100
Hah hah haaa! (× 100)[sr]Hah hah haaa! (× 100)
[k]
[charaFadeout J 0.1]
[charaFadeout K 0.1]
[charaFadeout L 0.1]
[charaFadeout M 0.1]
[charaFadeout N 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk C]
[charaFace C 13]
[charaFadein C 0.1 1]
Goredolf
Shut up, shut up! The reverb's killing me!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 7]
[charaFadein F 0.1 1]
Blackbeard
Never mind that. How the hell're we gonna make it out of here alive!?
[k]
Blackbeard
I don't want “Crushed by Columbuses” on my tombstone!
[k]
1This is like how honeybees take down wasps...
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Sei Shounagon
Oh, like when a whole ton of bees cluster around an invading wasp? I think they call that heat balling?
[k]
[charaFace D 19]
Sei Shounagon
Wait, are we the wasp, then?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 5]
[charaFadein F 0.1 1]
Blackbeard
I repudiate any paradigm that makes Columbus the honeybee.
[k]
[charaFace F 2]
Blackbeard
Honeybees are cute! Columbus is anything but!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Sei Shounagon
Well, what about that one part? Doesn't it kind of look like a stinger?
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaScale O 1.3]
[charaTalk O]
[charaFace O 0]
[charaFadein O 0.1 0,-20]
[wt 1.0]
[cameraMove 1.2 50,-50 1.2]
[wt 2.2]
Blackbeard
[f large]T[messageShake 0.05 5 5 0.5]hat's his beard!
[k]
[messageOff]
[charaFadeout O 0.5]
[cameraMove 0.5 0,0 1.0]
[wt 1.0]
[charaTalk C]
[charaFace C 12]
[charaFadein C 0.1 1]
Goredolf
...Say, Technical Advisor.
[k]
Goredolf
As ridiculous as this situation may be, are we actually in mortal peril?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 21]
[charaFadein A 0.1 1]
Da Vinci
Yes! This is a serious problem!
[k]
[messageOff]
[wt 0.1]
[cueSe SE_21 21_ade594]
[wt 1.0]
[charaFace A 0]
Da Vinci
Oh, there, there. Don't worry, Steggy, I'll figure something out.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk off]
[charaFace J 11]
[charaFace K 11]
[charaFace L 11]
[charaFace M 11]
[charaFace N 11]
[charaFadeinFSL J 0.1 -256,0]
[charaFadeinFSR K 0.1 256,0]
[charaFadein L 0.1 1]
[charaFadeinFSL M 0.1 -512,0]
[charaFadeinFSR N 0.1 512,0]
Mass-Produced Columbus × 100
!!!
[k]
[charaFadeout J 0.1]
[charaFadeout K 0.1]
[charaFadeout L 0.1]
[charaFadeout M 0.1]
[charaFadeout N 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk A]
[charaFace A 25]
[charaFadein A 0.1 1]
Da Vinci
Huh?
[k]
[charaFace A 15]
Da Vinci
Oh crap. Are they all looking at me?
[k]
[messageOff]
[wt 0.7]
[charaFace A 2]
Da Vinci
Wait, no. It's not me...
[k]
1They're after Steggy!
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Mash
Da Vinci, get back!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 5]
[charaFadein F 0.1 1]
Blackbeard
We've gotta look and see if there's some way out of here... Ugh, get outta my way!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 2]
[charaFadein H 0.1 1]
Caenis
Man, these things're pissing me off![sr]Get back, pip-squeak!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 21]
[charaFadein A 0.1 1]
Da Vinci
Hey! Don't call me that![sr]But yes, I will get back, thanks!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Goredolf
I've got it. If we throw them the dinosaur, that should buy us time to[line 2]
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk off]
[charaDepth A 1]
[charaDepth C 2]
[charaFace A 5]
[charaFace C 1]
[charaFadein A 0.1 0]
[charaFadein C 0.1 2]
[wt 0.4]
[charaMoveReturn A -246,0 0.4]
[wt 0.2]
[charaFace C 4]
[se ad102]
[seVolume ad102 0 0.5]
[charaShake C 0.04 2 2 0.3]
[wt 0.2]
[charaMoveReturn A -246,0 0.4]
[wt 0.2]
[se ad102]
[seVolume ad102 0 0.5]
[charaShake C 0.04 2 2 0.3]
[wt 0.7]
[charaTalk on]
[charaFace C 15]
Goredolf
All right, all right! But that doesn't change the reality of our situation!
[k]
1How're we gonna get out of this!?
[bgmStop BGM_EVENT_80 1.5]
[charaFadeout C 0.1]
[charaFadeout A 0.1]
[wt 0.1]
???
My, oh my.
[k]
???
Is this really the best you guys can do?
[k]
???
If you lost to a powerful, evil, magnificent final boss like me, I could at least understand...
[k]
???
...but Servants being overwhelmed by sheer numbers? Pathetic.
[k]
[charaTalk F]
[charaFace F 5]
[charaFadein F 0.1 1]
Blackbeard
All right, you've made your point![sr]Now show yourself!
[k]
[messageOff]
[fadeout white 1.0]
[wait fade]
[charaFadeout F 0.1]
[wt 0.1]
[charaDepth P 1]
[charaDepth Q 2]
[charaFadein P 0.4 0,470]
[wt 0.5]
[effect bit_talk_diremond_dust02]
[fadein white 1.0]
[cueSe SE_21 21_ade588]
[seVolume 21_ade588 0 0.0]
[seVolume 21_ade588 3.0 0.2]
[wait fade]
[wt 2.0]
[charaScale Q 2.0]
[charaFadein Q 1.0 -100,-320]
[wt 1.0]
[charaFadein P 0.1 80,-470]
[wt 2.0]
[charaFadeout Q 1.0]
[wt 3.0]
[fadeout white 1.0]
[seStop 21_ade588 1.0]
[wait fade]
[effectDestroy bit_talk_diremond_dust02]
[charaFadeout Q 0.1]
[charaFadeout P 0.1]
[charaTalk I]
[charaFace I 1]
[charaFadein I 0.1 1]
[wt 0.5]
[fadein white 1.0]
[wait fade]
Kama
Well hello there. How's everyone doing this fine day?[bgm BGM_BATTLE_101 0.1]
[k]
1Kama!?
[charaFace I 8]
Kama
That's right♡[sr]It's me, your lovable, adorable Kammy.
[k]
Kama
Oh, right, I've decided that's what I'd like you to call me from now on, so do keep that in mind, okay♡
[k]
[charaFace I 0]
2Kammy!?
[charaFace I 15]
Kama
I don't remember us being on pet name terms...[sr]But, I guess I'm okay with it.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 1]
[charaFadeTime T 0.2 0.5]
Blackbeard
(That's rich. She was totally going to force Master[sr]to call her that from now on if [&he:she] hadn't already[sr]done so...)
[k]
[charaFadeout F 0.1]
[charaFadeout T 0.2]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
Kama
Anyway, it really is pathetic how much trouble you're having against a bunch of mass-produced copies.
[k]
Kama
With junk like this...
[k]
[messageOff]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk off]
[charaFace J 0]
[charaFadeinFSL J 0.1 -256,0]
[charaFace K 0]
[charaFadeinFSR K 0.1 256,0]
[charaFace L 0]
[charaFadein L 0.1 1]
[charaFace M 0]
[charaFadeinFSL M 0.1 -512,0]
[charaFace N 0]
[charaFadeinFSR N 0.1 512,0]
[wt 0.7]
[fowardEffect bit_talk_windstorm]
[fowardEffect bit_talk_quick_slash]
[shake 0.03 3 3 1.0]
[se ad1053]
[se ad1052]
[wt 0.5]
[fowardEffect bit_talk_impactlanding]
[wt 1.0]
[fowardEffectStop bit_talk_windstorm]
[seStop ad1053 2.0]
[seStop ad1052 2.0]
[charaFace J 13]
[charaFace N 13]
[charaShake J 0.04 3 3 0.4]
[charaShake N 0.04 3 3 0.4]
[wt 0.1]
[charaFace K 13]
[charaFace M 13]
[charaShake K 0.04 3 3 0.4]
[charaShake M 0.04 3 3 0.4]
[wt 0.1]
[charaFace L 13]
[charaShake L 0.04 3 3 0.4]
[wt 0.1]
[charaMoveFSL J -256,-7 0.4]
[charaMoveFSR N 512,-7 0.4]
[charaFadeout J 0.4]
[charaFadeout N 0.4]
[wt 0.1]
[charaMoveFSR K 256,-7 0.4]
[charaMoveFSL M -512,-7 0.4]
[charaFadeout K 0.4]
[charaFadeout M 0.4]
[wt 0.1]
[charaMove L 0,-7 0.4]
[charaFadeout L 0.4]
[wt 0.1]
[se ad144]
[wt 0.1]
[se ad144]
[wt 0.1]
[se ad144]
[wt 1.5]
[charaTalk on]
[charaTalk I]
[charaFace I 1]
[charaFadein I 0.1 1]
Kama
...all you need to do is overpower them with sheer force. See?
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Blackbeard
...[sr]...
[k]
Blackbeard
Hey, Kammy?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 5]
[charaFadein I 0.1 1]
Kama
Huh? Who said YOU could call me that?
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 18]
[charaFadein D 0.1 1]
Sei Shounagon
Kamacho.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 17]
[charaFadein I 0.1 1]
Kama
No.
[k]
[bgmStop BGM_BATTLE_101 1.0]
[messageOff]
[charaFadeout I 0.1]
[wt 0.1]
[shake 0.05 1 1 0]
[se ad14]
[seVolume ad14 0 0]
[seVolume ad14 0.4 0.7]
[wt 1.0]
[charaTalk D]
[charaFace D 17]
[charaFadein D 0.1 1]
Sei Shounagon
I was just thinking...
[k]
Sei Shounagon
Wouldn't a Servant using their full power in here cause a cave-in?
[k]
[messageOff]
[charaFadeout D 0.1]
[bgm BGM_EVENT_80 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 15]
[charaFadein I 0.1 1]
[wt 0.7]
[charaFace I 19]
Kama
Huh? H-hang on.[sr]...Are you saying I just made things worse?
[k]
1Much worse.
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 1]
[charaFadein H 0.1 1]
Caenis
Time to RUN!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 21]
[charaFadein I 0.1 1]
Kama
Huh!?
[k]
[messageOff]
[charaFadeout I 0.1]
[wt 0.4]
1Come on, everyone! Let's run!
All
Got it!
[k]
[messageOff]
[se ad132]
[seVolume ad132 0 0.7]
[seStop ad132 0.7]
[se ad788]
[seStop ad788 0.7]
[wipeout rightToLeft 0.4 1]
[wait wipe]
[wt 0.6]
[wipein leftToRight 0.4 1]
[wait wipe]
[charaTalk I]
[charaFace I 9]
[charaFadein I 0.1 1]
Kama
Huh? Wha...? H-hey! Wait for meee!
[k]
[messageOff]
[charaFadeout I 0.4]
[se ad132]
[seStop ad132 1.0]
[bgmStop BGM_EVENT_80 1.0]
[seStop ad14 1.0]
[fadeout black 1.0]
[wait fade]
[wt 1.0]
[se ad640]
[seStop ad640 2.5]
[se ad913]
[seStop ad913 2.5]
[shakeStop]
[scene 107300]
[wt 2.0]
[fadein black 1.0]
[wait fade]
[se ad132]
[seVolume ad132 0 0.7]
[seStop ad132 1.4]
[se ad788]
[seStop ad788 1.4]
[wt 1.0]
[se ad224]
[wt 2.0]
[bgm BGM_EVENT_77 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Mandricardo
Oh hey, welcome back.
[k]
[charaFace G 4]
Mandricardo
...Um, everything okay? You guys are looking like something bad went down.
[k]
1W-we're fine...!
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Mash
R-right.
[k]
Mash
We did run into a little trouble, but we also accomplished our goal...for the most part...
[k]
[charaFadeout B 0.1]
[wt 0.1]
2I-I could really...use some water...
Mandricardo
Oh, sure. Fruit juice okay? Here.
[k]
[messageOff]
[se ad217]
[wt 0.6]
[seStop ad217 0.2]
[wt 0.4]
[charaFace G 0]
Mandricardo
...Yeah, that did seem to help.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 14]
[charaFadein C 0.1 1]
Goredolf
W-water, please...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Mandricardo
Oh, got it. Here, have some juice.
[k]
[messageOff]
[charaFadeout G 0.1]
[wt 0.1]
[se ad215]
[seVolume ad215 0 0.4]
[seStop ad215 0.5]
[wt 0.4]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Goredolf
Phew... I almost died...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Da Vinci
Ahaha! Well, that's why you gotta be careful in caves!
[k]
Da Vinci
Man, there really is just something about seeing them in person!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 16]
[charaFadein I 0.1 1]
Kama
This can't be right. I only got to show off a fraction of what I had planned...
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Charlotte Corday
C-come on, cheer up.
[k]
Charlotte Corday
I mean, we really were stuck there until you came along. Yeah.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 9]
[charaFadein I 0.1 1]
Kama
Right!?
[k]
[charaFace I 8]
Kama
Well, come on, Master! Make with the praise!
[k]
Kama
I want to hear you singing it from the mountaintop!
[k]
1What a good little worker you are.
[charaFace I 9]
Kama
Did you just treat me like a child!?[messageShake 0.04 3 3 0.7] How dare you!?
[k]
2That was amazing, Kammy! You're beautiful AND invincible!
[charaFace I 3]
Kama
...[sr]...
[k]
[charaFace I 7]
Kama
Yesss. That's it. Just like that, but MORE!
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Mandricardo
So, what happened in there, anyway?
[k]
1Oh man, let me tell you!
[charaFace G 3]
Mandricardo
U-uh, sure. I can tell you're, uh, really fired up about this.
[k]
[messageOff]
[bgmStop BGM_EVENT_77 2.0]
[fadeout black 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

