Version: 2.61.0 DataVer: 609
This commit is contained in:
463
ScriptActionEncrypt/94/9406/9406901410.txt
Normal file
463
ScriptActionEncrypt/94/9406/9406901410.txt
Normal file
@@ -0,0 +1,463 @@
|
||||
|
||||
|
||||
|
||||
|
||||
$94-06-90-14-1-0
|
||||
|
||||
|
||||
[soundStopAll]
|
||||
[enableFullScreen]
|
||||
|
||||
[charaSet A 1053900 1 "Trưng Trắc"]
|
||||
[charaSet B 1053910 1 "Trưng Nhị"]
|
||||
|
||||
[charaSet C 99502600 1 Mash]
|
||||
[charaSet D 3040001 1 Lambda]
|
||||
[charaSet E 4036000 1 Carmilla]
|
||||
[charaSet F 6027000 1 "Wu Zetian"]
|
||||
[charaSet G 3032000 1 Ereshkigal]
|
||||
|
||||
[charaSet H 1098229800 1 Kelpie]
|
||||
|
||||
[charaSet I 1098238610 1 "Supercar 1 Bottom"]
|
||||
[charaSet J 1098238610 1 "Supercar 2 Bottom"]
|
||||
[charaSet K 1098238610 1 "Supercar 3 Bottom"]
|
||||
[charaSet L 1098238600 1 "Supercar 1 Top"]
|
||||
[charaSet M 1098238600 1 "Supercar 2 Top"]
|
||||
[charaSet N 1098238600 1 "Supercar 3 Top"]
|
||||
|
||||
[charaSet P 98115000 1 Static]
|
||||
[charaSet Q 98115000 1 Effect]
|
||||
|
||||
[ifClear 60068801]
|
||||
[charaSet X 1098237900 1 Con1]
|
||||
[charaSet Y 1098237900 1 Con2]
|
||||
[charaSet Z 1098237900 1 Con3]
|
||||
|
||||
[ifClear 60068802]
|
||||
[charaSet X 1098237910 1 Con1]
|
||||
[charaSet Y 1098237910 1 Con2]
|
||||
[charaSet Z 1098237910 1 Con3]
|
||||
|
||||
[ifClear 60068803]
|
||||
[charaSet X 1098237920 1 Con1]
|
||||
[charaSet Y 1098237920 1 Con2]
|
||||
[charaSet Z 1098237920 1 Con3]
|
||||
|
||||
[ifClear 60068804]
|
||||
[charaSet X 1098238000 1 Con1]
|
||||
[charaSet Y 1098238000 1 Con2]
|
||||
[charaSet Z 1098238000 1 Con3]
|
||||
|
||||
[ifClear 60068805]
|
||||
[charaSet X 1098238010 1 Con1]
|
||||
[charaSet Y 1098238010 1 Con2]
|
||||
[charaSet Z 1098238010 1 Con3]
|
||||
|
||||
[ifClear 60068806]
|
||||
[charaSet X 1098238020 1 Con1]
|
||||
[charaSet Y 1098238020 1 Con2]
|
||||
[charaSet Z 1098238020 1 Con3]
|
||||
|
||||
[ifClear 60068807]
|
||||
[charaSet X 1098238100 1 Con1]
|
||||
[charaSet Y 1098238100 1 Con2]
|
||||
[charaSet Z 1098238100 1 Con3]
|
||||
|
||||
[ifClear 60068808]
|
||||
[charaSet X 1098238110 1 Con1]
|
||||
[charaSet Y 1098238110 1 Con2]
|
||||
[charaSet Z 1098238110 1 Con3]
|
||||
|
||||
[ifClear 60068809]
|
||||
[charaSet X 1098238120 1 Con1]
|
||||
[charaSet Y 1098238120 1 Con2]
|
||||
[charaSet Z 1098238120 1 Con3]
|
||||
|
||||
[else]
|
||||
[charaSet X 1098237900 1 Con1]
|
||||
[charaSet Y 1098237900 1 Con2]
|
||||
[charaSet Z 1098237900 1 Con3]
|
||||
|
||||
[endIf]
|
||||
|
||||
[charaDepth A 4]
|
||||
[charaDepth B 3]
|
||||
|
||||
[charaDepth X 4]
|
||||
[charaDepth Y 4]
|
||||
[charaDepth Z 4]
|
||||
[charaDepth I 3]
|
||||
[charaDepth J 3]
|
||||
[charaDepth K 3]
|
||||
[charaDepth L 5]
|
||||
[charaDepth M 5]
|
||||
[charaDepth N 5]
|
||||
|
||||
[charaEffect P bit_talk_10_LowLevel]
|
||||
[charaPut P 2000,2000]
|
||||
|
||||
|
||||
[scene 147400]
|
||||
[fadein black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 0]
|
||||
[charaFadein E 0.4 0,0]
|
||||
[wt 0.4]
|
||||
|
||||
@Carmilla
|
||||
...Are you ready?
