Version: 2.121.0 DataVer: 2358

This commit is contained in:
atlasacademy-sion
2025-09-06 09:02:05 +00:00
parent 2c2517e2d2
commit e153c0584c
56 changed files with 11838 additions and 15 deletions

View File

@@ -0,0 +1,492 @@
94-14-82-04-3-1
[enableFullScreen]
[enableWaitLoadAssetWhenResume]
[soundStopAll]
[charaSet A 1098330300 1 オグ]
[charaSet B 4043001 1 太公望]
[charaSet C 4057001 1 ネモ]
[charaSet D 1098330200 1 レイヴン]
[charaSet E 1037001 1 紅閻魔]
[charaSet F 1098330100 1 ドーヴ]
[charaSet G 5033000 1 キルケー]
[charaSet H 1098310200 1 ロウヒ]
[charaSet I 1098214000 1 四不相]
[charaSet J 1098330300 1 オグ_演出用]
[charaSet K 1098330300 1 オグ_演出用]
[charaSet L 4057001 1 ネモ_演出用]
[sceneSet M 254601 1]
[sceneSet N 254601 1]
[sceneSet O 254601 1]
[sceneSet P 254601 1]
[sceneSet Q 254601 1]
[charaSet R 1098330300 1 オグ_演出用]
[charaRollAxis R y 180 0]
[charaSet S 98115000 1 エフェクト用]
[charaSet V 98115000 1 エフェクト用]
[charaSet W 98115000 1 エフェクト用]
[sceneSet X 10001 1]
[imageSet Y back10000 1]
[imageSet Z back10000 1]
[charaTalk depthOff]
[charaDepth Z 3]
[charaDepth Y 2]
[charaDepth X 1]
[charaDepth V 4]
[charaDepth A 3]
[charaDepth O 2]
[charaDepth W 4]
[charaDepth J 3]
[charaDepth P 2]
[charaDepth L 5]
[charaDepth K 3]
[charaDepth Q 2]
[charaDepth R 4]
[charaDepth S 6]
[charaDepth E 16]
[charaDepth I 15]
[charaDepth B 14]
[charaDepth N 13]
[charaDepth G 6]
[charaDepth C 5]
[charaDepth H 4]
[charaDepth M 3]
[charaDepth F 2]
[charaDepth D 1]
[subCameraOn 4]
[charaLayer V sub #A]
[charaLayer A sub #A]
[charaLayer O sub #A]
[charaLayer W sub #B]
[charaLayer J sub #B]
[charaLayer P sub #B]
[charaLayer R sub #C]
[charaLayer S sub #C]
[charaLayer K sub #C]
[charaLayer L sub #C]
[charaLayer Q sub #C]
[charaLayer X sub #MASK]
[charaLayer Y sub #MASK]
[charaLayer Z sub #MASK]
[subCameraFilter #A maskEdge #MASK 5 0,0,0,255 0]
[subCameraFilter #B normal]
[subCameraFilter #C maskEdge cut359_mask09 5 137,160,159,255 0]
[subRenderDepth #A 4]
[subRenderDepth #B 3]
[subRenderDepth #C 2]
[charaScale Y 2.0]
[charaScale Z 2.0]
[charaFadein X 0 0,-200]
[charaFadein Y 0 1750,0]
[charaFadein Z 0 -1750,0]
[charaScale P 1.3]
[charaFadein P 0 120,-320]
[subRenderFadein #B 0.1 0,0]
[charaScale A 1.2]
[charaScale O 1.3]
[charaTalk B,A]
[charaFace A 0]
[charaFadein A 0 50,-50]
[charaFadein O 0 0,-160]
[subRenderFadein #A 0.1 0,0]
[scene 254601]
[wt 0.1]
[fadein black 1.0]
[wait fade]
[bgm BGM_MAP_63 0.1]
[wt 0.2]
[charaEffect V bit_talk_blow -100,100]
[cueSe Servants_404300 m45122 0.6]
[wt 0.1]
[charaShake A 0.05 2 2 0.4]
[charaEffect V bit_talk_blow02 150,-150]
[wt 0.15]
[cueSe Servants_404300 m45123 0.6]
[wt 0.65]
[charaEffect V bit_talk_down_beam]
[charaEffectStop V bit_talk_down_beam]
[cueSe Servants_404300 bac1410 0.5]
[cueSe Servants_404300 bac1411 0.5]
[charaShake A 0.04 2 2 2.0]
[wt 2.5]
[charaFadeout A 0.4]
[subRenderFadeout #A 0.4]
[wt 0.4]
[charaShake P 0.04 4 4 0]
[charaEffect W bit_talk_impactlanding]
[charaEffect W bit_talk_rubble02]
[charaEffectStop W bit_talk_rubble02]
[cueSe SE_23 23_ad1318]
[se ade344]
[se ad789]
[se ad913]
[wt 3.0]
[seStop 23_ad1318 1.0]
[subRenderFadeout #B 0.7]
[wt 0.7]
[charaShakeStop P]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
@太公望
[line 3]ふぅ!