View File

@ -0,0 +1,867 @@
94-06-04-04-6-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098215400 1 "Da Vinci"]
[charaSet B 8001600 1 Mash]
[charaSet C 1098215500 1 Goredolf]
[charaSet D 1098220400 1 "Sei Shounagon"]
[charaSet E 5048000 1 "Charlotte Corday"]
[charaSet F 4008300 1 Blackbeard]
[charaSet G 4039300 1 Mandricardo]
[charaSet H 1098220500 1 Caenis]
[charaSet I 1098220610 1 Kama]
[charaSet J 4029300 1 Achilles]
[charaSet K 2044001 1 Anastasia]
[imageSet L back10000 1 1]
[charaScale L 1.1]
[charaDepth L 2]
[charaDepth I 3]
[charaDepth C 3]
[charaDepth J 3]
[charaDepth I 3]
[scene 129700]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_94 0.1]
[charaTalk J]
[charaFace J 3]
[charaFadein J 0.1 1]
Achilles
Wahahaha!
[k]
Achilles
You ran into Columbus down there!? A...gaggle of them at that!?
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk K]
[charaFace K 5]
[charaFadein K 0.1 1]
Anastasia
Achilles.
[k]
Anastasia
I know the expression is “laughing out loud,” but you seem very uncouth when you laugh so...
[k]
Anastasia
...[sr]...
[k]
[charaFace K 7]
[charaShake K 0.04 3 3 0.7]
Anastasia
Pfff, ahahahaha! I'm sorry, I can't hold it back any longer! Mass-produced Columbuses!?
[k]
[charaFace K 6]
Anastasia
You're telling us there was a small army of him all marching together in an underground cave!?
[k]
Anastasia
Stop, stop! I can't take iiit!
[k]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
Charlotte Corday
Anastasia! Take it easy, will you?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 4]
[charaFadein H 0.1 1]
Caenis
For a Grand Duchess who's usually cool as a goddamn cucumber, she sure goes all out when she does laugh...
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 5]
[charaFadein F 0.1 1]
Blackbeard
I know how ridiculous it sounds, but you wouldn't be laughing like this if you'd been there yourselves!
[k]
Blackbeard
Trust me, it was straight out of a horror movie!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Mash
I have to agree...
[k]
Mash
With all due respect to Columbus, it was truly nightmarish.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
Mandricardo
Wow... It must've been pretty bad for you to say something like that, Mash.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 18]
[charaFadein I 0.1 1]
Kama
I didn't think it was all that bad...[sr]But, whatever.
[k]
Kama
So, Master, is there anything you'd like to say to me?
[k]
Kama
By which I mean, some words of gratitude for the literal goddess who took time out of her busy day to save you?
[k]
[charaFace I 17]
Kama
Weeell?
[k]
Kama
Yeah, I know you said a bit after we escaped, but it wasn't enough. Come on, make with the praise.
[k]
1Thanks, Kama!
[charaFace I 15]
Kama
...[sr]...Still not enough.
[k]
1You're the best, Kama!
Kama
Keep it coming.
[k]
1So cute! So gorgeous! Kama's number one!
[charaFace I 7]
Kama
Yes! More! Mooore!!!
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Mash
Thank you so much, Kama![sr]You're so powerful, and stylish too!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 10]
[charaFadein I 0.1 1]
Kama
It's a little embarrassing hearing you praise me, Mash...
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Sei Shounagon
You're so cute, Kamacho! You'd be even cuter if you were smaller, though!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 7]
[charaFadein E 0.1 1]
Charlotte Corday
That was wonderful, Kama!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk K]
[charaFace K 0]
[charaFadein K 0.1 1]
Anastasia
Oh? My turn? Um... Well, you're certainly very...colorful, Kammy.
[k]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 12]
[charaFadein C 0.1 1]
[charaFadeTime L 0.2 0.5]
Goredolf
(Colorful!?)
[k]
[charaFadeout L 0.2]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 8]
[charaFadein F 0.1 1]
Blackbeard
Kammy 16777216 Technicolor Panorama.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 17]
[charaFadein I 0.1 1]
Kama
Hey, don't treat me like I'm some kind of game! I'm an actual goddess, you know!
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 4]
[charaFadein J 0.1 1]
Achilles (Not Listening)
Huh? My turn?[sr]Uh... What he said, I guess.
[k]
Achilles (Not Listening)
You're up.
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
[charaShake G 0.04 3 3 0.4]
Mandricardo
...[sr]...Huh? Me!?
[k]
Mandricardo
Well, uh... You're...[sr]Oh, you...um...move around really fast?
[k]
Mandricardo
It's not like a warrior at all. It's the kind of unbelievable movement only a god could pull off.
[k]
Mandricardo
It's really hard to read, which makes you tough to fight. Oh, and the way you actually fight is real graceful, too.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 12]
[charaFadein C 0.1 1]
[charaFadeTime L 0.2 0.5]
Goredolf
(I'll grant you those are compliments, but I don't think that's what she's going for.)
[k]
[charaFadeout L 0.2]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 6]
[charaFadein I 0.1 1]
Kama
You pass, Mandricardo. Achilles, on the other hand, is a dead man.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 8]
[charaFadein C 0.1 1]
[charaFadeTime L 0.2 0.5]
Goredolf
(She was okay with it!?)
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 4]
[charaFadein J 0.1 1]
Achilles
(Crap. Guess I'd better run for it.)
[k]
[charaFadeout L 0.2]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 18]
[charaFadein H 0.1 1]
Caenis
Yeah, no. Pass. (We'd probably just end up trying to kill each other.)
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
Kama
...Yeah, that's fair enough. I didn't expect anything from you, anyway. (We'd probably just end up trying to kill each other.)
[k]
[charaFace I 6]
Kama
That'll have to do. I'm not really satisfied, but it'll do for now.
[k]
Kama
Anyway, none of that really matters.[sr]Master... No, [%1].
[k]
[charaFace I 1]
Kama
This summer, I'm going to corrupt you once and for all!
[k]
[messageOff]
[cueSe SE_21 21_ade623]
[wt 1.0]
AAll
(What was that sound effect!?)
[k]
Kama
Farewell for now. Hehehehehe...
[k]
[bgm BGM_EVENT_94 0.7 0.5]
[charaFadeTime L 0.2 0.5]
Kama
(Being together 24-7 isn't always the right answer.)
[k]
Kama
(Sometimes, getting too close to the object of your affection can break the fantasy of love.)
[k]
Kama
(A true god of love[line 2]or demon king of depravity[line 2]never forgets to keep an air of mystery about her.)
[k]
Kama
(If I can't push [&him:her] over the edge, I'll just pull[sr][&him:her] over instead!)
[k]
[messageOff]
[charaFadeout L 0.2]
[wt 0.1]
[bgmStop BGM_EVENT_94 0.7]
[charaFadeout I 0.4]
[se ad132]
[seStop ad132 1.2]
[wt 1.4]
1Kammy?
[bgm BGM_EVENT_77 0.1]
[charaTalk D]
[charaFace D 9]
[charaFadein D 0.1 1]
Sei Shounagon
Welp, there she goes. Kamacho plays by her own rules, doesn't she?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 4]
[charaFadein H 0.1 1]
Caenis
Forget about her.
[k]
Caenis
Some people are happier alone.
[k]
[charaFace H 18]
Caenis
I'm usually one of them...[sr]Or at least, I'd like to be...
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
Goredolf
Hold it! Hold it, Lord Caenis!
[k]
Goredolf
I'm on this mission too, and I thought you agreed to serve as my interim safety officer!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 10]
[charaFadein H 0.1 1]
Caenis
All right, all right, I'll stick around. 'Specially since I got here a day late.
[k]
[charaFace H 6]
Caenis
But don't expect me to be here every day, got it?
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Goredolf
N-nnn...
[k]
Goredolf
I figured you wouldn't be much for these sorts of, well, group activities, but still...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Da Vinci
Don't sweat it, Gordy. Some Servants are just like that.
[k]
Da Vinci
If anything, we should be grateful Caenis has been putting up with all of us so patiently.
[k]
[charaFace A 1]
Da Vinci
Anyway, great job today, guys!
[k]
Da Vinci
And while I'm at it: Gordy?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Goredolf
Yes, yes.[sr]Food's ready! Cooome and get iiit!
[k]
[messageOff]
[se ad335]
[seVolume ad335 0 0]
[seVolume ad335 1.0 0.4]
[wt 1.5]
[seStop ad335 1.0]
[bgmStop BGM_EVENT_77 1.0]
[fadeout black 1.0]
[wait fade]
[wipeout openEye 0.1 1]
[wait wipe]
[fadein black 0.1]
[wait fade]
[charaFadeout C 0.1]
[scene 129802]
[wt 1.5]
[wipein openEye 1.0 1]
[wait wipe]
[wt 0.7]
[se ad77]
[wt 1.4]
[wipeout rightToLeft 0.7 1]
[wait wipe]
[scene 129702]
[se ad748]
[wt 0.4]
[wipein leftToRight 0.7 1]
[wait wipe]
[se adm13]
[seVolume adm13 0 0]
[seVolume adm13 0.7 0.7]
[wt 1.0]
1It's still nighttime, huh? ...Man I'm sleepy.
[se adm69]
[shake 0.03 3 3 0.4]
[wt 1.0]
[charaTalk I]
[charaFace I 7]
[charaFadein I 0.1 1]
Kama
Got you♡
[k]
[charaFadeTime L 0.2 0.5]
Kama
(If I can't push [&him:her] over, I'll pull [&him:her] over.[sr]But right now...)
[k]
[charaFace I 1]
Kama
(It's time to push!)
[k]
[seStop adm13 1.0]
[charaFadeout L 0.1]
[wt 0.1]
[bgm BGM_TEITO 0.1]
[charaFace I 7]
Kama
What's wrong? Can't sleep?
[k]
Kama
Worried you'll have nightmares?
[k]
1Nah. Not with everyone else here.
Kama
...Hmm. I see.
[k]
[charaFace I 8]
Kama
Well then, maybe a lap pillow and a lullaby will help you drift off?
[k]
Kama
I think I know the words to “Rock-a-bye Baby.”
[k]
Kama
...[sr]...
[k]
[charaFace I 19]
Kama
Juuust kid[line 2]
[k]
1Really? That'd be great.
[flag SEL01 0]
2Some other time, thanks...
[flag SEL01 1]
[branch _sel01a SEL01 0]
[branch _sel01b SEL01 1]
[label _sel01a]
[charaFace I 9]
Kama
[f large]Huh!?!?
[k]
[charaFace I 10]
[charaMoveReturn I 0,-4 0.4]
Kama
...Ahem.
[k]
Kama
Well, well. You sure about that? Reeeally sure?
[k]
Kama
Because if you're going to make it that easy for me,[sr]I'll just go ahead and corrupt you right now.
[k]
[messageOff]
[se ad7]
[wipeout downToUp 0.5 1]
[bgm BGM_TEITO 0.5 0.5]
[wait wipe]
[fadeout black 0.1]
[wait fade]
[cameraMove 0.1 0,-70 1.2]
[charaPut I 0,10]
[charaFace I 11]
[wipein upToDown 0.1 1]
[wait wipe]
[wt 0.7]
[fadein black 1.0]
[bgm BGM_TEITO 1.0 1.0]
[wait fade]
Kama
H-huh... That's pretty bold of you.
[k]
Kama
Usually, you're nowhere near this smooth.
[k]
Kama
...[sr]...
[k]
[charaFace I 10]
Kama
Uh... Are you going to fall asleep like this then? I, um, guess I don't mind if you do...
[k]
1Awesome. Thanks.
[messageOff]
[wipeout openEye 1.0 1]
[wait wipe]
[charaFadeout I 0.1]
[scene 10000]
[cameraMove 0.1 0,0 1.0]
[wt 0.7]
[wipein openEye 1.0 1]
[wait wipe]
[charaFace I 3]
Kama
I can't believe [&he:she] actually fell asleep.[sr]I don't know what [&he's:she's] thinking...
[k]
Kama
...[sr]...
[k]
[charaFace I 11]
Kama
Oh, fine, I'll leave [&him:her] alone.
[k]
Kama
Besides, [&he's:she's] practically already fallen into[sr]depravity, sleeping on my lap like this.
[k]
Kama
So I guess I'll just have to let it go for now...[sr]Hmph...
[k]
[messageOff]
[bgmStop BGM_TEITO 2.0]
[branch _sel01end]
[label _sel01b]
[charaFace I 18]
Kama
Hmph, of course. Well thanks oh-so-much for letting me down gently.
[k]
[charaFace I 17]
Kama
Jerk. Coward.
[k]
Kama
Idiot. Nitwit.
[k]
1(Sigh)
[charaFace I 2]
Kama
Did you just sigh at me!?
[k]
2(Ignore her)
Kama
...[sr]...What, now you're ignoring me?
[k]
[messageOff]
[charaMoveScale I 1.1 0.4]
[charaMove I 0,7 0.2]
[wt 0.7]
[se ad673]
[seVolume ad673 0 0.5]
[wt 0.1]
[shake 0.03 2 0 0.2]
[wt 0.3]
[se ad673]
[seVolume ad673 0 0.5]
[wt 0.1]
[shake 0.03 2 0 0.2]
[wt 1.4]
[charaFace I 1]
Kama
Because if that's how you're gonna play it, I can reeeally ruin your day.
[k]
1!!!
Kama
Hehehe. NOW you're quaking in your boots? Too late.
[k]
Kama
All right, what should I do with[line 2]Hm?
[k]
[messageOff]
[charaFadeout I 0.1]
[wt 0.1]
[bgmStop BGM_TEITO 0.7]
[se ad221]
[seVolume ad221 0 0]
[seVolume ad221 0.5 0.4]
[wt 1.0]
[seStop ad221 0.4]
[wt 0.7]
[charaTalk H]
[charaFace H 9]
[charaFadein H 0.4 1]
Caenis
Oh.
[k]
Caenis
I thought I heard something out here. Didn't realize you two were goin' at it.
[k]
[charaFace H 6]
Caenis
Give it a rest and go to bed already. We got another early morning tomorrow.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[bgm BGM_TEITO 0.1]
[charaScale I 1.0]
[charaTalk I]
[charaFace I 9]
[charaFadein I 0.1 1]
Kama
H[messageShake 0.05 3 3 0.5]-huh!? We weren't “going at it”!
[k]
Kama
Do you have any idea how hard I'm working to drag[sr][&him:her] down into depravity!?
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 18]
[charaFadein H 0.1 1]
Caenis
That so? Sorry to ruin your tryst.
[k]
[messageOff]
[se ad173]
[charaFadeout H 0.4]
[wt 0.4]
[seStop ad173 0.5]
[wt 0.5]
[charaTalk I]
[charaFace I 9]
[charaFadein I 0.1 1]
Kama
B[messageShake 0.05 3 3 0.5]waaa!? Hey! Get back here!
[k]
Kama
You and I aren't done talking here!
[k]
[messageOff]
[se ad132]
[charaFadeout I 0.4]
[wt 0.4]
[seStop ad132 0.5]
[wt 1.5]
1...Okay, I'm going back to bed!
[bgmStop BGM_TEITO 2.0]
[branch _sel01end]
[label _sel01end]
[fadeout black 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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94-06-04-05-1-1
[soundStopAll]
[enableFullScreen]
[charaSet A 1098215400 1 "Da Vinci"]
[charaSet B 1098220400 1 "Sei Shounagon"]
[charaSet C 2044001 1 Anastasia]
[scene 130100]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_77 0.1]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]
Sei Shounagon
Heh... Guess those snakes weren't really cut out for being guardians...
[k]
Sei Shounagon
...[sr]...
[k]
[charaFace B 10]
Sei Shounagon
Not that snakes can cut much of anything,[sr]since they're...well, snakes.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Anastasia
Phew...
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[wt 0.4]
[wt 0.1]
[cueSe SE_21 21_ade592]
[wt 0.8]
[charaFace A 23]
Da Vinci
Hm? What is it, Steggy? Is there something over the[line 2]
[k]
[bgmStop BGM_EVENT_77 1.0]
[charaFadeout A 0.1]
[wt 0.1]
???
I was going to rescue you guys if it looked like you needed help...
[k]
???
But I guess you were fine on your own, huh?
[k]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Anastasia
Huh? Y-you!?
[k]
[messageOff]
[wt 0.5]
[fadeout black 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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94-06-04-05-2-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098215400 1 "Da Vinci"]
[charaSet B 1098220400 1 "Sei Shounagon"]
[charaSet C 1098220600 1 Kama]
[charaSet D 2044001 1 Anastasia]
[charaSet E 4026000 1 Ishtar]
[charaSet F 2037000 1 Jane]
[imageSet G back10000 1 1]
[charaScale G 1.1]
[charaDepth G 2]
[charaDepth E 3]
[scene 130100]
[fadein black 1.0]
[wait fade]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Anastasia
Huh? Y-you!?
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk off]
[charaFace E 6]
[charaFadein E 0.4 -30,0]
[charaMove E 0,0 0.4]
[wt 1.5]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Anastasia
...[sr]...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 6]
[charaFadein E 0.1 1]
Ishtar
...[sr]...
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Anastasia
...[sr]...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[bgm BGM_EVENT_94 0.1]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
Ishtar
Were...you gonna say something?[messageShake 0.04 3 3 0.5]
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Anastasia
I'm sorry.
[k]
Anastasia
That pause went on for so long that I completely forgot what I was going to say...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Ishtar
What are you, a secret Berserker?
[k]
1Ishtar... Why are you here?
2What are you doing here, Ishtar?
[charaFace E 0]
Ishtar
Huh? There's treasure here, and treasure means jewels, right? So why WOULDN'T I be here?
[k]
Ishtar
You might be my Master, but that doesn't mean I'm about to let you snatch my jewels for yourself.
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 1]
[charaFadein F 0.4 1]
Jane
And Im only here 'cause this more aggressive Ishtarin forced me to come!
[k]
Jane
That said, bounty hunting and treasure hunting do have a lot in common, so this isn't really my first ruin-delving rodeo.
[k]
Jane
I just figured, okay, seems like fun, what the hay? Besides, skills are like anything else: use 'em, or lose 'em☆
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 7]
[charaFadein E 0.1 1]
Ishtar
Hey, you should be grateful. It's not every day you get to help out a goddess like me.
[k]
[charaFadeTime G 0.2 0.5]
[charaFace E 6]
Ishtar
(Although... I only brought her 'cause of her scouting skills, but we do seem to get along weirdly well. Looks like I've already got myself a good find.)
[k]
[messageOff]
[charaFadeout G 0.2]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 8]
[charaFadein F 0.1 1]
[wt 0.5]
1Not you too, Jane!
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 18]
[charaFadein C 0.1 1]
Kama
Oh, a goddess of Venus who turns out to be no more than a fool lured here against her better judgment by the promise of treasure. What a joke.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Ishtar
You got a problem with me, love goddess? I dunno why, but something about your face pisses me off.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 23]
[charaFadein A 0.1 1]
Da Vinci
If we're just now bumping into you here, then there must've been another way into these ruins.
[k]
Da Vinci
Not that I'm too surprised. The passageways might be narrow, but as a whole, these ruins seem pretty spacious.
[k]
Da Vinci
So, you guys are here for the treasure too then?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 7]
[charaFadein E 0.1 1]
Ishtar
That's right. Looks like it's a race to see which of us can navigate these ruins and find the treasure first then.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 10]
[charaFadein B 0.1 1]
Sei Shounagon
Khh... What happened to you two!? Did the treasure put a curse on you or something!?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Anastasia
No, I think they're just like that.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Sei Shounagon
Gotcha. Makes sense.
[k]
[bgmStop BGM_EVENT_94 1.0]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 2]
[charaFace F 0]
[charaFadeinFSL E 0.1 0]
[charaFadeinFSR F 0.1 2]
Ishtar
So, on that note: let's get this race started!
[k]
[bgm BGM_EVENT_63 0.1]
[charaFace F 7]
Jane
Wooo! Way to set the pace, Ishtarin!
[k]
[charaFace F 1]
Jane
Welp, see y'all later! Oh, and I'm pretty sure that wasn't the only trap here...
[k]
Jane
I'd be real careful if I was you!
[k]
[messageOff]
[se ad59]
[seStop ad59 1.2]
[charaMoveFSL E -356,0 0.4]
[charaMoveFSR F 156,0 0.4]
[charaFadeout E 0.4]
[charaFadeout F 0.4]
[wt 1.0]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Da Vinci
We need that treasure to repair this Singularity, so we can't back down from this fight.
[k]
[charaFace A 2]
Da Vinci
Come on! We're just going to have to make sure we beat Ishtar to the treasure!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Anastasia
It does seem that way. Fortunately, Viy should be able to help us detect other traps.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 17]
[charaFadein C 0.1 1]
Kama
Then why didn't you have him do that in the first place?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Anastasia
And ruin all the fun? This is supposed to be a thrilling expedition.
[k]
[charaFace D 0]
Anastasia
In exchange for Viy's help, I'll be counting on you to solve any riddles we come across.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Sei Shounagon
You got it, Anacchi! You handle the traps, and I'll do the thinky bits!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 8]
[charaFadein C 0.1 1]
Kama
Then my job will be to put Master's nerves at ease...
[k]
Kama
...by shrieking adorably at every creepy noise and clinging to [&him:her] for dear life. Don't worry, I'll[sr]give it everything I've got.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 1]
Da Vinci
I don't think that's actually a thing...[sr]But, whatever.
[k]
[charaFace A 7]
Da Vinci
All right guys, let's make our way through these ruins!
[k]
[messageOff]
[wt 0.1]
[cueSe SE_21 21_ade592]
[wt 1.0]
[bgmStop BGM_EVENT_63 2.0]
[fadeout black 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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94-06-04-05-3-1
[soundStopAll]
[enableFullScreen]
[charaSet A 1098215400 1 "Da Vinci"]
[charaSet B 1098220400 1 "Sei Shounagon"]
[charaSet C 1098220600 1 Kama]
[charaSet D 2044001 1 Anastasia]
[scene 130100]
[fadein black 1.0]
[wait fade]
[branch INPUT_SELECT_BRANCH_1 INPUT_SELECT_BRANCH 0]
[branch INPUT_SELECT_BRANCH_2 INPUT_SELECT_BRANCH 1]
[branch INPUT_SELECT_BRANCH_2 INPUT_SELECT_BRANCH 2]
[label INPUT_SELECT_BRANCH_1]
[bgm BGM_EVENT_94 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Anastasia
Yay. (V sign)
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFace D 1]
[charaFadeinFSL B 0.1 0]
[charaFadeinFSR D 0.1 2]
Sei Shounagon
Come on, Anacchi, it's victory selfie time![sr]Annnd...funny faces!
[k]
[messageOff]
[charaTalk off]
[charaFace B 8]
[charaFace D 7]
[wt 0.5]
[se ad41]
[fadeout white 0.2]
[wait fade]
[fadein white 0.2]
[wait fade]
[wt 0.7]
[charaFadeout D 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Da Vinci
Phew. Looks like things are working out pretty well so far.
[k]
[charaFace A 7]
Da Vinci
We should be able to explore the ruins in no time if we keep this pace up!
[k]
[branch _sel01end]
[label INPUT_SELECT_BRANCH_2]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Anastasia
(Huff, huff...)
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Kama
Well, that was a big waste of energy.
[k]
[bgm BGM_EVENT_7 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 13]
[charaFadein B 0.1 1]
Sei Shounagon
Haha, sorry about that.[sr]Guess I just wasn't strong enough...
[k]
Sei Shounagon
That's why I tried to make up for it by just bashing down the door.
[k]
1It's not your fault, Nagiko. It's mine.
2It's okay, Nagiko. It's my fault for not getting the right answer.
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Da Vinci
Hey, at least we're all okay! That's reason enough to be happy.
[k]
[charaFace A 7]
Da Vinci
It'll be fine. We'll just have to be more careful from now on. Okay guys, let's keep moving!
[k]
[branch _sel01end]
[label _sel01end]
[messageOff]
[bgmStop BGM_EVENT_7 2.0]
[bgmStop BGM_EVENT_94 2.0]
[fadeout black 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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94-06-04-05-4-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098215400 1 "Da Vinci"]
[charaSet B 1098220400 1 "Sei Shounagon"]
[charaSet C 1098220600 1 Kama]
[charaSet D 2044001 1 Anastasia]
[charaSet E 4026000 1 Ishtar]
[charaSet F 2037000 1 Jane]
[charaSet G 5042000 1 "Murasaki Shikibu"]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
[scene 130201]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_62 0.1]
Sei Shounagon
Hmm... Well, this looks like a classic finish line.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Anastasia
That certainly is a big door, isn't it? It must lead to the treasury.
[k]
Anastasia
What's more, Viy says it isn't booby-trapped.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 24]
[charaFadein A 0.1 1]
Da Vinci
Looks like it's not locked, either. All we have to do is open it.
[k]
Da Vinci
...Except...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 20]
[charaFadein C 0.1 1]
Kama
I wonder what's going on with that picture embossed in the door.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 24]
[charaFadein A 0.1 1]
Da Vinci
Yeah. According to the plaque next to the door, it seems to have something to do with the reason these ruins were made in the first place.
[k]
Da Vinci
I think it's depicting a person who embodies a certain theme.
[k]
Da Vinci
I can only decipher bits and pieces, but it looks like it's depicting the queen of ancient Zipangu...
[k]
[charaFace A 5]
Da Vinci
Himiko!
[k]
[bgm BGM_EVENT_62 1.0 0.5]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[scene 131900 0.5]
[wt 2.0]
1Lady...Himiko...?
2So...emotional...?
[bgmStop BGM_EVENT_62 0.7]
[scene 130201 1.0]
[wt 1.0]
[bgm BGM_EVENT_7 0.1]
[charaTalk C]
[charaFace C 17]
[charaFadein C 0.1 1]
Kama
Why does that picture look like you? Did you sneak in here ahead of us and doodle on the wall or something?
[k]
Kama
I mean, being a delinquent is kind of your thing now. You've got the spray paint and everything.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 10]
[charaFadein B 0.1 1]
Sei Shounagon
Uh, nope, hard disagree. Plus, I don't remember doing anything like that, anyway.
[k]
[charaFace B 2]
Sei Shounagon
Besides, my spray paint is temporary! It totally disappears after a while!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 25]
[charaFadein A 0.1 1]
Da Vinci
I can't tell exactly what era these ancient ruins are from...
[k]
Da Vinci
But if some Caribbean pirates modified them somehow to hide their own treasure, then maybe...
[k]
Da Vinci
I mean, you're originally from over a millennium ago, right, Nagiko?
[k]
Da Vinci
So it's entirely plausible that a scroll or description or something bearing your likeness...
[k]
Da Vinci
...could've been passed made its way overseas like an ancient game of telephone.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 9]
[charaFadein B 0.1 1]
Sei Shounagon
Whoa, whoa, come on, Daviko. You really think someone would vandalize old ruins like tha[line 2]
[k]
[charaFace B 13]
Sei Shounagon
Aaactually, that'd explain a lot.
[k]
Sei Shounagon
We've already seen a bunch of stuff here that's sorta based on Japanese culture. It almost feels like they learned about Japan from crappy Western ninja movies or something.
[k]
Sei Shounagon
Maybe that's why these ruins feel like a bizarre homage to my homeland...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Anastasia
Never mind that now. We should hurry. We're racing to the treasure, remember?
[k]
[messageOff]
[bgmStop BGM_EVENT_7 1.5]
[fadeout black 1.0]
[wait fade]
[wipeout cutVer 0.1 1]
[wait wipe]
[fadein black 0.1]
[wait fade]
[charaFadeout D 0.1]
[scene 130200]
[wt 1.0]
[se ad576]
[wipein cutVer 1.0 1]
[wait wipe]
[wt 1.2]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.4 1]
Ishtar
Oh. Took you long enough.
[k]
[bgm BGM_MAP_31 0.1]
1Ishtar!
[charaFace E 6]
Ishtar
Well, we haven't found the treasure yet, either. Guess you're all still hanging in there, even if by a thread.
[k]
2Don't tell me you already have the treasure?
[charaFace E 9]
Ishtar
Oh, buck up.
[k]
Ishtar
In fact, we haven't found the treasure yet, either. Guess you're all still hanging in there, even if by a thread.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 9]
[charaFadein F 0.1 1]
Jane
Hmm. I'm sure the mechanism to open this door is in here somewhere, but...
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 6]
[charaFadein E 0.1 1]
Ishtar
You can't find it?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 5]
[charaFadein F 0.1 1]
Jane
I think I could if I had enough time, but I don't know if I have that luxury!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Ishtar
Well, we definitely don't have time to pussyfoot around. I mean, our opponents are right there.
[k]
[charaFace E 7]
Ishtar
Time for plan B.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 9]
[charaFadein F 0.1 1]
Jane
You mean...[wt 0.4]...[wt 0.4]...[wt 0.4][charaFace F 5][bgmStop BGM_MAP_31 0.4]blowing it up?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[bgm BGM_EVENT_49 0.1]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 1]
Ishtar
You got it.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 1]
[charaFadein F 0.1 1]
Jane
I can work with that♪
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 22]
[charaFadein A 0.1 1]
Da Vinci
Whoa, whoa, hold up! I'm vetoing that right now! You guys must've seen for yourselves how many tricky traps there were on the way here.
[k]
Da Vinci
There's no telling what might happen if we don't open this door the right way.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Ishtar
I know that. Trust me, I had my own close encounter with a giant boulder.
[k]
Ishtar
But it's like they say: no risk, no treasure, right?
[k]
[charaFace E 10]
Ishtar
I... Did I just make that up? Eh, whatever. Still true.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 21]
[charaFadein A 0.1 1]
Da Vinci
Ugh, it's no use. This worthless goddess can't think of anything but the treasure.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 13]
[charaFadein C 0.1 1]
Kama
She really is a worthless goddess, isn't she? I'm actually a little embarrassed to be a goddess right now.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Ishtar
All right! Since this dead end is stopping us from going further...
[k]
Ishtar
...we'll just have to settle this treasure race with a good, old-fashioned fistfight.
[k]
Ishtar
It wasn't my first choice since it's not exactly elegant, but here we are.
[k]
[charaFace E 0]
Ishtar
Oh, unless you want to concede? I recommend conceding.
[k]
Ishtar
[bgmStop BGM_EVENT_49 1.5]
If you do, I might even let you get a whiff of the empty chest once I've taken all the jewels.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[bgm BGM_BATTLE_101 0.1]
[charaTalk C]
[charaFace C 14]
[charaFadein C 0.1 1]
Kama
Just shut up already.
[k]
[charaFace C 5]
Kama
You say a fistfight's the only way to settle this? Fine. That makes things simple.
[k]
Kama
Besides, this'll be a great opportunity to show Master how useful I can be.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Anastasia
(Master. I'll have Viy keep scanning the room, even when I'm fighting.)
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Da Vinci
(Good idea. Our only real goal is to nab the treasure.)
[k]
Da Vinci
(So while you guys keep Ishtar busy, I'll try to find a way to open that door.)
[k]
Da Vinci
(If we can get it open first, we'll have a real shot at turning this around!)
[k]
1(Got it!)
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Ishtar
You're a cheeky one, aren't you?
[k]
Ishtar
All that backtalk is making me want to demonstrate who's top dog in our pantheons.
[k]
Ishtar
Maybe it's because I've got some love goddess aspects myself?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Kama
The hell would I know? I don't care who you think the top dog is.
[k]
[charaFace C 2]
Kama
I just want to beat your ass until you apologize for being such an arrogant bitch!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]
Sei Shounagon
Even as they traded insults, the two goddesses knew each possessed what the other lacked.
[k]
Sei Shounagon
And so it was only a matter of time until their unacknowledged attraction drew them to one another...
[k]
[charaFace B 3]
Sei Shounagon
Too bad Kaorucchi's not here.[sr]I bet she would love this.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk off]
[charaDepth G 1]
[charaDepth E 2]
[charaDepth C 3]
[charaFace G 2]
[charaFace E 2]
[charaFace C 2]
[charaPut G 0,0]
[charaFadeTime G 0.1 0.5]
[charaFadeinFSL E 0.1 -320,0]
[charaFadeinFSR C 0.1 320,0]
Ishtar & Kama
THE HELL SHE WOULD!!!
[k]
[messageOff]
[bgmStop BGM_BATTLE_101 0.4]
[fadeout black 0.5]
[wait fade]
[soundStopAll]
[end]