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
|
||||
[charaTalk off]
|
||||
[charaTalk depthOff]
|
||||
[se adm44 0]
|
||||
[seVolume adm44 1.0 1.0]
|
||||
[wt 0.7]
|
||||
|
||||
[charaFace X 0]
|
||||
[charaFadein X 1.0 0,0]
|
||||
[charaMoveFSL X -320,0 2.0]
|
||||
[charaFace I 0]
|
||||
[charaFadein I 0.6 0,0]
|
||||
[charaMoveFSL I -320,0 2.0]
|
||||
[charaFace L 0]
|
||||
[charaFadein L 0.6 0,0]
|
||||
[charaMoveFSL L -320,0 2.0]
|
||||
[wt 0.1]
|
||||
|
||||
[charaFace Y 0]
|
||||
[charaFadeinFSR Y 1.0 320,0]
|
||||
[charaMove Y 0,0 2.0]
|
||||
[charaFace J 0]
|
||||
[charaFadeinFSR J 0.6 320,0]
|
||||
[charaMove J 0,0 2.0]
|
||||
[charaFace M 0]
|
||||
[charaFadeinFSR M 0.6 320,0]
|
||||
[charaMove M 0,0 2.0]
|
||||
[wt 0.2]
|
||||
|
||||
[charaFace Z 0]
|
||||
[charaFadeinFSR Z 1.0 640,0]
|
||||
[charaMoveFSR Z 320,0 2.0]
|
||||
[charaFace K 0]
|
||||
[charaFadeinFSR K 0.6 640,0]
|
||||
[charaMoveFSR K 320,0 2.0]
|
||||
[charaFace N 0]
|
||||
[charaFadeinFSR N 0.6 640,0]
|
||||
[charaMoveFSR N 320,0 2.0]
|
||||
[wt 2.5]
|
||||
|
||||
[bgm BGM_EVENT_111 0.1]
|
||||
|
||||
[charaFace X 1]
|
||||
[charaFace Z 1]
|
||||
|
||||
@Con
|
||||
Yeaaah!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
|
||||
[se adm44]
|
||||
[wt 0.5]
|
||||
[charaMoveFSL X -640,0 2.0]
|
||||
[charaMoveFSL Y -320,0 2.0]
|
||||
[charaMove Z 0,0 2.0]
|
||||
[charaMoveFSL I -640,0 2.0]
|
||||
[charaMoveFSL J -320,0 2.0]
|
||||
[charaMove K 0,0 2.0]
|
||||
[charaMoveFSL L -640,0 2.0]
|
||||
[charaMoveFSL M -320,0 2.0]
|
||||
[charaMove N 0,0 2.0]
|
||||
[wt 0.5]
|
||||
[charaFadeout X 0.4]
|
||||
[charaFadeout Y 0.4]
|
||||
[charaFadeout Z 0.4]
|
||||
[wt 0.05]
|
||||
[charaFadeout I 0.5]
|
||||
[charaFadeout J 0.5]
|
||||
[charaFadeout K 0.5]
|
||||
[charaFadeout L 0.5]
|
||||
[charaFadeout M 0.5]
|
||||
[charaFadeout N 0.5]
|
||||
[wt 1.0]
|
||||
|
||||
?1:They're really not going faster than those toy cars for kids...
|
||||
?2:Those are the slowest supercars I've ever seen...
