Version: 2.61.0 DataVer: 609
This commit is contained in:
550
ScriptActionEncrypt/94/9406/9406900110.txt
Normal file
550
ScriptActionEncrypt/94/9406/9406900110.txt
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$94-06-90-01-1-0
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||||
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[soundStopAll]
|
||||
[enableFullScreen]
|
||||
|
||||
[charaSet A 1053900 1 "Trưng Trắc"]
|
||||
[charaSet B 1053910 1 "Trưng Nhị"]
|
||||
|
||||
[charaSet C195 99502600 1 Mash]
|
||||
[charaSet D 1098124510 1 "Da Vinci"]
|
||||
[charaSet E 6032000 1 Semiramis]
|
||||
[charaSet F 6027000 1 "Wu Zetian"]
|
||||
[charaSet G 3040000 1 Lambda]
|
||||
[charaSet H 3032000 1 Ereshkigal]
|
||||
|
||||
[charaSet X 1098231700 1 Con1]
|
||||
[charaSet Y 1098231700 1 Con2]
|
||||
[charaSet Z 1098231700 1 Con3]
|
||||
|
||||
[charaSet N 98115000 1 Static]
|
||||
|
||||
[charaDepth A 4]
|
||||
[charaDepth B 3]
|
||||
|
||||
[charaEffect N bit_talk_10_LowLevel]
|
||||
[charaPut N 2000,2000]
|
||||
|
||||
[scene 147301]
|
||||
[fadein black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[wt 0.4]
|
||||
|
||||
[bgm BGM_EVENT_7 0.1]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 8]
|
||||
[charaFadein E 0.4 0,0]
|
||||
[wt 0.4]
|
||||
|
||||
@Semiramis
|
||||
Huh. You don't say. THIS is why you summoned me to this place?
|
||||
[k]
|
||||
|
||||
@Semiramis
|
||||
You wish for me to gather materials and supervise construction?
|
||||
[k]
|
||||
|
||||
@Semiramis
|
||||
So that I am entirely certain...this is not some sort of joke, is it?
|
||||
[k]
|
||||
|
||||
[charaFace E 5]
|
||||
|
||||
@Semiramis
|
||||
...It is true that my Noble Phantasm, Hanging Gardens of Babylon, is wrought with materials from my homeland.
|
||||
[k]
|
||||
|
||||
@Semiramis
|
||||
I therefore do possess some expertise in construction, civil engineering, and the collection of materials.
|
||||
[k]
|
||||
|
||||
[charaFace E 1]
|
||||
|
||||
@Semiramis
|
||||
But to think this is what you would have the empress of Assyria do, as opposed to ruling a kingdom or poisoning your foes... Hehe.
|
||||
[k]
|
||||
|
||||
@Semiramis
|
||||
I will ask once more, Master, as I am not wholly convinced this is not merely a misguided attempt at a prank.
|
||||
[k]
|
||||
|
||||
[charaFace E 12]
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||||
|
||||
@Semiramis
|
||||
Have you lost your mind? Are you, in fact, serious about this?
|
||||
[k]
|
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|
||||
@Semiramis
|
||||
Depending on your answer, I may have to break out my tetrodotoxin.
|
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[k]
|
||||
|
||||
?1:I know it's a lot to ask, but please! We need your help!
|
||||
?2:I'm absolutely serious! We can't do this without you!
|
||||
?!
|
||||
|
||||
[charaFace E 4]
|
||||
|
||||
@Semiramis
|
||||
(Sigh) Good grief...