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94-06-04-06-2-0
[soundStopAll]
[enableFullScreen]
[charaSet A 8001600 1 Mash]
[charaSet B 98002000 1 Fou]
[charaSet C 9012000 1 "Da Vinci"]
[charaSet D 1098215500 1 Goredolf]
[charaSet E 1098215600 1 Stegosaurus]
[pictureFrame cut063_cinema]
[scene 129700]
[fadein black 1.0]
[wait fade]
[charaTalk off]
[charaDepth D 2]
[charaDepth C 1]
[charaFace D 10]
[charaFadein D 0.1 0,-50]
[wt 1.0]
[se ad443]
[wt 1.0]
[seStop ad443 0.4]
[charaFace C 5]
[charaFadeinFSL C 0.4 -384,-50]
[charaMoveFSL C -256,-50 0.4]
[wt 0.3]
[se bac9]
[charaFace D 13]
[charaMoveReturn D 0,-40 0.4]
[charaShake D 0.03 3 3 0.4]
[wt 0.9]
[charaFace D 15]
[wt 1.0]
[wipeout rollRight 0.7 1]
[wait wipe]
[charaFadeout C 0.1]
[charaFadeout D 0.1]
[charaFace D 10]
[charaFadein D 0.1 0,-50]
[wt 0.4]
[wipein rollLeft 0.7 1]
[wait wipe]
[se ade256]
[seStop ade256 1.5]
[wt 1.0]
[se ade257]
[wt 1.5]
[wipeout rollRight 0.7 1]
[wait wipe]
[charaFadeout D 0.1]
[wt 0.4]
[wipein rollLeft 0.7 1]
[wait wipe]
[charaFace C 4]
[charaFadeinFSL C 0.1 -256,-50]
[wt 0.4]
[charaFace D 11]
[charaFadeinFSR D 0.4 256,-50]
[wt 0.4]
[charaMoveReturnFSR D 236,-50 0.7]
[wt 0.3]
[se ad78]
[wt 0.4]
[charaMoveReturnFSL C -256,-46 0.4]
[wt 0.2]
[charaFace C 7]
[wt 0.5]
[se ad443]
[seStop ad443 1.0]
[charaFadeout C 0.4]
[wt 1.5]
[fadeout black 1.0]
[wait fade]
[pictureFrame]
[charaFadeout C 0.1]
[charaFadeout D 0.1]
[scene 129801]
[wt 2.0]
[fadein black 1.0]
[wait fade]
[charaTalk on]
[charaTalk C]
[charaFace C 14]
[charaFadein C 0.1 1]
Da Vinci
...[sr]...
[k]
[messageOff]
[wipeout rightToLeft 0.7 1]
[wait wipe]
[charaFadeout C 0.1]
[scene 129702]
[wt 0.5]
[se ad748]
[wipein leftToRight 0.7 1]
[wait wipe]
[wt 0.4]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Mash
Da Vinci?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgm BGM_EVENT_25 0.1]
[charaTalk C]
[charaFace C 13]
[charaFadein C 0.1 1]
Da Vinci
Oh, hey, [%1]. Hey, Mash.
[k]
1How's Steggy doing?
[charaFace C 14]
Da Vinci
Well...
[k]
Da Vinci
At least he's not in pain anymore...I think...
[k]
Da Vinci
And he's not coughing as much, either.
[k]
[charaFace C 24]
Da Vinci
Gordy said:
[k]
Da Vinci
“All I did was alchemize the antibiotics to boost their potency. I can't vouch for their efficacy”...
[k]
Da Vinci
But it looked like they kicked in instantly to me.
[k]
1Are you going to stay up all night?
[charaFace C 0]
Da Vinci
Oh, don't worry about me. I'm getting enough sleep.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 1]
Mash
But you've also been under a lot of stress. Why don't you get some rest while I keep an eye on Steggy?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 13]
[charaFadein C 0.1 1]
Da Vinci
Thanks, Mash. But that's okay.
[k]
Da Vinci
I'm the one who brought him here, so I should be the one to take care of him.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 11]
[charaFadein D 0.1 1]
Goredolf
I admire your spirit, but your methods are simply dreadful.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 15]
[charaFadein C 0.1 1]
Da Vinci
Huh?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 15]
[charaFadein D 0.1 1]
Goredolf
Medical treatment is done in shifts for a reason.
[k]
Goredolf
You simply can't provide adequate care twenty-four hours a day all on your own.
[k]
Goredolf
It would be one thing if the dinosaur was like the Shadow Border, and only certain people could care for it.
[k]
[charaFace D 11]
Goredolf
As it happens, though, we can do this just as well as you. Strength in numbers, as they say.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 14]
[charaFadein C 0.1 1]
Da Vinci
Gnn... I want to disagree, but your logic is sound.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Goredolf
Hahaha, right!? Hahaha, I did it! I finally won an argument with my technical advisor!
[k]
[charaFace D 11]
Goredolf
But anyway: What do you say, Da Vinci?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 14]
[charaFadein C 0.1 1]
Da Vinci
...Fiiine.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Mash
Then I'll take the first shift.
[k]
1I'll join you.
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFadein B 0.1 1]
Fou
Fou fou.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Mash
Okay, then we'll all keep an eye on Steggy.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 13]
[charaFadein C 0.1 1]
Da Vinci
Thanks, guys.[sr]...I guess I'll go get some rest.
[k]
[messageOff]
[charaFadeout C 0.4]
[se ad748]
[wt 1.5]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Goredolf
I will, too. Wake me up if anything happens.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 13]
[charaFadein A 0.1 1]
Mash
Yes, you've more than earned a rest too, Director.
[k]
1What she said!
[messageOff]
[charaTalk D]
[se ad748]
[wt 1.4]
[charaFace A 0]
Mash
It looks like Steggy's sleeping.[sr]We'll have to keep it down.
[k]
1Yeah.
Mash
One hundred and fifty million years ago...
[k]
Mash
It's an easy thing to say, but I can't really conceive of such a massive span of time.
[k]
Mash
We've seen all sorts of impossible things in these minute Singularities...
[k]
Mash
But this one may just take the cake.
[k]
1Yeah. It was a hell of a surprise when we found Steggy.
Mash
Yes, it was.
[k]
Mash
Dinosaurs like Steggy simply shouldn't exist, even in Rayshifts.
[k]
Mash
I never dreamed I would see one outside of a book or story, aside from fossils.
[k]
Mash
In a sense, they maybe even more phantasmal than, well, Phantasmals.
[k]
[bgmStop BGM_EVENT_25 1.0]
[branch _sel01end]
2Yeah. It was a hell of a surprise running into all those Columbuses.
[charaFace A 8]
Mash
Yes, it was...
[k]
Mash
I never dreamed we would ever be attacked by more than one Columbus, let alone dozens...
[k]
Mash
It was truly one of the most nightmarish[sr]things I[line 2][wt 0.7][charaFace A 14]Wait! No, Senpai!
[k]
Mash
I wanted to talk about Steggy now, not Columbus!
[k]
[branch _sel01b]
[label _sel01b]
1Sorry. It just slipped out.
[charaFace A 11]
Mash
Ugh. You do know that a real living dinosaur may be one of the most unique things you ever encounter, right?
[k]
[charaFace A 0]
Mash
In fact, I'd bet we're the only people in the world who have ever seen one, let alone touched one.
[k]
Mash
As I was saying, a hundred and fifty million years is an impossibly long span of time.
[k]
[bgmStop BGM_EVENT_25 1.0]
[charaFace A 12]
Mash
That aside...if Steggy turns out to be what caused this Singularity...
[k]
Mash
I don't know how we're going to resolve it...
[k]
[branch _sel01end]
[label _sel01end]
[messageOff]
[fadeout black 1.5]
[wait fade]
[pictureFrame cut063_cinema]
[charaFadeout A 0.1]
[scene 129800]
[wt 1.5]
[fadein black 1.5]
[wait fade]
[lr]I thought I'd never be able to get to sleep, but my body had other plans.
[k]
Even as a Servant, I was still out the instant my head hit the pillow.
[k]
Well, technically speaking, I guess I asleep so much as in a state meant to conserve magical energy and calm my mind.
[k]
Even so, it was astonishing how much clearer my mind felt after just a little rest.
[k]
[messageOff]
[wipeout rightToLeft 0.7 1]
[wait wipe]
[pictureFrame]
[scene 129700]
[wt 0.4]
[wipein leftToRight 0.7 1]
[wait wipe]
[charaTalk C]
[charaFace C 24]
[charaFadein C 0.4 1]
Da Vinci
Morning.
[k]
[messageOff]
[charaTalk A]
[wt 0.1]
[cueSe SE_21 21_ade592]
[wt 1.0]
[charaFace C 6]
Da Vinci
!!!
[k]
[charaFace C 27]
Da Vinci
Steggy!
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
[wt 0.1]
[cueSe SE_21 21_ade592]
[wt 1.0]
[charaFadeout E 0.1]
[wt 0.1]
[se ad443]
[wt 0.4]
[seStop ad443 0.5]
[wt 0.7]
[se ad7]
[charaSet C 1098215400 1 "Da Vinci"]
[wt 0.2]
[charaTalk C]
[charaFace C 10]
[charaFadein C 0.4 1]
[wt 1.0]
[wt 0.1]
[cueSe SE_21 21_ade592]
[wt 0.7]
[cueSe SE_21 21_ade592]
[wt 0.7]
[cueSe SE_21 21_ade592]
[wt 1.5]
[bgm BGM_EVENT_2 0.1]
[charaFace C 30]
Da Vinci
Oh, thank goodness! Thank goodness you're okay...[sr](Sniff) I was so worried about you...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 13]
[charaFadein A 0.1 1]
Mash
Da Vinci...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 30]
[charaFadein C 0.1 1]
Da Vinci
Thank you so much, Gordy...[sr]Hm? Where's Gordy?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Mash
Oh, the director is still sleeping.[sr]He seemed very tired, so...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Da Vinci
Gotcha. Okay, I'll go tell him how grateful I am right now!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 13]
[charaFadein A 0.1 1]
Mash
By all means![sr]...Ah.
[k]
[messageOff]
[bgmStop BGM_EVENT_2 1.0]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
[wt 0.1]
[se ad443]
[seStop ad443 1.0]
[charaMove C -256,0 0.4]
[wipeout leftToRight 0.3 1]
[wait wipe]
[charaFadeout C 0.1]
[scene 129800]
[wt 0.2]
[wipein rightToLeft 0.3 1]
[wait wipe]
Goredolf
(Zzz...)
[k]
Da Vinci
Gordyyy!
[k]
[messageOff]
[charaTalk C]
[charaFace C 1]
[charaFadeinFSR C 0.1 312,0]
[charaMove C 56,0 0.4]
[wt 0.3]
[charaMove C 0,-30 0.4]
[charaFadeout C 0.4]
[wt 0.1]
[se bac11]
[wt 1.0]
[bgm BGM_EVENT_94 0.1]
Goredolf
Gwuh!?
[k]
Goredolf
What is it!? What's going on!? Are we under attack!?
[k]
[messageOff]
[charaTalk D]
[charaFace D 9]
[charaFadein D 0.4 0,-20]
[charaMove D 0,0 0.4]
[se ad77]
[wt 1.4]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 9]
[charaFadein C 0.1 1]
Da Vinci
Look! Look at this!
[k]
[messageOff]
[wt 0.1]
[cueSe SE_21 21_ade592]
[wt 0.8]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Goredolf
...[sr]...Ah, I see. So he's feeling better then.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 10]
[charaFadein C 0.1 1]
Da Vinci
Thank you so much, Gordy! I literally can't tell you how much I appreciate this!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 11]
[charaFadein D 0.1 1]
Goredolf
Hmm, so I see. Well, that's good to hear. Though I must say, I'm so unaccustomed to this appreciation that my fingers are trembling.
[k]
[charaFace D 8]
Goredolf
I'll thank you to refrain from ever jumping onto my gut again, though!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Da Vinci
'Kaaay!
[k]
Da Vinci
Oh, don't worry about making breakfast today! We'll handle that! You just relax and enjoy yourself!
[k]
[messageOff]
[se ade97]
[wt 0.2]
[charaFadeout C 0.4]
[charaMove C 256,0 0.4]
[wt 1.4]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Goredolf
(Yaaawn) I think I'll go right back to bed, then... There are few pleasures more accessible than that...
[k]
[messageOff]
[bgmStop BGM_EVENT_94 2.0]
[fadeout black 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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@ -0,0 +1,894 @@
94-06-04-07-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 8001600 1 Mash]
[charaSet B 1098215400 1 "Da Vinci"]
[charaSet C 5048000 1 "Charlotte Corday"]
[charaSet D 1098220500 1 Caenis]
[charaSet E 2044001 1 Anastasia]
[charaSet F 4029300 1 Achilles]
[charaSet G 1098215500 1 Goredolf]
[charaSet H 1098216800 1 "Okita Alter"]
[charaSet I 1098216900 1 Rengoku]
[charaSet J 1098220600 1 Kama]
[scene 129700]
[fadein black 1.0]
[wait fade]
[se ade162]
[wt 1.0]
[seStop ade162 0.5]
[wt 0.8]
[bgm BGM_MAP_13 0.1]
1Mmm, that was great!
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Mash
Yes, thank you, Da Vinci! It was delicious!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Da Vinci
Ahaha. Well, I couldn't have done it without everyone's help.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 8]
[charaFadein C 0.1 1]
Charlotte Corday
Aw, it was nothing.[sr]We're just glad Steggy's feeling better.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 9]
[charaFadein B 0.1 1]
Da Vinci
Thanks!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 18]
[charaFadein D 0.1 1]
Caenis
Gonna go on patrol. Thanks for the grub.
[k]
[messageOff]
[se ad60]
[charaFadeout D 0.4]
[wt 0.5]
[seStop ad60 1.0]
[wt 1.5]
[se ad223]
[fowardEffect bit_talk_quickmove]
[wt 0.1]
[charaTalk F]
[charaFace F 6]
[charaFadein F 0.1 0,20]
[charaMove F 0,0 0.1]
[wt 0.6]
[fowardEffectDestroy bit_talk_quickmove]
Achilles
Heeey! I'm back!
[k]
1Welcome back. How'd it go?
2So what'd you find out?
[bgmStop BGM_MAP_13 1.0]
[charaFace F 0]
Achilles
Good news is I found the coordinates from the map easily enough.
[k]
[bgm BGM_EVENT_70 0.1]
Achilles
Bad news is they are way off from the islands, out in the middle of the ocean.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 14]
[charaFadein B 0.1 1]
Da Vinci
I knew it.
[k]
[charaFace B 5]
Da Vinci
Okay, this seems like a good time to bring up something important.
[k]
Da Vinci
As spirit bodies, Servants usually don't need to worry about things like breathing all that much.
[k]
[charaFace B 24]
Da Vinci
Buuut in this Singularity, even natural phenomena like the oceans and land are affected by magecraft.
[k]
Da Vinci
So there's a chance that even Servants could drown here.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 1]
Achilles
I had a feeling something like that was happening here. That's why I didn't go into the water to check it out more closely.
[k]
[charaFace F 0]
Achilles
Okay, then...how do we find the sunken treasure?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_70 1.0]
[charaTalk B]
[charaFace B 19]
[charaFadein B 0.1 1]
Da Vinci
Heh heh heh.
[k]
[bgm BGM_EVENT_2 0.1]
Da Vinci
Underestimate beautiful, genius inventors at your peril, Achilles! Check these out!
[k]
[messageOff]
[se ad77]
[wt 1.0]
1Regulators and air tanks...?
2Diving equipment...?
[charaFace B 9]
Da Vinci
I had a feeling something like this might happen...
[k]
Da Vinci
So I invented these underwater breathing apparatuses that both you and the Servants can use!
[k]
Da Vinci
I call them...[wt 0.3][se ad139]Siren Tank Model 3!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Mash
I see. So we can wear these to explore underwater.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 10]
[charaFadein B 0.1 1]
Da Vinci
Yes! I will now accept all your praise and head pats.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 13]
[charaFadein A 0.1 1]
Mash
You really are amazing, Da Vinci!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 10]
[charaFadein B 0.1 1]
[wt 0.5]
1You're the best!
[charaFace B 11]
Da Vinci
Ehehe.
[k]
[charaFadeout B 0.1]
[wt 0.1]
2(Pat her head)
[charaFace B 11]
Da Vinci
Ehehehehe.
[k]
[messageOff]
[cueSe SE_21 21_ade592]
[wt 0.5]
[charaFace B 6]
[wt 0.7]
[charaFace B 30]
Da Vinci
Oh, I'm sorry. I shouldn't be hogging all the pats?
[k]
[charaFace B 3]
Da Vinci
So you want pats too, huh? Here, [%1],[sr]don't forget to pat Steggy, too!
[k]
[messageOff]
[se ade174]
[seVolume ade174 0 0.2]
[wt 1.0]
[seStop ade174 0.3]
[wt 1.0]
[cueSe SE_21 21_ade592]
[wt 0.8]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Mash
Although...don't you need at least some training to go scuba diving?
[k]
Mash
I know I've heard that beginners shouldn't be too quick to dive deep.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Goredolf
Very true.
[k]
Goredolf
There's much more to scuba diving than simply going into the water. It's a marine sport positively rife with danger.
[k]
Goredolf
All new divers must absolutely be trained by a professional first.
[k]
[charaFace G 11]
Goredolf
I happen to be something of an old hand at it myself. Why, I've made it all the way up to the expert ranks.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 1]
Mash
I haven't learned how to scuba dive. How about you, Senpai?
[k]
1I actually have gone scuba diving before.
[charaFace A 1]
Mash
Really? Gosh, you're even more worldly than I thought, Senpai!
[k]
2I was always interested, but I never had the chance...
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Da Vinci
Oh, don't you worry about that. These basically work the same as any other Mystic Code.
[k]
Da Vinci
These aren't like typical diving getups where you breathe air from the tank and move around with flippers.
[k]
[charaFace B 7]
Da Vinci
Here, the air tank produces a giant bubble that envelops your entire body...
[k]
Da Vinci
...and lets you breathe just as normally as you would on land.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Goredolf
Ah, I see. That certainly explains why your tanks look so unusual.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Da Vinci
I also gave them mass control spells, so you can switch from swimming to walking around on the ocean floor at the touch of a button.
[k]
[charaFace B 10]
Da Vinci
So even the most hopeless swimmer should still be fine with one of these!
[k]
[charaFace B 25]
Da Vinci
That said, they're not without some concerns.
[k]
Da Vinci
I think they should be okay...but I haven't fully tested them yet.
[k]
[charaFace B 14]
Da Vinci
So I can't say for sure that they're completely safe.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 12]
[charaFadein G 0.1 1]
Goredolf
...Well, that's certainly concerning.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Da Vinci
Sorry about that. Anyway, since even a small malfunction on the ocean floor can mean a quick death.
[k]
Da Vinci
I want to include another way for the team to breathe underwater as a kind of safety net.
[k]
[charaFace B 25]
Da Vinci
So, I'd like a mage who knows underwater breathing spells to go with them.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Goredolf
I see...
[k]
[charaFadeout G 0.1]
[bgmStop BGM_EVENT_2 1.5]
[wt 0.1]
[charaTalk B]
[charaFace B 10]
[charaFadein B 0.1 1]
Da Vinci
Great! Thanks for volunteering, Gordy!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 9]
[charaFadein G 0.1 1]
[bgm BGM_EVENT_7 0.1]
Goredolf
Say whaaat!?[charaShake G 0.04 3 3 0.4]
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Da Vinci
You're an expert at deep-sea diving, right? So you're the perfect choice!
[k]
Da Vinci
We need to make sure [%1] comes back alive,[sr]no matter what.
[k]
Da Vinci
And since there's no telling what could happen underwater...
[k]
[charaFace B 11]
Da Vinci
I think it'd be safest if a mage who can think on his feet goes with [&him:her].
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 12]
[charaFadein G 0.1 1]
Goredolf
I... But...
[k]
[messageOff]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 8]
[charaFadein D 0.4 1]
Caenis
What're you waffling about, Gof?
[k]
Caenis
They need your help, right? You're the only one who can do it, right?
[k]
[charaFace D 7]
Caenis
Then you've just gotta do it! 'Sides, how often do you get a chance to show them what you can do!?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Goredolf
Gh...! Hmm... I suppose you have a point. They DO need my help here, don't they?
[k]
[charaFace G 2]
Goredolf
Haha, hahahaha! Well then, how can I refuse!?
[k]
[charaFace G 1]
Goredolf
We have but one [%1]! As I am the director,[sr]I am obliged to lend a helping hand when I can!
[k]
[charaFace G 9]
Goredolf
Now, um, as to the matter of my personal safety...
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 18]
[charaFadein D 0.1 1]
Caenis
Ugh.
[k]
[charaFace D 17]
Caenis
There's nowhere I'd rather be less than the bottom of the goddamn sea.
[k]
Caenis
But if you're sending Gof, I guess I gotta go too.
[k]
[charaFace D 12]
Caenis
'Sides, I AM Chaldea's interim safety officer!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 1]
[charaFadein G 0.1 1]
Goredolf
Phew...
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Da Vinci
Great! Now, here's our next problem: I was only able to make seven sets of Siren Tank Model 3.
[k]
[charaFace B 25]
Da Vinci
Obviously, I have to go along to make sure everything's working right.
[k]
Da Vinci
So between me, Gordy, Caenis, and [%1],[sr]that only leaves three sets to spare.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Caenis
Since we've got double the dead weight (read: humans) this time, we're gonna need more shields.
[k]
[charaFace D 11]
Caenis
I'll mainly be watching over Gof, so Mash, you watch over the other one.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Mash
Right! I've never been to the bottom of the ocean before, but I'm glad to accompany you on this mission!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
Charlotte Corday
Ooh, I want to go, too! You don't mind, right? Especially since I missed out on the ruins?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Anastasia
Oh, very well. I'd love to explore the ocean floor too, but I can let you have this one.
[k]
[charaFace E 0]
Anastasia
So for the final slot...we should probably just include one of our strongest fighters, no?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth H 5]
[charaDepth I 6]
[charaTalk H]
[charaFace H 7]
[charaFadein H 0.1 1]
[charaFace I 0]
[charaFadein I 0.1 1]
Okita Alter
That's me!
[k]
Okita Alter
I'm great at guarding things, but I think I'm actually even better at fighting.
[k]
[charaFadeout I 0.1]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 1]
[charaFadein F 0.1 1]
Achilles
True, your katana looks like it'd be a lot more usable underwater than my chariot.
[k]
Achilles
All right, this oughta work. And I'll stay nearby again in case you need me to help out with anything.
[k]
[charaFace F 4]
Achilles
...Although, what about you, little one? Are you going to be okay underwater?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk I]
[charaFace H 0]
[charaFadein H 0.1 1]
[charaFace I 0]
[charaFadein I 0.1 1]
Rengoku
My name's not “little one.” It's Rengoku.
[k]
[charaFace H 7]
Okita Alter
We'll be fine! If I carry Rengoku on my back, it'll be no different than if I were on my own, right?
[k]
[charaFace I 4]
Rengoku
Uh, that might look kind of silly...
[k]
Rengoku
And besides, isn't there a limit to how many people can go?
[k]
[charaFadeout H 0.1]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 14]
[charaFadein B 0.1 1]
Da Vinci
Nnn, I think it'll be okay. I threw in some extra air to be safe, so the devices should be able to accommodate one and a half people.
[k]
[charaFace B 0]
Da Vinci
I mean, I'll be bringing Steggy here along with me as well.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 6]
[charaFadein J 0.1 1]
Kama
Well, that's good to know. That means I can go with Master as long as I stay small and stick close to[sr][&him:her], right?
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Da Vinci
Sorry, but no. You still definitely count as one person.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 16]
[charaFadein J 0.1 1]
Kama
Tch.
[k]
[charaFace J 0]
Kama
Well, that's okay. A little time apart should help you see how indispensable I really am, Master.
[k]
[charaFace J 1]
Kama
Hehehe. So do run into a little not-too-life-threatening danger for me...
[k]
Kama
...and come back to me swearing you'll never go anywhere without me again, okay?
[k]
[charaFace J 8]
Kama
I'd especially love to see you cling to me and say something pathetic like:
[k]
Kama
“I should've known a life without you isn't worth living, Kammy. You're so strong and beautiful...”
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Caenis
Heh. You're cocky as shit, aren't you?
[k]
[charaFace D 7]
Caenis
Well, don't worry about Master. I'll make sure [&he:she][sr]and Gof come back safe and sound.
[k]
Caenis
Can't promise they'll be completely intact, though.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 9]
[charaFadein G 0.1 1]
Goredolf
Can't you promise that, too!? There's more to protecting someone than just making sure they come back alive, you know!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Caenis
?
[k]
Caenis
There is?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 13]
[charaFadein G 0.1 1]
Goredolf
ABSOLUTELY YES!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Da Vinci
Okay, now that we've decided on our underwater expedition team, let's get ready to head on over there!
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_7 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