|
||||
?!
|
||||
|
||||
[charaTalk on]
|
||||
[charaTalk depthOn]
|
||||
[charaTalk C]
|
||||
[charaFace C 3]
|
||||
[charaFadein C 0.1 0,0]
|
||||
[charaPut P 0,0]
|
||||
|
||||
@Mash
|
||||
Right, Senpai. It's a bizarre sight.
|
||||
[k]
|
||||
|
||||
@Mash
|
||||
These vehicles don't seem ideal for a jungle, but I can't deny how adorable it is seeing the Con riding around in them...
|
||||
[k]
|
||||
|
||||
[charaPut P 2000,2000]
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 1]
|
||||
[charaFadein E 0.1 0,0]
|
||||
|
||||
@Carmilla
|
||||
How wonderful to see them all driving around in their own mini supercars.
|
||||
[k]
|
||||
|
||||
@Carmilla
|
||||
It's a shame I can't lead them into battle myself after coming all this way as the project's supervisor.
|
||||
[k]
|
||||
|
||||
[charaFace E 4]
|
||||
|
||||
@Carmilla
|
||||
If this was an ordinary jungle, I could just run the trees over, but I can't drive through all these bodies of water.
|
||||
[k]
|
||||
|
||||
@Carmilla
|
||||
Now I wish I'd customized my car to be amphibious like theirs.
|
||||
[k]
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[bgmStop BGM_EVENT_111 1.0]
|
||||
|
||||
[charaTalk depthOff]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 11]
|
||||
[charaFace B 0]
|
||||
[charaFadein A 0.1 0,0]
|
||||
[charaFadein B 0.1 0,0]
|
||||
|
||||
@Trưng Trắc
|
||||
So, um...did it work?
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk depthOn]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 1]
|
||||
[charaFadein E 0.1 0,0]
|
||||
|
||||
@Carmilla
|
||||
Hehe. See for yourself.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[bgm BGM_EVENT_146 0.1]
|
||||
|
||||
[charaTalk depthOff]
|
||||
|
||||
[charaTalk X]
|
||||
[se adm44]
|
||||
[wt 0.5]
|
||||
[charaFace X 6]
|
||||
[charaFadeinFSR X 0.5 160,0]
|
||||
[charaFace I 0]
|
||||
[charaFadeinFSR I 0.5 160,0]
|
||||
[charaFace L 0]
|
||||
[charaFadeinFSR L 0.5 160,0]
|
||||
[charaMove X 0,0 1.0]
|
||||
[charaMove I 0,0 1.0]
|
||||
[charaMove L 0,0 1.0]
|
||||
[wt 1.0]
|
||||
|
||||
@X:Con
|
||||
Waha. I love this crimson!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaMoveFSL X -160,0 1.0]
|
||||
[charaMoveFSL I -160,0 1.0]
|
||||
[charaMoveFSL L -160,0 1.0]
|
||||
[wt 0.5]
|
||||
[charaFadeout X 0.4]
|
||||
[wt 0.05]
|
||||
[charaFadeout I 0.5]
|
||||
[charaFadeout L 0.5]
|
||||
[seStop adm44 1.0]
|
||||
[wt 1.0]
|
||||
|
||||
[charaTalk Y]
|
||||
[se adm44]
|
||||
[wt 0.5]
|
||||
[charaFace Y 1]
|
||||
[charaFadeinFSL Y 0.5 -160,0]
|
||||
[charaFace J 0]
|
||||
[charaFadeinFSL J 0.5 -160,0]
|
||||
[charaFace M 0]
|
||||
[charaFadeinFSL M 0.5 -160,0]
|
||||
[charaMove Y 0,0 1.0]
|
||||
[charaMove J 0,0 1.0]
|
||||
[charaMove M 0,0 1.0]
|
||||
[wt 1.0]
|
||||
|
||||
@Y:Con
|
||||
I love feeling the wind on my head.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaMoveFSR Y 160,0 1.0]
|
||||
[charaMoveFSR J 160,0 1.0]
|
||||
[charaMoveFSR M 160,0 1.0]
|
||||
[wt 0.5]
|
||||
[charaFadeout Y 0.4]
|
||||
[wt 0.05]
|
||||
[charaFadeout J 0.5]
|
||||
[charaFadeout M 0.5]
|
||||
[seStop adm44 1.0]
|
||||
[wt 1.0]
|
||||
|
||||
[charaTalk Z]
|
||||
[se adm44]
|
||||
[wt 0.5]
|
||||
[charaFace Z 0]
|
||||
[charaFadeinFSR Z 0.5 160,0]
|
||||
[charaFace K 0]
|
||||
[charaFadeinFSR K 0.5 160,0]
|
||||
[charaFace N 0]
|
||||
[charaFadeinFSR N 0.5 160,0]
|
||||
[charaMove Z 0,0 1.0]
|
||||
[charaMove K 0,0 1.0]
|
||||
[charaMove N 0,0 1.0]
|
||||
[wt 1.0]
|
||||
|
||||
@Z:Con
|
||||
Wanna go for a ride?
