Version: 2.68.0 DataVer: 669

This commit is contained in:
atlasacademy-sion
2024-09-24 04:05:44 +00:00
parent 4c9b69c845
commit fe8eabf820
92 changed files with 39688 additions and 2295 deletions

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91-20-38-01-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 2038001 1 Orion]
[charaSet B 1005001 1 "Nero Claudius"]
[charaSet C 1027001 1 "Okita Souji"]
[charaSet D 1098217900 1 "Sea Fiend"]
[charaSet E 99502600 1 Mash]
[charaSet G 2038001 1 Orion1]
[charaSet H 2038001 1 Orion2]
[charaSet J 2038001 1 Orion3]
[charaScale J 1.3]
[charaScale G 1.3]
[charaSet I 5009000 1 "Effect Dummy"]
[charaSet K 5009000 1 "Effect Dummy 1"]
[charaPut K 2000,2000]
[charaEffect K bit_talk_41_fs]
[scene 10000]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_1 0.1]
[lr]Orion the superhuman.
[k]
[messageOff]
[charaTalk J]
[charaFace J 0]
[charaFadein J 0.6 -190,220]
[charaMove J -240,220 7.0]
[wt 0.5]
As you can see, he's a walking mass of heartiness, licentiousness, muscle, robustness, coarseness, and muscle.
[k]
“His pecs have pecs!”[sr]“His arms and legs are thick as tree trunks.”
[k]
[messageOff]
[charaFadeout J 0.4]
[wt 0.7]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.6 50,220]
[charaMove G 100,220 7.0]
[wt 0.5]
“If I ever tried punching him, I'd break my hand.”[sr]“He's a muscleman's muscleman.”
[k]
Even all the praise above does not begin to encapsulate the magnificence of his muscular physique.
[k]
[messageOff]
[charaFadeout G 0.6]
[wt 0.9]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.6 1]
[wt 0.5]
That is Super Orion. Needless to say, he's never had a broken bone in his life.
[k]
He was injured exactly one time in life: when he was blinded.
[k]
Aside from that, his life was completely injury-free.
[k]
That remains the case now, even as a Servant.
[k]
[charaTalk depthOff]
[charaDepth C 1]
[charaDepth B 2]
[charaDepth H 3]
[charaFace C 0]
[charaPutFSL C -350,0]
[charaFadeTime C 0.4 0.7]
What's more, as a Servant, his spirit body is even less prone to illness than he was in life.
[k]
[messageOff]
[charaFadeout C 0.4]
[wt 0.8]
[charaFace B 0]
[charaPutFSR B 350,0]
[charaFadeTime B 0.4 0.7]
Unless he's under a skill's debilitating effects, he doesn't need to worry about getting sick.
[k]
[messageOff]
[charaFadeout B 0.4]
[wt 1.0]
[fadeout black 1.5]
[bgmStop BGM_EVENT_1 1.5]
[wait fade]
[charaTalk depthOn]
[charaFadeout H 0.1]
[charaFadeout B 0.1]
[scene 115900]
[wt 1.5]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_80 0.1]
[wt 1.0]
1It's headed your way, Orion!
[messageOff]
[wipeout rectangleStripLeftToRight 0.4 1.0]
[bgm BGM_EVENT_80 0.4 0.5]
[wait wipe]
[wt 0.8]
[wipein rectangleStripRightToLeft 0.4 1.0]
[bgm BGM_EVENT_80 0.4 1.0]
[wait wipe]
[wt 0.3]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.4 1]
[wt 0.4]
[charaMoveReturn A 0,-10 0.25]
Orion
Got it! Now to give this thing a crushing bear hu[line 2]
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[se ade73]
[wt 0.6]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.4 -20,0]
[charaMove D 0,0 0.4]
[wt 0.4]
[seStop ade73 0.1]
[wt 0.6]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Orion
You know, on second thought, it looks a little on the slimy side for that. I'm just gonna give it a whack with my trusty club!
[k]
[messageOff]
[se ad129]
[charaPut K 0,0]
[charaMove A 0,10 0.3]
[charaMoveScale A 1.1 0.3]
[charaFadeout A 0.2]
[wt 0.1]
[charaPut K 2000,2000]
[wt 0.4]
[charaEffectDestroy K bit_talk_41_fs]
[charaMoveScale A 1.0 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
[wt 0.5]
[se ad322]
[effect bit_talk_14]
[charaShake D 0.05 4 4 0.5]
[wt 0.7]
[se ad628]
[fowardEffect bit_talk_explosion_triple02]
[wt 1.0]
[charaFadeout D 0.1]
[wt 3.0]
[seStop ad628 0.3]
[fowardEffectDestroy bit_talk_explosion_triple02]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
[wt 0.3]
[cueSe SE_21 21_ad1101]
[charaFace A 15]
[charaShake A 0.03 3 3 0.5]
Orion
Gaaah! The slime got in my eyes! And my mooouth!