View File

@ -0,0 +1,845 @@
94-06-04-07-2-0
[soundStopAll]
[enableFullScreen]
[charaSet A 8001600 1 Mash]
[charaSet B 1098215400 1 "Da Vinci"]
[charaSet C 5048000 1 Corday]
[charaSet D 1098220500 1 Caenis]
[charaSet E 1098215500 1 Goredolf]
[charaSet F 1098216800 1 "Okita Alter"]
[charaSet G 1098216900 1 Rengoku]
[charaSet H 1098217900 0 1]
[charaSet I 1098217900 0 1]
[charaSet J 1098217900 0 1]
[sceneSet K 130300 1]
[sceneSet L 130300 1]
[imageSet M back10000 1 1]
[charaScale M 1.1]
[charaDepth M 2]
[charaDepth E 1]
[charaDepth D 2]
[charaDepth F 3]
[charaDepth G 4]
[charaDepth C 5]
[charaDepth B 6]
[charaDepth K 2]
[charaDepth L 3]
[scene 10000]
[fadein black 1.0]
[wait fade]
[wt 0.5]
[se ad36]
[wt 1.0]
[se ade55]
[wt 0.5]
[seStop ade55 1.5]
[wt 1.5]
1(Okay, I think this is what she said to do...)
2(First I turn this, then...)
[se ad177]
[effect bit_talk_bubble_fs]
[wt 0.5]
[fadeout white 1.0]
[wait fade]
[scene 130300]
[effectDestroy bit_talk_bubble_fs]
[wt 1.0]
[charaScale K 1.5]
[charaFadein K 0.1 200,-300]
[wt 0.3]
[charaMove K 200,-200 4.0]
[bgm BGM_MAP_2 0.1]
[fadein white 1.0]
[wait fade]
[wt 1.0]
[charaScale L 1.5]
[charaFadein L 1.5 0,-200]
[charaMove L 80,-200 4.0]
[wt 1.5]
[charaFadeout K 0.1]
[wt 1.0]
[charaFadeout L 2.0]
[wt 3.0]
[se ade429]
[wt 1.5]
[seStop ade429 0.5]
[charaTalk B]
[charaFace B 24]
[charaFadein B 0.4 1]
[wt 0.7]
Da Vinci
Well? Any problems with air or visibility?
[k]
1All good here!
2Nope! This is amazing! I can't believe I'm on the ocean floor!
[charaFace B 0]
Da Vinci
Great, looks like the Siren Tanks are working![sr]That's a relief.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 18]
[charaFadein D 0.1 1]
Caenis
...This friggin' sucks.
[k]
Caenis
Why'd it have to be the bottom of the goddamn sea?
[k]
[charaFace D 0]
Caenis
Still, at least these bubble tank things are kind of nice. It lets me move around here just like I can on land.
[k]
[charaFace D 1]
Caenis
Heh. Not bad.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 17]
[charaFadein E 0.1 1]
Goredolf
Oho. So we have air, mass control, and even sight correction, huh?
[k]
[charaFace E 1]
Goredolf
I was a little nervous about using these before we got here, but I must say, you've outdone yourself, Technical Advisor. These will let us explore the seabed at a much more leisurely pace.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 10]
[charaFadein B 0.1 1]
Da Vinci
Hehe. Yesss. I'll take all the praise you've got.
[k]
[charaFace B 0]
Da Vinci
Really though, I'm glad to hear you say that. Each of these bad boys cost a fortune to make!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 7]
[charaFadein E 0.1 1]
Goredolf
Huh? They did?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Charlotte Corday
It really is beautiful down here, isn't it?
[k]
[charaFace C 6]
Charlotte Corday
Ooh, look at that pretty fish, Master![sr]Wow, this is amazing!
[k]
[charaFace C 1]
Charlotte Corday
I never knew a walk on the seabed could be so romantic![sr][f small]I'd love to come back here just with Master sometime.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaDepth E 3]
[charaTalk E]
[charaFace E 12]
[charaFadein E 0.1 1]
[charaFadeTime M 0.2 0.5]
Goredolf
(I'm just going to pretend I didn't hear that...)
[k]
[charaFadeout M 0.2]
[charaFadeout E 0.1]
[wt 0.1]
[charaDepth E 1]
[charaTalk depthOff]
[charaTalk F]
[charaFace F 7]
[charaFadein F 0.1 1]
[charaFace G 0]
[charaFadein G 0.1 1]
Okita Alter
We really are close to the fishes down here, aren't we?
[k]
[charaFace F 6]
Okita Alter
Some of them look beautiful, some of them look tasty... There's always something fun to look at.
[k]
[charaFace G 15]
Rengoku
You could have skipped the tasty part, Wielder.
[k]
[charaFace G 6]
Rengoku
I think it's supposed to be the majestic beauty of the sea down here that moves you.
[k]
[charaFace F 17]
Okita Alter
Hmph. There you go treating me like your younger sister again, Rengoku.
[k]
[charaFace F 14]
Okita Alter
How did that go again? Hmm...[sr]Oh, right!
[k]
[charaFace F 16]
Okita Alter
That's not relevant to this situation!
[k]
[charaFace G 16]
Rengoku
Yeah, yeah. I swear, why do you always remember the things I wish you would forget?
[k]
[charaFace F 0]
Okita Alter
Anyway, make sure you're tied nice and tight to my back.
[k]
Okita Alter
You'll be in deep trouble if you get too far from me.
[k]
[charaFace G 15]
Rengoku
Nnn. There's something both comfortable and embarrassing about this position...
[k]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk A]
[charaFace A 13]
[charaFadein A 0.1 1]
Mash
Good, it looks like everyone's tanks are working as intended.
[k]
[charaFace A 1]
Mash
Then let's go the point marked on the map!
[k]
[messageOff]
[cueSe SE_21 21_ad1065]
[bgm BGM_MAP_2 1.0 0.5]
[wipeout leftToRight 1.0 1.0]
[wait wipe]
[seStop 21_ad1065 1.5]
[charaFadeout A 0.1]
[wt 1.0]
[bgm BGM_MAP_2 1.0 1.0]
[wipein rightToLeft 1.0 1.0]
[wait wipe]
[wt 0.4]
1Man, it really is beautiful down here.
2This is one of the most fun walks I've ever gone on.
[charaTalk C]
[charaFace C 8]
[charaFadein C 0.1 1]
Charlotte Corday
I know, right? Hehe, talk about perks of the job.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 17]
[charaFadein D 0.1 1]
Caenis
Sightsee all you want, but don't go off on your own, you hear?
[k]
[charaFace D 0]
Caenis
Everyone still in formation? ...Okay, looking good. Come on, let's move then.
[k]
[messageOff]
[cueSe SE_21 21_ad1065]
[bgm BGM_MAP_2 1.0 0.5]
[wipeout leftToRight 1.0 1.0]
[wait wipe]
[seStop 21_ad1065 1.5]
[charaFadeout D 0.1]
[wt 1.0]
[bgm BGM_MAP_2 1.0 1.0]
[wipein rightToLeft 1.0 1.0]
[wait wipe]
[wt 0.4]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Goredolf
Hmm. It seems my concerns were unfounded.
[k]
[charaFace E 2]
Goredolf
If anything, I feel like I'm enjoying a once-in-a-lifetime leisure activity.
[k]
[charaFace E 0]
Goredolf
Hmm. I wonder if there's some way I can record what I'm seeing so I can show it to the homunculi back at home[line 2]
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 8]
[charaFadein D 0.1 1]
Caenis
Hey, watch yourself.
[k]
[charaFace D 0]
Caenis
I'll keep an eye out for danger.[sr]I'll protect you in a fight.
[k]
Caenis
But you lot gotta do your part and stay sharp down here, too.
[k]
[charaFace D 8]
Caenis
Never underestimate the sea. It's no friend to humans. Take it from me.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Goredolf
H-hmm. I do get your point...
[k]
[charaFace E 2]
Goredolf
But just look at how beautiful it is down here![sr]It's like an underwater paradise!
[k]
Goredolf
There's no way an ocean this beautiful could be bad! I'm sure nothing terrible will happen today.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 14]
[charaFadein C 0.1 1]
Charlotte Corday
What if we see sharks?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Goredolf
Sharks, huh...
[k]
[charaFace E 18]
Goredolf
W-well, that's all right! If sharks show up, I can drive them off with a single Everlasting Summer Gof Punch! ...I think!
[k]
Goredolf
I've also heard you can use batteries on them!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 1]
[charaFace G 0]
[charaFadein G 0.1 1]
Okita Alter
Sharks, huh... I don't think sharks would pose any problem for us, but...
[k]
[charaFadeout G 0.1]
[charaFadeout F 0.1]
[wt 0.1]
[bgmStop BGM_MAP_2 1.0]
[charaTalk E]
[charaFace E 9]
[charaFadein E 0.1 1]
Goredolf
Wh-what do you mean by that?
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 1]
[charaFace G 0]
[charaFadein G 0.1 1]
[wt 0.5]
1Is something off?
[bgm BGM_EVENT_81 0.1]
Okita Alter
Nnn. I can't quite tell what it is, but it feels like there's something here. Something close.
[k]
[charaFace F 14]
Okita Alter
It's almost like there's something...buzzing nearby...
[k]
[charaFace G 13]
Rengoku
I can sense it, too. What about you?
[k]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 0]
[charaFace E 9]
[charaFadein E 0.1 2]
Caenis
'Course I can. Can you not tell that I'm on guard now?
[k]
[charaMove E 200,0 0.5]
Goredolf
You can!?[sr](Said while moving to hide behind Caenis)
[k]
[charaFace D 0]
Caenis
Yeah. Stay sharp, dipshits.
[k]
[charaFadeout E 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Mash
If both you and Okita Alter feel that something's off, then something must be off.
[k]
[charaFace A 2]
Mash
Please be careful, Master.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk off]
[charaFace F 5]
[charaFadeinFSL F 0.1 -256,0]
[charaFace G 13]
[charaFadeinFSL G 0.1 -256,0]
[charaFace C 5]
[charaFadeinFSR C 0.1 256,0]
[wt 1.5]
[charaFadeout C 0.1]
[charaFadeout G 0.1]
[charaFadeout F 0.1]
[wt 0.1]
[charaDepth D 1]
[charaDepth E 2]
[charaFace E 5]
[charaFadein E 0.1 1]
[charaFace D 5]
[charaFadeinFSL D 0.1 -350,0]
[charaFace B 5]
[charaFadeinFSR B 0.1 350,0]
[wt 1.5]
[charaFadeout E 0.1]
[charaFadeout D 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_81 1.0]
[charaTalk depthOn]
[charaTalk on]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Goredolf
...I'm not seeing anything.
[k]
[charaFace E 2]
Goredolf
Haha, hahaha. I guess you were just mistaken?[wt 0.3][charaMove E 0,20 0.8][sr]You really had me go[line 2]
[k]
[messageOff]
[charaFace E 13]
Goredolf
Wait. Who's picking me up!?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[bgm BGM_BATTLE_105 0.1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Caenis
Hrah!
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 13]
[charaFadein E 0.1 0,20]
[wt 0.5]
[se bac7]
[flashin once 0.1 0.3 FFFFFFAF FFFFFF00]
[fowardEffect bit_talk_ichimon01wh 0,120]
[wt 0.8]
[charaMove E 0,0 0.1]
[wt 0.1]
[se ad775]
[charaShake E 0.04 1 1 0.3]
[wt 0.9]
[fowardEffectDestroy bit_talk_ichimon01wh]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaTalk F]
[charaFace F 16]
[charaFadein F 0.1 1]
[charaFace G 13]
[charaFadein G 0.1 1]
Okita Alter
I can sense it, but I can't see[line 2]No, wait!
[k]
[charaFace G 2]
Rengoku
There! It's camouflaging itself!
[k]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Charlotte Corday
You're right! I'm impressed it managed to pull the, uh, coral(?) over this magician's eyes!
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[se ad42]
[charaPut H 0,0]
[charaTalk H]
[charaFace H 0]
[charaSpecialEffect H appearance 1 0.8]
[wt 2.0]
[seStop ad42 0.5]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Da Vinci
I saw a tentacle... A giant octopus!?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 13]
[charaFadein E 0.1 1]
Goredolf
Devilfish!?
[k]
[charaFace E 9]
Goredolf
Um, I appreciate you cutting me free, but I'm still all wrapped up in these awful tentacles! Blech!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Caenis
Deal with it! I'll help you out after we've handled the source!
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaDepth J 6]
[charaDepth I 7]
[charaDepth H 8]
[se ad42]
[charaTalk depthOff]
[charaTalk off]
[charaPut H 0,0]
[charaFace H 0]
[charaSpecialEffect H appearance 1 0.8]
[wt 0.3]
[charaPutFSR I 350,0]
[charaFace I 0]
[charaSpecialEffect I appearance 1 0.8]
[wt 0.3]
[charaPutFSL J -350,0]
[charaFace J 0]
[charaSpecialEffect J appearance 1 0.8]
[wt 1.5]
[charaFadeout J 0.1]
[charaFadeout I 0.1]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk on]
[charaTalk C]
[charaFace C 13]
[charaFadein C 0.1 1]
Charlotte Corday
There are even more of them!?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 27]
[charaFadein B 0.1 1]
Da Vinci
Whoooa. So this is the ocean floor...[sr]Humanity's final frontier...
[k]
[charaFace B 10]
Da Vinci
So much mystery! So much danger! I love it!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 1]
Goredolf
What a lovely smile![wt 0.3][charaFace E 6] But I really don't think[sr]now is the time to be celebrating!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Mash
We didn't come all the way down here to be octopus food! Let's drive them away!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaTalk F]
[charaFace F 5]
[charaFadein F 0.1 1]
[charaFace G 13]
[charaFadein G 0.1 1]
Okita Alter
Understood. Let me and Rengoku handle this! This is exactly why I asked to come along!
[k]
Okita Alter
We'll show you what we Little Alters can really do!
[k]
[charaFace F 14]
Okita Alter
What was the name of that dish again...?[wt 0.5][charaFace F 2] Oh, right.[sr]We're gonna make takoyaki out of these tentacles!
[k]
[charaFace G 2]
Rengoku
Forget the trash talk! Just get ready to fight already![wt 0.7][charaFace G 15][sr]Also, what's this about “Little Alters”?
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_BATTLE_105 0.4]
[wait fade]
[soundStopAll]
[end]

View File

@ -0,0 +1,187 @@
94-06-04-07-2-1
[soundStopAll]
[enableFullScreen]
[charaSet A 1098215400 1 "Da Vinci"]
[charaSet B 1098220500 1 Caenis]
[charaSet C 1098215500 1 Goredolf]
[charaSet D 1098216800 1 "Okita Alter"]
[charaSet E 1098216900 1 Rengoku]
[charaDepth D 1]
[charaDepth E 2]
[scene 130300]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_70 0.1]
[charaTalk depthOff]
[charaTalk D]
[charaFace D 14]
[charaFadein D 0.1 1]
[charaFace E 13]
[charaFadein E 0.1 1]
Okita Alter
Hmm...
[k]
1Is something wrong?
[charaFace D 0]
Okita Alter
Oh, no, it's no big deal.
[k]
Okita Alter
It just felt like there was something strange about the way those octopuses moved.
[k]
[charaFace D 4]
Okita Alter
They didn't seem to be attacking us because they were hungry. More like...they were afraid of something?
[k]
[charaFadeout E 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Goredolf
So you think there are even more terrifying monsters[sr]out here? Ha...hahaha.[wt 0.3][charaFace C 9] You're just imagining[sr]things...right?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
[charaFace E 13]
[charaFadein E 0.1 1]
Okita Alter
Yes, it could be. It probably is just my imagination.
[k]
[charaFadeout E 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 17]
[charaFadein B 0.1 1]
Caenis
Are these things even octopuses?
[k]
[charaFace B 18]
Caenis
'Cause I've seen them somewhere before. I think it was with Gilles de Rais? The Caster one?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Goredolf
True, they do look like his Sea Fiend form.[sr]What do you think, Technical Advisor?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 14]
[charaFadein A 0.1 1]
Da Vinci
Hm, I certainly see the resemblance.
[k]
[charaFace A 24]
Da Vinci
But my scanner says they're made of the same things as ordinary octopuses.
[k]
[bgmStop BGM_EVENT_70 1.0]
[charaFace A 7]
Da Vinci
So that means they ARE octopuses!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgm BGM_EVENT_7 0.1]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
[charaFace E 13]
[charaFadein E 0.1 1]
Okita Alter
Then maybe they would be a nice addition to our lunches?
[k]
Okita Alter
Why don't we cut a few tentacles off for safekeeping? There's no telling what we'll find up ahead, after all.
[k]
[charaFace E 15]
Rengoku
Hmm... You really want to eat these things?
[k]
Rengoku
I know it's important to keep our energy up, but is this really the best option?
[k]
[charaFace D 0]
Okita Alter
Don't worry. The Sixth Something-or-Other thought something like this might happen, so she gave me some soy sauce!
[k]
[charaFace E 2]
Rengoku
That's really not the issue.
[k]
[charaFace E 15]
Rengoku
For that matter, why is she giving you soy sauce, of all things?
[k]
[charaFace D 4]
Okita Alter
She offered me wasabi too, but I turned that down.[sr]I don't really like spicy foods...
[k]
[charaFace E 16]
Rengoku
To use your favorite phrase, that really isn't relevant either...
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_7 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

View File

@ -0,0 +1,868 @@
94-06-04-07-3-0
[soundStopAll]
[enableFullScreen]
[charaSet A 8001600 1 Mash]
[charaSet B 1098215400 1 "Da Vinci"]
[charaSet C 5048000 1 Corday]
[charaSet D 1098220500 1 Caenis]
[charaSet E 1098215500 1 Goredolf]
[charaSet F 1098216800 1 "Okita Alter"]
[charaSet G 1098216900 1 Rengoku]
[charaSet H 1098218700 1 "Shark Soldier 1"]
[charaSet I 1098218700 1 "Shark Soldier 2"]
[charaDepth H 1]
[charaDepth I 2]
[scene 130300]
[fadein black 1.0]
[wait fade]
[bgm BGM_MAP_2 0.1]
[charaTalk B]
[charaFace B 24]
[charaFadein B 0.1 1]
Da Vinci
Okay, this should be the place...
[k]
[messageOff]
[charaMoveReturn B 20,0 0.5]
[wt 0.3]
[charaMoveReturn B -20,0 0.5]
[wt 0.7]
[charaFace B 27]
Da Vinci
Oh! Look! Over there!
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
1Whoa, there's a hole up in that cliff wall!
2An underwater cave!
[cameraHome 0.5]
[wt 0.7]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Da Vinci
That must be the place on the map. Let's see what's inside! But be careful!
[k]
[charaFace B 27]
Da Vinci
An underwater cave! This will be so fun! I wonder what we'll find inside.
[k]
[charaFace B 1]
Da Vinci
Mmm, this is feeling more like an adventure than ever!
[k]
Da Vinci
Oh boy, oh boy.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 9]
[charaFadein E 0.1 1]
Goredolf
Are you sure this is a good idea? What if it's a giant, hungry moray eel?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Caenis
Then we'll just kill it. C'mon, Gof!
[k]
[messageOff]
[bgmStop BGM_MAP_2 1.0]
[fadeout black 1.0]
[wait fade]
[charaFadeout D 0.1]
[wt 0.5]
[scene 10000]
[se ad177]
[wt 2.0]
[seStop ad177]
[scene 134000]
[se ad416]
[wt 1.5]
[seStop ad416 0.5]
[fadein black 1.0]
[wait fade]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
[bgm BGM_SENGOKU_1 0.1]
Mash
So this is where that cave entrance leads...
[k]
Mash
And it looks like there's air in here.[sr]I can't believe it.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Charlotte Corday
Stage magic truly shines when it hides the most important trick in something seemingly impossible.
[k]
[charaFace C 0]
Charlotte Corday
So it doesn't surprise me that some pirates would choose to hide their treasure down here. In fact, I'm convinced it's not far at all!
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 24]
[charaFadein B 0.1 1]
[se ade357]
[wt 1.0]
[seStop ade357]
Da Vinci
Scanning the immediate area now...
[k]
[charaFace B 0]
Da Vinci
Atmospheric analysis...complete. Yup, the air in here is clean and breathable. And there's plenty of it, too.
[k]
Da Vinci
Go ahead and turn off your Siren Tanks, guys. I want to take this chance to do a little maintenance and fine-tuning.
[k]
[charaFace B 7]
Da Vinci
Besides, I'm sure you're all tired after walking along the seabed, so let's take a quick break here before moving on.
[k]
[messageOff]
[cueSe SE_21 21_ade592]
[wt 0.6]
[charaFace B 30]
Da Vinci
Hehe. I think Steggy here wants a snack break, too.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Goredolf
That's more instinct than knowledge on your part, isn't it?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 11]
[charaFadein B 0.1 1]
Da Vinci
Ehehe.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Caenis
I'm gonna take a look around. You all rest up and get your strength back.
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_SENGOKU_1 1.0]
[wait fade]
[charaFadeout D 0.1]
[wt 1.5]
[se ade24]
[fadein black 1.5]
[wait fade]
[wt 1.0]
[seStop ade24 1.0]
[wt 1.0]
[bgm BGM_EVENT_147 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Goredolf
I can't believe we're building a campfire in an underwater cave.
[k]
Goredolf
Fortunately, it looks like we don't have to worry about ventilation. This should be quite the experience!
[k]
1Ahhh, so much warmer.
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Mash
Are you hungry, Master?[sr]I have rations if you'd like one.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Charlotte Corday
I'll boil some water, too.
[k]
[charaFace C 6]
Charlotte Corday
Look! My hat's empty, but nooow... Ta-daaa!
[k]
Charlotte Corday
Coffee! I mean, it's instant coffee, but still!
[k]
1I'll take both, please!
2Mmm, that's good stuff...
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 11]
[charaFadein E 0.1 1]
Goredolf
Heh. Even with bland rations and instant coffee...
[k]
Goredolf
...there's something about eating at a campfire that makes everything taste different than usual.
[k]
Goredolf
Indeed, there's a charm to this sort of thing that only proper adults can appreciate. In Japan, I believe they call this concept “wabi-sabi”...
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 1]
[charaFadein F 0.1 -75,0]
[wt 0.5]
[charaMove F -65,0 0.3]
[cueSe SE_21 21_ade597]
[se ade24]
[seVolume ade24 0 0]
[seVolume ade24 0.2 0.4]
[wt 1.0]
[seStop 21_ade597 0.5]
[seStop ade24 0.5]
[wt 0.5]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 8]
[charaFadein E 0.1 1]
Goredolf
Wait! What is that!? And why does it smell so good!?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 10]
[charaFadein F 0.1 -75,0]
Okita Alter
Oh, this? Well, nobody seemed interested in trying any of the octopus, so I thought I'd try making takoyaki.
[k]
[charaFace F 0]
Okita Alter
I can't make actual round, yummy takoyaki, of course, so I just put soy sauce on the octopus and roasted it on a skewer.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Goredolf
Hmm. It does smell tantalizing. But, well, you know... It's those imitation Sea Fiends we fought earlier, right?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 -75,0]
Okita Alter
Yes, but Da Vinci said they were made of the same stuff as regular octopuses, right? Conclusion: they're octopuses.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 14]
[charaFadein C 0.1 1]
Charlotte Corday
Gosh, that's a great attitude. I wish I could look at things that way...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 15]
[charaFadein G 0.1 176,0]
Rengoku
Tell me about it.
[k]
[messageOff]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 1]
[charaFadein F 0.1 -75,0]
[cueSe SE_21 21_ade597]
[se ade24]
[seVolume ade24 0 0]
[seVolume ade24 0.2 0.4]
[wt 1.0]
[seStop 21_ade597 1.0]
[seStop ade24 1.0]
Okita Alter
Hmm. Is it done? I think it should be done by now, no?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 6]
[charaFadein E 0.1 1]
[charaMoveReturn E -10,0 0.2]
Goredolf
Oh for... Here, give me that. Spit-roasting on an open flame may seem easy, but it takes a surprising amount of skill.
[k]
[charaFace E 18]
Goredolf
I'm still not sure these tentacles are safe to eat, but my inner chef refuses to let them go to waste.
[k]
[messageOff]
[charaFace E 10]
[cueSe SE_21 21_ade597]
[se ade24]
[seVolume ade24 0 0]
[seVolume ade24 0.2 0.4]
[wt 0.5]
[charaMove E -50,0 0.3]
[wt 1.0]
[charaMove E 0,0 0.3]
[wt 1.0]
[charaMove E 50,0 0.3]
[seStop 21_ade597 1.0]
[seStop ade24 1.0]
[wt 1.0]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 8]
[charaFadein F 0.1 -75,0]
Okita Alter
Wow. You're so good at this! You must be a takoyaki Heroic Spirit!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 10]
[charaFadein E 0.1 1]
Goredolf
I am, in fact, human.
[k]
[charaFace E 11]
Goredolf
Hehe. That being said, I AM a bona fide elite, so I can do most things as well as any professional.
[k]
[bgmStop BGM_EVENT_147 1.0]
[charaFace E 1]
Goredolf
...There, it's done. A perfectly cooked octopus skewer.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[bgm BGM_EVENT_7 0.1]
[charaTalk F]
[charaFace F 7]
[charaFadein F 0.1 -75,0]
Okita Alter
Here, Rengoku, you first.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 10]
[charaFadein G 0.1 176,0]
Rengoku
Why me!? You want me to be the one to find out if it's safe to eat!?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 -75,0]
Okita Alter
That wasn't my intention... I just wanted you to enjoy it while it was warm and fresh.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 176,0]
Rengoku
Aw, geez, I'm sorry. Please don't.[sr]I feel guilty enough.
[k]
[messageOff]
[charaFadeout G 0.1]
[wt 0.1]
[se ad60]
[wt 1.0]
[seStop ad60 1.0]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.4 1]
[wt 1.0]
Caenis
Perimeter's all clear!
[k]
[charaFace D 17]
Caenis
Guess you could attract more monsters if you make too much racket, though.
[k]
[charaFace D 0]
Caenis
Hm? What's that smell?
[k]
Caenis
You cooking something?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Goredolf
W-would you like some? I haven't tasted it yet, so I can't vouch for its fla[line 2]
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
[wt 0.5]
[charaMoveReturn D 0,-5 0.3]
[se adm27]
[wt 0.5]
[charaFace D 24]
Caenis
[f large]Y[messageShake 0.05 3 3 0.3]eow, that's hot!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 8]
[charaFadein E 0.1 1]
Goredolf
Aah! Why did you eat it all in one bite!? I could have told you that was a bad idea!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Mash
Here, Caenis! Have some water!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 18]
[charaFadein D 0.1 1]
[se ad217]
Caenis
...(Glug)[wt 0.5][seStop ad217]
[k]
[charaFace D 7]
Caenis
Too damn hot for my liking, but it tasted pretty good. Not bad, Gof.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 7]
[charaFadein E 0.1 1]
Goredolf
So...you liked it then?
[k]
[charaFace E 1]
Goredolf
That's great. Really great.
[k]
1Maybe I'll try some too, then...
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 14]
[charaFadein A 0.1 1]
Mash
I-if you're going to try some, Master, then I'll join you!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Charlotte Corday
I guess it's do or die[line 2]I mean, try then!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Caenis
Make sure you wait for yours to cool off, Master, or it'll melt your tongue off. I'm serious.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 9]
[charaFadein E 0.1 1]
Goredolf
Huh? Come now, it couldn't possibly have been THAT hot!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth F 5]
[charaDepth G 6]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
[charaFace G 0]
[charaFadein G 0.1 1]
Okita Alter
Say, sometimes they put octopus in oden too, right?
[k]
[charaFace F 7]
Okita Alter
Does that mean you can make oden as long as we have octopus? If yes, could you make some?
[k]
[charaFace G 15]
Rengoku
How does that make any sense?
[k]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Goredolf
Oden is all about the broth. I certainly don't have the ingredients for that.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 11]
[charaFadein D 0.1 1]
Caenis
Haha! Then why don't we just look for them?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_7 1.0]
[charaTalk E]
[charaFace E 7]
[charaFadein E 0.1 1]
Goredolf
Hm? What do you mean by[line 2]
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Caenis
Take a look! How's that for timing?
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk off]
[charaTalk depthOff]
[se ad416]
[charaFace H 0]
[charaFadeinFSR H 0.4 256,-100]
[charaMoveFSR H 256,0 0.2]
[wt 0.4]
[seStop ad416 0.5]
[se ad416]
[charaFace I 0]
[charaFadeinFSL I 0.4 -256,-100]
[charaMoveFSL I -256,0 0.2]
[wt 1.0]
[seStop ad416 0.8]
[wt 0.8]
[charaFadeout I 0.1]
[charaFadeout H 0.1]
[wt 0.1]
[bgm BGM_EVENT_3 0.1]
[charaTalk depthOn]
[charaTalk on]
[charaTalk B]
[charaFace B 22]
[charaFadein B 0.1 1]
Da Vinci
More monsters!?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Mash
Bipedal sharks! Could this be their, uh...nest!?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 17]
[charaFadein C 0.1 1]
Charlotte Corday
I guess these sharks are like the trained doves we use in stage magic...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Caenis
I don't know what you're talking about, but who cares!? Let's just crush 'em!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
[charaFace G 13]
[charaFadein G 0.1 1]
Okita Alter
Can you use sharks to make broth?
[k]
[charaFace G 5]
Rengoku
Let's not find out.
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[soundStopAll]
[end]