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaMoveFSL Z -160,0 1.0]
|
||||
[charaMoveFSL K -160,0 1.0]
|
||||
[charaMoveFSL N -160,0 1.0]
|
||||
[wt 0.5]
|
||||
[charaFadeout Z 0.4]
|
||||
[wt 0.05]
|
||||
[charaFadeout K 0.5]
|
||||
[charaFadeout N 0.5]
|
||||
[seStop adm44 1.0]
|
||||
[wt 1.0]
|
||||
|
||||
|
||||
[charaTalk H]
|
||||
[charaFace H 0]
|
||||
[charaFadein H 0.1 0,0]
|
||||
|
||||
@Kelpie
|
||||
...???
|
||||
[k]
|
||||
|
||||
[charaFadeout H 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk depthOff]
|
||||
[charaTalk B]
|
||||
[charaFace A 0]
|
||||
[charaFace B 6]
|
||||
[charaFadein A 0.1 0,0]
|
||||
[charaFadein B 0.1 0,0]
|
||||
|
||||
@Trưng Nhị
|
||||
They're driving around the kelpie looking smugger than I thought possible.
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk depthOn]
|
||||
[charaTalk G]
|
||||
[charaFace G 19]
|
||||
[charaFadein G 0.1 0,0]
|
||||
|
||||
@Ereshkigal
|
||||
They definitely don't seem tempted by the kelpie in the slightest anymore.
|
||||
[k]
|
||||
|
||||
[charaFadeout G 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 1]
|
||||
[charaFadein E 0.1 0,0]
|
||||
|
||||
@Carmilla
|
||||
Hohoho! Of course not. Why would they want to ride a watery death horse when they could be driving a cutting-edge crimson supercar!?
|
||||
[k]
|
||||
|
||||
@Carmilla
|
||||
Why do you think it's the phantom thief's vehicle of choice? There's nothing cooler or more stylish.
|
||||
[k]
|
||||
|
||||
@Carmilla
|
||||
These creatures have the good taste to see as much for themselves, so of course the cars prove more appealing than a water horse.
|
||||
[k]
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[bgmStop BGM_EVENT_146 1.0]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 0]
|
||||
[charaFadein D 0.1 0,0]
|
||||
|
||||
@Lambda
|
||||
It might not be easy to fight in those things, but they should still be able to deal the final blow while driving them.
|
||||
[k]
|
||||
|
||||
[charaFace D 1]
|
||||
|
||||
@Lambda
|
||||
So now that we know the Con are safe, our job is the same as it was before.
|
||||
[k]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[bgm BGM_EVENT_24 0.1]
|
||||
|
||||
[charaTalk F]
|
||||
[charaFace F 2]
|
||||
[charaFadein F 0.1 0,0]
|
||||
|
||||
@Wu Zetian
|
||||
Indeed! Keep an eye on them to make sure they do not inadvertently end up on a horse's back, and send them back where they came from!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
|
||||
|
||||
|
||||
[fadeout black 2.0]
|
||||
[bgmStop BGM_EVENT_24 2.0]
|
||||
[wait fade]
|
||||
[wt 0.5]
|
||||
[soundStopAll]
|
||||
[end]
|
||||
Reference in New Issue
Block a user