[k]
[charaFace A 4]
Orion
Bleeeagh![wt 0.6][charaMoveReturn A 0,-5 0.25] Blech,[wt 0.3][charaMoveReturn A 0,-5 0.25] ptooey!
[k]
1A-are you okay?
Orion
Y-yeah, I'm all right. I just need some water.
[k]
[messageOff]
[charaFace A 9]
[cueSe SE_22 22_ade787]
[charaShake A 0.05 3 3 0.4]
[wt 0.6]
[cueSeStop 22_ade787 0.2]
[wt 0.2]
[cueSe SE_22 22_ade787]
[charaShake A 0.05 3 3 0.4]
[wt 1.0]
[charaFace A 4]
Orion
Phew. That was gross.
[k]
Orion
I didn't think it'd just POP like that when I hit it... I mean, okay, maybe I should have, but still.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[se ad13]
[charaPut I 1]
[charaEffect I bit_talk_10_LowLevel]
[wt 0.2]
[charaTalk E]
[charaFace E 7]
[charaFadein E 0.2 1]
[wt 0.4]
Mash
I'm sorry, but there are still more hostiles in the area.
[k]
Mash
They're most likely the source of this Singularity.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut I 1200,1200]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Orion
Ah, don't worry. I've still got plenty of energy to spare!
[k]
[charaFace A 0]
[charaMoveReturn A 0,-5 0.3]
Orion
All right, Master, let's do this thing!
[k]
[messageOff]
[se ade427]
[charaMove A -100,0 0.5]
[wt 0.1]
[charaFadeout A 0.4]
[wipeout leftToRight 0.7 1.0]
[bgmStop BGM_EVENT_80 1.0]
[wait wipe]
[charaSet F 98104300 1 "Vengeful Ghost"]
[charaSet G 98104300 1 "Vengeful Ghost"]
[charaSet H 98104300 1 "Vengeful Ghost"]
[seStop ade427 0.4]
[charaEffectStop I bit_talk_10_LowLevel]
[scene 38400]
[wt 1.2]
[wipein rightToLeft 0.7 1.0]
[wait wipe]
[wt 0.4]
[charaTalk depthOff]
[charaDepth H 1]
[charaDepth G 2]
[charaDepth F 3]
[charaTalk F]
[charaFace F 0]
[charaFace G 0]
[charaFace H 0]
[charaFadein F 0.4 1]
[charaFadeinFSL G 0.4 -350,0]
[charaFadeinFSR H 0.4 350,0]
[wt 0.4]
FVengeful Ghost
[speed 8]...are...ry...[speed -]
[k]
FVengeful Ghost
[speed 8]...ell...eed...[speed -]
[k]
1(I can barely hear them...)
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Orion
Don't worry. They're just ghosts; it doesn't matter what they say. All right, I'm gonna smash you all to smithereens!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgm BGM_EVENT_3 0.1]
[charaTalk F]
[charaFace F 0]
[charaFace G 0]
[charaFace H 0]
[charaFadein F 0.1 1]
[charaFadeinFSL G 0.1 -350,0]
[charaFadeinFSR H 0.1 350,0]
[se ad21]
[charaShake F 0.03 3 3 0.5]
FVengeful Ghost
[f large]!!!
[k]
[messageOff]
[se ad85]
[wt 0.1]
[charaMove F 0,10 0.2]
[charaMoveScale F 1.1 0.2]
[charaFadeout F 0.2]
[charaMoveFSL G -360,10 0.2]
[charaMoveScale G 1.1 0.2]
[charaFadeout G 0.2]
[charaMoveFSR H 360,10 0.2]
[charaMoveScale H 1.1 0.2]
[charaFadeout H 0.2]
[wt 0.5]
[charaMoveScale F 1.0 0.1]
[charaMoveScale G 1.0 0.1]
[charaMoveScale H 1.0 0.1]
[charaTalk depthOn]
[charaTalk A]
[charaFace A 15]
[charaFadein A 0.1 1]
Orion
Wh-what the...!? They're just charging at us out of nowhere!
[k]
1G-get ready to fight back!
[charaFace A 5]
Orion
Okay, let's do this!
[k]
[messageOff]
[bgm BGM_EVENT_3 0.5 0.5]
[cameraFilter gray]
[wt 0.5]
[lr]And now, a bit of foreshadowing narration.
[k]
Orion is known for his vim, his vigor, and for his mass of muscles that never lets either him or his allies down.
[k]
And yet. Ahh...
[k]
No one could yet guess what would ultimately become of him...