View File

@ -0,0 +1,648 @@
94-06-04-07-4-0
[soundStopAll]
[enableFullScreen]
[charaSet A 8001600 1 Mash]
[charaSet B 1098215400 1 "Da Vinci"]
[charaSet C 5048000 1 Corday]
[charaSet D 1098220500 1 Caenis]
[charaSet E 1098215500 1 Goredolf]
[charaSet F 1098216800 1 "Okita Alter"]
[charaSet G 1098216900 1 Rengoku]
[charaSet H 1098217700 1 ???]
[charaSet I 1098217700 1 Columbus2]
[charaSet J 1098217700 1 Columbus3]
[charaSet K 1098217700 1 "Dummy 1"]
[charaFilter K silhouette 00000080]
[charaSet L 1098217700 1 "Dummy 2"]
[charaFilter L silhouette 00000080]
[charaSet M 1098217700 1 "Dummy 3"]
[charaFilter M silhouette 00000080]
[charaDepth J 1]
[charaDepth H 2]
[charaDepth I 3]
[charaDepth M 4]
[charaDepth L 5]
[charaDepth K 6]
[scene 130400]
[fadein black 1.0]
[wait fade]
[bgm BGM_SENGOKU_1 0.1]
[charaTalk B]
[charaFace B 24]
[charaFadein B 0.1 1]
Da Vinci
We've been walking for a good while now. I'd like to think we're almost at our destination... Hm?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 8]
[charaFadein E 0.1 1]
Goredolf
What the...!? A dead end? After coming all this way!?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 24]
[charaFadein B 0.1 1]
Da Vinci
Hang on. Let me scan it.
[k]
[messageOff]
[se ade357]
[charaFace B 25]
Da Vinci
Let's see...
[k]
[seStop ade357 0.2]
[charaFace B 7]
Da Vinci
Aha! It looks like there's a big open space just on the other side of this wall!
[k]
[charaFace B 0]
Da Vinci
So it isn't actually a dead end.
[k]
Da Vinci
Maybe there's some kind of hidden door around here somewhere?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
Charlotte Corday
Ooh, so the pirates who hid the treasure here hid it behind a secret door? Now it's a real treasure hunt!
[k]
1So, how do we open it?
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Caenis
We could just break it dow[line 2]
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Da Vinci
No! No way!
[k]
[charaFace B 5]
Da Vinci
This is an underwater cave! We need to be careful, or the whole thing could collapse or flood.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 18]
[charaFadein D 0.1 1]
Caenis
Fine, fine.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 25]
[charaFadein B 0.1 1]
[se ade357]
Da Vinci
Let's see. What happens if I scan more closely...?
[k]
[messageOff]
[wt 1.0]
[seStop ade357 0.2]
[charaFace B 24]
Da Vinci
Hmm...
[k]
[charaFace B 26]
Da Vinci
I've got it. There's a hole that looks like a hollow with water in it over in those shadows, right?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 -75,0]
Okita Alter
Um... Oh, yes, there is!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 25]
[charaFadein B 0.1 1]
Da Vinci
Well, it looks like there's another passageway just past it that runs beneath this one.
[k]
[charaFace B 24]
Da Vinci
Though I don't know if it was always underwater, or if it got flooded later.
[k]
Da Vinci
It kind of reminds me of the flooded passageways we saw on our way into this cave.
[k]
[charaFace B 26]
Da Vinci
Anyway, I bet we'll find a lever past there!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Mash
And that lever should open the hidden door here, huh? Got it!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 1]
Goredolf
Good. Then we know what we need to do.
[k]
Goredolf
Someone has to go find that lever and pull it.
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 24]
[charaFadein B 0.1 1]
[se ade357]
[wt 1.4]
[seStop ade357 0.2]
Da Vinci
...Hm?
[k]
[charaFace B 21]
Da Vinci
Hmm!? Hang on. This could be bad.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth F 5]
[charaDepth G 6]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
[charaFace F 0]
[charaFadein F 0.1 1]
Rengoku
What's wrong?
[k]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk B]
[charaFace B 24]
[charaFadein B 0.1 1]
Da Vinci
I just took a closer scan of the flooded passageway.
[k]
Da Vinci
And, well, we have two big problems!
[k]
[charaFace B 25]
Da Vinci
First, there are some surprisingly complex currents in there. Maybe because of this cave's construction?
[k]
[charaFace B 14]
Da Vinci
Anyway, swimming through them won't be as easy as swimming in a pool. Whoever goes will need to be careful not to get swept into rocks.
[k]
[charaFace B 24]
Da Vinci
As for the second problem...
[k]
Da Vinci
Maybe it's because there's a leyline here, but whatever the reason, there's a magical energy distortion in there.
[k]
[charaFace B 5]
Da Vinci
That could do a lot to mess with both magecraft and Mystic Codes.
[k]
Da Vinci
Unfortunately, that means we won't be able to count on either the Siren Tanks or breathing spells.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Goredolf
So then, whoever goes won't be able to breathe?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 14]
[charaFadein B 0.1 1]
Da Vinci
Nnn, I don't think they'll be completely without air.
[k]
[charaFace B 25]
Da Vinci
It's more like they'll only be able to breathe for a very, very short period of time?
[k]
[charaFace B 4]
Da Vinci
And unfortunately, I don't know if that time is long enough for them to reach the end of the passageway and pull the lever.
[k]
Da Vinci
Going by my scans, they'd be cutting it pretty close.
[k]
[charaFace B 14]
Da Vinci
Still, I think...
[k]
Da Vinci
They could probably make it...though just barely.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 18]
[charaFadein E 0.1 1]
Goredolf
Hmm.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 10]
[charaFadein D 0.1 1]
Caenis
Tch. Fine. I'm probably the best swimmer here, so I'll[line 2]
[k]
[bgmStop BGM_SENGOKU_1 1.0]
[charaFace D 5]
Caenis
Never mind. We've got company!
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[se ad60]
[se ad173]
[wt 0.1]
[se ad452]
[charaTalk off]
[charaTalk depthOff]
[charaFace K 0]
[charaFadein K 0.4 1]
[charaFace L 0]
[charaFadeinFSR L 0.4 350,0]
[charaFace M 0]
[charaFadeinFSL M 0.4 -350,0]
[wt 0.5]
[seStop ad60 0.5]
[seStop ad173 0.5]
[seStop ad452 0.5]
[charaFace H 7]
[charaFadein H 0.1 1]
[charaFace I 7]
[charaFadeinFSR I 0.1 350,0]
[charaFace J 7]
[charaFadeinFSL J 0.1 -350,0]
[wt 0.5]
???
Hah! Hah hah haaa!
[k]
[messageOff]
[charaFadeout M 0.7]
[charaFadeout L 0.7]
[charaFadeout K 0.7]
[wt 1.7]
[charaFadeout J 0.1]
[charaFadeout I 0.1]
[charaFadeout H 0.1]
[wt 0.1]
[bgm BGM_EVENT_80 0.1]
[charaTalk on]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Charlotte Corday
These guys again!?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaTalk F]
[charaFace F 7]
[charaFadein F 0.1 1]
[charaFace G 0]
[charaFadein G 0.1 1]
Okita Alter
I see. They really ARE kind of cute when they're all lined up like this.
[k]
[charaFace G 5]
Rengoku
Pretty sure no one ever said they were cute.
[k]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk off]
[charaFace H 7]
[charaFadein H 0.1 1]
[charaFace I 7]
[charaFadeinFSR I 0.1 350,0]
[charaFace J 7]
[charaFadeinFSL J 0.1 -350,0]
Mass-Produced Columbuses
Hah hah haaa![sr]Hah hah haaa!
[k]
[charaFadeout J 0.1]
[charaFadeout I 0.1]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk on]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Mash
Khh... There's so many of them. And there's no way we can make a run for it in this narrow cave!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 8]
[charaFadein D 0.1 1]
Caenis
Tch. Yeah, we're way outnumbered. And the worst part is, we're blocked off on both sides.
[k]
Caenis
If we don't open that hidden door soon and get some more room to fight, they'll crush us under sheer weight of numbers.
[k]
[charaFace D 6]
Caenis
But if I go off to pull that lever, you guys may not be able to hold them off without me. What do we do...?
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 14]
[charaFadein C 0.1 1]
[wt 1.0]
[charaFace C 5]
Charlotte Corday
...I'll go pull the lever. Please do your best to hold out in the meantime, everyone.
[k]
1Really, Charlotte?
2Are you sure?
Charlotte Corday
Yes. I think right now, I'm the best person for that job.
[k]
[charaFace C 8]
Charlotte Corday
Don't worry, I'm sure I can do this! I wouldn't have volunteered otherwise!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 14]
[charaFadein B 0.1 1]
Da Vinci
Well, we don't have time to weigh our options...[sr]Okay, Corday, we're counting on you.
[k]
[charaFace B 5]
Da Vinci
But be careful in there, okay?
[k]
Da Vinci
Just so we're clear, the underwater breathing mechanism will only work temporarily down there.
[k]
Da Vinci
I'd say you have ten minutes at most!
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
[wt 0.5]
1Come back if you think it's too dangerous!
[charaFace C 2]
Charlotte Corday
I will! Okay, see you soon!
[k]
[messageOff]
[wt 0.1]
[charaFace C 5]
[charaMove C 0,20 0.3]
[wt 0.3]
[se ad36]
[charaMove C 0,-80 0.3]
[charaFadeout C 0.4]
[wt 1.0]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Caenis
All right, now we just gotta hold off those musty old bearded guys until she opens the door!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth F 1]
[charaDepth G 2]
[charaTalk F]
[charaFace F 16]
[charaFadein F 0.1 1]
[charaFace G 13]
[charaFadein G 0.1 1]
Okita Alter
Khh, it's not going to be easy fighting this many beards.
[k]
[charaFace F 11]
Okita Alter
Now I wish I'd attended Izo's lecture on proper man-slaying technique.
[k]
[charaFace F 0]
Okita Alter
Why don't we go to the next one together, Rengoku?
[k]
[charaFace G 5]
Rengoku
I don't really see his brand of swordplay helping you much, Wielder.
[k]
[charaFace G 15]
Rengoku
For that matter, I'm not sure his technique would even work on them.
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[soundStopAll]
[end]

View File

@ -0,0 +1,587 @@
94-06-04-07-4-1
[soundStopAll]
[enableFullScreen]
[charaSet A 8001600 1 Mash]
[charaSet B 1098215400 1 "Da Vinci"]
[charaSet C 5048000 1 Corday]
[charaSet D 1098220500 1 Caenis]
[charaSet E 1098215500 1 Goredolf]
[charaSet F 1098217700 1 "Mass-Produced Columbus"]
[charaSet G 1098217700 1 "Mass-Produced Columbus 2"]
[charaSet H 1098217700 1 "Mass-Produced Columbus 3"]
[imageSet N back10000 1 1]
[charaScale N 1.32]
[charaDepth N 1]
[charaDepth B 2]
[scene 34901]
[pictureFrame cut063_cinema]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_62 0.1]
Charlotte Corday
(The current's stronger than I thought. I've got to be careful, but I've also got to hurry!)
[k]
Charlotte Corday
(You can do this, Charlotte. You're a great stage magician now. You know all about being bold and cautious and in love all at once!)
[k]
Charlotte Corday
(Hey, it's the lever! Now I just have to pull this, and[line 2])
[k]
[messageOff]
[fadeout black 1.0]
[bgm BGM_EVENT_62 1.0 0.5]
[wait fade]
[wt 0.5]
[scene 130400]
[pictureFrame]
[wt 1.0]
[bgm BGM_EVENT_62 1.0 1.0]
[fadein black 1.0]
[wait fade]
[charaTalk F]
[charaFace F 7]
[charaFadein F 0.1 1]
[wt 0.3]
[se ad85]
[fowardEffect bit_talk_h_slash01_fs]
[wt 0.3]
[cueSe Servants_102800 bac658]
[fowardEffect bit_talk_14]
[wt 0.1]
[charaFace F 13]
[charaShake F 0.05 2 2 0.6]
[wt 0.5]
[charaMove F 0,-50 0.5]
[charaFadeout F 0.4]
[wt 0.3]
[se ad144]
[wt 0.6]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Caenis
Dammit, there's no end to these chumps[line 2]Oh?
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[scene 134000 1.5]
[shake 0.05 1 1 2.0]
[se ad293]
[wt 2.5]
[seStop ad293 0.5]
[wt 0.5]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Mash
There! The hidden door opened!
[k]
1Charlotte did it!
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Da Vinci
Get ready! As soon as Corday gets back, we'll head in!
[k]
Da Vinci
It should be a lot easier to fight in there, since we can use our Noble Phantasms without worrying about the cave!
[k]
[charaPut N 0,0]
[charaFadeTime N 0.2 0.5]
[charaFace B 4]
Da Vinci
(She's taking longer than expected, though... Are you okay, Corday?)
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_62 1.0]
[wait fade]
[charaFadeout N 0.1]
[charaFadeout B 0.1]
[wt 0.5]
[scene 34901]
[pictureFrame cut063_cinema]
[wt 1.0]
[se ade54]
[seVolume ade54 0 0]
[seVolume ade54 1.0 0.4]
[fadein black 2.0]
[wait fade]
[seStop ade54 2.0]
[bgm BGM_EVENT_81 0.1]
Charlotte Corday
(Huff, huff...[sr]It's getting...a little hard to breathe...)
[k]
Charlotte Corday
(The water's so heavy.[sr]The currents keep tossing me around.)
[k]
Charlotte Corday
(But it doesn't matter. I'm getting back to Master...no matter what!)
[k]
[messageOff]
[bgm BGM_EVENT_81 1.0 0.5]
[fadeout black 1.0]
[wait fade]
[wt 0.5]
[scene 134000]
[pictureFrame]
[wt 1.5]
[bgm BGM_EVENT_81 1.0 1.0]
[fadein black 1.0]
[wait fade]
[charaDepth H 3]
[charaDepth F 4]
[charaDepth G 5]
[charaTalk off]
[charaTalk depthOff]
[charaFace F 11]
[charaFadein F 0.1 1]
[charaFace G 11]
[charaFadeinFSR G 0.1 350,0]
[charaFace H 11]
[charaFadeinFSL H 0.1 -350,0]
[wt 0.3]
[fowardEffect bit_talk_x_slash_bl_02 150,0]
[wt 0.1]
[se bac210]
[effect bit_talk_14 350,0]
[charaFace G 13]
[charaShake G 0.05 2 2 0.6]
[wt 0.2]
[fowardEffect bit_talk_x_slash_bl_01 -150,0]
[wt 0.1]
[se bac211]
[effect bit_talk_14 -350,0]
[charaFace H 13]
[charaShake H 0.05 2 2 0.6]
[wt 0.1]
[se bac211]
[fowardEffect bit_talk_x_slash_bl_03]
[wt 0.1]
[cueSe Servants_102800 bac658]
[fowardEffect bit_talk_14]
[charaFace F 13]
[charaShake F 0.05 2 2 0.6]
[wt 0.7]
[charaMove F 0,-50 0.3]
[charaFadeout F 0.4]
[wt 0.2]
[se ad144]
[charaMoveFSR G 350,-50 0.3]
[charaFadeout G 0.4]
[wt 0.3]
[se ad144]
[charaMoveFSL H -350,-50 0.3]
[charaFadeout H 0.4]
[wt 0.2]
[se ad144]
[wt 0.7]
[se ad60]
[charaFace F 7]
[charaFadein F 0.4 1]
[wt 0.2]
[se ad173]
[charaFace G 7]
[charaFadeinFSR G 0.4 350,0]
[wt 0.2]
[se ad452]
[charaFace H 7]
[charaFadeinFSL H 0.4 -350,0]
[wt 0.5]
[seStop ad60 0.5]
[seStop ad173 0.5]
[seStop ad452 0.5]
[wt 0.8]
[charaFadeout H 0.1]
[charaFadeout G 0.1]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk on]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Caenis
Where the hell is she!? We can't hold out any longer!
[k]
1Charlotte!
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 15]
[charaFadein B 0.1 1]
Da Vinci
This is bad... It's been almost thirty minutes.
[k]
Da Vinci
Her breathing device will only last for ten minutes down there, and the longest any human has ever managed to hold their breath is twenty-four minutes.
[k]
Da Vinci
And like I said before, even Servants can drown in this Singularity!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[se ade191]
[charaTalk F]
[charaFace F 7]
[charaFadein F 0.1 1]
[seStop ade191 1.0]
Mass-Produced Columbus
Hah hah haaa!
[k]
[bgmStop BGM_EVENT_81 0.5]
[messageOff]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
[wt 0.4]
[se ad563]
[effect bit_shot_01 100,170]
[se ad7]
[charaMove D -200,0 0.3]
[charaFadeout D 0.2]
[wt 0.5]
[effectDestroy bit_shot_01]
[se ad728]
[seVolume ad728 0 0.3]
[shake 0.05 2 2 2.5]
[se ad891]
[seStop ad891 1.5]
[wt 0.5]
[se ad228]
[wt 0.5]
[fowardEffect bit_talk_rubble]
[se ad913]
[seStop ad913 2.5]
[seStop ad228 0.7]
[wt 0.8]
[charaTalk D]
[charaFace D 19]
[charaFadein D 0.1 1]
Caenis
Tch, that boulder's coming down! Move!
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[se ad914]
[wt 0.8]
[shake 0.05 1 1 1.3]
[backEffect bit_talk_impactlanding]
[se ad238]
[shake 0.05 2 2 2.5]
[wt 0.7]
[fowardEffectStop bit_talk_rubble]
[se ad745]
[seVolume ad745 0 0.7]
[effect bit_talk_water]
[effect bit_talk_water_splash 0,-150]
[wt 1.0]
[effectStop bit_talk_water]
[effectDestroy bit_talk_water]
[wt 1.0]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
[bgm BGM_EVENT_80 0.1]
Mash
Master, that boulder's blocking the passageway now!
[k]
1Oh crap! It's completely cut off!
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Caenis
Dammit. Talk about bad luck!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 8]
[charaFadein E 0.1 1]
Goredolf
Oh no. This is terrible!
[k]
[charaFace E 18]
Goredolf
That boulder is much too big to lift...[sr]S-so I'll just have to shatter it!
[k]
[charaFace E 16]
Goredolf
Dammit, this is not what I signed up for![sr]Everlasting Summer Gof Punch![wt 0.5][se bac9][charaMoveReturn E -10,0 0.2] Beguiling Gof Punch![wt 0.3][se bac9][charaMoveReturn E -10,0 0.2][sr]Passionate Gof Punch![wt 0.3][se bac9][charaMoveReturn E -10,0 0.2]
[k]
[charaFace E 5]
Goredolf
Khh... It's starting to crack, but there's still a long way to go.
[k]
Goredolf
Dammit! We were already cutting it close! We don't have time for[line 2]
[k]
[bgmStop BGM_EVENT_80 1.0]
[charaFace E 7]
Goredolf
...Hm?
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.4 1.0]
[wait wipe]
[charaFadeout E 0.1]
[wt 0.5]
[wipein rectangleStripRightToLeft 0.4 1.0]
[wait wipe]
[wt 0.4]
[se ad886]
[seVolume ad886 0 0.5]
[wt 1.0]
[cueSe SE_21 21_ade581]
[fowardEffect bit_talk_spotlight03]
[wt 1.0]
[cueSe SE_21 21_ade581]
[fowardEffect bit_talk_spotlight03 0,0 H]
[wt 1.2]
[se ad728]
[seVolume ad728 0 0.6]
[wt 1.2]
[se ad745]
[seVolume ad745 0 0.5]
[charaEffect C bit_talk_spotlight02]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.4 0,-10]
[charaMove C 0,0 0.2]
[seStop ad886 2.5]
[wt 0.5]
Charlotte Corday
Ta-daaa![cueSe SE_21 21_ade620][seVolume 21_ade620 0 0.6] I'm okay![sr][wt 0.5][charaFace C 15]...(Cough)[wt 0.4][seStop 21_ade620 0.4]
[k]
[fowardEffectDestroy bit_talk_spotlight03]
[charaEffectDestroy C bit_talk_spotlight02]
[charaFadeout C 0.1]
[wt 0.1]
[bgm BGM_EVENT_62 0.1]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]
Da Vinci
Corday! Thank goodness!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Mash
Did you just come out from between the cracks in the boulder!?
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
1Are you okay, Charlotte!?
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Charlotte Corday
Phew... It was a little close for comfort, but as you can see, I'm fine!
[k]
[charaFace C 1]
Charlotte Corday
You know I'm a stage magician now, right? So of course I know how to make daring underwater escapes!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Caenis
I got no idea what you're talking about, but at least you're back!
[k]
[charaFace D 2]
Caenis
Now c'mon, let's get the rest of these clowns somewhere we can fight 'em properly!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 13]
[charaFadein E 0.1 1]
Goredolf
Hold on. How did you pull that off? How in the world did you make it out from behind that boulder!?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
Charlotte Corday
A magician never reveals her secrets♡
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_62 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