|
||||
[k]
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||||
|
||||
[messageOff]
|
||||
|
||||
[fadeout black 1.0]
|
||||
[bgmStop BGM_EVENT_7 1.0]
|
||||
[wait fade]
|
||||
|
||||
[charaSet E 1098231600 1 Semiramis]
|
||||
|
||||
[sceneSet I 147300 1]
|
||||
[charaScale I 1.3]
|
||||
[sceneSet M 147300 1]
|
||||
[charaScale M 1.5]
|
||||
[sceneSet K 147300 1]
|
||||
[charaScale K 1.1]
|
||||
|
||||
[charaDepth I 5]
|
||||
[charaDepth M 3]
|
||||
[charaDepth K 4]
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
|
||||
[wt 1.0]
|
||||
|
||||
[fadein black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 0]
|
||||
[charaFadein E 0.4 0,0]
|
||||
[wt 1.4]
|
||||
|
||||
[charaFace E 2]
|
||||
|
||||
@Semiramis
|
||||
[f large]A[charaEffect E bit_talk_41_fs]nd...hup!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaEffectStop E bit_talk_41_fs]
|
||||
[charaEffectDestroy E bit_talk_41_fs]
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[se ad789]
|
||||
[shake 0.05 1 4 1.0]
|
||||
|
||||
[charaTalk depthOff]
|
||||
[charaTalk off]
|
||||
|
||||
[messageOff]
|
||||
[charaFadein K 0.1 0,312]
|
||||
[charaMove K -1,-199 0.3]
|
||||
[wait charaMove]
|
||||
[charaMove K -1,-170 0.15]
|
||||
[wait charaMove]
|
||||
[charaMove K -1,-199 0.15]
|
||||
[wt 2.0]
|
||||
|
||||
[bgm BGM_MAP_85 0.1]
|
||||
[charaFadein I 0.7 -100,-250]
|
||||
[charaMove I 100,-150 4.5]
|
||||
[charaFadeout K 0.1]
|
||||
[wt 1.0]
|
||||
|
||||
[scene 147300]
|
||||
[wt 2.0]
|
||||
[charaFadeout I 0.5]
|
||||
[charaDepth I 3]
|
||||
[charaDepth M 5]
|
||||
[charaFadein M 0.7 100,-330]
|
||||
[charaMove M -100,-230 4.5]
|
||||
[wt 3.0]
|
||||
[charaFadeout M 1.5]
|
||||
[wt 3.0]
|
||||
|
||||
[charaTalk on]
|
||||
[charaTalk E]
|
||||
[charaFace E 9]
|
||||
[charaFadein E 0.1 0,0]
|
||||
|
||||
@Semiramis
|
||||
Hmm. Not bad, if I do say so myself.
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[k]
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@Semiramis
|
||||
These additions are both flexible and durable while still meshing well with the existing designs.
|
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[k]
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@Semiramis
|
||||
I have never built domiciles on water before...
|
||||
[k]
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|
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@Semiramis
|
||||
...but now I am intrigued by the thought of adding a similar water area to my Hanging Gardens.
|
||||
[k]
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 1]
|
||||
[charaFace B 0]
|
||||
[charaFadein A 0.1 0,0]
|
||||
[charaFadein B 0.1 0,0]
|
||||
|
||||
@Trưng Trắc
|
||||
Wow, they're beautiful!
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk depthOn]
|
||||
[charaTalk Y]
|
||||
[charaFace X 0]
|
||||
[charaFace Y 6]
|
||||
[charaFace Z 0]
|
||||
[charaFadeinFSL X 0.1 -256,0]
|
||||
[charaFadein Y 0.1 0,0]
|
||||
[charaFadeinFSR Z 0.1 256,0]
|
||||
|
||||
@Y:Con
|
||||
New homes?
|
||||
[k]
|
||||
|
||||
[clear]
|
||||
|
||||
[charaTalk X]
|
||||
[charaFace X 1]
|
||||
|
||||
@X:Con
|
||||
This is amazing!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
|
||||
[cueSe SE_22 22_ade695]
|
||||
[charaMoveReturnFSL X -256,50 0.3]
|
||||
[wt 1.0]
|
||||
|
||||
[charaTalk Z]
|
||||
[charaFace Z 6]
|
||||
|
||||
@Z:Con
|
||||
I'm super-duper satisfied!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
|
||||
[cueSe SE_22 22_ade695]
|
||||
[charaMoveReturnFSR Z 256,30 0.2]
|
||||
[wt 0.5]
|
||||
[cueSe SE_22 22_ade695]
|
||||
[charaMoveReturnFSR Z 256,30 0.2]
|
||||
[wt 1.0]
|
||||
|
||||
[charaFadeout X 0.1]
|
||||
[charaFadeout Y 0.1]
|
||||
[charaFadeout Z 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 6]
|
||||
[charaFadein E 0.1 0,0]
|
||||
|
||||
@Semiramis
|
||||
Of course you are.
|
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[k]
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||||
|
||||
@Semiramis
|
||||
Still, while my aesthetic and engineering prowess are of course largely responsible for this success, I will say that your labor played role as well.