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[soundStopAll]
[end]

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@@ -338,7 +338,7 @@ Meaning he's temperamental, prouder than Mont Blanc is tall, capricious, a sophi
[charaFace A 29]
Da Vinci
He's also a solitary of exceptional intelligence and sensitivity, particularly in how he saw the world and humanity...and one who managed to capture beauty that no one had ever seen before on canvas .
He's also a solitary of exceptional intelligence and sensitivity, particularly in how he saw the world and humanity...and one who managed to capture beauty that no one had ever seen before on canvas.
[k]
Da Vinci

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91-40-38-01-2-1
[soundStopAll]
[enableFullScreen]
[charaSet A 4038002 1 Odysseus]
[charaSet B 5033001 1 Circe]
[charaSet C 5033001 1 "Circe_Cut-In"]
[charaSet E 4038002 1 "Space Odysseus_Effects"]
[charaScale E 1.3]
[charaSet F 98115000 1 "Effect Dummy"]
[branchQuestNotClear lblNotClear1 3000303]
[label lblClear1]
[sceneSet D 104200 1 1]
[scene 104200]
[branch lblConf1]
[label lblNotClear1]
[sceneSet D 105500 1 1]
[scene 105500]
[label lblConf1]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_80 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
[wt 0.2]
[se bac162]
[effect bit_talk_shelling_pink02 -150,-50]
[charaMoveReturn B -80,0 0.3]
[wt 0.3]
[effect bit_talk_shelling_pink02 150,-50]
[wt 0.1]
[se bac162]
[charaMoveReturn B 80,0 0.3]
[wt 1.0]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[wt 0.1]
[effect bit_talk_shelling_pink01 50,-30]
[wt 0.2]
[se ad170]
[charaFace A 5]
[flashin once 0.1 0.3 FFFFFFAF FFFFFF00]
[charaShake A 0.05 3 3 0.3]
[wt 0.2]
[effect bit_talk_shelling_pink01 -50,-70]
[wt 0.2]
[se ad170]
[flashin once 0.1 0.3 FFFFFFAF FFFFFF00]
[charaShake A 0.05 3 3 0.3]
[wt 0.5]
[se ad1052]
[fowardEffect bit_talk_windstorm]
[wt 0.2]
[charaFace A 8]
[seStop ad1052 0.8]
[fowardEffectStop bit_talk_windstorm]
[wt 0.3]
[charaShake A 0.05 3 3 0.7]
[wt 1.5]
[charaFace A 2]
[se ad129]
[fowardEffect bit_talk_41_fs]
[charaMove A 0,20 0.2]
[charaMoveScale A 1.2 0.2]
[wt 0.2]
[charaFadeout A 0.1]
[wt 0.1]
[fowardEffectDestroy bit_talk_41_fs]
[charaScale B 1.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 0,10]
[se ad473]
[seVolume ad473 0 0.6]
[effect bit_talk_v_slash01]
[wt 0.5]
[se ad170]
[fowardEffect bit_talk_14 0,0]
[wt 0.3]
[charaFace B 4]
[charaMoveScale B 1.0 0.2]
[charaMove B 0,0 0.2]
[se ad671]
[seStop ad671 0.7]
[wt 0.8]
[charaDepth B 1]
[charaDepth F 2]
[charaFace B 5]
[se ad474]
[charaPut F 0,0]
[charaEffect F bit_talk_charge_red]
[wt 2.0]
[subCameraOn]
[charaLayer C sub]
[charaLayer D sub]
[charaDepth C 4]
[charaDepth D 3]
[charaScale C 1.5]
[charaScale D 1.5]
[charaTalk off]
[charaTalk depthOff]
[charaFace C 2]
[charaFace D 0]
[charaFadein D 0.1 -20,-300]
[subCameraFilter mask cut359_mask03]
[subRenderFadein 0.3 0,-30]
[charaFadein C 0.3 -80,90]
[charaMove D 50,-300 1.5]
[charaMove C 80,90 1.5]
[wt 1.0]
[charaFace B 2]
[charaFadeout C 0.3]
[charaFadeout D 0.3]
[subRenderFadeout 0.3]
[wt 0.5]
Circe
[f large]Metabole Piglets!
[k]
[messageOff]
[seStop ad474 0.5]
[charaPut F 2000,2000]
[charaEffectStop F bit_talk_charge_red]
[charaEffectStop C bit_talk_charge_red]
[charaFadeout B 0.1]
[wt 0.5]
[charaTalk on]
[charaTalk depthOn]
[charaScale A 1.0]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Odysseus
!
[k]
[messageOff]
[fowardEffect bit_talk_smoke_pon]
[se ade310]
[wt 0.1]
[fadeout white 1.0]
[bgmStop BGM_EVENT_80 1.0]
[wait fade]
[wt 0.8]
[charaLayer C main]
[charaLayer D main]
[subCameraOff]
1Odysseus!