View File

@ -0,0 +1,320 @@
94-06-04-07-5-0
[soundStopAll]
[enableFullScreen]
[charaSet A 8001600 1 Mash]
[charaSet B 1098215400 1 "Da Vinci"]
[charaSet C 5048000 1 Corday]
[charaSet D 1098220500 1 Caenis]
[charaSet E 1098215500 1 Goredolf]
[charaSet F 1098216800 1 "Okita Alter"]
[charaSet G 1098216900 1 Rengoku]
[charaSet H 25002002 1 "Katsushika Hokusai"]
[charaDepth F 1]
[charaDepth G 2]
[scene 134000]
[fadein black 1.0]
[wait fade]
[bgm BGM_MAP_6 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Mash
I'm glad we finally managed to destroy all those, um, mass-produced Columbuses(?) and keep moving, but...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 1]
[charaShake F 0.05 2 2 0.3]
[charaFace G 0]
[charaFadein G 0.1 1]
Okita Alter
Brr. It's getting really cold in here.
[k]
Rengoku
Probably because you're not exactly covering up, Wielder. Though I guess that's normal in a swimsuit.
[k]
[charaFace F 0]
Okita Alter
Just make sure you keep your hood up and your cloak tight so your tummy doesn't get cold, Rengoku.
[k]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Da Vinci
You're not wrong.[sr]There's something...creepy about this place.
[k]
Da Vinci
Or maybe it's just strange?
[k]
[charaFace B 5]
Da Vinci
We should be extra careful.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Caenis
...Hold up. Something just moved up ahead.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 9]
[charaFadein E 0.1 1]
Goredolf
I think I saw it, too. I think it was wriggling.[sr]Don't tell me it's more devilfi[line 2]
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.4]
[charaTalk H]
[charaFace H 12]
[charaFadein H 0.7 1]
[bgmStop BGM_MAP_6 1.5]
[wt 0.7]
Katsushika Hokusai
...
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Mash
No... It's Hokusai!
[k]
Mash
It looks like...she's painting a picture of the treasure in front of her...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgm BGM_EVENT_71 0.1]
[charaTalk H]
[charaFace H 7]
[charaFadein H 0.1 1]
Katsushika Hokusai
Oh, hey. Y'all come ta paint this treasure too?[sr]That's fine.
[k]
[charaFace H 11]
Katsushika Hokusai
Don't even think about takin' it, y'hear?[sr]I ain't done paintin'.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 1]
Caenis
Hmph. Look at her eyes. She's enthralled by treasure. She's not her normal self.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaTalk F]
[charaFace F 16]
[charaFadein F 0.1 1]
[charaFace G 0]
[charaFadein G 0.1 1]
Okita Alter
It looks like she's enthralled by her desire to paint the treasure rather than own it, though.
[k]
Okita Alter
I guess that's why she's an artist.
[k]
[charaFace G 13]
Rengoku
Just painting the treasure would be one thing, but...
[k]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Charlotte Corday
This whole place just feels...ominous. Maybe that's why the octopuses were so scared?
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 11]
[charaFadein H 0.1 1]
[wt 0.5]
1We're not here to stop you painting. We just want to take a look.
2Would it be okay if we just took a quick look at the treasure?
[charaFace H 5]
Katsushika Hokusai
Eh? Hell no! I wanna paint this scene exactly the way it is right now.
[k]
[charaFace H 6]
Katsushika Hokusai
This shiny treasure's been waitin' down here in this underwater cave for decades, maybe even centuries.
[k]
Katsushika Hokusai
I gotta capture all its transience and resilience without missin' a thing.
[k]
[bgmStop BGM_EVENT_71 1.0]
[charaFace H 11]
Katsushika Hokusai
So if y'all are gonna ruin my work...you'd best be ready for the consequences.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[bgm BGM_BATTLE_107 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Mash
Oh no. Hokusai is completely entranced!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Caenis
Now what do we do? Ugh, we can't even be sure more of those bearded guys won't show up.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Goredolf
Nnn... All right! Since this is an emergency,[wt 0.5][charaFace E 6][sr]I'm authorizing you to subdue her by force!
[k]
Goredolf
Just make sure you only use nonlethal means!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Caenis
Ha! That's the spirit, Gof!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaTalk F]
[charaFace F 16]
[charaFadein F 0.1 1]
[charaFace G 13]
[charaFadein G 0.1 1]
Okita Alter
Understood.
[k]
[charaFace F 7]
Okita Alter
I've gotten used to fighting tentacle creatures like that, and I still have plenty of soy sauce.
[k]
Okita Alter
It won't be long now before Rengoku becomes known as “Rengo the Octopus-Slayer.”
[k]
[charaFace G 1]
Rengoku
Ooh, I like that.
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_BATTLE_107 0.4]
[wait fade]
[soundStopAll]
[end]

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@ -0,0 +1,921 @@
94-06-04-08-2-0
[soundStopAll]
[enableFullScreen]
[charaSet A 8001600 1 Mash]
[charaSet B 1098215400 1 "Da Vinci"]
[charaSet C 4029300 1 Achilles]
[charaSet D 4008300 1 Blackbeard]
[charaSet E 4039300 1 Mandricardo]
[charaSet F 1098216800 1 "Okita Alter"]
[charaSet G 1098220500 1 Caenis]
[charaSet H 1098220610 1 Kama]
[charaSet I 1098220400 1 "Sei Shounagon"]
[imageSet J back10000_fs 1]
[charaScale J 1.5]
[charaDepth J 1]
[charaDepth E 2]
[charaDepth C 3]
[charaDepth D 4]
[charaDepth F 6]
[charaDepth G 5]
[scene 130600]
[se ad2]
[seVolume ad2 0 0]
[seVolume ad2 0.7 1.0]
[fadein black 1.0]
[wait fade]
[wt 0.5]
[seStop ad2 1.5]
[se ad892]
[wt 1.5]
[seStop ad892 0.7]
[wt 0.1]
[cueSe SE_21 21_ade613]
[se ad82]
[seVolume ad82 0 0]
[seVolume ad82 0 0.7]
[wt 0.4]
1Easy does it...
[bgm BGM_EVENT_62 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Mash
How are you doing, Master?
[k]
1All good here!
2I'm getting the hang of these ice axes.
[charaFace A 1]
Mash
Understood. Just let me know if you need anything.
[k]
Mash
That ledge is nice and spacious. Why don't we take a short break once we get there?
[k]
1Sounds good!
[messageOff]
[bgm BGM_EVENT_62 0.5 0.5]
[wipeout rectangleStripLeftToRight 0.5 1.0]
[wait wipe]
[charaFadeout A 0.1]
[wt 0.5]
[bgm BGM_EVENT_62 0.5 1.0]
[wipein rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[wt 0.4]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 0,-20]
[se ad977]
[wt 0.7]
[charaMove C 0,0 0.3]
Achilles
Hup. You know, this is pretty fun. Good training, too.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Blackbeard
Nope, definitely still a man of the sea. Why can't the land just carry us the way the sea carries ships?
[k]
[messageOff]
[bgm BGM_EVENT_62 0.5 0.5]
[wipeout rectangleStripLeftToRight 0.5 1.0]
[wait wipe]
[charaFadeout D 0.1]
[wt 0.5]
[bgm BGM_EVENT_62 0.5 1.0]
[wipein rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[wt 0.4]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Mandricardo
Don't worry, Da Vinci. Even if you fall, I'll hold onto you with every fiber of my being.
[k]
Mandricardo
That's what it means to be part of a buddy system.
[k]
[charaFace E 2]
Mandricardo
You kept me from being the odd man out. I'll never let you down!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Da Vinci
Wow, you're weirdly fired up about this, aren't you!? It's really encouraging.
[k]
[charaFace B 0]
Da Vinci
Incidentally, don't worry if you fall, either.
[k]
Da Vinci
My mecha arms can grab you, compensate for our weight difference, and hold our position all at once!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 1]
Mandricardo
'Preciate it!
[k]
[messageOff]
[bgm BGM_EVENT_62 0.5 0.5]
[wipeout rectangleStripLeftToRight 0.5 1.0]
[wait wipe]
[charaFadeout E 0.1]
[wt 0.5]
[bgm BGM_EVENT_62 0.5 1.0]
[wipein rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[wt 0.4]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 -75,-20]
Okita Alter
Hup,[wt 0.2][se ad73][charaMove F -175,0 0.2] hup,[wt 0.2][se ad73][charaMove F -75,20 0.2] hup! Come on, let's keep going!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 8]
[charaFadein G 0.1 1]
Caenis
Whoa, whoa, slow the hell down. You'll never make it to the top if you wear yourself out so early.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 7]
[charaFadein F 0.1 -75,0]
Okita Alter
I'll be fine! I've got plenty of energy!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 18]
[charaFadein G 0.1 1]
Caenis
Hmph. Gonna have to apply a little force then, I guess.
[k]
[messageOff]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaTalk G]
[charaFace G 18]
[charaFadeinFSL G 0.1 0]
[charaFace F 0]
[charaFadeinFSR F 0.1 181,0]
[wt 0.5]
[charaMoveReturnFSL G -276,0 0.2]
[se ad532]
[charaShake F 0.05 2 2 0.3]
[charaFace F 2]
Okita Alter
Gurk! The rope! It's so tight!
[k]
[charaFace G 0]
Caenis
We're taking a short break in this crevice. Got it?
[k]
[charaFace F 11]
Okita Alter
But, I still want to[line 2]
[k]
[charaFace G 8]
Caenis
Got.[wt 0.5] It?
[k]
[charaFace F 4]
Okita Alter
...'Kaaay.
[k]
[messageOff]
[bgm BGM_EVENT_62 1.0 0.5]
[wipeout rollRight 1.0 1.0]
[wait wipe]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[wt 1.5]
[bgm BGM_EVENT_62 1.0 1.0]
[wipein rollLeft 1.0 1.0]
[wait wipe]
[wt 0.4]
1(Huff, huff... This is tough, even with regular breaks.)
2(I can't help but feel...a little tired...)
[charaTalk depthOn]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 1]
Mash
Whatever you do, Master, please don't push yourself too hard!
[k]
Mash
I can always pull your weight by myself for a while if you need to rest!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[se ad2]
[seVolume ad2 0 0]
[seVolume ad2 0.7 1.0]
[wt 1.5]
[seStop ad2 1.0]
[wt 1.0]
[bgmStop BGM_EVENT_62 1.0]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Achilles
Guess it's no surprise the wind would pick up the higher we go. Let's hope it doesn't get any harder from here on[line 2]Hm?
[k]
[messageOff]
[se ad892]
[wt 1.5]
[bgm BGM_EVENT_3 0.1]
[charaFace C 2]
Achilles
Aw crap! Falling rocks incoming! All of you, hug the wall as close as you can!
[k]
[messageOff]
[bgm BGM_EVENT_3 0.5 0.5]
[wipeout rectangleStripLeftToRight 0.5 1.0]
[wait wipe]
[charaFadeout C 0.1]
[wt 0.5]
[bgm BGM_EVENT_3 0.5 1.0]
[wipein rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[wt 0.4]
[charaTalk E]
[charaFace E 5]
[charaFadeinFSL E 0.1 0]
[charaFace B 5]
[charaFadeinFSR B 0.1 2]
Mandricardo
Khh...!
[k]
[messageOff]
[bgm BGM_EVENT_3 0.5 0.5]
[wipeout rectangleStripLeftToRight 0.5 1.0]
[wait wipe]
[charaFadeout B 0.1]
[charaFadeout E 0.1]
[wt 0.5]
[bgm BGM_EVENT_3 0.5 1.0]
[wipein rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[wt 0.4]
[se ade478]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Mash
Stay below me, Master!
[k]
[messageOff]
[seStop ade478]
[se ad1014]
[se ad170]
[effect bit_talk_14]
[charaShake A 0.05 2 2 0.5]
[wt 1.0]
[bgm BGM_EVENT_3 0.5 0.5]
[wipeout rectangleStripLeftToRight 0.5 1.0]
[wait wipe]
[charaFadeout A 0.1]
[wt 0.5]
[bgm BGM_EVENT_3 0.5 1.0]
[wipein rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[wt 0.4]
[charaTalk F]
[charaFace F 7]
[charaFadein F 0.1 -75,0]
Okita Alter
Heh.
[k]
Okita Alter
It'll take more than a few rocks to stop me. I'll cut them down to size with a slash of my sword!
[k]
[messageOff]
[charaMoveReturn F -65,0 0.2]
[effect bit_talk_kengekiall02_fs]
[flashin once 0.1 0.3 FFFFFFAF FFFFFF00]
[se ad1053]
[wt 1.0]
[effectDestroy bit_talk_kengekiall02_fs]
[se ad1057]
[wt 0.4]
[charaMove F -65,-50 0.3]
[charaFadeout F 0.4]
[wt 1.0]
[charaTalk G]
[charaFace G 2]
[charaFadein G 0.1 1]
Caenis
Idiot! You can't hold your sword with both hands up here!
[k]
[messageOff]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 -75,50]
[charaMove F -75,0 0.1]
[se ade533]
Okita Alter
Hrrk.[charaShake F 0.05 2 2 0.2][sr](Rope suddenly taut)
[k]
[messageOff]
[bgm BGM_EVENT_3 0.5 0.5]
[wipeout rectangleStripLeftToRight 0.5 1.0]
[wait wipe]
[charaFadeout F 0.1]
[wt 0.5]
[bgm BGM_EVENT_3 0.5 1.0]
[wipein rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[wt 0.4]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
[se ad892]
[charaShake D 0.05 2 2 0.2]
Blackbeard
Yeow![wt 0.3][charaShake D 0.05 2 2 0.3][seStop ad892 1.5] Ow ow ow!
[k]
Blackbeard
Dammit! Why do I have to get hit with rocks from a mountain instead of marshmallows from a cute girl!?
[k]
[se ade478]
[charaFace D 7]
Blackbeard
Aw crap, we've got a big one incoming! Gaaah!
[k]
[messageOff]
[seStop ade478]
[bgmStop BGM_EVENT_3]
[se ad678]
[fowardEffect bit_talk_13]
[wt 0.2]
[cameraFilter gray]
[charaShake D 0.05 2 2 0.2]
[wt 0.2]
[charaMove D 0,-200 15.0]
Blackbeard
(Welp, guess this is how I die.)
[k]
[charaFace D 11]
Blackbeard
(Dammit! Now my dream harem will never get beyond the candidate selection stage!)
[k]
Blackbeard
(There were just too many...hotties...)
[k]
[messageOff]
[charaDepth C 3]
[charaDepth D 4]
[charaFadeout D 0.1]
[wt 0.5]
[cameraFilter normal]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 -100,0]
Achilles
Hrah!
[k]
[charaTalk off]
[charaTalk depthOff]
[messageOff]
[charaMoveReturn C -100,10 0.2]
[se ad85]
[charaFace D 6]
[charaFadein D 0.4 100,-100]
[charaMove D 100,0 0.3]
[wt 0.3]
[se ad77]
[wt 1.0]
[cueSe SE_21 21_ade588]
[backEffect bit_talk_yume01]
[effect bit_talk_valentine_brilliant_fs]
[charaTalk on]
[charaFace C 1]
Achilles
Sheesh. Why you gotta make me work like that, huh? Anyway, glad I made it in time.
[k]
[charaFace D 10]
Blackbeard
Oh wow. I never noticed how strong your arms are before... (Heart fluttering)
[k]
Blackbeard
Oh gosh. My badump circuit is overloading...
[k]
[messageOff]
[seStop 21_ade588 0.5]
[wipeout rectangleStripLeftToRight 0.5 1.0]
[wait wipe]
[effectDestroy bit_talk_valentine_brilliant_fs]
[backEffectDestroy bit_talk_yume01]
[charaFadeout D 0.1]
[charaFadeout C 0.1]
[wt 0.5]
[wipein rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[wt 0.4]
[bgm BGM_EVENT_62 0.1]
[charaTalk H]
[charaFace H 15]
[charaFadein H 0.1 1]
Kama
Hmph. This would've been a perfect chance to get close to Master if only I'd been buddies with [&him:her].
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 12]
[charaFadein I 0.1 1]
[charaShake I 0.05 3 3 0.3]
Sei Shounagon
W-waaah!
[k]
[messageOff]
[se ad75]
[charaMove I 0,-100 0.3]
[charaFadeout I 0.4]
[wt 0.5]
[seStop ad75 1.0]
[wt 1.0]
[charaTalk H]
[charaFace H 2]
[charaFadein H 0.1 1]
Kama
Hey! What're you doing!?
[k]
[messageOff]
[se ad532]
[charaFace H 14]
[charaShake H 0.05 2 2 0.5]
[wt 0.5]
Kama
Ghh... You're a lot...heavier...than you look...
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 7]
[charaFadein I 0.1 1]
Sei Shounagon
Hehe. If it wasn't for this rope tying us together,[sr]I'd be plummeting down headfirst right now.
[k]
[charaFace I 13]
Sei Shounagon
Unfortunately...it looks like this is as far as I go.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 20]
[charaFadein H 0.1 1]
Kama
Huh???
[k]
[charaFadeout H 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_62 1.0]
[charaTalk I]
[charaFace I 10]
[charaFadein I 0.1 1]
Sei Shounagon
I must've hit my head pretty hard. Don't think I can move so much as a finger anymore...
[k]
Sei Shounagon
But we shouldn't both die.
[k]
[charaFace I 2]
Sei Shounagon
Cut the rope, Kamacho!!!
[k]
[charaFadeout I 0.1]
[wt 0.1]
[messageOff]
[charaTalk H]
[charaFace H 0]
[charaFadeinFSL H 0.1 0]
[charaFace I 2]
[charaFadeinFSR I 0.1 2]
[wt 1.0]
[charaFace I 0]
Sei Shounagon
...That's from a movie I saw recently. What would you do in that situation, Kamacho[line 2]
[k]
[cueSe SE_21 21_ade608]
[charaTalk A]
(Snip)
[k]
[charaFace H 20]
Kama
Huh?
[k]
[charaFace I 12]
Sei Shounagon
Huh?
[k]
[messageOff]
[se ad75]
[charaFace I 11]
[charaMoveFSR I 256,-100 0.3]
[charaFadeout I 0.4]
[wt 1.0]
[seStop ad75 1.0]
[wt 0.5]
[charaTalk H]
[charaFace H 19]
[wt 0.8]
[charaFace H 13]
[wt 1.2]
[charaFaceFade H 4 0.3]
Kama
Later, moron. I'll be climbing for both us from now on.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[bgm BGM_EVENT_27 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Da Vinci
Wow, you didn't hesitate...at all.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 21]
[charaFadein H 0.1 1]
Kama
W-well, can you blame me!?
[k]
Kama
It's her fault! Saying something like that, under circumstances like this! What an idiot!
[k]
[charaFace H 9]
Kama
Who WOULDN'T think she was serious!? Besides, she was really heavy, and I didn't have any reason to hold on, anyway!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaPut J 0,-200]
[charaFadeTime J 0.2 0.5]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Mandricardo
(Part of me feels sorry for her... But I think she kinda brought it on herself...)
[k]
[charaFadeout J 0.1]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Da Vinci
W-well... You've got a point...
[k]
[charaFace B 5]
Da Vinci
And at least she should survive thanks to her safety device!
[k]
[bgmStop BGM_EVENT_27 1.0]
[charaFace B 6]
[charaShake B 0.05 2 2 0.3]
Da Vinci
...Huh? Aah!
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[se ad673]
[charaTalk I]
[charaFace I 8]
[charaFadein I 0.4 0,-50]
[charaMove I 0,0 0.3]
Sei Shounagon
Oh man, I thought I was done for!
[k]
[bgm BGM_EVENT_77 0.1]
Sei Shounagon
But I guess people really can do crazy things if they put their mind to it! And that's how I skateboarded back up here!
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 16]
[charaFadeinFSL H 0.1 0]
[charaFace I 8]
[charaFadeinFSR I 0.1 2]
Kama
Ugh... You really need to work on your sense of humor.
[k]
[charaFace I 10]
Sei Shounagon
I'm sorry! For realsies!
[k]
[charaFace H 16]
Kama
Well... If you're really sorry, and won't do it again...I guess I can find it in my heart to forgive you.
[k]
Kama
Here. If you want to tie our ropes back together, go ahead. I won't stop you.
[k]
Kama
Not that I, um, care either way, of course.
[k]
[charaFace I 20]
Sei Shounagon
Hehe... Yeah, you're right. It doesn't matter how many times our bonds come undone. We can always tie them again.
[k]
Sei Shounagon
That goes for our physical bonds...and our emotional ones.
[k]
[charaFace H 17]
Kama
I could also just cut the rope again and send you down for good this time.
[k]
[charaFadeout I 0.1]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 -75,0]
Okita Alter
Those two bicker constantly, but they also seem like good friends. How strange.
[k]
[charaFace F 4]
Okita Alter
I wonder if...we seemed that way, too...
[k]
Okita Alter
Rengoku...
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Caenis
...Ugh.
[k]
[charaFace G 8]
Caenis
All right, no more falling rocks, and we're almost done with this damn cliff! Let's keep moving!
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_77 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

View File

@ -0,0 +1,233 @@
94-06-04-08-3-0
[soundStopAll]
[enableFullScreen]
[charaSet A 8001600 1 Mash]
[charaSet B 1098215400 1 "Da Vinci"]
[charaSet C 4029300 1 Achilles]
[charaSet D 1098220400 1 "Sei Shounagon"]
[charaSet E 4039300 1 Mandricardo]
[charaSet F 1098216800 1 "Okita Alter"]
[charaSet G 1098220500 1 Caenis]
[charaSet H 1098220610 1 Kama]
[charaSet I 98006000 1 Enemy]
[scene 131400]
[fadein black 1.0]
[bgm BGM_EVENT_141 0.1]
[wait fade]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Mash
It looks like we've finally passed the near-vertical climb section...
[k]
[charaFace A 12]
Mash
But we can't get complacent yet. We still have a long, difficult path ahead.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Achilles
Yup. You could still end up falling for who knows how long if you lose your footing here.
[k]
Achilles
So let's keep taking it slow and steady.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Da Vinci
Wait, hang on. What's that?
[k]
Da Vinci
Is that...a black block floating in the air up ahead?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 -75,0]
Okita Alter
There's a “V” on the front. How strange.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Sei Shounagon
No way. It can't be...!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Kama
You know what that thing is? Granted, it feels like I've seen something like it before, too.
[k]
[charaFace H 12]
Kama
Now where was that...?
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 6]
[charaFadein G 0.1 1]
Caenis
Either way, it looks hella suspicious to me. We oughta leave it alone till we know what we're dealing wi[line 2]
[k]
[charaFadeout G 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_141 1.0]
[charaTalk D]
[charaFace D 14]
[charaFadein D 0.1 1]
Sei Shounagon
Heh. It's fine, Caemyon.[sr]I know exactly what to do here.
[k]
[charaFace D 1]
Sei Shounagon
It's this!
[k]
[charaFace D 2]
Sei Shounagon
Fist up above your head, jump, and then the block spits out an item you can use!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
Mandricardo
What the hell're you doing!?
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
[wt 0.5]
[se bac1]
[charaMoveReturn D 0,15 0.3]
[wt 0.2]
[cueSe SE_21 21_ade612]
[wt 0.5]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Mash
The “V” just disappeared. And it looks like it actually is spitting something out!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[cueSe SE_21 21_ade611]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 0,-100]
[charaMove I 0,0 1.0]
[wt 1.5]
[se ad19]
[wt 1.5]
[charaFadeout I 0.1]
[wt 0.1]
[bgm BGM_EVENT_80 0.1]
[charaTalk D]
[charaFace D 9]
[charaFadein D 0.1 1]
Sei Shounagon
Damn, guess I got a bum block.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 2]
[charaFadein G 0.1 1]
Caenis
This is EXACTLY why you don't mess with shit until you know it's safe!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Achilles
Well, we've gotta get rid of them now! Just make sure you all watch your footing!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[soundStopAll]
[end]

