Version: 2.23.0 DataVer: 378
This commit is contained in:
151
ScriptActionEncrypt/03/0300052520.txt
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151
ScriptActionEncrypt/03/0300052520.txt
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$03-00-05-25-2-0
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[soundStopAll]
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[charaSet A 4039002 1 Mandricardo]
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[charaSet B 8001400 1 Mash]
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[charaSet C 1098182700 1 "Atlantis Border Guard"]
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[charaSet D 1038000 1 Jason]
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[charaSet J 5009000 1 "Effect Dummy"]
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[cameraMove 0 0,0 1.01]
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[scene 86000]
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[fadein black 1.0]
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[wait fade]
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[bgm BGM_EVENT_80 0.1]
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[charaTalk A]
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[charaFace A 5]
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[charaFadein A 0.1 1]
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@Mandricardo
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Mash!
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 15]
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[charaFadein B 0.1 1]
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@Mash
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Right! Using Bunker Bolt to punch through the engine!
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[k]
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[charaFace B 2]
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@Mash
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Yaaaaaah!
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[k]
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[messageOff]
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[charaFadeout B 0.1]
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[wt 0.1]
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[se ad171]
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[cueSe Battle bac153]
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[effect bit_talk_14]
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[wt 0.4]
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[se ad709]
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[cueSe Battle bac98]
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[fowardEffect bit_talk_impactlanding]
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[shake 0.02 3 3 0.8]
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[wt 2.0]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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@Mandricardo
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Next up...[sr]Take this!
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[k]
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[messageOff]
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[wt 0.1]
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[cueSe Battle bac14]
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[effect bit_talk_v_slash01]
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[wt 0.4]
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[flashin once 0.1 0.1 FFFFFFFF FFFFFF80]
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[charaFadeout A 0]
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[shake 0.02 3 3 0.8]
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[wt 1.6]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0 1]
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@Atlantis Border Guard
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The beam sail is damaged![sr]Dammit, we can't move until we repair it!
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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@Mandricardo
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We're getting out of here! Hang on!
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[k]
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[messageOff]
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[wt 0.1]
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[se ad73]
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[fowardEffect bit_talk_quickmove]
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[wt 0.1]
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[charaFadeout A 0.1]
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[wt 0.4]
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[wipeout rightToLeft 0.4 1.0]
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[wait wipe]
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[scene 85800]
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[wt 0.5]
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[wipein leftToRight 0.4 1.0]
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[wait wipe]
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[charaTalk A]
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[charaFace A 5]
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[charaFadein A 0.1 0,80]
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[charaMove A 0,-10 0.2]
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[wt 0.2]
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[se ad223]
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[shake 0.05 2 2 0.2]
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[wt 0.2]
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[charaMove A 0,0 0.2]
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[wt 0.7]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 2]
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[charaFadein D 0.1 1]
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@Jason
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Good, you're back! But with about ninety ships left, you've still got a long road ahead!
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[k]
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@Jason
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I'm also guessing we'll only be able to do this one or two more times at most!
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[k]
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@Jason
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Still, that'll be one or two fewer ships to worry about later! Now get going!
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[k]
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[messageOff]
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[fadeout black 0.5]
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[bgmStop BGM_EVENT_80 0.4]
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[wait fade]
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[soundStopAll]
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[end]
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