$02-00-01-15-1-1 [charaSet A 2016000 1 "Emiya Alter"] [charaSet B 1002001 1 "Altria Alter"] [charaSet C 98109100 1 Hornet] [charaSet D 2023000 1 Moriarty] [charaSet E 98086000 1 Holmes] [charaSet F 98109200 1 Coloratura] [charaSet G 98109200 1 Coloratura] [charaSet H 98109200 1 Coloratura] [soundStopAll] [bgm BGM_EVENT_3 0.1] [scene 38300] [fadein black 1.0] [wait fade] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Emiya Alter ...! Was that...!? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Altria Alter Oh, I should have known you would notice, Archer.[sr]I see your eyes are as sharp as ever. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Hornet Captain! We're being attacked by wild Coloraturas! [k] [charaFadeout C 0.1] [wt 0.1] [messageOff] [shake 0.05 4 4 2.0] [se ad69] [seStop ad69 2.0] [wt 1.4] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Emiya Alter So that's what Sherlock Holmes has been up to! [k] [charaFadeout A 0.1] [wt 0.1] [messageOff] [se ad59] [seStop ad59 2.0] [charaTalk E] [charaFace E 1] [charaFadein E 0.7 1] [wt 1.0] @Holmes Hahahaha! That was cutting it far too close, but it appears it was well worth it. Take that! [k] [messageOff] [charaMove E 0,-20 0.1] [wt 0.1] [charaSpecialEffect E erasureReverse 0,-20 0.1] [charaMove E 0,96 0.1] [se bac1] [wait charaSpecialEffect E] [charaFadeout E 0.1] [wt 0.4] [charaTalk off] [se ad69] [seStop ad69 2.0] [charaFace H 0] [charaFadein H 0.7 0] [wt 0.3] [charaFace G 0] [charaFadein G 0.7 2] [wt 0.3] [charaFace F 0] [charaFadein F 0.7 1] [wt 0.3] [wt 0.7] [se ad69] [seStop ad69 1.0] [charaMove F 0,-20 0.1] [charaScale F 1.2] [wt 0.2] [charaMove F 1 0.1] [wt 0.4] [charaFadeout F 0.1] [se ad69] [seStop ad69 1.0] [charaMove G 256,-20 0.1] [charaScale G 1.2] [wt 0.2] [charaMove G 2 0.1] [wt 0.4] [charaFadeout G 0.1] [se ad69] [seStop ad69 1.0] [charaMove H -256,-20 0.1] [charaScale H 1.2] [wt 0.2] [charaMove H 0 0.1] [wt 0.4] [charaFadeout H 0.1] [charaTalk on] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Hornet Uh oh... The Coloraturas have started targeting us! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Emiya Alter Dammit... Without Berserker around, there's no one left to control them! [k] @Emiya Alter What are you waiting for!? Take them out! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Hornet Yes sir! [k] [charaFadeout C 0.1] [wt 0.1] [messageOff] [se ad96] [seStop ad96 2.0] [flashin loop 0.1 0.1 FFFFFFFF 2D2D2D80] [wt 0.7] [flashOff] [wt 0.7] [wt 0.4] [se bac26] [wt 0.7] [se bac26] [wt 1.4] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Emiya Alter That sound...! [k] [charaFadeout A 0.1] [wt 0.1] [messageOff] [se ad266] [charaPut F 1] [charaEffect H bit_talk_40 0,64] [wt 1.4] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] @Altria Alter Well done, Moriarty! [k] [messageOff] [se ad59] [seStop ad59 2.0] [charaFadeout B 0.7] [wt 1.0] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Hornet Captain, there's too many for us! What do we do!? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Emiya Alter Get a hold of yourself! Take care of the smoke cloud and take each one out! Aim for their legs! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Hornet Captain, behind you! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Emiya Alter ...! [k] [messageOff] [se ad7] [wipeout rectangleStripLeftToRight 0.2 1.0] [wait wipe] [charaFadeout A 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] [wipein rectangleStripRightToLeft 0.2 1.0] [wait wipe] @Hornet ? [k] [messageOff] [wipeout rectangleStripRightToLeft 0.4 1.0] [wait wipe] [charaFadeout C 0.1] [wt 0.4] [wipein rectangleStripLeftToRight 0.4 1.0] [wait wipe] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Emiya Alter There's nothing there. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk off] [charaFace C 0] [charaDepth C 9] [charaFadein C 0.1 1] [charaFace B 1] [charaDepth B 1] [charaFadein B 0.1 2] [wt 0.2] [charaFace B 0] [charaFadeout B 0.7] [charaMove B 1024,0 0.2] [charaTalk on] @Hornet Oh, my apologies, sir. I was mistaken. [k] [charaFadeout C 0.1] [wt 0.4] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Emiya Alter ...Is that so. [k] [charaFadeout A 0.1] [wt 0.1] [messageOff] [se bac22] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] [charaEffect C bit_shot_01] @Hornet Whoa, easy there, Emiya! Not so rough! [k] [messageOff] [charaSet G 2023000 1 "Moriarty Silhouette"] [charaTalk off] [charaDepth C 1] [charaDepth G 2] [charaFace C 0] [charaFace G 1] [charaFilter G silhouette 00000080] [se ad7] [charaFadein G 0.7 1] [charaFadeout C 0.7] [wt 0.7] [se bac168] [charaFace D 1] [charaFadein D 0.1 1] [wt 0.1] [charaFadeout G 0.7] [wt 1.0] [charaTalk on] [charaFace D 2] @Moriarty I may not be as good as some, but every evil mastermind needs at least some facility with disguises! [k] [charaFace D 0] @Moriarty Of course, in my case, I had to resort to help from Holmes, but never mind that! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Emiya Alter The good Moriarty, eh? ...You should have stayed put like the trash you are. [k] [charaFace A 1] @Emiya Alter Or is it actually you? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 3] [charaFadein D 0.1 1] @Moriarty Hm? I beg your pardon? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Emiya Alter Well, never mind that. You want to see the Archer of Shinjuku, huh? Go on then. [k] [charaFace A 0] @Emiya Alter He already knew this was coming no matter what I did. [k] [charaFace A 1] @Emiya Alter Have fun running around the Barrel. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 1] [charaFadein D 0.1 1] @Moriarty ...Very well then, I'll go do just that.[sr]Nothing like crushing one's own dreams oneself, after all! [k] [messageOff] [se ad59] [seStop ad59 2.0] [charaFadeout D 0.7] [wt 1.0] [charaMove H 0,-1024 16.0] [wt 1.4] [se ad69] [seStop ad69 2.0] [charaScale F 1.0] [charaTalk F] [charaFace F 0] [charaFadein F 0.7 1] [wt 0.3] [wt 0.7] [charaMove F 0,-20 0.1] [charaScale F 1.2] [wt 0.2] [charaMove F 1 0.1] [wt 0.4] [charaFadeout F 0.1] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Emiya Alter Shut up. [k] [se bac22] [wt 0.7] [charaFace A 0] @Emiya Alter You handle this area. I'll go after them. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Hornet Yes sir. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Emiya Alter We can't have any of them escaping.[sr]Once I go in, blow up the entryway to seal it. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Hornet Yes sir! ...But, what about the tower's internal defenses? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Emiya Alter No one else is going to do us any good in there.[sr]Or are you volunteering to be a meat shield? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Hornet U-understood, sir! [k] [messageOff] [se ad59] [seStop ad59 2.0] [charaFadeout C 0.7] [wt 1.0] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Emiya Alter (There's no telling what might happen if you small-timers interfere.) [k] @Emiya Alter (You can all die here along with the puppets.) [k] [charaFace A 5] @Emiya Alter All right, the end of the world is almost here.[sr]It's all-or-nothing now. [k] [messageOff] [bgmStop BGM_EVENT_3 2.0] [fadeout black 2.0] [wait fade] [soundStopAll] [end]