[k]
[charaFace B 5]
@太公望
どうにか、一旦は落ち着かせられたようですが……。[r]ほとんど相手は無傷です!
[k]
@太公望
たちまち傷はふさがり、即座に回復も果たす。[r]なんという強靱さ!
[k]
[charaFace B 4]
@太公望
これはまともにやりあえる相手じゃない!
[k]
1太古の巨人の名は伊達じゃない、か
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 10]
[charaFadein C 0.1 1]
@ネモ
これは……[r]方舟の力をその一身に集めているせいだ。
[k]
[charaFace C 11]
@ネモ
そうか、きみは[#ノアの怒り]なのか、オグ。
[k]
@ネモ
やり場のない怒りが[r]ここに吹きだまっているのか。
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[subRenderFadein #A 0.4 0,0]
[wt 0.6]
[charaFace A 0]
[charaFadein A 0.7 50,-50]
[charaShake A 0.06 2 2 1.5]
[charaMove A 50,0 1.5]
[wt 0.3]
[se ade79]
[seStop ade79 1.5]
[wt 2.0]
@オグ
[f large]………グォ…。
[k]
[subRenderFadeout #A 0.2 0,0]
[wt 0.2]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
@レイヴン
やっと目が覚めたのか?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[subRenderFadein #A 0.2 0,0]
[wt 0.2]
@オグ
[f large]……オグ。
[k]
[subRenderFadeout #A 0.2 0,0]
[wt 0.2]
[charaTalk C]
[charaFace C 10]
[charaFadein C 0.1 1]
@ネモ
…………よし。
[k]
[messageOff]
[se ad73]
[charaEffect C bit_talk_quickmove]
[charaSpecialEffect C erasureReverse 1 0.3]
[wt 0.5]
[charaTalk off]
[charaPut Y 1550,0]
[charaPut Z -1550,0]
[charaScale O 1.5]
[charaScale A 1.6]
[charaPut A 600,100]
[charaPut O -200,-430]
[charaEffect V bit_talk_43h_fs 0,0]
[subCameraFilter #B maskEdge #MASK 5 0,0,0,255 0]
[charaScale P 1.5]
[charaScale J 1.7]
[charaFace J 0]
[charaFadein J 0 -250,550]
[charaFadein P 0 200,-130]
[charaShake J 0.04 1 1 0]
[charaShake P 0.04 1 1 0]
[charaEffect W bit_talk_43h_fs 0,0]
[se ad770]
[seVolume ad770 0 0.3]
[cueSe SE_23 23_ad1238 0]
[seVolume 23_ad1238 1.0 0.2]
[subRenderFadein #B 0.4 200,0]
[wt 0.4]
[charaShake A 0.04 1 1 0]
[charaShake O 0.04 1 1 0]
[wt 1.5]
[subRenderFadeout #B 0.4]
[subRenderFadein #A 0.4 -200,0]
[wt 1.9]
[seStop ad770 0.4]
[subRenderFadeout #A 0.4 0,0]
[seStop 23_ad1238 1.0]
[wt 0.6]
[charaShakeStop A]
[charaShakeStop O]
[charaShakeStop J]
[charaShakeStop P]
[charaEffectDestroy V bit_talk_43h_fs]
[charaEffectDestroy W bit_talk_43h_fs]
[bgmStop BGM_MAP_63 2.0]
[charaTalk on]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
@紅閻魔
オグの身体を駆け上がったネモ様が[r]あの大きな顔の間近に寄り添って……
[k]
@紅閻魔
何をしているでち?