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@ -0,0 +1,263 @@
94-06-04-08-3-1
[soundStopAll]
[enableFullScreen]
[charaSet A 8001600 1 Mash]
[charaSet B 1098220400 1 "Sei Shounagon"]
[charaSet C 4029300 1 Achilles]
[charaSet D 4008300 1 Blackbeard]
[charaSet E 4039300 1 Mandricardo]
[charaSet F 1098216800 1 "Okita Alter"]
[charaSet G 1098220500 1 Caenis]
[charaSet H 1098220610 1 Kama]
[charaSet I 98006000 1 Enemy]
[imageSet J back10000 1]
[charaScale J 1.01]
[imageSet K back10000 1]
[charaScale K 1.01]
[scene 131400]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_7 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Sei Shounagon
All right, I found the next block![sr]Aaand HUP!
[k]
[messageOff]
[se bac1]
[charaMoveReturn B 0,15 0.3]
[wt 0.2]
[cueSe SE_21 21_ade612]
[wt 0.5]
[charaFadeout B 0.1]
[wt 0.1]
[se ade316]
[wt 1.0]
[seStop ade316 0.5]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Mash
Oh, hey. This looks like QP!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Sei Shounagon
There we go. That's how these things are supposed to work. I don't know HOW they work, but I know Moe-Moe knows her stuff.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Achilles
Who's that?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 19]
[charaFadein B 0.1 1]
Sei Shounagon
You know, Tomocchi.
[k]
[charaFace B 1]
Sei Shounagon
Now come on, keep hitting them! Don't be afraid to really get in there, like you're scooping them out from below!
[k]
[messageOff]
[se bac1]
[charaMoveReturn B 0,15 0.3]
[wt 0.2]
[cueSe SE_21 21_ade612]
[wt 0.5]
[charaFadeout B 0.1]
[wt 0.1]
[cueSe SE_21 21_ade610]
[wt 1.3]
[charaTalk F]
[charaFace F 10]
[charaFadein F 0.1 -75,0]
Okita Alter
I think this one just shot out some vines!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Sei Shounagon
Yup, some're like that.[sr]You can climb up them to get higher up.
[k]
1Feels like we're in a platformer...
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 4]
[charaFadein H 0.1 1]
Kama
Platformer...? No, it's not that. I feel like I've seen these things somewhere else... Hmm?
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Blackbeard
They're obviously not natural. Maybe the pirates who hid the treasure here put them up?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Caenis
If we can use 'em, we should use 'em.[sr]If we can't, just ignore 'em.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Achilles
Yeah. In the meantime, those vines oughta be good for climbing higher up the mountain.
[k]
[charaFace C 1]
Achilles
All right, let's leave the blocks alone before they pop out anything weird and keep heading up[line 2]
[k]
[charaFadeout C 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_7 1.0]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Sei Shounagon
Wait! Hang on, Achi! Just let me do one more!
[k]
Sei Shounagon
It's gonna be something good! I'm positive!
[k]
[messageOff]
[se bac1]
[charaMoveReturn B 0,15 0.3]
[wt 0.2]
[cueSe SE_21 21_ade612]
[wt 0.5]
[charaFadeout B 0.1]
[wt 0.1]
[cueSe SE_21 21_ade611]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.4 0,-100]
[charaMove I 0,0 1.0]
[wt 1.5]
[charaFadeout I 0.1]
[wt 0.1]
[bgm BGM_EVENT_27 0.1]
[charaTalk B]
[charaFace B 8]
[charaFadein B 0.1 1]
Sei Shounagon
Whoops! Never mind!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
Mandricardo
Not again!
[k]
[messageOff]
[charaFadeout E 0.2]
[bgm BGM_EVENT_27 0.4 0.5]
[overlayFadein J 0.1 0,-800]
[overlayFadein K 0.1 0,800]
[charaMove J 0,-745 0.5]
[charaMove K 0,745 0.5]
[wt 0.5]
*The problem was resolved when Caenis kicked them over the ledge in a white-hot rage.
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_27 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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@ -0,0 +1,309 @@
94-06-04-08-4-0
[soundStopAll]
[enableFullScreen]
[charaSet A 8001600 1 Mash]
[charaSet B 1098215400 1 "Da Vinci"]
[charaSet C 4029300 1 Achilles]
[charaSet D 4008300 1 Blackbeard]
[charaSet E 4039300 1 Mandricardo]
[charaSet F 1098216800 1 "Okita Alter"]
[charaSet G 1098220500 1 Caenis]
[charaSet H 1098220610 1 Kama]
[charaSet I 1098218800 1 "Enemy 1"]
[charaSet J 1098218800 1 "Enemy 2"]
[charaSet K 1098218800 1 "Enemy 3"]
[charaDepth K 3]
[charaDepth J 1]
[charaDepth I 2]
[scene 131400]
[fadein black 1.0]
[bgm BGM_EVENT_141 0.1]
[wait fade]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Mash
We ended up breaking every block we saw...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
Caenis
And most of them turned out to be enemies.[sr]Damn waste of energy.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Achilles
Hey, we still made some good QP off them, and the vines were a big help getting this far. I don't see the problem.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 1]
Mash
It does seem like if it's not one thing, it's another.
[k]
Mash
This just doesn't seem to make sense.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 1]
Blackbeard
Huh? We're still not at the peak, right? So why am I not seeing any more slopes?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Achilles
Look up there. It's hard to tell 'cause of the clouds, or mist, or whatever it is, but you can see there're some big rocks jutting out. So that means[line 2]
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 24]
[charaFadein B 0.1 1]
[se ade357]
[wt 1.0]
[seStop ade357]
[charaFace B 14]
Da Vinci
Nnn. I just scanned this terrain...
[k]
[charaFace B 28]
Da Vinci
It looks like we're gonna have to make our way past an overhanging cliff from here on.
[k]
Da Vinci
Hmm, how can I put this...? It's like the cliff's roots are in the center of the mountain? Or like the mountainside has been scooped out from all directions?
[k]
Da Vinci
If you were to look at it from the side, it would kind of look like...
[k]
Da Vinci
...a GIANT less-than sign.
[k]
Da Vinci
And right now, we're smack-dab in the middle of the whole thing.
[k]
1I knew mountain climbing wasn't easy, but this is ridiculous!
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Mandricardo
It really doesn't seem natural, does it? How does it even stay up without collapsing?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Achilles
Man, I don't know what we're gonna do now.
[k]
Achilles
That's way too high for even a Servant to jump.
[k]
Achilles
Maybe we could just do our best to scale the overhang?
[k]
Achilles
No, that wouldn't work. It'd be even harder than the part we just climbed, and we'd have to get to the mountain's center before we could even begin.
[k]
Achilles
And after taking time, stamina, and resources into consideration, I just don't see a realistic way for us to make it.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Da Vinci
Hmm. We'll have to come up with something clever...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 11]
[charaFadein F 0.1 -75,0]
Okita Alter
I don't see any of those vine blocks around here, either. Just when we could have really used some, too.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Blackbeard
If we need to rack our brains for a while, maybe we should take a break?
[k]
Blackbeard
Even Old Beardie the Mountain Pirate here's getting tuckered out from all this unaccustomed mountain climbing.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Mash
Good point. We should find some place we can take[sr]shelter from the wind,[bgmStop BGM_EVENT_141 1.3] and maybe have a quick cup[sr]of tea, to[line 2]
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[se ade4]
[seVolume ade4 0 0]
[seVolume ade4 1.5 1.0]
[wt 1.5]
[seStop ade4 0.5]
[wt 0.5]
[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 1]
Blackbeard
Hm? Whatever could that flapping sound be?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Kama
...Don't look at me. It wasn't my parrot. It sounded like it came from up above.
[k]
[messageOff]
[charaFadeout H 0.1]
[wt 0.1]
[bgm BGM_EVENT_80 0.1]
[charaTalk off]
[charaFace I 0]
[charaFadein I 0.4 1]
[charaFace J 0]
[charaFadeinFSR J 0.4 300,0]
[charaFace K 0]
[charaFadeinFSL K 0.4 -300,0]
[wt 0.5]
[se ad454]
[wt 2.0]
[charaFadeout K 0.1]
[charaFadeout J 0.1]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Mandricardo
Whoa! It's a flock of some crazy bird monsters I've never seen before! Wow, that's a big flock!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 16]
[charaFadein F 0.1 -75,0]
Okita Alter
Please stand back, Master! I don't care how many of these birds there are; I won't let a single one past me!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[soundStopAll]
[end]

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@ -0,0 +1,433 @@
94-06-04-08-4-1
[soundStopAll]
[enableFullScreen]
[charaSet A 8001600 1 Mash]
[charaSet B 1098215400 1 "Da Vinci"]
[charaSet C 4029300 1 Achilles]
[charaSet D 4008300 1 Blackbeard]
[charaSet E 1098220610 1 Kama]
[charaSet F 1098216800 1 "Okita Alter"]
[charaSet G 1098220400 1 "Sei Shounagon"]
[charaSet H 5030001 1 Scheherazade]
[imageSet J back10000_fs 1]
[charaScale J 1.5]
[charaSet K 1098218800 1 "Enemy 1"]
[charaSet L 1098218800 1 "Enemy 2"]
[charaSet M 1098218800 1 "Enemy 3"]
[charaDepth J 1]
[charaDepth B 2]
[charaDepth L 3]
[charaDepth K 4]
[charaDepth C 5]
[charaDepth D 6]
[scene 131400]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_80 0.1]
[charaTalk off]
[charaTalk depthOff]
[charaFace K 0]
[charaFadein K 0.1 0]
[charaFace L 0]
[charaFadein L 0.1 2]
[wt 0.5]
[effect bit_talk_x_slash_gl_01 -200,0]
[wt 0.1]
[se bac209]
[charaShake K 0.05 3 3 0.3]
[wt 0.2]
[effect bit_talk_x_slash_gl_02 200,0]
[wt 0.1]
[se bac210]
[charaShake L 0.05 3 3 0.3]
[wt 0.4]
[se ad42]
[charaSpecialEffect K enemyErasure 0,0 1.0]
[wt 0.1]
[charaSpecialEffect L enemyErasure 0,0 1.0]
[wt 0.5]
[charaMove K -256,-200 1.0]
[charaMove L 256,-200 1.0]
[wt 0.7]
[charaTalk depthOn]
[charaTalk on]
[charaTalk M]
[charaFace M 0]
[charaFadein M 0.1 1]
[wt 0.3]
[se bac210]
[se bac403]
[se ad897]
[effect bit_talk_attack_splash 50,0]
[wt 0.1]
[charaShake M 0.05 3 3 0.3]
[wt 0.5]
[se ad42]
[charaSpecialEffect M enemyErasure 0,0 1.0]
[wt 0.5]
[charaMove M 0,-200 1.0]
[wt 1.0]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Achilles
These things aren't strong at all, but there's a freakin' ton of 'em!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
Kama
Ugh, they're so annoying! At least they're not doing much damage, but still!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut J 0,-200]
[charaFadeTime J 0.2 0.5]
[charaTalk B]
[charaFace B 14]
[charaFadein B 0.1 1]
Da Vinci
(Something's not right...)
[k]
Da Vinci
(It doesn't seem like these bird monsters are just attacking us for the heck of it...)
[k]
[messageOff]
[bgmStop BGM_EVENT_80 1.0]
[fadeout black 1.0]
[wait fade]
[charaFadeout J 0.1]
[charaFadeout B 0.1]
[wt 1.5]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_2 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 -75,0]
Okita Alter
At least we managed to chase them off. Though it looks like they're still watching us from a distance.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 13]
[charaFadein D 0.1 1]
Blackbeard
Ugh, I don't wanna fight anymooore. I'm tiiired.[sr]I'm gonna take a naaap.
[k]
[messageOff]
[charaMove D 0,-50 0.3]
[charaFadeout D 0.4]
[wt 0.5]
[se ad222]
[wt 1.0]
[charaTalk G]
[charaFace G 12]
[charaFadein G 0.1 1]
Sei Shounagon
Damn, Beardie, don't you think you should wait until it's safe before you kick back!?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Blackbeard
Eh, it'll be fine. It's not like they're raging with bloodlust or anything.
[k]
[charaFace D 12]
Blackbeard
If anything, this is just making me more sleepy... (Zzz...)
[k]
[messageOff]
[se ade4]
[seVolume ade4 0 0]
[seVolume ade4 0.5 1.0]
[wt 0.5]
[charaMove D 0,30 0.8]
[wt 0.7]
[charaFadeout D 0.4]
[wt 0.5]
[seStop ade4 0.3]
[wt 0.5]
[charaTalk G]
[charaFace G 2]
[charaFadein G 0.1 1]
Sei Shounagon
H-hey! One of those birds is carrying Beardie off while he's asleep! How has he not woken up!?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Achilles
Wow, that's pretty impressive in its own way. Hup!
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 12]
[charaFadein D 0.1 0,-10]
[wt 0.5]
[se ad872]
[fowardEffect bit_talk_ichimon01wh 0,120]
[wt 0.5]
[charaMove D 0,-40 0.3]
[wt 0.2]
[fowardEffectDestroy bit_talk_ichimon01wh]
[se ad144]
[charaFace D 7]
Blackbeard
Y[messageShake 0.05 3 3 0.4]eow! What was that for!? I was just having a great[sr]dream about floating! Or maybe ascending? Either way!
[k]
[charaFace D 11]
Blackbeard
A little longer, and I'm sure I would've made it to a paradise filled with hotties as far as the eye could see. Dammit, I was so close...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_2 1.0]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Da Vinci
Oh!
[k]
[charaFace B 14]
Da Vinci
I think I might've just gotten an idea for how we can proceed...
[k]
1Yeah, I think I know what's going on here, too.
2Yeah, I think I read something like this in a story before...
[messageOff]
[charaFadeout B 0.1]
[wt 0.3]
[charaPut H -50,0]
[charaTalk H]
[charaFace H 0]
[charaFadeTime H 0.4 0.6]
[charaMove H 150,0 2.0]
[wt 0.8]
[charaFadeout H 0.4]
[wt 1.0]
[bgm BGM_EVENT_62 0.1]
1I've got it! Sinbad!
2That's it! The rocs from Sinbad!
[charaTalk B]
[charaFace B 24]
[charaFadein B 0.1 1]
Da Vinci
Right. It didn't seem like those bird monsters were trying to attack us.
[k]
[charaFace B 14]
Da Vinci
It was more like they were trying to subdue us so they could take us away somewhere.
[k]
[charaFace B 25]
Da Vinci
And I'm guessing that's probably...
[k]
Da Vinci
...their nest somewhere on the cliff up above us.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Achilles
Now that you mention it, it did seem like they flew down here from somewhere higher up.
[k]
Achilles
So...it's a possibility, at least.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Blackbeard
Really? Are you sure?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Achilles
No harm in giving it a shot. Worst case, we've still got Da Vinci's safety devices.
[k]
Achilles
Even if they end up dropping us, we'll just fall back to the foot of the mountain.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Blackbeard
Maybe so, but I'd rather be keelhauled than climb the damn mountain again!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
Achilles
Whup, here they come. Heeere, birdie, birdie. Come get the yummy food...
[k]
[bgm BGM_EVENT_62 0.2 0.5]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[se ade4]
[seVolume ade4 0 0]
[seVolume ade4 0.5 1.0]
[charaTalk off]
[charaTalk depthOff]
[charaFace C 6]
[charaFadeinFSL C 0.1 -250,0]
[charaFace D 0]
[charaFadeinFSR D 0.1 250,0]
[wt 1.5]
[charaMoveFSR D 250,30 0.5]
[charaMoveFSL C -250,30 0.5]
[wt 0.3]
[seStop ade4 1.5]
[charaFadeout D 0.4]
[charaFadeout C 0.4]
[wt 1.2]
[bgm BGM_EVENT_62 0.5 1.0]
[charaTalk on]
[charaTalk depthOn]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Mash
Those bird monsters just carried Achilles and Blackbeard off!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Da Vinci
I knew it. They DO have their nest on the cliff up above! Come on, let's follow their lead!
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_62 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

View File

@ -0,0 +1,435 @@
94-06-04-08-5-0
[soundStopAll]
[enableFullScreen]
[charaSet A 8001600 1 Mash]
[charaSet B 3046001 1 Vritra]
[charaSet C 4029300 1 Achilles]
[charaSet D 4008300 1 Blackbeard]
[charaSet E 4039300 1 Mandricardo]
[charaSet F 1098216800 1 "Okita Alter"]
[charaSet G 1098220400 1 "Sei Shounagon"]
[charaSet H 1098220610 1 Kama]
[imageSet J back10000_fs 1]
[charaScale J 1.5]
[charaDepth J 1]
[charaDepth D 2]
[scene 106800]
[fadein black 1.0]
[wait fade]
[se ade4]
[wt 1.5]
[seStop ade4 1.5]
[wipeout rectangleStripDownToUp 0.4 1.0]
[wait wipe]
[cameraMove 0.1 0,0 1.01]
[wt 0.5]
[scene 131400]
[se ade216]
[wipein rectangleStripUpToDown 0.4 1.0]
[wait wipe]
[shake 0.03 3 3 0.4]
[wt 1.5]
[seStop ade216 0.5]
[wt 1.0]
[bgm BGM_MAP_6 0.1]
1I've flown lots of different ways before, but that was something new!
2That might've been the most novel way I've ever flown anywhere!
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Mash
Agreed. Though to be perfectly honest, I was petrified most of the way...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Mandricardo
Let's see... It looks like we all made it okay.
[k]
Mandricardo
I guess it makes sense that birds native to this area would have no problem dealing with the rough air currents.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
[se ad660]
[charaShake D 0.05 3 3 0.8]
Blackbeard
Ow ow ow. Why am I the only one getting pecked at by what I'm guessing are this species' chicks!?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 1]
[charaFadein H 0.1 1]
Kama
Probably because you look the tastiest of all of us. It's a compliment, obviously.
[k]
[charaFace H 8]
Kama
Speaking of which, now's our chance. Come on, Master, let's get out of this nest while the birdies enjoy their meal, shall we?
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 11]
[charaFadein D 0.1 1]
Blackbeard
Heeey!!!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Achilles
Whether we let 'em eat Blackbeard or not, it looks like we won't have to fight these birds anymore.
[k]
Achilles
All we have to do is make it to the peak. Come on![sr]We can fend 'em off while we run for it!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut J 0,-200]
[charaFadeTime J 0.2 0.5]
[charaTalk D]
[charaFace D 10]
[charaFadein D 0.1 1]
Blackbeard
(He might act like he doesn't care, but he still took the time to save me. Badump badump...)
[k]
[messageOff]
[fadeout black 1.5]
[bgm BGM_MAP_6 1.5 0.5]
[wait fade]
[cameraHome 0.1]
[charaFadeout J 0.1]
[charaFadeout D 0.1]
[wt 0.5]
[scene 131500]
[wt 1.5]
[bgm BGM_MAP_6 1.5 1.0]
[fadein black 1.5]
[wait fade]
1Did we...make it...?
[charaTalk A]
[charaFace A 13]
[charaFadein A 0.1 1]
Mash
Yes, I think this is the peak. We did it, Master!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Blackbeard
You know, it feels like I had it maybe twice as hard as anyone else on this trip...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 8]
[charaFadein G 0.1 1]
Sei Shounagon
Wahaha, that just means you had twice as many opportunities to shine! You were awesome, Beardie!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 8]
[charaFadein D 0.1 1]
Blackbeard
Really? Does this mean my time has finally come?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 10]
[charaFadein G 0.1 1]
Sei Shounagon
Nnn, I wouldn't go that far.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 -75,0]
Okita Alter
Never mind that. We're here because Rengoku might[line 2]I mean, the treasure is up here, right? So where could it be?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 17]
[charaFadein H 0.1 1]
Kama
After all the work it took to get up here, if this turns out to be nothing, I am officially going to flip.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[bgmStop BGM_MAP_6 1.5]
B???
So you worked hard to get here, did you? Hmm, I see! But you didn't give up, and you finally made it!
[k]
B???
That's wonderful! Truly wonderful!
[k]
[charaTalk H]
[charaFace H 12]
[charaFadein H 0.1 1]
Kama
Oh, right. I remember now. It wasn't video games those “V” blocks we saw down below reminded me of.
[k]
[charaFace H 5]
Kama
It was the cubes themselves I was recognizing. So, that was your doing.
[k]
[messageOff]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.4 1]
[wt 0.4]
Vritra
Keeheehee! Yes, that's right![bgm BGM_MAP_49 0.1]
[k]
Vritra
A little birdie told me you'd all be climbing this mountain to look for treasure...
[k]
[charaFace B 7]
Vritra
And I thought to myself, what fun is a treasure hunt without adversity to overcome?
[k]
Vritra
It'd be boring for you, and doubly so for me.
[k]
[charaFace B 15]
Vritra
So I took it on myself to prepare a few little trials for you!
[k]
[charaFace B 14]
Vritra
I got the idea for the blocks by watching Ganesha play games.
[k]
Vritra
Pretty entertaining, no?
[k]
Vritra
I'm especially proud of the sublime number of enemies I stuffed into the trap blocks.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Achilles
That's great and all, but we ended up having to fight all of them anyway thanks to a certain someone breaking every single one...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 13]
[charaFadein G 0.1 1]
Sei Shounagon
Hehehe... Sorry 'bout that.
[k]
[charaFace G 3]
Sei Shounagon
But come on, who wouldn't want to break them all when they're right there for the breaking?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 12]
[charaFadein B 0.1 1]
Vritra
You opened ALL of them? Huh.
[k]
[charaFace B 10]
Vritra
Keeheehee, then you must enjoy overcoming adversity even more than I thought!
[k]
[charaFace B 1]
Vritra
...All right. I wasn't certain about whether I should do this, but now, I've decided to give you a final trial.[bgmStop BGM_MAP_49 1.5]
[k]
[messageOff]
[se ad60]
[charaMove B 0,10 0.3]
[charaMoveScale B 1.1 0.3]
[seStop ad60 0.3]
[wt 0.8]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Mash
You don't mean[line 2]
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgm BGM_BATTLE_105 0.1]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 0,10]
Vritra
That's right. Your final trial will be to get past me, the treasure's de facto guardian.
[k]
[charaFace B 6]
Vritra
I don't care about treasure, and I have no use for whatever it is.
[k]
Vritra
My only real treasure...
[k]
Vritra
...is watching you struggle to overcome my final trial, up close and personal!
[k]
Vritra
That is what I desire more than anything.
[k]
[charaFace B 2]
Vritra
Now, come. If you want this treasure so badly, prove you are worthy of it by defeating me in combat!
[k]
[charaFace B 10]
Vritra
...Mmm, I will never get tired of saying that! I won't ask for a chance to do so every day, but once a week would just be lovely!
[k]
[charaFace B 4]
Vritra
Too much still? I see...
[k]
[messageOff]
[wt 1.0]
[charaFace B 14]
Vritra
How about once a month?
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_BATTLE_105 0.4]
[wait fade]
[soundStopAll]
[end]