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||||
[k]
|
||||
|
||||
@Semiramis
|
||||
To recognize your contributions, I award you one hundred QP.
|
||||
[k]
|
||||
|
||||
?1:That's it!?
|
||||
?!
|
||||
|
||||
[charaFace E 12]
|
||||
|
||||
@Semiramis
|
||||
For such large-scale projects as this, it is essential to be frugal with one's resources.
|
||||
[k]
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk F]
|
||||
[charaFace F 0]
|
||||
[charaFadein F 0.1 0,0]
|
||||
|
||||
@Wu Zetian
|
||||
All that aside, I still cannot quite believe that these creatures really are as dexterous as we were told.
|
||||
[k]
|
||||
|
||||
[charaFadeout F 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk G]
|
||||
[charaFace G 4]
|
||||
[charaFadein G 0.1 0,0]
|
||||
|
||||
@Lambda
|
||||
I don't get it. Their little hands look even less dexterous than a penguin's flippers.
|
||||
[k]
|
||||
|
||||
[charaFadeout G 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 9]
|
||||
[charaFadein E 0.1 0,0]
|
||||
|
||||
@Semiramis
|
||||
You can thank me and my excellent managerial skills.
|
||||
[k]
|
||||
|
||||
@Semiramis
|
||||
I knew it would not be an issue; I am already accustomed to directing my dove familiars.
|
||||
[k]
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk H]
|
||||
[charaFace H 4]
|
||||
[charaFadein H 0.1 0,0]
|
||||
|
||||
@Ereshkigal
|
||||
Maybe that's true for the Con...
|
||||
[k]
|
||||
|
||||
@Ereshkigal
|
||||
...but more than once, I've heard you yelling at your familiars. Something about not pecking their supervisor's head without permission.
|
||||
[k]
|
||||
|
||||
[charaFadeout H 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 3]
|
||||
[charaFadein E 0.1 0,0]
|
||||
|
||||
@Semiramis
|
||||
Y-yes... I suppose that has happened on occasion. I must remain ever vigilant.
|
||||
[k]
|
||||
|
||||
@Semiramis
|
||||
I thought I had trained them better... Is there something about my head that whets their appetites?
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk X]
|
||||
[charaFace X 0]
|
||||
[charaFace Y 0]
|
||||
[charaFadeinFSL X 0.1 -256,0]
|
||||
[charaFadeinFSR Y 0.1 256,0]
|
||||
|
||||
[cueSe SE_22 22_ade695]
|
||||
[charaMoveReturnFSL X -256,50 0.3]
|
||||
[wt 0.4]
|
||||
|
||||
@X:Con
|
||||
Happens to us, too.
|
||||
[k]
|
||||
|
||||
[clear]
|
||||
|
||||
[charaTalk Y]
|
||||
[charaFace Y 0]
|
||||
|
||||
@Y:Con
|
||||
What if it's just a little nibble?
|
||||
[k]
|
||||
|
||||
[charaFadeout X 0.1]
|
||||
[charaFadeout Y 0.1]
|
||||
[charaFadeout Z 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk depthOff]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 4]
|
||||
[charaFace B 0]
|
||||
[charaFadein A 0.1 0,0]
|
||||
[charaFadein B 0.1 0,0]
|
||||
|
||||
@Trưng Trắc
|
||||
Please don't let your doves eat the Con after we just saved some from water monsters...
|
||||
[k]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 1]
|
||||
|
||||
@Trưng Nhị
|
||||
Anyway, it's great that the Con now have more safe places to live.