[k]
[messageOff]
[charaTalk E,L]
[subCameraFilter #B maskEdge cut359_mask10 5 137,160,159,255 0]
[charaScale P 1.5]
[charaScale J 1.5]
[charaFace J 0]
[charaFadeinFSL J 0 -50,200]
[charaFadein P 0 200,-130]
[charaScale Q 1.5]
[charaScale L 1.5]
[charaScale K 1.5]
[charaScale R 5.0]
[charaFace L 10]
[charaPutFSR L 50,200]
[charaPutFSR S 50,200]
[charaFadein R 0 -800,-10]
[charaFadein Q 0 -200,-130]
[subRenderFadein #B 0.4 -212,-200]
[subRenderFadein #C 0.4 212,-200]
[wt 0.4]
[charaFadeout E 0.1]
[subCameraFilter #A normal]
[subRenderDepth #A 1]
[charaFadeout A 0.1]
[charaScale O 1.2]
[charaPut O 0,-270]
[subRenderFadein #A 0.1 0,0]
[wt 0.2]
[se ad223]
[charaEffect S bit_talk_quickmove]
[charaSpecialEffect L appearanceReverse 1 0.4]
[wt 0.5]
[bgm BGM_SHINYAMA_1 0.1]
Lネモ
…………。
[k]
Jオグ
[f large]……オォグ。
[k]
[charaFace L 12]
Lネモ
ああ…………[r]おまえの悲しみの気持ちと……これは……。
[k]
Lネモ
ネフィリムたちの激しい憎しみが[r]流れ込んでくる……。
[k]
Lネモ
未来を奪われた者たちの、[#怨嗟:えんさ]の叫びが。
[k]
Lネモ
それをおまえは、近しき同族として[r]一番に聞いてしまうんだね、オグ。
[k]
Jオグ
[f large]オォ…グ。
[k]
[charaFace L 20]
Lネモ
でも……[r]でも、なんだい……?
[k]
[messageOff]
[wt 1.0]
[charaFace L 12]
Lネモ
…………そうか……。[r]そうだったのか、オグ。
[k]
Lネモ
ノアが苦しむよりはよいと、[r]ノアが彼自身を罰するよりはよかれと[line 3]
[k]
Lネモ
そう[line 3]思ったのか。
[k]
Lネモ
彼の旧知の友として。[r]誇りある、[#旧:ふる]き巨人の王として。
[k]
Lネモ
誰にも会わぬように、傷つけぬように、[r]この船底に自分を縛りつけて……。
[k]
Lネモ
ネフィリムたちの憎しみと狂気を[r]その身に一手に引き受けていたのか……。
[k]
Jオグ
[f large]オォォォォ……グ…。
[k]
[messageOff]
[subRenderFadeout #B 0.6]
[subRenderFadeout #C 0.6]
[wt 0.6]
[charaEffect V bit_talk_voice01]
[se ad625]
[wt 2.8]
[subRenderFadeout #A 0.7]
[wt 0.7]
[charaEffectDestroy V bit_talk_voice01]
[charaTalk F]
[charaFace F 3]
[charaFadein F 0.1 1]
@ドーヴ
……オグ。
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 3]
[charaFadein D 0.1 1]
@レイヴン
…………オグ……。
[k]
@レイヴン
……ノア……さま。
[k]
[messageOff]
[charaScale M 1.2]
[charaTalk off]
[charaFace G 4]
[charaFadein G 0.4 -200,0]
[charaFace H 34]
[charaFadein H 0.4 200,0]
[charaFadein M 0.4 70,-280]
[charaMove G -220,0 5.0]
[charaMove H 180,0 5.0]
[charaMove M 50,-280 5.0]
[wt 0.4]
[wt 2.5]
[charaScale N 1.2]
[charaScale I 1.2]
[charaRoll I 10]
[charaFace E 13]
[charaFadein E 0.4 -300,0]
[charaFace I 3]
[charaFadein I 0.4 0,-140]
[charaFace B 4]
[charaFadein B 0.4 300,0]
[charaFadein N 0.4 -70,-280]
[charaMove E -280,0 5.0]
[charaMove I 20,-140 5.0]
[charaMove B 320,0 5.0]
[charaMove N -50,-280 5.0]
[wt 2.5]
[bgmStop BGM_SHINYAMA_1 2.0]
[fadeout black 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]