View File

@ -0,0 +1,601 @@
94-06-04-08-5-1
[soundStopAll]
[enableFullScreen]
[charaSet A 8001600 1 Mash]
[charaSet B 3046001 1 Vritra]
[charaSet C 4029300 1 Achilles]
[charaSet D 4008300 1 Blackbeard]
[charaSet E 4039300 1 Mandricardo]
[charaSet F 1098216800 1 "Okita Alter"]
[charaSet G 1098220400 1 "Sei Shounagon"]
[charaSet H 1098220610 1 Kama]
[charaSet I 1098215400 1 "Da Vinci"]
[charaSet J 1098216900 1 Rengoku]
[imageSet K back10000_fs 1]
[charaScale K 1.5]
[charaDepth K 1]
[charaDepth I 2]
[imageSet L back10000 1]
[charaScale L 1.01]
[imageSet M back10000 1]
[charaScale M 1.01]
[scene 131500]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_7 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Vritra
...Not even once a month? Ugh, you're so stingy!
[k]
[charaFace B 6]
Vritra
Well, no matter. At least today was satisfying.
[k]
Vritra
You did climb a very difficult mountain to come this far.
[k]
[charaFace B 10]
Vritra
And even though you were all exhausted from the climb, and gasping for air in this thin atmosphere, you still fought desperately to overcome me... Mmm!
[k]
[charaFace B 0]
Vritra
Whoops. I think I just drooled a little.
[k]
[charaFace B 14]
Vritra
At any rate, as guardian of the treasure, I deem you worthy! Farewell!
[k]
[charaFace B 14]
Vritra
Don't forget to put in the effort with your future treasure hunts too!
[k]
[messageOff]
[se ade282]
[wt 0.1]
[charaSpecialEffect B wipeTime 0,0 1.0]
[wait charaSpecialEffect B]
[wt 1.1]
1Man, I'm exhausted...
2That was a lot to deal with on top of climbing this mountain.
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Achilles
I don't mind going along with that evil dragon's games when I've got nothing better to do...
[k]
Achilles
But there's a time and place for these kinds of things.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Blackbeard
I absolutely hate that about handsome heroes like you. You never run from a fight, even when you should.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut K 0,-200]
[charaFadeTime K 0.2 0.5]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Mandricardo
(Trials that help you grow, huh. Maybe that's what I need...)
[k]
[charaFace E 5]
Mandricardo
(But not ones from an evil dragon! I know all too well I'd be way out of my depth there!)
[k]
[charaFadeout K 0.1]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 12]
[charaFadein H 0.1 1]
Kama
I know this is rich coming from me, since I helped her out that one time and all, but she really needs to learn how to gauge the mood...
[k]
[charaFace H 6]
Kama
At least I'm a demon king with tradition and social standing.
[k]
Kama
Plus, now that I'm wearing a swimsuit, my Mara side is showing a lot more. In fact, I'm practically ALL Mara right now.
[k]
[charaFace H 22]
Kama
So, speaking of gauging the mood, if there's anything you'd like me to do, Master, just say the word...
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 20]
[charaFadein G 0.1 1]
Sei Shounagon
Heh. You're never not on the attack, huh?
[k]
[charaFace G 14]
Sei Shounagon
I'm kinda proud by proxy that you're being the same old Kamacho you always are, arguably to a fault!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
Da Vinci
Anyway, all that's left now is to find the actual treasure.
[k]
[charaFace I 23]
Da Vinci
I'm assuming it should be easy now that we've made it to the peak...
[k]
[messageOff]
[charaMoveReturn I 20,0 0.5]
[wt 0.3]
[charaMoveReturn I -20,0 0.5]
[wt 0.7]
[cueSe SE_21 21_ade592]
[wt 0.6]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Mash
Oh, there's a little shrine over there! Maybe that's where it is?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 16]
[charaFadein F 0.1 -75,0]
Okita Alter
All right, it could be dangerous, so I'll be the one to open it.
[k]
[charaFace F 10]
Okita Alter
What is it they say at times like this again?
[k]
[charaFace F 14]
Okita Alter
Let's see... I think my original likes to say...
[k]
[charaFace F 2]
Okita Alter
This is a raid!
[k]
Okita Alter
Yeah, that sounds right![wt 0.2][se ade501][seVolume ade501 0 0.2][seStop ade501 1.0][sr]Rengoku! Are you in here!?
[k]
[charaFace F 4]
Okita Alter
...No. Of course not.
[k]
Okita Alter
I was imagining she'd be there sitting patiently, like a statue of a kami or something...
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 4]
[charaFadein I 0.1 1]
Da Vinci
Yeah, the odds of that happening all the way up here were always pretty slim.
[k]
[charaFace I 0]
Da Vinci
But hey, you can still sense the bond you and Rengoku share even now, right?
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 -75,0]
Okita Alter
...Yes.
[k]
1Then I'm sure you'll be reunited soon.
[charaFace F 6]
Okita Alter
...Yeah. You're right, Master.
[k]
Okita Alter
If Rengoku were here now, I'm sure she'd be lecturing me about how I need to shape up.
[k]
[charaFace F 7]
Okita Alter
Okay! Let's get back to searching for the treasure!
[k]
Okita Alter
I wonder what sort of treasure it'll be. Maybe we'll find Rengoku inside?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 12]
[charaFadein I 0.1 1]
Da Vinci
Definitely not.
[k]
[messageOff]
[bgmStop BGM_EVENT_7 1.0]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaPut B 0,0]
[se ade282]
[wt 0.1]
[charaSpecialEffect B wipeTimeRe 0,0 1.0]
[wait charaSpecialEffect B]
[wt 0.3]
[charaFadein B 0.0 0,0]
Vritra
Oh, right! I almost forgot!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 6]
[charaFadein I 0.1 1]
[charaShake I 0.03 3 3 0.3]
Da Vinci
Aah! Don't scare me like that!
[k]
[charaFadeout I 0.1]
[wt 0.1]
[bgm BGM_EVENT_70 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Vritra
I have something fun to tell you.
[k]
[charaFace B 4]
Vritra
This is both a reward for overcoming my trial, and a new trial in itself.
[k]
[charaFace B 7]
Vritra
Hmm, kind of like dessert, if you will!
[k]
Vritra
I'm really only telling you this because I expect it'll perplex you, and you'll agonize all the more over it.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Mash
Huh? What do you mean by[line 2]
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Vritra
It's about that Chris boy you're all fighting.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 24]
[charaFadein I 0.1 1]
Da Vinci
Okay.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Vritra
Apparently, his full, True Name, is Christopher Columbus.
[k]
Vritra
I happened to overhear him mention it in conversation with that slimy monk. That's all I can tell you, though.
[k]
[charaFace B 1]
Vritra
Keeheehee. I wonder what it could mean. Don't you?
[k]
[messageOff]
[bgmStop BGM_EVENT_70 1.0]
[se ade282]
[wt 0.1]
[charaSpecialEffect B wipeTime 0,0 1.0]
[wait charaSpecialEffect B]
[wt 1.1]
[charaTalk off]
[charaTalk depthOff]
[charaDepth A 1]
[charaDepth F 2]
[charaDepth H 3]
[charaDepth I 4]
[charaDepth G 1]
[charaDepth C 2]
[charaDepth E 3]
[charaDepth D 4]
[charaFace E 2]
[charaFadeinFSR E 0.1 115,0]
[charaFace G 12]
[charaFadeinFSSideR G 0.1 375,0]
[charaFace D 7]
[charaFadeinFSSideL D 0.1 -375,0]
[charaFace C 2]
[charaFadeinFSL C 0.1 -115,0]
[wt 1.2]
[charaFadeout C 0.1]
[charaFadeout G 0.1]
[charaFadeout D 0.1]
[charaFadeout E 0.1]
[wt 0.1]
[charaFace A 6]
[charaFadeinFSSideR A 0.1 375,0]
[charaFace I 6]
[charaFadeinFSR I 0.1 115,0]
[charaFace F 10]
[charaFadeinFSSideL F 0.1 -450,0]
[charaFace H 20]
[charaFadeinFSL H 0.1 -115,0]
[wt 1.2]
All
...[sr]...
[k]
[messageOff]
[wipeout rectangleStripUpToDown 0.4 1.0]
[wait wipe]
[charaFadeout H 0.1]
[charaFadeout F 0.1]
[charaFadeout I 0.1]
[charaFadeout A 0.1]
[wt 0.5]
[scene 106800]
[wipein rectangleStripDownToUp 0.4 1.0]
[wait wipe]
[wt 0.4]
[charaTalk depthOn]
[charaTalk on]
[bgm BGM_EVENT_146 0.1]
All
[f large]Y[messageShake 0.05 5 5 0.5]ou're kidding me!
[k]
[messageOff]
[wt 0.5]
[overlayFadein L 0.1 0,-800]
[overlayFadein M 0.1 0,800]
[charaMove L 0,-745 0.8]
[charaMove M 0,745 0.8]
[wt 0.8]
[lr]And so, Vritra, the evil, trial-imparting dragon...
[k]
...vanished as she left our heroes grappling with the bomb she had just dropped.
[k]
To be continued!
[k]
[messageOff]
[wt 0.5]
[bgmStop BGM_EVENT_146 1.8]
[fadeout black 1.5]
[wait fade]
[charaFadeout L 0.1]
[charaFadeout M 0.1]
[wt 0.5]
[charaDepth K 1]
[charaDepth J 2]
[scene 130900]
[wipeFilter cinema 0.5 0]
[wt 1.5]
[fadein black 1.5]
[wait fade]
[se ad54]
[seVolume ad54 0 0.5]
[wt 0.5]
[charaTalk J]
[charaFace J 0]
[charaFadein J 0.4 176,0]
[wt 0.4]
[bgm BGM_EVENT_81 0.1]
Rengoku
I'm still not sure how I ended up in a place like this after wandering around that cave...
[k]
[charaPut K 0,-200]
[charaFadeTime K 0.2 0.5]
[charaFace J 13]
Rengoku
(I'm also surprised there was a passage connecting the seafloor to the island's underground.)
[k]
[messageOff]
[charaFadeout K 0.2]
[wt 0.1]
[se ad892]
[wt 0.7]
[seStop ad892 0.5]
Rengoku
Hm? What's this bright light...?
[k]
[charaFace J 10]
Rengoku
[f large]!!!
[k]
Rengoku
Oh man. This is...
[k]
[charaFace J 13]
Rengoku
Great. I never imagined anything like this.[sr]Now what should I do?
[k]
Rengoku
...I'll have to ask my wielder to take a look at this...
[k]
Rengoku
...and decide if fighting for that child is really the right thing to do.
[k]
[charaFace J 4]
Rengoku
...Oh man... What are we going to do?
[k]
[messageOff]
[wt 1.0]
[fadeout black 2.0]
[bgmStop BGM_EVENT_81 2.0]
[wait fade]
[wipeOff]
[wt 0.5]
[soundStopAll]
[end]

View File

@ -0,0 +1,923 @@
94-06-04-09-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 8001600 1 Mash]
[charaSet B 1098215400 1 "Da Vinci"]
[charaSet C 5048000 1 "Charlotte Corday"]
[charaSet D 4008300 1 Blackbeard]
[charaSet E 4039300 1 Mandricardo]
[charaSet F 4029300 1 Achilles]
[charaSet G 1098215500 1 Goredolf]
[charaSet H 1098216800 1 "Okita Alter"]
[charaSet I 2044001 1 Anastasia]
[charaSet J 98002000 1 Fou]
[charaSet K 1098217700 1 "Mass-Produced Columbus"]
[charaSet L 1098218410 1 Christopher]
[imageSet M back10000_fs 1]
[charaScale M 1.5]
[charaSet N 4025000 1 Columbus]
[charaSet O 1098215510 1 Goredolf2]
[charaDepth M 1]
[charaDepth E 2]
[pictureFrame cut063_cinema]
[scene 110100]
[fadein black 2.0]
[wait fade]
[bgm BGM_EVENT_92 0.1]
From the journal of Leonardo da Vinci:
[k]
I know it's only a matter of time until Steggy and I part ways.
[k]
So then, does that mean I should have kept him at arm's length from the start?
[k]
[%1] doesn't think so...
[k]
And I agree.
[k]
At some point, we have to say goodbye to everyone, and everything, really[line 2]all the stories we've enjoyed, and all the people we've known.
[k]
So in the meantime, I'm going to do my best to enjoy the time we have together, and most importantly...
[k]
...make sure Steggy himself has a wonderful journey.
[k]
[messageOff]
[fadeout black 1.5]
[bgmStop BGM_EVENT_92 1.5]
[wait fade]
[pictureFrame]
[wt 1.5]
[scene 129700]
[fadein black 1.5]
[wait fade]
[bgm BGM_MAP_13 0.1]
[charaTalk G]
[charaFace G 15]
[charaFadein G 0.1 1]
Goredolf
So, we're dealing with an army of Columbuses, their leader, a child version calling himself Chris, and Chris's mysterious aide, DOUMAN.
[k]
Goredolf
We also have those bipedal sharks that appeared out of nowhere, and some of our own pirate Servants running around doing whatever they please.
[k]
[charaFace G 18]
Goredolf
...[sr]...
[k]
[charaFace G 4]
Goredolf
Can I go home now?
[k]
1Mood.
[messageOff]
[charaFadeout G 0.1]
[wt 0.1]
[cueSe SE_21 21_ade592]
[wt 0.8]
[charaTalk D]
[charaFace D 12]
[charaFadein D 0.1 1]
Blackbeard
Hey, I get it too, Boss.
[k]
[messageOff]
[charaPutFSR L 300,0]
[charaFace L 1]
[charaFadeTime L 0.4 0.7]
[wt 0.5]
[charaFace D 5]
Blackbeard
I still can't believe that little guy...[wt 0.5]goes on to[sr]become...THAT guy.[charaFadeout L 0.4][charaPutFSR N 300,0][charaFace N 7][charaFadeTime N 0.4 0.7]
[k]
[charaFadeout N 0.1]
[wt 0.1]
Blackbeard
How is that even natural? Forget about different species. It's more like...a mammal maturing into a car.
[k]
[charaFace D 7]
Blackbeard
You're really telling me a kid like that becomes a guy like THAT?
[k]
1Seems that way.
[charaFace D 13]
Blackbeard
Well damn.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Da Vinci
We've also got to stop DOUMAN in his tracks.
[k]
[branchQuestNotClear lblNotClear1 03000716]
[branch lblConf1]
[label lblNotClear1]
[branch lblNotClear_out1]
[label lblConf1]
[charaFace B 14]
Da Vinci
There's no telling what kind of evil stuff he'll get up to if we don't...
[k]
1Probably too much to hope we run into Seimei here, huh...
[label lblNotClear_out1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 10]
[charaFadein G 0.1 1]
Goredolf
At any rate, we're ready to look for the sixth pirate treasure now.
[k]
Goredolf
While we have been fortunate enough to find jewels, doubloons, and other assorted pirate treasures...
[k]
[charaFace G 16]
Goredolf
...let us not forget that we are here strictly for the Holy Grail!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Mandricardo
Well, we've also found a small mountain of QP. That's gonna help a lot.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 4]
[charaFadein H 0.1 -75,0]
Okita Alter
Excuse me, Captain Gof? I'm sorry to bother you, but I'm really hungry.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 5]
[charaFadein G 0.1 1]
Goredolf
“Captain Gof”?
[k]
[charaFace G 18]
Goredolf
Also, I could have sworn Servants didn't get hungry or even need to eat... But fine.
[k]
[charaFace G 10]
Goredolf
Tonight, I'll be making churrasco.
[k]
1Churrasco?
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 13]
[charaFadein A 0.1 1]
Mash
It's a type of South American barbecue that originated in Brazil.
[k]
Mash
Apparently, it's served by carving meat off an iron skewer right in front of you.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Goredolf
Yes, well, I won't be doing that for you out here. You'll all have to carve your own portions.
[k]
2I can't wait!
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Mash
Me neither!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 2]
[charaFadein G 0.1 1]
Goredolf
Indeed, your excitement is understandable. You haven't had churrasco until you've had it with the Musik family's secret sauce!
[k]
[messageOff]
[charaTalk off]
[charaDepth O 1]
[charaDepth G 2]
[charaFace O 1]
[charaFadein O 0 1]
[wt 0.5]
[se ade158]
[charaFadeout G 0.4]
[wt 0.7]
[charaTalk on]
OGoredolf
Suffice to say, I will be staying behind, as I'll be occupied at camp today.
[k]
OGoredolf
Churrasco takes quite a lot of work. Marinating the meat alone takes hours.
[k]
[charaFadeout O 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 18]
[charaFadein B 0.1 1]
Da Vinci
Aww.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 7]
[charaFadein H 0.1 -75,0]
Okita Alter
Then I'll stay behind today, too.
[k]
Okita Alter
Nothing will happen to the churrasco on my watch. It sounds too yummy to let it come to harm!
[k]
1Just don't sneak any of it, okay?
[charaFace H 14]
Okita Alter
I... Of course... I would...never...
[k]
[charaFace H 17]
Okita Alter
Hehehe... Once she hears that tantalizing sizzle, and gets a whiff of that delectable aroma...
[k]
Okita Alter
Rengoku won't be able to stay away. She'll come straight back.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaPut M 0,-200]
[charaFadeTime M 0.2 0.5]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Mandricardo
(I don't know. She didn't seem all that interested in food to me...)
[k]
[charaFadeout E 0.1]
[charaFadeout M 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 1]
[charaFadein F 0.1 1]
Achilles
I'll stay here too, then. Which just leaves[line 2]
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
Anastasia
I'll join you as well. Do take care of Master for me, won't you, Char?
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
Charlotte Corday
You got it!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk O]
[charaFace O 11]
[charaFadein O 0.1 1]
OGoredolf
By the way, where did Caenis wander off to? Oh well, if nothing else, I'm certain our agreement is still in effect!
[k]
[charaFace O 5]
OGoredolf
All right then, Chaldea Explorers, on your way! When you return, you'll have a hearty helping of churrasco ready and waiting for you!
[k]
1Yes, sir!
[charaFace O 3]
OGoredolf
...[sr]...
[k]
[charaFadeout O 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Blackbeard
And so, Gof turned to look at his hands, wondering exactly when this change had come over him.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk O]
[charaFace O 7]
[charaFadein O 0.1 1]
OGoredolf
Stop that! It's weird when you read people's minds with such freakish accuracy!
[k]
[messageOff]
[fadeout black 1.5]
[bgmStop BGM_MAP_13 1.5]
[wait fade]
[charaFadeout O 0.1]
[wt 0.5]
[scene 107300]
[wt 1.5]
[fadein black 1.5]
[wait fade]
[bgm BGM_MIZUGI_2017 0.1]
[charaTalk B]
[charaFace B 25]
[charaFadein B 0.1 1]
Da Vinci
You okay now, Steggy?
[k]
[messageOff]
[cueSe SE_21 21_ade592]
[wt 0.8]
1Looks like he's doing a lot better now.
[charaFace B 1]
Da Vinci
Yeah!
[k]
[charaFace B 4]
Da Vinci
Holy Grail or not, he still has the body of a regular dinosaur, and a baby one at that!
[k]
[charaFace B 14]
Da Vinci
Maybe he never would've gotten sick if I'd done a better job monitoring his health...
[k]
[charaFace B 4]
Da Vinci
I'm sorry, Steggy.
[k]
[messageOff]
[cueSe SE_21 21_ade592]
[wt 0.6]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Mash
I don't think that's true, Da Vinci.
[k]
Mash
You've been with him this whole time, and you never took your eyes off him.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Charlotte Corday
Mash is right.
[k]
Charlotte Corday
You've been doing a great job with him!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Mandricardo
'Sides, kids get sick sometimes no matter what you do with them.
[k]
Mandricardo
That's no less true for animals than it is humans.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 13]
[charaFadein B 0.1 1]
Da Vinci
...Thanks, guys.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 8]
[charaFadein D 0.1 1]
Blackbeard
You're welcome![sr]Not that I said anything myself.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 3]
[charaFadein B 0.1 1]
Da Vinci
Hey, I appreciate all shows of support[line 2]Mash's straightforward ones, and your twisted ones, Blackbeard.
[k]
Da Vinci
To me, they're both equally novel and beautiful.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 1]
Mash
Th-thank you.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 3]
[charaFadein D 0.1 1]
Blackbeard
Are...you saying I'm beautiful.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 14]
[charaFadein C 0.1 1]
Charlotte Corday
She is not.
[k]
[charaFadeout C 0.1]
[wt 0.4]
[charaTalk D]
[charaFace D 8]
[charaFadein D 0.1 1]
[bgm BGM_EVENT_146 0.1]
Blackbeard
Master, Master, on the ground.
[k]
[charaFace D 3]
Blackbeard
Who's the fairest pirate all around?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut M 0,-200]
[charaFadeTime M 0.2 0.5]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Mandricardo
(Wow, he really narrowed the playing field there.)
[k]
[charaFace E 4]
Mandricardo
(...Not that it'll do him much good, what with HIM around.)
[k]
[messageOff]
[charaFadeout M 0.2]
[charaFadeout E 0.1]
[wt 0.5]
1Bartholomew, probably?
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Blackbeard
Bart!? But he's a total sleaze on the inside!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 11]
[charaFadein C 0.1 1]
Charlotte Corday
What's personality got to do with who's the most handsome pirate?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Blackbeard
I know! I know, but still!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Charlotte Corday
Besides, if we're being really honest, Master looks the best out of anyone.
[k]
[charaFace C 1]
Charlotte Corday
Put another way, you could also say [&he's:she's] the cutest.
[k]
1Uh, thanks...
[charaFadeout C 0.1]
[wt 0.1]
[charaPut M 0,-200]
[charaFadeTime M 0.2 0.5]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Mandricardo
(Whoa, she's being really direct today!)
[k]
[charaFadeout M 0.2]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Blackbeard
But Master's not even a pirate!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Charlotte Corday
So? [&He's:She's] still friends with them.[wt 0.3][charaFace C 9][sr]And besides, Master's also stolen...um...
[k]
[charaFace C 2]
Charlotte Corday
M-my point is, I think [&he:she] more than qualifies[sr]as a pirate!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 1]
Blackbeard
...Wait. Is that what's going on here?
[k]
[charaFace D 1]
Blackbeard
Were you doing one of those “Master HAS stolen something... My heart” bits?
[k]
[charaFace D 8]
Blackbeard
Hahaha, nah, that can't be it.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 9]
[charaFadein C 0.1 1]
Charlotte Corday
...[sr]...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Blackbeard
OH MY GOD, YOU WERE![messageShake 0.04 3 3 0.4]
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Mash
I-I see. So Master qualifies as a pirate...because[sr][&he:she] stole your heart...
[k]
[charaFace A 2]
Mash
Yes... That does make sense!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 0]
[charaFadein J 0.1 1]
Fou
Fou... Fou?
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 3]
[charaFadein C 0.1 1]
Charlotte Corday
O-oh gosh, oh gosh! I didn't mean to put it so embarrassingly!
[k]
1Trust me, it's pretty embarrassing on this end too.
[charaFace C 4]
Charlotte Corday
A-anyway, I think I've embarrassed myself enough, so let's just drop this, okay?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Da Vinci
Aww, really?
[k]
[charaFace B 11]
Da Vinci
I was hoping to hear more! It's all so fascinating!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 9]
[charaFadein C 0.1 1]
Charlotte Corday
Please just leave me be...
[k]
[bgmStop BGM_EVENT_146 0.5]
[messageOff]
[charaFadeout C 0.1]
[wt 0.5]
[se ade255]
[wt 0.5]
???
Hah hah haaa! Hah hah haaa!
[k]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Blackbeard
That dapper, vaguely unsettling voice!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Mash
It's a mass-produced Columbus!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[bgm BGM_EVENT_80 0.1]
[charaTalk K]
[charaFace K 7]
[charaFadein K 0.4 1]
[wt 1.0]
1Still just as nightmarish as the first time...
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Charlotte Corday
Come on, let's get him!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[soundStopAll]
[end]

View File

@ -0,0 +1,423 @@
94-06-04-09-1-1
[soundStopAll]
[enableFullScreen]
[charaSet A 8001600 1 Mash]
[charaSet B 1098215400 1 "Da Vinci"]
[charaSet C 5048000 1 "Charlotte Corday"]
[charaSet D 4008300 1 Blackbeard]
[charaSet E 4039300 1 Mandricardo]
[charaSet F 1098220500 1 Caenis]
[charaSet G 4003001 1 Drake]
[charaSet H 2025200 1 Anne]
[charaSet I 2025100 1 Mary]
[charaSet J 98002000 1 Fou]
[charaSet K 2025000 1 Both]
[charaDepth H 1]
[charaDepth I 2]
[charaDepth G 3]
[scene 107300]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_7 0.1]
[charaTalk C]
[charaFace C 17]
[charaFadein C 0.1 1]
Charlotte Corday
...[sr]...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Mandricardo
...[sr]...Umm...
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Blackbeard
What is it, Mr. Mandricardo?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 3]
[charaFadein E 0.1 1]
Mandricardo
“Mister”?
[k]
[charaFace E 4]
Mandricardo
...Uh, never mind that.
[k]
Mandricardo
I hope I'm wrong about this... Like, really, it'd be great if I were just imagining things...
[k]
1Go on.
Mandricardo
But, uh, it kind of seems to me like these mass-produced models are...evolving?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Mash
You're right...[sr]His Spirit Origin was definitely stronger.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Blackbeard
Well hey, they wouldn't be the first mass-productions in a story to get a power-up of some kind in the second act!
[k]
Blackbeard
...Let's just not think too hard about what they might eventually end up being like!
[k]
[charaFace D 8]
Blackbeard
Don't worry! I believe in DOUMAN!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 15]
[charaFadein C 0.1 1]
Charlotte Corday
Isn't that exactly who we shouldn't be believing in?
[k]
[bgmStop BGM_EVENT_7 1.0]
[charaFace C 13]
Charlotte Corday
...Wait. Huh? Caenis?
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[se ade255]
[wt 0.5]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.4 1]
[wt 0.4]
[bgm BGM_EVENT_77 0.1]
Caenis
Oh, hey. What're you clowns doing here?
[k]
[charaFace F 1]
Caenis
...Oh, right. You must be looking for more treasure!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 17]
[charaFadein C 0.1 1]
Charlotte Corday
What about you, Caenis? I thought you'd be back at the camp with Goredolf.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 18]
[charaFadein F 0.1 1]
Caenis
Me?
[k]
Caenis
I was out on patrol and spotted some people I thought might be fun.
[k]
[charaFace F 12]
Caenis
We hit it off, and now I'm kind of working part-time for them, I guess?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 8]
[charaFadein D 0.1 1]
Blackbeard
Oho, really now.
[k]
Blackbeard
Whoever had the guts to hire you must be hella courageous.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 1]
[charaFadein F 0.1 1]
Caenis
You got that right! On that note:[sr]hey, Boss! Someone's calling for you!
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_77 1.5]
[se ade255]
[wt 0.5]
???
Aha! I thought it might be you!
[k]
[messageOff]
[se ad173]
[wt 0.5]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.4 1]
[wt 0.5]
[seStop ad173 0.2]
[bgm BGM_MAP_14 0.1]
[wt 1.0]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Blackbeard
[f large]Gaaah!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Mash
Drake!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 1]
[charaFadein G 0.1 1]
Drake
Did you really think I was gonna miss out on pirate treasure!?
[k]
[charaFace G 0]
Drake
Sorry to do this to you, but I can't possibly sit this race out!
[k]
[messageOff]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 1]
[charaFadein H 0.4 1]
[wt 0.4]
Anne
And we're with Captain Drake♡
[k]
[messageOff]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 1]
[charaFadein I 0.4 1]
[wt 0.4]
Mary
Don't worry, Master. We'll leave some treasure for your group, too.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Blackbeard
And what you actually mean here is...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk K]
[charaFace K 1]
[charaFadein K 0.1 1]
Anne & Mary
We're taking it aaall!
[k]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaTalk G]
[charaFace G 1]
[charaFadein G 0.1 1]
[charaFace H 0]
[charaFadeinFSL H 0.1 -350,0]
[charaFace I 0]
[charaFadeinFSR I 0.1 350,0]
Drake
Ahaha. All right, Master, it's on!
[k]
[charaFace G 0]
Drake
Pirates are pirates, on sea or land! Never forget that!
[k]
[bgmStop BGM_MAP_14 1.5]
[messageOff]
[charaTalk off]
[wt 0.5]
[se ad173]
[cueSe SE_21 21_ad1066]
[charaFadeout I 0.4]
[charaFadeout H 0.4]
[charaFadeout G 0.4]
[wt 0.5]
[seStop 21_ad1066 1.5]
[seStop ad173 1.5]
[wt 1.9]
[bgm BGM_EVENT_62 0.1]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 1]
Mash
Drake seemed very, um, enthusiastic about this, didn't she?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Blackbeard
Why that little... Dammit, this is one grudge I am absolutely not putting aside!
[k]
Blackbeard
Right now, Master, we need to bring our tippy-top A game, or she'll beat us for sure!
[k]
[charaFace D 2]
Blackbeard
And if there's one thing I won't stand for, it's losing to Francis goddamn Drake!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 0]
[charaFadein J 0.1 1]
Fou
Fou fo...
[k]
[messageOff]
[charaFadeout J 0.1]
[wt 0.4]
1C-come on then, let's try to get the jump on them!
[charaTalk B]
[charaFace B 26]
[charaFadein B 0.1 1]
Da Vinci
Got it! Okay, guys, let's all get to the ruins as fast as we can!
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_62 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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