|
||||
[k]
|
||||
|
||||
[charaFace B 0]
|
||||
|
||||
@Trưng Nhị
|
||||
So... Uh...
|
||||
[k]
|
||||
|
||||
[charaFace B 3]
|
||||
|
||||
@Trưng Nhị
|
||||
We're thankful. To a certain degree.
|
||||
[k]
|
||||
|
||||
?1:You're welcome!
|
||||
?2:It's okay. No need to thank me.
|
||||
?!
|
||||
|
||||
[bgmStop BGM_MAP_85 1.0]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 0]
|
||||
|
||||
@Trưng Trắc
|
||||
All right then!
|
||||
[k]
|
||||
|
||||
[bgm BGM_EVENT_62 0.1]
|
||||
|
||||
@Trưng Trắc
|
||||
Now that all that's taken care of, let's begin our first offensive!
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk depthOn]
|
||||
|
||||
[charaTalk H]
|
||||
[charaFace H 1]
|
||||
[charaFadein H 0.1 0,0]
|
||||
|
||||
@Ereshkigal
|
||||
That's a good idea.
|
||||
[k]
|
||||
|
||||
[charaFace H 0]
|
||||
|
||||
@Ereshkigal
|
||||
But unfortunately, we still know almost nothing about this island's geography, or where the water monsters are most prevalent.
|
||||
[k]
|
||||
|
||||
@Ereshkigal
|
||||
So I think you two are the best choice to come up with our plan of action.
|
||||
[k]
|
||||
|
||||
[charaFadeout H 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk depthOff]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 2]
|
||||
[charaFace B 0]
|
||||
[charaFadein A 0.1 0,0]
|
||||
[charaFadein B 0.1 0,0]
|
||||
|
||||
@Trưng Trắc
|
||||
O-okay!
|
||||
[k]
|
||||
|
||||
[charaFace A 4]
|
||||
|
||||
@Trưng Trắc
|
||||
I'm not very confident about this, but that's how it always is...
|
||||
[k]
|
||||
|
||||
[charaFace A 11]
|
||||
|
||||
@Trưng Trắc
|
||||
I'm not sure I can come up with a perfect strategy, but if it has to be done...[wt 1.0][charaFace A 0]I'll just do the best I can!
|
||||
[k]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 7]
|
||||
|
||||
@Trưng Nhị
|
||||
...
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk depthOn]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 0]
|
||||
[charaFadein D 0.1 0,0]
|
||||
[charaPut N 0,0]
|
||||
|
||||
@Da Vinci
|
||||
Of course, we'll help you out as much as we can, too. Just tell us what you need and we'll try to make it happen.
|
||||
[k]
|
||||
|
||||
@Da Vinci
|
||||
Especially now that we're ready to Rayshift in more help if we have to.
|
||||
[k]
|
||||
|
||||
[charaPut N 2000,2000]
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C195]
|
||||
[charaFace C195 1]
|
||||
[charaFadein C195 0.1 0,0]
|
||||
[charaPut N 0,0]
|
||||
|
||||
@Mash
|
||||
Right. We'll send people based on the strategy you come up with, but don't worry! Everyone here is worth a thousand soldiers.
|
||||
[k]
|
||||
|
||||
@Mash
|
||||
So let's all do our best to save the Con together!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
|
||||
[charaPut N 2000,2000]
|
||||
[charaFadeout C195 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk depthOff]
|
||||
[charaTalk off]
|
||||
[charaFace A 0]
|
||||
[charaFace B 0]
|
||||
[charaFadein A 0.1 0,0]
|
||||
[charaFadein B 0.1 0,0]
|
||||
[wt 1.0]
|
||||
|
||||
[charaFace A 1]
|
||||
[charaFace B 1]
|
||||
[wt 1.0]
|
||||
|
||||
|
||||
[fadeout black 2.0]
|
||||
[bgmStop BGM_EVENT_62 2.0]
|
||||
[wait fade]
|
||||
[wt 0.5]
|
||||
[soundStopAll]
|
||||
[end]
|
||||
Reference in New Issue
Block a user