[messageOff]
[charaTalk depthOn]
[charaFace A 8]
[wt 1.0]
[fadein white 1.5]
[wait fade]
[wt 1.0]
[charaTalk A]
[charaFace A 8]
Odysseus
...[sr]...
[k]
[charaFace A 0]
Odysseus
...Nothing's happening.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
[se ad119]
[charaShake B 0.05 3 2 0.5]
[wt 1.5]
[bgm BGM_EVENT_146 0.1]
[charaFace B 2]
Circe
Ghh! That's right! This Noble Phantasm doesn't work on you!
[k]
[charaFace B 4]
Circe
I should've just used magecraft instead of taking the easy way out! Ugh, that probably wouldn't even work on the Aegis...
[k]
[charaFace B 6]
Circe
Hmph. This is all your fault for picking a fight in such a weird way!
[k]
[charaFace B 2]
Circe
All right, I've made up my mind! I'm not taking your stupid bait!
[k]
Circe
And I won't be forgiving you unless you apologize! THREE TIMES! Hmph!
[k]
[messageOff]
[bgmStop BGM_EVENT_146 1.0]
[se ad59]
[charaFadeout B 0.5]
[seStop ad59 1.5]
[wt 1.8]
1There she goes...
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Odysseus
Indeed...
[k]
1Hey, Odysseus?
[charaFace A 0]
Odysseus
Hm?
[k]
1What was that Girce business all about?
2Why'd you ask her that, anyway?
[charaFace A 8]
Odysseus
...[sr]...
[k]
[bgm BGM_EVENT_112 0.1]
Odysseus
...Circe's sister is Pasiphaë. Wife of King Minos, and mother of Asterios.
[k]
[charaFace A 0]
Odysseus
I know that. I do. But even so...
[k]
[messageOff]
[charaFace A 1]
[wt 1.5]
[charaFace A 0]
Odysseus
Even so, this is the story of your adventure.
[k]
Odysseus
I know very well that dreams are just another stage on which an adventure may be set.
[k]
Odysseus
Our dreams sometimes serve as our guides on an adventure. Other times, they are the very labyrinths in which we lose ourselves.
[k]
[charaFace A 8]
Odysseus
As for what you saw in your dreams...
[k]
[charaFace A 0]
Odysseus
...I would never dismiss it as just a dream. Especially in your case.
[k]
Odysseus
No matter what you saw, I will take it completely seriously.
[k]
[charaFace A 1]
Odysseus
Even should what you describe seem to defy possibility!
[k]
[messageOff]
[wt 1.0]
1Thanks, Odysseus.
1Still...
[charaFace A 0]
1I dont think Girce really exists.
[charaFace A 8]
Odysseus
Well...
[k]
[charaFace A 1]
Odysseus
I suppose you're right there!
[k]
[messageOff]
[wt 1.5]
[branch scriptEnd]
2I think you should apologize to Circe.
[branch canossa]
[label canossa]
Odysseus
I...
[k]
[charaFace A 1]
Odysseus
...Yes, I suppose I should. It only seems fair to explain myself and offer an apology.
[k]
[charaFace A 8]
Odysseus
...
[k]
[messageOff]
[wt 1.0]
[charaFace A 4]
Odysseus
...Hmm, no. That... I should have chosen my words better.
[k]
1It's okay. I'll go apologize with you.
[bgmStop BGM_EVENT_112 1.0]
[charaFace A 0]
Odysseus
!
[k]
[charaFace A 7]
Odysseus
Thank you, Master. I'm sorry for the trouble.
[k]
[charaFace A 1]
Odysseus
But it's all right. I can go by myself.[bgm BGM_MAP_55 1.0]
[k]
[charaFace A 0]
Odysseus
Apologizing to a queen witch will be quite difficult... You could even say it will be an adventure all its own.
[k]
Odysseus
And when it comes to adventure[line 2]
[k]
1That's where adventurers shine!
[charaScale D 1.3]
[charaDepth E 5]
[charaDepth D 3]
[charaTalk off]
[charaFace A 6]
Odysseus
Haha, indeed!
[k]
Odysseus
And that means it's time for me[line 2][wt 0.5][charaFace E 2][charaFadein D 0.2 0,-340][charaFadein E 0.2 0,0][effect bit_talk_41_fs]the great[sr]adventurer Odysseus, to shine!
[k]
[messageOff]
[effectDestroy bit_talk_41_fs]
[charaFace E 1]
[wt 0.2]
[se ade126]
[effect bit_talk_starshine 30,95]
[wt 2.5]
[label scriptEnd]
[fadeout black 2.0]
[bgmStop BGM_MAP_55 2.0]
[bgmStop BGM_EVENT_112 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]